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40k General 40.000 general warhammer 40.000

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Black Templars are best Templars edition

>Leaks:
https://mega.nz/#F!3odCTLCa!5Jc-zB2-JJcYlT55L6FN8g

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>Latest GW teases:
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata
>>
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Does the pimp cane count as a power maul?
>>
>>53707838
Any word on Secutarii getting updates for 8th?
>>
>>53707891
I can see an argument for power sword as well as power maul
>>
1000 point severe autism list: I'm special edition

Standard force org

HQ
Emperor's Champion - 140 points
Troops
Crusader Squad #1 - Choppy designation
4 Additional Initiates, 9 Neophytes, 1 Sword brother, 2 power axes - 256 points
Crusader squad #2 Shooty cappy designation
5 additional neophytes, plasma gun, rhino - 170 points
Crusader Squad #3 Heavy designation
3 Additional initiates, 1 sword brother, plasma gun, lascannon - 157 points
++Fast attack
Bike squad, 2x meltas, 1x combi melta - 103 points
++Elites
Ironclad Dreadnought, double flamers, seismic hammer, drop pod - 180 points

1006/1000
Thoughts? What should i cut to make it sub-1000? Is this even good? Should i kill myself? How do i get a gf?
>>
>>53707917
Space Marine army, Black Templar chapter

Also sorry about the formatting, i was just brainstorming it on my phone and wanted to write it out fast
>>
Think I'm gonna start collecting either on the weekend or next week. Gonna buy first unit and paint starter set from local store to build some goodwill.

Quick question though: outside stuff like paints, clippers, brushes and so on, what else is essential? How many dice are needed?
>>
>>53707928
At least this many more if you gonna start with a hoard. Saw an orcs game on MWG where the dude had to roll 80 d6's.
>>
>>53707928
Dice count depends on the army. Normally a brick of 36 does more than well enough.

You want a tape measure naturally, one that's reasonably sturdy so it holds it's shape when you extend it. I prefer auto-locking tape measures that only retract when I hold the button.

You'll also want a way to transport the models around. The box they came in works if they aren't too fragile, but once you start painting a safer transport options is recommended.
>>
>>53707928
Not more than 1-2 boxes i'd say. Buy them from Chessex as the other anon is suggesting.
>>
>>53707961
Plan on going Thousand Sons. Most I'll have to roll is 16 or so surely
>>
>>53707917
Can't you just cut a neophyte or initiate from one of the squads to get sub 1000? Also is this a 7th ed. List?
>>
>>53707981
Black templar glass house man here, you might want to reconsider your choice of army since they're not very strong. (Only applicable if you plan on playing to win)
>>
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>People spelling 'horde' as 'hoard'

Gets me every fucking time
>>
>>53707990
Yes it isa 7th, but 8th isn't out yet right? If it is, where can i find it and an 8th SM codex? Also you might be right about just cutting a dude
>>
Are dark eldar better when run as dark eldar or as ynnari in 8th?
>>
>>53707999
>Also you might be right about just cutting a dude

Wow slow down there, no need to get violent.

8th edition will be out next week on friday at midnight.
>>
>be out of home of extended periods of time
>8th is leaked
>can't remember which models do i own so can't make lists
>>
>tfw I can't afford the WH40k Limited Edition
>tfw it will probably sell out before I can raise the necessary capital
I wanted to use it even and not scalp it to a sucker like me on eBay or elsewhere.

Truly the darkest time-line.
>>
>>53707917
>Ironclad Dreadnought, [...] drop pod
That's illegal
Also, I don't think you can get a dread + a drop-pod for 180pts anyway so check your maths
>>
>>53707992
Not playing to win.

I want a shooty elite army and I think Space Marines are boring.
>>
>>53707992
Oh feck off. It's far too early into this edition to be making statements like that. I mean, according to these threads, three days ago necrons and eldar were shit-tier unplayable, but yesterday they were apparently ridiculously OP. Don't tell people not to collect the army the love based on /tg/'s kneejerk fuckwittery.
>>
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>>53708011
>A whole week to find out that Black Templars now have been entirely squatted after all the agressive infringements prior
>>
>>53708019
7e List dude...
>>
>>53708028
Fuck off noone plays that old shit
>>
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remember June 9th 2017
>>
>>53707917
>>53708019
Oh shit, you're playing 7th.
Well you really should say so
>>
>>53708000
Dark eldar IMO. Power from pain is pretty great, and I'm not convinced soulburst will fire as often as people seem to think.
>>
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>7th ed is now banned from /tg/ but 8th ed isn't out
I guess that means it's time for shitpost hyperdrive
>>
>>53708036
What happened?
>>
Is plasma just straight up better than melta now?
>>
>>53708024
Hu, we already have all the rules mate. They aren't squatted, we have roughly the same options. Only thing is that there are no chapter tactics (not just for BT, for anyone, no one have chapter-tied rules ...for now, according to rumors about the codexes)
>>
>>53708035
Apparently he does.
>>
>>53708047
We have all the rules for 8th and quite a lot of fa/tg/uys have already played some games. Some shops even allow you to read the rules for free and try games of the new edition.
>>
>>53707992
>not playing to win

Anon honey, the entire point of a game is to win.
I think you are confusing "play to win" with "win at all cost"
>>
>>53708054
No...
Plasma is a great infantry killer, Melta is a solid vehicle/character/monster killer.
>>
How do you guys think a Venerable Dread should be kitted out if I want it to baby sit a couple of Dev squads and have it counter charge anything that gets too close for comfort?

Thinking the CC weapon w/heavy flamer but don't know which to pick from the choice of twin-lascannon, heavy plasma cannon, and assault cannon.
>>
>>53707838
why are APL and Hollywood distorted but Sark looks normal?
>>
>>53708075
CC weapon Assault Cannon would be my go to. Get down as many shots as possible and kill shit before it gets close enough to consider charging.
>>
>>53708074
8th didn't change my play style that much. I just use less models since my usual MSU list where I could put over 9 transport (will still paying for all of them) needs to be in a massive 4K game.
>>
>>53708075
I'd go twin heavy bolter for anti-horde, Heavy plasma cannon if you fear Termi deep-strike, lascannon if you fear vehicles.
>>
>>53708052
/pol/ posting saved a thread from heavy autism.
>>
Is there a leak for the entire 8th rulebook?A
Searched the links but couldnt find it
>>
>>53708075
>>53708075
Assault cannon is best for all around firepower, lascannon is for if you don't have enough high d weapons in your list, plasma cannons on dreads are a bad joke.
>>
>>53708123
Has this thread been archived? I need to see this!
>>
>>53708065
Are you autistic or straight retarded?
>>
>>53708215
It should have a drawing of Cawl on the OP if it is.

On another note, if two units are still locked in combat from the previous turn, who strikes first in this new round of combat?
>>
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>>53707838

How will the recent election effect 40k?
>>
>>53708276
The players alternate picking units to fight starting with the player whose turn it is.
>>
>>53707838
>black templars
If they're a melee chapter then why is their statline and USRs identical to that of any other marine?
>>
>>53708276
whoever's turn it is picks a unit to fight
then the opponent picks
continues in rotation until everyone is done picking
>>
>>53708100
Wow my 2,000point is now just over 1600 so I'm cosindering adding stuff.
>>
>>53708292
>USR
thats cute
>>
>There are people who play 7E in the current year
>>
>>53708313
Don't.
Ironman that shit and take on 2,000pts with yoyr 1,600 pt army.
>>
>>53708288
Corbachev will mandate Tau be given the main protagonist role
>>
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>>53708289
>>53708299

That sounds really bad. Does it work in practice?
>>
>>53708317
>playing that garbage heap that is 8th
How are those d6 earthshakers treating you?
>>
>>53707891
It counts as power
>>
>>53708338
Yes, and it works really well.
>>
>>53708338
It's essentially the same as 7th edition barring significant initiative gaps
>>
>>53708316
They are still a thing.
>>
Do you think having AP listed as "+"(3) versus "-"(3) would speed up the game?
It seems pretty easy to consider a weapon's armor penetration value as a positive, especially from its own sheet. It also seems like an easier bit of math that doesn't break immersion.
>>
>>53708350
It's BETTER coz its FASTER ok!
>>
>>53707895
They're not in the upcoming FW indexes, so either in IA14 or not at all (i.e. 30k only)
>>
>>53707998
It's the same thing you dumb idiot. Go learn English again.
>>
>>53708338
I think it works really well.
First the units that charged this turn attack, which buffs CC units.
After that, starting with the active player, you pick units that haven't fought yet and attack with them, then your opponent chooses a unit.
Do you want to choose unit A over unit B to decimate his HQ or risk unit A losing a few guys because you really need unit B to strike first?
>>
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>>53708368

How much faster does this game need to be????????????????????????????

We're talking seconds here. When will you fucking people be sated?????????
>>
>>53707961
The very same dude counted wrong in just about every way possible, he should've been closer to half that many attacks
>>
>>53708350
Don't know, I play Chaos.
And I didn't have any blast weapons in my army before, I had flame and line.
>>
>>53708338
It is functional, but clunky and boring. Thankfully most combats are done in a single round, either because the unit that was charged was wiped or it fell back.
>>
>>53708338
After watching battlereports, it looks like it does.
>>
>>53707998
>People spelling 'horde' as 'hoard'

The horde is composed of models from the Player's hoard.
>>
>>53708369
>1000 point games taking the same as 1850pts in 7th
>faster
Top kek
>>
>>53708369
Since when is efficiency NOT a desirable aspect?
>>
>>53708288
DUP will make the Imperium of Man real
https://www.youtube.com/watch?v=WOnVirSpRi4
>>
>>53708390
They want a videogame where all the computations are made automatically. Because math sucks, amirite?
>>
>>53708350
Pretty good. How are those riptide wings treating ya?
>>
>>53708368
>Do you think having AP listed as "+"(3) versus "-"(3) would speed up the game?
How would this speed up the game
>>
>>53708421
It will if you are a five-year-old who cannot do subtractions
>>
>>53708368
you do realise AP is a modifier to the dice roll, right? the armour save is still three plus, you just apply a -3 to the die, effectively making it a 6+ save.
>>
>>53708412
When it's at the cost of other aspects. I could have a 5 minute game of 40k consisting of a single model per side and it would be efficient, but it wouldn't be fun
>>
>>53708390
>decide on mission
>roll off
>winner chooses deployment
>spend fifteen minutes deploying
>roll off
>winner if the roll off wins the game
>gg
>>
>>53708440
Are you retarded?
>>
>>53708420
>implying there are taufags in my flgs
>implying we dont outright refuse games against waacfags while the shitty random blasts are an integral part of the game
Ya dun goofed
>>
>>53707971
best tape measures are from hardware stores, imho.
>>
>>53708421
I think it might just be a mild dyslexic reaction that I experience but when i do math; i don't think "3-3=6".
>>
>>53708436
Absolutely agree there, but now you're just strawmaning it. The way blasts and deviation were handled in 40k was retarded. Rolling the scatter die and fuckin around with opponents who can't draw a straight line in their head was a waste of time and effort. Is it better now? sure. Is it the best it could have been? Pretty sure it isn't, but I'll take an improvement over things being worse.
>>
>>53708454
Sorry I forgot this was a no fun allowed zone.
>>
Why we can wound on 7+ but cant save on 7+?
>>
>>53708482
what about use blasts but make them hit or miss without scatter dic?
>>
>>53708477
The minus is on the dice of the save roll.
>>
>>53708435
I think that's his point, making it a + seems like it would make it easier to convey the concept to new people for me
>>
Thoughts on paint scheme for Thousand Sons? Any cool non original ones?

Red and gold seems quite cool as an alternative.
>>
>>53708464
So tell me what it is that blasts add to the game instead of being a faggot.
>>
If a model has the FLY keyword, does that mean I can place it over other models? Wouldn't the base just slide off MCs?
>>
>>53708390
Seconds of immersion breaking, clunky, backwards math that doesn't need to be that way. It's like a sentence that doesn't not suck.
>>
>>53708054
d6 vs 2 wounds, but plasma does get 2 shots at melta range. I'm still on the fence about it.

Since melta still does as much max damage as a krak missile/lascannon, I'm more inclined to use lascannons. (wish it were 2d6 instead of 2xd6 pick higher).
>>
>>53708413
Are Unionists the biggest cucks in history?
>>
1000 points BLACK TEMPLARS

PATROL DETACHMENT

emperor's champion
5 Crusaders, meltagun ccw/bp and power fist
6 Crusaders, meltagun ccw/bp and power sword
Razorback tl hb
Razorback tl hb
Ironclad dreadnought ccw chainfist, meltagun and heavy flamer
Thunderfire cannon
5 crusaders 2 neophytes, ccw/bp, Flamer and power sword
Drop pod, stormbolter

Exactly 1000 points. Should i add more shooting?
>>
>>53708502
>what does artillery add to a war
You didn't think before making that post did you? Also why are you acting like blasts were removed from the game?
>>
>>53708371
Aww that's a shame. They look really cool.
>>
>>53708485
>Why we can wound on 7+
We can't
>>
>>53708501
White-gold-blue from Wrath of Magnus book. Conclave of rubrics, who returned their skeletons
>>
>>53708395
this so much the amount of bonus raw killy his orks have from forgetting the rules was crazy
>>
>>53708514
nope, still labour

>>53708288
In all seriousness, GW will probably keep its current pricing scheme. It would have gone up under a Labour government.
>>
>>53708486
Then you lose the possibility of it completely landing on your unit or behind your tank. Where's the fun in that?
Seriously though, it should be a to hit roll with the result dictating how many models are hit. Placing the blast marker is an extra step that still leads to shit like:
"I hit 4 models"
"No you don't, you aren't really centered! you hit 3"
"Well now you bumped it so of course I hit 3"
>>
>>53708513
Yeah, plasma is better all around, but remember that supercharging at rapidfire range has a 1/3 chance of killing you.
>>
>>53708519
Why play Black Templars? Literally weaker loyalist World Eaters, they have 0 personality.
>>
>>53708523
i mean hit. Or what we can do at 7+, 8+?
>>
>>53708510
If only there was some sort of document that explicitly answered such questions. We could call it a "rulebook", perhaps.
>>
> Wake up.
> Tories have blown it.
> Shits going to be a huge mess now.

Oh well, at least the new rules for 40K are out tod-

> Two week pre-order.
> Not out until the 17th.

Fucking hell...
>>
>>53708551
But the rulebook doesn't say anything about it.
>>
Getting into 40k cuz of 8th here

Which Chapter should I paint my primaris muhreens besides Smurfs?
>>
>>53708496
I might be dense; but that doesn't make sense enough to basically double back on your own calculations. Every armor save too? When a more fluent way of saying the same thing is "+". There are probably more reasons my idea is bad though, so feel free to share.
>>
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>>53708561
>>
>>53708567
Dark angels... so rainbow colored.
Take an eldar detachment with them.
>>
>>53708569
>roll dice to save
>AP-2
>reduce dice roll by 2

WOW ITS SO COMPLICATED
>>
>>53708567
Make your own.
I'm doing mine metallic red and silver.
>>
>>53708482
I'm glad that blasts and scatter were removed for efficiency too, but the lack of impact in current blasts really hurts. Whether you think it's a change for the better or worse depends on whether you feel efficiency or immersion is more important.

The sad part is that there are elements in the rules that they could've used as standard for blasts. "D6 shots or 2D6 if the target consists of X+ models" or "roll a die for every model in the unit, up to a maximum of X models" actually feel like explosions.
>>
>>53708521
Because blasts were removed. Why are you acting like artillery has been removed?
>>
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>>53708578
>>
>>53708569
It's really a question of how you look at it. You see the armour save as being modified where as actually, it's the result on the die. But I agree, with the whole X+ heuristics in the statlines, writing it as a + would make more sense. However, they used minus, so just try to wrap your head around it asap.
>>
>>53708540
True. But since I play guard, being at 1/2 melta range has a 99% chance of killing me.
>>
>>53708574
>they can move across models and terrain as if they were not there
That doesn't really answer my question.
>>
>>53708584
>rolls armor save
>3+
>3+ what?
>+2
Wow it's less complicated...
>>
>>53708567
imho if you're not attached to the fluff of any of the big ones, always make your own chapter. You have more flexibility fluffwise to give them a good story.
>>
>>53708510
the fly thing is a fucking keyword, it isn't even actual fliers like the unit type that has it, like, I'm sure you can't place an assault squad on top of something else, but they have the keyword if they took jump packs
>>
>>53708615
Well unless you find a way to end your move on top of other models and more than 1" away from them. You could do it in theory.

>everyone is making tiny tables with more than an inch in hight in order to leave models on top of other models
>>
>>53708588
>blasts were removed
>statlines literally say blast d6
Lmao
>>
>>53708510
Read the rulebook

No, flyers ignore models and scenery while moving but they still have to end their move in an empty legal space
>>
Does 8e have any limitations of using Psychic powers in close combat?

>For example if a Librarian is locked in close combat with a Chaos Lord. Can he smite? And if so does it hit the Chaos Lord?
>>
>>53708615
You can't end your move within 1" of an enemy without charging. Nothing about flying changes this. What do you find difficult to understand here?
>>
>>53708603
I see… I thought there was maybe still time to have ideas and give feedback. I think this is a good one unless there's advanced, more complex reasons not to.
>>
>>53708603
I think it's just a matter of consistency. Other modifiers, such as on to hit and to wound rolls, are written as affecting the dice roll rather than the required result, (because they can be positive or negative,) so the AP rule has been written in the same way.
>>
>>53708610
Oh shit, you're guard? You have rerolling 1s out the wazoo.
Plasma all the way bro
>>
>>53708587
You hit the nail on the head here. It's a question of striking the right balance and adjusting. Sad that models don't have a living rules sheet, because as much as it's a good idea to keep points seperate for rebalancing, it's just as hard now as it was before to adjust special rules. It think there are tons of ways they could have reworked blast and they picked this one for better or for worse. We're stuck with it till next edition.
>>
>>53708631
They don't have to be more than 1" away though.
>>
>>53708618
Or you could learn to do subtraction since you obviously skipped the entirety of 1st grade.
>>
its a grey area. i would assume no, unless you can have the base somehow now on top of other models. if you think of physical location as a 3d plane and not a 2d one
>>
>>53708649
I had a similar question about whether you can use psychic powers while in a transport, particularly an open topped one you can shoot from. Don't see why you shouldn't be able to, but didn't find anything that actually said one way or the other.
>>
>>53708645
>>53708650
Where does it says any of this? The manual only mentions moving ACROSS other models.
>>
>>53708664
I'm sure there is a rule stating you can't be closer than 1". Since within 1" it is melee.
>>
>>53708664
yes they do.
They can ignore models when moving ACROSS, not when ending move.
>>
>>53707838
Anyone knows any examples of scout marines fitted to void combat? Hermetically sealed armor, helmets etc.

Pics would be apreciated.
>>
>>53708664
they do unless theyve charged, right?
>>
>>53708618
3+ means "3 or higher" you dumb fuck
>>
>>53708677
Exactly? It does not mention anything special about where fliers can end their move, so they use the normal rules and have to say 1" away.
>>
>>53708677
"Ignore them while moving across"

Flying does not give you the ability to ignore them when you finish your move.
>>
>>53708682
Yeah but that's base to base. If it doesn't touch the base it's good with most models.

Also what does that have to do with FLY units?

>>53708683
But where does it say that? I mean the model IS flying, a jet won't have much trouble hovering over some grots.
>>
>>53708667
It's the difference between a clear sentence and one with a double-negative. I learned that in 2nd!!
>>
>>53708701
More offensive is the rules that the flier can't turn because its so fast, so its forced to potentially fly off the table if you mess up your positioning, but it can still fire its fixed guns backwards.

I understand it for rules reasons, but logic wise it still makes my soul hurt.
>>
>>53708721
>But where does it say that? I mean the model IS flying, a jet won't have much trouble hovering over some grots.
JETS

CANT

HOVER

YOU TWAT
>>
>>53708192
>Assault cannon is nest for all around firepower
I'm not sure about that. Twin heavy bolter has 12" more range and still S5. Same number of shots, and cheaper. Assault cannon is better against T6 (so light vehicles, not exactly what your supposed to aim with this gun), and T3. I think the 12" (and an almost guaranteed additionnal turn of shooting) makes up for it.
>>
>>53708696
HAHAHA at (you)
>>
>>53708639
>Earthshaker Cannon
>Heavy d6
This is the bit where you say you were only pretending to be retarded.
>>
>>53708721
This post answers your question.
>>53708574
>>
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>>53708639
>blast d6
wat.
>>
>>53708691
Yes, but flying units are technically always more than 1" because they're in the air.

>>53708701
>>53708717
But it says they are flying, so they ignore that. The rulebook doesn't debate this to my knowledge.
>>
>>53708721
>What do the movement rules have to do with units that move by flying?
Are you genuinely this stupid?
>>
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>>53708656
WAIT. Take Aim rerolls invalidate plasma-death? Holy crap now I'm thinking about 4-plasma command squads.
>>
>>53708751
>the book doesnt say that i DONT instantly generate 50 victory points !!

Youre insufferable
>>
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What are the best Leman Russ variants to take for 8th?
What are the worst?
>>
>>53708751
The rulebook does no state that they ignore that rule, so they don't. You literally just said that. What makes you think they do?
>>
>>53708751
if i were playing you, and your model was over mine, as long as your base wasnt on my model or bases, and your model was 1" or more away from my models, i would have no problem with your flyer being over them, if you could somehow find a way for these conditions to be met.
theres no rule i think about bases overlapping, but its kind of shit to stick your base on theirs, especially if theyre nicely painted

also, nowhere does it say because they are flying does it ignore the 1" restriction.
>>
>>53708774

best are demolisher, punisher, executioner

battle cannon and exterminator are meh

vanquisher is terribad
>>
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>>53708735
YOU DARE DISRESPECT GLORIOUS MIKOYAN-GUREVICH ENGINEERING?
>>
A single jumppack soldier can be in close combat with a tank and a supersonic fighter jet at the same time.

Fucking show offs.
>>
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>>53708774
Tho TBF, I don't know how accurate this is.
>>
>>53708774

all of them suck.

punisher is the only one you can get value out of.

the rest are overnerfed point sinks. not actual tanks.


t. salty lemon man proud owner of 9 lemons
>>
Forgive me if it's in the OP,

But is there a rundown of changes in 8th Edition?
>>
>>53708812

The Exterminator doesn't seem THAT bad, though I definitely agree with the Vanquisher placement.
Why is the Demolisher good? Doesn't it get fewer hits against low-count units?
>>
>>53708554
You know I realize that I know shit about brit politics, yet for some reason you people know about US politics.
>>
>>53708745
My point still stands faggot. Blasts added actual immersion and realism by simulating the explosion, with adequate size for the time of explosive used. Right now every fucking thing has apparently the same blast radius.
>>
>>53708846
Its basically Age of Sigmar but with 40k models
>>
>>53708810

>Stormraven rams a beatstick to eat all the hits before blowing up spectacularly, but saves the rest of the units going into melee with said beatstick

Well this game got crazier.
>>
>>53708567
Space Wolves, or Blood Angels.
>>
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>>53708761
>deepstrike a squad of terminators all equiped with combi-plasmas and a lord next to them.
>hose them down with extra strength plasma
>reroll ones so I dont lose models
That's so...! Obvious.

Why did I need this pointed out to me.
>>
>>53708864
blast radius is measured by number of wounds

effective damage is measured by, well, damage

anti infantry (blast templates) have high wounds, low damage

anti vehicle have low wounds, high damage

its literally the same system but with less shit for people to argue over

also, far be it from me to tell you what to do, but try not to just outright insult people. i cling to the hope that /tg/ can discuss things without resorting to name-calling like other boards, and it makes me sad when people resort to insults inplace of arguments.
>>
>>53708826
>salty lemon man proud owner of 9 lemons

sup me

stop painting and take a nap you got work in two hours
>>
>>53708567
Follow your heart*

>* heart in this case is the flow chart.
>>
>>53708541
Because i like black templars?
Seriously, what Kind of stupid questione is this?
>>
>>53708868
I know absolutely nothing of Age of Sigmar other than it's Fantasy.
>>
>>53708793
>>53708774
just saw that the exec is actually cheaper than the battle cannon.

Starting to consider a Exec+2 plasma russ. Just not sure about the hull. Lascannon would be synergy with the ap (-3) but heavy bolter would be synergy with the infantry-killing (3 shots).

Russ w hb, executioner and plasma sponsons is 200 points.
>>
>>53708914
Say here is a question...
given their stance on Guiliman's table stabilizer and book shelf decorator (can't find any other use for it)...why don't they get along more?
>>
>>53708735
In the 41st millenium they can, considering they can stop on the table.

>>53708747
Not really, it treats a different point than what I asked.

>>53708759
Not my fault you cant answer coherently.

>>53708767
Man it literally doesn't explain if your models can be placed over others.

>>53708787
That they are flying.

>>53708789
>also, nowhere does it say because they are flying does it ignore the 1" restriction.
It does though, they are flying.
>>
>>53708846
both players roll a dice
the player who has the most Tyranids wins
>>
>>53708864
Funny. I don't recall you making that point at all. You just started mouthing off without actually telling me what you like about blasts. And I dont see how blasts were any more immersive. You're telling me bombs have a perfectly circular kill radius where if you stand in one spot you die but if you stand an inch to the left you're fine?

Blast markers were no less abstract than the current system.
>>
>>53708968
>Man it literally doesn't explain if your models can be placed over others.

You can't end your movement phase closer than an inch to enemy models. Being on top of them is closer than an inch.

You're retarded.
>>
>>53708972
What the same dice? I thought you couldn't roll your opponent's dice in 8th, and the dice has to belong to one of them.

This needs a FAQ immediately.
>>
>>53708968
>also, nowhere does it say because they are flying does it ignore the 1" restriction.
It does though, they are flying.

show me
>>
>>53708968
>That they are flying.
Do you think that means they can ignore any of he usual rules you like, or just the ones that the description of flying says you can? Because it doesn't say you can ignore the 1" placement rule.
>>
>>53708948
Okay your WS and BS are now flat to hit numbers...
S v T is still the way to determine to damage but...
Wound chart changed to is S 1/2(or less) T than 6+, Is S less than T 5+, Is S = T than 4+, Is S greater than T 3+, Is S 2x (or more)T2+.

This means a Plasma weapon that wounded a Space marine on a 2+ for the last 3 editions will now wound them on a 3+ T4 got a lot beefier.
>>
Still a little annoyed Cover doesn't modify To Hit Rolls. Or at least also give a bonus to invulnerable saves...

>Oh your Keeper of Secrets is 90% obscure. I'm still shooting it. Enjoy your +1 to your Armour Save, for a 5+ Save same as your invulnerable :^)
>>
>>53709008
>T4 got a lot beefier

I think it's actually a good thing considering marines are supposedly way tougher than a regular guy fluffwise.
>>
>>53709008
Interesting. Thanks Anon.
>>
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>>53708968
except in model-specific circumstances with additional rules, this is the extent of the 'fly' rule.
show me where it says you can ignore the 1" minimum distance rule.
>>
>>53708989
kekd
>>
So, based on 7E chapter tactics, what would work best with the released models of Primaris marines?
>>
why can't orks bike turboboost but sm can? damn gw
>>
>>53708932
I'd say that was pretty much a bad bait lol

Otherwise I don't even understand it
>>
>>53709008
Not to mention that they arent so boned by the new AP system as they were before, a marine can still save a krak missile in the face, and will in cover do so on a 4+ or a 5+ out of cover, before it was just you get to save or you dont, and if you dont you die.
>>
>>53709062
>based on 7E chapter tactics
>primaris marines

????
>>
>>53709017
Modifying to hit would hamstring Orks so bad.
>>
>>53709017
>Invulnerable saves should get positive modifiers.
>No negative ones though :^)
>>
>>53708738
If only the dreadnought sprue came with a twin-heavy bolter.... :(
>>
>>53709076
Yeah, odd question I know. Just saying that if you were to apply the outdated chapter tactics to Primaris marines what would work best for them theoretically?
>>
>>53709101
How could you even do this
>>
>>53709101
Ultramarines or Iron Hands.
>>
>>53709095
>In the 41 millennia there is still duck-tape
>>
>>53708846
No initiative, some units like howling banshees and daemonettes just automatically go first in CC. Otherwise the charger goes first in CC.
The S vs T grid is gone, instead it's wound on 2+ if S is 2X or more than T, 3+ if it's greater, 4+ if it's equal, 5+ if it's less, 6+ if it's half or less.
Fulfilling different force-org charts gives you Command points, which you can spend to do different things, the most common of which is 1CP to re-roll a single die, can only be done once per phase.
Psykers now just roll 2D6, try to beat a value for the power, and then cast it. Enemy psykers can deny the witch by rolling 2d6 and trying to beat the opponent's roll. Each psyker can only cast or deny the witch a certain number of times per psychic phase as described in their stats, and only one power other than "Smite" which does D3 mortal wounds (more on those later) to the closest visible unit within 18". Perils on double 1 or 6, does D3 mortal wounds to every unit within 6".
Mortal wounds are used to speed up a lot of things, and are unsavable except for FNP equivalents
Wound allocation; defender allocates wounds.
Characters act independently, don't attach to a unit. Instead buff things in an aura around them, and can only be targeted by an attack if they're the closest unit or you're using snipers.
Pistols can be fired in CC, grenades are used in the shooting phase but have short range, Assault is -1 to hit if you Advanced that turn (run), heavy is -1 to hit if you moved at all.
The basic rule for cover is +1 to saves, but there's more complex stuff for more complex terrain in the core book. Some sneaky units add 2 instead of 1 to cover saves
AP is like AoS rending, it's a penalty to enemy saves.
Leadership is used for morale tests. After a turn in which a unit lost models, roll a D6. Add that value to the number of models lost. If it's greater than the LD of the unit, the unit loses the difference in models.
No AV or facings, vehicles are monstrous creatures
>>
Does anyone have that comic with the obliterators? My friend thinks they are good and I want to send it to him.
>>
>>53709148
I thought all slaneeshi daemons went first. Or did that fucker lie to me?
>>
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Post your army's 'Godzilla' unit: the biggest, killiest, most dangerous single model (including transported stuff) you can put on the board.
>>
>>53709101
Imperial Fists
but it's kind of stupid when they don't even have flamers so they can't use Salamander to its fullest for example
>>
>>53709148
>1CP to re-roll a single die, can only be done once per phase.

are you only allowed to spend a CP for a re-roll once in the entire phase, and you can never re-roll any other dice during that phase?
>>
>>53709159
They do. Quicksilver switfness.
>>
>tfw no non-black legion traitor deathwatch
>>
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>>53709161

Stormlord with 4 sponsons, 6 heavy weapon teams, and 4 ratlings.

>26 wounds
>T8, 3+
>nearby Psykers can make it 2+
>Vulcan mega bolter
>4 lascannons
>4 twin heavy flamers/twin heavy bolters
>twin heavy bolter
>18 lascannons/autocannons/mortars/missile launchers/ heavy bolters
>4 sniper rifles

Come at me, heretic.
>>
>>53709207
Red Corsairs.
>>
>>53709161
>>
>>53708069
What if I want to play a suicide narrative match which I will clearly lose but creates a cool narrative moment such as last stand or last glorious charge against something else or oh shit they summoned the big ass demon
>>
>>53709206
Well fuck why didn't you tell me sooner. I killed this guy for no reason.
>>
>>53709222
God, I miss the 3rd Ed Codex where Red Corsairs were literally loyalists with a couple Chaos bits and their heraldry painted over with red.
>>
Lord commissar with Power Fist+Power Axe or Power Fist+Power Maul?

It is me or meltas are now shit? Or at least underwhelming
>>
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>I want a dreadknight proxy
>What kind of proxy?
>Just fuck my shit up
>>
>>53709192
Just one per phase, so pick the right roll
https://www.warhammer-community.com/2017/05/14/new-warhammer-40000-stratagems-may14gw-homepage-post-4/
>>
>>53709094
I mean fuck AOS got away with no Invulnerables and seems to be fine. But right now covers a zero sum either:
>you can place your model out of line of sight.
Or
>it does nothing

>>53709078
Give Ork units
>Orky "Aiming"
>Orks don't actually aim. So the worst they can hit on is a 5+. Orky "Aiming" does not work for Overwatch.
>>
>>53709241
Don't mind him, not everyone plays to win and narrative games like that are always fun - if you can get the other guy to agree with you.

Pretty much the most frustrating thing that can happen if you do a glorious last stand mission is that the other guy is a WAAC asshole who wins and then keeps gloating because he didn't get the point of the game.
>>
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>>53709264
>>
>>53709095
Take two of the bastion heavy bolters and glue them on in place of the assault cannon. Works like a charm.
>>
>>53709264
>Massive fucking Tau marks on the legs
>awfully tacked-on gun
>terrible paint job
1/10, would not cleanse Chaos with
>>
>>53709273
>Alter one rule to satisfy your simulation autism
>Have to create other rules for factions that would get fucked by it
This is why I'm glad you didn't design 8th.
>>
>>53709264
the more i look at it the worse it gets
>>
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I'm considering converting this tank (when it's released) into a Leman Russ. I'm pretty sure it's a bit bigger than the Leman Russ, but I'm fine with a disadvantage if I get to use the models I want. As far as the conversion I want to keep most of model untouched so I'd basically just put some effort into making the different turret weapon options, for example I for the battlecannon I was going to use a Knight Titan BC and try to fit it in place of the punisher cannon.

If I use a suitable IG paintjob, do you guys think I'd have any trouble convincing people it's a LR count-as?
>>
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>>53709161
That would have to be one of my knights.
>>
>>53709314
Yup. Instead we got Blandâ„¢: The Gameâ„¢

>Remember when New Games Workshopâ„¢ said all units would be useful.

Also:
>Change one rule to better flow with the game.
>But what about the 1 army in 30 where this might affect poorly!?
>>
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>>53709159
Each of the Chaos Gods has a rule that is common to their Daemons.
>>
>>53709357
You are such a fucking retard lol
>>
>>53709343
it's pretty fucking big, so good luck with all that.
>>
Anyone has any idea how to make fucking Repentias squads to work?

They seem even worst now.
>>
Deathwing Vanguard Detachment:
Belial: 150pts

Deathwing Champion: 118pts

Deathwing Terminators: 245pts
+ Chainfist: 22pts
+ Power Fist x3: 60pts
+ Power Sword: 4pts
+ Assault Cannon: 21pts
+ Storm Bolter x4: 8pts

Deathwing Terminators: 253pts
+ Lightning Claws: 13pts
+ Power Fist x3: 60pts
+ Storm Shield: 5pts
+ Thunder Hammer: 20pts
+ Storm Bolter x2: 4pts
+ Plasma Cannon: 21pts

Deathwing Knights: 225pts

Total: 991pts

pls r8
>>
>>53709382
I told you already, 10/10
>>
>>53708526
1) pistols (or sluggas) don't have +1 attack anymore
2) You dont get an automatic extra hit from charging

That alone should have been -2 attacks per boy
>>
>>53709382
Ill fite u m8

Grey Knight Vanguard Detachment

-Grand Master Voldus, 190

-Paladin Ancient, 142
+Nemesis Falchion, 0

-Apothecary, 92
+Nemesis Warding Stave, 0

-Paladin Squad, 275
+4 Nemesis Force Halberd, 0
+1 Daemon Hammer, 13

-Land Raider Crusader, 244
+Twin Assault Cannon, 35
+Hurricane Bolterx2, 8

Total, 999
>>
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So is there a decent list for Mechanicus out yet? I know a lot of the cogboys have been struggling with HQ fulfillment, what solutions have people come up with?

or are they just crap?
>>
>>53709264
Dragging his limp ass foot across the battlefield.
>>
>>53707961
After reading this article some time ago I'm leery of pipped dice

https://www.dakkadakka.com/wiki/en/That%27s_How_I_Roll_-_A_Scientific_Analysis_of_Dice
>>
>>53709382
You gotta pay more for those Knights, bro

Storm shields are 5 points a pop
>>
>>53709398
>8th edition is simple as fuck
>People still fuck it up and then post their fuckups after the fact online
>>
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Your going to support /our guy/ right?
>>
>>53709404
>8 Paladins and their Land Raider
>>
>>53709422
>tfw you use craps dice
Feels good when you have the most balanced dice in the store.
>>
>>53709404
10/10
>>
>>53709426
benis

no wonder they're so cheap
>>
https://youtu.be/d-zHUmLYuvY
>We're focusing more on chaos and the Imperium and less on... the peripheral things.
Xenosfags really aren't going to be allowed to recover until at least 9e huh?
>>
>>53709450
Yeah, but it's only 250 total. They're still one of, if not the, best choppy Terminators. If you stick these guys in front of an interrogator-chaplain they're goddamn monsters.
>>
>>53709438
You mean the guy who ruined my faction two codizes in a row? He can rot behind a shed for all I care.
>>
>>53709363
Wait they don't go first tgey alternate with chargers. So that piece of shit actually did lie to me.
>>
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Post BRRRT.

If the new Vulture rules are good and I can fit it in my trunk I'm building one of these. Fug that huge engine intake, redundancy a best.
>>
8th is like a reset of 40k but monkey paw edition. the rules are uninteresting 50 versions of the same ability and elongated translations of the same thing over from 7th.

I wanted delineation but not like this. it will be literal years before any flavour is reintroduced to the rules for each faction along with actual rules for vehicles. but then they'll fuck it up (probably being all cruddace's fault) and make it as bloated as 7th was again.

plus there was no reason to take out universal special rules. they were a great way to see what a unit does at a glance. now every unit has 'feel no pain' but a different wording that you have to explain is just feel no pain from previous editions.

oh well. im looking at it wrong anyway. i should just enjoy my models and not give a rats ass about how they perform on the table tbqh. i just thought I might live to see the day when the game is as fun as the army building.

/blog
>>
>>53709343
Its only a tiny tiny bit below the size of a land raider..

Source: I have two sicarans
>>
I can't seem to find the point costs for the DeathWatch Black Shields anywhere in the index pdf. Are they just costed as normal veterans?
>>
>>53709046
where it says that a model with fly measures from it's model, not it's base.

As long as you can position your flyers at least 1" above the enemies head, they can go anywhere
>>
is Cruddace gonna get cruddaced today or are GSC not looking that great this Ed? Who cheesy will his list be?
>>
>>53709482
Do a whole list of Vultures, Punishers and Taurox Primes.
>>
Thoughs on list? Bit slow maybe.

Vanguard Detatchment

Ahriman on Disc 166
Helbrute with twin lascannon and power scourge 165

5 Scarab Occult Terminators with Soulreaper Cannon and Hellfyre Missiles 266

Helbrute with twin lascannon and helbrute fist with combi bolter 164

10 Tzaangors with Tzaangor Blades and Instrument of Chaos 140

10 Rubric Marines with Soulreaper Cannon and Warpflamer
256

10 Rubric Marines with Soulreaper Cannon and Warpflamer
256

Rhino with Havoc Launcher and Combi Bolte 83

Total points for army 1496
>>
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>>53709497
The guy he's playing against is his boss, even if he wins he loses
>>
>>53709501
Well I have 3 punishers on the way, I plan to magnetize them, and I already have 2 Taurox Primes, so yes, I can do this.

Anyone else like that conversion? Think it would fly in a GW shop?
>>
>>53709445
Seriously a great investment against Chaos in the dice
>>
anything interesting from todays stream yet?
>>
>>53709483
KYS
>>
>>53709489
...damn
>>
>>53709519
What if they are secretly playing for the position and so much more is at stake
>>
>>53707838
Daily reminder 40K is dead replaced with Age of Sigmar.
>>
>>53709376
>>53709486
I don't own a Leman Russ because I'm not a fan of the model, how does that compare? I'm having a tough time finding LR size comparisons through google.
>>
>>53709208
why the ratlings? 20 models can fire so just have 20 HWT with lascannons or missile launchers.

Have the ratlings hiding behind the Stormlord. Move-shoot-move so they can stay hidden during the opponent's turn.
>>
>>53709544

Khorne Yodels Sensually?
>>
>>53709457
Eh, as an Eldar player enough has happened to my faction in fluff lately to satiate me. I understand the Muhreens are the big seller for GW, and as long as I'm not squatted, I'm happy. Though I wouldn't mind new Pheonix Lord sculpts, the old ones are ridiculous looking next to the new stuff. Honestly, I'd be more angry if I was a Tau player, since they haven't done a whole lot with how the alterations in the galaxy and how that'll naturally affect the Tau's position in the galaxy.
>>
>>53709519
>he's playing against his boss
Like pottery
>>
>>53709483
Everything you just whined about is exactly what everyone was crying about back during the transition from 2nd to 3rd
>>
>>53709264
Basing doesn't get much lazier than that
>>
>>53709562
Khorne Yaoi (with) Slaanesh
>>
>>53709511
>taking warpflamer rubrics without giving them a rhino
???
>>
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>>53709519
>Nu-GW re-creating Rorke's Drift with Praetorians and Orks

Fuckin' ace
>>
>>53709380
put them in a god damn transport. missing the assault rule is no longer a problem
>>
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GET READY BUGFUCKERS
THE CRUD IS HERE
>>
>>53709561
They come in groups of 3, anon. You can't take more than 6 full units.
>>
>>53709574
>go to local park
>grab sand
>splatter PVA glue on base
>pour sand on PVA glue
>???
>profit
God I hate lazy bastards like this.
>>
>>53709529
I had trouble magnetizing the Punisher/Demolisher turrets. I just left them as Punishers. I have the LRBT turrets magnetized nicely, but I won't really do much with those.
>>
>>53709483
>plus there was no reason to take out universal special rules
There were lots of reasons

Good reasons

And thats why they did it
>>
>>53709445
It's stupidly easy to cheat with craps dice when you don't roll them against a wall though
>>
>>53709560
You sicarian will be stupidly oversized in comparison to a leman
>>
>>53709608
pls elaborate
>>
>>53709624
>spoonfeed pls ;_;
>>
>>53709564
>1997 is the best year according to GW

I know not even GW cares about my army, but for fuck sake update everyone else old as balls models before making more marine shit.
>>
>>53708409
New rules vs. Old. You've gotta give them time to get used to them, before you judge whether it's faster or not.
>>
>>53709625

so you dont have any reasons?

well you sure showed me :)
>>
>>53709619
Obviously it's a pattern from a world with inferior materials and technology that had to compensate with size.

>>53709625
>Makes claim
>Please back up your claim
>N-no
Jesus Christ.
>>
>>53709438
I've hoped Crud gets cancer for his pettiness & damage to the hobby & community, but with how well 8th has turned out thus far, I'll settle for his just being wrecked on TT.
>>
>>53709615
Which is why I use a dice tray.
>>
>>53709608
Right now we are back to 3rd

Same rule over and over again spread all over the place under a different name.

So please explain how removing universal special rules is a good idea
>>
>>53709264
When you want to trigger 5th ed, 7th ed AND paintfags
>>
>>53709482
I like that conversion. It's obviously geedubs but is both visually distinct from the Valkyrie chassis and also has enough similar parts that you could easily see the munitorum going for it.

And the Vulture's selling point has always been agility, not speed. That giant engine taking up the entire fuselage made no sense to me.
>>
>>53708893
It only works on Imperial Guard units. But a SM captain gives the same buff.
>>
>>53709626
But anon, GW makes more Marines because that's what sells. They're a highly logical and competent company that does extensive market research to see what people want before making new models :^)
>>
>>53708914
>No Deathwatch

HERETICS!
>>
>tfw forgot to add extra wargear on so my list is 16pts over what i originally calculated
What are your thoughts on this? Would you allow it in a friendly game or no?
>>
>>53709619
Damn. The Leman Russ is so gimpy and small for the size of its gun, it should probably be closer to a Land Raider in size. But I can't change that, so I probably have to forget the idea.

Damn FW and their beautiful 30k SM vehicles.
>>
>>53709679
>only produce marine models and only write good rules for marine models
>naturally that is all that sells because it's the only thing you are producing
>SEE HOW WELL MARINES ARE SELLING? LETS MAKE MORE!
>>
>>53709684
If you have a ton of extra wargear you could probably drop a few points just fine
>>
>>53709661
Because they tried remocubg USRs and people hated it because it took the flavor out of their armies.

And the rules aren't the same. Units that have ways of getting around Mortal Wounds all do it differently. Nurglites get the FnP roll, Necrons get to get back up after they've been killed, Spare marines get apothecaries, and so on.
>>
>>53709656
I usually don't pay attention to the developers. What exactly did Cruddace do that was petty and damaging?
>>
>>53709225
Kek, never has a model been more OP
>>
>>53709684
>I can't do basic math
>I don't bother to check my math

Fix your shit, we have calculators now in our fucking phones is not hard.
>>
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>>53709457
I like how primaris pushes chaos manlet into abyss.
>>
>>53709718
but muh WYSIWYG autism
>>
>>53709684
That's a question for the person you're playing, and you better actually fucking tell them. Don't ask us for permission to cheat and then not bring it up to your opponent, that'd be rude.
>>
>>53709647
The burden of proof is on the person that made the original claim that there were no reasons to remove USR

Learn 2 debate
>>
>>53709656
>namefag thinks his opinion matters
Crud made 8th and 8th made orks great, more than your shitty fandex ever did.
>>
>>53709707
I'm talking about the same rule.

Re-roll to hit, re-roll 1s, +1 attack, heal d3 or revive 1 single model, etc

There are a bunch of models that have the same rule over and over again.
>>
>>53709711
Ruined maybe 4, possibly 5, codices in 40k and whfb
>>
>>53709564
>durr i play eldar i dun care that xenos take the back seat
Fuck you. Orks have done absolutely nothing in years but job to space furries over a literal who system that didn't even have Orks as the final bad guys.
FUCKING KEKED BY KHORNE REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>53709721
>That dude just chillin on the rail
>>
>>53709413
how is the Dominus anyway?
>>
>>53709721
What's up with the one non-primaris guy on the left there?

>no primaris knees
>not built like a primaris
>no gorget
>>
>>53709760
>comedic race gets pummeled
>everything is right in the world
>>
>>53709745
I was wondering why some of the point costs were so retarded.
>>
>>53709765
ace as always
>>
>>53709765
Ok. His killing potential is sub-par, especially considering cost, buuut he can heal himself and others out the ass. 6-7/10
>>
>>53709748

this

>>53709707

necrons never had feel no pain. ur a fuckin faget
>>
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Would it be too far-fetched if Guilliman managed to score a permanent kill on one of the traitor primarchs?
>>
>>53709847
Obviously Guilliman will kill all the traitor primarchs, before ripping Abbadon's arms off and beating him with them.
>>
>>53709847
>permanent kill on one of the traitor primarchs?
cant and wont happen
they are immortal daemons now, and GW wants to sell new primarch models
>>
>>53709595

Detachment: Spearhead
Company commander
hws lascannon x6
command squad, lascannon hwt

Detachment: Super-heavy
Stormlord


that's 6 hws fill the last 4 slots with a 4-man command squad for that 19th hwt, give one veteran another gun.
>>
>>53709842
You're a goddamn moron.

7e RP had the EXACT SAME WORDING as FnP. Make a roll for 'unsaved wounds' and treat them as saved if you make it.

The only difference was that you could take it vs ID at a penalty.
>>
>>53709875

still feel like Guilliman killing Lucius the Vile properly and then having an epic final fight with Fulgrim before destroying him utterly would be pretty amazing from an Imperium fan's pov

Fulgrim vs. Robot feels deeply personal, so I want a proper conclusion.
>>
>>53709767
Are you imagining things anon? All imperial fists there are clearly primaris, another thing you can look at is the circle thing in their boot. regardless all have primaris knee pads (alas maybe not as marked as in the actual minis)
>>
>>53709625
>POLAND BURNED WHITE HOUSE ONCE
>uh, what? post proof
>LMAO U WANT TO GET SPOONFED Xd?
>>
>>53709890
I dunno on the exact choice of heavy weapons. Too much lascannon and you're in a punch vs blobs.

OTOH you are using the Stormlord, which has literally 10 heavy bolters and the mega bolter on it. So...sure, why not.

Be a bit pricey, though.
>>
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>>53709841
I keep forgetting everyone has more wounds now, so with the auto-heal d3, things can like...live way onger.

he can't heal himself btw (unless you mean the bionics)
>>
>>53709909
>killing Lucius the Vile properly
might happen as he was cursed to feel no pride from his victories, allowing him to kill lucius with impunity
>having an epic final fight with Fulgrim before destroying him utterly would be pretty amazing
welll....
>from an Imperium fan's pov
who could have guessed
>Fulgrim vs. Robot feels deeply personal
guilliman also has grudges to settle with lorgar, magnus, angron and kor phaeron, but I doubt he's going to kill any of them
>>
>>53709917
No, look. The guy on the left has the wrong kneepads.

Artist error maybe?
>>
>>53709847
>Daemon
>permanent death

they're respawning somewhere else

Unless you mean he kills Lion
>>
>>53709893

you just contradicted yourself

youre a daft cunt.
>>
>>53709929
Oh, was just thinking max damage as the original poster asked (most killy). But if I were to actually do this, I'd probably just go 18 heavy bolters and the lascannon on the command squad (bs 3+). 18 heavy bolters, combined with what's on the Stormlord will probably make pretty much anything evaporate.
>>
>>53709909
Because imperium fans need to have a bone thrown in their direction. Of fucking course. Imperium fans are like 5 year olds, they ask for something all year, get it, get tired with it after a week and ask for something else. You got a primarch and truscale marines and a whole collection of shit with them. They aren't even out yet and now you're asking for chaosfags to be buttfucked more lore wise too?
>>
>>53709997
>get traitor primarches
>new cult units

And you whiny fucking chaosfags didnt get anything? Get fucked.
>>
>>53709997
You mean marine players

I play "Imperium" and I'm still waiting an update for my guardsmen kit old as fuck tank chassis, and let's not talk about my 1997 models that are still sold today and are more expensive than a single squad of marines.
>>
>>53709952
I see what you mean, he has the right faceplate and boot though
>>
Remember to make movement trays.
>>
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>>53710072
>He plays without terrain!
>>
>>53710022
Vostroyan players are crying somewhere, if they even exist.
>>
>>53710022
fellow guard player here.

Agree.

They get tons of plastics for: Black Templars, Dark Angels deathwing, ravenwing, Ultramarine honor guard/sternguard/tyrannic vets, Deathwatch, Space Wolves fangs/claws/hunters/thunderwolves/wulfen, Blood Angels death company/vanguardvets/honorguard, Legion of the Damned, etc.

Our diversity representation? Plastic catachans (90s), cadians/generic guardsmen (w corresponding command squads and heavy weapons) and stormtroopers (tempestus). I guess and Ogryns.

That's it. No plastic Rough Riders, Ratlings, a proper vet squad (no "just use command squad") (hell even just double-kit them with a special weapons squad). Even just a "new" regiment - greatcoat guard can be triple-kitted as Valhallans/Vostroyans/DeathKorps.

And that's us. God knows what the SoB players are going through.
>>
>>53710086
> he doles out money for materials or pre built terrain

Tbh tho the movement tray idea os unrightly shat on a lot
>>
>>53710104
hell, maybe just make:

Cadians/generic scifi
Catachans/make a new regiment that wears little armor (skull-takers? medieval?)
Greatcoat (Valhalla/Vost/DKK)
Parade dress (Mordia/Praetoria)

dunno what to double/triple with Tallarn though. Maybe a "camo cloak" scout-guard kit with special turban heads for Tallarn.

Then just have generic heavy weapon sprues/special weapon sprue/command sprue.
>>
>>53709225

Hits on 5's now
>>
>>53710104
God I wish they'd update the roughrider models. I don't even care if the prices go up...
DID YOU HERE THAT JEW-W? ARE YOU ERECT NOW? I SAID I DON'T CARE IF THE PRICES GO UP! JUST PLEASE UPDATE ROUGH RIDERS!
>>
>>53710115
>poorfag
>namefag
Kys
>>
>>53710145
> wanting more shit to paint and clutter his field

I bet ur an iron warriors player arent you?
>>
>>53710104
>tfw you knew someone in 2007 who was waiting on plastic ratlings for their IG
>>
>>53710160
Only responding because you're so damn close. Imperial fists. I fuckin love terrain
>>
>>53710142
Here's a weird idea. Updated Rough Rider models, using generic legs but you can use torsoes from other kits so you can custom your regiment.

well that's not the weird part. this is. Generic horse bodies and heads. BUT there are alternative heads for a different (alien-ish) kind of mount. Maybe even have the hooves replaceable with paws/feet/claws.
>>
>>53710086
Anon, terrain doesn't impede you anymore. There is no reason to not use trays.
>>
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>>53710173
I used the Gretchin from the 2nd Ed starter box. Box comes with 40 of them so 3 squads of 10 leaves you with 10 over (now that you can have more than 3 squads).
>>
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>>53710160
>Doesn't like painting things
>>
>>53710101

Why? Their unique elements of their army are all still in metal and look fucking awesome. I hope to god vostroyans never get an update or go OOP
>>
>>53710205
oh and Goblins from the WFB starter box that came with the goblins-on-spiders. (also using the spiders as Rough Riders (driders) for a LatD army)
>>
>>53710104
I play SoB. Well SoB, Inquisition and IG mix. Since my Sister of Battle book from the old days is long gone and my army is tagging along other stuff.

I lost hope of getting plastic models, so I kitbash and use other companies models. Resulting in a ragtag look
>>
>>53710137
Fuck off, alternate models are a thing of the past now that metal/finecast is out of the picture. Go to FW for that shit.
>>
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>>53710232
tried converting one using a Wood Elf base. It was a lot of work.
>>
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>>53710250
>alternate models are a thing of the past
Go away GW.
>>
>>53709357
Better than XENOS TRANSPORTS the game.

Or DOGFIGHTS IN THE 41st MILLENIUM, the game.
>>
>>53710272
>every single army has dozens of models that desperately need updating
>NUH UH, GUARDSMEN SHOULD GET 50 VARIANTS OF THE SAME TROOPS IN PLASTIC BECAUSE I WANT TO PLAY DRESS-UP
>>
>>53710072
Go right ahead. As long as each individual model doesn't move more than it's movement.

Oh you didn't think I was just going to let you move your tray six inches and then pivot it did you?
>>
>>53710285
>Implying this isn't the most SOB have gotten in 4 editions of 40k
>>
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>>53709161
At the moment, that's a Knight. But soon, it will be a flying Admech whale-airship kitted out to the nines with guns using the Stormbird rules, even though I have no idea what those are yet. Behold, the base model to convert next to my first Skittle/Model ever.
>>
>>53709745
You realize Cruddace is the one who made Orks suck, right?

Same nerfs as Tyranids, same "only 1HQ is viable to carry the army" crap design, right?
>>
>>53709965
If I cared, I'd start cheetahposting just to show you how much of an idiot you're being.

But I don't. You're just another assmad faggot who's infuriated his WAAC army doesn't work and he actually has to learn the rules.

So get to it, dipshit.
>>
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>>53710254
I just used the Dream forge models for the bulk of the army. BSS, DS, RS and Seraphims. For other stuff I go around with different companies and stuff.

This thing could work as Celestians Squads. But then again GW still doesn't know what this unit is made for.
Right now they seem to be just wounds for Characters
>>
Best Chaos Predator load out?

Not sure autocannon is very standout, maybe vs small vehicles but even then it doesn't seem special. Seems to be low shots for a infantry killer so thinking maybe lascannons?
>>
>>53708386
Not him, but you are a very stupid person. It would have taken you about 10 seconds to google it, maybe 60 seconds assuming you have third world internet. Try again, better luck next time.
>>
>>53710319

> "only 1HQ is viable to carry the army" crap design

So he made it accurate to the lore then?
>>
>>53710215
This isnt WIP
And
Youve never played a fucking horde army i take it?
>>
>>53710302
Not our fault other armies' different "regiments/chapters" literally have different units.

>Goff nobs
>Deathskull Lootas
>Evil Sunz wartrakks
>Bad Moon flash gitz
>KoS Warbikes
>Blood Axe kommandos

>Bieltan Aspects
>Ulthwe guardians
>Alaitoc rangers
>Iyanden wraith-everything
>Saim-hann jetbikes
>>
>>53710319
Crud didn't write the 7th ork codex, did he?
>>
>>53709457
>Alien threats are a mere distraction

NPC PERIPHERAL THINGS BTFO
>>
>>53710374
That's not what you were asking for, you want the equivalent of 6 different plastic kits of Ork Boyz, 5 different plastic kits for Eldar Guardians etc.
>>
Is a dred mob viable?
>>
>>53710022
Agreed. My Admech are in a good place right now, but don't say I should sit there and be thankful because they gave the Ultramarine-playing massive cunt at our store more toys. I will see IA14 come out and I will be ecstatic, but please stop shoehorning us Imperial players into one box. We're not one army just as much as 1KSons players don't get much from the new Death Guard, and we're mostly as fed up with all the Marine bullshit as you.
>>
>>53710374
I feel like there will be a lot less "fluffy" Saim Hann players in 8E
>>
>>53710348
>Boss Nobz & other HQs couldn't take armor
>Orks suicidal
>Boyz hit themselves harder than enemies
>"""accurate"""" to the lore

I hear Plebbit is much nicer to newfags, m8.
>>
>>53710340
autocannon in the jack of all trades. If you want to be effective agaisnt anything particular, you take literally any other weapon.
>>
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>>53710438
>He snobs over where people go for their hobby info
>>
>>53710142
Update? I just want them to EXIST. GW doesn't even sell the old as fuck ones anymore. Hopefully their inclusion in the index means better models are on the way, though.
>>
>>53709721
Look at the size of that Titan.
>>
>>53710420
That's because:

Orks:
basic: boyz
heavy weapons: tankbustas/burnas, lootas, flash gitz
elite: Nobz
sneaky: kommandos
fast assault: stormboyz
cavalry: bikers

Eldar:
basic: guardians, dire avengers
heavy weapons: DRs, FDs
elite: aspects
sneaky: rangers
fast assault: SH, WS
cavalry: jetbikes, shining spears
(but yeah, Eldar need more plastic aspects)

IG:
basic: guardsmen
heavy weapons: guardsmen behind a big gun
elite: guardsmen with more bits
sneaky: guardsmen
fast assault: guardsmen
cavalry: guardsmen on horses

most of the IG's choices can be served with a single "box" with differing bits (which can be purchased in upgrade boxes). So offering at least different base guardsmen boxes will equal the diversity in other armies.
>>
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>Emps always appeared the way someone wanted him to appear as
>Robot thought the Emps lost all his subltety and was brutally honest in his conversation

What if that's simply how Robot subconsciously wanted the Emperor to appear? As an unfeeling, pragmatic being who is only concerned with survival and victory of the Imperium? It seems to mirror Guilliman's traits in many ways.
>>
>>53710406
>Fail Leadership
>Roll on lolrandumb chart
>Troops kill themselves

Between that and needlessly changing some wargear so it's useless (Cybork) & NOT changing other wargear so it's useless (stikkbomb chukka), just like he did when shitting on Tyranids, I don't see how it couldn't be him.
>>
>>53710455
I thouhgt missile launchers was that. Krak for anti-vehicle that's not as good as a lascannon, Frag for anti-infantry that's not as good as a heavy bolter.
>>
>>53710476
That's a knight
>>
>>53709343

lol holy shit SM getting the punisher too

guess IG can't have nice things
>>
Primaris Alpha Legion when?
>>
>>53710506

That's a mars pattern warlord Titan, you can tell from the turbo lasers on its back

And yes it looks like a giant knight with bigger shoulders
>>
>>53710497
Missile launcher is supposed to be that, but has been shit at it for long time.
>>
>>53710483
having said that, maybe the others regiments can be upgrade kits - different torsoes (with and without coats/pressed uniforms/robes/pecs) but they all slap onto a generic pair of legs.

different arms and heads too. the base kit could stay the generic cadian one, maybe with alternate heads/helmets for Necromundan spider/old-style helmets
>>
>>53710509
Even better is the scions getting the punisher for half the points, on a transport.
>>
I've never tried this before and never used them, but how do Devastators in a Razorback sound this edition to deliver maximum shooting?

Dakka transport drops the kids off at the pool, and they proceed to dakka as much as they can - but what loadout?
>>
>>53710426
It seems like it--keep lots of flamers & Grotzookas on-hand to handle hordes & you should be OK. Also, Gorkanauts are pretty damn good now.

Dread claws fuck up big models, but maybe bring some air support to clear troops since they seem to be really strong.
>>
>>53710540
Doesn't help that it is 25 points, and frag missiles are garbage.

>>53710542
Guard have like 3 or 4 different kits. Not counting stormtroopers.
>>
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>>53710553

scions are ig though
>>
>>53710553
weaker Punisher though. It won't matter against T3 but will against T4. So against marines/orks, real punisher will be wounding on 3+ instead of 4+.
>>
>>53710556
sounds fine, and literally any other weapon than the missile launcher and plasma cannon is fine (unless you can get rerolls) since heavy weapons much less of a hurdle now.
>>
>>53710438

I was talking about with Tyranids as indicated by the quote.
>>
>>53710483
>guardsmen behind a big gun is somehow different to orks/eldar carrying a big gun
>guardsmen on horses is somehow different to orks/eldar on bikes/jetbikes
>etc.
>all of this somehow having something to do with guardsmen getting plastic kits with different CLOTHING
Give it up, man. Admit that it's just favoritism in full effect.
>>
>>53710489
No, Guilliman values humanity.
Else he'd be a sperg like Pert.

Guilliman's last words as he was dying were to ask the Emperor, his father, to save him. He cannot have wished for the Emperor to see him as a tool.
>>
>>53710584
fuck that entire book to be honest
>>
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>>53710461
>I have no argument, yet I must post

Toppest kek
>>
anyone got a Chaos Index on hand?

How much is an exalted sorcerer with disc? List builder has it 135 but I'm calculating it at 137
>>
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mfw when no more 1-handed deathwatch boltgun/combi-weapons
>>
>>53710426

I've heard it said it's very viable.

I think one of the guys from Front Line Gaming posted a video where he ran 15 Kans, 3 Dreadz and a Morkanaut and won against Ynnari.

Though with the way infantry swarm is, you'll probably want to take something like Dakkajets or maybe Lootas. Not sure which is better at clearing infantry yet.
>>
>>53710574
We have a bit more than that.

Cadian squad
Cadian command squad
Cadian heavy weapons squad

Catachan squad
Catachan command squad
Catachan heavy weapons squad

Stormtrooper squad/command squad

Ogryns/bullgryns

Then again, we do make up for it in tanks:
LRuss MBT
LRuss Demolisher (these two should really be merged)
Basilisk
Chimera
Hellhound/Devildog/4uWolf
Manticore/Deathstrike
Hydra/Wyvern
Valkyrie/Vendetta
Baneblade/everything else

Sentinel/Armored Sentinel
>>
Any leaks about IG getting new models?

Anything?

I just really want to build something new.
>>
>>53710556

Missile launchers don't suck for the first time in literal decades and can be used as big long range storm bolters against low toughness things while being 16.67% less effective against tanks than a full blown lascannon (while being identically strong against vehicles that are less than T8)
>>
>>53710597
Flash Gitz/Loota/Burna is clearly a different sculpt from a typical Ork boy.

A heavy weapon squad is literally two ordinary IG standing behind a gun on a tripod.
>>
>>53710681
lolno
>>
>>53710698

In the case of Flash Gitz, don't they have a stat line similar to Nobz?
>>
>>53708968
The fact that you're so persistent in your clear and obvious retardation makes me think that you're one of the dozen people in the world that actually bought into Death From The Skies and ended up with a half dozen fliers, and are now desperate to make something good of an incredibly stupid decision.

You are wrong, and nobody you play with is going to allow you to get away with something that is wrong as plain as day. I hope you are banned from all your local game shops and that you are attacked by a pack of rabid dogs on your way home.
>>
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>>53710686
>Missile launchers doesnt suck
the fuck you smoking nigger
>>
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>>53710593
>expecting such low-quality strawman to garner a serious response

Keep 'em coming, guy.
>>
>>53710686
>big long range storm bolters
you're right. I totally forgot they get like d3 shots. hmm...shit was thinking of fielding lascannons but now I'm thiking about mls.

>identically strong against vehicles that are less than T8

This is a good point - ish. Not that many apparently are T8. *but* the lascannon's extra -1 ap feels like it'll matter a lot considering most vehicles are at least 3+. So they save on 6+ vs lascannons vs 5+ on mls.
>>
What are necron's weakness in 8th? They seem unkillable with great guns, even better than last edition
>>
>>53710725
You don't talk to me like that, faggot!
>>
>>53710681
Get to work painting your conscripts like everyone else
>>
>>53710725

It's a lascannon that trades 1 AP, 1 STR and some range for a decent alternate firing mode

It's a nice all comers heavy weapon for space marines
>>
>>53710577
Anyone ever recast these boys in resin or plastic???
>>
>>53710715
not sure now (8th) but yeah, they do (2w). But they're super-different in role (ultrashooty vs ultrahth) so it doesn't do them justice to be the same kit with swappable arms. Maybe. I dunno.
>>
>>53710580
So I could stuff a twin assault cannon on the Razorback and get a bunch of Heavy Bolter dudes in there and that would help me whittle hordes?
>>
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I don't get it, everyone, the people in my local gaming group, even random online people keep asking me if I am sad tau ate such huge nerfs.

Other fun things like hammerheads got useable!
Other matchups I would walk over being no fun for either side are close and fun now!
ALOT of things well deserving of the nerf bat got them!
I can get games and nobody gives me shit!

Now granted I only ever owned one riptide to begin with, but why instead of people being happy for me, are they hopeing I am on suicide watch.
>>
>>53710744

D6 shots, so about 3.5 each at 48". Is it crazy? No, but it's far from useless
>>
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>>53710584
>god is an inhuman and uncaring being who sees his creations as tools
There's some philosophers who are smiling smugly right now in their graves
>>
>>53710686
>D6 shots vs 4 shots
>25 points vs 2 points

Yeah, they're real great. O_o
>>
>>53710746
>Necron
>Weaknesses
>>
>>53710778

Hell it doesn't even sound like a bad idea against MEQs
>>
>>53710767
So worse shot, for the option of another fire mode that also shit.
Everything having slpit fire helps it, but it also too expensive for a weapon that's not particaluarily effective.
>>
>>53710787
>d6

literally mortars you have to point at the bad guy. Ok, I'm keeping my 2 ML HWS. What I'm wondering with now is, do the extra frag hits make them better vs marines than the kraks? I used to use them all the time for marine-killing.

>>53710802
20 points for us BS4+ shmoes. You pay a lot for the krak option, I'm guessing. and just for the option to choose the shot.
>>
>>53710746
>necrons weakness
Captchas, why do you think necronfags never post here?
>>
>>53710796
>God
>Not just some techno barbarian warlord
>>
>>53710698
>literally two ordinary IG standing behind a gun on a tripod
>kneeling legs
>reloading arms
>pointing arms
>scope arms
>lots of scatter bits
Have you even seen the Loota kit? The chests, legs and heads are literally (actually literally, not your use of "literally") taken from the Boyz kit with a single detail or two lazily sculpted on top of them.
>>
>>53710830
Mechanicus get by on a technicality
>>
>>53710822

Like I said, decent on a tactical squad if you wanted something that could help more against the same targets as the bolter guys rather than a lascannon

Or more realistically because you have a missile launcher in your tactical squad because fuck paying for devestators
>>
>>53710746
Stairs
>>
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>>53710753
>>53710637
Wait a sec... how many cheetahfags are there?
>>
>>53710826
You pay b/c anti-tank weapons this edition are priced super high. You might as well drop those points on the +1 str and +1 AP lascannon.
>>
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>>53710830
01001001 00100000 01110011 01101111 01101100 01110110 01100101 01100100 00100000 01110100 01101000 01101001 01110011 00100000 01101010 01110101 01110011 01110100 00100000 01110100 01101111 00100000 01100001 01101110 01110011 01110111 01100101 01110010 00100000 01111001 01101111 01110101 00101110 00100000 01010011 01110101 01110000 01100101 01110010 01101001 01101111 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01110100 01100101 01100011 01101000 01101110 01101111 01101100 01101111 01100111 01111001 00100000 01100011 01100001 01101110 00100000 01100100 01101111 00100000 01100101 01110110 01100101 01110010 01111001 01110100 01101000 01101001 01101110 01100111 00101100 00100000 01001101 01010101 01000001 01001000 01000001 01001000 01000001 01001000 01000001 01001000 01000001 01001000 01000001
>>
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>>53710753
>>53710637
:^)
>>
>>53710848
you can put all of those arms and legs on a sprue with the "normal" guardsmen (kinda like the tac squad ML arms).

And a HWS is literally 2 guys behind a gun. They don't have to interact with it at all. Talking about a generic HWS not necessarily one made strictly from the HWS boxed set. Because my point is, you don't need a separate HWS sprue if you incorporate the guardsmen parts into a basic sprue. You just need the guns.
>>
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>>53710872
Too many.
>>
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>>53710886
>he can't even shitpost with best cryptek waifu
>>
>>53710890
Cheetah is sad because gun man spilled red wine on his fur :°C Poor cheetah, I hope he gets the stain out
>>
So /tg/, any opinions on the power points ? Will you use them or do you prefer playing with the old points system ?
>>
>>53710860
>Like I said, decent on a tactical squad
you didnt say that
> something that could help more against the same targets as the bolter guys
So like a bolter... but heavier ... hmmm
might even be cheaper and more effective
>Or more realistically because you have a missile launcher in your tactical squad because fuck paying for devestators
or you could just not take it and use the points for something more effective.

Having said this, i shamelessly have two squads of missile launcher havocs build from the BAC box because i love the oldschool look.
>>
>>53710881
weirdly enough, barbed stranglers/stranglethorns are more expensive than their equivalent venom cannon/heavy venom cannon for Nids. So there's something more going on than just AT. Maybe the multiple wounds thing (but HVCs still do more damage than STs).
>>
>>53710925
Oh god don't start this again
>>
>>53710925
points. Power is too imbalanced/abusable because you can just get the most expensive wargear. So it's only kinda fair if everyone plays with best wargear. And it might penalize choices that don't have any flexibility pointswise.
>>
>>53710925
not gonna comment on it being good or bad, but there's not alot of reasion to use it for anything but throwing together a quick game, or for those weird new missions that need an 'underdog'
>>
>>53710907
A multi-purpose box to update two units simultaneously is a great idea.
Several multi-purpose boxes just to get different dresses for your dolls is a terrible idea.
>>
>>53710925
I'll use them but I won't write a list using them.

The whole point of them is to put what you want on the table and that is what I'll do.
>>
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>>53710890
Poor kitty :( dumb internet man post picture of laughing kitty. Makes other internet man post pictures of dead endangered species.
>>
>>53710872
There are at least three people using cheetah pictures to troll.
>>
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how are DE in 8th edition? Thinking about starting 40k and they are my first pick
>>
>>53709962
>lion is a traitor
I mean you can be gay and still a loyalist right?
>>
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>>53710920
Well, Szeras strikes me more like a dominant husbando type.
>>
Are shoota boyz good still
>>
>>53710925
I've used them in about five games so far. They are amazing for getting people with old armies back into 40k. Once they learn the new rules they are happy to get into the points system because they can easily tell that just taking all the best wargear is pretty strong, but for guys who have old armies with specific wargear and want to just play a game with the new rules quickly power level is AMAZING.

Easily one of the best things I've seen GW do lately as far as being pretty well thought out and actually working as intended.

Anyone who is pissed off about power level should GASP use the fucking points system.
>>
>>53710637
Lol
I love how cheetah poster manages to go from 0 to booty bothered in no time.
>>
>>53711010
Best they have been since 5th where they were top tier
>>
>>53711000
Kek has spoken, all cheetah fags must dox themselves
But is kek as uncaring of a god as the Emperor?
>>
>>53711010
Not sure but they are in the leaks, the book Xenos 1. They have a weird name now but you can figure it out by the fact that they are the eldar with poison and drugs.
>>
>>53708914
where're the Grey Knights?
>>
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>>53711048
The dhrukari
>>
>>53711024
Not as good as sluggas now that assault is better but still not bad.
>>
>>53709161
Avoiding any Godzillas for now but thinking about getting a Marauder bomber. Weather I get one depends entirely on how epic it's bombing run is.
>>
>>53710345
Thanks for taking the bait because he didn't.
>>
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No seriously, why would they do that ?
>>
Anyway, here's a prospective IG infantry line-up.

Basic guardsmen squad (6+4 dudes, 1 heavy weapon sprue, 1 special weapons sprue).

Heavy weapon squad (6 dudes, 3 hwsprues)
Special weapon squad (6 dudes, 3 swsprues)
Command/vets squad (4 dudes, command sprue, maybe hws/sws sprue, officer sprue)
Rough rider squad (5 mounts, 5 riders)

regiment boxed sets:
Catachan/feral IG: (6+4 dudes, swsprue, cat sprue)
Vostroyan/DKK/Valhallan: (6+4 dudes, swsprue, greatcoat sprue)

The regiment sprues are kinda like the Space Wolf/Templar/DA sprues with extra heads, torsoes, maybe one or two legs, customizey bits, etc. Hell, maybe the DKK part are just gas masks you stick on.

That's 5 basic infantry boxed sets, then regimental ones are like upgrade boxes.
>>
>>53711061
Well shit.
>>
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>>53710809
Jokes on you Captcha!!!!
>>
>>53710968
Dunno, most expensive gear is not always the best option, for example cheaper flamers for Salamanders over the more expensive grav guns. Plus both sides can take whatever they want so both sides will go for what's best for them.
>>
>>53711113
Necron are awesome in 8th, they feel relentless.
>>
>>53711061
>Points don't matter

checks out
>>
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So, how are the only relevant girls of the Emperor doing in 8th edition? Could they be useful as allies to Space Marines, mostly to make enemy psykers wet their pants and give fire support?
Also, how do I paint red hair like in pic related? I'm sure there's some "gingers with no souls" joke hidden somewhere
>>
>>53711099
If it's got the same wording as the chaos wargear list, you lose your pistol if you buy from the second list.
>>
>>53711062
I'm terrified that sluggas can freaking shoot their damn sluggas in the shooting phase while in assault. and if they wipe out whatever they're in combat with, they can charge someone else.
>>
So did IG get anything buffed?

What I've gathered so far is that FUN MECHANIZED ARMIES are now more expensive and that I need to paint another 50 conscripts.
>>
>>53710934

But less effective against vehicle, a missile launcher has a decent chance of damaging a Russ where a heavy bolter does not
>>
>>53711151
>50
Try 100+ if you want to stay competitive.
>>
>>53711151
IG are fucking cool. Orders are back and you can just use them every turn for free. Arty got a huge buff across the board. That horde spam meme is retarded just play the units you like.
>>
>>53711016
>can turn off pain receptors with a simple mental command
>doesn't

Humans are only useful subjects for the Null gene, but man vivisection passes the time so well.

Who's with me?
>>
>>53711142
But can you take a CCW ?
>>
>>53711151
Commissars.

With the new morale system, it's easy to cause massive damage to units with low morale. But with the Commissar, you only ever lose ONE GUY for every moral check they're near.

Also orders. You auto-order, no rolling.
>>
>>53711139
You can run them as their own army theoretically. Use all Astra Telepathica units. :P
>>
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>>53711175
I heard something about vivsection here? It's nice, but what could be learned from fleshlings? We are already perfect, aren't we?
>>
>>53711199
Add a Culexus assassin or two.

That 6+ to hit is insane.
>>
>>53711200
Can't wait to hand you some NOISE you metal freak.
>>
>>53711199
B-but I want to run them as allies. I only have a squad of them, currently, but planning to go up to three squads.
>>
>>53711185
Would you happen to know if I can still use Inquisitors in place of Commisars?
>>
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>>53711200
I'd still like my penis back...
>>
>>53711224
The leaks are in the OP sir you can check for yourself. I'll go check for you though.
>>
What units are key for Hormaswarming?
>>
>>53711224
Sure. You just field a detachment with keyword <Imperium> instead of <Astra Militarum> and you can take Inquisitors as HQ.
>>
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>>53711200
>We are already perfect, aren't we?

Science is a process brother, plus our thrones wont polish themselves... Well they will, but it's not as fun.
>>
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>>53711228
I could implant you a superior CYBERDONG! Any size you want!
>>
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>>53711175
The xenos speaks truth. Always a nice bonus to capturing enemies alive.
Hell, old 'Dex even had a relic that was a tangle of mechadendrites that vivisected your enemies when they tried to CC you, gave you D6 Shredding bolter attacks at I1.
>>
>>53711010
Started playing them last edition as my second army, I started CWE but felt bad since they were broken. I chose DEldar and loved them and now they feel strong and are still a blast to play. Dark Lances and blasters are my jam, painbringer makes my wych cult and hellions better if I get the roll, and the new Power from Pain is pretty sweet if I'm lucky enough to ignore that mortal wound I took
>>
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>>53711224
didn't see that before. Interesting. So theycan bestow Ld9. Still doesn't beat max death 1 but still good.
>>
>>53711247
All friendly IMPERIUM units within 6" can use an Inquisitor's LD instead of their own but Inquisitors don't have Summary Execution.
>>
>>53711139
they're okay... immune to psychic powers, only a neg 1 penalty for psychic tests to nearby enemy psykers. Most psykers are well armored so the boltgun and flamer units aren't that great. Also flamers suck ass this edition.

If you're hell bent on playing these ladies this edition, take Vigilators and jam them in rhinos. It's the best way to take advantage of the faction's ability to reroll failed wounds in close combat. They're also the second cheapest option at 19 pts/model.
>>
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>>53711228
So go take some
>>
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>>53711287
>>53711284
Mental Fortitude seems interesting. Auto-pass morale. but you have to pre-pick it during the psychic phase so the opponent can just choose not to shoot that squad.
>>
>>53710350
Horde armies need terrain more than anyone else.
>>
>>53711139
Start with some rhinox hide, do some khorne red leaving bits of the roots showing, highlight with your voice of red then do an EXTREMELY LIGHT dry brush of white.
>>
>>53711262
I grafted by crotch to my flagship.

I WILL NOT BE MADE FUN OF IN THE SHOWER AGAIN, BECKY!!!
>>
>>53711299
I was thinking about also adding a Culexus and a Vindicare. Sisters and Culexus run around, keep psykers in check, Vindicare picks off HQs/characters, Space Marines do all the rest.
>>
>>53707838
People need to start properly tagging shit.
>>
>>53711299
>flamers suck ass this edition.
LOL
>>
>>53711099
I don't see the problem ? Swap your bolter for say a bolter and a pistol, or a pistol and a chainsword, or a power fist and a meltagun.
>>
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>>53711342
Someone needs to do something like pic related but with an Overlord and one of their starships.
>>
>>53711327
>tfw half my army has fearless so morale is irrelevant
Dominate sounds interesting though. Good for fucking with special snowflake squads.
>>
>>53711385
They kind of suck.

Short range and very random. They went from 3+ hits to 1-6 hits. (Even with autistic 2" spreading you would normally hit 3+ 25mm based models)

They lost reliability and are more expensive for potential 6 hits
>>
>>53711490
try charging into 3 crisis suits with 6+ flamers and then come back to tell me flamers are bad
>>
>>53711372
I mean, it's a good idea in theory. You are only toughness 3, and you have the Grey Knights issue of being mostly useless outside of close combat.

>>53711385
Have fun with your wildly inconsistent D6 hits, at 8", with no AP and average strength.
>>
Ten Sisters of silence or 9 repentia with a Mistress?
>>
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>>53711399
I don't know, I thind the wording strange, vague. I don't think it's possible to take a combi weapons + a power sword anymore. Or does that mean we can end up with 3 weapons ?
>>
>>53711529
which makes me wonder. Do Repentia scream in pain/pleasure when they're whipped?
>>
>>53711508
>have fun charging into something you shouldn't reasonably charge into

I mean... you could not prop up a strawman and actually argue a good point
>>
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>>53711508
>He needs to take his weapons in groups of 12 for them to be good
I'l charge them with my terminators
>>
>>53711516
Well, guess I could add some distraction units, like a Dreadnought or two, or a Chapter Master/Terminator deathstar. But at this point the cost of the units would probably be quite massive.
>>
>>53711522
Loyalty is its own reward, shitposter.
>>
>>53711508
>spamming weapons

You miss the point.
A single heavy flamer vs a single heavy bolter in terms of reliability point wise the HB wins

You need 3+ flamers in a squad to be worth a damn and those points add up quick
>>
>>53711490
>They lost reliability and are more expensive for potential 6 hits

They auto hit, I admit it's not as good as a template but they weren't hit nearly as hard as the other template weapons (which should probably auto hit too if we're honest)

Should have just made none flamers lose the autohit rule in overwatch.
>>
>>53710746
They can't Kill anything really. Going against heavy armor they melt as their heavy guns are very pricey. Going against Hordes they melt as they are only good for mid range shooting and can't deal with 1st turn charges. After getting Smited, Shot and/or Charged a chance to get up at the beginning of a turn is crap compared to Nurgel FNP after every wound done.
>>
>>53711599
I thought you were a chaosboy, cheetah
>>
>>53709583
Really? That's great
>>
What's the purpose of spamming yawning cheetahs?
>>
>>53711559
They don't scream. They are not flaggelants or whipped into battle.
They do it on their own
>>
>>53711623

Marginally better shitposting than talking about constricts or the Wu Tang Clan.
>>
>>53711622
Self-sacrifice is the basis of civilization. A meme like you wouldn't understand.
>>
Power or points?

Points seems obvious, but they seem to punish mech'd armies far more then others.

Not to mention it's a pain in the ass to buy every weapon for every model.
>>
>>53711563
When flamers are only 9 points each, why not?
>>
>>53711628
Their mistress dual-wields whips. I assume she uses them on the ladies.
>>
>>53711649
So you're just unoriginal shitposter imitating the original? How pathetic can you get? lmao
>>
>>53711651
oh gross, really?

Fucking telsa carbines are the same and have the greatest wound potential in the game.
>>
>>53711649
oh fuck they're multiplying
>>
>>53711563
Literally impossible only units with the FLY keyword can charge units who also have FLY
>>
>>53709264
>He didn't even remove the massive Bionicle Tau marks of the legs

Who the fuck did this
>>
>>53707838
>Black Templars are best Templars edition
Damn skippy they are.

And in that vein, I'm working on equipping Crusader Squads and am looking at either giving one of the Initiates a Heavy Bolter or a Grav cannon. Which looks better to you guys?
>>
>>53711697
no. Units with <Airborne> are the ones who can only be charged with <Fly>.

<Fly> alone can be charged by anyone.
>>
>>53707891
Just as much as a pimp slap counts as a power fist.
>>
in terms of separating units, is two 10 man squads or one 20 man squad better? No buff for being in larger unit.
>>
>>53711735
Wait what? I thought you were a WE player, cheetah. I'm getting a tad bit confused now.
>>
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>>53711678
>MFW I realized tomblades can take two of them and ignore cover

Enjoy my M14 +1d6", 2W dakka machines with fly and are cheaper than 2 standard immortals.
>>
>>53711733
Airborne isn't a keyword, it's a special rule.
>>
can someone explain the tactic i have seen ppl allude to where you send a rhino charging into combat to take the overwatch so that your squad also charging doesnt take a bunch of casualties to overwatch?

maybe i am remembering the conversation incorrectly. Because I cant find anything in the book to support this. (perhaps my understanding is flawed) but i seem to recall ppl even posting OC drawn pictures to illustrate
>>
>>53711746
If there's no points difference than 2 10s have more tactical flexibility based on movement plus are less impacted by mass casualties ( if you lose 7 of 10, you'll lose at max 3 from a squad of 10 but could lose 6+ from a squad of 20 depending on morale)
>>
>>53708292
What USR? Actually, what chapter tactics?

Their Melee bonuses come from being able to mass take Chainswords/Combat knives and their Special Characters.

They actually look best equipped as a mix of shooting and melee. 1 Special, 1 Heavy, 2 Chainsword/BP Initiates, 3 Bolter Neophytes, 1 Sword Brethren with either a Plasma or Grav Pistol or a combi weapon and a melee option depending on how many points you have (20 points for a Thunder Hammer is worth it, but if you need to go cheap, take a power weapon).

You can load up on a few more bodies and still fit in a Crusader, or leave them at 10 models and stick some SCs in with them instead.

Also Bolter Neophytes die first. They're there for a small range boost, and some extra shots to help thin the opponent's units before charging since you aren't restricted from shooting anything and charging.
>>
>>53711746
Two 10s IMO, easier to hide in cover and can help unlock extra detachments for the CP.

Exceptions are orks, who want big mobs for morale, and necrons, who want to make sure the unit isn't wiped out so they can try their RP rolls.
>>
>>53711752
Dumb newfag.

Copycat:
>>53711599
Original:
>>53711649
>>53711735
>>53711780
>>
>>53711773
Any model can charge. Ergo, a transport can charge to take Overwatch for the squad.
>>
>>53711780
Wait so it was you replying me and not the person taking up your role, and you're the original and still the same one replying to me right?
>>
>>53711546
No:
1) unit entry states you can swap the bolter for two items from the deathwatch list
2) the deathwatch list is divided into two parts:
a) smaller items, which you can take up to two of, which we will refer to as A
b) bigger items which you can take up to one of, which we will refer to as B

This means you can swap your folder for the following combinations:
A
B
AA
AB
Combinations that you can't pick are:
AAA
BBB
BB
>>
>>53708735
just FYI Harrier jets can most definitly hover....like all day long (well not all day they would run out of fuel)
>>
>>53711754
You have to buy two guns... and Shield veins.
sooo they are 51 points a pop if you get the ignore cover (very rare in 8th)
>>
>>53711642
Points in most cases as power levels are retarded and cant even give a rough idea of balance for casual pick up and play games. For example lets take the rubric marines and the interceptor primaris marines: The primaris jump marines are around 53 ppm or so so the three of them is about 160 points with rubrics at about 20 with an around 30 pt sergeant meaning there will be 7 or so of them which is a fair matchup. However if you use power levels the rubrics only get 4 rubrics + the sergeant and the primaris jump marines remain exactly the same and would kill the shit out of the rubrics with their 16 s5 shots to the rubrics 4 or so s4 shots. Power levels were nice in theory but just exist in too small a numerical range to make the game fair for every army and unit like points can
>>
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>>53711755
Hmm...right.

So only units with the "Airborne" special rule can be only charged by units with <Fly>.

Also didn't see before that they can't charge.

So if someone tries the whole "oh, only flying units can charge units with fly" point them to the rule and tell them "ok, but you can't charge".
>>
>>53711819
>he hasn't learnt to identify cheetahfag via his filenames
You really are a cancerous fucking newfag goddamn
>>
>>53711864
>implying I care enough to check his filenames
It's easy enough just checking the posting style plus image. Though I guess doing only that is what got me confused in the first place too.
>>
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>>53711813
I think it's a bit incomplete. Units seem to have unlimited Overwatch attacks now.

So the trick is to charge them with something that doesn't die, so the next time you charge them with something else, the initial unit is within 1" which renders the target unit ineligible for further overwatch shots.
>>
>>53711836
swap your bolter*
>>
>>53711844
can the F35 marine variant still hover?
>>
>>53711836
Okay, thanks for the explanation.
>>
>>53711813
but the unit being charged can overwatch both the rhino AND the unit. The difference in editions here states that unit can make unlimited overwatch attempts (as in it is charged by 3 units, it can fire overwatch against all 3...and not split its attacks either.....10 space marines would rapid fire overwatch for a total of 20 shots against each charging unit for a total of 60 shots)
>>
>>53711902
And now you know one of the reasons transports went up in price. They not only carry troops safely around the battlefield but can then eat overwatch for them.
>>
>>53711967
you can't fire overwatch if there are enemy models within 1" of you.
>>
>>53711844
probably not...but the statement was that JETS cannot hover...which is an untrue statement. There exist in our real world today several JETS that can hover.....advance science and technology 38k years in the future and they have probably figured that trick out.

does that mean the rules support this....no
>>
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>>53711812
>>53711864
>not realizing it was probably a long-con to get cheetah to out himself
>>
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>wtf why won't the attention-seeking cheetahposter go away
>iunnolol keep replying maybe he'll leave
>>
>>53711976
thing is, disembarking is done before the transport moves though, so it's like...drive forward and stay in the vehicle, disembark next turn.
>>
>>53711686

Why are you replying?
>>
>>53711697
FLY alone can be charged by anyone, but you can charge other FLY regardless of what model they are. Incase you need Farsight to charge a flyer, the ability is there.
>>
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>>53711996
the Valkyrie can
>>
>>53710786
By what means? Exactly which ones? Multiple people have asked you to show your proof that it says fliers can park on top of enemy models. At not point in any of the rules does it state that. You are extrapolating that because of your idea of it "flying" over enemy models. But you measure from the base, not from the model itself. It's been that way for many editions. Otherwise you could model stormboyz to be up in the air and try and pull the same trick. You cannot model for advantage or disadvantage. You can't model all your guys prone to try and get better cover saves. You also can't try and shoot your opponents tank when the only thing visible is an antenna that he modeled on for flavor.
>>
>>53711976
thats the answer to my question then....in the FOLLOWING rounds it eats the overwatch for its squad because it didnt die and remains within 1 inch.

ppl from previous threads didnt make it clear that it was in the following turns and made it sound as if in the same charge phase a unit was charged by a vehicle and a unit that the vehicle could eat the overwatch for the troop squad but this is not the case since the unit being charged could fire overwatch at both units.

but if the rhino charges the unit (because vehicles are boss now they will more than likely survive to see the following round of combat and remain within 1 inch then that subsequent turn the unit in question would not be allowed to fire overwatch against any further charging squads
>>
>>53712022
Anons seem to be getting dumber every day, friend
>>
>>53712080
then awesome .......JETS CAN HOVER!!!! LOL @ the dude who said they cannot!
>>
>>53712037
That's a snow leopard. You should go kill youself.
>>
Stop replying you fucking autists
>>
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>>53712089
no, it can do it in the same round.

Vehicle charges target unit.
Target fires overwatch at vehicle.
Vehicle survives, makes move, succeeds, now is within 1" of the target unit.

other squad charges the same target unit.
target unit now has the vehicle within 1". cannot fire overwatch.
other squad charges in unmolested.
>>
>>53712128
Gotta shit up this thread until someone is forced to make another to escape it.
>>
>>53712089
>charge unit with transport
>unit overwatches
>transport is now 1" from unit
>charge transported unit
>unit cant overwatch because it is in combat/there is a unit within 1"

all in the same turn, you just have to be near to charge with the transported unit
>>
Reminder to remember to never forget to remember to never ever forget to always remember the 66 billion
>>
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>>53712158
>>53712152

just realized a caveat.

If the target unit is armed with pistols, it can overwatch with the pistols.
>>
Why go elite army?

>Horde Armies get easier time on objectives
>Horde Armies get a 6+ against meltas and stuff
>Horse Armies get tons more command points

Only disadvantage I see is deploying last (which allows you to deploy stuff against your opponents already deployed army) and thus usually going 2nd
>>
>>53712195
wait....must target the closest enemy unit. so it can overwatch but not at the charging unit? I'm confused now.
>>
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>>53712174
That's 66 gorillion of Tzeentch's holy people to you, Imperial
>>
>>53711873
Grimaldus gives Black Templar units in 6" an extra attacks on a roll of a 6 to hit (which don't generate extra attacks), and Helbrecht gives Black Templar models in 6" +1S.

Oh, and you can take hordes of them.

For Vanilla flavors they're the punchiest Marines around right now, but we'll see what CT do.
>>
>>53712204
>6+ against meltas
What?
>>
>>53712204
Fluffy games, I guess? Might be satisfying to make a glorious last stand against wave after wave of enemies.
>>
>>53712215
You can only Overwatch against a charging unit, but since the transport is closer the only target you could shoot with pistols is a non-charging unit, therefore they can't shoot.
>>
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>>53712215
>>53712195
ok so...

if a unit armed with pistols is charged, it can shoot its pistols.

but:

#1 it can only shoot pistols at the closest enemy unit

#2 it can only shoot at the charging unit

So it can only shoot its pistols IF the charging unit is the closest enemy unit

Which it can't be because it's charging (from at least 1" away) and the pistol unit is locked by another unit (which is less than 1" away).

Rules interpretation?
>>
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So just how good are Immolators now?
>>
>>53712204
The other disadvantages being painting 200 conscripts and not finding someone to play against
>>
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So what purpose do screamers now serve? It is 93 points for 3, when you can just go and effectively get 2 for only 28 points by just taking exalted flamers on burning chariots?
Same amount of wounds, same save, extra toughness, all you lose is 2 inches of movement and the shitty slashing attack ability
>>
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>>53712215
>>53712195
I don't think so
>>
>>53712247
What are 1000 conscripts, cheetah?
>>
>>53712152
>>53712158


so is it handled like shooting is (pick a unit to shoot....resolve shooting ....pick a new unit to shoot with....rinse repeat)

becuase in previous editions you had to declare everything that was going to charge in that turn before you started moving models.

so you pick a unit and resolve everything then pick a new unit and repeat?
>>
>>53712204
I play Admech, so whatever we're in the middle, but:
- Massive PITA to paint and move about though terrain.
- Usually slow as balls.
- Relies on volume of fire from shoddy BS, will be fucked by Dragoons/Stealth Suits when damage is halved.
- Can be scared to shit with snipers/heavy antiBug, then have units focus fired.
- Anti-horde still exists in things like Infiltrators, Phosphorstelans, Sister flamer squads and they will totally rape you if you lose Ld buff. Infils do ~20 casualties to a Conscript blob if enemy Commissars are dead.
>>
>>53712265
Immolator 68 pts

immoflamer 35 -> 103 points

seems a bit expensive.

twinhb - 17
twinmm - 54

cheapest with the twinHB at 85 points.
>>
>>53712300
Something you don't have.
>>
>>53712239
Remember, 1s always fail and 6s succeed.

The rule means terminators in cover can take a wound on a 1 and that lasguns can wound land raiders on a 6.
>>
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>>53712301
Yes
>>
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>>53712301
this edition seems to be the you-go-i-go edition. So it's unitA -> unitB -> unitC.
>>
>>53712322
You doubt an Imperial, anon? Just look at those Orks who have over 50k points of models. This isn't that hard of a deed to accomplish.
>>
>>53712345
6's are not auto hits
>>
>>53712322

You can buy snap fit guard for about $1.50 each.
Putting 500 guard on the table will only cost $750. Expensive, but not at all unattainable.
>>
>>53712265
Decent, but costly. Mostly just used because you can't use anything else for smaller squads. >>53712317
103 for 2D6 flamer hits is pretty decent. To bad it isn't Str6 or would it amazing.
>>
>>53712345
>6s succeed
Nope
>>
>>53712317

Flamers/meltas seem worth the cost for their damage output.
Being able to advance and still fire is a big deal.
>>
>>53712362
Post sharpie in battle cannon and your 1000 conscripts, and I take everything back.
>>
>>53712365
They're crammed in with the Vanilla book. Yes, they shirk the codex, but since they can't run their own book with special wargear they're stuck with all the Vanilla options, plus 3SC and 1 Troop choice. They're Vanilla with sprinkles.
>>
>>53712410
>sharpie in battlecannon
That's way too lewd anon, do you think I'm some pervert or something?
>>
>>53712416
>3200 points
>>
>>53712163
You continue to offer absolutely no argument to backup your claims. The word "fly" means nothing beyond what the rules say it means. You cannot just attribute whatever traits you want to it. They could have called it "Rule #372" and given it the same properties. Logic has nothing to do with it. It's rules balance for a game. You cannot end your movement within 1" of an enemy unit. Period. You measure from the model's base. Period. There is nothing that suggests you can get around this.
>>
>>53712447
>replying
stop
>>
>>53712416

1 round of frfsrf within 12 inches kills about 75% of that berzerker army.
Overwatch will leave you with about 15 models on the board.
>>
>>53709264
Still looks better than the normal model/10
>>
>Tyranids tabling another army
shocker
>>
>Cruddace saved by his own exploding razorback
>>
>>53712462
Crusading. And no fucking witches.

Also Grav is an option, and they can take two options from the Melee Weapons list in their squads (one of those replaces their Heavy Support option).

Also, no fleas or glitter. Just tabards.
>>
>>53712482
just according to keikaku
>>
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>>53711214
your finger work is weak
>>
>>53712506
>not having read the math on 1000 conscripts in 8th
Silly cheetah, lurk more.
>>
>>53712506

1,000 conscripts are 3,000 points.
There's not reason to bother with commissars against your list, so they can just buy cheap officers to give them frfsrf.
>>
>>53711849
Only if you buy sheild vanes, nebulascopes are 2 points
>>
Can you still issue orders out of a Chimera? And with the new Vox rules, could two diffrent officers make use of the same Vox if they are within 6"?
>>
>>53712535

It's also not battle forged, so what does it matter if someone brings 3200 points to the table?
>>
>>53711516

>grey knight issue of being useless out of combat

Not with new storm bolters they're not
>>
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>>53712578
nope. units inside vehicles do nothing unless they have a specific rule that says so.
>>
>>53712601

Neither is 200 berzerkers.
If you want to put that many conscripts on the table though, you can just run them in multiple detachments.
>>
>>53712629
>he hasn't been lurking for the math and more
Lurk more, anon. Maybe actually read something in detail for once in your life.
>>53712601
>not battle forged means it's ok to go 200 points over the point limit
?
>>
>>53712578
Chimeras lost their Command Vehicle rule.
>>
>>53712683

The only format you can play a non-battleforged army is open play, where you can just do whatever you want. So yes, it means it's ok.
>>
>>53712603
Storm Bolters in general are a lot better. I put one on my Company Ancient as it's a massive buff over the bolt pistol but only 2 points.
>>
Cruddace almost got nidded lads
>>
>>53712655
Which is a completely retarded rule since you run into shit like peoples auras not affecting units embarked WITH THEM.
>>
>>53712300
>>53712416
>>53712629
berserker models are still ugly lul
>>
>>53712716
No wonder he hates the army: they keep kicking his ass.
>>
>>53712694
Man, Chimeras lost EVERYTHING.
>>
>>53712714
Not him, but does Rapid Fire 2 mean 3 or 4 shots in half range?
>Inb4 read
>>
>>53712727
That's right anon. Which is even more reason to shoot them a ton.
>>53712711
I guess technically you're right. At the same time though, that's a bit of a dick move to pull, even against 1000 conscripts. Might as well go play Wu Tang
>>
>>53712724
i'm ok with it. hard to shout at people inside a tank with you and get the same effect as if you were standing outside.
>>
>>53712745
They can still throw out lasers everywhere. Take a HB to drop the bass and you basically have a Rave in a can.

>>53712752
Double the number of shots after the words "Rapid Fire" for half range to get the number of shots the weapon fires at half range.

So 4.
>>
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>>53712752
>>
>>53712755
>even against 1000 conscripts

No, I think someone bringing that to a table deserves everything they get.
>>
>>53712769
>Cant yell at people in an open topped transport
>Cant give buffs to people you are in the vehicle with
The rule is especially stupid considering how expensive transports are now
>>
>>53712769
Besides, what are they going to FRFSRF with, the lasgun array? Chimeras (in addition to Rhinos and Immolators) lost Fire Points, so it's not like they can really use them.
>>
>>53712796
What if they're all painted, based, and have a fluffy explanation behind them?
>>
>>53712796
do a thousand conscripts even fit in a deployment zone
>>
>>53712812
No, you can only fit less than 700
>>
>>53712800
Transports are generally more durable against anything but dedicated anti-vehicle weapons, and most of them got faster too (Land Raiders start at M14" for example).

They're mobile bunkers to keep your guys safe until they get to the front lines, not pill boxes for you to shoot and order out of.
>>
>>53712264
You might be retarded, rly test yourself, there are people that can help you.
This isnt attack annon, Im rly worried about you, pls seek medical help.
>>
>>53712812

No, and the rules aren't clear on what happens when you run out of room, other than that you just stop deploying.
Presumably the rest are placed in reserves.
If anyone can point out where this is handled in the rules, I'd appreciate it.
>>
>>53712811

What would the fluff be for a huge ass amount of conscripts without any other support or higher ups?
>>
>>53712836
Theres more than just IG idiot.

Explain why Kaptain Badrukk and his unit cant reroll 1's when they are inside a Ship
>>
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>>53712579
Because you haven't actually cited anything that backs it up. "The argument that they are flying" is not an argument, because the fly keyword does not make it so they can end their movement within 1". It says they can move ACROSS models and terrain is if they were not there. That is in direct comparison to what it says immediately above, which is that models "cannot be moved through other models or through terrain features." It simply and only means you can move in a straight line over/through them rather than around.

It's very simple. On the same fucking page as the above rule for "Fly", it states "All models in the same army are friendly models. Models controlled by an opposing player are enemy models. When you move a model in the Movement phase, it may not be moved within 1" of any enemy models."

That's it. It's couldn't be simpler but you insufferable retards are acting like it's written in hieroglyphics.
>>
>>53712871
He's too busy counting his Teef.
>>
>>53712864
Ork snipers
>>
>>53712871
You do realize they did this to avoid crap like the Dark Angels bolter banner in a Land Raider crap from happening again.

Yes, that means it doesn't work on units embarked with them, but oh well. Get used to it.
>>
>>53708519
seeing lists like this makes me realize why orks are so fucking strong
>>
>>53712864
Clearly this is a righteous last stand created to defend the planet's main city so that the higher ups and civilians may escape and do more for the Imperium, like creative beautiful civilizations in the name of the Emperor or using genius tactics and charisma to help other armies. Meanwhile, those who stay on the planet can claim as much glory as possible and maybe even try to see if they can take out the enemy so the people of the land might return some day.
>>
>>53712910
Fucking marine players ruining the game for everyone else
>>
>>53712864
PDF troopers who are all that's left after the enemy crushed their chain of command and are desperately holding the line in hopes that the Marines show up to save their asses.
>>
>>53712921
Please excuse my grammatical/spelling errors in this post, I can't focus right now. Ought to go nap.
>>
>>53712837
it's called a legalistic breakdown. Lawyers do this all the time.
>>
>>53712927
I think there were other versions of it, but that was definitely the biggest one. They FAQ'd it, but it was enough of a thing that they apparently decided that aura abilities should only work from the model themselves and not when the model isn't on the table (aka in a transport).
>>
>>53712204
>>53712204

Cheaper models wise, games don't take 10 hours due to under 30 models to move, variation of game play and actually having to use your brain to think what to attack rather than just "everything hits on X and wounds on 6's"
>>
How are you doing your Admech brigades, anons? 3FA seems pretty punitive, since I only have two Dragoons so can't actually do that at the moment.

Would splitting them up and using them to screen characters and force fallbacks on units like Pathfinders and such work? Or would they just get gunned down in half a second?
>>
>>53712976
i think it's also because a model's aura is measured from its base. so players "Extend" that by sticking it into a large vehicle, and before the aura now extended from the vehicle.
>>
>>53712864
Chaos Space Marines slowly disemboweled the leadership of the planet live on stream and all that's left is citizens with autoguns.
>>
Came back to 40k after a hiatus, i'm a Black Templar player, can someone please give me a basic gestalt on what 8th will have in store for my poor battered rosy red buttcheeks?
>>
>>53713040
Exactly. Which is why the ability was likely murdered. Especially since nearly every HQ has some kind of aura ability now.
>>
>>53713033
individual units of cheap dragoons work well. they are -1 to be hit, and pack some decent punch in the assault phase for their points.
Use them as distraction dragoons.
>>
>>53713063
Massive hordes of orks for you to meet in glorious, honourabru melee combat.
>>
>>53713063
Helbrecht is awesome, Grimaldus is awesome, Cenobyte Servitors are only 6 points for the three and let Black Templar units in 12" to auto-pass morale tests thus are awesome. The Emperor's champion is fucking awesome (and has four wounds now) at fighting things, and Crusader Squads have more versatility than generic Tactical squads meaning that they can be kitted for just about anything.

Plus you can shoot anything and still charge so Crusaders can mix shooting and chopping for better effect than before.

That aside, we lost LRCs as DT, so be prepared to need HS slots. Vindicator tanks feel like they work best against single models with multiple wounds instead of hordes, and Thunderfire Cannons are now 60", Heavy 4d3, S5, AP0, Damage 1 weapons that don't need LOS to hit things. I can't decide if I like them or not.
>>
Anyone here who's planning on watch FLG stream tonight who could ask them if they think imagifiers or Celestine can give acts of faith to vehicles?

I'd do it my self but it's on pretty late here and I need to get up for work in the morning.
>>
Someone please give me short summary of Blood Angels in 8th.

I hear hordes are a concern but wouldn't deepstrike DC, flamers and Baal preds be great for that?
>>
>>53711529
Sisters of silence. Or Repentia using the sos rules.

Repentia are so bad it's heart wrenching.
>>
>>53713211
Repentia are fine now that they can take a Rhino and don't strike last.
>>
>>53713154
Missed this argument, why wouldn't they be able to out of interest? All SOB vehicles seem to have the required keywords.
>>
>>53713205
Do you like stacking buffs and turning normal marines into monsters?

If so, Blood Angels are right for you
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