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Warhammer 40,000 General /40kg/ thread

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"Why the hell aren't Adeptus Arbites an army" edition.

>FAQ
https://www.warhammer-community.com/2017/07/02/warhammer-40000-faq-now-available-july2gw-homepage-post-1/

>FW FAQ
https://www.warhammer-community.com/2017/07/15/new-and-updated-forge-world-faqs-july16gw-homepage-post-2/

>Designer's Commentary (FAQ 0.1)
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

>Latest news :
https://www.warhammer-community.com

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:

>Everything 8th edition in pdf(and epub), SW:A, WIP and BB are here too, no novels.
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA

>other MEGAs
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>WIP Math-hammer doc (Doing the Emperor's work)
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>
No bullying of Eldar by ig players below this point
>>
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>>54378109
1st for the omnissiah
>>
A few years ago I bought about 100 arbites models + 20 cyber hounds off eBay, could I field them as a proxy sisters of battle army?
>>
>>54378109
>why isn't a police force that has at best 10 guys on a planet for a whole system and only if it's important a whole army capable of fighting in a galactic theater of war?
Why aren't the Interex in 30k?
>>
>>54378109
Because "marines are popular" and we need 12+ books for basically different colours of marines.
>>
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>mfw i cant decide which army to play
>>
>>54378154
Because Horus genocided them
>>
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>>54378140
>1st for the omnissiah
>2nd post

Time to repent
>>
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>>54378109
What is this /2000ADg/ ???

Also Black Templars represent
>>
>>54378158
What are your strong contenders? Well give you the pros and cons of them.

Then either pressure you into or make fun of your choice.
>>
>>54378154
>have more bodies and equipment than marines or the tau empire
>no codex
>>
>>54378158
Pick 3 you like the most
Post them
>>
>>54378146
100 Crusaders
20 Arco-fags

Or like 10 warbands of Inquisition nothing but acolytes with storm shields and power mauls
>>
>>54378136
Fuck eldar and fuck you. If you don't play IG than you're legit a fag.
>>
Alpha legion
>>
Been redoing the T'au page: https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing

Just finished the new cost-calculations, trying to be thorough with the command and crisis suit setups, as well as taking into account things like markerlights which are essential to the army's functioning. Now I just need to come up with a bajillion suit loadouts to stat out cost-calculations for.
>>
>>54378186
Not him but help appreciated. I plan on doing a Primaris only army and can't decide between
>Imperial Fists
>Space Sharks
>Iron Hands
>Dark Angels
>Black Templars
Seeing as the last two will lack chapter only troops for the foreseeable future they are kinda harder choices
>>
>>54378213
>touching men
>not gay
At least play nids, SoB or Orks if you want to claim the non fag title
>>
>>54378213
Then*
>>
>>54378213
You mean astra militarded?
>>
>>54378213
>In a world where everyone plays IG
Cancer get out and just play Bolt Action it's an excellent game
>>
>>54378186
>>54378200


Orks
T'au
Thousand Sons
>>
>>54378109

If GSC and MT and Harlequins get an army, I think Arbites should too. Only problem is I can only think of 3 units for them: HQ, Arbites, and dogs. Maybe two variants of Arbites for ranged and melee or something.
>>
>>54378220
Space sharks always space sharks.
>>
>>54378220
>Name the same army 4 times.

Anon we asked for at least 3 options.
>>
>>54378232
oh and Necrons cause they seem cool
>>
>>54378223
>it's not gay if you're wearing boots
Holy shit get this non serving bitch boy out of here.
>>
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I used to play WHFB and there were some armies that only assholes played. Skaven players were always cheaters who cooked dice and purposefully misinterpreted their own rules. Daemons players were WAAC assholes.

What armies in 40K attract That Guy? I've heard stories about Grey Knight players... are there any other factions to watch out for?
>>
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>>54378220
>Primaris only army
But why?
>>
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What can be done about the epidemic of players who own a single list and play just that, then sell their army in favor of a newer, more powerful one?

Or, WAAC tourney fags GET OUT
>>
>>54378252
Back to /lgbt/
>>
>>54378220
Iron Hands are easy to paint if you want to drybrush the black armour plus great if you want to mix in some Mechanicus stuff.

Imperial Fists look amazing on the battlefield especially if you sponge some dark reddish brown on them for battle damage plus they have great lore, better than smurfs by a mile.

Have you considered Crimson Fists?
>>
>>54378259
Have a WAAC list on backburner and slap the shit outta them. It's not hard to cheeze the fuck out of this game. Not hard at all.
>>
Chaos Furies

What are good for?
>>
>>54378267
I like IF as much as the next guy, but great lore? Really?
>>
>>54378232
I've been playing tau since 2004. follow your dreams, anon. Fuck the police.
>>
>>54378154

Dafuq are your smoking. There is a hell of a lot more than 10 arbites to a planet. Read nigga read, their are veritable armies of them.
>>
>>54378220
>Imperial Fists

Pros: First founding, well supported by GW, tons of parts support and special models, 30K support
Cons: Lol painting yellow, Lol Dorn

>Space Sharks

Pros: Unique, melee power, popular with players but not actually played a lot
Cons: Use a lot of rarer models if you want to be fluffy, little fluff support, no GW support, not very good in the game compared to others, lol space hobos

>Iron Hands

Pros: Sturdy, easy paintjob (or hard, depending on how you do black), 30k support, GW support
Cons: No characters, lol weak flesh

>Dark Angels

Pros: Own faction, GW support, triple choice with Deathwing, Ravenwing, Greenwing, 30k support
Cons: Lol gay

>Black Templars

Pros: Parts support, some GW support, some 30K support, popular
Cons: Not really good, somewhat bad reputation, somewhat bad support
>>
>>54378292
>2004
Come back when you are older.
>>
>>54378243
Wouldn't mind them as attachments, like assassins or similar
>>
>>54378259
Nothing. That customer model is good for business and increases sales.

However, and this part GW is beginning to rediscover, your dedicated regulars are the foundation of stability fr your products, and in the case of a niche hobby (i.e.
a luxury good) word of mouth and public opinion count for considerably more than they would in many other business models. This means you need to also pay attention to the veterans and capitalize on their dedication by rewarding them or taking in their customer feedback and applying it where appropriate.
>>
>>54378232
>>54378251
Necrons are easy to paint if you want to play right away. They are also fucking cool and have great plastic kits, and are very competitive.

Thousand Sons have a lot of new kits and you will need to spend less $ to field a decent sized army.

Orks if you like to kit cash and convert and have a sense of humour. Despite the rust etc they do take a while to paint and aren't as easy to make look good as you might initially think.

No comment on tau I don't play them or against them in my gaming group
>>
>>54378232
Orks are spoilt for choice when it comes to kitbashing and conversions, but their stuff that isn't boyz is pretty overcosted.
Tau are good for shooting and army-wide synergy. But they got the shaft in 8th with the nerf to savior protocols. Lots of neat mecha though.
I can't tell you much about Necrons or Tsons since I've barely played against them let alone played them myself.
>>
>>54378312
Make me, gue'la.
>>
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Do you guys play Power Levels or Points nowadays?
>>
>>54378286
They're fast cheap chaff. Probably used best to charge units from behind when your more valuable melee unit got stuck in from the front, preventing the unit you charged from falling back out of combat.
>>
Rolled 2 (1d3)

>>54378213
Why are IG guys so hateful?

>>54378232
Let me pick for you
1: T'au
2. Orruk
3. Dust Dudes

If you didn't like the outcome, you weren't really set on the army
>>
>>54378340
Already did.
>>
>>54378308

>>Imperial Fists
>tons of part support

Any hope of an upgrade sprue with molded shoulder pads like the Dangles, Bangles, and Smurfs get?
>>
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> Tfw
> "Sergeant, I think there's something stalking us."
> "Bullshit trooper, I don't see anything"
> "But sarge! There's an ungodly loud stomping noise literally right there. I swear I can hear it."
> "TROOPER. THERE IS NOTHING THERE, SHUT THE FUCK UP BEFORE I GET THE COMISSAR."
> "OH GODS WHAT THE FUCK IS THAT THING, HOW DID IT GET SO CLOSE TO US!"
> Mfw my 350~ point dreadnought now has infiltrate
>>
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>>54378292
for the greater good, brother
>>
>>54378346
Okay

That Tau armada is intimidating in a good way
>>
>>54378365
I'm still here.
>>
>>54378346
Nobody here even for a moment considered using power levels. The most that has been talked about it is "Lol, power levels"
>>
>>54378256
Tau used to be that, but they got nerfed to "you actually need to collect the models in the range and play smart to win" levels. Mind you that's not hard to do but it's no win button like riptides once were.
Orc and goblin gunline a best, fite me fagget
>>
>>54378346
Power because we're casual and it integrates better in to our custom campaign.

Points are better tho overall. I still make points lists for fun
>>
>>54378346
>white
not sure if unfinished or boring scheme
>grey
not sure if unpainted or boring scheme
>>
>>54378346

Power level of course. It's beyond autistic to track every model and pistol upgrade in the futile pursuit of balance. Warhammer should be about painting, tossing some dice, and telling an interesting war story with a friend, after all.
>>
>>54378259

What about players who own a single list and play just that, then slowly expand it over the years?
>>
>>54378364
>orruk
Back to your containment general.
>>
>>54378385
You came back when older.

T'au have no chance against the might of the Imperium
>>
>>54378376
Considering Raven Guard are more about laying ambushes, it is more likely that the Dreadnought was placed in a concealed position hours/days in advance and sat out the wait on low power.
>>
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>>54378381
Tell me about your doods. What's your favorite unit to use, my brother with excellent taste?
>>
>>54378346
Points, because it's what we've been using for years and we're used to it.
>>
>>54378376
>stomp stomp stomp
>++BURN YOU...++
>stomp stomp
>++...YOUR DEATH...++
>"There it is again!"
>"It was just the wind, get back to your post."
>>
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The SIZE and GIRTH of JUSTICE
>>
>>54378244
Besides the Reivers, what else do Primaris dudes have for melee?
>>54378267
Certainly looking for easy to paint as this will be my first army. Is Skitarri the mechanicus stuff you mentioned? What was more fun to play last edition?
>>
>>54378434
They'll be begging for farsight's help in the future. Mark my words.
>>
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>>54378434
None can resist the tau.
>>
>>54378418
That means you are now playing the army, which is fine.
>>
>>54378478
BL lore can go and stay go.
>>
>>54378243
If GW makes an actual playable force for them, they'll expand the lore to include new units/kits just like they did with GSC. Metamorphs, Goliath Trucks, the Primus, Aberrants, all that shit is brand new.
>>
Been thinking about starting a Dark Eldar army (fuck the word Drukhari, we know what they are)

My question is, what units should i bring in my archon's court slots and is it a good idea to bring more than one archon w/ courts?

im thinking two medusae a lhamean and a sslyth, all in a venom, but would anyone with experience with Dark Eldar chime in with their opinion?
>>
Any predictions for how Alpha Legion will be handled? Just now getting into 40k and may look into playing CSM with a lot of cultists and deamon summoning. Last edition it looks like Alpha Legion got some pretty fun cultist rules but how does a non-aligned/Chaos Undivided list work with demonic ritual?

Also, anything to counter cultist leadership being so low.
>>
>>54378434
You're welcome to die in massive droves again until something else makes you fuck off since you can barely take a single world back.
>>
>>54378456
Hey RGG, the Vermonter from a couple weeks back here. Would you be up for a game in like 2 or 3 weeks? It'd be pretty small, I don't own much yet.
>>
>>54378476
I expect to see more of him in the main storyline since he is their favourite Tau.
That and that fucking sword is a walking plot key in the making
>>
>>54378518
Kek. GW writing really gets shitty whenever Tau enter the picture. Fuck knows why.
>>
>>54378514

Sslyth is alright. The others feel kinda gimmicky DESU. I'd rather have my archon hanging out with Incubi.
>>
>>54378457
>Besides the Reivers, what else do Primaris dudes have for melee?

Fucking nothing. Inceptors can sort of ram things and shoot real close.
>>
>>54378567
PLASTIC INCUBI WHEN?!?!
>>
>>54378258
Cause they mostly look awesome, besides the reivers heads which are just garbage
>>
>>54378550
>gets shitty
>gets
>gets

really now

>>54378516
Warlord shenanigans again and maybe... sabotage strategem
>>
>>54378543
I hope so. He's genuinely one of my favorite 40k characters. Plus most tau in the enclaves seem pretty bro tier.
>>
>>54378550
Because the Tau have secured such an insignificantly small region of space they'd just be gone if they ever suffered a serious loss. So it's basically plot armour overdrive or squat the faction.
>>
>>54378508
>police car
>heavy SWAT
>police snipers
>shield wallers
>police commissioner HQ as an alternative to a combat HQ

What else can we add?
>>
>>54378456

Orange Guard Guy
>>
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How do you guys deal with conscript, gaunt, or ork blobs just sitting their fatasses on objectives?

What can be done to move them out of the way?

Tankshock is no longer a thing, and I'm still finding it hard to find a way to remove like 50 models of shitmobs without focusing them.
>>
>>54378415
I can't tell if you're being sarcastic but I unironically agree with this statement
>>
>>54378607

I like the Enclaves too, I want my anime squad and melee team rules soon
>>
>>54378602

GW writing is consistently shitty. It's just that everyone perks up and slowly turns their head around before REEEEEEEEEing when Tau are involved instead of when it's shitty Tyranid or Eldar writing, and rightfully so.
>>
>>54378613
>EOD/sapper
>undercover arbites
>hive scum informants
Now I want an arbites army.
>>
>>54378613
Cyber-mastiff units, give them access to Imperial Guard stuff to represent them taking command of the local PDF and you got an army.
>>
>>54378308
Why do Black Templars have a somewhat bad rep?
>>
>>54378607
Farsight is such a sue it transcends fiction and bleeds into the real world.
>>
>>54378581
And that is what is keeping me away from making my Primaris only army Space Sharks.
>>
>>54378613
Attack dogs, riot control with gas grenades and the like, biker cops, some kinda psyker for interrogations.
>>
>>54378690
That's literally 90% of all imperial characters and necrons. Only the eldar characters and the swarm lord are complete jobbers. There might be some orkz in there too but they're alright by me. Quit being a cherry picking, faggle.
>>
>>54378646
Make sure you bring a decent amount of chaff clearing weapons, focus a single unit if you can make sure it is out of reach of its morale-saving mechanic and stop shooting it once Morale will take care of the remaining models.

I haven't had any trouble massacring ork boyz spam twice now, but I do play GK and having stormbolters up the wazoo helps a lot.
>>
>>54378646
Bring the dakka or the melee to solve the problem.
Assault centurions are my SM solution, 36 bolter shots, 6d6 flamer hits is more than enough to make a huge dent.
For tau, firewarriors alone normally do the trick, but I normally have enough anti infantry to do anything when I play tau.
>>
>>54378346
>playing power
you must be a faggot.

Airplanes were a mistake.
>>
>>54378516
Run them as Renegade Cultists and stick an Enforcer with them.That was they lose d3 models per leadership test rather than a fuckton.
>>
>>54378742
Tuska is fucking awesome and he got killed.
>>
>>54378690

Why can't other factions have a smurf sue equivalent. Why do smurfs get to have multiples
>>
>>54378582

Maybe I'll take one for the team and order 10 finecast ones. As soon as I have them painted, plastics will be announced.
>>
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>>54378638
The meme is "peach"
>>
>>54378687
Obnoxious players making big fuss over when they lost their codex or had bad rules. They're also the faction that loves killing and burning things so they have a lot of the posters who spam "PURGE" and "HERESY" memes.
>>
>>54378259

>Wish that the models were cheap enough that players could realistically own multiple armies without selling their kidneys.
>>
>>54378788
They are the good guys.
The good guys always win.
>>
>>54378733
>biker cops

How did I forget this one.

Fuck traffic cops
>>
>>54378781
Most orkz are awesome.
>>
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>>54378687
They don't. Black Templars literally embody everything good about 40k space marines; an eternal crusade of vengeance against the xenos threat and enemies of mankind carried about my loyal angels of death in all the dark gothic imagery that made 40k grimdark and awesome in the first place.
>>
>>54378308
>Dark Angels
>30k support
>choose one
Although we are getting it soon.
>>
>>54378819
Well, tough luck, we're the good guys now too.

>>54378803
Ya, they are annoying on normiebook too. Imagine a group of people constantly posting 40k memes unironically
>>
>>54378835

high marshall pls, or I will take your other arm too
>>
>>54378791
Thanks senpai!
>>
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>>54378850
Look at me. Look at me! I'm the loyalist now.
>>
>>54378259
Personally I just BTFO them with a custom armylist that looks nothing like most spammy tournament WAACfag list by outplaying them and knowing the rules better. Once is usually enough, then they at least avoid trying to play against me.
>>
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How tanky are sword and board custodes? Would they be alright footslogging it while a spear+vex unit ride a land raider?
>>
any sites that can help me create a balanced Tau army?
>>
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havent played 40k in about...8~9years?

So found some of my old sisters, stripped them and this is just the random paint job I did.
Never been an amazing painter, but I kind of like the scheme idea.
>>
>>54378895
https://www.e-hentai.org
>>
>>54378895

copy paste fwarriors, drones, commanders, ghostkeels
and there you go, spoonfed
>>
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Was the Eye of Medusa book any good? Kinda want to read more about Iron Hands
>>
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>>54378376
>>
>>54378878
Oddly enough this does happen, but only if the WAACfag gets a veteran to play them. Most of the time they are looking for new players who don't know better.
>>
>>54378910
>>54378912

ill just make my own then
>>
>>54378909
Paint your minis and go out and play a few games and you're fucking miles ahead of most people here.

GJ keep it up anon
>>
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>>54378835
>>54378803

>just realized black templars are just 40k doom guys
>>
>>54378942
Good on you Anon!
>>
>>54378895
See what buffs what, think about how you would handle threats such as armor or dedicated assault units or deepstrike, then build a list in that fashion.
Much like the greater good, everything must have a place in your army.
>>
>>54378877

Prepare to fall at the feet of the Alliance of Space Order
>>
>>54378969
c-can i show you guys when im done and you can call me retarded or something?
>>
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>stopped playing in 5th
>getting into 8th with flatmate
>starting new army so that we can paint together
>I pick Eldar (already have manletmarines and IG)
>he picks nids
>looking through point values
>17 points for a Dire Avenger
>20 points for a Tyranid Warrior + ~15 points for weapons
>mfw

Why are nids so damn point efficient? I've heard lots of Eldar players like to go for a cheesey bike spam, so I'm avoiding that. However, I see why they do it since aspect warriors are so hard to justify.
>>
>>54378981
There is a Tau thread up, post list there. You might get actual feedback
>>
>>54378981
Of course, buddy.
>>
>>54378990
Bike spam was a 7th thing. It's been vastly nerfed now
>>
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>>54378981
Anon we would never make fun of you! Have a house gecko on my patio. We're really bonding here.
>>
>>54378990
nids are top tier now
>>
>>54378981
See >>54361041
It's pretty friendly over there.
>>
>>54379014
Dubs and you have to eat it.
>>
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Has anyone tried to use multiple Exocrines in a list before? I've got two but I would like some info on how they perform before swapping out my Hive Guard for them.
>>
>>54378895
If you just read the index/codex, it's not hard.
Start with troops
Then add bigger guns
Then add other guns that you need for targets the previous bigger guns can't kill or have trouble killing
Then add some markerlights
Then add more guns of various kinds
Done, tau list.
>>
>>54379013
What about it? Bike spam still seems damn good, just a tad bit more expensive
>>
How does this look as the basis for a mixed Imperial army list?

HQ
Commissar Yarrick- 130 points

Elites
Platoon Commander- 20 points
Ministorum Priest- 35 points

Troops
Conscript Squad, 20 men- 60 points

Fast Attack
GK Interceptor Squad, 5 men- 125 points

Heavy Support
Heavy Thudd Gun Battery, 1 gun, 3 men- 85 points
Heavy Weapons Squad, 3 mortars- 27 points
>>
>>54378990
because for years eldar were the top army and now they got the nerf of lifetime. with that said i need to get around to playing my eldar
>>
>>54378887

The shield makes them very tanky. They can footslog but it's not ideal since it's so slow.
>>
>>54378990
As a nid player, we don't have much that deals multiple wounds at range; a few expensive d3 wound optione. But can annihilate in CC with toxin sacs and big hitters.

Take tanks and shoot at range. Use fire dragons in falcons to cherry pick big targets. Target synapse working on the flanks and then bait instinct creatures to get board control. Keep your flying tanks at a distance and shoot priority flyers as well again so you can't get locked and maintain board control.

You just have to play smart don't rely on mathammer
>>
>>54379055
played bike spam today
they get a lot of shots, especially if they're kitted out with special weapons too, but they die easy to plasma, autocannons, artillery or CC
>>
>>54378748
>>54378756

How do you guys fit these in an all-comers list?
>>
>>54378835

You'd think I'd be into space Teutonic Knights but there's just something about them I don't like and I can't put my finger on it.

Black is deceptively hard to paint, too.
>>
>>54379055
No more relentless. Hordes get saves. Glancing vehicles to death is a fools errand.
>>
>>54378582
>Someone posts this and it isn't me
Holy shit. Nice taste, anon.
>>
>>54379119
Macro Cannon Tremor Rounds
>>
>>54378376
that looks like shit, way to ruin a forgeworld model
>>
>>54379038
I find hive guard better. That said, an exocrine is really only worth it when it can sit still for double shots etc so having one on each flank creates a much larger zone of death.
>>
>>54379141
Can't comment on taste! To me they're the ideal. There's a lot of varying story between chapters which is fantastic after all.

I forgot what the original question was now ...
>>
>>54379119
One unit of assault centurions is only 285 points
I also have some tactical squads with combi-flamer, flamer and a random power weapon. Never had trouble with hordes.
>>
>>54378415
Hard to tell an interesting war story when one army flattens the other. Points just make it more likely the game will actually be fun and interesting.
>>
>>54379225
This.

40K seems at its best playing points-based pickup games. WAAC means events suck and PL all but ensures a one-sided fight.
>>
>>54379119
It's impossible not to take tons of stormbolters as GK. Having enough anti-big models is usually more of an issue (less so now force weapons do multiple wounds on vehicles too)
>>
>>54378909
Good scheme. Needs work from a painting perspective
>>
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At least the bad proportions meme can end with Primaris.
>>
>>54379014
Cuija! I love those things.
>>
>>54379163
Thank you anon. I'm very proud of my work, because it gets lots of compliments in person, and triggered autists online. <3

I worked very hard to select only the finest clumps of staticgrass
>>
>>54379308
>that V shaped torso
>>
>>54379038
As an American, that image triggers me.
>>
>>54379287
im very rusty. But it still had some touch ups to do. Probably by the 5th or so model ill feel more confident about it all.
>>
>>54379308

The fuck is this shit? Don't we already have the Centurions?
>>
>>54379100
I imagine Warwalkers would also cause some problems for him. He's been pretty clear that he wants to get a Mawloc for pouncing on snipers and the like while his Swarmlord and Broodlord charge as fast as possible into my lines.
>>
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feedback?
>>
>>54379344

Primaris can't fit into Centurions.
>>
>>54379334
I can't hate, I paint like a toddler.

That said, the model does not show well in that photo. The lighting isn't great and likely hurts the presentation.
>>
>>54379335
>We call him V
>For both his body shape and his 5% body fat
>>
>>54379372

It's a good thing Orks don't give a shit about physics. Sadly I do. Damn that mechanical arm is huge.
>>
>>54379372

Make me 2 and I will buy them.... Looks great!
>>
>>54379372
DIS KLAW IS ONE OF A KIND
>>
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>>54379384
Here's a picture then with better lighting, next to some other things I painted up. I just want more leviathans dude, FATMAN is pretty lonely up on my shelf since he hasn't seen a game since 8th edition started.
>>
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guys, sensible question here.

im about to buy the first strike AND the know no fear sets, just because i like the models of both armies, the starting set idea and the value of the sets. BUT I like the idea of the Imperial Guard and im afraid on a close future the IG will get awesome new kits like the primaris.

Should i get the 2 sets and paint em? stick to an army?
i would like to paint as suggested here (if you suggest getting the 2 sets) the primaris as space sharks, but im confused. Should instead get the Astra Militarum starter pack or the 2 value new primaris set?

pic related, experimenting on paints and stuff with bad results, but motivated to continue learning
>>
>>54379372

I feel like his shoulders need to be bulkier and wider. The bottom half looks good, but right now the legs are quite chunky and wide making his top half look puny.
>>
>>54379416

Mega Armor can support DA BEST WEPONZ YA FREEEGIN UMIE
>>
>>54379439
Cool new Left 4 Dead game you got there
Left 5 dead I guess?
>>
>>54379463

IG might get new plastics but they're not going to get a revamp. They're the whole reason Primaris exist to begin with, the IG models are way too big.
>>
>>54379463
PRIME YOUR MODEL FIRST.
>>
>>54379372
Dat's not nearly enuff dakka
>>
What do I need to buy to start a Black Templar army and how much bloody paint will I need? Will the starter Space Marine pack be enough to begin with?
>>
>>54379489

Left 5 2 Furious
>>
Reminder Lelith Hesperax is a druggie now.
>>
>>54379463

Get one for starters
Marines are always a safe starting point

Once you get it, take pics of the accompanying lore book. I wanna see it
>>
>>54379501
this
>>
>>54379439
I like the look, also why haven't you used him? A few people in my LC are constantly talking about/using them, with two of the gun that you have on this guy.
>>
>>54379463
>I'm afraid my army will get a new release
Holy shit wtf is wrong with you. Any Ig player should be ecstatic at the idea of finally losing the old Cadian sculpt.
>>
>>54379506

Fighting off nids or chaos hordes
Which ever is NPCer
>>
>>54379463
Are you using medical tape to hold your minis?
>>
So ive been reading the Betrayl novel and I had an ironthrone boner for the chapters that were about Lhorke.

Are there any novels that focus on the dreadnoughts?

Also post some fuckin walkin wombtombs.
>>
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>>54379501
>>54379523

i did, as i said experimenting with primers and paints, a shitty hobby store sold me this as a good primer, only to realize they didnt did well with citadel paints and they made a mess.
tl:dr: i trusted a shitty hobby store and they fucked me over because noob

>>54379517
maybe tomorrow ill get the 2 of em, still undecided between new starter sets or imperial guard

>>54379542
yup, because why not

>>54379535
not having an army, want to get one, like the IG, but starting value sets are primaris and death guard, undecided which to get
>>
>>54379535
I think he means he doesn't want to spend a bunch on getting more IG, just to have new, better sculpts come out right after, though I doubt that is going to happen.
>>
>>54379530
I didn't want to use him so early in the launch because it might scare off the newbies. My gaming group had a shitload of new players that only just started in 8th edition, and I didn't want to throw scary forgeworld monsters at them.

My Deredeo only just recently had his first game in 8th edition, and he did fairly well with wiping out a squad of immortals, and nearly killing a flying-croissant on his own.
>>
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>>54379552

fuck my image
>>
So how about taking a raven guard force with melee dreads and running them up the board popping smoke turn 1 to be at -2 to be hit
>>
>>54379558
FUCKING ENAMEL PRIMER? DUDE. Enamel should NEVER be used for models, you completely fucked up, and in an irreversible way. Enamel can't be stripped off.
>>
>>54379558
Just start the army you want to man, don't worry about value. It's gonna suck ass if you get halfway into building/painting/playing an army just to realize you dislike it and would have rather chosen another.
>>
>>54379463
Start with marines and wait for the IG release, a new plastic infantry kit should be released around then and with the marines you wont need to buy as much in order to have a sizable army.

Mentor Legion is also a chapter known for heavy cooperation with Imperial Guard if you wish to not do Ultramarines color scheme.
>>
>>54379535

I'd rather they did Mordians, Steel Legion, or Krieg. Something authoritarian and grimdark looking. Cadians look boring and generic.
>>
>>54379580

Enamel primer through an airbrush can be done. Pretty sure old school modelers only had enamels and lacquers.
>>
>>54379565
Ah, I see lol, I can appreciate that. I only recently stated playing and I've had to face down a few forge world models, never really fun.
>>
>>54379308
At some point during the design phase of those guys they should have said "we should stop adding stuff now"
But they didn't.
>>
>>54379493
>>54379463

I think they are going to release a new IG line, the current Cadian infantry sprues are from 2003, the Catachan kits are from 1997 (I think).
Both sets are missing most of the options that the unit has access to.
Cadia is now destroyed in the current timeline.
>>
>>54378990
Eldar are still good. Recommend Shining Spears.

But yes.
>most playtested edition ever
still has retarded useless DAs that are glorified and overcosted Guardians.
>>
>>54378990
>I see why they do it since aspect warriors are so hard to justify.
Dire Avengers got a points hick that's painful.
Fire Dragons are still decent, but no longer the 'remove one vehicle per turn per unit of 5' they once were.
Dark Reapers are still great. Get dark reapers.

Hawks are now worthless, Scourges are better in every way.

Scorpions, Banshees, and Shining Spears are all useable but kinda tricky.
>>
>>54379463

THE DARK ULTRAMARANGELS
>>
>>54379593
I don't plan on playing another army for awhile (Space Yif- err Wolves), but if they released plastic Krieg models I would be sorely tempted to start a Guard army with them.
>>
>>54379623
DA are supposed to be upcosted upgrades to Guardians.
That's not a mistake.
Point cost is just kinda painfully high.

That said, they are the only ones who get an actual decent bonus from their Phoenix Lord. 4+ invuln bubble is a thing.
>>
>>54379558
>enamel primer
"no"
Please do not ever touch that can again
>>
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I assume so, but are Horus Heresy models generally fine to use for CSM? I want to make my chaos warband with Sons of Horus bits in Mk4, and had noticed on a set of Mk3 I got for shadow war that the bases were bigger.
As well, how does white look for a warband? They aren't meant to be super chaos-y, hence why I want HH models, but I was still curious what could work. I was thinking White armour, Black trim and maybe a dark green pauldron for the SoH element of it?
That or just make them look like Sons of Malice.
>>
>>54379593
Mordian seems generic enough.
A new standard IG sculpt needs to compatible with Your Dudes, GW understands that much.
>>
>>54379328
Come on down to Florida and leave your porch light on!
>>
>>54379652
HH stuff should work perfectly for CSM since the fluff basically puts most of their wargear around heresy era anyway.
>>
>>54379607
Thats what people said about new Death Guard, overdesigned to all hell. But it was later shown to just the paintjob.
>>
>>54379652

If someone told you that you couldn't use hh models, dont fucking play with that someone.
>>
>>54379558
err what? i've heard you can use enamels for painting miniatures but i'll be damned if i have any idea how. the most i've experimented with is using canvas paint to help a very watery mini paint

>>54379624
warp spiders still OP as fuck?
>>
>>54379624
Useable but tricky is a good baseline for Aspect warriors. They're overspecialized to an absurd degree.

Except for Dire Avengers and Fire Dragons, those are supposed to be easymode aspects.
>>
>>54379580
well i realized that after seeing the results, thanks to the hobbie store that recommended that. Lucky for me, the mini i used was an old dark angels from a starter set i had laying around when i was interesed on the hobbie years ago but dropped because working reasons
>>54379628
yeah

>>54379588
this seems reasonable and im about to do it, learning reasons and well, a friend can play with me with the new sets

>>54379648
i wont, its a reminder to not waste money uninformed and stuff, going to get an army painter grey can next time, i found a reliable and trustlyworth hobby store

pic related, i shall name the failed guy the ultramarangel, kek

also well, trying to not fuck the primaris from the new sets
>>
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>>54379335
Not seeing an issue here
>>
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>>54379661
They could always go back to the Aliens/Vietnam look, specially now that Cadia is fucked up and you could have heads with berets and muscular arms for Catachans (or give them a conversion pack).
>>
>>54379694
yeah, but the thing is, the Death Guard stuff was mostly a lot of small details on a generally tame overall profile. These, are different, these have a whole bunch of big things that clutter the overall profile and make them a mess, the paintjob can't change that.
>>
>>54379723

best way to learn man is to fuck up and try again.
>>
>>54379723

Like a true Son of Guilliman, Anonymous's lamp matches his marines.
>>
>>54379661
>Mordian
>Generic
Shut your bitch mouth. Mordians are fluffy and characterful as hell.
>>
>>54379729
I would personally love either a mix of Elysian and Cadian styles, or a Steel Legion update
>>
>>54379703
>warp spiders still OP as fuck?
nope, just reasonable.
Still S6 with super ap on 6+ to wound.
But just S6 no fanciness.
And flickerjump is just -1BS and on snake eyes you lose a guy.
>>
>>54379558
>maybe tomorrow ill get the 2 of em, still undecided between new starter sets or imperial guard

Damn
I've been looking to find out more about those lore books they come with for a while now. Dunno if anyone uploaded them
>>
>>54378877
why does every 40k artist suck at guns

HUGE MASSIVE FUCK OFF CANNON OF DEATH

BORE YOU COULD CRAWL INTO FOR A COMFY PLACE TO NAP

and the ammo is the size of a pinky finger.
>>
>>54379372
Warbosses can't take cybork bodies/Lotz
>>
>>54379760
Hi Mr. No-Fun
>>
>>54379760
I'm assuming it's mega armor
>>
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>>54378182
mein negger

>tfw they bring back army wide preferred enemy type rule for BT
>>
>>54379759

b-but i like my scifi guns big and dumb

:(
>>
>>54379759

The universe ammo has to stay consistent. Otherwise theres no way anyone can reason how Astartes chapters hold together the Imperium on a handful of bolt mags. At least volkite was more believable because they were literally doom beams.
>>
>>54379729
A brand new sculpt of these guys would be fantastic. Sell upgrade kits for the crazier looking guard and you're golden.
>>
>>54379722
Dark Reapers.
The trickiness is don't have them get shot by everything before they get multiple rounds of shooting.

My main problem with them is my inability to roll over 3+ with them even half the time.
>>
>Try to watch Tabletop minions for some tips
>Every video is 80% long winded tangents
Jesus, just get to the damn point.
>>
>>54379779
I want them to bring back the <Legion> has super hatred <Chapter>, but <Chapter> gets hatred <Legion>

Fuck that was fluffy as hell
>>
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>>54379755

if everything its ok, ill take shitty pics of em wendesday/thursday

also guys, the hobbie store its gonna get the 10 man reivers and the 3 man agressors, so yeah

i will get the new boxes and paint the primaris as space sharks, blue ultramarine really seems generic and dark grey seems... kinda edgy on a non ironic way (and the lore)

or any suggestion on chapters for primaris kinda mid difficulty to paint for a newcomer?
>>
>>54379797

I'm like this except with porn.
>>
>>54379789
I hear ya man, I had to watch in horror as I murdered my thunderwolves by failing to make one single 3++ save for them.
>>
>>54379818
I enjoyed specific faction rivalries too, like Crimson Fists get bonuses vs. Orks or Imperium gets Hatred: Gue'vesa
>>
>>54379759
calm down before you hurt yourself /k/, it's the grim dark future; who actually cares about being accurate?
>>
>>54378182
Thought that was the Hound for a second.
>>
>>54378776
Guy will just get sniped, he doesn't have the character keyword.
>>
>>54379830
Neat thanks, I wanna see if there is anything T'au in the lore.

Safest bet is a founding Chapter/legion colour scheme. There are plenty of tips for those schemes, just have to look at Duncan videos for walkthroughs.
https://www.youtube.com/user/GamesWorkshopWNT/videos

Vids for DAs, BAs, SW, and Sals are there.
>>
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>>54379818
DOOOOOORN
>>
when are all the cool custodes shit coming out?
>>
>>54379853

Farsight basically comes with Hatred/Preferred Enemy (Orks) for all phases
>>
>>54379751
Isn't Elysian basically Cadian with Grav-chutes?
>>
>>54379646
I know they're supposed to be "better guardians"
in 5th they were WAY better guardians.

Now they're just guardians that are 4 ppm more expensive than Space Marines
>>
>>54379774
My Boss has the same issue. Did him when cybork body + bionic bonce + bionic arm was an option. I'm very unhappy about the lack of options.

>>54379776
Oh, right. Maybe I should count my cyboss as a megaboss?
>>
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Out of these 3, which would look better for a Manticore conversion?
I'm gonna use a chimera chassis, and make the rocket part out of plasticard and put it onto it.
>>
>>54379907

Elysians are more MT. They don't have any tanks, just buggies, flyers, drop sentinels, and infantry.
>>
>>54379926
... Right. But I meant the infantry sculpt.
>>
>>54379909
they're still better than guardians.
18" is way better than 12", and 4+ is better than 5+, especially in the new realm of AP.

Not that many points better, but better.

Banshees are now the cheapest aspect warrior, and people seem to forget that when complaining about them. They are also good jumping out of wave serpents.
>>
>>54379923
KATYUSHA. https://www.youtube.com/watch?v=7J__ZdvsZaE
>>
>>54379923
Top one seen the other two before, but that one sort of looks like a manticore and I don't know what it is.

Name please?
>>
>>54379897
never, go play 30k
>>
>>54379948

They have weird studded/padded armor, tighter fatigues (due to skinnier FW anatomy) and square helmets with sunglasses, but yeah they're just armored and helmeted soldiers like Cadians.
>>
>>54379818
Farsight has something like this versus Orks, though it's a one-sided hatred.
>>
>>54380004
>>54379947

WHY IMPERIALS SUCH CHEATERS
>>
>>54379982
Sounds like Elysian sans chute could make a good generic Guard sculpt.
>>
Sentinel Blade and Storm Shield with one Custodes Vexilla or Guardian Spear with one Custodes Vexilla?
>>
>>54379840
you watch porn for tips?
>>
>>54379841
in the same game.
8 shots from the reapers, hitting and wounding on 3+. Zero wounds to be saved against.
3 flamers hit my waveserpent. 7 unsaved wounds.

10 guardians with guide them and doom on the target HQ I was able to get shooting on. His HQ was still and full wounds at the end of the turn.
>>
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>>54380008
What? You're being delusional.

>>54379923
Katyusha 100%.

>>54379729
I miss this... I miss this look a lot. I have been tempted to get some on ebay.
>>
Is it mean if I field this fucker as Vortex Missile Battery and not tell them about the explosion effect till they're 4-5 Carnifex deep?
>>
>>54379729
I love the artwork of these guys, would love to see them get a forge world update eg RT SM vehicles if GW never does anything with them.
>>
>>54379861
1.no
2.where do space marines carry spare ammo anyway
3.reeeee
>>
>>54379335
>what's a V-taper?
>>
>>54380108
There used to be this retarded ass piece of fluff saying their giant shoulders were actually compartments for ammo.

But these days GW just puts ammo pouches on their belts.
>>
>>54380109
Signs of performance enhancing drug abuse or being born with a womanly waist.
>>
>>54380064
Are you cursed? Did you accidentally kill a gypsy's cat or something?
>>
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>>54379830
As for a chapter colour scheme i seriously suggest giving it a long thought, it took me months almost half a year to simply narrow it down to two chapters the mortifactors and storm wardens.

I personally find plain solid coloured schemes boring and lose intrest half way through painting.
On the other hand i dont paticually fancy painting a half, or quartered scheme as i feel my terrible freehand skills would ruin the model plus they end up looking like a court jester.

However a two tone colour scheme really seems to do it for me, and you would be suprised at the amount of lore there is for such relatively unknown chapters who use this style of pattern on their armor.
>>
>>54380128
most other things in my life are going pretty well.
I'm guessing my getting a girlfriend and a decent job just sucked up all my available luck, so I have to lose games for a while.
The games are still fun, so I'll take the trade.
>>
>>54379897
They gave them rules because they had plastic kits. That's literally the only reason. The same goes for all of the HH plastics, which is why Tartaros have a Volkite weapon and a Reaper Autocannon.
>>
>>54379952
they're not way better at all. 18" is not way better than 12 with Battle Focus and wave serpents as common fair.

4+ isn't enough better to matter.

They suck. No one I know who plays eldar has any intention of using them. At all.
>>
Has anyone played against custodes?
>>
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>>54380135

thats why i was trying to get into the carcharodons space shark, the grey and black tone with golden details and red kinda tickles my edgy thing, but the idea of a grey/ultramarine color also was a nice idea. should get a second tought or get the time to think about it
>>
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DE player, I have my first 8e game vs nids on wednesday. We're doing 2000 points, and my usual list is generally something like pic related with small changes here and there.

Should I swap out my blasterborn weapons with shredders, and actually put points into splinter cannons?
>>
>>54380201
Solo custodes in 40k suck, in 30k they rape every face and their troops can hurt Primarchs and their vanilla HQ can skull-fuck almost any Primarch.
>>
>>54380195
I didn't say way better.
I said better, and not enough to be worth the points.

you're the one insisting on being way better. Most people just want them to not cost that much more than guardians. 14pts was fine.
>>
>>54380220
this nigga really nailed the way dreads walk, wish he dropped the lame plot and just a terran slice of life movie
>>
>>54380229
>Solo custodes in 40k suck
I was thinking they would be good central pillar to build an army around. They seem to kick ass pretty hard.
>>
>>54380256
their landraider is just nasty.
+2 shooting on lascannons and HB is scary as shit.
And killing it is not a thing you can do reliably.
>>
>>54380115
I kind of like it, those shoulders could be compartments for anything including spare space marines.
>>
>>54380243
>14
>still more than marines

Hard pass.

Also when I say "better" I am including points in the equation. If they were 9 points per model they would be amazing. But they're not.
>>
>>54378346
it's meant to be a MINIATURES game fucking hell guys. this is what drove me from GW in the past, but i'm back for 8th anyway.
>>
>>54380256
Yeah I think they work better as units supplementing another army as opposed to a stand alone force. Personally Im going to use one squad as bodyguard for my warlord.
>>
>>54380229
Custodes have an HQ?
>>
>>54380273
I don't really like things like that. I can't have fun if my opponent is having a shit time.

>>54380284
I was thinking more along the lines of having them supplementing my army by acting as a spear tip.
>>
>>54380281
their gun is way the fuck better than a bolter.
If I had to choose between marines and 14pt avengers, I'd pick the avengers every time.
>>
>>54380244
this is also pretty good imo

https://www.youtube.com/watch?v=WRyOH9avLS4
>>
>>54380256
They draw anti-vehicle fire and need to be backed up by knights or baneblades or something else big enough to draw fire off of them.
>>
>>54380256
The yare actually...decent.

I play IG and I take them instead of Bullogryns.

Slabshield ogryns are 45per model, and stormshield custodes are 54 per model.

For 9 points each you get a better ++ save, hits better (2+), a better shooting attack at 3+, and same toughness/wounds.
>>
>>54380286
30k custodes do, yes.
>>
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So to summon daemons you have to set aside the points to summon them. Do the points subtract from your total when the ritual is cast? Or when they're brought to the game?

Basically what I'm asking is can I have over the point limit worth of daemons to choose from? obviously only summoning up to the limit in the game.

So if I set aside 500 points to summon daemons, can the summoned daemons be any 500 points worth of daemons, or does it have to be 500 points of models specifically chosen before the game starts?
>>
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DESU I wish 8E had sucked.

I feel like that stupid woman who goes back to the abuser because he's made some minimal show of good faith(found a part-time job, hides his drinking, and stopped going all CSI on her phone every night).

I had a decent thing going. I'd built a Bolt Action community at my FLGS and ran a tabletop RP and didn't miss 40K at all. Now I'm digging dusty marine and dark eldar sprues out of the closet and dropped a hundred bucks on rulebooks and a squad. I could buy a pretty substantial army for many systems/companies with that money.
>>
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>>54380220
Oh Without a doubt definetly think it over, cause you wont believe how many half painted armies ive had to scrubb with dettol to repaint because i hated the colour scheme.
>ultramarines
>iron hands
>blood angles
>dark angles
>sons of Horus
>legion of the dammed

Although I am a lot better at painting since my first 5th edition space marine army ive probbly gone through enough disenfectant to clean an entire hospital!
>>
>>54380341
You quoted the wrong guy, im guessing.
But:


>So to summon daemons you have to set aside the points to summon them. Yes?
yes
Do the points subtract from your total when the ritual is cast? Or when they're brought to the game?
When you bring them in. If you just fail to cast, you dont waste points.

>Basically what I'm asking is can I have over the point limit worth of daemons to choose from? obviously only summoning up to the limit in the game.
Over the limit? No, you put as many as you have in points (up to units max, of course).

>can the summoned daemons be any 500 points worth of daemons, or does it have to be 500 points of models specifically chosen before the game starts?

any of the summonable daemons,.
>>
>>54380366
Then keep playing BA you autist.
>>
>>54380135
Rip Storm Wardens
>>
>>54380314
I don't play anywhere near that point size at the minute. 1500 at most.

>>54380335
Do you think it would suck for my opponent if I brought more than 5 of them plus their Contemptor?
>>
>>54380282
They're minis
But 500 dollar minis obviously will stand out
>>
>>54380358
Summoning is done on the fly.

I believe it also draws from the same point pool other stuff does, so you can summon something and then use the spare points on splitting or something like that.
>>
>>54380366
>DESU I wish 8E had sucked.
It does, just in a different way. The hairline fractures are there, the cracks will be apparent soon.
>dropped a hundred bucks on rulebooks
Damn, son. There's a MEGA for that.
>>
>>54380405
more than 5?

I'd pick maybe 7...or 8 at most. 8 is 432 pts of models with 24 2+/3++ wounds in it.
They will hurt quite hard in combat as they wound most marines on 3s. at -3/D3.

Spears are way better at dishing out damage, but they die easier. Any AT will wreck your squad if you dont have storm shields.
Contemptors are just mind of meh. 10 wounds for dreads means they have to have the deteriorate table.
>>
>>54378182
So what IS the correct color for BT Terminators?
>>
>>54380418
>soon
They are already obvious. In any remotely competitive player the person who goes second loses about 80% of the time.

Auto-first turn is an awful concept. Fliers being able to capture shit while unable to be assaulted is also shit.
Theres no reason to take acutal troops in a tabletop wargame. Why take tacticals, when I can always just take devs?


That being said, the last part is being addressed.
>>
>>54380416
So I can summon 500 points of any daemons, and I don't have to set aside the points for any specific unit before hand?

So If I set aside 90 points I can summon either daemonettes, or bloodletters, or 90 points of any other daemon?
>>
>>54380314
If you run the numbers for the shield variant, t5 w3 2+/3++ is almost impossible to kill with anything.
>>
>>54380449
Yep
>>
>>54380438
Officially its black pauldrons and red crosses/trim for all veteran units.
>>
>>54380435
Sounds like it might be best to do a few proxy dry runs before committing to anything.
>>
>>54380449
Correct. It's a big Reinforcement point pool, and the water's nice and heretical. Go crazy.
>>
>>54380470
5 is really a sweet spot. Same with many 'big guy' units.
You can invest ~300pts and get something horribly stubborn to the board.
Mortal wounds is their, well, mortal enemy. But they don't go down easily.
>>
>>54380480
Well I've got to split, but cheers for the info
>>
>>54380458
>>54380471
Daemons seem like the ultimate TAC army, since they can change up their list as the reinforcements come in.
>>
>>54380443

>Fliers being able to capture shit while unable to be assaulted is also shit.

Matched play objectives are only counted at the end of the game and its done by models within 6". If he is setting up turn 3 for a turn 4 swoop to try and have his flyer on an objective token for a capture if the game ends due to random game length, you're dumb if you don't see that and stop it with 4 gaunts.

>Why take tacticals, when I can always just take devs?

Command points are really useful and are only getting more useful, see raven guard chapter tactics.
>>
>>54380452
are they walking I'll take my dark reapers shooting at them.
1.5 reapers per custodes, and multiple turns of shooting before they can do anything.
>>
>>54380418

>hairline fractures

I've seen some obnoxious netlists like tons of Dark Eldar razorbirds or 200 fearless IG conscripts
>>
>>54380500
>raven guard chapter tactics
leaks?
>>
>>54380510
there was a spotlight on it today.
https://www.warhammer-community.com/2017/07/17/chapter-focus-raven-guard-july17gw-homepage-post-3/
>>
>>54380510

Straight up preview spoilers on the official warhammer community page
>>
>>54380508

People need to accept that WAACfags will WAAC and drop $300-500 on a WAAC setup which will be effective until codices come out over the next 12 month.
>>
Alpha legion rules when?
>>
>>54380517
>>54380522
-1 to hit for whole army.

Oh boy, fun.
>>
>>54380531
ONLY INFANTRY DREADS AND BIKES.
>>
>>54380531
also, their strategem letting them deepstrike fucking ANYTHING.
>>
>>54380508
and while they would be obnoxious to play against, they actually aren't very good.

DE razorbirds get hard countered by harlequines wrapping bikes and vehicles around a shadowseer. birds need a 7+ to wound, and no amount of dice an rerolls give you 7s on a d6.
>>
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>>54380517

Is this really a good idea? Is the idea to be try to make everyone seem over-the-top and overwhelming, ala Warmachine?

I just don't think having some raven guard hero with a thunderhammer fall from the sky and flatten my warlord on turn 1 is fun.

And god knows how well the other tactics will be balanced. It's pretty easy to see everyone running their marines as Iron Hands or whatever because their bonuses are slightly better.
>>
>>54380500
>CP are useful
This. I figured that most of the Strategems would just be stuff like the vanilla ones, but the stuff that's been leaked proves otherwise. Whatever a Predator Linebreaker Barrage is, I want one.

Kinda ruins my idea of mixing Imperial units into my SM though.
>>
>>54380508
>I've seen memescripts in real life

Don't lie you liar. Why must you turn this thread into a house of lies.
>>
>>54380565

You mean, exactly what already basically happened in WAAC-fag games?
>>
>>54380407
No it's not a miniature, it's 2 foot wide. It costs $2000 it is absurd.
>>
>>54380531

Extremely useful for fighting shooty armies like Tau. I'll enjoy occasionally declaring my Blood Ravens to be Raven Guard successors.

>>54380539

Infantry buff gives incentives to assault marine spam backed by classic Grav Centurion support.
Dreads don't really need it since you're either going to charge them in within 12" or you're putting dual autocannons on them.
Not sure about the usefulness of bikes with RG.

>>54380542

Costs valuable CP, though. If I wanted to furiously deep strike, I would play Raptors.
>>
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>>54380282
>complaining about the $2000 forgeworld-exclusive models that are too expensive to even use in normal games
>>
>>54380282

That's a game of Apocalypse I think.
>>
>>54380602
>Costs valuable CP, though. If I wanted to furiously deep strike, I would play Raptors.

With Indexes, you only really use 6-7, maybe 8 CP a game. Sometimes you end games with plenty of CP left especially those who really maxed out CP.

This might change with the codex CP strategems but right now CP aren't THAT valuable. You pretty much only need 1 per turn.
>>
>>54380506
It takes a reaper 6-7 turns to kill a custodes, if anything is going to walk across the board then they can.
>>
>>54380587
If someone's willing to pay that much for a model, it might as well be obnoxious.
>>
>>54380565
>https://www.warhammer-community.com/2017/07/17/chapter-focus-raven-guard-july17gw-homepage-post-3/
-1 BS against raven gaurd

This is aids.
>>
>>54380565

No faction should have a warlord that weak to begin with, and if they did, it would be a non-combat buffer type warlord so they should be well protected by bodyguards and cannon fodder that would block the jump anyway since there's nowhere to land.

How badass would it be for some Raven Guard with a jump pack and TH to fall out of the sky, and then your warlord FUCKING BLOCKS THE HAMMER AND THEY DUEL IT OUT
>>
>>54380655

One of the legions in 30k has a similar ability. It's pretty OP.
>>
>>54380618

I've banned FW stuff in my league at the only LGS in many miles.

It's pretty funny to see the occasional rich neckbeard wander in and ree about how he can't use his $500 resin toy.
>>
>>54379870
Check the forgeworld FAQ
>>
>>54380655
That's pretty gross. Make it at least 18"
>>
>>54380675

>your league

I hope you enjoy watching "your league" die out in five years or less due to "your league" embracing rabid faggotry and nerdmatic elitism.
>>
>>54380675
>xv9s are op
What kind of league do you run where titans are a possible danger?
>>
power-wise, how do the forgeworld titans stack up?

I mean:
Warlord Titan
Tau Manta

obviously, there's a powergap between them and
Warhound titan
Eldar Phantom Titan
Necron Pylon
Ork Gargantuan Squiggoth
Tau Supremacy Armor
Tyranid Hierophant Bio-titan
>>
>>54380675
I HAVE been wondering about it looking kind of like a pay-to-win game

(I'm a newb that just reads the books and likes the setting, pls don't kill me)
>>
>>54380539
>Leviathan Dread t8 2+/4++ -1 to be hit
wew
>>
>>54380689

I'm sure the league would fall apart even faster if some overly-rich neckbeard with a Leviathan dreadnought repeatedly trounced everyone.
>>
>>54380460
I see a lot of places though where it is white crosses on black though.

How lenient is color choice?
>>
>>54380737

If "your league" keeps getting trounced by the presence of a Leviathan, "your league" sucks.
>>
>>54380720
the guy is an idiot. there's some pretty powerful forgeworld shit, but a lot of molds are just alternates, and completely different armies(like the death corps)

the big, expensive, broken shit is generally costed only for armageddon games(which are far from standard)
>>
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>>54380517

I wonder what my Imperial Fists will get.

I also hope there's some sort of stipulation that they be painted the correct chapter colors to get the bonuses. That'd be neato.
>>
>>54380714
A warlord titan is about 4000 points. That many gauss pylons (8) can kill one warlord titan per turn.

If you mean 1v1, there's going to be a lot of disparity
>>
>>54380747

>Hurr, I'm so smart because I powergame and found loopholes in a clunky game with almost 20 factions. Guys with less money and/or more responsibilities than me deserve to get tabled!
>>
>>54380768

>spend 5 CP to rearrange the tabletop terrain into a defensive position on the player's side
>all units in cover get +1BS +1WS
>>
>>54380795

>I drive players away because neither I nor my faggot friends know how to beat them
>>
>>54380655

Infantry, bikes and dreadnoughts only. Only from greater than 12" away.
>>
Question about savior protocols, does the mortal wound happen before or after the damage roll of a multi damage weapon. Eg crisis suit gets hit by a lascanon, fails its save and then wants to use saviour protocols. Whats the correct sequence?
>>
>>54380714

Supremacy gets a little crazy when you use that <Battlesuit> tag

>>54380568

Strategems are gonna ramp up
>>
>>54380746
White on black is Chaplains. Templars are lenient enough, each Marshall gets their own personal heraldry so its not uncommon for some people to change the pauldron colors, I think thats the good thing for Templars since there are no companies set in stone you can just do your own thing as long as its black and/or using the chapter icons.
>>
>>54380737

Leviathans are nearly the price of knights and probably just need a point boost, they aren't that ridiculous. A bit undercosted but not absurd.

I'd feel bad for some guy who wanted to play Krieg or use autocannon chimeras t b h.
>>
>>54380824
Roll to hit-> Roll to wound -> Either suit rolls to save or it get pushed to a drone which takes 1 mortal wound regardless of damage value
>>
>>54380749
There's plenty of 2k playable broken fw units, LR Achilles is only like 410, Relic Falchion is like 740 and averages 35 unsaved wounds a turn against t7. Even shit like mortis contemptors are just flat upgrades over hellfire predators for the same points.
>>
>>54380824

You activate protocol when you are assigning the wounds already.
>>
>mfw people want to ban FW because I replaced my tactical marines with MK V and have a double claw Leviathan

Oh okay I guess I'll just switch to my 6 Stormraven list.
>>
>>54380823
That's still kinda fucked
>>
>>54380823

Deep strike to 13" in cover, move in 6" on next turn and charge. Also cry your eyeballs out as you're trying to hit devastators in cover on 5+
>>
>>54380846
Oh I see I was misinterpreting it. So once the crisis suit has rolled a save its too late to push it to the drone correct?
>>
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>>54379729

ah yes, back when IG had cool shoulders. The helmets and shoulders on the new plastics are a huge step backwards, imo. Maybe if they updated the cadian armor to look like pic related it would improve the aesthetic.
>>
>>54380871

Honestly, a fair rule would be 20" away or further. But its clear that GW wants to push Raven Guard. And thats fucking fine by me, since Raven Guard have been taking losses in the ass on behalf of the rest of the First Founding for eons.
>>
>>54380876

Yeah
>>
>>54380900
Thanks. After having versed crons a bunch the lychguard guardian protocols were throwing me off.
>>
>>54380899
Aren't they just space marines tho? There really isn't much of a difference between most of the chapters
>>
>>54380785

8 pylons, 8D6 macro shots at STR 16, 28 shots on average, 18.67 hits, 9.33 wounds, 7.78 get through armor, 2.59 get through voids. 8 damage on average, doubled for macro.

41 damage on average, a bit over half of its wounds.

So not quite a whole one per turn but a pretty good chunk.
>>
>>54380872

why wouldn't they just walk toward you 1" and shoot.

Like its a really good rule and very strong

I just don't think *that* is the optimal use of it.
>>
>>54380945
I think an army of devs and dakke-dreads could use this quite well.
>>
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Had a game night and learned that mono-Nurgle daemons are worthless. I don't think I'd even mix them with my Nurgle CSMs.
>>
>>54380945
Agreed its definitely more of a lets deep strike some units that I absolutely cant have die turn 1 or some melee dudes at choice locations, gun line everything else in cover somewhere
>>
>>54380984
Mono-Daemons are never worth it.
>>
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What do you guys use to track wounds now?

I'm considering purchasing a few d20s to track the wounds and whatnot on my vehicles.

Not sure this is the best way though.
>>
>>54380991
Also depending on how much you value CP, saves points on rhinos/razerbacks
>>
>>54381009
I play dnd so had a ton of dice available, but d12's I generally find are the best. Larger numbers so easier to read from a distance, and not much has more than 12 wounds by the time its been hit and you need the dice anyway.
>>
Someone made a new thread here in case you guys didn't know >>54380883

And no, it wasn't me.

>>54381000
Tzeentch used to be.
>>
>>54380984
GUO looks pretty good to me.
>>
>>54380925
It kinda seems like the Macro rule is causing most of the problems.
>>
>>54381009
multiwound squads: d6

characters (if I have only one of them per type): paper

big shit: paper
>>
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I think I've greatly underestimated the scope of this project. If anyone wants to lend me your energy now's the time. One way or another I'll going to field this without my group knowing about it.
>>
>>54381037
He accomplished very little considering his points cost. I'd rather have more Bloat Drones.
>>
>>54380945

>why wouldn't they just walk toward you 1" and shoot.

Then it becomes a 6" charge, and now they stepped out of cover so they lose that cover save bonus and end up getting pepper sprayed by long range.

>>54380978
>>54380991

Really a case of pick your poison. Deep strike dreads, deep strike troops, it doesn't matter as long as something gets in there and drags the enemy kicking and screaming out of the foxhole.
>>
>>54381085
its very adaptive, which is good.

army can deep strike, army can shoot from far.
I assume a mixture will end up as best (since CP isnt unlimited). But, it's a very strong rule for "Free".

be fair so is the smurf tactic.
>>
>>54380224
I wouldn't want to try putting a unit of 5 trueborn within 12" of a tyranid blob unit so I think shredders are a no (it's D3 shots anyway).
>>
I love the idea of hunting tanks with veteran bikers with thunder hammers but is this actually a good idea ? I'd give them stormshields since it's 5 pts each.
>>
Why the puck will they not give /ourguy/ Crowe some dank rules?

Give him 'The Perfect Warrior' (from the BroChamp (AND FFS HE IS ONE, RIGHT?!) and AP -3/4 (Antwÿr is one of the most finely crafted blades in the galaxy, but it's not being actively used like Drach'nyen).
For The Imperium's greatest swordsmaster, he really sucks at swording.

Bonus, give him Psychic Locus.

175 points.

Please for the love of The Emperor, I just want to field him.
Last edition his rules were solid, but he cost too damn much.
>>
>>54380201
>>54380256
Custodes are pretty strong and tough as nails unless the army you are going up against is spamming Melta and Lascannons. Their Land Raiders are obnoxious as hell to fight. 2+/5++/6+++ and BS2+ Lascannons on the move.

I would say they get worse the higher the points go, but I've fought them twice with a Land Raider in 750 and 1000 points and I got smashed.
>>54380335
I've rocked Bullgryn every game since 8th came out, so I've done about 12 games with them. They are awesome every game, but when I finally played against Custodes, they got rocked super hard. So I looked up the point costs of Custodes and it's silly. 42 points for Maul and Slabshield for Bullgryn and 52 for Guardian Spear Custodes.

Bullgryn are mostly worse, but they do have some benefits over Custodes. Astropaths/Primaris Psykers can give them 1+ armor and if they are in cover they have 0+ armor, so it's pretty great against -1 and -2AP weapons. They also have easier access to transports and can ride in a Valkyrie for turn 1 charges.
>>
>>54381112
Smurf tactic seems weaker , morale isn't so much of an issue and the fall back is good but only units that are more deadly in shooting than melee , so I guess vehicles only ?
>>
>>54381192
To be honest this could be an effect from "oh shit custodes? I better kill those now" vs underestimating bullgryns.
>>
>>54381177
I've been using Shining Spears to do basically this. It's not the worst idea.
You might have a hard time against flying tanks that can hide in upper-level ruins though.
>>
>>54381214

Smurf tactic basically makes a shooty army into a big porcupine.

>Oh, you're charging me
>Thats nice, I'll fall back and shoot you in the face and then charge whats left of you

Its not WAAC, but its pretty good against the right army.
>>
>>54381159
what would you recommend?
>>
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>>54381187
Him just losing the smash rule for nothing :(
>>
>>54380925
>>54381038

I would hardly call it a problem, a warlord with double belicosas will also do about 41 wounds to another warlord on turn 1, not counting its defensive lascannons.

The silly part about the gauss pylons is that they can deep strike and guarantee the alpha, otherwise a warlord would kill/cripple just about 1 per arm and carapace gun (36 and 25 damage each, respectively) per turn.

This is of course ignoring the fact that I'm not sure 8 people even own a Pylon, let alone 1 guy own 8 himself.
>>
>>54381343
I hope the codex unfucks him, nut I know it won't
>>
>>54381220
It was more I couldn't do shit to the land raider and then the custodes got the charge off and decimated the Bullgryn
>>
>>54381365
Oh im sorry, I read that wrong.
I thought you said you played bullgryns and they do okay. THen you played with Custodes and they got rekt.

Hah, oops.
>>
>>54381187

He butchers GEQ about as well as Kharne, in fact he plugs a hole in GKs arsenal in that he's really good and blendering gaunts and guard. You've got plenty of AP melee, appreciate him for what he is.
>>
>>54381347

Then again, in an apocalypse game that has titans on the field I think you're going to have a hard time finding *anywhere* on the table to deep strike 9" away from the enemy and not on top of your own guys with a foot print the size of a pylon.
>>
>>54380796
Don't forget auto pass morale while in cover :^)
>>
>>54381377
He has the Daemon Hunters rule which is half useless on him.

He is a Brotherhood Champion, it's even on his datasheet, why can't he at least have a 3++?

I mean, hell, make it just against Characters or Monsters.

AP -3 would be just dandy.

But no, I won't appreciate his garbage rules.

Take Belial for example, for 25 points more, you get a pseudo Chapter Master who is killer against absolutely everything than Crowe and far hardier to boot.
>>
>>54381242
Not trying to use trueborn in an anti-blob role and leaving them how they are to hunt monsters and elite multi-wound models which are abundant in tyranid armies. If you have to deal with huge blobs of termagants you have a problem, since you don't have many options that both shoot large numbers of shots and also wound T3 models efficiently, so I guess shoot their synapse to death (all tyranid characters with synapse other than broodlords and Tyranid primes can be targeted due to their wound count) then charge them or whatever and they'll die in the morale phase.

Maybe take more dark lances to make assassinating synapse and dangerous shit like exocrines easier.

Also many tyranid units are extremely fast, most can get +1 to their charge range and basically any can deep strike via trygon tunnel or tyrannocyte, so don't deploy in such a way that your opponent is likely to be able to charge you turn 1, since it's entirely likely the charging unit will be able to pile in/consolidate all over the place and drag you into a clusterfuck you don't want to be in since you want to charge into combat whenever possible.

Furthermore when assaulting tyranid monstrous creatures be aware that even the ones that aren't very good at close combat, like Tervigons still hit on 4+ rerolling 1s, are strength 7 AP-3 and do D6 damage, if you charge that shit with a character or monster of your own and fail to kill it before it can hit back you're in for some shit.
>>
thoughts on wolves venerable dreadnoughts with shield/axe?

145pts for 3++ dread with 5 attacks on 2+ at S10 -3/D6
>>
>>54381670
Yes.
>>
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>>54381464

I might have to repost this in the next thread but this scenario got me curious so I plugged the numbers.

tl;dr Crowes extra attacks from wounds rule combos with his rerolls to wound rule really well to give him a deceptively strong profile even against 3+ saves. Don't use him against 2+ saves unless you're going to purifying flame them.

Crowe and Belial are nearly identical against 1 wound MEQ (Crowe kills 2.09, Belial kills 2.16 with sword of silence), Belial is much better against multi wound MEQs.

Belial pulls ahead against termies and multi wound models (1.72 unsaved wounds for 3.45 damage on average versus Crowes 1.0455)

Crowe will do better against stuff with bad saves and is pretty close to Kharnes numbers.

Crowe also does a bit better with hammerhand due to wanting those successful wound rolls to get more attacks.

Add in purifying flame (an extra 2.92 mortal wounds per turn on average) and Crowe will actually beat Belial against most targets on average.
>>
>>54380675
I cam just stomp your league with $500 of commanders and drones
>>
>>54381552
alright, thanks anon, I'll take all that into consideration. I have no idea what the guy's bringing, though he's posted a few pics of genestealers that he painted.
>>
>>54381716
>Crowe also does a bit better with hammerhand due to wanting those successful wound rolls to get more attacks.
If you can get it off, or it isn't being used on Pallies.
Not to mention the Purifier bomb which is safer to use on a non-Character, and you want to be using it with someone who has Locus.

So, situationally, Crowe is better (which is cool, but dependent on other stuff), but for TAC, he pales.
And of course Belial is much harder to kill, which factors into his longevity.
>>
>>54381771
Oh, and the dank rerolls to hit for Belial's mates.
>>
File: Command.jpg (746KB, 2048x1134px) Image search: [Google]
Command.jpg
746KB, 2048x1134px
So when fielding Wolf Guard Terminators (likely to be riding in a crusader) is it still best go with the common loadout (3 hammernators, 2 twin claw guys)?

What about when deepstriking them? Any heavy weapons? Combi weapons and if so how many and which type would work best now that theyre no longer one use only?

This would apply to chaos terminators as well I guess since they can take most of these weapons as well
>>
>>54381800
I prefer 4/3, you're taking a character I assume?

I think plasma is the thing to do desu
>>
>>54381823
if deepstriking combi terminators it would be just by themselves as a tanky kamikze unit

and I think due to my lack of terminator shoulder pads I'm just going to stick with melee only until I pick up some more pads and go full out with magnetizing
>>
>>54380369
I feel your pain anon
>>
>>54381056
Wat those?
>>
Any rumors of plastic eldar? I really want to stat an army of them. The current models leave a bit to be desired and I'm not buying finecast.
>>
>>54379077

Grats, you managed to do a list that is both questionable fluff-wise and pretty crappy crunch-wise
>>
>>54380135
I started with the storm wardens but I found the all white legs a pain, so adjusted it so its just white knee caps.

There is a balance you need to find that you wont get sick of painting.
>>
>>54382621
Why the fuck GW wasted so much money making DE almost all plastic in 5E is beyond me when Eldar have far more players.
>>
>>54383045

I think they're actually supposed to be silver, not white. That would be easier to paint and would look snazzy.
>>
>>54383078
aye silver and cobolt, didn't realize it at the time and was already a 100 points in.

If I ever repaint them I will do it right, but for now it works.
>>
>>54383130

Do you have any greatswords in your force? Been wondering what are some good options for those if I ever wanted to make some models that were swordsmen with giant swords like the Storm Wardens. Was thinking the GK ones.
>>
>>54383150
I have a couple, some from a Grey Knights player and some others from a Space WOlf player, both friends from my local shop.

However its only sergeants and special characters with them atm. I really need to source a good number to fill out the general troops.

At least I got the dreads that the storm wardens revere.
>>
Anyone else like iron snakes?
>>
>>54383069
Probably the old DE molds were nearing the end of their lifespan
>>
So how do liutenants fit into a chapter organisation anyhow? A captain is already in charge of a ridiculous small number of men.

Hmm, is Gulliman rebuilding legions? Sergeant with 10 men, Lieutenant with 100 men, captain with 1000, chapter master with 10,000?
>>
>>54383388

>Chapter Master with 10,000 men
>Implying Calgar does anything now
>>
>>54383388
If dorn comes back, he'll probably use his protocol to dissolve the chapters into a unified imperial fists legion
>>
>>54383398
>Implying there are any "Imperial Fists" after last time
>>
Anyone else find that their gaming group has turned almost entirely SM or imperial over night? I play with about 12 people and in 7th we had

2 tau players
1 eldar
1 harlequin
1 tyranid
1 ork
1 necron
And me as dark eldar.

Now I'm the only one not playing SM or Guard.
>>
>>54383406
Its more about the idea that chapters can reform into legions, that hopefully rowboat gorillaman will adopt.
>>
File: LightningVoss03.jpg (84KB, 800x680px) Image search: [Google]
LightningVoss03.jpg
84KB, 800x680px
How Lightning/Thunderbolt and Avenger are pergorming this edition ?
>>
>>54383418

How about reform into legions and keep chapter heraldry, because chapter was a legitimate sub-category of legion before?

That is to say, you could have the Black Templars Chapter of the Imperial Fists Legion.
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