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Jumpchain CYOA Thread #1612: We Don't Talk About OldBee Edition

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>Google Drive
http://drive.google.com/drive/folders/0B1qb0_OLhDrDSmZpRWdZaGZRcWs?tid=0B20r6rsFLOg_Zk5RdVdya3hJNnc&authuser=0

>JumpChain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>54321334
>>
>>54328557
>We Don't Talk About OldBee Edition
That's a shame, OldBee could suck start Ar Tonelico
>>
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So Ricrod 2 questions about Log Horizon.
So which class would be best for Iaijutsu?
Also what would happen if we take Lord of Monsters for any other origin?
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>>54328557
That's right we don't. . .
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>>54328593
I meant Lord of the Dungeon.

>>54328598
That face looks ugly.
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>>54328611
Yes, it does.
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Well, Anons, what alignment do you take for those jumps that require it?
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>>54327150
>even without further upgrade charms.
Would you be willing to rule that the text explicitly saying charms to enter your world can be made be enough to keep them from being counted as custom charms and let you learn them?

>>54326910
>Not sure about changing its urge, it's usually an inextricable part of such Relics... But I'll think on it. Might be fun.
Yes, but The Urge to destroy the wielder doesn't seem like a natural urge. The Scorn mentioned above isn't against the wielder directly, and in fact sounds like Adorjans idea of a perfect weapon. Or a stormbringer like weapon that just thirsts to slay, and if you aren't using it enough will try to kill anything around the wielder until the wielder gets the point.

And with the ability to reassign Urges to akuma and green sun princes, Urges are not set in stone. But even if so, resetting to a less toxic urge once the jump ends (like hate what my master hates) should not be beyond the benefactor.

Question. We know Gods charms can actually change over the long term, to better suit their current needs and purpose. Do you think hellforged count do the same?
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>>54328635
It looks like road kill desu. Now this is a face I am sure all will love much better.
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OAA for the WoW 2.0 Jump, how you gonna handle Monks & their enchantments? They do a lot of kicks, punches, and WATCHA! Yet they only have a staff/fist weapon. Would your Fists Of Heaven also give you its power in a kick? Or elbow?
>>
>>54328638
>30 Rock: Lawful Evil
Please. Boston Legal would have been a better choice by far
>>
>>54328638
Is this the show itself, or the characters in it?
>>
So... Just got to my favorite Archer Tesla in Grand Order. His power is basically being a better Misaka Mikoto.
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>>54328675
No idea, just thought it would be more interesting than the usual alignment charts.
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>>54328638
Neutral to Chaotic Good. But I don't want to call myself Chaotic Good. I'm not cool enough to be Chaotic Good (Even though I did a test and found that most of my jumpers were chaotic good, and the one jumper I thought would be chaotic is neutral good).
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Hey OAA quick question but is there gonna be a chain Artifact anywhere? Just asking since I use one similar to Gilgamesh does with Enkidu by wrapping it around my arm but I use a spear instead.
>>
>>54328648

If this is the same guy I made that post to, you've killed that face for me.

Thanks.
>>
>>54328638
>>54328690
Will Wheaton self-identifies as Chaotic Good, Nika. You're better than him; I believe in you.
>>
What kind of personality does your magic have?
Is it helpful? Mischievous? Nurturing? Aggressive?
Is it just a tool that does what you say when you say it?
>>
>>54328704
There are no chain-based artifacts, or even weapons.

You're better off, if you use a spear, to import it into Talonclaw.
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>>54328707
I do not know if we are thinking the same thing but, an anon complained a while back when I posted that exact pic so now I just post it when I can to share the joy of Goku.
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>>54328638
To actually answer your question. I usually go Neutral Good.
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>>54328704
The Artifacts are based on those from Legion, that being said there are no chain-based or whip weapons in WoW period.
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>>54328718
...What? When is that question even applicable outside of a few setting-specific magic systems?
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>>54328638
Given that I, myself, am somewhere along the corner of True Neutral and Lawful Evil, I find it easiest to simply opt for the Tyrant when I have to pick.
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>>54328719
>There are no chain-based artifacts, or even weapons.

>>54328731
> there are no chain-based or whip weapons in WoW period.

My hopes and dreams are gone, or atleast for WoW now. Thanks for answering you two, atleast my spear will be upgraded but my chain will fall behind now.
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>>54328638
I thought I was Neutral Good for a while until I really started to see the good side of Lawful Good. Pic related and slowly coming to terms that having a consistent set of morals and internal rules on right and wrong helped me come to that decision I think.
>>
>>54328638
Some flavor of Good, always.
>>
>>54328718
Mischievous. More friendly clown and Persona 5 Trickster than deity of chaos and uncaring RNG, most of the time.

I tend to use chaos magic for the fuck of it, even in systems that have no such thing as a formal subset.
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Intermission: Dear You
https://pastebin.com/iGGuDVHn
No one is invited to the Witch's Tea Party anymore. No admissions allowed.
>>
>>54328753
No problem, anon.
>>
>>54328756
My problem with Lawful Good is that I'm not certain I qualify. Probably due to idolizing the concept of LG.
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>>54328638
>for those jumps that require it
Such as?
>>
>>54328718
Submissive and loyal to me, dominant otherwise. Slightly more lewd than strictly necessary.
>>
>>54328784
Probably with DnD where alignment can matter for certain spells.
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>>54328733
Conjoined Conjures / Abyss of Magic / I Cheat can do weird things, anon.
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>>54328718
Magic has a personality?
I would assume mine is hardworking and industrious, considering I mostly use it for enchantment and making things run just perfectly.
>>
>>54328710
Whats wrong with Will Wheaton?
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>>54328760
>Some flavor of Good, always
Hey, YJ,
You _do_ realize it's your turn to drop a new jump or WIP this thread, right?

How's Batman Beyond looking?
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>>54328829
He's Wil Wheaton.
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>>54328847
I'm pretty sure Beyond was KOTOR's.
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>>54328718
Careful and precise at low power, blunt and violent at high power.
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>>54328873
Hush you!
YJ might not know that yet, and he makes awesome DC jumps.

And KOTOR is being mean and not offering a power stipend.
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>>54328829
See: >>54328850
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>>54328885
Ugh, what an entitled, annoying little bitch. Probably a fucking SBer. Were you the one harping on him about not allowing you to go to other jumps with giant monsters? Also, you'll notice that YJ_Anon doesn't offer a stipend in either EMH, YJ, or BtAS.
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>>54328638
True Neutral, of the Neutral Hungry variety.
>>
Do the DnD jumps other than the Forgotten Realms jump use a specific edition or set of game mechanics like the Forgotten Realms jump?
Or can I choose what edition the abilities are based on?
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>>54328847
I have people to make my Jumps for me. Just ask >>54328873
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>>54328885
Bad anon. No jumpmaker bullying.

That's how we get unions. No more Worm bullying once that falls through.
>>
>>54328943
Dragonlance and Order Of The Stick are both 3.5, not sure about Ravenloft, I think it's 2e. Is Dark Sun 3.5, too?
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>>54328718
Pretty and ethereal typically, or loud and garish when I'm hyped the fuck up. Sometimes it resembles the bright hope that shines in all magical girls. Most of all, though, it's under my command. It also takes the form of moths sometimes. Like I teleport in a shower of pink moths and my blasts are moths.

For Zephie, it is a glaring, harsh pink light in times of chaos. A dizzying whirl of light that leaves an impression in your eyes, as if you were staring the sun for too long.
For Doctor's Companion, it is a sliding, gentle rain of sunmotes that's comforting, but also mischievous and will play harmless tricks on you if you don't keep an eye on it.
For Writer Nika, it resembles curling ribbons that turn to sparkles. Just like a magical girl's powers. Here is where the moth usuage shifts into overdrive. This compared to the other Nikas use moths the most. Moths almost everywhere.
Aria's magic (when I get around to getting her unique magic shit) is neat and orderly. It shimmers like a mirror reflecting sunlight and curls like the flourish found in baroque architecture and artwork frames.
>>
Hey OAA, I was looking through the professions in the latest WIP and you forgot about First Aid. Are you planning to add that?
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Speaking of rich men, expect another set of Fables perks mostly based off of this guy sometime tomorrow.
>>
>>54328638
True Neutral, because I dislike "alignment systems" for various reasons, and I don't see any reason to alienate potential allies by choosing for my background to have made poor choices under a shitty alignment system.
>>
>>54328968
>not knowing first aid without CP

Bruh.
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>>54328979
>Fables
Meh. We already have a Once Upon a Time jump.
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>>54328979
Prince Charming looks like an asshole.
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>>54329012
So? I don't see how this a reasonable response.
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>>54329012
>Anons
Meh. We already have people in real life.
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>>54328979
He looks like a dongus. Can't wait to be just like him.
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>>54329012
I know, it's great that we can finally get a similar experience but with better writing.

>>54329013
He is. He's still a fairy tail hero, though, so while he's casually dickish most of the time he every so often steps up and does something really noble and heroic. Just makes his usual behavior all the more annoying.
>>
>>54328950
>That's how we get unions.
But I thought we already had the Worm Farm!
That's a union, right? Aren't more things like the Worm Farm objectively better?
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>>54329013
>Prince Charming looks like an asshole.
Prince Charming look like Archer from Archer.
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>>54329054
>Worm Farm
No we don't. The closest thing we have is the Fate Stay Night jump
>>
What's the most forgettable jump on the drive?
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>>54329128
I would tell you, but I've forgotten it.
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>>54329128
If we knew that, it wouldn't be forgettable.
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>>54329128
I can't think of any. Sorry.
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>>54329128
SB jumps
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>>54328756
Preface: This is my opinion. On the internet, this makes it objective fact.

I've always seen the Law vs Chaos divide as more of a Society vs Individual. Someone on the chaos side is more concerned with the individual impact of choices and events, whereas someone on the law side is more concerned with how those same choices and events impact a larger group.

Good and Evil is more "benefit others at expense of self" vs "benefit self at expense of others."

Thus, Lawful Good is essentially a "The Greater Good" view: Individuals are less important than the whole, sacrifice of self to better the whole.
>>
>>54329128
Remember Me
...I'll see myself out
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>>54329182
>The Greater Good" view:
I would argue that view is usually Lawful Evil if anything, since people who argue about sacrifices "for the greater good" are almost never the ones making the sacrifices.
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>>54329232
The difference is that LG actually believes in it and acts on it, even at their own expense.
Lawful Evil would argue it, but expect others to pay the price.

Both still view the group as more important than individual members (other than themselves, whether for self benefit or self sacrifice.)
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>>54329277
My point was that LG goes out and sacrifices for it, LE is the one who actually calls it "the greater good" most of the time, and use it to try and explain away their actions.
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>>54329182
>Thus, Lawful Good is essentially a "The Greater Good" view: Individuals are less important than the whole, sacrifice of self to better the whole.
I tend to think of it instead as being more about belief in law and order as positive tools to shape the world. That you don't have to sacrifice the individual to benefit the group, if the laws that govern the group are properly made. Lawful Neutral is the one that goes for the Greater Good, it's about pragmatism and doing what works rather than what we'd like to work. Lawful Good is the idealist that insists that you can have law and order without having to sacrifice the individual, if we just all chip in and do our best to help each other.
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>>54329182
>The Greater Good

I find that the people who usually justify their actions as "the Greater Good" tend to be either huge jerks about it or are not the ones making the sacrifices.

Of course there are always exceptions and circumstances.
>>
I need somebody to explain to a retard that retard being me exactly what in the undying fuck occurs in Umineko.

I can get the gist of Murders. That part's seeming okay, seems peachy, I'm comprehending it kind've.

Catbox is where my brain just quits reality.
>>
>>54329182
I suppose that's one way of looking at it, and it does make sense from certain points of view.

My way of looking at Law vs Chaos is Consistency/Order vs Variability/Freedom. A Lawful person in my way of thinking is someone with a consistent, established set of views and opinions or someone trying to establish/maintain order in their environment. They're comfortable with how they are or have ways of doing things that they like and stick to them.

Meanwhile, a Chaotic person is either someone always growing and changing (for better or worse) or someone actively resisting established lines of thought or rules that they view as having some sort of weight. Chaotic people tend to be more emotional just because their gut instincts and feelings dictate their actions more than concrete internal logic most of the time.

I'd like to say I have different views on the concepts of Good vs Evil, but they're a lot harder to express. Like, I don't think those who are Good normally feel like they're giving anything up to be good, and I don't think they have too. Evil people don't necessarily have to sacrifice anyone or benefit at the expense of others either even if they have that option.

If I had to describe it, I guess my view of good is marked by Sympathy/Empathy, while my view of Evil is Sadism/Apathy? Not quite sure if Sadism is the right word for this but ah well.

So in summation, I think my version of Lawful Good is "Someone with internally consistent and established logic and empathy for others." or something of that nature.
>>
>>54328718
Warm. Like a candle flame, it flickers about a bit, before turning into a roaring blaze when I get angry.

Otherwise it just heats up or brightens slightly, but not much these days actually strains it. Rage is one of the few things that actually make it stand up and take notice.
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>>54329205
As well you should!

I giggled.
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>>54329439
Think of the Catbox as Battler trying to make sense of what the fuck happened on Rokkenjima Island and him tackling with "witches were behind it/witches weren't behind it". Think of it as a "meta" perspective. It's also all meant to trick the viewer, too.
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>>54329474
The main reason I prefaced my view with the "my opinion" statement was because I'm well aware of where I fall: my views are rather self centered and derisive of "self sacrifice."
As such, I can be found around the corner of Lawful Neutral, Lawful Evil, True Neutral and Neutral Evil.
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>>54328718
I've always seen it as a tool, an incredibly complex and powerful tool, but a tool nonetheless
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>>54328756
Eldritch Neutral.
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>>54329439
Give me a few minutes I'll see if I can get Heaven's storytime explanation.
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>>54328718
Precise and exacting in its craft, more suited to being used as a lever than a bludgeon.
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>>54329580
Keep in mind I was having a mental breakdown due to having flashbacks of Umineko, and some of my information is only partially processed or slightly inaccurate.

Also, help.
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>>54329558
Yeah, I was offering my own opinions too since you offered yours, that's all. S'alright anon.

>>54329574
Eldritch Neutral is pretty cool too. I love crazy monsters with alien abominable mindsets in fiction.
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>>54329439
GODDAMNIT YOU WERE IN CHAT WHEN HEAVENS WAS EXPLAINING THIS SHIT
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>>54329663
AND I FORGOT
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>>54329663
Bruh.

Many people forgot that night because of the fucking trauma.
>>
>>54329439
I'm just going to spoil this whole thing: The Catbox is, depending on your perspective, one of two things: One interpretation is that none of it's real, that it's just a bunch of murder mystery novels that Battler is writing in the future in an attempt to figure out what happened on Rokkenjima. He has brain damage from oxygen deprivation when he nearly drowned getting off the island, so his memory is fuzzy and he's having trouble discerning reality from his nightmares and half-remembered novel plots (That's why Bernkastel is Rika's evil side, Higurashi is a novel series in Umineko's world). It's just him exorcising his demons through writing therapy.

The second interpretation is that it really happened. This interpretation doesn't necessarily contradict the first interpretation, though. The Voyager Witches are capable of interacting with reality as if it was driven by narrative rather than causality, and as such all the various worlds of the Meta-Worlde can be simultaneously real alongside physical reality. Reality is just another story, and if that story references the fantastic version of events as being a fiction within it...well, stories within stories are a known literary technique. So the witches have made a game of it, exploring all these possible explanations of the murders as if they were real worlds and in the process doing this big metacommentary on mystery novels and what it means to be the "audience" of a story. They go through all these bizarre narratives, and if sometimes they introduce plot points that make no sense that's just them brainstorming ideas.

As for who actually, factually is responsible for the murders outside of Meta-World shenaigans? It's Rudolph and Kyrie. Yasu is actually completely innocent, she was going for psychological torment and her scheme wouldn't have actually hurt anyone.
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Jumpers, what gimmicks does your chain have?
>>
>>54329705
Currently my Gimmick is biker gang Jesus from space returned to forcibly liberate humanity from its own Self-destructive tendencies with a race of alabaster Skinned super Monkeys
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>>54329595
Hey, could I ask you for a few clarifications on the Solar's perk 'Heart of the Sun'? (I'm not sure if that was you or Wukong, but I don't like my chances of finding Wukong posting).

- Does the virtue boost extend to the same absolute perfection as the UCS (or the willpower boost?
- Does the willpower boost mandate you having some or all of the virtue boosts turned on, or is it a semi-serious thing (so I could purposefully turn off all my short-circuits without worrying about mind control and the like)?
- How broad is the "willpower" that's being boosted in the perk? Presumably it lets you power through pain as well as more explicit controlling effects, but does it extend to cover being able to trivially extend the mental effort/focus/energy needed to use Sorcery, and all the other "willpower" mechanics in the game?
- Does it let you resist th Games of Divinity without the need for charms removing unnatural mental influence (which is apparently a thing that Exalted can do)... Actually, if you can, could you spreading with the capstone boosted version? It'd be a hell of a thing to walk into the JPD with.
- When picking virtues to boost, can you pick things that aren't typically "virtuous", per say? Like, idk, your ability to enjoy the suffering of others. (Which actually kind of makes sense to me, given that Exalted explicitly doesn't have any sort of inbuilt morality metaphysics, although on the other hand the UCS is not about that at all)
- Similarly, what does the capstone boost count "unholy" as? In setting it's just whoever the UCS says is on his shit list, so in future jumps do we just assume he's watching over our shoulder? Does it just fall in line with existing metaphysics?

Thanks.
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>>54329705
Fairies, Monsters, Weapons, Monsters, Technology, Monsters, Love and Monsters.
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>>54329755
>forcibly liberate
I hope you understand why others would oppose this.
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>>54329705
The Gathering of the Reviled. I'm collecting companions that are considered monsters, either for what they are or for what they've done (sometimes both.)
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>>54329128
Probably a Gauntlet (or maybe a QuickSilver jump), by virtue of the fact that they're kept in a different folder from everything else and therefore not looked at as frequently.
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>>54329705
Divine sin, unreasonably large harems, reaching heaven through violence, mindless rebellion, granting equal opportunity for others to achieve any of the previous without depending on me.
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>>54329819
because people are Going to defend their way of life, even when you present them with luxury space communism on a silver platter?
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>>54329705
Cameos, MAD SCIENCE!, and my friends being more dangerous than my enemies. We also got some martial arts, that happened recently.
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>>54329837
Because you're a tyrant who thinks other people can't choose what's best for themselves.
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>>54328948
>I have people to make my Jumps for me.
Speaking of which, why haven't I been paid yet? I might have to follow >>54328950 advice and start a union.
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>>54329837
Of course you're a dirty commie bastard.
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>>54329859
They really can't. That's what all the structural institutions built around them are doing to them
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>>54329699
>tfw the second interpretation is right for the purposes of the Gauntlet(s).

Welp. Somebody get me the alcohol for this.
>>
>>54329838
>MAD SCIENCE!
In my jump, our primary medical provider is Bonesaw.
>>
>>54329705
Dying a lot, restarting, starting a lot of things left undone. Seeing no love in the worlds.
>>
>>54329897
It's actually not so bad if you've got intelligence-boosting and charisma-boosting perks. All the fighting and magic is really just a visual metaphor for debating. It's just that it's a literal visual metaphor, so if you're proven wrong it's very likely you'll be stabbed with a sword made of hypothesis. But still, so long as you're able to construct plausible-sounding theories and present them so convincingly that your opponents can't think of counter, you should do fine.
>>
>>54329705
Post-apocalyptic survival, friendship between man, his companions, and creations. Befriending, threatening, coercing, and ambushing others. I've only jumped the two Fallout Jumps so far...
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>>54329705
Redemption, Friendship, Waifus, Punching things, Mad Science.
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>>54329580
you made the Matthew Reilly Universe, right?
You have a trio of setting perks there that cost 300 CP each to keep in later settings, and that seems expensive. Would you consider a price drop to 200 CP each, or maybe a package deal for 600 CP? Call it Matthew Reilly Multiverse,

Either way, you should be able apply effects to more than just yourself if you wish, like companions, fiends or enemies, or even the entire world. Like if you were in a bad situation allies would be able to arrive before it's to late, or all your martial arts students in Black Dynamite and soldier buddies in Generation Kill benefit from action hero moments. Or Companions doing stupid shit on their own won't screw the plot that has Taylor saving the world in Worm unless they are trying to.
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>>54329705
Mental illness, repressed guilt, avoidant behavior, unhealthy codependent relationships, and paranoia.
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>>54330052
Is that you HeavensAnon?
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>>54329705
I'm a Saturday Morning Cartoon Villain who gets up to goofy schemes to entertain the daughter of the Benefactor, all the while secretly helping and teaching the good guys, and fighting the real bad guys. Another gimmick is certain jumps start out in bad spots.

Every so often, one of the jumps I visit is altered so that the bad guys are running the show at the start. In Danny Phantom, Pariah Dark ruled the world, and I had to train Danny and his friends to confront the Ghost King, with some help from Clockwork. In Megaman Zero, Weil returned early, and was able to take over Neo Arcadia before Zero was awoken, meaning the situation was a lot more desperate for everyone. Madoka Wraith Arc had Demons slowly but surely overrunning the world, with Homura once again resorting to time loops to keep everything from collapsing completely. Stuff like that.
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How dangerous is ActRaiser, would you say?
>>
>>54330063
Nope, I'm not that prolific.
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>>54330075
God is a really rather nice dude and without drawbacks a little help is needed for everything to go well.
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>>54329968
Okay. So if it's all debates... Well thank god I was on debate team in high school.

>literal visual metaphor

Was this written by Andrew Hussie
>>
>>54330013
>Fallout
The Capital Wasteland is probably going to have legends of Yumizuka Satsuki, vampire of the Wasteland, for at least a few decades.
>>
>>54329705
Concordant Opposition
Power over Light and shadow
tech being like magic, and magic being like tech.

Taking multi slot companions and seeing how far I can buff them without importing
>>
>>54330075
Typical fantasy, for the most part. The Master/Yahweh is an awesome God who's perfectly fine with being forgotten and abandoned if it means humanity is safe from the forces of evil. Worship is only to strengthen him so he can protect anyone, instead of being just for the sake of his ego.
>>
>>54330044
Why should he do any of that? You're just telling him to make it cheaper and better without any reason. Why should he lower the price while buffing the effect? They're already amazing perks to be able to bring into other settings.
>>
>>54330044
I didn't really want them to be too cheap or to apply to future settings wholesale because the MR Universe isn't about genre-shifting the world. It's about action heroes doing action hero things - and the Jumper is the action hero, not random person X.

If you want your companions to have one or two of those perks, they can buy them with their 600cp allocation.
>>
>>54329705
Biology, technology, magic, biotech, magitech, biomagic, biomagitech, combining things that really shouldn't go together, combat, teaching, inner peace, true understanding of the universe.
>>
>>54329705
A Lot Of Accidental Consequences And Escalation.
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>>54330092
>>54330112
Now I need to decide whether to go Drop-In, Saint or Angelic Advisor.
>>
>>54330013
>I've only jumped the two Fallout Jumps so far...
Make it a theme chain. Take Generic Apocalypse next, maybe a 'vacation' in mst3k, since the world also ends, every other apocalypse you can find. Like the fleet of fog one, the one where the world ended and only japan exists, the one there the world ended and a space man drops in on a floating barge town...
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>>54330149
Taylor Hebert?
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>>54329705
Demons, gardening, magic, and a hell of a lot of vanity.
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>>54330169
Only a singular hell worth of vanity. How modest of you Red.
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>>54330157
Depends on what role you want. Saints directly fight the forces of Tanzra, most likely alongside the Master, where as Angel Advisors spend their time looking after and helping the flock. And then you have Drop Ins, which would just make life better for the flock via selling them shit, giving them music, making food and materials and weapons for them, etc.
>>
>>54330131
>If you want your companions to have one or two of those perks
the problem is that not every companion you have in later jumps will have been with you in the Matthew Riley one. And the butterfly is useless without it applying to everyone in a position to butterfly things, unless it already applies to them because your action brought them to the new jump, so they can't butterfly stuff unless that is your intention?
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>>54330169
>>
>>54330200
Doesn't this complaint apply to like, every perk ever?
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>>54330159
... Unsure on level of trauma but from what I understand, the rest of it's comparable.

This is why you control your impulses, Jumper. Don't set yourself on fire for more time on the clock.
>>
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>>54330194
Well I need to be honest. I only carry one Hell around with me. It's quality over quantity.

>>54330207
>pic related
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>>54330224
Hey OAA could you answer this >>54328657, please & thank you.
>>
>>54330225
You have nine worlds in your soul Red. And you are a demon. You have at least nine, albeit really nice, Hells.
>>
>>54330250
>That pic
What kind of perks would one need to pull that off?
>>
>>54328657
Considering the first upgrade via AP on the Fists is upgrading Blackout Kick, I do imagine you'd be channeling your wind bullshit through more than just punches. Have at it.
>>
>>54330131
>>54330124
>You're just telling him to make it cheaper and better without any reason.
>that cost 300 CP each to keep in later settings, and that seems expensive.
Some things are subjective, anon. Which is why you are bitching about someone else's post, but not give a reason why you thought the current price should be kept.

>They're already amazing perks to be able to bring into other settings.
Not really. If they only effect you, they are not worth 300 CP each.
Read the Action Blockbuster perk
>the creative (if slightly implausible) use of your surroundings:
>The rules of physics also bend ever-so-slightly
>something that would kill a normal person outright will still have its full impact on you
>alterations to the world never significantly change any key characters or events,
It has a lot of caveats and riders.
As a free perk, it is a neat little thing to make you maybe look awesome to onlookers at climatic moments, but as a perk you pay for, it is not a 300 CP perk.
>>
>>54330140
How'd you combine your magic and biology?
>>
>>54330254
...you know what shit, that's right. Nine souls and nine worlds.

I keep forgetting that.
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>>54330300
Don't worry Red. I won't forget that you carry the best things inside your body!
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>>54330287
Thanks OAA.

>>54330283
I'm thinking Hyperkinesis from PMD would help.
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>>54330200
As a ruling on Butterfly Net, I consider bringing companions in, and companions' subsequent actions, to be a part of the Jumper's effects on the setting. So unless you're purposefully directing them to unsettle crucial events, they're not going to throw things off track.
>>
>>54329838
>MAD SCIENCE!
Genius Anon, where are you?
>>
What the standard formatting for a jump?
>>
>>54330357
Intro
Locations
Origins
Perks
Items
Companions
Drawbacks
End

Most common one anyway.
>>
So a quick question....

What do you guys thing will happen if I have both Butterfly Net (Matthew Riley) and Portentous Butterfly (Kung Fu Hustle) at the same time on?
>>
>>54329663
>GODDAMNIT YOU WERE IN CHAT WHEN HEAVENS WAS EXPLAINING THIS SHIT
Why is this confusing shit being explained in chat instead of the jump notes?

I never jumped those gauntlets because I had no idea what the fuck was going on so I could write out what happened to jumper. I thought what would happen is I write "Jumper did this innocuous thing" and then someone who played the visual novel tells me
"You dun goofed anon."
"You dun goofed BAD."
"You dead, anon."
"YOU DEAD."

WHY IS THE IRC CONSPIRACY TRYING TO GET ME KILLED BY KEEPING THE PLOT SECRET?
>>
>>54330357
There is none. Just copy the set up from a well known jumpmaker like Heavens or Valeria.
>>
>>54330393
No different from most jumps on the drive that don't tell you anything that happens in the plot. If you don't know the setting don't take the jump.
>>
>>54330365
Companions should be after Items?

And I was referring to font, line spacing, etc.
>>
>>54330393
Oh, shut up with that tired old nonsense. There's no secret IRC conspiracy hiding the plot that only they get to know. The jump just doesn't tell you the reveals because it's a fucking mystery story. You want it ruined for you, go to TV Tropes, they've got a huge page on Umineko. And I acknowledge that yeah, maybe mystery stories aren't so great bases for jumps, for that reason that you can't write out your jump unless you know the story and so have to have plot points spoiled for you, and having the plot spoiled really sucks in mystery stories. But hey, at least it's only a gauntlet so that your lack of understanding won't end your chain. And if you really want, I'll write out a big huge explanation for Umineko's plot right here and now. It'll take a while, though, it's very convoluted.
>>
>>54330379
Butterfly Net keeps key events in place unless deliberately meddled with, but does allow non-key events to shift around.
Portentous Butterfly increases the Butterfly Effect.

So, probably one of the following:
1) Activating Portentous Butterfly counts as deliberate interference, so it wins out over Butterfly Net.
2) You /really/ upset non-critical events, but the key events still happen on track.

Which one depends on what you think is right.

>>54330393
Heavens didn't write the Umineko gauntlets. What he explained in chat has no bearing on their contents.

>>54330425
There's no standard font or line spacing, so long as it's clear, readable, and doesn't hurt people's eyes to read. Everything else is aesthetics.
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>>54330441
>This guy and his TVTropes fetish again
>>
>>54330393
It's too late for you, anon. Once you've crossed the IRC Cabal(tm), your fate is sealed. Their operatives are headed to your location as we speak. Dissent will be quashed.
>>
>>54330459
I'm sorry, who do you think I am?
>>
>>54330419
>most jumps on the drive
Most jumps are't intentionally mind screws.
If you can't adequately explain the mind screw, don't make a jump about the mind screw,

>If you don't know the setting don't take the jump.
Fucking awful advice. If a jump requires you to do homework before you can make a build for it, or to know if you lived or died, the someone made the jump badly, and the fault lies with them, not the person taking it.
>>
>>54330342
Thanks, myrmidont!
>>
>>54330479
>If a jump requires you to do homework before you can make a build for it
>someone made the jump badly
You're joking right? You realize where you are? The place where people will defend vague and cumbersome jumps to the death and call anyone who disagrees a shitposter?
>>
>>54330425
Some are, some aren't.
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>>54329705

Writer Chain: A "realistic" view of how I would really react in situations, but now it's spiralled into me being a chainsmoking magical girl mentor who fucks around in an island taking daily hits from a hookah while my companions train the magical girls who become Servant Riders.

Doctor's Companion Chain: Try to be low power and survive on wits alone (First Magic is the most powerful thing the jumper has), plus keep Ten happy.
For the people that yell "IT'S NOT REALISTIC" I have enough luck and plot armor perks to survive and avoid fuckups.

Zephie Chain: Go for being a legendary hero who does big cool deeds and fixes worlds and be a good ruler while grappling with controlling rage and anger. A beserker spearperson who loves Diarmuid so much if he gets hurt, expect people to die. Endjump will be fate/go.
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>>54330444
>2) You /really/ upset non-critical events, but the key events still happen on track.
Lincoln still gets shot at the theatre, but the gun is a laser, and Boothe is riding a dinosaur.

This gets my vote.

>>54330441
>And if you really want, I'll write out a big huge explanation for Umineko's plot right here and now.
Offer accepted.

>>54330444
>Heavens didn't write the Umineko gauntlets.
I know SMT wrote them. This is more being peeved at something informative being laid out there (where I don't go), where nothing is recorded and info dump go to die and be forgotten, instead of here, where I am, and where stuff gets archived for the next time the issue comes up.
>>
>>54330556
That is a really silly thing to be annoyed about anon, given just how many real time chats exist and how many things might be being discussed.
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>>54330287
A Quick question for ye mighty One Armed....One! I was wondering if you had any plans on implimenting Garrisons in the WoW update. I know you already have the Orders in (Which i'm currently unsure about with the price that is attached to it and the drawback), but not knowing if you had any plans for it I thought that maybe roll it into Order Leadership thing as well? Make it one big "Take this and get ready to be plot bound." Thanks and keep up the good work!
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>>54330586
Garrisons are going in, will have a separate section with Garrison Resources.

Will see about possibility of integrating the two, as I know I'm planning for the Order Halls to be able to be automatically tied to other buildings and such that a Jumper might own.
>>
>>54330556
Could always just ask yourself. You obviously realise you don't know the setting so well so why complain when you could just ask? You can say it's somewhere you don't go but the guy explaining has an active, constant presence here too.
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>>54330425
Companions generally go after items, yeah.

I don't think there's any standardized stuff of that nature. If it helps though, I generally use Calibri (Body), Font Size 11 and give one line of space between different options and linebreaks. Section headers normally get upped to Font Size 16-20 and Bolded so they're more easily noticeable for people scanning the document.

Something I've also started doing ever since getting some good advice a while back is adding page breaks before each section so they start at the top of a page instead of the middle or end. Along with that, I've also been making sure the entirety of perks or items are on one page, pushing them down with enough hits of enter as it takes if they're split between two pages. This all helps with readability.

Other than that. . .well, I guess making sure you include Linebreaks between each section. There's no real general way of making them, but I like to do something new each time now like the Bold/Underlined "!!!!!" in Hero Academia, and the Binary Linebreaks in Digimon Tamers.

I can't really think of anything else to say on the formatting side. (If you have long descriptions or perks, making sure to break them up into paragraphs helps with reading as opposed to a text block I guess?)
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>>54330556
>Offer accepted.
Fuck, I was hoping no one would call my bluff. I can do it, but I really don't want to. Okay if I put this in spoilers? If not, too bad.

So the story starts in 1943. Kinzo Uroshimiya is a branch member of the wealthy Uroshimya family who joined the Japanese army to get away from the expectations put upon him. He's a huge westaboo, loves European culture. So when a submarine carrying members of the Salo Republic (the remains of fascist Italy after they surrendered) comes aground on the island he's stationed on, he serves as a translator along with the submarine captain's daughter, Beatrice Castiglioni. He doesn't speak Italian, she doesn't speak Japanese, but they both speak English. Over the course of working together, he falls in love with Beatrice. Whether she returned his affections is unclear because we hear this story from his perspective. It's hinted maybe she wasn't so into him. What we know for certain is that after a massacre on the island after the Japanese troops try to steal the ten tons of gold the submarine was carrying, he and Beatrice are the only survivors. It's hinted the massacre may be Kinzo's fault They leave back to his homeland, starting an affair. Beatrice soon becomes pregnant and gives birth to a girl, dying in childbirth.

Kinzo hides his daughter (who he names after her mother) away, as he is actually married and already has several children. Over time she grows to a young woman that looks almost exactly like her mother. Which is a pretty big problem, because Kinzo's gone more than a little insane over the years and thinks that Beatrice II is actually the reincarnation of Beatrice I. So he sexually molests her and impregnates her. Beatrice II gives birth to a child of indeterminate gender (more on that later), and soon afterwards falls off a cliff and dies while exploring the grounds of Kinzo's island mansion with his legitimate daughter, Rosa.


>cont.
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>>54330629
Will it have a customization table like Red's?
>>
>>54330425
Go look at a jump like Dragon's Dogma. That's generally one of the best jumps as far as formatting goes.
>>
Yes I'm finally done with everything but the intro and deciding some point costs/allocations!!!

Though I'm still debating with myself on whether I should stick with origins costing CP. Hopefully I'll manage to post it next week.

I still think the jump is shit but it is my first jump and it really does show.
>>
>>54330705
Congrats anon, I wish the best of luck.
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>>54330675
yes, due to the amount of customization (small as it was) that Garrisons had.
>>
While we're on a Umineko kick - what does the Catbox import with turning Companions into 'Furniture' entail?

I'm lead to believe that's a horrible thing.
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>>54329705
Being surrounded by powerhungry women. Like, I started with a Red-Eyes and things went downhill from there.
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>>54330730
Furniture are just minions.
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>>54329880
That's what institutions do, Bancho. Society exists to plot a collective course, because humans are social animals and stronger together.
>>
>>54330749
So nothing horrible happens to them if imported as such?

Thank you for the quick answer, by the way. The wiki was about as clear as mud.
>>
>>54330712
How many scenarios are there now? Can we expect the longest jump in the drive yet?
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>>54329880
Bancho, why do you think democracy is considered superior to monarchy and that monarchists in general are seen as huge dumbasses?
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>>54330759
I don't think anything horrible happens to them? What did you think specifically was going to happen to them? As long as you treat them right and not the shitty way witches typically treat their furniture you should be fine.
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>>54330661
You know, fuck it, I"m tired. I shouldn't have made this offer at three A.M. I've been trying to abridge this plot as much as possible to make it go fast, but I've been starting at this reply window for like fifteen minutes with words not being coherent. I'm not lucid enough to do this. I'm going to bed, figure out Higurashi on your own. Or Umineko, I mean. Fuck, that's how tired I am, I can't remember which visual novel I'm explaining.
>>
>>54330783
I thought it was going to be a dose all-around of mindrape and forced servitude. I mean the name alone does NOT give off good vibes.

Anyhow. Thanks, man.
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>>54330803
Nope, the furniture have it fine. Beatrice is technically furniture, even, and their life is...well, it's shitty, but not because they're furniture.
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>>54328593

Samurai or Assassin could work well in that regard

Talking lord of dungueon would improve your stats by a lot
>>
>>54329686
>>54329694
Prepare to relive that night of unbridled autism
I probably screwed this up somehow.
>>
>>54330802
Finish it tomorrow please?
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>>54330291
Crimson Saint from Mayou and Cobra-La Background/Biotechnology from G.I. Joe.
So technically it's not really biomagic, just engineered lifeforms with spell-like capabilities.

It's still neat.
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>>54330834
p2
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>>54330845
It is neat. Also relatively similar to what I was doing, I just thought there might be a way to do it with actual magic, not magic that has been converted into biology (by way of turning it into tech).

Pity.

Thanks anyway.
>>
>>54330834
>>54330848
This overexaggerated tard-screaming version of exposition is really irksome desu.
>>
has anyone thought about more board game jumps? like smallworld or 7 wonders? maybe as gauntlets, or not...
>>
>>54330933
You asked for an explanation just to complain about how it was delivered?
>>
>>54330958
SJ-Chan has Settlers of Catan on claim I think
>>
>>54330961
I wasn't the one who asked.
>>
>>54330961
Not that guy but it's not very concise. Just screaming with some minor explanations.

All I got from it was that Bernkastal did nothing wrong.
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>>54330958
Reading this, I had the horrifying vision of a Monopoly Gauntlet.
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>>54330997
It exists already.
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>>54331003
That it exists makes it far more horrifying.
I knew I didn't look at the Gauntlet folder for a reason. No doubt what little shreds of sanity I have left were warning me.
>>
>>54330988
If conciseness was an accepted requirement around here there wouldn't be even a hundred jumps on the drive.
>>
Is there some sort of self keeping diary item?
>>
>>54331078
Jiminy's Journal from Kingdom Hearts
The Logbook from Metroid.
>>
If Alice is around, how much is the new Code Geass going to cover? Just the main series or will you be including some of the games or manga?
>>
>>54330834
>>54330848
So I finally got through all the annoying screaming Heavens does, and the story just sounds retarded. Like, it's just a series of disjointed, stupid events with no meaning so what actually happens in Umineko might as well be whatever you want it to be, because that's how the actual characters treat it.
>>
>>54331092
It'll generally cover everything from season 1 to The two main seasons, Oz the Reflection, Akito the Exiled (As both of these are canon and between the two seasons). Obviously all the picture dramas and such are included. I'll most likely include Lost Colours as well, given it's not different enough for it's own jump.

Some of the Manga probably won't be included fully. We'll have some drawbacks to reflect going to those worlds such as Nightmare of Nunnaly and might include some stuff from there for the Knightmare section or the Geass section but otherwise they'll be left untouched.

Whatever season 3 will be about, I doubt it takes place within ten years of the start date for this jump, so we'll likely need to revisit the series to do another jump for it.
>>
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>>54331207

You're doing god's job Alice.
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>>54331150
Apparently there are also a lot of references to detective story conventions. Anyway, you just described Fate so I guess that means for better or worse, it does fit right in Jumpchain.
>>
>>54330283
Flexibility perk from Body Mod raises your flexibility to the maximum possible physical limit - and buying it twice puts you beyond even that.

Now consider that the perk applies to your entire body... have fun~
>>
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Where would I get the best soul perks in the chain? I wanna make it so that when people try to look at my soul using magic they end up crippling themselves.
>>
>>54330848
Myrmidont because you said it in The Red Truth I now want Bernkastel to save Heavens at his worst moment, redeeming herself before she allows herself release from the ties that bind her to the Sea of Fragments.
>>
>>54330834
>>54330848
So Devil Style breaks all of their powers, huh? Neat.
>>
>>54331407
That sounds like it could be problematic if you ever need it checked for health reasons (or have a soulsight perk that works via mirrors)...
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>>54331407
Well there is that perk in the Ghost Rider Jump makes your soul a complete non-intractable entity, which is a good option for defense, the wizard soul-sight from Dresden Files is also apparently very traumatic for both parties involved (especially if one of you has some ugly sins) although it requires direct eye contact.
>>
The perk Time To Work in Bayonetta says you can make any mundane weapon have infinite ammo
Is this referring specifically to any NON ENCHANTED or any MAN PORTABLE weapon
Just need the clarification before I start trying to tinker with the macro cannons
>>
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>>54328638
Oh, I've been called everything from Lawful Evil to Chaotic Good in my time. But if walking in a hundred alignmentless universes has taught me anything, it's that alignments have no greater meaning than what we assign them. There are other laws. Chaos has no beginning or end. Neutrality is as much a state of mind as anything.

So in defiance, acceptance and regret, I continue to insist I am Chaotic Lawful.

>>54328718
It's the eye of the storm. The gentle whisper that follows the earthquake and the storm. The lamp in the archetypal Platonic cave.

When I work magic-undisputable, unambiguous magic-I fashion miracles with the light of creation and temper impossibility upon the anvil of my will. Subtle or blatent, my magic is a cruicible of equal parts belief and understanding that tethers those unstoppable forces to an immoveable gyre.

It is, in short, the thing that makes my magical undisputably-me.

>>54329705
Contrasts. Companionship, and alienation. Science, and superstition. Journeys, and regression. Evolution, and stasis. Good, and evil. Order, and chaos. Cinnamon Toast Crunch, and noodles.

>>54331488
Wait-it does?! I could've sworn the coincidence nullification thing was more of a debuff than an instantwin, since from what I gather he still had to fight with Ihiko a while before he could trick him into giving Shiranui control again. A definitive advantage sure, but not an off-button for that stuff.
>>
>>54331488
Maybe? Devil Style works by nullifying any coincidence; the skill prevents the whims of fate, in this case Witch's powers (Maybe), from interfering with a battle. Ajimu stated that it was the ability opposite of a conventional main character; as it degrades the hero, as they are usually just really lucky. Ajimu labeled Devil Style as the ability that would render all the main characters that came before Zenkichi relics of the past.

Personally if you want an instant win in the Meta side of things I'd go with the Fiat backed, or a sufficiently analysed, Imagine Breaker and Devil Style. At the least.
>>
>>54331675
Yeah, but they can chuck universes right? So what if they just stay out of punch range where you can punch the coincidences, and chuck a couple universes at you?

Also I'm pretty sure the Imagine Breaker visibly struggled with an archangel. Which isn't conclusively more powerful than a Witch.
>>
>>54328718
Flowing, graceful, desiring freedom, extremely creative but in the "let's make that taxi into a bunny" fashion and not "let's solve that problem" fashion, fairly amoral. I'm more of a cage for it, but I'm also why it gets any freedom at all.

>>54329705
Tool creation and use. Rejection. Futility. Fate. Overcoming any and every one of those things only to fall back in again.
>>
>>54329837
Better dead than red.
>>
>>54329705
Femdom, being really cute, dimensional travel, muscular women, more femdom.
>>
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>>54331708
I think you're going about the Imagine Breaker wrong, anon. Imagine Breaker works by normalizing abnormal values, so if it's effected by a Witch it is abnormal. As for the Archangels, they have a core like that of AIM Burst and thus he merely banishes them from the world instead of erasing them. To quote the wiki:

On Area of Effect vs. Imagine Breaker:
>In two different instances, Touma demonstrated that he can dispel to an extent the effects of an area-wide attack. One instance is blocking the effects of electricity Misaka Mikoto created, by putting his right hand out to act as a lightning rod for the electricity to be directed to his right hand and Imagine Breaker as opposed to another part of his body without the Imagine Breaker's protection.[8] The other one is blocking a portion of Kaitabi Hatsuya's Graviton from hitting the people behind him using Imagine Breaker as a shield. Nonetheless, it is required for him to have physical contact to initiate the effects of his power.[9]

And on Archangels:
>Imagine Breaker also seems capable of affecting an angel, since Archangel Gabriel who became Misha using Sasha Kreutzev's body didn't dare to try and touch Touma's right hand when he offered her candy.[32] Kazakiri Hyouka, the artificial angel, is subconsciously afraid of physically touching Touma. Furthermore, as a reaction to the Imagine Breaker, Hyouka gains a consciousness and is born within the Imaginary Number District.[3] However, Touma cannot apparently completely negate them with the Imagine Breaker, as it's been shown that an angelic being has a core, which require it's destruction to be properly destroyed. Such as the triangular prism within Hyouka's head or of the AIM Burst's. Archangel Gabriel too also returned to its realm upon coming into contact with Touma's Imagine Breaker near the end of World War III.[33]

Pic Kinda Related because dragon.
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>>54331877
Imagine Breaker does have power limits. It had no effect on Othinus at her full power. Even if that was just her manipulating reality in a weird way instead of raw power, it's hardly beyond some of the Witches to do the very same, given how much power they have.
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>>54331877
Which is pretty ironic when it's literally the crystallised hopes of magicians, like a Noble Phantasm. And when I put it like that it actually sounds a little like a Territory/Fragment.

I mean, I definitely think it would help but not be a trump card by any means, when neither Endless 8 nor Bern's scythe pull off an instantwin alone
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>>54331921
The logic behind it is really retarded. "It's the desire of magicians to be normal!", except what about those magicians that actually enjoy their powers and want to be badass wizards and shit? Where's the power of "Fuck yes, magic!" to contrast the "Fuck no, magic!" power?
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>>54331913
Dude Othinus had to make it so the choice was the 'universe' or Touma to try and make him kill himself.

>“Protect or destroy,” whispered Othinus as she sat on the back of the bench and leaned her back against his. “You can only choose one or the other. And that decision will affect not only you but everyone you know. It will decide everything for all of them.”
>“What are you asking me to do?” asked the boy as he trembled. “You will save the world even if I don’t do anything. You just showed me that! So what do you want from me? What is there left for me to do in this utterly perfect world? What are you entrusting to me!?”
>“It is quite simple.” Othinus’s tone was so carefree it almost seemed she would start whistling. “As you said, this world is perfect. Utterly perfect. Everything is protected by the golden ratio calculated out based on the assumption that Kamijou Touma does not exist. But think about it in reverse. Your mere presence here will cause a malfunction in this world. An unnecessary gear or a single wedge can obstruct the movement of every other gear. …That is the current state and it will soon begin to collapse. I do not know if it will happen one second from now or one month from now, but it will happen. It will happen the instant this world remembers that you are still here.”
>Magic God Othinus glanced at Kamijou with her one eye and gave her conclusion.
>“Bring an end to your life. There is no other way to protect this world.”

>>54331921
That's why I prefaced this >>54331675 with both a 'At the least' and it's not just Imagine Breaker that's being used but also Devil Style.
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>>54331939
Isn't that just a single instance?
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>>54331932
That would be World Rejecter.
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>>54331942
That was after Othinus tried and failed to make a universe with the assumption built in that Touma didn't exist. It didn't work.
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>>54331913
Even if it had no power limits (Which is stupid), it's not like it's hard to get around. Just teleport a very heavy object above someone and let gravity kill them. Or teleport an exploding object next to them. The only magic is what moved the object so once it's moved, it won't do anything if IB touches it
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>>54331962
As the gravaton bomb, and Misaka's Iron Sand Sword, shows the attack, even merely the side-effect of a power, is stopped if it's source is supernatural/Esper/Magic/etc.
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>>54331984
The source of these isn't supernatural though. They're entirely mundane. All you're doing is moving something with supernatural stuff and THEN it attacks them with mundane means.

I mean, unless you're going to say anything that was ever affected by magic can be nulled by Imagine Breaker, it seems like pulling the pin on a grenade, teleporting in front of the user and then it exploding would work just fine.
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>>54331998
Nah but the Fragments are, in their totality, magically created or not at all, one or the other. That's the argument throughout the novels.
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>>54331943
Bullshit. All World Rejector does is exile magic to a shitty alternate dimension where nothing you do matters and nobody exists but other exiled people. It doesn't represent the concept of liking your magic at all.
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>>54332010
...anon, I know most people don't seem to bother reading threads anymore but can you not even read the two posts above yours? I'm not talking about fragments. I'm talking about the thing that anon just responded to me talking about.
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>>54332018
Dude the entire thing takes place in a Fragment, as seen here >>54331675

Unless you got confused and tried to create a new topic of debate this is still the same conversation.
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>>54332036
Anon, a separate conversation thread started about the power limits of Imagine Breaker and started talking about the canon feats of it. Examples of things that bypass it were also brought up for discussion.

Unless for some weird reason you though people were discussing Othinus doing stuff within a Fragment?
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Why does the alterworld jump have something to make npcs into real people and give them souls but log horizon does not?
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>>54332045
Ah, they were bringing up feats of Imagine Breaker, but the original conversation has stayed the same, thus when taking anything like 'bypassing' Imagine Breaker we have to think of those feats with the subjects of debate (Witches and Imagine Breaker + Devil Style Jumper) in mind. The bypass doesn't work in that case and that was what I was pointing out.
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>>54332064
Because it makes sense in alterworld and not in log horizon.
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>>54332064
NPC's were already there. Aliens man aliens.
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>>54332064
The npcs were already real in log horizon while in alterworld the humans literally use their own divine fire (in their soul) to start a divine fire in the npcs by naming them. It specifically works in a way that PCs have to name an npc as well as have aome kind of strong feeling for them to make them i ti real people. It isnt even a power of the mc every PC can do it.
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>>54330751
yes, but There are forms of self-determination that aren't covered by what you're suggesting I'm trying to get rid of stuff like corporate influence, special interest lobbies,representatives , i.e. let people actually leave themselves and give them true direct democracy without the vagaries of congresses, committees or petty materialism. Once resources,knowledge bases,space and labor are free and unlimited There's no need for a lot of the stuff we're doing.

>>54330767
because others leading others and having authority over them for no reason, but the status of their birth is idiotic,I'm just taking the logical next step and Creating a true direct democracy in which everyone gets an equal say,existing power structures don't like this and Need to be torn down.
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>>54332168
Or you could create your own true direct democracy and sit there with your blackjack and hookers whilst the other power structures watch, helplessly, as your culture attracts their peoples so fast that you never need to actually tear the structures down. You need not make an effort to destroy what is already rotten Bancho, if it is truly as bad as you say it is then merely being the better option will wreck their house of cards. Open your borders and all who wish to accept your way of life will flock to you, no need to take choice out of the hands of sheep that want to be guided.
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>>54332168
... you want democracy, but only if no-body gets in a group because they want the same thing? How are likeminded people getting together to work towards similar goals evil?

Once a society grows beyond a certain size it becomes really hard for every single person to have a say, and for everyone else to listen to it. That's why we elect people - so they can ostensibly listen to larger groups and represent their interests. You should be trying to get honest politicians elected instead of tearing everything down and starting again.
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>>54332231
>How are likeminded people getting together to work towards similar goals evil?
When they get disproportionate power, perhaps.
>>
Hi guys. Steampunk Anon here. I've managed to alter some of things to make them more steam-punk.

Changelog
>Added Perks up to Wild Age. Apocalyptic Age is coming soon.
>Magical Age is more steampunk with magical machinery being sought after by many.

I know I'm not that good with making Jumps but I really hope you check it out. Please tell me if I've done something wrong like always.
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>>54332231
>honest politicians
It's cute that you think those exist. Real cute.


>>54332253
Stop being so down on yourself, anon. You're not doing yourself any favours and you are doing fine. The jumps good, so be a bit more positive, okay.
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>>54332215
yeah, I've tried that, it generally leads to Borders being closed and big walls being put up around my nation as their surrounding countries hemorrhage population into mine and those neighboring Countries grow so much more strict reading more suffering.

>>54332231
>... you want democracy, but only if no-body gets in a group because they want the same thing? How are likeminded people getting together to work towards similar goals evil?

Because those groups Compete against each other to gain more power and create less choice for the Society as a whole.

>Once a society grows beyond a certain size it becomes really hard for every single person to have a say, and for everyone else to listen to it.

That's why specified direct democracy. Every vote is weighted equally , I have the technology to support That logistically and the magic to ensure its safety and reliability.

>That's why we elect people - so they can ostensibly listen to larger groups and represent their interests. You should be trying to get honest politicians elected instead of tearing everything down and starting again.

>honest politicians

I do not believe there is such a thing,politicians are folks who want power over others . The people desire power the most are sociopaths ,thusly I have done away with the necessity of politicians.
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>>54332231
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>>54332251
>>54332262
Shush you, I'm trying to talk to someone who thinks they're a good person and an idealist, and thinks total societal collapse is a good option in every situation.
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>>54332282
>>54332262
There are perks for that.

Aren't there?

Do we really not have perks to keep people honest?
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>>54332283
He's not always wrong, you know, anon. Most of the time, but not always.

>>54332295
We might but few come to mind that aren't really limited. There's a perk in Terminator that binds people to their promises and there's stuff in Exalted and D&D that would be useful, other than that...
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>>54332269
>yeah, I've tried that, it generally leads to Borders being closed and big walls being put up around my nation as their surrounding countries hemorrhage population into mine and those neighboring Countries grow so much more strict reading more suffering.
So, instead of taking the peaceable approach and saving who you can you have chosen to instead take choice away from the various other cultures and societies? When you have access to perks and abilities that literally make it impossible for the PR to spin it out of your direction? That doesn't sound equal at all Bancho.
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>>54332253
Okay, seriously. Why are there a bunch of magic boosters, insanely good ones, in a jump about steampunk?

You've gone way beyond the mandate of what the generic should cover at this point. Especially since it feels like there's a heckuva lot of perks being made for the powers they give, not for fitting the setting.

For example- why is there a perk about preventing your powers being taken away from you in a jump that is meant to be about steampunk technology?
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>>54332253
So... A couple of minor, related, suggestions:

First, change the term "age" to "era." Reason: First glance gave me a WTF moment when I read "Roll 1d8 for your age."

The second is to clarify what "Roll 1d20+17" just above that is for (which is, of course, your age.)
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>>54332305
How do you even logic, anon. i can't see how you link that at all.
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>>54332262
Jumpers have methods to keep politicians honest. I employ a team of digimon specifically for that purpose in more advanced societies. There's also magic binding oaths in several jumps. I'm obviously not saying you should have faith in politicians, but there are ways to keep the political process fair.
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>>54332253
Being honest, it feels like you're putting on this 'oh I'm so bad at this' persona to sneak by the large number of extremely overpowered and unrelated perks that are in this jump. Even despite the fact that loads of people pointed out how overpowered you were making things, you've gone ahead and made a bunch more.
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>>54332253
>Cowboy origin
Again, literally nothing to do with what this jump is meant to be about.

This isn't Generic Steampunk at this point. This is Generic Steampunk plus a bunch of other genres.
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>>54332269
Then keep them honest. If people chose to let this happen, and choose not to tear it all down, what give you the right to take the choice away from everyone? Doesn't that make you a bigger monster than those you are rallying against?

If you have the ability to give everyone a fully informed vote then you should be able to do >>54332215 easily.

Also, despite the memes and the jokes not every politician is corrupt. Perhaps you can argue those above certain positions tend to be, but I don't think the friendly guy running in my local election is secretly evil. Take honest people who do want to make a difference, use your system to keep them honest, and get them elected on systems of honesty.
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>>54332308
Um sorry. The magic boosters are in the Magical Age which is magical steampunk. I guess I like Victorian age better than steampunk. I'm really sorry. I guess I should've called it Generic Victorian Culture JumpChain but that doesn't roll off the tongue. Please forgive me, I just wanted my jump to be unique.
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>>54332334
That...looking closer, I can't really see anything in the Wild Age section as being steampunk. The only thing that even looks like it is airships but they're in lots of different genres.
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>>54332339
>>54332305

>So, instead of taking the peaceable approach and saving who you can you have chosen to instead take choice away from the various other cultures and societies? When you have access to perks and abilities that literally make it impossible for the PR to spin it out of your direction? That doesn't sound equal at all Bancho.
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>>54332343
Enough with the apologising anon. You need to go back and rethink how you're handling this because it's at the point where nearly half the jump has barely any relation or zero relation to what it is meant to be about.

Maybe you can instead split some of these into their own jumps instead of stuffing it all into one that doesn't fit.
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>>54332334
>>54332353
Yes a cowboy in a Wild Age. As in the age of the Steam Train defining fast travel?
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>>54332343
>wanted it to be unique
Anon, please don't take this the wrong way, but you're making a generic. Not an OC jump. You need to focus on what makes the theme of the generic you are making work. You've been expanding too far and it's harming the whole process. Even 'Victorian Culture' doesn't make sense for some of the origins in here.
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>>54332361
Of which the entire section makes no mention.
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>>54332361
We have Generic Western already anon.
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>>54332253
Stop apologising. Just take suggestions on board and update your WIP.
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>>54332311
Good thinking, I'll change that. Thank you for helping me.

>>54332324
I''m trying to make it less overpowered but I can't do it without examples. I'm really sorry if you think that, I really can't help you unless you tell me what I'm doing wrong.

>>54332334
Again. I really can't help that, I tried to make it unique but I guess that went wrong. I guess I should just call it Generic Alternate History.
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>>54332253
dude, it's your first jump. I don't think people are expecting as much out of you as you think they are, I don't mean this in a bad way. I'm saying that you are putting in a good first showing and you need to be easier on yourself and just listen to the constructive criticism rather than being so quick to condemn your work as trash..

>A Better World

is This self brainwashing? because It seems like self brainwashing. maybe try better at finding the positive rather than seems brighter or something as Vague as what you have .

>broken dreams

This looks a lot better than last time, can you change what the ambition is once you completed it? Because one time boosts aren't that awesome.

>Nanotech is Completely Safe

Nanotech Doesn't belong in a steam punk jump
also, none of these pro-technology perks directly reference steam whatsoever,it is not even steam punk themed

>>54332339
>Then keep them honest.

How, and how do I not make that my jumpers 24 seven job?


>If people chose to let this happen, and choose not to tear it all down, what give you the right to take the choice away from everyone?

because I have strength and therefore the Moral responsibility to do so,I must create freedom and equality where it does not exist, and I cannot see how doing so is wrong

>Doesn't that make you a bigger monster than those you are rallying against?

war for oil or war to end several major sources of human suffering, which is better?

>>54332358
how do you suggest I save them then?

>>54332343
>>54332419

unfortunately >>54332343 has quite the right of it a generic is supposed to be generic and focus on the themes commonly found in that category of work you got stuff all over the place here
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>>54332419
At that point, it feels more like you're just making it so you can get certain abilities.

You should at the least remove the Wild Age part, given it's very very close to a jump we already have with a relatively minor addition.
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>>54332431
>How, and how do I not make that my jumpers 24 seven job?

So you can run an entire country, keeping everyone safe and honest, with 100% of people politically informed and capable of voting accordingly... but you can't keep a few honest people in line?

How are you so confident in your abilities when you think you can't do anything? You can't *fix* the system because it's too hard, but somehow tearing it down without lots of people dying in the resulting economic collapse is easier? Completely replacing it with at Utopian ideal is easier?
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So there's Twilight, but which other jumps have vampire altforms that don't come with innate sunlight weakness?

>filename
No, that's the actual name of the character, Dr. Slump is weird.
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>>54332431
>how do you suggest I save them then?

If you are talking about democracy, then by being a good leader and having some loyalty perks and trying your best without becoming a dictator and ignoring the peoples will, Sometimes bancho others are going to have disagreements with your plans and vote against them and you can't help it because that's democracy.
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>>54332499
>100% of people politically informed and capable of voting accordingly... but you can't keep a few honest people in line?

How are you so confident in your abilities when you think you can't do anything? You can't *fix* the system because it's too hard, but somehow tearing it down without lots of people dying in the resulting economic collapse is easier? Completely replacing it with at Utopian ideal is easier?

yeah I have CP backing stuff for my own country. I don't have it for the rest of the world, and economies are useless with the whole free resources and universalized means of production thing I've got going on
>>54332511
I already do that. I'm talking about the people outside my country
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>>54332502
Sims 3 vampires can walk in the sun for a few hours before passing out, and there's a special sunscreen they can use to get around that.

Just figure out a way to make the sunscreen not sparkle in sunlight.
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>>54332431
>How, and how do I not make that my jumpers 24 seven job?
Magic can be used to make permanient areas of Truth telling/Law. You could enforce LAW with the Correspondence and a Startalking perk from peter pan like Gaunlet does, I'd hazard to guess. He basically punishes those who fuck up after they've decided to commit the crime in their souls but before the crime is commited IIRC.
>>
I'm dividing the jump into different parts for each one. I'm really sorry for disappointing you all.
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>>54332550
It's fine. Some things just weren't meant to be. It happens. Have a nice day.
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>>54332550
You diidn't disapoint me SteampunkAnon. Overreaching isn't a sign of weakness but of vision in some cases. Love what you've started and I'll keep on reading.
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>>54332502
Hellsing Vampires of Alucard's bloodline don't appreciate the sun, but it doesn't really hurt them.
If Arena anon includes Vampires in his/her jump, then them too.
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>>54332528
I'm going to tell you something here, and it may blow your mind.

There are perks to make people *know* if you are telling the truth. There are spells that will make you glow if you lie, and others that make it so you can't lie for a period.

Magical contracts exist.

If you use incredible charisma to tell people the truth and have them believe it, have them *know* that these lie detectors and truth compulsions actually work... Then you can get people to implement them. Imagine if politicians had to take magical oaths saying the same things they already legally swear to do. Wouldn't that get you your 'honest' politicians?
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>>54332528
>I already do that. I'm talking about the people outside my country

Then it isn't a democracy anymore bancho and more of a dictatorship so you will have to decide which one is better for you
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>>54332575
I think I'm missing a step here, how is it not a democracy. If we are actively expansionist?
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>>54332584
>I think I'm missing a step here, how is it not a democracy. If we are actively expansionist?

Because you are ignoring the will of the people and invading other countries with no reason other than they disagree or want to separate themselves from your nation, That isn't a democracy bancho, it's an Empire. So choose which one are you and you have your answer
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Question about the Monster-Matic from Power Rangers.

Can it be used to make purely human-looking 'monsters'? I want to make physical duplicates of people I can't have as companions for one reason or another.
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>>54332571
Actually let's do this!
Simple Combo.
Deal with the Devil (Boosted Ghost Rider Drop In perk) + A Golden Opportunity (Once Upon a Time) + Infernal Contracts (Ghost Rider) = Means of summoning and contracts
Mass Mark of Justice Instructions (Order of the Stick) + High Level Caster = normals obey laws, flat out.
Also some of this >>54332571 would be good.
Demon Spawn (Hero BBS) = The ability to make little demons that you can leave behind who can use the above, across the entire world. Since they need very little from yourself, merely the things listed here, and the fact that you'll recover from the process fast as the commitment is very little, you'll be able to mass produce these guys. Maybe slap an immortality spell on these guys so they don't go away, but at this point you have an entire world doing as the law states, with clean government, and magical oaths being made by Immortal Demon Lawyers.
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>>54332642
I was just looking at the jump and it says you can make sculptures come to life. If you make a human statue it should come to life as a human looking monster. Then you just need to be skilled enough to make an looking accurate statue.
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>>54332642
>for one reason or another.
You can just come out and say sex. It makes monsters from clay sculptures, so get some crafting or sculpting perks and hop to it.
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>>54332679
>You can just come out and say sex.

Fair enough, but the only sculpting or crafting perks I'm aware of are in Power Ramgers.
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>>54332744
There are good ones in Greek Myth and Kubo. I'd recommend Kubo more, but only because I like it better.
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>>54332762

Thanks
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>>54332253
Can you maybe list what steampunk works you're using for each of the Ages? That would make it easier to decide what fits or doesn't as perks.

>Broken Dreams
Why isn't "rule the world" a valid aspiration?

>Be warned however that this perk only covers one aspiration and can only be purchased once,
when your aspiration is completed you cannot change it no matter what
Trap option. It's a perk that permanently stops working and becomes wasted CP.

>Classic Jumper
What is this based on? It seems like this perk makes it conceptually impossible for anyone to ever want to oppose anything you do, which is way, way too good if that's what is intended.

>Another Life, Another Lifetime of Regrets
What is this based on? It seems mostly useless. Iif you fix all the problems you have in an area, you can leave because the area won't have any problems? That's true even if you don't take the perk.

>Knowledge is Power, Power is Dangerous
What does this perk do?

>Pulse Resistance
Needs a definition for what a "power" is. For example, if I have super strength, am I immune to strength debuffing spells?

>Spark of Life
What is the justification for magic in Generic Steampunk having this rule in the first place? This perk is the air breathing mermaid problem: it removes a restriction that didn't exist before you put the perk in.

>Wonders of Modern Technology
What is this based on? This is the strongest magitech perk in Jumpchain at the moment, and I can't imagine there's any steampunk setting with this level of magitech in it.
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>>54330834
>>54330848
So what I’m getting from all this is to make sure to get Riddle Me This from BTAS first, and solve the plot of Umineko right away with a massive string of insane deductions that only The World’s Greatest Detective could possibly hope to follow.
>>
>>54332929
Yes. Yes, that is exactly it. In the place where all the relevant story stuff in Umineko happens, being an awesome detective holds greater sway over the local metaphysical laws than how high your powerlevel is.
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>>54332666
Going even further with this you could create Zones of Truth, lock them in as parts of Hallow spells on places of government work.

Heck one could go full trippyverse and never be a guy who pushes his opinions on others.

>>54332929
>>54332943
Agreed.
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>>54328641
>Would you be willing to rule that the text explicitly saying charms to enter your world can be made be enough to keep them from being counted as custom charms and let you learn them?
Entering your inner world probably shouldn't take Essence 6+, if we look at Cecelyne's canon example of Hell-Walker Technique at Essence 3.

>Yes, but The Urge to destroy the wielder doesn't seem like a natural urge. The Scorn mentioned above isn't against the wielder directly, and in fact sounds like Adorjans idea of a perfect weapon. Or a stormbringer like weapon that just thirsts to slay, and if you aren't using it enough will try to kill anything around the wielder until the wielder gets the point.
Urges that are malign like that are the result of botches while making the artifact. Scorn wasn't supposed to have that Urge, the Akuma who forged it simply fucked up (and eventually died when it betrayed her)

They're not /intended/ by their creator, but they are as natural as any other Hellforged Wonder's Urge.

>And with the ability to reassign Urges to akuma and green sun princes, Urges are not set in stone.
It depends on the kind of Urge, they're not all exactly the same. GSP Urges can be adjusted on the fly, Akuma Urges can only be adjusted by going through the Investiture again, and Hellforged Urges don't have any method to change.

>But even if so, resetting to a less toxic urge once the jump ends (like hate what my master hates) should not be beyond the benefactor.
True, yes. Not disputing that.

>Question. We know Gods charms can actually change over the long term, to better suit their current needs and purpose. Do you think hellforged count do the same?
Nah. Demons probably do to a more limited degree than Gods (unless something drastic happens like dislocation from their Yozi's soul hierarchy and joining another, in which case I'd be suprised if they didn't change much).

But a Hellforged Wonder is more static, what with being forged into an artifact.
>>
>>54333008
>>54332666
>spreading the Celestial Bureaucracy across the multiverse

YOU AM PLAY GODS
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>>54333067
Yeah? So?
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>>54333054
Don't charms have an essence requirement of or greater than that of their predecessor?

What exactly is the point of the essence 6+ restriction anyway? The DB jump had it because DBs are weak and don't have any to use as a comparison, which makes no real sense.

You seem to have included it in Infernals and Lunars because it was in DB despite the flimsy reason for it in DB not applying in any way to Infernals and Lunars.

And now it is being included in any exalted jump by default including Solars where it is completely nonsensical. The hell is going on?
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>>54333139
>Why can't I revive an old topic that's been talked to death?
If you are confused anon, check the archives. This has been brought up several times, so you shouldn't have any trouble finding it.
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>>54333139
>it's nonsensical for Solars but the other splats

This best not be a Solars deserve to break the rules because they are da bess argument son
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>>54333139
>Don't charms have an essence requirement of or greater than that of their predecessor?
It's reasonable to wank that there's an Essence 5 Oramus Charm for traveling between realities that could target an inner world.
>>
>>54333204
I think it's more of a The Solars deserve to break the rules because the justification for the rules doesn't make sense for them.

Of course this all came up before and Heavens clarified that the whole thing was a big lie, since now instead of using the idea that there aren't enough high essence charms, he's just saying that even though there are, they're unbalanced so you can't use them as examples anyway.
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>>54333204
It shouldn't be a thing at all for any of them, it makes no sense. It doesn't even function for what it is intended for, Sorcery is hilariously more powerful than any charm could ever be but isn't banned.
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>>54333239
Shinmaic Calibration is a Charm that lets you cast any Sorcery spell without learning it, but better than normal.
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>>54333225
I thought it was a ban on custom high essence charms wans't it? Not an across the board thing. Also leads to the strange situation where it's objectively better to summon Exalted you make friends with for those of you who can still related to people who arent companions to assist in battle with summoning magics that work across jumps than companion them since they won't be affected by the ban. Even stranger since it says nothing about Lunars, that also means your mate can more easily outstrip you directly.

>>54333266
Now, that said-ShinCal is a bit more than that. One of the most famous ones was going to give all mortals the power of sorcery. The only reason it's not finished is because the bigger ShinCals need even better things to bring them into existence.

Also the gamebook treats it like giving monkeys access to flamethrowers, which falls flat because of how convoluted and anticlimatic sorcery is in 2e
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>>54333139
>Don't charms have an essence requirement of or greater than that of their predecessor?
Yeah. Though there's also no reason to absolutely require you to use Spirit of the Living World as a prereq.

I could see it working as a standard Charm in your Devil-Tiger charmset just as well, again taking Hell-Walker Technique as an example.

It could also not be an iron-clad rule, as there's apparently at least one Dragon-Blooded charm with a prerequisite with higher essence requirements than itself? But I didn't bother checking that when an anon brought it up a few months ago.


I've already talked about the restriction several times, so you might want to just look at the archives. I'm kinda tired of going through the same argument over and over.

Though I will say that Infernals also have only a handful of high essence charms that aren't "I'm a primordial" or Devil-Tiger charms, and 4 out of 5 of those are minor upgrades to an existing charm.

>>54333239
>Sorcery is hilariously more powerful than any charm could ever be but isn't banned.
...what?
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>>54333239
>Sorcery is hilariously more powerful than any charm could ever be
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>>54333315
AHA jokes on you, he is a hufflepuff!
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>>54333339
Eh, Hufflepuff is never going to win the House Cup anyway. Taking points from them can't be nearly as fun.
>>
>>54333339
Do you honestly think that matters to Snape?
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>>54333297
>>54333315
Spells are more complex and powerful essence patterns, anything you can do with a charm can be done better with Sorcery spell and some extra time.
>>
>>54333239
Whoa, almost missed that. Without commenting either way on the rule, in short no. No it is not. Sorcery tries to make more inconvenient and smallscale versions of D&D wizardry, a couple unique summons and a kind of attack that is too slow and showy to be good at actually hurting people sound like world-changing powers.

Meanwhile Sidereals can steal towns, Solars can eventually throw things as far as they want to, Infernals can brainwash/selectively cripple/transform armies into candy within a mile-wide radius. Even Lunars can do something more impressive (turn into geography). LUNARS.

They were so anal about making mechanics=lore in 2e, they treated sorcery like tiger parents giving their child his first bike.

>>54333297
It's really just Shadow Slave Extraction isn't it? Which does make Black Mirror Shintai infinitely more dangerous.
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>>54333352
Okay, I WANT to agree with you because theoretically sorcery is the tool that Primordials used to build Creation but.

The problem is, in practice what we see is people blowing 50-70 motes on a thing that's fairly easy to circumnavigate with Charms.
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>>54333379
>In practice
Soooo in game mechanics? I mean, isn't anons point that the jumps don't run on game mechanics?
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>>54333352
Summoning a 3CD that already exists is a Solar Circle Spell. Creating a new 3CD is a more powerful effect, which requires a higher circle spell. There is no fourth circle of Sorcery, therefore Sorcery cannot create 3CDs. Essence 8 Infernal charms/Essence 10 primordial charms can create 3CDs. Therefore, Charms can do some things sorcery can't. QED.
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>>54333379
Fluff VS Crunch, in the jump we should be using the Fluff over the crunch but people like crunch. The problem is that stuff rapidly stops making sense when you try to use crunch in jumpchain, one example of that is the 6+ rule. There is no justifiable way to make it make sense in setting. The only way for it to work is to focus on meta and crunch, even then it rapidly falls apart when you think about it too much.

It isn't the limit on power, people would complain for a while and then shut up if it was. Either accepting it or ignoring it. This is just weird.
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>>54333297
...Huh, lost my name.

>>54333357
>It's really just Shadow Slave Extraction isn't it? Which does make Black Mirror Shintai infinitely more dangerous.
Shadow Slave Extraction's the most notable one, yes.

Otherwise it's Unmarred Form Technique (upgrading SWLIHN's healing charm), All-Shade Mockery (upgrading Puissance Mimicry Intuition), and the Tenebrous Apotheosis Shintai and upgrade (which basically just gives you the "I'm a primordial" charms temporarily).

>>54333379
Theoretically, yeah... But dev commentary also seems to assume that creating Creation was done with Charms instead.

http://nobilis.me/quotes:cytherea
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>>54333392
>>54333455

Well, yes but. Exalted is in the unfortunate position where some FUCK in the writing team decided it would be a GOOD IDEA to canonically make the mechanics EQUAL lore. Beacuse, as far as can be determined, they were afraid of powergamers. That's where all the shit about perfect defences comes from in part.

Why yes, it HAS had the complete OPPOSITE effect on how the game's community perceives it. I don't even disagree with your idea fundamentally, it's the game's writers making bad decisions about lore.
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>>54333476
...or it's just a bad mishmash where it sometimes equals lore and sometimes doesn't, because there is very clearly contradictions here?
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>>54329705
Old man collects abandoned, abused and depressed daughterus. Fluffy goodtimes, and bloodborne hunters.
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>>54333455
>There is no justifiable way to make it make sense in setting.
Jump-chan told you that you couldn't learn Essence 6 or higher charms, then handed you a list of exceptions that she'd allow you to learn. Makes perfect sense.
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>>54333522
If we use your interpretation of the benefactor, sure.
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>>54333476
Not quite what I mean.

We know that charms exist in setting do a thing but it isn't represented with a charm in a game book, it is an effect that would require elder essence.

Now jumper goes to try and learn the charm, but because there is no crunch for the charm it is a custom charm of essence 6+. Jumper cannot learn the charm, there is someone in setting with the charm, jumper has tracked them down, gotten them to teach it, but cannot learn it.

This is why the 6+ rule doesn't work, because it is a restriction not on the jumper but on the anon playing jumpchain. Entirely meta and nonfunctional.
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>>54333472
Where's that first one from? I was sure none of the Yozis except Ebs had E6+ Charms written up.

Contradictory though that may be, it does stand to reason it was a bit of both since Creation was supposed to be somewhere they'd like to actualy live in.

>>54333484
You're not wrong. The problem being nobody seems to be clear where lore ends and mechanics begins, since the PDs are fairly solidly canon.
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>>54333536
If you go the no-benfactor route, chances are there's a lot your jumper will not know or understand about the jumpchain, what's the harm in adding something else to the pile?
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>>54333547
You sound butthurt, frankly.
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>>54333536
If you use a backstory other than the one provided in Pokemon, you have to write around the fact that all jump makers are writing jumps in accordance with a different backstory than your jumper has. People can't write jumps that make sense for every possible way to fanwank changes to the chain's mechanics.

>>54333547
You track down the teacher, get them to teach you the Charm, and then you don't learn it because Jump-chan uses her powers to make that impossible because you tried to learn something she told you that she wouldn't allow you to learn.
>>
>>54333583
>All jump makers
Making some pretty big assumptions there. Most jump makers are already diverging just by virtue of making her explicitly female. Hell, most jump makers don't actually mention the benefactor at all instead of trying to decide for you.
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>>54333598
Reread his post, you'll see that you in fact agreeing with him.
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>>54333553
>Where's that first one from? I was sure none of the Yozis except Ebs had E6+ Charms written up.
Also from Ebby's write-up, actually. Just hidden in the list of adapted Yozi charms he knows.

>Contradictory though that may be, it does stand to reason it was a bit of both since Creation was supposed to be somewhere they'd like to actualy live in.
Mhm, that does make some sense.
>>
>>54333611
No? It's pretty clear we're not, given he seems to be of the impression that the stuff in pokemon is treated as canonical for most makers/
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>>54333582
>You sound butthurt, frankly.
Honestly I would be fine with harsher restrictions if they at least made some semblance of sense.

>>54333583
That only works for very specific ways of doing the benefactor, also it requires a benefactor and subscribing to an entirely crunch accurate version of exalted.
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>>54333625
Weren't you both just saying that different jumps take a different approach to the benefactor/jump-chan?
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>>54333621
Oh, well. What's it even do? SWLIHN's Charms already pretty much do every version of "you're healed" in Exaltedspeak that isn't a Dreams of the First Age Solar lifehack or gosh forbid-combat viable regen.
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>>54333650
Dude, he just said that if you weren't using the Pokemon based explanation, you were using a different one from most jump makers. Meaning he thinks almost everyone follows one view instead of almost everyone either following different views or just not mentioning it.
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>>54333629
It makes sense to me. Are you sure you're not just overthinking it, anon.
But let's say for a moment that you could go above the current limit, how would you go about making the charms? There's no offical material except for the Land and Lords of Creation books as far as I know and the charms there were panned pretty hard for being really unabalanced.
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>>54333629
>also it requires a benefactor and subscribing to an entirely crunch accurate version of exalted.
Why wouldn't Exalted be accurate to the mechanics, especially the mechanics regarding its own supernatural powers? Which restriction are you saying doesn't fit the fluff? Essence ratings? The laws of Heaven and Hell both explicitly acknowledge Essence ratings as an in-setting concept, and players have to take months off to meditate in the desert or something each time they want to raise their Essence. Or are you objecting to the idea that certain Charms require certain Essence ratings? Because if any Infernal could immediately learn the charm to turn into a Primordial fresh off of Exalting, that's going to lead to a very different world than the one that exists in canon.
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>>54333681
It's been a while since I last read that. I forgot it even gave a view on the benefactor, one way or another.
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>>54330093
Well, if I've been reading all this right, it's all about quantum physics. Y'know, with uncertainty and cats in boxes that are both alive and dead until observed and all.

Red truths appear to be observations, causing the quantum waveform to collapse and become reality. For example "The Killer was named Bo-bobo" collapses reality so that Bo-bobo was the killer.

Blue truths appear to be attempts to reintroduce fuzziness by introducing uncertainty, allowing the user to slip out of traps introduced via Red Truths. For example "Multiple people could have the same name, so even though the Killer was named Bo-bobo, it was not necessarily I, Bo-bobo Bo-bobobo who was the Killer" allows Bo-bobo to prevent the quantum waveform from collapsing to a state where he is actually responsible for a murder.

Or, to quote Pratchett: "'Can't tell you that, Mister Vimes,' said Lu-Tze. 'Nothing's certain, 'cos of quantum.'

'But, look, I know my future happened, because I was there!'

'No. What we've got here, friend, is quantum interference. Mean anything? No. Well... let me put it this way. There's one past, and one future. But there are two presents. One where you and your evil friend turned up, and one where you didn't. We can keep these two presents going side by side for a few days. It takes a lot of run time, but we can do it. And then they'll snap back together. The future that happens depends on you. We want the future where Vimes is a good copper. Not the other one.'

'But it must've happened!' snapped Vimes. 'I told you, I can remember it! I was there yesterday!'

'Nice try, but that doesn't mean anything any more,' said the monk. Trust me. Yes, it's happened to you, but even though it has, it might not, 'cos of quantum.'"
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>>54333683
>how would you go about making the charms?
I wouldn't, that seems like too much work. I would just find and learn the in setting charms we know exist but would be considered banned "custom charms" because meta bullshit.

>>54333688
Because there a numerous contradictions in the fluff and the crunch, this could be due to the charms needed for X fluff feats are not listed but that means that with the meta no 6+ rule we cannot match the cannon feats of our exalt type.
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>>54333675
Yeah, SWLIHN pretty much has all the healing already. So it just extents the effect to healing Aggravated damage over time, and lowers the cost of instant healing other damage a bit. Pretty unimpressive in my opinion.

>Unmarred Form Technique
>Cost: —; Mins: Essence 6; Type: Permanent; Duration: Permanent; Keywords: None; Prerequisites: Ego-Infused Pattern Primacy [x3], Wholeness Rightly Assumed [x5]:
>Reduces cost to instantly heal damage with Wholeness Rightly Assumed to 2m per bashing level and 3m per lethal and allows aggravated levels to heal at the rate of one per hour.
>>
>>54333705
Mmhm. Though we may have drifted away from it to explore personal themes, the original concept was that the Benefactor is sending you on this adventure for entertainment purposes.
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>>54333711
It's fundamentally more literary contrivance than quantum, to be honest. One of the big macguffins boils down to what amounts to an idealised self insert fanfic that is also a private magical realm. And the quantum analogy breaks down when it comes to black truths, purple truths and golden truths. Ultimately, it amounts to a big argument between a lot of angry people who can't communicate properly because of their psychological hangups. Who may all, in turn, may or may not be figments of imagination belonging to a traumatised amnesiac. Except the jump explicitly making magic real throws the latter out the window, which means something even WEIRDER is going on because it means Battler and Featherine have mundane avatars in regular reality for no apparent reason.

But the general gist of the idea is right, even if Discworld is much less convoluted about the whole thing.
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>>54333754
>I would just find and learn the in setting charms we know exist but would be considered banned "custom charms" because meta bullshit.
Like what charms we know exist? I don't remember any that are mention but not statted (aside from Alchemical charms).
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>>54333754
There are contradictions between fluff and crunch, but this is not one of them. Charms that require a permanent Essence rating of 6 or higher is an in character concept, not a meta one.

>>54333783
High Essence Solar Charms that extend the user's lifespan. Whatever Charm(s) that one First Age Solar who turned her kingdom into a permanent musical used.
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>>54333783
Whatever charms are needed to preform canon feats that don't have the charms required to preform them listed.

>>54333808
The restriction on essence 6+ custom charms is entirely meta, it is a restriction based on what is and is not given stats in the source books.
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>>54333837
Moving the goal posts. The restriction makes sense within the setting, even if the rationale for including that restriction was that the authors never gave us a good idea of what the restricted powers can do.
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>>54329705
Super-Paladin traveling and defending the helpless.
He's a hell of a cook, a hell of a blacksmith, and has basically turned into a sun god at this point.
>>
I don't get all the debate about allowing high essence charms. Can't you just tinker around your TCD and just copy/have them teach (via perks) their charms? Or just say that the charm was already invented and you just got it.
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>>54333875
>The restriction makes sense within the setting,
No, no it does not. If the restriction was you can't achieve elder essence then it would make sense in the setting.

You cannot use elder essence charms that aren't listed in the source books doesn't make sense in any context and certainly not in setting.
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>>54333911
Your third circle demons cannot have essence 6+ charms, such charms would be unique to them so would need to be custom.
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>>54333946
The jump specifies that they can.
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>>54333911
Nope, no charms of essence 6+ except those that are listed in the books. Even if they exist in setting, you and your companions just can't learn or use them.
>>
Is anyone else getting the impression that this whole argument about the Exalted essence restriction just one guy that is really butthurt about it and wants it changed for no other reason than he wants it, but is still scrabbling to find some sort of justification for it?
Or am I being unfair to anon?
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>>54333958
Stop being a basic bitch and learn2read >>54333958
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>>54333911
You're allowed to make equivalents to the charms in 3CD write ups because there are tons of those to balance against. You're not allowed to make Essence 10 Solar charms because nobody knows how strong an Essence 10 Solar charm should be.

You also aren't allowed to learn non-canon high essence charms regardless of who invented it.
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>>54333958
So you are telling me that if I used Greed (God of High School) it wouldn't work?

That sounds retarded and against the whole concept of Jumpchain.
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>>54333972
I have no idea; I dont know about Exalted or care. Seems like a setting people get butthurt a lot about, but I guess you could say the same for warhammer, DnD, and most other RPGs were everyone has their own interpretation.
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>>54333972
I think it is. They way he shifts the goal posts makes it pretty clear to me.
It's one thing to have a personal pfrence, its another to try and argue that that preference is the only one that makes sense and everyone else must be wrong.
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>>54333972
Frankly? Yes. Yes, there is that. As someone who doesn't care about the rule either way but does think it is a little silly, I keep trying to talk to him about Exalted and he keeps using 400-500 words to tell me he doesn't like the rule. Feel like there's just a bit of miscommunication all round.

>>54333998
Now, having said that: In all fairness, there are many legitimate reasons to be angry at Exalted. Feel free to be angry for any you can imagine, odds are you'll hit on a point by accident.
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>>54333911
Third Circle Demon powers are not the same as the Charms of Exalts.

Besides, they only have Spirit Charms. Everything else they do is "special powers" unique to them according to RoGV, not Charms.

>>54333972
Yeah.
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>>54333997
>What! I have limits?
>Argh, I shall struggle against all contraints even where it is counterproductive and retarded!
Careful there. You're getting close to old!Bancho territory.
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>>54334002
What's stopping us from going back in time in oWoD to Exalted 1e and learn them there?
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>>54334013
>>54333911
I forgot if Eclipse/Fiend powers work on panoply charms, but otherwise yeah it's a no-go. Unless you cheat with Ebby's Black Mirror Shintai/a theoretical similar Szoreny-native Charm to temporarily become them.
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>>54333997
You are fiat restricted from learning any E6+ custom charms, charms that exist in setting but are not given stats in the books are considered custom charms.

Orignally people grudgingly accepted it accepted that because the jumpmaker insisted and we were all told that it was "because dragonblooded don't have any charms to serve as a basis", "this won't affect other exalted jumps who do have material to base off", and "Infernals don't need E6+ charms, their low essence charms get stronger at higher essence".
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>>54334021
I don't know much about Exalted 1E, anon. Is that even a thing?
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>>54334002
When have I ever moved any goal posts, please point out an example so I can either improve my arguments or prove you wrong.
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>>54334021
The connections between the two settings aren't perfect. The Scarlet Empress and Ebon Dragon are good guys in oWoD, for example. So even if could go back in time and learn from the Wan Xian, there's no guarantee they're anything like how Exalts are.
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>>54334037
>"this won't affect other exalted jumps who do have material to base off",
None of them do tho'. Except Solars and all those charms are pretty shitty and not useful to use as a frame of reference.

>"Infernals don't need E6+ charms, their low essence charms get stronger at higher essence".
Yep, that's true. Infernals are the best Exalt!
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>>54334014
Hey, it's not like other people don't the same thing. There literally nothing stopping anyone for making their not!Exaltation using not!E10 charms and rolling with it like ASA did.

Thay's what why the limit is retarded. It accomplishes nothing, has no canon basis and only sparks this debates. And before you say it, I didn't start this one.
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>>54334064
>Infernals are the best Exalt!
Same here. They are the best in so many ways! Only Solars can hold a candle to them, in my opinion. I really like the transhumanistic slant to them as well and the chance of apotheosis into becoming something better than the Yozis/Primordials.
DTs are a bitch and a half to write up and make, from what I've heard from those brave and creative enough to rise to the challenge, but just the idea of having that much flexibility is just amazing.
Also, built-in immortality (for DTs) that doesn't make you into a robot or a goth. Neat-o.
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>>54334064
>Yep, that's true. Infernals are the best Exalt!
Well yes, but that should be because how awesome they are not because they are the only ones whose charm structure allows for meaningful growth at elder essence.
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>>54334052
Not him but looking back you started with >>54333139 "the reason for DBs shouldn't apply to other Exalts"

And I...lost track of the comment chain. I think you were the guy saying it was against the concept of Jumpchain? I could be wrong, I dunno. It's all froth to me after a while.

>>54334073
Come to think of it, didn't some other people talk about making their own Exaltations a few threads back? No idea how they managed that, or if they did their version of the ASA thing.

>>54334117
I think theyre saying its both actually
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>>54330158
That's what I was thinking. Metro, Mega Man Zero, Gunnm, and hopefully Nier... I need the option to turn my Eyebot into a cute girl for no particular reason.
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>>54334073
>There literally nothing stopping anyone for making their not!Exaltation
Have you seen ASA's notes for how he went around doing that. I read it about half way before I got a splitting headache.
Maybe, in theory, you can make your own (before the Solars jump's leg-up) but it is far from easy or straighforward. I think ASA needed maybe a hundred or so jumps before he could do it? It's been a while it could have been less or more.
And that's before you have to ask yourself, even if you have a home-made exaltation, how are you going to use it? Presumably you have one Exaltation yourself already, normally you can only have one, only jump fiat makes it possible to have 2 or more, so how do you get around that without giving it to someone else, which would defeat the whole point?


>>54334117
They are awesome from many reasons, anon. Even discounting that entirely.
>>
>>54334117
Charms getting stronger at higher Essence isn't even an Infernal thing. There's a bunch in Glories to the Most High. It was a thing that the writers were trying to introduce to all splats.
>>
Pssssst

You know how Infernals have low-Essence Charms that evolve / upgrade as the Infernal levels up in Essence?

Just fucking do that to bypass the Essence restriction you fuckbucket.
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>>54334157
>>54334159

Fucking. This is why my internet needs to learn how to load faster.
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>>54334173
It's okay.

This always happens to me too when the popular topics get some steam.

We all have performance issues sometimes.
>>
>>54334157
>>54334159
I think that makes sense. If you follow the way Infernals do it. the higher essence effects would be tied to be thematically similar to the low-essence charm which would give a useful guide for how the higher-essence upgrade should work.
It should prevent powerwanking or unbalanced charms. Used responsibly at least.
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>>54334132
>"the reason for DBs shouldn't apply to other Exalts"
Not what I was saying, I was saying this doesn't make sense for dragonblooded and completely falls apart for other exalts.

I was not the one who said it wen't against the concept of jumpchain, I don't necessarily disagree with him but I don't remember exactly what anon was saying with that so I won't say I do either.

>>54334159
We know, the jumpmaker literally told us to do that when he made Infernals. It also makes Infernals that much better than other Exalts, which they don't need since they are already better than all the other exalt types.

Unless>>54334157 is correct in which case the entire E6+ charms thing just became mostly irrelevant.
>>
>>54334159
You can't give a Charm any new effect which would be powerful enough to warrant a second Charm purchase, so you still can't meaningfully work around it to get new high Essence effects.
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>>54334155
>Presumably you have one Exaltation yourself already, normally you can only have one, only jump fiat makes it possible to have 2 or more

That's because of how Exalted human soul works. Different types of souls would allow for different results.
>>
>>54334202
Where do you get this from?

>>54334209
Different exalts, difference backgrounds, yeah, I know. Solars for heroism, Lunars for surviving, etc. But still, without the jumpchain fiat, you can't have two or more exaltations of any kind or combination.
>>
How could I go about giving hundreds of people the potential to increase their mana capacity indefinitely? Doesn't need to be giving out a perk, just a way for people to eventually have incredibly large mana pools.
>>
>>54334201
Just looked it up - yeah it's pretty much a thing.
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>>54334227
The whole point of making not!Exaltations is to allow for different preferably less restrictions.
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>>54334227
>Where do you get this from?

Trying desperately in vain to keep his argument afloat.
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>>54334242
A perk that lets your mana pool grow indefinitely, a magic system that anyone can use and allows for mana pool growth, along with a perk that lets you train people up to your level rapidly.

The first two can be found in numerous places and PS238 has the teaching perk.
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>>54334227
You aren't allowed to create custom Charms that are noticeably more powerful than canon Charms of the same Essence rating, not due to Jumpchain rules but just because that's how the setting works. A Charm that has a rider at the end that says you get a whole new power at a higher Essence rating, one that is strong enough that it should require the character to learn a new Charm for it, is stronger than other Charms and therefore not valid.

Of course there's some ambiguity in where that line is, but you shouldn't be able to get out of buying high Essence charms entirely by just creating a bunch of low Essence ones that effectively teach you new charms for free.
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>>54334242
Elona has potions of potential, I think there is one for magic. Get some and mass produce it somehow (there a combo for making inifinite liquid but I forgot it) and then give it to the people you want to help out.

>>54334254
You do understand that it's going to be super difficult to make your own exaltations, even with the Solar jump's help. Making imitations will be alot easier than making completely new one, and making ones without any of the common weaknesses, like only being able to bear one, is going to be even harder.
That said, good luck and happy forging of your own primordial-slaying weapons of war, anon,
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>>54334275
Why not? Infernals does it.
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>>54334275
But you can have charms that grow in power the higher your essence is, that is the entire basis of infernal charms and apparently they were also adding that to other exalt types.

You can't have an E2 charm that is as good as an E4 charm, but you can have an E2 charm that grows to match an E4 charm when you are E4.
>>
>>54334290
Infernals give minor upgrades or powers that aren't as good as a Charm by themselves, same as other splats do.

Name one Infernal Charm that gives you the equivalent of a new Charm's worth of power without a repurchase.

>>54334296
No. Take Armor-Shattering Strike for instance. At Essence 3, it lets you punch off any supernatural effect that's temporarily buffing the target's defense. At Essence 5 it upgrades force them to lose their magical armor. That upgrade alone isn't as good as an Essence 5 charm.
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>>54334283
Potions of Potential just pick a random attribute to boost, unless they're blessed. Then they raise them all. It's ADOM that has potions with specific potentials.
>>
So. That happened.

Found a jump on the drive called Wheel of Time that reminds me a lot of Exalted from the intro, what is there to do there?
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>>54334318
The upgrade isn't worth an E5 charm but the E3 charm as a whole becomes better, arguably to the point it is comparable to an E5 charm.
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>>54334404
Absolutely nothing.
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>>54334064
>and all those charms are pretty shitty
Well then it kinda sounds like banning custom E6+ Charms was unnecessary, doesn't it?

>and not useful to use as a frame of reference.
Oh, how so?
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>>54334404
Try very hard not to dereal the plot. Keep out of Rand's way, he's on a mission from God, apparently.
The magic system is novel, but outside of Balefire and Caudeliiar(sp? An 'indestructable' material), there's nothing irreproducable in other more convenient systems.
>>
Guys, just ignore it if it bothers you so much. Same as stupid stuff like the Fallout nerf and Wild Card saying Dresden magic is super special and will always corrupt you if your break the Laws no matter what.
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>>54334481
Well aren't you Mr. Helpful. Everybody give Mr. Helpful over here a round of applause.

>>54334521
Well that's technically an actual answer, at least. Anything particularly interesting to do when avoiding this Rand character? Guessing he's guided by the YHVH kind of God and not the Aslan kind of God.
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>>54334474
That's because the difference between Essence 1-5 charms are small. Let's take a high Essence example. Radiant Fury Dissolution upgrades at Essence 7 to work on non-spirit non-mortal creatures. Do you think that a version of Ghost Eating Technique that works on Dragon Kings is really competitive with real Essence 7 Charms like Shinmaic Calibration?
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>>54334275
The issue is that Solar charms at e3 are noticeably better than Lunar charms at e3. Just create a buffed out exaltation that is better than Solars, and you can eventually improve it to the point that at e3 it has the equivalent of Solar e7 charms.
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>>54334521
Cuendillar / Heartstone.
Absorbs any force that attempts to break it except bullshit from The Dark One. Pretty god damn strong and unbreakable shit, because aside from the afforementioned Dark One's influence the seals to his prison were made using Cuendillar NOTHING was shown to be able to break them.
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>>54334588
Alright, let's start with this Dark One guy: On a scale from Sauron to Ebon Dragon, how does he rate as a grand cosmic evil?
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>>54334576
At the point where you can turn yourself into something many times stronger than a Solar, you've already independently achieved the power of high Essence charms anyway.

So yes, if you use things outside of Exalted to have equivalent power to Essence 6+ charms, you can give yourself powers equivalent to Essence 6+ charms.

Good for you?
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>>54334592
Sentient cosmic force of chaos, destruction, and evil in the greater universe trying to manifest a presence on the world of man.

So, about Ebon Dragon.
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>>54334506
Actually it make it more necessary, not less. Not sure how you managed to get it that wrong.
Outside of something so bad it might as well not exist*, we have no real guidance as to what higher essence charms can do. We have no guidance as to how to make the, how much they should be able to do or how to price them.

*Someone more knowledgeable can tell you in detail, all I really know is that no-one likes the higher-essence charms in the Lands/Lords of Creation books.
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>>54334637
Lords of Creation got errata. Its Charms are fine now.
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>>54334545
>Anything particularly interesting to do when avoiding this Rand character?
That depends. There are some interesting possibilities if you travel to their not!china. There are some nice Totally insane people on not!australia. There are some nice people in the South who killed themselves due to a prophecy..
Just stay away from Aiel, their edginess is best avoided, and try to keep far away from the MC. Being a ta'averen (sp?) basically means he has a superspecial find of fate that influnces those around him. If you have a fate protecting perk, you should be fine. Otherwise, keep your distance.
The Mc is okay, if a bit boody, but has an insane ghost of his past life in his head and is getting more and more stressed over the course of the books. The last book ended with God having been implied to have intervened to preserve his sanity.
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Okay, I haven't really been part of this argument, but there is one thing I don't understand. What actual basis does the restriction serve on a meta level beyond restricting possible stories that could involve someone's custom Charms? The only possibility that I can think of is that it's some kind of bizzarre inter-jump balance, but – setting aside, for a moment, that inter-jump balance isn't a thing you're supposed to do – there are ways of gaining abilities far beyond the scale of Exalted in other jumps anyway. Several ways in Marvel Magic, the various Dragonball jumps, a couple of Val's jumps, Xiaolin Showdown lets you buy Heylin magic that can potentially match Wuya, etc. So I don't really see the purpose beyond putting a hard non-canon cap on the options available to chain writers in this area.
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>>54334627
Well, shit.

How did they beat HIM? Sounds like WoT magic's a lot stronger than what >>54334521 said if they somehow defeated this thing.

>>54334724
Ah, thanks for the tips-

>not!australia
>koolaid
>ambiguous edge

Are you sure being around the MC is that dangerous?
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>>54334676
Are they, anon? Are they really?
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>>54334637
Are you kidding Solars actually have a bunch of E6+ Charms because the writers liked to put them in books so they could advertise it as having high Essence Charms.
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>>54334676
Of all the 4-5 things I've heard described as "fine" in Exalted, the errata is one of the least.
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>>54334739
Imagine that there was a setting that had something called "High Magic" in it. High Magic is never seen or detailed, beyond the fact that it's like normal magic but better in every way. What would you think of someone who wanked that they learned High Magic and then started to do very powerful stuff with it?

Like you said, there are settings that have powers that are as good as high Essence Charms would probably be. Go to those settings and get the powers there, where they are actually defined, rather than in the setting where they aren't.
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>>54334782
But why tho

why am I forced to go somewhere else when there's perfectly good shit right here
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>>54334739
>I am a wizard, unbounded by the mere conventions
>I once met a condition, she man
>Peasant was to of 54 bitterly.
>Never marry someone her own age
>Beneficent and powerful as I am
>Help her.
>With an arcane word, she into a 54 year-old woman.
>She ungrateful bitch.
>Of speech bubbles.
>Girl in a fire marry an older years.
>She wept mourning that
>I, kind decided to transformed cried more.
>>
>>54334782
>High Magic

Not to get too invested here, but isn't that literally what High Speed Divine Words and Runes do in Type-Moon? Especially the former when Solomon apparently had a worse rank in it than Medea, but somehow managed to put together Goetia during his lifetime.
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>>54334801
t. Kirkbride
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>>54334739
It comes down to trust, and more than a few jumpmakers wouldn't trust people here with a broken dinner plate without guaranteeing that somebody was going to end up stabbing somebody else with the plate.

And unfortunately, I can't blame them.
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>>54334800
Because there isn't good shit right there. There's an insinuation that good shit might be there, but no details on how good the shit is.

What specific examples of custom high Essence charms do people even want to learn anyway?
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>>54334822
It's just entitlement and trying to flex their power of bitching.
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>>54334742
>How did they beat HIM?
They never faced him directly. Some magicscientist guys made a drill of sorts and made the Bore, beteeen their world and his prison. Every bad thing after that is just his indirect influnce.
The series ends with the Bore being sealed because there is no way the could do any better against the Dark One. And even that was very difficult. And they used both the native magic and his own power against him to do it.

>>54334742
>Are you sure being around the MC is that dangerous?
Well there's the fate thing, and the fact he has mountains of enemies. But mostly, if you can handle all that, the real problem is that things were very close, really close, to the Dark One winning. Any change to canon could be pretty bad.
For example, Mat, a close friend of Rand and fellow Mc, picks up a dagger that threatens his life and nearly kills him after driving him bug-nuts insane. You nice jumper would prevent this, right? But it is this that leads to Rand getting the idea as to how to cleanse the taint on Saidin, which is major in setting.
If you have a canon-protecting perk or something though, then feel free and have fun.
Rand's a nice enough guy, but he's been through some shit, even in the earlier books and has major issues including guilt and a marty complex.
That said, it's been a while since I last read the series...
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>>54334810
I don't know what that means.
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>>54334822
But again, why should I be restricted from exploring that just because you or Marduktha re afraid of what I can come up with.
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>>54334856
>afriad
Bitch, you are so obviously shitposting now.
>>
>>54334856
Without passing judgement, anon is saying because it's so vague you exploring that would result in things like you trying to come up with a planet busting power in a setting where that's not how planet busting powers work, because you misunderstood that for dozens of different powers working in tandem.
>>
>>54334782
>What would you think of someone who wanked that they learned High Magic and then started to do very powerful stuff with it?
It would be their prerogative and their right to use it to advance their own storyline.

Besides, we don't have no examples of what E6+ Charms can do. There are actually a fair few of them. Maybe you don't like them, but that doesn't change the fact that we do.

>>54334801
Spoopy.

>>54334821
I really don't see why it matters what people do in their own Chains, even if it breaks how you perceive Jumpchain to work. Do you get mad at Heavens for having his Benefactor be a broken piece of an Eldrazi or whatever? Or having people show up from past jumps and mess with him?
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>>54334856
If it were allowed to make custom high Essence charms, my jumper would learn as many as he could because they're strictly better than low Essence charms. But I have no idea what a high Essence charm can do, because I have no examples of normal Essence 10 charms to balance against.

So now I have a jumper with a suite of very good powers that I don't have even the vaguest idea of. How do you write a story about someone who has incredible powers that even you, the author, aren't aware of?

>>54334887
Up to Essence 7 or 8 maybe, and I agree, it wouldn't be so bad to raise the cap for Solars/Abyssals/Infernals/Lunars up to that high, but you run into the exact same problem again at 9 or 10.
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>>54334887
>I really don't see why it matters what people do in their own Chains

Because unfortunately in previous threads, rather than just keeping it to their own Chains we've had more than a fair share of assholes do it to try and discourage jumpmakers and start their own fair share of drama.

That's why I advocated earlier this thread "Just ignore it but don't be a fucking asshole about it." That's the key here, not being a fucking asshole about it.
>>
>>54334782
Oh, so exactly like True Magic from Fate then?
>>
In Log Horizon if I buy Player-Made class do you think it is possible to have my sub-class be a direct upgrade of an already available subclass? For example Grand/Master Blacksmith instead of just Blacksmith.
>>
>have jumps with little-known and awesome shit
>all anybody cares about is "m-m-muh essence caps"
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>>54334887
>Maybe you don't like them,
No one likes them, because they are badly done.
How are we supposed to use them as guidance to make our own charms if we are drawing upon crap? We couldn't help but make in-balanced crappy charms ourselves!

>what people do in their own Chains
Then go, do what you will in your chain. Remove the cap, make your own charms. You've always been free to do that.
But then, why come here and talk about it here?

>>54334914
>How do you write a story about someone who has incredible powers that even you, the author, aren't aware of?
That is a very good point.

>>54334915
>That's the key here, not being a fucking asshole about it.
That is wisdom a lot of people, not just here, could benefit from.
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>>54334934
I know right. There is so much cool stuff in Exalted where E5 is more than enough.
The guy arguing for a higher cap probably couldn't even be able to make good charms for the higher essence, which makes it wierd that he's arguing for it.

Am I the only one who saw in the Locations roll for Solars a bit for appearing near a portal to Zen-Mu and squealed like a little girl (In my mind)?
>>
So is Log Horizon worth the watch? Is it fun, interesting, or full of waifus? Give me the 5 minute elevator pitch on it please.
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>>54334958
>But then, why come here and talk about it here?
Either he wants validation or he's shitposting. Either or.

>>54335003
Log Hoizon Abridged is pretty hilarous. 'Fraid I dont' know the actual anime much though.
>>
>>54335003
I didn't watch much but the beginning seemed okay to me. I believe it's been described to me as a better Sword Art Online that actually cared about the game side of things. The plot kicks off with a bunch of players of a VR game suddenly shunted into a real equivalent of their game with the skills and abilities of their character with no way of getting back home, so it also has that going for it. Basically if you like things like Overlord or SAO, this is apparently a good twist on the concept.
>>
>>54334914
I just feel like you should be creative and try to understand the Themes of the Exalt type you're working with and it should be fine. Solars are about being glorious heroes, paragons of human potential created to do the impossible. So high Essence Solar Charms might do something like uncap the dots on your attributes and abilities, there are high Essence Charms that extend a Solar's already impressive lifespan, so the culmination of that would be would be to gain an infinite lifespan, etc.

>>54334915
That happens every thread. It's happening right now. I really don't see how E6+ Charms would change anything.

>>54334958
>No one likes them, because they are badly done.
>How are we supposed to use them as guidance to make our own charms if we are drawing upon crap?
Oh, really? Every single Essence 6+ Charm is crap?

>But then, why come here and talk about it here?
Why do any of us come here to talk about any of this? I like discussing my chain; so sue me. Humans are social creatures, after all.

Also that argument reeks of "well if you don't like it in your country then move somewhere else!!!", which I've never been fond of. I believe that if you're dissatisfied with the way things are then you should make an effort to change things.
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>>54334934
Anon. Anon.

It's their loss. Go forth and remind them of the awesome shit.
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>>54335003
Unless you like politics, there are quite a few stretches you won't like. However personally, I've found the plot and story fairly enjoyable, and the characters exploring both the 'real world' mechanics and the 'MMO' mechanics inter-meshing has been pretty damn interesting.

It's VERY much a YMMV.
>>
>>54334934
>have jumps with little-known and awesome shit

Like what? I'm always looking for new places to go.
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>>54335117
That's been the thing I've noticed, it's polarizing as shit. You either absolutely hate it, or love it.
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>>54335109
>Every single Essence 6+ Charm is crap?
It's been a while, but I think there were a few that were deemed okay, but which ones... eh, I can't remember, beyond that it was a sadly short list compared to how many charms were actually in the books.
Either way, there's not much to work with, but hey, you go and see if you can make some good charms and bring them back here and let us see, okay? If they are really good, people will want the limit removed to enjoy them as well. You've got to give people reasons to care, anon.

>>54335131
Like Marmite, then.
>>
>>54335109
This just demonstrates how difficult balancing high essence charms would be. Uncapping attribute and ability dots? Hahaha, NOPE. That is seriously overpowered shit. The Usurpation could not have worked if Solars were capable of raising their Dexterity scores to 40.

The immortality one is probably fine, but that's because it's implied to be possible by the writers already.
>>
>>54335003
Purely subjective opinion: I felt Log Horizon had a lot of failed potential. I loved it when they dealt with economies, lifestyles, and other realities of being in a game like world.
The Landers' perspective on how insane Adventurers look, the Adventurers rebuilding society and the various consequences, and other interesting moments were pretty cool.

I hated the vaguely pedophilic romances with the legal lolis. I hated how long arcs would drag out with too much padding. A large amount of characters feel like archtypes on a checklist rather than actual characters.

Though I have weird nerdboner for worldbuilding so take my opinion with a grain of salt
>>
>>54335125
Imawabi no Dakini.

Basic premise is, young teenage couple accidentally unseals a sword-fox goddess, which attracts the attention of unsavory assholes that want to enslave the goddess for their own ends and rip power out. The manga ends on a sour note due to the mangaka being forced to finish it way too early, but there's a lot of potential, particularly within the jump itself.

>>54335131
Not everybody's Patrick Fuckboivin, anon.
>>
>>54335003
If you wished SAO did more, Log Horizon does that. It has it's own issues and ugly spots, but all in all I'd rate it fairly highly.

Also, there are people that hate it yet love SAO. These are people we regard as "tasteless."
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>>54329792
In order:
>Wasn't meant to, but it's where the inspiration came from. The willpower/virtue boost isn't 'perfect', though.
>They can be as strong or as weak as you wish, they just can't be changed by outside influences at all unless you (for whatever reason) consciously allow it.
>In terms of game mechanics, assume it starts you with a maxed out willpower pool and lets you increase it a bit higher - how high depends on how you interpret game mechanics, but the point being it would let you use willpower effects more.
>Yes and yes, due to the mental immunity thing. Might need a Charm or two to actually do the 'healing addiction' bits, though.
>The virtues aren't limited to the four of Exalted - they can be whatever you consider a 'virtue' or some sort of code to live by.
>Things like Creatures of Darkness in-setting, out-of-setting things like demons or undead - things that are typically malevolent or damaged by stereotypical 'holy' effects.
>>54330834
>>54330848
Look. This novel hurt me really, really bad in the past. I was there. I was there when this was being read and translated, one volume at a time. My expectations were set high by Higurashi, and then dashed horribly. And SMT's gauntlet was but a twinkle in his mind, and I had dropped the claim at the time.

I had never imagined it would come to this.

Bernkastel has been really fun to write, though, so I won't complain.
>>
>>54335256
BUT MUH KIRITO
>>
>>54335163
Fair enough. I don't pretend to be that creative myself.

>>54335175
Well for one thing, there still weren't really maxed out Essence Exalts during the Usurpation, so not really. For another, there are already several ways that the Usurpation should have been impossible, at least from what I remember reading. Not exactly an expert myself, but I can try to dig up the post.
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>>54335256
What if I hate both but think SAO Abridged is a work of art?
>>
>>54335350
Then you're normal.
>>
>>54335315
There were several Essence 10 canon Exalts at the Usurpation, and probably many more non-canon ones.

There's also the fact that cap-bypassing Charms already exist. They improve an Attribute by a single point each per purchase, and are limited to only a few purchases (generally enough to put you exactly even with Solar dice pools).

Add onto that the fact that Primordials, who are supposed to have Charms on par with Solars, have dice pools that are also on par with Solars. If removing limits is a valid Solar tier effect, why doesn't the Ebon Dragon have an equivalent to it in his write up?
>>
>>54335180
>I hated the vaguely pedophilic romances with the legal lolis.
It is creepy. I'm glad I'm not alone in this. That shit always bothers me and if you say anything against lolis or lolicon people on this site freak the fuck out. I know it's a long standing thing, I get it. All the same, for as long as I've been here it still pisses me off.
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>>54335417
Same here.
>>
>>54335417
>>54335452
Nah, I'm with you guys too.
>>
>>54335180
>>54335417
I didn't mind the assassin girl so much (since she was an adult, and I know someone with about the same height and build). The fact that she was in direct competition with a 14 year old for romantic favor, though...no thanks.
>>
>>54335405
>There were several Essence 10 canon Exalts at the Usurpation, and probably many more non-canon ones.
Really? Wasn't aware of that. Who?

>why doesn't the Ebon Dragon have an equivalent to it in his write up?
Because that wouldn't be appropriate for his themes? I mean, if anything you'd have expected Theion to be the one with such Charms since he has the whole "overcoming one's own limitations" as such a prominent part of his character.

Add in the fact that Primordials and Yozis canonically only have a handful of Charms over like Essence 4 I think and yeah.

Besides, I openly admitted to not being good at this sort of thing, it was just something off the top of my head.
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>>54333339
What the hell is a hufflepuff?
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>>54335525
>Really? Wasn't aware of that. Who?
For starters the Deathlords.
>>
>>54335003
The author takes alot of care in explaining the internal logic and mechanics of the game world, this was captured pretty well in the anime as well. Player death is treated as a relatively minor inconvenience, and it is very focused on the slice of life aspects that come with everyone adjusting to living in a new world. Watch the first three episodes, everyone I've shown it to has enjoyed it.

>>54335085
It was a normal MMO, no VR involved.
>>
Speaking of Exalted, fuck you Gaunlet. Mortals Gauntlet is too good, there's is no way a normal Exalted Mortals jump will ever happen.
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>>54335525
Bright Shattered Ice. Desus. Gold-Shadowed Arrow. All 13 of the Solars who would become the Deathlords.

>Because that wouldn't be appropriate for his themes?
All Yozis have the theme of being good at actions while acting according to their own themes. It's why they all have a generic charm that lets them apply 40 dice to actions they take, exactly the same as Solars have charms that let them apply 40 dice to actions they are skilled at, and Lunars and Alchemicals have Charms for applying 40 dice for attributes they specialize in. If Solars have an Essence 10 Charm that allows them to fuck those limits and get as skilled as they can, at the very least the Ebon Dragon should be able to have a comparable amount of skill at doing Ebon Dragon things.

Primordials have less than half of their Charms being Essence 4 or higher. However, they should have many hundreds or thousands of Charms. The stat block in RotSE only gives just enough to run the Ebon Dragon in combat, and so should have included something as basic as a dice adder if he had it.
>>
>>54335590
Eh, not really. Mortals Gauntlet focusses a lot on the not-entirely Mortals, like the Half-whatevers and such, instead just going for Mortals.
>>
>>54335222
Hm, there's a lot of very specific restrictions in this jump. Discounted for this, unavailable for that. Share 400cp undiscounted worth of ability, but only until end of combat. the utility of a lot of these boons are pretty heavily limited.

The lack of a Drop-in option sits ill with me as well. I don't always take drop in like some folks, but I feel like its inclusion is important. Especially here because I'm not seeing anything I want to be, here.
>>
>>54335590
Yeah, but it's a gauntlet so its ignorable
>>
>>54335696
Hrrm. Fair enough, let me give another look through my chain anon.
>>
>>54335693
Those are all still mortals, they are better mortals with the ability to at some point become a spirit or have a higher chance of exalting but they are still mortals.
>>
>>54335724
Sure it doesn't block off a mortals jump from being made but it covers most of what a mortals jump would cover and does it well enough that a mortals jump is unlikely to be made.
>>
>>54335762
Solars covers what a Mortal jump would. Just grab the drawback that stops you from getting the Exaltation and you have a heroic mortal jump.
>>
>>54335696
Give Onimusha Essentials a lookover. tl;dr of it - as it's a fairly extensive series - is "figures from Sengoku Era japan fighting and transforming into ancient demon warriors called Oni, to fight a species of demons called the Genma, who want to take over the world."

A bit of fucky time-travel involved where a modern-day Frenchman winds up transported back to Japan and another samurai's teleported to modern-day France. Oda Nobunaga's a complete baller.
>>
>>54335696
>>54335829
Here's all the trailers in one vid, to help. https://www.youtube.com/watch?v=zg0ttCRTLNQ
>>
>>54335787
>Solars covers what a Mortal jump would.
No it doesn't, Solars lacks lots of the weaker things that while trivial or assumed for a Solar would make a good perk for a Heroic Mortal.
>>
>>54335852
Such as?
>>
>>54335829
>>54335851

Wait when the fuck did we get an Onimusha jump?
>>
>>54335919
Years ago.
>>
>>54335879
To list off a few

Spirit-Blooded or Half Caste stuff.
Lesser magical items.
Perks involving being the underdog.
Perks for supporting heroes instead of being one.
And pretty much anything cool from Exalted that is beneath the interest of the Exalted.
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>>54334404
And to add to what the others have said, whatever you do, *avoid all the women*.

If you're a jumper who collects waifus, you might be tempted to pick someone up here. Do not. You don't want this.
>>
>>54336070
Why are those waifus bad?
>>
>>54336095
The author seems to confuse the word "woman" with "extremely entitled, overbearing, manipulative, and controlling bitch"
>>
>>54336129
woman
ˈwʊmən/
extremely entitled, overbearing, manipulative, and controlling bitch.

Got this from Google...
>>
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>>54336129
But those are my favorite waifu descriptions. :(
>>
>>54336095
They range from "psychotic tsuntsun with a constant lemon-sucking expression" (Hi, Nynaeve!) to outright kidnapping men, enslaving them, and training them like animals. (Most of the Aes Sedai.)

I'm pretty sure that if a woman actually sounded approving of anything a man did for any reason in that series, the Aiel Wise Ones would come screaming out of the desert like SCP-096 and tear the offender to bloody shreds or something, because I don't think it ever happens outside of occasional butt-admiration.
>>
>>54336070
While that's largely true, there is one major exception: Moiraine Sedai. She is top tier adventuring companion material. She's also the only Sedai worth a shit.
>>
>>54336070
>>54336468
Aviendha is legit too
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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