Hey all! So I'm starting up a new tabletop gaming convention in my relatively small town. I have no delusions about it being anything other than a glorified game day, but I'm going to try hard to make it more. I think one of the main things I need to focus on is providing an interesting variety of things to do for people, but convincing game companies, celebs, etc. to help out is hard for a brand new unproven con, even with money to entice them. So, any suggestions as to what sort of events to offer or suggestions on running the con in general?
Bump. Sadness...
>>54244041
Do you have any previous experience running gaming events of any kind? If no, you're fucked, your con will be a disaster and your reputation forever ruined.
>>54244041
1st: Don't expect anyone famous to give a shit, or a company to care unless they're already interested. Every convention has to start at the bottom of the hill, and in a small town you'll most likely never see companies or celebs ever attend, so don't bank on it.
2nd: Do you have gathered interest? Are people actually interested for a TTG convention? If you can't gather interest then it'll be a financial flop. Social networking is extremely key in this step as you got to be hammering down all the stuff that's at the convention to try and grab peoples attention.
3rd: Running a convention is hard, and as a host most of the work will fall on you as the convention CEO.
4th: Set it up as an event first, and second, and third, because reaching convention status takes years of slow steps. Most conventions have their start as big events (such as gaming events). Try and set up and manage "Roleplaying Game night" at your local card shop, try and find players and DM's and other people who will come to it, because when running a convention you will have to manage staff/volunteers.
If you want to see how a proper small-ish TTG gaming convention is run then search up Gary Con (in Wisconsin).