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Warhammer 40,000 General /40kg/

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Do not talk about the previous thread edition

>FAQ (New FAQ), Tau Tears Edition:

https://www.warhammer-community.com/2017/07/02/warhammer-40000-faq-now-available-july2gw-homepage-post-1/

>Designer's Commentary (FAQ 0.1)
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

>Latest news :
https://www.warhammer-community.com

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
>Everything 8th edition in pdf(and epub), SW:A, WIP and BB are here too, no novels.
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA

>Old crap
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>List Builder
Deader than Aun'va.

>WIP Math-hammer doc
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>
First for STOP NERFING SICARIANS REEEEEEEEEEEEEEEE
>>
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Best girls a sexy tau girls
>>
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>>54131095

re-posting from a thread that was dead by the time I finished typing

Can someone help me out here? I played a game against a Thousand Sons player earlier and got absolutely destroyed, but when I read through the Chaos index later I didn't see half of the shit that he was talking about or if I did the way he thought the rules worked were just plain WRONG.

And some of them I can't even find where he got them at all...

for example:

Death to the False Emperor is only supposed to happen on a roll of 6+. He was claiming it every time he hit.

He was claiming a 4++ on all his units, and I cannot find any reason for this in the rules. Tzeentch favoured seem to get 5++, but not 4++.

In addition he was re-rolling all saving throws of 1 on his tzeentch terminators when in 6'' of Ahriman (and across the board from Ahriman before I politely called him on it)... but you're only supposed to re-roll invulnerable saves. So we were only wounding these terminators on double rolls of 1s, basically.

The last thing I can think of is he for some reason had the idea that by putting his sorcerers on a disc it improved their invulnerable save by 1 by giving them the daemon keyword. Furthermore, since he claimed that the invuln was 4++ instead of 5++, this made their invulns 3++.

So what gives? Does this guy just not know his own army's rules or is there some rule I'm not seeing?

I know some of his rules were just plain wrong, but I'm wondering about the daemons and the discs and the 5++ vs the 4++.

Anyone have any insight?
>>
Now that we've seen how GW is handling the FAQs,
will the codexes make the situation better, or much much worse?
>>
>>54131148
Never has anything brought to mind the phrase 'fish lips' more than now
>>
>>54131168
>He was claiming a 4++ on all his units, and I cannot find any reason for this in the rules. Tzeentch favoured seem to get 5++, but not 4++.
All is Dust gives him +1 on his armor and invul saves if the weapon D stat is 1. Any higher or even D3/D6 means it's standard 5++
>>
>Terrain was meaningless, the swarmlord could be targeted from behind a building because his sword was poking out

Doesnt matter since he was accompanied by 6 tyrant guard.
>>
>>54131169
>will the codexes make the situation better, or much much worse?
See previous thread. They won't do anything.
>>
>>54131168
Dude was outright cheating. Next time tell him to show you in the rulebook where it says any of that, until he does, you play it as normal. If he reeeeeee's, pack up your shit.
>>
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>>54131148
>>
>>54131168
Tzeentch demons have an ability that gives them +1 to invun saves, but it doesn't apply to sorcs. Looks like a typical cheating chaos player.
>>
>>54131148
Would still hit it
>>
>>54131168
>A chaos player cheating

wow so surprising
>>
>>54131200
true dat
>>
>>54131204
The only players in a GW game who are allowed to cheat are Skaven players.
>>
What is the intended role of seeker missiles for tau now? 1 mortal woundmeans precisely fuck all against a vehicle with 12 wounds and that is only on a roll of 6 unless you have plenty of marker lights
>>
Are slaanesh daemons worth using in this edition? Have couple of them lying around from whfb time. Btw, are square bases ok or will I be reee'd away from the gw store if I use them?
>>
>>54131168
Poor dude's still trying to play 7th.

You need to break to him gently that chaos no longer has marks and that the 'Ephemeral form' +1 bonus to invulns is actually a specified ability and not implied as soon as you have [Tzeentch] and [Daemon] tags.
>>
>>54131168
As a Thousand Sons player myself,

You need to punch this guy in the cunt and tell him to fuck off. Cheating scum should be shot.
>>
>>54131178

I think it only applies to armor saves, not invul saves. Am I missing something?
>>
>>54131221
Every vehicle gets one for cheap and a skyray comes with six or something.
They could potentially eventually pay for themselves maybe.
>>
>>54131221
I'm sure the intended role is killing vehicles. GW just overvalue single mortal wounds.
>>
>>54131233
Yes. No qualifiers, just do it.
>>
>>54131221
You only need 2 markerlights on something to fire Seekers at full BS. They're pretty excellent for knocking the last few wounds off something that absolutely has to die in that turn, and things with invulnerable saves. I only ever take them on my two Hammerheads and Longstrike though.
>2+ to hit with 2 markerlights on target
>2 markerlights let you re-roll 1's
>1 hit= 1 mortal wound
>basically a guaranteed 6 mortal wounds for 30pts
>>
>>54131247
Applies to both. But if he's using it against anything other than D1 weapons then that's another cheat point on the list.
>>
>>54131247
It applies to both and was FAQ'd to clarify.
>>
>>54131241

I kind of figured he might be half-stuck in the previous addition.

What does that ephemeral form apply to?
>>
>>54131264
The actual Tzeentch Demons like Horrors etc.
>>
>>54131256

Well he was up front about that much at least... he didn't claim it in instances where we hit him with non-d1 weapons.
>>
So /40kg/, I'm looking for some opinions.

I am thinking of getting some of the cheap snapfit Primarine Reivers and converting them into smaller robots for Admech. So putting on dome/sensor heads, adding techy bits and changing weapons. The aim is to have a Dark Imperium equivalent to the Thallax.

Would they be acceptable conversions for Kataphrons if armed appropriately?
>>
>>54131254
Ty, I'll test them out then!
>>
I posted this after the last thread started autosaging, but I am thinking of restarting my chaos marines.

which of these two chaos warband ideas are better?

>Apocalypse Warriors
Atypical nurgle in that they have been corrupted to be everything a space marine was never supposed to be - undisciplined selfish thugs who loot wargear, display grisly trophies, and put themselves before even their comrades. They prefer to capture marines alive when they can, and then spend decades "retraining" them. Fleet based warband with a lot of stolen and makeshift suits of terminator armor.

>Winds of Change
Tzeentch warband with a heavy emphasis on plasma gun Raptors and maybe turkeys. Cutlists would be more well groomed than the usual space hobos. They usually work from the shadows to influence the fate of various events, but sometimes fate needs a push in the right direction for their master's scheme. They favor hit and run tactics and have a big space fortress which gets moved around by the warp occasionally.

the logical thing would be to work on the gazillion models I have before buying more of course, but it is what it is
>>
>>54131288
Because Kataphrons have tracks and are kind of derpy I don't think they'd really feel right.
>>
>>54131270
Oh yeah, one more thing: Only units that get All is Dust are Rubrics and Scarab Occults. If he used it for his Sorcerers then he's a cheating scumbag (Ahriman has a standard 4++).
>>
So my Termie sorc isn't specialsauce enough.
How much am I fucking myself if I run him as a 1 man understrength squad of Scults?
>>
>>54131320
He won't be a character so he's going to die very quickly.
>>
Love that the only thing the Daemon disk brings is the ability to get BTFO'd by grey knights.
Also cavalry like a fucking lark, what happened to my jetbikes? "Attacks with it's blades" how fucking kek can I top.
>>
>>54131334
Cavalry and jetbike don't mean anything.
>>
>>54131328
57 pts
Could make a cute distraction sorceror.
>>
>>54131349
Jetbike comes with a rule for 6" advances
Cavalry come with mount attacks.

Technically don't mean something, in the tag itself, but has practical hangers-on.
>>
>>54131357
I mean feel free, but he's not anymore special than a regular terminator outside of his psychic ability.
>>
So guise, I'm cooking up an IG list and I'm wondering if I can fill the second Battalion HQ slot with a Primaris Psyker. Also, if it's worth it.
>>
>>54131315

I guess he did that too, hence the alleged 3++ on the sorcs.

To be fair I think he may just not know his rules very well.

Maybe that's a naive assumption, but
>>
>>54131334
Even worse for Exalted sorcerer and Ahriman as they lose the infantry tag and are now no longer effected by their own special rule. One of the only HQ's in the game that this happens to.
>>
>>54131376
>is it worth it

WITNESS
YOUR
DOOOOOM
>>
>>54131376
ofcourse you can , it even has the AM keyword and
it's a good choice to , that +1 on saves is pretty great on anything with an invuln save
3+ invuln ogryns
>>
>>54131376
You can, and he's fantastic.
>>
>>54131376

Why wouldn't you be able to? He's an HQ unit.
>>
>>54131376
Yes, they're very handy for boosting survivability and shooting. Take them and even a wyrdvane unit. THEIR FATE IS... FORETOOOLD
>>
>>54131370
AP -2 boltgun?
All is dust rule.
Useless on a 2W model but hey they might not overcharge that plasma for some reason.
>>
>>54131396

is it just me or is gaze of the emperor the worst psychic power in the game
>>
>>54131386
I guess it's intended to stop the Thousand Sons dreadnoughts and Maulerfiends performing above their level.
>>
>>54131376
Yeah, he's Astra militarum. He'd be useful for casting psychic barrier on your tanks.
>>
>>54131288
>The aim is to have a Dark Imperium equivalent to the Thallax.

Why don't just, buy the Thallax anon, they still exist even in the fucking 42nd.
>>
>>54131415
MY MIND FEARS A GREAT PAIN
>>
>>54131409
You'd really be better off finding some points for a couple of extra scarabs to go with him at least.

>>54131415
It's hard to reliably get a good target but it can do work. There's definitely worse powers, hell terrifying visions is probably worse.
>>
>>54131255
Ah i didnt consider thr fact it ignores invuln as well thats a pretty good deal especially if you want a character dead potentially
>>
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>>54131148
>>
How viable is Iyanden now? Kinda tempted to dig out my old wraith army for 8th.
>>
>>54131424
I don't want to be that guy who starts the forgeworld arms race in my casual group by using them as is, and they're too expensive to buy to cut up for conversions
>>
Is the jury still out on broad sides? Even though they're expensive as fuck they look like they can really dispense damage now.

And that being said is the price increase only a lot because it was cheap and is now balanced or is it overpriced i don't have as much grasp on the whole point scaling game wide yet
>>
>>54131452
The problem isn't what they dish out, the problem is that they're a very small unit that costs a lot of point and doesn't have the mobility to keep itself safe. They can be good if you chuck them into cover with nice clear lines of fire, but you're probably better off with a hammerhead, a gundam, or another crisis unit.
>>
I dunno in most games those hammerheads are gone turn 1, especially since most dedicated anti armour now suck against battle suites and such (compared to plasma and others)
>>
>>54131465
True. Its hard to justify a broadside when is almost as much as a set of 3 crisis suits
>>
Hey guys noob question here, say i have a guy with 2 attacks base with chainsword and plasma pistol.
Can I use the pistol for 2 attacks in melee as pistols can be used in melee? Would the chainsword give +1 or not? Or is it just one shot even in melee with 2 attacks and I should just use the sword for 3?
>>
>>54131499

if I'm not mistaken you can't attack with that pistol but you can shoot it in the shooting phase even if you're in melee. I could be wrong.
>>
I have a bunch of HH sets. Do I make Night Lords or Carcharodons?
>>
yeah 8th changed the whole pistol is a melee weapon thing, arguably for the better
>>
>>54131499
Pistol can be fired in shooting phase while in melee, not fired in the fight phase.
>>
>>54131499
>>54131513

Note that pistols can only be fired at the closest unit.
>>
>>54131505
>>54131513
>>54131516

So I can shoot at the unit I'm engaged with before cutting them up in the fight phase, cheers guys
>>
>>54131300
I like the former just because the name sounds cooler
>>
>>54131518

Pretty much.
>>
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First attempt at Drew Carey. Thoughts?
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Which legion is best?
>>
>>54131534

It sounds like an 80s hair metal band
>>
>>54131545

You mixed up the first two images.
>>
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>>54131545
Is it even a contest?
>>
>>54131545
>alpha legion
ok, that made me chuckle. but raven guard all the way
>>
>>54131545
Where's II and XI?
>>
>>54131594
Squatted
>>
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>>54131545
Thousand Sons.
>>
>>54131148
Fucking disgusting just like the terrible art it's based on. Tau girls don't have to be animu to look nice.
>>
I skipped 7th, and rejoice that fresh new 8th.
I'm interested by Ynnari, the rule and lore (I mean, Eldar finally move their ass to do something about Slaanesh). Plus wide range of model is always nice.

Is there a good start, unit synergy or simply nice elves to put on the table ?
>>
>flyer flying off and shooting out of its ass at units behind it

Why is this?
>>
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>>54131545
Ultramarines.
>>
>>54131168
>Reposting my reply from the other thread

Death to the False Emperor does indeed only work on rolls of 6+.

Rubrics and Scarab Occult do indeed only have a 5++, but they also have the "All is Dust" rule which improves their saving throws by one against weapons which only do 1 damage. Both armor saves and Invulns are a saving throw, so he would get a 4++ against small arms fire and light heavy weapons. Sorcs DO NOT have All is Dust though. Ahriman naturally has a 4++.

Disc does not improve your save. What he's doing is because the Sorc has the Tzeentch tag and the Disc gives him the Daemon tag he's applying the special rule "Ephemeral Form" which improves saves for Tzeentch Daemons from the Chaos Daemons army list. It doesn't work on the Sorc however because although he gains Daemon, he does NOT gain the "Ephemeral Form" rule like true Tzeentch Daemons. So without Ephermal Form or All is Dust the Exalted Sorc is just a 5++, period. Being a "Daemon" doesn't come with rules anymore, it's just a tag. Finally, you are correct about the re-rolls. Only invulns.

There are grains of truth to most of what your opponent did but their grasp of the rules can be at best called "loose". It kinda looks like he read all the rules that apply to Tzeentch models or Tzeentch daemons and applied them to every body without regard for the proper restrictions or how the rules actually say they work. So cheating like mad, but with a bit of plausible deniability to say he "misread the rule" if he gets caught.
>>
>>54131415
That's not how you spell 'Eadbanger
>>
>>54131632
Same reason a bike can move in one direction and fire behind it with its forward fixed guns.
>>
>>54131622
Tau girls don't need to look at all because they are hideous to humans in lore.
>>
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>>54131594
>>
>>54131649
He's reversing, or peels around at the end of his move to face the target. Flyers on the other hand have very specific restrictions on how they face and move.
>>
only when flying and not when shooting
>>
>>54131148
I can see why Farsight decided to fuck off from the Tau.
>>
>>54131657
So you can come up with reasons why a bike can fire behind it, but can't do the same for a flyer?
>>
>>54131629
The book "Fracture of Biel-Tan" has most of the important fluff about the Ynnari although it's out of print now and the rules are 7th ed.

In 8th the Ynnari are primary an infantry army, since that's where you'll get your soulbursts. You can have some vehicles and the bigger Wraiths for support, but you should focus on having a large core of infantry, likely on foot.
>>
>>54131675
I could if they literally could turn around, retard
>>
>>54131653
>because they are hideous to humans in lore
[citation needed]
>>
rules wise, you can, lore wise.....maybe by flying in a circle? I mean the rules are a bit shady in this regard (and they didn't really need to change it)
>>
>>54131415
Gaze is interesting because Its the only thing in the game that punishes clumping models.
>>
Can my dark angel successor chapter take tartaros terminators? It says that successor chapters are bound by the founding chapters rules but does that apply to unit selection as well? Seems counterintuitive if so
>>
>>54131701
You can't take unique characters that are bound to a chapter.
>>
>>54131148
great, i used to like her
>>
>>54131701
>Can my dark angel successor chapter take tartaros terminators?
No. You take all the DA benefits and restrictions or none of them. You don't get to cherry pick.
>>
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>Dawn of War 3 has mostly negative reviews
When did it all went wrong? Will they make expansion?
>>
>>54131695
>vendetta gunship flying along
>target for its lascannons behind it
>pulls up
>loop the loop
>shoop da whoop
>everybody walk the dinosoop
>>
>>54131682
They barely can tell females from males.
>>
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>>54131148
I still can't believe someone actually sculpted that stupid looking face.

Like I certainly can't paint or sculpt that well but jesus.
>>
>>54131725
That's a male.
>>
So, in 8th edition if i have 2 melee weapons do i get an attack of opportunity with both of them or only with one?
>>
>>54131575
>9gag watermark
>>
>>54131712
They're trying to salvage it. The negative reviews are mostly because it's not like DoW1+2, and that the story is shit.
>>
>>54131733
You don't get any extra attacks.
>>
>>54131730
It's based on this old art.
>>
>Carnifexes no longer available
In before they redo the carnifex kit to remove all the wargear that it hasn't had the option to take for 3 editions and give it a base double the size of the current one.
>>
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do dark mechanicus or chaos space marines use servo skulls?
>>
>>54131731
how do you know ?
>>
>>54131733
You only get one. The rules are pretty clear about that.
>>
>>54131679
Thank you ! I start reading the lore from the Fracture of Biel-Tan.

Is large core of infantry, without a buch of transport trash in 8th ? I think it was in 7th.
>>
>>54131712

>Venerable in the background has conversion Beamer and fist

Weapon that requires you to stand still and melee weapon on the same platform, great planning there.
>>
>>54131733
You don't get extra attacks from multiple melee weapons unless a specific rule on that model's datasheet says you do. Furioso Dreadnoughts for example.
>>
>>54131747
>Does something a skull in 40k
Yes, everything a skull.
>>
>>54131748
Head slit shape.
>>
>>54131752
>>54131759
Even if they provoke?
>>
Any mega with the 40k novels?
>>
>>54131747
Servo Skulls for the Servo Skull Throne
>>
>>54131769
>>54131733
It wasn't funny the first time m8.
>>
>>54131769
This is not dungeons and dragons.
>>
>>54131754
No. This Ynnari list got 2nd place in one of the first moderately sized 8th ed. tourneys for example:

http://bloodofkittens.com/wp-content/uploads/2017/06/Jeremy-Veysseire-2nd-Overall-Boise-Cup-GT-2017.pdf
>>
>>54131787
Why those apes keep 1850?? With new point values it makes no sense.
>>
>>54131681
What exactly is stopping it from turning around?
>>
>>54131148
Whoever makes the models deserves to be murdered
>>
>>54131767
and do you have a source to prove that that heat slit shape means that he is male ?
>>
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>>54131169
Codices won't change anything as far as balance goes. They will overnerf something that wasn't even bad, and leave actually OP things untouched.
The thing with GW games is that you have to go into them with the understanding that the rules system is not tightly tuned. There has yet to be an edition of 40k that wasn't both easily breakable and full of undercosted OP bullshit, and there never will be.
The patrician's way to play 40k is to use fluffy, themed armies against other like-minded players (the vast majority), and not worry TOO much about what's good and bad. Of course, no one will take blatantly shit units, but if you're scared to take mid-tier stuff because of stormraven spammers at tournaments, you're literally playing the game wrong.
I mean really, how often do tournaments even happen? And when they do, how many people ACTUALLY use WAAC lists like that? Those twenty-odd guys who bring lists like that to every major tournament are the only people on the planet who care enough about winning 40k to do so, and being the best at it isn't even a noteworthy accomplishment, really. It's not that hard to identify something broken and spam the shit out of it, especially with people on the internet doing half the work for you.
You play 40k for the background. Yeah, you try to build a strong list, everyone does, but you keep it contained to a legitimate theme, or else you're robbing yourself, and your opponent, of half the experience for no real reason. All you're going to do is end up with a bunch of people who don't want to play with you if you go full-on WAAC, and tournament prizes aren't worth that, imo.
>>
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>>54131148
>>
>>54131707
I understand that bit
>>54131710
Huh, thought that was the up side to losing unique characters. Wonder what the odds are of getting it FAQS'd as it restricts player made factions unnecessarily
>>
Is any of you in possession of similar mega archives with 40k books?

https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!9gohRJrT

https://mega.nz/#F!9zAjGSwI!GH98VYtG1nYcALyUnlf1Eg!szJhSbhA
>>
>>54131745
Nids are goong to get alot of stuff hopefully soon. I think alot of it is just going to be sprues that include option we can actually have on the model. heres hoping that they fix the HT kit while they're at it, because that kit although it looks good is fucking mess
>>
>>54131842
The OP?

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
>Everything 8th edition in pdf(and epub), SW:A, WIP and BB are here too, no novels.
https://mega.nz/#F!64wmnBZR!rWcm37EkOOeToeueqhPjpA
>>
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Just got WD, Index Astartes out next month.

Sorry for potato quality.
>>
>>54131204

The only person who's cheated against me was chaos as well.

Casting death gaurd spells on his traitor knight and taking disgustingly resilient saves on it.
>>
>>54131820
All male and female Tau official art.
>>
>>54131221

Take a unit of 10 pathfinders, use Kauyon to reroll 1s to hits and split fire them at various targets to get 2 markerlights then unleash missiles for mortal wounds across the board with no saves allowed.
>>
>>54131787
I love the fluff of the Ynnari, and the idea of all the aeldari working together, but as a dark eldar player, its sad that pretty much every competetive ynnari list i see is 90% harlequin or craftworld pointy-ears.

My poor, little, gladiator drug-addicta.
>>
>>54131850
I doubt it, frankly. Even though hive tyrants are missing half of their weapon options and are modeled in such a way that it's difficult to represent their wargear correctly they still have a relatively up to date plastic kit. I'd be surprised if they did anything at all to it for a very long time. The single model carnifex box is probably either being completely discontinued in favor of the 2 model carnifex brood, which is more representative of their current unit size is probably going to be the standard for them, they might get rebased though, since their base size is small for their model size by current standards.

In terms of things that GW would actually want to give new kits, biovore/pyrovore would be the obvious candidate, since they are basically 2 variants of the same thing and currently have pretty bad resin kits. I wouldn't be surprised to see the next tyranid release to be a 3 model plastic pyrovore/biovore kit.

Also plastic lictor/deathleaper, not that anyone will use them.
>>
>>54131867
WTF?
Index Imperium 1 was all Astartes.
So does that invalidate the purchase I made less than a month ago already?
It's only £15 so it's not the money, it's the principle.
>>
Guys
Do you accept playing game against list using fw models?
>>
>>54131838
>Wonder what the odds are of getting it FAQS'd
0%

They may add "your dudes" customization down the line, but it will be via new rules a la old IG Regiments or AoS Kharadron Cities. In the base rules your dudes is just "counts as a major faction".
>>
>>54131907
Thread derailed for the 100th time.
>>
>>54131891
It's been a month dude.
>>
>>54131907
Of course
>>
>>54131906
http://wh40k.lexicanum.com/wiki/Index_Astartes
>>
>>54131730
its actually a slayer sword. Which means the best of the gold golden demon of 2016
>>
>>54131907
Not Titans unless there's something special planned ahead of time. But everything else is basically fine.
>>
>>54131906
It's likely a book for chapter rules and shit, but we'll see.
>>
>>54131891

I feel your pain archon. I was toying with the idea of running scourges instead of warriors in venoms as you get more poison shooting for 70 points, with heavy weapon scourges deep striking. Move them in pairs for revenge soulbursts, take standard flyers and ravagers to pack out
>>
>>54131895
They could help out hive tyrants a lot by adding an additional weapon sprue with twin devourers and deathspitters like the forgeworld ones and one handed venom/stranglethorn cannons like the harpy has as well as a pair of monstrous rending claws.
>>
>>54131891
Kabalite or wych mobs are perfectly functional, especially the former. The problem is that losing Power From Pain and Combat Drugs is a bigger deal than losing Battle Focus. Plus a lot of our dudes work better in transports than on foot, somewhat limiting the utility of Soulburst.
>>
>>54131907
Yes, because I'm not a faggot.
>>
>>54131935

You don't lose drugs with an Ynarri list anon, just PfP. Agreed with the transport thing. If only a dieing transport triggered it's cargo to soulburst
>>
>>54131915
Yes that's what they called a piece of fluff material many years ago.
But Index is now a naming convention used for rule books, so what's your point?
>>
>>54131907
How else am I supposed to give my guard melee walkers? Sentinel Chainsaws?
>>
>>54131946
You're right anon, they're releasing a whole new space marine index in white dwarf.
>>
>>54131907
>WAAAA STONE CRUSHER CARNIXESES, POWER LOADER SENTINELS AND GROT TANKS ARE OP
>>
>>54131946
You're dumb.

The actual space marine index would be "Index: Adeptus Astartes" according to this scheme. But it won't, it'll be a codex, because the rulebook has already named army books as Codexes, so the actual army book would be "Codex: Adeptus Astartes".
>>
>>54131633
cringe
>>
>>54131982
They never just say what it is, they hint.
>>
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>>54131950
Token church detachment with penitent engines and priest.
>>
>>54131633
Why does that man have a megaman srm blaster?
>>
Is the only way to get my hands on a citadel apothecary currently to buy a goddamn 45€ space marine company command?
>>
>>54131999
Because it is him, your lord and saviour, Mega Sicarius.
>>
I just want to clarify something about close combat.
Are models in combat with a unit as a whole or on a model to model basis - I.e: a tyranid warrior is only within 1 inch of 4 enemy models, can its attacks only harm those 4 models or can they spill over? I know that when removing models you can remove whichever.
Additionally, can either player remove models in such a way that other models can't reach the combat, becoming useless in that fight phase?
>>
>>54132009

Raven Guard command/Knights box comes with a power armour apothecary arm.
>>
>>54132018
They spill to the whole unit.
>>
>>54131997
Nigga, GSC need to go Astra Militarum or bust. Why do you think I specified GUARD walker? If I was able to use other imperium shit, I'd have just added in a Dreadnought to one of my supplementary lists. Or fuck, taken an auxilliary. I have the CP to spare.

Honestly, It's kind of annoying how arbitrary Brood brothers is. We can steal Baneblades, but NOT titans. We have corrupted ministorum priests, but NOT sisters of battle.
>>
So is there any reason I shouldn't just go spearhead detachment and use fuckin' hellblasters as my troops tax?
>>
Is there any point getting into 40k before a codex comes out for the faction you want? Seems that all rules for the moment are just to tide everyone over until the real rules are out?
>>
>>54132030
stop your whining. go play 7th if you want to field your special snowflake army
>>
>>54132040
>implying troop tax exists
>>
>>54132043
>Army that requires allying in a major faction in order to function
>special snowflake
Okay
>>
>>54132030
With walkers and monsters are technically same om 8th ed, why do you need imperial walkers instead of tyranid monsters?
>>
>>54132053

It's HQ tax, really. Nowadays the only thing keeping you from taking whatever you like in any combination is you need to take HQs for each detachment.
>>
>>54132055
>requires
I dont think you understand this word anon
>>
>>54132063
>technically same om 8th ed
No they aren't. Walkers are vehicles and monsters aren't. But I don't think that was the other anons point. Tyranid monsters other than Tyrgons, The Swarmlord and Harpies pretty much totally suck compared to most walkers, since walkers generally have useful guns and BS 3+. Heck, dreadnoughts are better at close combat than almost all tyranid monsters.
>>
>>54132063
Because I need a GSC detachment in order to take a Guard Detachment. I'd have to take a whole tyranid detachment just for a few carnifexes or something. I'd rather avoid that when I already have two detachments with empty slots.

Plus, on a more lorefag level, my Cult raided a forge world.
>>
>>54132088

Screamer killers are gloriously Spammable, just add a living battery ram detachment to your genecult and if you want proxy penitent engines as carnifexes, I doubt anyone will care if it makes your theme tighter.
>>
>Page 118 – Units, Exalted Sorcerer
>Change the points per model value to read ‘112’.
>Page 118 – Units, Exalted Sorcerer on Disc of Tzeentch
>Change the points per model value to read ‘146’.
Why would I ever take an Exalted Sorc over Ahriman now? Strictly worse and now more expensive? The fuck GW?
>>
>>54132101
>Plus, on a more lorefag level, my Cult raided a forge world.
autism intensifies with each post you make
>>
>>54131148
>Tau are Bog-pilled

That explains everything.
>>
>>54132101
>feels a need to have all available slots in detachment used

Weeeeeew. Thats a lot of autism right there my friend
>>
>>54132111
>anon tries to get an army to fit thematically with his dudes in a game all about your dudes
>autism

Tell me anon, do you call people autistic when they use custom paint schemes too?
>>
>>54132105
They're also dramatically worse than a dreadnought in every way and only cost 20 points less.
>>
Just been prepping my new primaris marines from dark imperium and I've hit a dilemma, for my Dark Angels, should the Gravis captains armour be greenwing colours or deathwing colours?
>>
Okay so what the hell are they thinking with terrain rules this edition?

Abstracting to the point where it makes no inuitive sense whilst simplifying to the point where it's barely useful.
>>
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Why did the daemonettes killed Bequa Kynska? She was the one who created music for Maraviglia and weapon to Kakophoni. And they are just impaled her like an ordinary musician.
>>
>>54132151
Possibility: We Warmahordes now

Possibility: You're all retards and can't fucking read
>>
>>54132125
No no, you're right. I should pay an HQ tax for the privilege to field objectively worse melee units.
Unless I pay an even BIGGER HQ tax to take a special character that makes those units comparable to other melee walkers instead of just worse.
That's doable with the 200 points I have left in my list, right?
>>
>>54132149
GAY
>>
>>54132151
>muh vehicle spam doesn't get free 4+ across the board!
>>
>ust been prepping my new primaris marines from dark imperium and I've hit a dilemma, for my Dark Angels, should the Gravis captains armour be greenwing colours or deathwing colours?

green, they were not let in on the pure honorability of how the Dark Angels never had a traitors element ever and so are newfags by their standard
>>
>>54132110
You can only take one Ahriman :^)
>>
Anyone got a link to Pariah: Ravenor Vs. Eisenhorn?

It's not in any of the depots (neither is the Ravenor omnibus for that matter).
>>
>>54132151
The rules are pretty straight forward. Infantry get a bonus if they're wholly within terrain. Other stuff gets a bonus if it's in and 50% obscured. After that the only weird one is barricades.

And +1 save is deceptively powerful.
>>
>>54132168
>i can't fit everything i want in my army list so unfair
>>
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>>54131712
>Will they make expansion?
>>
>>54132186
pretty much the only thing i don't like about this is that if your non-infantry unit is 0,5cm off the edge of a ruin you'll get nothing no matter what but if you touch it (and announce that you touch it) you get +1 if obscured
>>
>>54132042
Fate of Konor event. That's pretty much it.
>>
tips for fa/tg/uys who have issues with points and lists,
1. how many tanks do you have
2.If your answer is 3 or more take it out
3. replace it with infantry weapons that do the same thing
4. Use remaining points to by MOAR GUNZ
>>
>>54131884
k
>>
>>54132202
Nigger, do you even read reply chains? This started when I said that my sentinel powerlifters were the only way to get melee walkers into my list. I already HAVE everything I want in my list.
>>
>>54132226
3 rhinos compared to 3 leman russes is a big difference but you're right
>>
>>54132186

Right, so a unit can't hide behind something, only inside (abstracted to the point it's non-intuitive) and a vehicle will never realistically get a save besides maybe a dread lurking in the bottom floor of a ruin and a larger unit has to be entirely within (simplifying to the point where it's barely useful).

I exaggerated slightly in that yes, you can still camp a non-horde infantry unit in a terrain piece for a better save, but that boils down to the only thing terrain will do most of the time now.
>>
>>54132180
https://mega.nz/#!mIp2yDzZ!3hFbBMqYypu60Lqu__APSsGk2SSBJ4R37Lort6K_2qk
>>
>>54132226
>a decade of MSU
>20 years of nothing worth buying
>just use more models you don't have to replace the tanks.
Yeah right do you have $100 for a mixed bag of 10 metal models?

Side note, my army still works with MSU oddly enough. Instead of 9 tanks I can fit 7.
>>
1.Ima new fag so deal with my ineptitude
>Nigger, do you even read reply chains? This started when I said that my sentinel powerlifters were the only way to get melee walkers into my list. I already HAVE everything I want in my list.

you are then not a fa/tg/uy that is having issues, READ nigger
>>
>>54132247
>Right, so a unit can't hide behind something
wrong

>a vehicle will never realistically get a save besides maybe a dread lurking in the bottom floor of a ruin and a larger unit has to be entirely within (simplifying to the point where it's barely useful).
wrong on some counts
>>
>>54131933
Thats pretyy much what i wss getting at before. I know we arent going to get a new HT models but a kit that actually has all the options we could take would be glorious.
>>
>>54132247
Vechicles just have to touch terrain to be "in" it, not wholly within like infantry. The rules sort of assume ruins will be on a base of some sort or you'll define such an area with your opponent. In practical terms this means you usually can hide behind things. Yes if all your buildings are perfect boxes it can get trickier.

Also 8th really wants more big LOS blocking pieces than people were used to in prior editions. With those vehicles can do some powerful los manipulation tricks.
>>
Is there an ePub of xenos 2 anywhere ?
>>
>>54132292
If only there were some post at the start of the thread, linking to a website that had all these things...
>>
>>54132275

>Right, so a unit can't hide behind something
>wrong

Please point out where units can be behind a terrain piece and claim a save.

As written, they only get a save if they're inside a wood, but shooting through the entire wood to someone on the other side imposes no penalty to the shooter.
>>
>>54132273
>fa/tg/uy
Are you fucking serious?
>>
>>54132299
if they're out of los
>>
>>54132149
Greenwing.
No way inner circle trusts these guys yet
>>
>>54132289
It is just strange in some case to be fair.
A tank is 50% behind a bush. So it is obscured and gets cover.
B tank is 99% behind another tank. It is jot obscure and gets no cover.
>>
>>54132305
Hasn't it been a century at this point?
>>
Anyone's dad or uncle work at GW and happen to have a sneak at the rules for Reivers?
>>
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>>54132273
1d4dit detected
>>
>>54132318
>B tank is 99% behind another tank. It is jot obscure and gets no cover.
that's actually ok since the tank it is hiding behind would realistically get hit by all saved throws
>>
>>54132320
My dad works for Nintendo and he says that they were nerfed to shit.
>>
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>MFW Magnus's smite didnt get FAQed
Get rekt inferior psykers.
>>
>>54132320
>2017
>caring about marines
Are you 12 or just autistic?
>>
>>54132319
What's one century to 10,000 years anon.
>>
>>54132273
lurk more before posting please.

Or just neck yourself, that works too.
>>
>>54132256
Thanks!
>>
>>54132330
>Magnus is best psyker
Is that a surprise to anyone?
>>
>>54132318

It's also a bad idea to have % values for vehicles when they're meant to be simplifying, because that'll lead to pedantic arguments.

And yes, removal of in the way unit cover is also abstraction to the point of being unintuitive.
>>
>>54132331
Why can't I be both, eh?
>>
>>54132320
primaris stats but m7
scouts set up over 9 from opponents deployment or grav-chute
knife of +1a, s5 rend -1 pistol
24ppm

trufax
>>
>>54131653
Almost Everything is hideous to humans in lore.
>>
>>54132330
>Acolytes got nerfed hard
8 points or 1 PL for a single IG guardsmen Sargent.
>but muh Storm Bolter!
Yeah right 10 points for a Sargent, with BS and WS 4+ is so worth it as en elite choice
>>
>>54132318
But to be "realistic" tank B's cover probably should come with a chance of that other tank getting hit instead. This starts just adding all the extra layers of minor simulation that 8th is trying to avoid. So rather than having some rule to split the chance of the two tanks being hit they just call it even and give no cover bonus.
>>
>>54132320
One of the photos shows the fast attack FOC symbol. That's all we know
>>
Everyone in my area is all over Primaris or playing Marines (still), so I want to work with the Death Guard from Dark Imperium. Any good? The only way I could think to spend points was more body on the walkers.

HQ
Typhus - 164 pts
Malignant Plaguecaster - 110 pts

Troops
7 Plague Marines: 2 Blight Launchers - 175 pts
15 Poxwalkers - 90 pts
15 Poxwalkers - 90 pts

Fast Attack
Foetid Blight-drone - 158 pts

Heavy Support
Chaos Predator: Twin Lascannon, 2 Lascannons, Havoc Launcher - 213 pts

Total - 1000 pts
>>
>>54132353
Eldar are alluring and attractive.
>>
>>54131741
Campaign sucks and lacks depth. Contrast total war or steel division.
>>
>>54132354
Yeah, the acolyte nerf makes no sense. I don't even play inquisition and I couldn't believe it when I saw it.
>>
>>54132370
the memers
have become
the memed
>>
>>54132363
no, they're scary
>>
>>54132355
50% kind of defeats the point of reducing complication.

If they kept the 50% at least be it 50% from anything, not just random big enough terrain
>>
>>54132363
>this is what fetishfags actually believe
>>
>>54132370
Them having 3w was a liitle silly, the nerf should have brought them down to 5ppm though
>>
>>54132324
Funny thing, GW figured this out a long time ago, back in Mordheim of all things. There was a little-used segment of the rules that stated that cover was just a -1 to-hit, and if you missed by 1, you hit the intervening object instead. 90% of the time this didn't matter, but it would matter if the cover was another warrior, a gunpowder keg, etc.

What's weird in 8th is if the cover is a building, one of your own models, etc.

There's abstract, as in "streamlined", and abstract as in "abstract art". This is leaning towards the second at times.
>>
>>54132386
I assumed they'd take em down to 2.
>>
>>54132346
Well you need to be 18+ or more to post here sweetie.

Forced memes aside, in my two decades experiences playing this bloody crap around the world.
Marine armies attract the manchildren and autistic that guys a lot.
>>
>>54132381
Well you realize that people who like anime literally have a damage visual cortex, right? It's the same reason that they can't recognize human emotions/facial expressions well. That part of their brain stops developing correctly when it was damaged so all the only thing they can process correctly is big huge exaggerated features like giant anime eyes and big retarded ears.
>>
>>54132363
Hence why I said almost. Learn to read.
>>
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>>54132379
They are scary when then want to be.

>>54132381
Codices and novels describe them as such.
>>
dude go say that on /a/ go on i'll watch
>>
How common is generic genetic modification in the Imperium?
The Imperium knows it's genetics, and I recall Genetors will install superior organs instead of cybernetics half the time.
Are there soldiers or perhaps nobles that get gene therapy for better reflex and stronk muscles and stuff?
>>
>>54132380
I disagree. 50% only comes into play when the vehicle is actually in that terrain at which point you need to do a TLOS check. Switching from a full TLOS system to a terrain piece based system cuts out a ton of obscured LOS checks you'd otherwise need to make. You know you only need get down to look and judge that 50% if the model is actually in the terrain.
>>
Is there any site that lets me simulate rolling 200 dice and telling me how many are 5+?
>>
>>54132137
I think "dramtically worse" is an exaggeration.
>>
>>54131712

I like the game and its mechanics, but it really had not enough factions at release.

Just one more and it would've been much more diverse.

I'll play the shit out of it when they release IG or Tyranids, though.
>>
>>54132430
yes just google random dice roll and it should come up
>>
>>54131300
Go with the wind.
>>
Got a 60PL (No troll) game today against a Nurgle Outrider CSM list and a Tyranid Batallion.

Naturally being IG I decided to be the biggest piece of shit I could and managed to fit a BRIGADE WITH CREED. Wish me and my 14CP luck today.
>>
>>54131860
Sorry for not being more elaborate, but I meant novels from other mega archives that I posted here >>54131842.
>>
>>54132430

66 dice will go 5+

perhabs some more, or some less.
200 are not that much to get precise
>>
Can i have 1 battalion detachment that includes both Chaos marines and Daemons?
>>
So..
Tyranid Monsters confirmed shit since the FAQ ruled out the possibility of multiple bonus attacks with Scything Talons?
>>
>>54132478
Do they share a faction keyword?
If yes, then you can
>>
>>54132478
Yes, they all have the <Chaos> keyword as a faction.
>>
>>54132479
Someone explain to me why Trigon have 3 pairs if they only get a benefit from two AND I still have to pay for all three!?
>>
>>54132478
Yes. Just use the "Chaos" keyword.
>>
>>54132478
Do they share a keyword? Such as, oh, I dunno, CHAOS?
>>
>>54132490
Because fuck nids.
>>
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>>54132381
>"M-muh hideous aliens!"
>>
>>54132490
3 costs the same as 2.
>>
>>54132490
The most play tested edition. Seems to be only play tested by retards or people new to the game.

Or they only care for tau, marines and Eldar. Since they didn't get the random nerf bat
>>
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>>54132479

Flat cost for the set.
>>
>>54132498
>>54132515

Please >>54132516
>>
>>54132422
Rejuvenat treatments are a thing if you're rich enough and want to live for fucklong ages.

The Lostok Gland War Vets were modified ad-hoc by the AdMech to survive in extreme climates caused by early Tyranid terraforming.

The Afriel Strain troopers were an attempt to create a clone army by mix-and-matching traits from the best of Imperial heroes. In theory an army of Solar Macharius/Creed/Rambo superclones. They were efficient but were cursed with a plague of inexplicably horrible luck. You know, exploding Lasguns bad luck.

Really smart Ogryns get "biochemical neural enhancement" (aka BONE treatment), so the "smart Ogryns" are colloquially called Bone'eads.
>>
Can Pask order himself, it says at the bottom "note he can order other <leman russ characters>" which with "other" being there seems to suggest he can't, but in his rule itself he can target any friendly cadian leman russ, without any other restriction, which he is.
>>
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>>54131148
Gue'vessa girls are better.
>>
>>54131200
Yeah, with a volcano cannon.
>>
>>54132440
>In close combat a stock Dreadnought has 4 attacks at strength 12 hitting on 3+ for D6 damage
>In close combat a Screamer killer Carnifex has 4 attacks at strength 12 hitting on 5+ for 3 damage
I won't even bother to mention shooting other than to say the dreadnought has a better default weapon than the weapon you have to buy for a screamer killer as well as better BS and also a storm bolter. Then there's power level efficiency if you're playing in a power game where the Dreadnought beats the everliving fuck out the carnifex by virtue of being able to buy twin heavy weapons whereas the carnifex can buy some bad guns it can't hit with.

A carnifex is okay, a dreadnought is really good.
>>
>>54132502
=][= Delet this =][=
>>
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>>54131747
>tfw GW will never release a Dark Mechanicum army
>tfw you have to proxy loyalists instead
>>
>>54132528
>Acolytes
Please
>>
>>54132565
>Not proxying haemonculus covens
>>
>>54132515
hardly like it is that bad, could be better, of course but from what I have seen and experience this edition is considerably BETTER for all factions in terms of gameplay HEALTH, my guess for these head scratching FAQ's is that they were being abused,3 scything talons thing seams to be a FAQ quick fix rather than a wider symptom of poor 8th edition play testing
>>
>>54132530
Rejuvenat treatments are referred to as chemical rather than genetic.
Something similar with bone 'eads as I recall, along with cybernetics.

Thanks for mentioning the other two though, that's more along the lines of what I was thinking of.
Rather curious that gene-mods aren't more prevalent though. You'd think elite soldiers would get a couple modded organs shoved in them to keep them alive.
>>
>>54132575
i wonder what a haemonculus would say about iron hands' attitude towards flesh
>>
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>be playing 7th with that guys who say 8th are shit
yes, that anon again
>Skitarii and CultMech are different factions so you can't mix them in Formations
>they keep saying I'm wrong and they're one faction
>"dude lmao just play unsorted if this doesn't work" while they cherrypick the best formations
>they won't accept I found a major flaw in their beloved system without even tryharding
>they still refuse to play 8th as the general rule

Goddamnit, what in the Omnissiah's Name do I have to do? Give me more stuff to point at them to show why we should play 8th in the end. So far I tried
>less time consuming because template weapons are gone and you don't need to shuffle that much
"Dude lmao game depth gone autohits are shit it's far more realistic that stuff flies 5 miles away in 41th millenia lololol"
>but the rules are easier to learn for me as a newbie
"Kek man you just need to learn all the special rules and maybe print like 10 sites of a quick reference for each keyword ez pz"
>some of your armies got buffed
"This makes the game unbalanced lol what do they even think destroying T'au and Necrons still not best but fluff says so reeeee"

Send help, dear tech support. Please.

they're usually the good guys when playing other tg-related stuff but on 40k they're pretty much dicks.
>>
>>54132608
Do you have a gun?
>>
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>>54132608
Tell them to get with the times and play 8th or fuck off. There's literally no reason to play 7th.
>>
>>54132608
tell them they're fucking newshits if they don't know 4th->5th depth changes

or tell them to suck it up and deal with their waacfuckery
>>
>>54132608
Play with different people.
>>
>>54132608
tell them to either play 8th, or at least play a good edition if they refuse to play 8th
no idea why anyone would choose 7th when you could have 4th-5th
>>
>>54132618
I considered killing myself and them already, but I'm no american citizen so a gun isn't in my arsenal.

>>54132625
Well, I can tell you why 7th is so far better
>Plasma always gets hot thats pretty realistic in 41th millenia
>template weapons are F U N
>8th took side/rear/front armor so depth gone
>points change so they can't play all their stuff
>need new books which sucks ass
>lol only 12 pages rules vs 200+ in 7th soooo much more depth man

Just a few.

>>54132628
4th to 5th? I need to check sources.
>inb4 they suddenly shift to 4th because "wew man more rules always fun!". They began playing around 6th, I joined recently with 8th.

>>54132638
Only real chance is a LGS which is 90 minutes away from here and really small. As stated they're pretty fun most of the times except when playing W40k, they all seem to turn into WAAC fags.

>>54132663
I think that's because they began playing around 6th (at least I saw a Dark vengeance codex where somepne stated that this was around the end of 6th?)
>>
>>54132608
http://www.gunbroker.com/item/662478739
http://www.gunbroker.com/item/661934280
This should solve your problem.
>>
details on the Armaghast Planetary Defence Force's Mars-Pattern Baneblade, the 'Shai-Hulud'.
gifted by the Foundation chapter of space marines to the local governor-king in return for fealty and excavation rights of Armaghast.
The tank, which dates back to the Heresy, has been used to repel countless ork invasions, and more recently, Vlka Fenryka incursions into Foundation space.
>>
>>54132678
>I'm no american citizen so a gun isn't in my arsenal.
http://www.coldsteel.com/war-hammer.html
They have it coming.
>>
>>54132682
Ladues and gentlemen; Homebrew chapters in a nutshell, only missing a Nassir Amit tier chaptermaster.
>>
>>54132682
Which Guardfag are you again?
>>
>>54132682
Daww, those heavy bolters are in love.
>>
>>54132678
>template weapons are F U N
>8th took side/rear/front armor so depth gone

These two are legitimate complaints tho.
>>
>>54132137
yeah and now enter deff dread which costs as much as a dread but has worse stats, worse ranged weapons and worse BS, it also is more power level for some reason
>>
>>54132678
>4th to 5th?
40k lost much flavor like kill teams. the universal special rule simplification stuff began. true LOS instead of abstract terrain. can't remember much anymore
>>
>>54132608
Formations specified which units you need to use, they weren't the usual detachments that just said take whatever HQ/Troops/Elites etc to fill up the slots as long as it's from the same faction, war convacation meant you had to take some skitarii, some cultmech and a knight iirc.

Also, most of their arguments are better than your rebutalls, templates were better for game depth, or at least positioning depth. Removing them has meant artilery is a lot better at smashing single models, I wish they could have done this without removing them though (if vehicle or monster, small blast that hits=d3 hits large blast=d6 or something similar seems like it would have been fine and kept blast weapons actually causing a big blast)

universal special rules were a better system than everything having its own version of say "scout" with slightly different text despite all saying "if both armies with units have this ability then..." when it's clear they mean all similar abilities but decided to call them something different for reasons.

the balance is a lot better, formations are gone, and basic troops can now be a lot more than just a tax, damage rating actually means single shot weapons can be better than eldar vomiting scatter lasers vs monsters (a lascannon used to do 1w max, the more powerfull MCs didn't care), trump the loss of vehicle facings and template weapons, but 2 of the 3 things they stated were better handled by 7th than 8th
>>
>>54132678
40k is a pretty shit game that's half deciphering gw's scribbles and half giving up and spamming op things. And now it dumbed itself down drastically. Can't blame them for their apprehension.
Now if it had been on a good game like say roshambo then it would just be unacceptable.
>>
>>54132608
>>be playing 7th with that guys who say 8th are shit
You brought it on yourself.
It's like asking the sweaty guy in the white van to babysit your kid.
>>
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IRON WARRIORS ARE BEST LEGION
>>
>>54132678
Plasma was on an unmodified roll of 1 in 7th, you got a save versus it, and you at worst lost one wound or HP. In 8th, a Plasmagun on a Razorback has a 1 in 3 chance of outright blowing up your Razorback at night.

Cover matters more in 7th, since shooting can only remove models in range and Line of Sight. Fire arcs also matter too. A Stormraven in 7th can't peek out with its wing-tip, be in range and LOS of only one model out of the whole group, and wipe out the whole squad.

And Imperial Bastions weren't goddamn beyblades, and flamers were used for cover-busting and the odd crowd control rather than anti-aircraft.

It's pretty easy to find reasons to choose...any edition over 8th.

Also, 5th had musical wounds and 50% cover, which were both hilarious as fuck to exploit.
>>
So looking through the new FAQ

>Change the first paragraph of rules text to read:
‘Unless they can Fly, Vehicles, Monsters, Cavalry
and Bikers can only be set up or end their move on the
ground floor of ruins.

So Can cavalry units charge and melee attack infantry on the fighter floors of buildings?
>>
>>54132723
The templates basically prevented hordes. Directly by punishing them or indirectly due to autistic muh 2" spacing and fags could not be ass to play them.

I'm mostly bitter about cucked flamers. Specially the Seraphim hand flamer. 6" S3 D3 no AP is rather lame.
>>
>>54132744
Why did a Space Marine steal a Vindicares mask?
>>
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>>54132728
No vehicle facing is crap. There's no point to go behind enemy lines to deepstrike, they're as tough up front as to the back.
>>
>>54132063
Because tyrants monsters are pure shit.
>>
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Looks like "Index Astartes" will be the first codex.
>>
Does anyone know if/when we will get any 8th edition rules for the forgeworld mechanicus goodies?

I want my my Krios and macrocarid rules already, but can't hunt em down anywhere.
>>
>>54132764
>Sir, the enemy keeps teleporting behing our tanks
>PUT ALL THE ARMOR ON THE FRONT

makes a lot more sense to me, I don't know about you.
>>
>>54132767
Exceptions: swarmlord, trygon prime, tyrannocyte
>>
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>>54132756
No.
Tau buffed again.
>>
>>54132759
>indirectly due to autistic muh 2" spacing
this. way too much measuring fractions of inches to make sure someone doesn't exploit your "laziness"

it's the exact same thing in the vast majority of vehicle facing placement. most of the time you could make it so that most of the enemy's relevant big guns would shoot on the front armor if you were autistic enough to measure all the angles and line of sights and everything. no you can plop down your vehicle and move on with the game
>>
>>54132792
DO you know where abouts in the rules it says cav cant charge in buildings? I can only find the reference to bike units.
>>
>>54132780
It's just a Feature article on the Index, like the previews, not the codex.
>>
>>54132753
I do like the Plasmas having two profiles again though.
>>
>>54132788
You're not gonna get the same result bolting armor on every side than you would putting it all in front.
Maybe if you kept some guys behind to guard your metal horses this would have never been an issue.
>>
>>54132759
Flamers are still for the most part extremely powerful. Hands flamers now more accurately represent the original hand flamer template and at least still autohit.
>>
>>54132756
>Unless they can Fly
>Vehicles, Monsters, Cavalry
and Bikers can only be set up or end their move on the
ground floor of ruins.
what is "fighter floor"?
>>
>>54132802
It says there they have to end in the base of the ruins, so you can't charge someone in the second level since that means ending in a higher area of the ruins.
>>
>>54132716
>>54132710
when prospero fell, a few ships of loyalist sons fled blindly, settling in a system with one inhabited feudal world.
their limited numbers formed a small enclave dedicated to preserving knowledge after the fall of the empirium. yes, i just ripped off asimovs Foundation.
>>
>>54132764
Even without facings, removal of "closest model first" for basic flanking 101 (at least assuming your foe wasn't "all monstrous creatures" or so). Not to mention actually making a calculated risk as to whether you could tolerate some scattering, rather than a 9" bubble of "No Deep strike" (which can easily become an 18" dead zone of course).

Removal of Tank Shock with charging has been...very abusable. First game of 8th I saw tested was two weeks before the launch. Blue Horrors (not Brimstones, because nobody owns that many yet) and Heraldsmite, versus a mixed 7e Space Wolf list.

It was arguably the least tactical 40k game I've ever seen, since neither side cared about cover (Daemons have no real reason to ever use cover), the Space Wolf player couldn't hide in assault (since smite targets into melee), and neither side could actually choose their targets (Smite targets the closest model, and the SW player could only shoot Horrors). And the SW Land Raider just got shut down by a Horror unit repeatedly walking into it, while rolling hot on 4++ yelling "Most playtested edition! Tourneytards can't into math or balance!"
>>
>>54132819
Well fuck me I am retarded.

I mean Higher floors.
>>
If I want to snipe the shit out of my enemy and also have giant robots, should I play Tau or Eldar?
>>
>>54132708
Interesting choice. I like you anon.

>>54132723
As being the only one who them right now in my playgroup and I always get into discussions what gets hit and what doesn't. Also they only one fielding vehicles (dunecrawler) so far as we're playing 500-750 points usually. So their excuse is kinda only for 'at least we have an option to ez pz kill your stuff', at least that's the vibe I'm getting.

>>54132727
Hm interesting.

>>54132728
Those are quite some arguments. Thanks. But please checl above since most of it feels like a punishment for me rather then them because they're not using those things.

>>54132753
Also, interesting arguments. Thanks. And yea, I had dome really heavy discussion (read: 4+ hours) regarding fucking 'cover rules' and 'line of sight' regarding model height, cover provided by terrain etc etc. Wasn't the most fun I had but they always try to exploit their own rules (25% sight if unit means your base / no you model kind of stuff, dude I want to shuffle my unit in shooting again because I see you got templates I didn't know man it's legal, etc.)
>>
>>54132837
only if they have fly, like nurgle plague drones
>>
>>54132756
I was about to agree and say that you can't bring horses up buildings but...

https://www.youtube.com/watch?v=XPgJ8tBvJY4
>>
>stairs still OP in the 41st millenium
>GW pls nerf
>>
>>54132838
Tau.
Just remember firesight marksman + drone controller for 3+ sniper drones.
>>
>>54132838
eldar don't have real robots and tau are more combined arms force type

but if you want eldar go for http://wh40k.lexicanum.com/wiki/Alaitoc
>>
>>54132837
Oh nvm i got what you mean. liek if you can fight obi-wans who have higher ground.
>>
>>54132832
Is being on the same level important for that, you count vertical movement so should they not be able to charge vertically.
>>
>>54132862
I ride into a church on a horse.
>>
>>54132881
You should, but things that aren't infantry or can't fly can't since they're stuck at the bottom floors.
>>
>>54132468
Anyone? I would really appreciate your help.
>>
What is the best guard artillery in 8th?
Thinking about taking 6 quad mortars
>>
>>54132710
>Nassir Amit tier chaptermaster.

what did he mean by this?
>>
>>54132901
Manticores do a lot of damage.

Basilisks are always good al-arounders.

Wyverns are out-performed by equivalent mortar squads.

I miss Medusae/Colossi.
>>
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>>54132753
>a Plasmagun on a Razorback has a 1 in 3 chance of outright blowing up your Razorback at night
Make that 1 in 2.
>>
>>54132867
>firesight marksman
>resin
no thanks
>>
So what's the ideal dark eldar army now? How do you deal with hordes?
>>
>>54132927
Still venom spam.
>>
>>54132836
Sounds hilarious and just about what I'd expect from Tzeentch daemons.
>>
>>54132890
I guess it's worth noting that if you can get within 1" (vertically) of dudes on the next floor up, you can still swing at them. Given cavalry are often quite big models it may be possible (though I don't own a ruin terrain piece to actually check).
>>
>>54132678
>Plasma always gets hot thats pretty realistic in 41th millenia
even in the imperium a gun that explodes 1 out of every 6 shots wouldn't make it into the military
>template weapons are F U N
they do jack shit against an opponent who takes the time to meassure spacing artistically
which isn't fun for anyone
>8th took side/rear/front armor so depth gone
facings where poorly executed , hitting side armor at a hueg angle shouldn't give you an easier penetration than hitting front armor at 90 degrees
>points change so they can't play all their stuff
what, iirc only a select few characters got removed , everything else is still playable
>need new books which sucks ass
yep, though they are cheaper than they where in 7th , or you know , pirate them if they're that stingy
>lol only 12 pages rules vs 200+ in 7th soooo much more depth man
also bloated as fuck , every 7th game i've had was 45 minutes of reading the rules
>>
>>54132941
Except you measure from base to base.
>>
>>54132812
Oh shit, of course! I forgot that my guardmen are LoS blocking terrain that stopped my russes from being killed by T1 melta squads!
>>
>>54132912
He has chainfist/stombolters, doesn't re-paint his armour or clean blood off it, his job was to be blunt and tell Sanguiniuswhen he made mistakes, he had to be re-stationed so he wouldn't tell of the Emperor that the Council of was a stupid idea and in his spare time he was so great in the fighting pits that the World Eaters Kharn gave him the title of the Flesh Tearer.
>>
>>54132919
"Sir, we're trying to get a lock on the Xeno war machine, switch to infrared".

"You mean this big red button?"

*one exploded Razorback later, and one Tau victory later*

"How were these Mon'keigh ever a threat to us in the Damocles Crusade again?"

On another note, the 1-in-6 models in a transport outright dying is a bit silly. In the grim darkness of the 41st Millennium, every transport was designed by Pertuabo, who rigged them with mini vortex grenades to decimate the passengers for losing their transport.
>>
>>54132944
5/5 post
>>
>>54132678
>200 pages of rules
That could have been compressed to 12 and still kept the depth. GW is pretty shitty at editing.
>>
>>54132945
BRB, removing bases from all my cavalry models.
>>
Just started painting for the first time. Primed some poxwalkers white, then gave them a green wash on their skin and currently using beige for any bones.

Its quite fun and rewarding even if I make small mistakes
>>
>>54132944
>points change
I'm guessing that they ran tides that are now no longer spammable.
>>
>>54132922
Can't you just convert a pathfinder/fire warrior?
>>
>>54132959
>On another note, the 1-in-6 models in a transport outright dying is a bit silly.
what would you propose to save poor dark eldar and orks in exploding transports without making marines impervious to it?
>>
>>54132176
I don't know he could be a captain that took the primaris process. I think all captains are in the know about the fallen (WHO TOTALY DONT EXIST) thus they can be in death-wing white.
>>
>>54132959
>Tau
>Mon'keigh
>>
Well, I just checked out the SM dex after getting my Tau BTFO in every game of 8e I've played so far. Looks like my main man is back, and so are Terminators. Gonna have to do up a new Carcharodons list, anyone got any suggestions? So far I'm considering
>Terminators
>Tyberos
>more Terminators
>two Tax-ticals with heavy weapons
>laspreds
>maybe dreadnoughts
>land speeders with missiles
>>
>>54132945
Does it actually say that anywhere or are you basing that on "how it always used to work"?
>>
>>54132944
Then why not play monopoly, its not much farther from 40k than current edition.
>>
>>54132991
designer's commentary, FAQ or core rules
>>
>>54132987
Mon'keigh, Gue'la, fucking mondays and GWs lazy "humans are simians" jokes from 3rd ed. Early 3rd was pretty silly in its own way (remember Kruellagh the Vile?)
>>
>>54132989
not like i have experience but i've heard terminators aren't THAT good. they're costly, power fists are worse and you get -1 hit penalty while firing heavy weapons on the move
>>
>>54132987
Khaine's bloody hands, our ruse have been seen thru. Kill this mon'keigh before he notified his seers!
>>
>>54132991
>>54133005
Actually, come to think of it I remember reading it in the document on transitioning from 7th to 8th.
>>
>>54132944
So if the stuff I suffered already from, especially the 45 minutes of rule reading and discussion. Also they space their minis with 2" and sometimes 3" and say "oh sorry dude I didn't mean it man chill it's only vs your template weapon lol"

>>54132964
I don't know if I can sell that to them, they already got like 5 pages printed of 'quick reference' for all the keywords and stuff.

>>54132971
Close. The Necron player thought about buying T'au because 'riptides are so OP man i need that army'. The other t'au player considers buying at least 1 for the next session.
>>
>>54132989

It's more fluffy to take scouts than Tacs with Carchars if I understand their fluff correctly? If they get a chapter tactics back to let them take a Chainsword then their Tacs are back.

Also don't even fucking bother with quad las preads just take either type of Mortis dread with quad las.
>>
>>54133018
I got an idea that might force them to go 8th a little bit.

Start a Primaris army using only Primaris units. Only bring that army. So whoever wants to play you will HAVE to play 8th.
>>
>>54133018
>Close. The Necron player thought about buying T'au because 'riptides are so OP man i need that army'. The other t'au player considers buying at least 1 for the next session.
that settles it. oh my fuck
>>
>>54133009

Garbage: Cataphractii.

Good: Tartaros, especially combat squadded so you can get one lightning claw squad and one two flamers and a Volkite squad.

Hammernators.
>>
>>54131907
Sure, although I can see why a TO might ban them. There was quite a few mistakes in their books, and they'd be a headache to errata/faq on the fly. In a few weeks they should have the FW FAQ out and that'll make it easier though.
>>
>>54133009
As a Chaos Marine player, I'm pretty salty about their 8e update.

>Combi-weapons jacked up in price. Overcharge rolls of 1 are autokill, rather than a 2+ save.
>8e Deepstrike rules mean you can generally only deepstrike in front of the enemy, if they have any defense in depth.
>Have to field units in 5-man models.
>They got an extra wound...in an edition of multi-wound weapons and save mods.

Inicidentally and ironically, they're only 33% more resilient versus grav this edition, since grav is D3 damage versus units with 3+ or better armor, and a -3 to a 2+ save is the same as a 5+ save, aka their 5+ invulnerable save.

...what was that about Terminators being great in 8e again?
>>
Are Executioner Russes worth taking ever? I've already converted my exterminators into anihilators, but don't know what to do with those.
>>
>>54133026
Too bad i already got a Skitarii Boy and played with them. They know I could play 7th.

>>54133028
Yep. As stated, they're pretty shir when we play 40k but fun at everything else tg-related.
>>
>>54133009
Powerfists are better, -1 to hit trumps going last any day, especially when you were hitting on 4s with ws4 vs almost everything you actually wanted a powerfist against in anyway.
>>
>>54133063

Chainfists have gone from situationally okayish to a flat upgrade.
>>
>>54133061
Doesn't matter that you *can* play 7th. Don't bring that army. So you only have the Primaris to play with.

Unless you only play at your house. In which case, well your problem.

>>54133063
>-1 to hit trumps going last any day

I'd wholeheartedly concur. Now, easily-killed models like commissars actually have a chance with fists. Not that they're efficient.
>>
>>54132991
>>54133005
>>54133014
this, along with the droppod changes seemed to have completely fucked over my mates Space Wolf army, as his was focused on the bloodclaws, dreadnought drop and thundercav.
>>
>>54133009
I was gonna bring a blob of TH/SS around Tyberos. He gives re-roll hits to all Carcharodons within 6" of him, considerably lessening the -1 to hit penalty on the hammers. He also gives +1S, so they could panel beat Landraiders and big gribblies on 3's.

>>54133022
I dunno about Scouts being more fluffy, the Sharks only pop into the Imperium once every few centuries, you'd think they'd be fully fledged Space Marines by that time. Thanks for the Mortis advice, I've got two Contemptor models at my disposal. Would you say quad las is the best loadout?
>>
>>54132912
He meant you should take your memespeek fuck back to you cesspit and /sip/ a gallon of bleach and do two lines of Borax.
>>
>>54132780
poor AoS players, another month without new release
>>
>>54132959
>the 1-in-6 models in a transport outright dying
>rigged them with mini vortex grenades to decimate

Go report to the Pain Glove
>>
>>54133129
>AoS
>players
>choose one
>>
reminder to not be afraid of overcharging plasma if you haven't used your re-roll that phase
>>
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How can Xenos fags ever recover?
>>
The only time you don't want to overcharge plasma is if you don't have access to rerolls. If you can get into a reroll aura then you should always fucking overcharge. Protip: 5 Ravenwing Black Knights on overcharge can wipe out a full Terminator squad in a single turn.
>>
>>54133157
just realized, I can stick my plasma gunners in front as charge bait, overcharge during overwatch, if they die, charging squad needs 2" more now to get in.
>>
>>54133183
It would be cool to do with Acolytes!
If only they didn't cost 8 points a pop!
>>
>>54133182
Or if you're subject to to-hit penalties, since rerolls take place before roll modifiers. So, if you roll a 2 at night, but have re-roll 1s, you still die.
>>
>>54133222
they really should just clarify that overcharged triggers on unmodified 1s.

Too weird to imagine plasmaas overcharging because of:

moving while firing
firing at fast aircraft
firing Tyranids inside a spore cloud
>>
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I need a replacement for DCA, Crusaders, Arco-Flagellants and Acolytes. Need like 10 of each

I'll get at least one kit from each to make it clear to my opponent, but I wish to make them more my dudes.
So suggestion for alternative models?
>>
Beastmaster and their pets are pretty good. I like that you can also use beastmasters as cheap drug fodder to get 1 of each drug, and then use many multiples of the best on your combat units.
>>
>>54133280
Fantasy Witch Elf make easy DCA, they even have similar pose.
>>
>>54132678
>They began playing around 6th
There's your problem. They've never played a good edition.

If you try 4th, go with everything before but not including the Dark Angels codex. That was a strong turning point in design direction for the worse.

If you have DE or Necron players in the group, they might not like the shift back. Allowing the 5e book sans flyers/supersonics will be a lot more fun for them. Ork players will want to dig through some books to grab all their options (Chapter Approved for Clans and Ferals, Imperial Armour for some other stuff, and Armageddon for Kult ov Speed). Admech United players will find themselves playing a Guard variant using doctrines and a few IA units to plug gaps. Consider witchhunter/deamonhunter codexes for counts-as options to represent your units. You'll likely want to hit up the Vehicle Design Rules to make your other units fit. They're in the 2nd book of the Astronomican/Chapter Approved 1.
>>
>>54133280
I converted Wyches into DCA.
>>
>>54133308
not that 6th was that bad but they don't have the same mentality as older players who have fought through change for better and for worse
>>
>>54132919
Just don't overcharge it?
>>
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What do you think we will see in the new orks start collecting? They will just swap the painboy with a warboss or maybe something completely new?
>>
>>54133183
>if I kill my dudes, they can't kill my dudes!
>>
>>54133335
>Just don't take Plasma.

FTFY. For all the trouble involved, its easier to just get a twin asscannon and be good versus everything.
>>
>>54132379
So's your mother, but that didn't stop me.
>>
>>54133314
>>54133300
Way to elvish looking, but could work if I get some bald heads from statuesques
I could just use my Repentias if I can't find anything better.

For the other dudes any suggestions?
>>
>>54132978
Make open topped S3 hits, and close topped S5 hits against everyone inside.
>>
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>>54133342
40k version of this retard?
>>
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>>54133280
DCA - as >>54133300 has mentioned, Witch Elves or Wyches.
Crusaders - WFB knight-ey stuff.
Arco-Flagellants - Catachans might make a good base, then mix with Mechanicus stuff.
Acolytes - depending on what you want them to be, Scions will work great as bodyguards
>>
Best sentinels for gsc?
>>
>>54133342
More like: If I kill 1-2 of my dudes, they can kill the other 8-9 dudes!

Or essentially: Commissar shooting one guy.
>>
>>54132397
Citation
>>
>>54133390
GSC is just a tax faction now. You take a single auxillary detachment of the cheapest unit in them (neophytes IIRC), so you can ally Imperial Guard with your Nids, and bring in commissars/conscripts to back up nidzilla.
>>
>>54133396
>if I kill the 1-2 dudes worth anything in my unit, they can't kill the other 8-9 dudes I originally took as ablative wounds for the 1-2 dudes.
>>
>>54133397
Your life.
>>
>>54133409
not an argument
>>
>>54133414
That is an argument. You take plasma because you want plasma. Killing your plasma to save your nonplasma is retarded.
>>
>>54133399
>tyranids need to bring allied conscripts in order to flood the board with models
What the fuck.
>>
>>54133056
>what was that about Terminators being great in 8e again

It now takes TWO 1's die to Lasguns, boltguns, and other small arms
>>
>>54132753
The game is faster, and everything is avtgreat. Take risks or go play checkers
>>
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>>54133331
>not that 6th was that bad
As someone who's played every edition, 6th is flat out the worst edition. It's slow and clunky, abstracted all the wrong things, poorly balanced and didn't have any of the redeeming charm or character that makes 2e worth playing every now and then for retro fun, or the weird hybrid Roleplaying/Tabletop that was RT. Frankly, I'm hurt and offended someone could think 6th wasn't that bad.
>>
>>54133090
>He gives re-roll hits to all Carcharodons within 6" of him, considerably lessening the -1 to hit penalty on the hammers.

Reminder that you do rerolls before modifiers

So you may reroll 1s and 2s. But 3s cannot be. And then transform into 2s and miss.
>>
Have GW updated the epubs yet to reflect the errata? And if so when will some faggot upload them
>>
>>54133448
But that isn't 7th edition
>>
>>54133390
I'm thinking GSC's major problem is ranged anti-vehicle so maybe autocannons, missile launchers or lascannons.
>>
>>54131820
Try the third edition Tau codex you dumb shit.
>>
>>54133434
>You take models because you want models. Killing your models to save your other models is retarded.
>>
>>54133409
the heavy weapon squad is still in the back and can fire again next turn

if they're close enough to be charged like that, they'll be dead next turn without interference
>>
>>54133448
>6th is flat out the worst edition
I personally found 7e worse than 6e.

6th's (imo) worst offense was it's allied matrix. Allowing the bushit that was Taudar and Taumarines.

>But at the same token each Imperium faction was independent so we didn't have Imperium Super Friends to nearly the same degree.

Psychic powers were less out of control. Invisibility was fucking tame (Shroud + Stealth). Worst Psychic offense I could remember was Prescience being WC1.
>>
>>54133493
>allied matrix. Allowing the bushit that was Taudar and Taumarines.
>implying this affected even 15% of the playerbase
>>
>>54131545
I fucking miss the old Simpsons...
>>
>>54133501
And your point?
We bitch about 7e's Superfriends. And odds were good most people didn't have to actually play Champions of Fenris + Libarius Conclave + Ravenguard armies.
>>
>>54133501
>it only raped the fluff and shit up the gameplay whenever someone decided to use the rule so it wasn't a big deal
Calm down 7ster
>>
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>>54133373
>Want to do conversion without doing any actual work

Hmmm. knife and greenstuff/putty? like it's not even hard.

Wyches kit do have the "bald head" option, bald as in completely masked. But there are only 2 inside the box.
>>
>>54133463
>>54133493
IMNSHO 7th was 6.5 in all the worst ways, but at least gave us back GSC. I'll accept 7th as worst and 6th as next worst though. I played more 4e during 6th than I did 6th.

>>54133479
If they'd die that turn, it's an extra turn of tying up a combat unit and a few more shots at the unit before it slices/dices.
>>
Ynnari army:

Yncarne: FNP 6+
Farseer: Doom, rerolling doom rolls
Beastmaster: Reroll Hit rolls

Razorwing Flock: Averages 1.35 wounds per model before saves against any target in the game, for 7 points a model.

Also, 4 wounds per model, 12 inch movement, flies. These are better than conscripts.
>>
>>54133462
No and they won't. That isn't something they do.
>>
>>54133520
>>54133523
>one thing in a big book defines the whole edition
whoa
>>
>>54133469
Who cares about lasguns? They're so utterly inconsequential even in massive volleys that even comparing then to gretchin is an insult to the grots. At least they have a good chance of actually hitting.
>>
>>54133539
actually everyone does in this edition
>>
>>54133463
Dunno, I feel like 7e shooting and 7e challenges were better than 5e shooting, and 5e "an independent character is its own unit, for purposes of being targeted" respectively. (7e challenges > 6e challenges) I also was glad to see "No Retreat" go, since that rule really gimped hordes.

6e/7e artillery was also more intuitive than the 5e "randomly determine if you hit the gun or the gunner" (if admittedly a bit gamey).

I feel like most the hate for 7e wasn't actually with "core rules", so much as the army balance (ha) or the apocalypse stuff being shoehorned in (but apparently 3 Baneblades is now kosher for 8th). I feel like if you strip down the extraneous shit from 7th (goodbye Soul Blaze), you'd have a workable system.
>>
>>54133501
Well considering there are always tons of people claiming that this one or two WAACfag tournament lists totally break the game and that being why they refuse to play, apparently every opponent always brings the latest cheese list 100% of the time.
>>
>>54133546
>my 100 conscripts with FRSR do you for 4 wounds
>and saved
Yeah, no.
>>
>>54133183
Where's that eddy murphy picture?
>they can't kill your models if you kill them all first.
>>
>>54133554
>challenges
such a mess. didn't like it one bit

and nobody used artillery before
>>
>>54132502
Stupid Eldar, you're making me gay!
>>
>>54133539
Grotblastas got buffed to be S3 and pistols now this edition, so they're basically laspistols.

>>54133554
>I also was glad to see "No Retreat" go, since that rule really gimped hordes.
It's basically back in how morale works now, but most the hordes worth taking have work-arounds (Mob rule, Commissars, etc.)

>I feel like if you strip down the extraneous shit from 7th (goodbye Soul Blaze), you'd have a workable system.
You'd be better off starting with 3/4/5 though. Bolt on the few good things 6/7 did rather than removing most of 6/7 for a clunkier core.
>>
>>54133527
That is the elf witch? Holy fuck they look different from the GW horrible images in their site.
>>
>>54132502
ELFED
>>
>>54133555
Arguably many of the changes from 6e to 7e nerfed Taudar combos initially though.

See, back in 6th, you could attach characters to Riptides since they were able to take Drones, and Eldar were Battle Brothers. You could also get super-cheeky and do things like having an O'vesa-star, where O'Vesa and a Shas'o join Aun'va for a unit that was functionally immune to most shooting, thanks to Iridium Armor, LOS, and the Paradox of Duality.

Of course, that was pre-Scatpack/Riptide Wing/Culexus trinity. IIRC though, no Eldar made the top 8 at LVO this year and the only Tau player to do so was using a max Breacher Team and no Riptides.
>>
>>54132502
I always imagine Eldar as superficially breathtaking, but up close and over time the uncanny valley effect sets in.
>>
how many wounds did you take in total from soul blaze in all 7th edition games combined?
>>
>>54133580
>They can't ruin my gaming experience if I never play, don't have models and do nothing but shitpost about how bad the game is on a Portuguese basket weaving site

/40kg/ in a single sentence :^)
>>
>>54133595
Elf is a gender all its own. Like Hideyoshi.

>>54133601
That's why I brought them up.
Lasguns are pretty shit, but grot las hits more often and there's more of them so that beats using their strength of 2.
>>
>>54133622
:^) usually denotes sarcasm or irony
>>
>>54133622
>retard comes up with the "kill my own dudes to prevent them from killing those same dudes" strat
>gets mocked
>"you're all just shitposters"

Classic
>>
>>54133616
My orks took... about 50.
My deathguard... saved several hundred extra thanks to the +1 FNP effect
>>
>>54133614
It's not uncanny valley, rather it's an inferiority complex.
>>
>>54133627
Low effort bait you mean.
>>
>>54133631
Not that anon, just trying to join in on coming up with silly slogans.
Be patient, I have no creativity.
>>
>>54133533
>tying up a combat unit

It's their turn because they're charging. Charge fails, they just stand there. Next turn it's my turn. Instead of falling back with the survivors, I can totally unload on them with rapid firing lasguns and whatever's left.
>>
>>54133640
WHFRP has elves as flawless to be doll-like.
>>
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Anyone play any games lately? Played a 1000pt game against DE and then afterwards a 2000pt game against everyone's favorite PB&J Nids. Up for a batrep? And tell me about how your games have gone as well.
>>
>>54133664
That really depends on gender. Asian women are superior to white women, but white men are superior to asian men.
>>
>>54133539
>Who cares about lasguns
I sure hope you're not one of the Conscript-memers.
>>
>>54133546
No they don't, unless they happen to be playing another infantry list. Hordes aren't powerful because massed lasguns are effective at killing everything, they're powerful because they're extremely efficient in terms of points per wound, are difficult to remove from objectives and restrict the ability of the opponent to place models.

The only units that are legitimately weak vs mass lasgun fire is other horde units and elite infantry units. Mechanized armies will won't die to lasguns alone, neither will air spam (which is looking to be a big part of the meta).

Blobs of dudes are good, but the don't kill that much desu.
>>
>close down Roster Builder
>upload a shitty blank roster page for 40k
Fuck gw
>>
>>54133678
Fucking mud bases how did you think that looked good?
>>
>>54133533
As long as you accept 8th as best it doesn't matter which was worst.
>>
>>54133683
Perfect. I'm an Asian male and I hope to bag a white chick someday.
>>
>>54133601
If 3rd had profiles for close combat weapons, universal special rules, hull points and save modifiers it would be the perfect edition.
>>
>>54133710
i think the roster page is in indexes already
>>
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Redpilled me on chaos m80s.

I've always been a loyalist, but the new death guard are making me into a #mortarionmissle
I need a quick rundown about the corpse emperor and the imperium, from the view of chaos marines in 40k. I'm vaguely familiar with the Horus heresy itself from the black library fanfic
>>
>>54133588
Come to think of it, outside of Forgeworld, only 3 armies in 40k actually *have* artillery: Orks (who did occasionally use Kannons in 5e, since they didn't compete slotwise with Lootas), Eldar (useless), and vanilla Marines, where Thunderfires were niche but still usable. Since explosions were more common due to 5e damage, it was fairly feasible to set up a 1-2 combo of "Melta the transport, blast the bunched-up survivors."

As for challenges, eh. I need to look at 4e again, as the "killzone" mechanics were a lot simpler. Of course, this was before you had "defender react" or "pile in and consolidate", so you could easily start clipping a unit dead.

PS: 4e Tau in 5th became...hilarious in 5th due to the changes in assault mechanics interacting with Fletchette Launchers. What was originally "models in a 2" killzone" became "the entire enemy unit", so an Ork mob couldn't assault a unit of 2 Piranhas without being nuked as if though hit by a pair of Grey Knight cleansing flames. :)
>>
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>>54133519
We all do lad...
>>
>>54133678

A batrep would be great, yeah.
Playing my first couple of games of 8th tomorrow, using it to gauge the effectiveness of Bullgryns, Wyrdvanes and battle tanks.
>>
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>>54133724
Good luck friend. Just because you're the underdog doesn't mean you can't achieve an upset.
>>
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Anyone got the link for the forge world xenos book, I'm gonna be on a bus for an hour driving through Iceland and need something to keep my mind from going numb
>>
I'm trying out all my armies in 8th.
For my chaos daemons I was blown away and they seemed completely impotent as a army.

I'm going to try Orks, but what are they good at now?
Is dropping 20 shoota boyz 9" away turn one as fun as it seems.

>>54133646
And yet /tg/ always bites...
>>
>>54133626
>grot las hits more often and there's more of them
Grot las only hits more if there's 20+ grots, and as for more of them, only until anyone even looks at them. Without the now 26 point slaver, grots will die faster than you thought possible, and for the 116 points for 30 grots and a slaver you could instead get 19 boyz and change, which will be less vulnerable to enemy snipers, more resilient and more able to do some damage. Ld 4 is a hell of a problem. I take 10 grot mobs to camp on uncontested objectives and stand around my SAGmek sometimes though.
>>
>>54133717
>8th as best
Awaiting codices before making that judgement.

It's a little bland for my taste. And there's a couple core rule things that I overall dislike.
>>
>>54133678
Let's hear about the battle with the pointy-ears, GGA! They seem pretty strong in 8th, I'm curious how it went.
>>
>>54133756
Chaos Daemons are monobuild right now. You need to move a horde of brimstone horrors up the board, with heralds moving within the horde, smitespamming and summoning.
>>
>>54133762
I know, because you post that in every single thread on the subject.

I don't give a shit because you're wrong, bitch nigger!
>>
>>54133738
Y'know, since IG are the traditional static gunline army...WHY don't we have crewed arty? It would fit the aesthetic so well, with gun-tractors and towed guns.
>>
>>54133756
B O Y Z
O
Y
Z

Run as many mobs as you can, the green tide inherits the galaxy
>>
>>54133747
Well, the first major obstacle is actually *finding* a white chick. I don't see them around over here at all.
>>
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>>54133731
The Emperor is a fool who doesn't realize the true power that Chaos is capable of when harnessed.
>>
>>54133758
although, if snipers are targetting Slavers instead of Weirdboyz, Meks, Painboyz and Bosses, I guess the slavers are doing their job well.
>>
>>54131679
Have you actually tried footslogging Ynnari? Did you like half of your army dying before you got close enough to do anything?
>>
>>54133399
>"tax faction"
>my way to play is the only way to play
You need chemo
>>
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When do you think that the new GUO-model Will be released?
>>
>>54131787
That list has transports.
>>
>>54133464
Scout or armored?
>>
>>54133829
Why would you take GSC units beyond the minimum when they're the worst of both nids and IG?
>>
>>54133829
You laugh at him but I play tyranids and just bought myself a baneblade.
>>
>>54133835
The release after the repulsor.
>>
>>54133717
>8th best
>TLoS, rapidly approaching more errata than rules, no USRs edition
Sorry bud. You can sit with 5e. You had some good ideas though.

>>54133725
And the 3.5 assault rules. Rhino rush should stay dead.
>>
>>54133683
Yellow fever WMAF fag pls go
>>
>>54133835
Wonder if the blimp in the top left is a potential model as well, or if it's just too big.
>>
>>54133872
Till the FAQ I could get reliable turn one charges with 27D3 attacks at S4

Rhino rush just got less reliable but still posible with the FAQs
>>
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I know, old news, but it makes my benis stiff that you can get buffed gants back for free as long as they have fleshborers
>>
anyone know where one can download the Dante book?
>>
>>54133747
>black men do not give a fuck
>>
>>54132359
Instead of the Plaguecaster, take Necrosius from forgeworld.

Otherwise solid list.
>>
>>54133749
>za warudo toki wo tomare
>>
>>54133927
They're negroes. They fuck anything that walks.
>>
>>54133756
Wouldnt know, I only ever see them when phoneposting.
>>
>>54133923
I had no idea anyone thought you couldn't.
>>
>>54133941
That applies to humanity as a whole, even if that which walks isn't human.
Looking at you Wales you sick fucks.
>>
>>54133949
I just assumed the worst, playing tyranids and all.
>>
>>54133775
Don't have any of them.

>>54133799
Are battle wagons worth it? If I need to get fatass meganobz in after the boyz turn one charge then I may as well have a trukk turbo boost up there than a big wagon mucking about with guns and stuff.
>>
>>54133941
I think they're more enlightened. They know the truth. A vagina is a vagina regardless of the color that it is.

I will try and follow this example in the future.
>>
>>54133824
So far I'm finding running minimum characters to get the most rerolls and maxing boyz to be a better option. For the 65 points a dok is I can bring 10 more boyz. The doks gotta give 60 rolls of the FNP before that's a good trade. I'm finding he's not doing that, even with a lot of conga, since I'm getting stuck in turns 1/2 most the time and he has a way of falling behind. I haven't played enough with him to know for sure though.

>>54133912
Rhino rush was a mistake the first time. A lot of 8e seems to be going back to the mistakes we moved on from for good reason.
>>
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https://youtu.be/N2XYIPFT5Hw
>power levels
>>
>>54133853
You are fun
>>54133848
You are not
>>
>>54133999
Anon, if the ass is fine then it's okay to be attracted to her.
Otherwise your mixed race ass wouldn't exist. No, white isn't a race.
>>
Could /int/, /bant/, /tv/, /pol/, whoever the fuck you are, kindly fuck off?
>>
>>54133958
Tbqh I'm not sure that a tervigon is the best answer, especially in smaller game sizes due to their lack of killing power and high cost. I'm contemplating just spamming gants with warrior synapse and then slapping down hive guard and leman russes.

In any games using power I thing just outright spamming devil gaunts with a trio of Deathspitter warriors and some venomthropes might also be super effective.
>>
>people on the 40k facebook pages getting massively salty about the tyranid changes
>keep complaining about 'm-muh boneswords though' because they don't get 3 extra attacks with tervigons
>these people probably tried to use the 'wu tang clan' tag bullshit to try to bring back taudar

I wish I had a bucket to collect all their tears.
>>
>>54133963
I think a smaller group of meganobz in a truck is probably better, but shootas or burnas loaded up in a wagon would be a good idea too
>>
>>54134042
It's /v/, notice the love for simplification and using sales as an argument for quality.
>>
>>54133843
that I'm not sure. 5 points for +1sv...not sure if it's worth it. seems that way but not sure.
>>
>>54133823
he did
he just didn't tell his mongoloid sons because they'dd fuck it up
there's a reason why he stayed on the golden throne to keep terra from become the second eye of terror wile horus' ruined his empire
>>
>>54134118
considering it loses the scout move i highly doubt it
>>
>/pol/tards
>>/out/

KYS TBQHWYFAMALAM
>>
>>54134125
>le neanderthal meme
You do realize that virtually every race not named niggers have some minor percentage of neanderthal DNA in them right?
Also whites have historically lived in the same approximate areas under the same environmental conditions. Implying that this doesn't by proxy allow them to be grouped under the same general label is retarded.
>>
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>Admech literally marches a planets entire population of Tau into volcanoes in such numbers that their ash covers the atmosphere

Is this standard Imperium procedure or did the Admech just really hate the blueberries?
>>
>>54131985
cringe
>>
>tfw my question about heresy won't be answered due to /pol/posting
>>
>>54134158
It doesn't, it's just lazy.
Or are you telling me Danes and the Norwegians are the same as that thing that came out of the Romans and Iberians?
It's as dumb as claiming the Chinese and Japanese are the same.
>>
>>54134079

What tyranid changes? Did shit get nerfed?
>>
>>54134175
Seems standard.
Why waste ammo when you have lava?
It's not like they weren't going to kill then anyways.
>>
>>54134175
Was ultras nice to tau?
>>
>>54134230
2 and 3 pairs of scytals dont give you 2 or 3 extra attacks, literally nobody thought they did but blueberry fucks who couldn't use their gundams to win anymore so they switched to bugs
>>
Any chance drop pods become available for Primaris and Terminators? Maybe they'll upgrade the kits with an additional sprue that has bits to replace the 10 marine harnesses with 5 terminator/primaris ones? Same way they've upgraded the stormtalon and ork flyer kits with additional sprues. Would love me some primaris pods.
>>
>>54134269
>drop pods for terminators
Literally for what purpose?
>>
>>54134195
Whine less, report shitposts more
>>
>>54134287
newfag alert
>>
>>54134251
Those general labels are stupid, no one fucking adheres to them. A Mexican will hate a Chilean or Cuban just as much as he'd hate an American.
>>
>>54134315
>no one fucking adheres to them
In your imaginary idealistic world, maybe.
>>
>>54134079
>all the weapons that give +1 attack stack if you have multiple weapons
>for every faction
>except tyranid weapons
>even though RAW they do
>because ????
People predicted that identical rules with the same wording would have arbitrarily different behaviours the moment GW did the pre-launch FAQ and it said USRs were gone.

This is exactly that and people are right to be pissed off with it. It's unintelligent, shows poorly tough out game design and is proof that this edition is going to retread the same problems 3rd edition had with regards to rules consistency.

It should annoy you regardless of what army you play, because it means endless FAQs and errata.
>>
>>54134175
When did this happen?
>>
>>54134260
>>54134230
More than one pair of Scything Talons only ever give one additional attack as per the FAQ.

People are shouting 'm-muh consistency' about it and their salt is going to keep my chips delicious for months to come.
>>
anyone try out the hellforged pred with all heavy flamer weapons, seems like a good time
>>
>>54134045
yeah, I mean a freaking Tervigon costs as much as around 50 gants more.

I wish they gave the Tgons buffing aura like they used to have - if it has Tox sacs, gant broods within 6" get tox sacs, etc.
>>
>>54133772
>>54133746
I'll start it when new general is up anons. This one's gonna die.
>>
>>54134333
It's called "outside of America".
>>
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>>54134344
>all weapons that give +1 attack stack *if they use the same wording* which scything talons did not
>this is the same for different rules like Disgustingly Resilient and Catalyst
>even though it's clear this was the intent
>and the way the rule was written
>but some autists think it should be different because ????

The only people being pissed off are people who deserve to have this rubbed in their face. Keep being salty.
>>
>>54134357
Tervigons give rerolls of 1 when shooting, but backlash+expense means who gives a fuck.
>>
>>54134372
Here in asia we refer to asians per individual race and then everyone else is lumped into groups. Hell, majority of the time we just call anything that's black a nigger. You must be incredibly silly to think that everyone is going to call northern europeans Nords and southern europeans Mediterraneans.
>>
>>54134352
>>54134344
The thing is, GW almost certainly took that rule into account when they set the trygon's attacks value on its staline (like how most things with a tail weapon gained an extra attack just to be used by the tail weapon). Maybe they could have made multiple sets of talons give more than one extra attack for consistency's sake, but I bet it'd still only be making 6 attacks with the talons in total.

tl;dr If they wanted the trygon to have more attacks, they'd have just given it more attacks.
>>
>>54134287
To have, say, a terminator character arrive in it with a non-terminator unit?
>>
>>54134383
>it's wrong for someone to dislike a company whose product they buy repeatedly incorporating the same known problems into their product
>>
>>54134426
>drop pod the bodyguard in first
>teleport the terminator in after
>it's that easy
>>
>>54134407
My folks are from Colombia (born and grew up in 'Murica), and visiting there, PC isn't exactly a thing when it comes to broad groupings.

If you're Asian then you're El Chino, if you're vaguely Middle Eastern (or from Barranquilla) then you're El Turco, etc.
>>
>>54133984
those tau are painted quite nicely.
>>
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>>54134455
>mfw minorities get to be non PC but whites can't
>>
>>54134455
Anything darker than a spic is 黑鬼. All white people are referred to as 白人 or occassionally 紅毛 (that one's more common in SEA chink countries like Singapore). And if we think you're a leftist scumbag we call you 白左.

Funny how brutally politically incorrect we are while all the PC liberal fuckfaces are busy trying to fucking pamper us like children.
>>
>>54134425
Nobody actually gives a fuck about trygons specifically (I hope) the problem is that it's extremely inconsistent with other similar rulea and contrary to RAW.

They could just as easily reduced the base attacks of a trygon by 3 and had the rule be the same as a chainsword and the net effect would be exactly the same and the rules would actually do what it says it does and be the same as every other weapon that says the same thing.
>>
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>>54134230
I play nids and im enjoying these changes tbqh. Just some butt blasted faggots whining about about having to pay for 3 sets of scytals and not gaining a shit load of extra attacks but not realising that the cost is tacked on just balance out the point cost for the trygon. The thing is a beast and basically a drop pod at the same time. Nids have done really well this edition imo and considering we have been fucked over again and again since 5th, anything other then mediocrity is welcome.
>>
>>54134444
There's always the chance something like Wolf Guard lose their ability to deep strike again (maybe the whole reason they got it was because pods weren't available for terminators anymore), but for now, I can't argue with those quints.
>>
>>54134455
Lebanese here, we call all blacks Somalians/Niggers, all white (non-french) europeans, and all arabsand the french are called by their ethnicity, usually known due to accent/dialect.
>>
>>54134407
You're proving my point here, the ones labeled under non-races are the other guys, not your guys.
So it's not for identity reasons since there already is an identity.
>>
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>>54134429
>pointing out flaws in an argument count as criticising somebodies interest in a company

But hey, you keep projecting all you want there buddy.
>>
>>54134472
It gets sillier. The dev team I'm in is pretty multinational (not just H1s from India, but a mix of Chinese and Russians too, and some native new yorkers). We did a team lunch one time, the talk turned into gun control, one of the Chinese talks strict gun control/minimal crime (ha), to which one Indian mentions sais and nunchucks.

I'm surprised it remained civil.
>>
>>54134560
Migrate
>>
>>54134550
>chinks use sais and nunchucks
>pajeet flings shit like an antifa protestor
How can poo in loos even recover?
>>
>>54134383
The wording for scything talons is exactly the same as for chainswords with the exception that it is conditional on having at least two pairs of them. That doesn't logically exclude their from stacking since each weapon has the same rule and the conditions for it to are met and each can be used in combat.

The ruling is just "they don't stack" for no reason whatsoever.

It's retarded design.
>>
>>54134455
Mexico.
Kind of a mix of using white, ethnicities, and skin color (though is is mostly for Mexicans).
I miss Gallego jokes.
>>
>>54132787
IA14 coming out "Soon" as it has been for the last year or so.
>>
>>54133527
What model even is this?
>>
File: IMG_20170703_123744.jpg (2MB, 3264x2448px) Image search: [Google]
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Got all the way through painting this before I realized the one part I fucked up on assembly. Can you spot it TeeGee?
Also how are your builds going?
>>
>>54133894
Probably not. However IIRC from one of the mini-previews/showcases Nurgle got a giant Blightdrony thing coming.
>>
>>54132756
soo a giant monster that literally has to lift his foot a tiny bot to be on the second floor is somehow incapable of doing so and a bunch of tiny ant infantry that have to haul ass and climb walls and ladder n shiet are super PRO at it to the point of being the only ones capable of doing so in the entire universe?

jesus christ this game really went to zog
this isnt even an abstraction issue or anything its just plain dumb
its like the game and the fluff/reality/physics are now COMPLETELY separate things with no overlap
>>
>>54135257
>its like the game and the fluff/reality/physics are now COMPLETELY separate things with no overlap

Welcome to D&D 4th edition.
>>
>>54135257
Can you believe that my amazing space warriors who have been training a millennium to fight still have to check if they can hit a giant house sized tank From two meters away? What the fuck this game is stupid.
>>
>>54131594
In the ultramarines.
>>
>>54135460
>someone didn't play 4e
Thread posts: 591
Thread images: 64


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