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Infinity General: Fresh Potatoes Edition

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Thread images: 36

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where it pays to wear giant space vegetables on the battlefield.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
https://human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
https://www.youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
https://www.youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
https://www.youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
http://pastebin.com/Hy9SRkmJ
http://pastebin.com/PJaETXMV

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

Previous Thread:
>>54539562
>>
>>54599154
OH FUCK THAT SZALLY!

TUNGUSKA DROP WHEN?
>>
So on the last post there was talk of a 300 point corregidor command box in Oct. Any ideas of what could be inside it? I wanted to pick up that faction but is it just worth waiting now?
>>
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>>54599675
Its kinda meh-ish, but could probably be good with the corregidor starter as well.
>>
>>54599730
Should mention that I don't play Nomads so it may actually be good, I dunno. if you get a 5th Brigada then a full team sounds pretty dope though.
>>
>>54599730
Wow, that's really underwhelming. Also Mcmurrough is laughably retarded looking next to the newer models
>>
I'm gonna be honest, I'm hype for the new neema sculpt.
>>
>>54599914
McMurrough is the ugliest fucking model for being such a noob trap. Seriously, every newbie decides to go CHA and buys McMurrough, and my heart dies a little bit because they're not buying new hot beautiful cyberpunk HI models.
As much as I hate McMurrough, I wish they would just resculpt him so newbies got some good shit coming into the game.
>>
>>54600154
His model is pretty good. Also he's a fuckin Monster.
>>
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So wasn't Andromeda suppose to be the weird purple dinosaur from the RPG or was that something else? Also, does anyone have the picture of that weird purple ALEPH dinosaur so I can show to all my friends who don't believe me that it exists?
>>
>>54599730
>>54599914
Thanks of the help I think I am just going to pass on that because all those models look awful,
>>
>>54600154
He and the other cameronians really need a resculpt. Duroc too (Mirage-5 as a whole needs new minis).

>>54600234
>His model is pretty good
No it's not

>Also he's a fuckin Monster.
Yes, he is
>>
>>54600265
It's just McMurrough imo. The rest is fine, and up to date for the most part. But if you just dont like the looks, then that's fair
>>
>>54600265
If *ALL* of the models look awful to you, Infinity might not be the game for you. Most of those besides the ugly furry are newish and gorgeous.
>>
>>54600333
>>54600508
Ya I am more talking about my own tastes. Because I own a bunch of stuff for morats and some Onyx and I love them.

There is some one I know who is trying to sell this off for like $75 would this be a good way to get in to corregidor?

Mostly because I like this style more.
>>
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>>54600944
Photo derped
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>>54600307
Objectively worst taste.
>>
>>54599154
Szally is a Unidron :(
>>
I'm shitting the bed with remembering rules.

If a linked doctor has an servant bot, does he drop out of the link immediately upon the first order spent on the link? Or only when he's the leader? Or did they fix it?
>>
>>54601015
A trooper with a syncronized troop (G:Servant o G:Syncro) cant join a fireteam.
>>
So with the info dropping it's safe to assume tunguska here the earliest varuna later, maybe one more with the rest of the sectorials next year? Would love to see them drop every 4 months or something like that.
>>
>>54600244
No, that's Delphyne. Page 430 of core. If their response if "hurr Modiphius raping the lore", remind them that it has the CB stamp of approval.
>>
Here's something new and cute.

Tohaa

GROUP 1 8 / 2 / 2
NEEMA Lieutenant (Advanced Command) Spitfire, Nanopulser / Viral Pistol, Shock CCW. (1.5 | 48)
MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13)
SAKIEL Paramedic (Medikit) Combi Rifle, Nimbus Plus Grenades / Pistol, Knife. (0 | 20)
KAELTAR (Chain of Command) Light Shotgun, Flash Pulse + 2 SymbioMates / Pistol, Electric Pulse. (0.5 | 21)
KAMAEL Paramedic (Medikit) Combi Rifle / Pistol, Knife. (0 | 14)
MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13)
KAAURI Sentinel Submachine Gun, 2 Nanopulsers, Nullifier / Pistol, Electric Pulse. (0 | 12)
CLIPSOS (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 25)
DIPLOMATIC DELEGATE (iKohl L1, Specialist Operative) Nanopulser, Flash Pulse / Pistol, Knife. (0 | 5)
SWITCH 2 E/Mitter / 2 Stun Pistols, Knife. (0 | 14)

GROUP 21
KOSUIL Engineer K1 Combi Rifle, D-Charges, Nullifier / Pistol, Knife. (0 | 29)
MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13)
SAKIEL Spitfire / Pistol, Knife. (1.5 | 23)
CHAKSA AUXILIAR (Neurocinetics, 360º Visor) HMG / Pistol, CCW. (1 | 25)
CHAKSA AUXILIAR (Neurocinetics, 360º
Visor) HMG / Pistol, CCW. (1 | 25)

5.5 SWC | 300 Points

The idea is that Neema's triad gets in there and eats ass as the main spearhead. The Sakiel paramedic can be switched for the Kosuil if the mission needs an aggressive engineer. Switch dresses as a diplomatic delegate, and Neema's extra command token mostly helps convert their orders to regular orders.
The Sentinel is primarily for STR for test run, but a second nullifier is also relevant. The second triad in group 1 is just there to make orders and protect the CoC in the event that Neema goes down.
>>
>>54601261
Scratch that-
Remove Switch, change the Kamael paramedic to a White Hacker, add another Kaauri. For some reason I thought I was at 6 SWC.

Tohaa
──────────────────────────────────────────────────

GROUP 1 10 / 2
NEEMA Lieutenant (Advanced Command) Spitfire, Nanopulser / Viral Pistol, Shock CCW. (1.5 | 48)
MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13)
SAKIEL Paramedic (Medikit) Combi Rifle, Nimbus Plus Grenades / Pistol, Knife. (0 | 20)
KAELTAR (Chain of Command) Light Shotgun, Flash Pulse + 2 SymbioMates / Pistol, Electric Pulse. (0.5 | 21)
KAMAEL Hacker (White Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 16)
MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13)
KAAURI Sentinel Submachine Gun, 2 Nanopulsers, Nullifier / Pistol, Electric Pulse. (0 | 12)
KAAURI Sentinel Submachine Gun, 2 Nanopulsers, Nullifier / Pistol, Electric Pulse. (0 | 12)
CHAKSA AUXILIAR (Neurocinetics, 360º Visor) HMG / Pistol, CCW. (1 | 25)
CHAKSA AUXILIAR (Neurocinetics, 360º Visor) HMG / Pistol, CCW. (1 | 25)

GROUP 21
KOSUIL Engineer K1 Combi Rifle, D-Charges, Nullifier / Pistol, Knife. (0 | 29)
MAKAUL Heavy Flamethrower, Eclipse Grenades / Pistol, Viral CCW. (0 | 13)
SAKIEL Spitfire / Pistol, Knife. (1.5 | 23)
CLIPSOS (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 25)
DIPLOMATIC DELEGATE (iKohl L1, Specialist Operative) Nanopulser, Flash Pulse / Pistol, Knife. (0 | 5)

6 SWC | 300 Points

Changed up the groups as well. Now group 1 is less reliant on command tokens for 10 orders, and the Kaauri and Chaksa are in the same group for coordinated moving around behind smoke and setting up suppression.
>>
>>54600974
It's more sensible starting point for sure. Even if Jaguar links are bit weird, at least they provide orders for a pool for decent price.
>>
>>54599493
2018
>>
>>54600974
I'm pretty sure that's the wotan bundle
>>
>>54599154
Sooo lo,oing foward to Tunguska, also looks like 2017 is a shit year for Tohaa, just like 2016 fuck all releases.
>>
>>54601771
Motherfucker you got Sukeuls and a pilot with big tits. What more do you want?
>>
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>>54600154
Yeah, he could probably use a resculpt.
>>
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>>54601997
>>
RPG when.
>>
>>54602282
Ask the Latvians, they're the ones printing it. PDF of core is done, core CE and player's guide are in final error checking.
>>
>>54602307

Excellent news.

Time to try and buy a copy of each.
>>
>>54601945
wow so this year we got like 3 single model blisters one plenty of people won't use cause the Gorgos sucks.
>>
>>54603020
You ungrateful little...
>>
>>54600244
Why is guard such a shit skill ?
>>
>>54603183
I womdee if there is r34 for this pasta.
>>
>>54603154
I agree the Sukuels are awesome.
>>
>>54603188
Discount, worse, martial arts, but you need to haul big base in addition. You don't want to engage with them.
>>
>>54603188
Shittier MA chart. Also makes the silhouette S4 therefore easier to spot and can't walk into objective rooms unless you walk in Prone.
>>
>>54603020
There's a reason you don't get many new releases: You don't need them. There are less than half a dozen things left to make for Tohaa. A couple of Taqeul, Sukeul HMG maybe another Clipsos or Sakiel. None of the models are old and outdated, no significant changes have been made to the faction's aesthetics. Compare that to the to-do list of PanO, for example, which includes Dronbots, Armbots, Locusts, Auxilia, half the HI range, Kamau, Cutter and the MO starter. All the other factions have backlogs like this, Tohaa does not.
>>
>>54603387
>Tohaa does not.
They didn't appear until C:Paradiso, right? That helps explain that.
>>
>>54599730
>>54599675
Looks like the 300pts pack is basically everything a Corregidor player would want, but not necessarily run all at once.
My advice is to get the generic Nomad starter pack for Alguaciles and 5th Brigada and either the Alguaciles pack, Lupe or Vortex Spec-Ops to run an Alguaciles link or alternatively Jaguars to act as cheerleaders (though with McMurrough they are not as essential, as he has Smoke). And of course either Sniper or HMG Intruder.

The 300pts pack is great value, but not a great army on its own. It's great if you want to run Corregidor not based on Wildcats and particularly good for Brigada Pain Train lists.
>>
>>54599914
>>54600154
Maybe because I'm used to fuck-ugly animal people sculpts from other manufacturers, but IMO McMurrough is ace. I don't see how he could age badly when he has good wolf-face proportions and generally people expect less from animal faces than human ones.

McMurr honestly eats the so well-liked Rakham Confrontation wolfmen for breakfast and I've never seen a werewolf sculpted as well as the Dog-Warriors or Antipodes. I almost wish a hypothetical fantasy game from CB would be a furry one, as various other anthro animal miniature models are just fuck ugly compared to Dog-Warriors or Uberfallkommando. Just google WarGods of Aegyptus or Bushido Miniatures Kitsune or even Dark Sword's Critter Kingdoms – CB just blows the out of the water with their kits.
>>
>>54603188
Could have just made them something to sick on your opponent, like madtraps or crazy koalas, except re-usable.
And have it be normal size.
>>
>>54604306
G-synched fighters, like pupniks.
>>
Alright listen, I always see you guys ranting about how great your rules are and how great your minis are, and you know what, you got me I'm curious. Would any of you fine gentleman mind giving me the proper sales pitch for this?
>>
>>54603188
>>54603208
>>54603381
>>54604306

Do you think guard would ever get a rework, some of the units are really nice.
>>
>>54604435
No. This club is exclusive, we don't want anything to do with rabble such as you.
>>
>>54604909
rood
>>
>>54604435
1. Do you like 80's anime?
2. Does some extra randomness bother you?
>>
>>54604669
Sure I hope so. Marksmanship LX could use a rework too
>>
>>54601997
Holy shit that is bad
>>
>>54604435
Cyberpunk black ops ~160 years in the future, with anime-inspired aesthetics and a siesta-inspired release schedule.
>>
>>54604435

The new minis are probably the best looking in the industry. If you like the themes you are good to go there.

Rules wise, there are a lot of details per model. There seems like there is an attempt to make every units feel as unique as possible. So if you like X it feels different from playing Y. Even basic units that are functionally the same have some slight differences in this way to make everything pretty unique.

Gamplay uses a phased turn system. With 3 turns and a reactive and active player phase for both player.

In the reactive turn, you opponent moves and you make reaction moves. In the active turn you spend orders to move what ever model you like while you opponent reacts. Each model grants an order. You can use the same model with every order if you like.

The way things play out, you have model you set up controlling firelines and acting as defense controling zones. A few models act as rambo moving up the board making attacks and accompllishing objectives. This makes the game very strat focused in how you defend you areas and how you position you rambos for stuff.

Infinity is not my favorite game. However, I don't think I have ever played a game where there was so much tension for every choice you make. You always feel like you are playing and making decisions even when you are reactive. The system is a little weird when compared to other games. This was offputting looking into the game. I didn't like how the non rambo units played when I watched a few games. The rules are also pretty complicated as they are very different from most other mini wargames. However, once I started playing and saw how important nearly every model can be and I was sold on how much more fun I was having that most other systems out there.
>>
>>54605534

Thanks, that was informative and helpful. What is the setting and the different factions like? I understand that is a lot to ask, but could you maybe give me the broad strokes?
>>
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What's everyone working on?

I got a few CHA pieces from cho, Zhanying and Airborne qt, and stripped/repainting Uxia.
>>
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>>54605778
Also repainted Isobel's face. Originally the eyes were tiny and the skin was very uneven
>>
>>54605650
Factions:
Pan Oceania; the hyperpower - after a enormous market crash the now bankrupt US and EU got bought out by a conglomerate of Indonesia, the Philipines and various other countires. They are ultra-capitalists and basically the most powerful faction. The catolic church is a major stakeholder and as such has a lot of say, too.
Very shooty, very high-tech. Not much in the way of shenanigans or hackers, but diverse power armor units and big robots. Their subfactions are jungle fighters, crusader knights, capitol elite guard and (soon) naval troops.

Yu-Jing; the eternal rival - China after the crash. Nearly as powerful as PanO, a socialist empire. Not fun, with state sec around every corner and a brewing rebellion. Non-Chinese are second-class citizens.
More shenanigns, with generally more competent melee fighters. Also, some of the best heavy infantry in the game. Subfactions include the state sec, the Japanese militia and (soon) the invincible army, an elite regiment.
>>
>>54605650
Ariadna, the space amish - Survivors from the first big space exploring vessel by the same name. Crashed on a habitable planet with telepatic werewolf people as natives. On the upside the planet also contains a shitload of expensive minerals. Tech-wise they are hopelessly outdated and adher to old traditions.
Low-tech factions; very little in the way of good gear, but nothing is hackable and most stuff is cheap as chips with good stats. Subfactions are French military police, insane Scotsmen, the US Army and (soon) speznaz.

Nomads, space degenerates - Inhabitants of three big-ass spaceships. They are all anti-authorian dipshits ranging from literal feminazis in powerarmor to a sadomaso hacker religion.
Gameplay wise this is shenanigans - the faction. Hackers galore and every unit has some form of weird special rule or brings some nasty gear. Subfactions are space-4chan, Hackers 2 - more hackers and the space workers' union.

Combined Army, the alien threat - impossibly vast alien empire who's first vanguard elements are making their way into human space. Their boss is an AI that wants to unlock the secret of transcendence and needs more computing power.
Gameplay is very diverse between the subfactions, but in general you have weird gear and rules coupled with specialist troops. Morats are beefstick gorillas, expensive but powerful and reliable, Onyx have wicked guns on frail bodies and Shasvasti are shit.
>>
>>54605778
She looks so sneaky, like a blond gypsy I know. Always much envy on how crisp your models look like.
>>
>>54605650
Haqqislam, the new Islam - Traders, doctors and scholars, this faction is built around an enlightened interpretation of Islam with a deeply humanist bend. They have a monopoly on much of the biotech sector, especially the drugs that allows for resurrection. While not in the league of PanO or YuJing, they are still a major player and tremendously wealthy.
Excellent light infantry is their main thing, with lots of gene-therapy-based special rules. Subfactions are the assassin brotherhood and the trade guard.

Aleph, friendly neighborhood AI - the AI running the human infrastructure. Might be your best friend, might be a tyrant in the making. Has it's own spec ops teams, the Vedic, which is a bunch of artificial humans, mind uploads and robots, as well as the Homeridae, a standing army of heroes formed in the image of the Illiad for PR reasons.
Tends towards hyper-elite with lots of durable shit and expensive gear. Subfactions are the Homeridae mentioned above and (soon) the Vedic.

Tohaa, the other aliens - Staunch enemies of the Combined Army, they've fought them for a long-ass time. Currently seeking to ally with the humans. Obsessed with numbers. Very big focus on biotech and genetic manipulations.
Very unique special rules and gear you won't find anywhere else. No subfactions.
>>
hey guys, im new to infinity game and looking to begin playing with a group of friends who wish to try, im looking into panocenia, does the game itself have like starters sets of some sorts?
>>
>>54606237
Check their webstore

then come back
>>
>>54606237
Operation Icestorm is a 2player starter set with PanO in it. Ask, if some of your friends would like Nomads.
>>
>>54606249
Rude.
>>
>>54606270
I´m not the making stupid questions about how to start playing a game without even looking what i am for
>>
>>54606237
Yes, there are newb friendly(-ish) starter packs for every major faction and sectorial, 300 point packs, and two 2-player starter sets (with a bit of terrain). For Pan Oceania specifically there are four starter packs (one of which shares models with the two player starter pack Operation Icestorm which also has PanO). Alternatively, you can just buy units you like for example a box of Magisters and Knights of Santiago .
>>
>>54605778
Sadly it's been raining or extremely humid the past few weeks so I can't prime my Ayyar yet.
>>
>>54606086
Thanks! Yeah, she does look a bit sneaky.

>>54606848
You in the east coast US? Weather's been shit here recently. It's actually really nice today (for the time being), so I quickly primed Uxia, Airborne, and the zhanying
>>
>>54606237
There's two boxes - Red Veil and Icestorm, which pair starter lists balanced against each other. Those are great if you split one with a buddy.

Be wary of the faction 'Starter Boxes'. They are almost all good and useful, but not balanced against each other - they're all 6 models strong, so the difference between elite and swarmy armies is massive. They're designed to be used as a baseline for your list together with a couple of other purchases.
>>
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>>54605376
Yeah, this is the modern model for the dude.
>>
>>54600977
>>54607226
>modern model
You guys clearly havent seen the current standard for the Doggos. Even the boring Devil Dog looks better
>>
>>54607279
See>>54600977
And think again.
>>
>>54607279
Devil Dogs are the best.

McMurough looks great though and not out of place.
>>
>GW squats the old marines
>autistic rage and reeeeeing

>CB updates old sculpts
>no one bats an eye, and everyone is excited about the new minis

Really makes you think
>>
>>54607682
Well, some models by CB are their early CAD or traditional days and they look a little wonky and don't fit with the newer original models.

Personally I find all the dogface models to look good.

Really I'd want them to go back to some early CAD models and fix their scale. My Barid has a complex about how short he is.
>>
>>54605376
Yeah the old wolfmen were something else. Many of the old sculpts had plenty of character but were ugly or disproportioned, by todays standards at least.

>>54607279
There is literally nothing wrong with current McMurr. The dude is trapped in wolf mode instead of hulking out like the dog warriors.
>>
>>54607907
Yeah, he is the sophisticated wolfman, not the mindless thugs like others.

Now if only Duroc got resculpt...
>>
Why are Wu Mings so sexy?
>>
Is there any where I can buy some 1 off models from some of the boxes? Because I would like a 5th Witch Solider to fill out my fire team or the named Morat girl from the dire foes box.
>>
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Dumping recent work:
>>
>>54608618
Yes, here's one. I used this guy a few times and can confirm he's legit. If you want something not on the list, email him or something.
http://www.shaekonnitgames.com/infinity-split-box-deal/
>>
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>>54608665
>>
>>54608702
Noice!
>>
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>>54608702
>>
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>>54608742
>>
>>54607279
I don't see it. McMurrogh is perfectly fine. Maybe a tad anthro, but with Infinity that's not a downside.
>>
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>>54608758
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>>54608779
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>>54608802
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>>54608858
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>>54608876
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>>54608357
Because they are hardened convicts locked into their armor, control over which has been given to a bunch of sadists, so they are both pitiful and deserving.
>>
>>54607682
>>54607682
>GW squats the old marines
Wait, what?
Have the primaris guys supplemented regular marines after all?
>>
>>54609092
That's what the manlets players believe
>>
>>54609092
He's memeing. Ignore it.
>>
>>54605848
>>54606020
>>54606190

Thank you. That was very kind of you to info dump for me like that.

Can anyone tell me about the crusader looking guys? I haven't had the time to look through all the model ranges yet, but I remember seen pictures of those here on 4chan once and I tough they looked pretty cool.
>>
>>54609193
>
>>
>>54606020
>Shasvasti are shit
I'll fight you.
>>
>>54609243
Knights are part of PanO. They're heavy infantry with some focus on close combat (though japanese beat them in that), and overall they're pretty ok. Fluffwise they're based on historical Military orders (what is their name in game too), which I think is pretty cool. But even when you field their own sectorial, you typically wont field many, and even when you do, half your army will be other units.

There are order specific knights (Hospitaler, Montesa, Santiago, Sepulchre, Teutonic) and couple of knightly units that all order share (Father knights and Magister knights are Heavy infantry, Crusader Brethen, Black Friar and Order sergeants are lighter dudes to fill some specialist duties, and Seraph is a big mecha). Then you have some staple PanO units to fill the holes, like generic robots and line infantry.

Normal PanO armies can field all knights with limited degree, but in their Sectorial list (kind of themed list with some bonuses and limitations) you choose one order, which you can field several and couple of the rest combined.

Some of the knights are in somewhat awkward place (Teutonics particularly), but most orders have at least some profiles worth considering. In addition to vanilla PanO and Military order lists, Acontecimento Shock army (other jungle themed PanO sectorial) can also field Montesa knights, as they're on same planet.
>>
>>54607226
>>54607279
Any one have a side by side comparison? The Dog-Warriors seem larger (broader chest/more top heavy).
>>
>>54609243
They are the Knightly Orders, the specialized military presence of the catholic church. There are several distinct orders, each with their own niche (in theory, at least).
While they are universally solid in melee, their real strength is an all-around potent statline and the ability to do most jobs at least semi-competently. That said, you pay for that skill, and most knight armies will be struggling to get ten models on the table unless you field Order Sergeants (which are probably not the reason you play this force)
The trouble is that their sectorial, i.e. their theme list, if you will, is outdated and awkward and a few Orders lack any sort of direction.
The Military Orders:
Hospitaller - Generalists; good at everything, with an exceptional Doctor (by PanO standards). Most Characters can join up here as well.
Santiago - Close-quarters shooty knights. Very agressive with little in the way of long-range shooting.
Holy Sepulchre - The shenanigan knights; they get the very fancy Holoprojector II, which allows for all kinds of dirty tricks.
Montesa - Another very agressive order. Languished in obscurity for ages, but a recent update made them very strong. Useful special rules and solid toolbox makes them a excellent choice. A personal favorite.
Teutons - Old, outdated and worthless. Arguably one of the worst units in the game right now. People have been clamoring for an update for them, since the 'Berserker Knight' theme is very cool.
There are also a bunch of non-order knights like the above mentioned Order Sergeants, cheapo troopers to pad your army, Magister-Knights, sorta light heavy infantry (for lack of better terms) and Father-Knights, big and scary super-heavy infantry bricks.
>>
>>54609008
I thought those were Kuang Shi.
>>
>>54610968
Kuang Shi are more like lobotomized convicts clad in bomb vests, control over which has been given to said sadists.
>>
>>54608322
>Yeah, he is the sophisticated wolfman, not the mindless thugs like others.
>sophisticated
I wouldnt go that far, he is still Scottish after all. However WIP14 does hint at being well above other wolfmen.

Duroc is hurting for a new sculpt pretty bad, yeah. A decent proxy is the heavy pistol Devil Dog and change it to a chainrifle.
>>
Anyone have interplanetario results?
>>
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>>54611351
Well, still, if he's stuck in wolf mode it stands to reason he's taking more care to groom himself.
And, yeah, Duroc and Margot really need an update, preferably one that does justice to their art. Putting the two next to the gorgeous Loup-Garous is painful.
>>
>>54610962
>>54609826

Huh. Thanks. Is there somewhere I could go to read more about this and the theory behind army building for them?
>>
>>54610962

Part of the issues Teutons have is that they are Beserkers but also very lightly armoured for power armour so they can't soak the hits well.

If they upgraded them to say Armour 4 + Dogged you'd get a beseker that's actually hard to put down.
>>
>>54612958
NWI and a Haris option would have been my suggestion, but, really, anything would be an improvement.
>>
>>54612929
The 1d4chan tactica is not bad, if somewhat sparse.
>>
>>54612929
>to read more about this
Lore or statlines?
>>
>>54613265

Statlines, and the information neccisary to undestand what the hell rose stats mean and how they stack up.
>>
>>54613458
Have you considered reading the rules? The wiki is pretty good and the army builder has all the statlines.
>>
>>54613458
Basics:
https://www.youtube.com/watch?v=YTo1QdBZgAA
and next videos (I couldn't find the playlist if they are in one)
You might come across the older series, N3 (with N3 Human Sphere) is the latest game edition.

Army builder:
https://army.infinitythegame.com/
Click on skill names and magical things will happen.

Wiki:
http://wiki.infinitythegame.com/en/Main_Page
>>
>>54607682
It probably has more to do with Infinity armies costing somewhere around $100-$300 Usually when you have tags while 40k can cost upwards of $1000. I never played marines, but I could imagine being upset that your army is slowly being scooted out. Like imagine if in Infinity they kept all the old sculpts rules, and made separate profiles for the newer stuff. And tournaments wouldn't let you proxy the old stuff with the new profiles.

Even that would still not be a big deal for infinity, since the game is relativity cheap. While in 40k, you're just shit out of luck.

That's what is going on in 40k right now.
>>
>>54614648
Glad I never got into 40k
>>
>>54612958
ARM3 is fine. Their issue is that they don't have any fancy skills like MA (with the important stealth) and are basically just Magisters without the cheapness that makes Magisters good. NWI or dogged would help, as would the ability to make Magister links, but they really could do with a proper overhaul.
>>
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>>54612786
>>
>>54612958
>>54614949
Teutons are really good for Coordinated Orders, especially with Joan. But that is a very specific use for them.

Also I guess for fighting TAGs, as the Teuton will make his high cost back when he hits a 100pts TAG with his Panzerfaust, which he is likely to do due to his high BS. But again a linked Missile Launcher Magister can do the same.
>>
>>54604435

People like to mention cyberpunk and anime, but really the setting incorporates all the tropes that make near future scifi exciting and interesting. Transhumanism, genetic engineering, space colony logistics(including recovered lost colony), politics that lead to the shadow wars the minis end up fighting, etc.

You have BSG, Blade Runner, Gattaca, Halo, AvP and so much more going on all at once.
>>
>>54616986
What do the numbers mean in those stats?
>>
>>54616986
>>54618143
Under each mission the first number seems to be the TP earned, what are the rest of the numbers?
>>
>>54618324
Seems like OP and VP back to back. The space between them is very small.
>>
>>54618344
Thank you sir.
>>
>>54608702
>>54608742
>>54608758
>>54608779
>>54608802
>>54608858
>>54608876
>>54608902
These look awesome mate. Glad to see people posting their work here, especially glad to see it be Highlanders.
>>
>>54608902
I don't suppose you have a tutorial anywhere for how you paint tartan?
>>
>>54616986
>315 VP in annihilation
Pretty good.
>>
So, not only did PanO win ITS, it was a MO list above everything else.
MO might get a cheap KHD!
>>
>>54618968
Probable the best possible outcome desu. I always found it weird that knights don't get tinbots or much else for decent hacking defence, seeing how they're very hackable HI who spend most of their time in the midfield. So if anyone is in need of ALIVE bullshit it's them.

I'm just glad it isn't Ariadna or Tohaa or something.
>>
>>54619099
Does the winning faction automatically get them, or does the winner get to choose where they go (which means CB will take them out the back and give them the old 'this is how it's going to be' talk).
>>
>>54619099
I'm mostly surprised by the list used to win.
A Hospitalier cookiecutter list.
I really hope the winner will post battle reports.
>>
>>54619099
Downside - the Switch/Joan synergy is maybe a little TOO good. Hacking defence, partly offsets the obvious Lt problem and feeds into her irregular orders bullshit. Really, the 5pt techie should have been a Neoterra/vanilla unit. Joan, Switch, Tech, Warcor is utterly abusive
>>
>>54619124
The winner gets 1! of the switch team mercs for one sectorial.
CB probably has veto rights, but I see no reason to do it.
Switch is now a MO character.

>suddenly Bit&Kiss announcment
>>
>>54619133
Joan is either in link or using her lt order, so it would be pretty short goof.
>>
>>54619148
>arise, Sir Switch
>>
>>54619133
Pretty sure the merc is gonna get a regular version.
I mean, imagine 3! irregular options for PanO. Pure anarchy.
>>
>>54618968
>ALIVE Anti-Establishment Group
>absorbed by the establishment
Pottery.
>>
>>54619240
>the anti-establishment group was a establishment false-flag designed to attract actual dissidents
>>
>>54619240

>life-time prison
>repent for your sins

Pick one.
>>
>>54619149
Sure, it's best with unlinked, but it's big if you go second versus hacking lists, and can protect you from powerful reserves like TAGs. Once Joan springs into action you'll just have to make do with a regular 14 point KHD joining your coordinated orders.
>>
thinking about picking this game up

what point limits are commonly played at? I see some models I like, but I am going to need a lot of them if people play at some of the point limits I am seeing from google searches
>>
>>54619515
300 pts and 6 SWC is the ITS standard, so a lot of people play that. 200 is common for smaller games.
>>
>>54614949

What would you do with an overhaul for them? Presumably keeping the same theme.
>>
>>54619551
Give them an eclipse grenade profile.
>>
>>54619551
Make them more focused on close range assault. Kind of like Santiagos, but more about direct face punching and trading hits than being a toolbox. Big or multiple direct templates as standard, dogged, add a shotgun and specialist profile, stop the emphasis on panzerfausts. Also allow them to link with Magisters in the same way Hospitallers and Santiagos can.

>>54619564
Man I want those things playable, not autoinclude. It would still be a shit unit with that, it would just be a shit unit with one profile that gets used solely for its unique utility.
>>
>>54619659
They need a gap closer. Dogged is another option and very fitting, while not breaking bank.
>>
>>54619551
NWI and/or Hyperdynamics I. EXP CCWs as standard. Haris profile and linkable with Magisters (like all orders should).
If doing a complete overhaul including the mini I'd also swap the combi-rifle for a SMG.
>>
>>54619757
Since they are the Varuna-based order, a minor rework might be planned.
I mean, have you seen the new Kamaus?
>>
>>54619659
>>54619757

imo all this all good, but I wouldn't go specialist or linkable. There are already toolbox knight profiles and Magister combos aplenty - Teutons should be 100% violent throwaways. I'd like double light shotguns as a profile.
>>
>>54619551
In second edition they were good solo shooters because they were 4-4 and other heavies were slow. Now they're overcosted. Simple. Either drop the cost or give them a mobilty boost. Might as well upgrade the CCWs across the board too, since we're paying for Berserk.
>>
>>54619770
Yes, but I hope CB isn't going any more liberal with throwing Mimetism on every fucking thing.
>>
>>54619855
A link and Aggression doesn't preclude each other. Montesa Duos are highly aggressive, as are Santiago Cores.
Ideally, I'd like to see Teutons with NWI or Dogged, a Haris profile, EXP melee across the board and a short-ranged gun selection. SMGs, assault pistols, pulzars, whatever.
>>
>>54619909
>Yes, but I hope CB isn't going any more liberal with throwing Mimetism on every fucking thing.
All it's missing is a HI with a mimetism.
>>
>>54619855
I'd like to make them a real competitor for main order in MO, alongside Santiagos and Hospitallers. Specialist profile probably isn't necessary for that, but linkability is. Right now they're just shitty premium Magisters, and that's not a good place to be. Giving them dogged for survivability, flamers for trading with things berserk would be wasted on, a fancy close range profile like your twin shotgun suggestion, and the ability to link with Magisters for an entire gang of violent throwaways would give them a unique role and make them a viable alternative to Santas and Hospies

>>54619999
>a Haris profile
I see this suggested a lot and I still don't get it. Why haris and not core? With the way knightly orders work you'd have to make them your main order since a haris is 3 dudes, yet you couldn't use them in your main link team. I'd much rather see haris for Order Sergeants, maybe with an option to include a Father Knight.
>>
>>54619855
>>54619907
>>54619770
Well, since we're all pitching in here, how about this:
Chest mines, smg, exp-ccw.
Dogged, Berserk, Hyper-Dynamics lvl1.
>>
>>54620060

I could see them getting some very offensive specialist options. Like a Killer Hacking Device option.
>>
>>54620060
I'd prefer if the main order/side order fuckery want the way of the dodo. It basically means that you pick Santiagos or Hospitallers as main order or you're fucked.
It's not like having a selection of AVA5 knights would break the game.
>>
>>54620152
>KHD
I don't know, knights in general don't seem like they'd be much of a hacker force, much less the guys who run screaming at the enemy.
>>
>>54620131
I would play the fuck out of it just because of how fun that profile would be.
>>
>>54620191

Sorta why I leaned KHD for specialists for them. It's a hacking device that mostly exists so you can kill the other hacker and turn it back into a normal fight rather than using it to disable/protect stuff.
>>
>>54620131

I'd play the shit out of that. Maybe give them a Boarding Shotgun option or a Combirifle + Flamethrower as options.
>>
>>54620131
Mov 6-4, Mimetism (and no extra cost fuckery like on the Kamau), Dogged and dual HRL would be a step in the right direction.
>>
>>54620320

...dual Heavy Rocket Launcher? I...what? HRLs are already Burst 2.

>>54620131

Could give them a few more options in the 'Disposable weapons' front. Akrylat-Kanone maybe or give them a few options with a D.E.P
>>
>>54618478

I do actually, here is a link:

http://infinitytheforums.com/forum/topic/48533-azards-never-ending-wips/?page=7

It's part way down the page.
>>
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Today's snipershot. A Caledonian I presume.
>>
>>54621766
Them sexy Scottish legs.
>>
>>54621766

Pretty positive it's the voulenteers SWC box slated release for September.
>>
>>54603387
>remake the Cutter
I'll cut you, ese!
>>
>>54621766
Boots look like volunteers.
>>
>>54616986

Thanks.

Factions? Nationality?
>>
>>54619126
>>54619126
With those missions, a pain train hi team seems the way to go.
>>
>>54622137
Phlyk (4th) was UK, Steel Phalanx.
>>
>>54618968
>>54619126
Considering what the scenarios were, is it really surprising MO Hospitallers won?
Just killing stuff and not getting killed is the kind of thing PanO and HI links excel at. Not to diminish player's skill of course, but I would probably go HI heavy as well, if I was in any shape to be a tournament player.
>>
>>54619525
So 20 to 30 models and per side is the expected army size? Or do people just use big models?
>>
>>54623062
For most factions it's more like 10-16
>>
>>54623062
Try that number for total models on the board. Most lists consist of 12-15 models. 10 is okay if you are using an elite unit army list and the like, or if playing limited insertion gametype.

Ariadna and haqq are the ones that generally have higher model count lists due to really cheap profiles available. Ariadna is especially infamous for 20-30 model lists, known around here as kurwa spam due to the prevelance of it in poland metas.
>>
>>54623062
No. 12-16 is pretty average, maybe a couple less for elite lists or a couple more for Ariadna. You shouldn't need to hit 20 often, and 30 is ridiculous. A good portion of your list should be decently expensive (around 15pt to 35pt) models used for various tasks with a few 40pt+ big dudes that are usually used for killing. There are exceptions, of course, but that's how it's generally done. Spamming cheap shit slows the game down to a painful crawl and is only effective against some lists.
>>
>>54623253
>>54623223
Thanks. I'll want to do some reading on the meta I think before buying models maybe.
>>
>>54600974
They intentionally choose those miniatures for the 300pts pack to fit with the 50% WOTAN bundle.
>>
>>54623315
It's good to have some initial list as a guide, but in the long run one become more flexible. Ten model is one list. Twenty models are hundred lists.
>>
>>54601997
It did.
>>
>>54623584
>that's_the_joke.jpg
>>
>>54622137
Plebian, 3rd, Ariadna
>>
>>54622858
Yeah I would probably go jsa.
>>
>>54623967
That reminds me, anyone seen a new JSA players that fell for the ninja memes? Been years since I saw one.
>>
>>54622212
I honestly expected a ASS player to win.
>>
>>54623578
How are pan-o military orders? In 40k I play dark angels so religious LGBT members in power armor with a strange obsession with swords is kind of my jam
>>
>>54625738
PanO is Tau. MO are Marine allies of Tau. They still shoot first and mellee second.
They're mid-tier, though the tiers are pretty close. The end of season big tournament was won by an MO player.
>>
>>54625924
But how MO was suppose to be shasvati tier ? I get better skill of some players, but I doubt a big tourament had only good players playing MO. I have no idea how he could have won vs yu jing or ariadna.
>>
>>54624613
Once shikami drops getting memed on can be a real possibility. Duo shikami with -9 to hit in the open. Gross.

Also I kinda memed on my opponent yesterday. one ninja hacker went the distance and took two objectives securing my win.

But thats earned after many battles being embarrassingly shot. The only thing he lacks is a hat throwing weapon.
>>
>>54625738
You may also want to look into bakunin. They have a matriarchal Christian cult with sexy murder nuns
>>
>>54626914
ISS excels at smelling out tricks. The Military orders don't really do tricks to my knowlege. JSA does melee and courage. Melee and courage won't save you from bullets, and knights are tough enough to outmuscle the shooty JSA units.
I could see either Yu Jing sectoral getting Deus Vulted by Knights played well.
Of course I suck at this game and don't even have all the rules down. Just theorizing.

Also teir lists are dictated by options by infinity has broad enough options and tactical possibilities that a tier list won't save you unless your list is tailored built to break your opponent's list. And who wants to play that?
>>
>>54626914
>But how MO was suppose to be shasvati tier ?
Nah, they're closer to Morat tier. Very brutal and very good at killing, but have a problem with specialists.
Remember that faction "tiers" are often based around Specialist-based scenarios, because those are the most popular.
Shasvastii are just bad all around.
>>
>>54627043
Actually yeah.
>>54625738
Bakunin Nomads put the warrior in SJW. Their society runs on hippie friendship money and their military is religious cults and proud bakunin citizens who enjoy/are skilled at military shit.

They have a power armor regiment of mean spirited (just awful cruel people) feminist women who they decided to give guns to and direct at other societies.
Bakunin is pretty hilarious if you don't mind playing in the same faction as the Uberfalkommando and their weird furry sex riot.

Also you get the Taskmaster. And Taskmaster's sex appeal is near enough to rival an Al Fasid.
>>
>>54599730
its shit , the mobile are crap and the alguacil hacker is useless, the best things in the box are mcmurrogh and bandit ,tomcats are somehow decent but is too much shit and no jaguars or masai moran
>>
>>54627661
Using existing boxes/blisters that aren't starters it's actually pretty tough to put together a 10 order 300pt CJC list with a link that has wide appeal. Jaguars force the list over 10 orders(which means more models, which means more expensive).

Anyway, a brigada link isn't bad with the support nomads have for it....just not in that particular list the box makes :P
>>
>>54627661
Alguacil Hacker is okay for Corregidor, as the sectorial does not have any of the cool Nomad hackers. For a specialist in a link or someone to drop some supportware on the remotes.

Everything in that box is good for Corregidor, but it does not make for a good army without a Jaguar or Alguaciles foundation and it's not made well enough for Brigada Pain Train.
>>
>>54627931
WIP 14 Hackers:
Intruder
Valerya Gromoz(pitcher)

Hackers with BTS: wildcat(6 BTS), brigada, Intruder, hellcats, bandits(KHD option, lowest WIP)

Alguacile hackers saving graces:
isn't WIP 12
saves 3 points vs. Valerya.
Fills in Alguacile link team

Most prevalent hackers I've seen in CJC are bandit, wildcat, and brigada with alguacile popping up if there's a link team.
>>
>>54628368
Nobody takes Intruder hackers.
Gromoz is the toughest competitor they have, as other hackers fill different roles, but as you stated, she is more expensive.
>>
>>54628434
>>54628368
And WIP 12 hackers can still win games.
>>
>>54620388
Dual HRL would give B3. Like the Overdron's dual plasma sniper rifles.
>>
>>54628434
(there are intruder hackers?)
MSV2-camo-4-2-non-infiltrating hackers don't seem strong to me
>>
>>54626914
Military orders is great.

And player > list >>>>> faction.
>>
>>54627661
You are a moron, and not a masai Moran.
>>
Are there any third party Infinity Rip-Offs?
>>
>>54627165
>but have a problem with specialists
What do you call a Specialist Sergeant with a huge mold line across his buttocks?
A bad ass MO FO
I'll see myself out..
>>
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>>54628932
>>
>>54628739
This.
Player skill is paramount in Infinity.
The fact that faction A netlist B isn't an autowin against faction C is the major reason that got me into Infinity.
>>
Would you guys want to see the Templars come back? Does PanO really need an HI engineer? What other tricks might they have besides engineering?
>>
>>54629111
Oh yeah, I forgot about that. Does that really count if it is a shared sculptor?
>>
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>>54629111
>>
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>>54630310
>>
>>54630329
Has anyone here played this game? Or at least heard of it's any good?
>>
>tfw no Devil Dog best bro
>>
>>54627290
Those nuns are cute I'll admit, but that pan-o battlecrab is adorable

Please don't tell me the battlecrab is bad.
>>
>>54631608
Are you talking about the crabbot, or the bulleteer/peacemaker? Because the crabbot is just like a tag pilot that can come out to do objectives, but if you mean the bulleteer or peacemaker, those are really good
>>
>>54631829
The Peacemaker, Mulebot, Dronbots, and Bulleteers

but it seems the nomads also get cute battlecrabs. Hmm...
>>
>>54632317
The PanO attack remotes and the Nomads attack remotes are all very good
[Spoiler] Yu Jing also have very strong attack remotes [/spoiler]
>>
>>54632407
Oops I made mistake
>>
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>>54632407
seems like every faction has some cool models
>>
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>>54632422
Also forgot picture
>>
>>54632472
Boy oh boy does the mobile site fuck my shit up
>>
If my dude with ODD dodges a flamethrower does he still lose ODD?
>>
>>54632635
No, the rules state you have to be affected by the fire special amunition, which you aren't if you successfully Dodge the flame thrower
>>
>>54632635
Did you take an ARM roll?
>Yes
Yes, the ODD is now in the burn state
>No
no.
>>
>>54602071

Holy shit saving this.
>>
>>54606337
>>54606249

>Hey_look_its_this_asshole.jpeg
>>
>>54607279

These guys are sick as hell. Only lame part is the pricing. Should have sold just the dogs and said "Choose any infantry, they are now the first stage of your Dog Warrior)
>>
>>54634930
I know the game is proxy-friendly but that would just cause more issues than just making people pay more for the dude+dog mode. Also I would prefer CB provide all the necessary pieces to play with - which is why I'm pretty disappointed there aren't any dismounted biker models for anyone but Yojimbo and Kasym. It's also fucking retarded that TAGs and their pilots are seperate products especially considering they keep repacking shit (including brand new minis) to reduce SKUs.

For the Dog Warriors, I wouldve been fine with just one dude+dogmode as oppose to 2.
>>
>>54635973
Tags didnt have rules for Pilots until about a year ago.
>>
>>54636024
They had rules before that, they were just worthless and shitty.
>>
>>54636024
They totally had rules. They just sucked.
>>
Convince me not to buy the 300 point Onyx CF box.
>>
>>54636607
Why? It's a good box. It has a lot of minis that you would use though maybe not at the same time and it's only 70ish bucks.
>>
>>54636607
No
>>
>>54636628
This.
>>
Do you guys forge narrative during game?
>>
If CB did make a sectorial for Tohaa, what would it be? Sygmaa Trihedron, with some CA units in the list?
>>
>>54637312
I feel Sygmaa would be CA.
>>
>>54637450
There aren't enough Sygmaa units for a whole sectorial, though. Only the Fraacta and the Maakrep.
>>
>>54637312
Sygmaa hate the Tohaa government with a passion, they wouldn't be caught dead working for them.

A Triumvirate sectorial seems more likely, they're the only ones that I think could scrape together enough units. Tohaa don't have different armies for specific planets like PanO or YJ, and there aren't really enough naval troops or non-Tohaa auxiliaries to make a sectorial out of either of those.
>>
>>54637650
>Sygmaa hate the Tohaa government with a passion, they wouldn't be caught dead working for them.
Oh, I know that. It just made sense to me for the Trihedron to have a bunch of military units that are essentially 'Tohaa unit but in red & black', since I doubt that all of their military is composed of the two units they have in the CA forces.
>these questions will likely go unanswered until 2073 when Modihpius gets around to putting out the Tohaa book
>>
>>54628368
Alguacil, Valeria and Brigada are the only hackers capable of Supportware. And for this role usually you want the cheapest, as you don't need to roll.
>>
>>54637543
That's why you'd make new sygmaa units, mang. Half of the Tohaa units fluff reads like "is a pretty cool guy, fights CA and isn't afraid of anythin." You could bring couple of units from there, like Makauls (which is an old unit in fluff and would fill the warband slot nicely), but sygmaa are Combined army entity trough and trough.
>>
>>54637700
It'd make more sense to put them in CA in that case, since they're part of CA.

>>54637846
>forgetting EVO hacker, king of supportware
You also forgot Rudy but that's pretty understandable.
>>
>>54637271

Damn fucking straight I do.

I got a Kum killed by the Wildcat Hateocracy
>>
>>54637944
>make sectorial
>have to invent a bunch more units to make it actually work
This is why only the Morats and the Shasvastii get a species-based sectorial.
>>
>>54637700
Speaking of the RPG Tohaa and CA books, as we weren't, those are going to take a million years to come out, because Modiphius are going to go to CB and say 'What is life like for Tohaa/Morat Joe?', and CB spend a million siestas saying 'that's not quite right' on anything they get given.
>>
>>54637973
>>have to invent a bunch more units to make it actually work
Welcome to half of the planned new sectorials.

If you bring Makauls and, say, Kamaels from Tohaa proper, you have pretty much to invent new HI, SK and maybe new MI or some other to make it work. You have the usual support units form CA, unlike the very anti-CA support from Tohaa.
>>
>>54638042
>Welcome to half of the planned new sectorials.
Not to this extent though. There's only 2 Sygmaa troops in the game. Excepting remotes and standard docs/engis, the only ones that even get close are Khanate with 3 units (4 if they get Ghulams) and Svalarheima with 4 (5 if they get AVA3 Orcs). Everyone else has at least 5 or so units, which is a much better starting point.
>>
>>54638159
>There's only 2 Sygmaa troops in the game.
Oddly, they're both female.
>>
>>54638171
And hot.
>>
>>54638259
That's not odd.
>>
>>54638272
t. James Kirk
>>
>>54638285
>scrubs_screencap.jpg
>>
>>54622137
Carolus in 2nd was the only Lithuanian player there, and played Vanilla Nomads. Super chill guy, extremely humble and nice. A lot like Plebian, except that Carolus has this resting grim face. Marduck was from Spain and played MO. Didn't meet him. Heard he had a 5 man Magister team.

I went to Interplanetario, when the new thread pops up I can probably do an AMA (without a trip code or whatever because I'm not into that sort of thing).
>>
>>54638171
Maakrep sniper will probably be a dude. Might be the reason why it's taking so long to come out.

>>54638259
Word. Truly CA is the ultimate harem.
>>
>>54638462
>Truly CA is the ultimate harem.
>Fraacta - rebellious spunky tomboy ayy lmaos who dress in vaguely demonic red-and-black armour to airdrop-crash peoples' parties and break all their shit
How would you describe the other CA females?
>>
>>54638549
>Zerat: infiltration specialists that actually hate hiding and after the first shot say "fuck it" and go bash some skulls.
>>
>>54638549
>Maakrep - Ruthless and sometimes cruel, get off on being able to publicly execute people
>Raizots - idiot adrenaline junkies who love driving giant robots and firing giant guns. And who can blame them?
>Oznats - violent and brutish to an almost animalistic level, obsessed with being in charge and maintaining an image of strength
>Zerats - very disciplined and able to keep their bloodthirstiness in check better than other Morats, but it's still there and will come out if provoked
>Speculo Killers - act exactly like the people they're disguised as, but are nothing but highly efficient murder machines underneath that
>Other Shasvastii - it's hard to tell with the whole androgyny thing, potentially any unit could be female and I don't want to have to write for all of them
>>
>>54638549
>Unidron - Mixture of exposed artifical flesh and hardened armor that are both pitiful and alien, as they lack a will of their own.
>Umbra - Badboy sithlord incarnate. Sadists by default and probably perverts, too.
>Sogarat - Huge in every sense of the word. Angry, violent hatesex with a monkey-oni sounds amazing.
A little something for the ladies, too.
>>
How does this PanO list look?

Group 1:
Fusilier Lieutenant
3x Fusilier (combi rifle)
Crusader (multi rifle + flamethrower)
ORC hacker
Seraph w/ auxbot

Group 2:
Auxilia w/ auxbot
Auxilia w/ auxbot (FO)
Hexa (multi sniper)
ORC (HMG)

I'm worried about not having an engineer for the TAG. Any other problems with the list?
>>
>>54639946
Drop a model and make one group. Two microgroups are iffy.
>>
>>54639946
Always have a full first list.
>>
>>54639946
First things first: Don't split your groups like that when you only have 11 dudes. You just end up with both being order starved. Crusader and Hexa don't start on the board, so put one of them in the second group and have everybody else in the first.

You have distressingly little anti-camo/smoke. Direct templates are nice but they have trouble carrying a list on their own. I'd replace that Orc HMG with a Nisse HMG, it's similar long range firepower but more versatile and cheaper, which is good for a secondary rambo.

TAGs have engineers. If you're taking a TAG, the engineer should immediately follow. Don't not have an engineer in a TAG list. It's important.

Are you playing with ITS objectives? If so, 2 specialists isn't great. Maybe trim out the fat so you can fit in more.

No normal hacker to slap supportware on that Orc is kind of concerning, he's a very juicy target with only BTS3 and WIP12 resets. desu this isn't the best list for the Orc hacker in general, efficient specialists are more important than tough specialists in a TAG list, since the big robot hogs a lot of orders and can remove things threatening your button pushers.
Make sure you keep at least one assault hacker around though, you don't have much stuff to take on enemy TAGs without it.
>>
>>54637271
It's hard not to with how objective based it is and with individuals of importance.
>>
>>54638868
>Shasvastii
>AVA2 Speculo Fuckers
>>
That aleph azura in the starter box is pretty but aleph as a faction doesn't appeal to me

what do
>>
>>54641006
Truth. Even cheerleaders can turn the tide with a few lucky rolls and sets up characterization pretty naturally.
>>
>>54641970
...not play Aleph?
>>
>>54642026
Why can't the bodysuits be on a faction that is more interesting
>>
>>54641970
Don't play Aleph and use the Asura to proxy literally anything else? Or maybe use her as a Deva in NCA, or some other Aleph unit available to human sectorials.
>>
>>54642101
Go ISS. Sophotecht in bodysuit. Ninja likewise. Miranda Ashcroft + buddy can rock em. Get some of that Lunah too.
>>
File: tactical grope rock.jpg (159KB, 1600x926px) Image search: [Google]
tactical grope rock.jpg
159KB, 1600x926px
You had one fucking job, CB!
>>
>>54642853
Yeah, include a helmet option!
>>
>>54642853
I didn't even notice until filename
>>
>>54642853
That hip to waist ratio though.
>>
>>54641970
Buy to paint? Try Cho-Konnit on the official forums.
>>
>>54642903
muh dick...
>>
>>54642853
wonder if the tactical rock will come in multiple parts. Also, looks like joan took off both of the guys legs?
>>
>>54642853
Yeah, pose the Umbra wrapped around her leg like on a Frazetta painting.
>>
>>54644236
That's the V:NWI for you.
>>
>>54642853
> tactical kneel
Just.... why. You can see the boob plate CB are you trying to club us over the head with it. And I know they do it all the time damn it
>>
>>54642853
Yeah, glad I have the special edition.
>>
>>54601410
What happens when Neema inevitably dies turn one every game and you don't have any hitting pieces left so the other guy just shits all over you?
>>
File: crusader bretheren 1.png (3MB, 1400x1146px) Image search: [Google]
crusader bretheren 1.png
3MB, 1400x1146px
Bought it and painted as a gift for a friend but I can't quite get that PanO blue effect. Is there any tutorial how to attain that corvus belli PanO blue armor?
>>
>>54644581
Never seen Neema to die, tbqh. Despite the effort.
>>
>>54644581
Since when is an ectros a unit that can die?
>>
>>54644620
And they call Nomads furry...
>>
>>54644620
Thin your paints

Also it looks like there is a lot of dust or something on the model. Did you paint it while people were cleaning?

Really good details.

No idea about the PanO color tho
>>
>>54644686
I can't thin them more since apart from the head it was done with an Airbrush, but yeah I flopped that helmet hard since I was scarred to use thinner more watery paints near the red pannels.
>>
>>54644758

Ah, well cool stuff w/ an airbrush. That allows you to knock out models way quicker, yah?
>>
File: Airbrush take 2 & 3.png (2MB, 1400x1007px) Image search: [Google]
Airbrush take 2 & 3.png
2MB, 1400x1007px
>>54644856
It was my third time using airbrush but Yes. Some effects can be done way way faster and above the skill level of a painter. However the maintance can be a bit of a hustle . Here are my better takes on it. I think Maghariba took me 3 hours or less, not that it looks stellar or anything but still a large timesaver
>>
>>54645111

>Maghariba in 3 hours

Goddamn that's fast as fuck.
>>
>>54644641
If it works, more power to you, but I rarely have her see turn 3 let alone make it through a game.
>>54644652
Since arm 3 and bs 13. Let me guess you lost to a tag once in N2 and haven't plaued since. "3" wounds is far from unkillable.
>>
>>54644482
>tactical kneel

You wot? Seibah might be a good christian girl but she clearly isnt kneeling here. Unless you are phoneposting and meant heels in which case its just how they do girl shoes despite how little sense it makes.
>>
>>54645560
I've "plaued" plenty for the past 3 years, if neema ever gets splattered on first turn it's the fault of whoever fielded her.
>>
>>54642853
Fucking christ, that basically hits everything I hate about some infinity minis:
- big dumb dramatic pose
- big dumb dramayic pose that makes is difficult to transport/play
- I dont mind tactical rocks, but tactical rock that interferes with the main mini is bullshit
Basically I wanted a game piece not a diorama. I really hate to say this especially considering I've been waiting for a non-LE Joan for a long time, but I'm gonna pass on this shit.

>>54644236
Probably not. My guess: Joan's torso and her atanding leg is one piece. Her other leg with the umbra hand molded on and the tactical rock is another. Then the Umbra arm connects from his hand to torso

>>54644485
Same here.
>>
What are people's policies on proxy models? If it looks similar and is painted consistently is that close enough, or will I get kicked out of gaming clubs for it?
>>
>>54646734
People will get annoyed if your entire army is proxies, but if you use a proxy once in a while to try something new, people will be fine with it. I don't think any infinity group would kick you out for proxying, the game is very proxy friendly
>>
>>54646825
I am more concerned with "I play faction A but a model from faction B looks really good and is pretty similar in aesthetics and loadout to models in faction A. Can I get away with using the cool model from faction B to represent the similar thing from faction A, or will I be called a cheater if my army is not fully wysiwyg?"
>>
File: DSC_0555.jpg (140KB, 1600x695px) Image search: [Google]
DSC_0555.jpg
140KB, 1600x695px
Looks like the new HB starter is confirmed Muyib, Ayyar, Farzan, and 3 Daylami
>>
>>54646896
In ITS tournaments you're supposed to use the official model if one is available but you can proxy a close model if there's none available. That being said, most people on casual games will have no problems with it as long as you let them know and give them reminders as necessary. I've even proxied units from a different army, with a completely different color scheme, in an official ITS tournament before and none of my opponents had a problem with it
>>
>>54646907
So it's a kit containing an Ayyar, a Muyib and four lumps of metal?
>>
>>54647971
Farzan is great and Daylamis are decent fillers due to being so cheap.
>>
>>54646907
>Muyib

Hold the phone here, are they getting rid of their dumbass bug lenses?

Might I actually run more Hassassins???
>>
>>54646907
Is that the shock marksman or sniper Ayyar?
>>
>>54646734
The rules that should guide you are as follows:
>Above all be clear and consistent to you and your opponent, write things down if necessary
>"Close combat poses" with no visible gun should be used for any of the unit's profiles (e.g. the Icestorm Fatherknight as a Combi-rifle Hacker or Spitfire depending on your liking)
>If the profile of the unit doesn't have an existing sculpt, but other profiles do, use a sculpt of the unit with a different weapon (e.g. boarding shotgun Aswang in place of a combi-rifle Aswang)
>If the unit does not have a sculpt at all, use any model of the same silhouette in its place (e.g. Al Fasid for a Blackjack, or Hexa for a Locust)
>if a sculpt exists and you're using a different sculpt of the same unit to proxy, make it clear to your opponent (e.g. combi-rifle Riot Grrrl is taking the place of a Spitfire Riot Grrrl)
>Spec-Ops models can be used to proxy any loadout or unit of the same size (as it's a minor thing to convert).

Overall Infinity's very proxy friendly. If you think a choice is iffy, ask your TO about it, they'd probably still allow it. I've seen proxies ranging from Myrmidons as Hungries to Space Marines as Grunts to Chewbacca as an HVT.
>>
>>54634169
he dodged, though. So no ARM roll so no burn.
>>
>>54648141
looks like the marksman one to me
>>
>>54646896
Depends on the setting.

Seriously, go ask your meta. I've seen Ghulams painted as Metros (that was still during N2) and Zhayedans made into Guilangs and no one seemed to mind.
>>
>>54647096
So it sounds like I should have the official model on hand just in case it triggers someone

>>54649517
I am new to infinity and to my local /tg/ scene so I want to be cautious
>>
Yes all four Myrmidons have chain rifles. Yes, even the one clearly holding a boarding shotgun. Not gonna buy a second box just for my chain rifles.
>>
>>54649728
>filthy cheater trying to deceive their opponent
>>
>>54649904
>wysiwyg shitgoblin who only shows up to suck off the magic players in the bathroom
I'm on to you, steve
>>
>>54649728
I felt like I hit the jackpot when I bought my box of jaguars, and there was no shotgun, just 2 chain rifles, the knife guy, and the panzerfaust
>>
>>54646734
I've never had anyone really care about proxies. Especially of 'close enough' units such as a different loadout.
>>
>>54649665
I literally painted my sarter pack grenzer red and call it a MSR intruder.
Nobody gives a fuck.
>>
>>54651532
Best use of Grenzer

Also starting Steel Phalanx and got the 300 point box and Thrasymedes as a gift. Next two purchases are the normal starter and Machaon.

How's the idea of running a 3-4 man thorakitai defensive link with 2 LRL then an offensive Myrm link with support and ITS stuff in the group two?
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