[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Infinity General: Popular request -edition

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 337
Thread images: 26

File: Pool party.jpg (4MB, 5500x2888px) Image search: [Google]
Pool party.jpg
4MB, 5500x2888px
Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where once in a while the public demand less fighting and more parties

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
https://human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
https://www.youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
https://www.youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
https://www.youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
http://pastebin.com/Hy9SRkmJ
http://pastebin.com/PJaETXMV

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

Last thread:
>>54753795
>>
File: Australian science.jpg (134KB, 795x681px) Image search: [Google]
Australian science.jpg
134KB, 795x681px
>>54816549
First for PanO
>>
File: Flagnarmor.gif (180KB, 640x489px) Image search: [Google]
Flagnarmor.gif
180KB, 640x489px
Second for Blackjacks and the US of A!
>>
>>54816549
See? This is why non-pandering OP pic is important. ded thread.
>>
>>54816955
ded game
>>
File: niggaz.jpg (7KB, 275x184px) Image search: [Google]
niggaz.jpg
7KB, 275x184px
This game is no longer fun, I think it would be best for everyone if you moved on to another game. Please listen to me, it is for your own good.
>>
>>54817076
8th ed 40k is the best edition so far! Come play chaos or imperium, the important non-npc factions!
>>
>>54817076
Lead the way.
and stay go
>>
>>54817103
I know, right? Can't beat tradition. Not to mention that a whole Infinity box costs less than a Primaris character, if that doesn't scream cheaply-made I don't know what to tell you.
>>
>>54816579
That is great, where does it come from?
>>
>>54817597
The Team Fortress 2 comic iirc
>>
File: PoolPartyChimera.png (104KB, 529x779px) Image search: [Google]
PoolPartyChimera.png
104KB, 529x779px
>>54816549
Thank you, OP.
>>
>>54817103
Haha yes ! 40k sure is a fun tabletop game :)
>>
>>54817103
>8th ed 40k is the best edition so far!
That isn't saying much, actually.
>>
>>54816549
Who's the guy to the right of Thrasy and Lupe supposed to be? The one with the two chicks on his arms?
>>
>>54818477
Kasym Beg, Kum Chieftain, accompanied by the two Kum Enforcers, the Nazarova twins.
>>
>>54816955
After like a year of getting used to these threads after falling out from 40k now the 40k threads feel like they go too fast when I go to check it out.

>>54817041
Anyways, let's talk about news.

A new article came out by HellLois about the stats from Interplanetario.
https://www.infinitythegame.com/blog/articles/item/365-infinity-interplanetario-iv-summary-and-pulpistatistics

Notably, PanO, Ariadna, and CA were the most played factions there, although that's about as expected, the article also links to a list of lists played that I didn't care to download

there's a 360 view of the CSU that has that houndstooth texture to his jacket

https://www.youtube.com/watch?v=psc9bjOFfhg

Also the 2nd TAGLINE video

https://youtu.be/1bESfBLf2kk
>>
>>54817613
Pretty good shit.
>>
>>54818733
CA being that popular is a little surprising. Especially with 3 SEF players, none of whom are Plebian.

And that's far too many Tohaa players for my liking.


Not too much to say about the lists. Winner played Hospitaller/Magister link with standard support, second place was a Rudy-based 18 order Nomad list with plenty of Jaguars, bots and Morans, third place was Spetsnaz-based Ariadna with plenty of infiltrators and some warbands. Most interesting thing was the Ariadna list having Armand, which I guess makes sense since they don't have much in the way of penalty stacking.
>>
>>54819245
Take into account that Tohaa has no sectorials, so those are all Tohaa players. If you sum the total players of other factions, Tohaa comes up fourth after Combined, Ariadna and PanO.

What surprises me is how there is only singualr USAdriana player, only two imperial service and how every single vanilla army is stronger than any of their sectorials. Of course these things will fluctuate quite randomly
>>
>>54818733
Wow they released everyone's lists. That's great. I wonder if it will piss people off. The Infinity community seems to be stuck up about lists.
>>
>>54820213
Do they? I haven't found that.

And since netlists are near useless in Infinity I've got no idea why anybody would be.
>>
>>54820258
People are crazy about lists in every miniature game.
And this year a very cookie-cutter MO list won.
>>
>>54820305
Which just proves that netlisting is absolutely worthless.
>>
>>54820659
I think absolutely worthless is too strong.

Good list fundamentals are still required. Playing that list right is just the lion share of it.
>>
>>54820799
>Good list fundamentals are still required. Playing that list right is just the lion share of it.
This.
In Infinity a bad list will lose you a game.
In 40k a good list will win you a game.
>>
My FLGS has a box of Suryats on sale. I'm a new Combined Army player. Are they any good?
>>
>>54821598
Depends if you want relatively cheap heavy infantry or not. They're the cheapest heavy infantry combined has, and they're the only S2 heavy infantry also. As for stats they're mostly average with pretty good BTS
>>
I sure hope the RPG gives us more insight into what different military units actually do. Some descriptions are fine, but others don't give us anything outside of "they're teh best most coolest elitest unit evar!". Like Nisses. Their description told me that the cold is shitty, but these guys who live on the ice planet are trained to deal with it (who'd have guessed). Nothing about their role, why they have MSV, or anything like that.

>>54821598
If you're vanilla CA, probably steer clear. You'll maybe get use out of one of them, but at least half of the box will remain unused. HMG blister is a good investment though.
>>
>tfw haven't played the game in three weeks
>tfw haven't painted three weeks either because I can't find a time to prime when it isn't too hot, too humid, or raining.
>>
>>54822582
Sounds like you need an airbrush
>>
>>54822582
Sounds like you need a brush on primer.
>>
>>54822582
Sounds like you need primer brush air.
>>
>>54822899
Airbrushes are in that spot where it's too expensive to be an impulse purchase, it's a bit of a commitment. I don't have a garage or well ventilated area in my apartment to use it guilt free.

>>54822926
Nah, that always leaves a bad finish and is easy to scratch over metal models. It's okay to fill in some gaps for missed spots but that's it.
>>
>>54823049
>complains of nopaint
>gets all goldilocks

Man then just enjoy sitting on your unpainted shit.

I cant spray so i make do with brush on. Just make sure you varnish. Plus its metal, you can always strip the models and do it later
>>
>>54822582
Sounds like you need some friends
>>
What planet should CA invade next?
>>
>>54820659
>https://www.infinitythegame.com/blog/articles/item/365-infinity-interplanetario-iv-summary-and-pulpistatistics

Wait wouldn't the list being cookie cutter mean that netlisting is important and that conventional army building that everyone has agreed on is best? I mean "This is the right and optimal way to build the army" comes to mind...
>>
>>54824590

Earth.
>>
>>54825237
It's a rather blunt list. Hardly anything someone would call tailored. Ofc the scenarios were straightforward.
>>
>>54824590
Bouraq
>>
>>54825237
Cookiecutter wasn't the proper term. It was more like a starterlist, a how-to.
>>
Played a 200 point game against Nomads today. I was PanO (NCA). This was our first game playing not-Operation Icestorm.

My list:
5 man Fusilier link (Lieutenant, Paramedic, FO, Missile Launcher, Basic combi rifle)
2 Auxilia FO
Hexa (Hacking Device)
Aquila (HMG)
Bulleteer (Heavy Shotgun)

The Nomads player had a sniper, TAG, hidden deployment guy, mobile brigada, and a bunch of basic troops

I got first turn and moved my link team to a central building and stood on the roof. I moved the rest of my units up a bit behind cover and put the Aquila on suppressive fire. Most of his units were out of LOF, so I took some shots at the TAG and took of 1 STR. The TAG killed my paramedic in ARO. Nomads turn 1 he moved his TAG up but my missile launcher ended up destroying it and killing the pilot before it could eject. He then tried to use his sniper to kill my missile launcher but died to reactive fire from the link team. The mobile brigada peeked out and ate missiles, dying after 3 orders of this and forcing the missile launcher to go prone as well as destroying my link. His lieutenant used his special order and peeked, killing my FO fusilier. PanO turn 2, I moved up my bulleteer and killed his lieutenant. My auxilia on the right flank then moved up and attempted to kill the last guy but he dodged the flamethrower every time. Nomads turn 2 he revealed his hidden guy and tried to engage my left flank auxilia but died to suppressive fire from the aquila. His last man killed my auxbot on the right flank but died to the auxilia.

I feel like link teams are very powerful, but are fairly easy to dismantle if you go straight for the link leader (which the Nomads player didn't do). I made a mistake not protecting my medic but other than that I think my list did very well. Looking forward to my next games which will be against CA and Aleph (we are all beginners).
>>
>>54825587
Yeah. Line infantry teams especially are pretty easy to dismantle, even a single kill reduces the effectiveness tremendously.
>>
File: wat2.png (89KB, 909x685px) Image search: [Google]
wat2.png
89KB, 909x685px
>>54825237
Most of these other lists are pretty much what you'd expect out of the top Infinity tournament in the world, but some of them are just like
>>
Hey fellas, I'm thinking of getting into infinity and either going pano or ariadna. Out of the following units what would make the most sense to purchase Pan o: dragoes squalos shock army of acontec
Ari Caledonian Highlander's ari starter pack force de reponse
Thanks
>>
>>54826499
Dragao + Acontecimento starter would be the most sensible out of those. Not that it would make particularly good list yet. Dragao can be a bitch to assemble and keep together.
>>
>>54826471
Thats a silly and trollish list and I want to run it.
>>
>>54826471
Am I safe to presume the Keisotsu is the Lt?
>>
>>54826471
That's my friend's list. I haven't been able to beat him with it. But others have. I don't think he wanted it posted.
>>
>>54827071
Well tell Locke that his secret's out.
>>
>>54827024
No Shinobu is the LT, but I think you're supposed to think the Keisotsu is the LT. I imagine the Ninjas, Oniwabans, and Shinobu are all deployed in marker state rather than HD.
>>
>>54827186
>I imagine the Ninjas, Oniwabans, and Shinobu are all deployed in marker state rather than HD.
Can't you do ARO-Alert and Change Facing at the end of enemy first turn so you reveal into markers? Or does it reveal the TOs fully?
>>
>>54827728
Change facing requires a roll which breaks camo.

>>54827024
The Keisotsu is the Lt.
>>
>>54826471
Is Interplanetary top of the world?
Don't really believe 69 spaniards are the top.
>>
Are traktor muls duds?
>>
>>54827728
You could idle but that requires having the possibility of ARO
>>
>>54827024
Thats what the list tries to make you think. The courtesy list is literally just him on there.

>>54828057
>The Keisotsu is the Lt.
Except it clearly shows that Shinobu is the LT
>>
I got the OCF 300-point box, but I'm unsure what to assemble the drones as. Should I go with the box's recommendation of Q- and E-drones, and wait until I have some more units to get the other three, or will the M-, T-, or R-drones be good?
>>
>>54828157
My mistake. I can't read Spanish right.
>>
>>54828057
>Change facing requires a roll which breaks camo.
So Alert only allows others to roll for CF? Fuck, there goes a neat idea.
>>
>>54828257
QE or QM.
>>
>>54820659
This is what what is weird to me about the infinity community.
The "It's not your list it's you" mantra.
Saying that lists don't matter is a completely unfounded claim. There's a balance somewhere between it's all the list and it's all the player. The only way we can actually find out where is through data: comparing lists and tournament results. But much of the community, especially on the forums, is opposed to that. I think they're super afraid netlists will somehow turn Infinity into 40k or warmahordes.
>>
>>54828983
Thanks. I kind of new, could you elaborate on the logic behind that?
>>
>>54829149
No one says that anymore.
>>
>>54829266
Q is obvious, it's an area blocker and all around excellent piece, especially since it's like +1 point over its human equivalents but gets mimetism.
E if you want unique options - supportware and/or an alternative to a plain hacker.
M gives you sensor to discover hidden TO and is a mobile specialist with a nice toolkit.
R is useful for list stuffing but it's for waaay later if at all, now definitely get 2 Ikadrons instead.
T is very niche. Not many people run TAGs, the order expenditure to mark/launch is significant, and if you do run against TAGs you have monomines, Rasyats and Speculos.
>>
>>54828927
Neither can I. The little pip-chevron thinger next to the regular and cube is the Lt symbol.
>>
>>54829149
It was valid before ITS was an established thing. From Paradiso onwards, much less so.
>>
>>54829393
Thanks. For assembly, it looks like the only really distinctive elements are the rocket launcher arm for the T-drone, and the rear panels and different head for the E-drone (which might be the same for the M- and R-, given that they have Repeater). Am I right? These things don't exactly come with instructions.
>>
>>54829673
I wouldn't know, I like the older insectoid drones much better.
>>
>>54829673
On the side of the box is a little diagram that shows you what each has.
>>
>>54829979
The Onyx 300-pt box doesn't come with the individual boxes for the Drones, CA Starter, and Rodok packs that it's made up of. It just has all the bits in a plastic tray.
>>
>>54829673
There's pictures on one edge of the box but even that isn't quite clear.
Assembly is the same for all with the following exceptions (Other than the missile the pack has three guns, two combi's and the plasma/HMG)
Q: Uses the bigger of the three guns as your HMG or Plasma
E: Gets the alternate head and back fins. Gets one of the combi's.
M: Just gets a combi.
R: Little claw arm instead of a gun, same as on the right arm on all the others.
T: Missile arm
>>
File: 2017-08-12 13.27.40.jpg (974KB, 1202x1468px) Image search: [Google]
2017-08-12 13.27.40.jpg
974KB, 1202x1468px
Morat conversions!
Rasyat because I prefere the more recent style.
Yaogat sniper as I had a spare rifle one and don't like how the official one looks
>>
>>54830308
Where's his sniping axe? Everyone knows you can't snipe without an axe.
>>
>>54830308
But how can one snipe if they dont have their trusty axe?
>>
>want to get into infinity because nobody in my area plays aos
>turns out nobody in my area plays infinity either
>and ever since 8th came out they also stopped playing 40k
>every game store in the area is all mtg and ttrpgs (but only on non-mtg nights)
>>
>>54830308
>>54830612
My vanguard paramedic will be the only axe in my force (the Treitak spec ops mini).
>>
>>54832674
Be the change you want to see.
>>
>>54832674
It's like that here since the one shop with a focus on miniature wargaming closed in June.

Wanna play MtG and D&D? The other two shops will easily accommodate.
Wanna do anything else? Might as well take the 40 minute drive a city over because no one is interested in even sampling.
>>
>>54832723
3 hours north is a city with a club that does 3 nights a week of sigmar, 1 night of 40k (sharing with sigmar), and 1 night for infinity.

>>54832718
people aren't interested and they don't really want a demo table set up taking up the space of 3 mtg games
>>
>>54832674
where you at, scrubbo?
>>
>>54832950
a metro area with over 2m people... but none of them play miniatures wargames it seems
>>
>>54833433
Africa?
>>
Is a Fireteam duo of Miranda and a rando Authorized hunter?
>>
>>54833601
any good*
>>
>>54833644
It has potential, but the one time I faced it, it died pretty easily. Depends what the BH gets from booty etc.
>>
>>54833588
us west coast

everyone who would play wargames got priced out of the area. Few people can afford the time, money, or space for anything other than TTRPGs (no miniatures) or MtG, and most who can are usually corporate wageslaves who are dead inside.

That's me actually. I really used to be into miniatures when I was young, and so when it's been a desperate attempt just to feel something positive at all. So far I've just spent a bunch of money and painted models that will never see a game.
>>
>>54833644
Meh. Sniper is the only reliable ABH and tends to stay at the back while Miranda gets close and likes her suppressive fire. Not the best fit for a link.
>>
>>54833763
Don't you wind up covering all your rangebands thatway? Never seen it, but sounds okay, and when Miranda dies you have those pistols hanging around.
>>
What is the best way to get CrazyKoalas that does not involve buying other minis with them?

I want 2 to put with my Taskmaster.

Or is it just better at this point to use markers for this?
>>
>>54834521
I would probably just get a Lukohod or whatever and do a really simple press mold because they're pretty simple bipbops.
>>
>>54834521
A friend took two buttons, put a greenstuff half-sphere on top of each and glued a pair spare antenna's from various models on top of it.
Crazy Koala roombas.
>>
>>54833715
Man I know how you feel. living in capitol of my country 2.3 mil people. 1 wargaming/card games store. the only thing people play is fan made WFB edition, xwing and hisoricals. Am buying infinity models, making armies etc and I have no where to play, and no one to play with. Still buying more stuff, don't even know why.
>>
>>54828113
I find them effective in USARF due to abundance of FO's.
>>
Newfag here!
I am trying to build 200 point nomad army from basic nomad starter? Any suggestions what should I get?
>>
File: locust hacker.jpg (99KB, 1280x720px) Image search: [Google]
locust hacker.jpg
99KB, 1280x720px
>>
>>54837170
dat ODD mane
>>
>>54837170
Hooray, another hacker! Just what I always wanted.
>>
>>54838111
Hackers are great.
>>
>>54834521
If I remember correctly, there's a new Taskmaster release for October or November that I saw in the Interplanetary seminar. Fair chance that could include the CrazyKoalas (and a TinBot, for that matter); the HMG is the only profile that doesn't use them.
>>
>>54838373
Not if you're PanO.
>>
>>54838740
>doubting our hackers
Off to the Paradiso front with you.
>>
what do you guys think about this list
Gr1
Fusiler
Fusiler FO
Fusiler Lvt
Crocman FO
Aquilion HMG
Nisse HMG
Nisse Multisniper rifle
Locust Drop Bears, Shotgun
Gr2
Pathfinder Dronbot FO
Sierra Dronbot
Hexa Hacker KHD

6SWC. 292/300pts.
>>
>>54838847
You have points for a Fugazi. Also that start to close to a Neoterra list
>>
>>54838740
>thinking that 1 point stat differences mean shit compared to repeater nets and hacking device types
No anon, you are the super retard.

>>54838847
Aquila and Nisse HMG do basically the same thing since they're both MSV, diversify your rambos.

Put the Pathfinder bot and Hexa into group 1. As a rule of thumb you should always have a full 10 order group.

Grab a Fugazi, it can fill out the last 8 points and those little shits are very helpful for their price.
>>
>>54838944
My problem is that this is all the models I have, and I don't have money to buy more. I though about Neoterra, but they can't take nisse. I could technicly proxy them as something, only as what?
am using Beba as th hexer and emily as the locust. we split the box, and I also have uhahu, but I don't know as what I could run her. Maybe a machinist or trauma doc? She is a lot smaller though, wouldn't want to be called a WAAC for using harder to hit models.
>>
>>54838973
what do you think I should switch up the hmg nisse for ? the hacker nisse, not sure if she is any good
>>
File: 1413736663998.jpg (25KB, 263x343px) Image search: [Google]
1413736663998.jpg
25KB, 263x343px
>>54837016
Send help.
>>
>>54839002
Black Friar is the closest Neoterra has for Nisse Sniper. Though they're AVA 1.
>>
>>54839135
last time I tried talking about starters it sparked a flame war that lasted for days

something about Teutonic knights I don't know.
>>
>>54839169
I could run one nisse as the sniper black Friar, and the other as a bolt with spitfire
>>
>>54839055
Akal spitfire is an option I quite like, though Bulleteer spitfire and some of the cheaper HI are also valid. Basically when you're choosing your secondary rambo units it's usually better to make them distinct from your main dude. Aquila is the best aggressive MSV around, so something that can stack big penalties with ODD or flank with aerial deployment is often more valuable than just another aggressive MSV unit.

>>54839188
No need to worry. Nomads don't have anything like that. There's Securitate, but nobody really remembers or cares enough about them to bother getting angry.
>>
>>54839188
TEUTONIC KNIGHTS
RAAAAAAAAAAAAAAAAAA
>>
>>54839235
BUT THEY HAVE REPEATERS AND SS2

AND WILL HAVE COOL JACKETS IN FUTURE
>>
>>54837016
Support box and some remotes. You need a hacker to run the latters, though.
>>
>>54839188
You shut the fuck up, Teutons are great and only WAAC minmaxers say otherwise.
>>
>>54837016
Do you want to play a particular sectorial or just regular Nomads?
>>
>>54839302
Regular nomads.
>>54839268
Alguacil hacker is crap?
>>
>>54839278
>You shut the fuck up
I literally have no idea and made no value judgment. I like their look.
>>
>>54839002
>wouldn't want to be called a WAAC for using harder to hit models.
all units, no matter what their model looks like, take up a cylindrical space equal to their silhouette
>>
>>54839425
we play with true LoS, and ignore siluths rule, as everyone found it breaking immersion.
>>
>>54839331
while you can use an alguacil hacker, Nomads have way better options for hackers [spoler]Tunguska Interventors[/spoiler]
>>
>>54839215
Don't use Bolts in vanilla. They're quite bad unlinked, pretty much a sectorial-only thing.

>>54839248
That's the problem really. SS2 is cool, and repeaters are extremely cool. But they're expensive and don't play well together. I'm hoping CB splits them up into 2 units, the long range (maybe unlinkable) snipey dudes with SS2, and the relatively cheap short ranged guys with a repeater option.

>>54839331
Not really. It's one of the cheapest normal hacking devices you can get, which makes it very good as a supportware monkey.

>>54839345
Don't worry, that's just a baiter trying to perfect his craft by inflaming another argument. Ignore him and things will be fine. Hopefully, providing some retard doesn't leap at the chance to start another pointless fight.
>>
>>54839453
wut? Sihouette rules better the gameplay so much it's absurd. Never found that they'd affect immersion or even heard about that.
>>
File: Mvc2-cyclops.jpg (92KB, 450x900px) Image search: [Google]
Mvc2-cyclops.jpg
92KB, 450x900px
>>54837170
If he had that hacking visor down, I'd paint a horizontal red line across it.
>>
>>54839531
maybe it is a w40k thing, as all people playing infinity were ether WFB or w40k players.
>>
File: CVB280580-0582.jpg (20KB, 326x349px) Image search: [Google]
CVB280580-0582.jpg
20KB, 326x349px
>>54839453
brb buying all the crouching models
>>
>>54839620
I know in demoing the game for people they would fall back on old habits. Mostly on order use since you can move and then take actions along your route.

Happy the Beyond stuff teaches that a bit.
>>
File: noms.jpg (230KB, 704x372px) Image search: [Google]
noms.jpg
230KB, 704x372px
>>54837016
How much do you want to run your army as is, how much are you willing to proxy?
Because I would suggest you run the Brigada as HMG and Grenzer as Missile Launcher.
As for Hackers, Alguaciles are crap, especially when you have access to Spektr AHD or Interventors.
You can try something like pic related.
>>
>>54839453
Please describe all your local houserules for our entertainment.
>>
>>54839622
am not saying this does not happen.
>>54839651
I think it is because the dude that brough the game to the store to play it for the first time, didn't like the rule and removed it. This and the change to forests is probably the two biggest differences we have between what we play and what I think other people play.

we play forests as if they were buildings with the whole base being a "door" 1,5" in to the forest you are visible and in cover can shot back and can be shot at, if you are further then that from the edge of the base of the forest you can't shot or be targeted unless you have msv3. Ah and models with holo echos or impersenation can't be targeted in forests even when within 1,5", and when they shot out of it they get suprise shot lvl 1.
>>
>>54839754
I take he plays PanO or ALEPH?

Pretty convoluted house rules.
>>
>>54839754
yeah I'm glad there's no weird house rules in my local group it helps that I'm the one who started it
>>
>>54839856
He plays Ariadna, all kinds of them save for the morovignians. There is only one other person that plays PanO, but he plays Knights. Most people here play Ariadna, nomads of some sort, and the rest has 1-2 players.
>>
>>54839856
I don't think anyone plays aleph actually, but there is a second group of 3-4 people, I don't know maybe one of them plays aleph. But out of the 14 core players no one plays aleph.
>>
>>54839913
Only house rule I've seen used here is the whole "in or out, but not through" on terrain with like open doors and windows.

Personally I don't care either way, especially since my terrain has no windows or gaps other than doors you can open by moving the little bit of wood. But I know it creates odd moments when traveling to another scene to play.
>>
>>54838846
>Off to the Paradiso front with you.
I volunteer as FO Regular.
>>
>>54839966
I understand very minor things like that, but things like "No TO camo," "No Silhouettes," or "Only MSV3 can see through smoke" completely boggle me
>>
>>54840145
They are mostly fake by one persistent troll.
>>
>>54840181
I've come across some pretty stupid housreules in some games before
>>
>>54840181
I honestly give it a coin flip for being a troll or the return of the shitty slavic wargaming experience.
>>
>>54840295
At this point there's not much of a difference, really.
>>
File: ss+(2017-08-12+at+10.20.10).jpg (81KB, 690x248px) Image search: [Google]
ss+(2017-08-12+at+10.20.10).jpg
81KB, 690x248px
>>54839681
Thanks a lot for info.
I wanna start with nomad starter box.
Is this gonna work?
>>
>>54840889
I've seen worse, but you generally want to squeeze some higher burst, higher range weapons into lists
>>
>>54840940
But my wallet!
>>
>>54817076
The game was never fun. You just deluded yourself that complex = deep and deep = fun.
>>
>>54838847
>>54838973
I wouldn't switch out HMG Nisse at all. They do the same thing which means you have a backup plan after one dies.
Alternatively switch Aquila for Swiss HMG, so you have different things.
>>
>>54841284
>complex
You have to be over 18 to post on this site, kiddo.
>>
>>54841134
Burst is king.
>>
>>54841700
This. It's also the reason why HRMCs are so stupidly scary and why the new Full-auto rule might break the game balance in the long run.
More dice=easier crits
>>
>>54843249
Full auto doesn't stack, so it isn't much better than links in that regard.
>>
>>54843334
Thats the thing though, getting a linkteam bonus on a single unit is a lot scarier.
>>
>>54843249
What is the new full auto rule?
>>
>>54843249
So far we've seen Full Auto on a unit that has absolutely nothing else going for it.
If it was on something as kitted out as a Taskmaster or a TAG, now that would be scary.
>>
>>54843690
>If it was on something as kitted out as a Taskmaster or a TAG, now that would be scary.
Depends. A Burst 5 multi-HMG is not much scarier than a HRMC. I don't mind it as long as it's properly costed.
>>
>>54843593
Lv.1: +1 burst
Lv.2: Opposed shooting unit gets -3 to bs.
Lv.2 stacks with suppressive fire...
>>
Question:

Aguasil fires his combi rifle at a Kum and a Zhayedan.

He allocates 2 shots to Kum and 1 to Zhayedan.

Kum uses his Smoke Grenade to Special dodge, putting the template on top of the Aguacil.

If the Special Dodge is successful, does it also stop the shots towards Zhayedan (and vice versa)?
>>
>>54840889

List looks awesome! Good specialists and strong options to engage at multiple ranges. Personally I'd try to put a HMG in the list somewhere, even if on an Alguacil

Also people are pretty cool with proxies in this game, so don't worry about whether or not you have the model.
>>
>>54844556
No I don't think so, it only applies to the Kum. You cannot smoke dodge for other units.
>>
Can Tokens like TO and such go prone?
>>
>>54844609

Okay, the only reason I thought it would is because the smoke dodge talks about how it works through breaking LoF.
>>
>>54844638
Models under Camo/TO Camo/Impersonation etc. markers can go prone, you mark this next to the marker.
However, if what's under the marker is a mine or something else that can't go prone normally, it still can't.
>>
>>54844209
>>54843593
It should be noted that Full Auto may not be used with long skill shooting orders like speculative fire or triangulated fire.
>>
>>54844684
Yeah but the smoke technically doesn't exist until after the shots are resolved
>>
Did anybody ever play through the the Paradiso campaign? Is it any good?
>>
>>54849680
It's very, very long. I've only ever finished the first two acts with my groups. The missions are OK, but were clearly their first attempt with the current mission style. Pretty good though.
>>
>>54849680
I'd review and alter some sceanrios. Never played the full campaign, just some scenarios from it, but some are somewhat broken from the points PoV. Like I've heard the losing player getting more points from 3-1 than the previous campaign combined.
>>
What are some good places to buy some nice tokens from in this game?
>>
>>54851377
I dig customeeple, but you can easily do them yourself.
>>
Making an infinity RPG character.

Is there a point after character creation, but before the first session when I can buy some equipment? Having a little trouble understanding how it all works.
>>
>>54852682
STEP FIVE: GEAR
You may spend your Assets to immediately purchase
additional equipment, or you can choose to
save your Assets for later use. All characters start
with a comlog. All non-Ariadnan characters (or
Ariadnan characters who have been Resurrected on
the Lifepath) start with Cubes and also receive a
free, basic geist, which you can update by spending
additional Assets (see Supporting Cast, on the
next page).

I'm not exactly sure how this works, given that you don't always need to spend Assets to succeed at an Acquisition test. I think what they're meaning is that, for every Asset you have, you can purchase a piece of gear or Geist upgrade by spending the Asset, without needing to roll. Subject to GM approval, of course.
>>
>>54852735
>>54852682

How does one create weapons iconic within infinity like Breaker Rifles, viral Rifles, or Shock Marksman rifles?
>>
>>54853013
Ammunition. Table on p340.
>>
>>54852735
>Subject to GM approval, of course.
Reee, if I'm okay to not using assets elsewhere and splurge them all into acquiring a decked out Guija, you don't get to say! I don't care it's a stealthy campaign with political inquire!
>>
>>54853036
>>54853013
Oh, and check the Specialised Weapon rules on pages 359 and 360. Changes the Standard ammo option to any other sort.
>>
>>54853013
Just noticed that Rifles and Spitfires both are "medium range weapons" in the RPG, so it seems all rifles got upgraded into Marksmen rifles.
>>
>>54853121
Medium Range doesn't mean the same thing in the RPG as it does in the wargame. Zones aren't a specified size.
>>
>>54851377
>>54851709

Google Infinity Token sheet generator, make a bunch, then print them on think paper at home or copy shop. Then cover them with expoy stickeres from ebay. Will costs you around 15 bucks for more tokens than you will need.
>>
>>54853144
yeah it's Melee>close>medium>far and they are indistinct.

What I was pointing out was that rifles (only good from 8-16 inches in the tabletop) were put in the same rangeband category as weapons that are good from 8-24 inches.
>>
>>54853121
>>54853144
Though, if you check the NPC statblocks, it might be that the Rifles all got upgraded to MR. Either that or they haven't statted any of the profiles with MRs.
>>
>>54853159
>>54851709

Ya I have made tokens for like 15+ games at this point I am kind of sick of it at this point. Kind of just want to buy something.
>>
>>54853165
Found a Marksman Rifle statblock in the NPCs.

Marksman’s Rifle: Range L, 1+5N damage, Burst 2, 2H, Unforgiving 1
So it's a Rifle with Range L, and different Qualities. Oddly, it doesn't have Vicious 1.
>>
>>54853231
That's actually super funny. So now Marksmen rifles have the same range band as HMGs. Golden.
>>
>>54853265
Technically everything can shoot at L, they just take +1 Difficulty per Zone beyond their range. Note that that also means that the Marksman Rifle takes penalties for shooting inside range L.
>>
>>54853265
>>54853305
But yeah, range bands are much simpler in the RPG. It's just not what it's going for.
>>
>>54819245
>Plebian
Is that the guy who picked his army through donations to charity and still almost won?
>>
>>54821598
Very good in MAF.
>>
>>54828070
The Spainards are very good. USA sent 5 players from the top twenty who won satellites and only one finished in the top 40 at IP.
>>
>>54829149
Lists don't win you games though.
>>
File: What's your religion.png (728KB, 710x960px) Image search: [Google]
What's your religion.png
728KB, 710x960px
>>
>>54856819
>See through shirt
I'm listening hard.
>>
What result do you prefer in average ITS match? Landslide victory? Tie?
>>
>>54858973
Overwhelming victory, obviously, as it counts towards your score, if we're talking a tournament.

But as for gameplay itself, I like those tense games with a sudden turn 3 comeback.
>>
>>54846041

Yeah, but it's a verisimilitude problem.

Like, my group just imagines that winning a F2F roll just means you beat the other guy to the punch, hence confusion w/ smoke.
>>
>>54859486
You shoot the other guy before he manages to throw the grenade, what's the problem with that?
>>
>>54829149

Why don't you make the best list and demonstrate it is the best by making your way to the top? Being so dominant the only option is for people to build around your list.
>>
>>54859722
Did you miss the part where I said it was a balance? All I'm calling for is for people to start being more interested in the actual data instead of making broad claims based on anecdotes. And actually I was wrong, I was surprised to see at least some of the community is on the same page as I am:

http://infinitytheforums.com/forum/topic/50247-tag-statistics-from-interplanetary/

I was expecting a blowback from CB releasing all the lists. I'm glad it didn't turn out that way.
>>
What's everyone's favorite transport solution? I have an old Army Transport case with a bunch of pluck foam trays but my collection has outgrown that now. I'm looking for something else. Does anyone do trays with minis standing up instead of on their side? What about magnetic? What do you like anon?
>>
>>54832783

>people aren't interested and they don't really want a demo table set up taking up the space of 3 mtg games

What about organizing your own group and your own time?
>>
>>54833715
>>54836550

>no where to play

No public rec centers? No libraries? No bars/restaurants with slow days?
>>
>>54844951

Awesome, thanks!
>>
>>54859565

Order of Operations.

Then again even when resolving multiple rolls it's all simultaneous. It's still a trick to wrap your head around.
>>
>>54859926

People interested in the actual data are people who love to find the "Optimal build." That is actually very few people.

The vast majority of people want to play a fun game with friends and not feel like they wasted purchases on garbage units. Infinity does this.

All that "looking at the data" will do is find teeny tiny margins in which certain units are better than other ones in more situations. This will lead to people printing optimal lists, people copying those lists, then people memeing that certain units are garbage because another netlister mentioned it off-hand because they never looked at the data but want to seem like they know what they are talking about.

It will be the League of Legends forums.

Now if the data turns up some nasty shit that is ridiculously OP and needs to be nerfed then yeah do that shit. I'm just confident all that will happen is people wanking off to "lul Teutonic knight is garbage"
>>
>>54860012
I have a black sheep tournament box coming soon, so I'm probably going to use that
>>
>>54860012

Magnets on the bottom inside metal backing dish with lid. Costs like 10 bucks, easy to see what models you need to grab, and no models rubbing against the foam so zero damage to your stuff.

For low min games like infinity it is the superior choice.
>>
>>54860703
The guy was having problem with the amount of figures he was hauling. The metal boxes I've seen tend to store somewhat around a single army + extras.
>>
>>54860272
I mean, yeah. Very few units are actually bad. Correct gameplay will always win over taking 3% more efficient models.
>>
>>54861237
My metal box has 29 standard figures in it + 3 large bases and 4 medium bases

I could likely jam in another 20 models. Again its just a regular baking pan so if I wanted to, I could just grab a second one and still be way under price for foam and a case to carry it. They stack pretty easily so it would even take up less space.
>>
>>54861897
Hah! That's like one sectorial, and I have them all!
>>
>>54861897
Yes, but what about the other 600 minis?
>>
Anyone looking for 'optimal builds' in Infinity is going to be sorely disappointed. There's more and less 'generally optimal units', but you mostly need to understand how and why you play. The game is minute enough that the top players make multiple mistakes every single game. Some are more subtle than others, such as missing the opportunity cost calculation, but they're there.

That MO list that won? It's pretty standard, not even that 'powerful' by the metric. But it was no doubt played effectively towards the scenarios that the tourney was set up for by a good player.
>>
>>54861879
And listbuilding/deployment. Barring crits a poorly made list is gonna lose against a well made list.

A poorly deployed army is going to get near singlehandedly stomped by a Su Jian played moderatly well for example.
>>
Or having a Fidal/ Al Dajabel/ speculo killer scalpel out your obvious LT/link leader in its very first action.

A well made list needs responses to some scenarios. It doesn't need super optimized answers, but it needs answers.

No MSV2? Do you at least have someone who can spec fire/flame template/melee fight/sensor?
>>
>>54855129
ya
>>
>>54865288
I can say that's a concern of mine in getting people started. I find most people want to start big in games and the two player boxes plus the beyonds gets you right to 300 points and 10 orders. So I expect a lot of new player salt from the Fiday.

Unlike a A/HD model you can see the Fiday coming and failing that -6 roll can be a ball buster when it happens over and over. Especially if the Fiday player knows how to use his smoke.
>>
>>54865469
The general noob trap I see happening is wanting to run only elites. 'I want to run only 50+ point knights!' 'I want to run only TAGs!'. Those are the things I repeatedly need to warn pwople off if.
>>
>>54865982
That and all biker army and GML lists
>>
>Pretty much no up-to-date JSA batreps.
I am sad.
>>
>>54853159
>expoy stickeres from ebay
Also often found at Hobby Lobby, if you can stand to shop there.
>>
How the fuck would a person get started with this game? I keep being told lists don't mean shit which doesn't exactly leave me in a spot to know what's good to buy and what's shitty all the time

I just want to play space knights man
>>
>>54866973
Buy Military Orders starter, feel free to use the Teuton as is or proxy it as something else, then play and expand as you feel able.

Not really any bad purchases other than more Teutons. Can hold off on those and get them for shits and grins later.
>>
>>54866973
That's what we made the 1d4chan tactica for. It was made to be noob friendly.

>I just want to play space knights man
That one's tricky, because you should not get the starter, at least not until a new one comes out.

Question: do you want to play a bunch of knights together or the big angel robot supported by smaller dudes?
Do you have a chosen Order yet? Hospitallers and Santiagos play similarly (as a big group of 5 knights), Montesas go in twos, Sepulchres ride alone and Teutons go into the trash.
>>
Why do the Ghazi models get shit all the time? I think they're pretty badass looking
>>
>>54867058
I just hate the folded up marats a couple have. Damn things barely have a spot to anchor to.
>>
>>54867075
Yeah I don't really like those either, so I just didn't put those on mine. I think the ones that have their jammers out though are sweet (the dude with the jammer is my favorite)
>>
>>54867047
Sepulchres look pretty awesome and that is literally as far as I got in the way of deciding because the factions having subfactions that have subfactions is really hitting me upside the head
>>
>>54867227
Yeah most factions can do most things, so the biggest deciding factor on where to start for most people is what seems cool. If you like the knights, go for military orders and if you want to try other things down the road, it'll be easy to expand into vanilla PanO because you can still use your knights you already have and know how to use. Also, infinity is a cheap enough game that it's pretty reasonable to have 2 different factions or all the factions
>>
File: MO.jpg (274KB, 698x441px) Image search: [Google]
MO.jpg
274KB, 698x441px
>>54867227
Sepulchres are neat, although using them is not playing to the strengths of the sectorial (which is Heavy Infantry links). Not that it can't be done though!

You could consider something like this: Sepulchre and the mixed Magister-Hospitaller link are a bit of a one-two punch. Fusiliers and Sierra provide Orders for them to move around, with Sierra being a great ARO piece. I included Konstantinos for flavor reasons (as he is a member of the Holy Sepulchre) and he's not bad, but you could easily replace him with a TO Camo FO Order Sergeant and gain 8 points for a Mulebot or a Fugazi (for an extra order) or replace the Fusiliers with an Order Sergeant hacker and a regular one and add a Trauma Doc (if you don't want any Fusiliers and want a second Doctor).

You'll end up with some spare models after making a shopping list for that army, but in most tournaments you're allowed two army lists, so think of it as options.
>>
>>54866973
First thing is deciding what to base your army around. Hospitallers, Santiagos, Montesas, Sepulchres and the Seraph are your main options.

Things I'd recommend for anyone starting MO are the Dronbot remote box and the new Order Sergeant box. They both have excellent support stuff that can fit any playstyle.
If you choose Hospitallers or Santas then you should also get a Magister box. They can form a fireteam together that is extremely powerful.
Support box is a must if you get a Seraph, or at least something you can proxy as an engineer to fix the big guy. Tech-Bee+Crabbot wouldn't go amiss either.
Crusaders, Father-Knights, Black Friars and the various other robots are other supporting units with their own special roles.

>>54867227
Sepulchres like going it alone, so that means you can dedicate a lot of your list to other things and it's easy to expand into vanilla later.
>>
>>54857294
that's not your ears perking up
>>
>>54868561
It's a new bodymod for Bakunin.
>>
>>54833715

What metro area are you in? I live in the SF bay area and we have a great bay-wide community here.
>>
>>54839453

Well you fucking shouldn't. Don't post in the thread if you're a retard.
>>
>>54865238

I wanna give shout-outs that these things are actually really easy to avoid once you have played maybe 10 or so games.

Also it's really hard (and expensive) to get a poorly made list. You gotta really go out of your way to get a list that is complete garbage. A lot of units are flexible and by shifting points and Combat Groups around, just about any list can be effective.
>>
>>54867047
> Teutons go into the trash.

Yo, you that same stupid mother fucker from before?

Did you learn your lesson? Or do you just love getting you dick kicked in the dirt?
>>
>tfw no multi-sided fights or cross-faction rules
>you will never be a Ariadnan KGB goon sent into the heart of a zone where the remains of a battle between a Combined Army, Tohaa, and ALEPH fleet fell, all apparently containing some kind of experimental tech
>you will never oversee the evacuation of that area as the radiation and otherworldy particles leak from the wrecked carasses and meltdowns scar the face of Ariadna
>you will be part of a hasty O12 DMZ garrison that tries to keep out scavengers, military operations of each faction, mercenary outfits, and
>you will never see the garrison fail to curb the barrage of everyone trying to make it rich, so the KGB recalls you and sends you to find the remains of a scientific expedition
>you will never try to recover artifacts as six-way fights break out, only you and your camoflage markers as TAGs and heavy infantry sweep the ship you're using as cover, all looking for you and each other
>you will never bait the soldiers into finding each others' squads before they do you, sneaking between cover, praying that the Neoterran Bolt getting hosed by Janissary fire doesn't run behind the cargo container you're using for cover
>>
So when is gencon?
>>
>>54869376
http://www.gencon.com/
August 17-20
>>
So how can Ariadians compete they're savages tech wise.
>>
>>54869501
They compensate with grit.
>>
>>54869501
They're experienced and tough frontiersmen who have spent generations in constant warfare with the wolfmen. Bullets still do what bullets do, and teseum basically being magic helps them out as well.

If you mean as a nation, they're protected by O-12 and supported by Haqq and Nomads, because those guys don't want PanO to instantly dominate the Teseum market. Basically they don't compete and are only kept around because powerful people find it convenient.
>>
>>54869501
I wonder how they can compete with so little population. 8.5 mil for the whole planet, and that include probably at least half a million foreigners. Even Svalarheima, a frozen backwater with some mines, have over forty times the population.
>>
>>54867518
How often do you find that it's a good idea to have one model sitting there on its own like that?
>>
>>54869893

Chances are you are going to have the robot be on Supressive Fire the whole game. I imagine Order Sergeants are better Order sinks than the robot.
>>
>>54869865

I imagine that in the grand scheme of things they aren't actually fighting a whole lot.

That or their entire population is mobilized for combat so their armed forces pretty much matches Pan O
>>
>>54869924
I think the great powers pulled their punches during Commercial conflict for pr-reasons.
>>
>>54869501
They do have orbital railgun network, though.
>>
>>54869893
Depends on the unit. Sierras are defensive in nature, so they can still be useful without doing much on the active turn. They also tend to die a lot, so their order is slightly less valuable to its group than that of a cheerleader who will stay hidden behind a building for the whole game.

>>54869917
TR is different to suppressive fire. Best not to get them muddled up my dude.

>>54869941
They were fighting each other as much as the natives. Besides, it was only considered a real war by the Ariadnans, everyone else just wanted to make some cash. Going all-out is expensive.
>>
Does anyone have any advice on how to assemble (and keeping it together) and mount the Maghariba Guard (on its base)?
Any pitfalls or mistakes to avoid? Im asking because it is easily the most complex model Ive tried to assemble to date and it feels like I might make mistakes
>>
>>54870151
Get the legs into the desired position and glued together, then stick it to the base with blobs of glue on the end of each leg, then put the rest on. That's how I did my CA Drones. This file from the site might also help.
>>
>>54870189
Damn, Maggies and Fassids are the only reasons I wanna start Haqqislam. Hope Ramah Task Force will be alright.
>>
>>54869865
>>54869924
>>54869950

What would be cool to see is if, Earth USA, Russia, France, and UK joined up with with Ariadna to bolster their numbers. Either in a mass exodus or literally secession.

Pan-O doesn't want America anyway. That would make them into a developing power, which would be cool way to expand their fluff.
>>
>>54870310
UK and France have integrated pretty tightly into PanO. US ad Russia are even bigger shitholes than today, Ariadna may have better tech than they do.
>>
>>54870310
Ariadna is pretty isolationist and it makes the core part of their culture. I don't see them accepting people they view as responsible for being abandoned.
>>
>>54870189

Thanks! Starting with the legs seems like a logical place to begin, tho im still vacillating on what actually needs pinning.
- front legs probably, not that is seems like and easy thing to pin
- tail and gun sections seem neccesary too
Most other parts seem to have the mass leaning on the joint (from "above") so im not so concerned about them. Still, it will be a challenge
>>
>>54870353
I thought the UK was still an independent minor nation?

I remember some piece of fluff talking about them being notable diplomancers.
>>
>>54870362
"We're gonna build a wall around Ariadna! And we're gonna make the Muricans pay for that!"
>>
>>54869501
They have their own combat capable power armor, semi autonomous combat bots and a railgun battery network in orbit that been described as being scary fuck just from sheer amount of firepower it can produce
>>
>>54870257
Have a similar issue with the Guijia. I love the mini and its pilot, but the rules are just so lackluster. The more I look at multi-weapons, the more I think they are overtaxed.
>>
What do you want to see in the Tunguska starter?
>>
>>54870353
Ariadna needs bodies though. US and Russia being shitholes makes a good reason for people to leave and pilgrimage to Dawn. France and UK could have people leave as well dissatisfied with Pan-O.

In a similar vein, it could be like maybe Russia joins Ariadna and then people in France, US, and UK that are dissatisfied with the current state head over to there.

>>54870362
This is true. However, it is just a way to get around the numbers problem.

Also it would make an interesting battlezone on Earth. Where maybe you have secessionists in those nations and Ariadna + Haq teams vs Pan-O and Yu (separately) with Nomads using it as an excuse to strike at Aleph while everyone is distracted. I am sure you could fit CA and Tohaa in somewhere as well.
>>
>>54871116
I don't know. I quite like Ariadnans being the underdogs who survive only by protection from space UN and their alliances with other factions.
>>
>>54871116
>living is Kentucky sucks. Do I move to Space Spain or Space Somalia?
Not to speak such immigration would be probably illegal. There are a whole universe where to settle, why would anyone sane choose alien infested half frozen planet, where locals probably either shoot or cleave you?
>>
>>54870946
I dunno, the choice between AP and shock is pretty great. It's effective against big buff armoured dudes and 1 wound sissies alike. Suppressive fire makes it especially nice. MULTI snipers are definitely overcosted, especially in the SWC department, but the rifles and HMGs aren't bad at all.

It's the TAGs themselves that are overcosted. They're all about big stats, and that just isn't enough to carry such an expensive unit. You need something more, which is why the gimmick TAGs tend to be more successful. Guijia doesn't get a gimmick, it's just raw stats with the MULTI HMG barely managing to keep it afloat.

>>54871116
>this place is a shithole
>I know, let's save up enough money to hire a spaceship so we can move to an even bigger shithole!
Yeah I dunno about that.
>>
>>54871179
They would still be the underdogs by a long shot. I just think it would make them more relevant to the setting. Ariadna has a danger of falling into the Tau trap where they can only have victories because any real loss would stamp them out. I recall reading there is an upcoming campaign where they play an integral part. It kind of makes little sense when they could only really have numbers to muster around 50k troops tops if you go by current country size vs military.

An event like this gives them a conflict that effects their interests and provides them a method to take some hits and not fall apart. It also gives them a way to legitimately effect Pan-O or Yu-Jing, which would help keep them a part of the setting instead of being background faction that contributes little to the fluff.

>>54871203
>>54871302
Nationalism, Patriotism, etc etc

Why would you move to space Spain if the space Spanish treated you like dog shit?
>>
>>54871523
>Patriotism
>for some failed colony project centuries ago, which was part of the reason your nation fell for a first place
Yeah, like Swedish are moving en masse on Michigan?
>>
>>54871010
Puppetactica as G: Jumper units
>>
>>54871552
I was more thinking like Jews to Israel with freedom, coca-cola, and kilts replacing religion.
>>
>>54871523
>Ariadna has a danger of falling into the Tau trap where they can only have victories because any real loss would stamp them out

You are overestimating the scale of warfare in Infinity. Only Paradiso is an actual war zone, otherwise they are mostly black ops teams. Ariadna losing in a black ops raid doesn't have a cataclysmic impact on the planet as a whole.
>>
>>54867058
The original sculpt was pretty bad. That and the rules of the model are unpleasant to be on the receiving end of.
>>
>>54871010
Updated Securitate with cool coats, new loadouts and not so many fancy skills pumping up the price. Maybe have a dedicated repeater profile and a special sniper profile with SSL2 (alongside another defensive skill). Hell, if you want to go really crazy you could make them akin to Order Sergeants with several distinct units in one.

>>54871698
Interesting idea but CB doesn't seem to have any idea how to implement that skill, so I'm against it until they unfuck the current jumper units.
>>
>>54871854

I thought Ariadna has 50k troops on board the O-12 sat in Wotan?

Regardless, while Infinity will be about small teams the fluff will still march on. Conflicts will still erupt in between.
>>
>>54871302
There is a reason why the only successful are either the ones with a markerstate, or asymmetrical movement.
Jotum being an exception due to really thicc armor.
>>
>>54871884
Yeah I agree the old models we're pretty shitty, but I've heard people call the newer sculpts bad. I think they're just associating seeing those models with repressed emotional trauma
>>
>>54872091
Might as well repost my old (slightly reworked) TAG rankings.

>God-tier
Cutter, Jotum, Sphinx

>High-tier
Tikbalang, Dragao, Maghariba, Iguana, Szalamandra, The Avatar, Marut, Gorgos not against flame

>Meh-tier
Squalo, Seraph, Uhlan (if you pretend Cutter doesn't exist), Guijia, O-Yoroi, Lizard, Scarface

>Shit-tier
Uhlan (when you remember Cutter exists), Raicho, Gorgos against flame, Anaconda

>Basically HI and don't belong on this list-tier
Geckos, Xeodrons, Overdrons


I'd say good TAGs above all just need to be priced appropriately. Iguana and Maghariba don't do much special, but they still work because they're cheap, that's what they're based around (that and 4 wounds for Iggy).
Uhlan has a great markerstate gimmick, and if her underused secondary weapon was something cheaper like a twin panzerfaust instead of the incredibly costly feuerbach, she'd be fantastic. But as it stands the price is too high, so she simply doesn't work.
>>
>>54871010
Hoping one of the nondisclosed units is a warband, but I don't have high hopes for it since Tunguska is supposed to be high tech, and nomads already have a lot of warbands
>>
>>54872681
The biggest issue I have with PanO as the TAG army is the engineer, and the new remote bots. Whenever I look at CA, I'm reminded what a proper engneer can make as a difference.
>>
>>54873382
Tech Bee is a help. WIP13 with command token rerolls and the double unconscious that remote presence provides ain't half bad. Doc Worm does it better, but not significantly better.
>>
>>54873599
This. Remote presence beats the possibly better WIP of the armies with Manned TAGs.
>>
>>54872681
>sphinx

Is it the best unit out of the shas sectorial?
>>
>>54872681
I agree with most of this, but you shouldnt keep Geckos, Overdrons, and Xeodrons out of any tiers for being "HIs" especially when Scarface, Anaconda, and Iguana are on that list.

Geckos and Xeodrons are also linkable with a smaller Silhouette. Overdrons have some great long ranged options, HMC, and Albedo.
>>
>>54871010
I'll tell you what I don't want to see in there: ML Grenzer.
Release that guy as a blister already, CB.
>>
>>54872681
I don't see Achilles anywhere on that list.
>>
>>54874265
This. Achilles in by all accounts a man-sized TAG.
>>
>>54874563
>>54874265
t. Taglets
>>
>>54870095

What?
>>
>>54871302

In my experience a Multi HMG is plenty to keep something afloat. You just gotta be sure to fill out your list with a bunch of cheap guys to provide fire support.

I don't think TAGs are overcosted. They are priced exactly fair for all the power that you receive. The only "problem" is that you are putting ~1/3 of your points into one model. It's a risk but a fair one given how much power you receive.

And that's not even getting into a TAG's profile...
>>
>>54871523

>I just think it would make them more relevant to the setting.

Throw them at an Avatar and laugh while it tries to understand why it can't Sepsorize them.

>Ariadna has a danger of falling into the Tau trap where they can only have victories because any real loss would stamp them out.

And Infinity is in danger of falling into the 40k trap of focusing on the meta plot instead of leaving a setting as a setting.
>>
>>54875002
That's why I like my Tik. I don't put all my eggs in my basket like I would with a Cutter or any of the +100 TAGs.
>>
>>54869566
desu I was under the impression no one can really fuck with Ariadna, due to the teseum murdering anything that has armor and shields if they try to invade.

Lore-wise, it'd make more sense of Ariadna was part of a coalition of independent colonies that were stranded when the wormholes colapsed and America/their parent nations were destroyed/bankrupted/absorbed.
>>
>>54869893
Very often, as I end up with 11 dudes a lot of the time. Usually I put a TO Camo or an AD guy in there, but in this case the Sierra makes sense.
Although Sierra's attack prowess should not be understated, a lot of the time (especially in a list with a linked HMG HI) it's not going to see as much action in the active turn as other pieces. And it can be moved to the main group after something dies anyway.
>>
>>54872681
I'm honestly surprised the Cutter hasn't gotten a resculpt yet. I mean, it's not a bad model, but considering its popularity and CB's PanOboner I would have thought we'd have seen one by now.
>>
>>54876781
Might happen with the official Varuna release.
>>
>>54876781
If it ain't broken...
>>
>>54876781
Cb, in their infinite wisdom, seem to not resculpt things that still sell well: MO starter, JSA starter, Auxilia, moran, etc etc.....even though that's fucking retarded.

But who knows. Cutter may get a new mini when Varuna comes around
>>
>>54877328
see>>54877328
>>
>>54877594
You okay Anon?
>>
>>54877910
Hrumerrefgeg...
>>
>>54877955
>When the Killer Hacker finds a repeater.
>>
File: Steel Phalanx 300.jpg (181KB, 2048x1300px) Image search: [Google]
Steel Phalanx 300.jpg
181KB, 2048x1300px
>>54828070
Interplanetary still has some random-ish way to sign in.
The Satellite tournaments at least bring someone that have been through some serious skill barrier, but the rest are just random people who made click at the right moment.

Anyway, Polish players are the shit.
>>
>>54878541
>Anyway, Polish players are the shit.
Sathuli is the epitome of "kurwaspam", playing 20 order NCA lists.
But he's also organizing a 400pts tournament with a hard 16 orders limit, so I guess he knows how to have fun as well.
Sounds like a one-time opportunity to run an ORC Haris.
>>
File: ImpossibleStandards.jpg (128KB, 900x507px) Image search: [Google]
ImpossibleStandards.jpg
128KB, 900x507px
>>54877328
They way to go is to focus on stuff that sells porrly like:
Muttawi'ahs- They were the ugliest figures back in 2014, now they have a cool box and their troop profile is the most used in Haqqislam.

Imperial Service- One of the lowest selling starter packs back in 2015, nowadays is like there is just ISS in Yu Jing.

Combined Army was the worst selling faction back in 2014, then the new Morats happened and Onyx a year after that. BOOM! #1 selling product.

Meanwhile, JSA remains still ignored with their 40mm Aragotos. OUTRAGE!
>>
>>54869363
You're so asshurt that you're Extremely Impetuous.
>>
File: real models real beauty.png (1MB, 673x455px) Image search: [Google]
real models real beauty.png
1MB, 673x455px
>>54879223
Aragotos are on the 50mm bases now.
>>
>>54880413
I unironically think the Fat Yuan Yuan looks better than that Space Marine, from a technique and detail standpoint.
>>
>>54880492
That's because all GW models look like shit compared to infinity models
>>
>>54880492
I unironically agree. Tiger soldiers the best tho
>>
>>54875046
Are you implying that the problem with 40k fluff is TOO MUCH PLOT PROGRESSION?
>>
>>54880637
Tiger soldiers have the best ratio of function and style out of any combat jumper.
>>
>>54881110
>Sexy bashi with smg and chain colt
>>
>>54880413
I know this is a joke, but I can't get past how bad those guys look.
>>
>>54881344
Still no tiger soldier
>>
>>54881344
>and a rubber spine
>>
>>54881662
>The possibilities
>>
>>54881764
Eh, the old BS Tigress does that too.
also, dat ass.
>>
>>54881856
>Not fucking a girl who's name translates to "damaged head"
>>
>>54881978
I'm a firm believer in "don't stick your dick in crazy" and in learning from past mistakes, so no thanks.

Hunzaqt still the superior brown waifu
>>
>>54882009
Hunzakut is undoubtedly the best girlin haqq, but I thought we were talking about AD waifus
>>
File: 1379301713941.jpg (373KB, 1280x960px) Image search: [Google]
1379301713941.jpg
373KB, 1280x960px
>>54882071
>AD waifus
Mind if I crash the party?
>>
>>54882179
>not Fraacta
That ain't no best CA AD waifu.
>>
>>54882179
>Thicc
>>
>>54882179
NO STOP
YOU AREN'T SUPPOSED TO BE HERE
>>
File: ss2016-07-10at01.14.16.jpg (184KB, 862x611px) Image search: [Google]
ss2016-07-10at01.14.16.jpg
184KB, 862x611px
>>54881856
The new Tigress Soldier ain't chopped liver, either.
>>
>>54882284
She doesn't have the ass the old one has
>>
File: javier-urena-tiger-soldier-04[1].jpg (136KB, 1024x1280px) Image search: [Google]
javier-urena-tiger-soldier-04[1].jpg
136KB, 1024x1280px
>>54882284
>>
>>54882335
Don't get me wrong, it's pretty good, but not quite as good
>>
>>54882335
>>54882367
Okay maybe it's not as good as I remember it, but still
>>
>>54882179
I'm so glad this fucker is gone
>>
>>54874144
Can I ask what you see in that profile? Almost 30 points and 1.5 swc on an ARO piece that doesn't have increased burst or modifiers like TO. I've never even considered taking it.
>>
So I've always been interested in Infinity from a lore standpoint but never got into wargames.
What's the general consensus of the RPG coming out?
>>
>>54883021
Nomads options for missile launchers:
Alguacile 1.5|15 (11BS)
Grenzer 1.5|29 (13BS, MSV1, 3ARM, 6BTS)
Mobile Brigada 2|40 (13BS, 4ARM, 3BTS)
Riot Grrl 2|33 (13BS, MSV1, 3ARM, 3BTS)

yeah I'd much rather take the riot girl 9 times out of 10, but he does save on SWC, and I might want that extra BTS when I play against my tohaa friend with his love of viral, but even then, I think I'll take the extra wound over the extra BTS.
>>
>>54883145
Thinking about it I guess they wouldn't be too bad in a Tunguska haris. God I hope it doesn't cost 1 SWC. The msv1 would help to even out that SSL2 loss, I can't see myself ever taking a 5 man.
>>
>>54883223
I think they could be really strong as a 5 man under the right circumstance. They'd be kind of like a govad link
>>
>>54883145
Remember frenzy. Riot Grrls are good ARO platforms until they actually land a shot, then they immediately fuck up and become terrible. Not that any of those clowns are likely to land a shot with burst 1 and no defensive skills, but it's something to consider.
>>
>>54883313
Honestly no idea what that is like. Every Hassassin player I know takes Muyibs. Can't say I disagree. Muyibs seem like easy contenders for top link in the game.
>>
File: Nomads.png (401KB, 1038x537px) Image search: [Google]
Nomads.png
401KB, 1038x537px
>>54883912
>>54883912
>>54883912
Pile on in, faggots
Thread posts: 337
Thread images: 26


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.