[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Warhammer 40k General /40kg/

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 611
Thread images: 66

File: 1461767871354.jpg (178KB, 1200x569px)
1461767871354.jpg
178KB, 1200x569px
Secret thread about the actual wargame Edition.

>Leaks:
https://mega.nz/#F!3odCTLCa!5Jc-zB2-JJcYlT55L6FN8g

>Lastest news :
https://www.warhammer-community.com

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA

>7th Ed 40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>WIP Math-hammer doc
https://docs.google.com/spreadsheets/d/1h0hk_IdJ7fivDEjMiIpKM5yMMB8HTm64lZHuKdLZCIU/edit?usp=sharing

>Roster Builder for you retards
https://webapplications-webroster.rhcloud.com/rc/web/#!/rosterCreator
>>
I like Raven Guard.
>>
>>53831971
They are pretty awesome.
Little sad 8th came acound.
Guy just offered 50 scouts and 2 ls storms for next to nothing.
Would have worked perfect.
>>
Did anyone already mathhammered the most effective Leman Russ variants?

I'd say Pask Punisher with 3 HBs is a ridiculous amount of dakka hitting on 2+.

HQ LR with Exterminator seems good for the 3+ BS.

And the usual Leman Russ hitting on 4s should go vanilla with a Heavy Flamer. Thoughts on this?
>>
I just compared the Chimera to the Taurox/Prime.

What the fuck, why should you ever take a Chimera over a Taurox now?
>>
Did the other thread get nuked?
>>
PLASTIC SISTERS WHEN
>>
>>53832235
Well, higher transport capacity if you want to have a squad of vets followed around by an officer or something.
>>
File: image.jpg (34KB, 1458x125px) Image search: [Google]
image.jpg
34KB, 1458x125px
Gee Exarch, how come Asurmen lets you have two catapults?
>>
File: 1497542389415.jpg (299KB, 566x1000px) Image search: [Google]
1497542389415.jpg
299KB, 566x1000px
>>53832306
Absolutely, smells like justice
>>
>>53832306
Retconned like Ollanious Pious
>>
>>53832306
Life-Eater Virus
It was the only way to be sure
>>
>>53832306
I was JUST reading through it and all the images 404'd out. Refreshed the page. 404'd. It was 202 posts in when I opened it in a tab. Less than 2 minutes between opening it and refreshing it.

The hell even happened?
>>
>>53832316
What happened to get it nuked?
>>
>>53832235

Because it looks a million times better than the mystery machine on caterpillar treads.
>>
>>53832324
Probably the OP image
>>
Top kek they nuked the last thread.

Anyway, I was in the midst of responding to a guy who asked if anyone even bothered with narrative play.

>>53832276
Speaking as someone who does both tournament and narrative play, narrative is fucking great, it's just not something you do for pick-up games ever. If you want the full experience, you have to have someone basically take charge of organizing a whole campaign, get a sign-up sheet, draw up maps and shit, take army list applications - it's kind of like working with a DM in an RPG. If you get a good one, it's the best 40k experience ever, it's literally what the game was intended for all along and it shines at it. It's a lot of work though.
>>
>>53832013
Punisher>Demolisher(though double the points)>Battle Cannon>crap. Battle Cannon makes an okay choice due to the range. Executioner is good if you've got re-rolls from Harker/Commander.
>>
File: image.jpg (8KB, 125x104px) Image search: [Google]
image.jpg
8KB, 125x104px
Mfw saw old thread on catalog, clicked it and it was 404d
>>
File: image.jpg (38KB, 373x329px) Image search: [Google]
image.jpg
38KB, 373x329px
>>53832311

NO SKINS
>>
>>53832333
That does sound fun though.
>>
Do Tau crisis suit lists still look viable?

I still plan on doing my Principality of Zion army.
>>
File: 1497387564695.png (1MB, 791x1222px) Image search: [Google]
1497387564695.png
1MB, 791x1222px
>>53832336
>>53832324
it was shit, you didn't miss anything
Shitty OP image with some attention whoring idiot, and 80% of the posts were "dis gurl a trap" and "u ffaggot homo u never seen girls"
rinse and repeat until deleted
>>
>>53832323
When I made this thread the other one was literally 100% >tfw no trap gf shitposts.
>>
>>53832307

I'd assume pretty soon. Signs have been there for a good while.
>>
>>53832342
Yes. They work.
>>
>>53832338
I built one of these guys with two guns like a fucking idiot as a kid, but turns out it was valid all along
Good going, kid me
>>
Enough posting about old threads.

So how about Death Guard terminators, when will we get them?
>>
>>53832355

What do people recommend? 3 units of 3 in a vanguard detachment?
>>
Is there anything other than virulent blessing in chaos that gives +1 to wound rolls?
>>
>>53832357
>>53832338
The 2x gun alwas seemed stupid to me, surely in the thousads of years of the aspect must have made a twinkinked catapult that fitt in a single casing.
>>
>>53832362
Probably next month or after release this month, since they have the models ready and everything
Before the campaign, at least
>>
>>53832362
Why do you think they are coming?
>>
>>53832362
Soon i hope.
My DG army was strupped bare by the index.
Itlslike.. typhus, 21 marines and 40 zombies.
>>
>>53832373
They were shown in the Death Guard teaser video a while back
>>
>>53832373
We've straight up seen them direct from GW.
>>
>>53832339
It totally is. I feel like over the years people have forgotten that's what 40k is supposed to be in all the WAAC tournament culture that sprung up to replace it, but I don't disparage those guys that like competitive play either, I honestly enjoy both (although 7th edition was fucking cancer).

I'm probably going to homebrew up a local campaign following along the narrative of the new GW global campaign thing happening, since my area only has a 3rd party LGS, not a GW store. If I actually get around to doing it, I'll post up the PDF with all the stuff necessary if someone else wanted to take it and run their own.
>>
>>53832369

Two catapult exarch is the Rambo of the Eldar.
>>
File: images.jpg (12KB, 275x183px) Image search: [Google]
images.jpg
12KB, 275x183px
>>53832373
GW reveal.
>>
>>53832364
Grey Knights psychic power Hammerhand gives +1 to wound in close combat.

With the new To Wound table having +1 or -1 to wound is actually different to having one more or less point of strength. And it's quite powerfull.

>>53832369
>a twinkinked catapult that fitt in a single casing.

No that would probably attract Slaanesh in some way.
>>
>>53832373
Death Guard fluff has mention that they make extensive use of terminators, yet in the index they can't take any.

T Sons can't take generic terminators either but they have their own Scarab Occult in return
>>
At this point I just want 8th released so we can starting moving towards actual codex releases.
>>
>>53832306
>last thread was SO SHIT it got deleted
HAHAHAHAHAHAHSS
IS THIS A NEW LOW FOR /40kg/?!
>>
Can anyone recommend which paints to use for "the tainted" warbands scheme? I don't want to just do death guard it sounds cool to paint their split offs.
>>
>>53832396
It comes out tomorrow, have a little patience.
>>
>>53832363
I'd probably start there yeah.
>>
>>53832401
Been playing it for two weeks now with the leaks.
>>
>>53832391

Looks like a conversion, I've seen a lot of truescale marines and that head is clearly from the Centurions kit. Same Mohawk and service stud.
>>
>>53832396
Just got notice my stuff arrived today.
So busy weekend ahead.
And then its back to waiting for FWs Xeno book.
>>
>>53832398
Shit even the original GSCG thread wasn't deleted the mod just nuked all the posts.

Even the fucking mega autism tantrum from that slaanesh furry discord cuck getting doxxed yesterday wasn't deleted.
>>
>>53832398
Not the first time, won't be the last.
>>
File: 1497473383524.jpg (101KB, 500x496px) Image search: [Google]
1497473383524.jpg
101KB, 500x496px
>>53832408
>>
>>53832408
Im sure there a "40k funies" thread for repeating your garbage in.
>>
>>53832411
That one at least had a full third relevant posts.
Todays was literally all shit and/or metashit
>>
>>53832409
The Xeno book goes up for pre-order today it seems. So not too much more waiting.
>>
I hope that everyone in the previous thread got banned
>>
>>53832426
Are we spiralling into worse and worse shitposting lately? What is even causing it?
>>
>>53832427
Sure there is.
Then comes waiting for release date, and then wait for delivery, THEN I'll be able to tart real work.
>>
>>53832408
Are you retarded, Anon
>>
Typhus is getting a new model, it will be more holey and fleshy than his current one.
>>
>>53832324
Inquisition showed up and mind wiped everyone who saw it. It's for the best anon.
I'm taking bets on first codex to be released. My guess is blood angels. Their sculpts are ancient and don't fit on the table anymore and the recent lore has almost the entire chapter conveniently dead when first among equals Robbie G shows up with primaris tech. It makes too much sense.
>>
>>53832434
I blame /pol/

>inb4 the /pol/fag gets triggered and calls me a libcuck for wanting to keep non40k related shitposting out of the 40k threads
>>
>>53832434
not much to talk about: untill 8th actualkl drops, and the ,meta begins to form, all there is is shitposting
>>
>>53832235
Twin h.flamers is pretty much the only reason.
>>
>>53832411
Tell me someone saved those threads. I wasn't here for them.
>>
>>53832452
You notice that the majority of the time that the thread is derailed by anything related to /pol/, it's because of people that are whining about /pol/?
>>
>>53832443
He's memeing, making fun of the faggots who thought the early Primaris leaks were fake. I think it's a pasta.
>>
>>53832452
pff, check out THIS libcuck
>>53832456
Autism. Autisam as far as the eye cpuld see
>>
>>53832447
Hopefully, but you got a source?
>>
>>53832443

He's referencing what everyone was saying about the primaris liutenant leak.

Hell, I even saw a local GW employee leaning intently over a phone listing parts it was clearly converted from to an uncomfortable customer who clearly just wanted his phone back.
>>
>>53832434
Traps, bait, trolls and virgins.
>>
>>53832472
>trolls and virgins
a 40k version of dungons and dragons?
>>
>>53832452
>Everyone I don't like is /pol/

Just as bad as /pol/ you cunt
>>
>>53832411
The mods lately have been killing threads outright, rather than trying to prune the idiocy.
>>
>>53832461
>>53832471
oh yeah I'd already forgotten about that
>>
>>53832438
And then do it all over again when the codices release.
>>
>>53832456
I goddamn hope so, the second one I mentioned was so funny I had actual tears.

Cheetah anon RAN OUT OF CHEETAHS and was begging for mercy because he was in fatal kek hysterics. It was contagious.
>>
File: 01.jpg (46KB, 620x400px) Image search: [Google]
01.jpg
46KB, 620x400px
What are good anti-armor options for Necrons now ?

I played a game against my buddie's grey knights, the fucker fields two land raiders and I couldn't destroy even one with what I had. T8 2+ is such a bitch to get through.

So, any good options ?
>>
>>53832459
>like clockwork
>>
>>53832490
Heavy destroyers and stalker with Twin heavy cannons: shoot the stalker first and re-roll ones for the H. Destroyers
>>
>>53832490
Just roll 6s with your warriors.

Gauss OP
>>
>>53832508
Read the army rules before posting
>>
>>53832513
Maybe I was just pee pee posting?
>>
>>53832490
Heavy gauss cannons. Heavy Destroyers sporting them are a good choice. If you can wiggle in +1 to hit and destroyer lord one HGC will put 2,2 wounds to land raider. Without them it will cause 1,3 wounds.

Land raiders are tough nuts to crack so they will soak up lots of fire before going under. Pretty much no way around it as Necrons.
>>
>>53831971
I like turtles
>>
Note this thread is nearing a 50% meta ratio and as such risk pruning.
>>
>>53832516
Then epik KYS my famalam XD
>>
File: oXKWk4m_d.jpg (9KB, 614x460px) Image search: [Google]
oXKWk4m_d.jpg
9KB, 614x460px
I'm already pissing off so many people by running 8th edition as RAW rather than with 7th edition rules. All my tanks fire all their weapons from their mighty treads and gain cover bonuses as a result it's glorious.

You can even layer tanks so they each give one another cover and fire from their treads.

Also hilariously I can shoot the devastator squad infront of me with say my autocannon and shoot the heavy bolters directly behind me at my opponents deep striking unit .

I haven't even started abusing conga line troops yet...

But keep telling yourself this edition is great.
>>
>>53832524
Jokes on you, revealing I was pee pee posting was bait too.

Just as planned.
>>
>>53832507
I like the stalker but aren't H-destroyers too expensive ? 75pts a piece for a single shot feels not worth it.

>>53832508
You are not being funny
>>
>>53832490
Nothing is "good" at it per se. It's their main weakness as a faction.
>>
>>53832526
Don't you need to be wholy within the terrain piece AND 50% obscured to get the cover bonus?
>>
>>53832490
More warriors, 432 will bring down a LR from long range.
>>
>>53832545
Yes, he's retarded.
>>
>>53832541
That and being slow as fuck
>>
Can anyone help me find some art.

I remember seeing some (fan) art of a tyranid done up as a saint posted on /tg/ in the past. I can't for the life of me find it and I wanted to use it for my genestealer cult army's banner.

anyone have it and can post it please?
>>
>>53832533
Its 75 points for a T5 3 wound 3+,move and shoot lascannon, with AP-4 and a M of 14, which can get back up if you kill them. Anything else would be silly

aaaaaaand i just noticed that they already re-roll ones to hit. They are pretty bananas
>>
>>53832526
Things are calculated from the weapon being used RAW bruh. Read your rule book again.
>>
>>53832545
Which the predator is.

Even if it isn't most of those devastators still can't draw LOS to see it (unless they conga formation) not to mention the rest of my opponents army.
>>
>>53832526
Have fun making friends and finding opponents to have fun playing games with if you're going to be that big of an autistic faggot
>>
>possessed still shit

All I needed to know about this edition. Guess I have to start playing HH if I want to field kick ass possessed / Gal Vorbak
>>
File: fa16c051a53d425559d627edc4463012.jpg (349KB, 1500x1688px) Image search: [Google]
fa16c051a53d425559d627edc4463012.jpg
349KB, 1500x1688px
>>53832556
?
>>
File: Screenshot_20170616-115650_01.png (370KB, 1069x1304px) Image search: [Google]
Screenshot_20170616-115650_01.png
370KB, 1069x1304px
>>53832559

Nope. You have to be in RANGE of the weapon being used , which it is and you draw line of sight from the MODEL. There's no difference between units anymore, a land raider, a dreadnought, a riptide a space marine and a grot all work exactly the same way for determining shooting.

Since in this scenario I can see from the model to the other model I can shoot it with all my models weapons in range by RAW. Don't like it? Play 7th.
>>
>>53832583
Alright lads, my store is doing a special 20 power game tommrow for 8th, how does this lsit look?
10 hybrids,2 mining lasers, 5
Patriarch 7
10 Genestealers, ST 8
>>
File: image.jpg (153KB, 640x853px) Image search: [Google]
image.jpg
153KB, 640x853px
do you guys like my ork warboss :)
>>
>>53832558
Yhea I guess you are right.

So, a squadron of 5 backed with a stalker seems enough ?
I also like the Doom Scythe put its cost is ridiculous.
>>
>>53832596
See
>>53832573
>>
>>53832573
So why am I the dick for following the rules of the game as written? It's up to the rules designers to design a game that isn't shit.

The only reason I'd draw line of sight from the weapons on the tank itself is if I was playing things by 7th edition rules or became so used to that that's how I did it. But by RAW in 8th edition you can shoot from the tread.

You can do it the old way if you want, but remember it's a house rule, and remember that by doing so you're tacitly acknowledging the superiority of 7th edition rules and a more complex rules set in general .
>>
>>53832608

The idea's fun but he needs some more gubbinz.
>>
>>53832564
Unless your terrain piece expands out >4" from the LOS blocking portion you are clearly not wholly in the terrain.
>>
>>53832608
This is just a really bad photoshop right? RIGHT?
>>
>>53832558

Can reroll on wounds two if you form a destroyer block around their Lord.
>>
>>53832583
thats a good one thanks but not the one I meant.

the one i was talkibg about was like a warrior looking beast with a cestine style halo.
>>
>>53832596
>Don't like it? Play 7th.
Even if 8th was garbage I wouldn't come back to 7th. It was utter shit.
>>
>>53832608
>looted primarch
>>
>>53832596
You draw line of sight from behind the model. Therefore you cannot shoot at targets behind you.
>>
>>53832618
>So why am I the dick for following the rules of the game as written?

Its pretty obvious that explaining this to you would be a wasted effort
>>
Okay, so just to be sure; It's midday the day before the new edition release and nobody has their forge world indexes yet?

Bloody hell. What time do the ebooks release? Is it midnight?
>>
File: meat grinder.png (182KB, 1218x743px) Image search: [Google]
meat grinder.png
182KB, 1218x743px
>when you charge with 120 str 4 ap-2 attacks for 340points
>>
>>53832526
I don't really mind this. It's just an amstraction you can think of as a tank waiting in an ambush position.

>>53832573
Monstrous Creatures have always worked this way. GW is just normalizing the behavior to cover vehicles too. There's nothing particularly cheesy going on.

Unless you're way spread out for some reason, the out of LOS guys can usually just walk and fire at -1 BS. Or alternatively they split fire at some other target.
>>
>>53832618
Finding flaws in a system and abusing them is legal, you're right about this. It is, however, a dick move, and will always be, no matter the system.
People won't play you, not because you're a cheater, jut because you're a failure of a human being.
>>
>>53832648
forgeworld stuff always "leaks" after release date. it doesn't get sent out ahead of time.
>>
>>53832618
Why bother with expensive models if you canplay with cardboard boxes? :^)
>>
>>53832650
holy fuck and here i thought boyz were bad.
>>
>>53832611
Forget the stalker, the stalker buff dosent effect them, so grab a lord instead, then you cna re-roll hits and wounds of a 1
>>
>>53832648
Midnight UK time for digital releases.
>>
>>53832526
You aren't getting cover because your predator isn't fully within terrain, its just behind it.
>>
>>53832650
You won't have that many attacks since a lot of your cultists will be dead before reaching CC.
>>
>>53832650

Each 10 man squad dies to overwatch fire from conscripts.
>>
>>53832650
>2 plasma guns on the tac-squads
that list is illegal
>>
>>53832642
Pull your pants up higher.
Your autism is showing.
>>
>>53832650
>>53832693
>>53832695
To add. If you're going to spend that much on DCA, go ahead and buy them a Rhino for transport and to soak overwatch.
>>
>>53832650
>120 str 4 ap-2 attacks for 340points
I count 80
>>
>>53832650
>20 t3 1w 5++
who can't deal with this?
>>
>>53832685
You can homebrew rules for terrain to give cover to units behind it, or however you want it. The core book even explicitly states this.
>>
Dark Angels, Ravenwing and Deathwing only or do you use all three wings ?
>>
>>53832716
>makes RAW argument
>gets beat by RAWer RAW
>autist whines about autism
Wew
>>
>>53832718

>go ahead and buy them a Rhino for transport and to soak overwatch.

I still haven't gotten over how this stupid shit is an actual thing now in 8th
>>
>>53832727
So, rules as written, plus some bollocks we made up earlier, because we don't like the rules as written.
>if you don't like our 9.5th ed, go back and play 8th @flgs
>>
>>53832737
Except there are no defined facings on models. "Behind" could be anywhere on the model.
>>
>>53832727
True, but in that guy's post he explicitly says that he is running the game RAW. So RAW, he doesn't get cover.
>>
>>53832733
Dreadwing is pretty rad.
>>
>>53832733
Ravenwing + Deathwing is the best way to go

Enjoy zipping halfway across the board in turn 1 with your bikes while your deathwing terminators teleport in right after to mow down everyone else.
>>
>>53832727
and of course, this homebrew'd terrain piece will be meta and in all tournaments. :^)
>>
File: image.jpg (398KB, 1536x902px) Image search: [Google]
image.jpg
398KB, 1536x902px
Y'all nigs haven't downloaded the previews?
>>
>>53832745
If you can't figure out which part of a model is facing front and which part is facing behind you're too retarded to be playing this game.
>>
>>53832741
It's sweet and thematic for Orks and DE.
>>
>>53832746
That depends, if it's a big ass rock with a base on it he's "inside the terrain piece" if he's within the base.
>>
>>53832719
Zealot ability allows one squad to attack again
>>
File: image.jpg (319KB, 1536x966px) Image search: [Google]
image.jpg
319KB, 1536x966px
>>53832755

This fucker's infinitely better than the normal vindicator, so get your spare lascannon bits out and get hacking those Demolisher cannons out and converting fuckos.
>>
>>53832737
Where in the rules is facings mentioned?
Something over there, and something over here, I look from behind the thing over here towards the thing over there.
That's how the behind works.
>no no you're the autistic one. Because your brain does into english.
>>
>>53832758
And yet here we are without any defined facings in an edition where something is either explicitly stated or it is not taken into account.

If I turn my turret backwards can I not see things behind me?
>>
>>53832618
Reading the rules with maximum surly autist goggles on relects more on the playerbase than the game
>>
>>53832758
So I assume you're only shooting units directly infront of you with your infantry models then and if a unit is to the side or behind you rule it can't see.
>>
>>53832758
Where in the rules, as they are written, is any mention of facing made?
>>
>>53832761
Yeah, I mean, there is nothing like that in the picture that was posted.
>>
>>53832741
>tank shock is stupid
what edition will you come back to?
>>
>>53832783
Yes exactly.
>>
>>53832770

We can't say that until we see how much it costs.
>>
>>53832760

I wouldn't mind it if they just made it so certain transports can basically tank shock into the enemy, then disembark their passengers right into the enemy formation.
Being able to use rhinos to soak up overwatch fire is really gay.

I really don't think they playtested 8th as much as they claim.
>>
>>53832741
OH NO YOU CAN RUN OVER TROOPS WITH AN ARMORED PERSONNEL CARRIER AND TROOPS WHO ARE BEING RUN OVER CANNOT CONCENTRATE ON FIRING AT OTHER GUYS WHO ARE RUNNING UP

ITS SO UNREALISTIC AND STUUUUUUUUUUUPID

SOMEONE FUCKING SAVE THIS POOR LITTLE BITCH FROM THE INJUSTICE OF 8TH EDITION
>>
>>53832790
It's also a quick ms paint job. Granted he might be a huge cunt but what he's doing is technically legal under the new rules, even if it isn't legal in this situation.
>>
>>53832770
Heavy d3 S10 Ap-4 D d6

Heavy 2 S9 Ap-3 D3
Heavy 2 S10 Ap-5 D6, 3 wounds on a one

It's only really the shooting twice that puts it above, provided it's points value isn't too much higher.
>>
>>53832770
>>53832755
Wait, do we have Forge World index leaks now?
>>
>>53832685
That isn't how vehicle cover works
>>
>>53832807
Read read the rues man. the damage values are 3 and 6 not d3 and d6
>>
>>53832795
Infantry can't turn their necks apparently.
>>
>>53832799
I disagree. although that way perhaps has "feels more realistic", the approach they took makes sense specifically because it's easier to balance and has far fewer rules issues.
>>
>>53832608
>buy £55 model
>shave off all detail
>tack on ork bitz
>don't bother fixing pose
>literally just looks like guilliman smeared with cum and dragged through an ork player's bitz box
>AoS warboss head screaming into the heavens in protest against your slapping two models together to make a single, shittier model
>post on reddit because le funneh joek
>???
>KARMA
>>
>>53832821
...that's why I said D3 not D d3
>>
>>53832803
calm down spergatron
>>
>>53832791
>tank shock is stupid
Tank shock didn't prevent overwatch.

>what edition will you come back to?
Tank shock has been a thing since at least 3rd edition in 1998.
>>
>>53832702
Oh it is too, my bad.
>>
>>53832804
I'm not saying he's a cunt. I actually like the new cover rules a lot, just trying to make sure people understand them.
>>
>>53832834
yeah...well...shut up!
sorry man, my bad
>>
>>53832308
If you have an officer and the points to afford a chimera just Upgrade the officer to a company commander and "Move, Move, Move" the squad and himself across the board into cover or onto the objective.
>>
>>53832826
>you can hide from shooting by being locked in combat with a drop pod
>not a rules issue
>>
Been wanting to get into Dark Eldar for a while but wanted to wait till 8th came out. Are they atleast decent now?
>>
>>53832839
>someone is making fun of me
>better call them autistic that'll fix 'em
lol u mad?
>>
>>53832817
>If a unit is entirely on or within any terrain feature, add 1 to its models' saving throws to represent the cover received from the terrain (invulnerable saves are unaffected).

That's it, that's all the rules for cover. If the vehicle is not entirely in or on the terrain feature, no cover.
>>
File: image.png (3MB, 1536x2048px) Image search: [Google]
image.png
3MB, 1536x2048px
>>53832813

"You guys haven't downloaded the previews?"

>WHERE ARE U GETTING LEAK DURRRRRR
>>
>>53832369
But then he could just carry two of those
>>
>>53832826

What part of this rules interaction is balanced?
>>
>>53832770
>40ish points extra.
I don't know. Seems comparable.
>>
>>53832817
Yes it is, you must be fully within a terrain feature to receive cover. You don't get cover just from being obscured or behind things.
>>
>>53832854
Yeah, run tons of venoms and scourges and shit
>>
>>53832733
not played an 8th ed with my deathwing yet, but hoping to go pure... not sure effective it'll actually be though
>>
File: IMG_20170613_182950.jpg (71KB, 840x700px) Image search: [Google]
IMG_20170613_182950.jpg
71KB, 840x700px
>>
>>53832853
>locked in combat with a drop pod
This is literally not possible. Drop Pods are immobile, have no WS and must deploy more than 9" away from the enemy.
>>
>>53832448
The first two are obviously Deathguard and Primarines
>>
>>53832860
>12 auto cannon shots (7,-1,2)
>12 assult cannon shots(6,-1,1)
>6 HB shots(5,-1,1)
>can do bombing runs
phew lad, thats good, even for 22 power
>>
>>53832883
You charge the drop pod.
>>
>>53832883
Yeah, explain again how that stops the enemy charging the pod next turn and then being immune to gunfire until they either Fall Back or destroy it because the Pod can't Fall Back.
>>
>>53832860
>can snipe with bombs
>a billion 360 shots
This kills the conscript spam
>>
>>53832840
>Tank shock has been a thing since at least 3rd edition in 1998.
That was my point exactly
>>
>>53832895
Don't worry, you'll never see conshits on a real table anyway, they're worthless
>>
>>53832864
Balanced compared to the extremes of either 3rd ed. overcharged rhino rush or 7th ed. "Rhinos are dirt cheap metal bunkers only". They're useful transport in a macro sense, but don't extend threat range themselves.
>>
File: awneha.jpg (13KB, 382x100px) Image search: [Google]
awneha.jpg
13KB, 382x100px
>>53832763
Uh?
>>
>>53832889
>>53832892
Ah. Well as the rules explain the friendly forces are too worried about hitting the drop pod. It's a proximity issue. Not an "in combat" issue.
>>
>>53832860
Wait, hellstrike arent one use only.
AHAHA I CAN TAKE 8 AND FIRE THEM EVERY TURN AHAHAHAHAHAHAHAH
>>
>>53832903
Rhino's were more of a cardboard box around a unit that meant something had to unpackage them first before removing them from the battle
>>
File: image.png (3MB, 1536x2048px) Image search: [Google]
image.png
3MB, 1536x2048px
That's a really long winded way of saying "Just start Anngrath on the table nerd".
>>
>>53832896

Okay?
So why did you imply I was saying tank shock is stupid, when I was complaining about tanks charging into close combat soaking up overwatch fire in 8th?
>>
>>53832857
>implying im the same guy
wew lad
>>
>>53832929
confirmed for mad as hell :^)
>>
File: image.png (3MB, 1536x2048px) Image search: [Google]
image.png
3MB, 1536x2048px
>>53832922
>>
Any chance of Admech getting their 30k rule allowing most imperial vehicles to be used by them?
>>
>>53832895

>dealing 1 mortal wound to 1 commissar once per battle
o wow, u really showed those conscripts!
>>
>>53832956
Nope, fuck off 30k is dogshit
>>
>>53832934
(You)
>>
>>53832903

3rd edition rhino rush is massively exaggerated
>>
>>53832959
>t. pissy poorfag
>>
>>53832956
Would be nice, but unlikely. You can already bring other Imperial vehicles in the same army anyways, just keep them in separate detachments.
>>
File: image.jpg (241KB, 1536x784px) Image search: [Google]
image.jpg
241KB, 1536x784px
Last page I have, rules for David Cameron.
>>
>>53832923
I guess I'm biased but I think that rule is a perfectly good counter to the power over overwatch. Particularly shit like flamers. As >>53832803 "said". It's at least a distraction.
>>
>>53832910
Oh my bad, I thought they could use acts of faith.
>>
File: smug call me dave.jpg (18KB, 261x318px) Image search: [Google]
smug call me dave.jpg
18KB, 261x318px
>>53832976
Does it come with a long term economic plan?
>>
>>53832970
lol don't get so mad little pecker penis
>>
>>53832895
Wait but if it's maximum 12D6 wounding at 4+ doesn't it mean that it will average 6 mortal wounds per run (which is only once a battle anyway)?
>>
>>53832956
Unlikely. Especially since Inquisition have the rule currently and AdMech don't.
>>
>>53832995
Worse, if as he was suggesting, you use it to snipe, you do an average of half a wound to a character.
>>
Any experience with power points yet /tg/ ? I didn't have time to play recently and my club is still saying goodbye to 7th so I didn't hear any feedback yet. On first look they seem fine as long as you're not playing WAAC and strick WYSIWYG is enforced.
>>
>>53832977

I like how it was previously handled better.
I don't think vehicles needed to be simplified all the way down to being monstrous creatures made of metal and treads.
It seems like a solution to a non-existent problem, and makes the game more bland, imo.
Also, please avoid giving allcaps madposters view in the future, please.
Use @53832803 instead. It's always pretty funny.
>>
>>53832995
>>53832958
Yeah, i only just noticed it can only target one unit with its bombs.
Bugger
>>
>>53833013
Even if you're not being WAAC the balance is going to vary widely unless everyone is maxing out their most expensive upgrades since that seems to be what power levels is "balanced" around.
>>
>>53832976
Why does it double the str on a wound roll, am I missing something?
>>
>>53832986
well he didnt
>>
>>53832986

Digestion Spine: If David Cameron kills one or more infantry models with his grasping talons and thorax maw, he gains a 5++ for the rest of the battle.
>>
>>53832328
This is what conversions are for.
>>
>>53833022
That's a good question, you've already rolled a 6 to wound and instant death isn't a thing anymore so how the fuck does x2 after you've already rolled to wound do anything?
>>
>>53833022

>Wounds t7 on a 2+ but only on a 6+

Forge World.
>>
>>53832758
So if I model eyes all over my Tyranid or Horror, I can see any direction?
>>
>>53833037
>>53833036
Surely it must be a typo and should say on a hot roll?
Surely they arent THAT dumb
>>
>>53833022
Because it represents being chewed on and eaten by the chest cavity teeth
>>
How can I make a homebrew codex-adherent space marine chapter more unique?
>>
>>53833050
It doesn't matter what it represents, what does it actually do in-game?
>>
>>53832976
Once per game Dimachaeron can call a brexit. On a 4+ he gains +d6 wounds and leadership and all foreign non-tyranid models must take a morale check. On any other result he turns into a chaos spawn and all allied models must take a morale check.
>>
>>53833058
Fluff, paint scheme, conversions.
There are lots of ways actually.
>>
>>53832650
>Not taking 9 Arco-flagellents with a priest

They have the magic strength 5, and 27D3 attacks, with rerolls to hit when they charge AND 2 wounds each, all for the same price as DCA.
>>
What units are good for chaos space marines?
>>
File: WHO WORE IT BEST.png (1MB, 1596x880px) Image search: [Google]
WHO WORE IT BEST.png
1MB, 1596x880px
>>53833073
Alright lads, who is better, the feind or the bloodslaughtere, they are both power 9
>>
File: R I P TIDE.png (384KB, 600x556px) Image search: [Google]
R I P TIDE.png
384KB, 600x556px
>>
>>53833096
>power

who cares?
>>
>>53833106
We dont have BS points yet, so its all we have to go one
>>
>>53833096
I'd say bloodslaughterer, it's got enough of a higher damage output to make up for lacking 2 wounds, and the +2 to charge seems pretty helpful as well. Still in actual points there's enough variation to swing it the other way within a single power level.
>>
>>53833096
They're so similar I don't think it matters.
>>
>>53833096

Looks like the slaughterer is slightly better overall, though the Maulerfiend does have more wounds.
>>
>>53833103
I'll mathammer it later but I'm pretty sure they're still good enough. They're just not vastly undercosted anymore.
>>
>>53832976
I wonder if the Nid LoW will still be horrifically overcosted
>>
>>53832608
>da madboy, he aktully done it!
>>
so what does the Wave Serpents shield actually do?
Does "reduce damage" mean -1 to damage rolls, or ignore 1 wound?
>>
>>53833096
Slaughter looks much better, more attacks, higher strength.
Those cutters look pretty tasty though.
>>
>>53833106

For a model without much in the way of upgrade variation you can spitball about 20 points per power. These are probably both around 180.
>>
>>53833141
-1 to a damage roll.

So if a lascannon rolls 4 for damage, it does 3 damage.
>>
>>53833141
If the thing that shot it had damage 2, it now has damage 1.
>>
File: KFxt3KX.jpg (62KB, 600x620px) Image search: [Google]
KFxt3KX.jpg
62KB, 600x620px
>>53832883
>locked in combat with a drop pod
>>
>>53833135

I'm more a genecult player than a Nid player, but I'd love the Hierodules to be amazing wrecking ball monsters.
>>
File: Adeptus Ministorum - 2000pts.jpg (560KB, 1800x2708px) Image search: [Google]
Adeptus Ministorum - 2000pts.jpg
560KB, 1800x2708px
>Army builder updated Ministorum

Posted something close to this yesterday, but I think I've refined it. The only place to gain is dropping the Eviscerator for a power maul, and get 2 more battle sisters for the infantry squad, but I like the model too much.
>>
So it appears if you want to take a [Relic] unit, you have to take a normal unit of the same battlefield role alongside it in the same detachment.
>>
Just checked out the Tottenham Court Rd GW.

It's pretty big and impressive, shame it takes me 1 hour 15 mins to get there.
>>
>>53833179

That's not too bad a restriction. Slightly limiting, but only really a problem if you're meaning to spam relics.
>>
>>53832391
>ywn be this happy.
>>
>>53833202
Well, I was hoping to use both my Whirlwind Scorpius...
>>
>>53833189
it looks small on google, did they redevelop it?
>>
File: 1441345261077[1].png (42KB, 621x547px) Image search: [Google]
1441345261077[1].png
42KB, 621x547px
>orks are a melee race
>m5
>>
>>53833202
Its not too bad, but to even take one you have to take something else. Can't just splash in a cool model.
>>
>>53833245
Dunno but it's long inside, had quite a few tables and at least 3 employees
>>
How good are vanilla chaos terminators and Sekhmets now?
>>
>>53833236
So now you have take 2 devistators or something?
>>
File: 1493487580544.jpg (241KB, 1462x1462px) Image search: [Google]
1493487580544.jpg
241KB, 1462x1462px
>>53833103
>>
>>53833189
>>53833245
>>53833259
>tfw your local GW has an entire first floor dedicated to gaming tables
>>
File: vrz9EeM.png (404KB, 700x845px) Image search: [Google]
vrz9EeM.png
404KB, 700x845px
>>53833063

I've just got no inspiration. All I know is it's a mainly Primaris chapter, and they're Imperial Fists successors. This is their colour scheme.
>>
>>53833282
Sounds nice, whereabouts?
>>
>>53833290
Aberdeen
>>
>>53833298
the come as you are city?
>>
>>53833059
D6 damage
>>
>>53832608
Nice looking looted rowboat, anon. Add oars.
>>
>>53833282
The tottenham court rd store is retardedly small for being in the biggest city in the country, even the old Trocadero store was twice the size. Guess ultra jew GW hate the london rent prices.
>>
>>53833330
Well compared to my more local Barnet and Enfield stores, I was impressed.
>>
>>53833315
The strength part.
>>
>>53832342
My god. Doz'El Zabi was right, Sept Z'ion was unstoppable when Big Tide was mass produced.
>>
>>53832490
2 dday arks and a triarch stalker are pretty scary, or the equivalent pts in destroyers/heavies/d-lord
>>
>>53833341
Nothing.
A 6 is an automatic sucess.
So it'd only come into effect if a unit had rules that reduce damage from attacks u der s certain S threshold.
>>
>>53833337
Even Enfield used to have a bigger one, it was right next to where the underground station is now
>>
>>53833249
Can't they just ignore movement with reliable teleportation?
>>
>>53833369
Wouldn't personally know, one I used ages ago before I quit was the Brent Cross one, and AFAIK it's closed down
>>
File: 1495742273777.png (296KB, 749x718px) Image search: [Google]
1495742273777.png
296KB, 749x718px
>>53833249
>using melee in 40k ever
>>
A lictor says "your opponent must subtract 1 from their hit rolls for attacks which target this model." Is it possible to hit a lictor in overwatch (without a flamer)?
>>
>>53833397
Overwatch ignores modifiers.
>>
>>53833397
Over watch is on a 6 regardless of modifiers, so yes.
>>
>>53833397
overwatch ignores modifiers
>>
>>53833397
Read the fucking rules you lazy fucker. Overwatch always hits on a 6 regardless of modifiers.
>>
>>53833397
i dunno maybe read the rules for overwatch
>>
File: 1494608773202.jpg (40KB, 486x578px) Image search: [Google]
1494608773202.jpg
40KB, 486x578px
>>53833388
> Not melee
Are you a taufag ?
>>
Are termies worth it? I have such a hard time fitting them in my list.

Battalion Detachment

Sorcerer in Terminator Armour (1) - 8pwr
1 Sorcerer: Force axe,Combi-melta

Herald of Slaanesh (1) - 3pwr
1 Herald of Slaanesh: Piercing claws

Chaos Space Marines (10) - 9pwr
1 Aspiring Champion: Power fist,Plasma Pistol
1 Chaos Space Marine: Chainsword,Plasma Pistol
1 Chaos Space Marine: Meltagun,Bolt pistol
7 Chaos Space Marine: Chainsword,Bolt pistol

Chaos Rhino (1) - 4pwr
1 Chaos Rhino: Combi-bolter,Havoc launcher

Daemonettes of Slaanesh (10) - 5pwr
1 Allures: Piercing claws
1 Daemonette: Piercing claws,Instrument of Chaos
1 Daemonette: Piercing claws,Daemonic Icon
7 Daemonette: Piercing claws

Daemonettes of Slaanesh (10) - 5pwr
1 Allures: Piercing claws
1 Daemonette: Piercing claws,Instrument of Chaos
1 Daemonette: Piercing claws,Daemonic Icon
7 Daemonette: Piercing claws

Chaos Terminators (5) - 14pwr
1 Terminator Champion: Combi-melta,Power axe
1 Chaos Terminator: Reaper autocannon,Chainfist
1 Chaos Terminator: Combi-bolter,Chainfist
2 Chaos Terminator: Combi-bolter,Power fist

Fiends of Slaanesh (1) - 2pwr
1 Fiend: Dissecting claws,Vicious barbed tail
>>
File: qv8cu.jpg (10KB, 320x235px) Image search: [Google]
qv8cu.jpg
10KB, 320x235px
>>53833415
>try to melee
>get shot to bits before getting there
No melee.
>>
File: Screenshot 2017-06-16 14.46.07.png (2MB, 1920x1080px) Image search: [Google]
Screenshot 2017-06-16 14.46.07.png
2MB, 1920x1080px
Does someone knows something about the Death Guard Codex? I find the Index pretty lacking:

No termies
No havocs
No vindis

Am I supposed to play full possesed?
>>
>>53833430
>Drive close to them in a Rhino
>Have Rhino absorb overwatch
>wreck them with melee
It's pretty fun.
>>
>>53833458
Thats not the codex

Thats the index
>>
>>53833458

You're getting a codex soon, shut the fuck up.
>>
>>53833463
>orks
>rhino
>he still thinks Orks can loot
>>
Any books that deal with a life in a hive?
>>
>>53833463
I dont have any transports.
My daemons just get blown away by first rank fire second rank fire and my keeper dies to lascannons and overcharged plasma.

At least he doesn't have any conscripts...
>>
>>53833458
As a KSons player- I feels
>>
>>53833430
How? Even fucking overcosted and shitty Penitent Engines and Repentias in Rhino can get to melee and at least kill one thing.
>>
>>53833473
I was talking about marines, Orks can just da jump lol.
>>
>>53833479
Dead Men Walking begins with it.
>>
>>53833485
Its a "ablobloo everything is too hard and nothing will ever be as I want it to" post.
The image should have clued you in.
>>
>>53833430
overwatch only hits in 6+ you clown.
>>
>>53833481
What the fuck is KSons
>>
>>53833288
What weapons do you like? What tactics? What idea do you like from other media and can you steal/adapt it?
>>
Melee is pretty easy to get into this edition. I get my charges off turn 1 or 2 pretty much every game.
>>
>>53833458

Much like everything in 8th, I'm assuming they'll be adding flavor in later. DG are supposed to get their own terminators, but not having access to them now blows.

And this being done after the legion rules being released it doesn't make much sense that they didn't take the 20 seconds to write:

>All units in this army which may select their <MARK OF CHAOS> rather than already being dedicated to a god must select NURGLE. Units which do so gain Disgustingly Resilient and increase their toughness by +1.

Thats 90% of the DG legion rules right their, with Vindicators and Terminators you'd almost not have to release any more rules for them.

It feels like they finished the rule book and started play testing with their beta rules compilations to see what worked before the actual release, then the higher ups decided to move the release date from 4 or 5 months into the future to 1 month, and the rules guys panicked and released the indexes.
>>
File: IMG_2379.jpg (14KB, 170x254px) Image search: [Google]
IMG_2379.jpg
14KB, 170x254px
How do I make an Iron Warriors army that's still "Your Dudes" are they broken up in companies or anything so I can say "X Warpsmith of X company went over here and started doing this"
>>
Any leaks from the Forgeworld Indexes?
When can we expect full scans anyway?
>>
>>53833473
>he think anyone can kill 60 boosted Boyz before they reach melee
>>
>>53833564

They don't start shipping till the 17th, so if someone on /tg/ ordered one you'll probably be seeing low res pictures by next week
>>
>>53833564

Ebook will be out GMT midnight.
>>
>>53833554
Pretty much exactly that. They even had a war between companies.
>>
File: Runtherd.jpg (95KB, 689x649px) Image search: [Google]
Runtherd.jpg
95KB, 689x649px
OK, this might be a bit weird, but is it viable to run an army of pretty much nothing but characters plus a few really hard-to-kill units to stand in front of them?

Looking at orks, the warboss and the runtherd actually seem like decent value for the amount of durability and killing power they have compared to normal units.

They are also practically immune to morale and can split up to take objectives as you see fit. On the other hand, they only give buffs to models in the exact right place and don't get much benefit from effects which do something for a unit.

However, they do let you do a neat trick with charging; multiple charges are more likely to have one of them connect.

I'm thinking this could work quite well with transports, since they let you pack more points in per transport slot than anything except nobz and you can move the transports to make them almost immune to shooting after they disembark.
>>
>>53833548

The only specialization I've got planned is pure footslogging, no transports. Beyond that, Primaris doesn't have much in the way of flexibility anyway.
>>
>>53833595
Yeah, Perturabo's a dick who encourages his Iron Warriors to fight among each other to weed out weaklings.

Maybe your guys were turfed out and now you want revenge and to prove yourself to Perturabo again.
>>
>>53833615
>>53833595
So say when the traitor legions rules come out, if I say they are an Iron Warriors warband but for example color them different and give them a new name and color scheme(all hypothetical cus I'm not doing that) would they still play with Iron Warriors rules?
>>
Is it just me, or are dreadnoughts kind of weird weapon-wise? They have nice melee weapons, but if you advance up the field to use them, then you have worse shooting with your heavy weapons.

How do you kit yours out, and how do you make effective use of them?
>>
How do transports absorb overwatch fire? I don't see how they can charge, then have the unit disembark to charge.
>>
>>53833525
k-kilo-1000. thousand sons, id guess anon
>>
>>53833236
>>53833275
Take devastators without heavy weapons and use them as tactical squads if you want to save points.
>>
>>53833586
>This is a pre-order title, available to download from 23 Jun 2017.
>>
>>53833632
i gave my contempor an assault canon so he can shred infantry and if he wants to fuck up armored units he just engages them in melee.
>>
Meeting two players for the first time in my local town to play 40k with.

I'm getting heatenings just thinking about it. What should I expect? How should I act?
>>
>>53833639
You disembark the unit first, then charge them both in with the transport doing first.
>>
so, anybody near nottingham? The FW indexes are on display. Somebody go take pics!
>>
>>53833639
The unit disembarks first, then moves forward, then the transport moves up and charges, then the unit charges.
>>
>>53833430
Get gud.

t. Tyranid player who's been playing melee since 2nd
>>
>>53833639
unit disembarks, transport moves up, unit moves up. Transport charges first, if it makes it in, then your enemy can't fire overwatch when the unit charges.
>>
>>53833629
TSons have a similar concept in Wrath of Magnus. They're your dudes, you can do whatever you want with them.
>>
>>53833604
Saw it happen this weekend. Dude ran an army of Blue Horrors (didn't have enough Brimstones), and massed Staff of Change Heralds with a few Burning Chariots. Every turn, he would walk forward and Smite, and other than deciding when to use his CP to ignore Battleshock, just spent the time making smalltalk as his army pretty much played itself.

His opponent played Space Wolves...and they got tabled, since smite targets into melee, and his only option for shooting was a bunch of cheap Horrors.
>>
>>53833397
Read the rules you dumb faggot.
>>
>>53833479
The necromunda novels?

>>53833552
Pretty sure they want to do away with 'free upgrades' like that. Faction benefits are now going to be rather strictly linked to the CP system; either allowing you to shift battlefield role or select special stratagems.

Also, they are bringing out DG specific terminators and vindicator-ish tanks in the next month and those will have new wargear options (some kind of triple-barrel cannon on the tank, by the looks of things and probably a bigger version of that new plague marine gun for the termies, maybe manreapers or something) which they don't want to show rules for yet.

>>53833569

There are plenty of units which can gun down ork boys in a couple of turns with equal points value. There are some (mortars) which can do it in one turn. If you're willing to retreat, you can easily get three rounds of shooting into footslogging orks, which is enough for almost any serious shooting unit to do the job.
>>
>>53833632

Yeah, I think that's an oversight on GW's part, same with termies not having something like old relentless anymore.

I would probably just load them out for shooting, rifleman dreads are probably the best they've ever been and at 136 pts its only a slightly more expensive then it was last edition while vomiting out 8 str 7 ap -1 D2 shots a turn. A couple of those with a captain floating around to buff them would make for a very formidable castle
>>
File: 1496344179261.png (608KB, 1000x1000px) Image search: [Google]
1496344179261.png
608KB, 1000x1000px
>>53833659
Or you don't and pic related happens. Amusingly enough, it's also possible for a squad to make the charge while a melee leader (say, Kharn) fails and takes a smoke break.

>2 Years of Playtesting.
>>
>>53833652

Did you pick one of the indexes that isn't released this week? It's okay if you admit being dumb.
>>
Poxwalkers vs Plaguebearers.

What do you prefer for chaff?
>>
Why is charge rolled rather than a fixed distance?
>>
>>53833689
I suspect they've learned from AoS and we can expect things like that, and special stuff will be part of the way they do formations in AoS too, with unique benefits tied to those, and them costing points themselves.
>>
>>53833658
Make sure to act like a huge autist so we can have a story to read about you being a sperg.
>>
>>53833719
I'd guess to avoid making melee entirely predictable? I guess... it's sort of silly.
>>
>>53833695
that does sound pretty strong
I can't wait for FW stuff so I can see how much dread drop pods cost. Those were how I got melee dreads into combat in 7th
>>
>>53833632

You want to ideally take a cheaper, high number of shots gun if you want to get into melee. Luckily twin heavy Bolter is the cheapest and an assault cannon is only pennies more.

Dual Autocannon is pretty rad, especially on a venerable. A Mortis dread should be pretty good for dual las.

Contemptors are good for punchy punching.
>>
>>53833723
Could they do something like: if your detachment contains all Tzeentch units, gain +1 to your psychic tests and deny's?
>>
>>53833719
because lolrandumb is fun!
>>
>>53833719
GW loves randumb
>>
>>53833632
Losing a quarter of your shooting effectiveness isn't wonderful, but I don't think it's enough to stop moving with them. Twin heavy bolter seems like good value; 4 points less than an assault cannon for more range and 1 less S (which only really matters against T 5 and 6).
>>
>>53833659
>>53833663

Oh I see, they can't fire overwatch because the transport has tied them up in combat.
>>
>>53833719

GW's obession with unncessary random rolls is sickening, especially when they and the mouthbreathers here are saying they want a faster game. It stinks of Jervis.
>>
>>53833680
Including play with Iron Warrior rules?
>>
>>53833770
Yes.

Paint them purple or whatever, call them 'Perturabo's Sons' and use Iron Warrior rules
>>
>>53833696
Or even worse, Kharn makes the charge only for his bodyguards to suddenly decide to ditch him and leave him to fight off their entire army by himself.
>>
>>53833661
My housemate just went there to go to some midnight release thing they are doing. Doubt he's going to be willing to do us a favour like that though.
>>
>>53833700
No forgeworld index is releasing this weak.
>>
>>53833689

>Pretty sure they want to do away with 'free upgrades' like that

Thats pretty disappointing to be honest. Having some kind of faction/detachment wide special abilities or buffs tied to which Legion/Chapter your models are a part of is a great way to create widely varied and unique play styles, rather than just "You can take X unit as troops". That doesn't even seem like it matters that much anymore, since you can take detachments with compulsories from different FoC slots and can have unlimited detachments.

The way they did it with the Traitor legions rules, Chapter Tactics, and with FW legions/mechanicum subfaction/Militia rules were great, and they created very unique and varied play styles based around those buffs and to find ways to get around the cons of some of their rules.

I was holding out hope of getting legion rules proper back and that GW really wasn't just going to pull the rug out from under us after waiting years for them to show up, now I'm sad.
>>
How the fuck do I deal with Hammernators with infantry Tau? Same shit as last time, weight of fire?
>>
>>53833753
Chaos = Randumb.

"Planning out several turns ahead, what weapons to use takes too much effort. Let's just give Obliterators a random-profile autocannon."

"But don't Havocs already have Autocannons?"

"Yes, but they don't deepstrike. Say, to make it fair, how about we cut the range on Obliterator weapons in half so they have to Deepstrike? Also we can take away their Powerfists or their ability to run as solos, so they play more like Devestator Centurions."

"Good thinking Cruddace! That sort of homogenization gets people promoted here."

"Gee, thanks Jervis-kun :3"
>>
>>53833696
You are literally the worst poster on 40kg

Worse than the genestealer slut

Worse than the cheetahfag

Worse than the CSM DINDU NUFFIN fags

Worse than the 500 conscript fags

You are the worst.
>>
>>53832853

You know you could do that in 7th too right
>>
>>53833812
>Availability:
Pre-order product that will ship from Jun 23, 2017
Try to read before copypaste.
>>
>>53833799

You're a moron huh? Two of them are released tomorrow.
>>
>>53833719
Why are hits rolled rather than a fixed number?
Why are runs rolled rather than a fixed distance?
Why are wounds rolled rather than a fixed number?
Why are saves rolled rather than a fixed number?
Why is damage rolled rather than a fixed number?
>>
>>53833832
Link, please.
>>
>>53833831

Check the space marine and chaos ones you retard.
>>
>>53833826
You could target anyone in base-base with a non-walker vehicle in 7th.
>>
>>53833838
Because idiots are in charge of writing the rules?
fuck GW.
>>
File: 1495564159516.jpg (188KB, 779x1047px) Image search: [Google]
1495564159516.jpg
188KB, 779x1047px
>>53832345
Source?
>>
>>53833799
IA and chaos are 17 for forgeworld index;s
>>
>>53833820

>so they play more like Devestator Centurions

I wouldn't even be surprised if this conversation actually happened

Its really disappointing that they made Centurions at all, tough sub dreadnought heavy weapons unit was something that made chaos kind of unique among the Power Armoured armies
>>
>>53833826
You didn't get locked in combat with non-walker vehicles (and in fact couldn't consolidate against them). In early 5e, the result was that Green Tide Orks were *hard countered* (and I mean hard) by Sisters spamming Immolators (dat Tank Shock+move 12/fire flamers).
>>
File: thinkun.png (5KB, 100x112px) Image search: [Google]
thinkun.png
5KB, 100x112px
So did 8e launch today or nah?
>>
>>53833824
>Worse than the genestealer slut
The delicious slut did nothing wrong.
>>
>>53833838
Hits, wounds, saves and damage are done en-masse with a large number of dice/hits and as such will approach the expected value of damage as you pretty much shoot every single game.

Charges are much rarer than shooting a lasgun and have a far higher impact on the game and shouldn't have the same insane level of variance. Why isn't it move+D6 at least?
>>
>>53833841
Oh, guess I'm really a retard.
>>
>>53833839
https://www.forgeworld.co.uk/en-GB/Imperial-Armour-Index-Adeptus-astartes-2017
>>
FW Xenos PDF when?
>>
>>53833862
tomorrow, guy
>>
>>53833881
Now
>>
>>53833719
A model that moves 4" and one that moves 20"+ charges the same distance. It makes 0 sense.
>>
>>53833848
>all random is bad

Then go back to playing Chess ?
>>
>>53833719
>>53833752
>>53833753
>>53833769

I have a idea! Lets make everything 100% fixed without randomization! Then we can just look at each others lists to determine winner and avoid playing the pesky game
>>
>>53833888
Then why did every say the 16th?
>>
>>53833564
>Scans
In 2005 maybe
>>
>>53833696
Pic related will never happen.

When you disembark from a vehicle, you get out 3" in front of it. Then you still get your regular move, and then you get to charge.

If you're so far away from the enemy that you can't make the charge easily after a 9" fucking move, you were retarded for disembarking at all that turn instead of just moving the transport up and waiting til next turn to charge.
>>
>>53833869
>Charges are much rarer than shooting a lasgun and have a far higher impact on the game and shouldn't have the same insane level of variance.
Why

"I dont like it" is not an argument
>>
>>53832758
Which edition had LOS draw from the model's eyes?

>Which led to silliness on models who had no eyes (Eldar Wraith units spring to mind)
>>
>>53833869
Because Move+D6 charge distance is a rediculeous distance your troops are guaranteed to cover. Like the majority of units would easily be able to charge from outside flamer range, with a very small chance of failure.

Not that 2D6 charge distance is ideal, but there aren't much options to keep it from being a guaranteed charge always every time.
>>
>>53833899
You mean a bit like chess?
>>
>>53833632

Venerables at least still hit on a 3+ when moving
>>
>>53833899
You mean like Checkers, Chess, and Go?
>>
>>53833909
Then go play chess you unfun faggot
>>
>>53833811
>That doesn't even seem like it matters that much anymore, since you can take detachments with compulsories from different FoC slots and can have unlimited detachments.
The troop-heavy detachments give you significantly better benefits and they recommend limits on the number of detachments for matched play.

>>53833815
Bombers do a load of mortal wounds now.

>>53833862
Tommorrow, unless it's already Saturday where you are.
>>
>Kharn rolls 2 and takes two steps
>his fellow berzerkers roll 12 and charge into blood shed for the glory of the blood god
Why is he the favoured of khorne again?
>>
>>53831971
>liking a chapter that got BTFO by the Tau
If you'd been halfway competent we could have been rid of them forever.
>>
>>53833909
Chess isn't a beer and pretzels game.
>>
>>53833889
Where is this, lad? Need to check out muh Remora.
>>
>>53833869
Yes you're right, let's give the Tyranids who are already fucking crushing everyone this edition the ability to charge 9+d6" after emerging from Deep Strike 9.1" away. That can't possibly go wrong.
>>
>>53833929
You can eat pretzels and drink beer while playing chess. What kind of pleb are you?
>>
>>53833923
>unless it's already Saturday where you are
So are the New Zealander's ready to help us out and leak their copies?
>>
>>53833860
I'm more disappointed that they axed Champion of Chaos altogether. Maybe I got spoiled with the Chaos Warband "roll 2, optionally drop 1" boon mechanic but I really enjoyed the whole "challenge-farming"/mini-herohammer part about it, and sometimes sacrificing tactical pragmatism to seek the favor of the Gods is the truest form of worship.

Homogenizing Oblits, and upcosting Daemonforge things means other than cult troops or a warptime sorc, the army feels more like naughty Loyalists...hell, the 4e Gav Codex feels more like a Chaos codex than this index. I thought I would never say that.
>>
>>53833935
Sent :)
>>
>butthurt with people not loving everything about the game
circlejerk this way >>>r/warhammer
>>
>>53833838

Why isn't regular movement random?

why isn't the number of shots in a gun random?

why don't my units run out of ammo at random?

Why isn't terrain random?
>>
>>53833923
I don't field bombers tho. I have kroot of all persuasions, breachers/strikes, pathfinders, stealthsuits and a ghostkeel. What do.
>>
>>53833938
Then you have no respect for the game you degenerate.
>>
>>53833947
Spawns
Blasts
Shadow war
WHFB
>>
File: 1445757911263.png (124KB, 260x340px) Image search: [Google]
1445757911263.png
124KB, 260x340px
>>53833944
You motherfucker you sent me mustard gas!!!!
>>
>>53833947
>Why isn't regular movement random?
It is if you Advance.

>why isn't the number of shots in a gun random?
Have you checked weapon stats lately? A lot of them are.

>why don't my units run out of ammo at random?
Because they carry enough to last them the whole battle.

>Why isn't terrain random?
Because your commander already had recon intel and planned for the terrain before the battle started.
>>
>>53833908
>from outside flamer range
overwatch is treated as 1''
>>
>>53833975
What the fuck are you talking about
>>
File: nz time.png (16KB, 660x334px) Image search: [Google]
nz time.png
16KB, 660x334px
Why are those selfish sheep shaggers not illegally sharing their pdfs with us?
>>
>>53833977
Reported for being filth.
>>
>>53833903
And if you get so close to guarantee a charge against an opponent in the next turn, there's little preventing that opponent from moving forward, getting a charge, piling in and consolidating, and stopping you from getting out next turn.

Or say you run a "train" of Rhinos, and the Orks hit your line. You will not be able to move through your Rhinos to get to the other side.

The closest answer appears to be leave a 2" to 3" gap betweeen each Rhino, so you have disembark space before the Rhinos flee. It's still super-kludgy, especially since said grunts are effectively a wall versus vehicles.
>>
>>53833947
Its almost like there is a middle ground between EVERYTHING IS RANDOM and NOTHING IS RANDOM and mastering the random elements is a part of the game

Nah that cant be it
>>
>>53833929
>anon goes into damage control
>>
>>53833975
>overwatch is treated as 1''

Page number of that rule, possible screencap too or fake news.
>>
File: 17th.png (709KB, 598x850px) Image search: [Google]
17th.png
709KB, 598x850px
>>53833901
I've not heard anyone say 16th
It's 17th
>>
>>53833981
Charging from outside flamer range means fucking nothing you retarded piece of shit
>>
>>53833903
You can still roll badly. Most transports move at least 12", so they still move 3" further than average infantry and you don't want to deploy right in front of the transport usually because you still want the transport to lock the enemy in close combat to mitigate overwatch and make them unable to shoot if you fail your charge.
>>
>>53833975
That isn't in the rules anywhere.

"Overwatch is resolved like a normal shooting attack and uses all the normal rules except [6s and no modifiers]."

Overwatch takes place before the units are moved (or charge distance is rolled). All accounts point to it being a shooting attack that takes place at the range the charge is taking place.
>>53833988
The salt lmao
>>
>>53833999

So then why aren't charges Movement + D6" instead of 2D6"?
>>
>>53833984
Occupied shagging sheep ofcourse. Priorities !
>>
>>53834010
It means you don't get to shoot the flamers you stupid potty-mouthed faggot, try reading the rules before insulting people who are better than you at this game.
>>
>>53833513
Not to support the crybaby, but overwatch hits on 6. Not 6+.

The distinction is important because it means that hit roll modifiers don't affect overwatch. If the die reads 6, you hit. If the die doesn't read 6, you miss.

If it DID read 6+ then +1 modifiers would have you hit overwatch on 5s, and penalties like smoke launchers would make overwatch always miss unless you had a bonus of your own.
>>
>>53834021
That would make charges way too reliable. Most units would have a minimum charge range of 7'', not to mention units with move value 10 or higher.

Knights would be able to move 12'', and then have a 12+D6'' charge. It is funny you haven't realized this yet, or how rediculeous that would be.
>>
>>53833938
If anything, it's a vodka and borscht game.
>>
>>53834021
This was already answered you dumbfuck.
>>
>>53834021
Why should they be

Got back to somethingawful with your unique brand of retardation
>>
>>53834047
>Choosing your own psychic powers? That would make the psychic phase way too reliable!
>Choosing your own warlord trait? That would make the game way too reliable!
>>
>>53833615
>Yeah, Perturabo's a dick who encourages his Iron Warriors to fight among each other to weed out weaklings.
Has Perturabo ever left the Warp after becoming a Daemon Prince? Like is there literally a single recorded instance?
>>
>>53834069

Current bland stock of Psyker powers aside, being able to pick is so fucking much better for actually giving your psykers their own personality and role.
>>
>>53834069
You can choose both actually.
>>
>>53834079
I think he's just been netflixing and chilling the entire time.
>>
Why don't we just roll for everything? Randomness makes everything better.

Roll to see which units move.
Roll to see how far they move
Roll to see which units can shoot
Roll to see what they shoot at
Roll to see how far their bullets actually fly
Roll to see if they can charge
Roll to see what they charge at
Roll to see how far they charge

Fun!
>>
>>53834069
>Still not understanding what people are pointing out

Wew lad, does your mommy know you're on the computer ? This site is 18+ you know.
>>
>>53834069
Sometimes random elements are good

Sometimes random elements are bad

Your posting is always bad
>>
File: avatar531671_10.gif (7KB, 40x42px) Image search: [Google]
avatar531671_10.gif
7KB, 40x42px
>>53834092
>He is going ballistic !
>>
>>53834069
"Hmm, Invisibility seems a bit too good."
"But internally balancing the Psychic Phase will take too much effort. Let's just keep the psychic table random."
"That sort of thinking gets people promoted here Cruddace. Good job!"
"Gee, thanks Jervis-kun :3"

(3 years later)
"Man, removing options from the game is hard work. Letting Specialist Games die was hard enough but this? Oh, don't stop sucking Phil, and maybe I'll let Eldar keep Doom and Guide."
>>
>>53834047
Or I don't know half movement value

There are ways to make a compromise between random and consistency.

Flamers are an example of that. D6 shots are strange. Specially when compared to a template that did 3+ shots assuming both side where not mentally retarded.
>>
Rolled 3 (1d6)

>>53834092
Here's a roll to see if you kill yourself. It succeeds on a 5+
>>
File: for that burn.png (662KB, 783x569px) Image search: [Google]
for that burn.png
662KB, 783x569px
>>53834010
>>53834039
Wow how's it feel to get blow the FUCK out.

>hurrr overwatch is 1"
Don't mistake your dick size for game rules that don't exist.
>>
>>53834117
I use a CP to force you to reroll
>>
>>53833942

Hell, in the Gav Dex you could make every member of a terminator squad a champion and they came in base squads of 3, so you could have a lord rocking out with 4 champions in a land raider.

I doesn't matter if it would be over costed, it was thematic and dead killy, MoK and duel lightning claws was 6 attacks on the charge per champion.

Strangely, with the new power weapons, we've almost come full circle with them being able to cut through 2+ again effectively.

Lets just hope that when the actual Codex drops all those units which are similar to loyalist ones get some sort of unique buff, instead of more of the usual Marines, but with spikes.

Vehicle upgrades that cause them to grow tenticles and fight better, mad IW warsmiths who jam their soldiers heads full of electrodes to make them fearless, Word Bearers marines randomly popping into possessed when they do something chaosy or characters turning into spawn if they're slain, Alpha legion operators operating operationally with abilities to infiltrate and sabotage, vindicators firing daemon shells, chosen all equipped with warp bolters , bring back that mutation table from 3.5(?, I don't remember at this point), give predators a unique weapon upgrade other than going through FW, give me a god damn Daemon weapon creation system where you can pay for different boons and benefits from a big list modified by which god you're dedicated to, having some sort of veteran skills system that lets you upgrade dudes for a points cost, make making a squad of IW a trench clearance team with more melee weapons and grenades, suicide bomber cultists and on to an infinite number of other ideas.

Chaos as a faction has so many possibilities based off Warp fuckery, unrestricted mad science, and the weird unique warrior cultures of the different servants of chaos, its a shame all they ever settle on is Marines with spikes and some goodies you randomly roll for.
>>
>>53832833
poorfag
>>
>>53834131
Against the rules :^)
>>
>>53832526
>Seriously missing the spirit of the game this much
People like you ruin 40k
>>
>>53834114
You're arguing against people who would argue against any change tot their game, defending it their entire life until it changes, and then they automatically accept it.

Reasonable people agree: Failing a 3-5 inch charge is stupid as fuck. Obviously there should be some random element to the whole fighting system, but there should also be some consistency. Making charges a base value plus a random value would be fine.
>>
>>53834131
I'm afraid you can't re-roll someone elses die.
>>
File: GI_AV_34_450x450.jpg (13KB, 450x450px) Image search: [Google]
GI_AV_34_450x450.jpg
13KB, 450x450px
Daily reminder that abilities that trigger on a hit roll of 6+are denied by hit roll penalties while abilities that trigger on a hit roll of 6 are not.

GW in charge of writing lousy rule language. Once looks at the die ROLL, the other at the die RESULT.

Yes, this means Smoke Launchers block tesla weapons. It also means you cannot overwatch on 5s.
>>
>>53833950
Anything that has -1 or -2 AP should be good, especially if it does more than 1 damage. Missile pods, kroot guns, kroot hounds, cyclic ion rakers and ion rifles all seem viable. Seeker missiles also do mortal wounds.

However, your main tactic should be not hitting such a tough unit and instead 'kiting' it by constantly moving away from it as he tries to engage. Take as much anti-vehicle as you can and destroy his transports early (as a bonus, he doesn't get a save against dying in a vehicle wreck).

But honestly, if you thought you would be able to adapt to any situation in 40k without spending money on new units, you were a fool.
>>
>>53834153
What?
>>
>>53834145
Consider: Charge range equals a charge statistic+1d3

For most units, this could be 6 inches-8 inches. Other units could have buffs to charge range to represent their skill in charging. Other units could be particularly slow. Overall, it would be a far better system, because the variance is present. If you wanted to, you could tweak flamer range to allow for the charge distance/flamerwatch minigame we currently have.
>>
>>53834145
You literally cannot fail a 3" charge anymore unless you're charging over razorwire or through woods or something.

A 4-inch charge, again unless there's terrain involved, is almost impossible to fail considering you would first need to roll snake eyes and then fail another 1 when re-rolling one of them with a command point.

A 5" charge is just barely less likely to succeed.

Basically these situations practically never ever happen, you're complaining about something that has like a 1% chance because that's too random for you apparently.
>>
>>53833984
You realise it is released the same time globally, right?
>>
>>53834146
proof?
>>
>>53832573
>>53834144
The game is the fucking game you retards. It was designed that way by GW and is a legitimate tactic. How can you complain about someone using the rules to their advantage?
>>
>>53834186
They might have said it somewhere in one of their streams. It should be clarified in the next FAQ. But RAW you totally can reroll other people's dice.
>>
>>53834186
Pete Foley's twitter. It'll be in the day 1 FAQ.
>>
>>53834167
It's not that I wanted to adapt without spending money, its that my theme doesn't cater to a lot of stuff and I don't like the aesthetics of Tau Vehicles..

But yeah, I get what you mean, I can try doing that thanks. All my burst cannons got ATS on my stealthsuits so they should prove effective!
>>
>>53834199
who?
>>53834195
>a friend of a friend told me...
>>
>>53834195
RAW doesn't matter when the head designer publically says "no you can't do that".
>>
>>53834145
Reasonable people agree: Missing a 2+ hit roll is stupid as fuck. Obviously there should be some random element to the whole shooting system, but there should also be some consistency. Making shooting a base value plus a random value would be fine.
>>
>>53834207
The head designer of the fucking game, that's who
>>
>>53834211
It does matter when drones are defending the editing of the rulebook though ;*)
>>
>>53834195
You can't roll other people's dice. Doesn't matter what you think. You're not important and you don't matter.
>>
>>53834201
Also his transports are two Land Raiders. For the next game at least.

Was actually considering tying up the LRs in CC by charging Krootox, then some hounds while the krootox go elsewhere. Force him to disembark his marines and then lay into them with a barrage.
>>
>>53832393
Where does it say in the index they can't take them anon? You are aware that the index is structured so that you can take all units present besides ones with specified keywords? For example World Eaters must all have Mark of Khorn, so sorcerers cannot be taken because they cannot have the Mark of Khorn.
>>
File: Untitled.png (211KB, 1082x864px) Image search: [Google]
Untitled.png
211KB, 1082x864px
Rate my 1500 pts list
>>
>>53834223
You usually get to hit or shoot more than once a turn anon, so that missing one shot isn't a complete waste of the turn for that unit. Missing a charge is a complete waste. You don't even get the movement you made on the failed charge roll for some reason
>>
>>53834179
Consider: Tyranids rape your asshole forever because you're a stupid fuck who should never be in charge of game mechanics or balance.

Only autists cry about randomness.
>>
>>53834180
That is exactly the point.
How it works right now the randomness is there just to add dice rolling.

At least I'm just bitching about random for random sake.
Look at Arco-flagellants.
Roll for charge
Roll 2D3 dice for each model to see how many attacks they have. Add the result up
Roll the attacks
Then the normal procedure occurres

There are random rolls for the sake of being random. It makes less sense when GW themself said they wanted a faster game
>>
>>53834227
>You can't roll other people's dice.

That isn't RAW either ;*)
>>
>>53834239
How are you planning to kill tanks/monsters?
>>
File: T'au Empire - 3000pts.jpg (197KB, 1800x863px) Image search: [Google]
T'au Empire - 3000pts.jpg
197KB, 1800x863px
Rate my 3000 points Tau list? The game is against Necrons (warrior heavy, a lot of scarabs, a monolith, command barges and ghost arks plus tomb blades, wraiths and deathmarks).

Of course suggestions and corrections are more than welcome.
>>
>>53834249
Are you that same guy who every few weeks has a fucking meltdown about dice rolling because you have a nervous disorder and your shitty shaky hands can't roll dice like everyone else?
>>
>>53834211
What's written in the rule book counts until an official FAQ is released. Designers have given incorrect rules answers before.
>>
>>53834207
They did literally say it live during the stream what is your problem mate?
>>
>>53834261
Fuck nothing is readable
>>
>>53834266
No.
>>
>>53832013
I'm planning on wielding 3 variants.

Leman Russ w Battlecannon, 3 heavy bolters and stubber. Sit back and rain shells.

Leman Russ executioner with plasma cannon sponsons and a lascannon. Marine killer/tank plinker.

Leman Russ punisher heavy bolters storm bolter. Move up and kill stuff to death.
>>
>>53834261
Please reformat into an actual list, and not stream of cyberconsciousness
>>
>>53834257
Not him but, by forcing saves?
Not a reliable thing to do but it is good enough for the most part. I doubt it would be a good idea against a tank only army but hey how many tank only players you know?
>>
File: 1433354494931.gif (141KB, 400x400px) Image search: [Google]
1433354494931.gif
141KB, 400x400px
>>53834261
What the fuck
>>
>>53834257
As for small things like naughts. I just bolter and mortal wound them to death and there are two missile racks on the termies The rest I will just try to ignore.
>>
>>53834240
Reasonable people agree: Failing a 3-5 Warp Charge psyker roll is stupid as fuck. Obviously there should be some random element to the whole psyker system, but there should also be some consistency. Making spells a base value plus a random value would be fine.


Have you figured out that your argument is retarded yet?

Youre basically stamping your feet and having a tantrum because I DONT LIKE THIS

If you really hate it that much then dont play the fucking game. Nobody gives a shit what you think.
>>
>>53834279
the damned site doesn't downloade the image. :( Never used it before. Gonna try to get the jpg
>>
>>53834276
Hey anon, I know RAW my Genestealers have only 4 attacks, but I saw in a 3 hour long video the designer saying they actually have 12 attacks. You should trust me ;*)
>>
>>53834266
This is the most autismal response I've ever seen in a rules discussion. Get your head checked for learning disabilities.
>>
File: Ulthwe.png (145KB, 824x878px) Image search: [Google]
Ulthwe.png
145KB, 824x878px
>>
>>53834265
What?
Just roll 18 dice, add up their D3 result and roll again that amount. It gets boring fast.

Rolling dice to tell how many dice you need to roll is going to get old really fast
>>
>>53834291
Or, I could keep complaining until I get my way with 9th edition, just like I did with 7th edition and "lolsorandumb everything". It's working so far anon, and I know it infuriates you.
>>
>>53834291
Fucking this. What kind of dumb faggot decides to get into a dice-based wargame and then cries about random elements.
>>
File: GODtggD_d.jpg (31KB, 636x376px) Image search: [Google]
GODtggD_d.jpg
31KB, 636x376px
>>53834252
It is now.
>>
File: 1496950436157.png (36KB, 636x376px) Image search: [Google]
1496950436157.png
36KB, 636x376px
>>53834298
Found it
>>
>>53834300
Thats so cool. 10/10 would play
>>
>>53834320
>>53834321
Still not an FAQ!
>>
>>53833851
I'm going to second this request, Google Images, IQDB, SauceNao, and Tin eye all failed to find where it's from. This looks interesting.
>>
>>53834320
>>53834321
LOL
>>
>>53834298
Laughing at handicapped people is bad but damn you made me kek
>>
>>53834315
Okay keep complaining about why you dont like some kinds of randomness in a dice based game

Do everyone a favour and start using a tripcode so we can filter your dumb shit
>>
>>53834224
Or anyone using his name on twitter.
Or prehaps even just a guy who happens to have his name.

I'll wait for the FAQ, thanks.

>>53834270
Those guys have no idea what the rules of the game are, they tried to charge space marines out of rhinos in 7ed.
>>
>>53834332
And that matters why? It's what the devs are saying about their own game either way.
>>
File: 1494599967591.png (136KB, 657x486px) Image search: [Google]
1494599967591.png
136KB, 657x486px
Post Orks.
>>
>>53834340
No :*)
>>
>>53834341
Yes you're right, it's a conspiracy based around a fake twitter account that Games Workshop hasn't discredited or had taken down for misrepresenting them.
>>
>>53834346
Because designers have said incorrect things before about their own game. WarhammerTV, an official channel is notorious for getting the rules wrong. Until it's in print, it's not official.

Now don't be dense here: I'm not saying that this won't be official. This is definitely making it to the FAQ because it's such an obvious oversight and a huge departure from tradition. But until it does, it isn't the actual rules of the game.
>>
>>53834349
Is that supposed to be your version of a cheetah? Are you phoneposting and can't even add an image to your shitpost?
>>
File: T'''''au E''mpi'''re 3000 pts.pdf (593KB, 1x1px) Image search: [Google]
T'''''au E''mpi'''re 3000 pts.pdf
593KB, 1x1px
I managed to download the PDF. :( Hope it's alright.

Copypasting my previous post.

Rate my 3000 points Tau list? The game is against Necrons (warrior heavy, a lot of scarabs, a monolith, command barges and ghost arks plus tomb blades, wraiths and deathmarks).

Of course suggestions and corrections are more than welcome.
>>
File: 1402239073095.jpg (132KB, 830x900px) Image search: [Google]
1402239073095.jpg
132KB, 830x900px
>>53834347

>posting age of shitmarian orruks

Stop.
>>
>>53834368
>Yeah, its clearly the right thing to do, it's not official yet!
I don't see how that matters. We played with the unofficial FAQ releases in 7th in my FLGS for weeks.
>>
File: techmarine_questioning_you.jpg (38KB, 500x418px) Image search: [Google]
techmarine_questioning_you.jpg
38KB, 500x418px
So I'm playing a 1250pt game against T'au today with Admech. How does my list look?

Spearhead Detachment 1246/1250

Fabricator General Belisarius Cawl 250pts

x10 Skitarii Vanguard 120pts
-3 arc rifles, arc maul, arc pistol
x10 Skitarii Vanguard 142pts
-3 Plasma Cavilers
x3 Kataphron Destroyers 219pts
-3 Heavy Grav, 3 Phosphor Blasters

x1 Dunecrawler 135pts
-Neutron Laser
x1 Dunecrawler 130pts
-Icarus Array
x1 Duncrawlers 120pts
-Eradication Beamer

x5 Sicarian Infiltrators 130pts
-5 Taser Goad and Flech Blasters
>>
>>53834384
It's a meme from total war general, so it's regular fantasy m8
>>
>>53834368
>But until it does, it isn't the actual rules of the game.
This is the most childish autistic attitude you can possibly have. You're pathetic.
>>
>>53834368
Thats fine because the ACTUAL RULES for the game arent even released yet so why does any of this matter
>>
Anyone dropping by Warhammer world tomorrow? What events are there planned?
>>
>>53834394
>1250

Why do you people keep pulling these random game sizes out of your ass
>>
>>53834407
They didn't?
I thought GW just had slow as balls shipping as usual
>>
>>53834423
If I were to take a wild guess, its because one of them is new and just started collecting.

No bully. Just rate the list.
>>
>>53834423
>implying 500, 750, 1000, 1500, 1850 or 2000 is just as random and arbitrary.

If they play in those points why bitch about it?
>>
>>53834423
Why do people get upset about point values others agreed upon for a game that don't comform to their arbitrairy views of what 'proper' point values for a game are ?
>>
>>53834394
>bringing Cawl or any other 200+ pt named character in a low points game

Overkill, dude.
>>
>>53834423
>>53834436
It's my friend first game of 8th and we are limited on time today
>>
>>53834383
I don't like all the pathfinders and striker teams against necron warriors, which have an armor save of 4+. If you want that many infantry, consider breacher teams instead.
>>
How are questoris traitoris when playing using points not power now?
>>
>>53834450
Should I just bring a Dominus instead?
>>
>>53834454
If it's your opponent's first game then >>53834450 has a point. Don't throw super units at a newbie, that's mean.
>>
>>53834440
>why bitch
>/40kg/
>>
>>53834477
Probably the more sporting option.
>>
>>53834440
The rules say 1000, 2000, and 3000 are the standard game sizes

Im not opposed to people playing other values, its just weird that people keep coming to these threads with 1680 point lists and ask for advice

You can give advice for standard size games because they are familiar.

>>53834454
If its theirs first game then just use roughly equal power levels, its way simpler than trying to min/max to an arbitrary value
>>
>>53834384
>age of shitmar
you
fucking
newfag
>>
>>53834394
>Fabricator General Belisarius Cawl
Nice try, heretek. #NotMyFabricatorGeneral
>>
File: killteam list.png (169KB, 880x353px) Image search: [Google]
killteam list.png
169KB, 880x353px
Is this a good Killteam list?
>>
>>53834462
I was planning on staying out of their 24" Range and light them up in order to hit them with missile barrages from the broadsides.

I only can have 2 teams of 6 breachers in place of two of those striker teams. How should I use them in order to not get obliterated by the warriors in close range? I don't have a devilfish who can transport them yet (I bought it but i won't build it in time)
>>
>>53834478
>Don't throw super units at a newbie, that's mean.
Isn't it balanced out by its higher point cost? Why would it matter?
>>
>>53834493

fuck off to your dead general
>>
>>53833629
Hay man, i have alpha legion which in use as ultramarines or raven guard
:^)
>>
File: 1358305451081.jpg (150KB, 894x894px) Image search: [Google]
1358305451081.jpg
150KB, 894x894px
>>53834347
>>
>>53834517
Because he is a newbie
>>
>>53834530
So what's your point?
>>
>>53834530
He has played sinxe the start for 7th but its his first game of 8th.
>>
>>53833696
shut the fuck up dummy
>>
File: T'au Empire - 2010pts.jpg (780KB, 1800x3248px) Image search: [Google]
T'au Empire - 2010pts.jpg
780KB, 1800x3248px
Rate muh list
>>
>>53834543
Why bring power lists against a total newbie? What are you trying to prove?

Youre already going to win the game, its better to handicap yourself and make sure both players are having fun
>>
>>53834561
Needs more conscripts ;^)
>>
>>53834561
3 points over

Try again
>>
Think it'd be viable to convert a Mastodon out of a baneblade and a land raider now that it'll have 40k rules?
>>
>>53834561
Would have fun against/10
>>
>>53834517
Imagine throwing a Baneblade against it's PV IN Conscripts. This isn't so much the case in 8th, with how hard infantry blobs are to delete but the general rule is that in a low points game, very powerful high point models throw around more power than their points would imply.

Actually a better example would be a traditional 1500pt list vs a Warlord Titan.
>>
>>53834517
Because a new player is unlikely to grasp quite how powerful a special character is or build a list with the specialised tools to bring one down? Similar to showing up with an all-tank army. It's not overpowered as such, but it's hell on anyone who isn't ready for it.
>>
>>53834561
>3 points over
>with multiple upgrades in the list that cost 2 or 3 points
No.
>>
>>53834604

>I have autism

Try again.
>>
File: IMG_3570.jpg (187KB, 797x1280px) Image search: [Google]
IMG_3570.jpg
187KB, 797x1280px
Fucking transports are expensive

Wish I had more HB girls
>>
>>53834594
I keep being told to actually add anti-tank shit.
>>53834604
w/e
>>53834606
In what way? "I'll curbstomp you" or "A fun game between bros" ?
>>
>>53834561
Not only is is reddit as per Tau always is, it's fucking 3 points over
>>
File: image.jpg (81KB, 534x320px) Image search: [Google]
image.jpg
81KB, 534x320px
No news on Titan stats yet?
>>
>>53834624
>calling out somebody for cheating is autism

Okay bucko
>>
>>53834618
Alright fine, I'll get rid of the markerlight on the breachers. Perfect 2K then
>>
>>53834637
There are a couple of titans in the rulebook already.
Tiny titans, but titans nonetheless
>>
>>53834506
My gut instinct is that the broadsides are not going to be point efficient at killing warriors. I guess you can make up for the general low AP of your army with volume of fire.
>>
>>53834626
>7 points under
Try again.
>>
>>53834624
>>53834561
Autists will autist. You need more transports.
>>
>>53834637
>Win a tit
>>
>>53834639

Go back to dakkadakka, they love sphincter clenching over the idea most people treat points as a target rather than a hard cap there.
>>
>>53834626
>>53834561
What app are you suing to make these?
>>
>>53834665
>suing
Woah woah, don't be so fast there, no one here is jewish.
>>
File: T'au Empire - 2000pts.jpg (783KB, 1800x3248px) Image search: [Google]
T'au Empire - 2000pts.jpg
783KB, 1800x3248px
There we go, fixed.
>>
>>53834650
Should i use the broadsides to damage vehicles? Like his ghost arks, command barges and the monolith? And maybe using the riptide, ghostkeel and crisis teams for the warriors?
>>
>>53834661
Points are a hard cap

If you want looser restrictions then play with power level

>im only 3 points over
>im only 19 points over!
>im only 80 points over!!
>>
>>53834673
The link is at the bottom of the OP. It doesn't have all armies yet, cause it's one guy frantically inputting all the changes.
>>
>>53834661
Clearly, Tony Kopach being 3 points over in 2000-point games invalidates his 5th edition Nova Wins, 100%

Then again, 40k tournaments are a joke anyway. Though it was funny to watch Draigo die to Jaws.
>>
File: image.jpg (272KB, 1818x536px) Image search: [Google]
image.jpg
272KB, 1818x536px
>>53834658
>>
>>53833851
https://www.patreon.com/flick
>>
>>53834007
I despise how there are no projectiles in this new art. Its like everyone is shooting blanks at each other and nobody gets hurt
>>
>>53834677
That would probably be the most efficient. Warriors with Ghost Arc Support are nearly unkillable.
>>
>>53834651
Oh any suggestion to fill those 7 points?
>>
>>53834710
Uh, models?
>>
>>53834700
Well they are marines or rotting marines, so they'll most definately be shooting blanks.
>>
>>53834700
Cam I just say that I think it would be better art if both of them had a bullet bouncing off their armor at the appropriate points?

Bolt pistols are kinda crap at punching through power armor, anyway.
>>
What the Optimal loadout on a Knight?

AGC + RBC + Heavy Flamer + Stubber + Stormspear?
>>
>>53834724

Two AGC. Maximum Brrrrrrrt
>>
>>53834701
Thanks anon!
>>
>>53834651
There's no problem with being under the points limit.
>>
>>53834724
Which knight? That's a FW knight you've posted.
>>
>>53834719
>cheapest model in the church is 9 points
>>
>>53834757
>>53834757
>>53834757
new
>>
>rubric marines with 3+ save, 4 toughness, 2+ when vs 1d attacks, 5+ invuln save, ignores heavy -1 rule, S4 ap-2 bolter fire. Costs 20 points.

>plague marines with 3+ save, 5 toughness, 5+ fnp and regular bolter fire. Costs 21 points.

Play tested for 2 years huh? Rubric is clearly superior yet costs less. Nice game blizzard.
>>
>>53833525
A common term?
>>
Just realized that Harlequins can keep enemy units in CC if played right. Position well and jump 1 model behind enemy when charging. They can't retreat. Next turn jump out of CC over the unit into the heavy weapons.
Flipbelt tactics 101.
Then die in overwatch.
>>
>>53834734
Actually, I did the math, and right now your broadsides deal 2 wounds a turn to an enemy ghost arc, total.

They aren't going to be efficient there either.
>>
>>53834762
Fuck that thread, better one here:

>>53834782
>>53834782
>>53834782
>>
>>53834786
You cant compare units across factions, its not a fair comparison
>>
>>53834762
>putting bait in the OP
>>
>>53834153
And Abbadon crits on 5's!
>>
>>53834762
>>53834816
Don't do this shit.
They're both gonna get played out anyway
>>
File: 1493093908832.gif (5MB, 540x320px) Image search: [Google]
1493093908832.gif
5MB, 540x320px
>>53833946
r/Warhammer is definitely a circle jerk a shit hole with buttmad mods.
>>
>>53833851
Look at the bottom left
>>
>>53834384
>age of shitmar

That's Wurrzag you fucking pleb. I sincerely hope you die.
>>
>>53832840
>Ram Value

VEhicles could always hit things.
>>
>>53832969
I have fought against 3E BA rhino rushes.

They are not overrated.
>>
>>53833851
Patreon doesn't seem to have the tumblr link and that particular image doesn't appear to be posted on DA yet? Google found the tumblr tho, it's posted there.
http://flick-the-thief.tumblr.com
>>
File: Dark Angels - 2000pts.jpg (544KB, 1800x1443px) Image search: [Google]
Dark Angels - 2000pts.jpg
544KB, 1800x1443px
>>
>>53833824
There's literally nothing wrong with cheetahfag
>>
>>53836004
>There's literally nothing wrong with some avatarfag who shitposts and does literally nothing else
>>
>>53832479
underrated anon, I kek'd
Thread posts: 611
Thread images: 66


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.