So I need your help, /tg/. I am soon going to be in a Mutants and Masterminds game based off of Worm. I am playing a tinker villain with a focus in bio-engineering. So far I thought of the following things that I could work on and research:
>enhanced strength/stamina/agility
>improved intelligence with the possibility of psionics if I can do enough study
>enhanced rate of healing and regeneration
>clones
>possibly combining clones and psionics to achieve a variation of immortality through the use of consciousness transfer on death (DM won't let us get regular immortality)
>night vision
>natural weapons like claws or spines
>acidic/poisonous/burning bodily fluids.
>increased size/density
>wings for flying
I need some help compiling the rest of this list of sci-fi things that could be done with genetic modifications/bio-engineering. Any help is appreciated.
>>53994074
http://powerlisting.wikia.com/wiki/Biological_Manipulation
Your work is pretty much done for ya here.
>>53994140
Well............shit, that is actually amazing. That has probably saved me a shit ton of contemplation and thinking, so thank you!
It's mutants and masterminds. Genetics can be an excuse for literally anything in comics..
>>53994140
best power 2bh
>>53994074
>>53994235
Have you never played bioshock before?
>>53994074
>based off of Worm
>I am playing a tinker villain
>I need some help compiling the rest of this list of sci-fi things that could be done
Read this:
https://docs.google.com/document/d/1hQx5XfXrb0cilcP3J178cq1Uj6Dlggcz2X9U3C5zV4U/edit