[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Leave Chaos to me!

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 237
Thread images: 40

File: Firebat_SC2_Cncpt1.jpg (120KB, 1000x667px) Image search: [Google]
Firebat_SC2_Cncpt1.jpg
120KB, 1000x667px
Leave Chaos to me!
>>
File: Goliath.png (304KB, 666x600px) Image search: [Google]
Goliath.png
304KB, 666x600px
>>54727172
And leave Tau to me!
>>
File: IMG_0617.jpg (25KB, 220x165px) Image search: [Google]
IMG_0617.jpg
25KB, 220x165px
And leave daemons to me!
>>
>>54727200
>not a spartan company goliath
sad
>>
>>54727172
>>54727200
>>54727290
If written by GW terrans get corrupted in no time.
If written by Blizzard terrans destroy Chaos with some xelnaga asspull or some kind of psi destroy device which annihilate any warp presence in vicinity.
It will be more interesting to watch them vs imperium since they are more equally match with terran tech vs imperium numbers.
>>
>>54727339
>terran tech
lolwhat?
Marines are at best equivalent to scions
Marauders/fapbats are centurion equivalent
hellions are meme tier trash
reapers without explosive charges are trash
ghosts/spectres are fucking scary, marines get fucked by them
widowmines are probably hilarious
siege tanks only useful when sieged, fucked by cqc
hellbats are meh at best, fucked even by heavy bolters
thors are like dreads
goliaths are lightly armoured af
I'd go on but the only units that pose any sort of threat are those that provide threats the imperium either doesn't know about or still can't deal with
So the list of terran units that can actually fuck up the imperium is limited to the following
Ghosts/spectres (assassins are equivalent but lower tech (armour wise) or specialised to things ghosts/spectres don't deal with): invisibility, psionics, rapey snipers/rail rifles, emp, more psionics
Wraiths (no equivalent): cloaking
Banshees (no equivalent): cloaking
Widowmine (this is nid-tier shit which could definitely surprised imperial forces)
everything else is either similar/inferior to imperial equivalents
>>
>>54727290
Oh god not this shit again
>>
>>54727436
what is this daemons+barbed wire meme?
>>
>>54727399
Look at the extra stuff terrants have in sc2 campaigns and nova dlc.
Jumping Siege Tanks, jumping Goliaths, jumping Hellbats, regenerative armor, cloaking Reapers, cloaking Liberators, cloaking Battlecruisers, healing stimpacks, plasma weapons and notLightsbears. Not to mention they do not relay on warp for interstellar travel.
And their major trait was that they can reverse engineer almost anything. They can have imperiums tech for which they dont have analogs after few battle and without major flaws it possess.
>>
>>54727537
the jumping stuff is not really an advantage considering a power fist will rip through any terran ground vehicle bar thors+. Cloaking and non warp ftl is the only thing going for them. Regenerative armour is useless considering the rape of 40k weaponry where a melta fucks a vehicle so badly it can't regen. I forgot about nova dlc but those lightsabers still aren't enough cqc power compared to a dread or even termie armour.
Reverse engineering is usually plot armour of some kind though it would eventually be done but not as fast as after a few battles, even then imperium just has so many numbers and wmds it's stupid
>>
File: DGLuE1aXcAEMjed.jpg large.jpg (95KB, 768x960px) Image search: [Google]
DGLuE1aXcAEMjed.jpg large.jpg
95KB, 768x960px
leave space marines to me
>>
>>54727636
The fuck is that?
>>
>>54727620
If I recall correctly Imperial Armour stats for Leman Russ make it obsolete even by our standarts. Same goes for most other IG vehicle. Dont know of still canon these days.
>Reverse engineering is usually plot armour of some kind though it would eventually be done but not as fast as after a few battles
WoL campaign did exactly that, but than again it is still SC2 writing.
>even then imperium just has so many numbers and wmds it's stupid
Not arguing with that. Imperium can easily overwhelm anything terrans can put on the ground provided they send unlimited reinforcements for such subjugation crusade.
I`d say around equal numbers terran should won after few initial defeats because of air, space superiority and tech gimmicks. That provided Imperium forces are mostly guards and not few marine chapters and titan legions.
>>
>>54727788
>Imperial Armour stats for Leman Russ make it obsolete even by our standarts. Same goes for most other IG vehicle.

That's just caused by IA writer giving numbers at random that seem impressive but in reality are hopelessy outmatched by modern equivalent. If you take these at face value it make no sense for IG vehicles to survive things that they actually resist in the fluff.
>>
>>54727824

The armor in 40 thousand years in the future does not use the same materials as the one in 2k years.

Conventional steel is not the same as the one used today. That is why retards think abrahams has better armor than a land raider.
>>
>>54727681
A leftist.
>>
File: terran marines are a joke.jpg (126KB, 811x588px) Image search: [Google]
terran marines are a joke.jpg
126KB, 811x588px
Go back Shitcraft,here we praise the emperor
>>
File: Primaris-Space-Marine.jpg (349KB, 2426x1342px) Image search: [Google]
Primaris-Space-Marine.jpg
349KB, 2426x1342px
>>54728548
And now imagine what a primaris can do,those SM are damned against the protectors of mankind
>>
File: Artanis_SC2-LotV_Head3 (1).png (534KB, 800x440px) Image search: [Google]
Artanis_SC2-LotV_Head3 (1).png
534KB, 800x440px
>>54727172
>Implying Glorious Protoss Master Race couldn't hand any 40k faction barring Necrons and DEldar an ass kicking of a life time
GLORY TO THE DAELAAM.
>>
>>54728548
Starcraft Marines are more or less as well protected as an Imperial stormtroopers, have weapons that could be considered something in between a bolter and a Tau pulse rifle, even if their training is more or less the equivalent of a guardsman. Two or three Terran marines could kill a Space Marine without too much problem.
>>
>>54728725
>Two or three Terran marines could kill a Space Marine without too much problem.
Maybe if they get the drop on him.
The issue is that SC Marines and SC2 marines have a massive power gap in lore, considering SC Marines are some redneck exiles in shoddy power armor while SC2 puts them at military men in well maintained and updated armor.
With equal numbers, SC2 Marines could definitely take Guardsmen, assuming armored support isn't involved (Though Terran armor is nothing to scoff at).
It would likely take anywhere up to a dozen SC2 Marines to down a SM in a straight fight.
>>
>>54728780
Are we talking about the demi-gods described in some fluff or the superior warriors shown on the tabletop? Because I think it's relevant. Anyway, Stracraft's fiction establishes that while most marines are convicts that receive pseudo hypnotherapy and little as training, some are professional soldiers, who grow more numerous as the Dominion proved more apt to find volunteers and conscripts than the Confederacy.
>>
>>54727452
>>54727436
It's one lonely loser trying to force an unfunny meme.
>>
>>54728839
I was leaning a bit towards fluff, hence that 'up to' a dozen. By all means, 12 Marines all firing at a SM SHOULD be more than enough to kill him, albeit with the possibility of casualties. That being said, 12 is just the number I'd say is enough to 100% get the SC Marines the win. They likely could win with less though.
>>
>>54728510
Either retarded or weak bait.
>>
>>54727339
What happens if Late-90s Blizzard is writing?
>>
>>54729172
He's not wrong. But neither are you.
>>
>>54728138
>>54727788
It was all changed for the later editions of those books anyway.
>>
So, what would happen if the Koprulu Sector were found by the Imperium? Let's say still ruled over by the Confederacy or Arcturus. Do they accept Imperial Law, and just be a part of the Imperium that produces above average technology and military forces with some Old Family scion or Arcturus ruling as Sector Governor, or will they changed to be more like the Imperium?
>>
>>54729384
If the Imperium found the Korpulu sector, then the Zerg would likely be mopped up quickly, the Protoss would actually cause some diplomacy to be done (Albeit in the 'You don't fuck with us we don't fuck with you way, rather than any actual alliance or agreements), and the Terrans would eventually be wrapped into the Imperium, likely with some high interest from the Mechanicus. The Confederacy would likely remain at least in name, however Arcturus would likely be quickly deposed and replaced.
From there it's basically the same as any other sector.
>>
>>54729438
Alternatively Arcturus would welcome them with open arms in exchange of being made sector governor or something. And then continue to work against them because he's a bitch like that and he doesn't know what Inquisitors are yet.
>>
File: British Union of Fascists.jpg (312KB, 1024x783px) Image search: [Google]
British Union of Fascists.jpg
312KB, 1024x783px
>>54727172
Leave the ARYAN BLOOD to us
>>
>>54728725
Terran Marines in no fucking way have a weapon even close to the power of a boltgun. Bolters are hypersonic as well, but they carry enough of an explosive charge to send a 1 ton object flying backwards by ten meters.
>>
File: Oogway.jpg (99KB, 500x375px) Image search: [Google]
Oogway.jpg
99KB, 500x375px
>>54727172
I can do the compassion. If you'll help.
>>
>>54732652
thread isn't good but these attempts are pitiful
>>
File: 1456065065056.jpg (99KB, 900x483px) Image search: [Google]
1456065065056.jpg
99KB, 900x483px
>>54727172
Leave everything to Settra.
>>
File: shekel vampire.jpg (49KB, 420x480px) Image search: [Google]
shekel vampire.jpg
49KB, 420x480px
>>54727172
Leave the money with me
>>
>>54727399
Imperium tech level is, for the most part, utter trash compared to what it should reasonably be for a setting so wide, full of technologically advanced aliens, and coming from thirty thousand years of constant conflict.

Bolters are good weapons just in GW writer's wet dreams, and beyond their furious wanking, they have ridiculously high mainteinance requirements and the magazine capacity and rate of fire of a NERF toy.
Terran marines have fucking railguns that shoot penetrating rounds at greater range, and hypersonic speed, with a magazine capacity in the thousands and a rate of fire of 30 rounds per seconds - which incidentally is pretty much how many rounds a bolter holds.

If we rounded all base-line tactical marines in the Imperium against all marines from any Terran faction on a desert planet, the SM would just end up slaughtered.
>>
>>54733104
Or don't.
He'll take it anyway.
>>
File: Ork at computer.jpg (84KB, 512x512px) Image search: [Google]
Ork at computer.jpg
84KB, 512x512px
>>54728865
Not the loser who posted it, but as one of the anons who saw the "barbed wire > everything" meme when it first started cropping up around here, I do get a small chuckle seeing that someone still uses it.
>>
>>54733347
Yes, according to fluff the Bolter is a very good if high maintenance weapon.
According to the fluff terran marine guns are 'not' railguns. For some reason they are normal gunpowder guns with 'rail assistance'
Its why they make "dakka dakka" noises.

I believe your fanboy is showing
>>
Enough of the Terrans. Let's talk about how the Protoss could hilariously crush both the Tau and the Craftworld Eldar.
>>
>>54729259
Thats one balanced statement. Going to use it, thanks.
>>
File: Untitled.png (119KB, 230x428px) Image search: [Google]
Untitled.png
119KB, 230x428px
>>54727172
Leave the Xenos to me.
>>
>>54733696
Who's that hottie clinging to Best Boy?
>>
>>54733347
Except bolters are hypersonic yah retard.

And high rate of fire is actually terrible and means that the barrel is going to get fucked pretty quickly. ~t /k/
>>
>>54728510
*Shudders*
>>
File: maxresdefault (8).jpg (126KB, 1280x720px) Image search: [Google]
maxresdefault (8).jpg
126KB, 1280x720px
>>54734311
Best Girl (Protoss).
>>
>>54734376
>And high rate of fire is actually terrible and means that the barrel is going to get fucked pretty quickly.
And that's why the US army has adopted the flintlock musket as its primary infantry weapon :D
>>
File: quakebj-770x300_c.jpg (83KB, 770x300px) Image search: [Google]
quakebj-770x300_c.jpg
83KB, 770x300px
>>54732652
Try it, bitch.
>>
There is a lot of 40k vs. SC comparisons, but what about 40k with SC? How would the imperium benefit from having terran tech in their arsenal?
>>
File: 496494914.jpg (109KB, 673x482px) Image search: [Google]
496494914.jpg
109KB, 673x482px
>>54734692
Flintlocks have a worse lifespan than M4A1's because of erosion and abrasion, idiot. A railgun that fires 30 rounds per second is fucking retarded and will end up destroying your barrel in no time at all, especially if they're a chemical railgun like the Terran Gauss rifles. Which use gunpowder followed by the magnetic rails accelerating the round. Not only are the electronics going to be delicate, but they're going to require extensive logistics to maintain. A bolter meanwhile is a lot more realistic because you're not going to be swapping out barrels like it's a fucking MG-42.
>>
File: 1500838972807.jpg (334KB, 800x800px) Image search: [Google]
1500838972807.jpg
334KB, 800x800px
>Just wanna talk about Protoss
>Everybody stuck on 'Muh Gauss Rifle Marines'
>And we don't even have the WoW Lore threads any more.
Oh well, I guess.
>>
>>54736589
WoW Lore threads usually show up whenever the next big announcement for WoW happens, initial expansion zeitgeist, or even patch zeitgeist if it's interesting enough.
>>
>>54727681
Likely a chocolate or a mocha flavored cake
>>
>>54735105
Because plot demands the Imperium remain grimdark and ass backwards nothing major changes. The Koprulu Sector once fully incorporated becomes known for its ample tithes of questionably sourced psycho-indoctrinated terran marines/guardsman and myriad specialist units.
>>
>>54733696
>>54734536
Do Protoss even have sex? I always figured they gave up that shit and procreate in tubes and stuff
>>
>>54738034
It's up in the air. Considering they don't have actual orifices, it's likely they do some kind of loving mind-meld ritual where two parents have a literal brain child around which a body forms from raw psionics.
Another thing to keep in mind is that I'm fairly sure Protoss Children have never been seen or mentioned.
>>
>>54738086
>Brain child from psionic energy
So reverse archon

That soundds cool but i think i read somewhere that theyre made from crystals on aiur, which serve as sort of an egg and eventuaally pops a toss. With aiur's current state it's gona be a while to replenish their numbers.
>>
>>54738182
By the end of SC2 they get Aiur back.
Though that also leaves the Tal'darim, who are notably very numerous and primarily fleet based outside of particular worlds they go to for drug gas.
>>
>>54727172

Those flat tank hatch helmets from SC2 look better than the Gravis hood shit.
>>
File: IMG_1375.png (1MB, 1334x750px) Image search: [Google]
IMG_1375.png
1MB, 1334x750px
This force decides to invade the Koprulu sector, what happens?
>>
>>54739626
Assuming Psionics aren't connected to the warp, Alarak laughs and deploys the Death Fleets to whatever planet they pop up around. Daemons are bombarded with plasma lances, black holes, and flat time stops, on top of massive psionic storms and planet glassing beams.
This continues for however long it takes for Alarak to get bored and recall them, after which the Protoss proper show up with the Golden Armada and continue a bit of the same until the daemons are driven back.
Lore Protoss are pretty much on par with 40k tech. Antimaterial melee weapons, singularity manipulation, and most everything else is plasma based with them.
>>
>>54733347
See, I've always thought that the Terrans' greatest strengths lie in the variety and versatility of their support units. Don't get me wrong, Terran Marines are fine, but I think the real trump card they would have against the Imperium would be their other units.

Medivacs alone are a real game-changer, getting that much extra value from any kind of biological terran unit.

Liberators in particular would be a BITCH to deal with. Considering the fact that just one can pop ultralisks in a few shots, I think it would be safe to assume that one shot from a Liberator would mean one dead marine, regardless of what kind of armor they're wearing.

Same with siege tanks, except those have AOE.

Vikings, on the other hand, can be mass-produced and allow for both air superiority and ground support.

Thors aren't all that impressive when you consider that the Imperium can bring Titans to bear

Battlecruisers would be a nightmare for any kind of ground engagement. Warp jumps allow them to be tactically inserted wherever the enemy is most vulnerable, and their armor means that it would take a LOT of firepower to bring them down. Meanwhile, Yamato Cannon shots may even pose a threat to Titans en masse, and their standard weapons would likely make short work of standard infantry.

Ravens are something of a mixed bag. On the one hand, their sentry turrets are nothing to write home about, but they might be able to pin Space Marines. Their stealth detection capabilities are largely wasted on the Imperium, since they don't make particularly extensive use of active camouflage. Point defense drones could be game-changing, seeing how it would give the Terrans a HUGE advantage in air superiority. Seeker Missiles could be devastating, basically ensuring the destruction of whatever it's fired at unless it's intercepted. That could be either a light vehicle or an officer.

Ghosts would absolutely destroy Space Marines. Snipers rifles, EMPs and nukes, oh my.
>>
>>54740233
Which goes well until Magnus annihalates half the fleet and personally fries any psionics he comes across and daemons are summoned directly onto ships. If Protoss were really just strong they should have effortlessly conquered their setting
>>
File: IMG_0175.png (3MB, 1280x1558px) Image search: [Google]
IMG_0175.png
3MB, 1280x1558px
"Leave Cadia to me!"
>>
File: Let's Go Mon'keigh.jpg (255KB, 811x720px) Image search: [Google]
Let's Go Mon'keigh.jpg
255KB, 811x720px
>>54738034
40k has aliens who reproduce with tubes AND have sex! [/spoiler] Points to anyone who can create an ending involving the terrans and toss working with these guys to save the world
>>
>>54739626
Jesus fucking christ chaos lore got buffed in 8th.
>>
>>54739626
How large are those units? Makes a huge difference on how that invasion goes. A legion of tzeentch daemons is very vague, it could be 999 daemons, it could be 999,999 who are constantly being reinforced, makes a huge difference. Also, how large is the Tsons legion supposed to be?
>>
>>54735686
I love how seriously you've taken the flintlock comparison and actually defending your 'ROF is bad!' argument for the sake of space marine fanboyism
>>
File: chrome-2013-01-22-17-19-40-08.jpg (293KB, 2560x1114px) Image search: [Google]
chrome-2013-01-22-17-19-40-08.jpg
293KB, 2560x1114px
>>54740925
>Yamato Cannon shots may even pose a threat to Titans en masse
Yamato Cannons are supposedly weapons meant to take down capital ships - which means battlecruiser equivalent -- which means heavily shielded ships from half a kilometer to several kilometers in length -- in one shot. So it's pretty safe to assume one yamato shot would vaporize the stupid titan.
>>
>>54741587
I could never get over the scale difference of in-game battle cruisers and cinematic onesk
>>
>>54729239
The Imperium isn't space cowboy rednecks, so they all Worf to a faction Metzen thinks is cool.
>>
>>54733696
Protoss are strange.

According to various bits of lore they've literally already discovered the completely ordered fractal-like order of events to predict how everything will happen. They've also unlocked time travel, teleportation, immortality via imprinting their consciousness into other things, and the ability to uplift lesser races.

But then none of this gets mentioned and they're just space samurai with shields and magic.
>>
>>54740957
>If Protoss were really just strong they should have effortlessly conquered their setting
They did.

They took over a huge swathe of the universe, not galaxy but universe.

Then they went Kryptonian and decided to retreat back into their small empire based around their homeworld and bury their massive weapons of war with the hopes/expectation they'll never need them.
>>
File: 826.png (141KB, 446x451px) Image search: [Google]
826.png
141KB, 446x451px
>Setting written by "There are as many x as the plot demands" Thope VS "Then they kissed, it was awesome" Metzen

>Anyone winning
>Anyone but predesignated losers losing
>>
>>54741587
In lore Cattlebruisers don't use shield in combat, because it would draw power away from the weapons. They only use it when doing a warp jump or entering the atmosphere.
>>
>>54741872
>Teleportation
The way they get units to the battlefield and the arbiter (along with the mothership) say hi.

>and imprinting aren't mentioned
The purifiers
>>
File: IMG_1267.png (2MB, 1153x829px) Image search: [Google]
IMG_1267.png
2MB, 1153x829px
The Tau launch an expansion fleet into the Sector with the intent of incorporating it into their empire, starting with he humans. Could they wreck the Starcraft humans as bad as they did the imperium?
>>
>>54743161
No, 'cause Terran can into competent warfare.

Tau and Terran would probably be a pretty even match, since they have comparable numbers and pretty even technology, and both are capable to adapt and evolve both strategically and technologically.
>>
>>54729438
>If the Imperium found the Korpulu sector, then the Zerg would likely be mopped up quickly,
lol
>and the Terrans would eventually be wrapped into the Imperium,
double lol
The UED thought the same thing.
https://www.youtube.com/watch?v=uIt4tmkvVtE
>>
>>54743387
ACTUALLY, Andy Chambers said in an interview that a single marine chapter is more than capable of conquering the Starcraft sector.
>>
>>54743494
Wow, that sounds like a completely unbiased and faithful testimony.
A single marine chapter couldn't conquer fucking Kaurava. Astartes aren't fucking demigods and fluff that depicts them as such is deliberate in-universe propoganda.
>>
>>54739626

If Thousand Sons Traitor Legion means an ENTIRE Legion, with Magnus at their head, they would conquer a sector on their own.
>>
>>54743514
That wasn't a whole chapter tho.

Not that I'm disagreeing with you.
>>
>>54743494
He might have, but he'd been wrong.
Terran marines' equipment is pretty good for 40k standards, far above that of Guardsmen and quite comparable to that of Space Marines.
And correct me if I'm wrong, but aren't Space Marines numbers in the hundreds of thousands to low millions? I was under the impression that there were just about a hundred chapters, each with just about a thousand marines except for the super special snowflakes like spess furries, ultramarysues and grey knights.
Terran campaigns involve millions to billions of men.
>>
>>54743544
It was something between a third to a half of a chapter.
>>
>>54743584
What, the SC terrans? No, billions of military personell is ridiculous and no given conflict in the games themselves involved million men at any one time. There were 8 billion casualties as a result of the Brood War but it's implied they were mostly civillian.
Space Marines number in the hundreds of thousands but it's very unusual for more than one Chapter to be involved in one conflict.
>>
>>54741506
I love how you don't know how fucking guns work. I bet you're European.
>>
>>54743584
>far above that of Guardsmen and quite comparable to that of Space Marines.
They aren't in spitting distance of that kind of quality. Terran power "armor" is thin crap that would probably be threatened by small arms fire, meanwhile Space Marines are fully capable of shrugging off autocannon fire. Gauss rifles are also nothing like Bolters, and notably lack their armor piercing qualities and explosive payload.
>>
>>54744180
>Terran power "armor" is thin crap that would probably be threatened by small arms fire
Nice headcanon. Unfortunately the actual games and fluff say otherwise.
Meanwhile, cultists with the equivalent of modern shotguns can kill Space Marines. Also, they're soo good at shrugging off autocannon fire that somehow going in CQC with them with nothing but axes and daggers is somewhat still a thing.

>Gauss rifles are also nothing like Bolters, and notably lack their armor piercing qualities
Actually they fire hypersonic armour-piercing rounds, but hey, whatever you say man

>and explosive payload.
They compensate it with sheer volume of fire though.
Meanwhile, Space Marines are supposed to go to battle against swarm enemies like Tyranids and Orks with bolters that carry, what, 20 rounds per magazine? That means each Marine is going to need a few hundreds, or thousands, or most likely hundreds of thousands, of magazines to have enough ammo to put a noticeable dent in the enemy forces?
>>
>>54744132
I love how you still try to defend an idiotic concept like 'superior rate of fire is a bad thing'! I bet you're Burgerian.
>>
>>54733347
>>54727399
>Blizzshitard SC universe anywhere close to 40k powerlevels

Are you fucking retarded?

The Imperium has railguns and coilguns acting like the basest level of firearms.

RAILGUNS FALL UNDER AUTOGUNS, YOU DUMBASS!
>>
>>54744443
Oh look, a 40k tech suprematist! How's that whole 'ship cannons reloaded by manual labour of thousands of slaves' canon treating you?
>>
>>54743478
UED just didn't have the numbers for sustained campaign. Or Kerrigan.
Keep in mind that all it took as a UED scout fleet to send the Dominion Emperor running, cow the Zerg, and launch a major insertion force onto Aiur itself amongst the Zerg and Protoss.
>>54740957
Anon, they did. Protoss at their peak are hilariously above the other two races, and even most modern 40k factions.
>>54744443
Protoss have antimaterial blades as their basic melee weaponry. Their basic ranged weaponry is entirely plasma based. Their higher tier tech allows them to spawn black holes, glass planets in minutes, and even drop localized time stops.
But hey, the Imperium has railguns! Which were considered to be less effective than the weaponry in SC2, considering the Diamondbacks were an abandoned concept.
>>
>>54744370
>Nice headcanon. Unfortunately the actual games and fluff say otherwise.
>Meanwhile, cultists with the equivalent of modern shotguns can kill Space Marines. Also, they're soo good at shrugging off autocannon fire that somehow going in CQC with them with nothing but axes and daggers is somewhat still a thing.
Game mechanics are not canon to anything because they exist purely for balance. Anybody who takes them with a straight face is mentally retarded. Meanwhile we've actually seen how Terran armor is put together, and it's thin as fuck and made with a nebulous steel analogue that is easily penetrated by Zerg darts that don't make a lick of ballistic sense.

Meanwhile Space Marine power armor survives being shot by boltguns from other marines, which fire hypersonic HEAT rounds which have 8 inches of plasteel armor penetration, which is shit already leagues beyond what we have on our tanks.

>Actually they fire hypersonic armour-piercing rounds, but hey, whatever you say man
They fire hypersonic needles which should shatter upon impact and have garbage penetration against thick armor. If anything they would actually act more explosive given the round would lose its integrity upon impact and explode. Which would gut some armor but wouldn't be as effective if it was fired slower.

>Meanwhile, Space Marines are supposed to go to battle against swarm enemies like Tyranids and Orks with bolters that carry, what, 20 rounds per magazine?
Bolters have magazines of 30+ rounds, and the job of a Marine isn't to simply kill the enemy.
>>
>>54744398
The is no such thing as "superior" rate of fire. What matters is logistics, accuracy, and then volume of fire.
>>
>>54744475
You mean railguns reloaded by manual labour.

You should turn your post around, and you'll see the true power of 40k.

The Imperium's tech level is so high, the Imperium can fight enemies with tech on par with the Xel'Naga by having slaves reload their railguns by hand - AND WIN.
>>
>>54744578
>Zerg darts
Not him, but Zerg don't fire darts. They fire acid covered spines which primarily function by covering the target until they either can't move or something vital is hit.
As to how they work, Hydras are engineered to effectively squeeze them out, as I recall.
>>
>>54744370
>Actually they fire hypersonic armour-piercing rounds
You mean just like the basic weapons of CW Eldar and D Eldar?
>>
>>54744676
...The fuckin tyranid bullshit bugs make more sense than that. How are those spines supposed to do anything if they have shit penetration to begin with and require walls of fire until they nail something important? Why are Zerg a threat AT ALL?
>>
>>54744672
>, the Imperium can fight enemies with tech on par with the Xel'Naga
>and WIN
Whoa whoa whoa, hold the fuck up. Xel'naga were a race of giant psychic monsters armed with biological inter-dimensional weaponry The only recorded Xel'naga killing was when an already stupidly strong Psionic got a boost to the point of becoming an effective god, and even then it still involved peeling multiple layers of psionic defense away before she could kill him. I get saying the Imperium could maybe fight Amon's forces, considering they were just a bunch of crazy versions of what's already there in SC.
Xel'naga themselves are a complete other matter.
>>54744740
They don't have shit penetration, actually, it's just that most of the penetration comes from the acid itself, making it much more effective against infantry than anything else.
Also keep in mind that there literally two Zerg organisms that use the spines, and only one is meant for direct combat. You still have an endless tide of zerglings, roaches that spit actual globs of acid, ultralisks larger than Land Raiders, and all kinds of other shit they can make on the fly the throw at things.
>>
>>54744443
>Blizzshitard
Look dude, unless you're literally 12, you can't insert the word shit in the middle of any other word and expect it to be funny or scarring. Try harder next time.
>>
File: abathur.jpg (132KB, 1131x707px) Image search: [Google]
abathur.jpg
132KB, 1131x707px
>>54744740
>why are zerg a threat
Unlimited reproduction, zero political strife to slow mass movements.

And this guy adapts new evolutions to whatever the army requires.
>>
>>54744794
>Whoa whoa whoa, hold the fuck up. Xel'naga were a race of giant psychic monsters armed with biological inter-dimensional weaponry The only recorded Xel'naga killing was when an already stupidly strong Psionic got a boost to the point of becoming an effective god, and even then it still involved peeling multiple layers of psionic defense away before she could kill him. I get saying the Imperium could maybe fight Amon's forces, considering they were just a bunch of crazy versions of what's already there in SC.
>Xel'naga themselves are a complete other matter.

The Imperium routinely fights the Necrons who have already FINISHED science. And the Imperium wins. The Xel'Naga would just be a nameless xeno species the Imperium encountered once and exterminated after one decisive battle. You seriously need to start understanding how high the techlevels in 40k are, and how fucking massive the conflicts are.
>>
>>54744808
We get it. You spend half your monthly income on Overwatch WoW and Hearthstone and you don't want anyone to insult your big jew masters.
>>
>it's another ''Starcucks delude themselves into believing their shitty rippoff setting wouldn't get soloed easy mode by literally any faction in 40k'' episode
Just fuck off already.
>>
File: 1496727941165.jpg (233KB, 1280x720px) Image search: [Google]
1496727941165.jpg
233KB, 1280x720px
>>54744834
>The Imperium routinely fights the Necrons who have already FINISHED science. And the Imperium wins.
So you're just baiting. Got it.
>>
>>54744851
Necrons teleport a warfleet into orbit around Mars. Techpriests blow up almost the entire warfleet, only one ship manages to barely land before being destroyed.

This all happens within a few seconds.
>>
>>54744833
abathur's one of the few nice parts of that game, but he's pretty much just a budget norn queen
>>
>>54744578
>which fire hypersonic HEAT rounds

Not that HEAT rounds care much about how fast they're going (it's one of their advantages). Though too fast would probably make it effectively impossible to get the stand-off distance right.

But I guess it sounds cool. You both seem very fond of the word. Hypersonic!
>>
>>54744834
>The Imperium routinely fights the Necrons who have already FINISHED science. And the Imperium wins. The Xel'Naga would just be a nameless xeno species the Imperium encountered once and exterminated after one decisive battle. You seriously need to start understanding how high the techlevels in 40k are, and how fucking massive the conflicts are.
Literally this.
>>54744851
>race existed for millions of years
>literally able to warp reality, fuck physics, use souls as energy and weaponize gods with their tech
>m-m-muh rip-off Old Ones!
>>
>>54744874
Bolts are actually hypersonic bunker busters.
They first penetrate and then explode. They're anti-Marine weapons, so you need to beat the armour first, and then beat the superhuman biology and superhuman healing factor.
>>
>>54744869
That's not a routine fight, nor is it an example or Necrons having 'finished science'.
On top of that, a Xel'naga would simply talk into the mind of every living thing on Mars and throw things into chaos, without evencdropping into real space.
>>54744876
The MODERN Protoss can do almost everything you just described, short of weaponizing gods due to there being a particular lack of gods in SC.
>>
>>54744899
>implying psychic powers can have an effect on a human that exists as 0's and 1's

Hahahaha. Also, if you don't know why the Necrons are considered to have finished science, you should just fuck off.
>>
>>54744834
>FINISHED science
There is no such thing.
>>
>>54744899
>The MODERN Protoss can do almost everything you just described, short of weaponizing gods due to there being a particular lack of gods in SC.
The Protoss don't fucking hold a candle to the scales of physics fuckery the Necrons exhibit. The Necrons fucking craft artificial dimensions. They fight infinite war among infinite parallel universes.
>>
>>54744899
>The MODERN Protoss can do almost everything you just described
>literally lying
Oh, ok then. How about you actually learn the level of tech Necrons posses before spewing garbage like this? A common, basic foot soldier necron warrior has a better weapon then almost anything in sc.
>>
>>54744911
In space opera there is.
>>
>>54729239
Bad guys win.
>>
>>54744869
More like
> couple of necron light cruisers just casually fly through solar system to mars, imperium accidentally manages to notice them when they are already near mars orbit, fails to prevent landing"
Now you COULD write an example of Imperials beating necron fleet, but you are probably too newfag to know of them
>>
>>54744578
>game does not count for the canon
>of a fictional universe created for the game
Makes perfect sense to me.
You're basically saying that while the previous last boxed set for Warhammer 40k had space marines versus a force of mostly human cultists with basic melee weapons and shotguns, space marine armour should be fluff-wise able to shrug off hypersonic armour-piercing rounds with no effect. I mean, I never expected GW fluff to make sense, but you could at least stop trying to defend it.

>Bolters have magazines of 30+ rounds, and the job of a Marine isn't to simply kill the enemy.
Oh right, it's 30 and not 20.SO it's going to be just two thirds of several hundreds, or thousands, or most likely hundreds of thousands of magazines per marine. Phew, I guess my point is totally invalidated then!

>>54744685
Yes, you're right! The basic weapons of Terran cannon-fodder mass infantry is pretty much equivalent to the basic weapons of the second most technologically advanced faction in 40k, thank you for the comparison :D
>>
>>54744922
>They fight infinite war among infinite parallel universes.
I'm gonna need a big fucking source on that, because all I can see is they made warp gates, which is one of the most basic things for Protoss. Meanwhile Protoss still toss around black holes, stop time, and do their own form of 'phasing out'.
>>54744928
>A common, basic foot soldier necron warrior has a better weapon then almost anything in sc.
A Protoss Zealot is armed with two anti-material blades, multi-layered shields that can tank 180mm tungsten shots, and equipped with cybernetics that allow them to move faster than the human eye can perceive. This is their most basic ground troop. But sure, a gauss flayer is going to help the robot with the typical agility of a zombie.
>>
>>54745030
>two anti-material blades
Sure gonna help against magic space living metal.
>multi-layered shields that can tank 180mm tungsten shots
>lmao
>and equipped with cybernetics that allow them to move faster than the human eye can perceive
First off, humans in 40k have undergone extensive genetic manipulation and upgrades during the DAoT, so this comparison is meaningless. Second, SM's move at staggering speeds themselves and Necron Warriors still manage to kill them just fine.
>a gauss flayer is going to help the robot with the typical agility of a zombie
Yes, a fucking hand gun that has a chance of stopping a fucking heavy tank is gonna help the nigh-immortal zombie robot that has no problem tagging far superior Astartes just fine.
>>
File: T9V6FPSYFG921473722484488.jpg (240KB, 760x270px) Image search: [Google]
T9V6FPSYFG921473722484488.jpg
240KB, 760x270px
>>54727172
>Implying I wouldn't flawlessly solo 40k with a couple million supplicants
A WASTE OF TIME AND EFFORT
>>
>>54745602
>two anti-material blades
>Sure gonna help against magic space living metal.
Is it material magic space living metal? Then, yes, it will help.
>lmao
>and equipped with cybernetics that allow them to move faster than the human eye can perceive
>First off, humans in 40k have undergone extensive genetic manipulation and upgrades during the DAoT, so this comparison is meaningless.
>Second, SM's move at staggering speeds themselves and Necron Warriors still manage to kill them just fine.
Oh for fucks sake, make up your mind. You can't have both the ordinary human army in the IG while having them have "supergenetics". You can't have SM be the medium speed forces they are in table top and be faster than the teleport-speed zealots. You can't have any fucking sense in combat and let everything be more overpowered than everything else.
>Yes, a fucking hand gun that has a chance of stopping a fucking heavy tank is gonna help the nigh-immortal zombie robot that has no problem tagging far superior Astartes just fine.
One - Astartes are not superior to Eldar exarchs, let alone Protoss soldiers. Two - Protoss shields withstand artillery fire that DOES blow up tanks, not just have a chance of stopping them.
You're comparing a setting where medieval tactics are the norm to actual science fiction. You don't realise how pointless that is?
>>
>>54745602
>Magic space living metal
Psi blades cut through all four.
>Muh genetics
Not really. Nothing points to 40k he mans being that much better than a normal modern human.
>Astartes speed
In a full sprint Astartes are maybe as fast. In combat not nearly as much. A Zealot charge in combat is like an Assault Terminator teleporting into you
>Muh Flayer can sometimes stop tanks
Zealot shields stand up to stuff that more-often-than-not DOES cripple tanks.
>>
>>54728138
Shit armor sloping and thickness is shit armor sloping and thickness, no matter what material you're using.
>>
>>54732458
Depends if Arcturus realizes there is a limit to what he can achieve in something like the Imperium. Remember this was a guy who admitted he'd rather see the Koprulu sector "burn to ashes" around him if he wasn't the one ruling it.
>>
>>54732688
>Hypersonic
>Gyrojet

I am skeptical, and your statement is clearly based on some black library fanfiction.
>>
>>54740233
Protoss are way more powerful than 40k tech, and I say that as someone who hates everything newer than Brood Wars.
>>
>>54745697
>Is it material magic space living metal? Then, yes, it will help.
Yea, for a whole second until it regenerates.
>Oh for fucks sake, make up your mind. You can't have both the ordinary human army in the IG while having them have "supergenetics".
...because? ''Ordinary'' humans of the 41st millennium doesn't mean ordinary humans period.
>You can't have SM be the medium speed forces they are in table top and be faster than the teleport-speed zealots. You can't have any fucking sense in combat and let everything be more overpowered than everything else.
>muh table top
This argument is constantly disproved yet retards keep latching onto it. Unless you actually believe that fights are usually some 50 guardsman vs 20 Astartes, tabletop is just a simulation. Astartes have demonstrated insane speeds literally since forever. Pulling ''appears behind you'' on people, reacting to beings that attack using sound, dodging gunfire and pulling their weapons and attacking before their enemies can begin to perceive it. Your feeling being hurt by it has no bearing on it.
>One - Astartes are not superior to Eldar exarchs
Depends on the Astartes, also that has what to do with your argument?
>let alone Protoss soldiers
>protoss are superior to Eldar
Lmao, this is gold.
>Two - Protoss shields withstand artillery fire that DOES blow up tanks
Artilery blowing up tanks is the same as an atom separator disassembling it's armor and hitting a sweet spot, right.
>You're comparing a setting where medieval tactics are the norm to actual science fiction.
Do you actually know anything about the setting? The vast majority of battles are solved with
>space battles
>orbital bombardement
>heavy artillery
>elite commando units taking out key infrastructure and command chains
If our world could deploy elite melee supersoldiers you can rest assured they would, as it would completely destroy morale and disrupt enemy range combatants. Using semantics this retardedly is not an argument.
>>
>>54745738
>Psi blades cut through all four.
Too bad it heals.
>In combat not nearly as much.
Astartes react to beings that use sound to attack and can draw their weapons and strike before most enemies can perceive them. Zealots are the inferior ones.
>Zealot shields stand up to stuff that more-often-than-not DOES cripple tanks.
Standing up to artillery is nothing compared to atomic disassembling.
>>
>If our world could deploy elite melee supersoldiers you can rest assured they would

Yeah, sure.

Space marines use weapons designed to kill enemies with considerable toughness and protection, like CSM, orks and 'nids. Their armour is pretty effective, but their weapons are pretty effective at getting through its equivalents as well - otherwise they'd just need more powerful weapons.
Just like real-world soldiers wear protection that is relatively effective against gunfire, but wield weapons that get through that protection fairly easily - although not easily enough to make it entirely worthless.

Without a doubt, bolter fire is more effective than shanking something with your tactical knife. Just like in real life hitting someone with a sword is less effective than shooting at them with an assault rifle.

Now, if you can apply even the lightest grain of logic to these observation, you'll see for yourself that a power armour-wearing space marine charging at power armour-wearing enemies with a power armour-cracking sword instead of shooting them armour piercing, explosive rocket-rounds with its submachinegun, makes just as much sense as a modern soldier in ballistic armour charging its ballistic armour-wearing enemies with a sword instead of shooting at them with its gun.
>>
>>54744869
>orbit around Mars
That is DAoT HFY ancient defense systems for you.
Also toasterfuckers probably have no idea how anything of it works.
40k Imperium isn't even close to DAoT level of power.
>>
>>54744740
>The hydralisk has 4,000 muscles, compared to aterran's 629,and a portion of these may be used to launch the spines with enough force to penetrate 2 cm. ofneosteel at a range of over 300 meters or even half a kilometerat a velocity greater than that of theC-20A rifle,moving at near hypersonic speeds.

Like the Tyranids, Zerg have bullshit biology as their defining feature.
>>
>>54727172
How did they fuck up starcraft so bad?!
>>
>>54748160
WoW influence.
>>
>>54745000
>>game does not count for the canon
>>of a fictional universe created for the game
>Makes perfect sense to me.
The mechanics of the game are an abstraction. Or are you trying to imply that a fucking Terran Marine can survive a direct hit from a Siege Tank, and a capital ship can be destroyed if you fire metal spikes at it for long enough?
>>
>>54741506
>TSM gun shoots 30rps. 1800rpm, faster than a lot of miniguns
>Miniguns single barrel fire rate can be divided by 1/3 or 1/6 or however many barrels it has also rotating barrels move air past them
>Carries "1000 rounds per mag" firing for almost a minute solid is possible, through single barrel
>"Muh hyper velocity rounds" get there in the gun, more heat.
>No visible cooling system for single barrel rifle

>"Lol high rof = good"

Even bursting that things gonna overheat. A bolter with it's low rof, low velocity out of the barrel, reliance on delivering a warhead to the target that detonates (like a HESH, or HEAT tank shell) and small magazine means that it will he much more reliable in the field. The whole high matainance thing is a misnomer. Is there a mechanic for a failure in 40k for a bolter? No. In fluff do they jamb? If they do it's rarer than running out of ammo. And if a SM runs dry on bolter rounds yes usually wading through corpses and punching bitches by that point so it's a moot point to not have a gun.
>>
File: 1466919990015.jpg (31KB, 472x443px) Image search: [Google]
1466919990015.jpg
31KB, 472x443px
>>54744899
>On top of that, a Xel'naga would simply talk into the mind of every living thing on Mars and throw things into chaos, without evencdropping into real space.

What is scrap code?
>>
>>54727620
>Reverse engineering is usually plot armour of some kind though it would eventually be done but not as fast as after a few battles

Actually this brings up another Terran advantage: Their science / research teams do actual science and research rather then be... well techpriests. They would be much faster on the pick up / implementation of various techs, especially if they actually required it in order to fight. They also would not be above using xenos tech in order to advance their own (they have canonically done it with Protoss on a number of occasions). The con of that is they use AI, and since they are not Tau that undoubtedly means Chaos corruption is imminent.

Assuming the Imperium give them the Tau treatment, where they are to lost in paperwork to actually get a real force on the ground and strait up exterminate their cluster of stars, I think the Terrans could catch up and maybe even surpass Imperium tech if given ~three thousand years? Five or Six if they are actually fighting other things.

Problem for Terrans is their sheer size. They are minuscule compared to the Imperium, though it may work in their favor if they skip the Valarian part of For the Emperor / change his post name to something else to not get them immediately labeled as Heretics, that might put a massive inquisitorial wrench in the Tau labeling.
>>
>>54743584
>And correct me if I'm wrong, but aren't Space Marines numbers in the hundreds of thousands to low millions? I was under the impression that there were just about a hundred chapters, each with just about a thousand marines except for the super special snowflakes like spess furries, ultramarysues and grey knights.
Terran campaigns involve millions to billions of men.

There are a lot of second founding and later chapters that have "up to a thousand Marines". Those are codex compliant chapters. Then there's assholes like the black Templars that have dozens "crusade forces" of 1000 actual Marines (not including neophytes and scouts) nevermind their base of operations has anywhere from 500-800 full on amrones on it at any given time along with their librarians, chaplains, crusade masters, black swords (one per crusade, thems the rules), and other such specialist leader ranks. Black Templars are anywhere between 2000-200,000 strong and if the second war of Armageddon is any guess they have at bare minimum 12,000 full astarties under their banner.
And then there are other chapters like them such as the marines manevolant, mantis warriors, soul drinkers (or did they get jobbed to man?) And then terras own junkyard dogs the minotaurs.

And don't the imperial fists keep 1000 marines on Terra and establish the Last wall protocol which is a blatant legion building stratagem for if Terra was attacked?
>>
>>54748160
When they decided to go the Star Child route with Kerrigan.
>>54745679
Alarak is based though.
>>
>>54748897
See
>>54748795
>>
>>54741893
They really give off a fallen empire vibe all along from SC1 with even the missions showing us the demented politics on Aiur
>>
File: Alien Girl Mocking Sex.jpg (361KB, 700x1088px) Image search: [Google]
Alien Girl Mocking Sex.jpg
361KB, 700x1088px
>>54744443
>Imperium has railguns and coilguns acting like the basest level of firearms

Holy fuck shit, this wanking. I don't even care what anyone else says, you're just pulling shit out of your asshole.
>>
>>54743514
>A single marine chapter couldn't conquer fucking Kaurava.

Poor Blood Ravens...
>Save most of Tartarus.
>One guy defeats a Daemon Prince
Some years later
>Defeat Heretics, Xenos, and Daemons on Kronus pretty evenhandedly.
Some years later
>Guy with a weird accent brings 5 companies to conquer 4 planets and 2 moons.
>Conquers nothing.
>500 Blood Ravens wiped out by about 1000 Imperial Guardsmen with no Titan support.
Some years later
>Discover your closest political ally is a heretic who has been stealing from the Blood Ravens as much as Blood Ravens steal from other chapters.
>Tyranids eat homeworlds
>Most of the Chapter is cruising with Gabriel Angelos, trapped in warp traffic.
>Angelos finally makes it, but all of his Terran-born navigators are dead.
A few years later
>Chaos cultists show up and summons a greater daemon
>Best heavy gunner in the chapter falls to heresy.
>Blood Ravens lose 50% of their remaining 50% to an ill conceived tank assault
Not even 5 minutes later
>Tyranids are back and eating everything.
>Inqusition destroys entire planet
>Chapter master a a heretic the whole time.
>Defeat ANOTHER daemon prince.
>Angelos turned to a red paste in the attack
2 minutes later...
>We will build him bigger, better, faster, stronger.
>>
>>54748521
>>54748656
I hope you two are the same person
>>
>>54749311
Why?
>>
>>54744443
>The Imperium has railguns and coilguns acting like the basest level of firearms.

no they don't
lasguns are their basest firearms
>>
File: 1501895253203.gif (2MB, 350x190px) Image search: [Google]
1501895253203.gif
2MB, 350x190px
>Blizzard rips off 40k and makes it worse by not understanding any of the irony
>40k fans who also do not understand irony argue that 40k is just DA BES EVER

A thread died for this.
>>
>>54749362
Because
>>54748521
>The mechanics of the game are an abstraction. Or are you trying to imply that a fucking Terran Marine can survive a direct hit from a Siege Tank, and a capital ship can be destroyed if you fire metal spikes at it for long enough?
and
>>54748656
>Is there a mechanic for a failure in 40k for a bolter? No.
>>
>>54749478
High-end autoguns can make use of magnetic accelerator technology. Lasguns > Autoguns.
>>
>>54749214
He's pulling it out of the (non-canon) 40k RPG books actually.
>>
>>54749653
In any case, the claim of base firearms being railguns is completely false
Bolters aren't even base firearms from a Imperium point of view
>>
>>54749601
If I were the same person, that would make me very stupid, now wouldn't it?
>>
>>54749601
Well, is there a mechanic for a bolter failing?
>>
>>54749861
No, because it isn't needed for this abstraction.
>>
>>54749861
https://youtu.be/tnHyEhS1lSM

Edumacate ya self
>>
File: Immortal_SC2_Cncpt1.jpg (77KB, 800x534px) Image search: [Google]
Immortal_SC2_Cncpt1.jpg
77KB, 800x534px
Alright, we've gone on and on about the Protoss fighting 40k, but what about if they came in and worked together with the Imperium? Considering the Daelaam's more "Work together to fight the bad guys", and Guilliman's "If the aliens don't get in our way we'll leave them be" leanings, how fast would it take a combined Eldar/Imperium/Protoss force to stomp Chaos, Nids, or Orks?
Considering Ciaphas Cain himself's been up against CSM in close combat and won (Albeit with Jurgen's Melta to finish the job), having the Primaris with xeno support seems like it would be more than enough to quash the new Chaos attacks.
>>
>>54748656
Bolters aren't slow out of the barrel, they're hypersonic from the gunpowder used as a kicker charge alone.
>>
>>54744874
I'm sorry but I was 5am posting and I'm a fucking idiot. I meant to say HEAP. Bolters basically are an apache's chaingun on crack cocaine. 19mm hypersonic explosive round with enough power to send a 1-ton object flying through the
>>
>>54747810
>a velocity greater than that of theC-20A rifle
>moving at near hypersonic speeds

Well, there goes the idea that marine rifle is anything but shit, if "near hypersonic" spines from an overgrown worm fly faster.
>>
>>54733347
And terran marines need that rate of fire, because they can't hit shit and need those 30 rounds to kill a fucking zergling.

Meanwhile, Astarte with bolter means each of those 30 rounds equals one dead marine.
>>
>>54751367
Proof? They're a gyrojet round, which picks up speed as it travels along.

"Bolter Ammunition (a bolt) is primarily a .75 calibre rocket-propelled round. Whereas conventional solid slugs utilise a propellant charge contained in a casing that forces the bullet down the barrel upon ignition, in contrast, a bolt is self-propelled; it features its own integrated solid fuel propellant that propels the bolt at high speeds, essentially acting like a miniature rocket. The propellant itself is shaped to control the bolt's direction and speed; however, this method of rocket propulsion would normally warp the barrel due to gas pressure. The Bolter uses an ingenious two-stage method to prevent this.

As well as the rocket propellant, a small conventional charge is also utilised. This charge is strong enough to force the bolt out of the barrel at a significant muzzle velocity, and simultaneously ignite the bolt's propellant. The rocket-propellant is precisely fused to ignite immediately as the bolt leaves the barrel, alleviating any possibility of pressure build-up. The bolt then accelerates toward the target under its own power. "

http://warhammer40k.wikia.com/wiki/Bolter
>>
>>54750593
>Posts YouTube link.

Got anything in writing? Some shlub from YouTube means fuck all.
>>
>>54751367
They're supersonic in most depictions. Hypersonic is an outlier and mostly from 30k.

>>54751477
Bolters fire 19mm shells that penetrate using a hardened tip.

Apaches fire 30mm shells with a shaped charge warhead.

FYI, shaped charges are the technology that historically obsoleted bolter-tier APEX projectiles. If a AP shot loses speed, it loses penetration; while a shaped charge doesn't care what speed it uses because the solid copper jet starts at Mach 27.
>>
>>54741587
I didn't know that Battelcruisers had shields, I don't recall them having any in SC1, if they did, I find it stranger that they didn't implement that.

>So it's pretty safe to assume one yamato shot would vaporize the stupid titan.
Good luck, I'm behind 12 void shields
>>
>>54752204
>They're supersonic in most depictions. Hypersonic is an outlier and mostly from 30k.
No, the hypersonic examples are from 40k, not 30k. Bolters in 30k were actually less powerful and less advanced. The Tigrus and Phobos pattern bolters were .65 and .70 caliber respectively, probably why they were discontinued and everybody switched over to .75 caliber Godwyn.

>FYI, shaped charges are the technology that historically obsoleted bolter-tier APEX projectiles. If a AP shot loses speed, it loses penetration; while a shaped charge doesn't care what speed it uses because the solid copper jet starts at Mach 27.
This is why they make up for it in speed. The problem with bolters is that if they fail to penetrate the round will often glance off and, with the detonator counting down, the round will explode. Contrary to popular belief bolters do not have a 'mass reactive' fuse as I have never seen that show up ONCE in a novel. They instead have fuses timed for the targets they're guesstimating they'll be shooting at, which proves a problem if you bring high power rounds meant for fighting Chaos Space Marines and you spend most of the day shooting up zombies.
>>
>>54752339
It's brought up that shields are available to BCs, however the drain on energy massively takes away from the ship's weaponry. As I recall, the BC and the Arclite Siege Tank (SC1 variant, the Arclite cannon only being deploy when in Siege Mode) are the only Terran weapons to use plasma in SC1, though I can't remember which (if any) units use it in SC2.
>>
>>54752630
>have never seen that show up ONCE in a novel.
See >>54752012

Writers can't into "how do shoost gun" letalone "how does I continuity?"

Rounds bouncing would be a real problem if they don't hit flat surfaces if they were non rifled shaped charges or the like. Penetrator rounds and rifled ap rounds can handle some pretty nasty angles thanks to how they drill through armor.

And this is ignoring how bolter are always described as "turning their torso into aass of bone schrapnel" like a 20mm he round would.
>>
>>54740925
>Medivacs
Put few Hospitallers into a Valkyrie, you'll get the same thing. It's just that Imperium rarely bother, they've got reserves

>Liberator
Shitty dual-mode unit. It's immobile in ground-attack mode, thus easy prey for Imperial air force and anti air like Medusas, though it may outrange the later. Basically worse Fire Prism. Also, gunship would be absolutely wasted against infantry. It's better suited for anti-air role, though it's specialised against swarms. It seems more durable than most Imperial fighters, but slower and less maneuverable. Valkyries, Vendettas and Avengers fill the same anti-ground roles, or you can load bombs on Thunderbolt.

>Siege Tank
Another dual-mode crap. It's fast and agile (see HotS opening cinematics), but 90mm gun is laughable for artillery (that's squad-portable heavy mortar) and its standard gun would be too weak against Imperial heavy armor. Both Leman Russes and Basilisks are better in their specialized roles

>Viking
More dual-mode retardation. Why have an overcomplicated, heavy vehicle that can't use half it's weapons depending on the mode it's in, instead of putting ground-attack munitions on normal fighter? I'd say it's about comparable to Imperial equivalents in air combat, and pretty useless in ground combat.

>Thor
Indeed not impressive compared to Titans, so let's match them with Knights instead. Now it's more even: I'd say Thor has an advantage at range, but gets fucked if Knight gets close thanks to it's inferior speed and agility.
>>
>all this Star craft marine wank
>forgetting that the vast majority of imperial battles are won by overwhelming artillery Barrages miles across, surgical strikes and orbital bombardment

Those hypersonic rounds and flimsy armor don't mean shit when their entire base is experiencing days of continuous steel rain. People tend to forget just how many tanks and artillery pieces the IG brings with them in battle
>>
>>54753627
>cont'd

>Battlecruiser
Now there's a match for Titans! I'd say it's toss up. Being able to fly is great advantage, Yamato Cannon may be able to deal with Titan's Void Shields, and BC's bear nukes in lore. OTOH, their standard weapons are shit, about autocannon-equivalent, no match against the firepower Titans can bring. Will get absolutely wrecked if Imperial Navy shows up: tactical jump is good, and they can escape engagement, which is the only thing it could do against Navy Presence... it's size is about comparable to Firestorm frigate (or half that,depending on what figure you'll use for Firestorm), an escort ship for the Imperium. No shields, Yamato Cannon may have better firepower, but worse rate of fire than Firestorm's prow lance. Standard weapons are about match for Firestorm's turrets and inferior to ships with actual macrocannons or other decent weapons, though with much higher rate of fire. Nukes may or may not even the score against escorts, but not so much against ships of the line

>Raven
Turret is decent. Imperium's got Tarantulas, or just heavy weapon teams for the same role. Point Defense drones would be pretty much useless against lascannons and most munitions Imperium uses. Seeker Missile does have its uses, but Imperium can put its equivalent on literally every vehicle in form of a Hunter-Killer Missile. Also, it's AI is suspicious even in-universe, combined with Chaos... yeah.
>>
>>54753627
Not that Anon, but as he mentioned with the Viking, all of those are made with cost efficiency and construction time at the head, up until you get to stuff like the Thor and the BCs. Terran bases are all about building their gear on the ground as they ship in the manpower.
I'd argue that if it was entirely restricted to one planet with no orbital support outside of resource funneling, the Terrans could eventually outpace the IG, though that's a bit of a far shot, and a slog on both sides if the friction does pick up.
>>
>>54753823
>cont'd
>Ghosts
Ghosts aren't really equivalent to marines... so let's use Officio Assassinorum against them. Ghosts would have advantage against Callidus, with their telepathy, they would be able to identify disguised assassins, actually dealing with them in close combat is different matter, though. Range advantage. Eversor would fuck Ghosts up if they get close, and they woudn't get deployed in open terrain where Ghosts can snipe them, though Ghost's stealth may give them the one shot they need. Vindicare doesn't have stealth or psionics, but their gun is much better, and their mask would allow them to detect cloaked Ghosts. In sniper duels, Vindicare would win. Culexus would fuck Ghosts up if they got close, no psionics also means no cloak (it's psi-based) and Ghosts are psykers.
In a battlefield role, EMP value is questionable, lot of Imperial tech doesn't use fancy electronics, and those that do is (or should be) hardened. Still, may see some use. Serving as spotter for nukes is actually a disadvantage: only Ghosts are allowed to call that, while potentially any ranking Imperial officer could call heavy artillery barrage, air support or orbital bombardment, depending on what's available and how cooperative the other servants of the Emperor feel. Imperium also has nukes, it just rarelly uses them, because the battles they fight are more often than not defensive in characters, and they are more willing to waste lives than they are to destroy infrastructure deliberately. When it's clear that sending more forces won't work and the planet is fucked up either way, they'll just Exterminatus' the whole world.
>>
>>54753211
Their fuses are clearly timed, not some "mass reactive nonsense". This is best show in the Horus Heresy when, while shooting at Nurgle zombies Loken discovers that his bolts fly clean through the zombies and explode behind them. They still inflict grievous bodily harm as any .65-.70 caliber round would do, but not the "your ass is mist" kind of harm.
>>
>>54753961
I'm actually not sure how much of that is just game mechanics, but good point. Imperial gear is made on Forge Worlds and then shipped around where it's needed (or, if Munitorum fucks up as usual, somewhere where they have no use or idea what to do with it).

If you allow resouce funneling, though, I think IG would eventually win through sheer numbers.
>>
>>54754111
I feel that's a major issue with doing Terran v IG match ups.
Terrans are designed to frontload everything out for quick engagements, with heavy gear and tech eventually replacing infantry as fights go on until either they're gone or the enemy is. Attrition is hardly their forte, with their best defensive mechanisms being deployed Siege Tanks, Missile Turrets, and Sensor Towers to allow preemptive counterattacks with basic forces.
On the other end, IG are great for sustained fighting, designed for long term sieges or defenses with extensive artillery and armor meant to be deployed alongside infantry with specialized gear.
The two just aren't compatible for a straight fight.
>>
>>54746097
>bolter
>gyrojet
>>
>>54754267
In fairness that asymmetrical warfare wold result in a much more interesting read if such a fight were written down
>>
>>54756143
Oh by all means, it's like the old fan fiction of an IG Regiment landing on Pandora. Sure there was a fight, and you knew who would win in the end, but it wasn't so completely one sided as to make it boring.
>>
>>54746097
>I am skeptical, and your statement is clearly based on some black library fanfiction.
Your opinion means nothing because according to GW the Black Library is canon. All head canon is fan fiction, unlike material produced by Games Workshop.
>>
>>54754267
Terrains do drawn out sieges just fine using bunkers, planetary fortresses, widow mines and turrets (and supply depots). They have easiest time turtling up in the game. They also don't phase out infantry and use combined arms all the time so I don't know what your on about there. They prefer not fight battles of attrition because that's retarded (and makes for boring gameplay) but holding out against waves of Zerg is a pretty iconic scenario for them.
>>
>>54753975
>Forgetting spectres, the most based unit in all of SC
- Better cloaking that ghosts (nyx class cloaking module)
- Psionic Lash is a better smite, removes half of a thor's health
- Aoe stun would fuck up so many things
- 8mm gauss rifle is nothing to scoff at, can rip through at least carapace armour and with luck could deal with marines especially with impaler rounds specifically created to fuck up armoured units
- consumption allows for replenishment of energy through siphoning life, guardsmen seem like nice targets especially since it could be used while cloaked with nyx class cloaking module.

Also the Odin could be considered the closest thing to a titan, with it's rapey artillery cannons (4x330mm) on its back, anti-air swarm missiles, dual rape arms guns and even a nuke with battlecruiser level armour would make it something frightening
>>
>>54756529
That said the Terrans lack the fuck off logistics to make deploying Odins on a proper scale viable, hence why swann engineered the Thor from its design
>>
>>54756678
Well, Raynor and his boys don't. The Dominion has all sorts of big and nifty goodies in the campaign that don't make into the multiplayer because that'd be way too fu- err, unbalanced.
>>
>>54756783
Like gorgon battle cruisers or the xantos?
>>
>>54754031
>Horus heresy
>30k
>Thread is about 40k
>>
>>54756847
Them, Diamonbacks, and Spectres come to mind, as well as the Hercules, Master of Transportation.
>>
File: IMG_1243.png (674KB, 708x502px) Image search: [Google]
IMG_1243.png
674KB, 708x502px
The Hive Tendril that Invaded Baal instead invades the Koprulu Sector, starting with the Terrans and Zerg. Could Zerg planets fight off the tyranid advance? And would terrans hold out against Nids as good as they do Zerg?
>>
ITT: Stop liking things I don't like
/tg/ is like a parody of itself.
>>
>>54758593
Think the zerg can stall a tyranid advance so long as they have the resources.

Everything runs on crystals and gas gamewise with a few hints of them being canon resources to use. The Hive fleet just needs to absorbe biomass while the Zerg swarm needs to find additional resources.

And while the Zerg have powerful units such as the Ultralisk, the Tyranids can deploy things far bigger. But if Kerrigan is still around or Zagara, they'll probably find some cunning way to stop the Tyranids.

Terrans would probably end up like any other planet that gets infected by zerg, dead. Half the planets can't stop a few mutant strains from killing them all or hive queens just decimating planets with little resistance.

Only Korhol in it's prime can stand against the hive fleet.
>>
>>54758644
Redditors funneling in, nu mods, the loss of quests and smut, and with them vast swaths of creative content. We are reduced to sub /v/ skubfests
>>
>>54758738
>as long as Zerg have the resources
If it's one Zerg controlled planet against the cryptus tendril, the tyranids drown them in numbers. Iirc one of the larger swarms only numbered in the single digit billions? Guardsmen armies are larger than that. With the sheer numbers s full tyranid fleet could bring, Unit comparisons hardly matter at that point
>>
File: TeslaTrooper.jpg (547KB, 500x375px) Image search: [Google]
TeslaTrooper.jpg
547KB, 500x375px
>>54727636
>>
>>54761022
Indeed. The zerg swarm that drove Protoss off Shakuras (their main planet by then) was something around 1.5-2b, and it's destruction together with the planet was significant loss to Amon's forces, that allow the later second invasion of Aiur in the first place.
>>
>>54758593
Korpulu is eaten within a few years. Most of that time is required to travel to the next buffet.
>>
>>54741171
>Archon with Suffering: I am growing Stronger
>>
>>54741872
Modern protoss are basically retarded monks.
>>
>>54746190
>>54740233

>Protess tech is super strong guys.
>Shielding can be destroyed by a small dog charging at you.
>>
>>54741587
Actually, Battlecrusiers are the Second largest ships we see, and judging from the ciinematic, it's not even a km long.
>>
>>54743584
>Terrain Marines Equipment is pretty good by 40k standards

Literally worse than your standard Stormtrooper considering Marine Armour is big, powered but NOT VERY PROTECTIVE.
>>
>>54761987
I don't know how you can look at that picture and say it's not even a km long

>>54762010
I have to inform you that WRITING IN ALL CAPS doesn't make your headcanon statement true, not outside of Tumblr at least
>>
>all this needless insult slinging
>>
>>54761652
>2 billion is considered a huge army

Starcraft is in such a vastly different scale that unit comparisons with 40k don't even matter. If a swarm of 2 billion Zerg is enough to drive the Protoss off their main world, Tyranids, Orks and Imperials would absolute crush them in numbers.
>>
>>54744843
>Someone even WHISPERS about WH40K in the shadiest of light and you immediately crawl out of the sewers to start sucking GW's dick

I like both Warhammer AND Starcraft (played starcraft exclusively in Highschool and played WH40K exclusively in college), but you don't see me bending over to help them assuage their pain by taking one up the ass every time someone criticizes either of them.

This is why I slowly try to distance myself more and more everyday from Warhammer-fags. Fuck, it never used to be this autistic before, but you guys are just fucking cucks nowadays. If you said any of that shit back in the late 90's, people would call you the biggest faglord of all time, and this was back when calling someone a faglord was actually considered a good insult.

Absolutely embarrassing...
>>
>>54727399
>Canon/In-Lore
>Terran marine C14 Gauss rifle shoots 30(!) rounds of depleted uranium shells a second at hyper(!)sonic speeds with a full magazine capacity of 500 rounds
>In-Game and in cinematics, the C14 Gauss rifle gets so jobbed for balance and plot reasons that it's insane. Anything hitting that hard, that fast, with that much mass behind it? Instantaneous bloody gibs. No question about it.
>Medics can heal units at range with a mix of "attenuated super-frequency lasers" and nanobot injections that can heal injured marines at Wolverine speeds
>ONE siege tank firing broadside from within a battle cruiser was able to fuck up A WHOLE BATTLECRUISER WITH JUST ONE SHOT. It took a few more hits to actually destroy the thing, but the first shot was so devastating the battle was already decided from that point on.
>Vulture from broodwar is an excellent scouting vehicle, with cruising speeds of 200mph, capable of laying anti-tank mines, and very cheap to produce
>Can't really think of anything else off the top of my head

But my point stands. Just one Terran Marine has (arguably) as much firepower as your common Space Marine. In fact, I'd say they have even MORE firepower than a Space Marine. A .75 caliber gyrojet is not quite as impressive as a 10mm depleted uranium cone travelling through the air so fast IT CAN LEAVE A TRAIL OF PLASMA BEHIND IT. I mean, hypersonic? That's fucking insane. So maybe Space Marines are more disciplined and sturdier, but your average TM can throw down. Their primary firearm IS the force multiplier. They don't even have a need for a dedicated machine gun because EVERY SINGLE ONE OF THEIR GUNS is either an anti-material rifle, a vulcan gatling gun, or a big burst of "fuck you" to anyone standing in their way, simply from switching from "semi", to "burst", to "fuck you".

Like, I get what you're saying, and I believe that the Imperium would win, but I just want to point out that the average TM is NOT a pushover.
>>
>>54727452
Apparently some anon threw a sperge-fit in some thread or other claiming that deamons would get tangled up in razor wire and thus easily defeated.
>>
>>54735686
Aren't rail guns and gauss guns completely different? A rail gun uses 2 magnetic rails to accelerate the projectile which have to make contact with it (the projectile) to work; as such the rails have to be replaced frequently due to the immense friction generated with each firing.

Gauss guns, on the other hand, use magnetic rings which pass the projectile through their centres while accelerating it and thus it never actually makes contact with the sides of the barrel.

That's my understanding, anyway.
>>
I still would like to see a well written story involving the koprulu sector encountering the 40k galaxy, I can imagine they'd see the imperium as the natural conclusion of the UED
>>
>>54765393
It wasn't exactly a conquest, The Protoss were leaving anyway since most them were under the big bad's control at the time. The mission was just about some rearguard stalling the exterminatus for as long as possible to lure as many Zerg and Hybrid as possible to the planet before blowing it up.
>>
>>54765808>>54765808

This has been said already, but one: They are gunpowder weapons primarily
two: they are consistently beaten by a giant snail spitting things faster/harder/better then they do

three: Thats retarded as you could just make a bigger version of those for squad support weapons, considering the plink-rifles seem to have issues with anything from zerglings and up
>>
>>54766765
Gunpowder is used as an initial propellant, and the energy from the ignition itself serves a secondary, but vital role in the weapon's function; to "power" the gauss coils and energize them into activity.

In lore, it always boils down to:
>Bombard planet from space
>Settle down and create a base of operations
>Ships leave for more troops
>Oh shit! The Zerg were underground/getting reinforcements/inside the base the whole time!
>Massive stand-off ending in literally PILES of dead hydralisks and zerglings (piles were so high it actually blocked visibility on a flat open field)
>Terrans usually end up dying anyway because Zerg don't stop no matter how many of their brethren die

You have to understand just how different the cut-scenes and gameplay is from the shit in the books and whatever. In the books, they often play up how the invention of the iconic Terran Marine was vital in projecting enough force to actually even establish a galactic federation, as it was finally enough to steamroll the squabbling tribes and unify them into one directorate, and as well, the Terran Marine was finally the one invention formidable enough that the terrorist rebels had no real defense against it beside just buying their own suits. The iconic Terran Marine is literally the backbone of the entire Terran empire.

Also, just as an FYI, they do have things like support weapons, mortars, rocket launchers, APC's, and etc. It's just that we never actually see it because the game doesn't really want us to focus on all that. I only said what I said to hammer in just how terrifying their weapons are. IIRC, Protoss kept getting super pissed because a "lowly" Terran Marine, if he was disciplined enough and lucky, had enough firepower to gun down a Protoss Zealot, which they found infuriating due to the fact that they trained for literally decades to reach their skill level, yet some convict with a gun could just take them out by depressing a trigger.
>>
File: bydo.jpg (164KB, 600x730px) Image search: [Google]
bydo.jpg
164KB, 600x730px
The Bydo invade the 40k universe.

How long until everyone wonders why only the seabirds are happy to see them?
>>
>>54765393
I'm a starcraft player and lore fan as well as a 40k player and fan so I like to think I'm unbias but we all know GW is retarded when it comes to numbers, even in the current campaign they say there's only hundreds of thousands of orks attacking, not even millions.

A Zerg swarm of 2 billion would kick the shit out of orks even if we take away zerg rebirthing and give orks their spore regrowth.

Blizzard gets numbers when GW doesn't, if we're counting the whole Imperium then sure, Imperium crushes the Terrans but the Koprulu sector alone must count for around 50 standard imperium sectors purely because Blizzard isn't stupid like GW is.

Other anons are right though, Terran armies aren't a joke compared to Space Marines, neither are Zerg with shit like Infestors, Vipers, Scourge, etc...

And the tosswank anon is also right, pre-'fall' toss would probably be unkillable, they've got crazy powerful psykers, light vehicles that can stop time, guns that launch black holes, necron warp out tech and near instant and reliable warp travel. Zealots in close combat would fuck a marine up but obviously marines aren't an actual army after the heresy so comparing them to marines is fucking dumb.

Starcraft 'loses' to the imperium (Toss would probably just get bored and go hide somewhere else) just because the imperium covers most of the known galaxy and the Koprulu sector is just a small part of it, no matter how awful GW is with numbers, the Imperium has billions of recruiting world for guardsmen and tens of thousands of forge worlds worth of Admech armies to send.

Imperium wins by attrition even if we assume that Starcraft has a higher average level of tech (Terrans aren't near DOAT levels yet and the admech still has some of that lying around but a Terran rifle still beats the shit out of a lasgun and power armour beats flak armour)
>>
File: Gorgutz 'Eadhunter.png (1MB, 1307x1035px) Image search: [Google]
Gorgutz 'Eadhunter.png
1MB, 1307x1035px
>>54749293
>>500 Blood Ravens wiped out by about 1000 Imperial Guardsmen with no Titan support.

Confirmed victors of Soulstorm are the Orks.
>>
>>54765808
>ONE siege tank firing broadside from within a battle cruiser was able to fuck up A WHOLE BATTLECRUISER WITH JUST ONE SHOT. It took a few more hits to actually destroy the thing, but the first shot was so devastating the battle was already decided from that point on.

That says more about how shitty BC durability is than how powerful the siege tanks are. It takes one zerg Scourge to down a BC (see SC1 cinematic)

Alternatively, it says all you need to know about the "quality" of SC novel writters. Not that 40k is any better....
>>
>>54769027
There are APC's in SC2's campaign, and one cinematic in SC1 has something that looks like towed gun
>>
>>54769556
IIRC, Orks destroyed Marines before Guard managed to kick everyone else out of the system. I think Eldar left after dealing with Necrons, but I'm not sure about that.
>>
>>54769524
>A Zerg swarm of 2 billion would kick the shit out of orks even if we take away zerg rebirthing and give orks their spore regrowth.
How many Orks exactly? Guess you missed the whole point, then went on to say a bunch of shit that's already been stated in the thread.

If 2 billion is considered a large army, that's absolutely pitiful by 40k standards, no matter how much you scream about "b-but GW cannot unto numbers!" Ork armies routinely number in the billions, as do guardsmen and tyranid swarms.

40k is on such a huge scale that the unit comparisons between the 2 are almost irrelevant. The imperium encounters minor xenos and human empires like this all the time with way more advanced tech, and they still bury them
>>
>>54727681
Slaaneshy baker.
>>
>>54766765
>two: they are consistently beaten by a giant snail spitting things faster/harder/better then they do
hydras do not do well against marines

their attack is way destructive on heavier things though. i think it's some kind of biotech magic.
>>
>>54770854
Millions, not billions, at least for the guard. Billions are rare, but not unheard of for orks. Billions of tyranids is Hive Mind not really trying.

>>54769524
>Blizzard gets numbers
>Blizzard isn't stupid
hahahahahahahahaha. Oh wait... you're serious? Where's that "30 hypersonic spikes per second" quote? Or 500 10mm slugs in that tiny mag?

You're right they are not quite *as* stupid as GW, but they are not very far off.

Speaking of psykers, IG Primaris Psyker can do most of the shit the most powerful 'toss psykers can (High Templar) and even more. And Primaris' are good, but they are pretty low on psyker totem pole.

Protoss do have nice tech, though, I'd say comparable to pre-fall Eldar (especially considering how much of it is psi-based), but inferior to Necron.
>>
>>54773535
Billions of Orks is pretty standard for anything worth calling a WAAAGH. Imperial crusades and defense of major worlds can number billions of guardsmen, though tens of millions is more typical, with them being regularly reinforced.
>>
File: giphy-downsized-large.gif (7MB, 532x299px) Image search: [Google]
giphy-downsized-large.gif
7MB, 532x299px
>>54727636

Purge it with fire.

No. Purge it with Phosphex. Just to be certain.
>>
>>54728725
>between a bolter and a Tau pulse rifle
http://starcraft.wikia.com/wiki/C-14_rifle
>In use by 2478,[3] the C-14 usually fires hypersonic 8 mm armor-piercing metal "spikes"[1][4] which can penetrate up to two inches of steel plating.
>>
>>54773871
>http://starcraft.wikia.com/wiki/C-14_rifle
>The rounds themselves are encased in steel. While the rifle is gauss-assisted, it still utilizes traditional means to firing projectiles such as gunpowder, which is known to cause issues with the rifle when the ammunition becomes wet.
>issues with the rifle when the ammunition becomes wet.

Well, there goes the 500 years of tech advancement. Are they gauss-assisted flintlocks or something?
>>
>>54773535
we don't actually know how destructive a psistorm is other than the ingame representation
>>
>>54765808
>But my point stands. Just one Terran Marine has (arguably) as much firepower as your common Space Marine. In fact, I'd say they have even MORE firepower than a Space Marine. A .75 caliber gyrojet is not quite as impressive as a 10mm depleted uranium cone travelling through the air so fast IT CAN LEAVE A TRAIL OF PLASMA BEHIND IT. I mean, hypersonic? That's fucking insane. So maybe Space Marines are more disciplined and sturdier, but your average TM can throw down. Their primary firearm IS the force multiplier. They don't even have a need for a dedicated machine gun because EVERY SINGLE ONE OF THEIR GUNS is either an anti-material rifle, a vulcan gatling gun, or a big burst of "fuck you" to anyone standing in their way, simply from switching from "semi", to "burst", to "fuck you".
>I don't know anything about ballistics, the post.
>Railguns are magic
>>
>>54773928
perhaps the water shorts out the rails or something, no idea.

However, the performance of the C-14 as described in uninspiring. Modern .338 AP ammo can penetrate 19mm of armor, and that can be shot out of a much smaller and lighter weapon than the xbog hueg starcraft guns.
>>
File: IMG_1275.jpg (56KB, 862x521px) Image search: [Google]
IMG_1275.jpg
56KB, 862x521px
>>54773871
>like a tau pulse rifle or bolter
>can punch through 2 inches of steel
>can't function if it gets wet
What a shite gun
>>
File: 1484950035314.png (1MB, 852x852px) Image search: [Google]
1484950035314.png
1MB, 852x852px
Haven't we had this thread before?

https://archive.4plebs.org/tg/search/text/%22bakes%20cookies%22/type/op/
>>
>>54751135
Orks can't be gotten rid of completely
>>
>>54727200
Come foreword, Gue'la. Shame you won't get any farther than that.
>>
>>54727681
A FUCKING VEGAN. THE BANE OF MY EXISTENCE AS A UNION ACTIVIST AND CRUSADER FOR THE POOR AND DOWNTRODDEN>
Thread posts: 237
Thread images: 40


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.