Stat me /tg/, any system.
>>54420163
Large Aberration (Shape Changer)
Hit dice: 7d8+21
Initiative: +1
Speed: 10 ft. (2 squares)
Armor Class: 15 (-1 size, +1 Dex, +5 natural), touch 10, flat-footed 15
Base Attack/Grapple: +5/+13
Attack: Slam +9 melee (1d8+4)
Full Attack: 2 slams +9 melee (1d8+4)
Space/Reach: 10 ft./10 ft.
Special Attacks: Adhesive, crush
Special Qualities: Darkvision 60 ft., immunity to acid, mimic shape
Saves: Fort +5, Ref +5, Will +6
Abilities: Str 19, Dex 12, Con 17, Int 10, Wis 13, Cha 10
Skills: Climb +9, Disguise +13, Listen +8, Spot +8
Feats: Alertness, Lightning Reflexes, Weapon Focus (slam)
Environment: Underground
Organization: Solitary
Challenge Rating: 4
Treasure: 1/10th coins; 50% goods; 50% items
Alignment: Usually neutral
Advancement: 8-10 HD (Large); 11-21 HD (Huge)
Level Adjustment: —
Rogue level 8
HD 4+1
+4 to sneak attack to hit and damage
+6 to Skill ChecksI have a very simple system
>>54420163
Type: Shadow (x2)
Powers: Surprise Attack & Now You See Him...
Qualities: Secretly an Assassin & Shadow Clan
Root: Contract
Stats:
Athletics 5
Affection 1
Cunning 6
Skill 6
Luck 2
Will 7