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/hwg/ - Historical Wargames General

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My Kingdom For A Horse Edition

Previous thread: >>54877044

Get in here, post games, miniatures, questions, whatever you like.

List of mini providers:
https://docs.google.com/document/d/1uGaaOSvSTqpwPGAvLPY3B5M2WYppDhzXdjwMpqRxo9M/edit

List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

ZunTsu Gameboxes:
https://www.mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes

/hwg/ Steam Group:
http://steamcommunity.com/groups/tghwg/

Games, Ospreys & References folders:
https://www.mediafire.com/folder/lu95l5mgg06d5/Ancient
https://www.mediafire.com/folder/81ck8x600cas4/Medieval
https://www.mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
https://www.mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
https://www.mediafire.com/folder/bbpscr0dam7iy/ACW
https://www.mediafire.com/folder/bvdtt01gh105d/Victorian
https://www.mediafire.com/folder/b35x147vmc6sg/World_War_One
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
https://www.mediafire.com/folder/7n3mcn9hlgl1t/Modern

https://www.mediafire.com/folder/6jrcg496e7vnb/Avalon%20Hill
https://www.mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
https://www.mediafire.com/folder/r2mff8tnl8bjy/GDW
https://www.mediafire.com/folder/whmbo8ii2evqh//SPI
https://www.mediafire.com/folder/ws6yi58d2oacc/Strategy_%26_Tactics_Magazine
https://www.mediafire.com/folder/lx05hfgbic6b8/Naval_Wargaming
https://www.mediafire.com/folder/s1am77aldi1as/Wargames
https://mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ
>>
>Advanced Squad Leader
https://www.mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>Battleground WWII
https://www.mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
https://mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
http://www.mediafire.com/download/o5x6blwoczojmfr/Black+Powder.pdf
>Bolt Action
https://www.mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
https://mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Fleet Series
https://mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>Hail Caesar
https://mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
https://www.mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
https://www.mediafire.com/folder/7b5027l7oaz05/Modelling_%26_Painting_Guides
>Next War (GMT)
https://www.mediafire.com/folder/eupungrg93xgb/Next_War
>Phoenix Command RPG
https://mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
https://www.mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
https://mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
http://www.mediafire.com/download/cghxf3475qy46aq/Wargaming+Compendium.pdf
>Warhammer Ancient battles 2.0
http://www.mediafire.com/download/uttov32riixm9b0/Warhammer+Ancient+Battles+2E.pdf
http://www.mediafire.com/download/ta7aj1erh7sap1t/Warhammer+Ancient+Battles+-+Armies+of+Antiquity+v2.pdf
>Warhammer Historical
https://mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
>Warmaster Ancients
http://www.mediafire.com/download/cifld8bl3uy2i5g/Warmaster+Ancients.pdf
http://www.mediafire.com/download/3emyvka11bnna1b/Warmaster+Ancient+Armies.pdf

Desired scans :
Rank and File supplements
Harpoon 3 & 4 supplements
Force on Force supplements
Hind Commander
At Close Quarters
War and Conquest
Modern Spearhead
>>
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August the 22nd in military history:

851 – Battle of Jengland: Erispoe defeats Charles the Bald near the Breton town of Jengland.
1138 – Battle of the Standard between Scotland and England.
1485 – The Battle of Bosworth Field, the death of Richard III and the end of the House of Plantagenet.
1642 – Charles I calls the English Parliament traitors: the English Civil War begins.
1717 – Spanish troops land on Sardinia.
1770 – James Cook names and lands on Possession Island, Queensland and claims the east coast of Australia as New South Wales in the name of King George III.
1777 – American Revolutionary War: British forces abandon the Siege of Fort Stanwix after hearing rumors of Continental Army reinforcements.
1791 – Beginning of the Haitian Slave Revolution in Saint-Domingue.
1798 – French troops land in Kilcummin harbour, County Mayo, Ireland to aid Wolfe Tone's United Irishmen's Irish Rebellion.
1831 – Nat Turner's slave rebellion commences just after midnight in Southampton County, Virginia.
1849 – The first air raid in history: Austria launches pilotless balloons against the city of Venice.
1864 – Twelve nations sign the First Geneva Convention.
1922 – Michael Collins, Commander-in-chief of the Irish Free State Army, is shot dead during an Anti-Treaty ambush at Béal na Bláth, County Cork, during the Irish Civil War.
1941 – World War II: German troops reach Leningrad.
1942 – World War II: Brazil declares war on Germany and Italy.
1944 – World War II: Romania is captured by the Soviet Union.
1944 – World War II: Holocaust of Kedros in Crete by German forces.
1978 – The Sandinista National Liberation Front (FLSN) occupies the National Palace in Nicaragua.
>>
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It is 532 years since the Battle of Bosworth Field, the last significant battle of the Wars of the Roses. It was won by the Lancastrians; and their leader Henry Tudor, Earl of Richmond, by his victory became the first English monarch of the Tudor dynasty. His opponent, Richard III, the last king of the House of York, was killed in the battle. Historians consider Bosworth Field to mark the end of the Plantagenet dynasty, making it a defining moment of English and Welsh history.

In the wake of a failed uprising against Richard III in 1483, Henry had fled to Brittany. That Christmas he proclaimed his intention to marry Elizabeth of York, the daughter of the late King Edward IV, in an effort to unite the Houses of York and Lancaster and advance his own claim to the English throne. Betrayed by the Duke of Brittany, Henry and his supporters were compelled to move to France the following year. On April 16, 1485, Richard's wife Anne Neville died clearing the way for him to marry Elizabeth instead.

This threatened Henry's efforts to unite his supporters with those of Edward IV who saw Richard as a usurper. Richard's position was undercut by rumors that he had Anne killed to allow him to marry Elizabeth which alienated some of his backers. Eager to prevent Richard from marrying his prospective bride, Henry mustered 2,000 men and sailed on August 1. Landing at Milford Haven seven days later, he quickly captured Dale Castle. Moving east, Henry worked to enlarge his army and gained the support of several Welsh leaders.

Alerted to Henry's landing on August 11, Richard ordered his army to muster at Leicester. Moving slowly through Staffordshire, Henry sought to delay battle until his forces had grown. A wildcard in the campaign were the forces of Thomas Stanley, Baron Stanley and his brother Sir William Stanley. During the Wars of the Roses, the Stanleys, who could field a large number of troops, had generally withheld their loyalty until it was clear which side would win.
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>>55003867
Before departing France, Henry had been in communication with the Stanleys to seek their support. Upon learning of the landing at Milford Haven, the Stanleys had mustered around 6,000 men and had effectively screened Henry's advance. During this time, he continued to meet with the brothers with the goal of securing their loyalty and support. Arriving at Leicester on August 20, Richard united with John Howard, Duke of Norfolk, one of his most trusted commanders, and the next day was joined by Henry Percy, Duke of Northumberland.

Pressing west with around 10,000 men, they intended to block Henry's advance. Moving through Sutton Cheney, Richard's army assumed a position to the southwest on Ambion Hill and made camp. Henry's 5,000 men camped a short distance away at White Moors, while the fence-sitting Stanleys were to the south near Dadlington. The next morning, Richard's forces formed on the hill with the vanguard under Norfolk on the right and the rearguard under Northumberland to the left. Henry, an inexperienced military leader, turned command of his army over to John de Vere, Earl of Oxford.

Dispatching messengers to the Stanleys, Henry asked them to declare their allegiance. Dodging the request, the Stanleys stated that they would offer their support once Henry had formed his men and issued his orders. Forced to move forward alone, Oxford formed Henry's smaller army into a single, compact block rather than dividing it into the traditional "battles." Advancing towards the hill, Oxford's right flank was protected by a marshy area. Harassing Oxford's men with artillery fire, Richard ordered Norfolk to move forward and attack.
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>>55003881
After exchanges of arrows, the two forces collided and hand-to-hand combat ensued. Forming his men into an attacking wedge, Oxford's troops began to gain the upper hand. With Norfolk under heavy pressure, Richard called for aid from Northumberland. This was not forthcoming and the rearguard did not move. While some speculate that this was due to personal animosity between the duke and king, others argue that the terrain prevented Northumberland from reaching the fight. The situation worsened when Norfolk was struck in the face with an arrow and killed.

With the battle raging, Henry decided to move forward with his lifeguard to meet the Stanleys. Spotting this move, Richard sought to end the fight by killing Henry. Leading forward a body of 800 cavalry, Richard skirted around the main battle and charged after Henry's group. Slamming into them, Richard killed Henry's standard bearer and several of his bodyguards. Seeing this, Sir William Stanley led his men into the fight in defense of Henry. Surging forward, they nearly surrounded the king's men. Pushed back towards the marsh, Richard was unhorsed and forced to fight on foot. Fighting bravely to the end, Richard was finally cut down. Learning of Richard's death, Northumberland's men began to withdraw and those battling Oxford fled.

Though there are no contemporary accounts of the battle, it is generally accepted that it lasted about two to three hours. Losses are not known with any precision though some sources indicate that the Yorkists suffered 1,000 dead, while Henry's army lost 100. The accuracy of these numbers is a subject of debate. After the battle, legend states that Richard's crown was found in a hawthorn bush near where he died. Regardless, Henry was crowned king later that day on a hill near Stoke Golding.
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>>55003895
Henry, now King Henry VII, had Richard's body stripped and thrown over a horse to be taken to Leicester. There it was displayed for two days to prove that Richard was dead. Moving to London, Henry consolidated his hold on power, establishing the Tudor Dynasty. Following his official coronation on October 30, he made good his pledge to marry Elizabeth of York. While Bosworth Field effectively decided the Wars of the Roses, Henry was forced to fight again two years later at the Battle of Stoke Field to defend his newly-won crown.

This is a truly classic battle of English history and a really significant medieval encounter. High Medieval wargamers will love it. Recently it has returned to the public consciousness with the rediscovery and reburial of Richard. His skeleton had 11 wounds, eight of them to the skull, clearly inflicted in battle and suggesting he had lost his helmet. Professor Guy Rutty, from the University of Leicester, said: "The most likely injuries to have caused the king's death are the two to the inferior aspect of the skull—a large sharp force trauma possibly from a sword or staff weapon, such as a halberd or bill, and a penetrating injury from the tip of an edged weapon." The skull showed that a blade had hacked away part of the rear of the skull. King Richard III was the last English king to be killed in battle.

http://www.mediafire.com/download/mo699dks2x16kom/Osprey+-+CAM+066+-+Bosworth+1485.pdf
http://www.mediafire.com/download/896xm4tjmz2h9vq/Osprey+-+MAA+145+-+The+Wars+of+the+Roses.pdf
http://www.mediafire.com/download/xj5jl6n7pmsd3lf/Osprey+-+WAR+035+-+English+Medieval+Knight+1400-1500.pdf
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It is 168 years since the first air raid in history, when unmanned Austrian balloons dropped bombs on Venice, causing little damage and no casualties.

In 1848, a year during which revolutions swept through Europe, Venice declared itself a republic and rose against Austrian rule. The Austrians retaliated by blockading the city, causing starvation, disease and hunger. Although they beleaguered the city by land and sea, their siege artillery couldn’t get close enough to bear fire on the whole city because of its formidable coastal defenses and shallow lagoons.

A young artillery lieutenant named von Uchatius hatched the idea of the explosive-carrying balloons. The first attempt, carried out on July 12 failed because the wind was not in Austria’s favor.

An eyewitness account: “The balloons appeared to rise to about 4,500 ft. Then they exploded in midair or fell into the water, or, blown by a sudden southeast wind, sped over the city and dropped on the besiegers. Venetians, abandoning their homes, crowded into the streets and squares to enjoy the strange spectacle. … When a cloud of smoke appeared in the air to make an explosion, all clapped and shouted. Applause was greatest when the balloons blew over the Austrian forces and exploded, and in such cases the Venetians added cries of ‘Bravo!’ and ‘Good appetite!’”

In the second attempt, on Aug. 22, the balloons, measuring 5.7 meters in diameter and using “charcoal and greasy cotton as a continuous combustion source,” were released from a “stable platform at sea".

About 200 balloons, carrying 33 pounds of explosives and armed with half-hour time fuses, were launched into Venice that day. The balloons caused minimal damage and some even blew back towards the Austrians. It is claimed that the balloons did have a substantial psychological effect. Whether out of balloon-related fear or due to exhaustion and starvation, the Venetians would surrender two days later.
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To the 28mm TYW anon - I've started working on a TYW skirmish set, can share it if you're interested.
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>>55004143
Sure, I'm about to work on something similar so I'd appreciate some pictures if only as reference materiel.
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>>55003685
I have a 15% one, might not work for everyone though
BUILDMYFORCE
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>>55004498
I meant a ruleset, sorry. Take a look, but note that it's an early draft.
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>https://www.youtube.com/watch?v=H6EQndw8Cdw

A children's animated movie has never made me want to start a new army so much
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>>55006367
>tfw I got the Revell and Caesar Conquistadors today
>will expand into Italian Wars
>all the sweet new RedBox Spanish
It's truly the greatest time to be alive. Any relevant books besides Ospreys?
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>>55006367
Natives or conquistadors?
>>
Why is 30 years war-era europe the most /aesthetic/?
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>>55006426
>not Napoleonic-era Europe
It's like you don't even want fancy as fuck uniforms and beautiful ships of war
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>>55006501
Really? The early 17th century wasn't fancy?
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>>55006501
Yeah these ships are hideous.
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>>55006501
>>55006526
The 15th century also had its moments.
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>>55006501
18th century Europe lacked the flamboyant masculinity of 16/17th century
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>>55006567
>>
Would someone have a link for a searchable BP rules pdf?
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>>55006397
Do you have a link to the Redbox Spanish? I can't find them.
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>>55007628
http://plasticsoldierreview.com/ManufacturerList.aspx?id=46

They also do Italians and Landsknechts as well. They pretty much cover the entire Italian Wars by themselves, all that'd needed are some heavy cavalry in full plate.
>>
Anyone got an recommendations for plastic Normans in 28mm?
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>>55010389
Conquest games. They're pretty much the only people who do them.
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>>55013661
PULLO
FORMATION
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>>55013912
On the one hand, waifu posting is the lowest form of posting.

On the other hand, I never get a chance to post this
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>>55013912
Ugly monster feet and no organs in chest cavity. 0/10 would not testudo with
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>>55001351

Reenactor bro here with a super late response to the guy from last thread.

So German reenactors are a mixed bag. I'm sort of using German here as a catch all term for Third Reich reenactors, but there's Germans in pretty much every time period. I'm from California, so our two big German reenactor communities are for WWI and WWII.

The WWI guys are nice. One of my pards is a German storm trooper on the side. Most of these guys care more for the history than they do for the politics. They're currently on an event hiatus since OSHA shut down their event site since the trenches weren't modernized.

WWII is a different story. Since WWII is still fairly recent compared to the War Between the States or the Revolution, there's still a lot of politics going on there. Germans around there range from guys who are interested in German military history (usually Heer and Fallschrimjagers) to straight up closeted fascists (Usually the SS, of course, and he occasional on the ground Luftwaffe)

There's a sort of negative stereotype in the whole of the living history community across all time periods towards Third Reich reenactors. They're typically viewed as literal stitch Nazis, obsessed with maintaining an absolute perfection of uniform to the point of actually looking farby with their prick and prim uniforms out on the front. They also have a reputation of having no tact, sometimes outright talking about holocaust conspiracies and shit like that. Overall they're a mixture of wehraboos and actual literal Nazis, but the allies need someone to shoot at so who am I to blame. Besides, they keep people off of our asses.
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>>55005603
I've been working on an /awg/ ruleset and I found this to be a useful video, just on how to write good rules.

https://www.youtube.com/watch?v=vuThpe-Rgxs&t=4s&ab_channel=RymDeCoster
>>
@Dan Baldwin. I know you're here. Just reply senpai and I wont tease you
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>>55003832
Just finished my weekly WiF night, M/A 1942, I sunk the first Japanese carrier of the war. With the Soviets. To be honest, it's not that game-changing, and the one I got was a pretty shitty carrier (the Hiyo), but I'm giggling like a 10 year old about it.
>>
We really need to do the old monthly community project, it was a lot of fun seeing what people came up with and was a good excuse to get creative.

Also it might breathe some life into this general again, since things have been somewhat slow lately.
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>>55014918
I'd be down for that. I think it fell away cause real life got in the way. But first we need to come up with some ideas for it.
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>>55014494
Was the guy that originally asked about the souther thing. Good to hear you've not got such a rough time of things. I know some other groups get shat on hard.

While it's true, both world wars are relatively recent still, it's pretty ridiculous how it's so badwrong to dress up like a confed or a heer dude, yet so many other things get a pass.

Anyhoo, I'll shush up and get back on topic.
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>>55014512
Cheers anon, will watch this later today.
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>>55014494
>trenches shut down since they weren't modernized

If only OSHA could have told the entente that.

Are there any reenactors for Italy or Japan?
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>>55014918
I'd be willing to participate.
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>>55003832
Anyone know what happened to that Bolt Action campaign poster? I was wondering how it was going.
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>>55016579
Italy I think has one unit here in Cali but I've not met any of them. We have two Japanese units and the guys there are pretty dedicated. One of them, 2nd Sendai, recently disbanded but a few of its younger members are reorganizing into a new division. This being Cali we have a lot of late war Pacific events.

I've hung out with the IJA before. They're cool dudes but sticklers for military discipline, which we rebs tend to lack.
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Is there a ruleset where I can build an entire army from a single box of Victrix Republican Romans?
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>>55019223
Possibly DBA? At the larger scales it doesn't use many minis at all
For example pic related is a complete Polybian Romans army (using the list in DBA Book II/33)
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>>55019299
Thanks, this is what I was looking for.
>>
I'm running a few playtests of a modern tank warfare ruleset in 6mm, using some of the spotting/target engagement mechanics from Snakes and Slicks, with some additional provisions for tanks and such. The idea is that you could play it as a separate tank game, or combine it with Snakes and Slicks for a more complex experience. S&S abstracts ground vehicles, this game will abstract helicopters. At some point I'm going to look at adding CAS in as well.

I'm using the Yom Kippur War for the playtests and probably the setting for the game. The playtest pitched a squadron of Sho'ts against some T-55s and PT-76s.

The attacking T-55s were slaughtered, their poor gun depression/elevation giving them penalties to target the Israeli Centurions on the high ground.

A PT-76 did manage to turn the Israeli flank, knocking out a single Sho't before being annihilated by a barrage of HESH shells.
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>>55014494
I can't even imagine how bad Partisan reenactment would be in that respect
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>>55016614

Well, we definitely know one thing about it: American player failed to show up.
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>>55014250
>waifu posting is the best form of posting
ftfy
>>
>>55021604
>spoiler

No shit. The game hadn't hit early 1942 yet.

Sheesh. It's a historical wargame. Learn your history.
>>
Black Powder and it's family of rules are my club's favourite rules and we've been playing it for several years. They even make house rules to use them in other periods like WW1. However I'm growing increasing unhappy with it's roll to activate command and control system.

It just doesn't produce games I enjoy. I can't think of a single game I've been in where one side won because of a genuinely clever move. I can however think of plenty on games where one side lost because couldn't move their troops and I don't find it fun winning or losing because of that. I'm aware that with proper care during order you can keep the whole army close together so one lucky dice roll doesn't send one brigade off one their own but there are usually some objectives, the threat of reinforcements or just the desire to actually see some combat before 10pm to make one or both sides hurry up.

Looking at the recent games I've played. Saxons lost to Normans who shot the Saxon shieldwall to death with skirmishers just outside of initiative move range. 100 days French on the offensive lost because half their army spent the whole game not moving. AWI Americans only got to the British positions 10 minutes before pack up time and only because they blunder forwards several times. A ECW game where not a single P&S block made it into combat with each other. A WW1 game where the Germans started just behind their trenches. The Brits crossed no man's land and 2 lines of wire to make it into the German trenches first.

These sort of games don't seem to discourage my club at all. There is only one other person at my club who dislikes these rules and he hardly ever comes. I have convinced him to give me a demo game of ADLG some time. Overall I'd say BP doesn't let me pretend to be a great general instead it forces me to feel like a weak general. It's like a racing game where the drivers are learners that keep stalling and jumping forwards.
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>>55022609
Common experience.
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>>55022609
If your club is happy with houserules, why don't you apply some to this as well? Haven't played it yet, but the "failed command roll, no activation at all" is the rule we won't use under any circumstances. Get a fix move that you get regardless of the result fo the command roll, then 0-2 more based on that roll.
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>>55022707
It's a good idea but one that would require my club to feel it's a problem that needs fixing.
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>>55022951
If nobody else is willing to at least give it a try, just to see how it changes the game I'd be surprised.
I mean, if someone told me this is something they are genuinely bothered by, I'd at least give it a shot.
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>>
Anyone had any experience with Dues Vult Burn & Loot? I'm looking for a middle ages massed rank game that is actually supported.
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>>55024457
...by asking about a skirmish game?
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>>55024487
huh, I always thought it was ranked

any other suggestions? Impetus seems okay but I'm don't think there's many players near me (Glasgow)
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>>55024515
Standard Deus Vult is mass combat, B&L is the skirmish offspring.

It's on my shelf, but it's yet to be played. I need to at least base two armies to try it...which needs to be done after I've set up a table at home...which needs me to remove all the clutter my grandfather left after he died, so will prolly report back with a review next year. But it seems solid and seems more geared towards medieval games as opposed to most others that take ancients and medievals together and put them in a blender.
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>>55020398

Partisans are actually fairly apolitical. The group we have out here in French resistance and most of the folks there portray Irish Civil War and Confederate Partisans on the side. I'm not all too sure about the other areas, though.
>>
>>55006426
Because late renaissance fashion was lit and so was the gunpowder.
>>
>>55024515
If it's Glasgow Scotland then there are a few clubs from there I've seen putting on games at the Scottish wargames shows. There should be some historical gamers interested in medievals among the clubs if you're able to have a look.
>>
>>55022609

Preaching to the choir. Our club had pretty much the same experiences you mentioned with games decided by activation rolls, the majority of units on either side not showing up, or battles not happening at all. Sadly the "Oooo, new & shiny!" mindset had most jumping on the BP bandwagon and even buying minis for it.

As it stand now, our group is essentially two groups. Those still slogging through boring BP matches and those who have dropped BP to return to other rule sets. Last month we had a 4-man BP match which wasn't even close to finishing by midnight being played alongside a couple of DBM matches which were quick enough to allow the players to switch sides and play again plus a ACW ironclad brawl.

Guess who played more and had more fun?
>>
>>55003867
>>55003881
>>55003895
>>55003912

Great synopsis, OP. Thanks.

I saw an interesting BBC program about Richard recently. Here in the US the PBS network routinely imports BBC stuff and re-brands it. The program was one of those "twin track" types with two stories being told separately. You had forensic types, historians, and others examining and testing Richard's remains while some very hard core medieval reenactors took a look at Bosworth.

They found a young man of about Richard's height & weight who also has scoliosis. They trained him in various fighting techniques, taught him how to ride, etc. They even had period armor specifically tailored to his unbalanced torso made. A couple things surprised them.

1st, the medieval saddle with it's high rear and front helped the young man maintain his balance while mounted. He'd had trouble with the smaller modern saddle. 2nd, the armor itself acted like bracing and helped his balance too. The young man spoke about how supported him and didn't let things shift about.

After a few months of training and being fitted with his armor, the young man was able to successfully recreate Richard's cross battlefield charge against Henry's forces. He galloped a km or two across a field, carrying a lance, and put that lance right on target at the end. He was also able to swing and make contact with a nasty looking warhammer while charging past various other targets.

I'm sure they glossed over many things and ignored others, it is TV after all, but it was interesting to watch.
>>
>>55022609
>doesn't let me pretend to be a great general instead it forces me to feel like a weak general.

Read some history, then recognise that historical wargames are often attempting to simulate, you know, history. Your examples make me think "hmm, sounds suprisingly realistic for warlord games"
>>
>>55026793
Not everyone wants to simulate not getting to do shit during a game due to poor dice luck.

Key part of wargaming is the game bit.
>>
>>55014387
>>55013912
>scabbard on left side

I must also rate this 0/10. Would not stand in front of in formation.
>>
>>55026793
>Read some history, then recognise that historical wargames are often attempting to simulate, you know, history.

Nice insult, Anon, and nice way to purposely misrepresent >>55022609's valid complaints too.
.

I'm okay with an operational or strategic level game "thwarting" my attempts to bring the enemy to battle. That sort of event is an important part of the simulation at that level. It's one of the things which makes Miranda's "Wars of the Imperial Age" so much fun for me.

Having the same thing happen at a tactical or grand tactical scale, however, is misplaced. While I can accept misplaced orders, commanders with the "slows", and other fortunes of war, at that level both sides are in contact and the battle has been joined. Having a C3I system in a set of TACTICAL rules which then prevents any battle from occurring whatsoever is just plain wrong. And BP's poor rules do just that.

Putting it another way, I'm okay with Soult spending the day marching back and forth because Quatre Bras and Ligny are still being fought.

Black Powder is a poor rules set . It's "new & shiny" more than anything else.
>>
>>55025269
It definitely depends on the area though. In the south, Confederate reenactors tend to be more political, whereas the German groups try to weed out any "true believers". But ymmv, and it really does depend on the individual groups.
>>
>>55027609
>It's "new & shiny" more than anything else.
It's not even new anymore. It's got a big brand behind it and a glossy book, but it's "empty" and bland at best, at worst it's frustrating.

Play games with better command and control rules Like Blucher
>>
>>55027754
>It's not even new anymore.

Hence my use of quotes, fellow grognard.

As minis rules go, BP is still relatively new. As you note, it's also got branding and cool pics to look at.

New is a relative term in wargaming. Our group uses a set of AIW rules published by TSR in the 70s, for example, and TSR's "Tricolor" was on the table earlier this year.
>>
>>55014918
I'd also be willing to participate if someone was to suggest a theme
>>
>>55030105
I miss it too.

Off the top of my head, things that were possibilities but never got done were one-off/prototype, animals, maybe one or two others. Another one I don't think we've done are garrison/militia/second stringers. Repair/engineers/field smith what have you might be another idea.
>>
>>55030738
I'd be game for engineers or animals since I've got some of that on the back-burner anyway
>>
>>55030963
Well given that the original intent of the project was to get people working on stuff they wouldn't have otherwise been working on or had been putting off, that'd be perfect. Maybe we could get one or two more topics and do a strawpoll. Maybe set it to start on September 16th so folks have time to lay hands on stuff if they've been wanting to do it, but don't actually have it on hand.
>>
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>>55031342
That sounds excellent.
>>
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>>55019502
So, the T-55's +18 degree elevation was worse than the Centurion's -12 degrees?
>>
>>55034147
Despite not being vaguely historical that game was super fun.
>>
>>55034278
I gave the Israeli's a scenario-specific special rule allowing them to put a number of tanks on elevated ramps to improve their gun depression and engage the T-55's better.
>>
>>55027676
I've met a few Southerners from back East and I can typically attest to them being fairly political. Something I've noticed among other rebs is that the more farby the uniform the less they know about the war and are just in it for the politics.
>>
I notice more and more people see the ''warmaster'' system used in Black Powder, Hail Caesar and Pike & Shot as a bad thing.

I have been playing Hail Caesar with my gaming group and it wouldn't be my first choice either. That being said, I have noticed that the system works better if you have a very big game. So instead of 10 or 15 units per side, try 50. It works OK for that and you get a conclusion.

I like the Blucher system more, but my gaming group are all GW converts that are hard pressed to try something new..
>>
>>55036585
Yep, I've lost count of all the times I've heard "war between the states" or even "war of northern aggression" from the rebs down here. Meanwhile, my group gave a guy the boot because he made a joke in front of the public that was fairly political. BTW, is there any board here where you could find threads about reenacting? I tried /k, and then /his, but neither of them had it.
>>
>>55036960
Avoid /k/ like the plague, you might have better luck in /cgl/, they have a larping thread which might be able to point you in the right direction.
>>
>>55026369
I went to a lecture by an expert in the field of the WotR and he actually mentioned that. The short of it was, while entertaining, we already knew he could do all those things because the sources report that he did them! It wasn't really uncovering anything new rather than just retreading it in his view. Still interesting.

There's another where they reconstruct the skull of a man involved at towton. The poor guy had survived a particularly nasty smash to the face.

Unfortunately the experts name escapes me now.
>>
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>tfw got the bug for Anglo-Saxons but kind of want to throw in other plastics like Frostgrave Barbarians to copy that guy who makes these
>>
>>55035340
>>55034147
Definitely. Plus, if you've got boatloads of botes, you can try out serious Age of Sail rules using them before you upgrade.
>>
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Posting this because I believe an anon requested it a few threads back, and it's finally popped up online

British Battle Tanks: British-made tanks of World War II (Osprey General Military)

Plagued by unreliable vehicles and poorly thought-out doctrine, the early years of World War II were years of struggle for Britain's tank corps. Relying on tanks built in the late 1930s, and those designed and built with limited resources in the opening years of the war, they battled valiantly against an opponent well versed in the arts of armoured warfare. This book is the second of a multi-volume history of British tanks by renowned British armour expert David Fletcher MBE. It covers the development and use of the Matilda, Crusader, and Valentine tanks that pushed back the Axis in North Africa, the much-improved Churchill that fought with distinction from North Africa to Normandy, and the excellent Cromwell tank of 1944-45. It also looks at Britain's super-heavy tank projects, the TOG1 and TOG2, and the Tortoise heavy assault tank, designed to smash through the toughest of battlefield conditions, but never put into production.

https://mega.nz/#!noNB2BhD!hMra1W9Esvp-qSOwjOUqxxal9YFm5cFFHQcav7tvdus
>>
>>55037299
why not? The Frostgrave soldiers and barbarians just wear rags and furs. They are not period specific. As long as you carefully pick helmets and weapon bits it's not even necessarily historically inaccurate.
>>
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>>55037730
You're my favorite, anon.
>>
>>55003867
>>55003881
>>55003895
>>55003912
I live in York and people here are still salty Richard got buried in Leicester.
>>
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>>55037918
People still keep the old tradition of posting his death notice in the paper on August 25th, even out here in NZ:
http://deaths.dompost.co.nz/obituaries/dominion-post-nz/obituary.aspx?n=richard-plantagenet&pid=186440842
I know he's always had his partisans who have fought against Shakespeare's famous slander; at least the discovery of his remains finally put all the old stories about deformities to rest
>>
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Are there any good 6mm medieval rulesets?
>>
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>>55038113
A lot of games work on base size rather than unit scale, so most systems will do fine
I know DBM specifically looks great in 6mm
Pic related is an example from Impetus, it's a complete Castilian/Aragonese army from the 1470s
>>
>>55037730
Awesome! Thanks!
>>
got a Blitzkrieg minis T-55 (It's a T-54 really) today, 1/56. It's lovely, bar the warped and miscast barrel, and the flash around the tracks. And the poor casting under the fenders.
Time to brass rod and dremel...
:(
>>
>>55039695
I have a feeling they have a reputation for that level of casting.

Still, better than Britannia. A bit.
>>
>>55004143
Warlord?
Good work getting them ready, I have some lying around unpainted save for two that I stopped halfway through because my buff coat and garment colouring was too subtle and the wash (army painter strong tone) was too dark. You have a mix of colours there, the bright high-contrast ones seem to work the best.
Sorry for the (hopefully constructive) criticism, but if it's not varnish causing this effect, you could want to thin your paints, and highlight the buff.

And if I might ask, which side in which conflict do they represent, and is there any particular reason you chose for giving them hats rather than helmets?
>>
>>55040430
Shitty photography is causing that effect. IRL the highlights are much more subtle.

They'l be Swedes. The hats are mostly because I got them secondhand, assembled.
>>
>>55006426
Halfway between the aesthetics and techniques of medieval/renaissance society and modern society.
>medieval artisanal aesthetics
>expanding industrial/pre/pseudo-industrial economy
>renaissance-derived neo-classicism (notable in armour)
>wealth of colonialism

>>55040497
That's good then.
I would have been tempted to take the hats off and put metal helmets from Warlord on, were it not for having tried to get them onto fresh out of the box Warlord figures and it being a nightmare.
>>
Does anyone have a scan of the Deus Vult rulebook? I can't find it in the scan folders.
>>
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>Most of the past projects
http://hwgprojects.imgur.com/

Okay, put together a Strawpoll, we'll let it run through till Monday.

http://www.strawpoll.me/13778923

Categories are:

Animals

Engineers/repair and rearm/ field smiths -Anybody that either fixes stuff, digs holes or builds/makes things that aren't food related

-Prototypes and One-offs: Anything that there were few or one of, or that didn't work out. I'd be inclined to say that "planned" might be acceptable here too.

Garrison/Militia/Second-Stringers

Big Guns/Artillery/Siege Engines

Focal Terrain Piece- Some particularly dominating piece of terrain, doesn't have to be an objective per se, but something that looms large on the table.
>>
>>55040242
I'm a little disappointed, I've lusted after a fair few of their 1/56 offerings for a while. I can mask most of the issues, and I've ordered some brass tubing to make a new barrel with, but there are one or two things that I can't fix. It's a nice, sharp kit besides that.
>>
>>55041190
>mfw I have some GHQ ships for a diorama like that
>mfw I'm missing parts and waiting on a US-UK replacement
:(

Voted for engineers, I've got some Soviets to work on!
>>
>>55042915

I voted terrain because I've only just finished my ruski engineers, but if it wins I'll have a good excuse to get some heer pioneers.
>>
>>55037238
>The short of it was, while entertaining, we already knew he could do all those things because the sources report that he did them! It wasn't really uncovering anything new rather than just retreading it in his view.

While they knew Richard could do those things, they didn't know how he did them. Until his skeleton was discovered, they didn't even know how extensive his scoliosis was or if it had just been enemy propaganda. Some historians suggested Richard had unequally developed shoulders & arms due simply to weapon training and use and that gave to the "crookback" slander.

Until he was dug up from beneath that parking lot, no one knew for certain if he had scoliosis. When they knew for certain he did, the question then became was formidable in battle because he was in some way unique or are we overstating the effects scoliosis would have had on him. Given the experiences of the young man filling in for Richard, it was the latter.

The medieval reenactors were pleasantly surprised to surprised to learn that the medieval saddle helped their modern "Richard" maintain his balance and that the custom fitted armor acted as both brace and as protection.

So, Richard did have a crookback and it wouldn't have handicapped him on the battlefield. Those two things had been known with any certainty.
>>
>>55041190
Voted for engineers. Just blew £25-odd on 6mm Soviets from Heroics and Ros that'll end up painted up as Syrian mechanized infantry/combat engineers for Devil's Chariots.
>>
Anyone got any warlord codes?

This feels like asking for tiny man warez...
>>
>>55044146
I don't think there is a code now.
>>
>>55044146
>>55044207

They've got a 25% 'summer madness' offer on certain products so theyre probably holding onto the codes for now
>>
>https://ospreypublishing.com/store/military-history/upcoming-books/preorder-3-months/bolt-action-campaign-the-road-to-berlin

I don't think Warlord has advertised this supplement yet.
>>
Does anyone here with experience in the American Civil War have advice on how to start?
I'd like to collect the Second Corps, Army of Northern Virginia under "Stonewall" Jackson command.
>>
>>55043955
I wish they would test the two bodies claimed to be the Princes in the Tower. It'd be nice to know if they really are the missing boys and what the date of death was. It'd be nice to know whether they were killed under the reign of Richard or Henry.
>>
>>55044729

They aren't even sure if the bones discovered in the Tower and then stuffed into that urn in Westminster are the Princes. ISTR reading about a vault with two small unmarked coffins being discovered next to Edward IV's vault in one of the royal chapels.

Westminster and all these other royal chapels are like something out of D&D. Every time they start digging for repairs or to build more vaults, they always seem to discover previously unknown vaults, coffins, etc. What's more, there isn't an accurate inventory of the stuff in the know vaults. Apparently kings would sometime move the coffins belonging to dead royals around based on little more than a whim. They'd put the remains of previous rulers they admired where they were going to be interred while "exiling" rulers and others they didn't like to less desirable "real estate".

It's a shame the current royals have to sign off on any archeological work involving all this because the inbred shits routinely shut down most requests.
>>
>>55045075
>Westminster and all these other royal chapels are like something out of D&D.

I have a friend who works in York Minster, apparently the place has tons of secret tunnels running out from under it. They're all sealed now but they used to mostly end up either near pubs or near where pubs used to be.
>>
>>55045135

I'd like them to dig up Victoria and her putative parents. While we all know how she "spread" hemophilia through the royal houses of Europe, the trouble begins when there is NO indication of hemophilia among her maternal and paternal ancestors.

Either a low chance mutation occurred OR Victoria was fathered by someone other than the Duke of Kent and was thus a bastard.
>>
So has anyone played Blood and Plunder? It looks kind of neet although I did have a hearty chuckle at one of their intro videos where they claimed skirmish games are cheaper than other games. Generally true enough but most don't involve buying a $80 boat.
>>
>>55045597
>neat*

You're not from /r9k/, I hope. ;^)
>>
>>55045597
Played it, and loves it.

Also, boats are not necessary, so if you're cheap, you can do without.
>>
>>55036960
I usually just use /tg/ to talk about reenacting, or one of the actual reenacting forums. I only go on /k/ for the milsurp threads, and I avoid /his/ like the plague.

And we usually use the term "War between the States," on both sides to account for the whole "not technically a civil war," thing. War of Northern Aggression is really only used among rebs when there are spectators around.
>>
>>55003895
holy shit Richard III was a fucking badass
>>
>>55046715
All the slander about him is filthy Lanc propaganda.

REMOVE HOTPOT YOU ARE WORST LANC. WHITE ROSE BEST ROSE 1485 WORST YEAR OF MY LIFE.
>>
>>55046747
I'd quite like to see a movie about the latter part of the Wars of the Roses with Richard as the protag desu

complete with sad music and slow-mo as he gets cut down at Bosworth
>>
>>55036292
You are forgiven.
>>
>>55044146
try 'BUILDMYFORCE'; it worked for me on my recent order. 15%.
>>
>>55044709
Reenactor bro again. Stonewall's corps is one of my favorites (I'm part of Longstreet's corps, though.)

For starters, keep a close eye on which battle honors are marked on your standards. No battles after May 10th 1863 should be included.

Perry Bros has a few plastic ACW kits and they're generally of good quality.. The Union infantry can be modified as rebs with a bit of kitbashing. Learn how to paint butternut and forest green as well, since you'll be portraying a mid-war regiment where the typical grey uniform was becoming less common.
>>
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>>55049617
Pre BMP
>>
>>55037730
Many, many thanks!
>>
>>55046504
Brit anon here. I've not heard this before, why is it "not technically a civil war,"
>>
>>55051864
The only thing I can think of is that the Southern States succeeded from the Union. And formed their own country and government. So by the strict definition of a 'civil war' (a war between citizens of the same country.) it wouldn't be one. But that is a bit of a stretch.
>>
>>55051864
It's a war of secession. The Rebel states had no intention of attempting to seize power in Washington (though a few plots to create puppet states did exist among sympathists in the Ohio valley). Lee's invasion of the North was solely an attempt to force a surrender by besieging Pennsylvania.

Now whether or not you consider a war of secession a civil war is up for debate.
>>
>>55052115
>>55052220
Thanks, I understand now, but don't accept that it isn't a civil war.
>>
>>55052964

Pick up "The Confederate and Neo-Confederate Reader - The "Great Truth" about the "Lost Cause" Edited by Loewen and Sebesta.

There's what people say and think NOW in 2017 and then there's what people said and thought THEN in 1860. The perception in 2017 is at odds with what the people in 1860/61 were thinking, saying, writing, etc. and the primary documents prove it.
>>
Anybody got any opinions on whether the new Warlord Blitz/Maultier might be easily adptable to switch between both variants?
>>
>>55053746
Looks like it's not designed to switch to me. The wheel base looks like one undercarriage bit and the tracks another. Might be feasible to magnetize?
>>
>>55034147
Interesting !!
Which game is it ?
A homebrew rules using PotSM ships and Armada plastic movement gauge ?
>>
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>>55053807
Probably a homebrew, this guy plays a lot of games with his son
The blogpost itself was just about adding a new set of palm trees to those islands
http://lordashramshouseofwar.blogspot.co.nz/2017/08/some-palm-trees-added-to-my-naval.html
>>
>>55053803

I'm hoping so. Sometimes I feel like Warlord goes out of their way to make things non adaptable. Did their Churchill recently and it's got a good number of possible variants but was a single piece away from being able to build two complete turrets.
>>
>>55047531
Is there a website with drawings or pictures of the uniforms?
>>
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>>55054272
Have you checked out the ACW books in the OP, anon? This one's pretty old, but there's a five-book set on the Confederate Army in there which is much more recent
http://www.mediafire.com/file/5ttelvtts2u2s3d/Osprey+-+MAA+037+-+The+Army+of+Northern+Virginia.pdf
>>
So Im happy with my colour scheme for my 1/72 normandy americans (its a consistent green which I know didnt come in until the very end of the normandy campaign but the two tone green uniform didnt look as good for my test scheme)

However for my germans Im not so happy, i tried just doing a solid german grey which ended up being a dark blue grey and didnt look right. Ive got mostly paratroopers and a few regular guys with stahlhelms. What uniforms should I use/how should I paint them. Anyone got any reference images?
>>
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>>55054414
>i tried just doing a solid german grey which ended up being a dark blue grey and didnt look right
You could get away using as a darker version of the Luftwaffe graublau, or perhaps you could say they're Naval Infantry like pic related
As for reference images we have a few books plus there are some painting guides you could reference
>>
>>55054459
I dont mind repainting/not using these test models, theres only about 10 of them and I have replacements for them all since Im testing colours on my Airfix rather than my Italeri. Obviously Im gonna end up with some sort of ecclectic colours seeing as I have paratroops and standard wehrmacht i just have no idea how I should be painting them
>>
>>55054414
>german grey
Found your problem, you want something called "Field Grey", or possibly "German Field Grey". It's somewhere between brown, green and grey and the "standard" german uniform color
>>
>>55054485
I only have what paints I have my man I can mix and match to find a colour but I was just trying out what I thought would at least be acceptable seeing as Feldgrau was not one colour but anything from a blue grey to green, however in this case it looks bad and I need new options
>>
>>55054365
I completely forgot about the mediafire.
>>
>>55053843
>http://lordashramshouseofwar.blogspot.co.nz/2017/08/some-palm-trees-added-to-my-naval.html

Pretty neat little table he's got. of his posts mentions that's it's homebrew, but that he's playing that with a buddy of his, so might be marginally more advanced? Didn't see a post of the actual ruleset though.
>>
>>55045075
Mostly because archaeological digs are very disruptive, expensive and so on, even in most cathedrals/abbeys, let alone Westminster which has massive amounts of people through it on a daily basis. There's a reason why most archaeology is done in London during construction and/or renovation.
>>
>>55055622
I always had a chuckle at the occasional episode of Time Team where some couple or other accidentally unearthed something whilst getting an extension or conservatory etc built.

They then have to spend the entire programme looking excited at the archaeology when they're visibly annoyed that their building work isn't getting done.
>>
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New AAR up on the TooFatLardies blog if you're looking for something to read.

Redcoats vs a Slave Revolt in the Caribbean, spattered with typical Lardie humour (the slave leader is called Amin Dimood, for example).

http://toofatlardies.co.uk/blog/?p=6897
>>
>>55055698
I do love the Lardies.
>>
>>55053843
thank you Anon !
>>
>>
OT-64
>>
Anyone download Rommel from Sam Mustafa games yet?
>>
>>55059265
Fucking Christ anon, it's not even out yet, or been out for like a few day. If you want it, go buy it.
>>
>>55059265
We don't generally post Sam's stuff, because he's a cool guy.
>>
>>55059388
Ok then can someone post their impressions?
>>
>>55006426
How do you call a range of wooden spikes used as an improviseed fortification like those in pic related, whether they're on land or sea?
>>
Question for Force on Force players here: What happens when a unit reacted to while moving suffers casualties? The book doesn't appear to explicitly say. I'd been assuming that if the unit survives, the casualties complete their movement with it, but if somebody knows better, please say.
>>
>>55060528
I think you got it, casualties are moved as long as there's people to move them (up to 2 per standing individual). Don't forget to check for suppression because then I think they complete move (if to cover) and are suppressed or they instead move towards nearest cover and are suppressed... It's been a while and that shit was never clear.
>>
>>55059657
Hedgehog? Cheval de Fries?
>>
>>55060554
Thanks m8.
>>
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Playtesting some Snakes and Slicks tonight. Using the Combat Search and Rescue scenario, with the following forces:

The US
>2x Jolly Green Giant helicopters,
>1x Platoon Command Team,
>1x Infantry Squad
>1x Scout Squad
>1x Weapon Squad
>2x Kiowa helicopters
>2x Cobra gunships

The NVA
>1x Platoon Command Squad,
>3x Infantry Squads
>2x Weapon Squads
>2x Air Defense Squads
>3x 82mm mortars
>2x ZPU-2 AA guns
>3x BTR-40 APCs

The NVA were able to rapidly surround the crash site, using their BTR carriers to move their anti-aircraft guns and mortars into more advantageous positions while their infantry swarmed forward, using the dense terrain to shield their movements from the US helicopters.

Some unlucky spot checks prevented the Cobra-and-Kiowa teams from identifying the now-emplaced artillery and the US forces blundered into the hastily prepared trap. One Jolly Green Giant was driven off by a failed morale check, pulling the platoon commander away from his infantry who dug in around the crash site, already under sustained mortar and machine gun fire.

Once the hidden AAA pieces lit up the lumbering transports, the Cobras swooped in and blanketed the jungle with white phosphorous rockets, expertly directed by the observers in the circling Kiowas.

Unobserved by the embattled Americans, the Vietnamese committed the remainder of their forces to the battle, a single infantry squad escorting two teams bearing Strela IR missiles.

The Cobras swooped back and forth, chin turrets chattering to drive off the circling infantry while the infantry and downed pilots remounted their helicopters and turned for home.

Victory was snatched from the US player's grasp as a pair of missiles slashed home and annihilated the helicopter carrying the precious pilots.
>>
>>55059657

A fence?
>>
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>>55059657
>How do you call a range of wooden spikes used as an improviseed fortification like those in pic related
>>55061380
>>55062637


If they're assembled into a crisscross pattern, it's an abattis (bunch of ways to spell it).

If they're just stakes driven directly into the ground (sharpened or tipped with mines), they're stakes (or "Hochpfahlen", in the case of the D-Day obstacles).

If they're made of 3 stakes shaped in an oblong pyramid to stop the forward movement of boats or tanks, they're usually called ramps (or "Hemmbalk" for the D-day obstacles).

Hedgehogs are specifically steel beams welded into an X-pattern.
>>
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SO exited for Rommel boys
>>
Anyone got the swordpoint pdf? And if not can anyone tell me whether they are 1 to 1 or is it a one guy equals 6000 men type thing at 28mm.
>>
>>55063626
If it's rank and file at 28mm it almost certainly is not 1 figure = 1 man.
>>
>>55062569
Sounds pretty 'swingy' and I like that in a rules system. It's always more fun if it's not inevitable who's going to win.
>>
>>55063844
Is there anything ancients thats one to one? If one to one napolenics work ranked up in sharp practice then surely someone could do rules for small ancient battles
>>
>>55064058
I believe song of blades and heroes has some historical-focused expansions.

Generally any skirmish game is your best bet.
>>
>>55064118
Are they ranked up?
>>
>>55064058
Warhammer ancient battles?
>>
>>55064136
I mean you could if you wanted but it has no effect in the rules.

The thing is if you only have a handful of dudes there's no point in forming a neat square and marching in unison. Rank and file exists because it's the easiest way to organise LARGE groups of men.

>>55064148
Nope, Warhammer of any stroke has never been 1:1, regardless of how hard it pretended to be.
>>
>>55063596
So the Panzer 1 is to have played a greater role at Kursk than the Panzer 4? I have my doubts.
>>
>>55064171
If it isn't 1/1 then you have to believe that a single character can kill thousands of men in a battle.
>>
>>55064220
Or you accept that the idea of a single character running around on their own is dumb and it actually represents them having some kind of retinue.
>>
>>55064171
Dunno about that, 50 guys with pikes skirmishing and not organizing into a ranked block seems weird to me.
>>
>>55064380
Remember by Warhammer standards 50 guys would be quite a large unit.

Also pikes are a different matter, it's a lot easier to fight out of formation with sword and board than with pike.
>>
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What is your favorite Napoleonic game, /tg/ ?

Bonus question : is there a game where you can add up multiple battle that have effect on the other one, and maybe some point-buy elements, like buying Murat for 30 points to go with the cuirassier ?
>>
>>55064399
Pretty standard in 8th but yeah I get what your saying.

I dunno maybe its a lack of imagination on my part but Ive never been able to get behind the thing of have blocks of 8 guys per unit and them being 800 guys rather than having a blocks of 50-60 guys per unit 1to1 and just playing a small dust up that didnt have very many people in it.

I suppose you can just play any ancients ruleset and just pretend its wysiwyg, but I just find the basing conventions make them look really weird at 28mm, like 6 or even 4 guys in cav.
>>
>>55064505
Try Blucher I think.
>>
>>55064506
Plenty of games in the /hwg/ trove use the one figure per 10/20/whatever men abstraction. It's not that hard to grok.
>>
>>55064505

Tie game between Blucher, Shako!, Column Line Square, and Napoleon's Battles. All of them scratch a separate, distinct itch.

For a beginner though, I'd go with Blucher or Nap's Battles. Blucher's the better system, but going with Nap's Battles also gets you into the "Avalon Hill Boxed Game" people, which means that finding a game can be easier.
>>
>>55054414
Can anyone help me with this?
>>
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Guards Bump
>>
>>55065521
Vallejo's German Uniform is what you need.
>>
Looking for scans of Fire & Movement, Moves (after issue 60) and Wargamer 2 magazines.
>>
Any good Roman wargame I can print and play with? ideally something relatively simple for teaching to others and with tokens or something I can print to represent units
>>
>>55068815

Did you bother to check the various Mediafire folders in the OP?
>>
>>55062569
>Snakes and Slicks
When's this going to be available?

Anyway, I finally picked up Scum of the Earth and now I'm tempted to buy a bunch of Warlord Prussian Landwehr. I don't particularly like Nappies, but they're £1 for a sprue of 3, they aren't as blatantly Nappy as the usual Shako-havers so I can paint them randomly and call them militia for an imaginary city, and since Scum calls for 3-4 6-figure units a side for a basic game, that'd be £16 for 8 units. Which isn't half bad.

Ragged trousers and pure one-piece miniatures are good, for simplicity. Probably paint half up in sky blue jackets and half in pastel pink, with other gear being dull and mixed.

Any suggestions on cavalry to go with them, with Scum calling for 3-figure cav units? Historical accuracy is right out, what with imagi-nations, so 1700-1900 is fine for me, and I might go for something flashy to contrast the poor bloody infantry. winged hussars
>>
>>55069647
>Scum of the Earth
Do you like it, anon ?
realistically how many figures do you need to play a decent game ?
iirc 3 bases for a unit, right ?
>>
>>55037730
How did you paint you tanks? I folowed this guide but the angel green makes them dark as fuck

https://www.youtube.com/watch?v=Fczj9-HSleY
>>
>>55070356
US Olive Drab or Vallejo's Russian Uniform. The one you've linked is...eh. Not really British tank green.
>>
>>55070311
A unit’s 6 infantry bases or 3 cavalry bases, with one figure each in 28mm or more for lower scales, unless you’re going cheap and using singly-based 15mm. Most of the time cavalry seem to count as two figures in the rules, such as outnumbering and morale and so on. Guns have 3 gunners. I guess in a smaller scale you might designate one base as the key and put guns (or support, limbers and an ammo wagon and so on) on the others. Default table is 2’ square.

Suggested small game is 3-4 infantry and 1-2 cavalry a side, but if you doubled that and added a pair of guns you’d only be looking at 48 infantry, 24 cavalry, and 6 gunners for the battery.

You can add extras like officers, sergeants, standards, drummers to units - these are an extra figure that provides a benefit, and explicitly aren’t meant to go on everything. It’s assumed every unit has the usual NCOs and musicians and probably flags, you just add a special miniature if they’ve got a legendarily beloved drummer or a noted sergeant who can lay a single glare on a unit about to rout and have them reform rather than face his wrath.

This changes a bit if you’re using optional rules or period-specific stuff, with 4-fig dismounted dragoons or 5-fig freikorps, and the rules stretch a bit to cover from ECW to early WWI, but I’m just playing around with the generic stuff so far.

They seem neat. I haven’t got too deeply in to them - they’re discounted for a few more hours on Wargame Vault, so I got them and the (small) supplements. I just want something light to push toy soldiers around with, and they seem like a good time.

I haven’t even looked over the campaign rules.
>>
>>55070384
12 cavalry, not 24. 48 infantry, 12 cavalry, 6 gunners, 2 guns, 1 asshole on a horse with a really fancy hat to lead the show.
>>
>>55070375
Thanks, desu I think its the lighting in the video which makes it look a lighter green. Is that Army painter olive drab or vallejo olive drab?
>>
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>>55070395
>1 asshole on a horse with a really fancy hat to lead the show
>>
>>55070408
That’s also optional, but come on, not having one is like not giving your six-figure infantry regiment two flags.
>>
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>>55070405
I use Vallejo's, but as long as it's "US olive drab", it doesn't matter. What needs to be considered is that the British tank color was similar to OD, but faded differently. I said "well, they are freshly painted tanks", and did most of my British armour in OD.
>>
>>55070429
Thanks. I'd share my end result after following that guide but internet trouble
>>
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>>55068815
Well 'relatively simple' might be out of the question anon, because all the old hex-and-counter games you could print and play from our folders can be a bit complicated
AH's Caesar's Legions and Siege of Alesia might be good starts, I think
If you look in the Ancient/Games folder you will also see 4 Strategy & Tactics games set in Ancient Rome
On a more modern but consequently more complicated level, here's GMT's Conquest of Gaul game:
https://mega.nz/#!XskwVIrR!S2KU6IsmQbS_mZy7_1GSjflX-Qed8FOo6FBzhRnGPjk
>>
>>55069647
At some point in the next couple of months. Rules are done, just got playtesting to go. Want to make sure everything works as intended before we ship.

If there's enough interest, I'm currently expanding the vehicle combat into a separate but compatible game set during the Yom Kippur war.
>>
Can anyone recommend me a good element-based late-19th game?
I know of HFG and a free one called something like the Great War of 1894, but no experience of either.
>>
Are we hyped for Ken Burns' The Vietnam War?

Will be released in September
>>
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>>55071907
Well shit, didn't even know that was a thing
Of course his ACW and WW2 ones are essentials
Back in the day there was an excellent Canadian-made Vietnam War doco called The Ten Thousand Day War which I highly recommend
https://www.youtube.com/watch?v=Gvo3yeTYvNc
>>
>>55071787
Pretty sure Great War Spearhead 2 can go a bit earlier than the name implies.
>>
>>55069647
Looks pretty fun, I'll pick up the demo thing and have a look.
Would you say as the two little addons are worth getting?
>>
>most likely another year before aventine releases their byzantines

Life is suffering...
>>
Hey folks, I vaguely remember an anon posting about a BA campaign here where it was kind of an escalation with German troops versus British airborne. The first mission had two German sections and a Vickers I think - do I remember it correctly that it was here? And if yes, could that kind anon share it again? I just got some Warmodelling paras I'd like to put on the table.
>>
>>55037918
My brother, me too. You attend any of the wargaming clubs?
>>
>>55076114
Not yet but I'm seriously looking at York Wargames Society.
>>
LAV-75
>>
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>>55060528
Assuming they pass any required morale check, they all keep moving as long as there is one man left standing in the unit. There are penalties to movement for carrying casualties.
>>
>>55074549
Really depends on if you want the optional rules or not, for the Rules Pack, or a points system.

I'm not sure I'll actually use the points system, but it's a basic guide if you don't have scenarios to play (and I have Grant's books, among other things) - Infantry are 100pts, Cavalry are 100pts, Heavy Cav are 115pts, making either into Lancers is +5pts, Dragoons are 80pts, Arty is 125 with explosive shells or 120 without, a leader is 30.

So, basically, just have roughly equal numbers of things on each side and it'll work out, you know?

The main thing is the "army fundamentals" rule - you can have one cav per three infantry, and one gun per four infantry, or you can play a cav army if you really must, in which case it's one inf per three cav one gun per four cav. Breaking the limit is 15pts per unit. Dragoons count as infantry in infantry armies or cavalry in cavalry armies.

You get a bonus VP if your army is worth fewer points than your opponent.

That's basically the points system, although it has more detail, and other bonuses and penalties to buy, and then variant points costs for all the different periods and traits. Some periods change things pretty wildly - infantry are 140pts and cavalry are 90pts in the 1914 list (and of course machine guns replace artillery), but that's way on the outside of what the system handles, while in the Crimean War list things change, and the Colonial list has natives and such.

The unit changes for periods are actually in the core book, the points system just adds... points. If you want them. It's worth the pennies I paid when I got the core system on sale.
>>
>>55084090
Ok, thanks. I suppose, seeing as it's PDF I might as well just get the main book and decide if it seems lacking, seeing as there's no delivery time
>>
>>
>>55070880

Sweet! Do you have any other GMT GBoH game scans to share?
>>
>>55076847
It's fun but they've gone heavy into roleplay recently.
>>
/hwg/ choose for me! I'm a big baby!
I'm going to do some solo dba (might even do a mini-campaign) but I can't decide who to play. Stuck between Carolingians, Avars, Byzantines and Slavs. I have other opponents I could use but you have to pick at least one from that list (Can't do Lombards though). I'll try to do whatever, whoever replies first says.
>>
>>55086455
Slavs
>>
>>55086471
Versus?
>>
>>55086455
Slavs vs their southern neighbours
>>
>>55086480
Be specific! Northern Slavs southern neighbours could be Avars, or Southern Slavs could have Bulgars or Byzantines.
>>
>>55086477
Other Slavs.
>>
>>55086626
Alright. I'll see what I can do.
>>
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>>55086626
There you are. Pseudo-Slavs vs Slavs. I'll post maybe two pics of the battle itself later.
>>
>>55084090
>It's worth the pennies I paid when I got the core system on sale.
Looks interesting, sadly I missed the sale and I'm not sure I want to buy it at full price without a chance to try or read it.
I bought Weasel's rules in the past and they looks always incomplete or released too soon, so I'm not shelling money this time !
How does it handle Colonials or ACW ?
>>
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>>55086821
Initial lines of battle. The battle opens during an assault on a ruined settlement.
>>
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>>55087142
Just before kick off, all fighting before this point had been inconsequential skirmishes.
>>
>>55086091
Boardgamegeeks. There are many scans. Find the GboH game you are interested
>>
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>>55087838
That's annoying.

Anyway. The Pseudo-Slavs got the hell kicked out of them (4-0) despite having the hill advantage. Even if they hadn't lost the main battle they were likely going to have their encampment overran by a flanking party.
>>
>>55087073
They do have a demo version for 99¢ that covers the rules but not the most of the rest of it.
>>
God TMP is unbearable. Its full of 50-60 year old computer illiterate grogs who act as petty as teenagers and start drama over the most minor of things. They also seem to think TMP is the only website on the web and keep posting grandma's facebook tier memes.
>>
>>55089115
>>55087838
>>55087142
I enjoyed this

and glad nobody is shitposting your AAR,
a couple of months ago people would be shitting on you paintjob incessantly.
>>
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>>55091417
Thanks. I did a couple of these /Hwg/ pick-my army dba games a while back and people seemed quite supportive, even with my awful pics, spelling, formatting and paint jobs even worse than today's. Pic related, it's probably one of the oldest armies I own. I mean it's not like I thought today's armies were the best I've ever done or anything. Haha!...
>>
>>55091324
Gee, sounds almost like arfcom
>>
>>55091324
I don't mind it so much. If you can filter things down to only stuff your interested in (and block certain people, you know who) it can actually be a great website.

(smiles) Glad you liked it boys!

Amicalement,
Anon
>>
>>55086455
Byzanties! With Carolinians a close second
>>
>>55092226
I'll get them out tomorrow. Who should they face?
>>
Ran another playtest of Snakes and Slicks. This time, the embattled US Army must defend a firebase from encroaching guerrillas. For a bit of flavour, I decided to set my table up as an airstrip, with some landed Skyhawks for set-dressing.

The US forces:
>Platoon Command Team
>3x Infantry Squads
>1x Weapons Squad
>2x Combat Engineer Teams
>2x 60mm Mortars
>2x V-100 Armoured Cars w/ XM174 Grenade Launchers
>1x M728 CEV

The US Reinforcements
>2x UH-1D Gunships w/ Miniguns and FFARs
>2x UH-1D Helicopters w/ XM26 TOW missiles

The NVA forces:
>2x VC Party Cadre
>4x Guerrilla Groups
>2x Weapons Groups
>2x VC Air Defense Groups
>1x BM-8-16 Multiple Rocket Launcher
>3x T-55 MBTs
>2x ZPU-2 AAA batteries.

The US forces must defend 3 strong points until their reinforcements arrive, then destroy at least two thirds of the attacking force. The VC win the game if they control 2/3 of the strong points for at least 2 full turns.

It was too close to call for most of the game, after the opening rocket barrage pinned the combat engineers and their CEV around the foremost objective, where they remained for the rest of the battle.

A flank attack by VC guerrillas was halted when the front runners tripped a claymore mine and fled, leaving the attack exposed to fire from the armoured cars.

By the mid point of the battle, the US was fully engaged around two objectives, and had been pushed off the first as the guerrillas overran the plucky Combat Engineers and destroyed the CEV with close-range tank fire.

As the helicopters swooped in, dodging IR missiles and zipping tracers, the TOW-armed Hueys quickly neutralized the enemy tanks, while their rocket armed colleagues engaged the infantry threatening to storm the nearest objective.

The VC managed to launch one last ditch counter-attack, spearheaded by their surviving infantry. They drove the last infantry squad away with massed rifle fire, but their losses from the circling helicopters were too great and the US took the victory.
>>
>>55092292
>Who should they face?
Ostrogoths, Let Belisarius loose in Italy!
>>
>>55091417
I like AARs because I can never get a game and so must resort to living vicariously through others.
>>
>>55093801
play solitaire, pretty sure a lot of us here do
>>
>>55095001
I do, but it's just not the same.
>>
>>55095035
do AAR solitaire campaigns, make a narrative and write it up. Spice it up breh
>>
>>55095063
right now the problem is that I don't have the time and resources for something like that.

If that weren't the case I'd probably give it a go, provided I had a ruleset which is sufficiently robust for solo play.
>>
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Does anybody have a scan of Marco Trecalli's medieval books?
>>
Anyone know which Bolt Action book has the rules for Rifle Grenade Adaptors?
>>
>>55095707
Yeha lemme find a dl link

www.downloadsforbadgames.com/findabettergameasshole
>>
>>55095905
>being this much of a sperg

I never even opened a BA rulebook myself, but all the elitism some people feel, because they play with their plastic men using different rules is ridiculous.
Kind of surprising too, since I always thought historical wargaming, even if it's just being used as set dressing, mostly attracted older guys, i.e. people who are above schoolyard politics.
>>
>>55096044
Most likely that anon, in fine /tg/ fashion, has never even played the game but simply parrots what he's heard from others.
>>
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>>55095707
Battle of the Bulge campaign book, I think
>>
>>55096044
Its either a 12 year old or its an old man. Old grogs are bigger drama queens than any other in the hobby. At my club one of the main historical guys was banned from enterring any historical tournament because he laughed when we tabled the club chairman at FoW. Both are in their fifties
>>
>>55096044
>>55096142
>>55096320
It's very old, stale bait. We've had one anon frequently spout off about BA (and anything that isn't a strict adherence to an OoB) as being shit and belonging in /awg/.
>>
I'm looking for interesting scenarios for a tank platoon. It can be any era. They don't have to be difficult or challenging, just interesting. I'm thinking of using Phoenix Command for it. Anyone have any interesting scenarios?
>>
ASL @ M3d14 F1r3

/file/2q4efp8a4w3c88f/ASL+-+All+articles+compiled+from+The+General.pdf

/file/8t2r8ss1kftfxrr/ASL+Action+Pack+1.pdf

/file/wrbgx54uh46zmq6/ASL+Action+Pack+2.pdf

For trove (OP)
>>
>>55091324
Yeah, or stupid shit like when they started the Ultramoderns board, and then basically baited people into posting relevant content, and then nuked them. Because muh feefees over gaming recent content.
>>
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>>55092802
>V-100s

Aww yeah. Sounds intense overall though! Got any pictures of your forces kicking around?
>>
>>55093170
I'm sorry Anon, you've found me out! You'll have to pick again. I don't think I can even begin to put together an Ostrogothic army, I just don't have the right minis. Plus my Byzantines are better suited to being used as Maurikian or Thematic's.

>>55095035
Come up with a personality for your opposing commander- brash, cowardly, then when playing pick three moves/strategies they could do in a round that fit their character. roll a d6 (grouped results ie. 1-2, 3-4, etc) or a d4 and do the move the die indicates. It keeps things suitably random but human at the same time and you don't have to keep looking at tables either.
>>
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>>55095905
>i think boltaction is bad
>>
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>>55100967
>Playing 40k with WW2 skins
Don't you like your games balanced or tactical?
>>
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>>55101340
>Denigrating gateway games that help feed players into said better games
>>
>>55101340
>balanced
You realize you are posting in /hwg/, right?
That's pretty weak bait.
>>
>>55092802
Looks pretty fuckin cool.
Are there gonna be rules for fixed-wing aircraft, so it could be Snakes and Slicks and Sandys?
Cause fixed-wing TACAIR was a big thing in the kind of missions the game seems to be simulating
>>
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>>55103064
We'll see what happens down the line. There's definitely room in the game for some rules for CAS, I'm just conscious that the game's already pushing 80 pages and I want to keep the focus on helicopters.

Looking very long term, I'll definitely get something in place for fixed-wing aircraft. I've also expanded the vehicle combat rules into something a bit crunchier that'll probably end up as a separate but compatible game.
>>
>>55099714
wait, they did to modern scenario players what moot did to furries?
>>
>>55106645
That board needed nuking, it was more Tango posts than pretty much any other board since that robot was just filling it with unrelated content with no competition.

The rest of the boards could do with nuking though too, because fuck TMP.
>>
>>55106904
TMP could do with nuking.
>>
>>55106976

They're a lot like americans that way.
>>
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>>55107929
Wow, great banter.
>>
>>55107929
that's not how you spell turks anon
>>
>>55108272
>nuking roaches
>>
>>55103064
>>55105636
There's always the old wargame standby of just splitting that stuff off into a supplement
>>
>>55108498
That's the plan. CAS/TACAIR is too big a subject just to bolt on to what I've got already.

The supplements/expansions may look at other mid-Cold War conflicts, hopefully demonstrating how versatile the system is.
>>
>>55106645
Yeah, exactly that, also what >>55106904 said.
>>
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>>55097854
>>
>>55109678
Holy shit, I bet that guy's arse was puckered after that...
>>
>>55109678
TOWs in action always look like angry fairies to me.
>>
>>55110077
What's the best system for playing TOWhou?

don't bother answering, it's obviously FFT3
>>
Anyone know any good Cataphract miniatures?

I'm looking to add some to my army but Victrix (who I've bought my minis from so far) don't sell them, so hopefully looking for ones that are proportioned roughly similar to Victrix.
>>
File: White Tiger (2012) 7.webm (3MB, 720x387px) Image search: [Google]
White Tiger (2012) 7.webm
3MB, 720x387px
>>55097854
Check out Tank vs Tank
https://mega.nz/#!W8VGiKBS!XgEZckdflcE4kymRdkYUyW7591f9v4j-TcouvmZ-FWo
And look at the "Duel" series of Ospreys in our folders
>>
>>55113340
Thank you for the book!
>>
>>55104699
Where can I get some of this Hex terrain? It looks amazing.
>>
FoW & BA get alot of shit here.
What are some better alternatives I can get into? Scale isn't a big deal, what are some of the best 20th Century wargames in the opinion of the gentlemen of this General.

Bonus points for being able to be played dirt cheap.
>>
>>55114005
Spearhead, Rapid Fire, Ostfront, Battlegroup, Blitzkreig Commander, Crossfire, Disposable Heroes, Chain of Command
>>
>>55114005

Focus more on the scale. Go 1:72 and everything is cheap.

Tanks? Shitton of "wargames-focused" sets today.

Infantry? We've gone far from the Dark Ages of only Germans and Germans, even if some areas are hard to cover (why all WW2 jap sets are crap and why only Esci made good modern stuff?!?!)
>>
>>55111640
Relic Miniatures has Cataphracts and Agema, Aventine will release their own soonish.
>>
File: DSCF4662.jpg (2MB, 3477x2070px) Image search: [Google]
DSCF4662.jpg
2MB, 3477x2070px
>>55114718
>why all WW2 jap sets are crap
Matchbox's Japs are awesome, just like the Waterloo 1815 set. Also, the Ultima Ratio paratroopers and the new Strelets kits are really nice.

>why only Esci made good modern stuff?
That's false again, their stuff is nice, but the Revell moderns are much better. Also, caesar made shitton of modern sets which are really good, again, Ultima Ratio made a set of Mujahideen and Spetznaz that are awesome. And then there are the Zvezda minikits.
>>
>>55114005
IABSM
>>
Does somebody have PnP version of this game please?
https://boardgamegeek.com/boardgame/30081/salvo
>>
File: IMG_0666.jpg (534KB, 1600x1218px) Image search: [Google]
IMG_0666.jpg
534KB, 1600x1218px
>>55113963
Look up the Tinytanksblog, that's his stuff
You can buy it professionally from a few places, but it's pretty expensive
You can make your own too, cutting up polsytrene or cardboard tiles, it was a big thing a few years back
>>
>>55114005
Force on Force
>>
ASL @ M3d14 F1r3

/file/7e0bh2dq1qbd6hu/Critical+Hit+Module+-+Leatherneck+Pack.pdf

/file/ldod33d21vntb4f/Critical+Hit+Module+-+Total+Pacific+Theatre+Pack+1.pdf

/file/8oo2v9jpmq87ptm/Critical+Hit+Module+-+Scotland+the+Brave+I.pdf

For trove (OP)
>>
File: RSCN0458.jpg (260KB, 1024x768px) Image search: [Google]
RSCN0458.jpg
260KB, 1024x768px
>>
>>55120212
that wounded crewman, what company is he from?
>>
>>55113963
https://www.kallistra.co.uk/?page=8
>>
File: RSCN0454.jpg (472KB, 1600x1200px) Image search: [Google]
RSCN0454.jpg
472KB, 1600x1200px
>>55120306
"These are mostly Warlord figures, plastic and metal, plus a few Artizan and Wargames Foundry"
http://wargamingwithsilverwhistle.blogspot.co.nz/2017/06/fallschirmjager-platoon-plus-back-of.html
>>
>>55120364
i see. thanks.
>>
>>55120212
love me some panzerbusche 41, the most kawaii at gun.
>>
File: 5762018360_7525b1d2fd_b.jpg (38KB, 800x381px) Image search: [Google]
5762018360_7525b1d2fd_b.jpg
38KB, 800x381px
>>55121685
smol cannon
>>
I know it's not totally historical, but If I wanted to game Westero's using Warhammer Historical which of the expansions do you think would fit most?
>>
>>55121979
armies of chivalry
>>
Osprey Silver Membership worth it? Even if I don't buy the books? Are the battle maps any good?
>>
>>55124140
>implying anyone here has money for that
Thread posts: 312
Thread images: 77


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