What would Dr. Doom look like in 3.5?
>>54663921
Probably about the same, 3.5 is pretty forgiving when it comes to defining appearance.
Whatever the fuck you want him to look like
Maybe not such bright green for the Cape tho, pretty sure it was expensive in medical times
>>54663956
>>54663974
Maybe I should have been a bit clearer.Stat him.
Probably just a wizard that wears armor. The details are easy to sort out
>>54663974
Just because he's a Dr. Doesn't mean it's Medical Times, this could be the Age of Graduates or The Long Post-doc.
>>54664001
>Owlbear copypasta
Factotum
Warforged Sorceror with lots of CHA and blast spells.
What did you expect?
>>54663921
http://www.atomicthinktank.com/viewtopic.php?p=702006#p702006
Have you tried statting him in an actual superhero system?
High level cleric (he wears heavy armor while casting spells), with lots of item creation feats and permanency'd spells. Not sure about his domains, but his patron deity ishis belief in himself.
However Doom pleases!
>>54664257
well, as a Doomfag, I think Dr. Doom would be a Trishtalt character with levels in Cleric, Wizard and Artificer
>>54663921
Uuuuhm, epic!!!
'cuz D&D!!! ISSS THE EPICALEEEEST!!!!!
>>54664257
wouldn't Ur-priest work better for him?
he steal other beings powers a lot
stealing from the gods work for him
>>54664179
>3rd edition
Ew
>>54663921
Size/Type: Large Magical Beast
Hit Dice: 5d10+25 (52 hp)
Initiative: +1
Speed: 30 ft. (6 squares)
Armor Class: 15 (–1 size, +1 Dex, +5 natural), touch 10, flat-footed 14
Base Attack/Grapple: +5/+14
Attack: Claw +9 melee (1d6+5)
Full Attack: 2 claws +9 melee (1d6+5) and bite +4 melee (1d8+2)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab
Special Qualities: Scent
Saves: Fort +9, Ref +5, Will +2
Abilities: Str 21, Dex 12, Con 21, Int 2, Wis 12, Cha 10
Skills: Listen +8, Spot +8
Feats: Alertness, Track
Environment: Temperate forests
Organization: Solitary, pair, or pack (3–8)
Challenge Rating: 4
Treasure: None
Alignment: Always neutral
Advancement: 6–8 HD (Large); 9–15 HD (Huge)
Level Adjustment: —