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What went wrong?

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Thread replies: 279
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What went wrong?
>>
>>54161245

Old Nagash is hideous.
>>
>>54161344

Killer Clown is fucking awful but has nostalgic charm.

New Nagash is overly busy World of Warcraft looking mushy CAD design and will never have charm.
>>
https://www.youtube.com/watch?v=Cx8sl2uC46A

I totally agree with this man now.
>>
>>54161719
>world of warcraft
i know its cool and hip to hate on that, but that looks nothing wow like
>>
GW's models are unironically much better today than anything in the company's history.

>>54161741
People like this are pretentious "why are things different now" retards.
>>
>>54161344
Sure, but so is the new one. The new one manages to look every bit as corny, while being considerably more overdesigned.
>>
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>>54161860
>but that looks nothing wow like
>AoSfangirl in denial
>>54161861
Quality wise, because technology moved forward, not design-wise
>>
>>54161886
No, design wise. Shit like the Ironjawz completely blow the classic Greenskin orcs out of the water. Primaris designs are unironically better than any of the older Marines.
>>
>>54161886
Gotta agree, the technical skills they have and have been improving upon have been impressive but so many models lack a good composition nowdays
>>
>>54161245
Remind yourself that overdesign is a slow and insidious killer!
>>
>>54161903
>Shit like the Iron Horde
fair fix
>Primaris designs are unironically better than any of the older Marines.
Whatever you say CoD
>>
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>tfw you're such a cynical contrarian that you'll unironically defend pic related as an example of GW's design
>>
>>54161938
Well, armor itslefhave more different elements than Primaris marines
>>
>>54161719
>Killer Clown is fucking awful but has nostalgic charm.
>literally "It's good because of my nostalgia goggles"

You realize there's no objectivity to that assessment and that this is not a basis for making a "what went wrong" thread, right?
>>
>>54161245
GW fell in love with its stupid spell effects and won't stop slapping them all over their models in a pathetic attempt to make them look more "dynamically posed" while just making them into over-designed messes by artists who just didn't know when to stop drawing.
>>
>>54161933
Go away, slav
>>
>>54161245
GW got a massive hard on for giant models.
>>
>>54161870
>Sure, but so is the new one

Then don't imply the old one isn't.
>>
>>54162135
>slav
Who?
>>
>>54161245
If you honestly think that piece of shit on the left looks better... I dunno what to tell you.
>>
At least it's minature on the left side
>>
The more snazzy bits and bobs you add, the higher you can raise the price point.
>>
>>54161245
If the right one would be standing normally without all this shit around it would win over the left one.
>>
>>54162271
>without all this shit around it
Except this shit around only makes model look interesting, because the main model is just "bones-bones-bones-dark leath/latex and more bones"
>>
Has anyone ever compiled a gallery of Warhammer models as they have changed through the years? I'm wildly curious about 1st edition orcs versus the mega orruks we have now.
>>
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>>54161245
Because I want to be anywhere near the asshole that buys this, paints it, and plays with it on the table? Some asshole that thinks he is an undead God and shows up with 2 and 1/2 boxes of unpainted skeletons and probably another austentatious monster to top it off.

Fantasy has become such bullshit nerd pandering. It used to be layered mythology and alternate history. Magic doesn't even hold the irony of mysticism any more, it is just weak writing for weak people.
>>
>>54162316
How dare I wanting to look at the actual model and not get to get mesmerized by some flashy bits around it.
>>
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Most people don't want anything more than this.
>>
>>54162365
Because it takes actual skill to paint the one in OP without it looking like complete garbage.

Sure, those are still tough but not on the scale of the model kits they are putting out today.
>>
>>54162360
But anon, actual model is borring monument of wasted potential.
>>
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Why can't GW just produce anything that gets the job done anymore? I know 15 year olds always love special characters but this bullshit is all they build anymore.

Pick related: Real fantasy for real people.
>>
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>>54162387

the fuck outta here gramps
>>
>>54162381
And so is the left one. But I take an actual skeleton man over a man with skeleton face in evil wizard robe.
>>
>>54162387
So in other words, you're old, cranky and far too nostalgic.

No wonder you play Dwarfs then.
>>
>>54162416
That's a grudge.
>>
>>54161938
That is a great mini.
>>
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I think the problem is lack of coherency, not cast quality.

The models as is are absolutely packed to the brim with nifty details and parts that simply overwhelm the eye at first; add in often subpar position of the model, you're simply given a model that you go 'what the fuck is this' at first until you lean forward and take a look, whereas in with the older models you can easily distinguish the human from an orc from the way they are modeled and positioned.

In a sense, models can behave like paintings in some regards, they need to form a sense and show exactly what you need to look at first in order to be really good.*

Quantity =/= quality, I guess.

(*Exceptions and shit.)
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>>54162379
It all looks like garbage on the table lately. None of this bullshit makes for a dynamic game.
I played High Elves for 17 years and never once lost to a chaos player (played dozens even at tournaments).

I can tell just by looking at the table the direction all GW games are going. High point concentrations of elite troops. None it ever beats decent tactic and balanced army composition. But we are at the point now that they they have finally broken the system to accommodate their asshole base of Demon Princes.
>>
>>54162387
That is a lovely miniature. So effective and direct. Proper dwarf.
>>
>>54162414
>And so is the left one.
Exceptleft one have more interesting design than right one
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>>54162476
I couldn't find a pic of my favorite of the Dwarf leaning on his axe. Most old timers glue a round shield on his back and he looks like the kind of Dwarf you would take into any dungeon.
>>
>>54162510
How so?
>>
>>54162462
This, so much.

Look at fucking Nagash. On his body there's a fucking avalanche of detail, but half of it is just some retarded shit like segmented armor. Why the fuck do you embellish the armor of a caster supreme with segmentation? Keep that part simple, and instead put some runes on him. Why is his hat so gigantic and malformed?
Why are his contours such that they lead focus AWAY from his face, which classically should be a center-point on any model, and instead lead to his midriff which is not only badly textured but would look boring even if it wasn't?
>>
>>54161245
Nothing. Next question
>>
>>54162118
Why do dynamic poses seem to mean "caught midway in a super awkward transitional pose" for 60% of geedubs stuff
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>>54161245
New Nagash was designed by someone who doesn't draw.
>>
>>54162720
Because new GW designers can't draw and as such don't know what gravity and weight mean. They design the models "standing" and "distort" them into action poses. Which is why modern animation usually looks like shit as well.
>>
>>54161938
Considering it's the evolutionary root of all the green, tusked, hunched over orcs of today? Yeah.

GW greenskins are arguably more influential than space marines, though most of that is thanks to warcraft aping the look and going big.
>>
>>54162735
Accurate.
>>
>>54162735

He has the same fucking lines framing his face in both models you faggot.
>>
>>54162510
>NEW NAGASH IS TOO BUSY
>NEW NAGASH IS LESS INTERESTING THAN THE OLD ONE
>>
>>54162822
Are you literally blind?
>>
>>54162833
It's not even that NewGash is too busy, it's that the detail is in all the wrong places.
>>
>>54162833
>>NEW NAGASH IS TOO BUSY
>>NEW NAGASH IS LESS INTERESTING THAN THE OLD ONE
You can definitely be both.
>>
>>54162844

Nigga, both of them have bone tendrils at 45 degrees with their bases terminating at his head area
>>
>>54162720
Creating a visual of action in progress in a still medium is incredibly difficult. Its easy to criticize, much harder to pull off.
That's one reason why Frank Frazetta's set is well loved. He was great at capturing the action at its most dynamic, yet always frozen just before the climax. Creating a sense of excitement of what is clearly to come.
Take this painting of Conan about to axe some poor fucks. Just think about the motion shown and the implication of what's to come. We see Conan's hair flying up, his arm behind him holding the axe, eyes forward, has clenched, muscles taut. Conan alone is directing the action of the scene and the mooks in front of him are all in motion in reaction to Conan's motion.
The Nagash fig is doing something with all the swirls at his feet, but there's no anticipation of what's to come. He's still "standing" upright while the action happens around him rather than directing the action himself the way Frazetta's Conan does.
>>
>>54162745
The new Calludus Assassin model is the only one I can think of that pulled off the wacky action pose well.
>>
>>54162405
You could at least post a better model from that line. The line infantry looks passable.
>>
>>54162912
That and Frazetta drew some fine naked ladies.
>>
>>54162910
Old doesn't even have Bone Tendrils wtf
>>
>>54163003
>45 degree lines pointing to the head
>B-B-B-BUT DEYRE NOT BONES
>>
>>54163025
Where does old have that?
>>
>>54161245
>we want the WoW audience
>>
>>54162735
>goes on and on about the simplicity of lines and detailing the "important things"
>conveniently ignores the giant fucking straight line that is NuNagash's staff and the detail it holds
By the same token, according to the pic, the ghost trails would lead your attention up towards the model itself, which would be a good thing
>>
>>54163050
Wow you're a dipshit
>>
>>54162910
That's his hat you dip. They point directly at his face.

The new model has points going to his torso and shoulders; his face is so small you can hardly even see it under all the random shit.
>>
I tried to form some sensible argument, but nothing you say can counter nostalgia goggles, so fuck this shit. I wish GW models looked that good when I started. Of course, when I started, the big boxed starter sets still had paper cutouts of monsters and warmachines in them.
>>
>>54163095
The swirls are fine. The only issue I have with the model is all the spines going every fucking direction. If you cut them off he'd probably look fine.
>>
>>54161938
amusingly, that specific model actually has the hands and weapons of a current-edition ork.
>>
>>54161245

If it's big and overdesigned you can justify the retarded price a bit more.
>>
>>54162405

This shit is 10x dumber than any anime I saw. Congrats WG.
>>
>>54162405
His moustache shoots bullets.
I wish he'd shoot me and put me out of my misery.
>>
>>54162912
>The only sane man in this thread.

OldNagash is an atrocious model- his face looks like shit, his staff and popehat are actually noisier than NuNagash's equivalents, his sleeves are rumpled in ways they shouldn't be, for that pose, and he's just as lacking in dynamicism as his newer counterpart. This shouldn't even be an argument, both models have the same degree of detail per surface area, OldNagash happens to be a rougher sculpt- that happens when new technology and techniques are being used.

NuNagash only looks like shit too because there's so much action around him and he's just sort of existing in the middle. If there was any action at all- staff being raised to ape that he might be spellcasting instead of just at his side, for instance, the sculpt would be kickass. Also he probably could have had a bigger head, that's... Yeah. Tiny head doesn't help, but the main issue is that he's not, like, doing anything.
>>
>>54163146
Fair enough. I'm pretty sure you could use those clipped-off spines for some nice conversions in any case.
>>
>>54161861
No. They're ridiculously busy and overdesigned.
>>
>>54161938
Simple and straight to the point. What's not to like?
>>
>>54163201
> If there was any action at all- staff being raised to ape that he might be spellcasting instead of just at his side, for instance, the sculpt would be kickass
For what it's worth, you can actually build him so that he holds his fuckhuge sword instead of the staff, which looks a bit more dynamic
>>
>>54161861

They are overdesigned shit.
>>
>>54163233
No, yeah, it definately helps, but not a whole lot. I think Gee Dubs got it backwards with the arm combos, though, him conjuring the spirit with his off hand distracts from the sword, whereas it would offset the passivity of the staff.
>>
>>54162353
Old Ones vs C'tan Flayed One.
>>
>>54161245
>garbage pewter model with zero sense of identity (some skeleton in a robe with a sword) and half inch thick mold lines (because those old molds never fit together exactly right) is somehow better than a baller new plastic model with sick nasty detail
nice bait
>>
>>54161741
>bardic broadcasts
my man!
>>
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>>54161938
old orks are fine just so long as you remember that warhammer was more tongue in cheek back in those days.

Even if the sculpting wasn't up to modern standards, they had character and that's what counts.
>>
>>54162405
did they not even recognize that warhammer had a certain aesthetic?

Ill give 40k two years before death, its unfortunate all the reddit kids are getting into 40k LITERALLY RIGHT NOW which is making gw think people love the new fluff. The death of it will be when they introduce a non space marine superhuman faction thats all about tactical rails and being edgy.
>>
>>54163979
>certain aesthetic
Not anymore
>>
>>54162462
This is a big part of it. I also hate that the new ranges lack contrast between normal dudes and elite dudes (see aos for this). All the models look like they are super soliders and it just ends up making an army looking really bland. I need some cool standard dudes to make the stronger ones stand out.
This is prehaps the biggest reason I cannot into AOS even though I prefer fantasy settings.
>>
>>54164373
>standard dudes
No such thing when your army have only 2-3 units
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GW are trying to become Bandai.
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>>54163979

>Ill give 40k two years before death, its unfortunate all the reddit kids are getting into 40k LITERALLY RIGHT NOW
>>
Friendly reminder that:

>Overdesigned
>Character
>CAD sculpting

are just meme words with all their meaning stripped out of them
>>
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>>54161719
Bitch, I'd kill for a GW quality sculpt of Kel'Thuzzad, Nagash ain't it.

No, in all actuality, AoS took cues from Adventure Quest, not WoW.
>>
>>54161245
Ignoring the main model, I really hate that trend of trying to make the mini more dynamic by adding magic effects made out of green stuff to it.
>>
>Ugly-ass goof
>Towering god-like miniature befitting of the greatest mage of the world

Looks like everything went right?

Oldhammer nostalgiafags are the worst. It's like /v/ insisting that video games were better in the 90's, and it totally have nothing to do with the majority being kids back then.
>>
>>54161245
I mostly hate how fucking huge the bloody thing is.

I do not have a locker at the store or just play at my house. I need to move this shit around. So either I need a special way to transport this crap or figure out a way to make it disassemble and assemble easily.
>>
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>>54164745
>No, in all actuality, AoS took cues from Adventure Quest, not WoW.
>>
>>54162353
>fantasy has become such bullshit nerd pandering

When was fantasy ever not a genre for and by nerds, you contrarian autist faggot?
>>
>>54162061
>literally "It's good because of my nostalgia goggles"
>fucking awful means it is good
Did you read that post or is English not your first language?
>>
>>54162405
>Retard steampunk Mr Monopoly
>People actually defend it
>>
Both minis are pretty hideous in their own ways. Generally, GW hasn't put out a good fantasy kit in 5 years so it's not saying much.
>>
>>54161245
Don't see much difference minus plastic sfx shit on right side and nostalgia on left. Overdone generic retro fantasy design, overdone wow-esque design.
>>
>>54162844
are you?
>>
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>>54164934
The proper stance is to realise that there are good and bad aspects in both.
The old Nagash is awful, but the new one ridiculously overdesigned.

Newer models benefit from improved casting technology and sculpting techniques but often don't have the character older models did.
>>
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>>54166299
Case in point.
>>
>>54164934
>Towering
>miniature
You mean action figure?
>>
>hate new Nagash
>then-gf would love to paint it
>buy it on off price
>break it off before the mini arrives by mail
>mfw stuck with a piece of plastic I don't like
>>
>>54163960
>warhammer was more tongue in cheek back in those days.
Yeah, which is why actually tongue in cheek models like >>54162405 are the worst!
>>
>>54166591
The problem with that model is that it's not entirely obvious how much is a joke.

The top hat and moustache guns? Sure.
The power armour and chainfist? There's already deepstriking, thunderhammer-wielding space marines in AoS, and they're not a joke.
>>
>>54166657
Well my first reaction was that I found him hilarious in a "Lincoln Vampire Hunter" sort of way, so I kind of like him for that.
But maybe I'm being too optimistic.
>>
>>54166345
>make multipart plastic kits so you can build them in variety of ways
>the figures only fit correctly if you build them in 1 way

fucking GW
>>
>>54162387

That metal shading was a gift from the gods
>>
>>54162735
some magnificent bullshit
>>
>>54166299
Damn those dwarves looks cool
>>
>>54161886
Talking shit about my waifu kt like I wouldnt hear
>>
>>54166299
some new models want desperately to be cool and bombastic first and foremost

some old models dared to be ugly and rough by design in a more, shall we say, authentic way
>>
>>54166345
Holy shit what happened to slayers. Why do they have armor? Fucking AoS is the worst form of cancer
>>
>>54167014
Yeah, but that kinda joke isn't part of the dwarf aesthetic. So it falls gloat. GW ruined their own lore and the aesthetics each race had. Fucking retards
>>
>>54170767
You know what else isn't part of dwarf aesthetic? Knees. All the fancy kharadrons have knees.
>>
>>54161886
>Implying a miniature looking like Kel´Thuzad is wrong in any form or way
>>
>>54161938
How did he do the basing like that? i love it, it looks like real grass!
>>
>>54171850
Static grass. You can get it at literally any model train shop.
>>
>>54162735
Imagine being that autistic
>>
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>>54161938

They actually paint up pretty pleasingly. Nothing wrong with them Boyz, boss
>>
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And actually, the story about the old Nagash goes that sculptor Gary Morley was pretty new at GW at the time, in '94 or so. He was being paid per miniature, so was basically shitting out Undead. He wanted to get Nagash right though, but the production deadline was looming. So rather than finish the mini badly, he put on the daftest head he could pass off, hoping it would get rejected and he would get time to complete it. Instead, GW management accepted it and put it into production. Oops.

He did make up for it a few years ago though, sculpting this guy at the same scale for ex-GW Felix Paniagua's Avatars of War.
>>
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>>54166299
>>54166345

Avatars of War actually manages to make great regimental Slayers who have a fair bit of personality.
It's just too badthough that we have to go beyond GW for someone to nail the feeling in Warhammer.
>>
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>>54173756
I mean just look at these grumbly fuckers, I just wanna adopt them all and take them home!
>>
>>54171796
Yes, Kel'Thuzad just looks goofy as hell.
>>
>>54172987

>Ultramarines with red guns

Truly the best smurfs
>>
>>54173816
>>54173756
Those are fucking great Dwarfs.
>>
>>54162353
yeah like the vamp lists with master of the dead that show up with a spare box of skeletons and Zambonis to throw on the table
how awful
they had better not use game mechanics that I don't like in the future
>>
>>54172346
>imagine actually having some competency in a field
>autism
Fuck off, design and advertising is all about making sure subtle shit shines through the loud and proud. Having the hat get wider at the base as opposed to the top draws you downward since you know there is nothing to look at up there. Drawing you downward focuses you on his face, the most important part of the majority of characters. Making the stuff he's actually focused on, his caster materials, more ornate and detailed puts focus on them insuring you know for a fact that he is a wizard. The staff in the latter could very well be a polearm.
>>
>>54162405
I keep trying to follow detail, and it's like I'm going blind looking at the model.
You've got fewer distracting lines in a bucket of pubes that on half the AoS releases.
>>
>>54162365
Holy crap right in the nostalgia feels
>>
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>>54162405
>pew pew
>>
>>54162405
>A mix of steam punk, art deco, and fantasy artstyles
It's like an eye tumor.
>>
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>>54161245
They're both terrible
>>
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>>54162917
>Callidus Assassin
But why is their a meter and a half of hair?
This angle doesn't even show it as clearly as it can be, but easily a third of this model's height is the hair, and it's off at a forty-five degree angle.

I'll agree that anatomically and pose-wise it's one of their better newer dynamic models by far though.
>>
>>54164719

OK but it's still very accurate to say that not every surface NEEDS a bunch of stuff going on.
>>
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>>54174092
Yeah Avatar of Wars make some really great dwarfs.
>>
How do we fix GW minis design?
>>
>>54162735
This is a perfect example of overthinking things way too fucking much.

Or autism, if you will.
>>
>>54174256
>you have 3 seconds to analyze the picture before they kill you, make sure they count by providing LINES
Fucking idiot, all that line shit doesn't mean dick in a static image I can spend 17 hours straight studying pixel by pixel.

Go back to your marketing degree.
>>
>>54166395
better than being stuck with a kid anon
>>
>>54162735
>>54174256
>>54162844

You are a fucking dumbass and faggot.

You can clearly tell that necromancer mage in the second pic is a mage. Nobody would fucking think that was a warrior with a staff, pope hat and thousand books.


That left undead dude just looks fucking terrible and made by an amateur that just put fucking skulls everywhere with a chinese robe.

The left mini is fucking terrible.
>>
>>54166299
>>54166345
What you mean by "character" is merely the human factor included in a traditional handmade sculpt, something that CAD lacks. It's the same thing with every art, traditional canvas painting is miles more wonderful than photoshop painting for the same reason.

Upon using a digital tool to make art, you lose the human touch, the artist's characteristic stroke, the natural imperfections that make the models unique.
>>
>>54161245
The only problem with the new Nagash is the stupid magical girl mid-air pose.

He should be on the ground with a strong pose instead.

There are a couple conversions out there sitting on a throne and it looks a lot better.
>>
>>54163979
>GW IS DYING YOU GUYS!!1!
>I'VE SAYING IT FOR 10 YEARS AND THEY'VE NEVER BEEN IN BETTER SHAPE BUT THEY ARE DEFINITELY DYING

Whatever floats your boat I guess.
>>
>>54177499
>THEY'VE NEVER BEEN IN BETTER SHAPE
proofs
post GW financial reports
>>
>>54177530
I'll wait for the next one that should come fairly soon.
Meanwhile their market cap has never been so high, and for a company that sells concrete stuff like GW, that's a clear representative of their state.
>>
>>54177252
Not everyone can pull it off like a golden demon winner though. Bur I agree, Nagash, Archaon and the Stormcast boss would be much better if they weren't on super fragile flying bases. They're already big enouhh to be imposing while staying on the ground.
>>
>>54177053
t. brainlet
>>
>>54177690
>in the end all must serve the one, true, king
>>
>>54177690
That won? How, exactly?
>>
>>54178585
>How, exactly?
-> >>54178385
>>
>>54161245
People started to take the setting seriously
>>
>>54178585
Painting alone. Look at the shading and reflections on the armour.
>>
>>54161245
>>54177690
My main gripe with the new model is that its face is too small. It looks like an afterthought and gets lost among other decorations, when it should be the focal point of the miniature.
>>
>>54178941
>Painting alone.
You realise it's not a hard wrok when you have action figure, not small nimiature to paint
>>
>>54179050
Painting believable reflections gets harder the larger you go, actually. You can't get away with half-assing it.
>>
>>54173756
Actually, I fucking hate their regimental slayers because they have huge stupid gorilla arms and all hold their axes weird.
>>
>>54163134

Yes, and do you know how stupid it would look if his head had the same proportions as the old one? Nearly as stupid as the old one.
>>
>>54179050
>>54178585
Holy shit you are a fucking ignorant. That whole diorama is top fucking world-class, and definitely way too good for a tiny overated GW commercial contest that has no relevance anymore in the international painting scene.
You should spend more than 3 seconds contemplating it.

The goddamn floor detailing already beats most stupid space marine shit you usually see in golden demon these days.

Here, have high resolution pics:
http://crystalbrush.coolminiornot.com/cbartwork/index/id/997
>>
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>>54178941
>Painting alone
You mean like in a painting contest?
>>
>>54181444
>That whole diorama is top fucking world-class,
It's not miniature.
>The goddamn floor detailing already beats most stupid space marine shit you usually see in golden demon these days.
Bitch please, AoS is the same 40k
>>
>>54181444
i really don't ge tthat highlight he made on the throne, it goes away from the lightsource and yet he made it almost pure white. Also the light on the belly is way too strong(not realism wise), it takes away attention form the whole model for a part which is noti mportant at all.Finally the face sucks, it has absolutely no love on it and all you see at first glance is a chunk of OLS. Finally there is no reason for the vertical parts of the stairs to be pitch black, but at least that creates a nice effect, so not really a problem.
>>
>>54169532
>dared to be ugly and rough by design
>dared
Are you actually fucking retarded?
>>
>>54179796
>all hold their axes weird.
You asshole.
The hand angles are a bit off.
I can't unsee that now.
>>
>>54181609
Ok you are just dumb. Shut up.

>>54181763
And you are being a nitpicking faggot.

>i really don't ge tthat highlight he made on the throne, it goes away from the lightsource and yet he made it almost pure white.
The light strength is no stronger than the light reflected from the leg armor, it looks perfectly adequate for that location. And who said there is only 1 light source?

>Also the light on the belly is way too strong(not realism wise),
Again, it's not stronger than the light reflected from the metal parts around it, and furthermore it has a magic glow added to it.

>it takes away attention form the whole model for a part which is noti mportant at all.
In a world class paintjob every part is important. You can't just make a half-assed section just because there are more important ones. And even then it IS important. You need that magic dead flesh section to be very visible and detailed because it is the single factor on the whole model indicating it's an undead model, if you had that section covered. the model could very well be some dark knight or not!Sauron. The mummified midsection is what tells you "this is an undead model". So yes, it is very important. And again, the light strength is no stronger than the reflected light on the nearby armor parts, so it's adequate.

cont.
>>
>>54181763
cont.

>Finally the face sucks, it has absolutely no love on it all you see at first glance is a chunk of OLS
First, the face's problem is the sculpt itself. Second, there is a limit to how much you can do with a skeleton face which is mostly inside a helmet. And third, the face is not ALWAYS the focus of a model. In this case the face is not too important, obviously the main focus is the metals, the scene itself and the atmosphere. Remember this is a 2-miniature diorama and should be judged as a whole, not Nagash alone. Have you even looked at the other pics or are you talking basing all your opinions on this single partial view >>54177690? If so, please stop talking until you do.

>Finally there is no reason for the vertical parts of the stairs to be pitch black
They are not exactly "pitch black", but I get what you mean. Anyway, forcing contrast has always been a basic technique in miniature painting, specially in fantasy styles, and in this case it serves to clearly separate the different levels, they don't look wrong. You were talking about "unimportant parts". Well, THOSE are.
>>
>>54182130
>miniature
Where it's a miniature?
>>
>>54180390
>complaining that the new head is too small obviously means you think the old one was fine

It's true that it doesn't bother me as much. In a miniature game it is objectively better to have a face that is slightly too large than a face that is moderately too small; the most important part of any character is their face and in a top-down game where you're going to be viewing your miniatures from some distance it helps to make the miniature not look like shit if you can actually look them in the eye instead of lancing your cornea on their stupid fucking hat.

Likewise, the old GW sculpts are all moderately silly. I don't really dig the old one but it's aesthetically consistent if nothing else, so it's pretty whatever in my book. His head isn't even that out of proportion to start with, he's just got a large hat and collar on.

The reason the new one looks stupid is that the entirety of his face gets blocked out by the absolute clusterfuck of an outfit he's stuck in. It's actually easier to look at his beard or hat than it is to look him in the eye which is objectively poor design. Even if I were to ignore all of that, his proportions are completely fucked. He's like ten heads tall (and the hat probably makes it closer to thirteen which is why it looks so dumb) and five heads wide with an hourglass figure. He looks like you shaved all the muscle off the arms of a wrestler and stuck them in a corset. He's at the ass end of Heroic Proportions, has a shit color pallete, and has a design which is entirely too busy. He is objectively bad.

If he just didn't have the spines like in >>54177690 he'd be a lot better. His proportions are still fucked but his outfit isn't as shit anymore and you can actually look at his face.
>>
>>54181482
Yeah, crazy I know.

The second place diorama was a more technically impressive conversion job (and in my opinion a whole lot cooler), but the paintjob wasn't as good.
>>
>>54182178
Learn english dumb fuck.
>>
>>54182255
The lack of originality kills it for me. It is technically good and painting is very well done. But it is the same overdone "40k battle diorama with a shit ton of models sprinkled over it" that we have all seen a million times already.

In the case of the Nagash diorama, not only it is very original and exceptionally well painted, but it is also a powerful scene. The very moment the dreaded Mannfred von Carstein is forced to serve his undead god master. There are only two models in the diorama, and yet it tells a deeper story than any battle diorama with dozens of models. Less is more, and excution trumps all.
>>
>>54182109
It's a thing that honestly means I will never use them.

If you cut the Axes off, they look like they're singing "I'm a little teapot"
>>
>>54182395
>lack of originality
"Grim dude on throne accepting tribute" is hardly original, and well realized battle scenes are definitely not commonplace.

The nagash diorama won because the painting is outstanding, as the golden daemon is a painting competition.
>>
>>54182559
Find another diorama about "Grim dude on throne accepting tribute".

Come on, I'll wait.

You are just being contrarian for no good reason, admit it already.
>>
>>54161245
are you retarded. AoS is superior in all avenues.
>>
>>54182559
>because the painting is outstanding, as the golden daemon is a painting competition.
Technically it's usual shitty GoldenDaremon NMM.
>>
>>54182643
You are talking out of your ass. Please stop.
>>
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>>54174388
checkd
>>
>>54182694
>You are talking out of your ass
Says who?
>>
>>54182709
4chan is for people over 18, abandon this place.
>>
>>54173835
Your some high level faggot aren't you
>>
>>54182746
>GWfan
>talking about age
>>
>>54182884
So just because I'm defending a great diorama featuring a GW model you think I'm a GWfag?

Fucking lol. Seriously, get the fuck out.
>>
>>54162735
you fucking stupid ?`

Yeah you´re stupid
>>
>>54174589
well, where is the "you are not allowed to cut away the hair" rule .. tell me
>>
>>54161245
Old nagash looks like he could star in a harryhausen movie t b h
>>
>>54161344
New Nagash looks shit, old one looks better.
>>
>>54161245
new one looks way better

but hey, everything that is not designed by /tg/ is shit and needs to be hated by you autistic fucks
>>
>>54161245

Both look like shit.

Left looks like something from a B-grade fantasy movie from the 80's.

Right looks like over designed shit straight out of a video game.
>>
>>54164682
It's a Rezel in a mobile weapons platform, it literally says so in the image.
>>
>>54183261
>i hate fun
>>
>>54183620
>video games
>good
>>
>>54183620
>WoW-design
>fun
>>
>>54183630
>>54183773
>B-grade fantasy movie from the 80's.
>not fun
>>
>>54183261
Thats the point you inbred 40cuck Aos-shill!

80´s ruled!
>>
>>54183836
Don't you have a grave to visit grandpa?
>>
>>54166345
They are pretty awful holy shit
>>
How is anyone seriously defending OldNagash wh en it was a purposely terrible mini?
>>
>>54185657
Fantasycucks will defend GW brand dogshit if it was released prior to Age of Sigmar
>>
>>54162365
this is 10/10
>>
>>54185657
i like it. it looks funny
>>
>>54177690
For some reason this looks like an early 3D RTS hero unit except without the low poly modeling. reminds of Warcraft 3 or Age of Mythology.
>>
>>54161861
I agree, but some models are an overly complicated mess of details that are a nightmare to paint.

I also dislike stuff like flames, magical energy and other immaterial things being large sculpted elements, but that's personal taste.
>>
>>54177530
Have you looked at their share price recently? I made £10,000 free money from GAW stock over the past year and I still regret selling
>>
>>54182128
i did look at the photos
> it looks perfectly adequate for that location
no it doesn0t, for that much light to be there the light would ahve to come from the sides, it instead comes from straight ahead, the extreme highlight is on the wrong side
> it's not stronger than the light reflected from the metal parts around it
i said not realism wise, the light cna be whatever he wants, it's clearly magical on the belly, the problem is i don't think it fits composition wise.
>In a world class paintjob every part is important
i fucked up the wording,i menat it shouldn't be a point of focus in the model, of course it's important, but it takes away attention form the armour whcih should be the focus as it's clearly the part which strikes the most once you look at it. Instead the attention instinctively goes to the belly because that colour is very"strange" and the belly should ot be the focus.WHat i emant si not that he shoudln't have highlighted it as much, but rather that that green takes way too much attention from other parts which should be the focus of the viewer instead.
>First, the face's problem is the sculpt itself
no, the face of the model sucks, it's true, but he could easily make it look like a face isntead of a hole in the armour where green light goes. It diserves more love for sure, even if the diorama is not only nagash, and even if he doesn't want it to take away attention form the armour there are better ways then a green blob.
>Anyway, forcing contrast has always been a basic technique in miniature painting, specially in fantasy styles, and in this case it serves to clearly separate the different levels, they don't look wrong. You were talking about "unimportant parts". Well, THOSE are.
as i said it's not really a problem, they look good and work well composition wise, but as you said, there is no unimportant part, those vertical parts have nearly no colour variation and that looks wrong on a closer inspection of the model(beyond composition)
>>
>>54190853
also of course i am beign nitpicky, this is not a random minaiture on /wip/, this is a contest winner, it needs to be perfect, not just a cool NMM with stuff around it. It's definitely well done, i like it, but it's not good enough i believe.(of course my opiinion isn't worth much, just expressing)
>>
Old is awful
New looks way too French though
>>
>>54161245
I don't even know what these are, but the smaller model looks much better.
>>
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>>54162353
>weak writing for weak people
>>
>>54190522
>I made £10,000 free money
So 1 Euro?
>>
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>>54161245
I like the new one...
>>
>>54194527
Shouldn't you pay your monthly subscribe for Legion?
>>
>>54195840
Wtf is legion?
>>
>>54195866
World of Warcraft Legion.
>>
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>>54182618
>calling a fantasy cliche not particularly original is being contrarian
I'm not sure why you've got a stick up your ass about this.
>>
>>54194275
>euro has ever been worth more than sterling
are all continentals as dumb as you?
>>
>>54197064
>implying sterling isn't going to be 1:1 with Euro durring United Caliphate economy collapse
>>
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>>54163979
>be GW
>be shit for 8+ years
>still have the largest market share compared to literally every other company combined.
>go in new direction
>listen to fans and usher in a new age of the two main games
>people fucking love it, and we are gaining and retaining players at an alarming rate
>some fucking nobody says we will be dead in 10 years
>MFW
>>
>>54195893
What's with dinklages everywhere?
>>
>>54197114
>>still have the largest market share compared to literally every other company combined.
Say it to frogs
>>people fucking love it
[citation needed]
>>
>>54197114
>>be GW
>>be shit for 8+ years
>>still have the largest market share compared to literally every other company combined.
>>your main buisness partner starts making hiw own miniature game
>>it's easily kiking your main products
>>go in new direction
>>starts trying to catch as many mainstrem art-styles as possible
>>some players says game loosing their uniqueness look
fair fix
>>
>>54162387
Because GW are moving away from generic fantasy miniatures.
>>
>>54197236
>away from generic fantasy miniatures.
>>
>>54197249
They're moving to the new generic, not the old generic
>>
>>54197274
>new generic
>new
>>
>>54177178
t.non artist
I don't have anything else to say really, if you had any art training at all and had used both digital and traditional tools you would know better.
The "problem" with these tools is that they allow lazy people to take advantage of them and quickly produce subpar work, not that the lack the ability to do good work. The idea that there is no imperfection in digital work is the idea of someone who has never picked up a tablet in their life.
>>
>>54197072
so £10,000 will still be worth at least €10,000 gotcha
>>
>>54197460
Relax Mohhamed it was just a joke about your economy, no need to be 100% serious
>>
>>54177178
>"character" of artwork comes from workflow and pipeline used, not the artist's vision and ability

bad workman tools etc
>>
>>54197466
>implying I'm british lul
>>
>>54197478
>>implying I'm british lul
>£
>>
>>54197486
>what is trading in overseas markets
>>
>>54183261
I agree.
>>
>>54161245
They forgot 80's fantasy was their aesthetic.
>>
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>>54161245
>What went wrong?
Eternal Burger
>>
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>>54161938
Looks like my ex gf
>>
>>54197489
>called previous poster "continental"
>pretending he isn't a bong
>pretending he made 10,000 sheckels stock trading to strangers on the interner arguing about what ugly skeleton man model is the uglier skeleton man model

Nigga if you really making 10k from stocks stop being a petty faggot and go back to your clearly more interesting
>>
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>>54198706
>americans
>white
>>
>>54198844
>Anglo
>white
>>
>>54198706
The left side of this image is literally two franchises from the same company, but the right one is sadly quite true.
>>
>>54198932
Honestly saying that JAPAN of all people respects Western Mythology is fucking rediculous.

They will turn King Arthur into a woman so they can fuck her without feeling gay if given the opportunity!
>>
>>54198974
>Implying you wouldn't fuck Seiba prototype or otherwise
>>
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>>54198974
>They will turn King Arthur into a woman so they can fuck her without feeling gay if given the opportunity!
Still better than anglo-american blackwashing and other minorities quotas
>>
>>54198974
Yes. Hence why I pointed out that the image contents were not reflective of reality. But if anything the Japanese market is arguably more diverse even if weebshit or fapmaterial isn't your cup of tea.
>>
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>>54198706
World of Warcraft is a bit of a cheap shot. Warcraft inherited an inherently exaggerated and silly art style thanks to its RTS predecessor, where characters had a grand total of ~4 polygons to spare for a face.

There are plenty of Western developers who offer something a lot more subdued; there are also plenty of Eastern devs that go even further passed full retard than Blizzard does.
>>
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>>54198706
It isn't like FROM doesn't fuck around when they want to. Their armor design is pretty dope though.
>>
>>54199801
Yep, the point was in right side of picture
>>
>>54198932
plenty of counter examples, like thief.
>>
>>54161886
>warcraft invented skeletons with spirits around them
Wow! sure makes blizzard fans not look like retards!
>>
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>>54199874
See
>>54199422

Warcraft is working with an engine that's 13 years old and using a visual style that was developed in the late 90s. The smooth textures and bright colors are an artifact of its predecessors. I won't say Blizzard has done an excellent job of keeping it current but they managed to stay visually consistent up through Wrath of the Lich King.

And it's not like Eastern MMOs don't go even more retarded. You can look at Tera as an example. A lot of Eastern games don't even have the balls to be visually consistent.
>>
>>54197315
>>54197468
Yes I'm not a trained artist, that was just my opnion as a -consumer-.

The only opinion that counts.
>>
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>>54199975
>Warcraft is working with an engine that's 13 years old and using a visual style that was developed in the late 90s.
Nope, Warcraft visual style is straight american cellshading visual from 00s.
Late 90s warcraft design was totally different
>You can look at Tera as an example.
Yeah, perfect korean example
And again, I didn;t try to defend easter visual design, just right side of picture answering the OP question
>>
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OldNagash is a better game piece since it is:
1. small enough to be easily transported to your FLGS or a far away tournament.
2. Distinctive enough that you can tell what it is from a glance while its on the tabletop.
3. easy to put together.
The face is awful yes, but hopefully you won't be able to see it while playing with your toys.

NewNagash belongs in the display case because:
1. large size of the model makes it difficult to transport to locations besides another room in your house, and even then you should be careful.
2. large size and extra detail that comes with it allows it to be painted to a higher standard, if you're skilled enough to do it.
3. Harder to put together, but easier to assembly into a variety of other poses besides the intended design, see >>54177690
for one example

Design wise I don't really like either model, but that's just like my opinion man.
>>
>>54161245
Both are cool as fuck imo, it's obvious from looking at the older model that they were restricted in material and knowledge in the younger days, but both of the models come across as a nasty old lich perfectly.
>>
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>>54200755
>>
>>54163960
Those are some radical Orkz.

Slaying spacemarines during the day, busting up mad kickflips during the night.
>>
>>54177178
Using digital tools does in no way or form remove the artist from his creation, that's just granpa bullshit you're spouting.
>>
>>54163960
Why did RT era have such small weapons?
>>
>>54161741
This is fantastic
>>
>>54181763
The reason there's no love on that skeleton's face is that it's an eternal deathless meanie-bean, son.
>>
>>54161245
Games Workshop went public in 2004.
>>
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>>54161903
>Ironjawz
>Good

Fuck.
You.

Go back to 40k where you belong you tasteless fuck.
>>
>>54162344
The 1d4chan Daemonette page has all the generations on it.
>>
>>54170741
They are called Fyreslayers, they look like Slayers, but they're actually just viking Dwarfs.
>>
>>54161344
Old Nagash's head was a joke by the sculptor. GW insisted he give them more than one option for the head so he made a horrible one so GW would be forced to pick the one he wanted. They picked the horrible one.
>>
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>>54197144
Name one game in your local area with as players
>YFW everyone has played 40k at one time and is going to give this a try for nostalgia
>YFW nothing has the level of draw as 8th
>>
>>54202368
>Name one game in your local area with as players
Our local Infinity tournament gathered more players than last 40k tournament, but it was before 8th edition, now I am little busy with job, so watched only one game after 8th ed. relese, and both players weren't very happy.
>>
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>>54201459
>but they're actually just viking Dwarfs.
>naked
>vikings
>>
>>54198706
>medieval
>america
what do you expect?
>>
>>54202989
>what do you expect?
Something like early GoT?
>>
>>54200074
It's not an opinion it's a wrong assessment. The thing is that bad hand sculpted things and bad cad sculpted things have distinct flavors of badness, but cad bad is a new bad that's very obvious to you
Cad bad is arguably a worse bad than hand bad however, because hand bad tends to be bad in the same way as a 3 legged retarded puppy while cad bad is more like a stuffed dog.
>>
>>54161245
Nothing
>>
>>54197315
The duplicate tool is a powerful and dangerous tool
>>
>>54185839

New Nagash was released prior to Age of Sigmar you absolute nuGW born-yesterday noob mong.
>>
>>54161903
>Primaris designs are unironically better than any of the older Marines.
Mentally ill.
>>
>>54200235
>Nope, Warcraft visual style is straight american cellshading visual from 00s.
...2004 was 13 years ago, anon.
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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