>Grid-based strategy game
>Each player controls several 'units'
>Battles are started by moving a unit next to an enemy unit
>Each unit has a value for health and a value for attack
>The unit that started the battle does instant damage to the enemy unit
>If the enemy lives, the battles plays out by means of both players drawing from 3 cards in a rock-paper-scissors style battle
>Battle ends when one of the units dies
Thoughts?
The way the rock paper scissors part works is, if your card beats the opponent's card, you deal damage. If you both throw the same card, you both deal damage. This contunues until a unit dies.