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Warhammer 40k general 40kg

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Thread replies: 651
Thread images: 94

>FAQ
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

>Latest news :
https://www.warhammer-community.com

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!ToIUlLiR!o91HYGSY9WBNpei5P_2bTw << 8th Edition Rulebook and GW/FW Indices located here
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
NEW
https://mega.nz/#!9bBhGaDA!0JoaCNtFINcR1DUI6wYzvWN0VhNa2znSeCeQiXZj4MA
https://mega.nz/#!0eQiCL5R!omFexvKyWIhWZdqBdWV4HIW9ZwQ7dFTFwYmlxF1G9gI

>List Builder
Got Squatted, if you've been living under a rock.

>WIP Math-hammer doc
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>
>>53996244
Ultrasmurf Edition?
>>
>>53996255
Alpha Legion mutant infiltrator edition.
>>
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Well, try again. A 1000 point list, expanding eventually into Valks and other flyers, and maybe some other Chimera class vehicles as I love the hull; my Taurox are actually going to be modified wheeled Chimeras.
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Starting work on a fandex of all the stuff ork players are missing at the moment. Feedback appreciated, mostly on the formatting, because there's fuck-all content yet.
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>>53996237

The people over at the SomethingAwful forums raised a shit ton of money in donations for Hurricane Katrina, and Paypal froze the account and basically held the money hostage. They then said that they weren't going to refund it and the only option was to funnel it through one of their charity companies so they would get a cut.

Basically Paypal tried to jew a bunch of people out of money that was intended to be used as donations to help people during a natural disaster, they are fucking scumbags and as a result I try not to do business with them.

And that is why I don't buy 40k minis from Ebay.
>>
Anyone with the Perturabo ebook who can upload it?
>>
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This is the reason Battlescribe is so retarded
>>
>>53996310
the fuck.
i guess in can start buying my 2nd hand shit elsewhere to.
>>
>>53996357
You should have had an error message...
>>
>>53996300
You need to define the runty gunz list and to give more options on the looted vehicles.

Mainly though we're missing the same things everyone else is - actual wargear options, sensibly laid out rules, basic options and a handful of units that they don't have specific kits for.
>>
Pictures or pdf forge World tyranids?
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Anyone know where I can find the Dark Imperium novel yet?
>>
>>53996397
theres a copy of the index in the links in OP.
>>
>>53996357
Battlescribe is fine, blame the people who make the roster data. There are more elegant ways to enable that composition already within the system, but the makers tend to go for the easier less complex systems.

You can either sit there like a little bitch, or you could bust open the roster data editor and actually contribute for once..
>>
>>53996418
>It wasnt used once since the new armybuilder.
>Its not retarded

choose one
>>
>>53996401
Literally the second link on google.
>>
>>53996296
I'm running a similar list but with Inquisitor allies. I'm not sure about going all 5 man squads but at 1k points I suppose its alright. A 10 man squad with 4 plasma guns backed up by a command squad with 3HSVG and a medkit seems like a nice 'fuck these guys on the objective and everything near them' group.
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Is it just me or are Hemlocks absolutely insane now?

It just seems too cheap, 211pts for 2d3 S10 -4 D2 autohits on a 12w T6 3+ hard to hit flyer that moves 20-80 inches a turn, and can cast smite or one of the other very useful warlock powers. Oh and 6+ ignore wounds.
>>
>>53996401
http://www.blacklibrary.com/new-titles/featured/dark-imperium-the-last-faithful-son-ebook.html
>>
>>53996436
>He didn't even read the whole post
>>
>>53996244
Alright so my mates and I were having a debate on the wording for the repair rule for techmarine.

It says in the Techmarine repair rule that a vehicle can only be repaired once a turn, which is a reasonable rule to prevent gank healing.

However Sergeant chronus has the special rule where it says his vehicle "recovers 1 wound".

So we were wondering if Sergeant Chronus abilities counts as the repair or if it can recover the 1 wound and then get a repair from a techmarine.
>>
>>53996441
>he doesen't know that google personalizes his search results
Literally all I get when I search for "Dark Imperium" is WE WUZ KANGS shit
>>
>>53996485
the autohits line seems to be a typo error in the haste to create the codexs. i imagine this was copy/pasted from the other guys that have that attack

expect WAAC fags to be taking them
>>
So how should Deathwing/Ravenwing deal with fliers, tanks, walkers etc?
>>
>>53996503
I would say you can use both the same turn
>>
>>53996503
They stack. Chronus doesn't use the word repair anywhere.
>>
Which historical culture should I base a Blood Angel successor on?
>>
>>53996506
Does that not say quite a bit more about you tho, pal?
>>
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Let's talk Imperial Guard in 8th edition!

What do you like? What do you dislike?

I'd like to start by focusing on the Russ variants and which came out on top and which are trash this time around. My ratings as follow-

>Battle cannons are king again
>Executioner, poor man's Battle Cannon
>Exterminator, costs more than BC and lost re-rolls. the fuck were they thinking?
>Vanquisher, LOL
>Eradicator, pretty okay, may have to test out
>Demolisher, seems decent
>>
>>53996527
With the jet fighter and dark talon
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>>53996556
Cockatrices
>>
>>53996571
Punisher is great this edition, wounding vehicles and monsters on 5s and being able to put out 32 shots a turn for 180 points seems good
>>
>>53996571
From what I've read and heard, you always run them as tank commanders and you run 3 variants. Pask on a punisher, battle cannon or demolisher as your go to for others depending on your needs/board/opponent.
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>>53996578
wouldn't that be DA
>>
>>53996596
Not in your magical realm.
>>
>>53996357
I'm not seeing the problem
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>>53996556
Make them based on Caroleans and they only start firing when they see the whites of the heretics eyes
>>
Alright anons, what are your most and least favorite 8th ed changes?

>armor pen/killing models off is cool
>blasts are trash
>>
>>53996576
Which should I take? They both look more geared to tearing apart infantry than hunting tanks and fliers to me.
>>
>>53996589
>Punisher
Ah yes! knew i forgot one. yeah especially with Pask? pretty fantastic!

>>53996594
>always tank commanders
i like the option but, paying 30pts for 3+ ballistic skill? seems like a needless point sink for subpar weapons in general.
>>
>>53996611
>not in your magical realm
so it wouldn't be DA in mine but it would be in everyone else's
>>
>>53996627
Jet fighter is pretty good now. Otherwise black knights will shred most things to death.
>>
>>53996571
people keep saying the vanquisher sucks.

but whats basically a melta lascannon doesn't seem bad to me, at least on paper. Am i missing something.
>>
>>53996620
>blasts are trash

i have mixed feelings on this. on one hand i was able to get great use out of templates, typically getting higher # of hits than the randomness we have now. So for example where now we have D6 with a blast i would reliably be able to get 4-5. This is an insane difference especially with the Leman Russ Executioner cannon, i loved it last edition. Now? Forget it, the BC imo is in every way better (apart from one whole AP point weaker)

however, i was every a tourney player and always kept matches towards pretty casual. competitive maybe but casual overall. so i can imagine people really seeking every inch of advantage would better space units so... maybe the numbers work out about the same on average?

I'm guessing there anyway, i have no way to support the idea. overall, i feel they should buff blasts just slightly. give more of then 2D3 vs D6 or give more the Neutron Laser's trick of at MIN dealing 3 points out of D6 points of damage.
>>
>>53996485
There has to be at least something good in CW. Its efficient when it can smite but its not like its there aren't comparable anti vehicle platforms. Mortis Contemptor Dread with 4x Lascannons is as good.
>>
>>53996628
Tank commanders are double good with pask because they give the re roll more value
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>>53996668
I like that templates are not a thing anymore. But blasts are just anemic right now.

What they should do is spill damage over. Maybe only if they double enemy toughness?
>>
>>53996656
>what am i missing
157pts for a meltagun with 1 less AP than an actual meltagun.

if you really want to melta something at long range there's far, far better options that aren't terribly over-bloated in their price.

Believe me, as someone that is in love with Vanquishers they have always been terrible.
>RIP forever "tank killer" russ
>>
>>53996635
Fine.
Alternative optuions for Blood Angels:
Alp, Katakan, Mula, Bruxa, Nosferat, Ekimma, Fleder, Garkain, Plumard.

Stolen from the Witcher
>>
>>53996668
I wonder how different it would be if blast weapons rolled once for a hit and if you scored the hit, then it'd cause like D6 hits on the target. A bit like how blasts were, where you rolled to hit and then you placed the marker down (only ordnance scattered in the old days).

>>53996656
Annihilator has 2 lascannons on the turret instead of a vanquisher cannon.
>>
>>53996589
Shooting vehicles with machine guns is terrible. 32 shots turns into 2 wounds on t7 sv3+.
>>
>>53996668
I agree with the anon in the last thread that blasts have been overnerfed. It wouldn't be so bad if other weapons averaged fewer hits, but when guns have kept the ability to fire 6/10/20/40 shots every time it feels a bit off that blasts average so few hits.
>>
>>53996571
Bullgryns are amazing. Pask with a couple of tank commander Russes seems to be the way to go for Russes. Infantry squads were made to go 90mph to grab objectives with move move move.

Also I've been adding ministorum units to my Guard and they are great too. Crusaders, arcos and death cult assassins destroy things.
>>
>>53996467
They're not five man squads, they're full 10 men squads. 5 normal, 4 volley, 1 sarge.
>>
>>53996684
sure, but that still doesn't make up for the cannons overall being overpriced. all you're doing at that point is polishing a turd. Battlecannons and Punishers are good with or without pask. the rest are garbage being made slightly better with pask/commanders
>>
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First time painting a Tau unit.
How does it fare?
Still a newbie, but please do bash me for whatever reason if thy wish to.
>>
>>53996721
Oh. I completely read that wrong then. Shit looks pretty good.
>>
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>>53996710
i'd like to see "blasts" improved by maybe 1/3 of the power they are now. seeing D6 for the number of hits an expensive gun can make is painful

>>53996719
>bullgryns
loadouts and tactics? i have 9 with 6 yet to assemble. always loved the models!
>>
>>53996735
I paint tau too.

The paint thickness is still a bit too much, you need to thin down your paints more.

You also need to remove mold lines before assembling and priming!

The biggest mistake here is the highlight. The color is too different from the rest of the mini, try to watch some youtube tutorial like this one:
https://www.youtube.com/watch?v=BNSEllj2wSg (both part 1 and 2). He gives a few suggestions.

Good luck! Don't get discouraged and NEVER strip this mini. Keep it as a reminder of your errors/how much you've improved.
>>
Anyone got a copy of the rules for the ork kill tank? I saw an anon post it in the last thread but failed to save them
>>
>>53996707
It's not like they are shredding tanks but that's still respectable damag. When you think about that versatility of being able to shoot infantry and tanks/monsters from a beefy and mobile platform I think they are super worth the points
>>
>>53996723
Triple Plasma cannon with reroll 1 looks quite viable to me.
>>
>>53996763
>seeing D6 for the number of hits an expensive gun can make is painful

Not to forget that you still need to roll to hit on those D6 shots. A stationary Russ is gonna get, on average, 1.75 hits in.
>>
>>53996764
I saw the vid already, altho I had nothing similar to ungor flesh at hand, but I'll use it once I get it on monday.
I wasnt going to strip the mini. Id love to be able to see the progress by comparing an old mini to a recent one.

Thanks for the reply!
>>
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>>53996310
Not him but thanks for sharing. I had no idea. Wont use paypal in the future that's for sure.
>>
>>53996382
Yeah, I know the content needs doing. What I need to know is; does the PDF work right? Are you getting any weird layout issues or fonts not looking like they should?
>>
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>>53996735
the good
>you painted it
>decent color scheme
>you put in the time for detailing

the bad
>the paint is T H I C C
>the highlighting is T H I C C

overall 6/10 imo, above average. especially for a line unit that won't get much attention when playing. If you're looking to improve we could chat elsewhere.... or maybe i'll make an intro meme mspaint pic sometime. but here are some general tips in the meantime

>Krylon matt black spraypaint for priming works fantastic for 99% of all models. get some, play with it. use it
>THIN your pants to a milk-like consistency. test on a surface, if you see lines or texture after drying thin it more
>pick up Washes, Black is general purpose and can be slapped onto 90% of all models/surfaces. only apply it to cracks/corners on larger models/vehicles
>for better highlighting, be sure to brace the hand holding the model and exhale/hold your breathe while you hit the edges

basic tips that'll take you along way.
>>
>>53996809
Did you do the model in the pic? How to do such awesome lenses?
>>
>>53996782
>trip plas
slap those sponsons onto a more cost efficient turret then. the Executioner has been nerfed to shit

>>53996788
>still gotta hit
i wanna say if all "blasts" simply received "auto-hit" it'd make up the difference but that'll never happen.
>>
>>53996296
Scion troops are two specials per 5.
>>
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>>53996684
But you need the re-roll less.

50% chance to hit, re-roll brings you up to 75%, 25 percentage point increase.

67% chance to hit, re-roll brings you up to 89%, 22 percentage point increase.

It's better used on a basic tank.
>>
>>53996620
I love now that everyone have hit and run.

Dont like that instead of the realistic tank combat where tanks explode from one good shot in the weak point from HEAT round, its now videogame "tank have HP you have to whittle down"

Love that several units can share transport.

Hate that cover saves are now just armor, ap is fucking substract every time someone shoots at you instead of simpy dont get a save, mortal wounds bullshit that ignore invulns, invulns are crap.
>>
Where's the FW indices? I cant find it in the first mega link. Removed or am i blind?
>>
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First time painting a model in ~7 years. Starting back up aboard the 8th train.

Appropriate given OP image. Rate him based paint anons?
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>>53996825
hah, i did thanks! firs time doing them that way and it was surprisingly easy. there's 2 ways of doing it, one is easier than the other.

steps
>base color
>Drybrush black in a circle towards the top (hard) or splash some in there with an airbrush (easy)
>make a thin crescent shape with a brighter shade of the base color on the bottom
>make a smaller crescent offset to one side on the top with white
>apply a clear gloss to finish

could probably add one more step as well by applying a black wash to the edge of it for a nice fade but this didn't really need it. further notes- until you have an Airbrush practice a lot learning to Drybrush, it'll take you very far. protip: for best results with drybrushing you actually dont want to think the color you'll be drybrushing with.
>>
>>53996863
7-.5/10

looks pretty clean, would play against. two comments would be 1: looks like it could use a wash if not applied already 2: could use stronger high-lighting imo
>>
>>53996614
>No difference between

>[Scion w/Hot shot blaster x5]
And the A3 Clusterfuck that is Battlescribe
>>
>>53996839
>>53996839
I don't have my book in front of me but isn't it only re roll 1s so the doesn't effect the amount of re rolls but does effect how many of those will be hits
>>
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>>53996244
gonna be rebuilding my flesh tearers, any fun ideas for the army?
>>
>>53996860
You are blind.
>>
>>53996867
I don't have an airbrush...is it possible to apply a clear gloss with a brush?? Looks awesome.
>>
>>53996556
America.
>>
>>53996571
If you have one of the many ways you can reroll ones to hit then the executioner is better than the cannon, the eradicator is pretty cack, -2S isn't worth one more AP on units in cover. In general all the variants pale in comparison to artillery.
>>
>>53996589
How do you get 32 shots, it's 29 with hull+sponsons. Are you counting a heavy stubber?
>>
>>53996884
>Tear your own flesh and tan it.
>Use said flesh as capes for your models
>Profit
>>
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I opted for a targeted wash in the recesses because I didn't want to dull the blue -- I think of Smurfs as being a "brighter" Chapter, if that makes sense.

And yeah, I notice my highlights are really tentative at this early stage. I'm slowly regaining what I used to do.

Second image: first guy and another.
>>
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Reminder that no matter how much loyallets strive, the sons of Magnus will always be naturally superior.
>>
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>>53996890
absolutely! i dont have any GW brand clear gloss paint but i'm sure they have one, if not i'm sure you can find one in a local hobby art store.

the black gradient will be the more difficult part but for smaller lenses (which is the majority of models) a flat black area towards the top will suffice just dandy. try experimenting on some throw-away material. thinner paints take multiple coats to be opaque and you can do a stepped gradient due to that by applying subsequent coats of a color in a smaller area of the original application.

that's an alternative to learning how to Drybrush of course which, i highly recommend looking into. carried me for years with great results and has a wide range of applications

>pic related, gradient was drybrushed
>>
>>53996910
>I'm weaing a top-hat so I'm not a manlet
topkek heretic
>>
Rofl what the fuck tg flipped my image
>>
>>53996910
>the 40k equivalent of wearing stilts to make yourself taller
>>
>>53996912
Nice stuff. I never learned drybrushing because i paint tau, and on flat surfaces I always thought it would look like shit. I'm gonna try and follow your suggestions though! Thanks!
>>
>>53996914
I thought its a new meme, with all morons posting lopsided pictures.
>>
getting my old orks into shape, just built 30 of the metal/plastic stormboys. Good lord that was a bad idea but the figs at least look cool.

I got dookied on by tau yesterday. I ran:
60 boys, warboss, KFF big mek, 3 zzap guns, 3 lobbas, 1 dred, 4 kans, 4 meganobs in a trukk

he had:
aegis defense line, broadside, 2 commanders, 3 burst cannon suits that dropped in, gunrig tidewall, 30 firewarriors, shadowsun, etherial, fireblade

I think like 7 orks made it to his line. Any thoughts?
>>
>>53996763
6 walking with slab and maul or 4 in a chimera or valkyrie with maul and slab or brute. Priests help a lot.
>>
>>53996934
Get da ride the ol' boyz?
>>
>>53996934
You had 2 boyz per firewarrior.
>>
>>53996893
>better than the BC

BC has a potential to deal a total of 18 wounds
Ex has the potential to deal a total of 6/12 if you risk killing yourself.

eh....
>>
>>53996834
Which is what he's taken, isn't it?
>>
>>53996934
As a tau player: we have a lot of stuff to stop footslogging hordes, not so many for deepstriking ones and VEHICLES. You need them to annoy the shit out of a tau player, and you need to get the fuck away from fusion blaster units, ghostkeels, stealth suits and crisis teams. I'm not an expert on orks, but do you have anything that could focus fire on certain units? Pick out their characters and the markerlight sources, while using bigger stuff against the big suits like riptides and keels.

Read the gunrig rules and find a way to block that motherfucker.
>>
>>53996934
>I think like 7 orks made it to his line. Any thoughts?

I know you are american because you play on shitty empty board with no depth after deployment.

Put at least 3 building per 24"x24" next time.
And no filler terrain in the middle and behind each deploykent zone dont avtually count.
>>
>>53996834
>>53996960
Yes, it is. Honestly, people post about it being hard to read but it reads fine to me?
>>
>>53996934
Can't be bothered to work it out, but I'm slightly surprised those lists are the same points value. It feels like the tau player has more stuff than the orks, which should just not happen.
>>
>>53996827
If you rolled to hit on the shot, and on a hit you caused D6 hits on the target or something, maybe. But just outright auto-hit with no rolling to hit is way too imbalanced.
>>
>>53996922
good luck!
>>
>>53996934
you easily lacked 60 boys.

And dont play on an open field next time
>>
>>53996937
>slab and maul

wait, isn't the load out slab/grenade or bruteshield/maul ?

might try the valkyrie idea but yeah no way to squeeze a priest into the hold is there?

>>53996984
>imbalanced
probably. maybe if they across the board bumped the Damage by +1? shrug
>>
>>53996984
Really should just use a fixed number of shots.
>>
>>53996357
Are people sersiously too fucking stupid to pull out a pen and paper now? Jesus christ
>>
>>53996953
def an option, transports seem pricey and my one trukk did get blown the fuck out. Maybe two or more would force him to split fire enough for something to get there.

>>53996955
I get it, but spamming boys seems like a boring list to play

>>53996968
think some kommandos would have helped?

>>53996971
I had a force field which helped but terrain really only gives you the bonus if your whole squad of 30 boys is in it
>>
>>53996901
Yes
>>
>>53997009
Yeah, they may have helped.

The main thing with Tau (at least I'm doing this) is that to be efficient we have to focus fire on a few things at a time, giving priorities to some units and ignoring others: this is true for markerlights and firepower.

I would try to distract the enemy with stuff that can soak a lot of hits, and running 3 trukks in order to get there ASAP. Also I've seen ork bikes in a few batreps and they seem annoying.

Remember also that drones in this edition are free ablative wounds for tau: if you have to hit a big guy (hard to hit, hard to wound) destroy the drones around him first, THEN hit him. If you don't do this, the hard earned wounds will get allocated on 4++ drones at 3" or less from the model.
>>
>>53996688
Tank killer russ is now Stygies Tank Destroyer. D3 heavy laser destroyer array shots, rolling 2 dice for d6 dmg discarding the lowest vs vehicles at 60". Add Trojan for rerolling hits.
>>
>>53996594
>>53996628
>>53996684

You want the tank commander for more than the 3+ BS at full health. You also want it for the 4+ BS at half health and the 5+ BS on quarter health.

Do you expect your tanks to all be firing at full capacity after turn 2? Then you must be painfully optimistic. Being able to hit the broad side of a barn after the first couple lascannon hits is vital to maintaining the threat credibility of your tanks, and you need that so your enemy targets your big tough heavy tanks and not the soft, malleable hellhounds, chimeras, Earthshakers and infantry.

I really wish GW would clarify the "Can't order themselves" thing. I mean, if that's really what they intended I want to hear them say "A Tank Commander cannot order his own tank" as dumb as that sounds.

And then there's the wording on Pask's page: "Note Pask can give orders to *other* characters". Well can he not give orders to himself? Because the rules for Pask imply he CAN give orders to himself.
>>
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>>53996244
renegades will be fixed
they will be fixed
the mistakes will be rectified and we can go back to playing as normal
hold me
>>
>>53997002
You can mix and match their equipment this edition. Riot cop bullgryns now exist.
>>
>>53996688
styges vanquisher doesnt seems bad.

or fuck, even the Death korps one who rerolls to hit because of the heavy stubber.

Add the fact that now melta affects both veichles and monsters
>>
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Just finished painting my first unit of Plaguebearers, can we post hobby progress on here?
>>
>>53997047
theres nothing about rolling two dice for damage on that, and why would you think 170 points for 2 lascannons at bs4 is good.
>>
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>>53997125
Other than it's upside down?! WTF phone posting?!
>>
>>53997047
too bad most people tend to refrain from playing vs FW. especially in light of their sloppy 8th edition books they've now published.

if i want a tank killer i'll go with an Onager i guess, but for style i always preferred the Vanquisher
>>
>>53996971
>le american boogeyman man
irrelevant countries seething since 1945
>>
>>53997009
Not him but in my flgs my orc are only in. open field when at 20".
Its not having buildong to give you a covee save its havong buildong that makes you untargetable
>>
>>53997143
found the poorfag that play on open field.
>>
>>53997057
Normal commanders are clear because they are characters. Only pask is vague.
>>
>>53997062
>OH FUUUUUUUUUUCCCCKKKKK

this is incredibly awesome

>>53997114
>co-axel stubbber

still over priced and then works only at 36" range. but yeah the styges does seem great. the way a Vanquisher should fucking work imo
>>
>>53996913
>>53996918
Rubrics aren't wearing armour. They are the armour. The headdress is part of their body, so they are tallest Marines.
>>
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Time to crack open my Killa Kans boxes that seem like they no longer suck.

What's a solid loadout for them? I don't want to mess with magnetizing their little ball joints, so whatever I pick will likely be permanent.
>>
>>53997152
Not that other guy family, I just like to argue
>>
>>53997135
'Tank Hunter' rule in the abilities. And I'm biased because I love the model.
>>
>>53997163
Rockets if you don't have mek guns to kill their vehicles. If you do then still rockets.
>>
>>53997136
Wtf it flipped it wrong way round again, showing their backs now
>>
>>53997163
I've always loved grotzookas but with them being heavy, I don't think they are very good now.

big shootas are cheap and cheerful but rokkits are hitting on 5s even if you advance
>>
>>53996620
I like armour pen, and pistols for melee.

I severely dislike vehicles fighting in melee and having wounds, and randomly exploding. We also need more psychic powers.
>>
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>>53996984
>1 roll to hit resulting in D6 hits per success
>D6 rolls to hit resulting in 1 hit per success
>implying there's a statistical difference
Why do you even attempt to talk about balance? Are you Robin Cruddace by any chance?
>>
What's the point of GW equipping a 2 attack model with two melee weapons, one of which costs 20 points and 1 costs 3.

One is power fist which is high D, high Str and high AP while a plague sword is just 'reroll wounds'

Are there any math circumstances where fist isn't best?
>>
>>53997183
Kek different photo. Would be awesome if it did that tho. I've tried rotating the first and resaving it (worked on the second) and deleting any metadata I could find. Looks fine in my gallery soon as I upload it to here it's upside down.
>>
>>53997203
Looks good though, you plan on running a daemons list or pair them up with some Death Guard
>>
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>OKAY, EVERYONE HOLD THE FUCK UP

can someone tell me the point of pistols in this edition?
>>
>>53997222
Shooting into combat?
>>
With how poorly this edition is written, I gotta doublecheck. A vanguard veteran with a pair of lightning claws cannot take a pistol, right? I'm certain they can't, but with a pair being its own point value I could almost see a case for it.
>>
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Anyone got feedback on my space furries list? Having trouble deciding loadouts for wolf guard terminators in particular (just left it as default for now).
>>
>>53997179
This is a very orky argument, you convinced me
>>
>>53996934
Da Jump
>>
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How is this? My first character painted. Might add some more details if im feeling autistic
>>
>>53997198
a bunch of enemies with t2 and 1w?
>>
>>53996867
I want your Mechanicum stuff...

I have a thallax cohort. Gonna pick up a Thanatar calix siege automata, maybe some more Thallax, and some Tech Thralls.
>>
>>53997058
Renegades are no longer ridiculously overpowered and unfun to play against, oh no.
>>
>>53997239
lol fucking space furry faggot
>>
Anny one can send here Pictures of rules for Hierophant, haraidan, BARBED HIERODULE, SCYTHED HIERODULE and malanthrope? Please
>>
>>53997197
I take it you didn't even read what the post I was replying to wrote.
>>
>>53997247
Just realised this wasnt the finished pic and never took one, bleh
>>
>>53997198
Plague sword is better on t3 sv6 if such a thing exist.
>>
>>53997212
Daemons I think, got some zombies I want to use as poxwalkers though and I'll probably ally them all with my Word Bearers... when I build/paint them.

It's not exactly Eavy Metal standard but I've been improving my painting a lot over the last few years and I've been dead pleased with the results.
>>
>>53997163
Grotzooka sucks compared to big shoota, KMB sucks compared to rokkit launcha. If you have plenty of aggressive units like slugga boyz blobs or units in transports, use them with rokkits chilling in midfield prepared to tarpit/punch any weaker units trying to take ground or deep strike behind you. Otherwise you can use them with skorchas and rush up close to cause some damage before they explode. They're not the shootiest or the fightiest or the toughest but they're decent in all three categories so they should neither be considered backfield campers nor the brunt of the charge, but rather used to fill in the gaps.
>>
>>53997222
Not much, I find special pistols to not be worth the points over a stronger melee weapon when the option exist.
>>
>>53997272
>previous poster suggests auto-hits on blasts
>no, auto-hits would be too imbalanced
>here's my suggested change which is statistically identical to the current system
I did read it and it doesn't change the fact that you're mentally challenged.
>>
>>53996934
What this Anon said.
>>53997246
Shoot for a Supreme Command Detachment if you can for 3 Weirdboyz, a LoW slot, and a CP.

Ork Jetz are pretty good as well. Wazbom Blastajet is damn good.
>>
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Patrool detachment
HQ
>Daemon prince with 2 malefic talons
Troops
>Renegade heavy weapon squad: 6 mortars
>Renegade heavy weapon squad: 6 mortars
>Renegade militia squad: 1 lascannon; 10 lasguns
>Renegade militia squad: 1 lascannon; 10 lasguns
Heavy support
>Hellforged leviathan drednought: butcher cannon array; hellforged siege claw; meltagun; 2 hellflamers
Flyers
>Helldrake: baleflamer; helldrake claws

Super heavy auxillary detachment
Lord of war
>Renegade baneblade; storm bolter; 4sponsons with twin heavy bolters
Total: 1495pts

R8 me
>>
>>53997233
Yeah thats a weird rule. For instance Wolf Guard have a boltgun and a pistol. They can replace their boltgun with a special weapon, say a stormbolter. They can then take another melee weapon to then have one in each hand. They can then replace their pistol with another melee weapon or stormshield. Raw you can have a Thunder hammer, a Storm bolter and Storm shield on one dude, or two claws and a gun.
>>
>>53996668

How ex-blast weapons should have been reworked:

Small blast: 1 autohit + 1 attack (not autohit) every 10 models in the target unit (max 3)
Large blast: 1 autohit + 1 attack (not autohit) every 5 models in the target unit (max 6)
Apo blast: 1 autohit + 1 attack (not autohit) every 2 models in the target unit (max 12)
>>
Anyone else hate it when people are super duper serious when playing a game?
>play against taunigger
>he kills some of my units on turn 1
>i laugh it off

>come turn 4
>i wipe out his warlord and he fucks up the distance of an objective
>he shoots me an angry ass look when i smirk

Like seriously dude chill it's a fuckin game
>>
>>53997331
>lets make all blasts weapons auto-hit, thus making BS, movement, etc. utterly pointless
>balance!

Gee wiz, boy genius...
>>
>>53997270
>>
Does the Fire Raptor have a minimum move?
>>
>>53997349
I think you're a little over-invested on heavies for 1500pts. The drake will get focussed to death and I can see the militia being swept out from under the baneblade and leviathan. If this was 2000pts with some renegade tanks and more infantry it'd be great.
>>
>>53997386
It does.
>>
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>>53997162
>>
When was the last time your opponent cheated (or tried to)? Did you catch him in time?
>>
>>53997355
that's some crazy shit
>>
>>53997162
Then they probably shouldn't have an armour save, because you're not damaging armour, you're damaging their bodies.
>>
>>53997162
>saw off primaris marine's head
>he dies

>saw off rubric marine's headdress
>nothing happens
>>
>>53997378
I never claimed that blasts should auto-hit you giga-retard, I was just mocking your complete lack of understanding of probability and statistics.
>>
>>53997163
Big Shoota, Rokkits or KMB. Since they don't give you enough bits to have all of one of them, take those three.
>>
>>53997371
>large blast doing max of 3 hits vs 10 man squad

i dunno what games you all played prior to 8th but i could reliably hit more than 3.
>>
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>>53997403
I thougt drake will
>fly, burn something and bite
>RAWR
>repeat
And my friend wont play 2k anymore cause last time iIt took 7 hours
>>
So, keeping in mind im a new player and may be missing something here.

Am building an ork list for the first time, and I've come across Burna Boyz.
Why take them over regular boyz? They seem a bit better on the assault, because they can move, shoot and then assault for some good damage. I assume they would eliminate any similar point cost blob type units (IG troops, hormagaunts, etc)

But the 5 movement, 6+ armour save and 1W just makes them seem way too fragile.
Am I missing something here, or is this just a unit so niche that it borders on being not worth taking?
>>
>>53997427

>Rubric is still taller and still alive

Tzeentch wins again.
>>
>>53997377
Yes. I play a guy frequently who starts to cuss like crazy whenever he has to pull a model. Even when it's just cultists.

Seriously, chill the fuck out man.

>>53997405
Ty
>>
They already have a scaling mechanic for blast in place that scales shots with squad size to fix the "problem" they just didn't put it on everything. Leviathan dread has it and its broken since it just wipes anything in the game in one turn with 4 shots +4 extra shots per 5 guys on a heavy weapon.
>>
>>53997355
Are you reading it correctly? I thought a similar thing with Chaos Champions to take their classic Boltgun+pistol+CCW but it specifically says he can exchange his two weapons for champion equipment. It opens up interesting options like two combi-weapons but he can't ever have more than two pieces of equipment. He might be able to take four lightning claws though...
>>
>>53997371
Not needing to roll to hit for a demolisher is really strong
>>
>>53997439
The point is that the headdress isn't a vital part of the rubric marine's armor and therefore isn't part of their body.
>>
>>53997162
Rubrics are actually the dust that gathers in the boots of the armour, so actually they are the most manlet of all Marines.
>>
>>53997437
Yes and no. You're right that burna boyz aren't really worth taking, but the actually it's kommandos who are just a more useful version of them.
>>
>>53997427
>>53997162
>>saw off rubric marine's headdress
>>nothing happens

Sneeze from all the dust that falls out.
>>
>>53997437

Since they are an expensive unit with lowish max model count (for orks standards) you run them in a trukk, so they can disembark, roast their target and charge the survivors without having to footslog around the battlefield.
>>
>>53997429
Yes, but the anon I was replying to said blasts should have auto-hit and I questioned its balance. I never said "1 roll to hit followed by D6 hits" was better than the current system, it was just an alternative thrown out there as an idea.

I'm sorry you're getting mad for me not playing into your hand.
>>
>>53996912
Anon I'm going to need to see more of that sunbro knight
>>
>>53997458

It was pretty hard to completely miss a tank with blasts
>>
>>53997437

Burnas are actually usable now - their old rules made them utterly useless.
>>
>>53997447

>Forgeworld

Those guys haven't read a 40k rulebook since 3rd edition (and they only skimmed over that I should add).
>>
>>53997459

Tzeentch wins again!
>>
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>>53997472
>>
>>53997471
If you still consider your "alternative" to be an improvement despite being mathematically incorrect, you should consider killing yourself.
>>
>>53997430
I have two kits and some extra bits from eBay so I could probably kitbash up 4 or 5 rokkits total

Is it still a bad idea to mix weapons? i.e. in my squad of 6, 4 rokkits and 2 big shoots
>>
>>53997491
>"I'm walking on sunshine"
>>
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>>53997416
Quite a while ago. Admech vs. Guard, 1500. He had a Baneblade, Knight Crusader, Hellrain Brigade geared to the nines, Vanquisher Russ, HWS, CCS, Sentinel, Chimera w/vets,. Engineseer, couple other bits. After catching him on a couple things during the game (No, Lascannon on Baneblades are not Heavy 2) I did a batrep here, and somebody pointed out he seemed to have a lot of stuff. Added it all up, he had 2200ish points. Still won, as well. Maximum smug mode for the next hour.
>>
>>53997491
That's impressive. kudos.
>>
>>53997491
Glory be
How'd you do the crest on the tilting shield? It's a beauty
>>
>>53997499
>never claim it's "better"
>outright say I'm not claiming it's "better"
>"herp derp, it's not better, u suck"

It's ok, anon, I forgive you.
>>
>>53996310
Whatever. This one completely unverified account means nothing to me. More cheap shit for me
>>
>>53997512
das cancer
>>
>>53996908
Fucking Australians.
>>
>>53997503
Mixing weapons is a lot less awful than it used to be, but you still want your units to move towards specific targets and advance when they're outside specific ranges.
>>
hey /tg/

how does LoS blocking work now?

e.g does a conscript screen block los to the units behind it? or can any unit be shot through as long as you can model eye see the unit?

cant seem to find clarification in the rulebook
>>
>>53997512
Do you not swap printed or digital lists before playing a game?
>>
>>53997512
what a bastard with no honor. you showed him well, anon.
>>
>>53997437
They're halfway between 12 boyz and 12 nobz with power stabbas at killing marines in cost/effectiveness in the things that can assault out of a truck department.
>>
>>53997538
if you can't see shit you can't shoot at shit
>>
>>53997512
How you could win this armor-stomp?
>>
>>53997416
Admech guy. Made all the Skitarii duders T4, the Knight armor 1 point higher on each facing and the FnP saves they got 5+. I had never seen them before as I was a returning player.

Still a very close match, but it would have been my victory. Multiple units and the knight survived a lot more damage thanks to the cheated stats.
>>
>>53997512
Who the fuck willingly plays with that amount of terrain and placement?
>>
>>53997512
>that terrain setup
Disgusting.
>>
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>>53997520
time, patience and being an okay artist.

>pic related
another knight when it was still a WIP

>>53997514
thanks!
>>
>>53997491
Grossly Incandescent
>>
>>53997522
If you knew that it wasn't better, why did you even bother posting it? Are you incapable of understanding what your suggestion even does?
>>
>>53996357
Idk, people I play with check their error messages and aren't going to try to be idiots about that. I've never had an issue with following army building rules.
>>
>>53997552
This kind of stuff is why im glad we got Indexes before Codexes, and yet you would look like an asshole if you want to double check enemy stats.
>>
what are the things you have been forgetting when playing a game of 8th?

me: psychic phase, command point re-rolls, other stratagems completely, that cover isn't simply a 4+ everywhere, vehicles get stuck in combat, reserves (since they are not rolled for at the BEGINNING of the turn)
>>
>>53997377
I fail a 10 inch charge, he tells me that I shouldn't expect to make something that improbable. He fails a 9 inch charge out of deep strike, starts yelling about how his luck is shit and his whole battle plan is gone now.
>>
>>53997437
They work as something to put in trukks, since they can shoot and auto-hit after advancing (useful for attacking things which have penalties to hit, a serious problem for orks otherwise) and pack more killing power (against typical infantry) per transport slot than most alternatives. Arguably though, nobs with kombi skorchas are better, being able to dish out more than twice the damage at range and being better in close combat while still only needing one transport slot each.
>>
>>53997143
A hearty kek to you m'lady!
>>
>>53997538
anyone got a helpful answer to this? keep seeing arguments saying you cant shoot through enemy units and some saying you can if you model can see any part of the enemy model
>>
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>>53997459

Manlet primaris making excuses...
>>
>>53997601
That my marines hit on a 3+ now in CC (so used to needing a 4+) and morale tests only needing 1 dice instead of 2 now
>>
>>53997621
It's true line of sight only, you can shoot through units.

You can only shoot enemy characters if they're the closest unit you can see.
>>
>>53997058
What is not fixed about renegades?
>>
>>53997456
For that particular case its three separate entries. I've seen a lot of "can replace with items", Which is vague. A Sternguard Veteran Sergeant can replace his gun and pistol with items implying any two, or replace just his pistol with an item which would allow him to take 2 boltguns.
>>
>>53997512

>Nova open players detected
>>
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>>53997621
>>53997648

How about you read the fucking manual?

You can shoot freely only trough the shooting unit. If an enemy unit us THICC enough to fully block LOS to something behind, no dice.
>>
>>53997562
You give me inspiration. One day I will freehand half as well as you. Thanks
>>
>>53997461
Is there a little baggy for his dust inside each Rubric or does it just slosh around? What if its raining and he gets wet inside?
>>
>>53997553
This. That board is total shit. Why not just do away with terrain entirely at that point
>>
>>53997648
cheers anon
>>
>>53997679
The armour is hermetically sealed. So the dust just kind of floats around in there.
>>
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>>53997540
Not really, it's kinda Casual McCasualface around here and I'm used to playing with Chaosbro and IHbro who both like fluffy chill lists and would pretty much never cheat. I can't believe I didn't spot it, but I was trying to remember all my Admech tricks at the time, as I was still pretty new to the game 'cause I don't get many chances to play.

Pic related is my army, the Destroyers are proxying for Arc Breachers and the PlasCals for Arc Rifles since I wanted to possibly pick up a Holy Requisitioner, everything else is WSIWYG - Two Inquisitors, one with combimelta and both with Force Sword psyker powers.

>>53997553
>>53997561

Didn't really have any other options for a game that day and he got a bit salty when I pulled that arch in the middle of my side from his, I couldn't very well insist there was more. Manager is stingy with terrain anyway, he probably wouldn't have helped.

>>53997551

Via maximum idiocy with his target priority and a lot of luck. Turn 1, he fires LITERALLY EVERYTHING into the Kastelan unit 'cause I talked them up a little before the game. Never seen a Distraction Carnifex work that well before and I doubt I ever will again. He barely managed to kill both of the 'Bots, Datasmith ran and hid in a crate and eventually managed to Gamma Pistol his Taurox Prime to death, so no first blood. Only other casualty was one Skitarii who got clipped by the Baneblade cannon.

Then my Benediction Alphastrike Haywired the Baneblade to death with extreme luck at the edge of my range, JUST managed to kill it thanks to ArcRifle Vanguard breaking cover. Sadly the scatter didn't kill anything but the one Vanguard that finally put it down, but that was the big play, I think.
>>
>>53997599
I hate that too. And I have noticed the ones who shame the hardest when you do that are ALWAYS the guys who are fucking up in their own favor. On accident, of course. And then the "God it's only a game" shit comes out...
Bitch I know it's just a game. But I want to play by the rules- both you and me.
>>
>>53997667
Are you retarded? Can you even read?

Go look up what true line of sight means.
>>
>>53997691
VACUUM

MY ONLY WEAKNESS
>>
What's the consensus on primaris marines gameplaywise? Any good?
>>
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does anyone have, or could provide, a PDF version of the new FW books? i can't get the EPUB files to work for the life of me
>>
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What do I drop from this to make the dreads venerable? I want to upgrade both so they can move and fire, but I can't find the points.
>>
>>53997695
God both armies look like trash
>>
>>53997706
Check the first post
>>
>>53997705
Lieutenants are good because nothing else does what they do.
Ancient is okay, because he costs about what other ancients do.
Everything else is overcosted.
>>
>>53997702
The funny part is that vacuum cleaners are super effective against both TS and SW
>>
>>53997719
I tried opening the mega in the first post. It kept getting to 'decrypting folder data' and restarting itself.
>>
>>53997695
> so no first blood
You do realize that the robots and datasmiths are separate units now right? So he did get first blood.
For all your bitching about the shit he got wrong, I wonder how much shit YOU twisted to your advantage as well.
TL;DR you both suck. Paint your fucking models better they all look horrible
>>
>>53997607
>willfully relying on deep strike charges
disgusting, the same people think they're tactical geniuses when it works.
>>
>>53997741
> Quite a while ago

I'm pretty sure it was still 7th when it happened.
>>
>>53997707
>He thinks people will actually download and read SIX (6) PAGES of freaking PDF to answer.
>>
>>53997607
Kek. I hope you threw that shit back in his face. Suck it nerd
>>
>>53997427
I'm pretty sure the spirit inside the armour fucks off somewhere and the Rubric marine is now reduced to junk.
>>
>>53997349
Baneblade sponsons have to have lascannons too. One per sponson.
>>
>>53997751
> posting 7th edition battlereps
No one would be that retarded anon. 7th is fucking ancient history. And thank God for that.
>>
>>53997738
Dunno what to tell you. It's working for me. Tried turning off adblockers and so on?
>>
>>53997562
>okay artist
You cunt, stop being so humble!
>>
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>>53997714
Yep. My first army with my first painting, so of course it's complete ass. I like to think it was better than his. At least I primed my stuff and didn't blutack my Knight together hastily before the game.

>>53997662
??

>>53997683

So far literally all my games have been played on boards with fuck all terrain, that's pretty normal there. I literally had no idea there was meant to be more terrain until I started doing batreps and people commented on it. This is how it finished, by the way. Knight was still fine, but otherwise he had one squad of Ratlings and one CCS in that building and my Infiltrators and such were closing him down.

>>53997741

This was just before Fall of Cadia. 7e.
>>
>>53997610
>nobs with kombi skorchas are better, being able to dish out more than twice the damage

that can't be right lemme check... D6 s5 -1 oh shit that's some nice dakka, I wonder how many points..19 fuuuuu
>>
>>53997768
> Holy Requisitioner
> Hellrain Brigade
> Haywiring things to death

Yeah, pretty sure that was 7th.
>>
>>53997738
Just try opening it in a different browser
>>
>>53997755
>download
if your internet cant load that in less then a second, you probably cant afford to play 40k and shouldnt be on this board
>>
>>53997779

>??

It means sort your fucking shit out and stop playing on planet gunline.
>>
My Primaris dudes are silver/steel

How should I do the helmets for Vets, Sergeants and Lieutenants?
>>
>>53997719
yeah, tried that. that's why i'm asking
>>
>>53997811

Purple.
>>
>>53997811
A bright pink

Otherwise blue.
>>
>>53997811

Vets: Single Blue Line
Sergeants: Single Purple Line
Lts: Single Red Line
>>
>>53997705
Officers give OK buffs and are reasonably tough, if expensive.
Intercessors are overpriced.
Hellblasters are overpriced, but not as badly.
Inceptors are costly, but probably worth it. Very strong unit, capable of handling most threats, tactically flexible thanks to being good against pretty much everything and mobile.
Everything except intercessors suffers from having no bullet catchers.
Everything except inceptors suffers from not being able to pile into a transport when threatened by assault units, which is a vital tactic for shooty armies in 8th edition.
>>
>>53997701
wait so which is right?

You can shoot through enemy units, or you cannot shoot through enemy units?

I know for shit like tyranids you can shoot through enemy units because their big stuff is way taller than guants so you can easily see them.

But what about a unit of plague marines behind pox walkers?
>>
>>53997779
>At least I primed my stuff
i've been a player since ten years ago and i've never primed a single model
>>
>>53997806
Yeah, about the only chance for that happening is if I buy and paint a bunch of terrain myself and buy a dozen Fortifications to use them, we're chronically short on the stuff there. I may just make my own board at home and play garagehammer, I kinda wanted to do an Admech base sometime anyway.
>>
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>>53997811
Sarges white
vets white with laurels
LT's gold with laurels.

color the laurels whatever you like, red gold green whatever.
>>
>>53997705
My opinion it is that they won't be good until melee variants come out. Paying double for a bolter is just dumb when you're just giving your opponent efficient targets for his s5-s7 d2 weapons that wouldn't otherwise exist.

On inceptors if I'm going to pay 75 pts for 6 heavy bolter shots I might as well get a twin assault cannon razorback for 100 and get s6 t7, more wounds, double the shots, and a transport.
>>
>>53997862
You've wasted a boatload of time painting stuff by hand then and your painting suffers for it.

Priming isn't just to save time by adding a base color, it's also to create a starting point to build off of.

Acrylic paint doesn't adhere to bare models all that well. With a primer on your paint stays on much better.
>>
>>53997416
Like a year ago, necron player refused to believe that the swarmlords bonesabres had ID on every wound rather than wound rolls of six even with me SHOWING HIM the entry, he even called "his dad who played tyranids" and asked him if /Boneswords/ had ID, eventually just packed my shit up since it was my last game of the night anyways.
>>
>>53997893
>You've wasted a boatload of time painting stuff by hand then and your painting suffers for it.
no
>>
>>53997894
>Refusing to believe something after reading the unit entry

That is some flat earth level of denial right there
>>
>>53997811
>vets and sgts- bronze washed dark
> lt- bright gold
>>
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>>53997770
i gotta admit, going through my pic archives for the first time in years i'm finding fewer and fewer i'd say are a great deal better than what i can do.

Now this guy, this guy is great
>>
>>53997490

I will never tire of just as planned...
>>
>>53997416
My opponent would regularly bump his models an extre inch in whatever direction he wanted them to go, multiple times a turn.

I eventually called him on it when he got a unit into assault and I told him that with 24" between us at the start of the game, and 2 turns of 6 inch movement a 10 inch charge would not be enough to reach me, and yet it did so something fucky is going on.

He berudginly agreed to wait until next turn to assault. But now suddenly he's rolling a boatload of 6's out of my sight and swiping them up before I can lean over and look at them. We eventually called the game a draw because he wasn't winning so he was drawing it out taking 50 minutes a turn.

When he wasn't looking I undid the clasps on his case so when he picked it up everything spilled out and a few of his banner bearers and dreadnoughts broke.
>>
>>53997893
I've been wondering about this. GW advice for a while now (e.g. in many, many Duncan vids) has been that a sprayed basecoat is fine, you don't need to put down a black/white primer layer and then spray the red/blue/yellow/gold/whatever non-primer paint over the top. What's up with that? Does the paint stay on okay using the methods Duncan shows people in his videos? It seems especially odd given they could sell two spray cans (one primer and one non-primer) to every new customer for more delicious money.
>>
>>53997901
read the rest of the post and stop hiding in denial.
>>
>>53997947
>being the bigger person
you are just as bad as him
>>
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Rate my Wufs
>>
>>53997963
haven't had problems since i transport my models with care
>>
>>53997947
>undid the clasps

LOL. eh, he earned it but too bad he wont learn a lesson
>>
So there was a great PDF guide on casting your own minis I lost, does anyone happen to have a link?
>>
>>53997950
If you're spraying on maggrage blue or whatever, that's your primer and basecoat all in one. It's oil based paint not water based acrylic.
>>
>>53997972
>20 some bikes
i rate it a list you will never actually turn into an army
>>
>>53997780
Compared to burna boys...

Nob does D6 hits instead of D3 (75% better)
Nob has S 5, burna S4 (33% better against typical T 4 targets)
Burna has no AP at range, nob has -1 (depends on target, but say about 50% improvement)
Burna has -2 AP when fighting, nob has the same if armed with powa stabba and one extra attack (50% improvement for the extra attack).
Nob has 2 W and a 4+ save (between 0% and 233% tougher depending on the threat).

Nob is 249% better at shooting, 100% better at fighting for 179% cost increase. When not accounting for transport costs, the burna is probably better, but you pretty much always want to run both of them in a transport, so it is kind of relevant.

Nobs also have better Ld, can take ammo runts as bullet-catchers, give a weak buff and have the option of taking different weapons to handle other threats/ bulk the unit out with cheaper models.

Only real benefits of burna boys is you can take a cheaper minimum size unit and if you have a large mob of them they take advantage of mob rule for a bit and you can spend re-rolls on their numer of shots, since you roll once for them all.
>>
>>53997981
>i transport my models with care
You have do, anything less and the paint will come off.

Unlike the rest of us we don't need to waste time being excessively delicate with our models.
>>
>>53997993
Recasts mah nigger
>>
>>53998001
Show me where to get recast bikes that aren't GW tier expensive.

I want to start a bike army.
>>
>>53998000
you underestimate the staying power of multiple layers of paint without primer
>>
>>53997873

There's a decent amount of terrain there imo but it's all pushed to the edges of the table. Try putting more of it in the center. I don't like playing on planet Thunderdome.
>>
>>53997947
>When he wasn't looking I undid the clasps on his case so when he picked it up everything spilled out and a few of his banner bearers and dreadnoughts broke.

Aw come on man, that fucking sucks. Even that faggot doesn't deserve that, probably. That shit would ruin my week, and he won't learn anything.

I have to compliment you on the effectiveness of your revenge, but still.
>>
>>53998012
Is $8/bike 'GW-tier expensive'? That's what Z has them for.
>>
So if a unit with a 2 damage weapon like a shotgun hit and wounds an enemy unit, does that damage hit the unit or just a model? Would a two damage weapon that wounded remove two guardsmen or only the one?
>>
>>53998025
I wont answer you because its in the fucking rule and the gw websire amd the gw facebook page faq
>>
>>53998025
8th edition too hard for 40kbabbies
>>
>>53998020
No that's much better than $20 a bike like GW, or $15 a bike like my flgs.

What is Z where to order them?
>>
>>53998037
>what is Z
good luck with that friend, you wont find your answers here
>>
>>53998048
I was typing up an answer when this popped up - is there a board rule against discussing this? If so I won't go further into it.
>>
>>53998013
Unless you've got literally any sharp points on them
>>
>>53998025
damage does not spill over, a 2 damage weapon on a 1 wound model kills the model and thats it.
>>
>>53998037
https://www.reddit.com/r/yoyhammer/comments/2j7wxs/recast_websites/
>>
>>53998053
no, theres no rule against talking about it, but no one will give out his info, because of the paranoia of him getting shut down. supposedly if you try hard you can find it through reddit somehow, but ive been visiting 40kg for a few years now and still have no idea how to find a recaster.
>>
>>53998025
Only kills 1, unless it does Mortal Wounds.
>>
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These fuckers with an ATS and a little ML support seem like they're actually going to fuck shit up. Has anybody used them in games yet? 16 (16!) shot a turn, holy fuck
>>
>>53998074
Too bad it looks fucking dumb.
>>
>>53998071
I got it off a friend, though I found an old email that apparently still works by going through old enough reddit posts you can find some emails that work.
>>
>>53998015
OK then. I'll take that advice next time.
>>
>>53996327
I would like this too.
>>
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>>53997860
Poxwalkers are a head shorter than Plague Marines anyway. Anything they'd shoot at wouldn't be blocked.

In any case, a unit only benefits from cover (according to the basic rules) if the entire unit is within or on a terrain features.

In the advanced rules, cover technicalities range from terrain piece to terrain piece.
>>
>>53998083
typing is hard, I should go to bed
>>
Why has GW not licensed or made a good digital version of this game yet?
>>
>>53998097
GW can't into good video games. The first Dawn of War and maybe Space Marine are the only good 40k games.
>>
>>53998097
Because they are literally jews and can sell pennies worth of plastic for £100
>>
>>53997947
You were in the wrong here
>>
>>53998074
They're massively overcosted. Source: they've barely done shit for me so far before they die to either anti-tank or anti-infantry. I even ran them with shield generators, no difference.
>>
>>53998097
They don't want video games to OUTRIGHT obsolete their models
>>
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>>53996300
Guy writing this here again.

Still looking for feedback on whether everything displays right in the pdf.

Also now looking for ideas for naming the lists of weapons.

Currently got: runty gunz, proppa gunz, big gunz, ded big gunz, 'uge guns, mekboy specialz and big mek specialz. Not entirely satisfied with any of them.
>>
>>53998105
Sure, but all they would have to do is make a digital tabletop with an army painter, that handles all the dice rolling and book keeping. Surely that isn't hard. Or just rerelease Dawn of War 1 with updated units and Tyranids in the base game,

>>53998121
I don't think it would. Paper Magic coexists with MTGO
>>
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>>53998121

>tfw there will never be an X-Com type game with W40k assets
>>
>>53998097
Cos they are old farts who cant comprehend how to make business on something that you can touch with your hands.
>>
>>53998120
Can't you just sit it in a small cluster of drones?
>>
>>53998154

>What is kill teams on TTS?
>>
>>53998152
>Have not heard about Tabletop Simulator
>>
>>53998152
WotC doesn't sell single cards for $300 though.
>>
>>53998173
I actually have, and use it, but it's tedious as fuck, and doesn't feature easy model painting.
>>
>>53998184
Nah, they leave that to the secondary market
>>
Chaos undivided list for the flavour:
One champ from each god, plus Be'lakor, then one appropriate squad for each god (e.g plague marines, noise, occults). Could this be a cool list or just too crowded? Lack of synergy obviously :/
>>
>>53998154
>no x-com clone based on necromunda or inquisitor
id buy both, someone tell gw to get on it
>>
>>53998208
Which is stronger than ever, even with MTGO!

GW is just leaving money on the table.
>>
>>53998152
MTGO is janky as fuck though.
>>
>>53997893
Not being a patrician whomst'd've uses gundam markers.
>>
>>53998053
It's a retarded "le sekrit klub XDDDD" meme.

Autists like to hid his information, or pretend to have it when they don't, and lord it over people who are asking about it.

It's about the only power autists will ever have so they cling to it.
>>
>>53998219
No, because making a PC version would cannibalise their model sales. MTGO doesn't affect paper sales.
>>
Do drones' savior protocols absorb every wound from multi wound weapons, or just 1?
>>
>>53998119
he was a cunt and I don't feel bad when bad things happen to cunts.
>>
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>>53998154
Literally Warhammer 40,000: Chaos Gate

>there will never be a new X-come like game with W40k assets
Now, that's painful.
>>
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>>53998214
Take Abaddon, let him do all the work. Land Raiders as well will help - Chaos Undecided might be good this ed, if you can deploy in such a way to get the best use out of your different cult troops.
>>
>>53998109
>What are overheads
>>
>>53998234
I don't get your reasoning here:

>MTGO doesn't cannabalize paper sales either in the secondary or original markets
>but 40kO arbitrarily would cannibalize model sales, despite this not being the case with any other online version of a ttg.

???
>>
>>53997860
You can, that anon was just being retarded saying that models can block line of sight when no one was suggesting they dont.
>>
>>53998227
gundam markers are 1 step above walmart paint and still 20 steps below actual real model paint.

gundam marker models tend to look just as shitty as walmart paint models, just more colorful.
>>
>>53998236
Every Wound unless it's mortal wounds. Rules for assigning wounds remain the same. You're mixing terms, nothing causes multiple wounds, it causes multiple damage when it wounds.
>>
>>53998252
Warhammer isn't a TTG you fucking mongoloid. GW is propped up by selling pennies of plastic for hundreds of pounds. MTG Cards all cost pennies to be sold for $1 each via packs.
>>
>>53998260
>>53998260
Savior Protocols work with mortal wounds. You still allocate mortal wounds, so you can still allocate them to drones.
>>
>>53998251

I work in plastin injection moulding

Our overhead is roughly 75% on top of the bare manufacturing cost.

Something with similar size/material compared to a 40k miniature has a manufacturing cost of about £0.10, we sell it for £ 0.20/0.25
>>
>>53998252
>>53998266
Trading Card Game I meant, not Tabletop Game.
>>
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>>53998260
>>53998270
Thanks guys
>>
>>53998266
I never said it was a trading game moron. But it is a game where the online presence wouldn't cannibalize model sales more than the revenue having an online presence would generate. Just like EVERY OTHER GAME.
>>
Question on paint - I'm out in Hawaii, so GW Primer is fucking hard to get, and I don't have a lot of experience in this field.

Do I need an oil based primer, or water based? I got a can of black water based Montana Color, but I thought to ask if that would work before actually spraying something.
>>
>>53998270
Mortal multi-wounds spill on other troops tho.
>>
>>53997574
Stay mad and confused, friend.
>>
>>53997526
a simple search will help

https://en.wikipedia.org/wiki/Something_Awful#Hurricane_Katrina_charity
>>
>>53996556
Aztecs
>>
>>53998272
But, you see, you are not monopolising jew with inquisition for a legal team.
>>
>>53998242
You don't feel bad when bad things happen to yourself?
>>
>>53998294
If some effect says your model would take d3 mortal wounds, you can't allocate it.

But if some effect says your unit would take d3 mortal wounds, then you roll the dice, and allocate that many mortal wounds to your drones instead of the unit.
>>
>>53997998
Nobs with Skorchas are actually too effective to stack for killing marines. With 2 killsaws mixed in theyre effective anti vehicle.
>>
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I can't find the rule for Sergeant Hamath Kraatos, the heavy from Minotaurs. He has special rules in 40k?
>>
>>53998302
You sure outsmarted me
>>
>>53998328
Nope.
>>
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>>53998105
>DoW1
>not DoW2

this is how you spot a pleb
>>
>>53998333
:^D
>>
>>53998244
Sanctus Reach but its mediocre.
>>
>>53996485
D2 is not that good in practice. Puts you in an odd position where it's inefficient on MEQs but struggles against 3W++. 2W targets it can totally wreak havoc on are far in between.
>>
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>>53997950
I use spray-on acrylic basecoat, either white or black dpeending on feel. usually black.

Pic very related.

Works great, way cheaper than primer.
>>
>>53998074
Rail Rifles are better for taking out tanks and such. Missile pod spam works great on decent armor infantry and light tanks.
>>
>>53998345
Bait? DoW2 is shit compared to DoW1.
>>
Is Kill Team dead in 8th in favor of necromunda, or will they do new skirmish rules at some point?
>>
>>53998360
there's not much difference between a tank and a light tank
>>
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>>53997993
20 bikes! OMG! Unpossible!
>>
>>53998345
that game was terrible
>>
>>53998345
DoW2 is this terrible fucking mish-mash of RTS and MOBA before they said fuck it and went full MOBA by 3. It's cool if you're into it, but there is no way in hell it's better than 1.
>>
>>53998363
Not him, but you are so wrong
>>
>>53998345
>likes DoW2
>calls people plebs

0/10
>>
The Saviour Protocol rule says "If a DRONES unit is within" but nothing has the "DRONES" keyword. Several units have the "DRONE" keyword though. Can I assume this is a typo and it's meant to both say DRONES?
>>
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>>53998363
>>53998372
>>53998375
>>
>>53998345
DoW2 is fine, but it lacks the faction diversity that made DoW1 great.
>>
>>53998080
a little fixing and it could look like a Dervish.
>>
>>53998377
>DoW1 - only missing race is Tyranids
>DoW2 - lel
>>
>>53998288
You can use whatever, most people use acrylic or enamel but make sure it is actually a primer and not just black paint.

You want a proper shrinking primer to avoid fucking up models when you apply it too thick.
>>
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>>53998396
I put in my dues a few weeks ago. It is not a game with any kind of focus.
>>
>>53997197
So, there may not be a statistical difference.

However, Method 1 involves 2 die rolls, Method 2 involves between 2 and 7.

Method 1 is more swingy (by which I mean it has a bell curve that is shallower in the middle and thicker at the ends.) Method 2 trends towards the average more.

To me, this makes method 1 a pretty viable house rule. It speeds up play a little, it has more dramatic results, and since it still results in the same average wounds over time it's not unbalanced.
>>
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>Want to finish my current DE, but have a mental block because i think i painted them poorly.
>Have a nearly finished AoS Nurgle list, but stuck for the same reason.
>Have a briefly started AoS Death list that i'm halfway through a unit of zombies with
>Unopened 2 boxes of Necron Phalanx boxes
>Unopened Endless Swarm box
>Semi built box of Tzaangors and currently going full autism about what colour i should paint them
I need help /tg/

>pic related is my Mourngul
>>
>>53998288
i just use krylon primer in the automotive/home improvement section of walmart. just make sure it says works on plastics. ive used for years and never had any issues, i think montana is similar stuff just different brand
>>
>>53998242
So are you.
>>
>>53998424
>making former blasts even less reliable
yeah sounds great
>>
>>53997919
That is excessive!
>>
>>53998371
>that many bikes
>not Ravenwing or White SCars

why
>>
Why the fuck does the Hellhammer have a random LASGUN strapped to it?
>>
>>53998288
I use krylon spray primer + paint. You get it at Michael's, hobby lobby, home Depot, Lowe's, Walmart sometimes, anywhere that sells spray paint really. It's made to be paint and primer and made to work on plastic. Works great
>>
>>53998457
How can something be statistically identical and less reliable at the same time?
>>
>>53998399
that came with time with DoW1. sadly, DoW2 never had the chance

>>53998417
yeah i can see why you'd get that impression.

see, problem is most plebs just want a mindless unit spamming game with big numbers and comp stomp. DoW2 wasn't that and it's focus was on 3v3 play and it was glorious at that.

but yeah, if you just ran through the campaign and maybe tried playing some matches with it's now dead playerbase i can see why you'd hit that conclusion
>>
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>>53998483
>this again
>>
>>53998483

Red-dot laser sight
>>
>>53998492
I didn't play a lot of DoW1 MP either, so I'm comparing them strictly on an SP base.
>>
>>53998485
>krylon

can confirm, that shit is great. just gotta test it a wee bit to get the feel of range you're using it at (dont want to cake it on, see instructions on the can) and if the humidity is right before applying.
>>
>>53998500
...genuinely didn't know that

it's adorable
>>
>>53998506
yeah in that regard it's pretty crappy. DoW2 was lacking in a lot of ways. sadly, as great as i believe it's 3v3 scene to be (which they stated as building around as it's focus) i believe a big downfall of it was due to the poor matchmaking. it should never take more than 3 minutes. awful, just awful
>>
>>53998483
Real tanks needed a "rear facing machine-gun" to protect the tank from rear infantry attacks. make your own conclusions.
>>
>>53998272
So all you sell are tiny bits of plastic for 20p, and the numbers you sell to are as niche as TT wargaming?
>>
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>>53998510
Similar can be found on many interwar and early WW2 period tanks.
>>
>>53998320
If bad things happen to me when I'm acting like a cunt then no. That's karma, and I understand that. It's incentive not to act like a cunt.
>>
>>53998530
3v3 fucking moba
>>
>>53998338

I can use him a "sergent" for a devastator squad
>>
>>53998530
My biggest griefs with DoWII was them trying to deescalate artillery and forts from company of heroes. If wall and fort building was more effective and arty could fire into fog of war it would have been a much more entertaining game.
>>
I want a 40k tower defense game where you defend against Tyranids, Orks and then eventually, Chaos.
>>
I miss dawn of war 1. I put a lot of time into converting all the 6v6 maps into 8v8 maps with the map editor.

Friends and I had a lot of fun on them. And I was a minor celebrity on various game forums like gamefaqs for it.
>>
>>53998553
>mutiplayer is moba

we've got a genius here!
>>
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I hope we get actual primarine kits soon so GW can give them proper rules. This whole 5 dude bolter squads thing isn't that fun. Either give me special and heavy weapons in the squad or larger squads. I'll take 20 bolter dudes (legion tactical squad style) no problem.
>>
>>53998553
I've probably wasted a year of my life on this earth playing the original moba, DotA, and later DotA 2. Probably more than that now.

DoW2 is not a moba anymore than Starcraft 2 is.
>>
Anyone else getting back into the hobby who is struggling to start up again cause they want marines, but chad marines aren't very good and there aren't very many of them and they don't want to waste time/money on dyel marines?
>>
>>53998606
Buy Chads and run them as normal marines
>>
>>53998601
Idiot don't you know those rules are a joke and you're supposed to just run them as tacticals?
>>
>>53998606
I'm struggling to get into the hobby because it's a terrible pitch to friends:

>Hey yeah, you spend thousands of dollars on models that you paint, then you have to play a tedious bookkeeping and dice fountain simulator to pretend they fight

I think I'd have a shot if there was a legitimately good video game version of the tabletop, but for now we're just going to play DoW1 (which is great, but not the tabletop).
>>
>>53998579
I was wondering why people were throwing the term moba around when I don't see anything moba-ey about dow2 at all.

I wouldn't mind an actual 40k moba though, especially since you can now divide stuff into forces of order/chaos like AoS.

Imagine all the bullshit Creed could pull with the creeps. Valhallan guy summoning conscripts up the wazoo, Ahriman just nuking shit with his sorcery, Pask being able to switch tanks for the situation...it'd be fucking awesome.
>>
>>53998637
If you're so retarded you can't enjoy tabletop gaming and need pretty lights to distract you, you aren't wanted in the hobby.
>>
>>53998606
>getting back into the hobby
me, but never did marines. IG and Nids so either way, it's gonna be awful but with a big payoff gamingwise.
>>
>>53998614

Should I just pick a chapter now or wait until the space marine codex comes out?

Deathwatch seem really interesting to me for some reason. I think I like small elite armies. Problem is black looks like shit (I don't care if you think it doesn't) unless you're the Infinity studio painter and can do easy NMM black.

It's also really hard to deny myself that beautiful yellow of the Imperial Fists. It works so well on miniatures.
>>
>>53998647
There was 40k Moba but it was so crappy it lasted couple months.
>>
>>53998653
Oh, we do fine with other tabletop games anon. It's just 40k has the clunkiest, most tedious rules imaginable. 8th edition is an improvement, but not enough.
>>
>>53998679
>NMM black.
>>
>>53998679
Literally doesn't matter how you paint them. Just say "These are <Chapter>" at the start of the battle.

If a Waacfag complains, ask them to point to the rule that says "All Deathwatch marines must be painted black."
>>
>>53998647
the Last Stand was pretty close in that it was controlling a single hero unit and blasting tons of mobs with occasional "bosses". yeah, i'd enjoy a 40k moba as well but people that don't really know DoW2 like throwing that around as a meme
>>
>>53998691
40k is easier than most tabletop games
>>
Just a quick rules question.

An ability like the one on a chapter master where it gives a re-roll aura to friendly units within 6". Does that include the chapter master or does there need to be another ability of the same overlapping onto him for him to receive the benefit?
>>
>>53998507
Yes. You're right. Gotta just be careful about doing light misting coats so you don't cake it ok.

But otherwise it's great. And when you use coupons/sales it's a quarter the price of GW spray primer
>>
>>53998721
that's stated in the main rulebook
>>
>>53998721
For the Chapter Master, it states all chapter stuff is effected, and he is a chapter stuff. Others, like Old One-Eye, only state it effects Carnifex Broods, of which he is not.
>>
>>53998721
The core rules are like five pages, if you can't read that before asking then I don't know how you plan to play the game.
>>
>>53998698

So I can paint em all as Space Wolves (My favourite) and say fuck the Space Wolf codex cause it sucks ass? Even if I have a bunch of Corvus and whatever else?
>>
I want to beat the shit out of the faggot who made the Skitarii kits a near mono-build mess.
>>
>>53998721
>8pagesofrules.meme

Read the fucking rules.
>>
>>53998500
im a triggered they photographed that and didn't bother to stick the tow hook back on where it broke off.

Standards at GW are slipping these days.
>>
>>53998759
dude doesn't remember when the new leman russ kit came out
>>
>>53998752
Of course. As long as you are EXPLICITLY clear before the battle starts that you are picking Deathwatch as your chapter keyword, go nuts.

You WILL have to deal with crying Waacfags though so it's up to you if you want to deal with them.

Also I think the current SW rules are not that bad. Will be better when the dedicated codex comes out ofc.
>>
>>53998726
>>53998738
>>53998745
>>53998758
or I could just ask you guys instead of having to spend 10-15 minutes finding the exact answer to my question.

thanks btw
>>
>>53998777
>teach a man to fish
>>
>>53998777
it takes you 15 minutes to read 1 page? Cause it's right at the start of the rules.

I think 40k is too complicated for you.
>>
>>53998628
But it's a funny joke and I want to use them, just in larger units.
>>
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>>53998767
Intensify your triggering.
>>
>>53998775

I haven't really been able to come up with any wolf lists worth a crap. It usually revolves around some blood claw deathstar in a crusader or stormwolf and a smaller wulfen deathstar in another crusader/stormwolf and aura stacking the shit out of everything. Rest of the list is Long Fangs for strong anti tank. Just doesn't seem as sweet as what I can do with Deathwatch. They need to make troop choices cheaper or more appealing, I don't know.
>>
>>53998721
READ THE FUCKING RULEBOOK

It affects him as well, see the sidebar, page 179
>>
>>53998822
thats the stuff
>>
>>53998822
>>53998831

I correct myself.

GW standards HAVE slipped.
>>
>>53998370
>Toughness
>Armor save
>Total wounds

Go ahead and shoot your missile pods at my landraider. You are wounding on 5's and barely scratching my save.
Missilesides were old tourney meta, and nerfed accordingly. They still have a place, but are not a win button.
>>
>>53998491
My point is that there's no difference to the end result which that guy doesn't seem to realize. Even worse, blasts becoming more swingy is the direct opposite of what the original discussion was trying to achieve.
>>
>>53998849

In general tau players are flipping their shit because taking riptides and missilesides aren't a insta-win against anyone not eldar.
>>
>>53998849
There may not be a difference between a tank and a light tank, but heavy tanks do stand apart
>>
>>53998849
many other weapons don't care so much. a heavy bolter wounds a leman russ just as easily as an armored sentinel
>>
>>53998866
>there's no difference to the end result

No, but, as he said, 2 dice rolls vs. 2-7 dice rolls. Same reason you rolls to hit, to wound and save, not to hit, save and to wound, which would make more sense since the shot has to pass the armour before it can hurt you. The odds are identical in both cases, but on the former one player rolls all of his rolls and the second player rolls then, meaning there's no jumping back and forth between rolls.

>doesn't seem to realize

Despite him saying there's no statistical difference? Ok.

>becoming more swingy

How's that, if the odds are identical to the way it's now?
>>
>>53998154
>>53998218
https://www.rockpapershotgun.com/2017/02/08/necromunda-underhive-wars-details/
>>
>>53998628
Tactical Marines are the real joke.
>>
Will Black Templars get rules for Primaris Crusader squads? We can only hope
>>
>>53998979
>it's a skull that grinds smaller skulls
Grimderp indeed.
>>
>>53999015
>Primaris Crusader squads

What's that? 5-10 primaris marines with 0-10 manlet marines?
>>
>>53998952
You know exactly what I mean you stubborn fuck.
>>
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Just ordered one of these for orkyfing. The running gear is probably going to end up as the basis for a big trakk, but what should I do with the main hull? I'm thinking maybe set it on end and attach legs and arms to make a gorkanaut....
>>
>>53999049
Do I? Because people tell you things are statistically identical and you claim people don't know they're statistically identical, while also claiming it's worse, even though 2 dice rolls is simpler and faster than 2-7 dice rolls.
>>
>>53998120
Every suit is overcosted, 400 for a riptide that effectively only fires 3 lascannons a turn at bs4. 440 for a stormsurge that has 30 heavy bolter shots and 4 crappier multimeltas. 440 for Rvarna thats only good at killing marines.
>>
what was the real reason for imperium's skull imagery again? is it the everyone is equal before death idea?
>>
>>53999112
I already explained my intent but you seem to be too busy masturbating over semantics.
>>
>>53998866

There can be a lot of difference

1d6 is better then 3 on average, right ?

Now consider two identical weapons, one with 1d6 damage and one with 3.

If you are attacking 2W or 3W models, you definitely want the 3W one.

That is reliability.
>>
>>53999149
Maybe if you weren't foaming at the mouth over nothing, people could actually understand you.
>>
>>53999168
Calm down, man.
>>
>>53999178
Nice projection.
>>
>>53999114
>never used any suit older than 4e as they are ugly chicken legged piece of trash with tiny head
i dont see the problem with suits, mine work just fine
>>
>>53999228
I just wanted to showcase how asinine it is to claim superiority by calling others angry.
>>
>battlecannons used to wipe whole marine shots with 1 shot, could get 5 hits easily, and even more against tightly clumped hordes
>nu cannons get average 3-4 shots, half of which will miss, so ~2 hits
>>
>>53999261
I'm not taking responsibility for your strawmen.
>>
>>53998370
For a missle pod their certainly is.
A T6 10W 3+ Is killed in 15 turns while it takes 20 turns to kill a T7 10W 3+ model.
And that's not even touching on the difference between the really light stuff like voidweavers
>>
>>53999317
I'm not sure why you keep posting, but I don't mind the (You)s.
>>
>>53998354
Somehow never heard of it. Has alright reviews on steam and looks nice.

What's the catch?
>>
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>>53998926
No, in general Tau players are flipping their shit because rather than nerfing the things that needed to be nerfed, everything got nerfed and is now overcosted shit compared to other armies, even our troops. 4+ to hit across the whole army (except Hammerheads and Commanders, wew lad) makes Tau actually very shit at shooting for the points they cost.

Pic related
>>
>>53999287
welcome to edition for trannies
>>
>>53999374
so just like they have been all except the last editions? sounds alright to me
>>
>>53999374

>waaah, can't table enemies in 2 turns of shooting

Like I said, tau players being whiney bitches just like they have been for the last 20 years.
>>
>>53999384
I'm beginning to think YOU are the one with a tranny obsession and are trying to project it onto an anonymous message board. No one else here gives a fuck.
>>
>>53999374
>taufags finally get to suffer
Chaos has been shit for a decade. They almost never complain.
>>
>>53999425
Sure, ladyboy.
>>
>>53999374
Fire warriors are cheap, get 3 shots with their cheap commander, and the s5 gun makes up for the worse bs. That's the only case where I think the 4+ is ok, it makes all of the heavy anti vehicle options garbage compared to the commander.
>>
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>>53999374
>4+ across the board
>overpriced

welcome to the Guardlife!
>>
>>53999374
>4+ to hit across the whole army
What, like Guard have had for fucking ever and you should have had for ever if Markerlights weren't nonsense? Oh, cry some more. My Skitarii went from nonsense accurate to BS3+ with a few buffs and worse weapons and durability, and we're still fine even without S5 basic weapons. Find your inner Neutron Laser and go back to punching Carnifex-sized holes in Carnifex, railguns are pretty shiny now from my experience.
>>
>>53999287
Or it scattered and missed entirely.
>>
>>53999450
>fat furry testicles
>Ladyboy
The Freudian problems are strong with this one.
>>
>>53999438

>he never heard of the aether lance
>>
>>53999493
I'd rather have my giant cannon have a chance to hit a bunch of guys and miss, than hit 2 guys consistently.
>>
>>53997425
Then no tyranids should have an armour save?
>>
>>53999493
>Scattered
Right onto another unit half the time, which was part of the fun.
>>
>>53999438
I played Chaos for four years before switching to SM (for drop pod spam) and then finally Tau in 7e for the infantry gunline supported by deep-striking stealth and crisis suits. I don't think it's fair to any army to want them to go to shit for anywhere from a year to possibly longer. I fucking hate playing against Eldar, but I wouldn't want them to go to absolute shit.

As for Tau, Markerlights were too strong, I absolutely agree with that, but the only thing that needed to happen with them was limiting their effects to +1 BS at the max. Now we have to bring 10 pathfinders on average (more if you want to move and shoot) to get +1 to hit against one unit. Pathfinders are better than they were, but still die way too fast for essential units. Tau were built around reliance on markerlight support, and are now more than ever. The only exception was riptide wing faggotry, and I can only thank christ that it's dead and buried.
>>
>>53999488
>>53999486
Guard don't pay premium points for their models like Tau do. Guard also have a million indirect fire weapons and tanks for every occasion that are tough as balls and don't cost an arm and a leg.
>>
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>>53999557
>I played Chaos for four years before switching to SM (for drop pod spam) and then finally Tau in 7e for the infantry gunline supported by deep-striking stealth and crisis suits.
Wew
>spending hundreds of dollars so you can beat people at a board game
>>
>>53999556
Or a nerby vehicle for 2d6 armor pen enjoy crew shaken in the best outcome.
>>
>>53999092
>a gorkanaut
>with that
Yeah, no.
>>
>>53999594
indirect fire is mostly garbage in 8th
>>
>>53998359
Robert is that you?
>>
>>53999603
If I wanted to beat people, I would have spammed riptides and optimized stealth cadre. I had about a 50/50 win rate with my infantry Tau, because objective capture was a problem. Mainly I just liked playing a gunline for the stupid amounts of dice I could throw at things that got close. Breachers were fun but fragile, and I didn't like suit spam. Infantry Tau was pretty easy to counter, artillery fucked them up hard and so did massed bolter fire. The toughest things to take out were my Broadsides because I made them characters and shoveled wounds onto the drones with 4+ look out sir. It would absolutely rape orks, nids and guard if they were dumb enough to get close, and I don't think I ever tabled anyone. It was just a different style of play than SM or CSM, and that's why I liked it.
>>
Do any WAACfags come here?
>>
>>53999709
How? You're firing at things without exposing yourself and getting hit, which means you're firing at full effect every turn, provided you don't get flanked.
>>
>>53999374
Something New Tau players forgot about the lore:
>Tau hate big warmachines and prefer efficient flyers/weapon platforms to preform similar roles
>Tau have shit eyesight and must rely on heavy optics and networks systems to match human accuracy (especially on moving targets)
> Tau hate individualism and believe that exceptional soldiers remain as propaganda tools rather than go back to war zones
>Tau do not believe in protracted conflict and instead of fortifications rely on mobility and striking enemy assets rather than defending

Simply put Tau suck in 40k because they go against everything that makes the setting unique and now the rules reflect that.
>>
Got a friend of mine that I'm introducing to 40k now that the more streamlined 8e has come out. He's apparently most interested in the psychic stuff, so I'm thinking of having us play a sort of introductory, low power Open Play game, and helping him build a CSM army with an emphasis on psykers. However, I'm not exactly an expert on 40k myself, so I decided to see if you all had any suggestions and such for how I could introduce him to the game's mechanics and get him acquainted. I'd especially appreciate advice about which armies would be effective teaching tools that make use of what he's aiming for (in the same way that Space Marines are good for teaching beginners due to their flexibility).

Thanks in advance to those who actually decide to reply.
>>
>>53999753
Well screw you then, you are not allowed to have fun, its 8e.
>>
>>53999848
Thousand sons maybe? Still CSM and heavy on psykers, should be fine
>>
>>53999848
get a rule book
sit down with buddy and watch miniwargaming on youtube, the guy there is very into rules, and hes doing a series of how to play, each video does one phase each
then try a low point game with just an hq and some troops to get used to the game
>>
>>53999865
That's what I was thinking, I was just seeing if there were any other noob-friendly armies that could be used, and seeing if anyone had any advice on how to effectively teach 40k, since this is my first time introducing someone to the game and teaching them.
>>
>>53999848
I know this'll make me sound like a massive shill, but why not pick up the starter box? It's literally designed for the purposes of introducing people to the game, and it includes CSM models (including a psyker).
>>
>>53999832
>Tau dont have some retarded superstitions and so their technology grow quickly without being impeded by religious morons
>>
>>53999848
Most important thing is for the person to like the faction lore and aestetics.
>>
>>53999909
The main issue is that we're on a budget (and probably going to use proxies for his entire army for the time being) and I want to make sure he's actually going to play, and make sure he enjoys playing the faction before I spend over $100.
>>
>>53999894
Please don't watch miniwargaming. They constantly flub rules, sometimes obviously on purpose. They are always either shit at tactics, list building, or have a massive cheese boner, depending on the player.
Tabletop Tactics occasionally get some rules wrong, but not basic shit like MWG and they generally take their time to spell out each move, order of shooting, and general strategy for the benefit of everyone watching.
>>
>>53999896
Death guard are both

A. In the starter box

and B. Forgiving of mistakes by virtue of their toughness

and C. Chaos Space Marines

Easy choice
>>
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so these guys look cool
>>
Death Guard, Death Watch, Death Company, Deathwing, Death Corpse of Krieg, death fucking everything NICE IMAGINATION GW.
>>
>>54000144
Look like trio of retards who stole masks from eldar reaper things and proportions from infinity wargame.
>>
Where are my alpha legion anons from the last thread?
>>
>>54000144

I like what's happening here.
>>
How come no one has noticed the new release announcements?
>>
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>>54000144
>Blond Donte
>Edgy skull murder masks
>>
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>>54000144
Is that nanosuit beneath the plates?
BWAHAHAHAHA
>>
>>54000209
New release announcements?
>>
>>54000144
wtf is wrong with their legs
>>
>>54000181

I'm here. Planning out my Alpharius Rowboat conversion. It's more complicated than I thought.

I need to decide if I'm giving him a spear or letting him keep the Emperor's sword for troll factor.
>>
>>54000291

Primaris Captain, Primaris Librarian, Primaris Reivers (these guys >>54000144), as well as Plague Marine and Poxwalker boxes.
>>
>>53999416
>>53999416
>Unable to actually understand balance
>Holding onto seriously unimportant 40k shit for 20 years
>And somehow the logic is that it's the Tau players who are whiney
Nigger I think you are a dwarf.
>>
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>>54000144
Librarian. Awesome.
>>
>>54000345

He looks like a Merlin.
>>
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>>54000345
And the Captain.
>>
>>54000144
I've got the reference
>>
>>54000365
Getting kinda' tired of the whole Roman thing. Anything but Ultramarines now, thanks.
>>
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>>54000365
The Plague Marines Easy to Build offer features models as varied and as finely detailed as those found in the Dark Imperium box, bloated bodies all but spilling from rusting, ancient power armour. The Plague Champion is particularly grotesque and is one of the first Death Guard miniatures to go completely bare-headed, giving us a glimpse at what little remains of his humanity. The blight launcher in the kit is a great visual reference to the history of the Death Guard, and eagle-eyed hobbyists will notice the similarities to weapons from the Horus Heresy, blending design elements from the grenade launchers wielded by the Deathshroud Terminators and the rad-missile launchers equipped by Destroyers. It’s a great way to tie the Death Guard to their historical roots and an indication of the horrific weapons they bring to bear in the reaping to come. Whether you’re bolstering your forces from Dark Imperium or starting your own Vectorum, this Easy to Build kit is a great way to do it.
>>
>>54000332

>Nigger I think you are a dwarf.

No - i'm a SoB player. If you want to talk about repeated nerfings come talk to me. Tau are still better off than SoB.
>>
>>54000365
Does it he come with an axe/fist or is he monopose?
>>
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>>54000383
>>
>>54000374
I didn't know there were overwatch miniatures thzt's a nice reaper
>>
>>54000144

I'm going to be replacing those bolt pistols with similarly-scaled revolvers. It just feels right.
>>
>>54000394
>>54000379

>The kit also has options for different heads and weapons, allowing for even greater customisation.

https://www.warhammer-community.com/2017/06/25/new-primaris-space-marines-and-death-guard-announced/
>>
>>54000144
I assume these are going to be the primaris version of scouts?
>>
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>>54000144
>>54000345
>>54000365
>>
>>54000413
They are Sneaky Marines, yes.
>>
>>54000389
>sisters of basshole
An ally only army, may as well try to make an army of pure assassins.
>>
>>54000389
>No -i'm a masochist and I am responsible for my own suffering because I like to pretend that this somehow makes me noble or special or important
Why are disagreeing and then agreeing.
>>
>>54000432
>Walker-size
>stealth
top kek
>>
>own like 4000pts of marines

>all this new primaris shit coming out

No. stop please. My wallet will die.
>>
>>54000144
>we want Activision audience
>>
>>54000144
Looks like Cawl learnt mask-making from the Night Lords.
>>
>>54000144
I don't love 'em and I don't hate 'em. Do they have special Primaris Bolt Pistolsâ„¢?
>>
>>54000365
So basically it's usual captain, but larger, to make minis and game more kid-friendly?
>>
>>54000481
>more kid-friendly
Closer to actual scale, no more manlets
>>
>>54000502
>Closer to actual scale,
Nope, since fluff-wise Primaris larger than usual marines (who are larger than humans/eldars)
>>
>>54000476
Oh, i guess i am slow but now i understand. Since GW cant copyright Space Marines, they now deicided to make copyrightable "Primaris Space Marines"
>>
>>54000481

>Hating on Truescale

And they didn't just replace the marine range because the Autist rage would kill them.
>>
>>54000476
They are called Heavy Bolt Pistols in the book.
>>
So,no signs of the Aggressors or Plague termies and stuff?
>>
>>54000538
>>Hating on Truescale
Nope, I hate generic sci-fi like Halo.
>>
>>54000562
No such thing as generic sci fi.
>>
>>54000383
Am I the only one getting worried about EASY TO BUILD?

>>54000554
So 14" S5 AP -1 D1.
>>
>>54000538
>because the Autist rage would kill them.
Oh come on, kids will compensate it easily
>>
>>54000562
Your complaint was size a minute ago?
>>
>>54000584
>No such thing as generic sci fi.
Says who..?
>>
>>54000584
Except like every fucking Halo/Destony/Anathema (or whatever that new thing called)/Mass Effect/Doom/every other dumbass bodysuit same mask shit.
>>
>>54000601
Me. Define generic sci fi.
>>
>>54000311
The sword just to fuck with people
>>
>>54000595
so what?
>>
>>54000611
-> >>54000610
>>
>>54000621
Make up your mind. Because you said you aren't mad about size, but you were a minute ago.
>>
>>54000637
>>54000610

That can apply to 40k because power armour. So you guys dislike 40k?
>>
>>54000644
Size =/= scale
>>
>>54000383
Great, another power fist/plague sword sarge...
>>
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>>54000679
>>
>>54000655
>That can apply to 40k because power armour.
So you are telling us that ALL sci-fi armor looks the same?
>So you guys dislike 40k?
>says a man who dislikes 40k
>>
>>54000691
I love 40k, what made you think I dislike it?

And anon, Halo and Mass Effect armours look nothing alike.

Come on, now.
>>
>>54000688
And your point is..?
Proportion-wise they are no different from DE 5th edition (and they were heroicscale), just larger for "we need sigmarines in 40k"-reason
>>
>>54000708
The fucking proportions are completely different, holy shit, Anon.
>>
>>54000706
>I love 40k, what made you think I dislike it?
Because you hate space marines aesthetic and prefer more sterile like in generic sci-fi
>And anon, Halo and Mass Effect armours look nothing alike.
Nigger please, these dudes >>54000144
literally wearing nanosuits
>>
>>54000719
>The fucking proportions are completely different
Nope.
>>
>>54000706
Yea, whatever in Mass effect he does not have a mask cos it would be hard to eat out alien chicks with mask on.

Also, Tribes universe and Corvus Belli Infinity.
>>
>>54000740
That's soft armour, which space marines have always worn.

And where did you get the idea I dislike Space Marines because I don't dislike other series' armours?
>>
>>54000144
lower leg armor is ugly, otherwise they're ok
>>
>>54000754
you're not just blind you're retarded too
>>
>>54000770
>That's soft armour, which space marines have always worn.
Where?
>And where did you get the idea I dislike Space Marines because I don't dislike other series' armours?
Since you've start defending new marines
>>
>>54000345
fugly
>>
>>54000389
What are you whining about, Celestine is ridiculously good, Cannoness are now vaguely survivable, spaming dominions remains a good build, but now spamming penitent engines also makes for viable a list, especially if you combo it with Ministorum units who aren's SoB.
>>
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Are these guys with the Reivers new sculpts too?
>>
>>54000785
>no u!
not an argument
>>
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>>54000789
There's soft armour, which you can see in places like leg joints near the codpiece, and the elbow.

There's more of it on these guys because they are stealthy and less armoured.
>>
>>54000614

Do you have helmet suggestions? Should I freehand the scales on the armor?
>>
>>54000837
>>54000789

Some more marines, where you can see soft armour in more places.
>>
>>54000144
>silenced bolt pistols
>no silencer

Does gw know what a silencer looks like?
>>
>>54000740

You're one of those plebs who thinks something totally common in scifi, like flexible armour, is from whatever popular videogame you happen to have played ORIGINAL IDEA DO NOT STEAL

The Reivers undersuit is made up of the "the electrically motivated fibre bundles within the armour that replicates the wearer's movement and enhances his strength beyond its already considerable superhuman baseline" which space marines have always had.
>>
File: space marines.jpg (107KB, 640x447px) Image search: [Google]
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>>54000837
>>
>>54000383
>The blight launcher in the kit is a great visual reference to the history of the Death Guard, and eagle-eyed hobbyists will notice the similarities to weapons from the Horus Heresy, blending design elements from the grenade launchers wielded by the Deathshroud Terminators
>the grenade launchers wielded by the Deathshroud Terminators
THAT'S WRONG REEEEEEEEEEEEEEEEEEEEE
>>
>>54000837
>There's soft armour
And nothing like >>54000144 (stomach)
>>54000858
>You're one of those plebs
Look who is talking about plebs.
>totally common in scifi, like flexible armour,
Not in 40k
>which space marines have always had.
But they never have generic sci-fi elegant armor.
>>
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>>54000855
We already know GW is clueless when it comes to guns. They might have taken inspiration from the Maxim 9, but I doubt it.

Adding a suppressor wouldn't stop the second bang from the bolts anyhow.
>>
>>54000914
>Adding a suppressor wouldn't stop the second bang from the bolts anyhow.
except they use subsonic rounds.
>>
>>54000855
How the fuck do you silence a rocket launcher?

facepalm.jpeg
>>
>>54000934
It's not rocket launcher (since bullet using gunpowder charge at first)
>>
>>54000933
The bolts are explosives.
>we silenced a grenade launcher
>>
>>54000902
I literally just fucking said they had more of it because they wear less armour to be stealthy.
>>
>>54000933
Bolts explode. That's not affected by being subsonic.
>>
>>54000957
>>54000960
No, they're subsonic bolts, not regular ones.
>>
>>54000902

The belly armour is ribbed just like the joint armour on the older models you retard.
>>
>>54000986
dude, even if they're subsonic, the warhead of the bolt is explosive
>>
>>54000986
fuck off retard
>>
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>>54000934
mon-keigh...
>>
>>54000810

That still leaves best part of half the codex that is useless. Retributors aren't excorcists, thus pointless. Celestians are pointless, repentia get nerfed eviscerators because fuck you. Seraphim basically lost their reason to live now that they can't be bullet shields for celestine.

Faith got nerfed again as you have to spam imagifiers to make it scale with army size.
>>
>>54000986
THEY STILL GO BANG.
The subsonic rounds just mean you don't hear the small sonic boom from them FIRING, not the explosion.
Grenades are subsonic, they're not silent.
>>
>>54001027
So, boltguns are spitting void mines now, space elfo?
>>
>>54000958
>wear less armour to be stealthy.
It's not stealthsuits, they are still easily visible (because they are taller than space amrines).
>>54000994
>The belly armour is ribbed just like the joint armour on the older models
So what? Older models have belly plate, so new guys aren't "just like older marines"
>>
>>54001042
Don't give Cawl ideas, anon...
>>
>>54001033
looks like you're talking to a guy who heard the word subsonic on CNN in a segment on SILENCERS THAT KILL and now thinks he knows what it means
>>
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>>54000345
inb4 GW makes Space Marine cannon by making the characters Primaris muhrines
>>
>>54001042
Yes, girlyman is literally putting eldar tech in his marines because of his alliance with ynnari.
>>
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>>54001077
All according to keikaku.
>>
>>54001031
Spam imagifiers then, shooting twice half the time is far better than prefered enemy once a battle or w/e the unit you had used to do, none of the faith powers where anywhere near as good as getting a free action.
>>
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>>54001077
>>
>>54001027
>anything is annihilated utterly
>large blast lascannon
>>
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>>54001051
Makes less noise, dumbass. They are canonically stealthy.
>>
>>54001141
He's lying, come on, Anon.

Cawl probably stole it.
>>
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>>54001166
>eerily silent
>painted bright blue
>>
>>54001210
You want proper stealth, go find a Raven Guard marine.

Even UM scouts are bright blue.
>>
>>54001210
They should have been painted pale blue, pale blue makes the least sound.
>>
>>54001236
fair enough
>>
>>54000843
What model are you using as a base?
>>
>>54000960
>he doesn't know what Stalker rounds are
>>
>>54001210
WEAR YOUR COLOURS WITH PRIDE FUCKING NEWSHIT
>>
>>53996244
I need a bit of help with this.

I recently got the chaos side of the AOS starter box and I want to convert it into a small Renegades and Heretics Army.

And I was wondering what I should convert what to.
>>
>>54001496
Everything works as it pretty much:
>khorn cultists
>khorn chosen / berserkers
>icon of hate for your caommand squad
>helbrute
>chaos lord
>>
>>54001496
The cultists convert to cultists because that's what they are

The khorne guys convert to posessed or berzerkers because they can be nothing else

The retardo daemon thing convert to a spawn because it's retarded and so are spawn so it's a match made in heaven.

The dog handler convert to a chaos lord because he's a chaos lord.
>>
>>54001496
Reivers to militia and/or disciples, bloodwarriors to allied Khorne Berserkers, Kull to Chaos Lord and Khorgohorotkot to khorne spawn?
>>
>>54001496
Tummy speaker to wizard. I mean sorcerer.
>>
File: 38811608.jpg (111KB, 825x1024px) Image search: [Google]
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REIVERS
>>
>>54001472
Rowboat. Doing Alpha Legion Ultramarines.
>>
File: gallery_14033_7365_17741.png (18KB, 931x238px) Image search: [Google]
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>>54001601
Heres how to do scales as for helmet, just do ome that will blend in with the rest of your army
>>
>>54001688
Saved.

All my guys are going to be Primaris. Do I just use a Primaris helmet, then? Rowboat model is so fucking huge tho what does the helmet being the same matter?
>>
>>54001496
The guys at the back to cultists
The guy with the whip is an enforcer
The bezerkers should probably be bezerkers, but disciples with sigil could work if you want to remain purely R&H
The leader is your leader
The bigger thing might make a corrputed orgyn if you can find another 2
>>
>>54001496
>still no plastic flesh hounds to follow up on the one in this set
It hurts.
>>
>>54001724
Just use chaos warhounds and paint them red
>>
>>54001720
Idealy yeah use a primaris helmet, if it dosen't fit you could 3d scan and use CAD software to enlarge and 3d print it.
>>
>>54001484
Pure shit
Just heavy two s4 0 ap d1 shots
Soooo amazballs
>>
>>54001844
There's that reading comprehension problem.
>>
>>54001880
>>54001880
>>54001880
new
>>
>>54001780
>>54001720

rowboats head is the same size as a regular marine head so you'll be fine, you will have to cut one of the neck parts though (you get two sets of two halves, one for unhelmeted and one for helmeted) to get it to fit
>>
>>54001878
;^}
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