Sup, /tg/. I need some help.
I've got an excellent opportunity to GM for open table using systems of my liking. There will be a more or less constant base of players, but party members may float. The problem is, I don't have experience with GMing in this environment and neither are people in platform open table will be based on. Therefore, I have some questions:
I want to run long games. Is it possible to run campaigns in such conditions or should I stick with one-shots?
I never GM for parties with more than 5 people. Should I organize some sort of prescripted queue before each session?
I'm worried about effectiveness of party. Is it possible to make parties balanced in this environment?
I'm always demanding a half-page to one-page document with info about character. Is it a good idea to keep these practice in 'floating' conditions?
Any general advice for my situation?
>I want to run long games. Is it possible to run campaigns in such conditions or should I stick with one-shots?
The trick to running campaigns: start with 2-3 one-shot adventures with the same characters. Put little tiny threads that connect them. Then expand from there.
Floating is fine, just have them all part of the same organization to explain how they float in and out.
Shameless self-bump.
>>55017956
Seems helpful. Thanks.
Court-based settings such as Vampire or L5R, where the party all stay in the same location, atleast as a homebase can also be great if people float around as these lent itself to political intrigue.
>>55021719
Sounds like a good reason to finally run Pendragon campaign.