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MTG modern general

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Thread replies: 321
Thread images: 40

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#FreeBBE! edition.
>playin
>hatin
>brewing

thread q

>what card so you think should be unbanned and why?
>>
>>54720145
I think Stoneforge Mystic could reasonably come off the list. Between hand disruption to discard whatever SFM tutors, tons of removal options to make sure SFM doesn't get to activate, and everyone packing some amount if artifact removal in the sideboard, I think it would be a powerful, but certainly answerable card.
>>
>>54720485
>dies to removal
>>
>>54720485
Could we say the same for the artifact lands? we could ban ravager.
>>
>>54720541
Yes, removal is a reasonable answer to a threat. What of it? I'm not saying SFM is objectively bad because it does to almost every removal in the format, but that there are a plethora of tools to deal with it.

>>54720544
Probably not as the synergies in Affinity with artifact lands would clearly be too powerful for the format to deal with in my opinion.
>>
>>54720145
was RG elves with BBE ever a thing?
>>
I really want Dig Through Time to be unbanned. DTT wasn't banned for anything it did. It was banned because of what Treasure Cruise did. It was banned out of fear of what it could potentially do, which I think is a questionable justification for banning. I also want Blazing Shoal to be unbanned just to see what Infect would look like.
>>
>>54720725
Not to my knowledge, but Jund Elves could be a thing with BBE and Shaman of the Pack. I might even brew that deck for the kitchen table or something.
>>
>>54720725
>>54720752
I heard about somthing with BBE+blightning being a thing when alara first came around

regardless it got a EM reprint so it must be worth its salt somwhere
>>
>>54720725
>>54720752

Why in the fuck would you care about BBE's creature type? It's just a good card it doesn't need janky ass stupid tribal synergies that shit up your deck with bad tribal cards.
>>
>>54721015
What? Dude, its a great card that just happens to be an elf. I would run it in a kitchen table Elves deck because it's a good card first and foremost.
>>
>>54720145
>playin
storm
>hatin
planeswalkers
>brewing
I only net deck, senpai

>what card do you think should be unbanned and why?
bloodbraind elf. If retards can make claims that JTMS is fine to be unbanned because he costs a whole 4 mana, then bloodbraid elf, costing 4 CMC should be off the list looong time ago.
>>
When is a good time to start buying in?
>>
>>54721864
Yesterday
>>
>>54721864
Never
>>
>>54720740
As a current infect player, still dead. Infect can't continue to be a pure agro only deck. Anyone who is still on infect only wins due to skill and tight plays and generally being able to grind out.
>>
>>54721864
Right now, while everyone is focused so much on Standard. If you wait a month or two, eyes will turn back to Modern and prices will go up again. Always buy cards during peak Standard season.
>>
>>54721916
>>54721928
What i mean is that with the bans/unbannings comming up is it better to start buying parts now/ right after/ or wait a while. Because if i just buy the lands then i could use them no matter the bans.
>>
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This is the only fair and healthy card that can and should be unbanned
>>
>>54722029
>>54722029
Well what deck is it that youd like to play? Id advise against Deaths Shadow, Affinity, and Eldrazi Tron if you are worried about bannings. Everything else is fine.
>>
>>54722064
I thought that bant eldrazi looked fun but i was worried about temple getting a ban as well as wondering about hierarchs going down in price.
>>
>>54722095
Temple probably isn't getting a ban. Pronably. Hierarchs aren't going down any time soon and are used in many decks; go ahead and pull the trigger.
>>
>>54722095
Its probably Chalice getting the ban if anything. Or god willing the Tron lands. Probably Shadow gets hit, probably Opal gets banned. All within the realm of possibility. Memers are saying Valakut might go back on the list but thats just salty midrange and Cucktrol players.
>>
>>54722130
Awesome thanks man.
>>
>>54722188
Opal is never getting banned stop saying it. Affinity has been a deck for a long time and won't be banned because it's good in this current meta.
>>
>>54722298
>Pod has been a deck for a long time
>Twin has been a deck for a long time
>>
>>54722332
To be fair any deck can beat affinity if they want.
>>
>>54722448
i mean, craw wurm.dek could beat affinity if they main deck naturalizes and shatterstorms.
>>
>>54722448
There has to be a deck that literally can't beat Affinity.
>>
>>54720544
noo artifact lands are crazy busted and not only for affinity
>>54722589
has to
>have no interaction by turn 4/5
>not be able to kill by turn 4/5
i can't think of one
>>
>>54722298
I hope it doesnt get banned because the lasr thing this format needs is Eldrazi Tron losing yet another bad matchup
>>
>>54722298
i've been building affinity for a few months, just need to get the ravagers and opals
waiting until after the B&R update, very nervous about my first modern deck getting wrecked
>>
>>54722031
Not like burn needs any more toys but why was this specifically banned?
>>
>>54723186
Don't worry, Affinity won't be getting hit any time soon.
>>
>>54723220
grove of the burnwillows + punishing fire = fuck creature match ups, forever.
>>
>>54723228
there's talk of wotc banning mox opal to hurt KCI and lantern control
>>
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>have several of the same basic land or same creature/artifact
>opponent has to target the foil one
>>
>>54723250
Both are un tiered decks that do nothing to the format. If affinity dies, tron will just destroy everything.
>>
>>54723379
if affinity is the price to finally kill the tron menace, I'm willing to pay it.

I play memerange lol
>>
>>54723248
Yes, because paying 3 mana and giving your opponent a life to deal 2 damage to a creature would be broken. And this combo only works if you find the grove.

I wouldn't touch Punishing Fire with a 20 foot pole in this meta. Any red removal spell that doesn't do at least 3 damage is absolute trash even if you can recur it, and most of the time 3 isn't enough.
>>
>>54723402
>kill Affinity so eTron can be 15% of the meta, and then eat a ban itself

What a convoluted scheme. The better idea is to hope Wizards prints another card to help the deck out, something nice and colorless, same way the did with Dredge until it was pushed over the edge.
>>
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>>54720145
>#FreeBBE! edition.
oh god fuck that card are you retarded man?

>>playin
Deadguy

>>hatin
other people

>>brewing
Deadguy
>>
>>54723594
>Deadguy with no SFM

What even is the point? Why am I even alive?
>>
>>54723520
>in this meta
punishing fire means the meta could never shift to anything else because any deck with smaller creatures just gets fucking shit on by punishing fire.

everyone would just port punishing jund to modern and the meta game would remain "big fat fucking bullshit you can't burn out "and "combo that doesn't rely on small creatures" for the rest of time
>>
>>54723620
you cast sram's expertise and drop a sword or a wasteland strangler or something off it. it feels mad dece.
>>
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>>54724027
>creatures the tappening.
>>
>>54720145
Should have been mono-red
>>
>>54724355
All the cascade cards were multicolored. Alara block was about jamming as many unnecessary colors as you could onto a card and as long as one of those colors had the intended effect it didn't violate the pie (other than that Bant enchantment that gives extra combat steps).
>>
>>54724292
I fucking hate this phrase. Always used by smug blue control autists who are like a decade to late to the party.
>>
>>54724451
>implying i play control
>implying wizards doesnt push creatures almost as much as they push planeswalkers

Also i play burn and if an opponent wants to pay 3 mana to remove a guide or eidolon than mre power to them.
>>
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>>54724696
Just be happy and know that he gets a free loss against any Tron deck.
>>
>>54724292
>implying control decks create complex board states that encourage interactivity
>implying playing control is anything other than hitting removal over and over and swinging at a player with 0 threats
>implying winning with a control deck isn't like beating up a wheelchair bound paraplegic
>implying playing control takes more skill than any other deck type
yfw
>>
>>54724759
counterspell, boardwipe, gideon isn't a hard recipe to follow.
>>
>>54724607
Fellow burnbro
>>
>>54724907
>burnboys itt
truly /ourdeck/
>>
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I've been wondering this for a while.
How did it take Death's Shadow so long to emerge? It's not like it suddenly got a huge boost from a recent set, all the pieces were always there. Battle Rage is the only new card I can think of that is ran in most lists, and maybe a Lili Last Hope in the sideboard. Swiftspear helped initially when it was balls to the wall aggro, but fell out of favor relatively fast.

So what gives? Why did it take so long to break out?
>>
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>>54725020
Pic related invalidates Tarmo and other traditional small beatdown creatures, which buffs Eldrazi and delve creatures, which pushes Junk/Junk further out of the meta. Death's Shadow is their replacement.
>>
>>54725020
The probe ban killed the old combo deck (which wasn't good), so people tried the next best thing, which was jamming it into Jund.
Jund, after all, has a reputation for losing life with Fetch into Shock into Thoughtseize, followed by a possible T2 bob.
Once that was proven to work, folks just maximized efficiency. DS and K command work so well together, the next natural step is to increase K command castings, which Snappy does well. Enter Grixis DS.

It could have come sooner, don't get me wrong. It's just that no one was innovating with Jund because it was already good. Kill off the old DS combo however, and those players start looking to innovate.
>>
>>54725010
The decks always good. I play it pretty much exclusively despite having Titanshift and access to play Abzan/Jund. Despite it doing well I just am not enjoying Moderns meta atm. Way too high variance, feels just too coinflippy and Chalice is just really sigh inducing, its not that its game ending cause you can win through it, its just a groan test along with Thought Knot Seer. I like the Affinity Matchup, I like fighting CoCo decks and such, the decks I find super boring and obnoxious to play against are Eldrazi Tron, Grixis Shadow and Titanshift which are nearly everywhere now so its just taxing to play. Its not even bad matchups because Titanshifts a good one, its just general annoyance at having to play them over and over.
>>
>>54725505
Btw i am self aware that many people hate playing against Burn so its probably a two way street
>>
>>54725583
Eh fuck em, as a storm player where they go low with creatures and lands we go high with spells. Target them mercilessly
>>
Is Bant the only possible 3 color Eldrazi deck? I was thinking if adding green to B/W Eldrazi for Stirrings, Decay, and sideboard stuff would be worth it. I remember seeing a video of Mardu Eldrazi that seemed to work without color problems.
>>
>>54726697
Junk seems like it would play well. I like mardu but ancient stirrings is too good to pass up in eldrazi.
>>
>>54720740
DTT is a cheaper and stronger fact or fiction. While fact or fictions power level has decreased, if it costed UU, it would be beastly again, yet DTT would still be better. It wasn't banned because Treasure Cruise was banned, it was banned because it's just as powerful.
>>
>>54721864
Never, if you just play casual just print your deck. If you play to win tournaments play burn its cheapest tier1 deck.
>>
>>54727039
What if I want to go to FNM and have fun?
>>
>>54727212
What do that have to do with not spending much money?
>>
Whenever I think that /tg/ is the worst at Modern, rebbit steps in

https://www.reddit.com/r/ModernMagic/comments/6rxo8w/28_august_br_announcementwith_polls/
>>
Poorfag here. How does this look?

http://tappedout.net/mtg-decks/monowhite-good-stuff-1/
>>
>>54727986
Rename the deck to "monowhite stuff"

I think Tappout's listed deck price is usually high, but you can do way better for 187 assuming you don't own any of those yet
>>
I want to go back to mono black devotion but I want to splash another color

I'm thinking about Red just for the hilarious blood moon match up that has been plaguing me as abzan. But the only red cards I can think of as being relevant would be Dreadbore, K Command, and maybe Mogis?
>>
>>54728035
What would you recommend?
>>
>>54728051
Kommand and some light burn maybe?
>>
>>54728157
Oh, I could totally play Molten Rain
>>
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>>54727986
Here is some spicy tech you probably won't be able to fit
>>
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Haven't played modern since 2011. Can anybody give me a quick rundown. I haven't played in a while
>>
>>54729009
The midrange decks bow to the Tron. Affinity is the true enemy to the Tron. Death's shadow is merely a pawn to drive the Trons bad matchups away from the Tron.
>>
>>54728087
Oh for fuck's sake I had a massive wall of text typed and piece of shit mobile 4chan app lost it. I'll summarize I guess.

Budget decks 99% of the time blow. Most of the time if the cards are that cheap it's for a reason, and if none of the cards go into real decks it's just a waste of money.

Around 200 or less your best options are 8-Whack and Monogreen Stompy. Stompy is cheaper but 8-Whack has slightly higher overlap value from the set of Guides. UR Storm without fetches most likely fits here, especially because you'd shave Blood Moon from the side due to basic islands being a bit harder to come by. Note that this is overlapping with the other option.

The last option is picking an established deck that you can reasonably make some budget cuts to and upgrade over time, things like Birds or Avacyn's Pilgrim over Noble, cutting Cavern, etc. Decks that you could do this with from the top of my head would be things like monored burn, living end, BW Eldrazi, Humans, UW Spirits, BW Tokens, Little Kid, and probably quite a few more. Make sure you do your homework for what it will take to do the full upgrade, and DO NOT take this approach if you can't or don't want to put in more money over time, or you'll end up in the same basically-wasted money trap as a "budget" list. Also, make sure you check with someone who has enough experience in the format to make sure your initial list is reasonable - Living End sans Fulminators is something you can enjoy for a few months while you save up, Affinity without Opals is not.

Finally, try to play something you enjoy. Having to go with a budget deck likely means you'll only own one deck for some time, so you don't want to get sick of it. Proxy it up with some friends, play it on Cockatrice/Xmage or something before you buy cards.
>>
>>54728948
Good against Tron (Wurmcoil, Newlamog), but what else??
>>
>>54729603
...creatures?

That's a pretty steep casting cost though. I'd play a lot of things before that.
>>
Vengevine is 10-1 @ the SCG Open
>>
>>54729603
>>54729647
Tbh it's not even that great vs tron. Ghost quarters would be much better, to say the least.

I'd probably run it in match ups where you can't run over any of their creatures, but that casting cost fucks you hard. Probably only good in things like wb tokens
>>
> Thoughtsieze OR IoK, Streetwraith, and Tronlands get banned
> SFM, GSZ, Mistep, Pod, BBE, and Jace unbanned
> Or nothing changes but they reprint modern legal wasteland

What combination would you want, what combination would be best for the "meta"?
>>
>>54729695
Even in tokens I don't think that I'd play this over Condemn, Sunlance, Dec in Stone, Journey to Nowhere, or Oblivion Ring. Cool card though, I hadn't ever seen it before.
>>
>>54728948
>time spiral
fun set, but too pricey to ever expect my group to draft the whole set. has anyone here drafted it? how much fun was had?
>>
>>54729737
Friend has a TSP block cube with one of every card, but I've never cracked packs to draft it with proper rarity balance. Pretty fun, there's a lot more going on than most sets (even if you had the right C/U/R ratios)
>>
>>54729661
Like dredge vine or what? Anyone got a link?
>>
>>54729766
I know, cube sounds kind of fun, but I already have like 1 and a half, and we dont use it that frequently to make me want to make another
>>
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>>54729408

With that being said. Are any shitty cards showing promise of a new deck architype?
>>
>>54729771

Might be the RG HyperVine list Iv seen around. Runs Faithless looting to get rid of vine, then plays 8 copies of etb mana making bears, with a good hand, vomits out Myr superion with em or a reckless bushwhacker and is swinging for 10+ by T2 and lethal by T3. It's as hyper aggro as you can get, I've yet to see one of those decks not vomit out their entire hand by T3 and its fucking impressive. Have seen different varriations that I want to try out.
>>
>>54729771

turn 1 goblin guide
turn 2 neonate sac faithless looting hollow one hollow one vengevine trigger
>>
>>54729708
wasteland pls
>>
>>54729882
Oketra's Monument feels awesome from the two events I've played. It beats up on fair decks absurdly well, and UW has some nice dickpunches for unfair stuff in the board once you figure out how many cards you need for each matchup. My problem has been Tron, but Dusk//Dawn is a house and we can pray for a ban on that shit

List I'm playing is adapted from a published 5-0 a while back, and I think(?) Shillron Olive put out a deck tech if you're into that kind of thing

http://mtgtop8.com/event?e=16208&d=300064&f=MO

Also not bad to budget if you're the same anon, but I didn't mention it because it's not established (yet)
>>
>>54729900
Ayy I used to run this before I ran zoo. Super strong. I guess with hollow one it becomes really fast.
>>
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>>54730007

I can drop around $1500 for a new deck. I was just wondering if I should jump back in with a new Tron deck or try and break the meta with something outlandish
>>
>>54730081
The monument deck is only 400, spicy as fuck, and everything over a dollar is played in some other deck so it's/ basically/ free. Might ve worth a try
>>
>>54730121

So it's just a white weenie control deck?

>>54729900

Vengivine dredge is always fun too
>>
>>54729901
Sounds interesting, got a list?
>>
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>>54730624
>>
>>54729901
You missed the trigger on your second creature spell cast on turn 2.
>>
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>tfw just dropped 170 dollars on a new deck
>>
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>People talking about running Ramunap Ruins in Burn so they can squeeze damage when they flood
>5 mana for 2 damage that isn't reusable
Hammer of Bogradan seems better desu
>>
>>54724759
>boyfriend
gay
>>
>>54731672
Ramunap Ruins is a land though, so it doesn't really occupy slots for good spells.
>>
>>54731672
You gotta remember that if you play Ramunap Ruins you can also playSunscorched Desert which also pings face 1 and lets you use Ramunap more than once.

I actually had to double check to see if Hammer of Bogardan was in modern. 8th Edition man.
>>
>>54731659
What did you buy?
because it could be anything from half a deck of "sub optimal" choices, or like 1-2 staples.
>>
>>54727833
>I don't want anything banned right now
Not surprised that reddit turned out to be a bunch of Eldrazi-Tron playing mouth-breathers
>>
>>54731728
An entire Lightning Storm/Seismic Assualt deck (and Zombie Infestation sideboard). Other than the Boseijus and Gemstone Caverns, really cheap overall. Very strong, too.

53lands.dec is a real thing.
>>
>>54731725
>you can also playSunscorched Desert
>in burn
No you can not
>>
>>54731805
Fuck you.
>>
>>54724759
tfw too intelligent

They'll make your mind go BaNAnAs with their surpreme intellect!!! AbSoLuTeLy BoNkErS!
>>
>>54731770
I always like decks like this. Travis woo did an rg variant themed around some of the manlands and seismic assault for aggro. Unsure if original brew?
>>
>tfw when just got my deck list ready for the GP this weekend
I'm praying the room is full to the brim with GDS and eTron since Ponza slays that shit.
>>
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If Affinity worth buying into?
I like the playstyle but I never win online with it and when I watch matches, the Affinity player almost always loses.
Is it a losing deck outside of shitty metas?
>>
>>54732604
Affinity has reliably been Tier 1 for a very long time. Three top 8s at GP Las Vegas,
Get better at calculating combat math.
>>
>>54732791
It has nothing to do with combat math.
In my case, it has to do with the fact that every game plays out like this and I'm lucky to even get to the point where I enter combat.
https://www.youtube.com/watch?v=laNJKD3kO40
Affinity doesn't have much protection against removal so you've got to win fast, and if you're not drawing what you need to win in a few turns, it's basically gg unless your opponent has shit draws too. I seem to stand more of a chance using a blue variant with Thoughtcast, Glint-Nest Crane and Etherium Sculptor since it speeds the deck up a little bit but it's still a losing effort to all but the jankiest of homebrews. wat do
>>
>>54733064
Sounds like you're pretty shit at it. Sure topdecking happens a lot but it's how you tempo in turn 1 and 2 determines the outcome. Your opening hand is everything. UW control in general is our worst matchup and only the purest of autists play UW control.
>>
>>54733484
Removal, counterspells and bounce spells are fucking me raw even in games where I have an optimal T1
What's the strategy in matchups where those cards are rampant?
>>
>>54733484
Seriously I fucking hate UW Control autists. Its so fucking autistic.
>>
>>54734122
>>54733484
Only the purest of autists complain about what their opponents are playing. Even when I fucking hate playing against what my opponents are doing, I don't bitch about it because that's a legitimate strategy in modern.
>>
>>54734285
>only the purest of autists
where the heck do you think you are, fampai?
my tism only grows stronger each day
>>
>>54734285
I dont even hate playing against it, i just hate the smug fat fucks who play it and think it takes skill.
>>
>>54724759
>T. Assmad craw wurm player.
Show us where the blue player touched you
>>
>>54734120
Honestly the biggest way is to just out tempo them. Their turn 1 and 2 aren't very strong which gives plenty of time to really get in there. Side in 4 etched champs and think about running a Hazoret (seriously its amazing) for later in the game.
>>54734285
I'm not bitching, just pointing out the obvious that control matchups are no fun to play or play against. I would rather play bogles.
>>
>>54734719
>just pointing out the obvious that control matchups are no fun to play or play against. I would rather play bogles.
Implying is not fun to see autists like you getting mad for not being able to play magic
>>
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>>54734865
As soon as I figured out what you were doing, I'd concede all rounds so you have to sit out every round. If I'm not allowed to play Magic then neither are you.
mfw
>>
>>54735015
>Impliying I'm mad at free wins.
Your autism has no match
>>
>>54735335
>be this guy
>show up at LGS
>pay entry fee
>doesn't play
>is happy
This is a real avant garde form of autism we're dealing with here boys
>>
>>54720145
Is this good for a starting deck for modern? im going to be able to make upgrades soon to put in inkmoths, but infect from what ive seen is cheap in general
the idea is normal infect but if i dont get my combo off i can use nest of scarabs and decimator beetle

BG infect
creatures
4X glistener elf
4x ichorclaw myr
2X hand of the praetors
2x plague stinger
2x decimator beetle
16 Cards

instants/sorceries
Giant growth X2
Apostle's blessing X2
Become immense X4
Vines of vastwood X2
Phyresis X2
Groundswell X2
Larger than life X4
Nest of scarabs X2
Mutagenic growth X2
24 cards

Land
10 forests
10 swamps
20cards

Always open for suggestions.
>>
>>54735335
>>54734357
>>54734334
How the fuck do people like you leave the house to play Magic?
>>
>>54735593
out of pure spite of the other person?
>>
>>54735589
Seems bad, play UG
>>
>>54735617
Can i ask for an expanation as to why? i want to run bg so i can use phyresis on decimator beetle. or is that the thing?
>>
>>54735663
Phyresis and Decimator Beetle are both hillariously unplayable in Modern, especially if Beetle is your only creature without Infect. Infect gets quick wins by pumping small infect guys and making them hard to block/kill, not dicking around with 5-mana cards that do nothing.

Mono-Black Infect also kind of (and kind of is a stretch) a deck, but it plays very differently, more like mono-black control that wins with Phyrexian Crusader and Skithiryx than the pump-based green decks. Neither infect deck is good right now though, even if you built the full UG Infect with Noble, Inkmoth, Fetches, etc.

To be honest I'd look at the general advice I gave back to the other anon back in >>54729408 if you're looking for a cheap starting deck. Green Stompy in particular you can get for as low as 50-60 and upgrade with Rhonas and CoCo with time.
>>
>>54735589
>>54735663
Not that guy, but I'll give some actual advice. I don't think B/G Infect is terrible, and it might actually be better than U/G in this meta. That said, your list is pretty awful.

Here's a reasonable budget B/G list: https://www.mtggoldfish.com/deck/583935#paper

At the very least, you want to get rid of these cards:

>Hand of the Praetors
>Decimator Beetle
>Phyresis
>Larger Than Life
>Nest of Scarabs
>Apostle's Blessing (at least don't play 2x)
>Become Immense (you can't play 4x without fetchlands)

These cards are all pretty bad.

You're going to need, at the very least:

>4x Phyrexian Crusader
>4x Might of Old Krosa
>4x Blossoming Defense
>4x Birds of Paradise
>2x Cathedral of War (until you get inkmoths)
>+2x Plague Stinger
>+2x Vines of The Vastwood

If you don't follow this advice, your deck is going to be bad. Aggro decks don't play 5-drops like Decimator Beetle, and you're going to get destroyed in modern if you try to play with this kind of curve. Work on getting some fetchlands and shocks first - it will massively improve your manabase, and if you decide you want to play something else, having lands is a great first step.
>>
>>54735888
Its all in planning RN, but i will take your advice and cut bettle and phyresis, is nest of scarabs a good alt wincon?

>>54735955
k thanks man.
>>
How is Bitter Blossom currently? For a deck that is in black but not white.

Also Bonfire of the Damned
>>
>>54736030
bitterblossom is only really used in
>faeries
>pox
>1 of in Grim Flayer Abzan for the +2 on Goyf
>>
>>54736003
Nest isn't really very good, it requires your opponents to block and you get a few 1/1s without infect out of the deal.

If you're set on BG Infect, then >>54735955 has some pretty good advice, I don't agree with every card, I think it should commit a bit harder to either combokill or disruption but it's basically what I'd do.

>>54736030
BB basically is played in Faeries, I'm not sure about the BW Smallpox lists but it's reasonable there, that's about it. Nothing tier 1

Bonfire is played in Ponza which can be a very powerful meta call if the decks in your LGS are soft to it, and you can properly build your sideboard
>>
>>54736003
>nest of scarabs

It's really, really, really bad.

I'd second everything >>54735888 said, with the caveat that a tuned (even budget) Infect deck is probably going to be totally fine for your purposes. I assume you're just going to go to your local store and play at FNM/Modern night. Being new to modern, you're going to lose a lot anyway, even if you've got a Tier 1 deck. If you bring a bad aggro deck full of 4 and 5-drops, you're not even going to have a chance.

Since you haven't bought anything yet, I'd agree with the other poster in considering something like mono-green stompy. What's you're budget, exactly?
>>
>>54736051
>>54736091
Well, I'm brewing Br devotion, because I want a deck that can mainboard 4 ghost quarters, 2 molten rain, Bloodmoon in the side, and I have 90% of the cards for it.

Almost my entire meta seems to be lands based in some way, either Tron or Valakut, or inkmoth/mutavult.

Rules question though

If I bonfire my opponent and they don't die, their death's shadow will survive no matter how much I did, right?
>>
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This is the first time putting tought into making a deck, what do you guys think about it? It wont win me tournies (coulnt find a damn decimator of the provinces) but still.
>>
>>54736271
>If I bonfire my opponent and they don't die, their death's shadow will survive no matter how much I did, right?

I think that's correct, you'd have to hit your opponent with a large X amount to kill the death's shadow but that would just kill your opponent first
>>
>>54736345
>>54736345
The issue is I think the Death's Shadow sees the lower life total before the state check for damage. So I hit them both for X, then DS gets +X/+X and therefore hasn't taken lethal damage
>>
>>54736318
I don't think you actually have enough ramp to cast the cards you're trying to cast. What is this deck trying to do, exactly?
>>
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how do i make this work
>>
>>54735955
infectfag here again. can i make use of blight mamba mainboard? the regen would be annoying.
>>
>>54736405
If you want just straight B/G infect, you want to aim for about 12-14 infect creatures and 4 manadorks.

The good B/G infect creatures are:

Glistener Elf
Plague Stinger
Phyrexian Crusader

Until you get Inkmoths, Ichorclaw Myr is also a reasonable card to play a few copies of. Everything else is pretty awful. Blight Mamba will just get blocked for days and you'll die.
>>
I want to get back into MTG and this time with modern, any suggestions on deck?
>>
>>54736518
Alright
i'll roll with some lanowar elves untill i can get some nobles. or is there better manadorks
>>
>>54736537
RDW or tron id say

or you could build infect like im attemting to do. but im rather jewey so im doing it low budget.
>>
>>54736547
birds of paradise
>>
>>54736537
What type of playstyle do you enjoy? What's your budget?
>>
>>54736547
you don't really need the nobles, birds are just fine for the time being
>>
>>54736572
ok, i'll get those when i can.

i would say they seem to be rather expensive but i would get thrown out on my ass before i could say well they are expensive but i can see why.
>>
>>54736569
Will look these up, thank you.
>>54736595
Could go up to around 100$, my favourite standard deck ever was the R/G ramp with Dragonlord Atarka, deathmist raptor and so on.
>>
>>54736642
If you just like slamming big shit, Monogreen Devotion is sweet. MTGGoldfish has a pretty decent upgradeable budget version: https://www.mtggoldfish.com/deck/589840#paper
>>
>>54736697
That looks pretty sweet, upgradeable is big bonus as well.
>>
>>54736642
100 won't get you much in modern, you can play some fringe teir 2.5 decks like ponza and tokens for about 300 but thats about it.
>>
>>54736719
The full version isn't top-tier, but it'll win you some games at your local store. It's one of my favorite pet decks.
>>
>>54736725
100 just to start out, upgrades would come.
>>
Just picked up a set of thoughtseizes. Have a set of most fetches minus tarns. Any deck these days that isn't death's shadow run more than 2 thoughtseize or is inquisition the better card to run 4 of right now?

pls don't meme me with 8 rack
>>
>>54735524
>implying I don't just play with my friends after their games are over
>>
>>54736751
Depends entirely on the meta you expect, they're both good cards. 4 Thoughtseize with 0 Inquisition is pretty rarely optimal, though.
>>
>>54736779
You need friends to do that though.
>>
>>54736792

this would be my second deck. right now I have G/B elves splashing white for vizier combo plus sideboard cards.

my local meta is affinity, scapeshift, and u/w/x control
>>
>>54736739
again afraid there still an't much starting, modren used to be a format where a lot of the teir 1 decks had just one playset at the 200 dollar and the rest of the deck was cheap, now pretty much every important card in every deck is like 10 dollars minimum each. infect is probably the cheapest deck to start with
>>
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>>54736606
>>54736572
i dont have much but here. ill get the birds when i can. maybe i could use a channeler initiate but thats probably shit too
BG infect
Improved edition
Creatures
Plague stinger X4
Glistener elf X4
Ichorclaw myr X4 (intend to replace with phyrexian crusader)
Llanowar elves X4 (im rather poor. ill get a set of birds immediately when i can)
16 creatures

sorceries and instants
Blossoming defense X4
might of old krossa X4
Rancor X3
Giant growth X2
Vines of vastwood X4
Groundswell X2
Mutagenic growth X4
22 cards

lands
9 forests
8 swamps
4 cathedral of war
21 cards
>>
>>54736872
if you want to be ultra budget you can uses elvish mystic or llanowars. just know that you'll loss a lot of games due to not having blue mana
>>
>>54736846
Yeah man it just depends on what you're trying to build. A relatively even split between Thoughtseize/Inquisition has been good for most of Modern's history.
>>
>>54736370
I may be wrong, but I think that death's shadow sees the damage and life total at the same time, but state based actions for damage don't check until after the life total has changed.
>>
>>54736903
The hell are yo.....oooooooooooooooooooooooooooooh blighted agent ghotcha. maybe i could usethe channelers or alloy myr to splash blue for that guy.
>>
>>54736872
Honestly looks about as good as it could be under those budget constraints. You're gonna lose a lot, but that doesn't look embarrassingly bad.
>>
>>54736938
Don't splash blue without fetchlands. Sultai is probably just worse than straight B/G anyway.
>>
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>>54736392
I've been trying to make this work, but I don't think that crack the earth and boom bust can work without ways to generate insane tempo on turn 1.
>>
>>54736938
play either pure green or G/U, your a hyper aggro deck so playing stuff like city of brass and pain lands isn't so bad, again you will loss a lot of games due to not having breeding pools and fetchers but beggers can't be choosers
>>
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>>54730798
So glad Hollow One is doing something. Card is so sweet.
>>
>>54736941
well i play with a small group because the only two LGS's near me
(would list but dont want to) only do standard and EDH (ugh *shivers*) so i really dont expect much

>>54736962
the group i play with are rather lax on card usage (one of the lynch pins of my friends deck is a legacy card) so with that group i could use some of the old mirage fetches. i just want somthing i could upgrade and use when i move and go to a place that does modern like a sane person should. but i will consider the city of brass idea.
>>
>>54737047
I don't know what cards your friends are playing with but honestly it sounds like that budget list will smash them when your mana actually works out. Show no mercy.
>>
>>54737121
I will, thats what i intend, his monstrify+falter combo can go fuck itself

for some context, he runs this weird r/g elves thing that i tried to help him with, the main combo is to beef up his doods, throw down falter and swing for big, although the combo is rather slow it wins most of the time if i dont counter it ( point and laugh, i like blue ha ha ha)

also why do you guys constanly mention blue mana? is it for blighted agent?
>>
>>54737121
>>54737212
last thing, should i go with the green sleeves, or the blue sleeves? (dragon shields, of course)
>>
>>54737212
Pick up some Aphotic Wisps and Duress for your sideboard. A low-to-the-ground infect list should absolutely crush a deck like that, you'd be surprised how fast you'll win when it works.

U/G Infect (premier infect deck in modern for a long time) runs Blighted Agent. You should play blue.

>>54737244
Buy Dragon Shield Mattes, pick your favorite color.
>>
>>54735955
I was actually coming into this thread to discuss BG infect. I'm glad to see ya'll already started.

Honestly, I personally feel like BG infect wants to go more mid-range because of crusaders. I feel like swapping out the mutagenic growths (heresy I know) for more removal would do the deck wonders, as first-strike +trample infect is pretty damned awesome (rancor+crusader feels like the meat of the deck).

I find more often than not, that mutagenic really isn't gonna help out. more often now-a-days you get turn 1 hand disrupted and they either take your creature or your pump. If not they push your creature the instant you swing.

The main reason I'm saying this too, is that hand disruption is so prevalent with death's shadow being the hot meme, the combo of pump+creature is simply not reliable. More of you cards need to stand on their own two feet to be good.

I'll post my personal brew in a bit for an example.
>>
>>54737295
Yup, I think the deck has to go much more midrangey to compete right now. The discussion in this thread is mostly just about a super-duper-low-budget list.
>>
>>54737283
oh! thats why.

never heard of aphotic wisps but i do have some duresses (2) i can use. now enough of my jewey low budget list lets get on board with>>54737295
>>
>>54737358
Sorry in my last post I actually meant to post you SHOULDNT play blue. Seriously just buy something like the list you posts earlier, it will wreck your friend's shit deck.
>>
>>54737402
right man

Thanks for all the help anons, i am greatful for all of it
>>
>>54737431
For sure, happy to get more players into this format. You will be very surprised at how powerful a tuned list can be compared to the decks casual players tend to build when starting out.
>>
>>54737458
>glares at my jank artifacts deck

yea man. yea.

(i promise to make it closer to affinity i swear but mox opal might get banned so im scared to,)
>>
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>>54737498
Just slowly start buying staples, friend. Once you get to the point where you can build most landbases, you can put together all kinds of jank shit. Pic related is what I'm messing around with currently.
>>
>>54737549
k
>>
>>54735663
Blue gets you blighted agent, serum visions, remand and dispel. Makes you more consistent while being less dead to removal.
>>
>>54737498
it's not getting banned ffs
>>
>>54737592
Riiiiiiiight, k
>>
>>54737621
i figure it would be, wtoc has a vendetta agenst fast mana.

if they dont ban that, the least i would expec them to do is to try to maim/kill GDS with some bans.
>>
>>54737656
DESU I do think Mox Opal will get banned eventually - it just might take another year or two. Opal, Street Wraith and Simian Spirit Guide are all super questionable cards in this format.
>>
>>54737719
Simians fun to use for a quick cheeky bolt but as i said wotc is to fast mana is to someone hiding sweets from a fat guy, they dont want us to use it because we get stuff faster than we should. either that or its just mentioning black lotus to the RnD team sends them into vietnam teir flashbacks
>>
>>54737326
I gotcha
>>54737358
thanks, here's what I've been looking at thus far

Lands (20)
4x Inkmoth Nexus
4x Overgrown Tomb
4x Verdant Catacombs
2x Swamps
2x forests
4x I haven't really decided what goes here yet, maybe BG cycle land

Creatures (17)
4x glistener elf
4x plague stinger
4x phyrexian crusader
3x ichor claw myr
2x skittles the blight dragon

Instant/scorceries(19)
3x inquisition of kozelik (or one mana hand fuckery of your choice)
4x blossoming defense
4x vines of vastwood
4x might of old korrosa
4x fatal push

there are 4 openings left in this deck. Probably best to fill it with 4x mana wiener of choice. My current incomplete BG infect deck doesn't have mana wieners in it yet, but I'd assume they'd help you hit that mid-range mana.
>>
>>54737763
Maybe you could make use of a cathedral of war? it has exalted for the extra pump.
>>
>>54731849
he is kind of right, burn is filled with stuff costing just red or double red, a colorless land is a huge risk, in fact i believe mono R burn doesn't play stuff like ghostquarters or other utility lands either.
>>
>>54737757
>Format has access to almost years worth of cards
>Expecting people who play in tournaments to play slow decks

I'll never understand this shit. In formats like this it's all about speed. Babbies who want to play slow need to stick to standard.
>>
>>54737809
You seem like your jimmies are rustled.
>>
>>54737763
Looks pretty sweet, but I don't think you're ever casting the dragon without manadorks. I'm not sure I'd play more than one of those, anyway.

You also absolutely want Rancor, it's real good with Crusader.
>>
>>54737719
>Opal, Street Wraith and Simian Spirit Guide are all super questionable cards in this format.

You have to go back
>>
>>54737809
There is a balance that a good format should strike. If a format is too fast, most of the decks turn into uninteractive comboshit. It's good for a format to have some amount of that, but some people actually like playing Magic and not just solitaire.
>>
>>54720485
Even if you remove it you're behind because they already drew their card. That's why it's so fucking good, either you spend removal on a shitty body to stop them from ramping something out for free (and at instant speed) and you're down a card, or you let them pick and equip from their deck and play it for 2 mana.
>>
>>54737898
>implying you can ever reach perfect balance in a format like Vitnage/Legacy/Modern

Not saying there isn't shit that should be banned but most of ModGen's whining is about fast decks because they want to play control or some midrange shit that doesn't belong in the format.
>>
>>54737842
did I forget Rancor? fuck, that's a 3 of naturally.

>>54737788
I was actually considering cathedral of war.

I guess with 3x rancor maybe upgrade ichorclaw to a 4x and it'd be set.
>>
>Play B/G/X
>Get bored
>Swap in 2 copies of a card for funsies
>Never bored again

So many options with these decks I love it. Even better when your fun card is actually great.
>>
Is Eldrazi really that bad or is it the thing people blindly hate?
>>
>>54738284
It was super bad for a moment, but I think it's just residual hate now.
>>
>>54738330
This. It's a good deck but it's not as prevalent as this gen makes it out to be or busted.

>hurf durf muh turn 3 karn
>yeah you ain't got no creatures out to defend it but TURN 3 KARN

/tg/ can't play magic

/tg/ also shits itself in fear whenever a cultivate, kodama's reach, or farseek is played
>>
So I went up to the SCG Open, with a 70 dollar Goblin deck. Had an explosive 4-0 start but then downward spiraled and lost 5 freakin matches in a row. If anybody wants, I can detail matches and stuff. So bummed.
>>
>>54736390
Get big, stronk eldrazis out with the help of creatures that do things when sent to the graveyard then once you have a big board of beasts, give them all +3/+3 and trample with overrun then blitzkrieg it to victory.
>>
>>54720485
People that disagree with you should look at it this way:
>turn 2 stoneforge mystic
>turn 2 thought-knot

Both of these are insanely powerful, one is legal in the format, the other is not. SFM is not really more powerful than a though-knot on the same turn.
>>
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>>54738574
I wanna hear about it
>>
>>54738574
>So I went up to the SCG Open, with a 70 dollar Goblin deck. Had an explosive 4-0 start but then downward spiraled and lost 5 freakin matches in a row. If anybody wants, I can detail matches and stuff. So bummed.
I just want to know why you stayed after you went 4-3 since you had no hope for day 2 anyways.

Also, Syracuse was fun even though I did pretty bad, left at 3-3 with Jeskai Queller. Never actually played the deck before but last minute switched to it from burn.
>>
Post decks that get control faggots triggered
>>
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>>54738782
>>54738800
took a sec for me to screencap the deck off other comp, ill try and keep this short and not too bloggy

>had been playtesting different setups on xmage for about a month, had a pretty decent win/loss, still super nervous

>Game 1 was against a serious face Asian kid running Bant Spirits; got him with denizen, war marshal, and a couple bushwhackers for a 20-0, and then an 18-0 in the second, he hit me for 2 flying with something. (Although after he beat me 14-0 in an off-record match)

>Game 2 was against a kind of mono-white control; flickerwhisp and arbiter stuff. 1st match I got him down to 2, and he started getting his good stuff out, took me to 15 with a flickerwhisp and thalia attack because I ran out of goblins on the field. Topdecked a bolt to win. 2nd round, he had arbiter, pathed my shit, so I was stuck on two lands; lost 0-10. 3rd round I drew a couple bolts in a row to kill his thalia, and the guy that makes golems. Then I out sped him with 2 piledrivers, a loyalist, and a kicker bushwhacker. Loyalist trample + the piledrivers ran over the rest of his stuff; 20-0 win.

>Game 3 played Gifts Storm. 1st match I was on the draw, mulled to six but was too slow; lost 0-8. 2nd match he got flooded, piledriver went through his baral and goblin electromancer for a fast 20-0. 3rd match was super tense. Got him down to 10 with 2 nades, but then didn't have anything in play. Bolted his Baral but then both of kept drawing lands. Hit him with a couple forked bolts I had sided in, and naded an arsonist for the last 6 for the 20-0 win.

>Game 4 played some cheeky guy playing Lantern with Chinese cards. I think I said to him "oh is this some psyche out kind of thing?" (he had English copies in his deckbox???)
Not much to say here, 2 quick 20-0 games for me.
>>
Who here is jumping on the vengevine hollow one meme train for this Friday
>>
>>54739561

Heres when shit hit the fan

>Game 5 played scapeshift. He had tribe elders to do that "phantom block" a couple times, and got his lands. Had a bunch of gobs on board but a late Anger of the Gods screwed me over for an 0-2 loss. 2nd Match I tried to play a more steady flow of damage instead of blowing my cards, got him to 7 but then he gained 4 back with Baloth. He hit me with that a few times while I conserved my gobs. Didn't draw any bushwhackers, and had to nade a goblin, he wiped my board and then valakut me, 0-1 loss.

>Game 6 played Drazi Tron. Outsped him 20-0 match 1. Match 2 he got turn 3 tron, thoughtknotted me, played a bunch of matter reshapers and smasher. 0-19 loss. Match 3 he didn't get tron for a while so I got him down to 4, but then he put basilisk collar on a reality smasher and it was pretty much over from there. 0-17 loss.

>Game 7 played Jund. Lost on the play 1st match 0-8. 2nd match we both ended up in topdecks, beat him 13-0. 3rd match was just plain outcarded, flooded out with 6 mountains, goyf beat me down, 0-16 loss.

>Game 8 played RUG. not much to say, got outcarded by Snaps and Goyfs. 0-10 and 0-3 losses. (Countered my kill bolt :( )

>Game 9 played Scapeshift again. Mainboard anger of the gods left me with no chance. 0-9 and 0-7 losses.

Overall, I only got thoughtseized twice, once when I only had 2 mountains in hand. Didn't face Death Shadow, and glad I didn't face Mill. Wish the rounds were quicker though, every single one had some pair going to turns. Hardly anybody wanted to play any fun in between games either. Hope this wasn't too much. Thanks.
>>
>>54722031
Punishing Fire is literally the hero Modern needs
Lets go over it
>nerfs Affinity without needing to totally ban the deck
>helps grindy decks which are in desperate need of help
>nerfs CoCo which has the chance of continuing to get more oppressive with every good 3 drop
>helps fight Eldrazi Tron, can return multiples to hand to fight Reality Smashers two for one effect, just pitch the Punishing Fires
>doesnt invalidate the fast aggro strategies entirely, Affinity can race it and go wide over it, Burns creatures do damage and then have outlived their usefulness etc
Give me one reason it should be on there, remember it was banned when Wild Nacatl , a card that sees no play atm, was banned for being too good
>>
>>54738399
>play Karn
>exile your one threat
?
>>
>>54740086
Does this keep you up at night anon?
>>
>>54737549
Ayy same
http://tappedout.net/mtg-decks/scepterburndec/
>>
>>54740041

Agreed and everyone fucking memes on me because of Grove shit in legacy whenever I push it but fact is that it's slow inefficient and doesn't hit many targets in modern. I guess the downside is that it's a wide, low investment package that would devastate certain metagames. Just not any metagame modern has seen in years if ever
>>
>>54737549
>>54740439
is this the fabled R E D S T A F F ???
>>
Reminder that WIzards could safely unban:
>Bloodbraid Elf
>Chrome Mox
>Jace
>Punishing Fire
>Tree of Tales
>Vault of Whispers
>>
>>54740616
The only safe card in that list to unban is Jace
Are you smoking crack?
>>
>>54740644
>Bloodbraid Elf
Jund isn't even close to a thing right now. The deck is basically hot garbage and even then BBE was only banned because Wizards didn't realised DRS was the problem.
>Chrome Mox
2 for 1 yourself to get a mana a turn. Oh fucking no.
>Jace
4 mana walker that doesn't instantly stabilize the board and can't hide behind 0 mana counters.
>Punishing Fire
A fucking excellent spell against 5/5s surely.
>Tree of Tales
>Vault of Whispers
Affinity wants neither of these.
>>
>>54740675
>Jund isn't even close to a thing right now
Maybe because BBE got banned?????
>>
Honestly with jund being T3 rn I don't see why they couldn't unban bbe. What's the worst thing it could even hit? It would possibly even bring jund back to its former glory.
>>
Jundfags need to stop trying to force shitty junk.
>>
>>54720145
>what card so you think should be unbanned and why?

None. Format is more healthy than it has been in years. Unless something truly breaks the Pro Tour, I'll keep the current format as the desired status quo and only ban things moving forward that imbalance said status, at least for a few years when there will truly be a shitload of new things and probably new decks.
>>
>>54727833
>Guy at the bottom thinks Burn would play Stoneforge Mystic

wtf
>>
>>54741160
Batterskulls are the best burn.
>>
Do you guys playtest on Cockatrice of Xmage? What's the pros of each?
>>
>>54741195
Xmage is better if you aren't playing against friends because it actually enforces the rules.
>>
>>54720145
Rate my deck
Creatures:
4 Monastery Swiftspear
4 Eidolon of the Great Reveal
3 Boros Reckoner

Spells:
4 Lightning Bolt
4 Magma Jet
4 Rift Bolt
3 Abrade
3 Magma Spray
3 Flames of the Blood Hand
2 Shard Volley
2 Tormenting Voice

Enchantments:
4 Imminent Doom

Lands:
20 Mountain
>>
>>54739561
>>54739807
So basically you won against the shitty memebrews and lost to the more stablished, tiered decks.

Sounds reasonable since you had a low-tier deck yourself.
>>
>>54741365
FINALLY someone else recognizes that Storm is a meme in Modern.
>>
>>54739658
Got Vengevines at 40 for the set today, and after that Hollow One was literally the only card I didn't have. I'll give it a shot at least two of Friday/Saturday/next Monday unless it totally shits on me the first event
>>
>>54741365
The most memebrew deck there was round 8, not sure what you think you know about the format
>>
>>54736779
>using 4chan
>having friends
Pick one
>having friends to play with
>still paying to play at LGS
pic related
>>
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>>54741712
I don't know about that guy but I don't get store credit and cards just playing with friends.
>>
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>>54741712
>being so bad at magic that local tournaments cost more than the store credit you win
>>
>>54741739
>>54741753
Why would someone not interested in playing care about small chunks of store credit?
It wouldn't make sense from an investor standpoint either, unless you're a supreme poorfag neet who can only get sealed product from tiny FNM prize pools
>>
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>>54741906
Nigger if you're not interested in playing what the fuck are you doing here?
>>
>>54741365
>Death and Taxes is a memebrew
>RUG midrange isn't
Also in the current meta Jund is lower tier than half the decks he beat.
>>
>watching tron lose to storm in scg VODS
>GAS GAS GAS
>I'M GUNNA STEP ON THE GAS TONIGHT

Soo good. I hate tron.
>>
>>54741963
Show us on the doll were Karn touched you.
>>
>>54742038
Karn is a glorified 7 mana removal spell.
>>
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>>54741937
They never said they aren't interested in playing though
>>
When is the next scheduled modern banning?
>>
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>>54742140
You're right. My bad, im drunk. Have this random reaction image as compensation.
>>
>>54742157
The 28th
>>
>>54742157
Any idea what's getting banned?
>>
>>54738773

Stoneforge has no immediate board impact and dies to bolt, but you keep card advantage. thought knot has the virtue of immediately putting them on the back foot but your deck is built around multiple forms of ramp powering it out.

Mystic comes out t2 any game it is drawn, in any deck playing white sources, and has board impact that makes tks blush if it survives around. Tks is by no means a bad t2 play, but the deck restrictions that stoneforge doesn't experience make it way less cut-and-dry
>>
>>54742292
Mox opal
Ensnaring Bridge
Thoughtseize
Death's Shadow
Chalice of the void
>>
>>54742292
Probably nothing, honestly.
I myself would like to see all the means of fast mana banned since that's the reason Chrome Mox was banned but that won't happen because Wizards is full of hypocrites.
>>
>>54742338

Btw a deck that plays hierarch to power out TKS t2, a deck that runs stoneforge probably used IoK on you t1 with that extra mana anyways, or fuck why not plug it into dnt and vial it out? basically stoneforge is incredibly versatile and more game ending than tks if left on board
>>
>>54742351
>Chalice of the void

Got back into MTG recently and what's so busted about this card again?
>>
>>54742374
You play it in a deck full of spaghetti monsters to turn off your opponent's best removal spell. Also shits on most combo and aggro decks.
>>
>>54742374
>Cast Chalice with 2 Mana
>Stop your opponent from casting 1cmc spells

>Cast Chalice with 4mana
>Stop your opponent from casting 2cmc spells

I don't know, you tell me
>>
>>54742292
Chalice of the void.
>>
>>54742374

>Play it for 0 which fucks up some decks as a bullet
>play it for 1 on t1 with fast mana or even just on 2 and fuck up their play, bullet some decks (delver, infect, etc), and continue to play on curve
>has utility to be played on 2 for utility in other matchups late game where it can be used against jund topdecks, fish, dnt
>0cmc artifact means matter reshaper, tezzeret, whir of invention, affinity utility, ancient stirrings, etc

Need I go on?
>>
>>54742433
Its up to 80 fucking dollars now. What was Jace at when he was banned?
>>
>>54742371
>or fuck why not plug it into dnt and vial it out?
Modern DnT would probably try to play Stoneforge, but putting it in the same deck as Arbiter is pretty awkward.
>>
>>54740616
>the artifact lands don't make any sense unbanning only 2 of them
>so sfm in your list
>no twin in your list
>>
>>54740616
>Unbanning any artifact land ever
>B-but they generate G and B, Affinity doesn't use those colors
Then you don't understand the actual problem with the artifact lands
>>
>>54742374
Personal experience, chalice on 2 means no spreading seas, lords, or really 80% of my deck. It hoses any deck that has a lot of cards at one mana cost like burn
>>
>>54742521
There are only 2 cards in infect that aren't cmc 1.
Blighted agent and become immense.
Sideboard natures claims don't work on a chalice on 1 either.
>>
>>54742521
Fish can go under it fairly decently with Vial, or even Cavern of Souls, though the card is still pretty nuts
>>
>>54742292
>>54742354
This is the correct answer. There's not a whole lot out right now that can't be dealt with in some way or another and there's no one deck that is completely dominating the meta.
I believe Mark Rosewater has also stated that they want to avoid banning cards if possible.
>>
>>54742782
They banned gitaxian probe for literally no reason.
>>
>>54741283
>Imminent Doom
Stopped there. This card is horrendously bad and you're just playing a much worse Burn/Skred deck right now.
>>
Anyone have that monoblack tron list from scg syracuse?
>>
>>54742961
It fueled degenerate combo decks like infect, kiln fiend and Zooicide. Not to mention it was banned because they foresaw the death's shadow menace.
>>
>>54743100
I actually don't think the card is *that* bad, it has some problems (like a lot of cards from Hour imho, Uncage the Menagerie being the most lolwut)
If you can go 1:2:3 with it, it has done a good job, the problem lies in trying hard to optimize it (I like the Rift Bolts with it)

But you're right in saying that, though while it's certainly not a stellar card, I don't feel like it's a waste of cardboard.

I used to run a singleton Ball Lightning (maybe not the best meta right now for it) in Burn and that card did a lot of work. I could maybe see a spicelord having a singleton Doom in Burn, maybe not (especially with 3 being the curve topper), but if there's a way to cheat a 4drop via some suspend/fuse/etc mechanic they print in the future, it might not be as garbage as it initially seems.

(same as Uncage, it feels like such a shitty card since the X scaling is so fucking whack, but 4cmc tutor 2 or 5cmc tutor 3 isn't a terrible rate)
>>
Tron is stronger than cloudpost.
>>
>>54743299
Then how come they play 12Post in Legacy but not Tron?
>>
>>54743338
Wasteland and FoW don't exist in modern. Tron's advantage over cloudpost is making 7 mana off 3 tron lands, while cloudpost only makes 4 or 5 mana because they enter tapped. But tron is weaker in the long game, and weaker to land destruction. Tron's speed matches modern's, while cloudpost's slow, long gameplay matches legacy's. Not that cloudpost is particularly good in legacy right now though.
>>
>>54743178
>kills decks that are T2 at best
>paves the way for fucking gds
Makes you think
>>
Since there was lots of discussion about budget brews I'll take a shot.

I want to build sultai delver (shocks/fetches are not a problem) with traverse and baubles main board.

Is there a list for budget version? Want to check the deck before i pull the trigger on goyfs and snappies.

Also I dont mind using the deck in its weaker form to even play against friends.

Just want to see if itll be fun to play.
>>
>>54744155
Replace Goyf with some number of Flayers and Mandrills. If you build the deck super aggressive and low to the ground (like RUG Delver used to be), you won't need Snapcaster.
>>
>>54728948
That's actualy hilarious
>>
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>playing Karn turn 3 is fair
>Jace, the Mind Sculptor? Unacceptable! Jace once touched me in my naughty place 7 years ago in standard so it can never be unbanned!!
>>
>>54730007
I've seen that deck played vs. Tron. They have a small out with endstep Whitemane Lion + Monument, which gets under Ugin and O-Stone
>>
>>54740644
>>54740675
>Jace
>safe to unban
You people don't even have a preordain as a legal card, yet somehow you imagine a brainstorm on a stick with protection and a win-con is somehow okay?

What crack are you all smoking?
>>
>>54744456
Most of the decks in the format would rip it out of your hand or kill you before he mattered
>>
What a great Meme format you have here, lads.

https://www.youtube.com/watch?v=ZDu8klyoqpo&
>>
>>54744456

dude it's a 4 mana brainstorm that can be bolted any time
you're all exaggerating his power considering the much more broken stuff that is happening in modern
>>
>>54744482
Your format is less broken and slower on average than Legacy or Vintage. Jace matters there, yet wouldn't matter in Modern? Besides Vintage, Jace would hit field at same time it hits field in Legacy, and there's no guarantee some U/x Tron variant wouldn't drop it faster if it really wanted.

Saying that "I can just make you discard X threat" is same as saying "X dies to removal, thus X is shit", which is never true and unless you can kill consistently on turn 1-2 with your deck (you can't in Modern), you really shouldn't ignore blue win cons.

U/W control in Modern runs just a few shitty planeswalkers as their win cons and somehow they win the games. Tron runs Ugin/Karn and those win them games.

How comes nobody thought the genius ideas of discarding all the win-cons or killing them before they hit the field?
>>
>>54744641

it's the same shit as nahiri and worse than ugin and karn if they come early
4 mana win conditions exist with or without jace
still don't see the problem here
>>
>>54744641
>there's no guarantee some U/x Tron variant wouldn't drop it faster if it really wanted.
UU mana cost is a pretty good guarantee it's not coming out turn 3 in Tron.

Also you fail to mention that part of the reason Jace works in Legacy and Vintage is that those formats have efficient spells to protect him. Modern has more creatures and weaker tools to deal with them, so slamming Jace T4 every game and hoping it will pay off isn't a reliable strategy. That's why UWx runs 'walkers like Gideon and Elspeth -- they can actually control the board on their own.
>>
>>54744641
I don't think you know what you're talking about. Almost all of Tron's bad matchups come from hyper aggro decks that kill them on turns 3-4.
>>
>>54744671
>>54744661
Jace is inherent card advantage, virtual card advantage too in terms of card quality - every turn you don't answer it, makes it less and less likely for you to win.

It's that simple, really. Every good cantrip is banned in Modern because of virtual card advantage/card quality they can provide. That is my problem with Jace - the overwhelming card advantage that he'll provide if I can't stop him right away.
>>
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>People here thinking Jace, the Mind Sculptor isn't too powerful for Modern
>the format that had to ban Ponder
>the format that had to ban PREORDAIN

Always a laugh riot in the Modern thread, I tell ya.
>>
>>54744618
Can't wait for the ban now.
>b-but Tron never gets it on turn 3 every game!
>>
>>54744781
Those cards were never legal in Modern in the first place so nobody really knows what would happen if they could be played. People suspect a Preordain unbanning before long. But then again Wizards probably doesn't care at this point. Enough people think Modern is fine that they won't touch either bans or unbans.
>>
>>54742452

Just fucking reprint it at uncommon, fuck everyone else. I don't like chalice but its a solid card to slow down DS and other degenerate decks, and theres needs to be a check on stacking decks with all of the same cmc.
>>
>>54744781
>A cmc 1 cantrip is the same than a cmc 4 PW that can cantrip

Yea no, Jace is much more vulnerable, and the reason cantrips are banned is storm, where Jace doesn't fit.

Jace would just be a tool for U control decks to grind the game, it would increase their power, but those decks aren't a problem in modern, and comparing Jace with their current win cons, they wouldn't be a problem with him.
>>
>>54745390
>storm is the reason good cantrips are banned
wew, lad.
>>
>>54745211
>Tron forces you to play a deck of nothing but one drop threats and burn spells to be as fast as possible
>there needs to be a check on 1 cmc decks hurrrrr
>>
>>54737004
this looks real good

i think i"m in love tbqh

talk a bit about the decc, complexity, sb plan, match ups, please
>>
>>54745458
Are you jerking off to this?
>>
>>54738773
You are wrong and here is why:

T2 TKS requires you to have 2 of 4 in 60 cards in addition to TKS - The Eldrazi Temples.

T2 SFM requires you to have 2 of 20-25 in 60 cards in addition to the SFM itself - literally any two lands of which one produces white mana.


If you still think SFM and TKS are of about similar power please learn how probabilities work. SFM's is not in the effect itself, but how cheap and flexible it is.

There is absolutely not a shadow of a doubt that SFM would warp the modern metagame HARD.

That being said - I like SFM and I would not mind an unbanning. Everyone just needs to stop misrepresenting the actual strengths of the card.
>>
>>54745519
>T2 TKS requires you to have 2 of 4 in 60 cards in addition to TKS - The Eldrazi Temples.
>T2 SFM requires you to have 2 of 20-25 in 60 cards in addition to the SFM itself - literally any two lands of which one produces white mana.

I keep trying to explain this shit to people and they absolutely refuse to listen.

People only think of things in terms of the most optimal hands.
>>
>>54745407
Well partly. Ponder and preordain were banned after the first modern PT, which had 5 of the top 8 decks running 4 preordain 4 ponder. The decks were twin, twin, storm (with 4 twin 4 exarc sideboard), storm, infect.
>>
>>54745688
>Storm that can turn into Twin at will
Bad time for sure
>>
>>54745770
4 Deceiver Exarch
4 Splinter Twin
4 Punishing Fire
3 Ancient Grudge
Sideboarding is a lot easier when there's a handful of viable decks. Also punishing fire answer pretty much every creature deck too.
>>
>>54745846
In another way, it's also easy to side when there's few viable decks since you need fewer answers and can fit all of them in your side
>>
Why /tg/ hates storm - a tier 2 deck, but is fine entirely with death's shadow, a tier 1 deck?
>>
>>54746078
People ask for more shadow bans here than storm. They always out themselves as retards too, claiming dumb shit like GDS runs 8 delve creatures.
>>
>>54746078
Same reason /tg/ hates mill, there is no reason. /tg/ isn't one person and everyone likes and hates different things.
>>
>>54743299
You're a fucking idiot if you actually think that.

Turn three cloudpost has access to 6 mana, turn four has 12 mana, assuming no ramp with signets.
>>
>>54746725
Pretty sure you're WAY more likely to hit Tron pieces than 3 of your 4 Cloudposts. Expedition Map doesn't cut it on the curve, nor does a Star into Sylvan Scrying.
>>
>>54746725
oh damn 6 mana, just enough to not play karn! Then with your 12 you can play ulamog, just like tron, and spend your last 2 mana on an expedition map 3 turns too late.
>>
>>54746930
>3 of your 4 Cloudposts
There's 8 effective Cloudposts.

Also 2 Cloudposts and one Glimmerpost makes 7 mana on turn 3, and is more likely to be drawn than Tron because the Vesuvas and Cloudposts are interchangeable as long as you have the first Cloudpost.
>>
>>54743213
It's a 3 drop, meaning you want to play 3 cards, with sequencing mana costs, in order to make it worth it.

That is terrible. It is that bad, and doesn't belong in any deck.

How many cards do you expect to have in hand turn 4 in an aggressive deck? Would I want to play a 1 then 2 then 3 drop? What if my higher cost cards in hand are better?

Also it's the absolute worst top deck in the world. Good luck doing literally anything when it's your only card in hand.

It's a bad card, stop defending it. If you're looking for replacements, use 4 Goblin Guides. If you're on a super strong budget, 4 Searing Blaze or Skull Crack.

Also get a sideboard.
>>
>>54748412
>having a sideboard in 2017
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