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It's time for a spaceship thread.

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Thread replies: 234
Thread images: 151

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It's time for a spaceship thread.
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ok I'm in
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>>54097600
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>>54097624
I like this ship for reasons.
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>>54097767
is that from iron skies?
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>>54097954
Is that a FAMAS?
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>>54098538
I like that later games managed to keep most of the ships looking like just flying polygons while also still looking good
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Some of the designs for Jupiter Ascending were pretty hot. My only peeve is the lack of guided missiles, but that's more because I have some kind of weird, autistic Roboteching fetish when it comes to starfighter battles. I like seeing all the missiles going *whooose*.
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>>54100197
anythign that technology creates, technology can create an answer to. Guided missiles are only as good as your enemy defenses are bad. Stupid missiles and energy blasts tend to ignore countermeasures outside of walls.
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>>54100832
Not really true at all, the weaponsmith won the battle versus the armoursmith long ago.
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What's the best game for a comfy Merchant and Pirates space game?
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>>54100197
The Itano Circus is something every mecha or space dogfight needs.
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>>54104070

Yak, deculture!
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>>54106572
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>>54106586
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>>54104070

It's funny when you consider how effective the Macross Missle Massacre is but not for the reasons people might think because missles arn't actually suppose to make skin to skin contact so just having a billion missles next to you would be enough to shred anything but where's the fun in that?

>>54106542
Has some tig ol bittys
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>>54106643
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More spoopy jellyfish please
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>>54106750
https://www.youtube.com/watch?v=-ShbTyWXJow
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>>54106782
Thanks anon
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>>54106647
I-I never observed them. I posted it for the space ship.
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>>54106778
>>54106895
These are some ant-sized images, Anon-kun
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>>54107010

I know anon. I don't doubt your sincerity
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What's the size in Space fleets than best suits your autism, /tg/? LoGH style with thousands of space ships? More like in the middle with Star wars or babylon five, or do you prefer a very small space ship universe like Firefly?
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I like where this thread is going
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>>54106542
Oh, one I didn't have. In return, I'll post the ones I do.
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>>54107198
A but like eve in practice.
Mostly small gangs of 15 to 20, occasionally big fights with thousands of ships.
Oh, and I really like heavy use of drones, hundreds per ship.
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>>54107657
I see, you are a man of culture too.
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great book
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>>54107657
>>54107722
It is good to be around so many cultured individuals.
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/r/ the biggest ship you know.
Nothing get's me moister than 5 million miles of good old spaceship.
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>>54107816
anyone have the one with writing?
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>>54107814
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>>54107816
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>>54107694
:o what is it / where is it from ?
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>>54107915
The recent Space Pirate Harlock movie. It's not very good, but has some nice spaceship porn.
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>>54107915
Seems the Arcada, probably the third most famous jap space ship after Macross and Yamato. I bet it's the CG movie they made, a solid 7/10.
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>>54106597
The only decent culture art yet made.
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>>54107915
It's from Captain Harlock.

Pure eye candy, but the plot is really weird. Like, closed-loop time paradox kind of weird.
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>>54107757
Kek! This looks like an illustration of a typical game of '404: Law Not Found'
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>>54109605
>Kek!
Buddy...
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>>54109605
it's a ship from FTL

>>54109667(You)
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>>54107123
>>54107150
>>54107175
HNNNNNNNNNNNNNNNNNNNNG
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>>54106542
>>54107010
>>54107657
>>54107814
>>54107861
Can I get a sauce on these? They're fucking great.
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>>54112177
ukatsu juuzou, right in the filename.
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>>54100832
dumb missiles and energy blasts are vulnerable to your target getting out of the way. guided anti-air missiles are a thing for a reason.
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>>54107859
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>>54103832
Elite Dangerous
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>>54107340
That one really isn't a threat, to be honest. Compared to skirantras spamming bomber squadrons and kortuls jamming fighter weapons and fucking over your titan while ripping legs out of the ass on the side, the only thing that one offers is running blockades to spawn phase nodes with his ulti.
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>>54112975

This will never stop bringing a smile to my face.
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Some more Sins stuff. This game is as shallow as it is slow but I still like starting it up just to watch the battles.
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>>54113458
A table top/RP game m8.
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>>54115447
There is a tabletop based on the game, google 101, it really is not that hard.
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>>54115696
Oh.
OH.
I made a fool of myself, didn't I? Sorry bro I will look it.
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why make spaceships aeorodynamic if there's no air in space
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>>54115983
Jesus does anon.
Also does anyone have any "Future" Scifi stuff, the type of ships that look futuristic to even the future peoples.
>Floaty pieces and sleekish designs, or something.
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>>54116056
Also have some Craver ships.
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>>54116077
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>>54116056
Besides all Horatio and Riftborn ships?
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>>54107198
Kinda in between LoGH and Star Wars, while keeping the whole battle more Star Wars based, as in, not 60 000 ships in one battle.

I've got a Pocket Empire starting soon where they are going to start off with like 20-30 ships top each ; and increment with the time.
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>>54100197
This ship has no joke given me a boner. Thanks, /tg/.
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>>54115983
Because sometimes they have to enter atmosphere
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>>54107198
Personally I'm a fan of (insanely unrealistic) spaceship line battles like you get in Star Wars. Huge ships gliding along next to each other blasting volleys in all directions surrounded by clouds of fighters is always awesome. Also a Firefly fan, but that ship warfare always seemed to involve boarding, which defeats the point a little IMO.
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>>54115988
>>54116064

I love these realistic designs, they feel much more closer than many other designs and I know that everything can be explained about them.

MOAR
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>>54107816
Very environmental; completely solar powered!
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>>54109142
Isn't Harlock the one where they resurrect the Yamato and turn it into a space-ship. Y'know; 'cause nothing improves the space-worthiness of an ocean-going vessel from the 1940's quite like sitting on the bottom of the sea long enough to corrode into a vaguely phallic-shaped lump of solid rust.
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>>54115983
there are gasses in space at least 1 hidrogen atom per cubic meter and the speeds far exceed anything imaginable on earth. so you fairly frequently collide with particles of various nastiness dust and even larger pebbles. having an "aerodynamic" shape helps to deflect these with little harm to the shell.
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>>54118569
No, that's the very appropriately named "Space Battleship Yamato."
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>>54118569
The Yamato isn't rusting anon, the Yamato was made of millions of folded katana of ancient times, molded into the greatest warship of its era by the greatest swordsmiths of the age. It's bow was so sharp that it pulled itself through the ocean rather than have a motor.
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>>54118602
The density of Hydrogen in space is 10e-21 kg/m3

1 atom of hydrogen weights 1,67e-24 grams.

So, if there are 10e-18 grams per 1m^3 that would come to mean that in 1,67e-7m^3 there is one atom of hydrogen.

Thats like 0,000000167 cubic meters to have one atom of hydrogen, so I would not worry a lot about that unless I start doing things like going at 5% the speed of light in a very long trip and even so I would rather compensate with an electromagnetic field or a huge fuel tank at the front(Entzmann starship)
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>>54107816
https://www.youtube.com/watch?v=Ef-mxjYkllw
Matrioshka Brains or Shkadov Thrusters are probably the largest megastructures I've seen. You might even be able to go bigger by using Shkadov Thrusters to maneuver multiple stars into stable binary or trinary orbits, and then build a giant Shkadov Thruster which harnesses the power of all three.
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>>54119438
Thank-you, anon; that was very informative, and his lisp is adawabuw.
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>>>/wsg/1761687
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>>54115983
A E S T H E T I C
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>>54114244
The issue is that they can spam Phase Out Hull at a ridiculous rate with proper micro, restoring shields to their own ships and disabling yours (with a small bit of damage) when it's least convenient, (ie: as you try to Phase Jump away).

They require you to basically micromanage them 24/7 in combat though.
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"I never heard of a total communication blackout on one of these things. You'd think with a thousand people on board that someone would pick up the phone."
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>>54118430
Search children of a dead earth.
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>>54119438
I can't take him seriously with that lisp.
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>>54112864
Oof, now that's an obscure one.
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>>54115983
Looks pretty and because it helps keep the center of mass in line with the center of thrust.
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>>54118711
>>54118569
The Yamato blew itself to bits when its magazine went up.

It's in two main bits and a whole lot of smaller ones.
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>>54106647
In the macross universe annular blast fragmentation warheads do not exist.
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>>54118519
looks like magitech dyson sphere
awesome
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>>54118569
It's not literally the actual Yamato, at least not in Space Battleship Yamato 2199, which is the updated version.
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>>54124910
Fun fact. When Yamato's magazines blew, it made a mushroom cloud so massive you could see it from the Japanese mainland.
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>>54095554
So if you had the money for your own ship, what job would you want in a space opera setting?

I like the idea of being a freighter captain myself.

>+Live in powerful, fast, bigass ships
>+Get to go to all kinds of places
>+Probably a decent amount of downtime
>-Huge target for space pirates
>-Schedule would be time pressed
>-Port inspectors and other officials probably make a sport of dicking freighter captains around

But in the end, space trucker always sounds awesome.

https://www.youtube.com/watch?v=vO7RxsZpcKc
>>
>>54128628
general transport for hire. we bring anything anywhere if the price is right. Myself and 3-4 other crew with a ship about the size of the Serenity. Also depends if FTL exists.
>>
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>>54128671
I think it can usually be safe to assume FTL exists in a space opera setting.
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>>54128628

>Not captaining a battlecruiser
>Moving fast as a cruiser and hitting as hard as a battleship
>Raiding Commerce innaspace
>Slamming enemy fleets then disappearing into the void again
>Supporting larger carrier brethren in the fight against rogue elements and the Ayy's

Truly the greatest class of vessel.
>>
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>>54128628
A blockade runner type ship.

>A millennium falcon/Serenity/The bebop type ship
>crew is about 4-5 +few passengers
>Has a small cargo bay
>has two shuttles/fighters attached to it like in the serenity.
>Actual job would be freelancing around the verse.
> + Maneuverable and quick
> + Highly customizable and easily maintainable.
> - Pirates tend to use the same type of ship
> - Constantly at odds with the justice system.
>>
>>54122163
That's not even a spaceship. There isn't any room for rocket engines or propellant. It's a VTOL suborbital hopper.
>>
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>>54129257
Protip: speed is not, in fact, armor.
>>
>>54129915
That depends on how fast you're going.
>>
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>>54131817
>>
>>54100883
Inaccurate. Point defense systems are a thing. Many people in military theort anticipate a return to ballistic weaponry/move toward mag-rails in naval warfare because lasers can so easilg destroy missiles - guided or otherwise
>>
I was thinking of running a 'swords 'n monsters' game set on one of the biodecks of a massive generation starship, expanding to sci-fi shenanigans when the players get bored of down-to-earth adventures.

Does anyone have exterior or interior shots of ships with a massive biosphere inside?
>>
>>54118430
or attack vector: tactical
>>
>>54106643
>vag lighting
for what purpose
>>
>>54131934
Docking procedures.
>>
>>54131861
Could lasers take out space debris or small meteorites? Or do you definitely need something with mass to take these out?
>>
>>54131960
Hypothetically, yeah, but you'd need some pretty strong lasers to really do the job. It'd be more resource and cost efficient to just bang bang instead of pew pew
>>
>>54132277
Not that guy, but wouldn't that waste valuable finite bangbang?
>>
Any generation vessels?
>>
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>>54095554
requesting retro-spaceship images
>>
>>54130146
When everything's moving at significant fractions of C, and even a grain of sand hits like a nuke, speed is not armor.

And anything moving slower is an easy target.
>>
>>54132277
>>54132288
if the lasers themselves are in space, and are solar or nuclear powered, and they can detect the rocks from really far off, then yeah, lasers
>>
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>>54107198
Capital vessels in the dozens, or hundreds in major battles - FTL travel is slow and there's no ansible to coordinate forces, so it's a strategic challenge to muster more ships than you've already got in-system in time for the battle.

Of course, once you start counting the expanding swarm of drones, missiles, chasseurs & caravels, and guided shells, that count goes up into the tens of thousands. Let alone the aliens and their grey-goo autowars.
(pic vaguely related)
>>
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>>54131849
Damn, that looks cool
>>
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>>54133432
>>
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>>54134248
shame it doesn't make any sense
>>
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>MIR joining the battle
>>
>>54135326
It's a bit elaborate looking, but having big deployable radiators to release all your waste heat after a fight is very sensible.
>>
>>54135326
>>54135578
I'm pretty sure those are cargo racks
>>
>>54135596
After doing a reverse search, you are correct.
>>
>>54119438
Look up his recent video on orbital rings. Nothing in the laws of physics preventing them connecting a galaxies worth of stars once maneuvered close enough.
>>
>>54131861
>Many people in military theort anticipate a return to ballistic weaponry/move toward mag-rails in naval warfare

Only the amateurs talking out their ass. Railgun trajectories are inherently limited in atmospheric combat, so air-breathing missiles remain the only functional long-range weapon.

PD capable of stopping guided weapons hurts unguided weapons even more, much like better sensors to counter stealth don't revive non-stealth but make it even more obsolete.

Suppose it takes 3 shells at once to overwhelm a PD. A smart weapon fires 3. A dumb weapon that misses half the time has to fire 6. So it can only fight half the targets, it has to carry twice the mass, etc.

>>54132277
With high-end but realistic engines and travel times (think 4 weeks to Mars) ships will be able to output lots of power: gigawatts, perhaps terawatts if they're using a fully electric plasma drive instead of a nuclear-thermal rocket that generates electricity as a side effect.

So that means lasers in the hundreds of megawatts, maybe a couple gigawatts if its a dedicated military laser ship.

And then these lasers are able to fire as long as they can see the enemy, so minutes if in orbit (where 95% of combat probably happens) but for days if transiting between planets.

Lasers are the weapon of choice. Kinetic missile swarms can compete, but only at point-blank ranges (which, to be fair, is where most combat would probably happen anyway).
>>
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>>54119438
with a reasonable number of orbiting shkadov engines you could turn an absurd megastructure like the city from BLAME into a supercluster traveling megaship.

I still love this design most. It's a megastructure unto itself, but compared to something sailing by shkadov thruster its a nippy little thing, and I can imagine being some immortal posthuman with a replicator spending happy eons exploring the universe on something like this.
>>
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>>54136197
Get awfully lonely on a craft that size, all by yourself.

I always figured it was supposed to be some kind of ark, transporting rescued individuals and items of flora and fauna from their doomed homeworld to somewhere new.
>>
>>54135966

Those laser's won't have a snowball's chance in hell of actually hitting an enemy though, because at those ranges even the slightest adjustment in enemy course means you'll miss by several minutes. Lasers and dumb projectiles can only hit a moving target at very short ranges.

From Earth to Mars, the shortest possible distance, light takes about 250 seconds to travel. So when you see your enemy, he's had 250 seconds to adjust his course. And when you fire your laser, your laser has to travel 250 seconds before reaching your opponent. A kinetic missile is the only weapon that could hit at this kind of range.
>>
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>>54136263
I wonder what it'd be like to live on a world such as that. Obviously someone who's lived there all their life wouldn't see anything strange about it, but someone who grew up on an actual planet.

Being able to see the ground curve up away, instead of down.
>>
>>54135966
>are able to fire as long as they can see the enemy
Appart from heat, relativism makes lasers unacceptable for anything but maybe a few light seconds. And another point, difraction from a laser, even on the gigawatt order is a thing, so unless the enemy is not armored in any way, you would still need to get close to the light second.

And the natural evolution of such long distance lasers are not warships but warstations, capable of concentrating a lot of energy from a laser or several lasers into one giant death ray of the Terawatt range and fed from surface stations, with most of the mass dedicated to mirrors, sensors and giant heatsinks or radiators.

These kind of weapons are the ones that can shoot down ships from Earth to Mars, so there is hardly a way to say how it would be played out realistically.
>>
>>54136302
It's for ship-to-ship combat, when ships are traveling to a planet (as opposed to inter-orbital conflict around a single planet): several light seconds max, usually much closer. Lasers also function effectively as soft-kill weapons.

True interplanetary lasers would require something like a Hall Weather Machine, with moon-sized phased arrays and petawatt level power.
>>
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>>54136263
I agree that it would be best populated, and a good bit of the appeal is having a whole ringworld or two of life and culture to take with me, and plenty to do en-route instead of sleeping the whole time, every time, or learning to stargaze for decades.

I'm imagining the engine is some sort of Clarke-tech gravity well-singularity-white hole engine that it uses to get to a good fraction of lightspeed, but that it would need pretty powerful "longboats" as it were to get from the accelerated world's holding pattern and whatever you want to visit.
>>
>>54135326
Those are cargo racks anon
>>
>>54136388
>Appart from heat, relativism makes lasers unacceptable for anything but maybe a few light seconds

Yes. The thing is, missiles have shorter ranges. In theory, missiles could fly forever in the void. But eventually they have to pierce a laser defence, and the farther away they start, the longer they are under fire, until at a long enough range, they have 0 chance of reaching the target.

Even when using ICBM sized buses delivering clouds of armored submunitions, missiles are worthless at long range when used against realistic MW-scale lasers.
>>
>>54136474
>have shorter ranges

Use drones or Casaba Howitzers to effectively extend the range and make your approach retrograde to gain even more speed with only that you have already won several thousand kilometers of range or more.
>>
>>54115447
There's a sort of alpha-stage tabletop game on it. I played with a few friends, not too great.
Uses luck points to do very specific cool shit instead of imagination.
Kind of restrictive rollplay space combat with VERY little option as to how to face the problem.
>>
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>>54131849
Now you have got me erect. I like small crew-sized ships with cool power sources and mechanical compression.

Especially when they have an explainable method of compression like this one.
>>
so many plane-style spaceships
what about car-style spaceships?
>>
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Does anyone know if pic related is good? I have it in my steam library from some sale a long time ago and I'm wondering if I should give it a go.
>>
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>>54139969
It's okay, I guess. I never really played very much of it.
>>
>>54139969
it really ain't bad, though ain't too great either
a decent game
grind amount and economic system reminicent of LoL
you can kick a lot of ass with starter ships easily
>>
>>
>>54140027
>>
>>54140020
>>54140023
Are there a lot of players? I've seen it updated relatively recently.
>>
>>54140040
the last time i played it, wait time was super-short, so there's enough players, I guess
>>
>>54131849
I can't enjoy this now that I noticed the clipping at the back of the extending piston, by the rear module.
>>
>>54107816
GSVs
>>
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>>54124701
Hmmm. Is it cheaper to launch a space hulk against a planet than it would be to fling some asteroids?
>>
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>>54140821
that's not a space hulk, that's the dark angels fortress monastery "the rock". It's also much cheaper to bombard a planet to death conventionally than to fling a space hulk or an asteroid at it because humans aren't orks
>>
Requesting carriers and hiveships.
>>
>>54135475
That scene was pretty awesome
>>
new thread
>>54141546

>>54141546
>>
>>54097540
>Plastic ships dangling hooks into 3am 4chan.jpg
>>
>>54107740
Many great books
>>
>>54125176
Nah, its more like their machines are so fucking sturdy they can crash it into multiple buildings and survive. So direct hit is the only way to actually damage it.
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