[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Infinity General - Maximus edition

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 321
Thread images: 50

File: maximus[1].png (373KB, 502x772px) Image search: [Google]
maximus[1].png
373KB, 502x772px
Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where Maximus will protect your smile if you get behind him.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
https://human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
https://www.youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
https://www.youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
https://www.youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
http://pastebin.com/Hy9SRkmJ
http://pastebin.com/PJaETXMV

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

previous
>>54072524
>>
>>54164935
First for TAG-kins.
>>
anyone tried double tap? any good? (supposedly infinity lite)
https://onepagerules.com/portfolio/double-tap/
>>
>>54165096
I remember reading it sometime last month but I didn't try it because I already have Infinity.
>>
>>54165137

fair point, was mainly wondering if i'd be a good stepping stone for an absolute noob.
>>
>>54164935

Wonder how many times he was slain by a well-timed backstab?
>>
>>54165453
Stepping Stones and beginner's armies are dumb. Go balls deep in what you like
>>
>>54165453
I don't think it's a good idea, first you'd waste time learning rules for a game you won't play in the end, and then you'd go into Infinity with misconceptions from another game.
>>
>>54164947
Or is it taggie? TAGgy?
>>
>>54166823
Well there's TAG-kin, fullblood TAGs, pygmy TAGs, and King TAGs.
>>
>>54166670
Yeah, it's better to introduce people through the icestorm or red veil packet
>>
>>54166872
TAG-kin- yan huo and ani

fullblood TAGs-lizard and squalos

pygmy TAGs- geckos and xeodrons

and King TAGs- jotum and maggy

This look about right?
>>
>>54167036
See, I was thinking that Pygmy TAGs are the remote ancillaries and/or G:Servants for their size, and to keep with the theme Geckos and Xeodrons are fullblood TAGs, and Dire TAGs are like the Anaconda, Iguana, and Scarface, King TAGs are Cutters, Maggy, Avatar, Jotum types.

Yan Huo, Anathematics, Achilles, and the Su Jian are definitely TAG-kin though.
>>
>>54167372
REMs as pygmy sounds good. g;servant bots are larval TAGs?

>We PokeTAGs now!
>>
File: Kuang Shi.jpg (121KB, 987x395px) Image search: [Google]
Kuang Shi.jpg
121KB, 987x395px
I know no one really cares about my B- level painting but here are some Kuang Shi and a celestial guard I finished yesterday.
>>
>>54168933
Nah, it's good to sometime see bread and butter paintjobs.
>>
File: Kuang Shi back.jpg (117KB, 987x408px) Image search: [Google]
Kuang Shi back.jpg
117KB, 987x408px
>>54169842
I share the same opinion. Hence why I often post what I paint.
>>
Okay so this is probably a retarded question.

But if my guy moves, my opponent decalres a BS aro at me, and then my guy shoots.
We make a face-to-face.

If my opponent rolls higher, he cancels my shot.
But if I have a burst fire of 3, does he cancel *all* the shots? Or just one?
>>
>>54170110
I've seen much worse. Good job.
>>
>>54171794
All the ones lower.

So t# is 12 for both. You roll 11, 4, 1
He rolls 5

He cancels 4 and 1, you cancel his 5.
>>
>>54171794
You cancel all the shots your roll higher than, unless the opponent rolls a critical.

For example

You need 13, opponent needs 15
You roll a 12, 8, and 5 while opponent rolls a 14.
12, 8, and 5 are canceled while the 14 does the effect of damage.

Lets say instead of a 12 you rolled a 13 (crit).

8 and 5 are canceled because they're still lower than the opponent's 14, while the opponent's 14 is canceled because you rolled a critical hit against hit.

Clear enough?
>>
>>54165096
I've tried it with 15mm figures and all the distances halved for a super portable game. Worked well.

I'm not sure how well it'd work as an Infinity primer though. The concepts are similar but Infinity is such a complex game when you're learning it that you don't want to be mis-remembering stuff.
>>
>>54171975
>>54171994

Riiiiight yeah, of course.
Thanks guys, I'm a moron.
>>
File: IMG_3251.jpg (213KB, 872x819px) Image search: [Google]
IMG_3251.jpg
213KB, 872x819px
>>54168933
>>54170110
Looking good fellow servant of the State-Empire.
Here's some of my recent efforts. Still need to figure out how I'm gonna base my ISS.
>>
>>54172502
Your HVT looks purty gud and your Pheasant rank is reminding me of Star War's imperial guard.
>>
>>54172868
Cheers!
I actually use the Dragon Lady as a Sophotect, and her little piggy as a Yudbot.
>>
Ran a TAG list for the first time the other night.
I finally understand what they say when they mean TAGs warp the list around themselves.

My opponent Haqqislam desperately held off my glorious Yu Jing TAG while I went nuts with its sheer destructive power. I expected Guija Squadrons to underperform but I'll be damned. It was horrifying. 14 BS and a MultiHMG does the trick.

But I like a jackass spent my Killer Hacker ninja removing his suppressive fire models and brought no normal hacker.

We both then realized next turn he could spend 3 orders crawling prone on rooftops towards my tag, then spend 3 more Hacking it with Total Control. It worked, and we called the game once I failed to bring it down on my next turn before he ran train on me with my own TAG.

It felt like more than usual me and my opponent moved very few models around, but the game was decided by those models.
>>
>>54173113
That's a neat idea. I just resorted to a spec-ops model and using the YJ servant bots I got from the JSA support pack.

>>54173292
Yeah, TAGs can be attention craving divas like that. Even when POS can be canceled by a command token, it's usually done the damage you don't want it to.
>>
>>54160181

There is life after a child. Also I paint and play miniatures with my daughters, it's a very interesting meta of "I want all the girls" and "ugh, but *I* wanted to win, not *her*" with paint schemes ranging from all pink to polkadots and some that actually 'stay in the lines' with colors that make sense.

Anyway, when the child is too young to walk you'll have time to do stuff. It's the stage of around two to right before they start doing simple math where the real gap will be.

Life is a long haul, especially where hobby gaming is concerned. I still see geezers I know get together to play games for systems that went out of print in the 80s.
>>
>>54173292
>I failed to bring it down on my next turn
Were you out of command tokens?
>>
File: YuJing Propaganda.jpg (99KB, 768x1076px) Image search: [Google]
YuJing Propaganda.jpg
99KB, 768x1076px
made a propaganda poster for terrain
>>
File: YuJing Propaganda1.jpg (101KB, 768x1076px) Image search: [Google]
YuJing Propaganda1.jpg
101KB, 768x1076px
>>54174386
wrong pic, that one was unfinished
>>
File: YuJing Propaganda2.jpg (111KB, 768x1076px) Image search: [Google]
YuJing Propaganda2.jpg
111KB, 768x1076px
>>54174402
alternate version. says "patriotism, innovation, defence" stuff like that
>>
>>54174402
Why is the Hsien Godzilla?
>>
>>54174521
Right, I was expecting this comment, guess I'll have to tweak it after all. Little fade in should do.
>>
>>54174386
>>54174402
>>54174416
Fukin saved.

>>54174521
Because the Emperors finest are giants among men who watch over the faithful Yu Jing citizens. Remember to do your part. Report any suspicious activity to your local police and always cooperate with any Imperial Agents you meet.

>>54173713
Me and my friend are still learning. This was our first game introducing Hacking rules and tags. (Hackers haven't really done work in our other games.) We haven't tried command tokens yet.
Based on your comment though I think I know the next ruleset we should try to introduce.
My group has less than 20 games under our belt between us.
>>
>>54168933
IMO those are fine. My own are pretty much on the same level and I`m happy how they look on the table
>>
>>54175589
Hackers are super situational. Contrary to popular belief, they are NOT the game's wizards.
>>
>>54175589
Command tokens should be introduced right after O:I type intro games. Without them so many things are OP(like hacking, fireteams, etc).

Being able to use a command token to do a coordinated order to get 4 models to move and go in to suppression fire is a particularly strong maneuver...as well as medic rerolls(otherwise pano would be screwed).
>>
>>54175589
There is a bit of a learning curve toward TAGs.

Remember when possessed a TAGs stats drop to move 4-4 CC 13 BS 12 WIP 11. It still has the size, armor, and wounds to wreak some havoc, but nearly as dominant as before.

It doesn't hurt to keep a friendly in base to base with it just in case it gets possessed. That way it's engaged and with a now low CC score is unlikely to break free all that easily.

Cover it with a KHD, HD, or AHD to stop enemy hackers from getting to it.

HD and AHD can possess it again for your side in active or ARO (just remember it's in a null state still). Remember Exorcism is not an ARO program.
>>
File: flustered_custodier.png (49KB, 226x302px) Image search: [Google]
flustered_custodier.png
49KB, 226x302px
Meta-chemistry finally has a new podcast out:
http://meta-chemistry.com/index.php/2017/07/06/list-building/
>>
So I've been playing all GW titles for quite some time now (5 or so years at least) and am starting to think about coming and exploring the work yonder and Infinity really caught my eye.

I have a rough idea of the army I want to start but with little in the way of Infinity around my area I am wondering if anyone here would have tips on how to enter this hobby?
>>
>>54181821
>I have a rough idea of the army I want to start
Which one?
>>
>>54182048
Nomads probably, their free nature appeals to me but I don't know how they work on the tabletop.
If I did I would go for all their crazy stuff and convert them to suit some sort of theme.
>>
Is there some sort of Infinity package to use with virtual tabletops?
>>
>>54182095
Well, if you like Nomads, splitting Icestorm is the way to go. You get a Nomads starter and a buddy to play with.
As for playstyle, Nomads best troops are medium infantry and they like to fight dirty. They're meh in straight engagements, so you have to learn how to tip the odds in your favour moreso than say ALEPH or PanO. But they are very good at taking objectives.
>>
File: DSCF1166.jpg (221KB, 1536x2048px) Image search: [Google]
DSCF1166.jpg
221KB, 1536x2048px
i don't which way to go?
>>
So how accepted are conversions and the like in the infinity scene?
>>
>>54183225
Because of the wide variety of loadouts compared to the number of sculpts for a given profile, they're well accepted, like proxies.
Although they're not really that common, given the nature of Infinity models.
>>
File: 20170706_132519.jpg (2MB, 3264x2448px) Image search: [Google]
20170706_132519.jpg
2MB, 3264x2448px
>>54168933
Couldn't help myself have to share my beasties.
>>
>>54183386
MOLDLINES
>>
File: miranda_pub_version.png (523KB, 800x778px) Image search: [Google]
miranda_pub_version.png
523KB, 800x778px
>>54164935
So my Infinity RPG campaign has been a rousing success so far, so I decided to commission artwork of one of the characters.

This is the PC's Tactical Officer and liaison with the Black Hand. She mostly acts as the Voice With an Internet Connection giving the PCs mission objectives, hints and warnings.
>>
>>54165453
I like Double Tap but it's not a good doorway to Infinity. Red Veil and Icestorm are both purpose-built for this, and you can re-purpose the missions to be doable with a small collection of any faction's miniatures.

Double Tap is a fine game to play by itself against people who you'll never get into Infinity though. I use it to play WWII skirmish as well (rebranding special rules like Hacker for Demoralize and so on), and it's very good in that context.
>>
>>54183585
Delicious ZR.

How's the system? I haven't really paid much attention to the RPG. Are the books even out for backers yet?
>>
File: what the fuck.jpg (73KB, 1280x720px) Image search: [Google]
what the fuck.jpg
73KB, 1280x720px
I want to meet the people who designed and approved the parts fit on the sniper Tuareg. And then kick them both in the crotch.
Fucking piece of shit model does not go together properly.
>>
>>54184316
When I was assembling RV I was bracing for that model to be the hardest as that's what warcors and people who got it first were saying, but waddaya know it put together rather fine and easily. Instead it was this random flipping Zhanshi that gave me the most excruciating trouble of not fitting together.

I do think they made a small mistake with the haqq half rules-wise by including a guy with whom they have an unintuitive ruling of the interaction between marksmanship and breaker, as well as having a sniper where a regular rifle for the hacker/doctor profiles would've been a lot more preferable to field.
>>
>>54168933

These are quite fine! They're all based, painted, with fire arcs clearly marked out. You're not fielding bare metal and people like me really appreciate that.
>>
>>54184063
The system is pretty awesome. I was already a fan of Mutant Chronicles 3rd ed and it works quite well, especially for online games.

The only complaint I have had is that the Acquisition system is a little random for some of my player's tastes. It's very similar to the purchasing system from Shadowrun 4th edition, albeit streamlined.
>>
File: boner_assuming_control.png (27KB, 215x194px) Image search: [Google]
boner_assuming_control.png
27KB, 215x194px
>>54183585
>Catgirl
>Glasses
>Zettai Ryouiki
>Pleated skirt
>Tough and competent Because you don't get to be an agent of the Black Hand without being so.
>Dem tits
>>
>>54184316
>>54184373
I had a similar problem with the female Fusilier's leg in Operation Icestorm but i cam up with a hack to solve this problem. Just stick a little green stuff into the join, then pull it apart while the green stuff is still moist and clean up the excess so that there's a little green stuff on both surfaces, then superglue the green stuff covered surfaces together. it makes a very strong bond quickly and fills the gap at the same time.
>>
>>54183585
Can I draw her bullying Felix?
>>
>>54185055
I do a similar thing with a sliver of paper when there's a metal piece giving me trouble. Did that with Grim Angus's wrist (has a separate hand holding a long gun), his gun bent and broke off before his wrist did.
>>
>>54185208
I hope you mean sexual bullying.
>>
>>54185208
Sure. Why not.
>>
How frequently do they release sectorals? I really like Yu Jing but don't really like their sectorals. I then realized all my favorite Yu Jing units weren't in either. Now I find myself dreaming of an Invincible Army sectoral with linkable Zuyong and Zanshis. It feels weird that Zanshis can't be taken in either sectoral. It makes sense lore-wise but doesn't make sense to me when neither sectoral uses them but they are the guys in starter packs (well it makes sense from a cheeky company standpoint). I want linkable terracota soldiers bad man. And to field tiger soldiers to support a fireteam. Screw the Imperial Service.

>>54181821
Get a 2 player starter pack and go nuts. Icestorm or Red Veil. pick one based on model selection.

>>54183386
I field worse painted guys all the time. And they are all completely painted. Good shit. I like the one guy with the different helmet. Nice detail work on the 4 eyes. Yeah mold lines suck but shit man. These are meant to be played with
>>
File: Catplay.png (227KB, 600x670px) Image search: [Google]
Catplay.png
227KB, 600x670px
>>54185675
Okay.
>>
File: 1389112754466.jpg (599KB, 1920x1080px) Image search: [Google]
1389112754466.jpg
599KB, 1920x1080px
>>54186174
>>
>>54186174
kek
>>
>gay furry posting is back
>>
>>54185836
They release sectorial rules with a major rules expansion, or sometimes early like with USAriadna's pack, so like every couple of years.

Luckily for you, the Invincible Army is slated to be the next Yu Jing sectorial to come out with a major rules expansion update, along with various other sectorials. It's pretty anticipated, and from the rumors, heresay, and minor confirmations from staff, that expansion (working title Acheron falls) is to come out within a year, at most two, possibly even just a few months. They take their sweet time releasing things, as you should know from being familiar with the game, even the HSN3 expansion was delayed like six months from its target date to get it more "right". Originally, it seems their plan was to release the "White banner" sectorial meant to represent state forces on Svalarheima/Huang Di (that is to say Daofei, Guilang, Shaolin monks, Zhanshi, Hac Tao, and maybe the Tiger Soldier) but now it's confirmed invincibles are next, which is more to your liking (Zuyong, Yan Huo, etc.). Tiger Soldiers were revealed to be part of the Invincible army due to their Dossier released with Operation Red Veil. The Haqqislam side of that was confirmed to be double dipping starter for the Ramah Taskforce Sectorial Army like CA's starter is for Onyx so it's possible that most of the units from O:RV are to be found in IA (although unlikely due to the Hsien being ISS).

That being said, vanilla YJ is still pretty strong due to the support Zhanshi, remotes, and skirmishers provide to the HI, you just can't field full AVA 5 Zuyong without being insane. Still kind of irked they released Zhanshi SWC instead of a CG SWC.
>>
>>54186174
Ermm, wow.

This is the first time an NPC from one of my RPG campaigns has gotten fan art.

It feels pretty good.

Her boyfriend's going to be pissed, though.

He's a Dogface. Nice knowing you,
Felix.
>>
>>54186384
In my headcanon Felix has had a bad experience with a wolf pupnik back when he was still a slave and is terrified of canines
Then gets stuck behind enemy lines with McMurrough one day who keeps acting like the Scotsman from Samurai Jack
>>
>>54186360
It never left.
>>
>>54186174
>>54186384
>>54186456

Please draw a 4-panel comic of this!

Panel 1: Dogface boyfriend opens the door. "Miranda, honey I'm ho- WHO THE FUCK IS THIS?!"

Panel 2: Terrified Felix. "W--wait! This isn't want it looks like!

Panel 3: Dogface transforms.

Panel 4: Felix running for his life. Dogface chasing after him. "I'LL KILL YOU, YOU LITTLE PIPSQUEAK!"

MIranda clutching on to his waist. "No wait! I can explain!"
>>
>>54186489
It definitely did. This thread either has namefags being fags or furry fags being fags. Both forces are to faggy to exist in the same instance so one inevitably gets pushed to the side to make way for the others faggotry.

It's a constant struggle between faggots and the people that just want to talk about little tin miniatures.

I'm surprised you guys haven't fucked off to /qst/ with Felix Quest yet. That sounds right up your alleys.
>>
>>54186571
Here's an idea! If Furry/anime Kemono posting really pisses you off so much, maybe you should find a different game whose lore doesn't include furry and kemonomimi right out of the box.

Just a crazy thought.
>>
>>54186687
Maybe you shouldn't try to push your gay furry fanfiction.

How about that.
>>
>>54186571
>It definitely did.
As the guy who draws Felix, I'm constantly here. I just don't want to be an attention whore (like right now). But I had to draw that catgirl.

>I'm surprised you guys haven't fucked off to /qst/ with Felix Quest yet.
Fuck no, I hate quests and I'm glad they're gone.

And to make it more on topic, had a game against Seraph MO today (as Corregidor). I knew a TAG was coming, so I prepared some anti-TAG weapons... But we had rolled Deadly Dance as the scenario and I did not prepare a list with Geckos in it.
HRL is more effective at dealing with armour than I thought, but it does not replace a Missile Launcher or Panzerfausts. Maybe I should have taken a DEP Tomcat after all.

Interestingly it turned out that both me and the guy are stubborn dopes that want to make a sub-optimal unit work. Him with the Seraph and me with Wildcats. Do you guys have any favourite units you keep using, meta be damned?
>>
>>54186571
>>54186706
>complaining about fanart, humour and lewds
Oh no, signs of a fandom of a decent size! Lackaday!

Fuck off you salty bastard.
>>
>>54186716
As the guy who DMs the campaign Miranda is a part of, thanks again!
>>
>>54186732
>Furry faggotry means there's lots of fans.
Or just a small niche wants to push some furry gay fanfiction because they're sad quests are gone so they can't be gay furry spamming the board with sergals or whatever else.

>>54186716
>As the guy who draws Felix,
Seriously consider suicide as a career option.
>>
>>54186812
Why are you so mad anon? Did a chimera kill your TAG?
>>
>>54186812
I did, but it does not pay very well. And I need money for all that expensive equipment to draw catboys with.
>>
>>54186860
Fun Fact;
You don't need to get paid when you're dead.
>>
>>54184063
>Are the books even out for backers yet?
Core book's in final error-checking. I believe version 8.3 is the last before the printer-ready version.
>>
>>54186716
>Do you guys have any favourite units you keep using, meta be damned?

>Tiger Soldiers.
Sure, they're good as one on paper, but I like running multiple plus they're up there as my favorite models.


>Zhanshi
Lets me run fluffy state troop lists even if I'm better off saving 2-6 points downgrading the three or so to Keisotsu. Plus I painted them nicely so they look cool.

>Djanbazans (+Hafza) core link.
I've come to realize they're better off outside of a link as one or two, as they're rather slow and expensive otherwise, but dang it they're cool on the table and it's hilarious when they hard counter something.

I've come to terms that the Pheasant Rank red fury isn't as good as I hoped it would be because in the end those 35 points can be better suited to a camo skirmisher, but I still use it.

Other favorite units of mine tend to be pretty in line with meta so they're rather disqualified: Assassin Ayyar (especially with new model), Ghazi Muttawi'ah (legitimately play it for the fluff and looks but the rules are icing), Al Fasid, Saladin, Fiday, Haramaki, Hac Tao, Hsien HMG, Shaolin Monks (have one painted as an airbender), Weibing remote
>>54186859
Nah, Chimera's a girl. He's probably salty at McMurrough or other Dog Warriors. McMurrough more likely given that he works for Nomads and is a tough beast to take down that also deals a lot of damage. Or maybe I'm salty. I dunno, take any supposition with a grain of salt.
>>
File: I love that salty taste.png (130KB, 600x686px) Image search: [Google]
I love that salty taste.png
130KB, 600x686px
Just for you, aniki.
>>
>>54186361
I could actually see the Hsien double dipping based on his sculpt and lore to my understanding, but thank you, this is the kind of info i'd been looking for. My Google Fu has been proven weak.

>Still kind of irked they released Zhanshi SWC instead of a CG SWC.
I can totally see where you are coming from. ISS could really use those guys. CG with Sp. Weapons sounds sexy since they can buddy up and point defense for heavys like crane. Even though I wanna play glorious peoples propaganda army and not scary jackboot secret police army.
I like Zhanshis myself but special weapons on them seem hard to justify given their poor stats, mediocre costs and a Zhanshi with any given weapon being outdone by another soldier with the same or similar weapon albiet at higher cost.
I pretty much just like them for scults, for lore, and for the fact that they are the only 12pt or less Yu Jing troops I have. Screw the JSA 9pt prick.
>>
So before Salty McButthurt ruins the thread, let's talk about the RPG.

The Core Book is in final error checking, version 8.3. I got a little frustrated with the delays, but now that it's out I'm glad I was patient. It uses the Modiphius 2d20 system used in Mutant Chronicles and the new Conan RPG. Apparently it was based on the Infinity tabletop game's mechanics and after playing a few sessions, I can really fell the similarity. In fact, the Infinity RPG really does emulate a lot of the mechanics of the tabletop game pretty well.

So about my campaign.

I have elected not to use the standard "Wilderness of Mirrors" campaign model. Instead, the PCs are all a deniable Black Ops team working for the Nomads with Miranda as their Tactical Officer.

The other party members include:

Kobel: A Rodinan Cossack Dogface with Spetznaz training. Kobel's mother hated him just for existing and horribly abused him while drinking away her veteran's pension. He joined the army to prove her wrong, but ended up spending most of his life savings to save her when she called him from the hospital, dying of cancer and cirrhosis and desperate to make amends.

Rodrigo: An Ex-Military Orders Crusader Brethren who was ejected from the Military Orders and excommunicated for refusing orders that would have effectively abandoned a group of civilians to the Combined Army's advance.

Camilla Blanco: An ex Pan O Tech-Bee from Varuna. Her older sister was killed in a Libertos bombing, and when she joined the PMC to earn a resurrection license for her older sister, the Church refused. Her older sis was an Indigo Spec Ops and she had a Black Mark on her record that the Church could not discuss due to the seal of Confession.

(Continued)
>>
File: IMG_0425.jpg (81KB, 600x758px) Image search: [Google]
IMG_0425.jpg
81KB, 600x758px
>>54186812
>furry gay fanfiction
>catgirls and catboys
>furry

Nigga, Daktaris fit well into the 10% range and Dog Faces are werewolves. There's more furry in The Elder Scrolls than in INFINITY.
>>
>>54187509
The RPG was a mistake.
>>
>>54186716
I for one like ti avoid the usual staples from time to time. Not all of them and not all the time, but still.
>>
>>54187367
>Tiger Soldiers
Oh man, I kinda have this with Hellcats. I like pushing to have all the -cat units in one list and using an HMG Hellcat just because I have two different models for it has proven to be a challenge.
>>
>>54187509
Feng: Feng is an ex-Triad. Her father was a Red Pole in the Yellow Lotus Triads on Yutang. Once, when she was little she defied her father's express orders and entered the family garage, only to be traumatized by a huge tub of hydrochloric acid with a body dissolving in it. Feng spent her entire life trying to get out of the "family business" but got drawn back into it anyway, until Miranda offered her a way out.

Nakia: An ex-Druze TAG pilot. She was originally born on Borak but her parents where killed when she was little by the Hassassins for conspiring against Haqqislam. She decided to steal her TAG and betray the Druze when they ordered her to Kick the Dog (Burn down a hab block full of innocent people just to flush out one target). She ended up on the Bakunin looking for work as an independent Merc and the rest is history.

The party's first mission was against the Druze society.

The campaign picks up 6 months after the events of Infinity: Outrage. The Druze are on the Warpath. They learned how to replicate Grade-5 and have been flooding the market with it. Recently, they tried to seize a Nomad gas mining platform in the Mitra system (Varuna). Miranda's team were ordered to teach the Druze a lesson by hitting them right in the wallet.

The first mission was to hit a Druze drug deal on Shentang in an isolated part of Kuraimori. The Druze were selling Grade-5 to the Yakuza and it was a chance to seize the Druze' shuttle and download it's navcomp. The Druze and the Yakuza were not expecting to get hit by a Dog Solider and a TAG. However, the Yakuza had an ace in the hole, a renegade Ninja.

The Ninja was killed by heavy flamers but not before damaging Nakia's TAG.

The party had a chance to rest in Sakuramachi after this, and Miranda tipped them off to the chance to hit a Yakuza Shadow Depository and steal loads of gangster blood money. However, unbeknownst to the PCs this particular Gumi were in deep with the Tatenokai.
>>
>>54187401
Keep in mind I'm paraphrasing from discussions I've seen from browsing here and the official forums, as well as the occasional Beasts of War interview with "Bostria."

Couple reasons I'm irked about the Zhanshi SWC release:

It wasn't really needed as they're mostly for sectorial play in a faction which doesn't have its sectorial for at least a year.

They had a good streak going with ISS updates that a CG SWC box to supplement the new ISS starter would've been more useful to YJ players overall, as it lets you play Kuang Shi, and it would've supplement the new guy from the Dire Foes box so you could field a beautiful core link of guard like for that Dire Foes situation that was the sequel to RV.

Also Zhanying were designed but not with a general release yet and could've used a box or blister as well, along with Shikami or any other release for YJ would've been preferable.
>>
File: IMG_20170706_202353.jpg (3MB, 3120x4160px) Image search: [Google]
IMG_20170706_202353.jpg
3MB, 3120x4160px
Morlok says hello to my entire celguard linkteam +1 Yudbot. Morlok is love, Morlok is life.
>>
>>54188019
The run on the Yakuza shadow depository didn't go nearly as well. The node was hidden in a shipping company in Sakuramachi, this place was a Yak front and being used by the Takenokai as a staging area for terror attacks.

The players disguised themselves as repair crews and the Camilla managed to hack her way into the Yakuza's ALEPH isolated network and plant a false shipping entry. They slipped into the yard in a stolen delivery truck. Camilla and Feng headed for the building where the Shadow Depository node was while Nakia and Kobel headed into the warehouse while Rodrigo hid in the back of the truck. Nakia and Kobel promptly walked into a huge warehouse only to be confronted by a group of heavily armed Tatenokai, who were told that NO ONE else was supposed to be there that late at night.

Nakia and Kobel did a bang up job keeping the Tatenokai terrorists talking (and not shooting them) while Camilla and Feng sent their new Stempler Zond onto the roof and hacked the node through its repeater.

Eventually, the inevitable happens and the shooting starts. One of the Tatenokai tries to execute Nakia, but she rolls INCREDIBLY well and manages to grapple the terrorist. At the same time, Rodrigo jumps out of the truck and hits them with a burst from his Combi-Rifle.

With gunfire erupting from the warehouse, they now have the attention of the Imperial Service and 6 turns to finish their work and run before a Dropship carrying a Crane Agent and 5 Celestial Guard arrive and bring the full fury of the Dragon down on everyone there.
>>
File: 1495285732827.jpg (2MB, 1580x1200px) Image search: [Google]
1495285732827.jpg
2MB, 1580x1200px
>>54188221
At this point, Kobel takes a wound and shifts into Dog warrior form. He starts tearing the shit out of the Terrorists. However, they activate the Remotes they had on standby and soon Kobel is being chewed up pretty badly by 3 terrorists and a Weibing volley-firing Combi-Rifles at him.

At the same time, some Yakuza toughs come out of the building to see who's hacking their node and shooting at each other. They see Feng and Camilla crouched behind some cars and open up on them with Chain Rifles. Feng is already almost dead.

Camilla's Remote opens fire from the roof and pins down the gangsters as Camilla just finishes the hack, stealing a boatload of e-currency.

The Party books it and escape with 1 turn left, but now they have another problem. Kobel shifts back into human form and promptly collapses. One of the Tatenokai grabbed a MULTI rifle from their weapons cache and shot him in Anti-materiel mode. Kobel is bleeding to death.

Some quick thinking and a lucky roll by Camilla saves Kobel and the group make it back through the drainage tunnels to the Trade Mission.

They are now headed for Sol and the city of San Diego to destroy the main Druze drug lab.

When they do break in, they're going to find more lurking in that place than just drug manufacturing.
>>
File: triggered-meme[1].jpg (52KB, 850x297px) Image search: [Google]
triggered-meme[1].jpg
52KB, 850x297px
>>54188194
>That one morlock that rolled extra movement, V:NWI/Dogged, or extra armor.

>that one morlock who gets close enough to sneak to my team through a flank on first turn

>that one morlock who moves up in B2B and chain rifle my whole link team
>I dodge, not successful with all of them, losing a few. Enough to makes the Morlock's points back for sure.

>Morlock somehow makes all the armor saves from overlooking HMG and/or combi and has at it again.

This specific situation has happened at least half a dozen times when I'm going second (or sometimes first) and is the reason I most often remove orders from the smaller combat group with more warbands with my command token.

Despite laying mines and perimeter weapons this still sometimes catches me due to their stealth and high PH to dodge such speed bumps.
>>
>>54188625
This is why Morlocks are one of the most under-rated units in the game.
>>
File: TechBeeWIP.png (186KB, 800x850px) Image search: [Google]
TechBeeWIP.png
186KB, 800x850px
>>54183585
I'm a player from the game and lazy drawfag. Playing a Tech Bee. It is pretty good, though our dog face needs to find a way to not eat 90% of all incoming fire.
>>
>>54189111
I know what he's eating the rest of the time
>>
>>54189111
Dog face player here. The trick, it seems, is to not be a dog face. Or to be in the same room as a TAG.

>>54189193
Yup. Only male in the party with no celibacy vow. Do the math.
>>
This is probably old fucking news by now, but how's the rpg?
>>
>>54189411
At the risk of repeating myself. It's good. It manages to do a good job of emulating many aspects of the tabletop game's mechanics while adding in more granularity to make the proceedings a little bit less lethal.

It also has one of the best Hacking systems I have ever seen in a Cyberpunk RPG. It manages to avoid the old "Connection Timeout" issue.

Otherwise known as the "the Decker/Netrunner is doing his mini dungeon, time to make an hour-long pizza run" problem.
>>
>>54186716
Charontid HMG.
I just love how huge a "fuck you" he is to anyone popping their head out anywhere in his flank. I just need to remember the Heavy Pistol, while stylish, is not a desirable armament, and that hacking/jammers/anything which requires specialists dunks on him completely.

Also, I got some games in with Onyx today. Does the Xeodron Haris seem like a bit of a trap option to anyone else? I always felt it was just substantially worse than a Sphinx.
>>
File: ScoobySnacks.png (54KB, 600x600px) Image search: [Google]
ScoobySnacks.png
54KB, 600x600px
>>54189193
I have my suspicions on what Kobel snacks on.
>>
File: you_lost_me.png (13KB, 150x181px) Image search: [Google]
you_lost_me.png
13KB, 150x181px
>>54190133
>>
File: DSC07581.jpg (118KB, 1598x900px) Image search: [Google]
DSC07581.jpg
118KB, 1598x900px
Should USARF keep a tag at the end of tagline for limited insertion?
>>
>>54191419
No, USARF just needs the Blackjack models; they can fill out points for limited insertion. TAGs should keep their specialist pilots/bots but other than that, I hope things go back to normal with Scarface and the Anaconda.
>>
>>54190133
A fine cut of meat indeed.
>>
>>54190133
Now be a dearie and draw full course menu line-up for Kobel, instead of one light snack.
>>
File: alephgirl_WIP.jpg (44KB, 198x400px) Image search: [Google]
alephgirl_WIP.jpg
44KB, 198x400px
>>54183585
Very cool!

>>54186174
>>54184574
>>54187399
>>54187613
>>54190133
Speaking of degeneracy, someone made a request for an aleph loli bot on one of the drawthreads as long ass time ago. I never finished and the OR never bumped
>>
>>54191749
You should finish it for the hell of it.
>>
>>54191419
Nah, bring Scarface back to QK only and give USAriadna like four blackjack models. Two for each loadout because they need extra models to represent lotech-A
>>
>>54190071
I dunno man, Charontid HMG is pretty fucking good. It's not like that beast has a bad profile.

Xeodron haris is kind of trashy. All the units involved are better off solo. Would be better as a duo imo, something to get both a red fury and K1 combi to the midfield before splitting up and putting both into supp fire.

>>54187367
If you're not using at least 3, tiggers are not suboptimal.

And if you're willing to look into ISS Pheasants tend to be better in a haris or to a lesser extent duo. Red fury is a better deal backed up by one or two shotgun Bao and/or some madtraps.
>>
>>54191629
>one light snack

I'm sure Miranda would take great offense to that.
>>
>>54183585
ABSOLUTE TERRITORY
>>
I'm having trouble figuring out a paint job for my reasonable islam anyone want to help me pick a color scheme out?
>>
File: Janissary color schemes.jpg (2MB, 5312x2988px) Image search: [Google]
Janissary color schemes.jpg
2MB, 5312x2988px
>>54192764
I got nothing
>>
>>54192764
Follow the Modern Video Game trifecta:

Dirt
Sand
Mud

It seems to be their official color scheme anyway. Not to say this is a bad thing. Haqqislam and Ariadna seem to be the only factions who use camouflage. Maybe, just maybe wearing bright Blue, Red or White is a bad idea in a gunfight.
>>
>>54192866
Thanks for the pic i'll have to hunt down some more
>>54192924
Seems kind of bland, got any other camo style ideas to go off of?
>>
File: USARF camo.jpg (132KB, 1417x792px) Image search: [Google]
USARF camo.jpg
132KB, 1417x792px
>>54193116
These or a "Martian red" camo.

I personally just paint my Haqqislamits various shades of greys, whites, and greens.
>>
File: buckle the fuck up little doggy.jpg (67KB, 1280x720px) Image search: [Google]
buckle the fuck up little doggy.jpg
67KB, 1280x720px
>>54192866
>Khamsin

THE HOT WIND BLOWING, JAGGED LINES ACROSS THE SAND
>>
>>54189473
How's the Momentum/Heat engine work?
>>
I want an Infinity-like vidya.
What can scratch this itch, anons?
>>
>>54196030
X-Com.
>>
>>54196064
I don't think it's very Infinity-like.
>>
File: yesplease.png (17KB, 682x597px) Image search: [Google]
yesplease.png
17KB, 682x597px
>>54183585
>>
>>54188194
>>>>>>>>spacing
yu jing anon, you're killing me
>>
>>54186716
>>54187367

My tastes in my main squeeze QK are pretty conventional (Ghulams link, a bunch of Hawwas, some Djanbazan solos, etc) but God help me I like the Bolt Core/Orc Haris combo in NeoTerra.
>>
what is a moldsline , because am almost sure that mold can't grow on tin.
>>
File: IMG_2726.png (1MB, 1359x1041px) Image search: [Google]
IMG_2726.png
1MB, 1359x1041px
>>54191749
>request for an aleph loli bot on one of the drawthreads as long ass time ago
That was me with this pic, I think. I'll admit, I sorta lost faith after a while, plus the ever-present bitching in the drawthread got to me.
It seems I should have stuck around. Nicely done, mate.
>>
>>54186716
Since when are Wildcats sub-optimal? I wouldn't take more than a few in vanilla, but they are a solid bully fire team for a very good price? The template shuts down opponents who aren't willing to trade and the BS13 is a fine defensive stat in and of itself.

A DEP tomcat is kind of a trap option. 1 SWC for a single shot with horrible range bands?

Better to ADHL it with a Bandit/Kowalski or lock it down with an emauler. Engaging it in melee with a Jaguar or Bandit isn't too bad either.

As far as using units constantly, its not a bad profile, but the Ninja KHD just reminds me just how disappointing the Ninja's kit is overall. The Bow is a joke, yet that's what you get if you want a specialist Ninja that isn't ridiculously costed.

>>54188194
Damn, that spacing is way to close.

Xi has proven invaluable at keep opponents from getting too close in that fire team. Also helps if you screen a bit with Kuang Shi. Just don't space them that they are template bait in ARO for the impetuous phase..
>>
>>54197426
Mouldline alla americana.
>>
>>54196030
Frozen Synapse.
>>
>>54197707
No TAGs and anime asses.
>>
>>54197620
ok, considering you made me google it and I have not found anything about it, then it must not exist. Also har har good joke .
>>
>>54197724
http://lmgtfy.com/?q=mold+line+miniatures
>>
>>54196030
Valkyire chronicles
>>
>>54197452
>I wouldn't take more than a few in vanilla
I wouldn't take any in vanilla. Unlinked in CJC maybe, since they're the cheapest non-SWC lieutenant there. But in vanilla they don't offer much at all. The HRL is SWC2 and has too much competition, and everything else is slow and short ranged.

Ninja is for shanking. They shouldn't need to use a gun, I tend to think of their gun profiles the same way I think of the combi or shotgun profiles a lot of warbands have.
>>
>>54197832
Anime asses but no TAGs.
>>
>>54191749
>aleph loli degeneracy
Sign me the fuck up. Any chance you'll finish this piece? It'd go neatly with Felix and Amba for a Dire Foes: /tg/ edition.
>>
>>54197874
The tanks kinda work for that.
>>
>>54197914
Maybe I should clarify, I'm looking for similar aestethics, not for similar order system.
>>
>>54197999
Shogo - Mobile Armour Division
>>
>>54197999
Dawn of war
>>
File: ajax-main-800x800.jpg (91KB, 800x800px) Image search: [Google]
ajax-main-800x800.jpg
91KB, 800x800px
>>54192164
>>54191577

Then try to make more than 3 limited insertion competitive lists with usarf. That includes at least one link team and specialists. With exactly 300 points and 6 cap.
>>
>>54198038
Isn't that 40k?

>>54198022
Thanks, I'll look it up.
>>
>>54193564

THE CRUMBLING BUILDINGS, IN OUR MINDS ARE ALL THAT STAND
>>
>>54196499

Xcom is comedically Infinity like.
>>
>>54191577
Made a pretty good list with a Harris maruder team, minute man 5 man link, black jacks and Capt. America. Works well in limited insertion but horribly when not.
>>
>>54188574

I think I might actually pick this up.

Looks good and I wanna support the company.
>>
>>54198226
>90% chance to hit
> Misses

>rolling 2 dice on 18
>unoposed
>misses

Bad luck transfers over pretty hard
>>
File: cbc.gif (343KB, 540x550px) Image search: [Google]
cbc.gif
343KB, 540x550px
>>54191749
Does she have a cable to recharge herself, concidering her smaller form may not have as efficient battery as a milf sized droid ?
>>
>>54191749
>>54197451
>loli
>robot-girl
>wedge heels
>long nails
>shiny skin
>emotionless
>see-through clothing
This caters to a baffling number of my fetishes. Would you mind finishing the piece?
>>
>>54191749
Getting a gigantomakia vibe. God dammit miura and your biomechanical piss-loli. Drawfriend keep up the nice work.
>>
File: 166902_md-[1].jpg (36KB, 800x600px) Image search: [Google]
166902_md-[1].jpg
36KB, 800x600px
>>54197426
Mold as in shape, not the organism.

So when minis get made, it's usually the injection of plastic/metal into the mold of a machine, usually two halves placed together as one. and then you inject the plastic/metal in through a tiny hole (usually leaving stubs). Because it's two halves fitting together, there's usually a miniscule line, a bump, that shows up on the side of pieces. These are best removed by knives and files, before priming and painting.

>>54183386
So here on the chain rifles, especially the far left one, you see mold lines.
>>
>>54197999
>>54197999
>Oni
>PS1 GitS
>X-Com (yeah its still fit aesthetically)
>Heavy Gear (just pretend that your AT works like TAG/Landmates)
>Syndicate (both old and new fits, but i reccomend the old ones)
>EYE divine cybermancy
>Shadowrun
>>
>>54199348
Thanks anon.
>>
Lore question: What is going on on Mars? I don't think I've seen any lore about it or even most of the Solar system.
>>
>>54199549
It's there. There are some people hanging around on it, but with a bunch of better planets accessible through wormholes it isn't very relevant. iirc Haqq was going to make a big terraforming effort, but Bourak was discovered so they stopped.
>>
>>54199549
There's some stuff on it in the Sol chapter of the RPG, I think.
>>
File: 1497241676549.jpg (184KB, 1084x1181px) Image search: [Google]
1497241676549.jpg
184KB, 1084x1181px
>>54199585
Will check it out then.
>>
>>54199214
Ah. In fact I do see them now on all of my models. It is odd I did not have been noticing them, before you told me about them. Jesus, they are on all models. all my models have mold.
>>
>>54197451
I stopped because I thought you lost interest after Lewd (I think) did the first.
>ever-present bitching
Yeah, that's one of the reasons I frequent those threads less and less.

>>54191972
>>54197903
>>54198529
I guess I wouldn't mind finishing it. I started a sketch of a Rev Healer request, so I can draw her afterwards.
>>
>>54201093
I completely missed that someone already did a pic. Guess that must have happened after I bailed.
Now I feel kinda shit that somebody went through the effort and I didn't even appreciate it...
I'll need to scour the archives right now.
>>
>>54200646
Files are your friend.
>>
File: aleph_loli_lewd.jpg (163KB, 463x750px) Image search: [Google]
aleph_loli_lewd.jpg
163KB, 463x750px
>>54201093
>>54201289
Gotcha covered.
But aren't you lucky, man, getting artwork from Lewdanon *and* Robot Jones.
Frankly, I'd kill for that privilege, and you didn't even notice.
Spoiler for robot nipple.
>>
File: IMG_2924.jpg (31KB, 324x289px) Image search: [Google]
IMG_2924.jpg
31KB, 324x289px
>>54201407
>that look
>that cloak
>that everything else
>>
>>54201407
Well, fuck me for not seeing that before. That's aces.
I didn't even know Lewd still drew stuff for us...
>>
>>54201407
>>54191749
So, does she have a name? Because that bot totally needs to be put with Felix and Amba.
>>
>>54201407
Thanks for saving me the dive into the archives.
>But aren't you lucky, man, getting artwork from Lewdanon *and* Robot Jones.
I know, and I could kick myself for not sticking around the drawthreads.
>>
Noob JSA player here. I've been playing for a bit but I still have quite the issue when it comes to using Keisotsu. Honestly I have no idea how to play them other than having them hide and be free orders. Other than having V courage, they are underwhelming in any other aspect and half of them die whenever I try anything. If I position them and make attacks AROs drop 2-3 models before I do anything significant, and they aren't great at ARO either with a BS of 10. Fireteam sure helps but doesn't avoid the fact that any other fireteam will laugh at them, at least in my opinion.

Does anyone have some tips for them? Is it a good idea ever to give them some kind of special weapon, maybe a sniper or missle launcher for ARO? Maybe a grenade launcher so they can hide behind walls and lob grenades with a +3 bonus? Or are they just best as a squad of 9 point models for orders? Also is Oda worth it in your opinions? She seems pretty decent, with bs 15 in a fireteam, minelayer and being an engineer. It's a lot of questions but I just simply can't figure out what to do with them.
>>
>>54201407
my polish soul cries in pain. if only there were winged husar wings, would be perfect.
>>
>>54201543
She's a Aleph killbot, I doubt she needs a name beyond a serial number.
>>
>>54201407
Well, fap material for tonight is secured.
>>
>>54202709
I thought she was originally a crashed landed uhh space irc node, that also happens to be a killbot. Uhahu conversion into aleph loli when?!
>>
>>54202883
I'm not even sure she has guns or anything, >>54197451 describes her as a 'Aleph strategic analysis loli-bot', which implies non-combatant to me, though maybe she's sort of an artificial forward command relay.
Plus, it's Aleph, I'm sure somebody managed to cram a nanopulser into her chest or something.
>>
>>54197452
>>54196630

Yeah, lesson learned. I almost decided to spread them out and let them go into supp. fire, should have done that. I had only one order left after I fed everything into a pretty successful rambo run elsewhere on the table.

Haven't played that many games yet, and my clubmate is like number 1 ITS in our country and ranked 9th at last interplanetario or something, so lots of tough love for every single mistake I make.Good teacher that way. So yeah, spacing, I get it now. Should have probably stopped the rambo-run a bit earlier too, to feed more orders into forming the defence. Mission was annihilation, should have defended my headstart.
>>
>>54203024
She was the hvt for the dire foes pack so that sorta precludes any real weaponry. I think her story was crash landing, bumping her head like wallace and gone full on CUTE. Some neat mission ideas were thrown around but its been awhile and i cant remember squat.

....i have the most horrible idea for an anime. Amba goes all snu snu on felix and they adopt the lolibot.
>>
>>54203964
>Amba and Felix argue all the fucking time, as is proper for PanO and Nomads
>the half-naked loli-bot grab onto their hands
>downcast, pleading expression (actually her default, since she's a fucking robot)
>cue daww-ing over the high-security tacbot that's filled with state-of-the-art tech
>>
>>54197452
Wildcats are limited to 'a few' by AVA in vanilla anyway. But that's besides the point, the only thing compelling about them is BS 13(and cheap lt if in CJC).

A wildcat link team is a mediocre square peg in a sectorial/faction built around putting things through round holes. Its the best of crappy options.

CJC has tomcats, smoke+msv2, mines, crazy koalas, glue, some funny close combat tricks, climbing plus drones, solid hacking, etc it's okay that its fire fight ability is meh, it's just a trap to limit good options to buff a mediocre option.

I think most people with this opinion on wildcats though own and play multiple sectorials. If I didn't play bagh mari in ASA I'd probably be more open to putting up with a bland link team. ASA is where I go for bland shooting, CJC is where I go for hotdropping shenanigans, massacre and mcmurrough messing around, intruder+jaguar bullying, etc.
>>
>>54196030
Neon Chrome
Starcraft II
XCom
Overwatch(lol)
>>
>>54203964
>>54203024
I feel the need to point out that she's not actually the HVT discussed in those threads, but rather a rpg character based on that idea. She's basically a new Vedic design meant to take command of Aleph strike forces as well as serve as a communication hub while still being strictly speaking expendable. As such she's crammed full of observation and communication gear as well as tactical evaluation routines.
While she doesn't have a name, the team has named her Pari and has taken her home.
>>
>>54198244
It's a decent way to kill one to two hours. It makes me wish CB would put how more graphic no-"manga" too.
>>
>>54208727
out* not how
>>
loli hacker?
>>
>>54196030

What aspects of infinity strike your fancy specifically? The thing about infinity is that it touches on a *lot* of hard scifi tropes, as well as certain anime ones.

Also what kind of video games do you like? Dues ex machina could work, almost any futuristic RTS(War, Inc from like 1997) or turn based strategy(xcom), Titanfall can work for mech action, Neon Chrome for top down shmup, Invisible Inc, etc...mass effect and horizon zero dawn could both be good as well.
>>
>>54208890
>horizon zero dawn
I like the game and all, but I'm not sure it's particularly Infinity-like.
>>
>>54209386
Loli hacker
>>
>>54209386
Meant for >>54209208

>>54209398
Horizon Zero Dawn unfortunately has no loli hacker. Admittedly that is a weakness.
>>
>>54204483
This is a terrible and I love it.

>>54207514
Meh, the similarity was close enough in murky memory that at this point they are the same for me. I would have to go digging in the archives for the original thread.
>>
>>54209386

Partly why I was asking what what struck OPs fancy with infinity. Infinity troops and the setting in general cover a lot of aspects while video games typically focus on 1 or 2 tropes.

Horizon Zero Dawn is like some Ariadna guys having to take down TAGs/Remotes that suddenly landed in their remote area. Infinities setting is too large to do recommendations for without knowing specifics.
>>
>>54209706
Ariadna is more modern/near future than the primitive scavenger tribes of HZD. They make their own guns and everything.
>>
>>54207514
>the team has named her Pari and has taken her home.
While I can't say ALEPH condones the abduction of tactical resources, if she's developing a personality, I personally support the development. Many positive developments in our war against the CA have come about from atypical behavior routines.
>>
>>54209208
I like Infinity because it reminds me of 80's anime, when the industry hadn't yet been overrun by otaku-focused "cute girls doing cute things" shows.

I also love how it's like a perfect marriage of Masamune Shirow and Moebius. To me Infinity feels more like manga-flavored Eurocomics than strictly anime or manga.

Also the rules are amazing. It's funny to think that a simple change like "all units are always on overwatch" can address so many complaints I have with miniatures wargaming rules. It's obvious that most Miniatures wargame designers started working on Fantasy and Medieval rulesets and don't bother to change so many of the core assumptions to account for the presence of Modern Firearms. I have lost count of how many times my Guardsmen have stood around politely waiting for the Genestealers to charge in and eat them.
>>
>>54209789
I had mentioned a remote part of Ariadna. Flip, it could be in an isolated part of post nanite plague US. Check out this article about a family cut off from society for 40 years: http://www.smithsonianmag.com/history/for-40-years-this-russian-family-was-cut-off-from-all-human-contact-unaware-of-world-war-ii-7354256/
>>
>>54210606
Have you tried the Armored Core series? It's basically TAGs fighting for corporations in shadow games.

Vanquish gives the experience of a mobility enhanced heavy infantry and has some of the aesthetic for armor that Infinity does.

Some of the Metroid series might qualify.

Dead Space, Crysis, or Gears of war are borderline options.
>>
How well does Infinity lend itself to making themed lists, like all-frenchie or all-russian ariadne lists, etc?
>>
>>54211695
Sectorials seem to be what you're looking for. They're themed subsets of factions. MRRF is the French sectorial (but it's shit), and the Russian one hasn't been released yet.
>>
>>54211695
Actually pretty decently. There's quite the incentive to do all-something lists because of fireteams and added availability in sectorial (subfaction) rules. Let's you act with up to five guys together for unit efficiency, at the cost of less flexibility due to limited options.

Even outside of fireteams and sectorial rules there are a few fleshed out subfactions that can make a theme, All Russian (Kazaks) is one of them, not too bad because their base line Kazaks are pretty efficient along witth Scouts, Spetnaz, etc.

There's also decent room for "pseudo-sectorials" like with Ramah Task Force (Caliphate) units of Haqqislam, White Banner or Invincible Army units of Yu Jing, Svalarheima units of Pan Oceania (guys who live on the ice planet with YJ and have the nordic themed Nisses and Jotums), and Vedic (non-greek) Aleph.

Definitely enough room to limit your options without limiting viability, although some have it more well rounded than others.

Also plenty of room to do your own "OC" character forces.

Not as deep in number, as the several thousand listed and canon Space Marine Chapters and imperial guard regiments like 40k, nor as limiting as the list theme building like Warmachine/Hordes based around a single War caster/lock but it's got its own system going.
>>
>>54211695
That's what sectorial armies are for, buddy.
>>
>>54203899
>and my clubmate is like number 1 ITS in our country
Ouch, I know that feel. It's not a good one.
>>
>>54202297
On phone. Typing is painful.
Free order, or defensive fireteam. In a fireteam they can almost become good enough to be 5 regular orders that can guard the side or rear of your much sexier heavies.

All theory. I run domo and aragoto, but wouldn't call myself a JSA player.
>>
>>54211764
>>54211764
>MRRF is the French sectorial (but it's shit)
Depends on the measurement stick being used. If wildcats are a good link team in this thread then moblots are boss.
>>
>>54211675
I have and I love every single game you have mentioned.
>>
my Haris of Pheasant Red Fury, Bao MSR, and Cheapo Bao ended up being a lot of fun. Gun for any situation!
>>
File: 16e438a0685ada0250e0b9cebcbb7bdf.jpg (881KB, 1200x1200px) Image search: [Google]
16e438a0685ada0250e0b9cebcbb7bdf.jpg
881KB, 1200x1200px
TOP KEK
>>
>>54212361
MRRF is weird in that it is probably the one sectroial most plagued by odd holdovers from old editions and stupid design decisions. I mean, just look at those retarded Moblot loadouts...
>>
>>54211764
MRRF isn't the best around, but it's far from shit. SEF is shit. MRRF has several excellent link team options and some nice solo dudes as well, in particular AVA4 Chasseurs.
>>
>>54212781
you're seven days late, man
>>
>>54212781
Okay, but how good Ayyar in 100-150 Hassasins list?
>>
>still nothing new about fantasy skirmish
>>
>>54212892
good, he is rather OP. OP enough to be run in vanila.
>>
What is some good Infinity-themed music?
>>
>>54215577
Which faction?
https://www.youtube.com/watch?v=hB6AHhNLBqk
>>
>>54215577
GITS soundtrack
https://www.youtube.com/watch?v=ciPu4DnKBuM if Caledonia
>>
>>54215577
https://www.youtube.com/watch?v=4wEZv3cwoMs
>>
>>54215617
There's a beauty in the horror that youtube video produced.
>>
>>54202297
Just throw them into a 5 man fireteam with 2-3 missile launchers. Leave the missile launchers up for ARO the rest prone/hiding. Then forget about them. No one wants to fuck with that but they have to. If the dice go wrong they are very likely to lose their attack piece.
>>
>>54215577
https://youtu.be/ajTAnMqhZB8
>>
>>54215577
https://www.youtube.com/watch?v=OwdlqquJDK4
>>
>>54215577

In addition to some of the good picks previously posted:

https://www.youtube.com/watch?v=Q3Yc3HhSl1Q

https://www.youtube.com/watch?v=ILVfzx5Pe-A

https://youtu.be/6Rxp_qrnO34?t=1h3m53s

https://www.youtube.com/watch?v=4MR6D7tL38U

I'm sure there's a bakunin module of space hipsters with this:
https://www.youtube.com/watch?v=OwWT43Eb3IM

https://www.youtube.com/watch?v=FXbEoAqkU8M

Maybe the Interstella 5555 soundtrack.

And of course:
https://www.youtube.com/watch?v=y6120QOlsfU
>>
>>54215577
https://www.youtube.com/watch?v=VPUp2PiCYBY
>>
>>54212586

Hmmm...maybe http://www.xonotic.org/ ? Free arena shooter that's based on the original nexuiz.
>>
Does anyone have any concept art of TAG pilots? and TAGS?
>>
https://www.youtube.com/watch?v=ao4o-XRU_KM
>>
>>54215577
https://www.youtube.com/watch?v=JMaWAk8FW_A
https://www.youtube.com/watch?v=J-hw0nGiwCM
>>
>>54219071
Human Sphere in the OP has art for most pilots that have it.
>>
>>54215577
https://www.youtube.com/watch?v=oTN6cGmH2yM
>>
Anyone have pictures of unpainted/unassembled Azrail parts (either one works). I want to know for research purposes.
>>
>>54218712
Might as well go for warframe while youre at it.
>>
What's the worst part of the setting?
>>
>>54227594
the furries
>>
>>54227594
Dog warrior transformations.
>>
>>54227594
Ariadna
>>
>>54228201
>>54228232
He said "worst", not "best"
>>
Can anyone recommend a good General Haqqislam list for me?

I would prefer it include Saladin and the Ayyar.
>>
>>54227594

Mostly things that are pigeonholed in to make it a good setting.

1. Interstellar communication using a misunderstanding of what quantum entanglement is. One of the interesting things about hard scifi is the fog of war it introduces anyway, using bad pseudoscience to take that away is a shame.

2. Alien hybrids. And more so those hybrids being werewolves.

3. Human hackers somehow seeming to outsmart a super AI. It's lame how Age of Ultron is lame - Avengers shouldn't be able to do squat against a near omnipotent machine planet. AI in fiction is always in a state where it's holding a billion arms behind its back...at least when an author wants it to appear like the AI can be defeated.

4. Recreations that are poorly handled. Joan of Arc never used a weapon for example. Best guess is that it's Arthur from Fate Stay Night, who was at a point in the story mistaken for Joan. nbd though.

The furry thing can be annoying, but furries can be annoying irl, so it seems to be staying true to a reality in a future where furries have access to genetic engineering.
>>
>>54228512
>Can anyone recommend a good General Haqqislam list for me?
Haqq starter?
>>
>>54215577
https://www.youtube.com/watch?v=n1VJ39nVIBk
>>
>>54215577

This was presented as classical music in the manga:

https://www.youtube.com/watch?v=-E2A60WslXg

So with that in mind, this should be good for the punks in bakunin:

https://www.youtube.com/watch?v=-DV7Ah51784
>>
>>54167372
Nomad degenerate here, and no way are geckos full tags
>>
>>54228533
>Human hackers somehow seeming to outsmart a super AI
Agreed. It happens a lot and it kind of strikes me as people trying to have it both ways. A proper super AI is the kind of thing that you base a whole setting around. The EI is handled a lot better for that imo, it's something so far above humanity that conquering us isn't even the priority, it wants to conquer us in a specific way that will make its true goal of ascending to godhood easier.
I feel like ALEPH would work better if it had more artificial limitations placed on it by O12. Fearful humans hamstringing their AI to make sure it stays under control is entirely believable, and a fucked up AI with millions of its arms tied far easier to outplay.

>Age of Ultron
My man that's a superhero movie. Working together to overcome the unovercomable evil villain is what those things are all about. If you're going in expecting that stuff to be portrayed with any realism at all then you're going to be disappointed every time.
Plus that guy was pretty crazy, and I'm a lot more willing to believe a crazy AI getting blindsided than a sane one. A lot of processing power goes to waste when you're arguing with yourself inside your own head.

>Reations that are poorly handled. Joan of Arc never used a weapon for example
Eh. Recreations are all massively overhauled by Aleph and are unlike their originals in many ways. A legend that can fight with its super robot body is more useful than one that can't. They're all primarily PR stunts by the big robot anyway.
>>
>>54227594
Aleph.
>>
File: remove aleph.png (357KB, 453x636px) Image search: [Google]
remove aleph.png
357KB, 453x636px
>>54229638
Agreed.
>>
>>54192866
>>54193422
Source?
>>
>>54230658
HSN3
>>
>>54227594
USAriadna.
>>
>>54231124
Have to pander yanks.
>>
>>54228512
Obtain Djan HMG, because of course. Get a Hafza so that you have two Saladins on the board. Then two reserves worth hiding - that Ayyar will do nicely, the other could be a Fiday or another HI. Some filler infantry then a couple of things with killy/ objective grabbing properties. Magic.
>>
>>54232890
What is a good killer objective graber in haqqislam. I am used to aleph units, and I can't seem to find something close to thorikatei or proxies. Jenisaries are probably the closest thing to myrmidons, but am not sure anyone takes them. Nice models though.

Haqqislam seems to be not camo enough to be ariadna and not have enough trick units like yu jing or nomads. I could of course be wrong here as I have 0 xp playing against them.
>>
>>54233374
Haqqislam is all about light infantry, tricks and uneven trading. Your objective grabbers will be Hawwa, Hunzakut, Tuareg or Ragik, but Janissary Doc is a good choice too. Remember to take the remotes for cheap orders and Ghazi for cheap rage inducers.
>>
>>54233522
Is the faction playable without the remotes? I went aleph only because I couldn't assemble remotes, even if my lifed depended on it.

Also this seems to be a lot of single models that come from big boxs, With my aleph everything came from the starters and like 4-5 blisters, plus a myridon box. From the lists I have seen on the inifinty forums, it seems like haqislam runs 1-2 djanbazans, who come in a 4 man box, 2 muttawis, also from a 4 man box, the janisary comes from a 3 man box etc. Seems to drive the cost of the army up a lot, plus leaves out a lot of never used models. What do people do with the djanbazan hacker or medic, or the janisaries or the 2 other muttawih ?
>>
File: Haqqislam list.png (237KB, 715x495px) Image search: [Google]
Haqqislam list.png
237KB, 715x495px
>>54228512
>spoonfeeding.jpg
I tend to field both Saladin and the Ayyar pretty often so I generally field this list for Haqqislam. Of course the Djanbazan or Al Fasid can be replaced with other units. I like to field Saladin with a Fiday and Hawwa because they compliment him rather nicely, for one allowing you to really take advantage of Strategos for the impersonation unit, and another have a decoy for your obvious Lt.

CwBgjAPgzCIQ4gUwHaIE4EMA2ACLBLAZwBdoA2AUiikrDAA56KBCAJkqnYroFZLmOIWiACcrFsChVJ3VqxASRFAOzKlrEbBZhxUHdx1gWeqibrKmzMAr0K6YKVarhuQx0ZhHrZcc2qmpOnpxAAFQaTt5S3CocJ0QaJs4qIoQkKA=
>>54228533
Joan also wasn't blonde, neither was Achilles likely for that matter.

>>54227594
How hard it is to come across the fluff if you don't buy the book. I mostly go on what others say and some specific unit descriptions, as well as what I managed to read when I was staying over at a friend's house one time. Still kind of confused at the general timeline of things.

Worst part for me, as I don't mind the furry alien hybrids so much, is how they describe just about every unit as total elite bad apples, from the 9 point Keisotsu being the best of the best to the Hac Tao, and so it kind of comes off as corny, and that if everyone's a bad apple than no one is.
>>
>>54233621
Boxes are the way of the future. ALEPH have probably less of them, because
1. Most of the Vedic sculpts are fairly old and/or elite models without link teams
2. Half of ASS consists of characters
>>
>>54233621
The first thing you do when you make a Haq list is add 4 Mutts. So you're safe there.
>>
>>54228910
I actually mentioned age of ultron because there's a pretty good 'How it should have ended' that plays the complication straight: https://www.youtube.com/watch?v=YnZ_-5I72ec

I understand I need to shut off my brain for superhero movies, and do so. It was just a prominent example. And yeah, again ndb on the recreations, it was mostly a filler entry.
>>
>>54234035
>is how they describe just about every unit as total elite bad apples

Keep in mind that these are spec ops, often black/covert ops, teams. Even the 'line' troops are typically sergeant or specialist levels. 'Alguacile' for example means sheriiff and moderators are a tactical response squad. Even ariadnas crappy spam troops are still elite among their military. Fusiliers are described as a backbone, but they're basically green beret sculpts.

It's populations of trillions. Keep in mind that every nation on earth already has a bunch of elite branches of military, infosec, police, etc. Just in the US you have Marines, SEALs, Rangers, Green Berets, Delta Force, SWAT, CIA, FBI, NSA, Secret Service, etc all with mythologies/hero worship/media surrounding how elite they are. Not every countries versions of those are as well known, but within their country and among the other nations teams joint work is done with most are quite respected.
>>
>>54235056
GROM reference when?
>>
>>54228533
>3. Human hackers somehow seeming to outsmart a super AI. It's lame how Age of Ultron is lame - Avengers shouldn't be able to do squat against a near omnipotent machine planet. AI in fiction is always in a state where it's holding a billion arms behind its back...at least when an author wants it to appear like the AI can be defeated.

AIDS kills people, dude. The point is that to the AI's perspective, those human hackers don't even really register to their higher processes.

Aleph isn't omniscient, and even what it does see, it has to process a lot and prioritize.

>4. Recreations that are poorly handled. Joan of Arc never used a weapon for example. Best guess is that it's Arthur from Fate Stay Night, who was at a point in the story mistaken for Joan. nbd though.

That's because it's not supposed to be Joan as she was, just a symbol of Joan....

>hating furries in 2017

gb2 2002
>>
>>54232654
#notallyanks

I like the MRRF most from Ariadna.
>>
>>54236242
t. Dixie from Alabama
>>
>>54234035
>How hard it is to come across the fluff if you don't buy the book
It'll become easier as the RPG books come out.
>>
>>54228533
>Human hackers somehow seeming to outsmart a super AI.
The AI is build by humans. Unless you mean them being able to outsmart the EI. Yeah, that should be, to quote a cartoon, "like trying to breach a firewall with a squirt gun".
>>
>>54237130
AI can self improve. Though Bureau Toth is supposed to limit ALEPH's capabilities.
>>
>>54182095
>>54182788

def this. I've just started out too and have noticed how I fared terribly in shootouts and annihilation missions (nomad vs pano and combined), but with objectives in play i can actually win, because of the flexibility of the units.

jaguars are also fun, too.
>>
>>54236720
I don't understand whatever it is you seem to think you are cleverly memeing about, Anon.
>>
File: Muslims.png (114KB, 723x498px) Image search: [Google]
Muslims.png
114KB, 723x498px
How well do you all think this list would work?
>>
>>54236210
Wasn't hating furries. Things about the culture legitimately annoy some people, just like valley girls annoy some people. And yeah, I just encountered valley girls yesterday at the beach so they're still around.

And no one on this forum seems to know what nbd means.
>>
File: 4jvl94.jpg (234KB, 1200x533px) Image search: [Google]
4jvl94.jpg
234KB, 1200x533px
i like the game but this is true
>>
>>54239049

In my meta the expectations in the second frame would have been accurate. The second is accurate to an extent as well though(don't have many ariadna or bakunin so furries are sparse)...
>>
I want to play Caledonians for kilts and SAS. I have no interest in furry. Am I in the clear?
>>
>>54242102
You like Caledonians, that means you have at least a passing interest in sheep.
>>
>>54242102
You're a powergaming asshole, so no
>>
>>54242102
>I have no interest in furry.
McMurrough's going to give it to you.
>>
>>54232654
Oh, i understand why they did it. That doesn't make USAriadna any less shitty.
>>
>>54232654
They didnt have too. It comes off as patronizing. Especially since most of us are so self centered they likely assumed PanO is the America faction. I love my people but id bet most assumed PanO was America.
>>
>>54245421
Considering that PanO fought a long and messy war with the USA (which the USA lost) in the backstory, I don't see how anyone would make that connection.
>>
>>54239049
Depends on the meta, but pretty much. yea.
>>
>>54228512
>Easy mode

Haqqislam starter. Add Saladin and Ayyar. Done.

>300 pt version
Zhayedan - Breaker Rifle
Barid Hacker - Assault Hacking, Rifle
Al Fasid - HMG (the only good one)
Ayyar - Shock Marksman Rifle
Saladin
Hunzakut - Sniper
Naffatun - Light Flamethrower
Ghulam - Doctor
Ghulam - HMG
Ghulam - Deployable repeater
Janissary - Missile Launcher

You can take out a variety of targets across the board of armor/health. Good coverage for Hacker in case of HI/Remote/TAG. A bit of deep striking for harass. GODLIKE GHULAM DOCTOR.
>>
>>54228626

>So with that in mind, this should be good for the upper class elites in bakunin:

ftfy
>>
>>54238342

List looks good. My only problem is that you aren't using Saladin's Repeater so you are wasting some points on him. Hackers are pretty baller units to have in your list unless your local meta doesn't give them much targets.
>>
>>54239359

>Ariadna is furries

Fuckin really? They are goddamn werewolves. Stop being so eager on the meme trigger.
>>
>>54245506
>werewolves
>not furry bait
>>
>>54245550

>werewolves
>furry bait

Stop memeing
>>
>>54245747
>werewolves
>not furry bait
Open your eyes.
>>
>>54245783

>werewolves
>furry bait

stop memeing. Final warning before I cut you off from the (You) that sustain your life.
>>
>>54245804
>local furfag in deep denial
>>
>>54245436
It's the western capitalist faction, and that's usually America in other media. The Indian/Latino stuff is mostly restricted to one sectorial with little influence on the faction as a whole, and the lobbying and cutthroat corporate shenanigans feel very American. There definitely isn't much about PanO that screams 'Australian'.

>>54245466
>only 2 squishy specialists
>talk shit about HRL Fasid while recommending Jan ML in the same breath
>Ghulam repeater is okay but Hunzakut would be better and could do specialist work
>>
>>54245875

I don't see what the problem with squishy specialists is. Cover your team and keep their heads down. Prone is a real and viable thing.

In my experience, heavily armored targets also tend to have pretty good accuracy on the ARO. Putting a ML on a Janissary seems to be a good way to say "Go ahead, get one lucky crit. See if I care."

Ghulam w/ repeater is waaaaay cheaper.
>>
>>54245804
Im laughing like an asshole. I like you anon.
>>54245875
Pretty much right? PanO screams Murrica right down to the Twitter feeds, love of Jesus, and sense of exceptionalism.
>>
>>54246068
>love of Jesus
I you think burgers love Jesus, you've not seen what the Irish, Iberians, and Iberian colonies get up to.
>>
>>54246101
Uh, are any of those the peoples said to be represented by PanO?
>>
>>54245907
They're just not good specialists. They're the sort of guys that you keep in the backline and use as backups in case your drop troops/infiltrators/HI go down. They're squishy but they don't have mobility or deployment tricks to make up for that, so you have to babysit them on their way up the board. And if somebody actually decides to mount a proper attack they're completely fucked.

Big dudes are good in ARO since the opponent might have to pump more orders into killing them, but 1 shot with no defensive skills at those points and SWC is still a big limitation. I much prefer the doctor since it's a tough specialist with good weapons that can enter AP suppressive fire to fuck over anybody trying to attack it.

Ghulam is literally 4 points cheaper. It's not that much and the Hunzakut is a lot better.

>>54246068
It's a bit of a shame desu. A big power with the Australian irreverence and severe case of tall poppy syndrome could be interesting.

Though the love of Jesus that PanO displays is a more European style. They're the ones with the unified church.
>>
>>54246218

They are awesome specialists. Given the size of the board they should be ~3 orders away from the objective. So long as you spend one order on them, they will be in a good spot to try to score stuff. You aren't putting them in firing line. Hide them behind Full Cover until you can pop smoke or lay out Suppressive Fire.

I don't think it's a big limitation at all. You get the same strength as either Active Turn shot or ARO. If they have a TAG or something else nasty you can just hide him w/ Prone or something and then have him pop up for a shit and safely eat whatever ARO comes at him. Not having Suppressive Fire just means you want him to operate w/ someone else who already has Suppressive Fire set up. Kinda like how the scenario would play out IRL.

Ghulam generates an order for the team. Also since Barid has a Pitcher and team has Saladin, it's more spending points to hit the 300 cap rather than "This is the best model to use Deployable Repeater". In a pinch, it's better to have a Ghulam w/ a Deployable Repeater than a Ghulam w/o it.
>>
>>54246068
>love of Jesus
America has no love for Catholics though.
>>
>>54246361
Don't worry, the firing line will come to them if your opponent is decent. Killing basic line troops is relatively easy, that's why most people like to keep them at the back.
And those 3 orders can easily double when you need to lay down smoke for approach, kill an MSV2 sniper, get rid of some fuck in suppressive fire, etc. Compare that to a guy in camo who can get to the objective with 1 order. Starting in the midfield is a massive boon for a specialist, far more so than it is for a sniper.
You can make do with line troop specialists if you just plan to murder everyone and clean up objectives afterwards, but I'd go for more than 2 just to be safe.

1 shot is a massive limitation. Burst is king in Infinity, and unless your Barid carbonites that TAG first (which is a good tactic honestly) you're likely to lose a shootout even on the active turn. Missile launchers are scary when they hit, but first they need to hit. This is less of a problem in ARO since you're expecting to lose most firefights anyway and EXP templates are nasty, but I'd still normally take something cheaper like a Lasiq or with utility like a Djanbazan.

>In a pinch, it's better to have a Ghulam w/ a Deployable Repeater than a Ghulam w/o it.
True enough, but I was thinking more of replacing the Hunzakut sniper, as a long range defensive weapon doesn't work that well on an irregular infiltrator while a specialist with deployable repeaters works very well. You're almost certainly going to use one order every turn on the FO Hunzakut anyway, even if it's just laying a mine or repeater.
>>
>>54246583
Killing line troops is easy if you put them in a position to get killed. This is probably about battlefield but I've found that maps tend to have plenty of areas to hide guys.

Shooting a missile at a Heavy is perfectly fine too. Hell even a Medium or Light due to cover it's a perfectly fine shot. BS 13 gives good odds for him to out-shoot anything that is sending an ARO his way, unless you are dealing with Suppressive Fire, but ideally you just use something else to deal with that. Burst is King in Face-to-Face rolls, so hide the Missile. Don't ARO with it, active turn shoot it.

I just did Hunzakut sniper because that's what the box came with and I love #breakthemeta. Rifle would probably have much more mileage for:
>1st Order. Place Repeater
>2nd Order. lol I Suppress you.
Then again, Strategos 3 could let you put the sniper in a spot where they can actually use their range to go for the kill on some primo targets (which at their cheap cost could be other Lights). Sniper can be offensive if you are shooting from across the board horizontally.
>>
>>54246142
>Iberian colonies
Only all of Latin America and Europe.
Not much, I know.
>>
>>54246068
>dirty catholics
>burgers

Yeah, no. Yanks have USAdriana to represent them and that's it.
>>
>>54246686

http://www.data-sphere.net/panoceania/

>South-America, Australia, New Zealand, India, the Philippines and the Indonesian Archipel

Do you have PanO demographics? Cuz it looks like Spain/Portugal's colonies are outnumbered 3/2. And that still doesn't explain why the fuck the Irish were brought up. And that doesn't explain the other parts of PanO that feel extremely USA. (The conveniently ignored Twitter feeds and sense of exceptionalism)
>>
>>54246727

>The Irish never came to the US
>South Americans never come to the US

You keep thinking that while I eat a potato burrito.
>>
>>54246648
Missiles on active turn are atrocious except against hacked or flanked heavy targets. And not many people are dumb enough to leave their TAG in a place where a missile launcher can easily flank it. A TAG or any decent ARO platform will kick its teeth in, and even a basic combi ARO can make an attack into a coin flip.
If anything it's more worthwhile on the reactive turn since it can do a lot of damage in one shot, so the opponent may waste orders stacking the odds as much as possible before killing it. Actively there's not much it can do that an HMG can't do better.
>>
>>54246732
>potato n***ers and latinos
>americans
Pick one and only one. Next you say Yu Jing is american because asians in americas. There are two american factions in Infinity, Ariadna and Haqqislam.
>>
>>54246758
>what is coordinated orders
>>
>>54246758

> basic combi ARO can make an attack into a coin flip

Missile Launcher fires outside of rifle's effective range. If you play to it's strength the favor lies w/ the Missile Launcher. It'd be more of a 50/50 against an HMG (and the badass wielding it) however seeing as the HMG tends to cost more SWC and regular points that sounds like the Missile Launcher is punching up, along with a much better chance of being lethal if it hits.

Bonus points for the ML being able to hit multiple people standing nearby the original target or aren't in LoF. A nice bonus when against Fireteams.

Also >>54246793
>>
File: infinity_bait.jpg (7KB, 88x88px) Image search: [Google]
infinity_bait.jpg
7KB, 88x88px
>>54246787
>>
>>54246831
Those are the two factions confirmed to have red blooded americans in them, Juan O'Hara.
>>
File: tg_has_changed.png (61KB, 1072x364px) Image search: [Google]
tg_has_changed.png
61KB, 1072x364px
>>54246887

I give you one last (You).

You aren't a troll because of your arguments of which factions in Infinity represent USA.
>>
>>54246787
>Pick one and only one.
Shitton of murrica were colonisied by spanish people.
>>
>>54246913
This thread is finished anyway, dear anti-troll
>>
>>54234123
we have a rule here that you cant take more then 2 skirmishers per army.
>>54234117
ok I get it that they maybe the future, but how is it suppose to work. Let say someone wants a janisary link. he needs to buy 3 boxs to get 3 rifles dudes? Or at least 2 boxs if he wants to proxy. Djanbazan box is half not used, and the marksman rifle dude is only used sometimes. So people buy a box to get a hmg dude that normaly should be in a blister. And it aint even the worse part, a KQ player could maybe use 4-5 djanbazans, but a vanila player won't and he needs only the hmg, or the sniper that doesnt even exist as a model.
>>
File: Screenshot_20170710-052640.png (580KB, 720x1280px) Image search: [Google]
Screenshot_20170710-052640.png
580KB, 720x1280px
Rate my buddies paint job?
>>
>>54246992
looks super
>>
>>54246821
>Missile Launcher fires outside of rifle's effective range
Yep. You're not likely to get hit, but you don't even get a 60% chance to wound against a basic bitch in cover firing back at -3 with a combi. HMG is at 80% against the same target.
Weaker fireteams are a valid target for ML if you can get a bead on a short range guy without setting off anyone else. In that context the template may be more valuable than burst. However most of the time the reliability is more important, especially if you plan on doing anything more than bullying combi rifles outside their good ranges.

HMG is 3 points more expensive in points but usually costs the same or fewer SWC. HMG is for general purpose active turn work, while the ML is more about anti-armour or mean AROs.
>>
>>54246992
Your buddy's paint job is great. 9.5 out of 10. I'd give it a ten if it did the Varuna color scheme with the freehand goblin or something innovative.
>>
>>54246992
I like it a lot except for the metallics. I've never understood why people use them.
>>
>>54246967
The Janissary box comes with a ML, boarding shotgun, a doctor with AP rifle and a tinbot.

The HMG comes in a blister and the rifles comes in the old starter box and in an old OOP blister.
>>
Jumping the gun a bit, but I wanted to use that image.
>>54248601
Thread posts: 321
Thread images: 50


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.