What roleplaying system do you have the most fun creating characters on? Is there a system on which you ever create characters just for the heck of it, without any reason such as a game to look forward to or NPCs you need to crunch up?
>>53873818
I just love GURPS character creation. It's got a billion options, nitty-gritty and numbers to fine-tune in exquisite detail, and great many ways to get the stated total of points, rather than just picking two feats and three spells and that's it.
It's a great way to waste time for me.
Not meaning to derail the thread but seeing that OP started with a screenshot from Oblivion, I just wanted to come and say it's possible to make decent looking characters in that creator.
>>53873818
Pathfinder. But that's about the only thing it's good for.
>>53874196
Pic unrelated, I take it?
The Dark Eye has a pretty in-depth character builder.
MAID.
>>53873818
Traveller is a lot of fun for this
>>53874196
It's the same engine and character creator used in Fallout 4, so yeah, duh.
>>53873818
I don't do this a lot, but I did do it once in Mekton Zeta. People always say you can make anything in the system, so I decided to try and create Metal Gear Rex just for the hell of it.
Took me roughly six hours of on-and-off work. Not worth it in the fucking slightest, but it was a fairly fun experiment.
VELOcity has really fun character creation. The way you come up with your own feats makes it super personal.
>>53874791
Seconding this. It lets you keep generating life experience for the character as long as you keep feeling lucky. A fourth tour in the Space Navy would really round out your combat abilities but damned if survival isn't a coin flip at that point.
>>53873818
Traveller's objectively the funniest character creation, it's like a minigame itself.
GURPS has the best, though.
>>53873818
>Is there a system on which you ever create characters just for the heck of it
Atlantasia.