Previous Threads: >>54719845 >>54730979
>The Engine Of Sorrows beats deep within the heart of the world, drinking from the well of pain that the mortal beings of the world provide it with.
>Towers of arcane will and might dot the ruined landscape, the ancient energies coursing through them ensuring that they are somewhat secure from the dark machinations of the Geist.
>These towers seem to have a somewhat soothing effect on those who remain near them, knitting their wounds both physical and mental overtime.
>>54749503
sounds gay
>The breaches within the fabric of reality have opened the way for numerous monstrosities to flood into the world, hunary to devour all of creation.
>Most of the creatures are things that can be faced by the remaining few in some capacity, but the breaches grow ever larger, and signs of darker things are on the horizon.
>The Geist came from beyond the stars, from the darkest recesses of the heavens.
>It is connected to long tendrils that writhe and pulsate, reaching to the darkness beyond.
>Those who are consumed by the Geist are later spit back out, acting as proxies for it, feelers that scower the landscape.
>Anyone that holds a shell to their ear near them can hear vile cthonic whispering, some believe it's coming from the Geist Mind, whispering to and from it's walkers.
>Travelers often carry sea shells with them as a warning device.
>>54750636
>Listening to the whispers of the Geist for long periods of time is said to bring about visual and auditory hallucinations, and may risk Infection. Thus, it is advisable to find a safe area as soon as possible should signs of the Geist be found.
>>54749503
Mother fucker, you did this shit already with like 3 threads about the "Expanse" and now your doing with this shit. If a thread does not auto-sage from post count, it does not need another thread.
Get some more ideas, make a pastebin, and than post.
>>54752218
>People that listen to the geist for too long are often called "Mumblers" their minds eternally scrambled by the horrors of it's murmering.
>They only parrot things they've heard from the Geist, having become nervous self mutilating wrecks.
>Albeit they're incapable of properly reproducing the noises made by the geist, it's still a horrifying sight.
>>54753221
>Some have even begun to physically degenerate after having the corruptive whispers of the Geist flow through their minds for a period of time. Fractal eyes and maws stretching out across their flesh, writhing worms made of starlight crawling through diseased flesh, twisting patterns of impossible shapes and signs burning their way through their very beings. Eventually they will cease to be anything even remotely human
>>54754235
>Despite their vile appearances and violent demeanor they still have utility, walking detection devices often wielded by those who hunt infection in populated areas.
>>54755023
>>54755684
Shit, forgot the rest of the post.
>A good way of disposing of infected is to drag them into holy sites, so that the power within them can burn the corruption away.
>The light within such places, although weakened, is still strong enough to destroy most infected and is capable of halting their impossible regeneration. In some cases however, the corruption will intensify, and the infection will grow and twist, gaining additional limbs and swelling in size, all in an effort to stave off destruction. This can cause the Cleansing to drag on, and can even deplete the light remaining in the holy site entirely, leaving those who take refuge within it at the non-existent mercy of the Geist.
>Tribes of the Mountains and wastelands often speak of their gods having died
>Villagers will make sacrifices to stave off the infested husk that was once a godly entity to them.
>>54757039
>Infected deities are truly terrible things, bastardized husks of their original forms, now completely in service to the Geist. They leave a trail of death and ruin wherever they go, poisoning the land and twisting it's creatures into abominations, corrupting souls and minds into following the chaotic oblivion of the Geist.