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What is /tg/ Hell? What are the tortures of the damned that are

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What is /tg/ Hell? What are the tortures of the damned that are given to /tg/ sinners? What are the /tg/ demons and devils who dole out this heinous punishment? Most of all, what are the /tg/ sins that take us down this road?
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The mind is its own place and in itself, can make a Heaven of Hell, a Hell of Heaven.
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>>53877160
Like most settings that /tg/ makes, hell is very expansive, and consists of 3d6 circles.

One of them is simply a table containing the worst play group ever conceived. You take turns rotating the GM and the others are guaranteed to show up annoyingly late during your session. Each player is uniquely terrible, and they consist of That Guy, the SJW feminist, The Suelord, and The Degenerate. Each has their own unique habits and personality that guarantees that each session is hellish. Worse, their personalities feed off each other to create the worst experience possible.
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>>53877160

None. Damnation is the will of the sinner, not God, who is always ready to forgive. Satan and his angels cast themselves into Hell after losing the War in Heaven and refuse to leave out of pride.
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>>53877160
You are the fish. No, it isn't any different from any other sinner. Hell doesn't acknowledge our hobby as worthy of attention.
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>>53877160
>Pride
Excessive system snobbery. Those fa/tg/uys who cannot abide the notion that their preferred system/style of play might not be the One True Way to Game are made to play games they hate, run by demonic GMs whose style they can't stand. Rules-light bordering on freeform for those who assert rules-light is always and inherently bad. FATAL for those on the other side who can't countenance the notion that some crunch might be good sometimes. For CCGs and wargames, the hyper-competitive who sneer at casual play are made to play only janky kitchen table casual decks/armies, while conversely those who impugn the character of competitive players simply because they like more competitive play must play high-pressure tournaments for all eternity.
Bear in mind, in hell, you can no longer grow or change. You have set your path in your life, and your preferences and tastes are fixed for all eternity.

>Greed
Excessive power gaming is punished by having your carefully planned outcome ever out of reach. No matter how meticulously you build your character, your deck, or your army, and how carefully you play, sheer dumb luck inevitably screws you over.

>Gluttony
Those who hog the snacks at game night, or who always eat but never contribute, or who are excessively picky and whine about the snacks others provide: All these are made to eat filth and waste for eternity. Those who soil the books, dice, or other gaming gear belonging to others by handling them with fingers dirty from snacking will have their fingers eternally gnawed off by demons.
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>>53878755
>Envy
Those who cannot abide another having attention or success they do not, who always hog the spotlight in roleplaying, who get upset when another player gets special loot or XP they didn't for legitimate reasons, who can't handle defeat with grace in competitive games (eg, whining about the opponent cheating, or "just getting lucky", or any excuse to avoid admitting they lost fair and square) -- these will be as ghosts, forever shunned by the other denizens of hell. Except for that one demon, your personal tormentor, who whispers always in your ear that you're not good enough, that you are pathetic and fit only for failure and mockery.

>Wrath
Those who lash out at others for beating them in a competitive game, or for doing something they don't like in an RPG, are cast into the pit of howling darkness, where shrieking demons dash them against stones for eternity.
Those who revel in excessively cruelty and violence in roleplaying, describing torture, murder, and similar acts in gratuitous detail to the detriment of other players' comfort and enjoyment, will suffer the same acts they had thus described, over and over for eternity.

>Sloth
Those who never bother to learn the rules and continuously aggravate other players by needing to be refreshed, or who chronically come to sessions unprepared and take time away from what the group has planned on to catch up, will be hounded by vicious imps prodding then with pitchforks to run through clinging muck to exhaustion for all eternity.

>Lust
Those who force their magical realm on others will be forced to forever more endure the magical realms of demons, whose twisted fetishes even these damned souls cannot abide.>>53878547
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>>53878771
Disregard the link at the end there, seems I accidentally tapped the other post number while waiting for the auto post timer to run down.
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>>53878794
It seems fitting enough.
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>>53878547
So... is that thing in pain?
Or experiencing the greatest blow job his species has ever received
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>>53877160
Everyone always cancels at the last minute to go do other fun things without you
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>>53878870
It's a river dolphin, and knowing dolphins I'd assume it's enjoying it.

The fish, not so much.
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>>53877160
>People who screech about their version of 40K's fluff are forced hear audiobooks about novels/codex/fanfiction that triggers them. (Ex: Carnac is forced to hear tales about Chaos losing hard, tyranidfags hear about orks winning, eldarfags listen either tales about the Avatar of Khaine getting krumped or Love Can Bloom)
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>>53877400

Go to bed, Noah.
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>>53877160
No coasters on the table.
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>>53880611
You monster.
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Your handbooks. Your sheets. Your minis. For all eternity.
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>>53877160
/pgg/ and /5eg/ switch places, and have to stick to the topic and game system of each respective general and cannot derail the thread.
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>>53877160
Worst thing in Hell is to endure presence of those other assholes.
Thread posts: 19
Thread images: 4


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