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What's the absolutely most obscure RPG you know?

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What's the absolutely most obscure RPG you know?
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>>55117747
>Sit down with the family for a friendly game of Gang Rape.
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>>55117747
Tenchi Muyo RPG.

No one I have ever met has heard of this.
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>>55117814
I did. You gonna have to try harder than that to find something obscure on /tg/.
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>>55117803
>[[[Wrigstag]]]
>[[[Olsen]]]
>[[[Holgerssen]]]
>[[[Bjornehed]]]
The eternal Swede strikes again
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>>55117829
A place to fuck?

The problem with this is that all obscure RPGs I know that aren't "I got this binder from a friend, he worked 10 years on it" tier, I know from /tg/, so if you are equally autistic...
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>>55117747
Orbis Terrarum.
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>>55117849
Yup, /tg/ is an excellent source of this kind of autism.
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>>55117747
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>>55117803
>>55117814
Already saw both of them on /tg/.

Behold, my master card : French indie game about the Revolution with fantasy elements.
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>>55117888
Touche. Didn't know this one. Point to you, I guess?
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>>55117814
Get fucked, I not only knowed it I played 5 sessions of it. I made a scientist called Dr Foot who built a giant robot that Tenchi trashed
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>>55117747
Annalise. It's an optionally GMless gothic horror RPG.
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Saga. A swedish one.
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My friend's D&D-esque D10 based system. Never published.
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>>55117888
French games seem easy. There are a lot of them.

Pic related is something I've played once with a random table and never managed to find in a store, which is a shame because I really liked the idea.

Shadow Musketeers. Men in Black but with french musketeers. Or, you know, the Three Musketeers but with aliens.
>>
There's some dried up snot on my table that my friends have told me is better than gurps so it would be that.
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>>55117747
Lunar Reckoning.
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New Gods of Mankind by Dark Skulls Studio. Actually pretty fun.
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>>55118198
Clean the snot off your table, you degenerate.
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>>55118185
>>55117888
I'm going with a French RPG too
Sombre ("dark" in French), a horror rule-lite rpg
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>>55118185
Hey I have this one.
Does it play well? I thought the rules where a bit... meh.
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One of the few open gaming systems to predate the OGL by quite a few years, potentially even a running up for one of the first open gaming systems ever. This game likely had a following at one point from what I've gathered, but it's dead as shit now. Just about any post from 2015 and up made about this game has been from me, but before that there were a few anons that talked about it during the early days of /tg/.
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Also if we're talking about french games.
I guess it could be translated as "Gnomes and Gardens"? It's quite fun.
And there's "RaƓul, the game with sweaty armpits". Not exactly obscure among French players, but I think it is woth mentioning.
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>>55117747
How about this?
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>>55118295
They're very simple if I remember correctly. Nothing extraordinary but nothing terrible either.
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>>55117803
AKA the immigrant experience
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>>55117803
>Gang Rape
>is played as a succession of one-on-one rounds
Fucking Swedes
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>>55117747
I don't know why, but fat perky tits on a chaste woman really gets me going. I suppose it's the forbidden fruit.
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I'll only post what I own and like. Blood Dawn RPG by Lawerence Sims. A Post apocalyptic, magic, mutants and Mad Max mash up. Where the pure humans live in domed cities wage genocide of the wastelanders. The art is very good.
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>>55117803
This is a great way to out newfags.
>>
Alatriste RPG.
Or aquelarre if I want just internationally obscure.
Or anima if just sightly obscure.
>>
One of the stores around here that is now permanently closed due to landlord problems had a self-referential rpg up on their shelf.
Can't get much more obscure than a game named after a small business that only had one location.
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>>55117747
Panty Explosion
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SLA Industries.
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>>55117814
That's not even obscure as far as 90s licensed anime RPGs go
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>>55117747

Recon - Vietnam war RPG
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>>55117803
>it seems nearly impossible to get convicted for rape or gang rape, at least in contemporary Sweden.

I wonder why.

https://www.lipstickalley.com/threads/sweden-muslim-avoids-jail-for-anally-raping-teen-he-%C2%93couldn%C2%92t-understand-no%C2%94.1171715/

Note: original source was deleted.
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>>55119314
>SLA Industries
>Obscure
Maybe if the only RPGs you've ever heard of otherwise are D&D and Pathfinder.
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>>55119270
Fuck off, I played the 2nd ed of it. You know, the one with actually good art instead of cosplay photos that were traced
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does "TENRA BANSHO ZERO" count as obscure? or is that more modern?
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A lot of people heard the name in my country.
Only few actually played it.
Obscure as fuck on /tg/
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>>55118608
Anime is not obscure at all, if I (a Pole) managed to buy a copy in a local game shop.

But Alatriste RPG definitely is, even if I know more or less what to expect thematically. Would be a fun game (assuming the crunch doesn't suck)
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>>55119695
*Anima

Fucking autocorrect
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>>55119695
Anima is sightly obscure as in "most people intonthe hobby don't know much if any at all".

Iirc alatriste rpg was a gurps expy, might be wrong and just confusing it with GURPS:Alatriste which is also a thing. When I get home I'll scour for the rules of both, posting either of here or gurpsgen.

I should someday run an alatriste game desu. Too bad my fellow manolos are too dumb for gurps.
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>>55119752
Most people NEW into the hobby*
Phone is a mistake.
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>>55118269
Clean the snot off your nose, kiddo.
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>>55119533
Somewhat. The guy who translated it made a big deal of making it the first tabletop JRPG on the English market, and that got some attention. Then he translated Maid RPG.
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Not that either is really obscure, but nobody really talks about them here.

There was a 4e campaign setting that sounded kind of cool called "Amethyst", which the blurb on the back sounded like it was about gearing up with assault rifles and grenade launchers in an APC to go off and frag the fuck out of the wizards, which sounded right up my alley, but I'd never heard positive or negative feedback about it, or any feedback at all.

Likewise, Catalyst had put out an RPG called Cosmic Patrol that was in a pulp atomic-age scifi setting. I really couldn't get into it, but I don't think I'd ever heard of anyone playing that title either. I don't think that Lost in Space or Flash Gordon really fuels anyone's imaginations anymore.
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>>55117747
I'll put in Dread. Meant for playing brutally short horror campaigns. I think it counts, don't know how many other people are familiar.
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The homebrew system that never left my iMac's hard drive and was lost with it
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Car lesbians
Dogs in the vineyard
Chrome and punks
Adventure time Spanish only official license rpg
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>>55119965
Seen it mentioned here a few times before. I've only ran two one-shots in it so far (can it even handle anything more than one-shots?), but have found it great for introducing new players to the idea of roleplaying.
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>>55120173
>Dogs in the Vineyard
>Obscure
Literally what the fuck
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>>55119965
I'm pretty sure almost everyone on /tg/ has at least heard of Dread.
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>>55120218
At least in my surroundings it's not known. If talk about obscure in tg it's almost impossible to find something really obscure that is actually open to the public.
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>>55120231
I just wanted to participate, that was the best I had.
>>55120197
I really doubt it. Unless you ran it pseudo-roguelike where you kept playing the same character until you die.
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>>55117747
Courant Fractal is a French language RPG recently published here in QuƩbec (Canada). It's a d6-based medieval fantasy game. I've met one of the creators but haven't gotten around to playing it myself.

Otherwise I know some Jewish dude here who's gonna try to publish his RPG called "Chronicles of the Shattered Sky". Similar to D&D.
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If we're talking stuff that's officially published, then Paragon/Demongate High is probably mine. I doubt anyone who didn't grow up/attend college in or near Rochester, NY will have even heard or it. Which is a shame, because despite being the product of a dinky, small time self-published game company it's hella fun.

I was really surprised when I ran into a guy who had played it when I went to a small fantasy-themed convention down in VA just a few weeks ago.
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>>55119533
Shit man I just bought this. Looks really cool, but I don't know if anyone I know would play it.
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>>55120341
>Quebequois rpg
If there was a line, we've clearly crossed it.
Let's continue anyways and see what happens.
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>>55120417
what is this about?
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>>55119340
>openly admitting your news is not verifiable
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>>55117803
>If you insist, a reasonable use of music during the rape is to let every rapist play background music as a metaphor for what he is doing to the woman. Every rapist will have his own musical theme describing his assault. Finding that music is then an additional task when setting up the game.

You know the drill.
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>>55117747
T.W.E.R.P.S.
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Is Human Occupied Landfill obscure? I wouldn't imagine it is, to be honest, but it's probably the least well known one I've actually played.
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>>55120912
Do you have it? I've been looking for shit other than the core book for ages
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AQ: Jaern
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>>55119337
Ooh, I have that!
Never played it though.
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>>55120924
I'm not sure.
I might still have the core book and TWERPS: Cyberpunk in some box in my attic.
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>>55120301
Mate, DoiV is one of the most mainstream games released in the 00s, where the fuck do you live? Nowhere, Kansas?
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>>55120854
It's from Fria Tider in the first place, which isn't exactly bastion of good journalism.
If they, a strongly anti-immigrant website, took it down, then it was probably just bullshit.
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Played this game through a friend and eventually bought the books. Character creation is a game in itself.
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I've been looking to pick up a copy that wasn't accidentally laundry detergented... but I'm not too sure they exist.

High Fantasy is a game that is hard to talk about, mostly due to its name, as even when expressing repeatedly that the game's name is High Fantasy, more than half of listeners will still assume you're referring to the genre instead.

Printed in 1978, it refers to Fantasy Role-Playing as the newest style of hobby.
It uses exclusively "two seperarely colored ten sided dice", and suggests mailing in a request to the author to recieve a pair.
Because party roles are cool for play, but it sucks to be shoehorned, it includes Primary and Secondary classes, with Primaries dictating themes and mechanics and Secondaries dictating roles (typically).
Alchemist, a primary class, does have unique interactions with potions which is strong roling, and Martial Artist, a secondary class, kind of just had higher combat values... but Healer and Blacksmith (the most necessary roles) are both secondary.

The game features a Core Resolution mechanic, a expresses optional rules from out the gate on major game changers (having a stat block and skill list are both optional), encourages players to retreat from losing battles by having them grow weaker as they take damage, and different weapons feel satisfyingly different.

The game was two decades ahead of its time in design, and collapsed under a poor choice of name...
And the rather cumbersome Combat damage chart.
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>>55120560
Imagine Buffy meets XMen, basically a school for kids with supernatural abilities on top of a gate to Hell, with the school itself being the primary line of defense against the legions of demons.
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>>55117747
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>>55117747
Car Lesbians
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>>55121039
Exactly.
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>>55117814
Not only do I have a copy, I have the GM screen. That thing had a print run of under 2000. None of the BESM licensed anime campaign guides can be considered obscure. Not even Demon City Shinjuku, Serial Experiments Lain, or Fushigi Yuugi.
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>>55120445
I'm fairly "blue" in my opinions so the idea of supporting such a project got my dick hard as diamonds. Sadly, we all know how adult life is and how hard it is to do anything beyond our established campaigns and systems.
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>>55119344
Go outside. Off of /tg/ and rpg dot net people only know of D&D family games.
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Here's probably the most obscure RPG I own, from a publisher who obviously didn't know what they were dealing with and just put it out in the same format as their popular series of choose your own adventure books.

This thing really doesn't know what it wants to be. The stated setting is Elizabethan England, with some barely-thought-out occult elements, but all the examples of play are about conquering the new world and then the sample scenario at the end is about travelling from St. Albans to London and encountering not much of anything.

It has a well researched herbalist class though.
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>>55119335

>90s licensed anime RPGs

what a time to be alive
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This is one I'm looking for - no one seems to have heard of it.
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>>55120880
https://www.youtube.com/watch?v=QINoUyrP0BI
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>>55120880
Turn your bass up:

https://youtu.be/UBGfS7S9BYg
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Fatal - I know everybody here knows it, but I have never heard about anyone who actually played a game in the system.
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>>55121599
I think it would be best to know this thing about FATAL:

Don't.
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>>55117747

Teenagers from outer space
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The most obscure *published* RPG that I've *actually played* is almost certainly "The Skeletons".

It was a good experience. Not very replayable though, IMO.
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>>55117747

Probably AdEva. Obscure enough it probably isnt known beyond 4chan, but played enough I was in 3 campaigns before it died.
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>>55121589
>that beat
Holy shit, that track tells the whole story of the encounter.
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>>55120913
Man if someone has a PDF of it that'd be great. I've been wanting to read it for years.
>>
Actually obscure:

Zenobia
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>>55117814
I own that and the Tenchi Universe supplement too.

The most obscure RPG I know is Suzerain: Mortal realms.
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>>55117747
Not counting homebrews, this silly caveman RPG called Og. The GM is expected to prevent the players from communicating at the table with anything other than pointing and grunting until they spend in character XP to buy words.
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>>55117747
It's not cheating because its obscure even in it's home country.
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>>55122006
hanging on anima's coattails?
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Was the old witcher rpg released outside of poland?
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>>55122063
Not really, since Anima is Spaniard and this one is deep south of Latin America. Anima is mostly a anime revision of Rolemaster with a lot of Final Fantasy elements.
PM is a bunch of guys that wanted to make three different games and decided to make a game about "What if a cyberpunk dystopia with mechs, a fantasy world with Mages vs Mundies and an urban world filled with people with supernatural powers and supernatural powers that eat people suddenly found out about the existence of eachother and of portals that are suddenly opening between them?"
Sure, it's an anime inspired game, with anime inspired plots and ideas. It's not Anima "We are tottally weeb guys!!" when it's basically a medieval europe with anime bullshit levels of power and a few other oriental ideas sprinkled.
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>>55121867
Praise Dushara!
>>
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The Fusion RPG, a game of dark noir detectives in an americanized denmark where the police is severely underfunded and detectives do 90% of all policework because of privatization.
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>>55117747
Shattered RPG. Setting is interesting. Mechanics are okay. I'd say it's pretty good for an indie game, could be much worse.
I actually posted about it in kickstarter thread some time ago, but I doubt anyone noticed it.
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>>55122164
do you have a pdf? I live in Uruguay. the players in my group bitch at me to run an Anima game, but I'm lazy because I'm a native English speaker and working through all the weaboo shit in Spanish might drive me slightly crazy.

I might make an exception for a slightly less weabootarded version, especially since by "deep south" I gather you mean Argentina or something.
>>
>>55121491
This was in my small local library when i was a kid. As you imply, i assumed i was going to get something related to the Fighting Fantasy books.
A friend and i played it a little bit, it was rather strange, as you say, but also I was young teenager, so we probably had no idea what we had got into.
Wonder if there's a pdf out there somewhere.
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>>55122493
I mean Uruguay actually, funny enough. Don't have a pdf, I have the printed one on a box somewhere. I think it's on a "pay what you want" in drivethroughrpg so it's technically free. Haven't got a chance to run it yet, but I really liked what I read.
http://www.drivethrurpg.com/product/152405/Portus-Mundi--Manual-Basico-digital

Anima is a bitch to run, mostly because as a GM you gotta know every in and out of the mess that is chargen. And as I said, Anima is less "Weeb: The Weebening" and more of a Final Fantasy meets Magic-hating Catholicism in europe.
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>>55122263
... I want to play a noir game.
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>>55122685
Are you also in Uruguay? I'm sure I've heard of this before (after my last post I googled and chuckled because I saw it was Uruguayan and it rang a bell or two). If you are, there's like... a respectable chance that we know each other. Lol.

I'll check it out. Would be nice to support some local fa/tg/uys.
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>>55122713
Yup, moved in 5 years ago. And there is not that big of a chance we met, the RPG scene is massive here, even if all they play is DnD and Pathfinder. If you are interested in meeting a few of the "scene" check out Reinos Infinitos on facebook, they make events every two weeks and is the amalgamation of the three biggest rpg groups here.
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>>55122796
>Reinos Infinitos

Ahh, are you from the US? I moved here 9 years ago, but I've lived in Piriapolis that whole time. I'll be moving to Montevideo next year for my second year of uni tho. I will check our Reinos Infinitos, maybe we'll run into each other one day.
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>>55122887
Nah, I'm from Argentina and living on Montevideo for the past 4~5ish years. And yeah, there is a chance we might see eachother when you get here.
>>
>>55122985
Do people play more than D&D and Pathfinder at Reinos Infinitos? I am staunchly against them, haha. I have been running a Runequest campaign for two years that recently died, now I am running SW FFG, but I find the mechanics a bit shallow.
>>
>>55123096
Yeah, they play all sorts of games. From the top of my head, there has been games of All Flesh Must Be Eaten, Cthulhu, Shadowrun, VtM, SW both FFG and d20. Just that there is usually always two games of DnD/pf going, and every couple of events they make a DnD event where everyone runs the living campaign of the place. And obviously, because it's popular.
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>>55118450
It's called running a train, and it's a pretty normal part of gang rape.

Besides, the secondary scenes are the group scenes.
>>
>>55117803
>you will never be the sole man playing a game of gang rape
>the women you're playing with will never unanimously agree that you're going to play the woman
>they will never take turns describing how they violate your body
>they will never egg you on to make them crueler and more vicious
>they will never stretch on their primary scenes as long as they each can
>they will never cheer in victory each time they make you stutter or go silent during your scenes
>>
>>55123346
This has literally already happened.
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>>55120880
It's like a Disney movie

>uh, baby, i think i gonna burst... into a song
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>>55121233
I thought it would be akin to Harry Potter, but this sounds far better!

>>55121776
Please tell us more.
>>
>>55117747
Tokyo NOVA.
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>>55121522
What is this? I'm so curious
>>
>>55122263
This honestly sounds like a great setting. The only downside of games like this is they tend to drift towards the supernatural as sessions go on, eg the jim butcher effect.
>>
Freebase.

>Put your left arm down, right hand with index and middle finger extended -- firmly slap the inside of your elbow.
>Translation: Are you a freebase player?
>>
Neoviking
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>>55117747
Mazes and Mincers.
Seriously.
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>>55121491
It's also got a good magic system
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Probably not that obscure, but it's the best I've got.
>>
most obscure ones I can think of that I have are
Tinker's Damn (an anime themed game that has squirrel girls rather than catgirls)
and Random Anime.
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>>55117747
Definitely the most obscure game I own. The rules are a mess, but the artwork is beautiful.
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>>55117747
Unfortunately, "obscure" is so often a shorthand for "terrible".
>>
>>55117747
How about Skyrealms of Jorune?

If we're allowed supplements, not just core books, I'll go with the second SenZar Campaign builder, released on CD in the late 90s and only leaked onto the net last year, or maybe the World of Synnibarr 2e supplement The Ultimate Adventurer's Guide (not to be confused with the 3e core book of the same name), which I don't think has ever been scanned.
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>>55125283
Are you saying car lesbians is bad?!
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>>55124289
I feel like not enough people got that joke. I did though, good job.
>>
>>55125400
Not at all. It's pretty well known in context, and it's great.
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>>55123748
It's a mix of a lot of different inspirations, Harry Potter being one of them. It all comes together really nicely, along with a ton of world mythology, and no small number of anime references without itself being "too anime". If you want to know more, there's a web comic by the same name, same author at
>>https://demongate.darkbolt.com/
which chronicles the original 10-year campaign.
>>
>>55117814
I own a copy actually.
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>>55117747
World Tree RPG.
>>
>>55122685
Is there an English Version?
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>>55117747
I dunno. Once it gets obscure enough it's hard to compare their obscurity to decide which is more obscure. Of the ones I have actually played, the first that comes to mind is "Dogs in the Vineyard". I'd post the PDF but it's not on my current device.
>>
>>55126253
There definitely is of Anima. I haven't seen one of Portus Mundi.
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>>55126497
DitV is not obscure. At all.
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>>55121273
I remember my father telling me how fun this was 20+ years ago when you had to make your own system
>>
>>55123890
From RPGGeek:

""Mercenaries, Dogs of War, a role-playing or miniatures game of late 20th century mercenaries. Rules include complete weapons lists, character generation, scenarios, maps, floor plans, which are excellent with or without a GM."

This version of the core rules includes two rulebooks plus a number of stapled-in inserts consisting of maps, charts, and tables. The primary rulebook has a cover printed on green stock. The second rulebook, with a cover made of white stock, is marked inside as "Volume Two" and "Book Two." Comments in the rulebooks indicate that the second rulebook was created to add revised and updated rules that arose from further playtesting."

The first edition came out in 79.

And I've just discovered there was also a supplement called Code Name: Nova, and a scenario called The Omega File.
>>
>>55117747
Currently, my most obscure is Forge: Out of Chaos.

Strange game, has things like crits damaging your equipment (sorta), healing clerics being forced to wear increasingly lighter lighter armor as your skill in that kind of magic goes up, and the side-effect tables for magic that doesn't draw on one of the two gods imprisoned in the center of the world.
>>
>>55126669
All I've heard Hungarian anons say about MAGUS is that it's absolute garbage.
>>
>>55126526
Neither is Car Lesbians, and yet it is listed here without complaint.
>>
>>55127082
eh, i liked it
but i am not very picky
>>
>>55125299
Jorune would be really cool were it actually playable (2e). I didn't even know it existed before last year.

My entry is Airborne Commando Division ('99/'01/'06). Finnish tacticool operating simulator, I used to play it solo a lot way back when but I don't think it's anywhere on the net anymore.
>>
I guess Draug is a pretty obscure game that's actually published.

It's about being Norwegian in the early 1800s, with folkloric elements. Can't say much more than that, as I've never read it.
>>
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>>55117747
Desafio dos Bandeirantes might apply. The premise is that as one of the "bandeirantes", real life murderhobos similar to spanish conquistadores, you explore the unknown brazilian lands for slaves, gold and glory. Disease, cannibals and hidden slave enclaves are problem enough, but it turns out the whole brazilian folklore may try to kill you too.
>>
>>55127158
You'll have trouble finding anyone who has ever heard of it who isn't a /tg/ regular.
>>
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Probably D&Dizzle: Dragons in the Hood. As far as obscure goes. Made via Kickstarter by a local guy. Never played it but seeing as I have only ever seen one copy of it. And I can't even find an image of the front cover of the book on the internet. I assume it is pretty obscure. Pic is the books sig character Paladin.
>>
>>55127778
I have trouble finding anyone irl who has heard of DitV. It's a mormon thing, isn't it?
>>
>>55117747
Crab Truckers
>>
>>55121691
I have a copy. Fun little system.
>>
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So obscure I can't find a group for it.
>>
>>55117747

http://www.archimedes-closet.com/artemisia/gamesgalore/SquaringCircle.pdf
>>
>>55117803
Weirdest game ever. It's supposed to be some serious educational/therapy game, but reads like some cringy parody of a fetish game.

As for most obscure game. It's gotta be Finnish comedy RPG called KƤrpƤnen (the fly) where players are literally flies doing fly things.
>>
>>55121599
If you'd actually read the thing (it's funny, so do it), you'd know why. It's unfinished and unplayable because there's not enough rules to fully run it and those rules that are there are so overly complicated/confusing it doesn't make sense.
>>
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Most obscure rpg I own. Setting is in the future where a scientist and his family transfer their brains to superscience orbs and using their ability to control multiple bodies, tech powered superthinking, and functional immortality remake the world into a new Eden after washing away the corrupt as shit old one. Especially pious people are given the chance to do the brain transfer but are convinced it's God making them into angels. Things are pretty good until one of the scientist's sons falls in love with a human woman and tries to make her immortal. Dad finds out and bashes her braid orb on the ground in front of him. Son goes apeshit, tells his angel followers the truth, and then him and his new army wreck everything. The PCs are "angels" who are on the run and are trying to keep their brain orbs safe while working on bringing things back to how they were.

Would have originally said Low Life, but it's had a couple of moderately successful Kickstarters over the years and managed to get a second edition along with some other stuff like minis, so it's not that obscure in the grand scheme of things.

>>55128351
I remember buying this after seeing someone offloading it on Amazon for cheap. Couldn't stand to read it for too long for reasons I can't remember. Looks nice on a shelf though.
>>
>>55117747
Most obscure RPG I own is called "And Isolde, too."
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>>55117747
Fringworthy

Long before there was Stargate (and the author is still trying to sue for copyright infringement) there was Fringeworthy. Humanity discovers a series of disk shaped "gates" that can access others far across the stars and even alternate dimensions. The far reaches are called the Fringes, and those who possess the proper genetic quirks to attune with the gate system are the Fringeworthy. About 1 in 10,000 iirc.

The system turns out to have been built by some sappy otter-dog aliens who got killed when their genetically engineered, shapeshifting diplomat servant race went berserk and started murdering their way across realities. Have fun with that.
>>
I don't know how to play it, but have you heard of Aces and Eights? It's a very comprehensive Old West RPG.
>>
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>>55117747
Chroniques de la Terre Creuse, based on an alternate history novel series by Alain Paris, set a millennium after Nazi Germany wins WWII with nuclear weapons. Said victory caused a nuclear winter, so everything just went South from there...

I could only find info from a fan site of the novels.
>>
>>55117747
The homebrewed version of Adventure Quest: Jaern that's played at Purdue University.

It's too big to post as a PDF.

>http://centralia.aquest.com/lib/exe/fetch.php?media=aq_manual_20160922.pdf
>>
>>55117803

"Every rapist will have his own musical theme
describing his assault. Finding that mu-
sic is then an additional task when setting up the game."

LOLXD
>>
>>55129931
Le Monde de la Terre Creuse, not Chroniques. Ghah. Fuzzy memory, since that brings up some goofy kids novel.

An article on the game
http://eastenwest.free.fr/?type=articles&ID=322
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As obscure as I get anon... it's simultaneously got the best and worst skill advancement system in any game ever.
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Probably this game. The character creation is actually really cool.
Also some Russian game called Aquarius that I played once
>>
7th Sea.

It was a lot of fun.
>>
>>55130072
Fuck I don't know how to take pictures. Sorry
>>
>>55117814
Can I make a character that is a hot girl who is way in to Tenchi, but he's generally aloof towards her?
>>
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>>55130060

I take it all back, I own this and a bunch of Hodge podge adventures from its 6 editions of awfulness.

The rules have obviously changed so dramatically over the years it isn't even remotely compatible. Not to mention the God awful "our 1e game where we killed the gods made into a campaign setting" flavor of the world... ugh.
>>
>>55130060
Isn't it just BRP skill advancement?
>>
>>55130089

>implying 7th Sea is obscure
>smuganimeface.tiff.jpg.pdf
>>
>>55130250

Maybe? It was percentile based and after you succeeded with a skill a certain number of times you were allowed to roll after the session to see if your skill went up 1%. You had to roll over your current skill level. God only knows how long you'd have to play to actually get character progress at 70%+ when it comes down to a 3 in 10 chance for a tiny gain every session at most.
>>
>>55130288
Yeah, that's old BRP skill advancement.
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In Nomine is extremely fun, if utterly unbalanced in an old school playing-this-competitively-is-doing-it-wrong kind of way. It is the exact opposite of a dungeon-crawler - politics, subterfuge, and supernatural investigation are as important as smashing demons with giant stone swords and consuming souls to Sing Songs that alter God's Symphony - harmoniously for angels and with dissonance for demons. You can eventually earn a Word from your Archangel or Demon Prince - a concept or aspect of reality that you are now the spiritual embodiment of. Broad Words like "the Angel of Firearms" or "the Demon of Steroids" are super powerful - players usually earn weaker, more specific Words like "the Angel of Halogen Streetlamps" or "the Demon of Megathalassophobia" (the fear of large bodies in deep water), if they earn one at all.

My favorite rule is for servitors of Kobal, demon prince of humor. You generate essence (mana) by doing something that makes the GM laugh.
>>
>>55128707
No it is pure fetish with a thin veil for the normies. I mean the guy said he came while initially writing out the rules.
>>
>>55130256
It was obscure to me, but I'm a normie.
>>
>>55130306
In Nomine was basically rewritten from the original In Nomine Satanis/Magna Veritas, though.
>>
Anyone ever heard of Og? It's a humorous RPG about playing a caveman. One of the major mechanics is that you know a number of words dictated by your intelligence that have to be picked from the following chart:

You Me Rock Water
Fire Stick Hairy Bang
Sleep Smelly Small Big
Cave Food Thing Shiny
Go Verisimilitude
>>
>>55130383
>In Nomine was basically rewritten from the original In Nomine Satanis/Magna Veritas, though.
You're absolutely correct, and the original was by most accounts even more narrative-focused and better balanced. But the Steve Jackson remake is the one I've played, so it's the one I posted.
>>
>>55128816
Well Eoris Essence reads like a pretentious art book with the intent of creating a universe that is super metaphysical. The real meat is the mechanics book.
>>
>>55130413
I don't know about better balanced, but more fucked up was definitely a thing - Heaven using Neo-Nazis as ground troops because they are purity-obsessed, obedient drones is more explicit, and there's some pretty graphic descriptions of pedophilia and "okay, so what does an aborted fetus feel like during the operation" on the demon side. The eternal war that seems a lot more grand and with mysterious purposes in the American In Nomine is a lot more cynical and bitter in INS/MV (to the point a small outline of the future when angels and demons reveal themselves to humanity is present and it's 40K levels of grimdark)
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Depends on the sett- I mean, depends on your region.

I doubt you know Tokyo Defenders 3rd Edition, but it is (in)famous in my country.
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>>55119335
>>55117814
I own both of these. If you want obscure how about Tinker's Damn, a shitty anime themed RPG from the late 90s.
>>
>>55127731
Dude, I own the GURPS copy of the reverse scenario.
You play as an escaped slave fighting bandeirantes and the like.
>>
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>>55130570
Forgot pic.
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>>55129985
Is that the one with dolphin riders or am I thinking of another Purdue University rpg?
>>
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If a Russian Anime-styled post-modern urban fantasy RPG with d6 pool based mechanics back from year 2000 is not obscure, I don't know what is.
>>
>>55131106
I'm not sure. I haven't looked too far into it.
>>
>>55131472
Well, I heard about it but never bother to actually look up further.
>>
>>55131522
The only source in English I know about is the TV Tropes article on it. Pretty sure no one ever tried to translate the ruleset.
tvtropes.org/pmwiki/pmwiki.php/TabletopGame/AgeOfAquarius
I used to play it like a decade ago, one guy in the group even had an original copy. It was a clusterfuck, to be sure, but an enjoyable one. Unlike the 2nd edition, which is... Not even bad. But not good in any possible way.
>>
Nexus, I'm phone posting so I don't have image or links but I think it was py what you want.
>>
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"The Arrow of Time", an Israeli RPG about people from the distant future of a classical fantasy world (with dwarfs, elves, etc.) who live in a research colony on the moon who are being sent back in time to the planet's history (back when it was a fantasy setting) in order to prevent the apocalyptic event that made it uninhabitable. The more data they send back to the future, the more supertechnology they can get sent back to them to augment their sword and sorcery skills.
>>
anyone remember Ironhedge?

https://en.wikipedia.org/wiki/Ironhedge

there were even different genre books
>>
Wow some really out there stuff. Nice work anons
>>
>>55132485
that sounds awesome!
>>
>>55131950
https://rolero.es/descargas/nexus-el-juego-de-rol-edicion-digital-pdf/

Here is the link. I think it's only available in Spanish but at least my fellow manolos can enjoy it.

It's a sci-fi game about people on a city-ship trying to find a material that is the last hope for human kind. It is simple enough to play so new players can start playing easily but with enough depth that it doesn't become boring for more veteran players.
>>
>>55120431
It's pretty easy to hook anime fans in this game.
>>
>>55131637
I find it kind of weird that the TVT page for that obscure Russian game is longer than the TVT pages for Synnibarr and SenZar put together.
>>
>>55132559
If you got it, please, please, please scan them! I have to see if they're as awful as I've always been told!
>>
>>55133438
It sounds like a run of the mill generic game. What's so shitty about it?
>>
>>55121491
This has become my go to system for basic games with a historical flair.
>>
>>55122574
There was a zip file last year in the pdf thread. Arion games publishes it and a 1066 version called Maelstrom: Domesday.
>>
For Polish standards, it's not exactly obscure, but it's definitely not a mainstream. The game (at least in final, published form) is 22 years old, meaning the obscure factor comes nowdays mostly from its age rather than the game itself.
It's quite literally baby's first RPG, heavily borowing from Fighting Fantasy.

I know there is a Czech edition, which is probably even more obscure. But all things together, I doubt non-Poles even heard about it.

Yeah, it's written by the hack who also wrote Witcher. No big deal, I'm even eager to say the game is better than his books.
>>
>>55134528
Mechanically, it was an utterly unremarkable AD&D clone, but rumor has it that it was filled to the brim with completely irrelevant political rants, insulted the reader's intelligence and opinions at every opportunity and was generally written with a tone so condescending it could make Luke Crane look like Greg Stolze. It's supposed to be a "must see" of bad game writing.
>>
>>55117747
halo mythic?
>>
>>55134862
Can you elaborate a bit about the setting and mechanics? Maybe give us a little overview? I adore Fighting Fantasy and (I know, I know) I liked the Witcher video games, so, you know. There's that.
>>
>>55134865
>it could make Luke Crane look like Greg Stolze
I'm not familiar with this metaphor.
>>
>>55130535
That cover is fucking glorious. Did they make an english version?
>>
>>55117747
Drat! If I'd seen this thread while visiting family at the weekend, I could've raided the loft and dug out "Mercenaries, Spies, & Private Eyes" to photograph...
>>
>>55134891
These aren't universally held opinions, but many people think that Luke Crane, the guy behind Burning Wheel, writes in a very condescending tone (both in terms of sounding like he thinks the reader is an idiot and that he believes himself to be God's gift to gaming and the book is just a lump of gold he shat out one day the plebeians should be grateful for the privilege of holding in their hands). Conversely, Greg Stolze, the guy behind Unknown Armies, Wild Talents, and Reign, used to be famous for his very friendly, conversational, down-to-earth tone of writing (although personally I think some of that was lost with the most recent edition of Unknown Armies, among a grocery list of other problems).
>>
>>55117747
Tekumel, petal throne.

played a couple sessions. its alright. it predates DnD, i like it
http://www.tekumel.com/
>>
>>55134964
>it predates DnD
No it doesn't.
>>
>>55134964
It doesn't predate D&D. It was the second rpg ever published, though.


(And it's a fantastic setting.)
>>
>>55134981
>>55134983

man i look like a dumbass now, it was a year apart. my bad. sorry fellas.
>>
>>55134880
Sure

>setting
No real setting is provided for it. It's mostly made on the fly. BUT the book is illustrated with a fuck-tonne of works by Jarosław Musiał, which all by itself creates a proper atmosphere and suggests a setting. Recall original Conan movies, add to them a bit of AD&D style, then add ink-only graphics and you shouldn't be far from it.
Musiał's style for those curious (illustrations from different games): http://imgur.com/a/pEhPs

>Crunch
There are 5 stats: Strenght, Dexterity, Intelligence, Endurance and Combat Proficiency. Magic users also gain Magic Proficiency. You roll 2d6 and trying to get a value lower or equal to your stats. Can't recall if you were rolling starting stats or there was a pool of points, but I think it was rolled, didn't play it for over a decade.

>General notes
Super-fast chargen and even faster gameplay.
Classless, levelless, narrative driven game with magic-mana system.
GM must be attentive, since like in Fighting Fantasy, you need to talk much, much more and describe more things. The book itself comes with three short scenarios, and yet each of them takes 50 pages each.
Magic tends to backfire in your face in amusing and/or horrible way, the stronger the spells, the more spectacular the effect of failures.
The book version (original game was printed in a magazine) comes with rules for stat progression - GM awards players with exp based on their performance, how amusing they were and how much effort they've put into role-playing and you can spend that on stats.
>>
>>55135004
NP. At least you brought up one of the greats. Tekumel doesn't get enough love.
>>
>>55117747
Empire of Terra
>>
>>55134944
>I think some of that was lost with the most recent edition of Unknown Armies, among a grocery list of other problems

I've been out of the loop of UA3. What problems does it have?
>>
>>55135025
Oh, and one more thing.
Regardless of version (magazine one, book one, "2nd ed" one) the rules are SUPER friendly. It was intended as introduction for Polish fantasy fans into RPG world, but sadly came out about 2 years too late to have true impact. Still, if you never played any RPG in your life, then this game is just perfect for getting people interested, explain them everything and stay simple, while being amusing to play.

Man, I guess I'll dig out my book upon getting home from work and see if my group would be interested in playing a campaign using it for the nostalgia alone.
>>
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>>55117747

Teocali

A French fantasy rpg about a not!Aztec empire invaded by not!spanish conquerors.
My local gaming club has a signed copy of this game but I have never met someone outside who know of it.

The character creation system is pretty fun iirc, you build your character by picking events that happened to him from his childhood to his adulthood.
>>55118185

Sounds a bit like the "Lames du cardinal" rpg
>>
>>55117747
Spawn of Fashan
>>
>>55134862
>>55134880
>>55135025
>>55135083
Played it in the late 90s.
The closest modern equivalent would be OSR, but with less combat and more exploration. One of the scenarios provided in the book plays like a river-themed version of the classic West Marches

>>55135097
>Teocali
I've read about it once, but never found it. Let me guess. There is no English version, right?
>>
>>55135068
Jesus Christ, I don't think I'm equipped to even start.

I mean, let's just establish this: Unknown Armies 3e is not a bad game by any means. It's probably, objectively, an excellent game. However Unknown Armies 2e set an EXTRAORDINARILY high bar and most people agree 3e didn't even come close, so there's a lot of bitterness coloring the reviews. I'd suggest opening or checking out one of the semiregular UA3 threads, those would probably be more informative than I can be off the top of my head. Among things:

1. The new character creation mechanics, while very elegant on paper, are cumbersome in practice, difficult to grasp, and weirdly spread out across two different books (compared to the second edition, where they were so concise they were literally put up in their entirety for free on the game's website).
2. The new adept schools in the 3e core rulebook are either uninspired, poorly thought out, or impractical for normal game use. Old classics like Plutomancy, Entropomancy or Dipsomancy are nowhere to be seen.
3. The new Archetypes are similarly lackluster.
4. The setting timeline has progressed in all kinds of directions people didn't really like. Change is good, but a lot of it feels like change for change's sake. Most of the big occult organizations broke apart in something called "The Whisper War", TNI is broke, the Sleepers lost their ancient knowledge, Mak Attax now operates out of KFC and Starbucks, and the Sect of the Naked Goddess split into three equally boring movements. The Freak and the Comte de Saint Germain both walked into the House of Renunciation, with the Freak emerging as a beatific, Buddha like avatar of mercy called The Human Eternal and the Comte turning into a hateful old lady called Grandmother Apocalypse who wants to end the universal cycle. The writing also has a newfound and weird obsession with preaching about the evils of Islamophobia and republicans and generally has more of a (sigh) SJW bent than many here like.
>>
>>55134862
>Oko Yrrhedesa
This could be THE Polish RPG.

Instead, Sapkowski did absolutely nothing to promote it once he got few hundred złotych for selling a series of articles to Phoenix magazine. And then his publisher did absolutely nothing to promote it once he was REALLY famous and they both just pushed for 10k copies of the rulebook, considering it done once they've take a cheque for insulting 2k złotych (that's about two monthly wages of unqualified worker back in the day)

Fucking shame, this game could be even an export material, that's how good it is, but hey, Sapkowski was handling the money-making aspect of it, so go figure - probably the only economist in existence that can't use his skills for getting rich.
>>
>>55135179
>The writing also has a newfound and weird obsession with preaching about the evils of Islamophobia and republicans and generally has more of a (sigh) SJW bent than many here like.

Also, and in roughly the same direction, now that TNI and the Sleepers are pretty much jokes one of the core new "Big Organizations" is Ordo Corpulentis, mentioned in passing but never described in the UA2 corebook. It's a conspiracy of morbidly obese, hyperpatriotic, ultrachristian far-right American stereotypes who literally eat immigrants in order to enslave their ghosts to do their evil bidding. It's an idea that would've fit perfectly with UA2 but given the entire general style of the books it can easily feel like a lot more of an overt political comment than it might be intended as.

Also, the books mention like 5 times that "Duke" and "Lord" are no longer used in the Occult Underground because they're gender exclusive. The new terms are "Checker" and "Charger".
>>
>>55129135
Please, some shop this to read Cringeworthy.

Kekus, what a name for an rpg in the first place.
>>
>>55135068
>>55135179
>>55135218
Also also, the old iconic art style has been replaced with badly filtered images of people in "punk" cosplay failing to look super duper creepy and serious. And because of the submission guidelines for the Statosphere, that's all we're going to see from Unknown Armies books in the near future.

(Did we mention Statosphere? Instead of committing to releasing new supplements, now every fan can submit their own fan material to be released as a product for money. This is a cool idea in theory except that that UA2 already had an enormous amount of excellent fan material on the old website that was probably taken down for this purpose, people now have less of an incentive to release it for free, and if you want any you're going to have to essentially gamble a few dollars to buy a book from a complete amateur which for all you know could be filled with stupid, unbalanced shit)
>>
>>55135218
Well, if nothing else, Ordo Corpulentis do kind of fill TNI's niche as the new, amoral conspiracy which is mostly clueless about but interested in the unnatural whose main resource is loads and loads and loads of cash to spend (and amoral killers, thugs and mercenaries to spend it on), now that TNI itself is (depending on how much you like its new vibe) either Alex Abel's new gritty cult of personality or Yet Another Bunch of Punks With Vague Plans.
>>
I have a booklet of "two worlds" the tabletop RPG.

much like the game it was based on, it is tedious and strange to play.
I got it in the special edition set of two worlds for xbox. only played it thrice with friends and its just lying around the house somewhere. if that isnt an obscure tabletop RPG i dont know what is
>>
>>55134931
No, the author hates english stuff since Steve Jackson vetoed a GURPS version of one of his projects.
>>
>>55117747
pic related
>>
>>55135218
That sounds like hot garbage.

Shame, UA was a great game. I guess political derangement finally got to Stolze too.
>>
>>55130535
whats the controversy? i think i remember watching a nerd group comprised entirely of brazilian people studying jurisprudence play this last year at my college
>>
>>55135345
Pity
>>
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>>55135380
It's simplified to the point of being broken, it was supposed to "popularize" RPG to non-players but instead just made people angry.
The orginal d&t and the ad& were joke systems, with tropes from tokusatsu and anime that were aired in brazil in the 90s. The third one got more "serious" by the author using some of his acquired copyrights from capcom and others, up to a ridiculous point, pic related.
The author and his two co-authors were always inserting new stuff, sometimes completely different from the previous, in order to make the system know. There's even a 4D&T based on d20, where you roll 4d6 instead because "everyone has a d6 in their houses so everyone can play".
3D&T became a joke system, babby's first rpg, though it's played to this day, shunned by everyone that plays anything else.
>>
>>55135373
It really isn't, actually. >>55135179 is a good observation. Objectively, it's an excellent game with excellent production values and many of the same great ideas. It's leagues above most of the new content out there and if you liked the old edition it certainly has some interesting concepts you can add to your games (e.g. some of the new adept schools are actually cool). The only thing it isn't is on par with the previous editions, which means that to those who were waiting for a worthy successor for the past decade it's sadly a great disappointment.

Obviously, when you ask someone to list all of a game's bad points you'll end with a list that makes it sound like a bad game.
>>
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>>55135253
>old iconic art style has been replaced with badly filtered images of people in "punk" cosplay failing to look super duper creepy and serious

The layout and design in UA3 was crap too. Hard to read, hard to follow along, lousy shopped photo-art like the worst of 90s Mage the Ascension. Blech.

It makes me angry. Angry about Gregs.
>>
>>55117747
That I know of I don't know
That I've played probably Adventure!
>>
>>55127082
it is. it's shit. It's not FATAL tier shit but still it's shit with a shitload of flaws that are there because the makers were incompetent and then later they tried to add more rules to get around those flaws but all it did to make it worse.

And yet there are a lot of people who think this is the ONE TRUE RPG because it is in hungarian and they can't speak other languages and probably braindead too
>>
Obsidian age of judgment
>>
>>55117803
Has anyone here actually played gang rape?
>>
>>55131472
I wish I knew more about russian rpgs.
I've seen some of their larpers in conventions, they are fucking cool.
>>
>>55134862
Top shit. Back in the uni, I've played it almost exclusively, since my players wanted to do "something oldschool, but not D&D".
The Witcher RPG, which some fag on /tg/ tried to translate, is a red-haired poor cousin of this gem.
>>
>>55117803
>No. players One victim, two rapists
>preferably more
>Playing time 45-90 minutes
>depending on number of rapists

god damn that part ALWAYS gets me
>>
>>55120880
https://www.youtube.com/watch?v=HlEdtXx4ym8

No contest
>>
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>>55117747
Wizard's Realm
>Created by my Grandfather and his friends in the 70s and offically published by Mystic Swamp in the 80s
>d100 system
>Gathered a large following at Gencon
I thought he was just telling me stories about his old D&D buddies, but then he showed me all the stuff he had in storage, from new rulebooks to fully printed tapestries of his adventures (he was a master with the drafting machine).

Also, all of his rulebooks came with a pair of Gamescience d10s. Apperently, my grandfather was actually the one to design GS dice, but the creator of GS bought the patents off of him for dirt cheap when he was down on his luck, then cut him completely out of the profits.
>>
>>55117747
Not nearly enough people know of the joy that is Warbirds.
>>
Sword Path Glory
>>
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>>55135226
>>
>>55121216
I think this wins the thread
>>
>>55128324

Yeah. I'm surprised it didn't get bigger than it did.
>>
>>55134862
>>55135205
>>55140469

I'm intrigued now. How can something be a babby's first RPG knockoff of Fighting Fantasy and also an underrated hidden gem that could be the Polish D&D?

Any kind anon want to give us a vague sense of how it works?
>>
>>55121216
This sounds fucking rad
>>
>>55120341
Wouldn't happen to have a pdf of it kicking around would you?
>>
>>55128816
Came here to post exactly this. It's certainly the most obscure RPG I own, and it's got so many amazing ideas but ultimately I find it completely and utterly unplayable.

From the colossally overwrought setting that gives away all its secrets in the introduction to the colossal dice pools to the unnecessary (and anti-thematic) alignment system to the intricate book- and time-keeping necessary for running your own strongholds/building alternate bodies, it all just seems more like an intricate work of fiction, almost like a historical document, than an RPG meant to be played.

Moreover, PCs are not absolutely expected to be Angelions, nor even Angelions on the "good" side of the conflict. They can also be normal or augmented humans or bio-engineered humans.

I just don't know what to make of LSoE. I love so much about it, but so much about it is just unusable to me.
>>
>>55146079
Afraid not. I'll probably buy it if I get the occasion.
>>
>>55145743
Too niche, I think. Anime wasn't as big at the time as it is now. Plus, comedy roleplaying games have never been the most popular. Still, I had a lot of fun with it back in the day.
>>
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>>55145819
One of the anons already described it here: >>55135025
And like it was already said, the game is obscure, because it was published respectively in 1990 in a magazine (which is defunct since 2001). Said magazine was about fantasy literature, not games. Then came a book edition in early 1995, reprinted in 1999, both times in small quantity and zero marketing. And the publisher went out of RPG business in 2004, while they still held rights to all the games.
So it's the classic case where all the people who could promote the game are either not interested or no longer in business.

And it's more of narrative-driven Troll and Tunnels than D&D
>>
>>55119965
Played it several times in person, I'd say it's not obscure if you play with people IRL
>>
>>55117747
>most obscure RPG you know?
Amber Diceless Roleplaying

Other than the people in the group I played with, I've only met one person who has ever heard of it. And no one who has played it.
>>
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They actually give you a screw when buying this game.
>>
מיזם אהפמיה ("Project Dreamland"), a GMless conspiracy themed RPG from Israel where the story is created organically by spreading and finding out rumors. It's mechanical garbage but got some very interesting themes. Israel really doesn't have much of a native RPG industry (and even that focuses on English language products with as little connection to Israel as possible since they'll sell more), and this is one of the first ones that it produced that wasn't essentially some kind of D&D clone.
>>
>>55150935
Case in point: the most recent Israeli RPG that came out (and thus far, the most successful of them all by a tremendous margin) was City of Mist. You might've actually heard about it. Did you know it was Israeli? Neither did I until I ordered a copy and realized that the address it came from was in the town next door (most of Israel's population is concentrated in a very small area along the coastline, so it makes sense).
>>
>>55146651
I might as well. Thanks though.
>>
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MEGA 2nd edition.
A french gaming magazine decided to do an universal system special issue where you play as interdimentional inspectors.
Not really noteworthy, but it has my fav scenario of all times, "shadows over the highlands", where you have to bring back a scientist in a steampunk united kingdom invaded by magical flying zulus.
>>
>>55152006
What are the mechanics?
>>
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>>55117747
how about totally-not-grim-fandango?
>>
>>55152858
see for yourself
http://www.abandonware-magazines.org/affiche_mag.php?mag=185&page=2
Third edition was published by Casus Belli, another magazine, after Jeux & Strategie crashed.
>>
>>55117747
>TayTay.jpg
>>
>>55122005
I found that my fellow players and I rapidly invented new words out of grunts incredibly rapidly. Then again, we weren't playing with an actual ruleset and the DM didn't care.

There was much desire to raid the neighboring villages for "unga bungas"
>>
>>55117747

Planeshift.
>>
>>55152901
Wuzzat about?
>>
>>55122005
Speaking about caveman RPG:
I can't even recall the fucking title for it, but you were playing as a hominid and instead of dice rolls, each player had a handful of tiny pebbles. Instead of rolls you were secretly putting enough stones in your hand to win, while GM was doing the same.
It was one of the first games to go through Kickstarter.
>>
>>55153391
>There was much desire to raid the neighboring villages for "unga bungas"
Imagine everyone's surprise when it turned out "unga bunga" actually stood for "watermelon".
>>
>>55120880
https://www.youtube.com/watch?v=0O_UHp8u8dc
>>
>>55153628
I don't know what's more cringeworthy here...
>>
>>55117747
I still have pic related on a shelf somewhere. Fun game.
>>
>>55117747
Nice succuboobs.
>>
>>55117747
The GLOG. You've probably never heard of it.
>>
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>>55117747
It's basically Warhammer without fantasy in a 17th century Poland-Lithuania.
>>
>>55156760
I thought there were optional fantasy elements or something like that? Also, don't you play nobility by default, rather than ratcatchers? Isn't it more like Pendragon in that regard?
>>
>>55156760
>Lying this hard
>Pretending the game is obscure at all
Pro-tip: /tg/ even translated it, you stupid Pollack

>>55156874
It is very much historical fiction, rather than any fantasy at all. Fantasy boils down to folk tales, superstition and alike.
>>
>>55156760
>Posting worst edition
kys
>>
>>55156760
>Describes Monastyr
>Posts Dzikie Pola
You had one job, anon. One job
>>
>>55156760
Since I've been reading the three musketeers, I'm looking for a good cloak and dagger rpg where I could duel gentlemen, beat up peasants, force myself upon humble maidens and generally be a dick to everyone. Thanks, anon.
>>
>>55157040
Then this is not the game you are looking for, as it can't do cloak and dagger at all, duelling rules are a convoluted mess (especially in postes 2nd ed), peasants will beat you just because there are 20 of them and rape is punishable by infamy, hanging and confiscation of goods.
Being a dick is only allowed if you are rich as fuck, which the rules prevent from happening.
>>
>>55157059
You mean the pre-renaissance polish nobility wasn't completely corrupt? That's a letdown.
>>
>>55157288
>pre-renaissance
I'm not sure you understand what this term means

But answering your question (with the assumption you understand what you are asking for):
Nope. Because it was the last time the king has to say more than a random noble.
>>
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It's like a mixture between Unknown Armies and Wraith: The Oblivion.
>>
>ctrl-f "Secret of Zir'An"
>no results

Yeah it's probably the greatest RPG I know of that almost nobody else does. It's fantasy, but in a world where the average technology level varies from late 19th century all the way up to 1930s shit. It's really slick.
>>
>>55120880
https://www.youtube.com/watch?v=68SZ-b9tk2E
>>
>>55122698
There's countless ones out there.
>>
>>55148286
Isn't there a new edition coming out soon?
>>
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Terrible system, neat setting.
>>
>>55157499
I know that one. Shame the pages are really reflective, and that the formula for carry weight appears in three different places, all different.
>>
>>55158232
Yeah, there were a few quality control problems. I think also they forgot to give ammunition a price in the corebook. Unless I just missed it. Still, fantastic game, cool as fuck setting.
>>
>>55158268
I managed to get both the core book and the GM Guide thing in New Zealand of all places, for 40 NZD. It's weird where these games can end up.
>>
>>55157499
I thought the whole hard to read pages were exaggerated until I actually got me a copy.

Thankfully it seems like the author is attempting to get a second edition to happen and has enough self awareness to avoid stuff like that the second go around.
>>
>>55159398
>Thankfully it seems like the author is attempting to get a second edition to happen and has enough self awareness to avoid stuff like that the second go around.

Oooh, that'd be nice. I also was lucky enough to get a more recent PDF printing that's easier to read.
>>
>>55161453
Here's where the System Mastery guys talk to him about it.

https://systemmasterypodcast.com/2017/03/20/the-secret-is-inside-afterthought-53/
>>
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>>55161486
Aw yeah son.
>>
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>>55146651
Fuck it, I live in Quebec. Gonna buy a copy.
>>
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>>55117747

I'm pretty sure no one outside of france has ever heard of Croc even thought some of his games were translated in English.

His most famous (and best) games are COPS (the cyberpunk police of LA), Bitume (Mad Max pretty much) and In Nomine Satanis / Magna Veritas (Monthy Python meets Deus Vult)
>>
>>55117747
Tournament of rapists
No, it is not what you think it is
>>
>>55120913
This is what I was going to post.

Have a signed hardcopy, heh.
>>
>>55161453
>a more recent PDF printing
There's more than one PDF printing? I've only seen the one that's the sane as the print book, without all the problems caused by using reflective silvery ink for things like the background of boxed text.
>>
>>55162505
I think there was a slightly sharper recent printing that's on DTRPG now. I could be just misremembering from having a crappy monitor or something. But it is definitely nicer to look at than the print book.
>>
>>55162935
IIRC the PDF version is actually the OEF, so it probably was the monitor.
>>
>>55163453
Fair enough.
>>
>>55163506
I don't think I've ever seen a PDF of the GM Screen and the wheel thing that came with it that let you read the script they made up for the books, though. Everything else is OEF.
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