Why don't we put aside GURPS, One roll, Fate and SW to talk about some obscure systems?
I don't exactly know how obscure is pic related but I don't remember this one being posted about much on /tg/ (At least not as much as the others above)
>>54997281
Oh yeah, JAGS is obscure as fuck in the general sense, with the single exception of JAGS Wonderland. It's a pretty well known supplement, because of how evocative and intriguing it is. It's one of those splatbooks that makes it way into recommendations of "settings you should read to mine for inspiration, even if you don't play the system".
Which means it's well-known mostly among GMs, the kind of GMs who are willing to devote the time to do that kind of thing to find cool ideas. So even then, it's objectively pretty poorly known. But still, the setting is the best known product from JAGS and among those who are acquainted with it, very highly rated.
>>54997281
bump
>>54997281
What does "obscure" really mean? Is pic related obscure? How about Secret of Zir'An, Corporation, Underground, World of Synnibarr, or SLA Industries?
>>54997281
I think GURPS is rather obscure too. People here just know the name and funny memes, hardly anyone ever played it.
>>54997281
Toss up a pdf and I'll gladly take a look at it. I always like to read more obscure systems.
Nightlife looks like a pretty neat game. You play one of several supernatural creatures in a modern setting. Interestingly, it actually predates WoD by about a year