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Warhammer 40,000 General /40kg/

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Thread replies: 480
Thread images: 91

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Duncan Edition

>FAQ
https://www.warhammer-community.com/2017/07/02/warhammer-40000-faq-now-available-july2gw-homepage-post-1/

>FW FAQ
https://www.warhammer-community.com/2017/07/15/new-and-updated-forge-world-faqs-july16gw-homepage-post-2/

>Designer's Commentary (FAQ 0.1)
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

>Latest news :
https://www.warhammer-community.com

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:

>Everything 8th edition in pdf(and epub), SW:A, WIP and BB are here too, no novels.
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA

>other MEGAs
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>WIP Math-hammer doc (Doing the Emperor's work)
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>
First for Raven Guard get sneaky Ironclad Dreadnoughts.
>>
so what's way to convert up some Shining Spears.
I want to try them out, but I models are overpriced and shit.
>>
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>>54372866
nice dubs.

so i've got almost all my zombies done. some highlights and basing to do

now working on my deathguard. what colors should i do the plasmagun coil?
>>
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Ready for the BBC ?
>>
>inb4 people who don't understand that stormravens don't get CT bitch about RG tactics
>>
>>54372931
[Citation Needed]
>>
This is probably a dumb question from a newby, but...is there a left and right shoulder pad for the Space Marines or are they identical on sprue?
>>
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just leaving this lil leak here
>>
>>54372919
oh and i'll tap the bolter's barrels last
>>
>>54372888
Sneaki Beaki
>>
Finished Necron damage-calcs, working on cost-calcs right now: https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing

I'll be interested to see their finished conditional formatting. Just looking at the numbers so far, you can clearly tell that they have lower damages pretty much across the board, to balance their huge longevity.
>>
>>54372945
Yeah like Stormraven needed buff, nice HW, nice..
>>
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Can you use a CP on seize the initiative? my friend is saying you Can't.
>>
>>54372949
Even in Death, I still Sneaky Cheeky Beakie.
>>
Why are monstrous boneswords so shit?
>>
>>54372919
I went for purple on mine and it makes a really nice contrast to the green and brass, but you've already used purple on the tentacles, so I suggest orange.
>>
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You guys working on anything?
>>
>>54372919
Orange
>>
>>54372919
Plasma red with yellow heat highlights.

>>54372945
>leak

>>54372960
Only applies to dreads, infantry and bikes.
>>
>>54372960
>>54372943
the line says "with this tactic". The article it's previewed in lists what can have tactics, Infantry, Bikes and Dreadnoughts.

To argue that the list isn't limited to what's listed, is the same as saying the list of chapters it applies to isn't limited to what's shown.
>>
>>54372962
Command Reroll can be used in any phase, but Seize happens before any player's turn, so there's no phase to use it in yet.

>>54372979
To troll everyone who fell for the BoneLash meme in 7th.
>>
>>54372962
You can from what I know.
>>
>>54372908
I'm working on an exodite army and I've got a set of ripperdactyls I'm planning on using for mine, but the problem is those are also crazy expensive (even buying them piecemeal on eBay). Use dark elf cold ones for some dino riders, you get a decent number in the sets and if you file legs a little it's fine to use the dark elf legs for it
>>
>>54372992
What am I looking at, a primaris damned legionaire?
>>
>shoot at RG infantry during a night fight with plasma
>have a better chance to kill yourself than you do the enemy
Justify this /tg/
>>
>>54372945
HOLY SHIT WHAT A DANK LEAK HOW DID YOU FIND IT?
>>
>>54373017
What meme was that again? 7th was Flyrants, Lictors and Mawlocs, with only the odd contrarian going "muh Venomthropes & Exocrines" (in b4 "no cover ignore), or "muh Neurothropes".
>>
>>54373048
>Trying to use sensitive equipment when you can literally see nothing
>>
>>54373048
Harder to find the heat vent when everything is dark n shiet.
Even harder to remember to use the heat vent when you're getting pissed off at the Sneaky Beakies flitting about like some darkest shadow.
>>
>>54373017
pages 245 and 215 in the brb explicitly reference using CP before the game starts.
>>
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>>54372919
>putting modern MkIII sponsons on a MkI Land Raider
>>
>>54373048
>disengaging the safeties when in a dangerous situation.
>using D2 weapon option against a 1 wound model.
Don't be an idiot.

Also, GW decided not to define natural dice results, and thus chose that penalties get worse under negative modifiers (plasma explode) than have benefits get better (rerolling ones).
>>
>>54372930
They're albino white.
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>>54373089
it's chaos .. consider it salvaged ?

BTW that's a spartan .. needs 4 more lascannons in the sponsoons.
>>
>>54373096

>Dreadnoughts having 1W
>>
>>54373059
The meme where the entire fucking codex was filled to the brim with models using BoneLash, no matter how worthless the combination (BoneLash + Venom Cannon on a Warrior was my personal favorite). And since 8th Edition's approach to Tyranids was basically to buff everything that was shit and nerf everything that was good, BoneLash, having been good, have been nerfed to fuck.
>>
>>54373048

Just use flamers
>>
>>54373109
Dreadnoughts are not infantry.
>>
How would I acheive a color scheme like this? What color paints should I need?

I'm looking at different ways to paint Salamanders beyond GW's standard warpstone glow.
>>
No one else gonna point out that RG are the Drukhari of the Imperium
>>
>>54373048
They can't see, and accidentally press the "Explode" button on their Plasma guns. This is especially hilarious if it's a Chaos Land Raider with Combi-Plasma blowing itself up.

>>54373076
>>54373096
What if it's a sneaky group of Assault Centurions or Ironclad Dreadnoughts? Hmmm?
>>
>>54373120

Maybe that's why it applies to infantry bikes AND DREADNOUGHTS
>>
>>54373109
>shoot at RG infantry during a night fight with plasma
>infantry
>dreadnoughts
and the first and third points still stand.
Don't use the dangerous mode in unsafe situations, and GW decided on the resolution order for their dice rolling mechanics.
>>
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Are there any worth picking 40k-dedicated gaming accessories? I see that GW has released some neat looking stuff but I don't know if they are worth it
>>
>>54373137
He said Infantry, and he was replying to him as such.
>>
>>54372944
>tfw you put all the veteran shoulder pads on the left shoulder instead of the right on ALL of your veteran marines

I was such a dumb child when I put my vets together years ago

dont make the same mistakes anon
double check with official pics before you glue your dudes

generic shoulders usuall have a little panel that is closer to one side or the other

I am unsure which is the correct side tho, but they arent all identical
>>
>>54373137
[Citation Needed]
>>
>>54372992

I like what's happening here...

How do you do the fire?
>>
>>54373096
>using D2 weapon option against a 1 wound model.
Why would you not use Intercessors? Seriously, Intercessors with this tactic can Rapid-Fire while more than 12" from the enemy and Intercessors, having two wounds, let you taunt opponents into overcharging their plasma.
>>
>>54373135
more like they flipped off the safety, but now can't see signs of the capacitor overloading before catastrophic failure.
They're choosing to press the 'this might explode' button.
>>
>>54373048
The problem is with the plasma rules, not the raven guard chapter tactic. The overheat should happen on an "unmodified" 1.
>t. otally not a raven guard player
>>
>>54373135
>What if it's a sneaky group of Assault Centurions or Ironclad Dreadnoughts? Hmmm?
Then you get even angrier, to the point where you explode without even firing the plasma gun.
>>
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Anyone know how Dark Angels are the edition?

Always been a Xeno player, dabbled in Chaos but never had an Imperium faction. I've been reading a bit of fluff recently and I like them, seem like my sort of faction fluff-wise; kill a whole planet to stop a few chaos marines. Really brutal but fun and fits the narrative.

So are they good, bad, basically just Space Marines or should I wait for the codex to drop?

Cheers
>>
>>54373147
>like all Chapter Tactics, this will apply to your Infantry, Bikers and Dreadnoughts

https://www.warhammer-community.com/2017/07/14/ultramarines-and-the-redemptor-dreadnought-first-lookgw-homepage-post-2/
>>
>>54373189
Durkadurkadurka! "How exactly were the forces of Chaos ever a threat to us again?"
>>
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Are Kanz and Flash Gitz any good?
>>
>>54373142
Termies, cents, any primais, all HQs and other characters are all RG infantry with more than one wound.
Even then, against 1 wound models the superior strength means you kill 125% more models
>>
>>54373147
>Raven Guard Scouts now live up to their reputation in the background, and units of snipers with camo cloaks will be incredibly difficult to displace from cover, while other ranged support units like Devastators, Intercessors and even ranged Dreadnoughts will benefit hugely from better defences against shooting.
>and even ranged Dreadnoughts
>and even Dreadnoughts

Source: https://www.warhammer-community.com/2017/07/17/chapter-focus-raven-guard-july17gw-homepage-post-3/

>inb4 Warhammer Community is not a reliable source
>>
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>>54373133
Wrong picture but similar enough to what I wanted
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>>54373231
*blacks your path*
>>
I have two heavy weapons team sprues for guard a friend gave me, and I'm trying to figure out what to build them as but am still very new to 40k. Is there an option that most Guard players consider the best/most useful?
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>>54373253
>>
>>54372962
Yes, you can also do it on the rolls to see if they game continues, the mission spells out who should make this roll explicitly for this purpose.
>>
>>54373192
fought them a couple times with my eldar. We were both very new to the edition so mistakes were being made but.

Deathwing gets very expensive very fast, but Deathwing knights are really hard to take down, and if they can get the initial charge will fuck things up bad.

Ravenwing 5+ invuln isn't that great, though works already if you go for max flamers. flamerbikes are scary.

The chapter masters aura is bonkers, but makes a lot of your army immobile if you want a lot of things staying in that aura.
>>
>>54373231
Why does that melta have a bolter magazine?
>>
>>54373231
https://www.youtube.com/watch?v=wrngFkqIxlw
>>
>>54373277
It's clearly a combi.
>>
>>54373277
>what is a combimelta
>>
>>54373257

what if t'au suck right now cause they're balanced around the codex, and their codex is bs?
>>
Just finished the cost-calculations for Necrons: https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing

As suspected, they have a LOT of yellow going on. Their specialized units are still decent at their jobs, but not the extremes seen in other factions, due to the durability and range of most of the Necron stuff. Destroyers, for example, only get down to around 40 pts/wound/turn against light/medium vehicles, compared to something like the 13pts/wound/turn for a team of CWEldar Fire Dragons against the same targets, who are far squishier and need to get much closer.

With Necrons done, there's a number of things I can work on:
1. Re-do the Tau page, as it's now woefully incomplete compared to the later pages.
2. Do a page for another faction not yet done from indices (SM, Ultramarines, Black Templar, assorted special characters from other SM chapters, Deathwatch, Cadians/Catachans, Scions, Astra Telepathica, DEldar, Harlies, Ynnari, Tyranids)
3. Do a page for the forgeworld units for a faction
4. Do some housekeeping like adding horizontal alternating-color lines to improve readability
5. Do another specialized page comparing specific options, like the pages for combi-weapons, snipers, or the like

What are people interested in seeing? What would be useful or informative? My default is to continue tackling basic index pages in no particular order.
>>
>>54373294
tau probably suck rn because people hated them and lots of tourneyfags had some tau... this forces tourneyfags to buy a new army and casual players to buy tau again without worrying about being labelled a waac.
>>
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>Went to LGS
>The salesman noticed I'm looking at start collectings and starter boxes
>"What's up Anon, what are you looking for?"
>"New army I think, mate"
>"Did you already choose something?"
>"Orks I think - I want to do some kitbashing and magnetize a lot of shit"
>"Good pick Anon - do you prefer the Ironjawz or Greenskinz?"
>"But I'm looking for a 40k army"
>"Huh, and you want to pick orks? For real?"
That was weird. I had no time to talk about this with him but I don't really understand what's going on. Are Orks shit? Are they a bad option for a beginner or what?
>>
>>54373192
faggot
>>
>>54373340
Nope, they are pretty great.

Shit in 7th though, so that might be it.
>>
>>54373340
Orks are forever trash, sorry anon. But atleast be nice and borrow them for your friends campaigns
>>
>>54372960
Best new troll meme
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>>54373340
They're not really a good beginner army.

Just go Primaris or something.
>>
>>54372945
Can we talk a bit more about the Raven Guard stratagem they teased? Strike from the Shadows? Basically Deep Strike? Even if it only works on infantry, that is huge.
>>
>>54373340
Used to be shit. now are good, stupid of the owner to potentially put off a sale like that though.
>>
>>54373261
With a bit of imagination, and some normal guardsmen bodies, you can get several weapon teams out of each box. If I remember correctly you can get a mortar team, a missile launcher team (with the guy carrying the missile launcher standing up), and one other weapon out of each box.
>>
>>54373368
Pls no
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>>54373216
I to would like to know
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>>54373370
Don't listen to this massive faggot, the best ''''beginner'''' army is the army you are actually interested in.
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>>54373392
Saved from the kidnapper but then killed by him for my weakness.
>>
>>54373216
>>54373407
Kans yes, Flash Gitz kinda expensive for the points. 6 Kans in a unit carrying Rokkit Launchers has worked really well for me
>>
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>>54373275
Cheers pal. So nothing special on Space Marines, just a couple of unique units is what I'm getting from you. I suppose Space Marines will always be the base line so in that case I guess Dark Angels will be okay. May as well give it a go anyway. Thank man.

>>54373346
no bully.
>>
>>54373382
To clarify, I have two sprues, not two boxes--i.e. I have enough to make two individual teams. I could probably still manage to get a decent amount of teams out of it though if I try. I just don't know which weapons are good/better to take, or what they're good for. I got into this literally right as 7e was ending, and haven't actually played any games of 7e OR 8e yet.
>>
>>54373380
Nah, not really. If you're a new customer, sure, but if you're a regular, the owner might want to advice you not to buy into a horribly expensive and (formerly) shit army.
>>
>>54373370
Please, no marines. I find them boring as fuck
>>54373380
>stupid of the owner to potentially put off a sale like that though
I think he wanted to recommend me a DI box or other two-player set but because of staring at boxes I had only enough time to grab the paint I bought and try to catch a bus
>>
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>>54373392
Well then.
>>
>>54373428
Well at least my very favourite model is great.

Flash Gitz are second, I'll probably still use them, desu.
>>
>>54373216
Kanz are great, flash gitz can be good but need to be in something open topped to protect them from death.
>>
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>>54373392
Well I'm fucked.
>>
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>>54373392
Are the kidnappers black?
>>
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>>54373446
>When you really become a meme
>>
LoW alternative guy here. My LGS totally has both a Aquila Macro Cannon Strongpoint, a Double Bastion + Aegis combo, and a Firestorm Rebout. I find all of these incredibly cool. Is there ANY hope for fortifications?
>>
>>54373442
>into a horribly expensive
Fug, I know they are more expensive than T'au or Crones but are they THIS expensive?
>>
>>54373489
wow. you think this is funny ? I bet you're a white man anyway
>>
>>54373340
ironjawz and greenskinz are ork factions, he was wondering why you wanted to play works without doing any research into the army.
>>
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>>54373446
>>
How does the void shield generator work in the new edition?
>>
>>54373415
No. Fuck that noise. That mentality almost made me quit before I even started.

I foolishly wanted to start Tomb Kings in WHFB about eight years ago, my very first wargame, my very first army.
And Tomb Kings are absolutely not a beginner-friendly army. You needed to sink about four hundred bucks into skeletons alone before anyone would play you.

If back then I'd talked to an actually competent store clerk, I would have just bought a box of, I dunno, Chaos Warriors, instead and been a much happier person.
>>
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>>54373513
>>
>>54373507
No, they are Orruks, from AoS.
>>
>>54373392
I can't post that pic on a blue board but she doesn't look like much of a hero.
>>
>>54373322
Any feedback? For now I'm updating the snipers page with the test-dummies used on the Assassinorum page.
>>
>>54372945
Thing is, I'm guessing to get the benefit you must use "Raven Guard" as your faction keyword. That is, if you include anything that is not Raven Guard, my bet is that you cannot use the Chapter tactics.

Not a huge thing, but could be important going down the line.
>>
$50 codices huh
>>
>>54373506
Minorities don't belong on the internet.
>>
>>54373506
nice bait, faggot, you know this is hilarious
>>
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>>54373392
I'm doomed, this idiot is never going to find me and is just going to wreck some city blocks.
>>
>>54373538
Important factor for special characters.
>>
>>54373489
Need more of this glorious rebel army
>>
>>54373446
Pity that a wargaming miniature has zero ability to save you from anything.
>>
>>54373507
>ironjawz and greenskinz are ork factions
Mate, I'm a smegmar player and he know this. I understand why he asked me about IJ and GS but that's not the point - I want to know if he had reasonable grounds to react like this when I said about orks as my pick for the 40k beginner
>>
>>54373489
They don't look nearly impoverished or stupid enough to be southern. Bad conversion, 4/10.
>>
>>54373489
Smerfs seem like the least redneck chapter, would have been better as homebrew chapter in rebel grey.
>>
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>>54373392
An adorable sea mouse I found on my recent research trip to Scotland, complete with Tzeench corruption.

I guess I dedicate myself to Tzeench and use his gifts to escape? Seems odd that he would waste time corrupting a benthic worm species, but hey, he's Tzeench.
>>
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Are Rhinos, Razorbacks and Predators all the same model just with different sponsons/turrets/no turrets or sponsons or am I retarded?
>>
>>54373322

I was checking GKs

Why interceptor storm+ smitehave different values from GKPA storm+smite?
>>
>>54373596
nice. now take a look at chimeras
>>
>>54373392
Well, if just going through pics of models, my potential rescuer is...an ork boy. So, either I'm killed because he got shot running in the open directly toward the baddies, or I'm killed when his battlewagon drives through the wall.
>>
>>54373503
You can get away with normal army pricing as long as you don't want infantry of ANY kind. Otherwise they cost more per model in real life and far less in game so the army can be 2-3 times as costly as an equivalent Marine force.
>>
>>54373503
The problem with Orks is that at some point GW realized that any halfway competent Ork player builds a lot of stuff from scratch. Like, you buy one box of Mek Gunz, but then build some stuff from plasticard so that you get five actual gun models out of a set that should make one.
So GW did the worst thing they could have done and made everything but Boyz horribly expensive to the point where they forced everyone to scratch-build. But even if you do that and half your army is made out of plasticard with actual GW Ork guns strapped to it, you still need a buttload of Boyz, especially now that Ork Mobs are actually good. You can easily make an Ork army on the cheap, but the more specialized units and especially vehicles are very expensive.
>>
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>>54373378
its very good and strong but has absolutely zero synergy with their chapter rule and THAT is FUNNY
>>
>>54373596
Yes, all non-LR and non-relic marine tanks are all mounted on the rhino chassis. If you're willing to take the time, you can use bits resellers and magnets to make it so any rhino can be made into any of the marine tanks
>>
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>>54373392
I think everything will be ok.
>>
>>54373546
(The majority ethnicity of Internet users globally is Asiatic you incest baby)
>>
Ultramarines
>+1LD, can fall back and shoot at -1 to hit
Raven Guard
>-1 to hit Raven Guard units at 12" or greater
Salamanders
>? "Not melta or flamer related"
Imperial Fists
>? "Not bolter related"
Iron Hands
>?
Who is going to be the best chapter /tg/?
>>
>>54372962
i think warhammer tv says it's unintended that you be able to use command points on seizing.
>>
>>54373624

The two facets of their fluffy doctrine are opposites, so it makes sense.

Stealth and covert ops combined with lightning strikes with overwhelming force.
>>
>>54373670
Imperial Fists, as always
>>
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>>54373392
Am I going to get saved? Is this like 40K vs Pokémon?
>>
>>54373670
White scars, +1M can fall back and charge. trufax
>>
>>54373598
To be clear, we're comparing the Interceptor Squad with Storm Bolters+Smite versus a Paladin Ancient using the same, in the cost-efficiency table at the bottom?

The bottom table is gotten by dividing the cost of the unit by their average damage to each type of target. Despite having identical armaments, the units cost different amounts of points, resulting in different efficiencies.
>>
>>54373670
Raven guard.
Imagine backfield this >>54373513
with -1 to hit.
Its retarded powerfull
>>
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>Everybody losing their shit over RG tactics
>Which doesn't even work on basically all vehicles
>Meanwhile Ravenwing can have the same thing
>Which does also work on tanks and flyers
>Never hear anybody about that

The ability of humanity to measure with different standards depending on their standpoint always amuses me.
>>
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Pretty hype for the new tactics, better than what we had in 7th in my opinion.
>>
>>54373670
>-1 to hit raven guard
>combine with cancerous flyer meta
>army of fliers with -2 to hit them
Ravenguard
>>
>>54373754
(You)
>>
>>54373738
infantry, bikes and dreads only.
>>
>>54373738
Fucking idiot
>>
>>54373728

>White scars: Battle Focus
>>
>>54373141

depends on what you like to play

do you do mostly matched play games that use tactical objectives, then get those

do you do mostly narrative/open play games that use power level? then maybe get the open war cards for random missions

everything else is just needless trash
>>
>>54373754
Stop this meme.

That -1 doesn't apply to flyers.
>>
>>54373754
Chapter tactics do not affect flyers.
>>
>>54373624
why doesnt he let one of his battle brothers steady their gun on his perfectly flat head?
>>
>>54373612
>>54373622
Then fuck me I think. I already bough a box of nobz and stormboyz with a 50% discount but I will just sell them and stick with something that is easier to keep on budget.
>>
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>>54373392
im okay with this
>>
>>54373766

gunline of contemptor mortis with captain and lieutenant, with relic leviathans deepstriking in grav range
>>
>>54373670
>Iron Hands
Ignore wounds/mortal wounds on a 6+. Regain a wound each turn.
>>
>>54373670
Imperial Fists
>AP modifiers do not apply to models within cover
There, simple, but effective.
>>
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>>54373720
>>
>>54373823
So basically marines parked in over have a 2+ invulnerable save?
>>
>>54373823
Good god that'd be OP as fuck, and I defended the RG tactics.
>>
So let me get this straight. Chapter tactics apply to infantry, bikes, flyers, and dreadnaughts?
>>
Seeing as start collecting slaanesh is listed only in the sigmar section, can it be used in 40k?
>>
>>54373823

>Everything has unmodifiable 2+ in cover

You really hope to out-retard the ravens...
>>
>>54373852
It's implyed they do but we haven't seen the actual rules yet.
>>
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>>54373643
Would people care if I put a dual assault cannon turret from a Baal Predator with a storm bolter turret on a Rhino and called it a Razorback or would they sperg out on me for doing that?

Since Razorbacks can take twin assault cannons now, but there doesn't seem to be a suitable Razorback turret for such?
>>
>>54373838
The worst part about that whole affair was that he had to be saved by Guilliman and his Ultramarins. I mean you can't get much lower than that.
>>
>>54373852
No. Not to flyers, yes to the rest
>>
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>>54373852
>>
>>54373823
>I'm in cover, I now have a 2++
There, simple, but game breaking.
>>
>>54373868
that makes the stormraven unkillable by non-dark reaper hands??
>>
>>54373847
>>54373849
>>54373856
>>54373887
Imperial Fists need some love, homies.
>>
>>54373799
I can't tell if this is the most awesome thing I've seen lately or the most stupid thing I've seen lately, but either way I can tell that it would look much better in the Iron Hands scheme.

>>54373743
Sounds kinda gay, though.
>>
>>54373823
>how to break the game: the post
Army wide 2++ in cover is not effective, that's broken as all fuck
>>
>>54373852
Infantry don't get them.
>>
>>54373802
sounds like a weird fun list, but not crazy powerful.
Faced something like that from DA but with the chapter master giving them dreads 4+ invuln and rerolling all to hits. I did fine. Would have done better against -1 to hit outside of 12" probably.
>>
>>54373622
That sucks because I really want to play Orks in 8th Edition but am new to scratch building.
>>
>>54373899
There's a difference between love and breaking the game.
I unironically love all the first founding chapters, find them interesting and believe marines are the beat army in the game, and I'll be the first to say no to army wide 2++.
That would make 8th edition worse than unplayable
>>
So I've seen a few pictures of Iron Hands specific Contemptor Dreads online, but I can't seem to find one on FW's site. Were they a limited run?
>>
So if I have a unit of Kastelan BeepBoops with Aegis (+1 to Sv) and Shroudpsalm (Cover), do they then have a 1+ save? I know ones always fail, but surely that would mean that all armour mods against them would essentially be reduced by 1, or does it just not stack past 2+?
>>
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>>54373283
Helpful, though I was looking for a more olive color like pic related, and that Contemptor in particular.
>>
l
>>
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>>54373728
This.
>>
>>54373853
... Do all the models in the box have datasheets in 40k? Yes, they do, so yes, they can, same as the other Daemon boxes. Difference being, that they only have a Formation for AoS, but since 8th Ed 40k got rid of Formations anyway that doesn't matter at all.
>>
>>54373952

yes, -1 AP would still give them 2+ save

Just as 1k son terminators VS S4 or less
>>
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>>54373952
Yes, it's a 1+, so it needs ap -2 to make it worse than a 2+
>>
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r8 my list, friendos. Currently based off of models that I own or will own soon. https://docs.google.com/spreadsheets/d/1LQ44e-dP7nQuCVlgQyxkbnMi_vI2I5RXcbhaONI9g6g/edit?usp=sharing
>>
>>54373937
not him, but I can think of plenty of cover based bonuses that aren't nearly that OP.

A 5+ invuln, an additional +1 to saves, rerolling saves of 1 while in cover.
>>
>>54373952
No, you're precisely correct. They have a 1+ Save, but 1s always fail, so it's technically a 2+ save that reduces incoming AP by 1.
>>
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>mfw Konor campaign begins and Games Workshop forgot to release any Death Guard stuff outside of the Starter Box set.

Who needs Mortarion in a campaign led by Mortarion, right?
>>
>>54373997
>not him, but I can think of plenty of cover based bonuses that aren't nearly that OP.
Of course, I was merely rejecting the idea of cover making a save an invul, not cover based bonuses
>>
>>54373994
Forgot to say it's a R&H army.
>>
>>54373977
So MEQs need serious AP to force them out of cover? How many Ignores Cover weapons still exist?
>>
>>54373973
Had a giggle, but what is with this little league resolution anon?
>>
>>54373973
My Skitarii rad-troops give Necrons cancer too. Go figure.
>>
>>54373973
kek
>>
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>it's a "/40kg/ argues about rules they haven't even seen yet" episode

>>54373798
Boyz, burna boyz, lootas, meks and grots are cheap as anything, nobz are cheap as fuck, you can get a painboy and a dread really cheap with the start collecting set and kommandos are just boyz with funny masks and backpacks.

Everything else is a bitch to get, tank bustas are quite bad but you can make extra bustas with the rokkit that comes in the boyz kit.
>>
>>54374038
>So MEQs need serious AP to force them out of cover?
Yes, most everything marines have has a 2+ save at least while in cover.
>How many Ignores Cover weapons still exist?
Very few
>>
>>54374031
okay, we're on the same page.
Cover based defense bonus is good, his idea takes that good idea and takes it into full retard.
>>
>>54374038
>How many Ignores Cover weapons still exist?
I dont think there are any outside of noise marines and maybe some obscure forgeworld weapon?
>>
>>54373871
Which is precisely why I have a problem with 8th Ed fluff. Because pretty much everything the Imperium does right now consists of
>[Faction] is being attacked
>[Faction] musters all its forces to repel the attackers
>[Faction] is on the verge of defeat
>Rawbutt Girlyman flies in on a rainbow unicorn and saves their collective arse and is then praised to high heavens
rinse and repeat
>>
Codex: SM lands July 29th
Grey Knights, CSM on August 19th
Death Guard September 23rd
>>
>>54373115
>birds are weak to flamethrowers
>Salamanders/lizards eat birds

Makes sense to me
>>
>>54374038
yep, but AP being modifier based means that even a AP-1 helps against regular marines, but high AP is actually very useful because of this.
Ignore Cover is pretty rare, as just having more AP works now.
>>
>>54374080
Fucking idiot
>>
>>54373971
>>54373977
>>54374005

Huzzah. Time to go walk off a tide of Primaris bolters and Death Guard grenades with my Boop Twins. I'm really thinking that even if IA14 provides no more army buffing options something like Myrmidons with a 2+ save or Macrocarids/Thanatars with 1+ will be nonsense.

I kind of want to do an old-lore Skitarii army with the Myrmidon models as Skitarii, huge smashy warriors of badass. Probably count-as Kataphrons if no Myrm rules are forthcoming in IA14. Back them up with a mechanized force of GSC Neophytes in Goliaths, all done up with cybernetics and Admech symbols to be the Tech-Guard, then gunline with a few Onagers (for the old Cataphractii artillery) and packs of Combat Servitors using the electro-priest rules.

I know the Mech can't ally GSC, so I was going to counts-as as Death Korps mechanized engineers in Storm Chimerae, assuming they're not completely terrible.
>>
>>54374071
Mechanicus Phosphor weapons are all Ignore Cover, so they rip through Marines in cover really well - AP-2 means 5+ saves against Kastys or AP-1 for 4+ vs. regular stray Phosphor shots.
>>
>>54374080
>No DG for two months
FML
>>
>>54374080

That doesn't sound very 10 by Christmas, anon.
>>
>>54373870
https://www.forgeworld.co.uk/en-US/Razorback-Assault-Cannon-Turret?_requestid=3376091
>>
>>54373798
Yeah, I mean the boys box is not that expensive and even so you need a shit ton of them you can get them for a correct priced.
I just started ork and for me the thing is that ork are HUGELY customizable so you can do YOUR GUYS.
I am currently making freebooter with the Ork pirate heads from Spellcrow and it's nice (+ they gave me some bits with my purchase and I was able to make 2 more boys with those + a lots of other stuff).

> BONUS for the WAAAAAAAAAAAAAAAAAAGH
>>
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>>54374060
>mfw Sonic Weaponry, 2 attacks and Death to the False Emperor
>>
>>54374071
I think Tau missiles do, the Eradicator and Stormsword definitely do, although why you would ever take an eradicator is another question.
>>
>>54373141
Absolutely not
>>
>>54374016
The thing is, I can totally make a Death Guard army that is at least decent just with what is currently available, but why fucking should I? So that four weeks from now half my army is invalidated by new, more effective, better looking models? No thanks.
>>
>>54374138

A Baal predator with no sponsons is a perfectly acceptable proxy, mind you.
>>
>>54374016
>implying DG ever had a chance
Imperium alone was going to fuck chaos, xenos saying they'll mostly help them and the SM codex coming out just seals the deal.
>>
>>54374131
It would be 6 releases in 3 months. Not really infeasible. But i hope this is wrong since I want gk codex RIGHT NOW
>>
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>>54373392
Get kidnapped a second time
>>
>>54374071
There are definitely others. Off the top of my head:
1. All T'au stuff, with enough markerlights
2. Phosphor stuff from AdMech
3. Ork Skorcha missiles
4. Eradicator Nova Cannon on Russes
5. Chaos Skull Cannon
>>
>>54373492
Since they never sell my dude is giving me 20% off any one of them. If YOU kind anons, had to choose between a Firestorm Redoubt or a Aquila Strongpoint for a balanced Guardforce which would you take? The way I it 15 firepoints is a little wasted compared to 10 on the Redoubt when only a single squad can man it anyway (probably fully loaded vets) plus it's only slightly more expensive than a Russ while being a possible dedicated antiair platform too.
Help bros?
>>
>>54372952
You are appreciated chart Anon.
>>
>>54374080
Stop reposting the numbers you pulled out of your navel lint, they don't get more believable the more you repost them.
>>
>>54373870
I wouldn't sperg out, but shoving two assault cannons into the normal razorback turret is a really easy conversion, so I'd think you a bit of a pillock for using an expensive baal predator instead.
>>
>>54373570

The kkk guy hanging off the side gets me
>>
>>54374185
Lemmie take a look
>>
>>54374060
I guess melee is how you stop marine cover camping then, seems ironic the guys in power armor get the most of cover. I'm still a little confused by +2 cover bonuses like in Cities of Death. For a MEQ or TEQ is the excess armor bonuses thrown away or do marines literally have +1/+0?
>>
>>54373340
>LGS employee doesn't know a fucking thing about 40k
Seems about right. Bet you he could talk to you for hours about magic cards though
>>
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>>54373392
A pidgin sleeping at the beach....
>>
>>54374188
Thanks! I don't suppose you have any input on >>54373322, do you? Not sure what my next project ought to be.
>>
>>54374225
>For a MEQ or TEQ is the excess armor bonuses thrown away or do marines literally have +1/+0?
The latter.
A Lascannon still leaves a termie with a power armor save in CoD.
>>
>>54373146
>tfw you put all the veteran shoulder pads on the left shoulder instead of the right on ALL of your veteran marines
but that's correct you mong
>>
>>54374225
Means you'll ignore the first point of two of AP. It's how 1+ Bullgryn work, heavy Bolters become AP- against them.
>>
>>54374225
it means they have to get more AP to get you over 2+ as 1s always fail.
So a 2+ in Cities of death cover still saves on a 2+ against AP-2.

any yes marines can camp cover really well, but denying them the 3+ if they move out of cover is a lot more common.
>>
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>>54374165
Yeah, so it's up to him, which he likes more.

If he's not doing a Blood Angels army though, keep in mind that the Baal Predator has a Blood Angels symbol on the turret molded in that you might want to remove somehow.

>>54374199
I actually would prefer seeing sponsonless Predators as Razorbacks instead of the normal Razorback model due to the fact that the Razorback's typical turret setup being so that it could easily blast the storm-bolter operator when it swings around, Predator turrets but the guy in a much safer position.
>>
>>54373340
>decide to get some blood reavers for unit fillers
>they're actually pretty nice models
Shame they're wasted on AoS.
You should take Ironjawz for a weirdboy.
>>
So I've been given a handful of Dark Eldar stuff by a friend and was wondering what to add to it to make a strong and viable army. Do I keep them DE focus, or add Aledari to take advantage of their units too, or just make them Ynnari?

Currently I have:

Archon
10x Kabalites w/ shredder and splinter cannon
10x wyches w/ all three of those unique weapons
5x scourges w/ 2 dark lances, haywire and blaster

all together its like 405pts, 21PL, so what do i add to it (besides the obvious transports)
>>
>>54374279
You'll need HQs, and transports.
More scourges are just a good buy.

After that, you've got lots of options. I'd play some games first then see what you want after you get up to 1000pts.
>>
>>54373582
>salty yankee detected
>>
>>54374273
Got it now, but damn that's a tough nut to crack.
>>
>>54374279
Dark eldar are pretty good by themselves, no need to go flavour of the month ynnari. Your next buy (besides the transports) should probably be a bodyguard for the archon, either a court or more warriors to build into trueborns.

Oh, and cut the end off that shredder and stick a blast pistol's barrel on to make a blaster. Blasters rule, shredders drool.
>>
>>54373576
I mean, no, but you must be at least a little autistic to be playing TTG or working in a game store so most likely he didn't realize he was being a dick.
>>
Now that characters don't join squads, how are you supposed to get them into close combat?

Do you charge with the support and then charge with the character, hoping they make it in? Seems really weird.
>>
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>>54373392
>DEMIGORGON
Let's see them roll for initiative.
>>
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>>54374314
Salty about what, teeth so bad even the English look on with disgust?
>>
>>54374382
Or bait charges and let Heroic Intervention do it's thing
>>
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>>54373392
>>
>>54374279
Well, let me put it nicely:
I know full well why he wanted to get rid of it.

You can salvage the Kabalites by just shoving them into two Venoms.
The Wyches you might want to shelf unless you play with cool people who let you count all their special weapons as Hydra Gauntlets, because the other two are shit. Stuff those Wyches into a Raider.
The Scourges are... get a second box, then go on any Dark Eldar-specific forum and look for threads on how to convert Blasters. With what you have now and a second box you can make 1 unit with 3 Dark Lances and 1 unit with 3 Blasters. Those two units will be your fire support.
Then, to make it a Battalion detachment you need 2 HQs. Once you have that, you have a nice start from which to build.
>>
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Whelp I'm kind of bummed. Just read through the Imperial Armor update for my Kriegers. I can't use my basilisk artillery carriages any more. Wasn't that supposed to be their specialty? Trench warfare and shattering artillery bombardments?

Oh well. Time to adapt I guess. I suppose I can use my 3 commisars as "Death Korps Marshals" for some fun in-your-face action. How's this sound?

90 PL, 2000 pts.

Spearhead Detachment

Marshal Karis Venner

3x DK Infantry squad
>laspistol/chainsword, 7 Kriegers, vox, plasma gun

2x Heavy Weapons Team
>2 auto cannons, lascannon each

2x Heavy Quad Mortar Battery
>2 batteries apiece

Fortification Network

2x aegis defense lines with quad guns

Battallion Detachment

3x Field Marshal
>Momento Mori, plasma pistol, power sword
3x Death Korps Grenadier Storm Squad
>hotshot laspistol, chainsword, 2 melta guns, 7 hot shot lasguns
3x Rapier Laser Team
>2 krieger gunners each
3x Death Korps Storm Chimera
>HF

Objective is to have the Kriegers hold the back line with Karis, grenadiers advance with their chimeras and combat marshals to take midfield, two identically split artillery teams hiding behind aegis lines in the corners, and the 3 rapier teams hiding as snipers in ruins with their 2+ saves.

I assume there's a better way to use Karis. Probably by hiding in an artillery cluster himself to give all 3 bring it down or something.

I'm really mad I lost my artillery.
>>
>>54374396
What the hell are you on about?
There are a whole lot of stereotypes you can use against filthy southerners, but bad teeth? That's not something you associate with the south that often
>>
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Nids or Tau - which one will be the easiest and cheapest to run on 1000 and 1500pts if I want to build them on boxed deals like Start Collecting and Armoured Assault boxes?
>>
How do bodyguard units work
Do I:

Have wound assigned to character
Put it on bodyguard insteard
It takes mortal wound instead of whatever damage the weapon did

Or
Have character fail saves
Roll for damage
distrubute that many mortal wounds to bodygaurd?
>>
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Is anyone else starting to hate the Space Marines?

I get that they are the posterchild of the game universe, but they seem to dominate the advertising, they are the most-played army, they get the most attention from the studio, there was the "space marine inside of a space marine" skub, and now they thought a good way to inject some life into the game was to make even bigger space marines....

Sometimes I wish the Space Marines would just fuck off.
>>
>>54374460
why would other anons make the math for you?
>>
>>54374185
You can stuff as many units as you want into a transport now.
>>
>>54374185
The Aquila costs quite a lot of points, it's an investment of ~400 points compared to the investment of ~250 points from the Firestorm. Since either of them only hit on 5, I don't think you're going to feel like they pulled their weight unless you get some sick rolls (though anything you do hit with is almost certain to wound in the case of the macro cannon and the punisher gatling cannon does get 20 shots).

I would try them out by proxy/in digital games/etc a few times against various armies and make sure that they are doing what you want them to do. I play MEQ so I'm used to hitting on 3 and 4 so that 5+ BS reminds me of stuff like Defiler that I don't use because it hits on 5s all the time.

All in all I'm not sure if Fortifications are worth taking, but I can tell you this: They're interesting, nobody but you is going to have one at the local meta and they're a tough nut to crack, that's for sure. If hitting on 5+ doesn't scare you (keeping in mind that you might not be able to provide it buffs depending on how your buffs work) it's going to be pretty hard for most armies to deal the 20/30 wounds to dislodge either one of them. I've seen a lot of games where stuff that has between 20 or 30 wounds hangs out all day and doesn't die.

If you want to be a snowflake who's the only guy who has one of those in your town, I think you should go for it.
>>
>>54374477
t. Salty NPC player
>>
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>>54374176
>tau are still cheating bastards
>UM are considered op because they can act like worse battlesuits
>raven guard are worse tau stealth units
What's wrong with you people?

>>54374448
Because I don't really hate that much of the south. Mostly the weather but that's not on the people, and as long as they keep Jesus to themselves and don't try and convert me then who honestly gives a shit about them being overly religious?
>>
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>>54373392
You tell me
>>
>>54374480
Not in this case. For these it clearly specifies that you can only put one infantry unit inside and any number of infantry characters (up to the transport limit). I don't know anything about guard, but if there are any really good hard hitting ranged combat infantry characters (maybe some kind of sniper guys?) I think that would be a great way to use it
>>
>>54374382
Either that, or >>54374411 or you don't charge with them at all. Keep them between two shooty squads, if the Character has an aura that helps the shooters all the better, but the Character is effectively only there to discourage enemy chargers. Like, the opponent might not think twice about charging those Rubric Marines on their own, but he might well think twice if there's a Daemon Prince waiting for them to try.
>>
>>54374127
Oh fuck off. Think of the others without codexes. Meanwhile I'll have to wait 20 years for my deathwatch codex to come out
>>
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>>54373392
>>
>>54373489
hyuk hyuk hyuk, yes'm.
>>
>>54374477
The problem with Space Marines is that they are almost solely represented by the smurfs. Almost every single other chapter presented in Imperium Index 1 is interesting in some regards but the smurfs just suck the life out of everything.
>>
>>54374507
>Because I don't really hate that much of the south.
So then you decide to just pull a made up sterotype out of your ass? You need to learn how to do better bantz m8, because you're shit at it
>>
>>54374477
DESU 40k as a setting would be a hell of a lot better if evertything in imperium index 1 ceased to exist.

Custodes are fine, they can stay.

Marines are the most boring thing in the setting and they literally only appeal to 12 year olds and chris-chan lookalikes.
>>
>>54374460
Tau.
Be warned that you will need to magnetize everything but drones and troopers. But sane applies to the space feminists so it evens out.
>>
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I haven't had a chance to try 8th yet but my friend says all of the casual/narrative/non-neckbeard players are using Power Rating to play games and that it's autistic to count up the points for every small pistol and upgrade since it all evens out in the long run anyways. Is he right? Which system is your group using?
>>
>>54374479
I just don't know how the optimal lists for these factions are looking like. I know that I will probably have to drop Gargoyles from Nids SC box for gaunts but I don't know what about crisis suits - I don't want to run them as commanders, that's for sure
>>
>>54374520
It wasn't meant in relation to the other codexes. Just to the fact that they anticipated four codexes with a fast release schedule. This doesn't seem very fast, at all
>>
>>54374534
0/10 I might have been mad if you weren't so obviously mad as hell
>>
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What do you guys think of my first, completely painted army? (except for the triarch stalker. he's a bitch)
>>
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>>54374539
>you will need to magnetize everything
That's perfect. I want to drill anything I can
>>
>>54374541
>anime pedophile
You should use the Noose system
>>
>>54374533
Not everyone is born Australian.
>>
>>54374515
There aren't really any ranged combat characters, the best is probably Harker with an ap-2 heavy bolter, but you want his re-roll 1s aura. The Vindicare isn't realy guard, but he exusts as well.
>>
>>54374515
Masters of Ordnance would have been hilarious, but they can only fire once a turn now. Tragedy abounds.
>>
>>54374437
Read the FAQ you butt
>>
>>54374534
>DESU 40k as a setting would be a hell of a lot better if evertything in imperium index 1 ceased to exist.
Hahahahahahahaha
No. Marines were the only some what original part of the setting, everything else is just a blatant ripoff of WHFB in space or borderline copyright infringement of someother sci-fi IP.
Marines aren't the first of their kind, but without it 40k would most certainly not be as original.
But stay mad as hell NPCfag
>>
>>54374551
Run them as commanders or just strap on 3 flames and use a homing beacon so bs3 is irrelevant.
>>
>>54374541
Tell your friend to get better at arithmatic.
>>
>>54374594

>space marines
>original

Chose one

The only original bit is arguably the oversized pauldrons.
>>
>>54374185
I mean, I'd kill for that kinda deal honestly. It would make my...what, ~900$ project of making a Leviathan, mostly out of terrain pieces, actually somewhat feasible.
>>
>>54374562
Sadly, it's a fast pace for GW to churn out a book every other month. Hoping it will be like 7th was for codex releases and everyone will be set in a year or two. Hope to god that it won't be like AoS where only the newest factions are getting codexes.
>>
>>54374564
Not particularly mad or even invested, I'm just right.

The only way in which marines hold any potential appeal is in power fantasies for the physically weak, stormtroopers do elite operators better, guard do underdog humans vs alien monsters better, sisters do fanatical pariahs better and custodes do tiny corps of enhanced demigods better.

They don't even have good visual design.
>>
>>54374594
>space marines
>original
>>
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>>54373392
Guess I'm in decent shape
>>
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>Snipers are good now

8th edition best edition. I knew building my skittles with these babies back in 7th was a good idea.
>>
>>54374626
Sisters aren't pariahs, whenever they aren't burning heretics they're doing goodwork in their community and helping the priests minister to their flock.
>>
>>54373670
>Salamanders
Reroll 1s with Heavy Weapons as they are all artificer weapons

>Black Templars
Cannot Fall Back, Units locked in combat do not suffer casualties due to morale and roll 2d6'' pick the highest result for advancing
>>
Wait so one Aquila Strongpoint in a Fortifications detatchment would technically be battle forged right?
>>
>>54374593
Thank you, anon. I didnt see that they released an FAQ already. My spirits have been lifted!
>>
>>54374477
50% of players play or collect space marines at some point. so you tell me, as a for profit business, what would you be shilling the hardest?

take the scraps GW gives you and be glad you're not SoB.
>>
>>54374589
once per game*
>>
>>54374612
At the time of RT they most certainly were original. They drew from other IPs, sure. Starship troopers is the most notable one with the power armor, and super soldiers weren't a new idea, but 40k's execution of the concept was a relatively fresh idea, especially compared to the rest of the factions of 40k. Now they don't seem original because of the effect space marines have had on the rest of sci-fi, but that hardly means thay weren't one of the more original ideas 40k had at it's creation
>>
>>54374588
>>54374589
Hmmm, interesting. I do sorta want to see someone put like 10 Vindicare assassins inside it and shoot out of it (measuring from it's hull of course) at 72" ignoring invulns and wounding infantry on 2s. Wonder how many points that would cost? 1 fortification detatchment and 2 supreme commands is all your detatchments for a 2000 point army too lol
>>
>>54374649
Varies from order to order, some are nutjobs and some are good.
>>
>>54373870

The RB AsC turret is sold by FW. Most people buy LR cannons and glue them to the RB. As long as you are not BA having the larger turret shouldn't be an issue because vanilla Predators cannot take TLAsC, but it will make your RB look like a Predator so it's something to be mindful of.
>>
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>>54373392
damned, am I
>>
>>54374477
Yeah, I also dislike them, especially in their uninteresting and overwanked 40k incarnation. I have a 30k Word Bearers army, but it doesn't have many baseline Marines. Mostly Cultists, vehicles and sorcerors with some Gal Vorbak thrown in.

They just suck all the tension and interest out of stories and replace it with endless repetitions of "The Space Marine Unit Shot A Thing and It Died."
>>
>>54374677
Oh I see, they're elites, not HQs. In that case you could still take a bunch of other stuff also to go wandering around getting objectives with the boys stay back at home sniping from 72"...
>>
>>54374571
What the fuck are your models.
>>
>>54374522
So, you're fucked then
>>
>>54374516
>>54374411
This sounds fucking clunky. Really fucking clunky.

I was hoping I was missing something, but shit.
>>
>>54374485
You make very good points while also telling me what I want to hear. My current hang up is it's either one or the other for me. If I get the Firestorm I'll never spring for the Strongpoint unless I hit the lottery. I just can't justify it. At the same time even though it's less practical I'd never get the Reboudt if I get the Strongpoint as I already have one Fuck-Off death fortress. It also does sound very fun to literally delete any one unit a turn I look it, since thanks to it's height and the new cover rules, pretty much everything is a target. How about first dubs tells me which to grab?
>>
>>54374641
>anything in 40k
>original
Pot meet kettle
>>
>>54374534
did you realize custodes are imperium 2 before or after you posted your autistic bait?
>>
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>>54374647
Heard that boomstick is strong but immobile, Rangers lost relentless in 8th Edition?
>>
>>54374729
Get a titan.
>>
Can I have valkiries and vendettas in a dkok army?
>>
Is there somewhere I can find some of the 40k audio books? They don't seem to be in the mega. Want to listen to something light and mind numbing while painting.
>>
>>54374729
Good luck my friend, it does sound fun as shit. Remember that the way you draw visibility from embarked units is from the building itself too, so anything it can see they can see.
>>
>>54374154

Gee golly jeepers, I wonder who will win this global campaign?

Will it be the Imperium? With there new Primaris Marines + New codex? All released in time for the start of the campaign?

Or will it be Chaos, whose codex and new models that'll be released at the end of the campaign, if we're lucky we'll get Morty, the spear tip of the Chaos force in the final week... maybe... thanks GW.

So exactly, why would I buy those busted old retarded Chaos terminators with thighs thinner than a Guardsman when these cunts teased DeathGuard models half a year ago.
>>
>>54374759
I don't know, do they share a faction keyword like IMPERIUM by any chance?
>>
>>54374755
B-but they don't have a Titan......
>>
>>54374717
Looks like some converted or repurposed tomb kings. Or some dollar store plastic skeletons. Hard to tell really.
>>
>>54374774
Do not fear. The World Eaters shall save us from mediocrity.
>>
>>54374264
Cruxes only go on the left for Terminators. Although I still put them on the left for power armor because it just looks better that way.
>>
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>>54374748
>calls someone autistic
>akshually if you check page 114 of the second index I think you'll find
>>
>>54373994
pls respond
>>
>>54374796
Hey, the macro cannon and the vortex missile battery are the same kit too, so you could try either or whenever you feel like it.
>>
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>>54373392
I'm probably dead by my saviour's hand.
Could've been worse, 11th pic was a single cultist.
>>
>>54374767
>Macro Fortress with all 4 Heavy Bolters and a 10 man Missile Dev squad infront of Basilisk and Manticore with a Conscious screen.
UNFH
DARE YOU ATTACK MY MAGICAL FORTRESS
>>
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Before i get further on painting/building/repairing.

this is what i'm planning to run at 2000 pts.

any changes i should make to it?

2 units of 20 pox walkers
Tyhpus
2 Pleauge casters
2 squads of deathguard (7 man) (sgt plasmagun + power fist + plasmagun)
2 rhinos (havock launder + combi melta)
1 baneblade (2 sponsons, lascanon/ twin heavy flamers)


should i change anything before i get to reparing/modifying and finishing?
>>
>>54374853
TRANSPARENT
ORANGE
GAUSS
FLAYERS
>>
>>54374534
>vast majority of 40k players are 12 year olds (on the inside) or look like Chris-Chan

Well you're not wrong, it's just that this is hardly a marinefag-specific phenomenon.
>>
>>54374857
poorfag detected
>>
>>54374857
and i left off the predator
>>
>>54374857
I don't know if the power fists are worth it. You might want to go Combi Plasmas all around instead and not put them into melee. They don't seem that great in melee to me.
>>
>>54374847
Very tempting. I know what'll seal it for me. Can I ask how much an average Baneblade or Knight costs?
>>
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>>54374857

>baneblade

Pardon?
>>
>>54374251
Deldar! And what possesses one to do do so much recreational math?
>>
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>>54374783
An autist screamed and showed me this the last time
>>
>>54374814
>>54374264
yeah, I'm dumb, I was thinking of 'my left' if the mini was facing me. I meant the mini's right, with a normal one on his left for the chapter symbol.
>>
>>54374522
Wonder if that counts as sexual harassment
>>
>>54374900
In cash or points? From GW baneblade and the aquila strongpoint cost the same amount of cash.

Looks like a Baneblade is more points than the Aquila strongpoint, but not by much.
>>
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The best thing about the new edition is that it's actually fun.

7th could be enjoyable if you were winning, but losing in it was just an awful feeling. Like, you KNEW you were fucked. Now it feels like there's always still a chance.
>>
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>>54374753
Yeah, can't move and shoot which sucks, but I mainly just set them up in table corners anyway. 60", S7, AP-2 and D3 dmg is going to have any characters hiding and if you roll a 6 to wound, you add a mortal wound onto whatever the D3 gives you.

Two units of five rangers with two of these each, hiding in cover somewhere could potentially be a huge distraction to some of the more character-dependant armies like Guard.

Plus the design looks badass so I'm glad it's actually useful now.
>>
>>54374883
Lol i had that baneblade since before there ever was an armorcast one (before FW ever existed)

scratch built

>>54374894
powerfist is there for anti vehicle really. also if they get assaulted a nice casting of fist.

>>54374906
FW Renegades and Heretics LOW formation .. they can bring it.. keyword chaos.
the main body deathguard is battalion detachment.
>>
>>54374906
Probably allying one in through the Renegades list.
>>
Lads... is it true they took away the Stormlord's ability to fire twice?
>>
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What are these prices in GBP?
>>
>>54374949
yep

using 1 lord of war formation. Techincally not an ally . keyword <chaos>
>>
>>54374927
Yeah points. This whole venture is because I want a LOW alternative that's not a Baneblade varient since every Guard force has one now. Plus defensive tactics give me a war boner.
>>
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How do you go about thinning your paints? Dip your brush in water and let a few drops fall onto the paint on the palette?
>>
>>54374957
>Codex SM is $50
FIFTY

WHACKITY SHMACKITY DOOS
>>
>>54374916
They can't have the DKK keyword, so can't be in a DKK detachment, they can however be in an Astra Militarium or Imperium detachment where everything but them in that detachment has the DKK keyword making it functionally the same, only the aura abilities not effecting them.
>>
>>54374937
Keep them then because you seem short on anti-armor otherwise
>>
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>>54374957
codex is 30 aswell
>>
Huron
2x DA
1x15 zerkers, axes, IoW
Stormeagle, balefire missiles
5x Xhipon Interceptor
>>
>>54374957
>space marines
Boring!
>>
>>54374975

>Acting like he's going to buy a physical codex

>On four chan dot com
>>
>>54374974

I use vallejo air

saves me the hassle
>>
>>54374980
>Keep them then because you seem short on anti-armor otherwise

that's what i'm worried about. i was thinking of doing something with 3 predators.. or predators and a defiler.. or maybe 3 hellbrutes (hellforged?)
>>
>>54374626
>fit lifter who plays marines simply for armor autism and bits selection

He's trolling right? First he says all marine players are kids or autists and now it's all marine players are starving Ugandans.

Does it really take that much intelligence to come to the realization that army preference is purely random and has many factors, and marines simply happen to have the highest amount of commonly preferred factors? Marines are popular, this is undeniable fact. It doesn't mean they're the most interesting or the best, but it also means it will have the widest variety of players by far simply for being so common.
>>
>>54374571
Might be the picture but seems like they are quite flat coloured. Throw a black wash at them and base them.

I like your use of alternate models. What are they exactly? I assume that purple one is a C'tan shard.
>>
>>54374979
So I can bring them as allies? I'm sorry, I'm still in the old edition
>>
>>54374997
>using already thinned paint
>>
>>54374669
>50% of players play or collect space marines at some point. so you tell me, as a for profit business, what would you be shilling the hardest?

I understand it, but as someone who hates having the over-wanked clichéd male power fantasy BS of the marines shoved in my face more and more with each edition, I still hate it.
>>
>>54374995
>implying that I can't be mad at extortion even if I'm specifically avoiding being a victim of it
fuck off
>>
>>54374981

>Redemptor 40

Huh, I expected them to make it cost £50 like a riptide.

Guess they'll have to make it relatively cheap if they expect anyone to buy it, mind.
>>
>>54374968
I must admit that it seems pretty amusing to me.
>>
>>54374937
>Lol i had that baneblade since before there ever was an armorcast one (before FW ever existed)
>scratch built
If you feel the need to show that as part of your collection, and haven't bought one yet, it means you are a poorfag
>>
>>54375010
Yea no the flash did not do their colours any good. The skeletons are generic dudes from reaper bones and the transcendant c'tan is a large fire elemental also from reaper bones.
>>
>>54374700
>yeah I hate marines!
>30k marines: the marinenening is way better and has way less marines!
>>
>>54374840
Don't know R&H myself so can't really help. But, generally, people don't seem to reply to pastebin or google docs lists. Maybe if you screencap the list (it is nice and concisely written, I have to say) you might get more replies?
>>
>>54375005
Havocs are good, also Death Guard is getting that new plague mortar tank thing, it might serve as anti-armor, not sure yet.
>>
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>>54374995
>dot com
>>
>>54375011
No, you just write imperium instead of DKK as your faction at the top of your list.
>>
>>54375036
Well technically speaking 30k has less marines than 40k
Not counting traitor and loyalist legions we have spinoff warbands and chapters.
>>
>>54374802
>>54374717
Theyre skeletons from reaper bones.
Same for the c'tan.
>>
>>54375008
>dyel /fit/lurker manlet angry about his shortcomings
>admits he plays marines because the idea of armour that makes him less pathetic gives him a microboner
>T-THERE'S LOTS OF FACTORS IN FACTION CHOICE!
>>
>>54374997

Same here

>mfw ppl ask me how I get such smooth whites and yellows
>mfw I just slop VMA on the model until it's a solid color
>>
>>54375039
>Havocs are good, also Death Guard is getting that new plague mortar tank thing, it might serve as anti-armor, not sure yet.
havocks aren't part of their heavy support.

i could take 2 predators totaly kitted out with lascannons and a defiler with twin lascanon/twin flamer

if i drop the baneblade (with 21 pts left over
>>
>>54375018

I mean... They're kinda doing people with basic common sense a favour?

You need to collect a lot more codexes than just your own if you want to follow the game properly. If they were reasonably priced, you'd end up spending like £60 a year on 6 army books rather than giving up in disgust and getting them for £0.
>>
>>54375086
Why would you ever buy a codex for an army you don't play
>>
>>54375086
While I agree with you, it is nice to have an actual book. Turning the pages, the smell, the feel of the paper; reading a book is quite satisfying.

I would happily spend £60 p/a on 6 codexes. £150? Fuck that.
>>
>>54375016
6E and 7E was 100% CSM and Tau penises shoved in your face. Name even one recent example of marine dick waving other than Guilliman himself

You just like being a whiny bitch. This isn't 4E or 5E
>>
>>54374974
Anyone? :/
>>
>>54375086
What is GW obsession with making special snowflake books for marines?

Could they not simply make:
Codex Space Marines
Codex Space Marines Chapters
Codex Chaos Marines
Codex Chaos Marines Warbands

Be done with it. I don't recall any army from any other game getting this much attention for basically differently painted models.
>>
>>54375099
For the fluff, and not playing an army is merely a placeholder for when I will have a full army
>>
>>54375036
>>54374700
>>54375060
The funny thing is, the horus heresy general thread is turning against marines. There's a dedicated drive by mechanicum players to shit on marines & the primarchs as much as possible, and the threads are increasingly just whining that mechanicum doesn't get enough love in the lore.
>>
>>54375099
In WHF and maybe older 40k it would make sense from rules and lore perspective.

Today? the lore is crap and we have easy to acquire digital versions
>>
>>54375112
>4 books
Why not two?
>>
>>54375112

>why does gw have to jew me so much.. they could jut release 2 books encompassing the most played amy and be done


but anon .. they like money
>>
>>54375112
Welp, its been a whopping 2 days since we had a new Space Marine release, so, its about time
>>
>>54375099

In the roughly 1997 to 2001 period where I started playing 40k before losing interest, then coming back in 2014... I collected every single codex that came out and raided charity shops for 2nd edition books for more lore.

Wish I'd kept my old metal Wraiths.
>>
>>54374974
Get a wife dollop with your brush, put it on your palette, dip your brush in water and wipe into the dollop, add more water to make it more thin
Or just get a bit on the brush every time and dip in water but this gives more errors typically
>>
>>54375138
1 is more than enough. With 4 they can have all their super special green and red marines with more and less horns.
>>
>>54375080
>armour

Daily reminder that moot was right about eastern hemisphere posters
>>
>>54375112
>why does GW give tons of support to a line which sells more than everything else by far?
Gee anon, I just don't know. It's a real mystery ain't it?
>>
>>54375112
>I don't recall any army from any other game getting this much attention for basically differently painted models
GEE IT'S ALMOST AS LIKE THOSE ARMIES DON'T MAKE AS MUCH MONEY
>>
>>54374995
Some of us have to play in GW stores because other gaming stores won't let us, and none of my other friends play warhammer atm
>>
>>54375161
>tfw americans cut the letter u out of their language so they could spend a lifetime average of 16 seconds more on shooting up schools and eating spray-on cheese
>>
>>54374571
THICC
>>
>>54375181

>Some of us have to play in GW stores

Me too, and the only physical books I've bought in years are imperial armours that don't have ebook versions.

You know they don't inspect your ebooks for authenticity, right? As long as you don't have a blurry scam you're fine.
>>
The funniest part is the obese man whales blubbering about marine favoritism probably pirate all their books and recast models and wonder why GW won't dump money in their niche faction.
>>
Man are Marine players annoying on normiebook, they shit up every post with "but what about my snowflake chapter"
>>
>>54375142
Wanting to jew their way out from a single product is rather short sighted.
They are basically doing a 80's campbells
>>
>>54375181
Some of us want to support a hobby we love and enjoy voting with our money to encourage games workshop to make more marines.

Every single one of you losers bitching that your army doesn't get enough support can eat a dick, I honestly don't give a fuck about you and every single time you show up at a table with your gay army everyone thinks you suck (if you even actually play the game)
>>
>>54375200
???
>>
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CAN YOU FEEL THAT LINE BEING HELD, BOYS?
>>
>>54375181
>warhammer atm
No anon, an atm GIVES you money.

Yes, I know it doesn't actually change the total amount of money you have, shut up.
>>
>>54375223
MY NIGGA

Damn son, nicely done.
>>
>>54375112
>Codex Chaos Marines Traitor Legions
>>
>>54375194

So are they physically weak or are they fat, because fat people are strong as fuck
>>
>>54375125
>the HH thread is dying and will soon remerge with this thread
FTFTY
>>
>>54375223
>Monster drank
By line being held, you mean flatline on your heart monitor?
>>
>>54375223
Wew lad if that's not some kind of tiny car you've got there, that's a big ass box!
>>
Reposting for some feedbacking on my 1000pt Tzeentch R&H list (see the image). I know the army isn't good right now, but hopefully this is at least playable.
>>
>>54375168
>>54375171

Not him.
Thankfully Tau weebs buy up a fair amount of stuff so hopefully we're important enough to GW to get stuff occasionally. I'm waiting on Enclave rules to run my Eight.
>>
>>54373322
I'd do another faction before you try to screw with other stuff. It'll greatly expand and your possible user base and also make this sheet even more useful for comparing different factions.
>>
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>>54375239
>fat people are strong as fuck
>>
>>54375223
>Gaint golden eagle with a huge cannon for a dick

Can't get more Imperial than that.
>>
>>54375168
>>54375171
This meme.
We have no idea to know if that is true or just result of them being shoved into everything. Even in WHF you could see marines in the bloody pamphlets.
>>
>>54375277
It fires Justice, anon. Tear-erkingly beautiful Justice.
>>
>>54375223
Awwwwww sheet
>tfw my opponent plops down one of these bad boys in their deployment zone
>>
GW should just stop this farce and squat all non marine races already. Then they can keep churning out Chaos god cult models and various loyalist crap and then the 10% that play aliens or other shit can stop crying
>>
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>>54375277
Maybe, but I present you the most 40k model ever made.
>>
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>>54375261
I have to finish before my roommates see it. It'll be a long night.
>>
>>54375269
Gochu covered famalamadingdong, already ordered a SC trigger warnings.
>>
>>54375280
Let me explain simple business to you:
If you see a lot of a product, it it because there is demand for it.
>>
>>54375274
You get weaker when you cut to single digit bf

Heavyweight fighters and sumo are strong af

Dunno why all you skinnyfat/obese/pencil-armed sedentaryfags love talking about physical fitness so much but never participate in it

Just like games of 40k
>>
>>54375295
>what is AoF
They basically axed WHF so they could have marines in fantasy.

Honestly marines should be removed from the setting or be left not important operators. Even bloody Cadians are more interesting than all marines.
>>
>>54373489
what is it with all the /pol/faggotry here recently? Summer kids?
>>
>>54375273
What faction would you suggest? As-is I've stopped receiving requests for factions, which would seem to indicate that I have covered the factions with the playerbases on /40kg/ most interested in this stuff. The only biggies I have left are vanilla SM and Tyranids, and then flavors of SM and Eldar.
>>
>>54375280
>We have no idea to know if that is true or just result of them being shoved into everything. Even in WHF you could see marines in the bloody pamphlets.
It's true, there's no doubt that marines are the best selling line. You can debate all you want over why that is, but it doesn't change the fact that it is.
>>
>>54375334
>I do not know business the post
>>
>>54374057
Every single unit you just mentioned aside from the dread costs like 4x $per point as much as an equivalent power armor/Cron/nid armies.
>>
>>54375311
Nice
Buy 'em up, I want my Eight ruleset
>>
>>54375347
for fucks sake
Not everything racist is /pol/, especially if it's a joke.
If someone is unironically arguing politics, then they are /pol/.
>>
>>54375352
I have never bought a single marine I have over 100 of them.
They simply show up in everything. Hell you can even walk into a GW store and ask for a free marine.

They are literally shoved into everything.
>>
>$50 codex
>immediately after the index came out
>marine cucks will actually pay this
>>
can this beat the stormtalon spam lists?

HQ

vanilla chaos lord
troops
1 min squad of marines + las cannon x6
elites
3 hellbrutes with twin lascanon / missle launcher
heavy support
3 min squads of havocks with 4 lascanons
flyer
2 helldrakes.

yea it's fragile but that's 24 lascanons 2 auto hitting baleflamers + assault from the hellchickens if htey survive and 3 missle launchers.
>>
>>54375356
Thinking marines aren't in demand isn't even being bad at business anymore, you're just bad at basic functional skills. Are you a mentally inhibited tuber IRL or something?
>>
>>54375356
>I am going to imply implications instead of explaining why he is wrong, because I actually can't explain why
>>
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>>54375300
I know that sleepy kitten...that you, RGG?
>>
>>54374314
Salty about what? Even your retard savior president comes from NYC and despises the south. Go home, the Confederacy isn't rising again. You'd lose even worse this time.
>>
>>54375380
>>marine cucks will actually pay this
i haven't bought a book since 3rd edition.
>>
>>54375391
Just because there is "offert" of something means there is "demand" of something.
>>
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>>54375288
Ain't no justice in the imperium, only suffering.
>>
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>>54375358
>4$ per point
>Not having a billion spare boyz, plasticard, and home casting equipment to build all of those
>>
>>54375210
>tfw too scared to play in store because I'll call the kid with breathing problems a paki sometime and start an argument
Also why are there so many girls playing now, and why are they playing things besides nids and guard, there was two in my store a few years ago but there's now like 10
the store manager is still the same and more fat than a GUO somehow
>>
t. marine shills
>>
>>54373340
Orks are great, incredibly fun to paint and not hard to paint well
>>
>>54375370
Don't worry, I also want the eight.
>>
>>54375380
People buy limited edition codexes when it was a well known fact that the Eldar codex got replaced in a year and a new edition was on the way.
>>
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NURGLETS BTFO, HOW WILL THEY EVER RECOVER
>>54375222
Your paint coats are very thick
>>
>>54375415
If you listen closely you can hear the Justice incoming at this very moment, heretic.
>>
>>54375413
Now try replying in English
>>
>>54375416
>actively sabotaging your own factions chances of getting support

This is the curse Ork players must live with. It's probably why the Trukk and boys are so old, cause they keep using other shit instead of buying the official models. This is also probably why companies like Kromlech who sell awesome ork models do well
>>
>>54375456
>no tears
>just primaris
>>
>>54375392
>memeachans
>>
>>54375469
Hardly a reason to support GW when Orks had shit rules for so long. Along with old as balls models.
>>
>>54375416
Why does that animal look like it's wearing fingerless gloves ?

>>54375434
>Reminder that if you like anything you are literally a shill
>>
>>54375449
Yea its not the greatest job ever. any more water in my paint tough and it made bubbles it was so thin and it felt like it just dint stick at all. Also as i said its my first time painting these and i got cheap with the brushes (i shoulnt have)
>>
>>54375490
It's a possum.
>>54375487
This desu. I made my Orks as a labor of love, even when their rules were shit. The new codex is absolutely gravy, but I don't really need any new models, unless new units come out.
>>
>>54375451
All I hear is the will of Khorne.
>>
>>54375490
But anon there is no reason to like marines. When the rest of the armies do marine things better and cooler.

Wish I had knew that when I was younger. Bloody GW pushing marines to everyone.
>>
>>54375469
You can buy extra torsos and legs from kromlech for like 10 for 10 of each and double the number of Boyz you get out of a box. 20 for $40 is still kinda but it's still a big improvement.
>>
>>54375487
>buy ork models
>greenstuff onto it
>buy a trukk
>cut it up and use it to make a deffdred
>>
>>54375470
So you're retarded? Makes sense.
>>
>>54375535
>But anon there is no reason to like marines. When the rest of the armies do marine things better and cooler.
>I don't like it so nobody should
Fuck off faggot
>>
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>>54375535
>>
New thread

>>54375598
>>
>>54375535
This is why I never got marines before, but the primaris got me.
Still not planning on actually playing SM, just having a large number of them.
>>
>>54375487
Don't wonder why there's hardly a reason to support GW then. You don't support them, they don't support you. Meanwhile, someone buys a couple tactical squads and all of a sudden marine releases everywhere
>>
>>>54373359
They didn't surrender, they were established because their ancestors refused to serve in the imperial army, which led to some kind of disgrace iirc, so they have to send their firstborns now to ammed their mistakes.
>>
>>54373798
The most important kit is the boyz kit. You can make anything with boyz if you have converting skill. If you don't want to convert then yeah, get a different army.
>>
>>54375296
This is the best model hands down.
Penitent engine posible close second.
>>
>>54375380
>see the lense glint
>"wat"
>.gif
I thought I was crazy
>>
I want another army, but as low model count. What build? FW welcome as well. Looking at maybe 1500pts or so total, was thinking of killa kans in that one mech ork army type in one forgeworld book but i dont think thats in 8th.
I play nids and admech currently.
>>
>>54373506
>>>\pol/
>>
>>54375223
you gonna /sip/ while you /wip/?
>>
>>54376338
Grip, sip and WIP looks like.
>>
>>54374541
>he doesn't use points
Why does he want to have shitty unbalanced games using a system that is literally identical to points only for retards?
>>
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>>54373392
(You) also I'm lucky
>>
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How are DEldar in 8th?
>>
Black Templar Terminator shoulder pads

Red on Black
Red on White
or
Black on White?
>>
>>54377103
I played against some Deldar as crons recently, and while they were strong theoretically, I kited them by charging them with my Ghost Ark, backing it out and zapping everything to death with full Tesla Anny Barge and Tomb Sentinel on the ravagers. I they had been able to actually get into charge range of my Anny Barge or shoot themselves a foothold on my tower I dogpiled 20 warriors into it would have been a much more difficult game for me, but charging wyches with tough vehicles and keeping them bogged down in one location cheesed me an absolute victory.
>>
Any predictions for how Alpha Legion will be handled? Just now getting into 40k and may look into playing CSM with a lot of cultists and deamon summoning. Last edition it looks like Alpha Legion got some pretty fun cultist rules but how does a non-aligned/Chaos Undivided list work with demonic ritual?
>>
>>54374072
They really want Girlband to be the next big thing don't they.
Thread posts: 480
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