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Warhammer 40,000 General - /40kg/

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Thread replies: 509
Thread images: 66

File: necron.png (231KB, 525x404px) Image search: [Google]
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The new Necron model is pretty sweet edition

>Duncan
https://www.youtube.com/watch?v=tla7ND13Jcg

>FAQ
https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

>Leaks:
https://mega.nz/#F!3odCTLCa!5Jc-zB2-JJcYlT55L6FN8g
CHAOS INDEX: http://s000.tinyupload.com/?file_id=42492327752258854809

>Latest news :
https://www.warhammer-community.com

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!ToIUlLiR!o91HYGSY9WBNpei5P_2bTw
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>List Builder
http://webapplications-webroster.rhcloud.com/rc/web/#!/rosterCreator#%2FrosterCreator

>WIP Math-hammer doc
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing
>>
First for Tyranids
>>
my boyz are lonely in vassal someone come play with me~
>>
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>tfw the Valkyrie is shooting at bs5+ all the time because all its guns are heavy
>>
>>
>>53932708
it has hover. It doesn't need to move

But why are you using the valkyrie as a gunboat anyway? its the best transport in the game.
>>
>>53932661
The tau players or their opponents?

Also its pretty disingenuous to talk about "tiers" and then say you don't care about competitive play and only play for casual funtimes
>>
>>53932708
>guard are a shooting race
>bs4
>>
First for Xenos taking revenge on the evil sons of Guilliman
>>
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I want my fancy HQ's and a Battalion formation in my next 2000 pt match. Is it worth the bare bone troop / Fast attack / lone wolf?
7th edition for me was a blackmane drop pod army so out of practice with foot slogging, and cant fit any transports.
List so far.
>>
>>53932708
>valkyrie literally cant hit my ghostkeel

When will the imperium ever learn
>>
We ride on those ultra fucks the end of July!
>>
Are scythe or shield+sword lychguard better now? Scytheguard can now charge out of a night scythe to go first but can't deal with long combats, shield guard lack the "kill everything" oomph.
>>
>>53932618
those clothes are the raddest
>>
>>53932731
the tau players, to see what unit i won't take
i don't want to be called a WAACfag anymore
>>
>>53932708

The valkyrie isnt for shooting

The valkyrie is for giving an extra 20" of movement to your 3 4-man scion command squads who all have meltaguns who then blow up a land raider for half its cost.

Or for dropping 4 bullgryn right up some deathstars asshole.

Grav chute insertion makes the valkyrie the best transport in the game
>>
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>>53932511 #
>>53932514 #
>>53932542 #
>>53932562 #
>>53932566 #
What is the best way to buy lots of boyz?

Are there any good ork bundles. I recently got a start collectinng kit but it only came with 12 boyz some nob a pain boy and dredd.

I think at this point I have like 30-40 slugga and 20 shoota Boyz. Before building new ones. But they are also from a time I didn't clean my mold lines.

I got 5 tank busta
1 weird boy
2 bosses
5 Nob from black reach
3 bikes
2 shokk attack guns.
5 lootas
A trukk
And a zapp gun.

What should I buy? I like pretty much every uniT.

I can make my own clann right?

I was thinking of doing some bombas and battle wagons using ww2 models.
>>
https://www.insidermedia.com/insider/midlands/games-workshop-boosted-by-weak-pound

Disgusting.
>>
>>53932822
What even are night scythes.
>>
>>53932760
no, but the flamer command squad that jumped out of the valk can fry the drones while the 2 plasma command squads can melt the ghostkeel.
>>
Nth for autocannons are shit now
>>
>>53932834
See if you can find any of the old starter Snap Together Orks.
>>
>>53932755
I don't feel it is worth going that barebones. Your 5-man units will probably die like bitches, and a few power weapons/combiweapons on the grey hunters & blood claws will probably do you more good than the command points.
>>
If I set up for a game by taking a shit right on the wargaming table, what units could that proxy as?
>>
>>53932842
Staves that turn into scythes at night.
>>
>>53932842
>before the Night Scythe moves
No, I think not.

Also
>t6, w12, sv3+, 174 points
vs
>t7, w14, sv3+, 160 points
>>
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>>53932822
I'm really confused as to why no one else has noticed this.

Not only can the valkyrie provide solid fire support with an average of 13.5 s5 shots and another 3 s6 shots, (even at bs5+ that'll do something), it can drop troops less than a foot from it's target, after which THEY CAN MOVE AND CHARGE NORMALLY.

You can dump Bullgryns onto the board, have them move 6" and then roll a 3" charge. A THREE INCH CHARGE. ON TURN ONE.

Where else in the game can you get melee dudes into melee that fast and that reliably.
>>
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My what looks cool and fun list.

Thoughts?
>>
>>53932822
Don't meltaguns on Scions average like one wound each on Raiders?
>>
>>53932917
Night scythes combo with deciever, one dying does not kill its crew, assault 8 tesla.
>>
>>53932834
The best way WAS AoBR, now your best bet is ebay lots
>>
>>53932911
the Great Knarloc
>>
>>53932834
Just strip your models. You have a decent amount of boyz
>>
>>53932920
>it can drop troops less than a foot from it's target, after which THEY CAN MOVE AND CHARGE NORMALLY.

I thought "grav-chute insertion" counted as their move?
>>
>>53932943
What about Battle of Vedros? Can stores still get those?
>>
>>53932942
>best transport in the game.
who cares about its guns
>one dying does not kill its crew
but all of them dying automatically kills all the passengers, no roll.

also,
how does the deceiver combo with the scythe? you have to dedicate its contents at the start of the game. If your redeploying d3 units with the deceiver at the start of the game into the night scythe, you may as well just deploy them there right off.
>>
>>53932972
Read the rule carefully, it just lets you disembark after the valkyrie moves. Nothing in the transport rules prevent units from acting normally after their transport moves.
>>
>>53932972
It does not. It's considered a normal disembark, except it happens at any point during the Valkyrie's move - including the very end, after it's covered 20+ inches.

Thus the disembarking unit may charge.
>>
Is Punisher Gattling Pask worth it?
>>
>>53932976
Yeah, I got some marines recently.
>>
>>53933007
>Thus the disembarking unit may charge.

Or the melta gun unit can get within 6"
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>>53932988
Put aircraft over points, drop people before move, move+shoot. Night scythes are good as both a transport and a weapon, unlike the 10pts less flying rhino.
>>
>>53933020
Pask is good with whatever. Punisher is one of the better options for a leman but the Battle Cannon is the best
>>
>>53933034
He'll they can get within 2", since it's an assault weapon.
>>
>>53932935

1 melta gun

2/3 hit

1/3 wound

About 5/18 failed saves

so about 17.5/18 damage per melta gun, about 20/18 if you get the reroll
That's pretty decent considering a BS3+ lascannon is

2/3 hit

4/9 wounds

8/27 failed saves

28/27 damage done per lascannon


So its near the high end of the bell curve, especially in that points bracket
>>
>>53932976
Might be able to, the best way is looking for the Ork side on an ebay storefront (this is what I did with the AoBR Orks)
>>
Any tips for this?
>>
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>>53932760
>valkyrie literally cant hit my ghostkeel
I just had my valkyrie drop some scions close, all the plasma and -2 hotshots did the job. All while my manicore and two basilisk easily outshout and killed the stormsurge. But your right my valkyrie can't hit a ghostkeel.
>>53932822
This anon knows whats up.
>>
Does anyone have the disappointed Commissar reaction image?
>>
Are Hellblasters Heavy Support or Elites?
>>
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Why are the 1d4chan tactica for 8th edition spread across two different lists, both of which are incomplete?
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>>53933117
Heavy Support.
>>
>>53933044
same could be said for the valk? except the valk can do that turn one
(move + disembark turn 1, shoot ineffectively, hover and shoot turn 2)

For the same points as a night scythe (ish), you get 2d6+6 s5 ap-1 and 3 s6ap0 shots

They have different targets (s7 vs s5) but the valk puts out more shots
>>
>>53932972
Eeeh I see what he means, if you go purely by RAW the BRB says disembark happens and then you move, or you can't disembark after the transport moves.

In the Grav-Chute rule it explicitly says you disembark but doesn't say you can't move.

So it becomes a question of unit movement order. Do all units move simultaneously? No they don't as evidenced by bubble auras. So it is technically a legal interpretation. It definitely isn't intentional.
>>
Should I give my stormraven lascannons or leave it with the assault cannons and heavy bolters?

It seems pretty effective at clearing infantry, especially if you include the hurricane bolters
>>
>>53933177
>It definitely isn't intentional.
how do you know?

its not even a stretch to come to the conclusion that you can move after disembarking from a valkyrie.
>>
>>53932842

Night scythes have to disembark their troops before they move like any other transport

They only get anywhere close with the deceiver

Valkyries can just straight up disembark troops after its move with absolutely zero monstrous creature combos necessary
>>
>>53933131
DISTRACTION CARNIFEX
>>
>>53933131
Because you touch yourself at night.
>>
>>53933177
Damn we're going to have to wait for a FAQ or something.

Because I thought any time any unit "disembarks", no matter how they do it, it has to be before the transport moves.
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>>53933189

Heavy bolters, assault cannons and hurricane bolters are legit as fuck and necessary with the new meta.
>>
>>53933236
>They only get anywhere close with the deceiver
why is everyone talking about the deceiver? He only redeploys at the start of the game, does he not?
>>
>>53933244
>touching yourself in daylight hours instead
It's like you want to get vampires in the drywall.
>>
>>53933246
Except the valkyrie specifically allows you to disembark at any point during its move.
>>
>>53933237
Fun Fact: A Dakkafex that doesn't take a Bone Mace will always hit at strength 4, not strength 6 because you have to use any Melee weapons you have, you can only attack with stats if you have no other melee weapons
>>
>>53933246

Thats how it works normally, except for grav chutes which very specifically happen during the valkyries movement. There's absolutely nothing that keeps units from moving after disembarking.


>>53933256

Redeploy night scythe within 12" of enemy unit, invasion beam unit of necrons at 9" from enemy unit, they walk up. Shoot/charge/etc
>>
>>53933189
Both are good, take an option that suits the rest of your list.
>>
If the Indices release midnight Britbong time
That is like 4 PM Pacific tomorrow

Not much longer now before leaks hit
>>
>>53933131
>1d4chan tactica

It's mostly shitposting and memes anyway.
>>
Quick noob question, how long does it take for people to assemble a mini? I get it that it's my first box but it takes me almost an hour to assemble one gargoyle as I clean up mould lines, drill the barrel and properly position the mini. Is this more or less how it takes or it's just practice?
>>
>>53933309

please, please, please give me not-shit griffons

I have 3
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>>53933203
My reasoning comes solely from the fact the Skies of Fury rule was scrapped for the Stormraven.
>>
Anyone's dad work at GW? Got any clues about upcoming release schedules?
>>
>>53933309
Why would they release midnight tonight? The last lot of FW indexes came out Saturday, didn't they?
>>
>>53933344

Once you get used to it, maybe 5 minutes per normal sized model.

But at the same time you'll start to enjoy putting them together, so just stick with it

>>53933357

I legitimately have no idea how having a rule that specifically states that the unit can disembark after the valkyrie moves can unintentionally allow that unit to move after, since thats the default rule for transports.
>>
>>53933357
So you don't know, then. Okay.
>>
>>53933274
Yes and the Onager Dune Crawler becomes metaphysical at 6 wounds neither able to shoot or be shot at.

GW makes mistakes all the time in rules.
>>
>>53933251

Sounds good anon, now I can build the bullet-spraying stormraven of my dreams.
>>
>>53933344
Takes about 20 minutes to assemble the mini, clean up mold lines, filter the radial particle basis and drill gun barrels.
>>
>>53933369
June 23rd
>>
>>53933369
>tonight
Who said that?
And the release date is the 23rd
>>
>>53933344
Maybe 30-60 mins to do an entire box (depending on the kit, admech stuff generally takes longer for example). Seriously, production-line that shit son.
>>
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>>53933390
>>
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>>53933401
Oh please like you know either or do you think >>53933405
happens as well?
>>
Is it just me or for being a bit of a horde clearer is the eradicator nova cannon a bit lackluster?
>>
>>53933405
Theres a very big difference between "typo in the damage chart" and "I don't like how this rule works"

Its not even a logical leap that allows you to move after you disembark from the valk

you can move after you disembark from a transport
the valk lets you disembark after it moves.

its not even hard.
>>
>>53933427
It was
>implied
>>
>>53933430
Nothing in these rules tells you that you can't move after disembarking?

>>53933438
no, I don't, but like has been said several times now, nothing even comes close to implying you can't move after you disembark from a valkyrie.

So until we get an official statement, lets go with the glaringly obvious logical normal reading of the rules, that doesn't involve any assumptions that aren't even remotely based on the rules text.
>>
>>53933430

Yeah, that says that units disembarking can move and act normally afterwards.
>>
>>53933286
Can't move after you get out of a Scythe though.
>>
>>53933309
Renegades better have cool shit and not be just !notguard : the army
>>
>>53933487
When did I ever say RAW it was wrong? I'm saying RAI it was probably an oversight, like Grey Knight units from 7th being able to buy falchions and then buy more weapons by buying a sword and hammer by trading in the falchions.
>>
>>53933542
yes you can

>>53933549
I'm asking what reason beyond "I don't like it" you have for believing RAI is that you can't move?
>>
>>53933549

What evidence is there for RAI being that units cant move after grav chuting? There's nothing anywhere that says that.
>>
>>53933575
Because every other rule that involves special insertion type movements require being 9 inches away. Especially when similar rules for other factions have disappeared. Did I ever say I didn't like it? Or are you just being a TFG? It's possible to have a opinion you don't like you know.
>>
>>53933575
>yes you can
No, you can't. You're coming out of Reserves, and it says in the Reserves section that models being Set Up for the first time in the middle of a battle can't move. It's not the same as a disembarkation. So Night Scythes are mostly garbage.
>>
>>53933625
Sorry correction.

Because every other rule that involves special insertion type movements require being 9 inches away and don't allow movement.
>>
>>53932717
NONONONONOOOOOOOO
KEEEEP THOSE FEMMARINES AWAY REEEEEEEEEEE!!!!
I WANT MY SAFESPACE BACK!!!
>>
>>53933625

That's a universal rule for reinforcements and deep striking, which is not what a valkyrie does.

Despite it saying "grav chute insertion" its not a deep strike move, its a disembark. Its clear as crystal.

>It's possible to have a opinion you don't like you know.

Its a completely baseless opinion that relies on the rules for a different deployment method, its not a basis for arguing RAI.
>>
>>53933625
>>53933649
Okay, at least I get where your coming from now.

Grav-chute is a disembark, not a reinforcements, I guess. Perhaps we will see an Errata.

>>53933635
oh shit, you may be right. Thats kinda shitty.
>>
>>53933650
She's an Inquisitor you heretic fuck
>>
>>53932717
that deamonette is having the time of her life
>>
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Where is the best place to get replacement foam inserts for the smaller Games Workshop case in this image?

There are a million different foam shops online but I don't know who is good or not, or even what size to order (I am getting the empty case for free and picking it up tomorrow).

Thank you /40kg/
>>
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Would it be fluff-ok for a Khornate warband to be essentially /pol/, as in hunting down sorcerers and slaneeshis, as well as attacking imperial populations they consider to be degenerate?
>>
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Could I have some feedback on this list please?

It's a Brigade detachment so 3 HQ, 6 Troops, 3 Elite, 3 Fast Attack, and 3 Heavy.

The plan is to have the HQ and Elites hang with the Troops while the Flash Gitz and Lootas shoot from the Battlewagon. The Fast Attack and Flyers will be dropping mortal wounds on things the boyz would struggle against.
>>
>>53933689
But shes in Space Wolf armour
>>
>>53933689
>wearing space wolf fur and trinkets
>an inquisitor
Pick one, please.
>>
>>53933625

The default rules for transports allows any disembarking unit to act normally after disembarking, that's the precedence that the valkyrie works on. Its not a fucking drop pod.
>>
Is it just me or are all the 8th epubs really fucked up? Even Readium is fucking up the titles.
>>
>>53933710

Make em REEEEEE too
>>
>>53933697
Go to hobby lobby

Buy upholstery foam

Cut it to shape

Done
>>
Is there a way to buy GW products on the british site and have a third party ship it to me? The difference between the pound and dollar seems like it could be cheaper.
>>
>>53933711
I say drop those Koptas and fill out your Lootas and Gitz
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>>53933097
I'm kind of miffed that the valkyrie can't transport adeptus ministorum units.
>>
>>53933768

From the GW site itself? I dont think so

From some British site like Maelstrom or whatever? Sure, but VAT might fuck you over. I still buy my battletech minis from british sites and the shipping itself too bad.
>>
I like how Belisarius Cawl is unabashedly a heretek and makes the other Magi screech angrily every time he does something.

But they can't do anything because he has the favor of Granddaddy Smurf.
>>
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>>53933710
But which /pol/ are they?
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>>53933767

> tfw no hobby lobby in my state
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>>53933768
Lol fucking retard
>>
>>53933801
Also because he's batshit paranoid.
>>
>>53933798

GW doesn't allow international shipping of their products by retailers.
>>
>>53933846

ah I see

Well try ebay, they cant do shit about it there.
>>
>>53933793
Why, so it can take sisters?

Both the Ministorum Priest and Uriah Jacobus have the AM keyword.
>>
>Tomb Blades are 52 points at the cheapest a piece with the worst weapon
>2 wounds, 4+ save

I feel sorry for whoever bought these things.

Even with reanimation protocols I just don't see them being worthwhile in the slightest.

If you want speed you have better options.
>>
>>53933444
Yeah, they made all the cannons multi-danage now, so they all have d6 shots at most. If they made the Nova 1 damage they could've justified giving it 2d6 shots.
>>
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So what's with primaris captains and company structure? Box art guy appears to run 2nd company ultramarines now, I guess Sicarius moved on? Are primaris captains only taking charge of companies whose captains are dead or are 11th companies being added? Are lieutrnants being added to every company?

I started painting my primaris fists as reinforcements to 3rd company (are there more than 10 squads per company, now? ) but I'm not sure what to do with my captain since I already have a lovable manlet in charge
>>
>>53933863
Yeah, I would load up seraphim or dominions in it.
>>
>>53933344
I use smooth sandpaper to remove mouldlines, way faster than using a file in my opinion.
>>
>>53933723
>>53933674
It isn't a baseless opinion, it is based on that there were similar rules for other factions in the previous edition and they all shared one factor; that the rules described it as though it were a deepstrike move. Since deepstrike forbade movement it is just odd that the valkyrie is literally the only vehicle in the game that gets around this.

We'll see when the Vendetta gets rules.
>>
>>53933882

>chapter organization with primaris

We just dont know but they're clearly integrated into the same companies

3rd company should be just fine, they showed primaris in their colors in the booklet.
>>
>>53932618
i had a rules discussion at my LGC today. do poxwalkers ability to bring back slain models as new poxwalkers use up requsition points? the rules in the matched play section specify that when you bring a new unit onto the battlefield while pox walkers state that you add a model to the existing unit.
>>
>>53933711
No painboys? Get out.
>>
>>53933882

Maybe the ultras have 10 companies and 10 primaris companies?
>>
>>53933907
Its clearly to make the valkyrie actually good. Especially now that it shoots like an ork on the move, is more expensive, and with the vendetta being moved to forge world is the ONLY codex guard flier.
>>
>>53933907

And now its not a deep strike, its a plain disembark. The valkyries entire gimmick is that it can disembark after moving, like how the night scythe allows deep strikes within 3" of it.
>>
>>53933916

*LGS
>>
>>53933907
>in the previous edition
Anon, I found your problem.

Regardless, grav-chute is clearly described as a disembark. It uses all the same rules.
>>
>>53933916

No, models restored to existing units are SPECIFICALLY exempt from paying points to do so.

MAKING NEW UNITS costs points.
>>
>>53933697
Search for "GW size" foam trays online.
>>
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Hey guys I am thinking of starting a tyranid army, is this list ok?
>>
>>53933916
>while pox walkers state that you add a model to the existing unit.
I think you have your answer.
>>
>>53933882
we don't know. Sicarius is hanging out with Guilliman as i guess his bodyguard captain or something

not sure i would trust a primaris captain to be a captain, those guys who were captains/vets trained and fought for years and this upstart just pops up with that much training done?
>>
>>53932921
Add another swarmlord
>>
>>53933959
thats what i thought but hes insisting its badly worded and RAI to use up requsition because thats how the pink horrors work apprently
>>
>>53933984
Thats because pink horrors SPECIFICALLY mention that you must pay to split.
(because they are an exception)
>>
Anyone got an up to date HH novel download? Need my grimdark fix!
>>
>>53933768
Buy from a domestic retailer. In NA you can get 15% off for online orders and 20% off for telephone orders from most places.

TheWarstore, Miniature Market, and Frontline Gaming are good options for the US.
>>
>>53933965
Well, you might win kill points.
>>
>>53933807

The actual fascists of course.
>>
>>53933745
That's their official warcry.

>>53933807
End/pol/ of coursh, they still hate the Emperor.

Their primary targets are pleasure worlds and the more 'progressive' hive cities.
>>
>>53934011
https://pirateproxy.cc/search/horus%20heresy/0/3/0
>>
>>53933965
>-14 command points
good luck ever starting a game.
>>
>>53933887
Eh. Immolators are good and the Repressor is fucking amazing. Sisters made out well on transport options.
>>
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>>53932618
Are Chadmarines actually any good? What about the Death Guard guys?
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>>53934019

so the liberals?
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>>53934066
Chadmarines are good, death guard are evil.
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>>53934059
Yeah, but imagine valkyries with vanguard, or seraphim actually able to fall out of the sky and shoot things in the same turn!
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>>53934058
FAQ says you can't start with less than 0
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So there's a Genestealer Cult Ethereal. Are we just not going to talk about that?
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>>53934066

>Chadmarines

playable, pretty mid tier.

Intercessors are points efficient MEQ wounds and decent bolter grunts

hellblasters are straight up great devastators

Inceptors are over priced

Lieutenants are good

captains are good

ancients deceptively good

>death guard

the noxious blightbringer is pretty meh, the lord of contagion is flat out inferior to typhus (still completely useable), the drone is kind of whatever, but poxwalkers and plague marines are sick as fuck and great.

Also their models are sick (heh) as fuck.
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>>53934122
Tau fags will ruin the discussion.
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>>53934072
>>53934113
Thats an interesting interpretation of "you can't start a game with less than 0 command points"
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>>53934066
All the chads except the captain and bolters are good.
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>>53934071
;^)
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>>53934122
Did that finally get confirmed?
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>>53933965
>-14 command points
>illegal list
>not a single scoring unit in your army
>all I need to do to win is get 4 points (since you can only get Linebreaker, First blood or warlord) and not get tabled
>thats not even considering I could take an instant win due to your illegal list


All kidding aside, if you pulled this out in front of my, I'd absolutely fucking play you. This list looks fucking hilarious.
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>>53934072
Prove it.
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>>53934157

captains fine, rerolls to hit are ace with hellblasters.

Intercessors aren't exciting but they're at least in the same ballpark as tacticals against infantry.
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>>53934170
That isn't what the FAQ means you know...
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>>53934066

They're good, they just have a few caveats. Baseline dudes are bolter only and have no transports yet, so you gotta footslog them. Plasma dudes are pretty good when paired with the command guys for rerolls of 1 (basically free overcharging of the plasma guns).

The lieutenants and captain grant rerolls and a last stand attack that are really powerful if you use them correctly.

The floating dudes are decently powerful but are hurt by having such a low unit size (meaning they get butfucked in cc), but have a 10" move and can deepstrike. Useful for zipping around the board harassing infantry or for parking two squads of them on an objective or chokepoint on turn 1 and then using 12 shots per turn to hold enemy advancements back.

I think they'll get better once they get the hovertank, and I think the redemptor dreadnought is going to be pretty solid as well, but only time will tell.
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>>53933882

They get added to existing companies as squad 11 and up. Companies are more than 100 and chapters are more than 1,000 now.
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>>53934113
Which means

If you have less than 0
You can't start.
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>>53934110
Eh. Seraphim can already move 24". That's practically what they would get from a Valkyrie. Plus jump troops are typically disallowed from transport.

Dominions would be nice I guess, but I still think a Repressor is probably better.
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>>53934205
Read the FAQ it says if you have below zero it gets set to zero. Because they knew faggots like you would say what you just did.
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New necron model?
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>>53934193
You can't play a legal, matched play game if you have less than 0 command points.

I'd still play the crazy bastard though, when else will I ever come across another list like that.
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>>53934188
>captains
Better off with a bike captain that can move and has more options. A sword and fist is dumb

>Intercessors
Outclassed by reg tacs mechanically. Reg tacs score better and have grav cannons.
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>>53934066
Chadmarines are, well, Marines, just more so. Where Tac Squads are all-rounders that can be slightly geared toward a specific purpose, Intercessors are complete allrounders with zero customization. Where Devastators have a great variety of heavy weapons that can fit any situation, Hellblasters get the Plasma Incinerator, which does decently against pretty much anything. Et cetera.

Death Guard are great at precisely 6" away from the enemy. Any farther and they can't bring their strengths to bear, any closer and you notice how fucking terrible in melee they are. But that's okay, that's what your Poxwalkers, Helbrutes and Lords are for.

tl;dr: Both fun armies, neither of them top-tier but neither of them shit.
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>>53933965
This could actually be a cool narrative game, maybe with some additional rules. One player brings a normal list, while the other takes double (or more) the points in spore mines. The guy with the normal list has to get from one side of the table to the other without getting tabled.
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>>53932618

Do Poxwalkers and Plague Zombies represent the same thing now?
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>>53934240
I may actually have to change my stance on this one.
The wording is "regardless of how many auxiliary support detachments you take", implying that even if you have like, 16, you still only have 0.

Otherwise, they wouldn't mention auxiliary support detachments at all, or they would reference them in connection to the limits.
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>>53934240
I disagree with that interpretation. I think it's saying that you'll never have less than 0 command points regardless of how many Aux Detachments you take. The rules explicitly say there is no limit on detachments.
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>>53934227
>>53934227
>Q: Can a Battle-forged army ever have fewer than 0 Command Points?
>A: No.

If you have negative command points, your army isn't battle-forged.
>Regardless of how many Auxiliary Support Detachments you take, you can never start a battle with fewer than 0 Command Points.

Even if your army construction specifically lowers your points to 0, you can't start the game that way. Ergo, you can't start the game.
>>
So do Space Wolves only have access to the Stormwolf and Stormfang as far as flyers go? That seems kinda lacking.
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>>53933877
They've pretty much always been "meh" tier at best. Its why destroyers got nerfed and switched to jump infantry when they came out, and why tomb blades were made mandatory for decurions. So people would actually buy them. I expect our codex to come out with some new super special thing that makes them mandatory for all cron players.
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>>53934188
>captains fine, rerolls to hit are ace with hellblasters.
sure, but a non-Primaris Captain gives the exact same buff while not having an obscenely high price tag.
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>>53934290
>wolf wolf wolf wolf wolf wolf wolf wolf wolf wolf wolf wolf wolf wolf
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>>53934279
Yes
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>>53934286
or the stress could be elsewhere, meaning you can start the game but you'll never have less than 0 points.
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Anyone been to a tournament and dropped their spaggetti?
Because i was once at a tournament at warhammer world and dropped a plate of lasgna and had a very greasy leg or the rest of the day.
>>
Someone clarify the new necron model?
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>>53934317
Unfortunately, we don't know where the stress is without a further FAQ. What we do know is that armies with less than zero command points aren't considered battle forged.
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>>53934279
In game? Yep.

In fluff? Kinda.

Booklet says there are different strains of the Zombie Plague and the one that spawns Poxwalkers is just a single, very specific one that the Death Guard uses.
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>>53933020
Punisher Gattling Pask is still amazing, and the best choice for a Leman Russ. Give him all heavy flamers too. Best anti infantry in the game.
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>>53934148
What the fuck would their argument be?

>>53934167
Yup, Tau decide to experiment on Genestealers, a Cult gets started, they spend years trying to wipe it out, then generations later an odd looking Ethereal pops up and goes "everything's fine here, we've got it under control"
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>>53934322
Excellent post, +1.
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>>53934334
or, that 0 is the minimum command points you can have, regardless of aux detachments.
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>>53934281
>>53934284
Hmmm, I'll look over the wording again. Thanks for pointing it out, though. Always nice to learn something new.
DESU, if someone wanted to play me, I wouldn't give a damn if they had 25 or -25 command points, as long as their list was detachement legal.
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>>53934323
???

Its a joke.

Because Duncan is wearing a Necron thin coat and it makes him look like a new necron model or something
>>
>>53934281
It's not really an issue since any game that matters will probably use the suggested competitive play detachment limitations. So you can stunt in friendly games, but it's not like an all aux list is going to sweep tournaments and start getting netlisted.
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>>53934370
I feel dumb
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>>53933405

Are you trying to equate a typo with it explicitly spelled out rule that you just happened to not like? Are you retarded?
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>>53934214
You're talking about 24 inches with the act of faith? It is impressive, but the fact remains that unlike nearly every other special weapons deep strike team in the game, they can't fire their special weapons after deep striking.

6 inch range on a 9 inch deep strike. Why GW? WHY?
>>
>>53934334
That isn't true. The question itself is also ambiguous. Where does it say less than 0 command points means it's not battleforged?

The question could be interpreted as asking if there is a lower limit, not is the list legal if it's under 0.
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>>53934286
Can an army have negative CP?

No.

Regardless of how many negative CP detachments you take you can't go below zero.

Hurdurdurdur
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>>53934369
What the fuck, 4chan turned my "to-be_honest" into desu.
Once again, I have been humbled in my lack of knowledge.
>>
>>53934302

>obscenely high

I mean, 25 points for T5 and an extra wound isn't absurd, that's about what you pay for a bike anyway.

The bike captains just a straight upgrade from the primaris captain, but for people who want to run 100% primaris its not stupid to take him once the grav tank comes out.
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>>53934358
That wouldn't be the plain reading of the text. The answer. That would be some weird waacfag interpretation.
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>>53934376
I'll hold you to that :P
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>>53934334
You know it's a GW FAQ when it requires another FAQ for the first FAQ.
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>>53933722

>He's too dumb to know that there is literally a female power-armor wearing Fenrisian Inquisitor in the fluff.

Read the Emperor's Gift, then neck yourself bitch.
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>>53934404
Fucking newfag
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>>53934404
How new are you ?
>>
>>53934418
The italicized followup text explains the answer. No matter how many aux detachments you take, you can't have less than 0
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>>53934396
Don't deep strike. And besides, other deepstrikers don't get to be in flamer range or half-melta range on their own either.
>>
>>53934404

lol desu senpai it's to be expected
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Any Necron bros care to give some advice on this list?

Destroyer Lords will travel with the Wraiths.

Ghost Ark will be in the middle of the two blobs of warriors with Szeras being close by to give his buffs.

Immortals will be close to Szeras in the beginning gaining the buff from him first then they'll go gun down hordes.

Doomsday Arks will be sitting back blasting tough armored units. They should be fairly safe from high wound shooting from quantum shielding.
>>
>>53934418
The plain reading you are suggesting makes no sense so cannot be the proper reason for an FAQ meant to clarify RAW. By RAW, you can dip negative with legal battle-forged detachments. Therefore, the plain reading of this FAQ is saying your CP stops at zero. Otherwise they would have clarified that detachment combos that dip into the negative are not battle-forged, or they would errata the rules for battle-forged requirements.
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>>53934434

>emperors gift

awful book, the start of ADB's downfall into absolute garbage.

The fenrisian inquisitor was whatever but jesus what awful wolf wank

>space wolves manage to defeat
>the grey knight brotherhood that beat angron and their fleet
>the entire red hunters chapter of space marines and their fleet
>an entire imperial navy battlefleet
>an inquisition task force fleet

And they get exactly zero long lasting consequences for doing so.

I was fine with the days after armageddon being a few spats between the inquisition and the space wolves but that book straight up wanked the knot.
>>
>>53934478
I forgot to mention it's a battalion and spearhead detachment.
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>>53934425
Hold me to what? ITC guys have already said they'll be using 3 detachments at 2000 points.
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>>53934434
>FENRISIAN INQUISITOR
>Space Wolves hate the Inquisiton, and everything they stand for
>Likewise, the Inquisition hate that the Space Wolves will actively deter them from getting their noses in their stuff
>had a literal FUCKING WAR between GK/Inquisition and SW because of them both hating eachothers principle's
>FENRISIAN
>INQUISITOR
>tfw this kind of abomination actually exists in the fluff
>tfw people will actually defend this
This is rich. Quite rich.
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>>53933710

/pol/ has never in it's existence done anything ever then rampant shitposting,so what are the similarities?
>>
>>53934486
gotta be honest, the space wolves get away with a lot of shit

>>53934290
yeah, though you can take anything with the imperium keyword it just wouldn't be a space wolf craft
>>
>>53933978

???
>>
>>53934464
We are all animu now.
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>>53934538

There's a difference between the wolves getting away with shit and the wolves defeating an imperial fleet that has more marines present than the entire space wolves chapter
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New to 8th, trying to make some purchasing plans. I can't imagine my meta would be very cut-throat, so would a list like this be somewhat ok? I would've liked to have the bloodbride squad at 10 to get another Hydra gauntlet but I imagine it's better to have the Succubus embarked on that Raider instead, right?
>>
>>53933711
You don't need that many runt herders, fuck you don't even need one at all.

But if you wanna keep the grots in line, just have them for, up around the one herder.
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>>53934518
>tfw laughing so hard about FENRISIAN INQUISITORS I forgot to post pic
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>>53934494
That noone will magic up an aux only list and manage to win something with it
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>>53932753
>Somebody was salty enough to edit out the grenade in his hand and the pin in his mouth
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>>53934204
But more importantly, what are the heraldic colors for these companies?! Get it together, GW, I gots to know what to paint!
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>>53934460
No, you literally can't start the battle. Again, plain meaning. Stop being a waacfag dude, your shitty 1000 conscript army will never be legal.
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After playing a few games with a horde list and finding it very boring to just walk forward three turns, maybe teleporting a mob once, and seeing how it ends up, I came up with this thing. It started off as a Speedfreaks list, but I found 1500 points too low to make a decent Speedfreaks list now that vehicles are so expensive.

The idea is for the Warboss, Mek with KFF and Painboy to make a mini deathstar transported in a Battlewagon. Kommandos will be used as a charge deterent or distraction on the same turn the mini deathstar will be delivered.
Meanwhile the Morkanaut will be advancing with a screen of Shootaboys in front of him. The Gunz will hang back, and the Blitza-bommer will be used mainly for delivering a boom bomb on an expensive enemy target.

Feedback would be very welcome.

As for changes I could easily make; I have around 80 Boyz, 15 Nobz, 3 Lobbas, 3 Zzap guns, 40 Gretchin, 10 Kommandos, 1 Weirdboy, and 5 Trukks left in my collection.
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>>53934617
That isn't the only way to parse that sentence and you know it. You sir are a waacfag.
>>
>>53934518
>>53934590
>tfw they start their own Inquisition because they so severely dislike the one that exists
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>>53932921
Too many manlets/10
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[b]++ Supreme Command Detachment +1CP (Imperium - Astra Militarum) [14 PL, 221pts] ++[/b]

[b]+ HQ +[/b]

[b]Knight Commander Pask [14 PL, 221pts]:[/b] Heavy Bolter, Heavy Bolters
. Command Punisher: Turret-mounted Punisher Gatling Cannon

[b]++ Supreme Command Detachment (Imperium - Questor Imperialis) [27 PL, 598pts] ++[/b]

[b]+ Lord of War +[/b]

[b]Knight Crusader [27 PL, 598pts]:[/b] Avenger gatling cannon, Heavy flamer, Meltagun, Stormspear rocket pod
. Rapid-fire battle cannon w/ heavy stubber: Heavy stubber, Rapid-fire battle cannon

[b]++ Supreme Command Detachment (Imperium - Officio Assassinorum) [4 PL, 70pts] ++[/b]

[b]+ Elites +[/b]

[b]Eversor Assassin [4 PL, 70pts][/b]

[b]++ Supreme Command Detachment (Imperium - Adeptus Ministorum) [14 PL, 250pts] ++[/b]

[b]+ HQ +[/b]

[b]Celestine [14 PL, 250pts]:[/b] Celestine, 2x Geminae Superia

[b]++ Supreme Command Detachment (Chaos - Chaos Space Marines) [6 PL, 110pts] ++[/b]

[b]+ HQ +[/b]

[b]Cypher [6 PL, 110pts][/b]

[b]++ Total: [65 PL, 1249pts] ++[/b]

Created with [url=https://battlescribe.net]BattleScribe[/url]

What do ya think for tournament play at 1250 pts
>>
Anyone done some research into the most lopsided Power Level vs Points lists? There must be something that totally breaks the Power Level system.
>>
>>53934646
Yes, I'm aware that with enough delusion and the motivation to power game you can make any collection of words mean anything rules wise. You're just as bad as the fucking wu tang clan.
>>
>>53934650
I can't run an entire Primaris list yet. Needs more units.
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>>53934617
why would they say "regardless of how many aux detachments" then? theres no reason to put that there like that.

If they wanted you to not be able to play a game with negative command points, they would have explained it like that in the explanation text.
>>
Where to Space Wolves get their wolf pelts and tail trinkets? Do they hunt the wolves on Fenris or do they collect them from long dead wolf companions?
>>
>>53933267

>Vampires in the Drywall

New band name get.
>>
>>53934672
Deathwatch, Chaos chosen, any army/units that gets a ton of upgrades on all models will do this.
>>
>>53934684

Honestly, pick up another hellblaster squad, another intercessor squad and just wait for the primaris dreadnought and tank, that should easily get you to 1500 and probably closer to 1850.
>>
>>53934685
Because IIRC, aux detachments are the only way to get negative command points. Essentially they're saying "yes, you could do this with the normal rules, but now we're clarifying this is absolutely not okay". I mean, it doesn't matter, they were pretty clear that a negative command point army isn't battleforged, the explanatory text is just supplementary.
>>
>>53933490

They've mentioned this before, that a disembarked unit can charge alongside its transport, which makes Rhino Rush all the more literal.
>>
>>53934518
>>fenrisians are all space wolves and not deathworld barbarians who know dick all about the sky warriors and the allfathers holy soldiers' lasting feuds.
Logic.
>>
>>53934708
No, it just means you begin the game with 0 instead of negative.
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>>53934708
if your not allowed to start a game with less than 0, why say "no matter how many"

the text your looking for is "if you take enough"
>>
>>53934672
besides how power levels let you take free upgrades or how they don't exactly stack up compared to each other?

>>53934570
they seem to waffle from being the favorite of 40k. picture related is how they act. i suspect the reason why more don't fall to chaos is because khorne enjoys their mischief as loyalists
>>
>>53934672
look for anything that is capable of taking tons of useful expensive upgrades, like nob squads, veterans, that kind of thing
power level is a garbage system, and it's just a matter of time before people who like it because it saves them a few minutes of addition realize this due to first hand experience
>>
>>53934737
If they meant that negative command points would be changed to zero, why say "you can't start" The text you're looking for is "if you would blah, then you get zero instead"
>>
>>53933711
Are the 6 extra command points worth the 168 pts spent on gretchin and runtherds?

Yeah.
>>
>>53934778
lol listen to this fucking retard bitching because his opponent might field a better army than him

If you don't like it play points you infantile microbitch, otherwise take your opinion to your blog because nobody gives a fuck
>>
>>
>>53934808
smurfier
>>
>it's an "anon is purposefully ignoring the intended purpose for power levels" episode
I hate reruns
>>
>>53934789
I kinda agree with this guy.

I mean, why clarify a difference between negative command points and zero command points when functionally they have no difference. It seems the only difference would be how broken your list would have to be in order to have negative points.
>>
>>53932717
>that Space wolf on the left
I love this although i dont like SM
>>
8th Edition is basically a more complicated version of AoS, which only makes me want to just play AoS since it works much more smoothly in that game.
>>
>>53933882
I CATO SICARIUS HAVE NOT "MOVED ON," I.AM JUST AWAITING MY UPGRADE TO A GLOOOORIOUS PRIMARIS BODY SO I, CATO SICARIUS, CAN GIVE MYSELF THE PROMOTION I DESERVE
>>
>>53934729
>he says fenrisians are barbarians
>who know dick all about sky warriors (space marines)
>believe in the all-father
>this qualifies them for becoming Inquisitors
>because I'm sure Space Wolves just love having Inquisitors stopping by Fenris for new recruits
Logic,
>>
>>53934345
>heavy flamers on a guy with 2+ bs
might as well go for the much cheaper heavy bolters
if you drive pask within 8 inch all the enemy has to do is charge you and you're down 200+ pts of shooting for atleast a turn
>>
>>53934803
Being so retarded that you struggle with basic addition must be hard for you, but taking it out on the rest of us won't help.
>>
>>53934851

Shooting is done better in 8th ed t b h.
>>
>>53934518

Fenrisians ≠ Space Wolves

Space Wolves distrust the Inquisition to a huge degree, but Fenrisians can do whatever the fuck they want. Maybe Annika Jarlsdottyr got picked up by an Inquisitor and seconded as an Acolyte, working their way up to Interrogator and eventually Inquisitor, or maybe she was out-system to go trade in some games at GameStop and ended up winning an apprenticeship to an Inquisitor in a bar game.

And to be fair, while the Space Wolves and Inquisition have never really gotten along, it only ever really turned into war at this event, when Inquisitor Jarlsdottyr already existed as a full-fledged Inquisitor. And after that, the Inquisition was banned from having ships in orbit over Fenris for that. And they've had better relations in the past, like when a passing Space Wolf ship signed on to the fight at the request of an Inquisitor in The Doom of Mymeara.
>>
>>53934797
Also upgrading that Battalion to a Brigade for under $50.
>>
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I haven't heard much in thw whinging, moans and burning armies with 8th Ed than when Fantasy turned into age of sigmar, Why is that?
>>
Did korvydae get rules in the fw book?
>>
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>>53934803
>he thinks power level being worse than points is an opinion
go be fucking retarded somewhere else, kid
>>
>>53934862
He has, he's Protoge to Guilliman now. Part of his personal guard.
>>
>>53934937
Could you translate your post to english?
>>
>>53934937
Because 8th edition didn't reboot the setting
>>
>>53934348
>"everything's fine here, we've got it under control"
fuck! which sept?
>>
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How's this look?
>>
>>53934937

Because they didnt squat the entire setting.
>>
>>53934937
Maybe because people actually seem to like 8th ed
>>
>>53934877
Being so autistic that an objectively superior option that you don't have to use makes you throw a tantrum online must be hard for you, but taking it out on the rest of us won't help.
>>
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>New Necron Model
>Nobody postsit

Well can somebody post it??
>>
>>53934937
setting is still there
8th , while simplified seems to have tried to address a lot of issues people had in 7th
>>
>>53934902
Yes, because I'm sure that Inquisitors reaaally love fenrisian recruits.
>believe in the All-Father, not the Godemperor
>as >>53934729 said, they are barbarians with no knowledge of the galaxy around them
>are gonna be extremely loyal to the Space Wolves just because they were BORN on fenris
>the same guys who have runin's with the inquisition all the time

Also, before you go "but what if fenrisians have special skills that an Inquisitor requires".
Dude.
Fenris is an Icy Deathworld. There are literally thousands of other worlds just like it that an Inquisitor could pull his acolytes from.
>>
>>53934980
It was a joke about Duncan's jumper.
>>
>>53934937
A few reasons, mainly
>they didn't nuke the entire setting and make a new one
>they've had time to refine/polish the AoS rules and port the ones that make sense into 40k
>7th was legitimately a shitty edition and almost any change was welcome
>they're actually listening to their customers for once
>>
>>53934968
alright desu senpai
>>
>>53934968
I would take a Tyranid Prime if I were taking that many Warriors.
>>
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>>53934959
>>53934972
>AoS Rules with WHFB Lore
Why do I have to live in this timeline?
>>
>>53934937
Because 8th is still recognisably still the same game as 7th-3rd with skirmish style unit spacing and most game system remaining the same with minor changes (BS and WS becoming fixed values)

Sigmar is not the same game as fantasy, the fluff isn't the same tone, the game went from rank and file to skirmish and most armies were stripped to the bone with no codex in sight.

Sigmar was a textbook example of how NOT to reboot your franchise. It seems GW learnt from this and have gone for a softly softly approach for 8th with intentions clearly made to release further content for all factions. Not semi-squat stuff like Empire-Freeguild.
>>
>>53934995
I don't think the inquisitors care what you call the emperor, so long as you worship him. They probably do love fenrisian recruits, because they want to deal with the space wolves problem diplomatically, and having people who understand space wolves on their team gives them an edge.
>>
>>53934953

Are tyranids still mechanically better than orks boys (or was that just 7th treating boyz like shit)
>>
>>53935002
Thanks for clarifying that.
>>
>>53934851
I prefer the simplified melee range rules of 8th, but I think having to declare multicharges and you can still pile in and initiate combat with shit you didn't charge but cant attack and that crap is awkward and stupid.
>>
So if I want an army of anti-psyker flamer ladies should I get sisters of battle or sisters of silence?
>>
>>53935054

You can absolutely do that though.
>>
>>53935078
why not both.jpeg

actually it'll be easier and cheaper to get a squad of silence then expand into sisters. i don't believe SoB have much anti psyker stuff these days
>>
>>53935078
Probably sisters of silence. The way the psychic phase works this edition, shield of faith will almost never successfully deny anything.
>>
>>53935078
SoS are not even close to an army yet and honestly aren't that great. Go SoB and you can always Ally in a squad of SoS if you really want to.
>>
>>53934979
Uh, just calmly explaining some reasons why points are clearly the better option isn't an autistic tantrum.
If you want to see what an autistic tantrum looks like, check out this pathetic post by an assblasted manchild who can't handle anyone criticizing his precious power levels: >>53934803
>>
>>53935103
Interestingly SoS and Culexus make Shield of Faith a lot better. The abilities have excellent synergy. I'm considering running one or both with my Sororitas for that reason.
>>
Going to be converting a chaplain from this guy

I need a good helmet to use for the skull helmet, any suggestions, or would it be possible to cut out a marine helmet, place an actual skull in it and greenstuff the rest and if so where could I find a suitable skull for this
>>
>>53935067
Ork Boyz vs Genestealers comes down to who has more supporting buffs and more importantly who gets the charge.
>>
How has the other FW index not leaked yet?
>>
>>53935143
The standard CSM troops box has one skull helmet that would work for what you're doing, but you'd need to file off the chaos arrow on the top.
>>
>>53934995

All-Father might as well be the God-Emperor as far as sanctioned Imperial Cults go. And an Inquisitor doesn't really have the luxury of just going to different planets to pick up a single individual for whatever abilities they might have unless they are exceptionally rare, like need to go to Planet [REDACTED] to pick up a psychic blank.

Generally, they just pick up recruits as they find them who happen to display the skill, guts, or just mentality they need to make them an Acolyte or other associate. Simply put, an Inquisitor happened by Fenris or happened by a Fenrisian in the course of their duties. For whatever reason of circumstance, a specific Fenrisian individual showed they were Acolyte material, and were convinced by the Inquisitor to come with them and hunt Daemons with them. Over the course of many years, they showed promise, rose through the ranking, and eventually inherited or were promoted to the title of Inquisitor in their own right.

And when you're dealing with someone with whom you've had a bad relationship in the past, it helps to have someone more familiar to them smooth things out. Probably why that Inquisitor was called to the team anyway. As for loyalties to Fenris making association with the Inquisition impossible, well, that Inquisitor was, along with the Grey Knight leader, part of the group who wanted to assassinate the Lord Inquisitor for being a jackass, so conflict of interest is fine if not par for the course of the Inquisition.
>>
>>53935182
xenos? it'll be released on Friday
>>
I can't seem to find shrike wings on forgeworld anymore.

Anyone know of a good alternative? They seem really good now.
>>
>>53935066
This is 40k man. You call the Emperor the Emperor, because he is the Emperor. Anything else is Heresy. The reason Fenrisians get away with the All-Father is because it's the Space Wolves homeworld, any Ecclesiarchal presence will be gotten rid of, one way or another. Also, another problem is that half the time, All_Father is referring to Russ, not the Emperor.

Inquisitors don't deal with Space Wolves diplomatically. Not because they don't want to, but because the wolves think they are all powerhungry warlords who tear apart the Imperium. The Wolves will fight with them against an external foe, like on armageddon, because that is what the Emperor would want of them. To defend his Imperium. But I seriously doubt there are any "diplomatic relationships" between the Wolves and the Inquisition that are any deeper than "See that Xeno/Chaos/Heretic? Let's go krump him together, and then go back to staying out of eachothers way again, we both know how that'll end"
>>
>>53933344
Take as long as you need to.

Remember: bad die rolls can screw up even the most well-planned army, but your opponent can do nothing if your army just looks plain better than his.
>>
>>53935078
It would obviously be a lot less hassle to buy witchseekers than trying to get all flamer retributors squads. SoS look stupid though.
>>
Good morning /40kg-
>starts reading through thread

Fuck me, is the power level arguing just the new "pretending to be retarded" shitposting for ebin lulz or are there people who actually believe this shit??
>>
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>>53932717
>no daemonette bulge
>>
>>53935143
How much are you willing to spend? The Night Lords heads from Forgeworld have a perfect one. But you've got to spend £11.50 for ten.
>>
>>53935210
It's unclear, but it seems to be persistent enough that there might be some people who unironically believe that power level is better.
>>
>>53933346
this, last ed i just ran mine as wyverns cause for the points difference it was retarded to take griffons
>>
>>53935200
Actually, the Ecclesiarchy is known to be tolerant of faith variants on worlds. As long as you aren't actively worshipping chaos, they'll just send missionaries to you to educate you that the Great Golden Sun God who smote Haruk is actually the Emperor.

New to 40klore?
>>
>Primaris will get heavy armored dudes with fucking shoulder mounted weapons and sneaky breaky boys along with their sweet ass dreadnaut
I can dig it
>>
>>53933097
That unpainted bastard deserved it
>>
>>53933682
There's a reason why Gravchute is a disembark and Scythes are reinforcements. You can blow up the Valk and whoever's inside can get fucked.

Not the case with Scythes, as long as you have other ways of "teleporting" the crons into the battlefield. They're not *inside* the thing.
>>
>>53935216
No visible bulge.
Take it home for research and enjoy some chaos dicks
>>
>>53935256
When though? When can I buy them?

I want my Big Guys.
>>
>>53934937
fantasy went from a war game to a skirimish game. 40k went from a skirimish game with terrible rules (formations) to a skirmish game with simplified rules
>>
>>53935193
No, the Space Marines one. Only chaos seems to have gotten the leak.
>>
>>53934671
reformat and try again, that's unreadable
>>
>>53935256
>fucking shoulder mounted weapons
Sound like Cyclone Missile Launchers probably. And they have flamers.
>>
>>53935143

If you know any Fantasy/AOS players who play chaos they should have a bunch of these lying around.
>>
>>53935161
In fact who gets the charge is the single most important part
A squad of 20 genestealers can take Heavy losses to overwatch but still statistically wipe 30 boyz in one fell swoop
>>
>>53935251

Thats what I currently am doing which is pretty satisfying, if of mid-tier effectiveness
>>
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>>53935198

Vargheist wings should work if you can find them on a bitz site or trade for them at your store or club.
>>
>>53933097
>fully painted and based guard vs grey tau
Geezh not even best edition will free us from this faggotry
>>
>>53935294
Why does this make me giggle?
>>
>>53935200

Well, except for when the God-Emperor is the Omnissiah, the "King of the Sky," the Star-God, the Sky-Tyrant...

The Imperial Creed has a million different sanctions for many religions being brought into the fold, so long as the faith conforms to their guidelines and sticks to some basic principles:
>That the God-Emperor of Mankind once walked among men in their form and that He is and always has been the one, true God of humanity.
>That the God-Emperor of Mankind is the one true God of Mankind, regardless of the previous beliefs held by any man or woman.
>It is the duty of the faithful to purge the Heretic, beware the psyker and mutant, and abhor the alien.
>Every human being has a place within the God-Emperor's divine order.
>It is the duty of the faithful to unquestionably obey the authority of the Imperial government and their superiors, who speak in the Emperor's name.

And anything besides that still has to conform to the Imperial Creed's guidelines. Worship of the Emperor is malleable so long as it's still essentially considered Worship of the Emperor. The name can be variable to make it easier to usurp faiths more effectively, so long as the faith is to the prescribed deity, the God-Emperor of Mankind, along with following the prescribed or acceptable methods of worship, which include fealty to the Ecclesiarchy and paying into the Imperial Tithes.
>>
>riptide got tankier
>can pass all wounds to drones
>only 99 points more with 2 support systems
>"it's trash"
>>
>>53935256
I just want these new models to come out already. It makes it hard to plan shit
>>
>>53935253
You just wrote yourself that the Ecclesiarchy reeducates people in their beliefs.
I didn't say that they'd "burn the heretics for believing in the all-father".
The problem still remains, why bother with fenrisian quirks, when you could get your acolytes from any other icy death world in the Imperium?
As for Inquisitors recruiting on the fly wherever they are, yes, you are absolutely right. But how the hell is an Inquisitor supposed to get to Fenris without the Space Wolves breathing down his neck to "dude GTFO out of my system now"?
>>
>>53933405
>Cruddace wrote most of 8th
>not expecting his influence to somehow boost guard his favorite army
Anon, you don't have to be a genius to see a designer favouritism, just look at Kelly ",let's make eldars ridiculously overpowered"
>>
>>53935425
see >>53935384

He explains it better than I did. But at this point it's definitely clear that you're pretty new to 40k lore.
>>
>>53935389
Did it get tankier when you consider how lascannons and meltas do d6 damage to it instead of just 1 now though.
>>
>>53935091
>have to buy Bretonnia and Tomb Kings from 3rd parties
>No hope of model updates to armies like Dwarfs and Empire because there's someone new to fill their slot
>The old aesthetic clashes with the new harder than a 2e 40k model with a Primarine
>Certain old things have rules that practically shame you for using older stuff, like Sigvald's rule about mirrors or Thanes and their rule with beards
I can do it, but GW is making it hard as fuck to do so,
>>
>>53935389

If a riptide takes 3 wounds from a lascannon, it has to kill 3 drones.

Its really easy to fuck over a riptide with its points value in heavy weapons, even with drones.

Especially when you just shoot the drones before hand with anti infantry weapons.
>>
>>53935425
>The problem still remains, why bother with fenrisian quirks, when you could get your acolytes from any other icy death world in the Imperium?

Already answered: Fenrisian inquisitors would have a better chance of diplomacy with space wolves.

>As for Inquisitors recruiting on the fly wherever they are, yes, you are absolutely right. But how the hell is an Inquisitor supposed to get to Fenris without the Space Wolves breathing down his neck to "dude GTFO out of my system now"?

You lack imagination, in a really sad and pathetic way.

1. Inquisitor is on Fenris incognito
2. Spy network on fenris eyes a promising recruit
3. inquisitor meets fenrisian who isn't currently on fenris (this is a fucking space travel setting you moron).

Finally, the Inquisition isn't a monobelief order. There are tons of inquisitors with divergent positions on the sliding scales of pragmatism and heresy.

Stop getting your panties in a knot
>>
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Anyone know anything about clowns? How's this for a start.
>>
>>53935521
Have to argue with 3. The people of Fenris are dirt barbarians.
>>
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It finally arrived!
>>
Anyone have any ideas for alternative Ogryn/Bullgryn models? Like bulky exoskeletons or robots around the same size?

I'm bigoted against retards, so I don't want them in my army.

Actually I just feel bad for making what are essentially super strong children fight in a war.
>>
>>53935238
You would think they'd catch the hint that even GW's own streams use points now.
>>
can i buy any imperial transport for my inquisitor or do i have to pay a unit tax? for example if i want a razorback do i have to get a unit of marines for that?
>>
>>53935230
>$30 bucks for heads
Why can't you just sculpt this yourself?
>>
>>53935599
You can bring any Imperial transport, but then your faction tag for your army will become Imperium instead of Inquisition, which may have consequences down the road, like preventing you from benefiting from Inquisition Army only benefits.
>>
>>53935498
Not true actually. The way Saviour Protocols works is you allocate Wounds to the drones before rolling saves and damage.

It is not:
>Roll to hit with lascannon
>Roll to wound with lascannon
>Riptide rolls save and fails
>Roll lascannon damage, get a 3
>3 Drones take the damage

But rather:
>Roll to hit with lascannon
>Roll to wound with lascannon
>Tau player allocates wound to a drone
>Makes invuln save if it has one
>Drone dies if save is failed
>>
>>53935447
Yes, damage doesn't spill over so place those wounds on the drones who are hiding behind the riptide.
>>
>>53935583
that better not be a serious post
>>
>>53935619
>your faction tag for your army
does such thing even exist? you have many tags available
>>
>>53935605
If everyone could sculpt that small that well, GW wouldn't be in business.
>>
>>53935619
Total nonsense. You don't "become" a faction, you're always every faction on the datasheet. A detachment has to share a faction with every unit, that's it.
>>
>>53935582
nice! whats your favorite part of the box so far?
>>
>>53935633
All units in your army, except for Unaligned units (not sure any of these actually exist) must have one faction keyword common to them all.

This is your Army Faction. It matters for instance, for Ynnari armies. Any Aeldari unit, with some exceptions, can join a Ynnari army and gain the Ynnari faction keyword. But the second you add one of those exceptions to your army, you lose that rule, because the Army becomes Aeldari instead. The consequence of this is that you can't have, for example, Haemonculus covens units in a Ynnari army, and doing so would prevent your Incubi from benefiting from Strength from Death.

Also, look at the example army roster sheets in the book. They all include a section for "Army Faction".
>>
>>53935633
You have to choose a single Faction keyword that is shared by every unit in your army to be your army's Faction.

Right now it doesn't really matter whether you choose Imperium or Space Marines, for example, but it will when the Codexes start coming out.
>>
>>53934968

Haruspex are terrible. They are for some reason built to be effective only if they are simultaneously fighting T5/4+ infantry and a land raider. Otherwise they will only kill 6 guardsmen a turn.
>>
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>>53935679
>>53935679
Read the rules mong.
>>
>>53935683
The rule book is big enough to attack my opponent with. My wife saw pictures of space marines and ran off with the book. We are going to put the models together this weekend.
>>
>>53935686
Some fortifications are unaligned (like the VSG) even though they're in the imperium 2 book
>>
>>53935720
Well done. None of that says they suddenly lose faction keywords, only that they must share one.
>>
>>53935720
Where does it say that you have to pick which tag is shared?
>>
>>53935732
He wasn't talking about losing keywords you idiot, he was talking about the Army Faction no longer being able to be selected as Inquisition, which means when the Codexes come out and you get Faction Stratagems, you may not be able to use them.
>>
>>53935739
Nowhere. He's talking out of his ass.
>>
>>53935756
how is that relevant to the anon asking a question about current rules?
>>
>>53935739
>>53935757
He worded it poorly but you guys will understand when we get the Codexes. GW explained how this works in the livestreams. Armies which fully share more specific keywords get access to better stuff.
>>
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>>53935732
Your units don't lose their faction keywords. But your army becomes a different faction.

>>53935782
It will become more relevant when codexes come out, but it's currently relevant for Nids/GSC and Ynnari.
>>
>>53935770
What part of his post saying
>which may have consequences down the road
did not get across to you?
>>
>prime kabalites
>get base coats done
>start highlighting
>so many tiny fiddly details
>so much shit for a 7pt model
>not even done this one
>realize I have 9 more to go
>thats just one squad
>lose all motivation

I think I have made a mistake playing deldar
>>
>>53935726

I kinda want to call you a fag for having a wife but at the same time I'm jealous you have someone you can share your hobby with.

Have fun reading the new rulebook, there's a shit ton of good lore in there.
>>
>>53935071
But for real, (You) are fucking retarded
>>
>>53935824
Assembling and painting is the modeling hobby anon, just buy someones already done stuff if you just wanted to play.
>>
>>53935824
I play orks

I understand your suffering intimately
>>
>>53935824
Pick a simpler scheme. Kabalites dry brush pretty well.
>>
>>53935850
It's okay. She calls me a fag for /tg/ all the time.
>>
>Deathwatch don't get <Ordo Xenos>
>Grey Knights don't get <Ordo Malleus>
>Sisters of Battle don't get <Ordo Hereticus>
>>
>>53935824
You don't need to highlight EVERYTHING, especially on your basic infantry dudes. For an HQ sure, go nuts, but no one's gonna take a damn jeweler's loupe to your models to see if you highlighted absolutely everything.
>>
ok so now if my razorback have twin plasma gun and i supercharge them and they roll 1 my razorback is slain ?
also why the fuck heavy waepon still has -1 to hit on vehiecle and Dreds WTF
>>
>>53935498
So... why not wait to allocate wounds from lascannons to drones and tank the small arms...
Oh noes! Did I just kill your totes fresh tactics?!?!yeah I did, it was easy, you are stupid
>>
>>53935583
The FW ones look less cartoony and more "psychotic roid rage kill beast" if that's what you are after.
>>
>>53935946
>>53935946
Holy shit you're right. How fucking stupid.
>>
>Read the Warptime psychic power for CSM
>Get super hyped about the idea of deep striking Warp Talons and then moving them in the psychic phase
>Double check the rulebook
>Reinforcements are not allowed to move any further in the turn they arrive

Life is suffering ...
>>
>>53935946
>ok so now if my razorback have twin plasma gun and i supercharge them and they roll 1 my razorback is slain ?
Yup. Don't supercharge unless you're near a re-roll character or you're desperate.

>also why the fuck heavy waepon still has -1 to hit on vehiecle and Dreds WTF
Because vehicles no longer restricted the number of weapons fired. Models that are specifically about being a stable weapons platforms have their own rule negating the penalty.
>>
>>53935238
Power level is objectively better and anyone who says otherwise is an autistic piece of shit who fears change
>>
>>53934608
>implying the Necron Lord would even feel the explosion
>>
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>>53936059
>>
>>53935946
Because suck my dick Leman Russ dont give no fucks
>>
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Aren't Night Scythes pretty much useless now ?

>mediocre weaponry for the price
>have to beam units BEFORE moving
>if it destroyed, unit is lost instead of arriving from table edge

This incidentaly makes Immortals pretty much useless too since you wouldn't want to footslog them given how much they cost.
>>
>>53936039
It means normal moves in the movement phase.

If it meant "all movement" then you wouldn't be able to charge from Deep Strike, except we know that you can clearly do this.
>>
>>53936096
I feel the same about Sentinels. That -1 hit on move makes them even worse weapons platforms
>>
>>53936059
nice b8
>>
>>53936108

That sucks. I play Marines but I like the look of sentinels and was thinking about picking up a few to use as allies but wanted to wait and see how things looked in 8th first.

Glad I didn't spend the money.
>>
>>53935993
Haven't seen those before, that might work. Dehumanize them enough and maybe I won't feel bad about sending giant ignorant children to their deaths.
>>
>>53936108
For a lot of stuff, the twinlinking made it better. Like asscan razors went from 3+ rerollable 4 shots to 4+ while moving and 12 shots. Definitely better now.

But stuff like sentinels that had only one weapon really got shafted. They can basically just relocate quickly. Guard vehicles being 3+ bs base from targeting systems might have helped.
>>
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>>53936059
>>
>>53936096
They seem better if you have more than one of them in a bigger game, especially if you use the grand illusion to put one behind enemy lines.

Also immortals have been my bread and butter for every 8th edition game I've played so far. My Will Be Done on a big blob of tesla immortals in cover is hilarious.
>>
>>53936173
Yeah, Guard vehicles being BS 3+ should have been an obvious change. Either say it's due to them being Vets or just generally having better optics.

Anything that actually lets them move and shoot more competently
>>
Sp, is there a general consensus on which tyranid tail weapons are the most cost efficient?

Modeling my Trygon Prime and am unsure about the biostatic rattle, is it good?
>>
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>>53935897

No, I get that. This isn't my first army, but I severely underestimated the edges of the dark eldar models. Even just applying a second color past the base is a nightmare if I want to leave some of the under color showing.

>>53935905
Orks didn't seem that bad when my friend was doing them. Plentiful, sure, but the bulk of it seemed ok. I could be wrong, though.

>>53935912

My scheme is pretty simple I think. It's basically Incubi darkness with reaper ancient oak.

>>53935931

Even without the highlighting, just doing base+layer is crazy if I want to at least be neat.
>>
So if 2,000 points is 8th's 1,850, what do you consider the minimum points for starting a new faction?

It will most likely be a Patrol detachment, right?
>>
Anyone know how to use the badab stuff in the list builder?

I've seen a few lists with red scorpions characters so I'm curious
>>
>>53936285
500 points is your go-to start. That's roughly what's in those Start Collecting boxes
>>
thanks to whoever made those pdfs

the ones with bookmarks are so good
>>
>>53936285
General consensus is
Patrol @ 1000pts = small/quick games
Patrol+1 @ 1500pts = standard games
Battalion+2 @ 2000pts = event games
>>
>>53936285
It depends if you're a total newbie or a bittervet wanting a new army. For a newbie, 1000, for a bittervet 1500-1850
>>
>>53932717
I always have a thing for purple tittays
>>
is storm lord + 6 mortar HWS new meta for IG?
>>
If I don't have any character giving bonuses to a <mark> or <legion> unit, is there anything preventing me to use "chaos" as my primary keyword, thus getting berserkers, plague, noise and rubric as troops?
>>
where is the cheapest place to buy models online for a resident of burgerland?
>>
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Orks are tough, so many fun toys to play with.
>>
>>53936366

Nah, 1 2-bases mortar HWT and 6 autocannon or 3 autocannon 6 lascannon

Stormlord provides enough anty-infantry.
>>
>>53936374
what is "the black legion"?
>>
>>53936394

but i want to fill a big gulp with dice and roll it
>>
>>53936374
Yes, the official FAQ. Wu Tang Clan is verboten now.
>>
http://natfka blogspot co uk/2017/06/rumored-dark-imperium-price-increase.html#more

Fug.
>>
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>>53936392
Any chance you have used that Shokk Attack Gun yet? It looks absolutely horrendous now so im scared that my 3 4th on the way will be useless
>>
>>53936374
Just count it as a general <chaos> army and you're fine, the codices might have better bonuses for specific factions down the line but it looks like this is going to stay
>>
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>>53936338

Define patrol +1

Like, even at 1500pts people are still just taking patrols or does it depend on the army? This is what I was thinking at 1500
>>
What are the best online stores to buy minis? The Warstore?
>>
>>53932717
What is this, a before and after Slaanesh shot?
>>
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>>53936428
>nafka
>>
>>53936374
Nothing at all. In fact, that's how it's supposed to work. You can take from a wider variety of unit choices at the cost of some key-word specific bonuses for now.
>>
>>53936392
The armchair generals compared Meganobz and Killa Kans and found that the Kans outshined the Nobz in just about everything.

If you like the Meganobz models or already own them then stick with it but otherwise maybe consider something else.
>>
>>53936460
Probably ebay.
>>
>>53936452
Like patrol+vanguard or patrol+spearhead, battalion is great if it fits your list but a lot of people are dying to use the new detachments for those extra E/FA/HS slots
>>
>>53936435
it's not great for the points but in the one game I used it, it put 6 mortal wounds on something. I just like mek's mostly.

>>53936484
I own 10 meganobz and 18 kans so I'm set either way. My plan for the MANZ was to be a distration carnifex anyway.
>>
>>53936484
Can you put Kanz in a Battlewagon or other transport though ?
>>
Rate mini chaos list

Battle plan: Distraction backline scarab drop while sorcerer warptimes the rhino, Berserker disembark T2 and mop. Hellbrute provides long-range anti-tank support.
>>
>>53936517
Nope. As you've just demonstrated, the "armchair generals" are always wrong.
>>
>>53934237
Duncan
>>
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>>53936520

And forgot pic
>>
>>53936269

Rattle and scythe are good because you don't have to use them. Pincer, bone mace, and toxinspike are garbo because you have to waste at least one attack on them.
>>
is there any reason to run normal terminators? the dog faced ones with powerfists and stormbolters
>>
>>53936515
>My plan for the MANZ was to be a distration carnifex anyway.
Why not take a couple flyers instead of a 328 point distraction?
>>
>>53935101
> i don't believe SoB have much anti psyker stuff these days

Each unit with shield of faith can deny 1 power (on 1d6). Nothing huge.
>>
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What are some justifications for morale you've thought of?
>Ork: Run away to fight another day
>Necrons: Tombworld/Overlord/What have you gives phase out command
>Space Marines: Retreat with wounded battle brothers as to not lose the geneseed
>Tyranids: Psychic backlash causes creatures to die/turn on their fellows and eat them
>Imperial Guard: Pic related
>>
>>53936534
can the sorcerer take a bike? if so, you might wanna give it to him.
>>
>>53936510

Extra slots are nice, but I think people are underestimating command points. Maybe I'm overestimating. I don't know. Maybe sister troops are just kinda point efficient.

>>53936573
It's literally worthless, though. You have to BEAT their score, which means is sisters are only capable of denying power rolls of 5.
>>
>>53936552
Not him but MANz are obviously much more manly and distracting than Flyers
>>
>>53936596
>>Tyranids: Psychic backlash causes creatures to die/turn on their fellows and eat them
>Tyranids
>suffering morale
>Cruds "they eat each other" meme
lolno
>>
>>53936600

It can but the list is short on point, and I think the jump pack could suffice.

Bike would mean -1 berserker for +1T, +2 mov and some shooting.
>>
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Took on some chadmarines today anons in my first glorious full length game of 8th. Did any of you guys play lately and should i batrep?
>>
>>53936596
>Ork: Run away to fight another day
I see Orks failing Morale (and losing models) as 7e mob chart.
They start bickering and fighting amongst themselves.
>>
>>53934816
Fucken gold
>>
>>53936596
>>Ork: Run away to fight another day
>IF we'z winnan, we win. If we'z runnin away, we win, 'cuz we can come back lata fer anuvva round!
>>Necrons: Tombworld/Overlord/What have you gives phase out command
>The Overlord wants you guys to be somewhere else
>>Space Marines: Retreat with wounded battle brothers as to not lose the geneseed
>TACTICAL RETROGRADE ADVANCE BROTHERS!
>>Imperial Guard: Pic related
>Quick, the Commissar isn't looking!
>>
>>53936596
>Tau: Advance in another direction
>Chaos: eh, thats about enough blood for the blood god
>Eldar: MUH BIRTHRATE
>>
>>53936596
Chaos is pretty easy
>CSM: same reasons as vanilla SM or just simple self preservation
>Daemons: Reality shits itself a bit and the powers tethering them to reality weaken enough to make a few more fade out
>>
>>53935101
>SoB
Shitsters of Basshole?
>>
>>53936573
Do powers of 5 even exist?
Because that is the only ones that rule can deny. With a 6 result only
>>
>>53936596
>All Eldar: preserve valuable Eldar lives
>daemons: daemonic instability, they fade back into the warp
>admech: retreat and prevent valuable technology falling into enemy hands
>>
>>53936619
Go ahead.
>>
>>53936606
>It's literally worthless, though. You have to BEAT their score, which means is sisters are only capable of denying power rolls of 5.

And I play Tzeentch Daemons. My Horrors only have a d6 to manifest. When they get a 5 and then denied it sucks (tho it's only 1/36 chance so not likely)

Only reason I didn't chop it up as trash is I'm unfamiliar with the SOB affects and maybe they have some synergy to get bonuses to their Deny.
>>
>>53936617
I think the trade would be worth it. the extra toughness is a lifesaver more often than the one berzerker will be.
>>
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What is THE definitive Ork tourney list at 2000 points?

So far I'm unbeaten with this list but I need to know if there's anything as soul crushing at 2000 points
>>
>>53934345
>Pask with 3 Heavy Flamers
> Paying 51 points to waste to waste his amazing 2+ BS you pay 45 points for to begin with
>>
>>53936619
On the release day of 8th, my LGS owner brought all the old codexes, and we tore them to pieces and made paper terrain out of them, then played a 10 player open alliances game on a 4x12 table using the paper terrain we made, and if any of the terrain fell apart it was counted as destroyed..
>>
i plan to buy 2 5 man squads if warp talons. are they good or will i be wasting my money and points on them instead of raptors?
>>
>>53936677
>expecting a definitive list for an edition that's been out less than a week
>>
>>53936619
lol all this shitposting you've been doing for two weeks and you finally played a game just today? Should have known you don't really play 40k.
>>
>>53936660
Smite (most common) and 2/3 Nurgles, 1/3 of CSM.
>>
>>53936596
>space marines
>retreat and fuck over your remaining battle brothers
>>
>>53936596
My favorite still is "honorable sudoku"
It goes well with other mechanics that look silly.

Looking at you auto hitting flamers on a super sonic aircraft.
>>
>>53936527
Transports cost points, it isn't just cut and dry. You're annoying me this bullshit anyway, you can't act smug because something only you claimed in the first place is easily refuted.
>>
>See BoP, pretty good value as a returning player
>love the look of the custodes/sisters
>absolutely no way they fit reasonably in any list I make
>sell on goybook and get half of my money back on the whole box
>thinking about getting ToTE now as it has better ways of implementing them
fuck my life
>>
>>53936718
Well I'll be damn.
I'll try to remember it the next time I face the non existing chaos players in my area.

Fighting skittle marines got boring a decade ago.
>>
>>53935582
are you going to post another "unboxing" video on youtube so that way we have 507 unboxing videos?
>>
Literally crying a tear for my beloved Land Raider Redeemer, now a massively overpriced point sink that runs over 300 points with stock equipment while having less firepower and transport capacity than a much, MUCH cheaper Crusader.

Ripping those Flamestorms off will awful, but thank the Emperor I still got the Hurricane system spues...
>>
>>53936730

To be fair, the few times I lost marines due to morale was when the squad got killed so hard there were only one or two left.
>>
>>53936817
It would be neat to see the terrain in the starter set.
No video has shown that yet.
>>
>>53936596
>Tau Drones: viruses from futa torrents.
>>
>>53936818
it cant be that bad
>>
is a backfield dread with lascannon and a fist worth it? he seems fairly cheap for the amount of hurt he puts out.
>>
>>53936671
Nah. That would be too much effort put into sisters. I might take some Sisters of Silence, though.
>>
>>53936867
3x Heavy Flamer dred seems like the best marine backline charge deterrent to me.
>>
>>53936818
Well the Landraider Crusader has been the superior LR since 3rd.

Things are back to normal.
>>
Can anyone show me (if they have one) their 8E Genestealer cults list? I'm trying to make a 1000pts list and I'm not sure what I should do with them.
>>
Migrate

>>53936918
>>53936918
>>53936918
>>
>>53936769
If you were using the objectively superior power levels system you wouldn't be having this problem.
>>
>>53934590
>Laughs about the possibility of Fenrisian Inquisitors

You know there literally is one in ADB's The Emperor's Gift?
>>
so these are the models i own so far

Typhus (1) - 164pts
1 Typhus

Malignant Plaguecaster (1) - 110pts
1 Malignant Plaguecaster: Corrupted staff,Bolt pistol

Noxious Blightbringer (1) - 80pts
1 Noxious Blightbringer: Cursed plague bell,Plasma Pistol

Plague Marines (5) - 155pts
1 Plague Champion: Power fist,Bolt pistol,Plaguesword
1 Plague Marine: Plague knife,Plasma gun
1 Plague Marine: Plague knife,Blight launcher
2 Plague Marine: Plague knife,Boltgun

Plague Marines (5) - 155pts
1 Plague Champion: Power fist,Bolt pistol,Plaguesword
1 Plague Marine: Plague knife,Plasma gun
1 Plague Marine: Plague knife,Blight launcher
2 Plague Marine: Plague knife,Boltgun

Poxwalkers (20) - 120pts
20 Poxwalker

Foetid Bloat-drone (1) - 158pts
1 Foetid Bloat-drone: 2 Plague spitters,Plague probe

+ a lord of contagion

is this a decent enough force to get started playing low points, 1k matches or will i get steamrolled?

cheers!
>>
>>53936930
Anon, depending on what you bring and the size of the game; power levels might dick you over more than points and vice versa.
>>
>>53936388

Places like The War Store do flat 20% off of GW's MSRP prices, also sometimes Amazon has good deals.

You should support your FLGS if you can though.

I've gotten most of my really good deals from other players.
>>
>>53937028
It's accounted for in the rules, stop whining if you haven't even bothered to read them.
>>
File: dark imperium.pdf (2MB, 1x1px) Image search: [Google]
dark imperium.pdf
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here ya go fags
>>
>>53937099

Cool, thanks
>>
>>53937099
Cheers mate!
>>
Make it 2 mekboys and a painboy

Give your opponent an aneurysm
>>
>>53937072
What? Are you stupid or just trolling?

The point is power levels and points right now make little difference. In some instances points screw you over while in other power leves do.
>>
>>53935795
This is super poorly worded tho and confusing if you're new to the game tho.

So if I want to take say, a Thousand Sons army with Rubric Marines as troops, can I take units from the Heretic Astartes list because they share keywords, or do I have to stick to the Thousands Sons list?
>>
>>53937263
You can take from the Heretic Astartes but if it's not one of the allowed units it cannot take the Keyword <LEGION> Thousand Suns

example I can have Havocs in my Death Guard Detachment because they share Chaos keyword but cannot make their <LEGION> keyword Death Gurad
>>
>>53936338

2k is the new standard game at my store. 1500 just doesn't give you enough room to take cool stuff.
>>
>>53936818

You were a retard for not magnetizing from the beginning.
>>
>>53936338
2k is the new standard via the book and literally every major 40k event thing now
>>
Just talked to a guy who throws away all of the boxes and extra bits after he's finished building a model.

Who the fuck does that?

pic not related
>>
>>53937348
Right, that's a little confusing.
So if I want to take Tzeentch Scarab Terminators, but I also want to take say, a unit of Chosen, the Chosen can't have the Keyword "Thousand Sons" but they can be taken in the list since they share the "Chaos" keyword.
>>
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>>53937562
>throwing away bits
>>
>>53937774
I'll post this in the new thread too:

If you want to take a Thousand Son's Army (that is an Army with the Faction Thousand Sons), you can only take units in the list. However, there is no reason to do this right now. There are no rules benefits from taking a Thousand Son's Army. Instead, you can take a Chaos Army or Heretic Astartes army (one where the shared keyword is Chaos or Heretic Astartes), and just take Thousand Son's Units.

Later, when the Thousand Sons get a proper supplement, there may be special rules that only apply if Thousand Sons is your Army keyword.

Contrast this to the Ynnari army rules, which specifically only apply if Ynnari is your army faction keyword.

You can't take Haemonculus covens units in such an army, because they don't have the Ynnari keyword. Since they don't have the ynnari keyword, Ynnari can't be your Army faction keyword. Instead, Aeldari is. If Ynnari isn't your army keyword, then things like Drukhari Kabalite Warriors can't benefit from the special rules.

Does that help?
>>
>>53937895
I think so, thanks.
Listbuilding in this game is a bit more complicated than I expected haha
>>
>>53937774
Correct.
>>
>>53935392
Fucking this.

I have some.blood angels that I had bought before 8th edition rumours and hadn't built. After seeing the primaris in person and painting them I really can't go back to the smaller size (characters are fine tho)


Trying to make my army when he won't hurry and release this shit so I can spend money is painful

Also, fuck everyone at my store who just started BA, I wanted to be a snowflake
>>
>>53937928
I should note that there are a few buffs to consider in T-Sons. Magnus for instance will only buff the T-Sons units in your army.
>>
>>53935923

Jokaero would be mandatory elite slot fillers in all three armies
>>
>>53933798
>Maelstrom
Anon, I've got some bad news for you.
>>
>>53934240
You're genuinely a fucking idiot if you think that's what it means, you just can't have minus number of command points, you have to have 0, it doesn't mean you can't have the army at all numbnuts.
>>
>>53934404
Oh so you're one of them, that explains it.
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