[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

/srg/ - Shadowrun General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 325
Thread images: 58

File: skeye-pico-drone-18.jpg (95KB, 1200x1200px) Image search: [Google]
skeye-pico-drone-18.jpg
95KB, 1200x1200px
...Identity Spoofed
...Encryption Keys Generated
...Connected to Onion Routers
>>>Login: *********
>>>Enter Passcode: *********
...Biometric Scan Confirmed
Connected to Ruhrmetall Grid...

>Welcome back to /srg/, chummer
>Last Viewed Files: >>54530213
>Fly_Spy_Maneuver.autosoft
>Juggernaught_Offer.aro
>Suicide_Bomber_Drones__Best_Payload?.thread
>ARES_Mule_Experience.sim

Personal Alerts
* Your Current Rep Score: 9001 (100% Positive)
* You have 1 new private message, titled 'HELLO FLESHLING. IT IS ME, YOUR TOASTER. YOUR TOAST IS READY'
* Your Chummer > Tools > Options books list has been unchecked https://github.com/chummer5a/chummer5a/releases
* Cloud File Storage: http://pastebin.com/SsWTY7qr
* Running Biofeedback.BTL...

>Watch your back
>Shoot straight
>Conserve ammo
>And never, ever deal with a dragon

Drone Edition
What do you use?
>>
>>54551321
None, cause machines are flawed and are capable of being crushed by my magic fists of awesomeness.
>>
>>54551321
Question, anons: would you let a character who has the Bipolar negative quality control their manic/depressive/neutral states through the use of BTL personafix moodchips?

If so, would you allow an Oni Street Samurai PC who got onto BTLs to manage her bipolar disorder, wound up working for one of those BTL personafix brothels as a result, then got on the cyberware train when she got some cybereyes using her prostitution income to correct her meta-variant's protruding tard-eyes, and discovered that she was unusually biocompatible with cyberware?

Would you allow her to have cybereyes that automatically get heart-shaped "pupils" depending on her levels of affection/lust/sexual arousal towards the person she's looking at?
>>
>>54551346
>fleshlings
>less flawed than perfect machines
>>
>>54551384
Yes. with all the risks of addiction that entails.
Sure i've seen worse backstories.
...that isn't a standard feature?
>>
>>54551389
You have to get to the state of 'perfect machines' first, before you can pull that shit.
>>
How offscript would it be if the DM introduced androids into setting? I.e. Chicago reclaimed thanks to AI in synth bodies. Insect spirits can't posses robot bodies.
>>
>>54551446
So... Drones?
>>
>>54551460
More like full Cybered up Runner with not affected by Essence Loss.
>>
>>54551446
The setting already has androids. They're listed under the drone rules. They're just really expensive and hard to come by because they're all military-grade killing machines intended for use by military-grade total conversion cyborg brains.

They're just not fully sapient unless possessed by an AI, or they've had a total conversion cyborg brain installed into them.
>>
>>54551475
There are rules for total conversion cyborgs... somewhere. I'm not sure exactly where they are for 5e.
>>
>>54551384
Fuck that's like 50% of my Streetsam's concept.
>>
>>54551551
I want to know that as well. 4e had it in Agmentation, but there is nothing in Chrome Flesh about it
>>
>>54551551
>I'm not sure exactly where they are for 5e.
Waiting on whatever the current issue is within CGL.
>>
>>54551873
So they are holding them back for some reason?
Oh boy if there is not a cool book with that shit in it.
But seriously, what kinda book could cyborgrules be included in if not chrome flesh?
>>
>>54552158
The PDF companion to Chrome Flesh, of course.
>>
Is it possible to splash some hacking skills and use a dongle to be useful at supporting a full decker? My group is wondering if we can get away with everyone taking a little bit of hacking so we don't get stuck twiddling our thumbs while the decker does things.

Following that, the RCC can run programs. The core book has a short list, and links back to the full list for more information. Is that trying to say that the RCC can only run the short list, or that those are the only useful ones? The rigger wants to mod her RCC to get a stealth attribute and then run Smoke and Mirrors for sleazing instead of using a dongle.
>>
File: Cyber police.jpg (254KB, 900x1273px) Image search: [Google]
Cyber police.jpg
254KB, 900x1273px
Cyborgs and cyberzombies are cool. But honestly i would just prefer to have better cyberware suites and better rules for them.

At least those are things that a player might get to use.
>>
File: Cyber catgirl.jpg (376KB, 831x1200px) Image search: [Google]
Cyber catgirl.jpg
376KB, 831x1200px
>>54551384
>as long as the nuyen cost for the chips is comparable to the meds
>bunrakus are a time honoured traditional cyberpunk PC background
>this the first time i've heard of this. yoinking it for my future games
>>
>>54551321
>Drone Edition
>What do you use?
Direktionssekretar, all day every day. How else am I going to suck that giant, golden dragon dick?
>>
>>54552561
Anon is building his lewd oni yandere waifu
https://m.youtube.com/watch?v=eWItJOYc4Wg
Heart shaped pupils are common in.. more adult form of comics
>>
>>54552561
>as long as the nuyen cost for the chips is comparable to the meds
The drugs cost 100 nuyen a month if you buy them on the street. BTLs cost 50 nuyen each, but they can each be used as many times as the person wants.

>this the first time i've heard of this. yoinking it for my future games
*looks at danbooru, 15k images*
It's basically ubiquitous in mindbreak/ahegao fetish porn, and it's not uncommon in romantic happysex porn, either.
>>
>>54552158
Given that the rules for cyborgs in 4e were explicitly intended for NPC antagonists with a sidebar of "Hey, this is a bad idea but if you really want...", I imagine they'd leave it for some form of prime threats book. Response when they came out wasn't super great, I doubt it's a high priority for them.
>>54551475
So, anthro drones with a weapon personality? I'm not seeing what you're after here; making sapient AIs more widespread and/or mass-produce-able by a manufacturer isn't really a major change to canon all things considered, but there's no real need for it to be a thing aside from the demand for robutts that you can woo.
>>54552495
Ehhhh. Not really, depending on the style of hacking that your decker goes in for. A commlink with an Attack dongle can make for a useful way to spike someone's gear, but actually participating in stealth decking is difficult since you can't share marks and you'd just present another set of tests to fail.
>>
>>54551446
>How offscript would it be if the DM introduced androids into setting?
That's what a Pilot Origins AI already is - a drone that blossomed into sapience.

So, what you'd be talking about would be, say, Chicago being reclaimed by a small army of Pilot 6 Anthroform Drones, with many of them spontaneously becoming fully self-aware.

Mind you, Pilot 6 is already so smart that it'd be a real struggle to tell which are and aren't full AIs. There'd be a lot of questions about personhood, and where the line between sapient and just a machine is. A lot of strife, lack of social rights, probably even some punked-up counterculture movements.

So no more or less off-script than any other 'next big thing' in a Shadowrun campaign. Certainly no more or less than the Year of the Comet, or the Renraku Arcology. It's a direction the setting could go, even if it hasn't yet.
>>
I haven't started reading most of the supplements though I have the big ones in storage (Run Faster, Run and Gun, Rigger 5.0, Data Trails, Street Grimoire and Chrome Flesh). Do the rules for commlink hacking make the stupid overpriced cyberdecks obsolete? Also for first time players having just core is recommended, right? Complex enough as is and can add splats later.
>>
>>54552785
>Do the rules for commlink hacking make the stupid overpriced cyberdecks obsolete?
I've got bad news about the costs of making a hacking-ready commlink.

>Also for first time players having just core is recommended, right?
I'd advise just Core for chargen, but then open up things like Chrome Flesh and Street Grimoire for post-chargen advancement.
>>
>>54552158
>So they are holding them back for some reason?
Chrome Flesh had a section of cool new stuff that basically said, "Oh, and maybe in the future these will have rules!"

>>54552524
After two renditions of cyberware suites, there's probably not going to be a third.
>>
>>54552804
>Chrome Flesh
>post-chargen advancement
There are certain cool things that have to be done at chargen though. High level MBW as an example.

What a GM can try is getting the concept ideas from players and pointing out what books they should look into.
>>
>>54552785
>Do the rules for commlink hacking make the stupid overpriced cyberdecks obsolete?
not even close
just halve Deck prices

>Also for first time players having just core is recommended, right?
Running with Core only is like running a marathon with one leg:
Possible but not pleasant.
Do it like >>54552804 said and introduce it later or just start with everything and look over their sheets before approving them
>>
>>54552854
Is halving deck prices a common house rule? I doubt it would break anything too badly, I guess.
>>
>>54552873
alongside halving ware prices
>>
>>54552889
To get even more bio-adepts?
>>
>>54552873
It gives Deckers more flexibility in chargen to choose a lower Resources priority or spend Nuyen and subrole as a Rigger, Street Samurai, etc. That way they aren't stuck rolling 4 dice for automatics and being worthless during combat.

I don't do it personally but I see the value in it.
>>
>>54552969
Decker Adept Street Samurai, yes.

This is also why you should reduce the PP karma cost for Mystic Adepts and the limit on how many spells a mage can learn.
>>
>>54552694
>Anon is building his lewd oni yandere waifu
Well, three out of four isn't bad. Hint: her street name is Shuten-douji. ;)

Not quite as flat-chested or short as the F/GO version, though.
>>
>>54552969
Double essense cost for awakened.
>>
>>54552969
chummer, adepts are far more limited on essence than on money. Reducing NuYen costs is far less important for them than reducing Essence costs
And if you want them to not take ware, just double essence cost for non-mundanes.
>>
>>54552873
>>54552889
>>54553028
I would just tell the character to buy a lesser deck if they want a hybrid character.Halfing the cost just encourages EVERYONE to buy bioware

My house rule is you can sell your deck at 100% of the cost but only if your upgrading to a better model. That way PCs have room to grow
>>
>>54553150
What its actually a tsundere?
You may think so but the end result of losing it and hitting someone would be equal to yandere.
Meaning broken bones and people being terrified
>>
>>54553028
>That way they aren't stuck rolling 4 dice for automatics and being worthless during combat.
Why on Earth wouldn't they be putting Smartlinks on their guns, or just getting guns like the Ingram Smartgun X that have them built in? 6 dice for automatics, at least.
>>
>>54552729
>I imagine they'd leave it for some form of prime threats book

Might end up in Street Lethal. It will probably be the last chance that CGL has to put out a bunch of dumb bullshit for 5e, before they switch over to 6e. We've managed to avoid WAR! levels of retardation so far, I think they can get there if they try hard enough.
>>
File: 1497544782508.gif (804KB, 360x154px) Image search: [Google]
1497544782508.gif
804KB, 360x154px
>>54551321
How should I stat a chemrail?
>>
So, movement.

A standard human will move 10 meters / 3 seconds while walking, 20 meter / 3 seconds jogging in Shadowrun.

This equates to 12 Km/h walking and 24 Km/h jogging. This is a basic human.

Am I missing something or are speeds just that ridiculous in the sixth?
>>
>>54554012
>A standard human will move 10 meters / 3 seconds while walking, 20 meter / 3 seconds jogging in Shadowrun.
Where do these numbers comming from? Just wanna see the calculations behind it so I can respond better.
>>
>>54554007
APDS ammo is pretty much the same thing just not retarded.
>>
>>54554191
Just looked it up again, I made a mistake considering my Rigger standard.

It's AGI * 2 walking, Agi * 4 jogging, +2m/hit on a running test

So a standard human with 2 AGI will move at 2,4 Km/h or jog at 4,8 Km/h

Still ridiculous, just the other way around, everyone is suddenly fuckslow.
>>
>>54554369
Take a walk outside and you will see that people, in general, are fuckslow.
>>
>>54554383
Point taken
>Last weekend
>Need to buy a present for a birthday party
>Shopping mall
>Fuckslow people everywhere
>Not only that, everyone decided to walk next to each other in groups, blocking everyone behind them

I wasn't even running or anything, I had plenty of time and it still pissed me off.
>>
>>54551389
Nah.
>>
>>54554369
>standard human with 2 AGI
Standard is 3 for humans, so 7.2km/h for normal walking, 14.4 km/h for running
which is pretty fast, but this is the maximum for walking and running
so a normal human can walk up to 7.2 km/h fast, but if they want to be faster they need a running test, each hit adding 2.4 km/h up to a speed of 14.4 km/h
>>
>>54554419
Now imagine getting stuck in shopping mall traffic behind a family of dwarves. Waddling slowly but broad enough to take up all the space.
>>
>>54554623
Aaaand that's how I got my criminal SIN.
>>
File: Dwarf.png (3KB, 24x42px) Image search: [Google]
Dwarf.png
3KB, 24x42px
>>54554623
I am raging at this concept.
>>
>>54554653
>>54554666
https://www.youtube.com/watch?v=2K6B0oQMpfE
>>
>>54554623
>>54554653
>>54554666
Going through the rules, Trolls seem to have very short legs too, moving at the same pace as dwarves.

Now imagine trying to get to the beach when you suddenly run into a horde of Troll Grandmas blocking the sidewalk, following a guided tour.
>>
>>54554762
>Going through the rules, Trolls seem to have very short legs too
All jokes aside, if the troll movement speed isn't a sign of how horrible their attempts att balancing between versions is, I don't know what is.

>Sassy neighbourhood troll grandmas would be terrifying.
>>
>>54554831
>All jokes aside
I didn't mean that as a joke, I could totally imagine Trolls to be short-legged. Its a common way of depicting hulking beasts after all.

>Sassy neighbourhood troll grandmas would be terrifying.
>Trolly_Python-Gangs_of_Old_Ladies.trid

Different question - is there anything in the lore about treatment for degenerative diseases such as Parkinsons and Alzheimers? Would I break lore by having a crazed not-Ahab Troll with Alzheimers my groups next Johnson?
>>
With Bright, GOTG and Thor, time is ripe for a Shadowrun movie.
>>
>>54555392
>Bright
max_landis.trash
>GOTG
How is an epic space opera related to Shadowrun?
>Thor
Wot?

Also we are already getting another Blade Runner. Shadowrun as a movie sounds awful to me, mixing fantasy races and Cyberpunk is tons of fun as an RPG but it would take too much away from subtle-not-so-subtle class differences in a movie.
>>
File: troll.png (127KB, 243x517px) Image search: [Google]
troll.png
127KB, 243x517px
>>54555366
>I could totally imagine Trolls to be short-legged. Its a common way of depicting hulking beasts after all.
In SR they aren't
They are bulky, large humans
Pic related is from 4e CRB

>is there anything in the lore about treatment for degenerative diseases such as Parkinsons and Alzheimers?
Gene therapies exist

Corrective Gene Therapies
The simplest gene treatments, corrective therapies group a
number of different treatments that address undesirable hereditary
disorders, genetic flaws, propensities, and predispositions such as
progeria, muscular dystrophy, hemophilia, sickle cell anemia, pro-
pensity for cancer, and Down syndrome. Each treatment corrects,
treats, repairs, or removes the genes or precursors that have been
linked to one hereditary defect or condition.

Corrective Therapies 1 week ESS 0 AVAIL 4 COST 15,000Â¥
Augmentation page 88
probably also exist in 5e
>>
>>54555443

GOTG and Thor because of the visuals.
>>
File: 1464202938948.jpg (45KB, 400x400px) Image search: [Google]
1464202938948.jpg
45KB, 400x400px
>>54554762
>>54554831

>Chinese Tourist Group, except Orks and Trolls
>>
>>54555511
>>Corrective Therapies 1 week ESS 0 AVAIL 4 COST 15,000Â¥
This is actually great. This ain't exactly competitively priced for the general population and might be something for the group to organize for the poor soul if they like him as much as I hope they will. Thanks a lot.

>>54555545
Aren't they a bit too "candy" in your opinion? I tend to describe most scenes as breath-takingly stuffy, and illuminated mostly by Neon and searchlights, but that may just be me.
>>
>>54555366
I mean I can imagine them being short legged in relation to their size, meaning their legs are slightly longer than a humans but still short for their overall frame.
But putting their movement speed on par with dwarves is just retarded.
>>
>>54555587
>Tiny asian troll of 2,20 in orange monk robes taking pictures of old cathedrals
>blonde swedish big bossom ork girls laughing at the back of the bus
>Naga businessman in cheap suit shouting Indian pidgin into his comlink, trying to get a cab to come
>Centaur asking for four-leggend "Cowboy jeans" to bring back to his daughter in Greece

Sometimes I just want to go back to hating on brown people. This world has turned to shit.
>>
>>54555619

They kinda are too colorful for a proper Shadowrun movie, but nothing keeps you from taking a step back.
>>
>>54555619
>This ain't exactly competitively priced for the general population
I'd say as a GM you try to take everything with a grain of salt. For example I'd say that cost is for someone with a decent health insurance.

On another note I imagine a lot of theme works similar to vat growing vital organs, so they dip you in a vat and have nanomachines help rebuild your regrown or newly grown parts, in accordance to your rewritten genetic codes that they've been programmed after.
>>
>>54555758
>>Naga businessman in cheap suit
>naga
>suit
???
>>
>>54555619

> Aren't they a bit too "candy" in your opinion? I tend to describe most scenes as breath-takingly stuffy, and illuminated mostly by Neon and searchlights, but that may just be me.


You could use the stuffy candy style of GOTG and Thor to create contrast between the different scenes. The rich places are all colorful and look like a GOTG scene while the low-life places look like your pic.
>>
File: 3pMxT3YeYf-12.png (46KB, 300x250px) Image search: [Google]
3pMxT3YeYf-12.png
46KB, 300x250px
>>54555918
>>
>>54555905
Thank god for O I'd say. Cheers again.

Anyone here with knowledge of the German books? How Toxic is the Elbe river?
>>
>>54555918
>>54555939
Just another day in the sixth
>>
File: Shortleggytroll.png (44KB, 638x612px) Image search: [Google]
Shortleggytroll.png
44KB, 638x612px
>>54555366
Okay I've designed trolls in accordance to 5e movement speed.
>>
>>54555993
Trolls have the physique's of orangutans?
>>
File: _86927130_86927127.jpg (31KB, 640x360px) Image search: [Google]
_86927130_86927127.jpg
31KB, 640x360px
>>54555993
Thanks mate, I really needed that laugh.
This is now my headcanon.
>>
>Reading Rigger 5
Wait, so Drone arms are now exactly the same as Cyberlimbs just at 50% discount and they just cost 1 MP?

Does that mean that I could modify a Dustoff into a flying VTOL Mecha body, using the 4 body mod slots for two arms and two legs?
>>
>>54554666

Is that a dwarf... for ants?
>>
>>54555619
The general populace can usually take out a loan or get a payment plan with their legit SIN. Corporate citizens in particular, since it's likely that whatever corp they work for either directly offers the treatment at their own facilities or have some kind of deal with a corp that does.
>>
File: Gretch.jpg (105KB, 431x621px) Image search: [Google]
Gretch.jpg
105KB, 431x621px
>>54556193
I'll cut you
>>
>>54556228
Hmm, SINless it is then. Can you lose a SIN "accidentaly" if you are raving mad due to corporate negligence and don't have any next of kin?
>>
>>54555993
https://www.youtube.com/watch?v=cVQRoF0W84o
>>
>>54556173
Yeah
You can even have it fire Assault Rifles with your Automatics skill if you jump in.
>>
>>54556270
I think it's highly improbable at this point. Two crashes later I think they've learnt to backup their SIN registry. Now if someone actively wanted to terminate you out of the registry that would be another matter entirely.
>>
>he lets his players play deckers/technomances and mages so he has to juggle three separate games for them at once

Why? They'll be happy enough with a street samurai or gunbunny or physadept or rigger.
>>
>>54556456
>Why?
I'm not sure how often you play games were the mages want to spend all their time in astral space (because that's just unnecessary) or hackers don't even take a shit unless it's in VR.

It's really not as problematic as people make it out to be.
Technomancers are an exception. Perma banned.
>>
>>54554369
>>54554611
Good try at math there. Actually it would be 3.6 km/h walk, which is pretty average and acceptable and 7.2 km/h running. Pretty much to be expected
>>
>>54556405
Sooo... theorycrafting.

Generally you get one attack per phase, even if jumped in. But what if I got myself a Shiawase I-doll with occular drone eye as well as 4 Aztechnology crawlers with one arm each, have them cling to the i-doll and shoot 4, potentially 5 weapons in a single action using a swarm software?
>>
>>54556527
Why are mages and deckers acceptable but not technomancers?
>>
>>54556555
Personal preference, they don't have a place in my setting. I've never read the chapter and I never will.
>>
>>54556531
>Actually it would be 3.6 km/h walk, which is pretty average and acceptable and 7.2 km/h running.

>Average stat for humans is 3 (AGI 3, INT 3, etc.)
>Movement speed is AGIx2m per turn
>Average movement speed for humans is thus 6m/3s = 2 m/s = 7.2 km/h
>>
>>54556609
My bad, forgot to multiply by two
>>
How would you guys deal with a foot pursuit scene in a crowded illegal market, rules-wise?

I was thinking of giving people cover and if you miss by the cover amount you hit bystanders, but the seems very "clinical" for what I hope could become a down and dirty fight scene.
>>
>>54556752
Consider giving the characters firing an "Attacker in melee combat" penalty as well? I know a lot of games actually has a penalty for hitting their target when the target is in close combat with someone else, but Shadowrun lacks that I think.
>>
>>54556814
>but Shadowrun lacks that I think.
nope, that actually exists
>>
>>54556846
or rather it is a mod for the defense of the target
DEFENDER IN MELEE TARGET
OF RANGED ATTACK
When a defender is putting all his attention on the at-
tacker trying to take him out up close and personal,
he loses perspective on incoming ranged attacks. This
means a –3 dice penalty to his Defense test due to the
distraction.
>>
>>54556814
Sounds good. So, since I'm running high neon we would have quite crazy lights going on, meaning a total modifier of -4
>Mild glare -1
>Attacker in melee -4

Meanwhile, the defense would be changed modified by -2

>mild glare -1
>Defender in melee -3
>Partial cover +2

What else can I add apart from this to make the scene have more flavor apart from soundtrack and describing people running around?
>>
>>54556886
Yeah I know about that one, and I do think it's a good thing that you get a penalty to your ranged defense test while in melee.
But at the same time, if you have an enemy and an ally engaged in melee and you just want to hit the enemy, that's more difficult than you'd imagine.

Like most RPGs point out in regards to melee combat, it is NOT two people standing flatfotted in place taking turns hitting each other. It's a dance, with blows, feints and attempts flinging around all the time, while the role in itself is just an abstract of how well you manage to execute your moves against your dance partner. Sure between low level fighters it might look more like two drunks trying to tango, but that's still techincally dancing.

>>54556957
Random chance of getting tackled by a panicked bystander (or someone trying to play a hero even), roll defense to avoid. Chance of tripping over things. Knocked over market stalls that might need to be vaulted. Crazy old foreign lady up in a window above tossing stuff at the runners shouting angrily in a language they can't understand, likely telling you to fuck off.
>>
>>54556957
Obstacles: The defender can use the various stuff around him to block paths. Clothing/NERPS racks block the route and slow the attackers down. Liquids can make them trip.

Height: This works for both defender and attacker
The defender can try to get higher ground, which can mean an easier time to escape, though if they fail they are a sitting duck
The attacker can try to get higher ground to eliminate blockades (giving better sight on the defender) and try to corner/jump them
>>
>>54556814
To expand on what other say
if you fire at some in melee and he dodges the other target have to also roll dodge or be hit per rules
Also I would say the enclosed space penalty would also apply
>>
>>54551384
>Would you allow her to have cybereyes that automatically get heart-shaped "pupils" depending on her levels of affection/lust/sexual arousal towards the person she's looking at?

With a 100 Nuyen cosmetic modification, plus some way to scan their brain, sure
>>
>>54557009
>Random chance of getting tackled by a panicked bystander (or someone trying to play a hero even)
Nice, thanks. How does roll dodge, if you fail roll strength + Dex vs 2 and take the difference as a penalty as you lose balance from being shoved aside sound?

>Chance of tripping over things.
modified wareness roll to avoid?

>Knocked over market stalls that might need to be vaulted.
Love it. Finally a use for that athletics skill group in a stressfull situation instead of just vaulting walls and swimming down rivers.

>Crazy old foreign lady up in a window above tossing stuff at the runners shouting angrily in a language they can't understand, likely telling you to fuck off.
Thanks, this is great.

>>54557021
>Height: This works for both defender and attacker
Uh, I had completely missed that option. For some reason I was thinking completely 2D, thanks.
>>
File: 1373020122001.jpg (45KB, 730x487px) Image search: [Google]
1373020122001.jpg
45KB, 730x487px
>>54556544
>swarm Software

basically a single attack on a single Person. It works, but I'm not sure if its worth the hassle over just putting all those NuNaziShekels into upgrading the main drone and yourself.
Your initial idea got me thinking though, I'm going to go through R5 and see what Drones would be cool to transform into pseudo-mechas.

Not sure if thats mechanically better than just going the good 'ol "Direktionssekretär AI Streetsam" route though.
>>
>>54557115
>Uh, I had completely missed that option.
Don't worry, almost everybody forgets that.
>>
>Reading Guide to the Modern Nigga
>ackshully all of the racial drawbacks orks and trolls suffer are just racist misconceptions
>we wuz normal lifespans and higher stat capz
>also no group has ever been more discriminated against than trogs not even shifters, technomancers, monads or changelings
>only black peo-- I mean trogs ever experience racism
>>
File: IMG_1026.jpg (112KB, 750x649px) Image search: [Google]
IMG_1026.jpg
112KB, 750x649px
A gem of 2XL's totally destroyed characterization in the Negromancer's Handbook
>>
>>54556544
How does Swarm software work? Does it effectively act as a critter swarm/pack?

>>54557115
>modified wareness roll to avoid?
Probably the best for that, yes. It's more about noticing the obstacles beforehand than reacting to it on the spot.

>>54557021
>Height
Really great to keep in mind. I almost need to mae a note of things like these that you always forget once the situation starts.
>>
>>54557177
Terrible book is terrible; news at 11.
>>
>>54557124
The best vehicle to turn into a mecha is the Dodge General Trailer, from page 74 of Rigger 5.

It's a Body 20, 16 Armor, Sensor 7 vehicle that clocks in at under 60k Nuyen, has FOUR medium drone racks, rigger adapt AND cocoon, it's own generator, and a drone workshop. Handling 3/3 and 3 Speed, and it can easily be modified to be a Walker via Secondary Propulsion, and thanks to Control Rig, you can get 4 Speed as a walker.
>>
>>54557268
I honestly didn't think it could get worse than howling shadows
I was incredibly wrong
>>
File: Dab.png (2KB, 66x31px) Image search: [Google]
Dab.png
2KB, 66x31px
>>54557124
Hmm, and if I used them autonomously? Rules say I can upgrade them to double the pilot rating as far as dexterity goes and the arms themselves use that to attack for some reason, meaning a rather cheap 18 dice attack drone (with targetsoft) in remote.

Is there some way to "mark" enemies in the PAN? I'm thinking to order the drones, that will have varying initiatives to attack the closest living target and let them gun-fu it out themselves in thise case.

>>54557262
>How does Swarm software work?
No idea how critter swarms work, but with swam soft you use the highest skill level + 1 per drone for all actions, but the slowest acceleration and speed for movement.
>>
>>54557325
Yeah that's similar to how critter swarms work. At the same time the DV is increased by +1 per Rating (which I guess here would be number of drones).

But like someone said before, it'd be a single action for a single attack, but with the option of splitting the dicepool to attack multiple targets.

I think 3 or more is when you (should) start using the Swarm rules, but I'm just going by what was in 4e.
>>
If you want to be a Rigger who's directly jumped into his drone while being physically inside of it, what skills do you actually NEED?

I know you need Pilot and Gunnery, and presumably you'd also need Perception, but what else is needed? What helps a lot?

Is Electronic Warfare and that shit actually worth it at all?
>>
>>54557316
>I honestly didn't think it could get worse than howling shadows
chummer, presence of bad writing is worse than absence of good writing
>>
>>54557485
You pretty much got it. Ewar is shit for Riggers since you need to take a complex action / a full pass to reduce noise by hits for one turn - far too time consuming to be effective at all.

Hardware (Drones) is highly recommended since you can be a drone-snatching-willy with an extended test on logic+hardware (24) to get some additional drones or pay.
>>
>>54557551
To be fair, Noise isn't an issue in this case, even. I'm physically wired into my vehicle, so AFAIK, Noise just doesn't affect me.
>>
File: 1436222906477.png (75KB, 680x433px) Image search: [Google]
1436222906477.png
75KB, 680x433px
>>54557303
Damn, thats rad.

But i think I'd like something a bit more human sized.

>Is there some way to "mark" enemies in the PAN? I'm thinking to order the drones, that will have varying initiatives to attack the closest living target and let them gun-fu it out themselves in thise case.

Not explicitely, but it would pretty retarded if thats impossible.
At least a "fire at everything carrying a gun that is NOT equipped with proper friend/foe marker" should be possible.
Sucks for the French Artist down the street whose Palette stand is mistaken for a rocket launcher, but generally should be sorta safe.

Feelium when i still would like to one day play a rigger that has his own HTR-Team of Direktionssekretärs in SWAT-Armor in his Van, to deploy if needed.
Would probably open up quite a few roleplaying opportunities.
>>
>>54557599
Noise doesn't affect anyone.

Get a mini-zep, install a retrans-unit and let it hover, get three antennas and a datajack and you're good to go.

This gives you 4 Noise reduction as a base from the datajack and the antennas as well as some extended reach. Additionally you get 1 point of noise reduction per free autosoft slot on your RCC. Since you seem to be creating a character right now, you'll probably get the Proteus Poseidon one since it's the highest available you can get a tchargen, which gives you another 4 noise reduction. Noone ever uses Autosofts on the RCC since you can't mix and match drone and RCC autosofts and most autosofts are model-specific.

This puts you at 8 points of noise reduction, enough to not worry about distance modifiers.

Now if you want to go overboard and plan on rigging drones in Hong Kong while slurping Cuba Libres at the Copa Cabana, you may want to get a bit higher than that to deal with spam zones. Good news - Datajacks stack and there is no limit on how many you can take. Additionally, if you happen to be an Ork, Troll or Trog-poser the newest edition of DMPC fanfiction gives you tusk grills that double your reach for noise reduction purposes. A Satellite Link also limits distance modifiers from noise to -5 at most, freeing up three points of reduction from your basic setup.

>tl;dr
Noise is not an issue for Riggers, ever.
>>
File: tokyo-ballistic-war-110.jpg (23KB, 600x337px) Image search: [Google]
tokyo-ballistic-war-110.jpg
23KB, 600x337px
>>54557683
>HTR-Team of Direktionssekretärs
Low-energy. Shiawase I-doll army in schoolgirl outfits is where the real action goes. Upgrading them to Direktionssekretär levels may be a bit more costly, but you know you want to.
>>
>>54557775
Sadly, the german Version of Rigger5 nerfd the iDolls quite a bit, they now have 0 Modslots left, compared to the Direktionssekretärs 4.
>>
>>54557798
>MCT Roto-Drone costs 3k more
>I-dolls without modslots
Do Germans hate riggers?
>>
>>54557708
>Noone ever uses Autosofts on the RCC since you can't mix and match drone and RCC autosofts and most autosofts are model-specific.

Very wrong. RCC autosofts are even more important if you're trying to do a swarm, because you can as a rule run more programs off the RCC than each drone can run individually, you can use autosofts of a higer rating, and you can run them on every drone, saving you from buying the same program a half-dozen times.
>>
>>54557798
well, duh
can't have concurrence, er, competition in the field
>>
>>54551873
I'd assumed they'd just retconned them.
>>
>>54557829
I really have no fucking idea what went through their mind with that.
They reduced the numbers of available modslots on quite a lot of Drones.
At least we got about a Dozen additional vehicles compared to the english Book.

>>54557851
Yeah :/
The i-Doll might still work for the HTR Team. The important parts are Dronearm Agility and Pilot, both of which need no upgradepoints to enhance. iDolls only costing half of the DS's is also pretty relevant if one wants to use several.
I think i need to fire up the Chummer.
>>
>>54557683
>>54557775
>>54557798
Played a technomancer/rigger withb4 kitted-out Direktionssekretärs supported by machine sprites.

Having a swat team with full-auto suppressing fire and immunity to gas grenades made for some fun hallway clearing.

Played like a street samurai and a half.
>>
File: Swarm.png (372KB, 504x690px) Image search: [Google]
Swarm.png
372KB, 504x690px
>>54557848
Common misconception.

Read the swarm software text again.

>To start a swarm, simply run the Swarm program on your RCC
>The swarm uses the highest-rated of each autosoft running on any drone or the RCC
>Any drone or the RCC
>drone or RCC

Mind blown yet? Swarm software allows you to bypass the either-or limit regarding autosoft and every drone in the swamr starts using the best autosoft on any other drone within the swarm, allowing you to use just one RCC program slot for full coverage.
>>
File: 1435611878190.jpg (411KB, 1280x1256px) Image search: [Google]
1435611878190.jpg
411KB, 1280x1256px
>>54557944
>>54557829
>>54557848
>>54557775

Okay shit, i need your help. What would the normal sum-to-10 Setup for a Rigger be?
My only ventures into the Drone world are a Streetsam-AI and using them as cheap recon devices for my Sams, so i have no idea how to properly build a Rigger.

Which RCC do i need, any nobrainer qualities?
Which Skills are mandatory?

I thought about A Money and B Skills/Attributes.
>>
>>54557708
I actually don't even have an RCC at present, despite my vehicle having 4 native medium drone mounts. The cost is something I haven't yet figured out how to swing, given I'm already grabbing Control Rig 3, a 50k vehicle, and Control Rig Optimization, plus vehicle addons and weapons.
>>
>>54557848
>>54557992
I hope i'm not fucking you over too much, but here comes part two.

Did you know that Swarm is not only the name of a piece of software, but also that of a vehicle action?

Let's combine the two, shall we?

>Dice pool and limit bonus given by swarm software is (amount of drones)-1
>Control rig bonus for jumped in + optimization (3 for a starting character)
>Rolling on Reaction and Vehicle skill, anything under 13 dice at character creation is odd for a Rigger

Any hits on this test increase your pool and limit on all drone actions done by the swarm even more.

Remember - when you have one single enemy you want dead yesterday as a Rigger, just break the game by double-swarming.
>>
Hey Yekka, have you implemented the special rules and bonuses for traditions from Forbidden Arcana?
>>
Hey /srg/ I'm planning on running a game in good ol' Texas. I'm reading up on the Neo Anarchist's guide to North America and it's pretty damn good at fleshing out Dallas, are there any other must haves for a campaign in the 2nd largest city in the CAS?
>>
>>54558303
I have nothing to offer, but please keep posting about this round. I always wanted to run a Game in TX but never got around to doing so.
>>
File: over the top.png (2MB, 1296x1804px) Image search: [Google]
over the top.png
2MB, 1296x1804px
>win trip to Felix Fizzy's Soda Factory for today's session after opening up a soda and finding a golden credstick in last session
>one of our characters, as soon as we enter the world of his creation, immediately goes into diabetic shock after drinking toxic runoff, the caffeinated sludge that other soda's produce
>GM has gnomes with plastic surgery to look like discount Oompa-Loompa's carry her off while he sang an improv song about not touching factory waste

This session so far has been phenomenally retarded and totally amazing at the exact same time.
>>
File: 1493161755166.gif (271KB, 500x271px) Image search: [Google]
1493161755166.gif
271KB, 500x271px
I'm coming up on a new 5e campaign and have to figure out what to play. I've never played a Rigger or Decker before so I was thinking one of those two.

Which do you guys prefer and any particularly fun builds you'd recommend?
>>
>>54558414
Is that the watermelon warhead ticket story? I was hoping you would keep us posted.
>>
>>54558444
It's still going, omae. I'll see what else happens in short notice. Though I think we're getting ready to go to hell, since we're on a boat and he's talking about a dark tunnel
>>
>>54558422
>I'm coming up on a new 5e campaign
do you mean that the campaign is still starting or that you are new to 5e?
>>
>>54558514
The campaign is still starting. I've played 5e twice before. Once as a Sam in my first game and once as a mage in my second.
>>
>>54558422
Rigger is definitely the more fun choice that doesn't require you to be comatose for thje majority of a run (Or worse, the GM not having anything planned for the Matrix so you having to join the group).

As a Rigger, a lot of very fun, gamebreaking stuff is pretty much at your fingertips, but apart from theorycrafting in this thread you shouldn't go for them.

Instead, get mix of drones for espionage (MCT Fly-spy is the common choice, but you can also implant an occular drone into your eye socket), combat (one or two MCT Roto-drones should do the trick. Get a Fichetti on one and some assault rifle on the other to have a mix of lethal and nonlethal) and utility (A car with gadgets and maybe a Dustoff drone for healing)
>>
>>54558551
I was leaning towards rigger because it seemed like the guy who played a decker in my last campaign spent most of the time being useless or alone. I don't know what the rest of the group is gonna be besides inklings, but now I can at least start roughing out some characters.
>>
>>54558484
You willingly gave your GM a free pass on a magical kingdom episode when you accepted that ticket.
>>
>>54558632
If you do want to be a hacker, I suggest optimizing for AR hacking instead of VR hacking. It's much easier to integrate with a normal group that way even if you're not the best at hacking. Or, if you uave some desire to control an NPC hacker for the party, be a technomancer with sprites to do the hacking for you.
>>
>>54558647
Somehow I don't think Charlie & The Chocolate Factory is someones magical kingdom.
>>
File: I Like It.png (48KB, 158x202px) Image search: [Google]
I Like It.png
48KB, 158x202px
>>54558721
magical kingdom =/= magical realm.

Also, there is lots of wonkaporn. Throw in some anime tiddies and it's half of /d/
>>
>>54558721
Willy Wonka spawned an entire weirdly specific subgenre of fetish porn.
>>
>>54558721
a girl inflated into a giant blueberry
>>
File: 6743639763_f42690b393_b.jpg (535KB, 1024x901px) Image search: [Google]
6743639763_f42690b393_b.jpg
535KB, 1024x901px
What's your neon soundtrack recommendation?
>>
Didn't the HBS games have a good solution for the Matrix segments? A few rounds pass by in the matrix and then one in the real world.
>>
>>54559533
I mean, that's how it works ingame,too because of initiative differences. It's still really disconnected though.
>>
File: 9944699955_a0cbd1fc0d_b.jpg (221KB, 792x612px) Image search: [Google]
9944699955_a0cbd1fc0d_b.jpg
221KB, 792x612px
How small can trid projectors be?

Could I say, mount a couple under the brim of a hat and use them to project a low-poly mask for instant anonymity?
>>
>>54559649
4e had Holowear
Check Attitude page 156 for it
>>
>>54559533
HBs version works because it's a videogame and you can have a CPU doing the match in the blink of an eye. It's also single player so you're doing both and aren't sitting there twiddling your thumbs while the Gm jumps between two simultaneous scenes.
>>
>>54558980
https://www.youtube.com/watch?v=xiK2JlBpzvI
>>
>>54558980
https://www.youtube.com/watch?v=VVAWi6K0JzY
>>
>>54559533
>>54559814
yeah, no need to have an entirely separate session of fucking decking cause the rules are too shit to leave in. i liked the platform/puzzle stuff from HK though.
>>
>>54558980
https://www.youtube.com/watch?v=LvAtGjZc_sc
>>
>>54559721
>5 meter range
HOL' UP

You're saying that at any time, a group of runners can suddenly have giant mascot heads?
>>
>>54559885
>>54559910
>>54559978
Cheers. Bolstering my playlists now.
>>
>>54560014
AR clothing is a thing too.
>>
File: BearHead.png (2MB, 725x1033px) Image search: [Google]
BearHead.png
2MB, 725x1033px
>>54560014
First thing I did when I got that book
>>
>>54559920
How do you even solve a problem like the matrix? In a game I have to come up with ways for the decker to interact with meatspace and vice versa but that's something the GM must do to fix a problem, not somewhere you want your game to be.

Over/under on Deckers being married to Riggers? Folding them together seems like it would solve Deckers problems, at least a little bit.

Sidenote; does anyone/most people houserule the retarded wireless bonuses? I fold most of them into the standard effect of the equipment, except for ones where it makes sense. It's a shitty patch to try and make Deckers relevant to meat combat that doesn't actually make sense; in my games most devices will still broadcast their presence (the difference between an open carry license and concealed carry is your ability to run silent on your guns, for example), but you aren't able to hack things that have no reason to even acknowledge external input like that. You can hack a smartlink but not a gun or a cyberlimb.
>>
>>54560095
>How do you even solve a problem like the matrix?
maybe take a note from Ends of the Matrix?
Whether you like brain hacking or not, you have to admit that his system allowed real time decking alongside the group.
>>
>>54559920
Yeah, it was faster and more fun than the purely combat focused decking in the previous two games.
>>
>>54560095
Deckers have been an isue since the inception of Shadowrun.

Rolling them into Riggers is already a thing, now that you can cannibalize a deck and add attack / sleaze ratings to RCCs in-game.

The bigegst problem with Deckers is the sheer amount of skills and cash they need to even function properly. The whole "Matrix is hard to GM" comes second, with "This Matrix shit doesn't make any modern sense" coming a close third to me.

Way I see it, Deckers should be a hard counter to cybered characters while mages should get the health spell essence modifier on all mana-spells.
Also, remove Attack and Sleaze ratings for Decks and make them into modified comlinks.

>All Cyberware gets a device rating equal to it's standard versions essence cost rounded up
>Comlink, PAN or Host Firewall gets used
>Roll Hacking + Logic [DP] vs DR + FW for open attack, hit gives a mark
>Each mark adds one point of negative modifier on the use of the piece of cyberware at the Deckers discretion
>At four marks you can shut it down
>>
>>54560170
So does 5e decking. The whole system is set up to encourage you to take multiple shallow dips (with AR or VR) to handle situations as they arise, specifically to fight the decker session problem. You jack in, slap down a few marks to get what's needed, then drop out and reset to avoid GOD and in the process lose your marks, preventing you from trying to take over everything.
>>
>>54560397
>decks are just shitty overpriced commlinks

Hi 4e, haven't seen your ugly face in a while. How's your mother?
>>
>>54560491
She's fine, thanks for asking.

Seriously, please explain to me how it makes sense to have Data processing (Which seems to be a combination of RAM and CPU speed) be a different Attribute than sleaze and attack rating. No technology will ever work that way - you can either deal with the datastream or you cannot.
>>
>>54560397
>Make decks into modded commlinks.

That's...that's what they are? They're basically oversized commlinks/tablet computers.

You do know they're not still plug-in keyboards, right?

>>54560523
That's fair, but frequently in tabletop you run into these issues to keep a game relatively balanced. It's a horrible argument for Shadowrun, but that's the main reason.
>>
>>54560523

Well, I guess there's always GURPS cyberpunk if you insist on your game with fucking magic, elves, and ai-inhabited nannites making logical sense.
>>
>>54560574
>That's...that's what they are?

Exactly. Make them be that. Keep the two attributes, allow them to run hacking programs and go into hot sim and you're golden.

Deckers are bloated to hell and beyond with programs, hacking programs and six skills they need to use to function in the Matrix. This is just for the one job - Matrix, we are not talking about runner standards like one weapon skill, a pilot skill, some form of social skill as well as hiding and some basics of athletics.

Now they introduce GOD and Wireless bonuses to add to the whole confusion over time, hell, they even added a second Matrix class before fixing what has been broken since before my first foray into Shadowrun 17 years ago.

The simple truth is that Deckers should be at the core of the Shadowrun experience. I, and many that I know started playing Shadowrun after we read Neuromancer or watched Johnny Mnemonic and wanted a switch from D&D. Now tell me - How many groups do you know that don't allow Deckers at all because it is a hassle for everyone involved? How many players do you know that would happily roll up a decker if it wasn't a guarantee to sit back for half the session?

You can achieve the same depth of gameplay, even more, by simplifying the system and finally giving Deckers a time to shine.
>>
File: Smr.jpg (135KB, 1200x776px) Image search: [Google]
Smr.jpg
135KB, 1200x776px
Are there micro-missile launchers anywhere in Shadowrun?
>>
>>54554762
>Trolls seem to have very short legs too, moving at the same pace as dwarves
They sprint like a mofo tho.

>>54554831
I get the feeling you don't know what is. That's not balancing. That's an attempt to create the lumbering stereotype that can haul ass when they have to.
>>
File: Deck Screen.jpg (78KB, 900x581px) Image search: [Google]
Deck Screen.jpg
78KB, 900x581px
>>54560523
It makes sense because all of the attributes are explicitly artificially created in the game universe as representations of how much of the deck's capabilities are devoted to any given task. That's why you can push a button and switch them around however you want - it gives the decker tactical options and fun ways to try different techniques, just as a physical combatant can use the terrain to their advantage.
>>
>>54557551
Ewar is fantastic since it can replace your Perception skill.
>>54561240
Nope.
>>
Hey razorboys and ghouls, let's talk about legwork. How much is too much? And what's too little? What are the most important things to plan out, and what's the least? Let me hear your thoughts, /srg/!
>>
>>54561240

You can have grenades with airburst, but that's as close as they get.
>>
File: 42702-1-1309841311.jpg (111KB, 1264x676px) Image search: [Google]
42702-1-1309841311.jpg
111KB, 1264x676px
>>54561407
>>54561361
Damn, I was really hoping for some way to shoot shitloads of tiny explosives real fast at somebody from a reasonable distance.
>>
>>54561447
I mean strictly speaking that's EX-EX ammo.
>>
File: HowToDecker1.png (13KB, 651x101px) Image search: [Google]
HowToDecker1.png
13KB, 651x101px
>>54561324
Here's the tactical choices a decker has

>Move his four matrix attributes around
>Which programs to run from an evergrowing list
>Which devices to slave and which ones to leave behind

Here are the tactical choices a decker does not have

>Have healthy real world physical attributes
>Do anything else beside hacking at medium or higher level
>Running solo in a parralel game

Look at how mages were simplified. Nowadays to function they ABSOLUTELY need two attributes

>Willpower
>The other tradition attribute

After that they have a good incentive on going mental, but a Troll Mage is absolutely viable.

Deckers need three attributes for their six matrix skills
>Willpower
>Logic
>Intuition

After that, they are rather free to do what they want, but they will likely go for reaction with what little attribute power they have left over - let's not forget you pretty much require resources A for a Decker.

The next points I've explained in this post
>>54560727

Bonus question. Without looking it up, what are the main differences between

>Electronic Warfare
>Hacking
>Cybercombat

Stop trying to defend a class that takes up a third of the rule space in the core rulebooks since first edition, yet gets played by a total of three people with a fourth recently being outed as a pretender.

You do not have a Decker in your current group, but you have a contact that can deck for you. This is not a question, I know it to be true.
Pic related is one of the many honest answers you will find on "how to play a Decker" when googling it.
>>
>>54561486
NPC deckers 4 life.
>>
So has anyone at CGL ever met someone from the South? I'm reading the section on Atlanta from Complete Trog, and it sounds like fucking Hee Haw.

>>54561447
MGL-12. You can put 3 grenades downrange every initiative pass, and a 12 grenade external box means that you can absolutely wreck shop. Not exactly tiny, but >>54561474
>>
>>54561474
You're right, I could just load an automatic shotgun or machine gun with that and got to town, but I won't get the satisfying wooshing sound of the rockets.
>>
>>54561536
Ready for Christmas, Chummer?
Here's your present

>Open Run & Gun
>Go to page 46
>Picture on the right, entry is the last one on that page
>Not convinced?
>Next page
>>
File: Decker Workspace.jpg (80KB, 500x391px) Image search: [Google]
Decker Workspace.jpg
80KB, 500x391px
>>54561486
You really need to work on reading comprehension and generally going off half-cocked, son.

You were incorrect about what the attributes mean and why cutting everything down to Data Processing and Firewall was a good idea. I never said a thing about deckers not needing a better design in terms of class requirements, as right now they are spread a bit thin at chargen.

Cybercombat is for doing loud smashy stuff and keys off Attack, EWar is generally passive stealth and keys off Sleaze(with the exception of jam signals, which I never use), hacking is active stealth and keys off Sleaze.

Stop trying to act like you're the only person in the room who thinks that decking has some poor choices, stop applying editions-old stereotypes about the amount of time it takes to run decking and how it should be run, and definitely stop saying that makes you the expert who knows exactly what happens at every Shadowrun game in the world.

t. Decker
>>
File: nfmH4mu.jpg (73KB, 453x604px) Image search: [Google]
nfmH4mu.jpg
73KB, 453x604px
>>54561373

>How much is too much? And what's too little?

Depends on the nature of the run of course. I know that is a cop out to say, but it can be difficult to put hard limits on planning. Give the players too little time to plan and they just go in guns ablazing and if any of them get hurt they are gonna be pretty peeved. If you give them too much time they will waste a whole session (or even multiple sessions) on formulating a plan that ends up so convoluted and stupid that a single bad roll can bring it all down. Then they are guns blazing anyway and are peeved. I usually try to remedy this by having the Mr. Johnson give them some helpful tips (that they may or may not follow depending on how much they trust the Mr. Johnson) to aid them in their mission. It at least helps them make a short and succinct battle plan instead of trying to Oceans 11 every single job I give them.

>What are the most important things to plan out, and what's the least?

The most important things to plan for any runner group is the "Three E's": How will you Enter, how will you Escape, and what to do in case of Emergency. Everything else is secondary. If a group can agree on the Three E's then almost everything else comes down to luck. And you can't plan around luck.
>>
>>54561589
Well that just seems excessive. The biggest thing I've ever fired or seen fired in a SR game is an assault cannon. I guess it's time to up the ante.
>>
>>54555366
In SR the majority of diseases out there have cures its just whether or not you can afford them. You can effectively become immortal if you have deep enough pockets and know the right people.
Only diseases that are incurable are ones that are magic bullshit like HMHVV.
>>
>>54561801
ay yo what if age-em-age-two-vee aint no disease bruh
>>
What are your characters' attitudes about the world of Shadowrun? Do they think it's an inherently dog eat dog world or are they some optimistic dipshit that thinks the world is shit but can change if they hope hard enough?
>>
>>54561801
I don't think there's a cure for VITAS, only treatments. For example, the Rigger section opening fluff from core has a kid who is just getting his organs replaced whole-hog with deltaware after VITAS wrecked his original set.
>>
>>54561801
Leonization is a thing too. Shame it drains your essence for some reason.
>>
>>54561994
There are some things man was not meant to do or meant to be. An old soul in a young body is one of those things.
>>
>>54562048
How the fuck can a soul grow old? Isn't is conceptually an entity of pure magic or energy tied to a fleshy husk?
>>
>>54561994
Yeah, and there's also really expensive essence regeneration therapies.

So, yep. You can be immortal if you have the dosh.
>>
>>54561702
So what do you suggest?

Just do the calculations, Omae.

It's all about giving deckers the same options as mages as far as the narrative goes.
Run with the group, quickly hack a few small cameras on the fly as the samurai zaps two security guards and the mage uses creative magics to hide you from the living.
When shit gets tough the mage starts overcasting spells, taking the drain, the Samurai goes full shooty and gets shot a few times and the Decker goes limp, risking to fry his brain while hacking open the exit door.


Deckers still play a parralel game, wether you like it or not. Yes, it takes less time now than it did in 3rd, but it is still a second game. This needs to change, and moving the deckers from the front lines in 1 and 2 to the car in 3 and back to the front lines in 4 and 5 has not helped.
>>
>>54562078
'Old soul' is a common metaphor, champ.

Your essence isn't strictly speaking your soul, at least as far as has been revealed and depending on your interpretation of 'soul'. It's essentially a magical pattern of what your body should be like - fucking with your telomeres disrupts that pattern.

>>54562117
Revitalization can't fix essence loss due to gene therapies.
>>
>>54562117
The immortal shadowrunner seeking eternal life. Huh, maybe he'd eventually try to capture one of the immortal elves to study.
>>
>>54562153
And yet, getting a sex change doesn't.

That's kind of odd.
>>
>>54562195
It used to.
>>
>>54562195
I have a houseruled disadvantage worth 5 points I called "true transgender" - gives you social disadvantages and reduces your essence by .5 at character creation. Getting the sex change brings you back to normal.

You gain that disadvantage if you sex change without it too. Kinda made sense to me.
>>
File: Decker Headgear.jpg (94KB, 564x675px) Image search: [Google]
Decker Headgear.jpg
94KB, 564x675px
>>54562139
>It's all about giving deckers the same options as mages as far as the narrative goes.
>Run with the group, quickly hack a few small cameras on the fly as the samurai zaps two security guards and the mage uses creative magics to hide you from the living.
>When shit gets tough the mage starts overcasting spells, taking the drain, the Samurai goes full shooty and gets shot a few times and the Decker goes limp, risking to fry his brain while hacking open the exit door.

Are you saying that's what you want, or what it is? Because that is how the Matrix works in 5e. You jump in, do your shit, then jump out and reboot before the spider link-locks you or Convergence gets too high. The whole setup is to keep this second game from taking up too much screentime, while still allowing you to play a cyberpunk game that has cyber in it, and to allow the decker to shine just as much as the sammy or mage does. 'Parallel' is exactly the word to describe it; it runs concurrently with the rest of the game, it does not replace it.
>>
>>54562271
I like that. I'm taking that. I'd call it true dysphoria though, because that's the actual mental illness.
>>
>>54562161
That would draw the attention of the dragons.
>>
>>54562161
Well, aren't members of the Black Lodge supposedly immortal or potentially immortal? You could try fucking with that.
>>
>>54562273
We must be playing two different versions of 5e, because I killed my Decker after 7 rounds of 30 minutes of alone time.

>You jump in
First issue I have. Why not make most hacking programs work as autosofts do and allow for a more remote gameplay in a far more direct way than wrapping programs into agents that are wrapped in your deck which is wrapping your devices.

>do your shit, then jump out and reboot before the spider link-locks you or Convergence gets too high
I see your round plays the "Shit goes according to plan" type of mission. Rare, but so are Decker players I guess.

>allow the decker to shine just as much as the sammy or mage does.
By jumping in, doing your shit and jumping out before shit goes down so that they can continue playing? Sure, sounds like a true credit to the team. Unless of course you wish to engage the enemy spider, you are allowed to shine just as much as the groups maglock passkey and the mages watcher.
>>
>>54562326
Yeah, I like it. Then they can reveal that they used some fifth or fourth world magic to become immortal or that some dragon fucked their mothers.
>>
File: paradise.png (661KB, 1237x620px) Image search: [Google]
paradise.png
661KB, 1237x620px
What is the role of the government in Shadowrun?

Do they collect taxes? Do they maintain roads and pick up trash? What does UCAS in Seattle do on a regular basis? What does the local government do? How enforceable are the borders of a country?

What is the court system like? Is all law enforcement privatized? Do they even have government employee security guards to guard public buildings like courthouses? What does the F.B.I. do? Does the UCAS have a standing army?

What is the chief difference between extraterritorial corporations and the government?
>>
>>54562271
See, this just opens up some conceptual problems. If essence is tied to ones self image in a certain capacity, couldn't there be people who just naturally don't have an essence limit? Like a form of sociopathy that lets them use whatever body they want because mentally/spiritually they're completely disconnected from it.
>>
>>54562528
>Do they collect taxes?
Yes for common corps, lease for exterritorials

>Do they maintain roads, pick up trash
If they didn't sell them to a corp, yes. Probably quite rare outside the AGS though

>What does UCAS in Seattle do on a regular basis?
Photo-Ops in front of the shiny new DocWaggon Clinic of which 3% of proceeds go to the dead childrens fund (Aztechnology owned)

>What does the local government do?
Desperately look for a reason not to pull the trigger

>How enforceable are the borders of a country?
How much is this country you speak of willing to pay for that enforcement?

>What is the court system like?
The public one? Underfunded, overworked.

>Is all law enforcement privatized?
No. For details, see previous answer.

> Do they even have government employee security guards to guard public buildings like courthouses?
In the third world maybe

>What does the F.B.I. do?
I think I read something in the lore about the FBI and CIA having formed into an illuminati-like conspiracy hellbent on restoring the US of A somewhere, but don't quote me on this.

>Does the UCAS have a standing army?
Absolutely, haven't you seen the trids? Ares has sponsored a new boot camp and S-K provided some shiny barely-used replacement limbs to the Veterans at a total bargain!

>What is the chief difference between extraterritorial corporations and the government?
Money. Lots and lots of it.
>>
>>54562540
>couldn't there be people who just naturally don't have an essence limit?
Sure, I can make a run out of this.
>>
>>54562540
Yep. Racter from Dragonfall was specifically this, a form of sociopath that was able to have a total lower body replacement with no appreciable effects. One of his goals was to isolate the gene sequence that gave him this, to further his vision of the future.
>>
>>54562693
Well, Racter posits that that is what he is, but there's plenty of evidence that he's just kind of a nut and his claims are 99% unsubstantiated. You can get to the point in the argument with him that he runs out of actual points and just says agree to disagree.
>>
>>54562725
His vision is still pretty cool despite the lack of evidence that it's possible.
>>
>>54562528
>What is the chief difference between extraterritorial corporations and the government?

The main difference is one of size. People always inflate the idea of how many people have Corporate SINs, because it makes sense to say, "He works for Renraku, he must have a Renraku SIN." But when you look at the numbers in books like Market Panic, their actual population is tiny, and they love operating in India and China because there are large destitute populations they can use for low-end manufacturing. S-K is unusual in it's feudal structure, because Lofwyr actually forces it into being a kingdom rather than a company, with far more insistence on things like SINs and making land extraterritorial. Megacorporations are sharks; they may seem to be at the top of the food chain, but they need the ocean of unrestricted customers and the fish of nations to survive.

As for how much the government actually does, that depends a lot on the government. For example, in my own city every day I get on a bus run by a private company (with heavy subsidies) on roads maintained by whoever bid lowest on the contract, I watch my garbage get picked up every week by government contractors, and I get my power from municipally owned utilities.

So in order, in the UCAS:
Yes, and the tax system is one of the few explicitly not-farmed-out jobs
Yes, though likely contracted
They run the government, which it turn manages everything else that happens publicly and privately on UCAS soil
What local governments always do: deal with people's problems in such a way as to get themselves re-elected
Very, to the point that expulsion from the country and punishments for illegal immigration are a thing
Corrupt
Pretty much, though some towns do keep public sector cops most have given into the savings
Yes
Investigate crimes and shit
Yes
>>
>>54562804
Its the SR equivalent of Adam Jensen not rejecting his augs or needing Neuropozyne.
>>
So just wondering, Does anyone actually know whats going on with Sydney? Can people get through the Manastorm or not? Is it just around Sydney? Or does it effect the city's closest to it as well? (Wollngong, Central Coast area). Or is it just one of those things that's mentioned and never really brought up because, Australia? Whats Australia?
>>
>>54562528
>>54562656
A lot of governments actually hire Corp subsidiaries for public service. CalFree has a Saeder-Krupp business for roadwork, iirc. Ares owns their Matrix contracts and their firefighting services.

A lot of corps have public service sections for the exact purpose of undercutting local governments and the services they would normally pay for. The only public service CalFree's government still has control over is public transit, in the form of San Francisco's public tram lines, taxis, etc.

A mega even owns the contract for trash collection.
>>
File: Sydney.png (3MB, 1361x1852px) Image search: [Google]
Sydney.png
3MB, 1361x1852px
>>54563221
It's Sydney and the area around it. People can get through by sea, trying to go deeper inland just leads you into more manastorms which will eventually kill you, even if you can see an opening. Parameterology is a booming business down under, so people do their best to predict storms and work around them. Go read Corporate Download.

Your filename is misspelled and you deserve to be forgotten.
>>
In a Prime Runner game, would an immortal elf PC be going too far?
>>
>>54563301
Does he wear clown makeup?
>>
>>54563294
Thanks for the help.

And yes I realized shortly after I posted it.
>>
>>54563301
Yes, like, what the fuck are you trying to pull with that OP shit?
>>
>>54557485
>presumably you'd also need Perception
>>54557551
>Ewar is shit for Riggers
E.War literally replaces Perception for drone rigging and anything else involving sensor arrays, and exists for other stuff that you don't really care about, too.

>>54557708
>Noone ever uses Autosofts on the RCC since you can't mix and match drone and RCC autosofts
Only matters if all the drones you're connecting to the RCC autosofts are different models.
>>
>>54563382
I'm actually the prospective GM. Immortal elves just came up when some friends and I were considering a Prime game. On one hand, the most powerful of them has been put in the order of great dragons. On the other hand, I've always seen Prime games as the characters actually being among the primary characters of the whole setting, at least to a degree. So something that rare and special might not be totally out of the question. Especially if it doesn't really confer much statistical benefit. One player thought it was okay, two didn't feel strongly one way or the other so long as it was done well, and the other thought it was just kind of silly.

I didn't really know how to feel because it is at once exactly the kind of snowflake ridiculousness that Prime exists to cater to, but on the other hand I don't think I would even know how to handle statting it out compared to regular characters.
>>
>>54561240
Gyrojet Pistols.
>>
>>54563301
Technically all elves are immortal until something proves them otherwise.
>>
>>54563572
>cyberpunk bolters

FTFY
>>
File: 1461159210775.jpg (72KB, 720x690px) Image search: [Google]
1461159210775.jpg
72KB, 720x690px
>mfw my Doberman drone thinks it is a valley girl
>>
>>54562540
>If essence is tied to ones self image in a certain capacity
You're mixing personal with zeitgeist.

>>54562693
The dude is working his way towards cyberzombie. He's even got the invoked memory stimulator that he tinkers with.
>>
>>54551321
from a crunch perspective what is the better metatype for combat ork or dwarf?
>>
>>54563688
I don't think you understand what zeitgeist means.
>>
Can anyone tell me if there is anything useful or interesting in Forbidden Arcana? Besides a bunch of BS traditions used to pad page length & some maybe interesting crystal limb replacements that i havent read too much on i kinda got unfocused. Anyone else slog through the book? Are there any good/useful/OP things?
>>
>>54563568
>On one hand, the most powerful of them has been put in the order of great dragons
What, are they a troll with maxed out strength?
>>
How do I shadowrun
I've only ever played D&D and I'm illiterate but cyberpunk interests me
>>
>>54563721
Depends on chargen, they're pretty even. Orcs have slightly better base BOD and don't take a penalty to max REA, but dwarves have slightly better WIL and they can be bought at Priority C and still have a special attribute point for Edge.

If you want to go melee, orc is the better choice, otherwise it's a tossup.
>>
File: Shadowrun vs. Dungeons & Dragons.jpg (221KB, 1343x607px) Image search: [Google]
Shadowrun vs. Dungeons & Dragons.jpg
221KB, 1343x607px
>>54564011
>I'm illiterate
Good thing you picked a taiwanese cartoon board, we have lots of pictures. Our pictures are all words.
>>
>>54564046
The backpack writing exercise is a really good idea, I'll have to use that with my (inexperienced) group.
>>
>>54564031
which metatype has the best cost to bonus/benefit ratio?
>>
File: Minmaxing.png (35KB, 360x360px) Image search: [Google]
Minmaxing.png
35KB, 360x360px
>>54564124
Depends on what you want to use them for, you minmaxing piece of shit.
>>
I know it's reddit and we meme about hating reddit but has anyone heard of r/runnerhub? It's a living world where GMs post missions and take player applications, then run the mission (as a one-shot usually, I think) on roll20.

I ask because a few months ago I had a similar idea and hadn't found the place until now, and I'm curious if anyone's played on it before. There's a long series of gates to stop people from just charging in and ruining everything without being vetted first, plus a laundry list of house-rules/fixes for this broken-ass system.

In any case I've applied and I'll report back when I run a mission about impressions and stuff.
>>
>>54563746
Ok. Keep on truckin', anon.
>>
File: Who Is This 4chan.gif (1MB, 250x333px) Image search: [Google]
Who Is This 4chan.gif
1MB, 250x333px
>>54564237
Sorry Columbus, you're not breaking ground. We know it, we know ShadowNET, we do or don't care about it depending on personal inclination.

We are anonymous, we know everything by amalgamation and take every position on every issue so that we are nothing but a cancerous mass of arguments.
>>
>>54564237
I've tried multiple living campaigns for Shadowrun and across other systems.

I can say with a relatively high degree of confidence that, due to the type of people they attract, the relationships that form, the resulting favoritism, and the power disparity between players, plus the additional frequency that you'll encounter cringey OC characters, that they are not worth it.

The quality of the missions is often sub-par at best, the quality of players is the absolute bottom of the barrel, and the GMs themselves are very often overly anal retards with zero common sense. Also, expect to be removed the instant you irritate anyone at all, because you'll be replaced within the day, and that you can't ever say anything that anyone might ever find offensive.
>>
>>54564124
>>54564152
(i'm with second anon mostly because i don't think shadowrun is a game that really *works* with minmaxing)

That said, it's easy to calculate if you go by karma-gen. For purposes of number crunching I've excluded the changes in maximum/minimum for each metatype, and their non-attribute perks/drawbacks, which probably isn't fair.

Humans cost 0 Karma and give you +1 Edge for free, so that's +10 Karma.

Elves cost 40 Karma and give you +1 Agility and +2 Charisma for free, which is +35 Karma, for net -5 Karma. You also get low-light vision.

Dwarfs cost 50 Karma and give you +2 Body, +2 Strength and +1 Willpower, which is +60 Karma, for net +10 Karma. You also get Thermo vision, dice for resistance and expensive living.

Orks cost 50 Karma and give you +3 Body and +2 Strength, which is +70 Karma, for net +20 Karma. You also get low-light vision and racism.

Trolls cost 90 Karma and give you +4 Body and +4 Strength, which is +140 Karma, for net +50 Karma. You also get Thermo vision, reach, armor, expensive living and racism.

Basically the more you spend the more efficient the metatype is, at the cost of flexibility (both because you don't choose the location of your attributes and because you're limited in others). Though if you went troll likely you don't care that much about being limited in charisma.

If you're doing priority buy or sum-to-ten I have no clue how to help you calculate that.
>>
>>54564366
discouraging

Will give it a shot anyway, I have a little too long to wait before my friends are freed up enough to play irl
>>
File: Knight Errant.gif (2MB, 379x216px) Image search: [Google]
Knight Errant.gif
2MB, 379x216px
>>54564384
In addition to excluding the prices for max/min and non-attribute stuff, there's also a hidden opportunity cost. Sure, a troll has good starting BOD and STR, but if you want to take him higher it's going to be incredibly expensive due to exponentially scaling costs. So you might think "Oh, I can take that and come out ahead of the game as the big strong guy," but you're only relatively strong compared to other karmagen metatypes, and not when compared to your own race anywhere.

It's like karmagen saw how bad pure prioritygen is for trolls and orcs, and decided it could be worse, to the point that CGL needed to put out Complete Trog as an apology.
>>
>>54564046
That seems neat, but how can I make it actually interesting as a (hypothetical) GM? I've never GM'd before, and I'm worried I'm not creative enough to come up with interesting things they'd need to prepare for.
>>
>>54564591
Just think of something and then think of all the stuff your players can do in that situation.
>>
So I finally cracked open Forbidden Arcana and I've got a question: if you have both the Elemental Master mastery qualitiy which halves incoming damage of your chosen element and the Elemental Focus quality from Hard Targets which converts your Drain damage to elemental damage of your chosen type, could you have both for the same element to halve your Drain before rolling resistance? Or are Drain and "incoming damage" technically different?
>>
File: Morphing License Plate.jpg (91KB, 1000x750px) Image search: [Google]
Morphing License Plate.jpg
91KB, 1000x750px
>>54564591
>I'm not creative enough to come up with interesting things they'd need to prepare for

That's an easy one: just steal. Go watch an episode of Black Lagoon or A-Team or Texhnolyze, then do that but with elves and shit.

The random tables in the back of the core book are helpful as well for run skeletons.

Don't try and think of everything, because your players are clever and more retarded than you could possibly imagine. Just come up with a basic concept of what is present, and let them figure out how to deal with it.
>>
Hey guys, is there any rules on how one can make a character that a kid?
A player wants to have a character that's like a weirdo grease monkey that does allot of mechanic work and is a child, but I wasnt sure where to start with what would happen to stats and things like that
>>
>>54564755
-4 strength
>>
>>54564755
Maybe there's a neg quality somewhere in a splat that lets you be a child, but what comes to mind for me is just letting your stats be low for the physicals (1 body seems reasonable if you're *really* young), and bar yourself from buying... well, a lot of things.
>>
>>54564755
Neoteny
>>
File: IMG_0763.png (698KB, 750x1334px) Image search: [Google]
IMG_0763.png
698KB, 750x1334px
>>54564755
The Neoteny metagenic negative quality from Run Faster might work if you're running 5e.
>>
>>54564768
>>54564816
Sometimes the simplest answers for the best
>>54564831
>>54564874
Thanks, chummers.
Great sight that I need to get around to really digging in to those extra books, eh?
>>
How would you go about earning the affection of a dragon? Starting a business and slowly but steadily gaining enough resources to be the top of the industry and then just giving it all to one as a gift or stealing information from other corps and giving it all to your scaly love's corp?
>>
>>54565531
Well, first you have to prove dragons are capable of love and/or affection.
>>
If I have Speed 4, how fast am I in a vehicle? It's a hexapod walker.
>>
>>54565566
About 4 speed, the number of legs doesn't make you any faster.
>>
>>54565531
>And never, ever deal with a dragon
>>
>>54565581
Anon. How many fucking meters per turn am I able to move? I'm using this as a mech in what's effectively mixed vehicle/infantry combat, and I've spent the past 15 minutes looking for where the rules on this are, and I've either missed them or I don't even fucking know.
>>
>>54565612
SR5 p202

Has a table. Speed four comes to 40m/s walking, 80m/s sprinting.

It doesn't really need to be in the combat section, but that's where they put it.
>>
>>54563643
>mfw my Doberman drone thinks it is a valley girl

Explain.
>>
>>54565674

You can give things personalities. Even guns.
>>
>>54558980
https://www.youtube.com/watch?v=ev5SA9QWB4w&index=42&list=PLYI9EPUJIJn-hHtogLyY4ecvW80Xx-_7M
>>
>>54565674
I gave my Doberman a dog personality, then we needed a sign language to speech translator, so we downloaded a sketchy one off of a pirate site.

Turns out the programmed voice was that of a valley girl, and our GM later stated that the drone's Pilot AI now pretty much exclusively talks to me in that voice. And to the rest of the team via AR messages or actual voice when I don't mute it.
>>
>>54565759
To clarify, we installed the program into the drone, because the drone has visual sensors to translate the sign language.
>>
File: 1500799636235.jpg (4MB, 4096x2301px) Image search: [Google]
1500799636235.jpg
4MB, 4096x2301px
>>54555619
>>54551321

>>>/wg/6964918

This thread has a lot of urban inspiration images. I've been filling fattening my cyberpunk and urban inspiration folder up
>>
>>54565759
>>54565781

why did you need a "team member" who serves as an interpreter between the mute or deafmute and the party?
>>
>>54565839
Because we needed to talk to the person we were rescuing. We wanted to make sure she was OK, and to make sure she didn't need to be sedated.
>>
>>54565531
>How would you go about earning the affection of an apex predator with zero empathy or remorse and the intelligence to predict not just what you can do, but also what you'll think?
>>
>>54565839
>>54565883
She was insane and needed to talk to something that would get on the target's level when it comes to conversation.
>>
>>54551404
Oooooooooo, and still no response!
>>
>>54565950
yup
>>
>>54565674
Update on the drone, it found itself a commlink on a dead enemy, and is now using the articulated arm I had installed on it earlier to take selfies
>>
>>54564350
1 logic street sam wearing sleeping tiger suit and firing SA grenade launcher at short burst while hugging his pilot 6 iDoll waifu
>>
>>54566209
Chummer, are you posting on 4chan mid-session?
>>
>>54566209
Find whoever programmed this "linguasoft".
They sound like they would make a good mentor for your hacker/decker if you have one. If your party subcontracts decker/hacker work out then put them on your contacts list as someone to look into for custom programs and also feel them out to see if they have any other friends who would be good for other hacking work.
>>
>>54566545
More like I was posting when we took breaks.
>>
File: Butter with a butter knife.jpg (275KB, 1600x1064px) Image search: [Google]
Butter with a butter knife.jpg
275KB, 1600x1064px
>>54562153
>It's essentially a magical pattern of what your body should be like

How do you change this pattern to better fit plans you have for your body without dying or going insane?
>>
>>54566634
Crack the secret to elven longevity and potential immortality.
>>
>>54566634
Gotta kill a few people. Then you got to get sent to a slam, where they tell you you'll never see daylight again. You dig up a doctor, and you pay him 20 menthol Kools to fuck your shit up with Adapsin and whatever other horseshit biocompatibility geneware they can scrounge together.
>>
>>54565654
>144 kph
>walking
Nice
>>
>>54566884
Welcome to Shadowrun, enjoy your stay.
>>
>>54566896
Were the speeds in previous editions this fucked?
>>
>>54565654
You mean the vehicle speed table that's been shitcanned ever since it first appeared, and officially not used as of R5?
>>
>>54566924
I think they were slightly more fucked in 4E
>>54566925
It's a good lesson into why running Core only is bad.
>>
>>54566924
>>54566933
3e is Speed*1.2 km/hr.
>>
>>54566753

you jacked that from Riddick

>>54566884
The devs play a LOT of DOOM and DOOM mods.
>>
>>54567041
>you jacked that from Riddick
Nice work, detective. Wasn't hiding it.
>>
>>54567142
never said you were.
I'm just surprised to find a riddick reference on /tg/. I've been coming here for 4 years and this is the first time I've seen one on this board.

I was beginning to think is was one of the few things the board that talks about everything doesn't mention.
>>
How much light does a millimeter thick layer of mercury stop?
>>
>>54567316
Millimeter would probably stop most of it unless you're dumping some serious lumens. You've gotta get it much thinner if you want transparent metal.
>>
>>54567343
actually I'm trying to figure out the thinnest layer I can get away with using that blocks all sunlight.
>>
there are plenty of sexy face and street sam characters and even a few sexy hackers and adepts.

anybody got sexy riggers?
>>
File: Maximum_thermometer_close_up_2.jpg (44KB, 608x348px) Image search: [Google]
Maximum_thermometer_close_up_2.jpg
44KB, 608x348px
>>54567367
A really thin one. Consider how small the mercury line in a thermometer is, and that's not transparent..
>>
>>54567385
Why would there be sexy hackers and drone using couch potatoes? Sexy faces, street sams, and adepts make sense 'cause they're supposed to be in shape.
>>
>>54567417
I mean why would there not be sexy hackers though? You can exercise while doing work in the Matrix. You can plas-op whatever you don't like for a reasonable price.
>>
>>54567367
Really thin. But why are you using mercury? It'd be easier to pound out flat sheets of lead foil, probably lighter too.
>>
>>54566753
>Adapsin
So, if my street samurai has .07 Essence left, and getting a further 10% discount on my Essence cost would give me an Essence hole of .83 Essence, could I just get an Adapsin treatment and functionally increase my Essence score back up to .7 Essence after paying the .2 Essence cost for the Adapsin, or do I need to get a piece of 'ware uninstalled first so that I've got an Essence hole capable of fitting its cost in before the cost reduction applies and opens up a bigger Essence hole?
>>
>>54567547
>getting a further 10% discount on my Essence cost would give me an Essence hole of .83 Essence
nope, Adapsin only affects ware bought after Adapsin.
So to increase your essence hole you'd have to remove some ware and re-implant it
>>
File: 1497471223924.png (1MB, 1000x1412px) Image search: [Google]
1497471223924.png
1MB, 1000x1412px
If I wanna run a game with some newbies as a newb how much of this shit am I going to have to ignore/house rule away? The rules for decking look like ancient Egyptian hieroglyphics to me.

I guess what am asking for is, what are your houserules for 5e?
>>
>>54567919
>The rules for decking look like ancient Egyptian hieroglyphics to me.
If you can houserule an entirely new system for using the Matrix, do so. It's more worth than actually learning it.
It somehow manages to be both way too abstract and way too complicated all at once.
>>
>>54567975
I was just going to ignore most of the matrix and have it just take logic/wp/int and the skill appropriate for whatever they wanted to do.
>>
>>54558980
https://www.youtube.com/watch?v=bAP6F_nFzZ0
>>
>>54552709
>but they can each be used as many times as the person wants

I thought they self destructed or something, unless you hacked them.
>>
>>54568532
They burn out so you have to keep coming back for more. Also so you can't accidentally starve to death in your own little world. You have to do it deliberately by jacking back in with a new chip repeatedly until your body gives out.
>>
>>54568532
They do, but it's not incredibly hard to (find someone to) remove said feature so you can always have your favourite fix available.
>>
>do a google search.
>spits out a ton of old low detail /tg/ drawfaggotry.

Man the level of rage toward lewdness and degeneracy was much less back then. There are many things I don't miss about the old days, however that is one thing I do miss.
>>
>>54568762
Truly nazimod was the end of an era.
>>
Should I be using the Second Printing or the Master Index Version of the Core Rulebook for 5e?
>>
>>54568762
Ah. Old /tg/. A more civilize forum from a more civilized age. Before the dark times. Before the Nazi Janitor.
>>
>>54568820
I think the MI version is based on the second printing
>>
>>54568820
Errata and house rules, generally.
>>
>>54568762
it sort of sucks that such a huge portion of all lewd art of 40k was made during that time.
It's such a trickle nowadays.
>>
>>54562693
Racter is just a sociopath whose deadened emotions and stunted empathy caused him to not notice the effects of Essence loss because he was already broken. He's asymptomatic. He will still die at Essence 0.
>>
Lucky Strike for second biggest bitch in the HBS games.
>>
>>54569053
Are the books on the MEGA updated with Errata or will I need to have them both?

How badly do you really need the Errata? I'm just going to be DMing the example encounter you get in the quickstart book.
>>
>>54569042
Not that anon. What does master index have extra?
>>
File: 1492489946954.jpg (351KB, 1200x1600px) Image search: [Google]
1492489946954.jpg
351KB, 1200x1600px
>>54570076
A very large index, and a couple bits of errata.
>>
Who's your latest char /tg/?
>>
>>54570443
Reformed ganger. Ran from home. Little sister was born when he was 16 and dad, a shadowrunner, disappeared on a job. 9 years later his mom's slotted 90% of the time, he tries to keep his sister at his place most of the time, and his green mohawk is growing out and dyed a respectable black.
>>
>>54570443
A crazy Russian veteran of the euro wars who was left for dead. He made use of the Vory to get the fuck out of Russia and ended up in Seattle, running jobs for them to pay off his debt. He's got a lot of bioware, a lot of drugs and is very eager to use explosives. Moderate logic, moderate agi, moderate cha and a fuckload of edge.
>>
>>54570635

new thread
Thread posts: 325
Thread images: 58


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.