Beginner question. How do i create a berserk armor like power? Gives the character a huge buff, but is tremendous stressful for the body.
>>54221600
First, stat out the buff you want. Add Disadvantages as needed. M&M is an effect-based system. You need to start from the end - the result of the power - and work your way back.
>>54221600
Are you talking about the Berserker armor in, well, Berserk?
I would definitely say one great way to simulate the "endurance" aspect of it is through A Reaction Healing effect that has the Temporary flaw so after a while your character would give in to the wounds. The other powers, ranging from Protection to Enhanced Strength, would probably have a Side Effect: Always 2/rank flaw ranging from the character having to resist against an Affliction equal to the effect or basically a Complication that you do not benefit from Hero Points with.
There's also the Holding Back advantage from Hero High that would also work, but there's a lot going on with that Advantage so it might not be your taste.
>>54222407
Oh, forgot to mention that the Healing would also be Limited to Self.
>>54221600
You still there OP?