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Ever use real coins in your games? How did it go?

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Ever use real coins in your games? How did it go?
>>
I've wanted to in the past, but slowly grew out of the idea because it's very "gimmicky" and doesn't hold to my slowly maturing concept of "pure" gaming.

That, and I didn't find any coins I really liked, because fantasy ones made for games are stupidly expensive, and I couldn't find any foreign coins I liked either.
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>>54005658
I would like to, but then I remember that when characters get 200 gold or so each shit gets VERY expensive. If you aren't using money 1:1, why bother?
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>>54005658
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>>54005658
Poker chips, man. They're cheap as hell and come in varying denominations.
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>>54005658

I do. I keep a small chest where I store small objects I consider "neat-looking." There are old skeleton keys, bird skulls, gaudy junk rings, tiny metal bottles, strange coins and medallions, odd glass "gems" and the like. These are handed-out to players to visually indicate their possession of an artefact important to their mission objective - if any. Over time, the players have made a sub-game of palming each others' artefacts and playing the innocent. They now immediately pocket and jealously guard these little props in a most satisfactorily IC manner.

It's a little thing, but I think it adds to the sessions, rather than subtracts. YMMV.
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>>54005842
I'm curious what you mean by "pure" gaming

I like to use props, but using real coins to signify in-game money would be incredibly cumbersome
Thread posts: 7
Thread images: 3


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