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Tzneetchian Magic?

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So, lore question: After reading through the Gathering Storm 2 lore section, they had a part where the Ynnari were fighting against Tzneetchian demons and Thousand Sons. What I gleamed from this is that Horror's magical flames dont really kill people, but change them into new, usually harmless forms (usually being the keyword, since it can occasionally make them tougher, like the old rules for warpflamers). In that book, they were doing stuff like transforming Swooping Hawks into Snakes, or de-aging Howling Banshees into infants.

So is that usually how Horror's and Flamers work? They transform people into random shit, and than kill them?

If that's the case, what the fuck do you do if your Space Marine lt. Gets turned into a gold fish or some shit? Stick him in a bowl, or a dreadnought? Or say your Guardsmen squad gets metallic skin that protects you? Is that a blamming? And how does this work on shit like Necrons and Tyranids?
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>>54311103
>So is that usually how Horror's and Flamers work?
Sometimes.
Honestly sitting down and trying to figure out how daemons and chaos work, especially the God of Change is madness.
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>>54312912
Honestly, chaos demons are incredibly well regimented and standardized, with a defined set of limited abilities. Here is demon A, they all do X. This is demon B. They all do Y. Owing to the fact 40k is a wargame, this more or less has to be the case, but I've still always found the fact that "chaos" demons are so off the shelf hilarious.
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>>54312976
>Honestly, chaos demons are incredibly well regimented and standardized
Chaos is a bit of a misnomer when it comes to 40k. The gods are actually a stabilizing effect of the unreality of the warp. You still get shenanigans but if you come across a daemon of khorne you know whats about to go down.

As you say tho this mostly comes from the tabletop having to be stabilized.
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>>54311103
At least one codex entry for Flamers mentioned that the effect of their warpflame is completely random. It might completely vaporise the victim or mutate them into blob of tentacles and viscera, or it might just turn their armour bright pink or spray them with harmless liquid. That's why they used to ignore armour and wound anything on 4+.
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>>54311103
Flamers sometimes kill people or kill people as a result of their randomisation. Flamers are literally Tzeentchian beholders.
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>>54311103

It is usually depicted that Horror's flames are closer to just being fire, as in they burn targets, but sometimes it freezes them, or puts rot to flesh and rust to steel.

Flamers go all the way crazy. Their fire does all kind of shit, from simply burning to turning into piles of fish.

As for your last question - if a corrupting power of Chaos changes you, no matter if it's a transformation into a pink rat or getting a protective layer of metal on your skin, it is still an evident mutation coming from the touch of Chaos. It's most definitely a blamming. Also burning the corpses after and warding the ashes against evil.
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Gleamed?
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>>54312976
There's a bunch of more non-standard Daemons in the RPGs, for what it's worth.
Thread posts: 9
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