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/bgg/ Board Games General - "Board Gaming Intensifies!"

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Welcome to the Board Games General - "Board Gaming Intensifies!" edition

Link to Previous Thread:

>>55142172

Gaming Resources:

https://pastebin.com/aWmbgN7K

The Map:

https://www.zeemaps.com/map?group=2658308#


> What's the most 'intense' game you own or play? (I.e. what do you play that you / your fellow players get into the most?)


> Is it "Stab'em like STEEV" levels of intensity or something mere humans could survive?


> Do you / would you participate in 'board game tournaments'?
>>
>>55200603
>> What's the most 'intense' game you own or play? (I.e. what do you play that you / your fellow players get into the most?)

While I like some of the longer games, my group always seems to get fired up when we play "Dark Moon" with accusations flying left, right, and center about who is 'really' the infected. The other one that gets my group going oddly enough is 'Code Names'. I have one player who just can't seem to give one word only clues.

> > Is it "Stab'em like STEEV" levels of intensity or something mere humans could survive?

So far no stitches. So far...

> > Do you / would you participate in 'board game tournaments'?

I haven't myself, but several friends have played in tournaments for games like Puerto Rico.
>>
>>55200603
>most intense game
That'd prolly be Forbidden Stars but I haven't found a group to play it with

>STEEV levels?
It's not on par with TI3 in terms of STEEV conflict but I'm sure he'd still approve

>tournament
The closest thing I've come to is an LGS hosted an x wing store tournament that I went to, it was actually really enjoyable. But I think that'd be something I would be interested in trying
>>
>most intense?

4 player Inis when everyone is at 1-2 victory conditions is pretty nuts. each season starts taking 30-40 minutes bc of bulk arguing, debating, resolving conflicts ect.

>STEEV

tripfags need death

>tournaments

yes bc anyone going to them is either casual enough to be beaten or good enough to play enjoyably against.
That assumes of course the prize is worth the effort, I'm poor af. so winable boardgames is free-boardgames
>>
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>>55200603
could you just not
>>
>>55201862
To be honest - no. It takes almost (*almost*) no effort to make a decent looking thread starter. But look at your image in miniature - like it would appear in the catalog - and it doesn't stand out. The randomly scattered text is all but illegible on the thumbnail image. And the problem with the Anime ones is even worse. Not because they're anime, but because they look like umpteen other thread starters such as the /pfg/ Pathfinder Generals. Which might explain why we've had multiple Anons wander in here in recent threads asking about or posting RPG stuff before realizing they're in the wrong thread.

tl:dr - great idea with crappy execution is still crappy...
>>
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>>55201862
>>55200603
>decide to crash instead of staying up to make the new /bgg/
>well at least this time there won't be a load of bitching because of map pimping
>OP uses thumbnail, massive spacing
I'd rather have the map bitching, this is killing my OCD

>>55202024
>great idea with crappy execution
It's like you've only been here a week. More importantly this brings up a greater problem
>there are still people who don't use catalog filters
Disgusting peasants
>>
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>>55202112
>I'd rather have the map bitching, this is killing my OCD

Lulz! Because a low-rez image resized to a larger image with random text scatter isn't setting off your <ahem> "OCD". Right...

> It's like you've only been here a week.

You got me Anon. It's my first thread evar! (Pic related...)

> I was never a Newbie...

As believable as "I game with Porn Stars who are all in love with 'mah dick' because I'm so amazing." (And other shit that never happened...)
>>
Asked this last thread, but it got lost in the shuffle. Is 40k Conquest worth it? I know it's dead, but I liked the original ccg well enough and the fan community is still doing expacks
>>
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Spent the whole afternoon learning and playing Tiny Epic Quest that I just got.

Had a great time. Are all Tiny Epic games this enjoyable? The game is an eurogame disguised as ameritrash.
>>
>>55202440
>Is 40k Conquest worth it?

That depends. If you buy enough to build several decks, will you actually have anyone to play it with you? Any game is only 'worth it' if it brings you enjoyment in some form. For some it's the act of collecting. For others it's actually getting in some games. As for the game mechanics - you can find game play 'How to" videos and review videos on Youtube. I can't say it personally ever grabbed me (and I've been playing 40K since the Rogue Trader 40K stuff back in the 80's). But that doesn't make it a bad game mechanically, a friend of mine plays and likes it. Do your homework is the best first step to making a good choice.
>>
>>55202473
I've played Tiny Epic Kingdoms and I own Tiny Epic Western. I love both.
>>
>>55202417
>reddit spacing
>posts image folder as proof you've saved images
You seem on edge anon, maybe cut back on the coffee?
>>
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>>55202655
>You seem on edge anon, maybe cut back on the coffee?

Next you'll tell me I shouldn't eat a dozen doughnuts and down a 4 pack of Red Bull for breakfast every day...
>>
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>>55202745
>Little chocolate donuts give me the energy boost I need
You should be enjoying those with cigarettes not red bull anon
>>
https://www.youtube.com/watch?v=dYjfjDD5k2U

I spent 120 bucks on this. Would you say the amount of content justifies the price?
>>
>>55203178
Just noticed that's just the very basic core box without stretch goals. The core box with all the stretch goals has more than three times as many minis. 123 minis if I'm not mistaken.
>>
>>55202934
Well, if I'm going to smoke, it's going to be a good cigar. Which means that there will have to be the mandatory Scotch as well. Though I suppose Scotch for breakfast isn't morally wrong, is it?
>>
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>>55203861
Were you confused by the OP anon, did you think this was a cigar thread?
>>
>>55203178
Man, I just can't stand how Beasts of War just sucks off every single thing that comes through the door. I can understand being excited about products, but it seems to disingenuous and just blatant felation.
>>
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>>55202473
I spent the whole afternoon doing this.

Too autistic?

there is still so much weekend left too argh
>>
>>55200603

> What's the most 'intense' game you own or play? (I.e. what do you play that you / your fellow players get into the most?)

Most intense game is definitely Escape : curse of the temple, with the time limit, simultaneous playing and soundtrack. Too intense for some of my friends even. "too stressful" and "I feel exhausted after a game" are things I've heard more than once.


> Is it "Stab'em like STEEV" levels of intensity or something mere humans could survive?

Well, it's a coop, so no stabby.

> Do you / would you participate in 'board game tournaments'?

N.O.P.E.
>>
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>>55203178
>card sleeve fags BTFO
>>
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>>55200603
> What's the most 'intense' game you own or play?

Everything. I'm pretty fucking intense even about Go-Fish, I can't wait to crush the living breath out of my table the next time Machi Koro comes out. I am intense about Every Single Game.

> Is it "Stab'em like STEEV" levels of intensity or something mere humans could survive?

I can get pretty stabby.

> Do you / would you participate in 'board game tournaments'?

Never. My game group was going to have a thirty six plus bracketed Loopin Louie tourney and nobody could understand why I wouldn't play. Seriously if the only thing keeping me from murdering you over Harbor is the width of the table I seriously don't think a physical game with high stakes is a terribly good idea for anyone.
>>
>>55204124
>board game schadenfreude is best enjoyed with a cigar and single malt while stroking a cat
>value of game is trash on the secondary market unless smoke free/pet free
The only solution is not to play
>>
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>>55204479
>>value of game is trash on the secondary market unless smoke free/pet free

Selling a good board game ever - MFW.
>>
>>55202417
>over 30 thread starters
>all the same
>all utterly bland

it's like you mixed motivational posters with impact fonts and left it all in the milk for two days
>>
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This is my small collection. What do you guys think? Anything obvious I'm missing? Something that would complement my collection?
>>
>>55204741
> Dislikes because of 'lack of originality'
> Alternatives are largely a pictures of piles of random games
>Or pictures of anime...

Yes, I can see where there was a metric shit-load of 'originality' before. Particularly the anime.
>>
>>55204828
It's more a matter of what you enjoy. You might like a Euro like 'Castles of Burgundy' or 7 Wonders. You also don't have any 'War Games'.

Ya Skrull! ;)
>>
>>55204966
I can still neither confirm nor deny any accusations regarding me being a Skrull.
>>
>>55204828

I like Hive better than both of your abstracts, but the ones you have are still good games.

Its a decent collection. Prob better than mine
>>
>>55202473
Galaxies is the simplest to get out and teach. Yet to play the expansion though. It's one of the better ones.

Kingdoms is a little more complicated, also yet to play the expansion. Lots of replayability with the races to choose from, and the Heros with the expansion, but if you're not quite sold on the game itself, they're not enough to get you on board.

Defenders is co-op, if I recall. I haven't played it, but it's getting a second edition and an expansion soon.

Western is the most complicated and a little tricky to get your head around, but bullet dice and poker hands can almost forgive it. It looks great too.

You've played and enjoyed Tiny Epic Zelda. They're all worth playing, but there will be some clear favourites.
>>
>>55200603
>What's the most 'intense' game you own or play?
Chinatown. We get so into it as far as making really strange deals. Millennium Blades tries to get that way but the time limit makes it hard for us to make deals unless we really know what we're doing. We really love it, but the deal making is just tough with 20 minutes.
>Is it "Stab'em like STEEV" levels of intensity or something mere humans could survive?
We're Minnesotan.
https://www.youtube.com/watch?v=vm-MrkoJPC8
>Do you / would you participate in 'board game tournaments'?
I've played Hive in a tourny once. I beat some people but have a long way to go.
>>
>>55204828
will you post it every thread?
>>
>>55207304
Of course.
>>
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>>55206963
it's like the language of my people
>>
>>55204828
Straight up throw half of it in the bin and try again.
>>
>>55202555
>Any game is only 'worth it' if it brings you enjoyment in some form
This right here is the heart of all game suggestions. It doesn't matter if everyone else hates a game, if you enjoy it and you have a good time playing it then good for you. It's when people get high and mighty (or autistic, your choice) and start telling everyone else that they're opinion is the only right one does it become a problem
>>
>>55208210
Which half?
>>
>>55208554
>What do you mean gargling shit is wrong, fuck you buddy, I enjoy it so you can go whistle
>>
Went to one of my regular meetups today... I dind't even bother bringing games today, but I got to play some damn good stuff

>Unearth
Fucking amazing dice placement game with some beautiful art
>Burke's Gambit
Social deduction sci-fi game that might be a little too random for some people. Think Bang: The Dice Game, but rethemed to be about alien parasites
>Pitch Car
8 players
2 laps
1 damn good time
>Concordia
Trading in the Mediterranean... in Roman times! Okay, despite my snark, this is actually okay. Not sure I'd play it again, but it'd good to try these things every so often
>>
How is Coup? Someone in my playgroup already has Sheriff of Nottingham, but I wouldnt mind have a filler quality bluff game as opposed to a longer one. So far our only "filler" games are Tsuro, Love Letter, and One Night Werewolf.
>>
>>55210238
It's popular with a lot of people who enjoy light bluffing games. Personally feel like it's not much more than I doubt it/Bullshit, which makes it a poor bang for buck for my group. The expansion supposedly give it some meat though, and you can proxy it with a poker deck pennies, and cheat sheets. Try before you buy is prolly the best idea, even if it's not a pricey game.
>>
>Need to buy small ziplock bags for components
>Know of no store that sells them around
>Can get 100 online for $4
>Shipping is $10
Eternal struggles
>>
>>55210504
I picked up fuck tons of bags at Michaels. Its a big arts and craft store, so I'd try to find one near you, I'd bet there have something.
>>
>>55210504
Michaels/Hobby Lobby/Walmart/etc nowhere near you?
>>
>>55210504
>Doesn't have a dollar store
>>
>>55210525
>>55210526
>>55210541
None of that.
Walmart only sells "food sized" bags of the kind, no small ones.
>>
>>55210504
>bags
>components

here is where you're actually wrong.
>>
>>55210955
Well what do you do?
>>
>>55210955
Bags are perfectly fine as long as they're 4mil thickness, but it really depends on the game what the best storage option is
>>
>>55210790
Did you look in the arts and crafts section? Mind has some small baggies with the stuff for beads.
>>
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>>55210997
>Bags are perfectly fine
plastic bags fucking suck

>>55210987
boxes, bins, containers, canisters, trays, dividers, foam and rubber bands

pic related is the best fucking thing ever but I've gone through every one except this slightly stained one which I'd saved from my babies. I've been looking for a decent replacement because a lot of stuff small enough for a box is actually too small for a whole stack of many games' components and approaching moms of newborns about their baby garbage has proven to be creepy.
>>
>>55211174
I'll have to check again, but it just seems to be a regional thing.
>>
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>>55211181
>Tapered walls
>Rounded corners
>Giant fucking lip
>Horrid form factor
>Better than plastic bags
>>
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>>55211288
>stands on it's own for refilling
>easy to open and close
>consistent size
>perfect for most game boxes
>good surfaces for labeling
>independent structural integrity

it's not my fault if you struggle with shapes
>>
>>55211385
>Consistent size
You mean only one fucking size?
>perfect for most game boxes
Nigga what? That shit wouldn't fit in any box that has a folding board without lifting the lid a god damn inch.
>good surfaces for labeling
Holy shit the autism
>independent structural integrity
Literally every container

I would rather bag everything in sandwich bags than use those monstrosities.

Foamcore inserts laugh at your babyfood snorting handicapped ass.
>>
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>>55210997
This, bags are completely valid for a lot of situations, but not all of them. I find mid level games to use them well when they have a generally reasonable amount of bags you need to open for a game relative to it's playtime. Cosmic Encounter for example you want to keep separate all the tokens relating to specific aliens but you'll never need to open all that up at once. Mostly you only need 1 bag per player +1 for the general needed every game cardboard. At an average of like an hour to hour and a half playtime, that works perfectly.

Mistakes in bagging I've had in the past include:
1. Sushi Go Party: For a 15 minute game, you want to keep setup as quick as possible, and for as shitty as that insert is, you don't want to go around de-bagging all the stuff you need for setup.
2. Xia: Legends of a Drift System. I used to tolerate the bags despite just how many of them I needed, until the expansion. Too much in the expansion, so much of it is needed every game, and you need to set them up specifically in like a shop section, a ship section, general tokens, exploration... I'd basically need to set it up every time we were about to play ahead of time.

I know it's the "I have too much disposable income" solution, but for certain games like Xia or 7 Wonders where I just want it to be ridiculously easy to pull out and have everything organized to get strait to playing, those inserts people sell are a god send.
>>
>>55211181
See I don't mind these containers but there's times when a bag is the best option. Recently got Potion Explosion, the insert is fantastic and holds everything except the point tokens, to fit them in a bag is the best answer since it'll lay flatter.

On the other hand something like the tokens in my old copy of SDE? Double sided Plano is vastly superior since it fits under the insert and keeps everything separate without requiring a dozen containers for each status effect token.

Something like Elder Sign where you've got shit loads of cards being played around, a foamcore insert works best, especially with a removable card/token trays. Cards stay with the person who just had their turn and they deal out the rewards, tokens for the guy who's up next, keeps everyone active and speeds up the game.

>>55211587
The only wood insert like these I really have any desire for is Flash Point, but that'd only be after I get all the expansions, and if I'm too lazy to build an insert in the core box and house the boards in the Extreme Danger one. They're gorgeous, especially when stained, but the cost is just too much when I've got free time and a utility knife.
>>
>>55211513
>wouldn't fit in any box that has a folding board
you mean like village?

>Literally every container
thus container > bag

But yeah I'm obviously clueless having used like 50 of them on 70% of my games.
>>
>>55211709
I cannot even begin to justify the cost of it, being they're almost always as much as the game itself, but some of them really do come in handy. I only have 3 games with special inserts like this:
-7 Wonders because I enjoyed using the expansions but didn't like the shelf space all those boxes consumed and liked how fast it made setup being a really light game overall... just fuck those great project cards. They are bigger than any card should ever be and the insert seems to pretend they don't even exist.
-Xia because you really need to organize the shit outta your tokens before you begin to play and this helps in so many ways including being able to keep your ships on stands 100% of the time.
-Terraforming Mars. I know it gets a really luke warm to pure hate response here but I really enjoy it and the playerboards the insert comes with are really nice. Also it was a birthday gift to me from all my friends, so sleeving it and decking it out makes it feel all warm and cozy.
>>
>>55211937
Yeah I could definitely see getting one for Terraforming Mars considering those playerboards. How Stronghold let that shit get through playtesting even after seeing how people bitch about Eclipse and needed trays for that? The entire production on that game is baffling to me, especially when you consider how Buonocore has talked about how he wants to publish games that look and feel good not just play good.

Broken Token (and similar) are completely unjustifiable, but hey gamers don't really like games. We like storage and those wood inserts are some of the prettier storage options out there.
>>
>>55209411
>Pitch Car
I really want that game
>>
Thoughts on 7 Wonders: Duel?
>>
>>55200603
> What's the most 'intense' game you own or play? (I.e. what do you play that you / your fellow players get into the most?)
Any strategy game where it's not decided too early gets any member of my play group sweating. Inis and Twilight Struggle in particular.
>> Is it "Stab'em like STEEV" levels of intensity or something mere humans could survive?
We only really get angry playing Avalon, and understandably so.
>> Do you / would you participate in 'board game tournaments'?
I'd gladly do so if I had a chance to compete at any of the games I enjoy.
>>
>>55213130
Good for 2 players.
>>
>>55213130
One of my top choices in 2 player games. It's a lot about controlling who flips which card and it's varied enough you really cannot use the same strategy in two games (one game bogart all resources, next game it's wind up with a ton of gold cards for coins). I've never been able to even approach pulling off a science victory, but then again I have always failed trying to force a military victory instead of letting the game take me that way so perhaps I've just never gotten the right deal to make it easy.

You discard 3 out of each deck to keep it a little interesting, and the green coins that come out give you some different avenues. I do wish it had a little more- I mean I find the games plenty varied and I'm not bored at all but I'd rather have like 1/3 to 1/2 the deck out each game (i.e. a bigger more varied deck to start with)- it's interesting, I want radically different. However it would probably screw up what is a pretty balanced game and I'm just babbling.

The cards are really too too small though.

I'm also a big 7 wonders fan, I've probably taught the bigger game more than any other one in my collection so I also like that Duel is a good two player with the same themes.
>>
>>55204828
You need to buy some shelves/10.
>>
Is there any reason to keep old games? I moved 30+ games to the basement today and realized as I stacked them in a corner that I never wanted to see most of them again much less play any of them. I mean I cannot imagine busting out backgammon for any reason other than to teach my kids, but honestly I'd rather play onitama or anything modern and do they really need to know backgammon?

The other thing I realized is a desperate fumbling for years trying to find "something better" to play is pretty evident. Basically i just wound up with more garbage uno tier card games.

Seriously is there any point to keeping any traditional games? Is there some benefit to making the kids learn monopoly when we could be playing for sale? Is chess even a must learn game anymore?
>>
>>55214517
>keeping old games
If you know you won't/don't want to play them, and they're not awful shit? Donate them to a school/library/hospital/etc or sell/math trade them and get something you want. If it's just Candyland/Monopoly/Trouble toss it in the trash, the world has too many copies of those already.

>any point to "traditional games"
Some are useful, anons in the last thread mentioned Cribbage, which is good at helping kids learn to do math in their head. Could you get the same from modern games? Sure, but it's not hard to keep a deck of cards on hand and then you've got a dozen other games that are enjoyable.

>chess as a must
No. Chess is fine if you want to be part of that subculture, where you learn optimal moves and classic games. It does teach critical thinking, but a lot of that is based around what's already been done before (not surprising the game is really fucking old). You can teach strategy and tactics just the same with modern games, and if they're more engaging all the better because you'll play them more than that chess set in the corner you ignore to watch another movie on netflix.
>>
>>55211709
>The only wood insert like these I really have any desire for is Flash Point
I'm super tempted to get that too, but waiting to hear how it fits the new expansion. I'm also hoping it's going to actually be possible to buy the new expansion.
>>
>>55215384
I wouldn't worry about it IB&C is run by an idiot, but he's an idiot that wants to make money. The only production issues they've had in the last few years was the issue regarding One Night Revolution having to be name changed, and pissing off a few backers and The Resistance's designer. Flash Point once he realized the demand he started doing larger print runs so they weren't limited to KS backers and could distribute.
>>
>>55214517
> Seriously is there any point to keeping any traditional games? Is chess even a must learn game anymore?
The only worthwhile traditional game is chess. It's still the ultimate thinking family game. Nothing modern comes close. (Modern family games are usually about luck-based gambling, which is not what you really want to encourage your kid to play.)
>>
Forbidden stars or twilight imperium 4? Which would you buy, which would you rather play?
>>
>>55216868
Both, because they are different games with different focuses.
>>
>>55202473
Kingdoms is boring euro/area controll. Kinda neat as a gateway and meeples are cute, but game is trashy.
Quest is pure garbo, nuff said.
Galaxies is easy and fun, but then you realize, that every single session s the same, culture is broken, and there are almost 0 interaction. Expansion dont fix that, just more stff, that sounds cool, but works shitty.
Wester is more "complex" of the bunch, but after a few plays with friends kinda feels samey.
>>
>>55218187
>Quest is pure garbo

Citation needed
>>
>>55204828
Which one would you rather recommend, The Duke or Onitama?
>>
quick /bbg/, any experience with Eldritch Horror?
played many times at Arkham Horror and very enjoy that game
>>
>>55218444
slightly different theme, great improvement in mechanics and streamlining.
>>
>>55209411
Concordia is the best game ever
>>
>>55219090
> Concordia is the best game ever
Why?
>>
If you can only have one worker placement game for the rest of your life, what would it be?
>>
>>55219382
Agricola, of course.
>>
>>55219382
Personally, I really like 'Stone Age'.
>>
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>>55211385
I like your idea. I use small zip-lock bags a lot, but I also use Plano trays to sort shiz when possible.

>>55211587
Agreed - there are some situations where bags are still more cumbersome than using a small storage solution of some sort.

> "I have too much disposable income" solution

Yes, you're having 'bad wrong fun' with your money. (Me too.)
>>
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>>55212102
>How Stronghold let that shit get through playtesting even after seeing how people bitch about Eclipse and needed trays for that?

I'm not sure why more game designers aren't implementing better player board designs considering the idea is out in general circulation. Cost is about the only factor I can think of, and I'm not certain that it's really the main reason more companies don't do it...
>>
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>>55219736
I cannot recommend anything but a foamcore insert for Eclipse and games like it (this one I made off plans I found online has slots for cube trays which I intend on buying/making soon) There's just too many bits to use bags or buckets.

$10 worth of foamcore, a boxcutter, and a little time beats anything else.
>>
what are your recommendations for 3-player games?
Can be coop/vs/ whatever, up to complicated difficutly. Fantasy or scifi themed
>>
>>55219890
While I have all the expansions - I haven't put them all in one box. (And they keep coming out with new Hexes setting off my OCD - Obsessive Collector Disorder. ;) Any idea where you ran across those plans?

(And I'd still be putting the rounds and cubes in bags inside the boxes because otherwise they'll get spilled - I know my friends.)
>>
>>55219897
Archipelago (Medium to high complexity)
Arctic Scavengers (Deck Builder)
Carcassone (Tile placement)
Citadels
Conquest of Planet Earth (play as invading aliens in a 1950's style sci-fi movie)
Core Worlds (an excellent deck builder / Empire building game)
Cutthroat Caverns (semi-cooperative)
Dead of Winter (semi-cooperative)
Dixit (lightweight game rules wise, but fun.)
D&D - Wrath of Ashardalon (Co-op)
Exodus (Space 4x game - Edge of Extinction expansion recommended)
Fairy Tale (simple & fast deck builder)
Five Tribes
Forbidden Desert (co-op)
Forbidden Stars (area-control / dudes on a map)
Hit Z Road
Kemet (fantasy area-control / dudes on a map)
Mare Nostrum: Empires (area-control / dudes on a map)
Mission: Red Planet (area-control / dudes on a map)
Nations (Empire building)
Neuroshima Hex (lightweight war game)
Ogre (lightweight war game)
Pandemic (co-op)
Puerto Rico (Engine builder / Euro game)
Quartermaster General (Campaign level war game)
Robinson Crusoe (Co-op - can be very challenging)
Roll for the Galaxy (dice based tableau builder / engine builder)
Small World (fantasy area-control / dudes on a map)
Specter Ops (hide -n- seek the board game, and yes, it's fun.)
Splendor (card drafting / set collection)
Stone Age (engine building / points collection)
Terra Mystica (engine building / euro game)
The Castles of Burgundy (set collection)
The Grizzled (Co-op / Press your luck)
>>
>>55220179
thank you!
>>
>>55219382
Dominant Species, hands down.
>>
>>55219945
This is the one I used:
https://boardgamegeek.com/filepage/133616/box-insert-plan-store-core-game-and-all-expansions

Make a note that the cube tray and player trays use posterboard or something similar for the bottom, this is what saves on height so the lid isn't lifted.

Additionally I would only really recommend this specific design if you plan on getting/making cube trays. If you don't then you might be better off with a different design.
>>
>>55219382
Anachrony
>>
Best way to store Arkham Horror: LCG in the box? For being as prolific as they are FFG really blows ass at inserts
>>
>>55219382
I'm gonna buy Charterstone at Essen this year and continuisly jack off to it
I'll still keep Tzolkin and Euphoria
>>
>>55220351
You're welcome.

>>55220414
Thank you! (And points about construction noted. There's a heavy but think material used for matting pictures that would work without being to thick.)
>>
>>55219897
Inis
>>
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>>55214740
>>55216755
Speaking of chess I've heard good things about teaching kids monochrome chess (you control the pieces on your side of the board only, points for each of your captures). Has anyone here tried it?
>>
>>55216868
Forbidden stars because I could actually carry it and interest people in playing.
>>
>>55218421
Onitama is flash cards psuedo chess.

I don't know anything about Duke but it's probably an actual game just based on the box.
>>
>>55221262
FS - because it's faster then TI and its vintage since it wont be redone ever
>>
>>55219382
I'm hoping Clans of Caldonia is that game because I haven't found any others worthy. Maybe GWT if I absolutely had to pick one.

>>55219575
Really? I didn't find much reason to want to replay. It seemed a lot like it would be the same game over and over, just brick house one game stone another with not much effect on the overall game. I did only play once 2 player but I've gotten way better "OMG this is awesome!" feels from other games instantly. (even, like, Viticulture seemed more engaging to me). What am I doing wrong?
>>
>>55219890
God damn that's nice foamcore work- is that really your work?
>>
>>55221420
It is. There's plenty of small mistakes that aren't quite visible in that resolution. I regularly make foamcore inserts for my games.

Things to keep in mind for foamcore work:
-Use pencils to mark lengths, measure twice before cutting
-Use a hard metal ruler
-Replace your blade regularly to keep it from tearing
-Cut in two to three passes. First one kinda light just to go through the top paper, then another to go through the foam, and then a last to finish the cut
>>
>>55221478
Do you hotglue?
>>
Anyone heard about that game that is superhot on BGG - Noria or something ? Supposedly this german broad ripped some guy of IP and made a halfcucked attempt on a game - now it is so shit she cant even show the rules. How can it be at the 1 spot on bgg ?
>>
>>55216755
I would disagree with your comment that chess is the only traditional worth playing. Chess, Shogi, Xiangqi, Go, and Hnefatafl (Recreations and variants) all have their merits; honestly just pick one of the chesslikes, add Go, and consider Hnefatafl as something of a bridge since it's asymmetrical by nature.
>>
>>55220179
Here, I've made a horribly unwieldy bgg style version that everyone here can equally love.
>>
>>55221634
>3 player games
Add:

Churchill
Le Havre
Triumph & Tragedy
>>
>>55221587
Surprise Attack is a more modern Hnefatafl which is supposed to be badly imbalanced, can be dragged out by black etc. I haven't played either but I was reading about Hnefatafl yesterday and I understand there was good reason chess superseded it, even before "modern" rules.
>>
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>>55221555
This is the spicy boy I use. Got it and a huge pack of glue sticks for like $20 at walmart.

Mine is a 'low temp' hot glue gun (still hot enough to burn you if you grab the end). I've never tried a hot temp glue gun on foamcore, but it might melt the styrofoam.
>>
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>>55221566
>ripped some guy
>some guy
>(You)
>>
>>55221877
Yeah I have two 20w, detail and normal but they still seem to melt the shit out of my foam core. I am using 1/8" black foamcore though, because it consumes less space. My stuff is very functional but it certainly isn't clean like yours- it just always seems to turn into a fukkin mess as I'm working.
>>
>>55221916
>way to go to contribute to the discussion by answering the question.
>>
>>55219854
I think it's just a matter of games coming out that have been in development before this became a big deal. As much as people hate the game itself around here, Scythe's sexy playerboards is really what helped push a lot of this out into being a thing players demand. I know it's a big reason Dark Souls pushed to have this as a thing last minute, even if they lazed out a little bit and left the bottom of the boards uncovered by anything.
>>
>>55219382
Kemet
>>
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>>55222083
The question was fucking stupid, cited nothing, two seconds on boardgamegeek revealed in the first thread that the rules not being released is typical for them (SOP no less) so basically no and fuck off was the answer. Sorry your autistic ass didn't get that in the subtext of my first reply.

So no. fuck off with your drama kid.
>>
>>55222156
You do not find it strange that game that basically nothing is known about bar 2 images is at the top of the hotness list?
>>
>>55222092
Eclipse came out in 2011, those trays for it were a thing by 2012, that's PLENTY of time for the guys at Stronghold to not be idiots. Besides even if you discount them ignoring they playerboard issue, they cheaped the fuck out on the card art, and the quality on them isn't too great either. Game is below average on production, which is strange for who published it.

>>55222191
A mystery spiel release is at the top of the hotness? Wow that's only happened every year BGG has been around.
>>
>>55222007
I typically use about 1/4 foamcore. My eclipse has actually two different thicknesses of foamcore just by accident because I wasn't paying attention when buying more stock.
>>
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>>55222191
Did you even look?

https://boardgamegeek.com/thread/1837133/menzel-and-franz

No. I find nothing strange about this. At the very least it's HYPE boiling over.

What I do find strange is that you seem so personally bent the fuck out of shape over this. Like seriously what exactly about the whole thing is so egregiously awful that you're beating the bushes hoping to find sympathetic outrage?
>>
>>55221478

All excellent advice. I've always heard it as "Measure twice, only cut once" (i.e. don't screw it up!) Sharp blades - I use the utility knives where you can break off the old tip and have a sharp new one every so often. And definitely cut in several passes. As for the metal rulers - I find I really like the drafting rules with the cork strip on the bottom which elevates the ruler ever so slightly off the surface you are cutting.

>>55221877

As for 'high temp' hot glue - it would almost certainly melt the foam in the foam-core board. Even the low temp stuff does a bit. I've also used Elmer's White Glue, and Wood Glue. To get an even stronger hold - try inserting some straight pins into the joints. (I get fancy at times and use a 'Dexter Cutter' which gives nice 45 degree angle cuts for nearly seamless corners.)
>>
>>55222191
>You do not find it strange that game that basically nothing is known about bar 2 images is at the top of the hotness list?

No! Anyone familiar with the 'Overly-Hyped' machine isn't the least bit surprised to see something atop 'the new hotness' list that gamers really know zero about. It happens with releases on KS all the damn time.

>>55222257
And Hegemonic with the boards in pic related >>55219854 came out in 2013. Which is why I'm surprised more game designers aren't employing it in their game designs. It makes said games much nicer / easier to play due to not having to worry that a simple slight bump to the table is going to cause havoc among the game resources.
>>
>>55200603
CSI's Labor Day sale is up - 12 game items - mostly expansions. But it does include:
The Others: 7 Sins core game for $45 (hidden price) if anyone is interested.
>>
>>55221389
>What am I doing wrong?
If you want instant gratification, then boardgames are the wrong hobby, Bubba.

Agricola is the probably the deepest game ever made, and it also comes with elegant rules and unlimited replayability.

(It's also one of the most mentally exhausting games ever made, but that's presumably not such a problem on a desert island.)
>>
>>55221587
Shogi and Xiangqi is just chess but crappified.

Go's appeal comes mostly from the half-baked problematic corner cases in the rules; once the rules are streamlined you find out how much of a boring and mechanical game it is.

Checkerlikes like Hnefatafl aren't worth your time, there are much better modern filler games.
>>
>>55222888
>Go's appeal comes mostly from the half-baked problematic corner cases in the rules; once the rules are streamlined you find out how much of a boring and mechanical game it is.

You say this like Chess isn't at its core "boring and mechanical". It's why the highest ranked Chess 'players' in the world are all now computer programs having outranked even chess legends like Garry Kasparov.
>>
> What's the most 'intense' game you own or play? (I.e. what do you play that you / your fellow players get into the most?)
Either ONUW or Ankh Morpork
> Is it "Stab'em like STEEV" levels of intensity or something mere humans could survive?
I dunno... depends on whether you pronounce Mr. Teatime's name correctly.
> Do you / would you participate in 'board game tournaments'?
I've always liked the idea, but the only chance I get is at the UK Games Expo, and I'm usually too busy doing everything else you can do there.
>>55219382
Viticulture
>>
>>55222843
>unlimited replayability.

I just don't see it. You get a few shacks, they can be mud, wood or stone. You get fences which you can put out in oh so many configurations and some animals. I realize it's not Catan but people seem to love it like other people love Catan and I just really cannot see the draw unless it was, like, your first not-Catan euro game (like Catan was a lot of peoples' first not-Risk).

I'm not trying to bash, I am just surprised I cannot see what is enjoyable about Agricola and I'd like to have something other than generic statements about how it's so great- because you know, that's exactly how Catan players defend their little dice roller.
>>
>>55222974
Did you read what I said? I specifically said that chess is good because it's a good family game that isn't press-your-luck. It's a niche that's unfilled by modern boardgames.

If you're playing with adults then there are much better games, of course.
>>
>>55223158
Are you deliberately trolling or just genuinely stupid? You don't even understand Agricola's (super-simple) rules, how can you comment on the topic at all?

Anyways, back to the topic. Agricola is great because of how incredibly tight and punishing it is, and because of how complex its engines are. It's also a game where you need to time your moves *exactly* right for them to work. It's a game where you can't make any mistakes. At the same time it's randomized enough that you can't go on scripted openings, and yet there (usually) aren't any obviously easier starting hands.

That said, it needs a curated and well-balanced set of cards, this demands a lot of effort from the publisher.
>>
What other areacontrol/diplomacy kind of games are there besides GoT and Rex, preferably with little text
>>
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>>55223685
Well, 'Diplomacy' is kind of a classic - but it can be punishing on relationships if people take the in-game back-stabbing personally. (Which can lead to out-of-game stabby stabbing unfortunately.)
>>
>>55223511
>chess is good because it's a good family game that isn't press-your-luck. It's a niche that's unfilled by modern boardgames.

Yeah, I read what you wrote. I don't agree with it. Chess is a 2 player game that rewards iterative thinking. (A process that computers are already known to be superior at performing.) That isn't "a great family game". As for it being a niche unfulfilled by modern board gaming - that's because it's: 1 already been filled by Chess, 2 relatively limited in scope - see 'iterative thinking', and 3. NOT an ideal family game when there are more than 2 players which is often the case on 'family' game days.
>>
>Two friends coming over to play Rebellion
>Two other friends coming over to play Heroes of Normandie

RIP Tablespace
>>
>>55223685
>areacontrol/diplomacy kind of games
GMT's COIN seri-

>preferably with little text
Oh.

More seriously, if 9-13 pages of rules (depending on which COIN game) doesn't scare you off, they're worth a look.
>>
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>>55221634
Kekius Maximus!

P.S. The top text could have been just a smidge larger. Otherwise - spot on Anon! Spot on!
>>
>>55223904
>RIP Tablespace

Pfffttt! This is what folding saw-horses and plywood sheets are for! Has LAN gaming taught you nothing?!? ;)
>>
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https://boardgamegeek.com/boardgame/211716/john-company

Thoughts?
>>
>>55226070
NOPE
>>
>>55223685
Ethnos which came out this year has been getting a lot of love as an area control, pretty sure the text is limited.
>>
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Alright /bgg/ I bought pic related after seeing it talked about here because I want to have something to carry some card games.

However the only things I have in it right now is Star Realms. What other card games should I get
>>
>>55227773
A poker deck if you're lazy. Hero Realms would be the easy answer. Jump Drive, Rhino Hero, For Sale, Coup (I guess some people enjoy it), Monopoly Deal, Red7, Hanabi, Fairy Tale, Love Letter/Lost Legacy
>>
>>55227773
sabotage 2 I guess

I'd put evolution in mine. You could actually use other card games for food count and skip the bags.
>>
>>55227773
Sell all your other games and get a black box edition of Glory to Rome.
>>
>>55227773
buy a second one and put all your MTG cards in them
>>
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>>55223981
>Playing on sawhorse tables
>Like a peasant
>>
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>>55227773
I think this guy has that same one.
>>
>>55227974
I was confused by >friends coming over personally

I stopped bothering to have tables.
>>
>>55227974
Nice picture! I'm #1.
>>
>>55228030
The Otaku on the left looks like he just creamed his jeans, and the older guy on the right has that 'WTF am I looking at?' expression down cold.

Do I even want to know where this image came from?
>>
Citadels 2016 or classic? Does the 2016 have enough stuff to justify the price, or is the classic just fine how it is? Also how well does it play with 2 players?
>>
>>55223773
Incidentally, that isn't the Diplomacy gameboard.

Diplomacy is as tough as they come and the rules are simple. It will reveal who can and cannot be trusted. Be careful of the backstabbers it unmasks. This is not a game for the weak of heart or spirit.

Honestly, play at conventions where you won't have to see anyone on a daily basis.
>>
>>55231048
While I realize that the board in the gif isn't the diplomacy board, the gif does a fine job of portraying the feel of a typical diplomacy game.

> Play with those you don't know.

Well, that will ensure the proper levels of paranoia. Not to mention the lack of remorse when stabby-stabby time comes.
>>
>>55230707
I looked at the 'big box' version of Citadels just the other day. Frankly I think the 'classic version works just fine. As for 2 player games, I can't say. I've always ended up playing with at least 3 or 4 players.
>>
>>55200603
>board game tournaments
me and friend who runs a LGS are both keen on running a BattleCON tournament, but we'll need to build the community first

>>55219382
Argent: The Consortium, I also have Archipelago but I haven't had a chance to play it yet

all other WP is uninspired trash

>>55219897
recommending from personal experiences:
The King is Dead
Pax Porfiriana
Triumph & Tragedy
Imperial
Chicago Express
Wiz-War
Merchants & Marauders
Clash of Cultures

>>55220179
>listing Quartermaster General as a recommended 3P game
>Ogre barely has any 3P scenarios
this list is blatantly half-assed (btw I recommend BattleCON because it supports 3P!!!)

>>55223685
if you want something bite-sized, The King is Dead

>>55226070
pre-ordered it a while back, looking forward to getting my 'tism on as it's one of my 10x10 challenge games plus I'm interested in the general subject of the various East India Companies
>>
A friend asked me for advice on a Lovecraft game. Arkham Horror, Eldritch Horror, so on, what are the strengths of the notable ones
>>
>>55223853
>That isn't "a great family game".
Yes it is. It's a combination of:
* Simple rules.
* Interesting theme for kids.
* Vandal-proof.
* Cheap components and low table space requirements.
* Under 30 minutes playing time.
* Some interesting strategy tradeoffs to think about but nothing too brain-burning.
* No reliance on luck or take-that mechanisms.

Show me another game with this combination, I'm genuinely interested.

But yeah, only two players is sometimes a liability.
>>
>>55227773
Bohnanza.
>>
What are some good completely themeless abstracts that are not on a chess board?
>>
>>55231846
The only 'completely themeless' games are probably those Gipf things.
>>
>>55219209
its just a reddit meme, nothing to see here
>>
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>Tfw your small country makes a pure euro and themes it as a cute kid friendly game of bunnies
>>
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>>55233369
It could be worse - my country makes this...
>>
>>55233829
But why
>>
>>55233864
Because children are cruel...
>>
>>55222257
Oh, I don't mean to imply they're the first to do it at all, just that Scythe is a really popular example where people really took note of it because of the way it works with the game.
>>
>>55200603
> What's the most 'intense' game you own or play?

Captain SONAR. The first time I show it to my friends they wanted to play nothing else for the whole evening.

> Do you / would you participate in 'board game tournaments'?

I participated at a Pandemic tournament. It was a good experience even if our team lost early. I'd play it again.
>>
Last year I got hit with this crazy idea of building a game table.
I haven't had the confidence to post it, manly because you guys dislike everything.
Don't be to mean.
1/3
>>
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Is arkham horror+dark pharaoh+king in yellow+dunwich worth 40buckaroos?
>>
>>55235038
comfy/10
>>
>>55235038
Here is it when it´s closed
2/3
>>55235047
My friend owns it We play it regularly
Dark pharaoh is really good
King is yellow is hilarious
Dunwitch is super mean
But that and the base game is totally worth 40 pucks
>>55235052
Thanks
>>
>>55235082
And here is a side shot
3/3
>>
>>55235047
boy I love that pic
>>
Is Arkham Horror OK with no expansions or are there any must haves?
>>
any interesting boardgame coming up on kickstarter or just being developped the normal way?
>>
>>55235278

You might wanna start with just the base game or try eldritch horror first to get a feel of whats its like, though eldritch is better gameplay wise, arkham is still the better option if you want a narrative driven game with more suitable setting
>>
>>55235371
>boardgame
>interesting
>>
>>55235038
>>55235082
>>55235097

Dude 9/10 because no felt.
How long did it take you to do it and did you use (have in particular for yourself) any heavy woodcraft tools?
>>
>>55235371
>any interesting boardgame coming up on kickstarter or just being developped the normal way?
Portal's "Alien Artifacts".
>>
>>55235637
Heheheh, Guess its going to be 9,5/10 this week then.
I'm making a felt insert fort the pit than I can use on the top if needed.

I think it took me and my father about a month putting it together.
I could ask you guys for ideas, I have this cup holder system on the sides, it fits perfectly but it is kinda loose. Any ideas how I can make it more stable?
>>
>>55236118
That corner piece is the said cup holder or the entire side of the table?
>>
>>55236343
Yes, that's the piece.
It slides between two other pieces of wood.(You can see where it fits in the third picture above)
I tried putting a piece of tape on the wood but it keeps peeling off because off the friction.
I'm looking for some solution that involves not drilling or damaging the table.
I have one thing that I'm planing to tire but I'm skeptical that it will work.
>>
how is star wars: rebellion?
I am mainly interested in the empire-rebellion balance and the replay value of the game. thanks
>>
>>55231846
Blokus
>>
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>>55233369
WHERE THE FUCK CAN I BUY THIS RITE NOW THO
>>
>>55235038
>no felt
0/11

because 0/10 is too much
no actually that is fucking hella nice, would dinner with my waifu at
>>
>>55236118
>I have this cup holder system on the sides

Cup holder? That doesn't look anything like a 4x CD-ROM.... ;)

(Nice table by the way. Plans or it didn't happen! And if you do have a link to the plans anywhere on line, that would be awesome.)
>>
>>55237561
https://mrdm.store/producto/conejos-en-el-huerto/

I'm pretty sure the $480 is in Argentinian currency, which would put it at about $35. Not including shipping.
>>
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>>55237641
... Here are my plans? I could put the pdf file up with every individual piece, but it would be impossible for you to understand it. Manly because it´s not in English, I use the metric system and I'm the one who made the plans and knowing where what piece is supposed to go is tricky.
>>
>>55235038
>>55235082
>>55235097
Pretty damn nice.
Central area might be a little narrrow for some games, but not too bad.
Also I'd recommend using a neoprene playmat material instead of felt - it wears better and doesn't snag the corners of sleeved cards or other components with corners.

>>55236837
I'm only two plays into my copy so far, so I';m far from an authority on either subject, but I think the balance is close enough to not be a serious problem. That said, a weak early game by either player pretty clearly makes the game quite difficult for them to win, even if it still goes fairly long.
>>
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>>55236118
You need tension in from the corners. You could do this with a lever and a peg if you want to do it all wood, a simple tension latch or some kind of shock cord and doc pic related. Obviously this will be dependent on what kind of hardware you can find but you might be able to countersink half of some kind of cabinet latch for the catch.
>>
>>55237993
*dock
>>
>>55237874
Solid foundation, but where's the noose?
>>
>>55237993
That looks super clever, might do something like that
>>55238000
Noose? Like one to hang myself with? It's in my closet.
>>
>>55236118
You could consider using pic related instead of tape for holding it in space. If you dont want to glue it to the side (visible after taking it down) you could place it underneat the surface.

Or magnets. Magnets are great too.
>>
Finally got my hands on Terraforming Mars. At first I was a little apprehensive, but once I got the hang of the production player board, it's pretty darn cool. Hope to play again soon and hurl another asteroid at the planet.

Also looking at Vasty Wilds, it looks pretty cute.
>>
fucking christ.

so the lgs i work at has this handicapped guy (wheel chair (40 years?)) that comes every week.
He seems smart enough, but for some reason he just cant play fucking anything.
i played carcassone with him 4 times and he still places city to field sometimes.

today he me and the lgs owner played a simple game called "whats up" if you google it you will learn it in 1 minute. (basically memory)
the lgs owner knew he was troubling but was now confronted with how badly.
Owner started asking why he would pick a certain card when he just turned something over that the handicapped guy needed, and so could grab. at some point he was trying to help and just asked what he was thinking about during his turn, why pick that card etc. at some point i remember making a flow chart for my father on how to play munchkin and i suggested i could do something like that
guy just started tearing up. being confronted so hard with his disability
(pretty sure he accepted being cripple but cant accept being retarded in some things (he wins pub quizzes and can hold normal conversations))
Anyway LGS owner just says it doesnt really matter and if he wanted some coffee to warm up.

problem is that he seems to forget he cant actually play boardgames beyond checkers and monopoly, maybe he could have learned them when he was younger but not anymore at least.

i just dont really know what to do, LGS owner seems to think its a good thing to confront people and then build them back up, but i am pretty sure this guy is to mentally disabled for that.
iam just so fucking sad. i cant stop seeing his face, this is starting to affect me mentally.
>>
>>55240005
Maybe he's had a stroke or something. If so, then these things can be (mostly) fixed.
>>
>>55240005
Sorry to hear that anon, have you considered therapy if it's affecting you so much (serious though, therapy is amazing)
>>
>>55240245
pretty sure he was born cripple and mentally retarded(on some aspects)
>>
>>55237561
What is this, race for rabiit nuggets?
>>
>>55242229
*rabbit
Christ, I need to sleep sometimes
>>
>>55237874
Thanks for the 'plans.png' - between that and the finished table shots I'm sure anyone could use it to come up with their own design.

As for "The Metric System" - every right-minded person on Earth knows that the only 'True' measurement system is based solely on the size of the current ruler's feet. Who really wants logic in their measurement systems? ;) (Admittedly, I do have to wonder what ruler had 3 feet when they were determining the length of a 'yard'...)

>>55239076
The term you're looking for is 'Velcro' - but it was indeed conceived by looking at how plant burrs stick to clothing and damn near everything else... And yeah, with a wide enough strip of Velcro you could easily hold stuff in place. But rare-earth magnets are a viable alternative and might be easier to work with since you could drill them into the wood and have them sit flush with the surface.
>>
>>55237561
Unnn - try the internet? I hear they sell lots of stuff there.
>>
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>>55243532
>im not gonna help, just mock you
>>
>visit 4 big box stores in town
>only 2 have any plano boxes in their fishing section, neither has anything good
>sporting goods store
>only soft sided and the full tackle box solutions
Goddamn Amazon, no one stocks anything even the slightest bit niche anymore.
>>
>>55240005
played D&D with a guy who had dain bramage from a crash

sounds a lot like that

the only thing I can think is to find a mechanic that suits his play better- not "more simple" but something that doesn't trigger his problem. now that you know pay attention to what works for him- do words or more clear delineations (city v field) work for him or at least allow him to fake it? memory is obviously out but maybe something does. catan4tards

good luck
>>
>>55240245
>these things can be (mostly) fixed
pretty sure the exact polar opposite of that is true. your brain doesn't heal and if you can't relearn something a different way (*rare) you're basically fucked until the end of time.
>>
>>55243532
I dare you to explain how to find it without using the words Conejos, Huerto. Please take me through the exact steps that let you google this obscure game with no knowledge of the name.
>>
>>55226070
>sierra madre games
Ordered.
>>
>>55227773
Space Hulk: Death Angel
>>
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>>55245969
let us know chief
>>
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Just cleaned out the barnes and noble clearance bin. I already had king of tokyo but they had the old version with cyber bunny and karen.
>>
>>55247174
>CASH
>CASH
>CASH
who does this
>>
>>55247209
Drug dealers
>>
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>>55247174
>there are B&N stores where items actually go on clearance at/above 50% for longer than 20 seconds
Every time those sales get posted I make the 40 min drive across town to find disappointment and a copy of Jenga
>>
>>55247174
Damn nigga, great job!
>>
>>55247174
>Those prices
I'm super jelly
>>
>>55245317
>dare you to explain how to find it without using the words Conejos, Huerto. Please take me through the exact steps that let you google this obscure game with no knowledge of the name.

1. Open Google images in a new tab.
2. Drag image from /bgg/ thread tab on 'image search' bar in middle of google images page.
3. Look at what comes up as the first link (literally). Pic related...

Do I win a free 'internets'?
>>
>>55247209
>who does this

People NOT living in their parent's basements...
People who know what the words 'saving money' means...
People with tin-foil hats avoiding 'big brother'...
People with their own paper routes...
People who are wealthy...
People with jobs that pay above minimum wage...
People who are politicians...

Did I miss anyone?

Oh yeah...

>>55247327
>Drug dealers
>>
>>55249420
>People who are wealthy...
>People with jobs that pay above minimum wage...
>People who are politicians...
Card is so much easier than cash it's hilarious that you think people would prefer fiddling with bits of paper and metal.
>People who know what the words 'saving money' means...
>having to withdraw X dollars a week and sticking to it in order to be fiscally responsible rather than simply only spending up to X dollars a week
>>
>>55249420
>>55249447
Cash and card are both viable ways to spend your money, no reason to get rustled over it. At the very least it's worth always keeping both on hand in case a place doesn't take plastic, or a purchase/expense is more than anticipated.

Though a cash back card is damn near impossible to beat assuming you're paying off the balance monthly.
>>
>>55249501
I'm getting rustled that he's associated cash with maturity. It takes a lot of discipline for me to stick to budget and I don't appreciate some fa/tg/uy denigrating that.
>>
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>>55249524
>I'm getting rustled that he's associated cash with maturity.
> People with tin-foil hats avoiding 'big brother'...
> People with their own paper routes...

Maturity...
>>
>>55249524
Fair complaint; personally I think of credit discipline as the measure for maturity. For some that might mean cutting up your plastic; I recently was shocked to find out how many of my friends (avg age around 35) don't have any cards because as one said at a bachelor party
>at least with a debit I have overdraft, a CC is just going to ruin your score

Then again I got a visa at 19 and an amex at 22 so I'd have perfect credit before 30
>>
>>55249343
If you'd spent as much time being helpful as you do being a patronising dickbag, then maybe people wouldn't call you a patronising dickbag.
>>
>>55250481
Thank the Lord you use a trip or I wouldn't know who to upboot : ^ )
>>
>>55250481
spoonfeeding is against the rules faggot, there is entire board for this
>>
>>55249652
>>55245969
I'm the same guy.
I can't decide whether this BG purchase should be Notre Dame, Year of the Dragon, or John Company.
Fugg.
>>
>>55250481
He 'dared', and he got his ass handed to him. Nothing patronizing about that. Particularly since Anon couldn't even article his original question for help all that clearly.
>>
>>55243429
I know the story of said plant.
I was struggling with the translation since in my language we call both the plant and the velcro the same name - google translate couldn't help.

Thanks for the word.
>>
I've been playing a lot of 1st & goal on the app recently and it's gotten me wanting to try writing some code to simulate a game between two different teams
>>
does anyone play xenoshyft here?
I was looking for like a coop game good for 2-3 players and offers plenty of replay value.
deck.-building (ish) mechanics are a plus, since I haven't got this type of game in my collection yet.
>>
>>55253832
I haven't but I've heard that it's a really good game
>>
>>55253832
I really enjoy Xenoshyft and have just about all of it minus promos and some of the KS add on stuff. If you're just getting into it I would recommend the Dreadmire box and then the Immolation expansion (when it hits stores) if you find you enjoy the game.

Also they have a really good xenoshyft app for tablets/phones that can be a cheep way to check it out.
>>
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If I like Arkham Horror TCG is this also worth getting into at all?
>>
>>55255206
If you have the money to burn then probably
>>
>>55253832
I've got the original XenoShyft game and the steam app both. It's a challenging deck builder that will curb-stomp you if given half a chance. I haven't played the newer expansion, but if it's anything like the first one it should be solid and challenging experience.
>>
>>55253621
and?
>>
>>55257329
I just realized how incomplete that post was, sorry. I saw on bgg someone did something similar by simulating a lot of plays between each of the teams in the expansion to see which one was the "best".

His code had two teams "play" each other by having one pick offensive plays and the other picking defensive plays 5000 times and adding up how many yards that team got while ignoring the play die. The teams then "switched" and the process was repeated again. After the 10,000 simulations, the team that gained the most number of yards was declared the winner.

I'd like to take that one step further and have the teams actually play a simulated game to see who would win.

None of my friends would be interested in this project so I just wanted to share with you all
>>
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>>
>>55254919
>>55257066
how is the downtime? some say its too long, others claim that they are constantly engaged.
>>
>>55258739
How many of these are good?
>>
>>55258794
Depends on your personal taste, but Doom, Starcraft, Gears of War, Rampage, Civ, X-Com, SDE, Space Empires are all fair to very good.
>>
>>55258794
Most, actually.
But not all.
>>
>>55257662
good look anon
>>
>>55258739
>space empires
welp, this is a game that i havent heard for a long time. Im kinda surprised that it get board game version
>>
>>55258739
I heard The Witcher Adventure Game was really bad though.
>>
>>55258912
Thanks pal, I'm kinda excited about it
>>
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So, what fate did Kingdom Death: Monster have? I remember that being talked about pretty regularly on here and now I don't hear shit about it. Was it actually just a kickstarter cashgrab?
>>
>>55258794
>>55258941
The witcher unfortunately is just bad. Geralt is so op it is impossible not to win with him. otherwise it would be nice.
>>
>>55259022
It's not quite as bad but I have a similar problem with Flashpoint: Fire Rescue. Running around the building, deciding where you should go and what your best odds are is great, but the Driver undermines that so much and proper use of him makes the game trivial without some very unlucky rolls. The worst part is whoever plays this vital role has pretty much zero decisions to make. Is there a clump of fires? Drive to it and keep shooting at it. Is there not? Save your AP so you can have an absurd number of times to shoot the cannon at the next time something more significant than smoke shows up. Been tempted to try and house rule nerf it for a while now.
>>
>>55259018
It's gonna be a while before rewards ship and the awkward part about discussing it is that it is out already, just in very few hands. Nothing about it is a scam far as I know, just nothing really to talk about at this point. You've either played it a lot already or you're waiting for the next shipment. You can't even really ask if you should get it or not because your chance to be convinced to buy it is gone.
>>
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>>55259229
>You can't even ask if you should get it or not because your chance to buy it is gone
So, it ended up being an extremely limited print game? Well, fuck me.
>>
>>55259404
No, there will be a general run, we're just between "Can get in on the KS or latepledge" and "Can just fucking buy it from the webstore". If you want it, Black Friday will probably be your best bet, Poots takes leave of his sanity for BF sales and Wave 1 (core games) will be out by then

There was NO KS exclusive content except T-shirts this time around (though the crossover minis will be limited supply/con only, the core and all xpacs will go retail)
>>
>>55259404
Considering the price tag, how could you think anything else would happen?
>>
>>55258777
It can vary round to round, cause if you've already dropped all your troops and equipment yeah you're mostly waiting for your turn to run through your lane, but in other rounds half your hand is instant cards like grenades and medkits and you're involved with other people's lanes.

Overall I find that there's very little 'downtime' when we play, especially during the buy and deploy phase since its simultaneous, and somewhat during the lane phase cause we play with our hands face up on the table and talk while we work through the lanes.
>>
Would someone who has played with the expansions to 1st & goal mind helping me understand how you use the new dice? When you roll the dice for a play, do you roll the offensive dice (every die except for black die) that correspond with the offensive team and the defensive (black) die that corresponds to the defensive team?
>>
>>55259022
I can understand why the protagonist of an IP is made to be overpowered, but if you don't get to play them then you get to watch your friend have and be awesome while you're sucking ass. I can't think of anyone who would willingly choose to play a character who was objectively worse. I don't know what point I'm trying to make or if this makes sense, I need sleep desperately
>>
>>55258831
super helpful
>>
>>55259018
but I want peeing pants girl
>>
>>55258739
This reminds me that I need to find a time to break out my doom board game
>>
>>55259022
I don't really know about that. I play on and off with some friends and I've won by massive margins while playing as the dwarfs
>>
>Get new game
>Dad of one from your group gets a stroke and has been dealing with that for the past 3 weeks
God dangit
>>
>>55258794
Civ, Gears, Starcraft - pretty good. Doom is desent but overrated. X-com and Witcher is pure garbage.
>>
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Huh, look what turned up on my doorstep today /bgg/.
>>
>>55267136
That's a big dildo.
>>
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>>55267136
It's a big box that weighs....19kg!? (or nearly 42 lbs for our amerifriends)
>>
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>>55267155
Opening it we find out that it's... stuff from that Kickstarter I backed in....November 2013. Wow.

>ETA November 2014
>laughingcowboys.png

Well, who wants to see what a Minecart pledge for Shadows of Brimstone looks like?
>>
>>55267188

I'm yet to receive mine. Go ahead.

I enjoy the shit out of this game.
>>
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>>55267188
>>55267242
Here we go! Removing the thin layer of packaging we find a lot of cards and supplement material. Here's it all laid out on a table.
>>
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>>55267262
At this point, I'm a little worried since the box is still 3/4's full and all I can see is sprues, sprues, and more sprues.
>>
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>>55267276
Oh sweet baby jesus help me. It's a fucking sprue planet.
>>
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>>55267288
Underneath the sprues are some boxes, this must be the stuff that will be sold at retail.
>>
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>>55267298
Here's the money shot, everything laid out on a table. Fuck me, if I live to be 1000 I'll still probably never get around to assembling and painting all these goddamn models.
>>
>>55254919
>>55258777
>>55260219
interesting. I'll give it a try somewhere, then I'll go for it if its okay. Do you know when the small expansions will be reprinted?
>>
>>55267305
Good luck anon. I haven't had the stomach to do model assembly that requires glue in years. Gunpla has made me weak.
>>
>>55267305
>if I live to be 1000 I'll still probably never get around to assembling and painting all these goddamn models.

Heh! It's like you suddenly started playing Warhammer 40K and bought 2 or 3 armies worth of minis at one time.
>>
>>55267305
>orders game full of miniatures
>doesn't want to assemble them
???
>>
>>55268334
In my defense, I didn't realize that they didn't come per-assembled.
>>
>>55268334
> I cannot into reading...

The Anon you're misquoting is simply pointing out that it will take them a long long time to prep, assemble, and paint that many minis due to the sheer volume of them included. There's a vast difference between wanting to do something and having the time / means to do something.
>>
>>55268479
>The Anon you're misquoting is simply pointing out that it will take them a long long time to prep, assemble, and paint that many minis due to the sheer volume of them included.
>>55268334 would be still valid but since there is >>55268464, its ok, I let it go.
>>
>>55200603
Hi everyone. Looking for some advice. Going to play Twilight Imperium 3 this saturday with a group of friends. I'm the only one that has played before - one time - the others are completely new to the game.

I have a few questons in mind; our groups will be Hacan, Mentak, Naalu, Sardakk, Jol-Nar and Letnev, using Leaders

>Age of Empires y/n?
>What cards, other than Imperial II, should I proxy?
>Are there any preset maps for 6 players using the base game tiles only?
>I'm printing reference sheets for racial technologies and Flagships, since I feel like they add so much more to the game. Is there any problem in doing so without any of the other expansion components?


Lastly a more specific question: I'm playing as Hacan and people have recommended me to triple dock my HS because Sarween Tools+Enviro Compensator equals massive advantage in the form of free production per command counter spent. Is this advantage worth it, seeing as I won't have a forward base of production/operations, won't be able to build a massive fleet in a single build, can be targeted by specific action cards and/or have to deal with Kamdorns' low production capacity?

Thanks in advance
>>
New Angeles or Dark Moon
>>
>>55271553
>Age of Empires
Nah
>Cards other than Imperial II
That's the most important one, really. If you want to go overboard you could pull in all the shattered ascension ones, which can be done without adopting more than a couple other rules and proxying the high alert token from Warfare II.
>Are there any preset maps for 6 players using the base game tiles only?
Probably, but I'd have trouble finding them.
Honestly the star-by-star method for building maps usually works pretty well, don't feel bad about going that rout if you don't find a premade you like.
>Any problem with printing out flagships and racial techs without other expansion stuff
Nope. Though I'll again say that if you're going that far, the SA ones are quite a bit more fun. But I should probably read over them again for compatibility with base rules before I make that kind of recommendation.

>Hacan starting strategy
I like triple docking your home system better on small galaxies where a forward dock is less critical, and smaller planet count means the extra production is more valuable.

>>55271553
I like New Angeles better, but it's also longer by a fair bit.
>>
>>55272216
You're the man STEEV, thank you. It was actually through a photo you posted here that i got to know and bought TI3 a week after that if only i didnt need to bargain with my friends and forego a bday gift in favor of TI3 night

Thanks for this and thank you for being such an amazing member of the community
>>
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Anyone played Photosynthesis? It seems like a cool concept and a nice comfy abstract strategy, but I'm curious how these games play out. I could see it going either way on interesting strategies or just playing out very samey each time.
>>
>>55272803
I'm entirely sure I don't deserve any of that incredible flattery, but thanks, and good luck with your game saturday. However much or little you tinker with it, TI3 is one hell of a thing with the right people.
>>
Hey /tg/, anyone has any experience with pic related? I'm considering getting it but I have no idea how it is
>>
>>55274430
I hear it's really good but way too much behind kickstarter exclusives. They have a kickstarter up now but they sold out of the packs that feature all the big exclusives so you're too late on that.
>>
>>55274525
Holy shit, I was asking specifically because I saw the new kickstarter, but I had no idea they were this limited.
Damn, lost my chance.
>>
>>55274430
A lot of the mechanics seem really cool, but yeah, they locked a ton of shit behind the KS.
>>
>>55274430
same company is going to release a batman themed game soon that uses the same mechanics. if you are interested in the game and dont care about the theme i would wait for that ks so you wont miss out on half the game
>>
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Craig Besinque is working on the follow-up to Triumph & Tragedy, covering the Pacific theatre. Named Conquest & Consequence it should be linkable with T&T for a massive 5-6 player WW2 fest. He's hoping for P500 this winter!
>>
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welp
>>
>>55277610
>still too dumb to remember /tg/ moves slow and the bump limit is 310
>>
>>55277775
found the aspie
>>
>>55273118
I haven't played it, but reviewers like Tom Vassel are fairly excited about it. I still want to see a 'how to play' video first, but it might well be another game that gets added to my 'wish list'.

>>55277775
I *think* the Anon you're replying to is actually mocking 'Premature Thread'-Kun Anon.

Besides, I don't even have to make a new thread starter image thanks to ------> >>55221634
>>
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>>55278000
>>55273118
I always want to play these things myself before buying- my shelf is full of "meh" games that looked great on youtube.

The problem is nobody in my group really brings hot new games. Apart from GWT I can't think of anything I really wanted to play again. Maybe Harbor. Harbor was decent.

In any case if I don't buy it, chances are I'll never play.
>>
>>55278154
Is there a Convention somewhere nearby? Or even a board game cafe? I can relate to the 'try it before you buy it' mentality. The one game I really regret is one that I had the opportunity to try before buying, and I didn't. It's crap-tacular and I would have known if I'd have played a demo.
>>
>>55278293
>cons are the only chance I get to playtest games I might want to buy
>gencon event tickets sold out so fast I only got to test 3 new games this year
>local cons keep asking me to run events because I did once in the past
I wish more reviewers would do comparison videos/write ups; I really need to know more about Sagrada vs Roll Player and Stone Age vs Raiders of the North Sea
>>
>>55278738
Why don't you become what doesn't exist anon?
>>
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>>55279768
Too busy with DIY game projects and spreading the gospel that is the comic sans rec chart.
>tfw fresh sheet of canvas on the table waiting to be caulked and painted over the weekend
>>
>>55279983
>>tfw fresh sheet of canvas on the table waiting to be caulked and painted over the weekend
I'm gonna need you to explain to me how to do this at some point

>Too busy with DIY game projects and spreading the gospel that is the comic sans rec chart.
This sums up my life too. I'd like to try my hand at reviewing games at a reasonable rate but grad school keeps me so busy
>>
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>>55280354
It's in one of the old threads from a couple months back when I did the nebula map, pic related was the materials for it. Short version is
>get some canvas cheap at Hobby Lobby/Michaels/any other fabric store
>iron flat
>lay caulk on top and let dry/cure
>paint (sharpie in grid/hex if desired)
>cut and apply spray varnish

If people want it I'll do another write up with pictures once I finish the next mat, think it's going to be the last 3x3 before I go back to giant 3x6 tracks. There's also the youtube video of it that some wargamer made, could prolly find it if you searched DIY battlemat (creator was an asian guy with a goatee IIRC)
>>
>>55280628
I just want to see a finished project.
>>
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>>55280689
Will do, for now enjoy the 1" square grid that was my first test run
>>
NEW THREAD:
>>55280810

LOOK MOM I WAITED:
>>55280810

NEW THREAD:
>>55280810 (Cross Anons)
>>
>>55280760
Can you roll them up and store them when you're done with them?
>>
>>55280834
Yup, that Dawn Patrol map is currently with the brother in law, but I've got the Mario Kart 3x3 mats rolled up in a 4" PVC pipe that I'm modding to look like a salvaged torpedo/missile. They take a couple minutes to uncurl fully at the edge, but you can bend them backward and they're virtually flat in 20-30 seconds.
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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