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Terrain/scenery/buildings/table wank thread

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 144
Thread images: 70

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Terrain/scenery/buildings/table wank thread

Post anything you got that turns a tabletop game into a showcase.

i'll dump what i have. Also, if you have tutorials/advice/tips on how you build your own, please share with the class.
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>>54039798
sweet IG tank scheme
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I love looking at this, great inspiration.
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I ended up with this from a swap meet. I have no idea where to start on it and am worried by how rare it is from what I gather. However I'm exstatic because it's everything I wanted in a board.
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>>54041856
Pretty cool. Was that the only piece like that? Was there a story behind it?
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>>54041932
Apparently it was a promotion for the Eye of Terror campaign. I was told it was given to stores for ordering over $1000. Despite searching on ebay to gauge how much they go for I wasnt able to find any results.
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This is something someone once poste on reddit>

I like how the grass, the dirt and the wall fit well together in terms of color
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>>54041969
Make casts and sell them for 20-50 bucks a pop
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>>54042003
Its molded polystyrene best I can figure. Plus Im not sure there's a demand for 38 inch by 38 inch boards. Im considering expanding it out by 10 inches on the two axis for a 4 foot by 4 foot.
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Finally a terrain thread!
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>>54042103
fookin rad, please tell me that train runs
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little gift from me to /tg/happy terrainbuilding
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>>54042125
Not that Im aware of but let me dig around. I want desperately to do a 40k train for a table.
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>>54042194
Looks like the base of it is MDF, so Id assume not.
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I'm making some buildings for a sci fi industrial set, finished another one. Going for prefabricated workshop/garage buildings you'd see on a construction site. This one turned out ok I think, was the first time experimenting with making greenstuff wires and pipes.
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>>54042458
One more pic. Still have to do something with the little thing next to the generator, trying to find a tube that will fit snuggly inside to make a vent or smoke stack.
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>>54042425

Cool, where is this from? I'm always on the look out for WWI 28mm inspiration.
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Making terrain in CAD programs is actually kind of fun, if you can beat the program like a red headed stepchild into doing what you wish it to do. When everything works out, it's great. When it doesn't, you're bashing your face against a wall repeatedly and thanking the wall..
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>>54042458
>>54042498
Those look pretty rad; what's the basic shape come from? Gutters or something?
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>>54042099
You, too, can make threads on any topic you choose!
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>>54042067
If it's for sale I say go for it, you'll have an easier time listing it
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>>54043170
Mmm, what's the biggest struggle with it? Never mind programming (which is already beyond me), I would never be able to wrap my head around how to translate code into a 3D model
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>>54043310
Yes, plastic rain gutters from Lowes I think. I cant take credit for the idea I saw it online.
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>>54042139
>fantasyshit
>gift
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>>54041995
Mordenheim board?
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>>54043743
What a terrible response to an anon sharing something he thought people would enjoy
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>>54042458

Nice. I did something pretty similar with the same piece of gutter stock.
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>>54043743

Those techniques can be applied to sci-fi terrain
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>>54042139
Thanks anon!
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>>54042458
Not keen on guitar wire? I've always found it useful.
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>>54042103
where are those roads from?
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>>54043462
no anon, you don't have to write code to draw a 3d model. Just look up some torturials for solidworks or inventor. I learned the basics of solidworks on university in less than a couple of weeks.
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old school WD article.

Epic terrain so, epic scale.
but I'm sure it can be scaled up
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>>54039743
ok...das pretty cool
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Sup tg
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>>54046808
>>54046768
15mm?
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>>54039743
That's rad.

Hope the infinity cyberpunk shanghai terrain guy shows up, his stuff is cool.

>>54042103
>>54042223
Looks sick, not the first time I've seen train-themed 40k terrain, but easily one of the better ones (I think it's all the bitz) - looks like it'd go well with the industrial sector crane and shunter that recently came out

Pic related is https://www.dakkadakka.com/dakkaforum/posts/list/90/74848.page

I've also seen
http://www.ironhands.com/train.htm

And this rather mad project
http://z11.invisionfree.com/Work_In_Progress/index.php?showtopic=5218&st=400
http://z11.invisionfree.com/Work_In_Progress/index.php?showtopic=7383&st=0

And discussion that, thanks to heroic proportions, O-gauge is the best regularly-available size for 40k train related things

And of course there's the one GW did when they launched apocalypse
http://www.thedarkcity.net/t1966-imperial-locomoter-and-robert-cirillo-art-for-sale
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>>54046904
>>54046904

10mm

I post in the dropzone thread a lot
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>>54047024
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>>54045542
Thats really cool. I like that a lot.
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>>54047024
Did I just summon you? >>54047002
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>>54047042
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>>54047048
Oh shit, no coincidence. Rad that I get called out.
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>>54047076
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>>54047093
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>>54041420
is that really how those are made? ive never played warhammer but i think the terrain looks super cool. I always figured lots of things were prefabricated and bought
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>>54047109
Sry fuckhuge pics, posting with phone
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>>54041501
How is grass like that made?
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>>54047125
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>>54047093
Your stuff is pretty cool, didn't you say you had a more permanent thread on the infinity forums or shit?

And have you done any new stuff?
I recall you may have been looking at fencing or area dividers to break up between "shipping yard" and "back streets"?
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>>54047122
That's more or less how to make them, yeah. Extruded foam is preferred over expanded (mainly because it's cleaner to work with), but packing materials are free, so there's that.
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>>54047140
Scratchbuilt urban scatter terrain
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>>54047149
would you just use an xacto knife to cut the foam? or something more along the lines of a sculpting knife?
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>>54047153
Do you have a picture of all the terrain together? It's very impressive and I would like to see the whole thing
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>>54047162
I prefer snap utility knives over Xactos for shaping; foam wears out the blade pretty quickly.
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>>54047153
Current project, Neo Shanghai Cyberpunk Slum

>>54047147
Yeh, I remember posting with you! Am still on the slum, the details eat a monstrous amount of time. You had some good input on dividers, it's on my to-do list.

Here's the Neo Shanghai thread if anyone fancy a look

http://infinitytheforums.com/forum/topic/31249-neo-shanghai-suzhoujie-slum-trashcans-scatter-terrain-tutorial/?page=1
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Does anyone have a good tutorial for billboards?
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>>54047203
Current sub-project: Top secret YuJing trash container prototype, model 'Taiwan'. Made of paper, cause getting away dirt cheap is just the best.

End of spam.

>>54047164
Thanks anon. I haven't a group picture yet, I'm dead focused on the slum. Only with that thing finished will I have a real 'group' of terrain that I can make shots of. Will show up in the thread linked above, and I spam infinity general regularly.
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>>54040516
sweet bloodbowl stadium!!!
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>>54047227
Sci-fi billboards or rustic Australiana billboards?
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>>54046808
This table is serious business
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>>54047261
Modern, With Platforms preferably.
I need to add elevation, LoS blocking above 2.5" and perches for sharpshooters that aren't as safe as rooftops.
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>>54047227
Here's something neat a clubmate built recently. The writing was melted with a soldering iron (I guess there's better methods tho). Again sorry huge pics
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>>54047342
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>>54047361
>>54047342
I don't know how that works, but I dig it.
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Reposting from /wip/:

I want to build a tiny imperial themed gothic chapell. I was thinking about using the Sanctum Imperialis or the Basilica administratum, or maybe some of the smaller buildings in the Gardens of Morr, plenty of candles and purity seals. Should I use something else? What should I put in the sanctum? A book, a sarcophagus or something more bizarre? My idea was to make it mobile, on tracks or legs.
I'm trying to brainstorm some ideas, so if you have any ideas please feel free to share.
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>>54047486
Some guy in wip put chaos cathedral on baneblade.
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>>54047513
Yeah, I remember that. I'll try to look back in the old wips.
I was mostly wondering how to add imperial iconography to third party buildings. I don't think walls and stuff could fit, and there aren't many places where to add aquilas. I'll make sure to add cables and techno rubbish, but apart from that, I don't have many ideas.
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>>54042139

Gonna make this today, thanks for making my day off interesting my man!
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Most of these are great for dioramas, but as for functioning boards just don't work. There's too much clutter and varying terrain to effectively use more than half the board surface.
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>>54043170
>>54043462
>>54045559

Using cad for modeling is cheating. It lacks the heart and soul of a scratchbuilt conversion. All you get is some clinical lump with no feeling. As hobbyists we should reject it where we can.
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>>54048265
It's just another tool in a hobbyist's arsenal, you're being overly dramatic.
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>>54048265
The correct answer is to use both CAD and scratchbuilding. CAD is just another tool.
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>>54048302
>>54048312

CAD killed GW's creativity. The writing is on the wall. Nothing good comes from CAD.
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>>54047135
Its astroturf.
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>>54039743

Man that's really unfortunate because it's beautiful but by 40k scale that ship is nowhere near big enough.
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>>54049922
That's some nice looking dirt you've got there.

Maybe a bit too dry looking for a trench but it has come out really well.
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I can;t wait to get back home and build some scenery.

I'm stuck thousands of KMs away from home for at least another week or two with nothing to do.

I've been planning terrain pieces all day everyday.

A stable, an archery range, a granary, a mushroom farm.

You know when you've got that creative spark?

UGH!
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>>54048811
Shoo shoo autist, all ranges are abstract.
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>>54047203
Really loving this stuff. What do you use for the buildings? Cardboard or cardstock?
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>>54039743
Just finished this
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>>54039798
>TFW I saw this board at Game Day LA back in 2010
>TFW its like 42 inches on the short end and I was to autistic to just play it
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>>54051848

I play WHFB

I have a table that's 9 feet by 44"
I have shelves upon shelves of terrain, personalized mats, an all painted army and still, to this day I get people complaining that their deployment area is 2" narrower than the *legal* size.
Sometime I even get people refusing to play me because of those 2".
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>>54047227
Here's my go to

https://www.youtube.com/watch?v=IM7_VyOXLlE

Channel link : https://www.youtube.com/channel/UCjRkUtHQ774mTg1vrQ6uA5A/videos
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>>54039743
I made a mat recently. It's meant to be Mars but it's a bit darker than I'd like. Sorry if the pics are too big.
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>>54053131
Different lighting.
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>>54053149
Dude! Nice work!!
Is it caulk (and sand) on canvas?
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>>54053199
Yeah that's exactly what it is thanks. I also mixed ash and some plant food with the sand to vary the texture. I used a scrubber and a sponge to texture before applying the grit though. It's painted with acrylic, brown base with a heavy umber brushing. I tried to vary it up again by changing up how wet or dry the umber paint was.

Oh and also, I found I didn't have quite enough ash to finish so I was tragically forced to burn some awful manga I got for free. Something about a man getting the power of a magic girl, I never want to read another one again.
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>>54053692
I never thought of using ash for texturing terrain.

How do you think it works? Is it too "thin" or does it take paint well?
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TOILET TERRAIN! Great for Shadow War and Necromunda. Estimated cost $7 for everything posted here today. Including can of grey Rustoleum. Balsa wood ladders.
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The best shit, the cheapest prices.
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>>54053846
Yes. No. Yes.

I didn't have any problems with it at all, it was very easy to work with. Aside from the book burning (waiting for the ashes to cool and then breaking them up into a dust) the only 'tricky' part was mixing it properly with the sand. I gave it a good patting when it was sticking to the caulk, I'm not sure it would have stuck as well as it did, if I hadn't.
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>>54050502
Thanks. The base structure of the building is made from foamcore/ foamboard.
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If you live with women materials accumulate quickly. This is /tg/ so things might take a little longer for you guys.
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It can almost be too much terrain. I'm planning to supply three game stores for a Shadow War league.
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>>54054155
Boring, needs more greebles on everything
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>>54051179
I painted my tiles the same color on mine, too.
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>>54046969
>Once you prop you cant stop
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>>54054117
>falling for the women meme

I do love seeing terrain in its original cardboard state. It gets me inspired more than anything else
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>>54043462

The biggest struggle is finding a program with the capabilities to do what you want. I used to use CATIA when I was at university, and it was a great program. I'm stuck using Freecad right now, and its features are somewhat lacking in comparison. I can do basic sketching, padding, pocketing, and revolutions, for instance, where I use a caliper to get an idea of estimated sizing. Grooving large detail into curved surfaces is somewhat straining, as you have to pocket a "dent" into the shape, and groove out what you want removed. I'm still not at the level where I know how to project fine detail like paneling into a curved surface, but once I figure that out, it's smooth sailing.

If you do use CAD, and send the STL file off to a 3d print service, hollow your shit out. I'm preferential to wall thicknesses of .25in since that's thick enough to provide support and not muck up the printer, while thin enough that large amounts of material are shaved off, saving you money in the long run.

In regards to programming, most sites already have things called macros, which are precanned lines of code that do stuff. If you find a macro that does what you want, you never need to look under the hood, you just plug and play.
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>>54048265
>>54048488
The reason why GW models are feeling so bland and boring is because GW managed to piss of most of their senior creative stuff and they left.

Digital is just another medium.
There is not magic 'do my work for me' button. That is incredibly naive.
You know how when people ask what kind of brushes or paints somebody used to paint a mini, as if that would make their work as good as the display piece they are talking about? It's kind of like that. Just even more ignorant because most of the time these people never even touched a 3d package or have seen it in action.
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>>54061174
>. Grooving large detail into curved surfaces is somewhat straining, as you have to pocket a "dent" into the shape, and groove out what you want removed. I'm still not at the level where I know how to project fine detail like paneling into a curved surface, but once I figure that out, it's smooth sailing.
I assume you are talking about boolean operations here. Most 3d packages should have that. As long as you got proper units set in the scene and use grid snap most architectural stuff or mechanical details should be easy. Well, still kind of a pain in the ass, but easier than if you'd have to eyeball it.
If you are using something like maya, blender or max these also have tools to smooth or relax geometry. I assume most CAD packages should have them too, although they are probably not the most prominent ones in those.
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>>54048265

t. old-school machinist made redundant by CNC, and replaced by a 20 year old nerd straight outta Redmond.

Which, y'know, sucks, but the technology *has* moved on.
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>>54050337
Don't forget a barracks, a siege workshop, and a town centre
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>>54045735
Much obliged.
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>>54063766
bump!
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>>54065908
Bumperoo.
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>>54062238
>>54061174

Man this all sounds so complicated. It's like another language. I thought I felt good about using household supply conversions but this is next level.
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>>54048488
>Nothing good comes from CAD
>I live in a cave
It's as other anons said, just another tool. It's extremely easy to get (pirated tho) and learn to use for this purpose desu, as the more refined functions and/or design knowledge are unnecessary to make a building or a bridge for little plastic army dudes.
Try it at least a bit before sperging around.
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>>54068063
You don't have to pirate shit; Fusion360 gives you a 2 year freebie license to hobbyists as you promise not to sell anything. Shit's cash; it's easy like Sketchup without Sketchup's inherent wonkiness.
>>
>>54068451
Well, I said pirated because I use NX, catia and creo (I don't explicitly recommend any of those if you can get inventor or others with free licenses if you ain't gonna do anything outside fucking around) due work/hobby as I know how to use them and I can't stand shit tier programs that doesn't let me do all I need but yeah there are "free" alternatives.
Most people start with a pirated solidworks tho as it absolutely retard proof with some nice things
>>
like people are saying CAD is just another tool.
Especially when it comes to making terrain.

Actually I think that terrain is one of those things in the hobby that shows how creative one is, rather than just how talented.
>>
>>54040516

I cant play blood bowl when facing that way. I have to be at an end zone.
>>
https://imgur.com/a/DmBBC

Useful tutorial for making trenches. Good for 28mm scale games
>>
File: SpaceTerrain.jpg (69KB, 640x480px) Image search: [Google]
SpaceTerrain.jpg
69KB, 640x480px
>>54039743
Thread posts: 144
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