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Ultra realistic RPGs?

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Not Ultra Realistic crunch wise, but rather fluff wise.

Most successful RPGs have fantasy and extraordinary elements to an extent.

I haven't heard of any successful RPG set in a grounded reality like ours, I've been looking for this kind of stuff.

Think GTA, The Wire or those random documentaries about gangs and criminality you can find on channels like HBO.
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>>55200279

bump
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>>55200279
I don't know how realistically looking for?

I guess the shit like Phoenix command, top Secrets and twilight 2000 which are just straight military and espionage games

I can think of a few crime rpg but they tend to be fairly over the top
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>>55200279
There are plenty of SYSTEMS for playing an ultra-realistic game, so finding one shouldn't be a problem.

There are very few published SETTINGS for ultra-realistic games, however, because if there are no fantastic elements, there's really no value in a product that just explains the world, because we already have Wikipedia for that.
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What system would be best for running GTA 5 style Heist Missions? For example: Two people on crowd control, demolitions using thermite to melt through the bank door, and the pilot flying the helicopter through a blaze of police gunfire once the cash is in the bag.

I imagine Shadowrun is perfect for this, but I hate that ultramodern """cyberpunk""" setting so fucking much.

What other system is viable?
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>>55202476
Blades in the dark.
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>>55202491
>industrial-fantasy city

Not exactly what I was looking for, but I am intrigued. You got a download, mate?
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