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Space Marine redesigned aircraft

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Thread replies: 45
Thread images: 7

File: 99120101117_Stormwolf360.jpg (94KB, 600x620px) Image search: [Google]
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Same weapons options, stats, and points cost, just the models redone to be actually aerodynamic. Would anybody be upset by this?
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>>53972314
I like blocky stupid bullshit covered in skulls that doesn't make any science for imperial designs. I wish some of the designs themselves were less cluttered, but like the overt brutalist idiocy of it.
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>>53972314
I'd change the stem to attach lower on the model (so it'd ride higher), armour up the cockpit and change the stupid fluff from "hurr, hover long boat, durr" to a proper assault ram. And make it available to more chapters. I hate it when they make chapter specific flyers.
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>>53972623
>>53972700
Honestly I don't want to sound like a SM hater but their aircraft don't fit in, every other faction has the majority of their aircraft aerodynamic. From Tau to Eldar to Imperial Guard to even Orks (ironic), all of those armies have largely functional looking flyers.
Chapter specific units rarely make sense fluffwise but nobody wants the Space Marine subfactions to be just color swaps.
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>>53973823
That's the part I like about it really. The imperium just straps fuckhuge engines to bricks because that's what makes sense to them more than trying to into aerodynamics. It highlights how fundamentally insane they are.
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>>53972314
>that
>aerodynamic

Anon.
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>>53974019
I mean the original model is scrapped and GW makes new models without changing stats or battlefield role. Flying metal bawkes is something even Orks know shouldn't work.
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>>53973987
In space a brick with engines can work. In an atmosphere this and practically all SM fliers would violently breakup. I can't get into Space Marines because of models like this. Otherwise the WWI aesthetic is cool.
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>>53974070
>ey boss, lukkit dat
>wut da zog?
>iz dat a bawx? Wiff rokkitz on it?
>ya boss
>but dat spitz in da zoggin face of gork n morks rulez of gravitivity!
>*SM aircraft proceeds to crash an burn due to the collective thoughts of orks saying that it can't fly*
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>>53974188
Fantastically memed my dude
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>>53974188
Wish there was a like button, but seriously how come that doesn't happen? Da mekboyz build planez da right way.
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>>53974143
Its a game set 39 thousand years in the future featuring 8 foot tall brain eating chainsaw warrior monks fighting cockney accent fungus hooligans for a psychic lighthouse. I'm not too concerned about if anything going on in it is too realistic. ymmv
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>>53974695
it's called the suspension of disbelief. People generally don't know about areodynamics, power supplies, or anything like that. But if something doesn't look at least some what capable of flying, then it looks off.
One of the reasons people don't like Tau suit designs is because of the tiny ankles with feet that stand on the tip toe.

Yeah, you can probably make a robot that can balance like that on needle thin ankles. But it doesn't look satisfying to the general person's suspension of disbelief.
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>>53974828
I get that it breaks your suspension, that's chill. All I'm saying is it doesn't break mine because its not that kind of game or setting. It straight up states the game isn't set in an age of reason and to forget progress and science. That's not what humans are up to in 40k.
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>>53974994
It's not a question about progress or science, he's saying those fliers don't make physical sense, like a bowling ball balancing on top of a feather. There is setting and then there's consistency.
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>>53975052
>It's not a question about progress or science, he's saying those fliers don't make physical sense
The literal opening quote of the game, for the entire time its been a game, says progress and science aka physical sense, aren't the themes of the game.

I get what they're saying. I'm saying its an odd concern given how many other things in the setting are based around totally impossible space magic. I'm probably the wrong kind of autistic and don't find it kills the mood for 8 foot tall genetically engineered supermen who paint themselves bright colours on purpose to be deploying out of a box that flies because it has a bunch of huge engines made of archtech.
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>>53974188
Only WH40K can get so insane that the Orks sound reasonable.
>>
Imperium Vehicals always struck me as too chunky. It works great for tanks but looks a bit odd for transports and flying Vehicals.
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>>53975633
On second thought mabye I dig it. I was at maker faire and some folk had made scale space marine war gear and it looked like if the machine spirts started hitting McDornalds hard.
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>>53975165
Boy, you sure can rephrase stuff well.
Faggot.
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>>53976290
hey now.
>>53975165
I know and love that quote, but that just means the people of the Imperium are superstitious, not that physical sense takes a backseat in 40k, warp nonwithstanding.
I don't have a problem with daemons pulling cartoon antics, but they're the exception.

I jumped into this conversation by the way, I don't think it's a mood killer, but I do believe it's nonsensical in a different way than the fantastic setting provides for.
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There are a lot of things I like about the Spess Mahreens, but flying boxes aren't one of them.

The Blackstar at least looks cool. Why can't there be more like that one?
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>>53976290
thanks

>>53976380
I take it more as a statement about the overturning of modernism, both politically and ontologically. There are daemons, magic, ancient gods, psychic gestalts, etc. It does mean physical reality as we know it no longer applies in a consistent and fixed way. The entire imperium travels through space by tearing holes in the universe, there are titans at all, a big flying box doesn't seem too outlandish in the setting.

>>53976675
The art direction is going more towards tacticool. You'll probably get more as 8th edition marine release come out.
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>>53974143
Actualy the space ship in OPs post wouldn't work in space without something like a 10 degree gimble on the engines. Flying along with it's nose pointed up, because the engines arn't aligned with the center of the hull. Also how the hell does the pilot see where he's landing to drop off troops. The pasangers must hate riding in that thing it's constantly going to be hitting trees or rocks or whatever else is in the LZ when it drops them.
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>>53972314
Not really, given that my Armageddon Guard is heavily converted GW kits like pic related
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>>53977717
That's amazing looking, what do your chimeras and other stuff look like?
>>
Think of it this way: the STCs were designed as space craft with an eye to making them vaguely workable in atmosphere. It's the wrong tool for the job, but the best one they have.
>>
>>53972314
Yes. I would, for one.
Flying bricks are olev.
More seriously, the flying brick aesthetic is such a integral part of SM visual design that those craft not adhering to the look actually seem kinda out of place.
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>>53972314
Drop Space Marine, join Greater Good, have aesthetically pleasing conversions.

>>53976675
The art has nosedived :(
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>>53973823
>Navy
>Ork
>flyers that look functional

So... Marine flyers should just have big wings on their flying bricks? And what's so functional about the GW Tau flyer? Or the sharp blades on the DE flyers?
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>>53972314
>Would anybody be upset by this?

A whole lot of people
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>>53972314
Hey now, at least that one makes sense. Look at the bottom of it: it has antigravity plates on it like the Land Speeder and the new Space Marine grav-tank.
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>>53973823
>even Orks
On a related note, using the 1/40 scale GW operates by, most Ork fliers have the armor of a goddamn land raider and still would fly better than SM's silly flying bricks.

Mekboyz building more aerodynamic craft (with a couple amusing exceptions. Pic related) than the cogboyz on Mars is just proof that green iz da best.
>>
>>53984947
>needs aerodynamics to fly
>better

lol
>>
No need for aerodynamics when you fly on gravity control
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File: 99120101095_DarkTalon01.jpg (31KB, 600x620px) Image search: [Google]
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Shut up mom I'm gonna fly what I want you can't tell me it's not aerodynamic enough
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>>53974828
You realize that Tau have hooves, right? And they would probably design their 'humanoid' robots based on their own anatomy, right?
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>>53987661
Close enough so long as it isn't a brick I'm good.
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>>53974143
>>53973987
Look at the F-4. We've tried the "Strap giant fucking jets to a brick" before and it worked.
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>>53991268
The F-4 was a good bit more aerodynamic than most Imperial aircraft.
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>>53979373
Not actually mine (I can't paint for shit), but most are like related links:
http://www.warseer.com/forums/showthread.php?126013-%93DEATH%92S-HEAD%94-3rd-Krieg-Tank-Division-Titan-Hunter-Detachment&p=2755819&viewfull=1#post2755819 with http://www.atorgael.com/le-mediko/une-bete-de-somme-de-la-garde-imperiale/ or http://www.warseer.com/forums/showthread.php?14209-The-Imperial-Guard-Tread-head-thread/page132 tracks
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>>53977717
>>53979373
>>53991901

As of 8th's new meta, I need to rebuild my Russ regiment.
So far, I've come up with:
>MachaRuss
http://imgur.com/a/lM9ZO
http://mordian7th.blogspot.com/2009/06/charon-pattern-leman-russ-part-1.html
http://www.warseer.com/forums/showthread.php?148220-Wilsonian-s-Imperial-Guard&p=2700376&viewfull=1#post2700376

>Krieg-pattern
http://www.warseer.com/forums/showthread.php?14209-The-Imperial-Guard-Tread-head-thread/page44
>Tutorial: http://www.warseer.com/forums/showthread.php?29192-StuG-Russ-Conversion-Guide!-(pic-heavy)-CLOSED
http://www.warseer.com/forums/showthread.php?14209-The-Imperial-Guard-Tread-head-thread&p=7661724&viewfull=1#post7661724
http://www.warseer.com/forums/showthread.php?14209-The-Imperial-Guard-Tread-head-thread&p=2774986&viewfull=1#post2774986
http://z4.invisionfree.com/Boot_Camp/index.php?showtopic=13297
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>>53992381

>Sherman-pattern
https://www.dakkadakka.com/gallery/859063-Socius%20Pattern%20Leman%20Russ%20Battle%20Tank.html
https://www.thingiverse.com/thing:2019870
http://shadowgyrlbrice.deviantart.com/art/Warhammer-40K-Sherman-Russ-183146172

>Bong (Churchill)-pattern
https://www.dakkadakka.com/dakkaforum/posts/list/750/417230.page#5632299
https://www.dakkadakka.com/dakkaforum/posts/list/780/417230.page#5671956

>Honhonhon-pattern
http://www.atorgael.com/le-mediko/leman-russ/
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>>53992437
And finally, the last possible Russ styles (will definitely have a Pask Punisher, swappable turrets and sponsons to accommodate the current meta if Vanquishers turn out OK:

>MBT-pattern (doesn't fit my Armageddon army, might work w/Cadians)
http://z11.invisionfree.com/Work_In_Progress/index.php?showtopic=33
http://z11.invisionfree.com/Work_In_Progress/index.php?showtopic=2613
http://z11.invisionfree.com/Work_In_Progress/index.php?showtopic=10410&st=25&#entry3562668

>Realistic Russ/ARL-40K (https://en.wikipedia.org/wiki/ARL_44)
http://z4.invisionfree.com/Boot_Camp/index.php?showtopic=14854
Thread posts: 45
Thread images: 7


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