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Board Game General /bgg/ - Keeping a promise edition

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Thread replies: 321
Thread images: 72

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Last thread:
>>55088746
Pastebin:
>https://pastebin.com/aWmbgN7K

Last thread we talked about acquisition disorder and why we buy, but what got you started in the hobby /bgg/? Who introduced you to gaming: a relative, teacher, friend, significant other, stab-happy STEEV? What was your first time sitting down to a modern board game like, and what'd you play? Did it suck you in right away or did it take a while to grow on you?
>>
>What got me into modern board games? Tabletop
>Who introduced you to board games?
Well, my deadbeat uncle got me the 60th Anniversary edition of Monopoly, and that was the first time I had to wrap my head around anything more complicated than "roll a 6 to start"
>first modern game
Munchkin. Bear in mind, this was before Munchkin was the unstoppable normiehemoth that it is today. I later played Monopoly Deal and Red Dragon Inn, which I still have a fair bit of love for. It was just something that I could play if my RPG group couldn't all make it, but it was kind of a revelation to know that board games didn't have to take an hour and a half trying to get all the green properties or invade fucking Australia
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Alright, it's finally fucking here.

Just in time for Harvey to douse the area.

Thankfully there seems to be an area of my driveway that stays pretty dry. Box is still a tad damp though, spot that's touching the ground is even a bit moist.
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>>55143039
I swear to god Harvey if you fucked this up for me I'm going to personally come down there and
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>>55143054
Oh hey, everything's fine. Oh happy day.
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>>55143054
Is that all the punched sheets of dials from your X-wing I see there in the corner?
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>>55143090
Those are indeed x-wing measuring sticks, I'm reorganizing that stuff and have yet to find a good place/way to store them. But the stacks of punched board are from warhammer diskwars that I picked up on a sale recently.
>>
is there any deck building game that scales great and well to 8 players(not just being able to)?
>>
>>55143154
Nigga, just split into two groups.
>>
>>55143124
Gotcha, that would've been my second guess; FFG punch sheets just have that very distinct look to them.

>>55143154
>advance search: mechanic deck/pool building player count 2-8
>tinyurl com/y7devema
Short answer: no
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>>55142172
>uses monopoly
>doesn't into map
>this map
https://www.zeemaps.com/map?group=2658308#
>so anon won't complain about the complaining without the link
>in any case I don't know whether to love you or hate you however I did promise...
>>
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>>55143389
2/12
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>>55143411
3/12
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>>55143427
4/12
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>>55143440
5/12
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>>55143458
6/12
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>>55143389
Putting the map into one OP did not instantly make it a thing, just like how 4-6 people in a discord channel didn't make it a thing. If people actually use it over time that might change, but all I promised was to use the Monopoly image once.
>>
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>>55143472
7/12
>>
Who hyped for Dark Souls megabosses and Darkroot stuff?
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>>55143489
8/12
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>>55143481
>Putting the map into one OP did not instantly make it a thing

try once and if it's not an instant success give up?

#millenialthings
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>>55143515
9/12
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>>55143552
10/12
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>>55143529
>I did a thing it must instantly be recognized
Goddamn kids GET OFF MY LAWN

Seriously I want to murder everyone who assumes I'm one of those Gen Y fags just because I'm on an imageboard
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I tried Bärenpark. What did I think?
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>>55143572
11/12
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>>55143592
12/12
>>
>>55143154
As far as I'm aware, no Deckbuilder can even handle eight. Five is usually the upper limit, some can take six but wind up as a free for all.

Like >>55143219 says, just split into four and four, or three and five. You don't all have to play the exact same game.
>>
>>55142172
How much money does a boardgame designer make a year?
>>
>what got you started
Twitch speedrunners playing social deduction games together on TTS

>first time
4+ hours of ONUW and our first and only game of Munchkin. The ONUW part was pretty great and I've been trying to get people together at every opportunity ever since.
>>
>>55143674
Most who aren't big name designers have other jobs, so not a whole lot. If you wanted to make a career out of it you'd need to either sell some very popular designs or be Knizia and sell 300 a year to publishers
>>
>>55143579
maybe it's because you don't recognize
1. the map wasn't mine
2. some people are interested in the map
3. the map isn't hurting you
4. it will never "become a thing" unless there is wider exposure
5. there is no valid reason to not include it in the OP apart from some personal butthurt against the map that you and perhaps others happen to have
6. it's absolutely not compulsory if you're scared of irl interactions or being d0xx3d
7. it's proven successful in other dailies on 4chan, although don't ever eat the brownies

so yeah, if you're not millenial trash maybe you could respond with what your actual butthurt over including the map for the benefit of those who want it (I'm guessing the approximate number of pins?) vs. the outspoken opponents (1 to maybe 3 people?) and the supposedly 50 some other active bggers who are not aware or have not weighed in.

and I'm probably older than you, kid
>>
>>55143674
stupid question because the answer varies so much. but i guess good for you for putting words together, try out paperback for a game about that exact concept : )
>>
>>55143674
a real boardgame designer just wants to see xirs' game come to life

that or
>kickstarter excess divided by partners
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>>55143674
Are you planning to have a PhD in boardgame design or merely a Masters?
>>
>>55143774
Hm, thanks.
>>55143780
Already doing that.
>>55143804
Designing takes time and I need to eat. So it would be pretty rad if I could feed myself by designing games.
>>
>>55143886
>So it would be pretty rad if I could feed myself by designing games

short answer, you can't

long answer, you specifically never will
>>
>>55143580
You hated it, because Koalas aren't bears.
>>
>>55143440
>D6s on Robinson Crusoe

>>55143472
>Anime girl not popping up out of a pile of chits that are burying her

>>55143602
>OBOARDO

I appreciate the effort anon, and hope you take my shitposting as constructive criticism
>>
>>55143940
Harsh but pretty accurate

>>55143886
Leacock had jobs at Yahoo and AOL during the dotcom boom and didn't leave his day job til 2014. Six years after Pandemic, and after he'd also put out the Forbidden games, a couple expansions, Roll TtA: Bronze Age, and was into development on Pandemic Legacy.

Knizia left his job to do full time design in like '97, but he was a banker and made serious money so independently wealthy helped. Richard Garfield was looking for someone to publish Robo Rally and no one wanted to because "it seemed expensive" so he had to come up with a small game for Wizards to make some money on and he designed MtG in a week. Rosenberg designed Bohnanza while in grad school, published a bunch of play by mail games as well, and got lucky then lived on a shoe-string budget while founding Lookout and trying to sell other euros. Hell Petersen built FFG on TI by driving to cons, setting up outside (because he didn't have money to rent a booth space) and demo'ing/selling it pissing off organizers but doing whatever he could til he was able to publish other games.

You have to get incredibly lucky with an amazing design, have some hefty money laying around, or wait a long ass time while working a day job to make it as a designer.
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>>55143083
so, how long did it take to get to you overall?
I'm considering to participate in the next kickstarter campaign.
>>
>>55142172
>what got you started in the hobby /bgg/?
I'm a huge fan of doom. Been playing it for as long as I've had a PC (1995) and still playing it almost every week (and modding it too) so when I saw an ad for the doom board game I HAD TO HAVE IT (even if it was based on fucking doom 3)
>Who introduced you to gaming: a relative, teacher, friend, significant other, stab-happy STEEV?
Well, myself I guess. playing the doom board game was an eye opening experience. The game also came with ads for Arkham Horror, which I believe was my second purchase.
>What was your first time sitting down to a modern board game like, and what'd you play?
Still doom, well, it was kind of a mess. Fucking FFG rulebooks, man. But I still had tons of fun.
>Did it suck you in right away or did it take a while to grow on you?
I had to try a few more games... I think the tipping point was betrayal at house on the hill. I loved that one so much, and so did my friends.
Another tipping point was when I tried euros for the first time, they seemed incredibly boring but I thought "eh, I'll get that stone age game and give it a shot" I still like ameritrash way more, but euros are alright !
>>
>>55144183
you missed one
>>
>>55144486
Kickstarter closed in October 2015.
Estimate delivery was October 2016.
Artwork and proofing were some of the causes for delays.
I would assume the next kickstarter would be more on time since they already have a full print run under their belt.
>>
Is Warhammer 40K Conquest worth getting, knowing it's dead? I like 40K, I played the CCG back when it was a thing. And I see online that there are fan expansions being made, but how is Conquest's gameplay itself?

Assume I'm playing with brainlets whose only card game exposure has been Theros and on Magic, and a few games of Big Book of Madness.
>>
>>55143493
I'm hyped to sell them and make more money.
>>
>what got you started in the hobby /bgg/?
The classic looking for something that wasn't monopoly.

>Who introduced you to gaming?
My father who always cheated at everything all the time and still does to this day, I mean talk about embarrassing shit at meetup. Nobody said anything but he cannot help himself I guess.

>What was your first time sitting down / what'd you play?
Rail Baron, about half a game. That had to be 2002 and between then and about nine months ago I played about three games: dominion once, ticket to ride once, and 3x catan about half. I was underwhelmed by each and it wasn't until I gave up perpetually chasing a decent RPG experience that I fell into a euro/modern board game meetup right as it started. Now it's weekly and bgg is my methadone in between.
>>
>>55134688
look into Spheres of Influence, problem is that shipping is only limited to US so you might need to look into postal forwarding services

>>55142172
>introduced to gaming
I started board gaming as a kid, so family. still have my copy of HeroQuest from when I was a kid in its well-worn condition
>first time with modern board games
either Zombicide Season 2 with my friend who now runs a LGS or 5P/6P Catan with another group of friends back in 2014, the Catan experience was terrible but Zombicide had intrigued me enough, despite how horribly broken it was

>>55144659
sup /doom/bro, how's the modding going? been working on anything lately? I've been lazy with following the threads but I need to get back into the swing of things
>>
>what got you started in the hobby /bgg/?
What got me collecting boardgames was kinda the graduating of college for all my friends. I wanted an excuse to bring everyone together and keep us meeting the same way we used to for videogames, but videogames just had no good local multiplayer.
>Who introduced you to gaming: a relative, teacher, friend, significant other, stab-happy STEEV?
My brother introduced us to Cosmic Encounter on 2008 and it was a huge hit with our group. It and Arkham Horror we're all I owned for a while.
>What was your first time sitting down to a modern board game like, and what'd you play?
Zombies! Way back in Jr high, my brother had this game and we played it one vacation day in the cabin with family. Never played it since so I can't say how it holds up but was fun for the time, especially coming off of Hasbro shit and actually playing a game with my dad.
>Did it suck you in right away or did it take a while to grow on you?
Age 12: Zombies at the cabin
Age 18: Cosmic Encounter and Arkham Horror
Age 24: I decided to build a collection. I'm 26 now.
>>
News on Star Wars Rebellion expack?
>>
Looking for an opinion on a co-op game to pick up. My wife and I have a number of two player competitive games but we're looking for something new we can play together and not be at each others throats.

Trying to decide between Arkham Horror: The Card Game, Pandemic: Cthulhu, and Sentinels of the Multiverse. We haven't played vanilla Pandemic, but we're fans of Arkham/Eldritch Horror. Sentinels looks fun for the super hero theme.

I'd take any other suggestions as well that's just the few I was looking at at my FLGS
>>
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>Who introduced you to gaming?
A Friend
>What was your first time sitting down to a modern board game like, and what'd you play?
It was great, we played Star Wars Risk: Original Trilogy, followed by Runebound: Second Edition.
Hooked me from the get-go, and I've added those two games to my collection to have a laugh every so often (they are terribly balanced, but still fun to play)
>>
>>55146945
Kinda depends what exactly appeals to you; if you want theme more than anything else, there's co-ops for that. If you're the kind of person who wants a puzzle that is solvable, it exists (conversely if you want random so the puzzle is different every time, it exists too). I always tell people to figure out exactly what theme appeals the most, and then from there look for the mechanic implementation of said theme.

C'thulu is your thing? Get the LCG if you're into card play, MoM/EH if you like a story more than mechanics, and Elder Sign if you just wanna chuck dice.

Want to be a superhero? Sentinels is fine, but so is Legendary, and hell even DC Deckbuilder is good despite being Cryptozoic. The new TMNT game is supposed to be really solid.
>>
>>55146613
>buy more shit! Now featuring shit from that movie you vaguely remember! Don't worry about the price, board games are a luxury and you should want to pay for our "premium" products. Have fun with Asmodee'sâ„¢ FFG'sâ„¢ Disney'sâ„¢ Star Wars:â„¢ Rebellionâ„¢ Rise of the Empireâ„¢
>>
Is Eric Lang the Todd Howard of boardgames?
>>
>>55147589
100%
>>
>>55142172
>What got you started in the hobby?
Playing a friends copy of Zombicide.

>Who introduced you to gaming?
My parents who used to play upwords over drinks some evening. We had all the usual bullshit games, but Scotland Yard stands out as being pretty decent.

>What was your first time sitting down to a modern board game like, and what'd you play?
Zombicide, and we quite enjoyed it. We've moved onto bigger and better things since.

>Did it suck you in right away or did it take a while to grow on you?
We were all pretty happy to start playing boardgames when not everyone could make it to RPG night. Our initial enthusiasm is still strong, but I think our tastes have refined over time.
>>
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>>55143458
>>
>>55143458
What game is that?
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>>55143427
>>55143440
>>55143472
>>55143489
>>55143515
>>55143552
>>55143592
>>
>>55147589
Eric Lang is the primary name attached to Chaos in the Old World, a good game.
No good game has Todd Howard attached in any important role.
>>
>>55146120
>Rail Baron
My Negro
>>
>>55143472
Great Western Trail
>>
>>55147795

>>55147939
The above reply was for (you). I apologize profusely.
>>
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I'm going to be visiting my dad for a couple weeks. His wife likes to play games with us when she can, but mostly more casual stuff. As a group, we've played Munchkin, and mostly a variant of Farkle.

But I remember as a kid playing Wooden Ships and Iron Men with my dad. I could probably be more interested in it nowadays, but it was first made in the '70's. Is there any more modern version of this? Preferably with little models instead of just cardboard bits.
>>
>>55147976
Thanks mang.
>>
>>55147876
>CitOW, a good game
when will this meme die?
>>
>>55148182
Holy Shiz Anon - I haven't heard anyone mention Wooden Ships & Iron Men in decades. I don't have any replacement game recommendations, but you might try the war games general, or asking on BGG.
>>
>went looking for the PnP of One Deck Dungeon since a couple anons keep talking about it
>find Flowerfall for $3.75 no shipping costs instead
I know it's the dumbest "dexterity" game ever, but that's too good to turn down. Gotta say I'm impressed Asmadi is clearancing out their own stuff like that but it's a solid move by an indie publisher that they'd rather sell the last few copies of old games than just let them rot.
>>
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>>55148182
Two player Hex based relatively simple but engaging war game? Memoir 44

It's not ships though. Still it might be a good modern game to recapture that feel without actually going back to wooden ships itself.
>>
Played Bang at a cousin's house which got me aware that board games existed, and then happened to find a new copy of Catan and Dominion at goodwill for $10.
I ended up playing Catan overnight for more than 6 hours, and then a month later bought my first order from CSI.
>>
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>>55148720
>Flowerfall
got to be better than Lotus, ugh
>>
>>55143674
'Boardgame designer' is not a day job.
>>
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>>55148888
I dunno anon, you hold a card up at eye level while standing over a table, and drop it. How the cards land and cover each other up showing flowers/grass/etc is how you score. It's not exactly a skill game, and there's really no strategy there, but it's fun to play with kids and drunks. Funny how often those groups line up.
>>
>>55148882
Nice man. What was your first order?
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>>55148906
Pretty sure it's a specialty classification under NEET though.
>>
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>>55149294
Battlestar Galactica, Shadow Hunters, and Cosmic Encounter, ordered on 1/24/15.
I've never actually gotten around to playing BSG.
>>
>>55149519
what is the cosmic encounter expansion like?
>>
>>55149539
>the
It has like seven.
Incursion, Conflict, and Dominion are good, because they have the reward deck, the hazard deck, and expansion to both, respectively (Dominion is an expansion expansion). The other three are garbage, don't get them.
>>
>>55149519
BSG is great if you know people who either know the show or are willing to learn the background info enough to get what the mechanics mean. i have many friends who have seen zero episodes of BSG but love the board game to death. dont give up on it, its awesome.
>>
>>55149539
They mostly add new aliens. Incursion I think adds the rewards deck and a new player. Both of those are really handy but it doesn't have the best aliens, still the most essential expansion. The first 3 all add players up to a max of 8. Only the rewards deck and the alliance dials from the newest one are all that good of modules as far as possible bonus rules, everything else in there is just more and more aliens, which are all generally pretty good.
>>
>>55150206
>more aliens, which are all generally pretty good
The alien quality decreases as the expacs go on and spike at Dominion. Don't know about Eons.
>>
Last thread was up on my phone and somebody said you could get chupacabra dice for $7-15 but they're $20 on Steve Jackson games. Can anybody point me to a better place, clearance or something? Similar mindless dice chuckers welcome as substitutes.
>>
>>55149519
>have a Millennium Blades order with mini expacs from Miniature Market that's been on hold since May 22nd because Lvl99 can't get their distribution shit sorted out
the pain is suffering
>>
>>55150233
Nah man. Looooooots of the first 3 are terrible in terms of quality control. The kinda powers that only happen maybe once per game, that can almost see argued as giving you no benefit at all, that just plain are no fun. Later ones, especially eons, might be a bit convoluted but at least they're designed to actually benefit you.
>>
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>>55146179

I post regularly in doom generals, I'm the guy who's doing a remake of the old Zombies TC and the guy who's going to introduce chex quest modding to the activities at the day camp I work for.
>>
>>55150267
Maybe try the board game geek market
>>
>>55150845
>The kinda powers that only happen maybe once per game, that can almost see argued as giving you no benefit at all, that just plain are no fun.

You know we must have played with expansions because that's exactly how I felt about most of the aliens at the table.
>>
>>55150267
$14.99 on CSI, $16 on amazon atm, I've seen it on ebay a lot over the years at $5-10. $8 at Cardhaus right now but their shipping isn't cheap IIRC. Looks like the price is high right now, it's one that varies in price as people unload copies, best bet is to wait for Black Friday or watch ebay on that one; especially if you can get a Haywire edition, seriously that box is nice.

Also always use the best tools to search
>boardgameprices.com
>>
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>Game calls itself asymmetric with unique player powers
>Player powers are one time use per game and are something tiny like reroll one die or draw one extra card
>Game is over an hour long

Why would you even have them then?

I'm just talking in general, but I absolutely hate it when games do this.
>>
>>55153912
You hate games that take over an hour to play? If so, how short is your attention span?
>>
>>55154036
>play for over an hour
>one tiny little special action you can use once which consumes 30 seconds of game time

I think that was his point.
>>
What is the non-hype opinion of Terraforming Mars these days?
>>
>>55154036
I think he's saying that he hates when a game advertises that it has different characters/units/armies/whatever to play as but the differences are minor one off powers that don't change much other than an extra draw or die roll. I could see a game like that being really boring if everyone burns their abilities in the first 15 minutes and then it drags on for another hour after that
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>>55153877
snagged a haywire 19.99 free ship on ebay, new

it's for my kids right, so that's a deal right?
>>
>>55154089
For the Haywire version, yeah that's fine it MSRP'd at $25, and the year it was released they had a $5 off coupon any con they were at (plus they gave away small cloth bags of 1 set of dice to hook you) so you're getting it for what it's worth. I'm personally keeping an eye out for a tube set during he holiday shopping season so I can expand my copy from 5p to 11, or just let everyone have more dice, but I'm also a sucker for well done custom engraved dice.
>>
>>55154047
>>55154085
I see now, my mistake
>>
>>55142172
>What got you started in the hobby /bgg/?
I actually bounced off the hobby several times over the years before it stuck.
My dad was an amateur chess tournament player who did fairly well in his youth, so a lot of my childhood was spent on that and Go, but I never developed more than a rudimentary talent at them. Mostly just got pissed that my dad would help my younger brothers beat me whenever it looked like I was stomping them a little too hard.

Got introduced to A&A and hex and chit games, most notably PanzerBlitz, by some of my friends as a youth, and they were fun - I was pretty hardcore into tank autism as a kid - but I felt like they were a little dry and without a lot of personality. Ran into Catan tournaments a lot at some of the early big LAN parties I'd attend, but that didn't stand much chance of holding my attention against things like UT99 and BF:1942 Desert Combat tourneys, but it did seed the idea of mixing in non-digital games at LAN events for a change of pace, and I started working traditional social games like Mafia/Wereworlf into the monthly LAN's I'd host.

Wanting those to be better led to me starting to pay attention to the boardgame scene for new games/ideas, and that led to me noticing the then-new Twilight Imperium, third edition. That was pretty much the event horizon.
There were a few other breif trists in there, I liked Munchkin for about a month, I was pretty into a weird simultaneous move dudes-on-a-map called Power (1981) for a while, and somewhere I still have a copy of that ridiculous Star Trek VHS game, Klingon Encounter.
>>
>>55153109
That's kinda a trait of early alien design in general. If there's one thing I gravitate towards most after all these years, it's looking towards, it's aliens who can use their powers on several phases and I try to avoid offense only. That's one thing they generally improved on as the expansions came rolling out.
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>>55154237
>tank autism
GMT released pic related last year, TIME TO RELIVE THE GLORY DAYS STEEV
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>>55154237
what game did you first stab someone over tho?
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>>55153912
Any good examples? I'm having a hard time thinking of ones where the asymmetry isn't persistent, if only because they change your early gameplay which ripples down into the endgame.
>>
>>55142172
>What got you started in the hobby /bgg/?
Having spent like 10 years playing tabletop wargames (40k, whfb, warmachine, infinty, malifaux) I finally had less time and patience to play and buy these. I fed up that the amount of new releases are so high I cannot follow up them, and if you miss 1 or 2 months you are already fucked, because you don't know what do the new minis do.
The older ones from our hobby group were already coming off from Tabletop games and were playing board games for the same reasons, so we eventually burned out and switched to boardgames completely. (and playing ever since.)
First game was BSG IIRC.
>>
>>55154302
>MBT
Don't think I wasn't tempted when I saw that pop up among new releases, but I've got too much unplayed Heroes of Normandie content.

>>55154321
The only actual, legitimate, off-to-the-ER-and-someone-get-a-mop-for-the-blood stabbing was a few years back over someone dropping a terrible DotA pun.
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>>55154485
Holy fuck, Dota story please.
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>>55144990
sheesh.
Thanks, I'll keep that in mind.
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>>55154584
The whole thing was pretty stupid.
>At LAN
>Playing DotA because democracy sucks. (I don't hate the game, I'm just tired of it after what, fifteen years?)
>Friends NavyBro and Punster are laning together, respectively Treant Protector and Punster.
>After a fight, Treant is low on health and under some DoT effect.
>Punster: Hold still, let me deny you.
>Navybro: No! I can regen off leech seed right before it gets me.
>Punster denies the hell out of him.
>Navybro glares, Punster emits shit-eating grin
>Punster, in his best palpatine imitation, says "It's tree-son, then.", laughs, and turns back to game.
>Navybro, waiting to respawn, snatches his belt carry knife, in plastic scabbard, off his hip and starts jabbing Punster in his mouse arm with the tip of it.
>Punster, paying attention to the game and unaware of what he's being poked with, reaches up with his other arm to swat away NavyBro's hand.
>Grabs the plastic sheath off the knife as it goes in for another jab.
>Shunk. Knife in upper bicep.
>Punster, still watching game: "Ow, damn!"
>NavyBro turns white
>Punster doesn't realize what has happened for another five seconds, by which time his arm is dripping all over the floor and there's a bulge of muscle tissue sticking out of the hole.
>Everyone flips out except Punster, who seems to take it in stride.
>I kick them out, make Navybro drive him to the ER.
>They get back a couple hours later, Punster has a dozen stiches and his arm in a sling, they're laughing about it.
>I slap them both upside the head for being retarded.
>They play the next few games splitting a keyboard and mouse between themselves because PunBro's arm is still anesthetized, and mostly purple and green.
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>>55155074
>Respectively Treant Protector and Timbersaw*.
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>>55155085
Holy shit that's great, true Dota player there. Also how does Timbersaw become Punster?
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>>55143572
Damn you... I must have more chinese cartoon cute orc cow
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>>55155259
The guy who was playing timbersaw is a terminal source of deliberately awful puns. He's only been stabbed the once, but it gets him kneecapped with airsoft guns pretty regularly.
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>>55155287
I tend to make a lot of puns as well so for a second I thought you were talking about >knee

Pic related to me
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It's finally here! The first KS game I backed to arrive! It's such a fun little game and it looks great. Check it out!
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>>55154068
very little interaction (basically just drafting) and it's possible that no one will ever want to end the game and if no one bites the bullet and does it its insanely long. but if you dont care about those things then its a cool engine builder. will be enjoyed by people who like "multiplayer solitaire"
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Looking for a game similar to chess. I found Hive and Onitama, Hive looks like it has deeper strategy. It's too bad these games look childish (even Hive Carbon).

Anyways, is Hive good?
>>
>>55156297
I had that go on forever thing happen only once when I messed up the rules and didn't notice increasing temperature was supposed to give TR and also that you only get TR from trees if the oxygen isn't maxed out. Since then, the game always seem to end pretty fast, never getting to do everything I set out to do. Never had a situation since where a majority of people wouldn't work towards ending the game because it all helps you with end game points.

The rest is true though. It's very multiplayer solitaire for the most part. If you want a bit of a chaotic card driven engine builder, it's fun. I do wish the board played a bit of a bigger role, but it isn't completely irrelevant.
>>
>>55156823
>Anyways, is Hive good?
Yeah.
>>
>>55156823
Hive is great. More strategy than Onitama, but a little more overwhelming with more chances to screw up for a "slow" loss. Onitama has room to think a few turns ahead and strategize but generally moves faster thanks to how few possible moves you have to think about every turn.
>>
>>55156823
>childish
That's pretty arbitrary, as is the question of if Hive is actually good.

Hive is by far the deeper strategic game. In Onitama each game plays out differently because of the movement cards drawn, so you have to react to what you're given, making it highly tactical. On the other hand, in Hive you always have the same pieces and their movements never change so this leads to a more strategic game that has a developed metagame for the opening, middle, and end game. Of those two, while Onitama plays out more similarly to how Chess does, Hive does a better job at being a mental exercise to play well. And at the risk of coming off as a shill, I did write a review of Hive if you're interested: http://diaryofaboardman.com/hive-pocket-review/

I know it's bad
>>
>>55157094
Thanks. I'll read your review. I do feel that the look of a game is of some importance though.
>>
>>55157188
I can understand that. I tell myself that I'm not concerned with how a game looks or its theme. Then I remember that my little pony board games exist and that means I have some kind of standard.
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>>55157266
>My Little Scythe really exists somewhere
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Can someone tell me if this is worth it? Me and my friends love Star Trek.

Also, does getting the race expansions (cardassian/ferengi) allow for more players?
>>
>>55157942
Curious as well. One of my local stores has it on sale
>>
>>55157942
>>55157982
It's about the most streamlined proper 4X out there, easy to learn and teach. Mostly, it works pretty well. It has a couple problems in lengthy downtime between turns if you aren't actively working to keep things moving quickly, each turn is several actions that each might result in drawing and resolving an event card or deciding what to do with a new system that's cropped up. And overall I think it's maybe a wee bit more random than it needs to be.

But the game functions, encourages active conflict between players well enough, delivers the theme fairly well - if from a VERY broad lens, a given round is supposed to represent a decade and your ships are all basically identical unless organized into specialist fleets.

And yes, the ferengi/spoonhead expansions increase the playercount up to five, though it looks like the upcoming borg expansion won't push it up to 6.

Overall, I think Fleet Captains is more of a "Season of Star Trek in a Box" and richer in delivery of theme, but it's also significantly more fiddly, if that makes a difference to you. Ascendancy is more "history of the alpha quadrant in 3 hours".
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>>55158281
Thanks, anon. Never heard of Fleet Captains before. Is it out of print? Because $90+ is a bit hefty.
>>
>>55158585
Wizkids is just lazy as hell about reprinting it regularly, it's not permanently out of print or anything.
Everything but the Dominion expansion is in stock at miniaturemarket.com right now.
>>
>>55142172
Looking for something pub game-esque to scratch my spaghetti western itch, is it better to pick up Bang! or Bang! The Dice Game?
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>>55160094
imo the dice game is just better, bang is kinda lame.

also if you can stomach dexterity games flick em up is really fun and its easy to get anyone to play because of the theme and simple rules.
>>
>>55160096
have you played judge dredd? how is it?
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>>55160379
I'm not really a miniatures kinda guy; I mostly go by how well-received a game is and how well it carries its theme
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>>55160849
sorry, just to clarify: are you saying its only included in the graphic because youve heard its thematic and carries its theme? or have you played it? JW, i like what you have to say generally
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>>55160096
>No Comic Sans

Shit list
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>>55157446

I want those print and play files so I can re-reskin it back to Scythe and have a version for my gateway playing friends.
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>>55158585
Nope that is the going rate. I just picked up fleet captains and both expansions after months of waiting. Added a borg expansion too. I'm so hyped... now I just need to find someone to play with, man what i would give for a holodeck...
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>>55161394
I don't care if it's sarcasm, that made me happy; now I actually want to finish the next one
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>>55161576
look up my little scythe on board game geek. its really for young kids but would work as gateway as well
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>>55161819
i dont know much about star trek, but i have heard people say the borg cubes are really lame looking and i disagree. i think they look imposing on the board because of how simple they are.
>>
>>55162403

Yeah, that's what we're talking about. Sadly the PnP files have been pulled from the internet.
>>
The Dice Tower recently posted a video of Sam Healey comparing TI3 and TI4 if anyone cares
https://www.youtube.com/watch?v=yiH57dZieso
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>>55161819
>now I just need to find someone to play with
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>>55162859
>sam
No one does.
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>>55162899
I'd be interested but 34 minutes on a comparison just proves the man is a rambler who can't get his thoughts across
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>>55162891
Ftfy
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>>55162859
We've had a detailed analysis of the difference for a few weeks now, he's late to the party.
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>tfw more new toys in the mail soon
For the anon who asked what auctions I was watching yesterday, was a BGG one posted early this week. Got Ca$h n Gun$ (missing a single loot card, gonna have to email Repos) + first expansion for $15, and 1st & Goal (only played once) for $12. Missed out on Thunder Alley when a couple bidders came in late and jumped it above what I wanted to drop. Didn't feel like getting into a bidding war so I let the other guy have it at $25.
>>
>>55156823
I have Hive Carbon and I love it. Its great, and i dont think it looks childish at all.
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>>55164318
I've decided to get Hive Carbon. Thanks for the replies guys.
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>>55164215
>1st & Goal
I really want to get this one but I saw that R&R are planning on coming out with a version next year that does away with the play cards (or changes up something about them, I forget) so I'm gonna wait for that

>Thunder Alley
I want to get this one day.

Great haul though!
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>>55164414
Enjoy buddy! It's prolly my new favorite abstract
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>>55164610
I was not aware of this change, and now I suddenly regret the buy, but hey, I can always unload in a math trade later. It's gotta be worth a copy of Istanbul or Trains or something else on my buy list.

As for Thunder Alley, I can live without a lot of GMT games but I need to own that one at some point. If for no other reason, it'll give me the chance to make the brother in law game more often since he's a NASCAR fan.
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>>55164318
did someone tell you hive was childish? you should have laughed at them
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>>55164697
makes sense. idk if you care or not but gmt makes fucking amazing games if you are able to ignore fiddly-ness and are able to enjoy historical moments brought to life by mechanics
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>>55165018
Agreed, and I can ignore the fact that it's just cleaner/prettier versions of 1970s wargames, but I don't need to own them. Too expensive and too tough to get to the table. Thunder Alley has been on my buy list for ~2 years now, but a game that niche/fiddly for $64 retail is hard to justify. Compare that to getting Iello imports of Diamant, For Sale, and a copy of Coconuts, for the same price. Easier to convince a buddy to play "beer pong that your 5yr old can play with us" and have two other games that I can get family to play.
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>>55164697
I found the post about the 1st & Goal reprint
>>
I used to lurk all the time but now I've got on-topic discussion since finding a regular gaming group.

>Mascarade
I think it plays extremely fun when it hits that exact spot of player interaction. Once, I was so sure of my role, that when the ursuper tried to use my powers, the table went nuts when it was revealed that I'm actually not who I think I am.
What others games are like this?

>Machikoro
We played the base game once, then tried all the expansions at once. Is it just me or does the harbour expansion makes the game significantly longer with the randomly revealed buildable establishments.

>Is there a game like Shadow Hunters, but without the player elimination?

>What are some games great for either 5 or 6 or 7 players (that are not party games, we have Mascarade, Saboteur, Resistance/Avalon, Coup, Sushi Go Party for 6/7 players) ? Our group has up to 7 players max, though game nights of 5 or 6 are also common.

/blog
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>>55166877
>What are some games great for either 5 or 6 or 7 players (that are not party games, we have Mascarade, Saboteur, Resistance/Avalon, Coup, Sushi Go Party for 6/7 players) ? Our group has up to 7 players max, though game nights of 5 or 6 are also common.
7 wonders or citadels
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>>55161206
The first one.
>>
Would Archipelago be good for a group that has only played Catan extensively?
I'm trying to convince them to move to more interesting games and while half of them are for it the other half aren't sure.
>>
>>55147760
20 years down the line, I can't believe that dude was my teenage mancrush. Hell, I don't know why I liked the show in the first place.
>>
>>55168702
>Hell, I don't know why I liked the show in the first place.
Why are you even here?
>>
>>55168724
Because of Wil Wheaton, the fucking irony.
>>
>>55168702
Prolly because of the beard, beards were edgy and not yet back in fashion back then.
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>>55168447
Archi seems a bit too big a step up from Catan, if people are unsure. Concordia is more fitting if that's an option.
>>
>>55169069
Any expansions that fixes things I should consider or is the base game enough?
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>>55169206
Not really. The expansions add fluff and more maps. It's nice but not necessary for a great experience.
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>>55157942

Its fucking terrible. Especially since thebase box is only 3 players, so one person can cakewalk while the other two fight.

But even without that, the system is terrible. It takes too long, its not exciting, not very much interesting happens.

Fleet Captains might have crap components but its infinitely better.
>>
>>55169310
I really fucking wanted to like it but I gotta agree with this.
The perfect Trek game would be a rethemed Exodus imo.
>>
>>55166877
I'll always recommend Saboteur 2 for any large group. Also seconding >>55166967. If you're OK not being able to play 7, then you might want to pick up Power Grid. It's one of the classics for a reason.
>>
>>55168447
Only after you train them up on medium weight games. I love Archipelago, but the rules and basic strategy can be hard to get your first game. Definitely not for beginnners.
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Does someone have a good video on how to play Chaos in the old World or can summarize it?
I'm always the person who explains new games in our group, but somehow I just can't get my head around this one.
Not that it's a complicated game, I just need someone to tell me the rules.
>>
>>55170006
How about you read them you fucking lemon.
https://images-cdn.fantasyflightgames.com/filer_public/d3/dd/d3dd6d5e-8840-4699-8a88-34c8098dc765/chaos-in-the-old-world-rule-book-web.pdf

I like to describe it as a game about doing horrible things to innocent people.

Game ends:
Someone reaching over 50 vp (someone wins)
Someone maxing their dial advancement (someone wins)
5 regions are ruined (someone wins)
Old World deck empty (everyone loses)

Everyone one sits around the table in the direction of the god they are playing. Turn order is SET by which god you are playing and doesn't change during the game.

Reveal and resolve old world card
Players draw cards
Starting with Khorne, each player takes actions one at a time in turn order, spending energy to do so
When everyone passes then battles happen
Every acolyte figure places a corruption token
Check if regions are ruined
Discard player cards that are on the board and resolve end of round old world cards
>>
Any good board/card games where you can be a total dick to your opponent?
>>
>>55170153
solitaire
>>
What do you guys like to see in 4X games?

Strongly Asymmetric Factions or a mirrored approach?
Deterministic Combat vs RNG elements?
High interaction from the start or a 'warm up' at the beginning before players clash?
>>
>>55170006
Just explain the basics, like winning conditions, costs for cards, fighting etc. Don't repeat anything, just play 2-3 turns. I explained the game to 5 absolute normies and 3 whfb players so far and everyone got it. One of the normies even won the 2 games he played. Nobody will actually get the tactics of their god in their first game, but that's just a part of the game. The first sessions shouldn't be taken all that serious.
>>
>>55170153
Carcassonne can slip into an absolute cutthroat mess of a game, while still creating very little salt. Note that the river and wheel of fate (or whatever it is called) expansions water it down a lot, because there is way more space for everyone to do his thing. I actually gets boring with one of them imho
>>
>>55170305
I think river is essential because it prevents the game from depending upon a single giant field that scores every city.
Playing with River and Cathedrals&Taverns is probably the peak Carcassonne experience.
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>FFG has a "mystery product" for Force Friday
>rumor among X-wing people and a missing SKU makes them all think it's ships from the new movie
>hundreds if not thousands pre-order blindly so they don't fall behind
>reveal happens, it's a new Destiny starter box
Oh the salt is wonderful
>>
>>55170204
I want as much asymmetry as I can get without turning into Cosmic Encounter's crazytown. TI3 did this right, giving every player civ unique powers and starts but not warping the whole fucking game around it.

I like combat that has at least SOME element that's not deterministic and on the board, but rather is hidden or random. TI3/Conquest of the Empire combat is OK, Kemet or Rex combat is a bit better. Importantly, combat needs to be quick to resolve, because in a good 4x it's not the focus but rather a means to an end. A very robust, meaty combat system will drag a 4x down even if it's good.

4x games should have a warmup. After all, the first 2x are eXplore and eXpand. Typically you should be able to use the early game to build your production base and position yourself for the oncoming major conflicts. This isn't to say that player v. player conflict should be impossible on the early game (and in fact, with the right strategy or faction power behind you an early lightning raid could be a good high risk/high reward strategy) but on a whole interaction as well as scale should ramp up as the game goes on.
>>
>>55170457
honestly most speculation ive seen predicted it was gonna be a new destiny starter box so idk how any could be surprised
>>
>>55170204
>Strongly Asymmetric Factions or a mirrored approach?
Asymmetric if designers can do it well. So mirrored.

>Deterministic Combat vs RNG elements?
Scythe style. Deterministic but with hidden elements, so the question is how much you want to win and how much it costs you. RNG combat is frustrating.

>High interaction from the start or a 'warm up' at the beginning before players clash?
Warm up. You should always have some low hanging fruit to build up a baseline before you start squabbling. That way, a bad outcome in those initial clashes won't potentially cost you the game.
>>
>>55170400
I guess my problem is, that i played without river for more than 10 years, tried it this year for the first time and it jsut doesn't feel right. Everyone can fuck off to do his own thing and only gets interrupted by one other player most of the time. Sometimes I even feel like the builder is a pointless expansion, because it feels way easier to shut him down than play him in a thoughtful way and other times one doesn't get shut down and combined with a little luck on the draw its owner just runs runs away with him.
>>
I got a cribbage board.
>>
>>55170583
I know you do, grandma, but my friends aren't really into that stuff
>>
>>55170615
Yea, it's an old game, but probably the best two player traditional card game.
>>
>>55170006
Sit down and play all 4 hands or whatever.

Honestly with a lot of games you can read the rulebook three times but little things don't make sense unless you are actually putting cards, tokens etc out and you're like OH FUCK THAT'S WHAT FLOOPING MEANS

not that I've ever looked at chaos
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>>55170153
All of them?
>>
>>55170153
The single unifying trait of all great games.

>>55170204
As asymmetric as possible without compromising design.
Deterministic + Hidden Information.
Very, very brief warmup. There better be conflict on the second round.
>>
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>>55154237
>father helps younger brother defeat him in games of chess and go
>this leads to an association of other people cooperating and him losing
>Steev now has problems playing any game that isn't direct conflict

Ja, and tell me how you feel about your mother?
>>
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>>55170583
nothing wrong with being into pegging

finally found an appropriately disturbing but blue board acceptable image for this comment
>>
>>55170457
>pre-order blindly

Err.....wut. Really? Wait wait, hang on. I was about to type "Actual people just spent money on something they had absolutely no clue about and 50% chance it was a turd in a box" but then I had to remind myself that this is humanity we're talking about. Just fucking remove us from existance already.
>>
can't decide what to do today:
>new tuck box idea
>insert for my chopped dice castle
>reorganize and lable clank components (seems to be a lot of post game sort and I was like just throw the shit in, might as well sort at home)

what should I do first
>>
>>55171150
I'm mildly annoyed that she still runs a faster mile than I do.
>>
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>>55171297
X-wing people are worse than Warhammer geeks, they'll buy 4-8 (or more) plastic ships for $15 each; to get a single card inside them and not intending to use the ships.

>>55170153
There are a lot, and many that are /bgg/ favorites, which is why once I'm done working prep for Sunday's job I'm spending the afternoon on that schadenfreude chart.
Although maybe I should do the co-op one just to hurt STEEV
>>
>>55171461
>they'll buy 4-8 (or more) plastic ships for $15 each; to get a single card inside them and not intending to use the ships.
I play x wing sort of and I'm not saying that what we do isn't retarded (it is) but FFG being the fucking asswipes they are put some of the best cards in the game with a ship that is next to useless is why we do it. Or they'll put the card with a good ship but if you want to be competitive you'll need multiple copies of it but of course they only sell one in a pack.

It's bullshit and I need to get out but I just can't stop myself send help
>>
>>55171759
I'd have a much harder time staying out of XWing if they just sold card packs of everything new in a wave.
>>
>>55171759
This is exactly why I wasn't allowed to buy any for years (I demo'd it at Gencon 2012 and was promptly told no) and when I finally got a core set last year for my birthday it was so late into the game's life that I knew competition was not for me. It also helps that the most toxic player on any forum community is nearby and I do not want to visit any LGS that allows him to play

If you need help, swap to the casual formats: HotAC, Mario Kart, Trilogy Only, 12 Obstacles, No Unique, Draft No-Doubles, missions. I honestly don't look at X-wing these days as a great game, I look at is as tools to play a dozen great games or build your own.

Just don't be that guy who plays Armada and then for each fighter squadron battle has an X-wing game to decide the results, those people are fuckwits and insane.
>>
>>55171895
>the most toxic player on any forum community

but Steev just said he doesn't play!?

but seriously something I've been wondering, might make an OP topic.

Do you support your FLGS? Why or why not?
my FLGS is a cancer and even though there is a board game meetup that goes for their monday demo of board games I still won't go there. and it got me wondering why we actually support FLGS these days since they're basically just MTG pushers.
>>
>>55172021
In my immediate area there's 4-5
>a block away from a Big 10 University
This place has the blacked out windows, no lighting, tables but no board gaming to be seen, ONE employee on staff the 3-4 times I've been in, uses a TI-83 to calculate tax, the computer is just for looking up MtG card values, and uses paper imprints to do credit purchases.
>downtown 2 blocks from the capital, half comics
Has a permanent funk, one guy on site, hosts the local board game group, but they meet up next door at a sub shop. Anytime I've asked about a game that I don't see on the shelves the guy simply says no, instead of offering to order it for me.
>far west end of town
Shop appears clean, and even better has games in stock, but charges above retail on half their offerings.
>south end of town, in one of the suburbs
Spartan, the shelves look like they were set up yesterday and can be broken down the minute the owner declares bankruptcy. Clean, products at reasonable prices (at retail for most, but paints are fair) and there always seems to be someone cleaning or playing a game with a customer. However they will make you wait 10 minutes or more to check out because they won't leave their Magic game, or stop vacuuming for 20 seconds even though I'm standing at the register. REALLY?
>far east end of suburbs, in a town that looks like it's still 1955
Comfy brick walls with solid wood shelving, very open and clean, brand new since last Dec. They have no games in stock though; went in for Tabletop Day he had 2 copies of Catan, 3 of TtR, 3 of Boss Monster and then like 1 each of half a dozen Kickstarter items. No X-wing, Armada, IA, Netrunner, Arkham/Eldritch, no Rio Grande euros, no Agricola/Caverna, no GMT. Hell I think he only had 1 copy of Munchkin, and that says there's not enough business outside of MtG, or you just are trying to unload the KS you don't want after reading reviews.

I can't support any because they're all only half a store, no product, or no service.
>>
>>55170583
I have the same exact one
>>
>>55172021
>Do you support your FLGS? Why or why not?
I have two local places I patronize that are related to /tg/ interests

>Awesome little shop with chill owners, mostly focused on M:tG but have a good selection of board games and tabletop war games too. Go there mostly for Magic. They sell any sealed product at MSRP; no markdowns to be found but no markUPS either, which for a lot of products is the more critical issue. All in all it's a nice space and a guarenteed fair shake

>Not actually a game store, but rather a "Board Game Cafe" 5 buck cover to enter, no outside food or in/out privelages, but they have a fairly great selection of food and drink and it's not really badly price inflated. Comfy as hell space and the main draw is the library of approximatley ALL the board games that you can play from opening to closing on your cover if you so wish.

More than once I've spent a day at the board game cafe, decided I want one of the half dozen games I played, and hit up the actual game store the next day to get it.
>>
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>>55171359
my foamboardfu is weak but here it is
>thanks for all the interest
>>
>>55172844
Yeah, should have made that out of wood instead.
>>
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Anyone here have experience with The Duke? Looks like a perfect strategy game. Also, I saw a pic posted with game recommendations for 2 people etc. rated by complexity but I can't find it anymore, anyone have that?
>>
>>55173303
I don't know if I can call it perfect, but it's very, very good. The RNG of piece draws is both the worst thing about it and a big part of what keeps it fresh.
>>
>>55172844 You could have easily extended all the sides out by a bit and then left just a thin outer layer of the foam board on every other side to makes your pieces look more seamless. Good idea though.
>>
>>55173303
No, Agricola is a perfect strategy game.

Chess and its derivatives are tactics games, not strategy games.
>>
>>55173414
The RNG is why for tourney events they usually have you draw 3-5 and put them out so your opponent knows what's coming. Seems a little too autistic to me, but I can understand why chess types prefer it.
>>
>>55172021
>Do you support your FLGS?
No.

>Why or why not?
I don't have a FLGS. I have a Friendly Semi-Local Game Store, which is about forty five minutes by train on a good day, and a Shitty Local Game Store, which is MtG only and smells like it. I try to visit the semi-local store when I have a chance, but it's a hassle if I'm not down there anyway.
>>
>>55172021
The closet LGS to me is an hour away so I don't go to them. Instead, I usually buy from Miniature Market online
>>
Has anyone used the terra mystica app? I've being thinking about getting it but the reviews seemed to be mixed
>>
>>55170153
fucking arboretum
>>
>>55175106
Tell me about Arboretum anon
>>
alright anons
one of my professors was talking about his board game collection and used the phrase "friendly local game store"
I'm gonna ask once and only once which one of you is giving my grades
>>
>>55177064
I want to see you in my office Monday morning at 8:00 to discuss this
>>
>>55177064
>automatically assuming a LGS is friendly
Keep your head down and just parrot all their opinions on your papers/tests, clearly this professor is mentally ill
>>
>>55177064
offer to play catan with said prof
get As at the cost of your soul
>>
>>55172021
>Do you support your FLGS? Why or why not?
Yes

There's two stores in my immediate area (both opened within the last year, before that there was nothing) One is mostly comics, memorabilia, a dash of magic and a sprinkle ob board games. I don't go there cause it's kinda cramped, only two tables to play on, but it's an alright store.

The other one is run by a group of people about half are in college and the other half are just out of college (I think they have one or two older people that either own or are in charge but I never see them). They are about 75% magic, 5% videogames/electronics, 5% RPGs, 5% boardgames (but growing) and 10% miniatures. They have a much wider, open space, lots of tables, good lighting, almost always two or three people who work there are present, and they sell at MSRP -taxes. So they'll sell a $59.99 game for $60 post taxes, effectively around 10% off. I don't buy everything from them, but I do buy something every month or maybe every other month.
>>
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>>55179274
bruh
>>
>>55179424
>So they'll sell a $59.99 game for $60 post taxes, effectively around 10% off
Man that's awesome
>>
>>55173303
I hated it. I prefer abstracts to have less RNG.

I liked Hive a LOT more than The Duke
>>
>>55172733

Board N Brew near UMD? Where's the gamestore there? I love that cafe though, I went on a first date with my fiance there 2 years ago and it was perfect.
>>
>>55180708
The Duke's RNG is mostly fluff, I regularly win against friends while being outnumbered 2-1 just by keeping pressure up.
>>
>>55180743
Maybe you're just better than them at the Duke?
>>
>>55180727
Nope, Gamehaus in Glendale CA, the game store is KnightWare in Studio City
>>
>>55180790
Yes, and most of being better is knowing that reinforcing is a lot worse than pressing the advantage.
>>
>>55180818
>Glendale CA
I don't see you on the map, I'm in Rancho.
>>
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>>55180854
just going to get some mileage out of this image then

https://www.zeemaps.com/map?group=2658308#
>>
>>55180961
If anon wants his map in the OP he should make the OP. He wanted to push it for a few threads, I am happy to let him pimp his own stuff; meanwhile I will continue to ponder the nexus of stabbing and co-op hatred that is STEEV.
>>
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>Friend stops by to hang out for the evening
>Ask if he wants to break out anything on the game shelf
>Star Wars: Rebellion
>Alright, he's the kind who really gets into narrative-heavy games, let's do it. Plus he'll want to play rebels so I can try out the empire.
>Rules explanation takes an hour and a half because of how much he gets into creating interesting scenarios along side each rules explanation.
>Finally ready to start proper, holy shit.
>Actually, STEEV, I have to leave in like 45 minutes.

If his enthusiasm and creativity didn't make just teaching a game so damn much fun I'd be just a little pissed right now. Maybe I'm a little pissed right now anyways. I can't tell.

>>55181098
You can't define me with your labels!
>>
>>55181204
See you say that but then that'd also imply we couldn't define Minifig by 404 and maglev trains.
>>
>>55181098
"Hello,
I'm Stabby Co-op Nexus STEEV."
>>
>>55170153

Babel
>>
>>55176655
my gf refused to play it ever again
>>
>>55183636
Yeah, it's pretty fucking cutthroat.
>>
>>55181204
>when your friend gets you all excited to play and then just leaves
You guys are taking schadenfreude to the next level.
>>
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I finished my DIY of the Crossing and thought about sharing here.

Seems as a great game to try with my nieces but fuck meh the price ~20$ for 11 cardboards and 60 acrylic gems puts this as my very top overpriced game for what you get inside.

Before it number one was Splendor.

What are, inyour opinion, other (very) overpriced titles? Leaving the IP issues aside, we all know Cthulhu/GW needs to earn just for the brand.
>>
>>55172844
> Dem edges...

You need to use a utility knife with a sharper blade. Also, you don't want to try and cut through the whole board in one stroke. Several lighter strokes will give you a better cut / smoother edge, just keep the blade vertical as you cut.
>>
>>55184383
TI4
Even given all that plastic, cardboard, and cardstock, it's not a $150 game.

And Cthulhu is public domain.
>>
>>55184383
Every GMT game.
>>
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>>55184280
Next on "Board Game Teases and Sluts..."

And speaking of Board Game Sluts... Pic related is here! (Including the replacement cards for the 3 misprints in the original print run.) I'm saddened to see that Tree Frog Games won't be publishing their own titles, but at least Wallace is still coming out with good stuff (like 'The Arrival') under other publishers.
>>
>>55184420
Untrue, the rules represent an enormous amount of development time.
>>
>>55184440
>enormous amount of development time
Bullshit, they are churning out a new game every month.
>>
>>55184460
They do nothing but playtest 12 hours a day when they're not giving lectures at CIA seminars.
>>
>>55184408
>And Cthulhu is public domain.

Yeah, my bad. But the idea stays the same, sometimes theme is the reason for the price. But I'm talking about games that doesn't have it but still the publisher asks for a crazy price
>>
>>55184735
>But I'm talking about games that doesn't have it but still the publisher asks for a crazy price
In that case: almost every Cthulhu game, mostly being about cashing in on the HPL craze.
>>
In The Year of the Dragon and Notre Dame are back, and at reasonable prices. I thought they'd be stuck in licensing hell forever.
>>
>>55184383
Skull; even before Asmodee turned into an eldritch abomination they were overcharging for fucking coasters. Upside it's stupid easy to DIY your own, and if you grab coasters from bars as you travel it's a nice reminder of vacation trips.
>>
>tfw considering getting Risk: Europe before it gets out oop, just so I have two different versions of Risk that aren't a slogfest
>>55181225
>maglev trains.
Interesting fact: I later learnt that guy was creepy to some of the women who attended the meetup, which probably explains why he never showed up again
>>
>>55181204
You got blue balled hard, mate
>>
>>55185748
Story time for a newfag?
>>
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>>55185814
>>
>>55185814
Copy-pasting from 4plebs...

>new guy, in his 50's
>the table I'd more or less formed invited him in because hey, gotta be welcoming to new people
>notice that he's wearing a cardigan with a few medium-sized stains (I'm not exactly /fa/ at these things, but I at least manage to put something clean on)
>whatever, no big deal
>we don't have a game going, because most of us are eating (meetup's at a transport cafe) so we're mostly just chatting
>new guy mentions how he sometimes brings out a game for his classes sometimes where you spin a dial, draw a card with a question on it, and whatever letter the dial lands on, you have to answer the question with a word that begins with that letter
>for some reason, we get onto DVD boxsets and old cop shows that get repeated on TV sometimes
>he cannot stop talking about how much Kojak has held up
>during a lull in the conversation, he brings out the game he mentioned
>other people start playing (me and another person are still eating)
>it seems like whoever answers the card gets to read the next one out, but one guy rarely gets to even when he wins
>notice we have 5 people, maybe we'll get to play my copy of One Night Ultimate We-
>new guy starts talking about how he's been to other gaming meetups, and that he finds games like The Resistance and Avalon "distasteful"
>... Never mind
>that game ends, somebody else suggests Epic Spell Wars (he got it for Christmas)
>new guy is immediately DO NOT WANT when he sees the artwork, but is too British to complain... much
>he constantly fails to understand how spells are structured, even when it's explained to him about three times and it's inferred how to do it on the bloody cards
>excuses himself after the first round
>thank fuck that's over with
>sidles back to our table later on
>we're playing Zoomaboo or something
>guy running the meetup mentions one game that uses magnets in a really clever way
>weirdo blathers on about maglev trains for what feels like forever
>>
>>55184431
PLAY IT
>>
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My small collection. What do you guys think?
>>
>>55186502
Very tight. I like it.
>>
>>55186502
>Games that need to die in a fire: 0-1 depending on group

I personally hate Cosmic but from an objective standpoint it's not THE WORST THING. I know some people have the same opinion of Dead of Winter. All in all a decent start.
>>
>>55185910
>>new guy starts talking about how he's been to other gaming meetups, and that he finds games like The Resistance and Avalon "distasteful"

Well it's probably a good thing I wasn't there - I'd have called him on that bullshit.

Going to a PETA meeting and suggesting they play "Kittens in a Blender" is distasteful.
Going to a Synagogue and suggesting they play "Secret Hitler" is distasteful.
Going to a board game meeting and incorrectly using the term 'distasteful' to falsely (and passive-aggressively) suggest that 'liking things you don't like is wrong' is *BOTH* massively ironic AND distasteful.
>>
>>55186502
>expansions/10
I hope you play Cosmic every time your group meets up, but I can understand putting a lot of money into a favorite. Is that Mage Wars the original or Arena?
>>
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So I just got Memoir' 44 as a light-ish 2 person war game. Now my group is telling me I need to get the Overlord Maps so we can play 3v3. They are hard as hell to find and fairly pricey. I don't mind this, if my group were willing to put up the money, but I think I have a work around: I have a plotter, a printer capable of printing huge maps.

Now I turn to you /tg/, I need the Overlord maps preferably in PDF form would be great but I will take anything you have in your library if the detail is good enough. Thanks.
>>
>>55187416
It's the original one. You can tell by the size of the box.
>>
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>>55187417
>doesn't check BGG files section
>doesn't check Days of Wonder where they have all the rule books with map setups for free in pdf form
Don't be lazy anon
>>
>>55186502
>not having ALL the Mage Wars expansions
My OCD wouldn't permit it
>>
>>55187483
Gotcha, wasn't aware they were separate sized boxes
>>
>>55186502
Your complete lack of anything objectionable like Munchkin, Exploding Kittens, Monopoly, or Talisman, makes me highly suspicious...

Admit it, you're actually a Skrull infiltrator!
>>
>>55186019
I've been trying to get Hit Z Road and 'The Arrival' to the table for weeks now. Maybe I'll just have a Wallace 'Tri-fecta' games day where I get the group to try all 3...

<insert Aerosmith 'Dream On'.mp3>
>>
>>55187563
Sadly I haven't played MW in well over a year and my motivation to do so is pretty much 0. There's also like a dozen Flash Point expansions, none of which I have.
>>
>>55187629
I can neither confirm nor deny.
>>
>>55187684
>needing all the Flash Point
Afterwards you'll also need the broken token crate, make sure you get Extreme Danger first if you can to delay that as long as possible
>>
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>>55187707
Smug Skrull is smug!
>>
so... we are choosing board games for new year's eve. We are going to be about 14 so i am looking for somewhat party/casual games, but most will have better things to do for the night since normies do bring their girlfriends, so it's not important that they do scale up to 10+.

my friends proposed Diplomacy.i've read some reviews online but i'd like yours.
how bad of an idea is it?
>>
>>55187874
You should pick something light and easy. Diplomacy is neither of those things.
>>
>>55187874
>Diplomacy as a party game
I'm confused; have your friends been to parties before? Telestrations Party Pack edition (it's basically the deluxe version) plays 12, and Concept, which is more an activity than a game but very good and can also do 8-12 easy. If you want a better game that's a smaller number: Say Anything, Wits & Wagers, Dixit, or Cash n Guns
>>
>>55187874
If by party you mean wanting to physically harm someone else for stabbing you in the back then yeah, Diplomacy is great. Otherwise, not so much
>>
>>55188028
>>55188028
thanks for the suggestions.
>>
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https://www.youtube.com/watch?v=sOKllu_ln64

https://www.theterminatorfans.com/t2029-an-official-terminator-2-judgment-day-board-game/

Thoughts?
>>
>>55188774
>KS
>publisher's best game is a lightweight cardgame about being a burger chef with average to moderately good reviews
I'd like to hope for the best but I'm prepared for absolute shit
>>
>>55188879
Kinda breaks my heart because T2 is by far my favorite movie. I really hope this one ends up being great.
>>
>>55188879
Forgot the most important part
>co-op not 1vAll
STEEV will be crushed
>>
>>55188911
He already knows.

But maybe co-op works better for a Terminator game. Having a human play the part of a super AI just wouldn't feel right imo.
>>
>>55186502
Been hearing a lot about Marco Polo lately. Is it really that good?
>>
>>55187684
They seem hard to find, at least the one I want. Second story isn't anywhere, all the others feel gimmicky, like print out fires in absurd situations rather than houses. Well at least extreme danger is it there which by far has the most.
>>
>>55189532
Urban structures is better than 2nd Story, and Dangerous Waters is even better than that. It stretches the theme that you're putting out fires on a sub, or a cargo ship (or in Honor & Duty on an airplane) but they add a lot to the game. Much tougher to play on a few of them, and Urban Structures adding the extra role gives you a chance by repairing damaged walls.

The OOP status because Indie B&C lets stuff lapse, but it'll be back soon, they just ran a KS for a new expansion (first in 3? years) and a lot of people asked for 2nd Story to the point they overloaded on orders. I'd expect Travis to fuck around like usual and then all the expacs be in stock by Origins next year
>>
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Fucking hell Z man games, When the fuck is this going to come out? Im extremely excited and I'm salty I cant get a copy of arboretum for cheaper than 100$
>>
>>55189815
>There was a Flashpoint Kickstarter
>Miss it entirely
>Says it might never make it to real stores
>No late backer option
>>
>>55192010
Yeah I missed it myself, found out when I was looking for info on the expansions last week to spend b-day cash on. Still, it means there'll be a reprint and Travis does overprint so he can sell off at cons. I'm just pissed because it's the first time in years I've had money to waste on KS and this is one I'd actually pledge knowing the product is something I enjoy.
>>
>>55189053
Nope. Another "RNG determines the winner" hype game that'll be gone in 6 months.
>>
>>55192446
t. someone who's never played it
>>
>>55192446
>kennerspiel runner up
>Hans im Gluck
>already over 2 years old
>gone in 6 months
I'm not going to say it's the greatest game ever but it's not going to fall away anytime in the immediate future
>>
>>55192472
0/10 nice try

>>55192507
See, I would have agreed with you once about the kennerspiel part but lately, whether it's due to outside influences mirroring video game decline or just the natural progression of these things, it's at the point where I just roll my eyes at another year of their (mostly majority) worthless recommendations.
>>
>>55192639
I dunno, I mean the SDJ committee definitely has years I can't understand them (Camel Up still confuses the shit outta me over Concept/Splendor) but most of the nominees and recs are solid. The main award is clearly favoring very easy games for families, especially lately; and the kennerspiel is more "next step" than "heavy" but that's really the point of the award. It's about helping people find intro games, and take their next steps into something a bit more complex because there's so many games published every year.

Look at the recommended list (kennerspiel), not nominees, from the last two years though. There's good games on it. Are they all amazing? No, but there's sure to be at least one that's appealing each year, even if it's not a nominee/winner
>Great Western Trail
>The Grizzled
>Captain Sonar
>7 Wonders Duel
>Blood Rage
>Mombasa
>>
What are the games for 2 players at the moment at different levels of compexity? Any recommendations are helpful.
>>
>>55193037
Raptor is fantastic. I play it with my gf all the time.
>>
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>>55173492
How's this tho?

>as I smooth and trim the edges it occurs to me that I have yet to actually play this game and that I will never fucking learn
>>
>>55193037
13 Days: The Cuban Missile Crisis.
you can thank me later.
>>
>>55187417
>I need to get the Overlord Maps so we can play 3v3

1. do not
2. overlord is two normal board together
3. do not

3x3 is the most boring banal shit, and I was a captain on my team. just, seriously, don't. if another of your group wants to get another copy, fine you can mingle your minis but seriously overlord is lame.
>>
>>55193209
kawaii nigguh
>>
>>55192964
>Great Western Trail
yeah I'm trying to suspend my opinion because I realize possibly the random layout of the base stops might have been what made this a really fuck-you experience for me. even so it's a little like really tough spicy jerky that you can't even chew and regret for several days, yet can't quite stop thinking about when you'll get to try to chew up some more.
>>
>>55193037
Are you saying you're stupid and your kid isn't or what?

Evolution the Beginning is great at 2 players or more. The retard at my last group who couldn't even into TtR (which he brought) came in second out of five, yet the serious gamers in my group keep coming back and I've played a dozen more hard-core two player games with my dad.

It's hard to make any other legit suggestions without understanding how much more stuipder you actually are than the other person tho.
>>
>>55193365
It's not that bad, but Breakthrough is a better format for large Memoir
>>
>>55143779
>7. it's proven successful in other dailies on 4chan, although don't ever eat the brownies

Really, which ones?
>>
>decide to sleeve valley of the kings since its a deckbuilding game that would be shuffled a lot
>sleeved cards no longer fit into the box normally
>but the fit perfectly fine into a deck box

I cant decide what to do at this point. How do you guys solve this problem? I don't want all of my small box games to end up in bland deckboxes, but I also don't want my shelves to be filled with games bulge out.
>>
>>55187707
That's exactly what a Skrull would say.
>>
>>55196653
I got some KMC perfect fit, sleeved all 3 versions of the game, and put them back into their original boxes.
>>
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So I bought pic related a while back because I was big into MTG. I played it once and had fun but never had a regular group to play it with.

I now have a regular group and we like to get a bunch of different types of games in. While we mostly play very different types of games, theyre interested in trying this.

My one question is now that I have a group to play it with are the expansions worth it? You can get both expansions for like 15$ now. I feel like the game is dead, but everything ive read said that was just Hasbro fucking up because its not a horrible horrific game.

So should I get the expansions? Anyone played it more and know if it holds up after a few plays?
>>
>>55196879
I got shadows of innistrad because it was like $12 on Amazon but I haven't had a chance to play with it. I'd like to at some point but just not yet. Have you played the base? How was it?
>>
>>55196919

Ive only played the base once 1v1 and I had fun with it. I cant honestly speak to the balance but ive heard its not perfect. I've also heard its best to play 2v2
>>
>>55196879
it was a cash grab, they just slapped their MtG liscence onto Heroscape rules.
I bought it at a thrif store for 9 bucks just for the miniatures and those cool ass dice.
>>
>>55196790
Im using Ultra Pro premium. KMC would fit the cards better?
>>
Anybody play Spirit Island yet?
>>
>>55196653
Had to maneuver my copy of For Sale around a couple times (french edition from Iello). First the insert was too far away from the magnetic lid so the coins shook out all over the place just taking it off a shelf, cut a piece of foam and put it in underneath to make it flush. Once I sleeved them (only option for french tarot at the time was Mayday) the magnetic lid wouldn't stay closed and the coins just shook out anyways. Finally spent an afternoon shaving bits off the foam until I could fit it in, with the instructions under the insert and then another hour shoving the cards in as hard as I could til the plastic bulged out the bottom.

I now understand why people don't bother sleeving their games, and it it wasn't a bitch to import another copy I'd have given up ages ago.

>>55196995
Perfect fits are what MtG players use as an inner sleeve for double sleeved cards, they're very snug fit.
>>
>>55196968
That doesnt mean its not fun. I just wanted to know if the expansions are worth it, or if it holds up after a few plays.
>>
>>55196648
the ones with cum mixed in
>>
>>55196653
>How do you guys solve this problem?

never sleeve anything
>>
File: Sex and tg.jpg (96KB, 503x339px) Image search: [Google]
Sex and tg.jpg
96KB, 503x339px
>>55197122
I'm even more dubious of /tg/ related maps resulting in sex happen than I am of supposed games resulting from said maps.
>>
>>55197119
It's not bad, but anyone who was a Heroscape fan will point out it's a pale imitation and not enough terrain in any of the boxes. You could also combine them theoretically, or buy the Magic edition (it's clearanced a lot) for the terrain and look up the fan-driven Heroscape stuff to give it longevity.
>>
>>55197152
I was talking about the brownies
>>
>>55197512
A magical place.
>>
>>55196653
Build a custom insert.
Thread posts: 321
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