*blocks your path*
Rolled 17 (1d20)
>>54301959
I roll to attack
>>54301959
path resolves, you can tutor a basic into play
>>54301959
Step off, bitch baby
>>54301959
Is there a wizards explanation for what they were trying to accomplish with this card?
*blocks your path*
*blocks your action*
>>54302414
>1 mana free sac outlet
Seems pretty alright to me sempai
>>54301959
Block Imp, put Terminus on top of library.
>>54302443
The joke is that it can't block
>>54302482
Welp. That's an egg on my face.
T0: Gemstone Caverns, Flash, Chimney Imp, Simian Spirit Guide, Geist of Saint Traft, two other cards
Start out with the Caverns in play, discarding the Geist of Saint Traft, exile the Spirit guide, and flash in Chimney Imp. Refuse to pay its cost and sacrifice. BAM, one card from their hand on top of their library.
They're not coming back from that.
Also:
>Chimney Imp
>Splinter Twin
>Pemmin's Aura
>Phyrexian Altar
>>54301959
>>54302341
Leave them to me.
From Mark Rosewater's Making Magic column Monday, October 19, 2009:
>The original version of this card was as you see it except for 1Black. The card was created by Ken during the vampire design. Ken turned over his card designs to Henry (Stern) to put into the set. Henry typed the card in incorrectly as 2B instead of 1B. When the mistake was noticed, most of R&D found it funny and the card was kept as is.
>When the mistake was noticed, most of R&D found it funny and the card was kept as is.
>*blocks your path*
*taxes you*
>>54302733
"We have trained him wrong on purpose, as a joke" -MaRo
>>54302592
>1U, discard 2 cards: your opponent skip his next draw step