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Stat me /tg/

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Thread replies: 184
Thread images: 36

File: Arthas.jpg (454KB, 1920x1080px) Image search: [Google]
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Stat me /tg/
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>Insane Bullshit opener
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>>54823244

Shameless rip-off of Elric of Melnibone.
>>
8 mana 8/8 At the end of your turn, add a random *Death Knight* card to your hand.
>>
mary sue/10
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>>54823244
Used to be interesting before WoTLK turned him into a generic evil overlord with a booming voice and no personality/10
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>>54824324
I miss his sense of humor.
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>>54823244
>weaker than the Thunder King/10
>>
Good luck trying to kill him without *Divine Intervention*/10
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>>54823244
-10 HP
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>>54823244
We're going to have to go with the Death Knight of Krynn Template in 3.5, which is the Dragonlance 3.5 template and the ability mentioned inTop D&D villians on Lord Soth's Entry, then we need the equivalent Paladin levels for the powers granted by Blackguard to be close to what he has, then we're going to need that Libris mortis feat which causes undead made to do cold damage, then we're going to need to roll up a number of salient abilities from the Ravenloft campaign setting for 3.5 relating to the manner in which he controls the undead, then we need some stuff for Undead management and control from D&D's web enhancement, Dead Life, then Probably a shitload of undead Creation feats and spells that he really shouldn't have.

Despite this, the CR is manageable and the issues pertain to his broken-ass fucking gear, the helmet can be classed as an intelligent magical Item/Symbiont with death on removal.

He's undead, but more in the practical sense of undead-like progression, then a bunch of template stacking followed.

The massive pain is probably going to be finding all the [evil] Necromancy/Evocation cold spells, spell templates, and such to suitor his powers and attacks available.
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>>54825712
this
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>>54823244
>>54824324
So let's discuss his personality. I find him very similar to the protagonist of "A Clockwork Orange" before he killed someone.
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>>54829300
just make him a level 20 LE fighter with ice spells and the necromancer spells with them
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Not as cool as Archaon.
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>>54823244
8 mana
Taunt
At the end of your turn, add a random Death Knight card to your hand.
8/8
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>>54829909
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stat this motherfucker, /tg/
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>>54830188
wow im actually FUCKING RETARDED dude. I accidentally replied instead of making a thread.
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>>54829846
Nah, he's definitely cooler, wields Frostmourne, lives in essentially an ice fortress, and uses frost magic.
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>>54823244
Kel'Thuzad needs to come back and take the crown from Bolvar and be a true Lich King.
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>>54823270
kek
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>>54829549
I doubt Arthas would ever rape elderly women though.
>>
Type: Recluse
Qualities: Undead & Evil Emporer
Power Source: Magical Power & Fear
Stats:
Athletics 3
Affection 0
Cunning 3
Skill 3
Luck 0
Will 2
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>>54829300
>>54829830
He actually has semi-official stats in the Warcraft RPG. Only in the first edition though, so they are somewhat outdated
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>>54824324
That's because he merged with Ner'zhul, who actually was a "generic evil overlord with a booming voice and no personality". I mean, death knight Arthas was a fun character, but the change is hardly surprising.
>>
>>54836131
AKSHUALLY
Ner'zhul was the orc shaman contacted by the Kil'jaeden (in disguise) and used to initiate the orcs' corruption. When he found out what was really happening, his apprentice Gul'dan ratted him out for power, and Ner'zhul was forced to stand in the corner and watch everything go to shit; only one of the clanleaders listened to him and declined to drink Mannoroth's blood (Durotan, Thrall's father).
After the Alliance drove the orcs back to Draenor and destroyed the portal, Ner'zhul took possession of (and was corrupted by) Gul'dan's skull, and made the new portal that shattered Draenor. When he passed through it, Kil'jaeden destroyed his body, enslaved his soul, and crammed it into the Lich King armor.

So the Lich King is actually two fallen heroes rolled up and crammed together.
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>>54823244
cold/10
defeated by central heating
>>
>>54836131
AKSHUALLY, they retconned it into him supressing Ner'Zhul persona and becoming full Arthas in the Rise of the Lich King novel, which is 100% canon.
EXCEPT not, because the full Arthas then tore out his heart to become fully evil, and everything good about him became a split personality, Mathias Netler, and the rest of him became a generic evil overlord with a booming voice.
EXCEPT Tyrion Fordring than looked into his heart and destroyed it, because there actually was no good left in him at all.
EXCEPT it later turned out that the reason there always has to be a Lich King is because Arthas still has good left in him, which is why he subconsciously restrains the Scourge and sabotages his own world domination.
EXCEPT he turned out to be absolutely undefeatable and nearly pulled his plan of getting the entire Scourge killed by 25 people, so those people would grow stronger, and he would kill them and turn them into his strongest minions, but at the last second a deus ex machina defeated him.
>>
is chilling in superhell/10
also, was it ever said how many souls were in Frostmourne?
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>>54836656
LOTS
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>>54836290
Oh, I know his backstory, but by the time he was in that armour there was very little left of his personality but rage and hate.

>>54836360
Yeah, but they've retconned that like... twice now? Once in WotLK itself, when the ghost kid showed up, and I've heard that the ghosts of Ner'zhul and Arthas are still hanging around in the helmet in Legion.
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>>54823658
>his entire arc is 'just how hard can a single man completely fuck himself?'
>mary sue

Do you even understand words?
>>
>>54836709
In Frostmourne, actually. Frost DKs make their swords out of left over fragments, and have to effectively purge Ner'zhul from them. Arthas is 'around' but basically as much as a shade bleeding into the real world from SUPER HELL. Only DKs can see him, and he isn't really doing anything.
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>>54823244

Frostmorn hungers.
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>>54836895

What is it now?!
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>>54836807
To be fair, I don't think Arthas wants to disturb the DK by saying shit like FIRST BLOOD! DOUBLE KILL! DOUBLE DAMAGE! FINISH HIM! DK WINS!
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>>54836931
Glad you could make it, Arthas.
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>>54836931
>*Ding* It's done!
Every fucking time
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>>54835878
That's a pretty neat picture of him.
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>>54835878
>Lich King is an epic level character
That's a recurring problem with WoW RPG. There are way too many epic level characters in the game, and none of them did something even remotely epic level in canon
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>>54836931
better version
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>>54837039

If you say so.
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>>54837039
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>>54837177

Great version
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>>54837177
10/10
would purge again
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>>54837177
Friendly reminder that Arthas was only right about Stratholme in hindsight because Mal'ganis showed up after his tantrum and began teleporting zombies away, and neither he nor Uther knew that was going to happen. Without that there would have been time to enact a quarantine and save at least some of the uninfected population.
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>>54825466
Apparently that's the case but if they each had their armies with them, Arthas would win.
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>>54823244
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>>54841067
I never really understood where the whole "Lich King is the most powerful entity in Warcraft"-notion came from. Obviously he was the best necromancer out there, but that's all about controlling and empowering minions, not direct power. He was essentially a glorified middle manager for Kil'jaeden.
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>>54842408
Sargaras, Titans, Old Gods, they were stronger. So was Deathwing.
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>>54823244
Sauron -100°
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>>54842976
But anon, Arthas didn't get BTFO by an elf.
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>>54846164
>steals Jaina from Kael
>rapes Sylvanas until she's nothing but a husk
>rapes Quel'thalas like it's a drunk coed
>kicks the shit out of Illidindu Nuffin
Yeah, he does have a pretty good track record against elfs.
>>
>>54823244
I miss Arthas. I'm conflicted if I want him back or if I want the writers to stay away.
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>>54846621
yeah, it's a fucking monkey paw scenario

It was like Activision was emptying and refilling the writer staff with idiots until the last minute.

Legion is incomprehensible, There are 5 zones with their own distinct themes and it's a fucking chore to do them all. Nothing is cohesive, and the main theme is meant to be demons which have apparently become slate grey with green EVERYTHING.
I fucking miss warcraft 3. I don't know where the art staff got their ideas but it's just a wreck.
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>>54847560
They're killing the game down in order to vring about Warcraft 4. The Legion's being beaten this expansion, and the final Old God is more or less confirmed for being a baddie in the next, meaning no more crazy cosmic BS. We got maybe 2 more expansions.
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>>54847905
But crazy cosmic BS is the most boring part of WoW. It's why Pandaria was the most enjoyable expansion since TBC, because a lot of it was just plain old comfy low-key countryside adventuring.
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>>54847905
There's still the Void Lords to deal with. The things that are so bad they retconned Sargeras into having good intentions for founding the Legion to beat them.
Fucking WoW writing is so fucking bad now.
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>>54848098
Kung Fu Pandaland was the fucking worst expansion not called Cataclysm. Only because Cataclysm was so fucking bad, nothing can possibly be worse. Until the next expansion.
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>>54830198
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>>54848120
I'll take a thousand comic relief pandas over an expansion entirely based around mirror universe time travel. That's the kind of premise bad cape comics are built on.

Although I'll agree that Cataclysm was the absolute worst. With a personal exception for Vashj'ir, 'cause I'm a sucker for underwater settings.
>>
>>54848108
Void Lords are dealt with in the far, far future. As in Anduin is an old man when it goes down. Player characters will not likely be part of that.
>>54848120
>Kung Fu Pandaland
Opinion discarded. Fuck off.
>>
>>54848108
>Malekith was a good guy the whole time
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>>54848289
The mirror universe time travel was fine. At first. Then it got stupid with 6.2 and the Tanaan Jungle shit.
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>>54848324
>pandafaggot gets easily offended
Go back do /d/ furfaggot.
>>
>>54848108
All Blizzard writing is bad. Diablo has been retconned into shit, same with Starcraft. While the original stories were all fairly standard boilerplate with some interesting twists, it was the tone of all three universes that set them apart, and now Blizzard would rather have cartoonish villains, comic book story lines and fan fiction logic and consistency.
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>>54848652
I think his point was that Pandaria wasn't a rip-off of KFP. Which it wasn't, pandaren have been a thing in the setting since Warcraft 3, and part of the actual plot since TFT.

Personally, what I like about Pandaria is that it never pretended to be anything but what it was: a big box of quests and new areas for you to explore at your own pace. It was the perfect setting for an MMO.
>>
>>54848924
Except for the 5.2 shit with Siege of Orgrimmar being the end game for way too fucking long and the whole bullshit of Horde players still saying "Garrosh dindu nuffin"
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>>54848994
Well, quite. Goes without saying, really.
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>>54823244
8/8 with taunt
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>>54832904
None of the women Alex raped in the movie or books were old, dude.
>>
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>>54848994
But Garrosh dindu nuffin
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>>54823610
forgot taunt
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>>54836360
WoW lore in a nutshell.

Why do MMOs have to ruin everything
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>>54850008
I am so glad 3 was the last Warcraft game I ever played. Why the hell would you people keep giving them money for this?
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Stat me /tg/
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>>54850212
They've invested too much into it to turn back now. It's just $15 a month, and all their friends are there...

You'll never escape, you know? Hee hee hee.
>>
>>54848811
Exactly. Warcraft and Starcraft previously had simplistic but fairly well executed plot with people whose motivations were varied but felt real.

In blizz games now everyone feels so cartoony in how they are good guys or bad guys. Also screw SC2s entire story.
>>
>>54848289
Y'know, it's kind of funny. Whenever people would get mad about "FUCKING KUNG FU PANDAS", defenders would say "but it's not focused on the pandas! It'll be about the faction war!"

And then Pandaria itself was so much better received among lore nerds than the faction war part of it.
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>>54839403
>the uninfected population
You mean the one that didn't exist?
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>>54850232
>Golden Kamuy
nice
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>>54850275
Except Alarak. He is a pretty great character to come out of that mess, Abathur to.
>>
>>54823244
I miss him. He was one of the few villians I really wanted to beat. And now that he's gone, the others can't match up to him. They all seem like a new villian every episode.
>>
>>54836717
anti-sue
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>>54850412
I didn't like the idea of some new RED and BLACK all EDGY Protoss. But John De Lancie won me over as Alarak.
I like playing on a team with Alarak in Heroes of the Storm. No matter how good you are, it's just a constant barrage of John De Lancie insulting you.

And Abathur was fun as the autistic "muh sequences" designer of the Zerg.
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>>54823244
He has stats in the Wowrpg.

He's a CR 50.
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>>54823244
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>>54836717
It truly fits metzen.
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>>54850301
Honestly, the faction war has been the worst thing about Warcraft since around Wrath. It's completely obvious to everyone that no one is going to win, and so every battle just serves to make the factions look like either monsters or wimps.

It's like writers forgot the whole point of Warcraft 3's plot. Rexxar's campaign was supposed to be the last farewell to the WC2 mentality, with him having to put down Proudmoore because he refused to accept that the setting had changed around him.

And then Kosak blew up Theramore, because "muh War in Warcraft".
>>
>>54853517
>tfw Proudmoore was absolutely right
>>
>>54853584
Proving Proudmoore right is probably Kosak's greatest sin.

Well that, and turning Sylvanas into Lich King 2.0.
>>
>>54837032
>none of them did something even remotely epic level in canon
Arthas and Illidan fighting was threatening to sink Northrend.
>>
>>54853658

Nah sylvanas already sold her soul and the Horde to the void lords for "muh Immortality"

there's people stating already that Bolvar will resurrect Arthas to lead the Forsaken when this happens to keep an eye on his Cattle

after all, Afrasabi is turning Bolvar into Nagash

>Arthas may had wanted to Destroy the Ebon Blade, But i have other plans.
>>
>>54855093

Wasnt that bitch using mind controlled Forsaken Dk's on Stormheim intro
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>>54855093
... I'm starting to feel better and better about quitting the game before Warlords.
>>
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>>54850563
He's not an anti-sue either. An anti-sue an intentionally dull, weak, and otherwise ineffectual character that still somehow manages to be the focus of their work.

Arthas was an incredibly gifted paladin. He was even in the right during Andorhal but his hubris got the best of him and he ate it, it's a classic fall.
>>
>>54855308
When will Best Lich come back?
>>
>>54855293

Visit MMoC someday, and see the shitposts defending her

everyone started to call her "Rejected molag Bal's Bitch" because of it, mainly because of an asshole there named Mehrunes who keeps defending her like if someone insulted his mother
>>
>>54848645
It was stupid and made absolutely no sense right from the start.

>Grom is first to drink.
>Gul'dan has inexplicably drank already.

>Grom only invades because demonic fury clouds his judgement.
>Grom actually just invades another planet because why the fuck not.

>Kill Kargath in a 5 man in BC over a decade ago, nearly two decades in game-time.
>Kargath is back, and he's not demon-infused, he's younger, and he's also a raid boss that requires 10+ people that each have two decades more experience with fighting orcs.

The fact that Archimonde had to be killed for the third fucking time was just a cherry on that shit sundae.
>>
>>54855569
>>Grom is first to drink.
>>Gul'dan has inexplicably drank already.
Grom was the first to drink Mannoroth's blood. Gul'dan had always been the first to accept the demonic taint and acted as the Legion's envoy, selling out the Orcs for his own gain. That was literally always part of the story.

>>Grom only invades because demonic fury clouds his judgement.
>Grom actually just invades another planet because why the fuck not.
He was always headstrong, bloodthirsty and looking for a fight. The demonic blood only enhanced his integral fighting spirit.

>>Kill Kargath in a 5 man in BC over a decade ago, nearly two decades in game-time.
>Kargath is back, and he's not demon-infused, he's younger, and he's also a raid boss that requires 10+ people that each have two decades more experience with fighting orcs.
It's a game, nigger. They have to keep him up to date as a worthwhile foe. Power levels are what the game requires them to be for the game aspect.
He was still a fucking loot pinata.

Archimonde was after 6.2 when everything went to shit.
>>
>>54855569
>Kill Kargath in a 5 man in BC over a decade ago, nearly two decades in game-time.
>Kargath is back, and he's not demon-infused, he's younger, and he's also a raid boss that requires 10+ people that each have two decades more experience with fighting orcs.

I think they mentioned that levels are only a gameplay mechanic & thus how an endgame boss in one expansion is gameplay-wise weak compared to some random earlygame boss a few expansions later.
>>
>>54856218
Well duh. I'm pretty sure VanCleef could take on a polar bear cub, despite the 60 level difference.
>>
>>54823244
>tfw Arthas is a fallen hero done right
>tfw so little managed to replicate his success
>>
>>54857675

still the best theme and intro that this game will ever have

>https://www.youtube.com/watch?v=BCr7y4SLhck
>https://www.youtube.com/watch?v=hMAh0JfEzk0
>>
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>>54823244
Was better as the merged entity of ner'zhul and arthas working at the demigod threshold between mortal and Divine instead of 'just Arthas all along!'.
>>
>>54857970
>Tell them only that the Lich King is dead. And that WoW died with him
>>
>>54835588
>Power Source: Magical Power & Fear
His power comes from the souls he takes into Frostmourne. More souls, more power.
>>
>>54836680
Thousands
>>
>>54855342
I fear Blizzard ruining him.
>>
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>>
Size/Type: Large Magical Beast
Hit Dice: 5d10+25 (52 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (–1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+14
Attack: Claw +9 melee (1d6+5)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent
Saves: Fort +9, Ref +5, Will +2
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Track
Environment: Temperate forests
Organization: Solitary, pair, or pack (3–8)
Challenge Rating: 4
Treasure: None
Alignment: Always neutral
Advancement: 6–8 HD (Large); 9–15 HD (Huge)
Level Adjustment: —
>>
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>>54860635
>There must always be a Lich King
Why, though? The Scourge has only been around, what, thirty years tops? Surely it won't take THAT long to clear them out. "Lich King" was just the self-made title of a megalomaniacal necromancer, not some sort of divinely mandated role that's inherent in the cosmology.

Before anyone answers, I know the real answer is "so Blizzard can keep milking this goddamn franchise".
>>
>>54830235
But did the Lich King/Arthas strangled a big-ass Bloodthirster with its own barbed whip?
>>
>>54823303
Yeah but that describes like a full third of fantasy characters following Elric.
>>
>>54861203
sooner or later some one will go to Icecrown and become the new Lich King (or queen). What Bolvar did when he took the crown was to prevent anybody else from becoming one and using what remains of the Scourge for their own ends.

But he's gone all autistic in Legion so it's probable that he's becoming another Lich King.
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>>54861203
The reason given in-game is that the Scourge is so large that just cutting them lose of their reins would would end horribly, as they'd all sweep down from Northrend in one big fucking wave and come eat everyone. It probably wouldn't be enough to end the world proper, but both the Horde and Alliance would be pretty fucked.
>>
>>54837032
doesn't the MMORPG cap out at 70? or 80? seems kinda epic level.
>>
>>54850008
At least Thrall got karma hitting him hard when the spirits left him for cheating.

At least that was justice here.
>>
>>54861510
It caps out at 110 now. It just keeps getting higher.
>>
>>54861510
>>54861603
Levels are just an abstraction to space out content. Especially with how they keep making the early game stuff more and more irrelevant and easy to skip.
>>
>>54861276
He killed plenty of Burning Legion Dreadlords even when weakened.
>>
>>54861203
The Scourge built quite an army by that point. Arthas' plan was to get your guys to become stronger so you'll be bigger & badder zombie slaves. In reserve, he's been keeping a large number of troops.
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>>54823270
AND THAT ISN'T EVEN HIS AGGRESSIVE DECK!
>>
>>54865860
Is the card game good?
>>
>>54867228
>Is the card game good?
No.
>Is the game fun
Yes. The game really shines when it pulls back from the whole "card game" aspect and embraces that its a digital abstraction so they can get away with stuff that doesn't work IRL. Cthun decks, for example, play a bunch of cards that power up your super monster, regardless of where it is (on the field, in your hand, in the deck, or even dead). Discover and Adapt are semi-random mechanics that give you choices of three random extra cards or effects on your creature, and stuff like N'zoth's "When you play this creature, for each spell cast this game, cast a random spell" are a joy to play or watch.
The new expansion increased the craziness further, with cards like pic related. As someone who played WoW seriously during Wrath, it may also be a bit of nostalgia that's making me enjoy it so much, so take that how you will.
However, if you take your card games seriously, stay the fuck away. RNG is rampant in the game, and even with good draws and a good deck, you can get absolutely fucked by some stupid bullshit. The monetization is also awful, with the usual bullshit of random packs combined with the inability to trade. Crafting dust alleviates this a bit, but every time I spend money on this game I cringe.
>>
>>54867904
Don't forget that all the defensive cards tend to be epic or legendary, which means you're stuck as aggro if you don't want to blow a huge chunk of money on packs. Especially since aggro is quite weak this expansion.

Not to mention that they've started cutting down on neutral legendaries in favour of having two class legendaries per expansion, which means it's even MORE expensive to have varied decks.

That, and they're cutting down on adventures, which honestly are my favourite part of the game (even if Karazhan was quite forgettable).
>>
>>54841105
Still mad she never got ORC'D

Fuck Aggra.
>>
>>54842408
Lich King was considered powerful cause all of the undead. Prior to WoW no one actively tried fucking him aside from Illidan.

Legion is more powerful but they're on their 3rd BTFOing from Azeroth.
>>
>>54858902
>Now leave this game and never return.
>>
>>54860635
>not using "So come then, you heroes! Come in all your power and glory! For in the final hour, all must serve the one... true... king."
>>
>>54869212
Honestly, "There must always be a Lich King" is hardly a very effective boast. He's essentially saying "Someone is going to kill me and take my job".
>>
isn't he the proprietor of the frozen cone?
>>
>>54870159
I honestly never thought that 36 flavors of snowcone would be so cool.
>>
>>54855569
>Grom only invades because demonic fury clouds his judgement.
>Grom actually just invades another planet because why the fuck not.
I think Garrosh deliberately left him with the impression that Blackmoore broke Thrall and the Orcs of MU Azeroth were all slaves to be freed.

Still fucking stupid though.
>>
>>54836290
I am pretty sure that main universe Durotan drank the blood seeing how his son green Jesus is green.

Although I may be wrong and there was some other explanation.
>>
>>54871818
>I am pretty sure that main universe Durotan drank the blood seeing how his son green Jesus is green.
>Although I may be wrong and there was some other explanation.
Just being around Warlocks as they cast can cause an Orc to turn green.

Only the ones quarantined far away from Warlocks stayed brown.
>>
>>54868707
Isn't zoolock back in force though? Or is that just the prince meme deck?
>>
>>54871839
>>54871818
Specifically, drinking the blood caused the glowing red eyes and greatly increased bloodlust. Green skin was caused by regular exposure to fel energies (since just about every shaman became a warlock after the elements told them to go fuck themselves, and there were plenty of shamans).

Which does make you wonder how the Mag'har living in Hellfire Peninsula managed to keep their colour after Ner'zhul blew up the planet. Did they just import all their food from Zangarmarsh and Terokkar?
>>
>>54872192
>Which does make you wonder how the Mag'har living in Hellfire Peninsula managed to keep their colour after Ner'zhul blew up the planet. Did they just import all their food from Zangarmarsh and Terokkar?
I think they only traveled out to Hellfire later and do indeed import their food.
>>
>>54872192
Why did the elements even care that a bunch of alien colonizers were being slaughtered?
>>
>>54872345
Because they were doing it under the order of another alien entity but in the elements/spirits name
>>
>>54872192
Do orcs turn purple if they are around a lot of arcane casters?
>>
>>54872345
The elements were more pissed when Gul'dan broke their ties and erected a giant fel volcano as a big middle finger.
>>
>>54872717
No, they do sorta do that around a lot of shadow/void magic though.

>>54872345
>>54872768
Yeah, that too.
>>
>>54872717
They might, Draenei were an arcane race before and their people are not only blue but purple as well. Some eredar in the legion seem to turn red from the fel exposure or the red eredar all turned evil.

Night elves are born from the well of eternity, a font of arcane magic that turned primitively trolls into purple elves. And the nightborne are just highborne elves if they had a well to keep sucking energies from. Not to mention they're a darker shade of purple.
>>
>>54872345
The draenei were hardly "colonizers", they hid their cities and kept out of the way so much the orcs almost never saw them.

Anyway, the elements don't care which planet you're from, only that you treat your current surroundings right (otherwise Thrall would never have become a shaman on Azeroth). The elements in Warcraft include the spirit of life, and one of the quickest ways to piss that spirit off is killing beyond what is strictly needed for the survival of your tribe. Genocide is a DEFINITE no-no.
>>
>>54872829
One city was bigger than an entire orc village and the Draenei still had smaller towns on the outskirts.

They even renamed the planet, so I'm sure that counts as colonization.
>>
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>>54872870
Sure, but they never interfered with or displaced the locals, which is generally the reason why the term "colonist" gets used negatively. The draenei just hung around and kept their heads down, more or less.

As for the name thing... well, they had to come up with some reason why the planet was called Draenor after all the retcons. It IS kinda silly, though, since there's no reason the draenei would ever have had any influence on the orcish languagel
>>
>>54872870
The Draenei named the planet Draenor. As far as we know the Orcs didn't have a name for it beforehand, nor did the Arrakoa or the Ogres. The Draenei barely interacted with the Orcs, they hid deep in the forests and watched them from afar before deciding 'the Orcs seem trustworthy' and then they realise otherwise when the Orcs burn the planet to the ground.
>>
>>54872953
They never get shit right with orcs. Like how the night elves have a big wolf wild god that just so happens to be the same wild god the orcs worship.

The names are different, but he does go by both.
>>
>>54872993
The Orcs learned of Lo'Gosh from the Tauren, who were on Azeroth all along. Where the Shu'halo called him Lo'Gosh, the Kaldorei called him Goldrinn.
>>
>>54823244

Frostmourne/10
>>
>>54853658
>Proudmoore was a symbolic enemy of the old warfaring days
>Rexxar and crew had to kill him because he forced their hand
>ruined such good storytelling to just have multiple cheap low blows, including finally villifying Proudmoore's ideals

Stupid fucks, WoW was a mistake
>>
>>54873354
Not a mistake when you finally get Kul trias in the game with Jaina leading it with her brother.
>>
>>54870078
I also think that it ruins one of his abilities, he should have Lifegain with the soul sucking sword and be able to make zombie tokens instead of controlling whoever killed him. In order to be possesed involves the crown and the sword and everything.
>>
>>54873384
>Kul Tiras expansion
>end raid is literally Founding of Kalimdor except Jaina's now her dad
>>
>>54873417
Honestly I think an eternalize-like ability for all graveyards would go pretty well with his flavor. Something like "pay creatures colored mana cost/a reduced mana cost, get a token of it with 2 +1/+1 counters." He does command some huge and often intelligent entities that arguably get stronger if he feels like resurrecting them as stronger.
>>
Better question how do you fix Illidan and Arthas?
>>
>>54868707
They're not actually cutting down on adventures, its just that rather than every other expansion being a dedicated adventure with 1/3 of the cards normally released, adventures will now be bundled into every other full-size expansion.

The knights of the frozen stone stuff so far has been pretty fun, the prologue is up there with karazhan's opener for humour.
>>
>>54874633
Get the writers to leave them alone.
>>
>>54850232
Attempting to kill big strong America man with tiny dick tiny bullet tiny man rifle.

Occupied within a decade.
>>
>>54874633
Don't insert them into an MMORPG. They don't fucking work in an MMORPG, nobody really does, because you can be either an ineffective wuss, a warmongerer who wants faction war, or a boss to be killed.
Jaina is the one who suffered the most of the MMO formula, and she's about to enter the third role.
>>
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>stat me

>>54848098
I wish they'd give Lili a unique model. She's a companion for two expansions now and has a ton of dialogue.

>>54848120
Did you actually play through the zones and the story? The quest events, dialogue and the music surrounding it were great. Better than Cataclysm, and everything is better then WoD.

>>54851661
my fucking sides.
>They weren't a part of the true Horde
>Let me just hurt some innocents and whoops, world war
>>
>>54876133
The WoW story has been my favorite patchwork monster riding a crashing train for years.
Any love I have for the setting has long since become cynicism.
>>
>>54876133
Being ineffective wusses worked well enough for faction NPCs in vanilla and TBC (moreso in vanilla), because it was made very clear that both the Alliance and the Horde were stretched thin as hell, so hiring the player characters to sneak into enemy strongholds like Blackrock Depths or Stratholme was fair enough. Back then there were hardly any open war scenarios, and the biggest shows of force were at the Dark Portal and the Black Temple, where the factions were working together.

The problems first became apparent in Wrath, where Garrosh and Sylvanas were inexplicably more hostile towards the Alliance than the Scourge. The faction war became part of the PvE experience, which obviously meant that each side had to have lots of soldiers for the other to slaughter. Take the Twilight Highlands, where the ground is literally being swallowed up by a giant, eldritch hellmouth, and yet most of the zone is about Wildhammer dwarves and Dragonmaw orcs trying to kill each other. It makes the questgivers look like idiots.
>>
>>54861203
The scourge at that time contained all the dead of
>Northrend
>Lorderon before the Undead defected
>The Plague lands
>All the various places the litch king went to specially recruit death knights
>Any abominations made by the people in Naxx

It was plenty big that not immediately getting it under control again would fuck up a significant part of the world.
>>
>>54847905
Warcraft 4 is never happening, blizzard said they don't want their RTS games to compete with one another, so it's just starcraft now. WoW is still making insane money so it in't getting plugged anytime soon. Stop making shit up.
>>
>>54848120
>>54848652
kill yourself for this shitty post
>>
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>>54877138
>>54865801
>>54861464
I know that. But surely the crown only needs to be worn for long enough for those undead to get put down, which should take a decade at most if they're kept in place (and it's almost BEEN a decade). Instead they just went "NO YOU'RE STUCK WITH THE SCOURGE FOREVER NOW LOL", because Blizzard has reached cape comic tier when it comes to their inability to kill anything permanently. Except for Theramore.
>>
>>54872825
sort of.

it was a specific tribe of trolls that fed from the fountain which gave them their power. they were dark trolls or night trolls, they were described as more peaceful and had a tendency to hunt only at night, They happened to have been drawn to the well and worship elune as a coincidence.
>>
>>54877516
The nations of azaroth probably could do another conquest and destroy any remnants of the scourge but they have been told that the lich is dead and only a select few confidential people know the truth. Regardless, you'd have to convince people to go to another exhuasting war against a threat that isn't opposing anyone anymore.

Consider what happened with Winston Churchill trying to rally Britain against russia after they defeated hitler, nobody gave a shit, they were all tired.
>>
>>54877731
Well, Russia was a new "threat", and a recent ally. The Scourge is clearly STILL THERE, and in some cases still raising undead and spreading plague (what's up with that, Bolvar?).

Besides, several quests show that a number of undead have their souls unwillingly trapped in a hellish state of torment, and are relieved when they are finally freed. If nothing else, the factions would want to put them down for humanistic reasons.
>>
>>54877516
pretty much anything alliance really.
>nethergarde keep gets destroyed for a filler expansion.
>>
>>54878469
Couldn't Bolvar order the Scourge to just kill each other ?
>>
>>54880335
I'm sure they're too dead to be killed.
>>
>>54881190
We murder undead all the fucking time. Just Bolvar orders them to tear themselves apart and tries to ensure no one rez them.
>>
>>54880335
In theory, yes. In practice, no, because that would mean Blizzard wasting plot fodder for the expansion machine.
>>
>>54883739
>ensure no one rez them
>>
>>54884358
necromancers breh
>>
>>54886457
They're everywhere
>>
>>54886457
>>54889160
Was it a good idea to leave Garrosh's corpse there? Not even burying or cremation?
>>
>>54868707
They did super tone aggro down.

Though, Druid aggro seems in a decent spot right now, in my experience.

Still, my Dragon/Quest Priest deck when from being jank to constantly winning games, so yea, aggro's hurting.
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