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Warhammer 40,000 General /40kg/:

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For the best Legion, the Tau Legion

>/tg/hammer 40k discord server
discord.gg/VcZNNd4

>FAQ (New FAQ), questionable rules lore wise:

https://www.warhammer-community.com/2017/07/02/warhammer-40000-faq-now-available-july2gw-homepage-post-1/

>Designer's Commentary (FAQ 0.1)
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

>Latest news :
https://www.warhammer-community.com

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
>Everything 8th edition in pdf(and epub), SW:A, WIP and BB are here too, no novels.
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA

>Old crap
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>List Builder
Squatted harder than Slaanesh

>WIP Math-hammer doc
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>
First for new sisters

Lets see the plastic leaks!
>>
>>54166123
codices return
index books invalid soon
i knew it, only bought one index book, hahahahaha to all who sit on their 9 soon dpechated books.
>>
First.
How do I get into 40 k? Do I have to buy a collection from someone who's retiring for it to be financially feasible as I've read ?
>>
>>54166155
I'll believe it when I see it
>>
"haha enjoy waiting 2 year for your arm-

>10 new codexes before Christmas

https://www.warhammer-community.com/2017/07/05/your-codex-is-coming-july-5gw-homepage-post-1/
>>
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Did a 1500pt outrider variant

>Celestine & sisters
>10 storm troopers because why not
>4x10 Dominion Melta, Storm Bolter & Flamer spam
>20 Seraphim
>9 Repentia + 1 Priest
>3x Penitents

Penitents & Repentia go down middle as a distraction carnifex. Shoot up & melt anything else with Domminions.

I could drop the Gem Sup's + Storm Troopers for the Avenger, or a Demolisher if I really tried...

Feedback?
>>
>>54166186
Watch them be rushed and terrible.
>>
>>54166183
I would play demo games first of all to see if its your kind of thing
>>
>>54166175
desu why buy books at all

Traitor legions / wrath of magnus books>2months>8th edition index>1-2months> new codex. i bet few months after these codexs another bunch will be released, waste of money
>>
What are the odds of anyone noticing me using a recast Repressor?

I've never bought from chinaman before, but since it's OOP then it's pretty much the only way I can get a decent looking one.
>>
>>54166206
Zero. I play a recast army at Warhammer World.
And know people who also do so.
>>
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>>54166186
Better be some Iron Warriors rules in the CSM
>>
Any news on Forgeworld bringing out 8e Rules for their mechanicus units?

I need my Krios Venators back goddamit.
>>
>>54166200
For all their original claims that they are a model company first, GW sure likes to charge an arm and leg for books with such a short shelf life.

You'd think that a company that makes "the best miniatures in the world" would be cool making all rules free, rather than making rules that alternatively push "big models" or "hordes" as the seasonal p2w, but no....
>>
>>54166221
If only they could make obliterators good again
>>
>>54166183
not really, i recommed picking one faction, start slow and add over time.
otherwise you will sit on a horde of unpainted minis.
if you want to have a cheap start, its a good idea to look for the armies from the starter kit as a base on ebay or in your local store.

dont buy the GW tools, you get what you need (sharp knife clipper) cheaper at a DIY, the measurement tape can be tricky as you will need one that has inches. (andthe GW one is not that expensive)
watch videos on how to prepare assemble and paint on youtube.

buying 2nd hand can be cheaper, however much of what you buy requires serious rework to not look shit. Beware of expensive shit on ebay, recently i have seen loads of stuff that is cheaper from GW, especially their webstore-only things.
>>
>>54166186
I want more than 3 psychic powers
>>
>>54166190
If I can get some repressor models I'm planning on running 3, each with 2 dominion squads with 2 meltas, 2 stormbolters, and a combi-melta.

You can either shoot 6 melta guns from it, or 4 storms and 2 regular bolters.
>>
>>54166246
guess most of their income is from books becasue morons keep buying them as soon as they are release, wouldn't be surprised if they started to release less miniatures and more books

what is it atm 6-7 books and just dark imperium for miniatures? jesus
>>
>make tau list
>realize how little anti tank I actually have
>>
>>54166283
6 Tau Commander Quad Fusion = 960 points

You can work with 1040points for antihordes
>>
>>54166175
>soon
Depends on your force. Also if you're implying FW is going to replace their index books any time soon I'll have a good laugh. Those guys are glacially slow.
>>
>>54166246
well the free to download core rules say you get rules free with the box.

they probably dont know what they want.

AoS did it right, core rules free, very cheap book with points for all, for those that care there are additional things.
>>
>I just bought Index: Imperium 1 – what should I do with it?
>You’ll want to keep hold of your index. Codex: Space Marines doesn’t include rules for playing with Blood Angels, Dark Angels, Space Wolves, Deathwatch or Grey Knights armies, so you’ll still need Index: Imperium 1 to play with those. You’ll also need it for using some of the more unusual models such as the 30th Anniversary Space Marine, the Legion of the Damned and the Terminus Ultra Land Raider.
>>
>>54166196
Well the unit rules themselves probably won't be all that different from the index datasheets. So it's mainly just about the additional faction special rules.
>>
>Codex overrides index
This is why I don't buy your books, GW.
>>
>>54166183
>get $200
>pick army you want
>decide color scheme
>buy painting and modeling supplies and equipment
>buy start collecting box
>build and paint start collecting box
>add over time
>>
Are Army Painter paints as good as GW paints? GW paints are so much more expensive it's mad
>>
I really hope that TSons get some goodies in CSM codex.
>>
>>54166338
>$200

Nice budget for a kill team
>>
>>54166206
I play with my recast chaos knight all the time nobody says anything but "fuck that thing is cool" or "wtf i'm not playing against someone using knights"
>>
>>54166328
>Codex overrides index
Although I understand the complaints of people on a tight budget I'm incredibly thankful we don't have to deal with people mix and matching long term. Is also means they can fix broken stuff via codexes without an index version hanging around forever.
>>
This confirmation of codexes lines up with the warehouse leak showing sister's in September
>>
>>54166343
Gw paint are actually on the shittiest side.

I dont know a single commission painter or golden demon model painted with something else that Vallejo Air (yes you can use them with a normal brush)
>>
>>54166361
It's just another cash grab.
>>
>>54166328
>implying you haven't wasted $20 on GW models before as well
GTFO its an expensive hobby deal with it
>>
>>54166328
I do like it for some things, but I hope they don't ruin some of my favorite things.
>>
>>54166356
It'll buy you a start collecting box, paint and glue and tools.
>>
>>54166343
Everybody has his own opinion which paints are better. Since as long as all are acrylic paints, you can freely use various brands, buy one color and see if you like it.
I have heard people say they prefer metallics from this and shades/washes from that manfacturer.
If they are not acrylic, stay away.
>>
>>54166370
It would be... but literraly no one buys indexes ? I mean I dont know a single person that buy them given they are leaked here pretty much instantly every single time.
>>
>>54166343
Base colors are basically the same. They are closer to base paints than layer paints in opacity though. The washes are more like old inks than Citadel washes though. So they work a little differently.

As long as you're using gaming grade acrylic paints you're fine. You just need to avoid craft paints.
>>
>>54166367
>Citadel paint
>shit

Lmao'ing at your life dude. Although Citadel doesn't have the greatest range, it's fantastic for its consistency every time. Pigments are always the same color with each pot, and I don't have to worry about yellows or whites being slightly different each time I paint with them
>>
>>54166377
It actually isn't compared to other normie hobbies.
>>
Non-codex armies get fucked edition
>>
>>54166367
The best painters tend to use paints from lots of different manufacturers.
>>
>>54166213
Cool, I've seen photos of one of Z's repressors and it looked alright, no worse than some forgeworld casts I've seen before.
>>
>>54166397
post the best thing you ever painted.
Im actually assuming you are a shit painter right now, or someone that didnt actually ever used real paints.
>>
>>54166206
I've play with recasted metal models. Idiots at WW grab it and thought it was failcast

It was a SoB model. GW has no idea what their own products are made off
>>
>>54166102
Where did you get data with the flyers? I see them in Elysians but not under normal AM?
>>
>>54166221
Given how the system works, wouldn't be too hard for them to give you back your Basilisks too.

If they do, I might just because I want to use the sexy as fuck Legion Basilisk models FW has.
>>
>>54166186
>Is my index invalid now?
Not at all. Even with the pace we’re planning on releases these new codexes, it’s going to take well over a year to get to all of them. No single codex will cover all the contents of an index book, so you’ll get plenty of use out of all your indexes, don’t worry.
>>
60Pl 1150ish Astra Militarum
BRIGADE DETATCHMENT 14CP
HQ
Company Commander - Plasma
Pistol /Power Fist
Tempestor Prime - Command Rod / Power Sword
CREED

TROOP
Infantry Squad X2 - Autocannon/Grenade Launcher
Infantry Squad X2 - Missile Launcher /Grenade Launcher
Tempestus Scions - Melta X2/Vox
Tempestus Scions - Volley gun X2/ Vox

ELITES
Ogryn X3
Tempestus Command - Plasma x3/Med Kit
Master of Ordinance

FAST ATTACK
Scout Sentinel X3 - Heavy Flamer, Chainsaw, Hunter Killer

HEAVY SUPPORT
Basilisk - Hunter Killer/ Heavy Flamer/ Storm Bolter
Manticore - Hunter Killer/ Heavy Flamer/ Storm Bolter
Wyvern- Hunter Killer/ Heavy Flamer/ Storm Bolter

Besides the PL memes how's this look vs Nids and Death Guard in a 1v1v1 tonight after work? I plan to sit back in the corner and be a piece of shit with my 14CP till I can cap with the Scions.
Sorry for the format Im phone posting on the shitter atm.
>>
>>54166370
Overriding is a cash grab? Or releasing them was a cash grab?

What I'm saying is letting Indexes remain legal would be incredibly shitty. And I bought all five.
>>
>>54166302
I should just heed common wisdom and just use flame crisis suits.

++ Battalion Detachment +3CP (T'au Empire) [58 PL, 1090pts] ++

+ HQ [12 PL, 288pts] +

Cadre Fireblade [3 PL, 62pts]: Markerlight [3pts], 2x MV7 Marker Drone [20pts]

Commander [6 PL, 160pts]: 4x Fusion blaster [84pts]

Ethereal [3 PL, 66pts]: Equalizers [1pts], 2x MV7 Marker Drone [20pts]

+ Troops [12 PL, 168pts] +

Strike Team [4 PL, 56pts]: 5x Fire Warrior w/ Pulse Rifle [40pts], 2x MV1 Gun Drone [16pts]

Strike Team [4 PL, 56pts]: 5x Fire Warrior w/ Pulse Rifle [40pts], 2x MV1 Gun Drone [16pts]

Strike Team [4 PL, 56pts]: 5x Fire Warrior w/ Pulse Rifle [40pts], 2x MV1 Gun Drone [16pts]

+ Elites [34 PL, 634pts] +

DX-4 Technical Drones [2 PL, 32pts]: 2x

XV104 Riptide Battlesuit [17 PL, 299pts]: 2x Plasma rifle [22pts], Drone controller [5pts], Early warning override [8pts], Heavy burst cannon [55pts]

XV9 Hazard Support Team [15 PL, 303pts]
. XV9 Hazard Battlesuit [5 PL, 101pts]: Advanced targeting system [8pts], 2x Double-barelled burst cannon [32pts]
. XV9 Hazard Battlesuit [5 PL, 101pts]: Advanced targeting system [8pts], 2x Double-barelled burst cannon [32pts]
. XV9 Hazard Battlesuit [5 PL, 101pts]: Advanced targeting system [8pts], 2x Double-barelled burst cannon [32pts]

++ Supreme Command Detachment +1CP (T'au Empire) [36 PL, 910pts] ++

+ HQ [30 PL, 800pts] +

Commander [6 PL, 160pts]: 4x Fusion blaster [84pts]

Commander [6 PL, 160pts]: 4x Fusion blaster [84pts]

Commander [6 PL, 160pts]: 4x Fusion blaster [84pts]

Commander [6 PL, 160pts]: 4x Fusion blaster [84pts]

Commander [6 PL, 160pts]: 4x Fusion blaster [84pts]

+ Elites [6 PL, 110pts] +

XV25 Stealth Battlesuits [6 PL, 110pts]: Homing beacon [20pts]
. 3x Stealth Shas'ui w/o support system

++ Total: [94 PL, 2000pts] ++
>>
>>54166361
They let people do this in AoS and probably figured out it was dumb as shit.
>>
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>mfw iron hands don't get any special rules in the codex
>>
>>54166410
Z Repressor is actually better than the FW one.
He has the fucked up cast version from FW so you need a lot of cleaning
>>
>>54166343
Army painter is MUCH better than GW.
GW 's paint only redeeming feature os that you get the same exact color as Lord Duncan.
The biggest FLGS in Paris sell 20 non-GW paints for each GW paint they sell, and its not for the couple of bucks you save..
>>
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>>54166221
Seems like there will be.
>>
>>54166420
Those legion Basilisks are beautiful, it pains me that IG Basilisks don't have missle racks on the back so it just seems retarded
>>
>>54166361
I second this, our local waac fags would have brought units from 4 different editions if the new codex didn't override the old. Should be the same with 8th.
>>
>>54166420
IW already got them back. R+H Basilisk have the CHAOS keyword.
>>
Xenos Grand Alliance coming, thanks GW.
>>
>>54166343

Army Painter Matt Black is probably the best in the business, and I've tried almost all of them.
>>
>>54166423
So what we'll see here is also likely new units for every book they put out. We already know Primaris are going to be the big new stuff for SM, but I wonder what Grey Knights may get to justify giving them their own book?

I'm also noticing, at least initially, a pattern. SM then really specialized SM chapter, then CSM, then specialized legion. Wonder if this will be how they do things going forward.
>>
>Not just correcting the index books with a pen or post it notes based upon the codexes that will inevitably wind up in the OP post
I'll just copy my faction specific rules and wargear onto a single page and keep it with the index. Bam. Problem solved and it'll have more content if I want to mix parts of my armies (CSM and Daemons in the same index for example)
>>
>>54166354
Tsons should get their own codex anon.
>>
>>54166424
Get a priest and a valk for those ogryins
>>
>>54166367
The only Citadel paints I've disliked are their metallics. That said, their newer white topped metallics are much, much better than their old ones.
>>
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>Codices override Indices
>More psychic powers added for armies
>Models are also able to be changed entirely
I really hope that they fucking make the Maleceptor and Mawloc viable and the Tyrannofex not a worse Exocrine. I'd even settle for just getting the Devourers fixed.
>>
>>54166455
Not quite the same, given that is shooting at BS4 instead of BS3.

But yeah, you can technically do it.

>>54166446
Missile racks?
>>
>For you gamers out there, one very exciting addition are new rules representing specific sub-groups in many of the major factions; these range from old classics like the Space Marine Chapters or Chaos Space Marine Legions to returning rules for individual craftworlds, as well as previously unexplored groupings like Necron dynasties and Adeptus Mechanicus forge worlds. These will be included in each codex

GW YES
>>
WILL WE SEE PRMARIS Centurion big marines in bigger armour
>>
>>54166428
Not him. looks like a good list but I dont understand what are the 15 Warriors for. at this point just take more suits instead, of pathfinder for the sweet markerlight.

>>54166343
anon, army painter is much better. Especially the Black and Whites.
>>
>>54166487
Devourers fixed how?

And I think you could do that with Tyrannofex by points adjustment, honestly. Like, it's got potential, a few tweaks could make it a legitimate contender.

Same with the rest, really.
>>
>>54166491
Just the actual missles themselves. The IG basilisks has nothing to show getting loaded into it so it looks dumb, where the Legion Basilisks have missles along the sides of the back loading area as well as marines holding missles to load into it
>>
>>54166471
Yeah, but I doubt they will. Two chaos books coming out, I'm betting they'll not get their own this time. After all, you can basically fit most of the 'new' TSons stuff into a subfaction section.
>>
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Is this a new guy on the CSM cover or have we seen it before?
>>
>>54166343
Army painter is life.
Just try it..
>>
>>54166525
Oh. The SHELLS.

Yeah.

Theoretically you could just use Legion Basilisks for your IG army and say they're old relics. I'm tempted to do that. Hell, I'm using modified Rhino/Razorbacks as 'Taurox' on that premise.
>>
>>54166505
Primaris Agressors would be the closest thing.
>>
>>54166530
That shit looks like corrupted Gravis Armour. Has the belly and everything.
>>
>>54166530
Seems like a generic CSM honestly.
>>
>>54166496
I just want to know if the models from 1997 will get an update this edition.
>>
>I just bought Index: Imperium 1 – what should I do with it?
>You’ll want to keep hold of your index. Codex: Space Marines doesn’t include rules for playing with Blood Angels, Dark Angels, Space Wolves, Deathwatch or Grey Knights armies, so you’ll still need Index: Imperium 1 to play with those. You’ll also need it for using some of the more unusual models such as the 30th Anniversary Space Marine, the Legion of the Damned and the Terminus Ultra Land Raider.

Huh. Guess that means those will be getting their own books, given GK are.
>>
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>>54166507
The Devourers were twin-linked and got nothing to show for it in the transition to 8th. It was a hard kick in the balls for anyone that bought the FW arms. And yeah, if they just lowered the points across the board for things more it'd be a possibility
>>
>>54166530
He's a Blood Gorgon. Old art.
>>
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>>54166343
>Using GW paint after 12
>Ever
>>
>If I have a Blood Angels, Dark Angels or Space Wolves army, will I need to buy Codex: Space Marines to use my army?
>You don’t have to. Other Space Marines factions not covered in the new codex will continue to use all the datasheets, rules and points values in the index until their own codex is released. Rules for new models not covered in the index (like the upcoming Redemptor Dreadnought) will be available in the box with the model and matched play points for these units will be made available online.

Huh, wonder if this means only new units going forward will be online or eventually all units will, ala AoS?
>>
I have a hundred man Minotaurs force I haven't finished yet but is in various stages of painted/built, should I just sell that shit because biglies?
>>
Is there anywhere that the chapter specific boxnaughts can be found apart from just trolling ebay on the very off chance one comes up?
>>
>>54166587
>Manlets are squatted
>>
>>54166411
Are you daft, I literally said Citadel is good because of its consistency despite its limited range. There isn't anything false about that whatsoever
>>
>>54166599
Well, they outright say the older stuff is getting codices so no.
>>
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>>54166559
>Guess that means those will be getting their own books
The thought of the Terminus Ultra Land Raider getting its own book is funny. It'd be like a hardback pamphlet.
>>
>>54166559
>>54166587
>Huh
>Huh
Quakeguy pls go.
>>
>>54166506
They are there for 3 things.
Be a meatshield, provide 6 drone wounds, and help get me the 3 troops I need for a battalion. It's just that for antihorde the list uses 3 xv9s so antipersonel weaponry isn't lacking.
I might just be better off getting rid of the xv9s to add more fire warriors and make it into a proper bunker (everything hangs out around the riptide for protection against deepstrike and to boost the marker drones) and some more suits.
>>
>>54166587
Only the points will be online. The rules themselves are in the box.
>>
>>54166596
China

>>54166551
Why would they, faggots buy those warp spiders on a daily basis
>>
Meta hasn't even settled and they're already ruining it with codex power creep?
>>
>>54166496
We are certainly not seeing Biel-tan again.
>>
>>54166610
Well, I meant the chapters, but yeah. Was that thing ever even sold or was it just a conversion they had datasheets for?
>>
>>54166307
This is why I bought a FW Index and nothing else.
>>
>>54166632
Now you're just inventing things to complain about.
>>
>>54166611
Huh?
>>
>>54166632
The meta is using lots of Stormraven, and countering them with lots of Triflamer suits
>>
>>54166643
I expect to see Stormravens get hit with a nerf in the Codex for just this reason.
>>
>>54166622
You need to learn the joys of p3, army painter, and vallejo.
>>
>>54166638
You know it's going to happen, fucktard.

>>54166643
Only in the internet.
>>
>>54166649
Maybe. Although they may wait till the Chapter Approved book at the end of the year.
>>
>>54166642
Huh!
>>
>>54166428
It basically look like what i field but I wonder why you want to field A fireblade and 15 Warriors ? put those 250 points in something else.
The list is so strong it doesnt care about 1-2 command points
>>
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>>54166665
Like throwing pearls to swine.
>>
>>54166649
>Stormraven are now dedicated transports
>>
>>54166664
They're release everything within a year and most of it in the next six months. That's not a lot of time for "codex creep" to fucking matter even if it were true.
>>
>>54166697
>Still hasn't posted any miniature because like all GW paint user, he is actually a shit painter
>>
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>>54166697
>vallejo, army painter, and p3
>walmart
>>
>>54166473
Considered but it's a hard 60PL limit. I WAS worried about their mobility so maybe I should run 10Ratlings instead?
>>
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>have an 8th edition 1000 point tournament coming up at local FLGS, most players there are usually pretty casual
>just dumped everything into 2 squads of rubric marines in rhinos all with warp flamers + 1 sorcerer hq tax

On a scale of 1 to yes how fucked am I but how amusing will it be?
>>
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>>54166683
I-is she single? Just.... asking for a friend. An Aeldari friend I mean. Yes...Aeldari....
>>
>>54166705
And yearly rebalancing, don't forget that.
>>
>>54166671
Huh...
>>
>>54166693

Yeah, having to take 5 scouts for each is TOTALLY going to ruin the list.
>>
>>54166666
Nice pents, you Slaaneshi fuck, but I don't know. I doubt it'll take that long.
>>
>>54166186
So Tau Commander nerfs incoming huh? Ah well, it was fun while it lasted
>>
>>54166747
It's funny, I read that as being a buff, not a nerf.
>>
>>54166666
What's chapter approved for if codex are coming?
>>
>>54166428
You should either loose some suit and bolster those FireWarrior squads if squat them entierly.
3x5 is going to be too weak in 2k, and it can even backfire if something fats charges you, kill you easily + consolidate into something more expensive
>>
>>54166507
Twin linked devourers with brain leech worms got nerfed. Specifically they should fire 24 shots based on their 7e profiles, but instead fire 12. Some people think this is an error but more likely is its intentional because they could glance vehicles to death in 7th.

The problem is they're outclassed in every way by Deathspitters with slimer maggots, which are exactly the same except better and evey model that has access to either has access to both. There's no reason to ever use them.

I I don't think very much thought gets put into tyranid weapons.
>>
>>54166527
Unless theyve got new stuff now. They confirmed death guard and "basically" confirmed Emperor's Children in the comments on their Facebook page. But I guess we will see. Would be nice for the featured 4 to get their own spotlights.
>>
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>>54166666
Fucking heretic.
>>
>>54166755
Probably newer stuff they didn't include in books?

Or more esoteric options. I mean, looking back at old Chapter Approved, that's where you got weird stuff like Cursed Foundings and funky IG doctrines. I doubt we'll see a version of vehicle designer again but the other stuff should be possible.
>>
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>>54166728
Oh no, it's retarded.

>>54166725
Don't you dare bring old canon back.
>>
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>>54166252
>Beware of expensive shit on ebay, recently i have seen loads of stuff that is cheaper from GW, especially their webstore-only things.

So much this, I've seen a lot of Sisters of battle stuff selling recently at up to 5 times the RRP, because the seller has incorrectly labelled them as out of production.
>>
>>54166764
So ? FW just want to discontinu the model, and everybody was proxying them anyway so no sale for anyone.

literraly a non issue
>>
10 codexes in 2017

1. spess meens
2. chaos spess meens
3. ward knights
4. deff gurd

Predict what the other 6 will be

5. Craftworld Eldar
6. Orks
7. Tyranids
8. Guard
9. Tau
10. Necron
>>
>>54166613
fair enough. Report back how they fare tho
>>
>>54166790
At least I have a mommy.
>>
>>54166767
Hmm, well they do have the unique models, but not sure its enough to justify its own book unless they add more? Like, Scarab Occult terms and Tzaangors are the only units, and characterwise you've got Magnus and Ahriman. That's less than the Ultramarines, who are just part of the SM book, so I doubt it?

They'd have to make new models, and if they are already giving Death Guard and, yeah, Emperor's Children stuff, I don't really see it happening.

I mean, I hope not, cus TSons are my favorite of the aligned legions, but still.
>>
>>54166223
Imperial Armor 14, whenever that eventually gets released.
>>
>>54166487
mawlocs are guud tho
>>
>>54166781
They just restocked those and sold out. I have my order of 9 pending. Expect tons of over priced resales a "nib oop" shut because GW does restock them...they just sell out fast.
>>
>new codexes
>Hardbacks
>$$$$$$$$
>>
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Coul this be Visarch's chance to do something useful for one fucking time?

Story probably end up doing fucking nothing worthwhile since it's just a BL book. Maybe they did fully awake Ynnead with 5 swords but it end up being weak af and get the shit beat out by Slaanesh
>>
>>54166764
Wondering if maybe like adding some form of rending or rerolling wounds onto devourers, or some LD hit or something to play up the 'brainleach' part of it might fit. Would fit the fluff, at least, and make things an option.
>>
>>54166755
Yearly point rebalancing. But on top of that new general game rules like new missions and narrative play scenarios. Expanded advanced rules like city-fighting. A place to put rules for new scenery. Probably campaign rules too. Basically anything new that doesn't fit in codexes.
>>
>>54166795
>No Daemons or Slaanesh
>No Adepta Sororitas
>>
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>We know that everyone wants new miniatures. We're going to try to get around to everyone. So just be patient and you'll see new chaos space marines... Riiight after we put a space marine inside of a space marine inside of a space marine
>>
>>54166832
He is protector, mentor and adoptive father of Yvraine.
>>
>>54166832
>they fail
>eldar as a faction are squatted
>the khan genocides the dark eldar so they are squatted too
>>
>>54166850
I honestly am more expecting that for GK than CSM.
>>
If Emperors clones all had daddy issues why don't we see only Nurgle Primarchs?
>>
Wonder if any other factions except Death Guard will get new models for Chaos. I started with them with Dark Imperium but a Chaos Undivided army with new models could temp me.
>>
>>54166863
Because sometimes daddy issues make you into an angry asshole, so you end up with Khorne.

Sometimes they make you a paranoid asshole, so you end up with Tzeentch.

Sometimes they make you a gay asshole, so you end up with Slaanesh.

And sometimes they just make you an asshole who hates all dads, so you end up unaligned.
>>
>>54166866
Like you know what a family is.
>>
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Anyone play GK in 8th yet? It was always an army I wanted to start but I was a fug and heard they were OP before so never bothered.

I know the codex is on the way and it might change things, but is a mostly GK terminator list viable?
>>
>>54166891
>Being this Eternally BTFO
>>
>>54166874
God damn I hope they reveal them soon if they are going to updated regular CSM because I'm fixin to bite the bullet and start a heavy conversion job on some CSM
>>
>>54166391
I buy mine just because I like to have a physical book with tabs.
>>
>>54166828
AOS battletomes are hardcovers and arent that expensive

Theyre cheaper than the 40k 7th paperback codexes
>>
>>54166857
He's lost on the Path of Just a Friend.
>>
>>54166901
>>54166905
>suckling the dick this hard
Dark angels player right?
>>
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>>54166710
Not him. But I'm mostly happy with GW paints and feel I paint pretty well for a tabletop standard.
>>
>>54166826
SoB restock is such a mystery for me.
Either GW is pulling a Nintendo with a massive old stock or they are actually making metal models just for SoB
>>
>>54166366
Its not gonna happen but i want to believe
>>
>>54166898
Yes, actually. Though you'll have issues with model count, you can actually do some nasty stuff with smite spam cus all your units are psykers, even with the nerfed smite they get. Very few other lists have sources of easy mortal wounds to the same amount.
>>
>>54166842
i assume daemons will be in the chaos book or with their respective chaos marine faction (ie: nurgle daemons with the death guard)
>>
>>54166934
Unironically phin your taints.
>>
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>>54166898
I saw a guy play them and he said that he's getting used to them not being so overpowered now. So that's a good sign. Although everybody who plays Grey Knights seems to play them for the baby carrier. No matter what, every GK player has a baby carrier, and that is exactly why I never played Grey Knights.
>>
>>54166947
It's probably the latter. "Heretic Astartes" probably won't have any daemons save the Daemon Prince
>>
>>54166817

Meh, not really

They pop up, deal a couple mortal wounds and then pray not to be blasted into pieces.
>>
>>54166465
>I wonder what Grey Knights may get to justify giving them their own book?

Probably an unholy abomination that is the fusion of the Index + 7e codex.

Hoping GKs as a whole get the ORDO MALLEUS keyword or a way to get it.
>>
>>54166947
This is my thought as well; making it such that Daemons will often accompany CSM, and grouping their rules together. Not sure what a Death Guard codex is going to be full of if they don't include Nurgle Daemons. Doesn't DG only have like 5 units or something?
>>
>>54166953
I don't get how someone can defend gw paints this much. They're horrible outside of a few washes.
This for example is a thick grainy sludge that barely covers anything and on more than one occasion some paints are so thick they don't even move if you open the lid and hang them upside down or are so watery they flow with abandon.
>>
>>54166898
Here's a battle report with an all termie GK force. Basically your dudes will be very scary but you'll be incredibly outnumbered and vulnerable to bad dice rolls as a result.

youtube.com/watch?v=uIOc_HulB8g
>>
>>54166886
A+ post.
>>
>>54166898
GK were actually pretty tame in 7th. Their biggest problem was janky internal balance, with Strike Squads/Purgation Squads just not worth it, compared to Terminators/Baby Carriers. Paladins were ok but overcosted, and Purifiers were ok as a fighter/warp charge battery, but their partybus gimmick was killed in a FAQ.

Sadly, the main reason people ended up taking Grey Knights was so they could ally in Draigo to a unit of Grav Centurions to get a guaranteed Gate of Infinity. However, the increased popularity of the Culexus, as well as "ITC Invisibility" both rapidly rendered the Centstar obsolete. (Amusingly enough, Tyranids also didn't give much of a fuck either, assuming they had Mawlocs)
>>
>>54166424
Just found out dude is bringing Nidzilla for this. What's a good way to deal with a few Carnifex plus Flyrant and Trigon with this? Just focus fire each Monster in order of distance with the Arty?
>>
>>54166974
That would really cuck daemons players if their faction is spread over 4 books.
>>
>>54166428
How are the Hazard suits playing now?
>>
>>54166959
They are friend. Any texture you're seeing is from them being old metal models and having a bit of pitting here and there in the metal itself.
>>
>>54166989
Yes, p3 is consistent and easy to spread and the dropplet paints make it easy to control just how much you're getting on your palette.
>>
>>54166980
Nigger you keep ignoring the main argument that people bring up which is Fucking consistency. People like Citadel because you are guaranteed the same fucking color every time. The range is limited and there are some of their stuff is bad but people all agree the consistency is bar none the best
>>
>>54166931
You don't call girlfriend "girl", he is her dad.
>>
>>54166934
Heavy Bolter Retribution.
Memes are real eh?
>>
>>54166965
105 points for a great distraction unit.
>>
>>54166936
I'm gonna call them shortly and find out if my order is still pending this afternoon. I'll ask wtf are they doing as they charged me. I'm secretly terrified they over sold for stock they don't have.
>>
>>54167004
They look like they were dipped in various hues of latex. Are the models really that shit?
>>
>>54167008
My experiences are very different from yours anon, they concostently have been awful.
>>
>>54166992

Lascannon HWTs

Lascannon HWTs everywhere

As for tactics, focus the flyrant cause it's high mobility, bubble-wrap your heavy weapons in cheap infantry to prevent trygon+fexes doing damage.
>>
>>54166959
That's old metal model texture and low grade sculpts
>>
>>54166997
This is true. Maybe universal CSM and Daemons books, and then god-specific books? Not sure how they would fill those 6 books, though.
>>
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How awful would it look to do an army of primaris ultramarines in this style
>>
>>54167021
And you go back to sniffing markers.
>>
>>54166980
That's sounds like bad batches, which does suck, but is not really the same thing as the performance of the paint itself.
>>
>>54167008
Were not fighting Hitler anymorw grandpa.
Machines regulated the color at the scale of 1/320000000
Every single decent paint manufacturer as the same color consistency.
>>
>>54167045
Do it.

>>54167052
I must just be unlucky then because it happens half the time I buy gw paint.
>>
>>54167045
Nostalgia / 10
>>
>>54167045
Is that 1990s GW style...?
>>
>>54166943
I normally play heavy numbers, so I wanted something that plays quite differently. Sounds ideal.
>>54166960
Have you seen one converted to not look terrible? Just curious. I see your point.
>>54166982
Yeah like above, I'm hoping for a different play experience. Thanks for the link tho! I didn't know WintersSEO had a GK batrep up.
>>54166985
Yeah all that is white noise to me lol
I feel kinda happy I would be starting fresh with no taint (for better or worse) of 7th on my heels.
>>
>>54167045
look how tiny guillimanns hand is on the sword pahahahaa
>>
>>54167032
Considering I just learned NURGLE guy is doubling down on Drones and a Plague Hulk, this is probably my best bet. Even with 4T I doubt his Plague Walkers will be enough of a threat to warrant a H Bolter.
>>
>>54166123
Sternguard or Deathwatch veterans? Which is more effective for the cost, Sternies with special weapons or Deathwatch with combis?
>>
>>54166992
monsters are shitty this edition, especially for nids. you will just have superior firepower and board control. always kill synapse first and wrap up his carnifex before they can get to anything with armor
>>
>>54166547
You're an idiot.
>>
I want to do Genestealer Cults.
Are Leman Russes with triple Heavy Bolters and a Battle Cannon viable?
>>
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Reposting my list from last thread. How is it
>>
>New Codexes announced
>First 4 are ALL space marines

Do'n get me wrong, I've learned to expect twice as many power armour releases than anything else, but this is taking things a bit far isn't it?
>>
>>54167099
>a Battle Cannon
no
>>
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>For you gamers out there, one very exciting addition are new rules representing specific sub-groups in many of the major factions; these range from old classics like the Space Marine Chapters or Chaos Space Marine Legions to returning rules for individual craftworlds, as well as previously unexplored groupings like Necron dynasties and Adeptus Mechanicus forge worlds. These will be included in each codex

wtf I love new-GW now
>>
>>54167093
>monsters are shitty this edition

So sad, so true

They doubled wounds and tripled the damage of anti-tank weapons, which basically cuts their survivability by 30%
>>
>>54167005
sorry anon, i'm too deep in the citadel paint cult, 98 pots in and i'm to scarred to commit to another (better) brand
>>
>>54167020
You mean the shine? That just because they were lit from the front by a very bright lamp when I took the picture. Very, very few black acrylics are truly matte.

In fact, if you want really, really matte blacks you should get some black 2.0. it doesn't wear very well and so requires a clear top coat, but it works nice for gunbarrels and other places where you want a deep matte black.
>>
>>54167122
Such is the NPC life...
>>
Is space marines a good army to start if you don't want monster size models and don't want to paint loads?
>>
>>54167122
I was happy to see Index 1 with all marines inside one big book at it should be.

Now we are back to marines to infinity, now with added spikes variety!
>>
>>54167131
What memery is this?
Battle Cannons are great you sperg
>>
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>>54167162
>kills one guardsman a turn
>great
>>
>>54167099
You're better off going BC, Las, 2x HB. But yes, that's the best main gun for GSC russes and is an ok pick.
>>
>>54167149
>NPC
>Factions that have proper transports
Pick one. If your army does not have access to transport that allow shooting from inside they are NPC.

It is basic knowledge.
>>
>>54167134
Man...I miss Pete Haines. What I wouldn't give for another "build your chapter" system. Hopefully one that wasn't internally unbalanced.

Pete may have gone overboard, but I always got the feeling he was more an enthusiastic hobbyist rather than a corporate shill.
>>
>>54167180
>non npc
>deldar

Pick one and only one sweetie
>>
>>54167162
you are wrong
>>
>>54167176
Why the fuck are you still shooting a battle cannon at guardsmen?
>>
>>54167186
I loved that in the 5th (?) edition codex where you could pick individual strengths and weaknesses of your chapter traits
>>
>>54167059
Except they don't?
>>
>>54167176
1.17 guardsmen. But why are you shooting it at guardsmen?
>>
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>>54166186
>>54166444

...I don't see any Army Lists or new units or anything. So we're really going to need the Indexes for stats, specs and points costs from now on?
>>
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>>54167180

Did I hear someone saying StormLord with 18 HWTs?
>>
>>54167224
>dark eldar
>points don't matter?
>>
>>54167073
It's funny, cus I've heard babycarriers are actually shit this edition but I dunno.
>>
>>54167204
He's right though. It's the best Russ gun with more than 24" range and a pretty solid all around choice.
>>
>>54167213
It was the 4e one. By Pete Haines and Graham McNeill. Of course, this was the one where you could choose one or two advantageous traits, in exchange for taking completely unrelated drawbacks. "Oh no, I cannot take Drop Pods? However will my Tank Hunter Devestators throw Krak Missiles downfield?" "Oh no, I can only take one Land Speeder? How will my Drop Pod army ever cope?", etc.

The Guard codex of that time had similar issues: "Oh no, I cannot take Ratlings? However will I live with my entire army gaining free Deep Strike?"

I still prefer this system far more than "uh...they Count as White Scars?"
>>
>>54167204
Stop shooting it at Guardsmen you idiot
>>
>>54167117
How did you get aircraft? I see them under Elysians but not normal AM? Or for that matter, the saber platforms?

Hell, what data are you using in general?

All in all, though, seems good. The spotlights are something I want to try out too.
>>
>>54167232
*Manta Strike behind u*
nothing personel, Guela
*Fires the Quad Fusion*
>>
>>54167246
Their new fancy name is Drukhari.
Drukhari = Drew Carey.
>>
>>54167222
because thats what all the local waacfags at my store field.

im already missing 7th ed when i was the only one playing IG

what should i target with them then?
>>
>>54166487
>>54166565
>>54166764
How did they get 24 shots?
According to my old Nid codex, Devourers w brainleech were Assault 6.

CArnifexes/Tyrants could replace a pair of scytals with TL-devourers. So 2x TL devourers. That's just Assault 6+6 twin-linked, which as fasr as I remember, was just re-rolling misses.

Right now they're assault 3, but you get four of them max so Assault 3+3+3+3. Just no twin-linked.

IMHO they should just do the old re-roll to-wound to keep them different from Deathspitters.
>>
>>54167232
See not an NPC faction.

Another way to tell if your faction is NPC is to see the numbers of releases they have.
If they have a lot, it means GW needs to try extra hard in order to sell them. Non NPC do not need so many updates because they are already good
>>
>>54167224
No. The codexes will have the datasheets and points.
>>
>>54167302
>Quad Fusion
>Outside half range
>You scratch the paint, it pastes you the next turn.

Good job.
>>
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>>54167314
>npcs actually think this
>>
>>54166755
I'm guessing new units (with warscrolls/datafaxes).

The codices didn't sound like they'd have too many new units.
>>
>>54167302

>Damn, we just repainted that armorplate

*Suit is blown apart by lascannon fire*
>>
>>54167312
Right, Devour with Leech is Assault 6. Two-twinlinked is thus Assault 12, Twin-Linked. In 8th, that should just be four Devourers, so Assault 24.
>>
>>54167331
That gif must be in the top 10 of best gif ever.
>>
>>54167330
>>54167339
You dorkazoids act like it will be only one commander.
>>
>>54167135
dont forget point increases
>>
>>54167312

Twin linked for all other weapons was translated into 2x shots, so Ass12

2 of them => Ass24
>>
>>54167308
Bigger stuff. Vehicles, big models, stuff with lots of wounds that you need to blast.

You take Punishers with HB for hordes. Your best bet is to get, like, a magnetized turret and swap out the gun as needed.
>>
>>54167089
Deathwatch pay for special bolter ammo in the model's base cost.
>>
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>>54167308
Vehicles or Monstrous Creatures mostly. Leave guardsmen to your HB sponsons and other similar weapons.
>>
How friendly is this general.
>>
>>54167358

You taufags act like my conscript will let you deepstrike in melta range from the tank
>>
>Heretic Astartes codex comes out
>Emperor's Children codex may come out within 6-12 months and invalidate all the relevant details

Fug.
>>
>>54167204
>>54167176
Ah yes, the same mathhammer that didn't pick up that a tourny winning list would consist of a SM flyer wing with support, then afterwards, people started braying about how good SM are.
>>
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>>54167382
>he doesnt know what an average tau list look like.

I hope you field 600 conscript, because 200 aint gonna save you.
>>
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>>54167312
A pair is 6. Two were 12. The twin-linked weapons were given a flat out double to their shots. So, a pair should get 12, and two should get 24. The problem is that none of them got doubled shots.
>>
>>54167177
Thanks. Yeah lascannon sounds good, could need some more anti tank i guess
>>
>>54167394

Tbh i was running DE air-wing only from before that tournament
>>
>>54167358
Well, that would mean an average of four wounds. So, lets say you drop four commanders on it. That's 16 wounds, on average.

And then next round, he blasts you with all the HWT, and Vulcan mega-bolter, and HB, and...

Well, you get the picture.
>>
How good are obliterators now?
>>
>>54167394
how many battle cannons were in that list
>>
>>54167389
>Emperor's Children codex
Yeah, riiiiiight.
>>
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>Play Nids and DE
Welp i'll guess i'll just use the Indicies until 9th then
>>
>>54166186
>ten new codexes before Christmas
>At least four of them are guaranteed to be space fags.

Fuck you gw.
>>
Do any any of the rules from Farsight Enclaves apply in the new edition, or is it that we have to wait on dedicated faction books for updated 8th edition changes?
>>
>>54166652
Vallejo is shit m8, never bought a consistent colour from them.
>>
>>54167421
Wait
>>
>>54167346
>Right, Devour with Leech is Assault 6. Two-twinlinked is thus Assault 12, Twin-Linked. In 8th, that should just be four Devourers, so Assault 24

Except Devourer w/ BL Worms is A3 in 8e
You may trade one arm slot for two Devourers w/ BL Worms (A6)

Amd have two arm slots for A6×2 or 12 total.

>TLDR: Double Devourers got nerfed.
>>
>>54167410
Not great. They turned into Orks.
>>
>>54167410
They're not.

They're overpriced for what they are. You have a ton of other options that do it better. If they cost a bit less, might be viable.
>>
>>54167153
Yes. Relatively small model count and easy to paint.
>>
>>54167421
Nothing from prior editions counts in new edition. Not a single bit.
>>
>>54167414
When Fulgrim, Lucius, and new Noise Marines come out in the same way Death Guard get Mortarion et al. it could happen
>>
>>54166795
Let's see...

stuff they hinted at in the announcement:
Adeptus Mechanicus (forge worlds)
Necrons (dynasties)

most probable (fluff/divisions already there):
Orks (clans)
Astra Militarum (regiments)
Asuryani (craftworlds)

Stuff they probably have to make up:
Tau (septs)
Tyranids (hive fleets)
Drukhari (kabals)

Stuff that will probably be in because of past stuff:
Dark Angels
Space Wolves
Blood Angels
Blac....lolno

Dunno man:
Adeptus Sororitas (need models to go with release)
Genestealer Cults (new ish)
Inquisition (are they going to split into ordos? probably not?)
Imperial Agents (folded w the Inquisition?)
Ynnari (3 unique units lol)
Harlies (do we have enough of these?)

Dunno dunno:
"new race" (Hrud? Demiurge? Squats are back?)
>>
>>54167429
Yes, that's what we're SAYING.

We're saying what they SHOULD BE, not what they ARE.
>>
>>54167410
They do well, unless you're a WAAC faggot who can't handle a little randomness.
>>
>>54167362
>>54167346
>>54166764
Maybe, just maybe, GW thought that devourers being literally the only choice ever taken on MCs was poor design/balance, and acted to rectify that by reducing the number of shots per devourer. You're not entitled to keep whatever was OP in the last edition, you know.
>>
>>54167382
Ahahahhahaha
Oh wait he's serious hahahhahahhahahahahaha
I don't even play tau I play aeldari.
>>
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>>54167429
We know they got nerfed, you nonce. We're explaining what the problem with their shot total is.
>>
>>54167465
Except it wasn't even OP.

And now it's flatly never even a thing you'd take?

You will always take twin deathspitters now, you will never ever take devourerers.

If they wanted to do that, they should have kept it as it is, given Devourers their 24 weaker shots vs the Deathspitter fewer stronger shots to make it actually a decision.
>>
>>54167382
Tau can deep strike within one inch of enemy models.
>>
>>54167418
>>ten new codexes before Christmas

>Space marines
>Grey Knights
>Chaos Space Marines
>Death Guard
>Dark angels
>Thousand sons
>Blood angels
>World eaters
>Space wolves
>Emperor's children
>>
>>54167489
Funny thing is, that doesn't even change anything? Against the tank in question, that changes average wounds of a fusion blaster from 1 to 1.17.

So, with four commanders, you may get like two or so extra wounds off. Tank still alive, every squad still is going to erase you on its own shooting phase.
>>
>>54166649
That's extremely unlikely. The marine codex is coming out within a month, it's probably in print already. GW making serious balance changes in that amount of time is super improbable.

My guess would be a points cost hike in chapter approved.
>>
>>54167409
How many wounds does that faggot have? Tau players usually have to tools need to wreck a unit of their choice in one round of shooting.
>>
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>>54167465
>Devourers
>OP
>Anything in Nids circa 7th being OP
You're just baiting at this point. Take a long walk off of a short pier and never come back.
>>
>>54167505
>every squad still is going to erase you on its own shooting phase.
With "Lasgun" ? lol. Savior protocol + bodyguard.
>>
>>54167330
>more than half range
Sweet summer child.
>>
>>54167409
Except my crisis team with infinite flamers also dropped in and annihilated those guys.
>>
>>54167488
>Except it wasn't even OP.
Good one anon. I'm sure all those tournament players packed as many brainleech devourers in as possible into their nid lists because they liked the model.
>>
>>54167454
>SHOULD BE
Not all Twin weapons got double shots.
IG Exterminator Autocannon didn't get double shots. IG Wyverns didn't get 8d6 shots.
>>
>>54167526
They're IN THE TANK.

You can't hit them.
>>
>>54167527
Good is not the same as OP

Which goes back to my point that all they did is replace one monooption with another.
>>
>>54167526

Wow, your flamers can hit units inside transports?

Fishfaces are really good this edition
>>
>>54167536
Thats great. Still should be.
>>
>>54167308
>what should i target with them then?
Taurox Primes with Gatling/Volley Guns/Stormbolter. Scions with FRSRF and vanilla hs-las.
>>
>>54167510
26. Its a fucking LoW.
>>
How anal are people about having rules for units in front of you?

I want to bring a Leviathan at some point, but I haven't bought the FW index; is some fat neckbeard going to shriek at me for not having that book in front of me?
>>
>>54167537
>>54167556
I think he meant dropping them on the conscripts the guy said he was using to bubble wrap.
>>
>>54167575
Print it out or something.
>>
>>54167410
Triple-nerfed.

7e
>Multiple weapon profiles, pick one. Can't use the same one twice in a row.
8e
>Random Gun. You're now an Ork.

7e
>Got a Power Fist, so could do backup melee in a pinch, or punch vehicles.
8e
>Lolnope. Enjoy whiffing against Tacmarines.

7e
>Can be run in units of 1, acting as a "solo"/troubleshooter.
8e
>Minimum squad size of 3.

This is before accounting for the current limbo where they have no Marks/Legion Tactics, save mods making a 2+/5++ less meaningful, etc. 8e Obliterators are basically a lazy carbon copy of Dev Centurions, only without meaningful guns or base toughness. Half the "advice" on how to use them revolves around suicide Deepstrike or them being able to shoot after advancing.

In short, what were once hulking yet ponderous weapon platforms are now functionally equivalent to suicide Landspeeders. And that's just fucking wrong.
>>
>>54167537
Except your hwts can't fire either, because I deep strike a drone within one inch of the tank. Gg no re.
>>
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>>54167504
>>
>>54167575
Print off the EPub page in the OP and tell them you don't have a portable eReader
>>
>>54167301
>aircrafts
Profiles were in the AM.catz file, just not indexed in the list. Just had to add them with the data editor.

>Sabre platform
Created the profile (quite simple, I just used an existing profile as a base to work on)
>>
>>54167585
Except he replied to me that never mentioned that.

Conscripts are a meme anyway, and I'm actually interested in seeing tau commander spam. Will be fun to table it in like two turns.
>>
>>54167504
You joke, but this is terrifyingly plausible
>>
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>>54167585
>I think he meant dropping them on the conscripts the guy said he was using to bubble wrap.

>conscripts die to flamer

> Stormlord is safe

They did their job
>>
>>54167558
New edition new profiles.

>Let's talk about another issue: boltguns used to ignore Guardsmen's Flakk armour in 7e they should be AP-2 to continue ignoring it in 8e.

:^)
>>
>>54167346
>>54167362
>>54167403
oh, you meant what they *should* have for 8th.

I think the reason they lost the whole TL shebang is that they did get a points slash. Used to be 15(?) for TLpair (assault 6), now it's 8 for two (assault 3 x 2). So they lost the re-roll/twinning, but are at like...60% of old cost.

I don't mind, makes fexes much cheaper *and* brings them down to a level where you actually consider getting a pair of scytals instead of another one.
>>
>>54167592
Except the tank can move and then fire. No longer within 1", gg, no re.
>>
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>>54167415
I play nids and I've been looking for a second army myself, not sure what it should be though.
>>
So is Nids best anti-tank the Stonecrusher Carnifex for D3 mortal wound then 4 attacks hitting on 4s re-rolling at S12 D6 damage?
>>
>>54167517
>run out of arguments
>better tell him to kill himself

>>54167551
Well, it was good enough to win tournaments using brainleech devourers for a large part of the army's killing power. And let's not forget scatterbikes were widely considered OP for doing the exact same thing of spamming S6 dakka.
>>
>>54167610
Wish they'd add them into the main. I do most of my building on my phone.

Thanks for the info.
>>
>>54166697
At the very least swallow your pride enough to do yourself the favor of trying army painter's washes
You'll never use nuln oil again
>>
>>54167629
I'm not saying he's smart or that is even a good tactic.
>>
>>54167592

Step 1) Fire one squad at drone
Step 2) If all Drones are dead fire rest of the squads at Commanders, else repeat Step 1.
>>
The Marauder Destroyer looks pretty good in 8e. 8 Hellstrikes, 6 Autocannon, 2 Assault Cannon and 2 Heavy Bolter means you're cruising around firing 18 Heavy Weapons off a Hard To Hit chassis and bombing fools for 460 points.

Makes me want to make an Admech flyer. What would a Mechanicus flying gunboat look like?
>>
>>54167642
It has to fall back, which disqualifies the units within it from firing.
>>
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>>54167409
How are you getting 4 wounds per commander ?
each commander has 4 shot that hits you on 2+ and wound on 4+ and you got no armor. of anything its 7 wounds per commander.
>>
>>54167634

Wow so a dakkafex would be (ignoring base model cost change) a whole 14 points cheaper while being 33% less shooty?

Great deal.
>>
>>54167632
You're missing the point. We're saying that in the transition, they obsoleted devourers. There is zero reason to ever take them on a MC.

I'm glad things have changed. I'm saying this was a poorly designed one and they messed up.
>>
>>54167653
Horde, Nidzilla or Flying Circle flavour of Nids?
>>
>>54167673
None of your units can fire at a drone within one inch of a friendly unit without a special rule or pistol weapons. Read the rules npcfag.
>>
>>54167634
Except no, you just go double twin deathspitters or double paired scythes.

There is zero reason to ever use devourers.
>>
>>54167592
The tank can just kill that drone before the things inside fire. Then they're eligible again.
>>
>>54167675
No, because THEY didn't fall back, because they were never in combat.
>>
>>54167654
nid best CQC anti horde is stonecrusher with wrecking ball, the best CQC anti tank is the heirodule shot by swarmlord
>>
>>54167632
You know who else ignored guard armor?
Tau.
Let's not give them access to a bunch of cheap str 5 ap -2 shots.
>>
>>54167465
They just replaced twin linked devourers with twin linked deathspitters as the only viable gun. They both have the same range, same number of shots, same damage and are both assault weapons, but deathspitters have +1 strength and AP -1 making them totally superior in all respects. They just replaced the single ubiquitous weapon with another ubiquitous weapon.

They may as well have just given devourers +1 strength and AP -1.

Though I don't think you're actually going to understand this, because you don't come across as being very intelligent.
>>
>>54167685
>There is zero reason to ever take them on a MC.

And in 7e there was no reason NOT to take them.

And as A12 PER devourer set they'd obsolete EVERY other single option.
>>
Explain why they nerfed Acolytes?

8 points or 1 PL for single Guardsmen seems stupid
>>
>>54167703
They won't be eligible if the tank fell back to shoot the drone. Does the tank have special rules or pistol weapons that allow it to fire without falling back?
>>
>>54167694
It's a mixed bag as it should be with most armies this edition but I want to run a malanthrope with 90 gaunts and see how it does. Adaptability would make horde absolutely broken and the debuff to shooting allows them to make it across the table in a slightly bigger mass than normal
>>
>>54167694
Whatever you like best. All are viable.
>>
>>54167729
Because a 3wound human in basic flak armor is ludicrous?
>>
>>54167708
Read open transport rules and FAQs npcfag. If the transport falls back, units in it can't fire because it is as if they fell back.
>>
>>54167702
Right now there isn't because twin deathspitters exist now (they used to be just ordinary DS). So what they need to do is give back the Devourer's re-roll to-wound (or I guess give it more shots). Something to differentiate it from the stronger Deathspitter. But right now they are just a cheaper, shittier Deathspitter.
>>
>>54167732
It has rules that let it fire after falling back. Also yes actually, it can fire heavy bolters or flamers at things that are in melee AND its other guns at other targets.
>>
>tau can deepstrike 1" away from you
>ignore snipers with drones
>can fall back and still shoot
When will these cancerous weebs actually play by the fucking rules?
>>
>>54167745
Platoon Commanders and Commissar say hi
>>
>>54167732
>Does the tank have special rules or pistol weapons that allow it to fire without falling back?

So you don't know, don't you? Go and read the rules for the Stormlord. Or pretty much any super-heavy Baneblade chassis tank.
>>
>>54167750
>Guard
>NPC
>Tau
>Not NPC

Silly xenos.
>>
>>54167729

It is

But minor factions can't have nice thing

Accolytes should have had choice of two profiles:

M:6" Ws:3+ Bs:4+ S:3 T:3 W:2 A:2 Ld:7 Sv:5+
or
M:6" Ws:4+ Bs3+ S:3 T:3 W:2 A:2 Ld:7 Sv:5+

For 10/12 points a pop, with a 2p upgrade for 4+ save
>>
>>54167763
Yeah, which had been our point all along.
>>
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>>54167634
>Makes fexes cheaper
No one takes dakkafexes now. They're fucking useless.

>>54167657
>Good enough to win tournaments
Oh yeah, the two tournaments where Nids actually won as opposed to the dozens where they never even made a showing. No one took the fucking flyrant because they were broken. They took them because nothing else could even hope to win a game. Everything in a Nid army that wasn't them got tabled extremely fast.
>>
>>54167745
No problem there it is just a 3W guardsmen at the end of the day in units no bigger than 6 model

Now we have over expensive guardsmen. Why?!
>>
>>54167771
When they get units worth applying those rules to, making them imbalanced
>>
>>54167702
and back then no reason to ever use deathspitter.
So what are you so assblasted about ? the £14 you spent on FW 4 years ago ??
>>
>>54167750
Even if that was so, HB all shoot the units that are within 1". Then all can shoot as there are none.
>>
>>54167012
>distraction unit
Mah nigger. They do what that job incredibly well. They're cheap and look scary and they're relatively tough, sure they arent going to fuck up the back lines but they sure as hell sow panic. Used my mawloc for the first time ever the other day and the undeserved terror it caused was gold. Also is it dickish to take one in 500pt game?
>>
>>54167770
So the tank can fire after falling back, but the units in it can't (see FAQs). Also good luck taking out all the drone units with just heavy bolters and flamers.
>>
>>54167770
it doesn't even need to fall back. It fires its sponsons at anything within 1", wipes them out, then stuff inside are free to shoot.

And if they happen to be heavy flamers, he's going to need more drones.

Of course, this is ignoring anything else that happens to be outside/not the Stormlord.
>>
>>54167782
>guard
>not space marines
>tau
>not space marines
Seems like npcs.
>>
>>54167771
>tau can deepstrike 1" away from you
What exactly is letting them do this?
>>
>>54167409
I don't get the 20 hwt stormlord, I could just get a shadowsword and have an anti-tank platform that cost 500 less. If I want a bunch of guns I could take like 8 Taurox.
>>
>>54167788
Eh, Deathspitterfexes aren't bad.
>>
>>54167816
Space Marines respect Tau now, something that could never be said for guard. Tau are PC.
>>
>>54167798
Cus it can get sbolters.
>>
>>54167786
My point as well.

It's essentially the bolter vs storm bolter argument now. One is clearly better than the other, with points cost adjusted to compensate for that.
>>
>>54167820
stealth suit
>>
>>54167802
I play Scions, so no.

The point is it was dumb then for Deathspitters to be useless, its dumb now for Devourers.
>>
>>54167820
Homing beacons change Tau deep strike rules to not care about enemy positioning. You can deep strike into base to base contact if you want to.
>>
>>54167820
Homing Beacons. And they can actually DS less than 1" away if they want, unless that was FAQ'd. This is how they do the melta-drop with fusion quadmanders.
>>
>>54167853
you are shitposting about this while you play scion ? like wtf man.
Nobody care about that, no one ever bought those FW bits and everybody was proxying with deathspitter.
>>
>>54167824
Bioplasma+deathspitter+thresher scythe+crushing claws is statistically the best carnifex.
>>
>>54167807
Alternatively, the units just disembark then shoot you.

And it won't be hard. It has ten of them.
>>
>>54167820
I'm guessing that Homing Beacon thingy?

But that's usually used to get suits into Melta position. If it's wasted on drones, then lol.
>>
>>54167452
That's not saying much, so the complete armies will get rules in order of popularity and the shit factions wont at all.
>>
>>54167833
>Tau
>Respect

Nice try. Keep dreaming, Xeno.
>>
>>54167833
Bullshit.
There's no way brainwashed xenophobes would.
>>
>>54167872
>proxying with deathspitter
Some of us are skilled enough to convert our weapons, y'know.
>>
>>54167838
Except its not, because not every unit that can but a bolter can buy an sbolter.
>>
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>>54167409
Yeah no. Even if i Mantastrike 18" away, on average you die in 1 turn with even something like 4 commander.
>>
>>54167885
Commanders deepstrike with drones as part of the same unit. After being put on the battlefield they become separate units. Dumb npc.
>>
>>54167798
access to more special weapons, reroll to hit and wounds against a third of factions.
10pt stormbolters rerolling to hit and wound is pretty damn nice.
>>
>>54167908
Oh please give me pics of the converted PoS devourer you did yourself. I need to laugh now.
>>
>>54167807
>I run 4-5 in a 2k list

2x tervigons (1w/ stinger salvo), 60 gants w/ 20 devourers, malanthrope, 4 mawlocs, 5 biovores

thats just under 1500. board control and mortal wounds wins games
>>
>>54167872
Just admit you were wrong. I don't give a fuck about proxies or models. Its about it being bad design.
>>
>>54167908
Not to mention carnifexes literally come with them.
>>
>>54167884
How many slots does the Stormlord have? I'm guessing reserving 6 for an triple-flamer SWS will be standard for mobile-bunker builds, exactly for this eventuality.
>>
>>54167866
How? If a unit is within 9" inches of a beacon, it gets removed?
>>
>>54167935
It has 40 slots. 20 can shoot.
>>
>>54167788
Lictorshame was cute. The biggest issue Nids have always had is that they're designed as a "small units eat infantry, big units eat tanks" army, with a dreadful repetition of "melee only" units with no purpose.

Then there was the randomization of the Nid psychic chart (aka "nobody ever takes Tervigons no mo"), and proliferation of Grav, but really it was the shitty AT and fragile Obsec that did Nids in.
>>
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>>54167727
>>54167802
The point of Nid players being upset about these changes is that GW keeps fucking up the weapons by just making must-takes rather than giving a good benefit to the other weapon to make taking DS or DV dependent on what you could do with them.

>>54167872
You're attacking the fact that someone plays a different army rather than acknowledging a flaw that you can't defend. This is the point where you need to step away from your keyboard and go do something productive with your time.
>>
>>54167891
So 10 codices will probably be the 4 mentioned:

SM, GK, DG, CSM

and the three hinted at: CWE, Admech, Nec

leaving three unaccounted for. My guess would be IG/AM and Orks and then one more space marine one. Probably DA if the next Primarch after Morty is Lionel.
>>
AAAAH!
>>
>>54167952
No. If an enemy finishes it's movement within nine inches of a beacon it gets removed. Homing beacons can only be removed during your opponent's turn.
>>
>>54167952
Index zenos 2 p60. please read before shitpost.
>>
>>54167653
Astral Militarum since you can take them with your nids.
>>
>>54167952
They short out if an enemy ends a MOVE within 9" of them.

Just because you placed it WITHIN 9" doesn't mean it automatically is destroyed. The homers last for your turn.

:^)
>>
>>54167952
They're deactivated "if an enemy unit ends a move within 9" of it". This isn't a problem if you use it the turn you place it, before your opponent gets to move to break it.
>>
>>54167969
Im a nid player. Its a non issue
>>
>>54167952
No, the enemy has to end their move within 9".
So if you place them 5" away they won't go away until your next phase (and only if you stay 9" close to it and that leaves you stuck in place), which you won't get to do because they burn out after one use.
>>
>>54167504
> no Tau
Silly anon, got to whore the mechs to the weeaboo man children.
>>
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>>54167978
Cool. How are you getting it into range?
>>
>>54168007
It's a complete fucking issue. GW keeps refusing to properly design weapons for Nids and just plays hot potato with which one's gonna be decent. That's poor design philosophy no matter how you look at it.
>>
>>54168023
The unit that places them flies, infiltrates, and has good movement.
>>
>>54168023
Stealth suits have infiltrate, 8" move + advance, and fly.
>>
>>54167918
>guardsmen
Why not 2W they are a bloody elite choice of 1 PL each.
Bloody arco flagellants come in packs of 3 for 2 PL and 2 wounds each
>>
>>54168030
Its a non issue.
You played devourer and now you play equivalent deathspitters.
literraly just the name changed
>>
>>54167913
So the commander comes at the same time as the drones? That means it isn't even coming until after the Stealth Suits get close.

IF they get close, considering they get pushed back 12" by say...a lone 3 pt conscript.
>>
>>54168030
>So this is what being on the spectrum looks like.
l2magnetize next time faggot.
>>
>>54166752
As a Tau player I sure fucking hope so.
Tau needs to be as un WAAC viable as possible.
>>
>>54166936
after all these years, i believe they make new.
>>
>>54168037
>>54168040
So this relies entirely on going first?

Plus, what was this about being within 1"?

Homing Drones aren't actually models, so that wouldn't matter?
>>
>>54168067
Ok so you are definetly retarded.
>>
>>54167933
...I totally forgot that. Didn't like my Dakkafexes having four of them so I just bulked up the front pair and linked the back arms to them.

>>54167922
<bait>
>>
>>54168060
Are you too retarded to actually comprehend the points being made? I'm thinking so.
>>
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>>54167977
>HYDRADOMINATUS
I'm not Alpharius.
>>
>>54168060
That IS the problem. A weapon shouldn't be designed like that.

>>54168074
I did. The issue is not about modeling, but design.
>>
>>54167963
Sweet. Gotta keep some quick disembark-bug cleaners inside then.
>>
>>54168105

I hope you circled that in pencil and not pen.
>>
>>54168084
Stealth suits are also extremely tough. They can survive a round of shooting.
>>
>>54168018
Nigga you're playing with plastic toys too. Don't act like you're not a man child.
>>
>>54168084
Due to the wording of Homing Beacon, it allows Tau to drop stuff (such as a trio of naked suits with drones) directly into melee combat, without an opportunity for overwatch. It isn't necessarily good, but it's definitely weird. That's what the 1" talk was about.
>>
>>54167777
I haven't seen Imperium 2. You're lying, right?
>>
>>54168007
>the same bad game design repeated multiple times is a non issue
You clearly the kind of person who will just swallow any garbage you're given without objection
>>
>>54167984
Hilariously, I've been Tyranids since 1996 (thank you, Space Hulk) and IG since 1998. Who knew the two armies would finally formally converge 20 years after.
>>
>>54168139
all characters have 3-5 wounds now
>>
>>54168139
No.
I bet you didn't play 2nd when retarded concepts as humans only being allowed to be S3 and T3 was not a thing.
>>
>>54168060
You have a brain the size of a peanut.
>>
>>54168155
The wonderful person that designed the Brood Brothers rule.
>>
>>54167998
So...are there any strategems, mission-specific or otherwise, that allow something to move in the opponent's movement phase? Something spore-miney or something?

>>54168132
>They can survive a round of shooting
>From the Imperial Guard
>>
>>54167122
>First 4 are of the most collected armies
Yeah makes no sense
>>
>>54168132
Cool, so lets go over this.

Relies on you being able to infiltrate into the right spot, getting the first turn, and having space to strike in your commanders. Then you need to get good rolls to alpha it, cus it will erase all four commanders if you don't. Even if you did, all the troops inside come pouring out. Some die to the bail out but commanders face possible explosion damage. Then ext turn, remaining, you're in the middle of my area and all my stuff opens up.

That seems like a losing strategy.
>>
Everyday life of a citizen.

>wake up in upper low level hive apartment gotta get to work as a plumber. One of the few dozen people alive on this rock that knows the trade and that shit doesn't just end at the magic hole.
>Local gangs more or less leave me alone as I work for them for free
>Grab my tools, eat my rations and make my way into the streets
>One side has a bunch of people talking smack about the God Emperor and are looking to recruit for something.
>Other side of the street has some kind of off looking people talking about a great swarm.
>Both sides attempt to recruit the other
>Have high ration job at top of the hive dislodging the tampons.
>Booby trap my apartment
>3 months in and waste deep in waste i over hear a conversation in the room above me in the sewer that this planet has been cut off from the empire because of some storm or something cause weird things to happen.
>Suddenly get pulled up into the air by rogue sewage monster, a local pest
>Stick my dad's IG knife out of my jacket pocket
>Shit just got real.
>>
>>54168084
They also have a -1 penalty for being hit.
>>
>>54168155
Remember to take an auxiliary detachment cult leman russ so you can take an auxiliary baneblade.
>>
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>>54167977
>HYDRADOMINATUS
>>
>>54168228
>First 4 are of the most collected armies
>Grey Knights

[citation needed]
>>
>>54168252
Sure, but thats not totally relevent to the need to go first and the tank not being locked in combat.
>>
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>>54166898
>Basic infantry deep strike with storm bolters, power swords, and smite.
At the very least they're fun to play, but since that's "fun" by marine standards they're just okay.
>>
>>54168228
>people only seem to buy this yogurt!
>clearly it is the most popular
>what do you mean we should replace the rotten yogurts in our shelf?

I've always wonder how much it has to do with marine wank. Even during RT days it was cheaper to play marines than eldars.
>>
>>54167729
1 PL is easy to explain. They all have access to expensive wargear like Combi-melta. As for 8 points? I have to imagine its a.combination of their bodyguard rule and their access to good wargear. Each Acolyte is kind of an extra would for the inquisitor. There's a.certain floor on how cheap that probably should be.

I find it a little odd how obsessed some people are with Acolytes though.
>>
>>54168286
>Basic infantry deep strike with storm bolters, power swords, and smite.

Who costs 160% of a Tactical and dies as easily.

Super glass cannon. But can be dead killy.
>>
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Are Paladins worth it?
>>
>>54168361
Yeah. Expensive but good.
>>
>>54168228
Are Grey Knights and CSM really that most collected? I'd expect something like Space Wolves or Blood Angels over GK and Tau/Eldar over CSM.

>>54168229
Not to mention, the Stealth Suit infiltration has to be outside the deployment zone AND has to be 12" away from any opposing models. So if you string your deployment zone edge with say, conscripts, you push them back. And the Stormlord can sit comfy in a corner since all it has are long-range murderguns and heavy weapon squads.

Stealth Suits jump 8" + advance, place beacon 1", stuff can deep strike in 6" of the beacon. So he needs to be (without advance) 8"+1"+5" = 14" away from whatever he's DSing into close combat with.

With a unit that's 30 points per model each minimum, T4 W2 3+ save (-1 to hit). A unit that will go down to massed autocannon (or any d2+) fire.
>>
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Is a small force of Tyranid big-dudes viable?

I really like the 'Nid aesthetic but jfc painting all those models looks soul crushing
>>
>>54168228
They aren't the most collected armies though.
>>
>>54168390
Doesn't even need to be conscripts. I don't run them and I could easily do it with what I run.
>>
>>54168392
No. Nidzilla is dead.
>>
>>54168082
Nah, people will still hate you even if you get needed harder than R&H.
At this point might as well embrace it and tell people to go fuck themselves.
>>
>>54168361
>Are Paladins worth it?
More than worth it. Closer to must have.

It's almost always worth upgrading any Terminators in your list to Paladins

>And any Strikes to Interceptors
>>
>>54168390
Marines, astra militarum and Chaos marines are the top 3 collected armies. No fucking idea why grey knights are in there.
>>
>>54168392
Yes.

Warriors are good for troops in that regard. They play interestingly and help provide synapse for your big monsters.
>>
>>54168410
This is a lie. Nidzilla is entirely viable in 8th.
>>
>>54168410
no its not.
>>
>>54168335
Because it was a strange change, specially when looking at other stuff in the index itself that has better things for less.

Also do you hate the hobby? Acolytes have a lot of potential to make them your dudes so wanting a decent rules helps a bit

3W might have been too much, but 1W was uncalled for
>>
>>54168392
As long as your bring enough guns. If you try to go all melee with such a force flyers will just park on top of buildings or other impassible terrain and shoot at you with impunity.
>>
Stupid question, does Ghazghkulls Great Waaagh ability affect himself as well so 6 attacks on the charge?
>>
>>54168439
I'm ok with 1W. I just wish they could buy power armor.
>>
>>54168442
Nidzilla luckily has good shooting really, and he can take flyer monsters.
>>
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>>54168229
Nice fanfic.
irl, tho, you drop the 4 commanders 18 away from the Stormlord and kill it easily on average.
>>
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>>54168454
Read the fucking rules.
>>
>>54168392
Trygon prime + big infantry unit + swarmlord in a tyrannocyte is super powerful. Carnifexes are okay, but you legitimately need shitty blobs to kill shitty blobs.
>>
>>54168422
>No fucking idea why grey knights are in there.

Because it's going to be a 10 minute copy paste job. Creating an unholy abomination that is a fusion of Index 1 and Grey Knights 7e.
>>
>>54168410

Just because hordes are actually good in 8e doesn't mean that all big guys are bad.

That being said going all big guys kinda defeats the point of playing Nids.
>>
>>54168454
Yes.
>>
>>54168335
hell, 1 PL -> plasma pistol + thunder hammer.

But yeah. I'm guessing a lot of their cost is because of the Look Out Sir. Tyrant Guard pay a premium for that vs Hive Guard.
>>
Hey guys. Just finished Pandorax. Great listen.
It was cool to see the Catachans kicking ass.
Poor grey knight though.

Anyways here's a link to my cureent collection of audio books. So far its just Pandorax and the Carrion throne but any other books I get linked downloads to will be added.
https://drive.google.com/folderview?id=0ByORSmF1JmKyNVdJVlFGSHVmU3c

If anyone else can drop a link to audio book mp3s ill add them to the list. Bonus points if its the primarch collection!

Also a new thread will be up soon ill probably repost this for the next one.
>>
>>54168434
>>54168436
nidzilla is not viable. there are no nid monsters woth their points cost besides mawlocs and tervigons.
>and maybe harridan
>>
>>54168484
Well, good luck.

You're gonna need it.
>>
>>54168504
I mean if you dont believe in maths I can't do anything for you.
I know you didn't go to college, but don't make it that obvious..
>>
>>54168498
Seriously though. I have work in 2 hours and lifting packages for 8 hours without a good book to listen to is enough to make you want to an hero.
>>
>>54168499

Suboptimal is not equal to nonviable unless you are a tourney dweeb
>>
>>54168499
Mawlocs aren't good.

Trygons, Exocrines, and Carnifexes are, as are some others.
>>
>>54168405
Yeah, a forward-position infantry squad with a grenade launcher + heavy bolter will probably be a good front screen. I mean it's Tau. We're in no danger of being assaulted.

Also...Sentinel + scout move...24" bubble up to 9" from the Deployment Zone.
>>
>>54168464
Power armour is only for Characters in the Inquistion now.
Or terminator armour for malleus.

Inquisition was cucked hard in the index
>>
>>54168163
But they're literally just loud dudes. Like, more normal than Acolytes any day!
>>
>>54168493
It might legit be a case of "this army has shit all units, no subfactions and nobody will care if we fuck up their codex, rush that shit out it will take 5 minutes"
>>
>>54168494
It's not that they're bad, it's just that they'll die to being focused down.

>>54168499
Mawlocs are not worth their cost at all. Too expensive for something that squishy. Listen to >>54168533 he knows what's usable.
>>
>>54168504
Are you not aware that this is currently the meta Tau solution to armor? You'll often see fusion quadmanders and a stealth team w/beacon in lists for exactly this purpose.
>>
>>54168541
I know.

I hate it.

Wonder how salty folks would be if I ran SoB as alternate reality Frater Militis.
>>
>>54168528
Idk who you play against that just lets gimmicks go unpunished. you dont have to be a tournyfag to play the game well.
If thats how you want to play, idc, but don't bitch about losing because you cant do math
>>
>>54168434
Yeah, when I saw the updated wounds values in the Index I realized you can really flood the board with T7&8 wounds now.

What I'm wondering is, should I keep Thresher Tails on my Carnifexes if I don't have small stuff to back them up vs hordes? I don't like the idea of hitting on S4 with fexes, but I do like the uh...12 attacks?
>>
>>54168557
I'm aware. I'm saying it takes a very favorable set up and even doing it is going to leave you open to a massive counterattack next turn.
>>
>>54168544
Well Acolytes are hand picked by the Inquisitor and interrogator.

BS/WS4+ and other shitty stats feels odd on them. Either be super cheap and varied like 7th Inquisitition codex or make them proper elite choice.

Right now they are neither
>>
>>54168266
>>54168316
>>54168390
>>54168393
>>54168412
Csm is second after space marines.
Personally Ive seen tons of Grey Knights but I might be wrong on that.
>>
>>54168557
>riptide infantry bunker
>rapid deployment suits to take out enemy armor and force them into the firing line
Sucks we can't spam mont'ka/kau'yun anymore.
>>
>>54168575
S4 is fine vs hordes. Go with the other tail if you need the points. Otherwise, its good to have.
>>
>>54168551
They don't even need to be focused down, a predator can just delete monsters at will.
>>
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>>54167330
>Outside half range
you must be new
>>
>>54168559
Some faggots here got salty over Enslavers last thread.
>>
>>54168494
>defeats the point of playing Nids
The way Nids have a crapton of big guys now, it's like playing all-tank IG versus horde IG or mixed IG. Matter of taste now.
>>
>>54168361
If you bring 5 paladins with hammers its 340 points, then you want an ancient or Librarian. The only way to make their points back is beating up tanks or LoWs and getting warlord kills. For the cost you could take two doomglaive dreds, better shooting, almost the same melee power, harder to kill.
>>
>>54168487

Add a mawloc to onslaught for an extra t1 charge
>>
>>54168610
What?
>>
>>54168533
exocrines are worthless, carnifex are ok but lack delivery systems, trygons are less worthless than they used to be.
>I have gotten my ass saved with a trygon prime and gaunts counter attacking a deep strike. but are still bad

toxicrines are interesting, and tervigons are good
>>54168551
dont give out shitty advice man, thats not cool to do to new players
>>
>>54168390
There's enough butthurt chaosfags to power forgeworld with Horus Heresy.
>>
>>54168545
>nobody will care if we fuck up their codex, rush that shit out it will take 5 minutes"

Considering that was what the 7e codex was. I'll be surprised if that isn't the case.

>No subfaction
Could always do one of the Brotherhoods or the Chamber of Purity (Purifiers)

But again not expecting anything. Just hoping for ORDO MALLEUS keyword.
>>
>>54166252
>>54166338
I've been reading into the lore a bit and can't really tell what is just lore or if they were previous series of models or something
I will look into the resources posted in the op but does anyone have any favourite sites/ streamers they would recommend for new players.
>>
>>54168579
This is why these lists tend to bring multiple fusion quad suits, planning for the 18" drop, with a single beacon on stealth team as a threat to limit opponent's deployment options or risk the full drop of they leave an opening.
>>
>>54168627
Exocrines are fucking great, Fexes have stuff cytes, Trygons, and Swarmlord+Onslaught. Trygons are fine. Could be better but are fine.
>>
>>54168620
dude, read the fucking rules
>>
>>54168653
Great. Changed very little vs a balanced IG list.
>>
>>54168661
Onslaught lets you charge even if you otherwise couldn't Anon.
>>
>>54168498
Are these audio books or audio dramas?
>>
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>>54167977
>Hydra Dominatus
Y'know, back in my day we didn't have all of these fancy genestealer cults and whatnot, it was always the Alpha Legion
>>
>>54168392
You need hordes to deal with hordes.

Also get 3 Malanthropes and never look back.
>>
>>54168585
Marines show up everywhere. It is easier to list the things that don't have Marines than the ones that do.
You open a can of tuna and marine pops up!
Bought some hobbits and oh! Is that tactical marine too?!

That is why some question the true popularity of marines
>>
>>54168541

No not really

Acolytes are ridiculous. It's just that you should do SoB +Witchhunters, GK + Ordo Malleus, Deathwatch + Ordo Xenos.

Other than some stuff being meh like daemonhosts I don't see that much wrong.
>>
>>54167045
>awful
You mean baller.
>>
>>54168698
hun hun my infinite flamer crisis disagree
>>
>>54168605
Reminder that taking ATS burst cannons on anything outside of xv9s is dumb, and xv9s have nicer toys than burst cannons like the phased ion gun.
>>
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>>54168627
>Exocrines are worthless
>12 shots that will delete most vehicles are worthless
>Trygons being bad when taking a unit of genestealers with them will delete a Knight in one round
You're the one that needs to stop giving out shitty advice.
>>
>>54168690

Pretty sure there have been genestealer cults since Rogue Trader.
>>
>>54168707
Playing marines with marines is boring.
Specially after so many years.
T3 is way more fun to play with
>>
>>54168713
ghostkeel with burst cannons and ats is fine
>>
>>54168657
idk what kinda shitty players you play with, but 36" range on an immoble unit is absolute garbage. especially for ithe points. biovores and hiveguard are your artillery platforms.
trygon primes are ok, but super squishy but don't do any damage.
t-cytes+ fexes are just a huge point sink. same with the swarmlord.

If you run swarmlord you want to use a max squad of kitted out genestealers, but thats usually overkill.
yo're aware onslaught only lets you charge IF you advanced and doesn't give you an extra movement
>>
>>54168648
>I've been reading into the lore a bit and can't really tell what is just lore or if they were previous series of models or something
You're going to have to clarify what you mean here.
>>
>>54168698

>implying most of the people you'll play will be running hordes.

Face it other than old school ork and Imp guard players most of the horde armies in active use are the Nids.
>>
>>54168738
Why waste expensive battlesuits on antipersonel?
>>
>>54168713
WAAC fags gonna continue to be cancer I see
>>
>>54168739
36" is perfectly fine.

Amd yeah, genestealers are the better torpedo. Or better yet, a Scythed Heirdule. But you CAN run an effective nidzilla list.
>>
>>54168701
Yeah if you count most played armies the diehard fans probably distribute the piechart more equal but those kids by far buy more astartes or heretics than other armies.

Im not saying gw is doing right by going marines first constantly but I bet it's the most lucrative.
>>
>>54168717
Exocrines are pretty good, but not really worth their cost compared to similar units in other armies. I prefer hive guard.
>>
>>54168759
because quad fusion commander is strictly better at anti-tank, leaving the ghostkeel to fill an anti-infantry role
>>
>>54168737

Witchhunters are the only inquisition faction that typically runs with scrubs. Scion Kill teams could also be viable support for some Inquisitors depending on the level of opposition
>>
>>54168682
maybe, I'll see exactly how that gets faq'd because you're technically not wrong. can>cannot and the last sentence of onslaught just says, "in addition the unit can charge this turn"

I'm not sure here, I'll see what my group says here. honestly I hope you're correct cause thats retarded if it does
>>
>>54168798
but flamer crisis are strictly better antihordes
>>
>>54168778
Why Scythed over Barbed?
>>
>>54168687
What's the difference?
>>
>>54168778
its effective vs an army that just runs at you or a shitty player with no mobility.
and no 36" is bullshit on a model that isnt supposed to move
>>
>>54168769
It just seems like a waste, for 8 points a fire warrior puts out 3 shots at strength 5 at a range of 15".
>>
>>54168713
>coldstar with ats is bad
bronze
>>
>>54167721
>muh ad hominum
Classy. Look, the fact they underpriced the deathspitter's points cost (which I'm not disagreeing with) doesn't mean the devourer should fire 24 shots, those are two separate issues.

I just struggle to believe people actually want options - if they did, they'd be whining about the stranglethorn & heavy venom cannons being poor as well, but strangely it's only the devourers that are an issue. Seems people just want to keep using what was good last edition & they already have the models for, like a tau player with 9 riptides.
>>
>>54168752
>>54168752
>been reading into lore
Watched a few things explaining the history of humanity how the marines were spread out only to be reunited during the crusades only to be broken apart in kaos fuelled civil war
>can't tell what's lore or what's previous model
Im not sure what I'm reading/listening to is reflected in relevant models
>>
>>54168823
Audiobook usually means a novel, where descriptions are narrated, while a drama would be more akin to a play, where it is all conveyed through dialog with multiple voice actors.

Not much different besides stylistic concerns.
>>
>>54168784
It is the WHF problem as always.
Hard to get exited to buy things when you had the same bloody thing for years if not decades.

IG and Eldar still have to buy failcast or single models for the special weapons
>>
>>54168794
I've had my Exocrine just flat out erase most of my opponent's vehicles by turn 2, so I guess I don't see the issue there. I also use Hive Guard in addition to them, though, so I do see how you would prefer them.
>>
>>54168815
Because Scythed+Swarmlord is 36+Charge threat range.
>>
>>54168842
Coldsteel is different, it doesn't have any other loadout and needs the extra killyness.
>>
>>54168833
You are gonna have to factor in the points cost of the fireblade into that one
>>
>>54168879
>>54168879
>>54168879

New thread

Migrate
>>
>>54168682
Intention seems to be to let you charge if you advanced.
>>
>>54168878
138 for fireblade and 12 blue assholes.
3 triple flamer bodyguards run at 312.
>>
>>54168827

Nids have never been the long range sniper army though. They have enough ranged to keep the opposition honest but it's always been about closing rapidly.

So yes Nidzilla is going to suck against some of the ultrahigh mobility lists (mechsuit Tau, mechdar, dark elves in raiders, flyers) but you shouldn't be using nidzilla in those type of games.
>>
>>54168823
Audiobooks are Jonathan Keeble reading a book to you.
Audio Dramas are a cast of voice actors reading a book with sound effects.
>>
>>54168915
Books also tend to be longer.

I like them both.
>>
>>54168769
Don't hate the players, hate the game. As long as GW publishes shit RAW, rule-lawyers will look for loopholes or point out absurdities. As long as GW pushes one set of units over another, people will buy them. Remember, they are a model company first, and so they don't make rules for things they don't have models for. So if you want Carapace Vets, Looted Wagons, or even a Primaris Captain with a Power Axe, you get to eat shit.

Tourneytards don't break a game. Rather, broken games attract tourneytards.
>>
>>54167833
Dude you don't beg them to invite you into the club.
The NPC meme was invented to protect the egos of the unwashed masses of space marine players, because deep down they know they play the boring, generic, gay army designed to appeal to children. You want to be on the NPC side of the fence.
Let them have their meme, it's the humane thing to do.
>>
>>54168930
>broken games attract tourneytards
Does this mean that warmachine is a broken game?
>>
>>54168713

>xv9s have nicer toys than burst cannons

It would be glorious if this were true, but non-burst cannon Hazard suits are garbage.

Not even inefficient, I mean flat out total never take it if you have an ounce of brains garbage.
>>
>>54168907
Intent is impossible to know without faq.
>>
>>54168911
>Nids have never been the long range sniper army

yeah but MC used to be great can-openers even when not built for it

Dakkafexes on the charge were a serious threat to tanks, now, not so much.
>>
>>54169005
That's why you gotta use stonewreckers now.
>>
>Bomb Squigs dont die when they detonate
Wat.
>>
>>54168812
and what about anti marine? flamers dont do shit to marines in cover
>>
>>54168976
Unrelated but I'd argue "yes" somewhat. I tried it back in Mk2 pre-Colossals, and the internal balance was a fucking joke then, armybuilding was very "connect the dots", and Steamroller's "take two armies" format ironically promoted extreme army-skew. I remember seeing WMH armies go from "Max your DEF", Colossals/Hayley Stormwall coming out, then armybuilding becoming "Max your ARM/HP".

I shrugged and went into a lot of games going "eh, I took Exemplar Errants because they remind me of Tactical Marines."
>>
>>54169055
yes they do?
>>
>>54167895
>>54167904

They do
Granted it was ultramarines of course
>>
Is it worthwhile to pick up a MK4 space marines box to mix with dark angels veterans to make fallen? Though the armor is more accurate it doesn't seem like the robed torsos/legs are going to mix well with other parts and the hoods seem pretty cool so replacing the helmets feels kinda shit unless i greenstuff hoods onto those too.
>>
>>54169216
i think you can make the case that after 10k years the fallen got some.... replacement parts from dead space marines

If you just want the MK4 helmets try ebay or a bitzseller in your area
>>
>>54168048
>power level
then I give them each a plasma gun.
>>
>>54169068
hope they roll saves like I do.
>>
>>54169145
Am I missing the rule somewhere
>>
>>54169005
>yeah but MC used to be great can-openers even when not built for it
I actually think this is a bit of a problem.
Fex's being really shit at killing tanks even when built for it sucks, but having "and my range focused tough character is just incidently really good in melee against vehicles" wasn't good either.
Though them having base WS 3 would be fair.
>>
>>54169435
The squig bomb weapon?
>>
>>54168710
Talking as tyranids obviously you retard
>>
>>54167575
Print it out. Also there will always be neckbeards shrieking at you about something
>>
>>54168833
The point of the game is to have fun with models, if you're going to put nothing on the table but FW, Commanders, and Flamercrisis just quit.
>>
>>54168498
When I get home tonight I'll upload audio book links.

I used to get them off of tehparadox but that sites AWOL or dead. So I'll see what I have
>>
>>54167117
You need 2 Vox-Casters to use them effectively, don't you?
>>
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What's going on in this pic?
>>
If 50 conscripts and 30 boyz seem to scare people. What about 40 cultists?
>>
>>54166356
Just bought 30 Fire Warriors, 9 pathfinders, a pro painted devilfish and Broadside (the current model) and a well painted Hammerhead with Longstrike for $120 off of ebay. Throw in a $52 start collecting Tau box from Wayland and I am at a comfortable and solid 1500 points if I play 2-3 commanders.

Depends what you play and whether or not you just use ebay and start collecting boxes to get most of your army.
>>
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>>54166505
yes

4 u
>>
>>54166934
i dont get players who are content with having 4 identical models in the same unit

i get that metal is sorta hard to convert (ye ur lazy) so why not at least paint them a little differently? add a little charcter to each of em?

i dont get it, but then again, im not a GROT so what would i know
>>
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>>54167771
what ARE rules anyway?
>>
>>54167010
Memes got fucking real after the FAQ said that character-protection works only during shooting phase and against "just like in shooting phase"-abilities.

Sisters just shoot before the movement phase. They can target characters with this shooting.
>>
>>54167521
>more than half range
Range of fusion is 18". Half range is 9". You manta strike more than 9" away.
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