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Warhammer 40,000 General /40kg/

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The Emperor Never Loved You edition

>Leaks:
https://mega.nz/#F!3odCTLCa!5Jc-zB2-JJcYlT55L6FN8g

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>Latest GW teases:
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata
>>
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>>53691530
Kroot Time
>>
>>53691589
why does his hair/feathers look like the IRon Throne?
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leman russes are still cool, right?
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>>53691589
>>
Indominus vs cataphractii vs tartaros this edition?
>>
Why is this general so unhelpful?
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How many Chaos Space Marines are necessary for a chaos army? I ask because I intend on converting Primaris into Chaos Space Marines and I know there is about 17 of em in the new Dark Imperium box
>>
'ey guys, little clarification needed.

So an IG squad at 4 points per guy is 40 points (10 guys).

But a heavy weapons team is also just 4 points.

If I get a heavy weapons team, that replaces two guys.

So an IG squad with a HWT is 8 soldiert + hwt.

Does that mean the squad now costs (base) 36 points since it's 32 (8x4pts) + 4 (HWT)?
>>
>>53691686
Did....did you expect otherwise? Its a week before a new edition. This is shitpost general, son
>>
>>53691701
depends on the points limit you're shooting for, guy
>>
>>53691701
csm are shit, so none
>>
>>53691644
Tartaros > Indomnitus > Cataphractii

Cataphractii is too slow to be useful and the new invul save rules make it not worth it.
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>>53691613
Visually? Yes.
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>>53691739
Okay so say a 1000 point?
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>>53691530
Guardsmen what are you using for your Rough Riders?

I am using Sisters of Thorn right now. I'm shaving down their ears, and figuring out how to get more imperial stuff on their models.

I just gotta figure out how to get a Priest within range for when they charge. 2 lance attacks, 1 chainsword attack and 1 trampling hooves attack. Could be okay.
>>
Regarding Penitent Engines
They cost 55 points.
It says they have 2 heavy flamer and buzz blades
Does this mean I need to pay for the two heavy flamers? 129 points looks rather pricey, but they seem to be very good against multi wound models.
>>
>>53691748
So the extra inch of movement and slightly larger selections of weapons is worth it over the telephone Homer?
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>>53691769
Yes.
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Tell me about your fluffy army lists.
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>>53691701
At the risk of triggering this >>53691686 anon, it's hard to say right now. I feel they'll be much more important this edition than last:
>bolters needed for gunning down all the green tides/gaunt tides we may see in 8th
>special and heavy weapons more valuable with global split fire, and they can't be precision shotted out
>neither can sergeants be challenged out, so hidden melee weapons can get work done
>2+ save in cover is nothing to sniff at
...but as to how many a typical list should include, I dunno yet.
>>
>>53691777
Deep strike no longer scatters this edition. Scattering as a whole is gone.
>>
>>53691748
>new invul save rules make it not worth it
What happened to invul
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>>53691777
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>>53691794
Mortal wounds ignore it, and it's basically just a minimum save for armor modifiers.
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>>53691727
I'd pay the 40. Shaving 4 points isn't a big deal unless you're buying 20 infantry squads.
>>
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Hey /40kg/, how do you like my army :^) ??
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So lemme get this straight. Rough Riders can come in from any edge INCLUDING your opponent's, first turn after deployment, and buttfuck a unit at will. Radical
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>>53691759
have a bunch of Tamiya velociraptors.

When I run out, I'm going to use Gaunts.
>>
Should I paint all my Primaris in the same Imperial Fists scheme, or should I have mixed squads, or squads of different chapters?
>>
>>53691759
Priest only works on infantry. Same for IG orders.

Another reason that Penitent Engines are shit.
>>
>>53691785
Why did they evolve to be so petable?
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>>53691830
The best part is the porn pony.
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>>53691830
see on one hand these are horrible cancer. but on the other hand i have to commend them for the paint job since i couldn't paint my guys to that quality.
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>>53691793
Yes but Teleport Homers now let you redeploy those Terminators once.

That extra mobility (if only to a point in your deployment zone) looks mighty useful.
>>
>>53691830
We've seen it before, and we know it ain't yours. Now fuck off you sad sack of shit.
>>
>>53691852
I planned to do squads of different chapters myself
>>
Best Helbrute set ups? IMO best is twin lascannon and either power scourge or Helbrute fist with combi bolter. Former coming in at 165pts and latter at 164pts.
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>>53691889
Twin Las and Scourge is my preferred.
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>>53691844
Going hard on the "GSC get IG units" thing, aren't ya?
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>>53691832
9" away so charge when they come in is possible *but* hard. Maybe save a CP for a re-roll.
>>
>>53691912
oh shit, that's a good idea, gsc rough riders riding gaunts
>>
>>53691785
I've been thinking about getting a bunch of medieval minis for an IG/ministorum list.

Knights for rough riders
Swordsmen for Crusaders
Crossbowmen for conscripts
Priests for priests

Gunna be sort of hurting for ranged and anti tank options.
>>
>>53691960
Kinda makes me want to do a regiment that is based off of a Feudal world, guys are like you mentioned and then there's an imperial knight as well
Fuck that'd be cool
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>>53691854
Yeah shit. I thought it just said am units not infantry like orders. Oh well, still not bad.
>>
>>53691852
Fuck dude this exactly what i'm planning. Imperial fists, invaders, black templars, hammers of dorn, etc
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>>53691960
Can bring in an actual Imperial Knight.

It's a Knight and his men-at-arms
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>>53691873
I'm not seeing anything about teleport homers in the unit profile.
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>>53691982
Was considerably easier to do when bretonnian plastics were still on the shelves, though.
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>>53692010
I'm using Empire Greatswords and giving them Cadian arms for the lasguns. Their torsos are a little thinner than the cadians so it takes some jiggling at times.
>>
>>53692010
You can get 28mm medieval minis anywhere.
>>
Obligatory optimistic "This edition will be truly balanced" post.
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>>53691982
Shit. Now I want to do that too. Leave all the anti tank up to the Knight.

>>53691744
Yeah.
Like I said not great, but not too terrible.

They can sort of deep strike and can move faster if they survive the first turn the show up. Little better in melee, slighty worse shots, slightly more durable, less deep strike options.

Sort of a mixed bag. Not a bad choice to fill fast attack slots if you need them to.
>>
>>53692000
Only the vanilla Terminators get them. The Cataph / Tarts don't get them.
>>
How did the stats of previously anti horde weapons change? Flamers got their d6 hits which is great, but I haven't seen anyone talk about things like whirlwinds or wyverns yet.

I really like that some weapons have d3+X shots if you shoot 10+guys. But I feel that should continue further gaining more shots the bigger blob you fire at
>>
>>53691785
It's a Tau army that fights in a swamp so all the fire warriors have pulse carbines, there's (going to be) hazard suits, the crisis suits are walking along the ground, and everyone's modeled to be looking around un-sure of where the enemy is.
The riptide's going to be crashing through the undergrowth as heavy reinforcements once I figure out how to make the swamp bases more convincing and there'll be plenty of gun drones operating as scouts that aren't bogged down by the terrain. And pathfinders
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>Dark Eldar nerfed further.

Oh come on, did we really need help being terrible?

RIP Splinter Cannons
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>>53691759
Don't shave their ears, Ynari and the imperium walk hand in hand towards the bed now.
>>
Who /wutang/ here?
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AdMech vs. Eldar kicking off shortly, stream just started. Beep Boop Motherfucker will soon commence.
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>>53691753
>>53691613
Anon has a point. Do not expect your Russ to wipe entire squads from the board.

DO expect it to survive entire armies worth of shooting, which as an infantry support tank is arguably its job.

Humorously I crunched the numbers to see if a Deathstrike could kill one in one shot. In 7th edition it could do so roughly 30% of the time (hits with a 10" template on a Russ are effectively automatic, and striking side armor with s10ap1 ordnance would explode the target pretty often).

In 8th? Well the variable shot count creates a binomial distribution, which makes the probability of specific events very hard to determine, but I THINK it comes in at around....0.3%.

Roughly three times out of a THOUSAND. Maybe not a strong tonk, but almost certainly a tough one.
>>
>>53692010
They're are better cheaper minis out there.

Bret's have the advantage of being GW models if you want to play at GW.
>>
>>53692062
The 9" rule sounds incredibly annoying though, especially if you're fighting against an enemy with long movement ranges.
>>
>Armored sentinels: 40 points
>T5 6 W 3+ save
I can work with that
>>
>>53692078
>i dont know how to read or do basic math: the post
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>>53692121
You can do it every movement, so it's not too bad.
>>
>>53692127
Plus gun tax
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>>53692091
My army, the Mars Ultramarines, is led by Guilliman and Cawl.
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>>53692121
I'd probably (depending on opponents unit choice) place them so they're as far away from my opponents and "almost" on my objectives

Can you use a Teleport Homer to escape CC? Doesn't state you can't use in CC, but might be covered in BRB.
>>
>>53692135
He's baiting. Did it last thread too.
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>>53692135
>I think the toys they got in any way compare to any other faction.

Seek help, we want you to be well.
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>>53692142
gun prices are the same I think
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>>53692144
So the <Indominus Crusade>
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>>53692091
>my imperial knights sworn to mars get canticles
Feels VERY good man.
>>
>>53691873
I've found it useful to divide my enemy's forces. Although I feel that will be less relevant as people learn the system better.

>deep strike terminators in enemy deployment zone.
>Enemy splits their forces to fight terminators and main force
>Teleport terminators to rejoin my main force and take apart half the enemy's army at a time

Even better if he sends footsloggers after the terminators and they don't get to rejoin the main battle until turn 4 kek
>>
>>53692171
I mean, i know your baiting and so am i, but honestly, i have a custodes army. They got fucked on toys. Deldar are in a good place.
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>>53692158
I don't see it anywhere in the rulebook so I guess that would be a really useful application of it. Get into CC with a unit with a special snowflake, kill the snowflake and then teleport out.
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>>53692127
Yeah. I liked them in 7th. They seem even better now.

I'm tempted to run the a couple of the FA detachments and take them by the dozens.
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>>53692204

Mate, they aren't in anything resembling a good place, half their armory got nerfed. The only things that are looking good are their vehicles. But their infantry and special weapons got kicked pretty hard. Splinter Cannons in particular, which are close to my heart, were gutted and had their role completely switched. Not to mention Wyches and bloodbrides still sucking shit.
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Anyone else industrial painting for 8th? The Kabal is finally coming together all in various stages of doing.
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>>53691686
>>
>>53692201
That's exactly how I see it.
>Get a couple Terminators in the enemy's back.

They either: Ignore them and focus your main army, so the Terminators kill any Objective holders they get their fists on

>Divert resources to stopping. Which you can always Teleport away if too overwhelmed.

Either way you can redeploy them at any point.
>>
>>53691785
I'm gonna get some chainspear bits this weekend from anvil and build a set of custom berzerkers for my CSM. I also wanna put ramming prows on my bikers but I dunno what bit to use for it. I was thinking the Custodes shields look big enough but I can't think of a way to properly defile them to look chaosy enough.
>>
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Admech has brought no Dunecrawlers, for some damn reason, although they do have Kastelans.
What the fuck, Admech player?
>>
>>53692100
Where?
I'm interested.
>>
>>53692309
twitch dot tv/warhammer
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>>53692309
Nevermind, I'm done, I found it. I just didn't think that was today.
>>
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>>53691731
Get some shield drones.
>>
>>53691686
Everyone here is retarded to begin with, and new edition hype has operating at /v/ levels of shitposting.
If you want a real, insightful discussion about 40k where you might actually learn something worth knowing, go to one of the actual 40k forums. They have shitposting, too, but it's at like 20% compared to this general.
>>
>IW still can't take Basilisks/heavy artillery in their army

I guess they must have just forgot them somewhere after the heresy

>Still no rules for Sonic Dreads

FW pls, I know you don't make them anymore but can we at least get legacy rules.
>>
>Space clowns have a 7+ save

That's odd, anyone else have that?
>>
>>53691701
(point total - cost of HQ) / cost of CSM = how many you need
>>
>>53692289
I was but every time i finish a sub assembly of one of my marines the piece i was painting disappears
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>>53692350
Poxwalkers
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Is 1500 still the norm for pickup games? I havne't played in a few years and getting back in for the new edition. back in the day most "yo you want to play" to random people at the lgs usually mean 1500.
>>
>>53692339
Rules are only coming out for currently produced models. Your only hope is chapter approved.
>>
>>53691769
Only if you end up keeping them. If you swap them out for something (unsure if this is possible as I have not looked at the data sheet) then you pay for the something you swapped out for.
>>
>>53692365
That calls for a Tupperware containment unit for those pieces friend!
>>
>>53692357
are you suggesting anon takes nothing but CSM to go with their HQ or am I bad at math? Because that sounds like a bad plan.
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On a scale of 1-10 how OP is this unit in 8th?
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>>53692370
Your best bet is to check with your local gaming group, anon. Right now 40k has 2 types of points and 3 official points brackets for matched play. Who knows what ITC'll do and whether or not your local gaming store will follow ITC or GW or just do their own thing.
>>
>>53692127
I always liked Sentinels, they have that nice AT-ST vibe. I'm glad they're not absolute trash now.
The -1 to hit after moving is a bummer, though.
>>
>>53692370
Point values for pickup games tend to vary between locations. The norm during 7th at the LGS used to be 1850, but at another store 1750 was seen as standard, whereas at yet another it was 1500, and there was also one where people considered 2000 was the best point value for pickup games ...
>>
>>53692409
At the very least, it is a whole lot more viable in 8th than 7th. Still not exactly a great idea, mind you, but it's not the worse idea
>>
>>53692370

Where I used to play it goes something like this:

1500-1850 is usually the limit for "normal" games, most people will "pick up" with this many points

1000-1250 is usually for quick/fun games, can be fit in just about anywhere with almost anyone

anything over 2000 can be quite the investment of time and its usually best to plan ahead if you want to play one
>>
>>53692100
What point value are the lists??
>>
>>53692339
>O best is twin lascannon and either power scourge or Helbrute fist with combi bolter. Former coming in at 165pts and latter at 164pts.
>>>
> Anonymous 06/08/17(Thu)10:56:36 No.53691906â–¶
>>53692339
we still haven't seen renegades and heretics or the other chaos FW book. both of which will have Chaos stamped artillery
>>
>>53692431
I'd give her a 4. She's neither a beatstick or an exceptionally potent psyker and does not have anything to incentivize you into building a list around her. She's decent if you have some spare points lying around, but again, nothing exceptional to write home about
>>
>>53691609
Kroot have quills.
>>
>>53692517
Did they eat too many hedgehogs?
Do they go fast too?
>>
Do Commissars still not take up a Force Org?
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>>53692431
Underwhelming, weaker than 7th edition for sure. And it's a damn shame since I like her so much
>>
>>53692535
They be HQ's now, I think
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>>53692089
It may be too late. I was thinking of using them as humans from a feral world. That Horizon PS4 game kind of inspired me with the technology mixed with feral type people.
>>
>>53692556
>>53692535
elites, and lords are HQs
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>>53692214
They feel worse now desu. In 7th Armored Sentinels could tie up a unit because most units didn't have Melta bombs so they either had to have a power fist or use a single Krak nade.

Plus they didn't have the -1 BS penalty. Sentinels now hitting at BS5+ most of the time with their weapons is pretty bad.
>>
>>53692535
Lord commissar is HQ, regular commissar is elite. Still feels like they don't take up a force org slot because you can have so many elites
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>>53692483
1500 points.

Admech brings heavies like Kastelans and Dragoons pretty much only against Eldar Wraith list with almost nothing but D-weapons. This is going to be a short game for the boops I think :(
>>
>>53692638
>Plus they didn't have the -1 BS penalty. Sentinels now hitting at BS5+ most of the time with their weapons is pretty bad.

Wait for FW and get the powerlifter Sents

>Fight the xenos with glorious melee walkers
>>
>>53692431
she's ok.

but she's hot so I'll always include her
>>
>>53691785
tau armored company with no suits, and everything mounted. every transport has an infantry fire team and a pathfinder special forces team assigned to it all the transports are led by a fire warrior infantry commander, while there's also an armored group that's led by the tank commander. a long range reconnaissance in force group that can operate beyond the tau's ground forces manta umbrella. and using their long range cannons to hit and run enemy armored elements before they engage with the main battle lines.
>>
>>53692105
>leman russ is nuke proofed
sounds like the russian tank from mgs3
>>
>>53692657
>hot
Rawbuttee go home.
>>
>>53691785
Black templars
Honor guard with helbrecht
Assault termis with a land raider
some choppy crusader squads
>>
CHAPTER TACTICS WHEN???????????
>>
>>53692708
Codices, when everyone gets their subfaction rules.
>>
>>53692708
NEVER

GET FUCKED LOYALIST SCUM
>>
>>53692716
WHEN
>>
So are venoms strictly superior to raiders now?
>>
>>53692708
Who needs tactics when you have
><Chapter>
>>
>>53692350
Repentia
>>
>>53692682
I don't think Leman Russes walk on 4 legs or have drills anon.
>>
>>53691613
>>53691753
Visually no it's more like lemon russ. Outdated since 1918. An Abrams, Leo 2, Challenger 2, or T-90 made with 40k tech would murder one.
>>
>>53692091
People have gone through the rules, Wutang dosnt allow you to cross racial abilities and pg 175 BrB says you need all the same faction keyword for battleforged armies.

The only people Wutang at this point are those slow in the head or those with problems reading the rules.
>>
Rules question regarding the fight phase: If after piling in with a unit you end up with several models form the target unit further than 1", can the opponet select to kill first the first ranks so that the attacking unit will waste attacks? Or do you keep allocating wounds until all are dead, wherever they are?

Imagine a knight charging a conscipt unit that is in a konga line.
>>
>>53692740
I keep hearing this why is that?
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Is it just me, or does putting plasma pistols on everything feel real good now?

All of my sister superior have one, all of my serpahim have as many infernos as they can take, all of my Scion Tempestors have one, all of my commissars and commanders, and really anyone who can possibly take one and isn't bs3 takes one now.

Am I crazy?

On a related note, aren't Scions reat now? For just 66 points, you can no-scatter deep strike 12 inches away from something, shoot it 5 times with plasma guns at bs4, plus 2 hotshot lasguns, and this is before any orders. Plus they're a troop so you can take like 6 units of them. Plus this fits in a battleforged list. I have my huge 30 man conscript squad with commissar and priest for objectives, so having these scion squads pop out of nowhere and just blast something is great.
>>
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>close friend FINALLY decided how to build his fluffy sm army
>"friend, does this account for the 8th edition?"
>he looks at me with a deadpan face
>"e-eight?"
>>
>>53692731
The core rules haven't even launched yet, it's going to be a bit.

Some third-hand info indicated codices dropping (all at once, staggered, who knows?) around this coming October, but the usual way of things is having codices spaces months apart.
>>
>>53692370
2k is the new 1850 equiv for 8e scaling.
>>
>>53692775
For sisters? Plasma pistols are much less versatile than, lets say, a combi-plasma. Which for Sisters is only 8 points more
>>
>>53692765
But anon you replace your <faction> with wutang

Look at the named characters MacDaddy isn't Chapter: Ultramarines. He's just Ultramarines.

If you named your <Hive Fleet> as "Ultramarines" they'd then share the same tag so you can have Roubute and Swarmlord working together. Just as the narrative intended.

>this is what wutangs actually believe
>>
>>53692751
there was a experimental tank with 4 treads in mgs3, designed to survive a nuclear blast

it was pretty cool looking
>>
>>53691686

tb h the general a couple threads ago was comfy with recaster and alternate bits talks.
>>
>>53692775
Problem with Seraphim is that they cannot drop in and use faith in the same turn, which is a HUGE bummer. Dropping in + inferno/hand flamers makes that seraphim basically worthless as well. So the unit has to fly aorund to do anything...but not sure that's really good either. Ultimately their job is done better by melta dominons, for the most part.
>>
>>53692783
I RELATE

KILL ME
>>
Admech turn 1 - Injure one Wraithguard and the Vaul's Wrath D-cannon. That was it.
>>
>>53692783
What?
>>
>>53692756
Is that supposed to be a Baneblade? GODS it's ugly.
>>
>>53692144
>Imperium
>>
on which page of the rulebooks does it say how cover works for vehicles and monster?
>>
>>53692731

dont worry, think the wait is bad now? the rules downgrading everything into a formless blob of dice rolling havent even come out yet.

Its gonna be at least 6 months before they think about fixing anything so they can 'let the meta settle'.
>>
<Wu Tang Clan> just BTFO live on stream
>>
>>53692765
>same faction keyword
That faction keyword is <Wu Tang>

<Imperial Fists> isn't <Chapter: Imperial Fists>

Stay mad and wrong anti-Wu Tang
>>
>>53692827
Infantry have to be on the terrain piece. Certain terrain pieces must obscure half the model to grant it cover if it's not infantry.

That's it.
>>
>>53691785

Templars, Carolus crusade, inspired by king Carl XII of sweden, his caroleans were absolute fanatics, marshing through gunfire like it was nothing. And as caroleans my templars get shot down before doing any good...
>>
>>53692832
I need to blindly choose a chapter then
fugg
>>
>>53692772
>cheaper
>faster
>same T
>doesn't start self destructing as it takes damage
>flickerfield
Only advantage raider has is that it can hold ten instead of 5. But you can almost get two venoms for the price of one raider so it's not that huge an advantage. Hell I feel like the reason they nerfed splinter cannons is because the venom otherwise got buffed so hard.
>>
I have a homosexual homebrew renegade space marines the fluff that's there's only 20 and they all rock Cataphractii. (I just wanted to paint one for each legion) but what could i support these guys with to make up for how slow they are?
>>
>>53692765
>all the same faction keywords
It just needs one faction keyword. Wu-Tang is obviously not the intent of the rules at all. However, the system is designed to make almost every army have 1-2 other armies it can draw from, except tau and necrons.
>>
>>53692818
Yeap its as if orks looted a tank and strapped on lots of dakka
>>
>>53692838
Show me!
>>
>>53691785
I wanna buy a bunch of dark angels/poorly painted tac squads off of ebay and then strip them and repaint them as angels of absolution for my next vraks army

Also want to paint a squad or two of red hunters to fit with the vraks theme.

Then make them reserves for my red scorpion army
>>
>>53692068

Got any pics? That sounds awesome!
>>
So I have draigo, 15 terminators, 2 librarians in terminator armor, 3 centurions and 2 NDKs. Is there some way to make a good army out of it, without buying more stuff? The NDKs seem nerfed in to the ground, can't use their flamers, no shunt move only deep strike. All the range weapons aside for psilancer cost as if they had at least 1 shot more or did an extra dmg per hit.
And speaking of psi lancers, anyone has a way of how to remove psycannons from plastic terminator models without destroying the model?

And my final question is about Valdus, he seems to be the best HQ right now, but he comes in a huge high cost box with 2 models I don't won't and will never use. Is there a legal way to get them without those other models, like chance for him to be sold in a blister or something?
>>
>>53692861
It was on warhammer's twitich channel so I can't show it exactly. Either sub to watch the replays or wait till after the match today. It sounds like they're going to talk about how dumb it is after today's game
>>
>>53692783
Similar situation here. Built my GK for 7th and now my five incinerators are nowhere near as useful since it's never possible to deep strike into range. I also need to make up two more paladins since 'Paragons' are a thing now and the apothecaries I had in their units are now separate.
>>
>>53692775
Agree with all of this. All my Infantry squad sergeants have plasma pistols and power mauls.

I just picked up a second Scion Start Collecting box and I have 20 Kasrkins. So hyped for everything.

Right now I have 3 Infantry squads and 30 Conscripts that are made up to look like penal legions. I'm thinking of painting up some more Cadians to replace Sergeants and special weapons for my Infantry squads and making them another 30 Conscripts. That way I can use Vostroyans as Infantry squads.

I also just made some Sisters of Thorn for Rough Riders. Got more Bullgryn coming tomorrow so I'm pumped up. 8 Bullgryn with Slab and Maul and 4 Ogryn. Probably gonna shelf my shotgun Vets though.
>>
Think I should order sisters from Z?

his shits super cheap.
>new celestine and group for 12
pls
>>
>>53692876
You can check Ebay for Valdus. A lot of folks are selling the single models out of those box kits.
>>
>>53692827
Um in the terrain rules. page 248
>>
>>53692803
Yes, that tank is called the Shagohod and it uses augers to move, not treads. It also has a pseudo-walk mode where it uses its front augers as arms. None of which fit the Leman Russ.
>>
>>53692105
I think it's more that the deathstrike is not so fun as it once was.
>>
>>53691739
chaos will fuck you anon
>>
>>53692839
><chapter>Wu Tang Clan</chapter> is the same thing as <craftworld>Wu Tang Clan</craftworld>
>>
>>53692912
Can't buy stuff online. I don't have access to debit or credit cards. Do you think using a normal terminator with a thunder hammer or Lysander would be ok, or does valdus come with one of those crazy huge bases or something?
>>
>>53692928
THAT'S true of everything, anon. Shits tougher and weaker in 8th.
>>
>>53692876
Draigo is less of a beatstick now (although still very scary) but is a much better commander with his 6" bubble of re-rolling all missed hits, ranged and melee. GK librarians now have access to storm shields, which when combined with warding staves give them a 2+ invuln in melee. NDK are great still, not sure where you're getting that they've been nerfed.
>>
>>53692927
googled it, it was called the object 279

its fat body, doubled threads, and domed turret are distinctly russian, I wonder if I can use some of it to kitbash some of my tanks
>>
>>53692949
3rd party. Get a friend to buy, pay him. Simple enough. If not, make some damn friends!
>>
>>53692370
Think I'm going to stick to 1k.

I might be crazy, but I want 4Ok to still be a skirmish game.

And 4x4 boards are cozy.
>>
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Command points don't make any sense.

It says here you can use a command point to reroll a die.

I have 14 command points (battle forged lists get +3, Brigade Attachment gets +9. Creed's special rule gets +2).

My meltaguns will literally never miss, my Celestine will never not come back, my Basilisks will never fail an armor save.

What the fuck are they thinking ? FOURTEEN rerolls? at whim?

And I'm not even gaming the system on purpose, this is a realistic 2000 point guard/sisters list that I added up the command points after making everything else so I didn't even do this on purpose.
>>
Turn One, Admech vs Eldar.

No deaths. Like, at all. Couple wounds around and the Admech are looking to get their robot fisting on.
>>
>>53692890
Sisters are always a bad idea
Unless you are talking sisters of silence
>>
>>53692945
Don't worry, it won't be a thing. GW know of it's existence and laugh at the fools who think to abuse the rules like that
>>
>>53692973
Only one per phase buddy.
>>
>>53692973
Reread the rules for matched play, you can never reroll more than one die per phase. Once we get codices we'll also get more stratagems, too.
>>
>>53691830
The color schemes themselves are actually nice, the faces just don't fit though.
>>
>>53692890
If honestly get them from raging heroes. Their models blow away the terrible 80s metal ones from GW.
>>
Get me up to speed about the Primaris
How good are the units we have so far at doing their specific roles?
>>
So most things in 40k are pretty fuckhueg so I get that. But, how the fuck does a heavy weapon team drag around an autocannon? it's goddamn big and it has a tripod. Depending on how you model it (I'm refering to the normal cadian model btw) these dudes could have sandbags and backpacks with shovels and the autocannon could also have a shield on it. Like, holy shit, as someone who used to drag around a m249 in the army, this seems completely unreasonable. Help me out guys, Are guardsmen actually really beefy?
>>
>>53692973
You can only reroll once per phase. With 5 phases a turn you'll burn through that quite fast.

In addition the reroll lets you reroll ONE DIE. shoot 10 times and miss 9? You may only reroll ONE shot.
>>
>>53692945
The keywords are identical, yes.
>>
some one needs to shop a few data sheets with the <keyword> replaced with the wu tang logo.
>>
I kinda want to make a Silver Tower for my Thousand Sons, whether it just simply serves as terrain, decoration, or whatever. Any ideas on how I can go about at least starting this if I do something like basing it upon the WoM art's depictions of such things?
>>
>>53692973
Whats the list and how many sisters are you taking? Since really, not much reason to take tons if you have access to most of guards toys.
>>
>>53692797
Wutang is specifically stated not to replace the faction keyword sorry.

If you look at the entry at the start of each index is states that <Ultramarines> is just a stand in for <Chapter> so you could have chapter wutang but it wouldnt let you pick up rules from spet wutang or cross its racial abilities.

Go read the big text block literally at the start of each index entry.

Individually per faction It defines what each faction tag stands for and what substituting it means.

it states your custom keyword is still bound by the base faction keyword. The next entry under it expands on that concept.

>All space marines are drawn from a <CHAPTER>, some data sheets specify which <CHAPTER> theyre drawn from.

>If a SM datasheet doesnt define what CHAPTER a unit is drawn from it will have the <CHAPTER> keyword.

This next line is very important.

>When you include such a unit in you army you must specify which <CHAPTER> it is from.

>specify which <CHAPTER> it is from.

Chapter wutang doesnt cross over, read the fucking rules.
>>
>>53693002
Not enough games have been played yet. Models are still largely at the store and the few people who have them are painting them for release day. But they'll be decent I'm sure.
>>
>>53693000
>raging boners
I swear we have like 1 or 2 raging boners shills in this thread
>>
>>53692952
They got a lot slower, while their cost stayed realy high, it is harder to get cover for them and half their weapons do not work anymore. Incinerator for example. The heavy psycannons aren't much better, plus they have to be on the move so -1BS.on the other hand razorbacks or dreadnoughts with two autocannons cost less, and are more point efficient. But not cash efficient, I can't afford to change a whole army I bought last year.
>>
>>53693004
remember that 40k models are wildly off-scale for gameplay and casting reasons
also cadians have been training since they could walk, they hardy motherfuckers
>>
>>53693002
hellblasters are pretty good
intercessers dont really have a role, just shit tactical marines without heavy weapons
the jump ones are massively overpointed and useless in CC
>>
>>53693000
Those models are almost all terrible.
>>
So umm, arty is insane in this game. And razorbacks.

3 games against arty/razorback lists. They pretty much over in two turns.
>>
>>53693004
Well the scale is a bit wonky, because geedubs. I also like to imagine that the cannon is a lot lighter than it looks because 41st millennium materials. One man humps the barrel and shield, the other the firing mechanism and tripod. Both can carry a few drums of ammo.

And they kind of are, a well built Catachan can heft a heavy bolter, which is literally a rocket launching machine gun.

Personally of i had models where the tripod was a wheeled bipod carriage like the kickstand carriages wwii Soviet MG teams used, I'd go for that, but I use the bits I get.
>>
>>53693034
Why does the Leman Russ have to suffer so.

Seriously that is the whole reason I play guard and GW has been constantly hitting it with nerfs since 6e.
>>
>>53693055
Oh good the best models are the only good ones. Man I love those huge plasma guns.
>>
>>53692963
how do you make friends with people you do not know? Everyone at my store who has a friend group has it either from the university or school or military service or from playing other systems. Not one wants to be friends with people they do not know.
>>
>>53693040
What makes you say the heavy incinerator doesn't work? Unlike the regular one it can actually hit from deep strike range. No argument over the cost though.
>>
>>53693082
Your buddy doesn't need to play 40k. He just needs to be trustworthy and have buying power. Point him to the right website and then pay him to buy stuff.
>>
>>53693054
I'll just have to let it go. I'm just glad I got back into 40k recently, and with all them leaks I got the rules I want to garage game all day erry day
>>
>>53693004
I mean, Harker carries a heavy Bolter solo.
>>
>>53693039
>raging boners
I'm phone posting, so I had to double check to make sure that wasn't what I actually posted.

It probably gets shilled a lot because getting new models, even 3rd party ones, after being treated like a red headed step child for two decades feels great.
>>
>>53692973
You can only use each stratagem once per phase and also you can only ever reroll a die once.
>>
>>53693070
>imagine that the cannon is a lot lighter than it looks because 41st millennium materials
There we go, that's what I'm telling myself. Plus Cadians are well drilled for it.
>>
>>53693082
You play games against people and have normal human interactions. Don't sperg autistically, don't force reactions from yourself, don't feel this uncomfortable need to have conversations. STOP CLAMMING UP!
>>
>>53692987
>>53692988
ok, that makes more sense, but still, even using one per round, using it on whatever is most important in that round still sounds OP. The important melta shot, the important invul save, everything Celestine does, etc. I haven't gotten to play much yet but seems like 14 is a lot.

>>53693027
Creed and kell in a command squad
Karamazov
Celestine
Lord Commissar

Seraphim

Conscript blob
Sisters in rhino
Sisters in rhino
plasma scions
plasma scions
Infantry squad with lascannon

Basilisks
Leman russes
Penitent engine
>>
Anyone want to buy my Primaris Interceptors? 20 bucks free ship.
>>
>>53693144
Do you just have a hardon for Karamazov? He doesn't fit at all in this list. You're all over the place.
>>
>>53693144
But your opponent gets the same treatment, you'll both be making your clutch plays. So really it just means more models getting nuked each turn. Which is great, or grimdark. well, both.
>>
>>53693034
No you read the rules. You replace the <chapter> keyword with the name of your chapter. It's not <chapter: wutang> it's just <wutang>. This is very likely not RAI but it is RAW.

Stop defending GW for writing shitty rules. If you keep apologising on their behalf they will continue to make stupid mistakes. Stop being a stupid fan boy and hold GW accountable for mistakes.
>>
>>53693088
everyone at my store said that they are going to play all old flamer weapons with a 8" range, so I can't use it from deep strike. And its cost is as if It was some sort of triple plasma cannon. I mean it technicly is realy good vs flyers, but flyers are banned at my store outside of apocalyps games. I was thinking about re arming them to sword/hammer and psilancer.
Most dudes here plan to run 60-80 boyz/gaunts/genestealers as their second detachment.
>>53693107
What is a buddy?
>>
>>53692965
40K stopped being a skirmish game system when it changed to 3rd Edition. You ought to be playing Shadow War, Necromunda, or just straight up 2nd Edition.
>>
>>53693169
Not him but I often take whatever cool model I want into my lists.
>>
>Indomitus Crusade is over
>Guilliman didn't reform the legions
>guilliman created a bunch of chapters all over the place rather than legions
Fuck him

Also legions confirmed hundreds of thousands strong
>>
>>53693187
>what is a buddy
Ah, whoops, you're not American. 'Acquaintance'.
>>
>>53693144
>karamazov
why tho
>>
>>53693158
Post pics!
>>
>>53693187
Flyers aren't as big an issue anymore. Your group needs to pull their heads out of their arses.
>>
>>53693138
Never played games outside of tournaments. No idea how asking for a game would suppose to work, if you do not know someone. What if you wait for a few days and they say no ? Sadly with the advent of 8th, the local tournament organiser quit the game, and of the people that did not sell their models no one is interested in running tournaments, not even the store owner.
>>
>>53692887
I am still pissed from when I had a banner dude on a regular terminator in 5th, and then the 7th edition GK codex removing that option.

Thankfully 8th brought it back, one more point for 8th edition.
>>
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>keywordgate isn't even a gate. It's not even a small wall. It's not even a hedgerow.
-GW 2017
>>
>>53692797
>>53693182
Are you that retard in twitch chat? Did Rob proving your shitty theory wrong do nothing to shut you up?
>>
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>>53693068

YOU FUCKING LIE, YOU LYING LIAR!!!

EVERYONE ELSE TOLD ME NO EXPLOSION TEMPLATES IN 8E MAKES ARTILLERY WORTHLESS SHIT!!!
>>
>>53693224
Well I never played with flyers so I do not know. I heard stories how the ban happened though, and it did seem like a proper reaction. He won three tournaments each with a list with different multiple flyers, back in 5th or 6th ed. I didn't play back then, so I don't know the details. I just know that the store owner warned me that, If i buy a stormraven no one is going to play with me.

>>53693210
Ah, ok. Didn't know that. I don't have any of those sadly.
>>
>>53693227
>go to Facebook group or into FLGS
>"Hey guys I'm new here, anyone want to play a game of 8th?"
It's that easy
>>
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>>53693169
>>53693216
>doubting a dude sitting on a dreadnought, yoda style, shooting multimeltas at people
I picture him saying "get off my lawn"

Plus this is mostly just what I had laying around. As I play more games I'll figure out what I want to drop and add. For the moment I definitely want more seraphim and leman russes.

And when I inevitably start playing at other points limits, like 1500 or 1850 or whatever is popular, he's probably what I would start with cutting.

But he's definitely a cool model and has some cool abilities, I like him.
>>
So, this edition really supports MSU style plays if you look at leadership and the fact you can't "blob up" guardsmen. Which is cool cause the commisar rules help from having massive chunks of guys dissapear, but that means orders are kinda nerfed. only 10 guys at a time can frfsrf per order. So dang. But the other orders could be good. Thoughts anyone?
>>
>>53693195
It still is at its core. Hence profiles for models instead of for units.

And why even with 8th's rule trimming games take hours.
>>
>>53693182
Nope i literally quoted right out of the rules that its not just wutang

>All space marines are drawn from a <CHAPTER>, some data sheets specify which <CHAPTER> theyre drawn from.

>If a SM datasheet doesnt define what CHAPTER a unit is drawn from it will have the <CHAPTER> keyword.

>When you include such a unit in you army you must specify which <CHAPTER> it is from.

Not what faction, what CHAPTER.

So youre Wutang is still as per the rules <Chapter Wutang>
>>
>>53693295
It is not that easy when you do not have a facebook account. And I did try to someone want to play thing, when I wanted to start infinity. Got stairs, some people laughed and now I have a 300pts infinity army, I do not use.
Plus such a long sentence would take me like 5 minutes to say, and that is assuming I wouldn't start to loop.
>>
>>53693312
I'm only going to bother with orders for super-expensive squads. Command squads loaded with special weapons, for instance.
>>
>>53693187
Your store sounds like shit m8, my condolences.
>>
>>53693312
What the heck is MSU?
>>
>>53693346
... Are you a robot?
>>
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>Be at LGS
>Nobody to play with and rather slow day
>Store Manager decides to play with me
> 2k v 2k
>My Overlord on CCB 40 warriors 1 Ghost Ark 1 Triarch Stalker with Particle Shredder 1 Tomb Stalker 5 Lychguard with Dispersion shield 2 groups of 5 Triarch Praetorians 3 Wraiths and 1 Trazyn the Infinite
>His 2 Knights one with gattling gun and reaper chainsword 1 with battle cannon and gattlign gun, 2 groups of 10 Intercessors 3 Marine attack bikes 1 librarian 1 dreadnought with twin las and Ringo Gyllenhaal
>Hide ghost hark behind cover and shoot between two buildings I placed on my side where it has firing arc into intercessors if they go too far forward and stick all warriors in the buildings upper floors
>5 Praetorians on each of my corners, wraiths on the left side where more cover is and his bikes
>Trayzn behind an echelon of Lychguard
>Triarch stalker causes issues with his intercessors dying so he focuses it. Quantum shielding nigs him at every turn
>move wraiths through a building and charge bikes after flying praetorians over and shooting them with Rod, bikes are kill
>Have my warriors bucket diced and lose 13 of them by turn 3 and lose 2 praetorians from the corner nearest the knights
>Blep the knights with Tomb Stalker mouth cannon S10 ap-2 d3 damage
>have moved lychguard behind cover about to charge intercessors
>move Tomb stalker forward and ignore pansy knights through the power of our agreed upon 32 wounds on model scaled up from its 7th ed 8
>Resurrect all warriors in one RP roll, depressed NOOOOOO from manager as his hard work dakka-ing my warriors is undone
>lose wraiths before they could charge to battle cannon knight
>charge intercessors and librarian with lychguard and Trayzn and 5 Praetorians
>Kill sargent with Trayzn 1d3 mortal wounds to all marines in 6 inches get 2 on librarian and 3 on Roberto Gutierez
>donk 1 intercessor with mw's kill 3 with lychguard and 3 wounds on dreadnought with praetorians

cont----
>>
>>53693365
Multiple Small Units
>>
Can someone list me some common units with the Fly keyword? I just realized how much fun Hydras might just become.
>>
>>53692841
>>53692921

thanks guys
>>
>>53693321
No. You selectively quoted just the parts that apparently support your argument and purposely left out the very relevant part that says tye <chapter> keyword is replaced.

Go suck GWs cock somewhere else. If they ever want to be taken seriously as a competitive game they can't afford stupid mistakes like this and they especially can't afford retards like you defending them when they made a stupid mistake.
>>
>>53693365
Multiple
Small
Units
>>
>>53693284
Well, if doing ~60 wounds a turn through 5+ saves is weak, I guess. (and 5+ is what I have left after negatives)
>>
>>53693321
what the fuck are you going on about?
>>
>>53693365
multiple small units
like I tried to say, you can't have a single troop choice with 30 guardsmen. each group of 10 guardsmen are a troop choice and own unit. so orders will never affect more than 10 models at any given time.
>>
>>53693346
Aww
It'd play with you robot-san.
>>
>>53693068
Should I bring a Whirldwind now ?
>>
>>53693381
Wait what the fuck are you on about now?
>>
>>53693375
Assault Marines, Tau Battlesuits, Land Speeders, Waveserpents, Swooping Hawks, every flyer (obviously) Monsters with Wings ... quite a lot of units have it in 8th.
>>
>>53692740

Explain?
>>
>>53693381
Uhhh what?
>>
>>53693367
no, but I stutter, because as a kid I had a condition called pigs snout, no idea how it is probably called in english. It is when the front of your nose and skin of your mouth doesnt properly develop. makes talking impossible without an operation.
>>
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>>53691686
In the Chaos Codex, it lists datasheets for troop Plague Marines and Poxwalkers, provided that they both list their Legion as "Death Guard".
I can't find any further stipulations regarding the rest of the list, so would it be possible to build a list from Legion "Not!Death Guard", but include Legion "Death Guard" Poxwalker and Plague Marine troops?
>>
>>53693409
Sounds like he went to the typical "Fucking GW shill REEEEEEE" reply after being schooled on how to properly understand the rules.
>>
>>53693426
Thats called a 'cleft lip' in English. Sorry, man.
>>
>>53693381
Oh you mean the next line?? Fine lets include it.

>All space marines are drawn from a <CHAPTER>, some data sheets specify which <CHAPTER> theyre drawn from.

>If a SM datasheet doesnt define what CHAPTER a unit is drawn from it will have the <CHAPTER> keyword.

>When you include such a unit in you army you must specify which <CHAPTER> it is from.

>You then replace the <CHAPTER> Keyword in every instance on that units data sheet with the name of your chosen CHAPTER!

Youre wrong.
>>
>>53692850

The dark lance on the raider shouldnt be underestimated, mine did 17 wounds last game. Though I guess trueborn in a venom can do it even better for more cost
>>
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>mfw selecting <wu tang clan> as target for emphatic obliterator
>>
>>53693388
The rules for the game this thread is about, keep up summer anon.
>>
>>53693321
While I think WuTang is wrong, this is not the case.

It isn't Chapter: Space Wolves in their datasheets, it is just "Space Wolves" as per all other space marine characters.
>>
>>53692853
Right now, The only superfactions are Imperium, Aeldari, and Chaos.

Nids only have <hive fleet> and Genestealers, though genestealers themselves can cheat with Astra Militarum. So despite having the least native, printed faction keywords, they are close to a superfaction.

Tau, Orks, and Necrons only have a few faction keywords outside of their <bracket faction>s.

For dumb reasons, I have a list of all faction printed faction keywords.
>>
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What's the best armour for Minotaurs? I got a squad of Mk3 to do as death guard for shadow war, but now I'm conflicted what I want to do with them.
>>
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>>53693369
>Librarian does 1 wound to Trayzn
>Trayzn hits back and kills librarian, 1d3mw to everyone again
>3mw to Rawdong Galactus 3 more dead intercessors
>lose Triarch stalker to weight of fire from gattling knights
>Charge Tomb Stalker into Realtime Gonewiththewind
>6 s8 ap-1 hits 2 wounds both saved
>Everyone dogpiles Rowboat Girlyman
>Saves all wounds done until Trazyn's turn in which Trazyn finally downed him
>Fails the save and dies like the bitch he is
>Proceed to swarm knights to death with everything left
>In all, only totally lost 1 unit of praetorians, 3 wraiths, and 6 warriors and a lychguard were awaiting reanimation.
>Ultramarines BTFO Trazyn confirmed best Necron HQ to kill Imperium Superheroes.
>>
>>53693467
Thats actually covered.
>>
>logan grimnar on stormrider
>Attacks: 5
>damage chart says at 7-12 wounds he has "6" attacks.

Wat
>>
>>53692949
Get a walmart money card or something you primitive.
>>
>>53693465
I am just wondering why you are all idiots?
>>
>>53693489
Yes it says they replace their <Chapter> keyword with "Space Wolves". Just those two words.
>>
>>53693387
YOU LIE!!!

HOW CAN /tg/ EVER BE WRONG???
>>
>>53693492
I think Bloodthirsters are like that too. Logan has a Khornate axe, right?
>>
>>53693443
><chapter> keyword gets replaced
>"see they still have the <chapter> keyword"


I don't know how else to point out how wrong you are. But fine, if if you never want GW to improve the quality of their game then why should I care.
>>
>>53693416
They made the Hydra fun?! What is this witchcraft!
>>
>>53693492
>missed the word "additional"
Good work Captain Reading.
>>
>>53693492
You're retarded, look at his profile. It specifically says the wolves make "additional attacks" based on wounds left. So logan attacks 5 times and the wolves attack 6 times at full wounds.
>>
>>53693496
thank you sir, closest walmart is 5 countries and an ocean away, or if I would decide to go the other way, it is just one Russia plus an ocean away.
>>
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So, what about this

>The Great Khan finally comes back from kicking dark eldar butt
>He arrives with his stupidly awesome custom jetbike
>His marines still have an awful lot of them
>Bob welcomes him to the Imperium
>Khan is surprised to see him as the regent but doesn't really care
>Cawl sees the jetbikes and has a boner that could split in half an emperor class titan
>Begs Khan to let him reverse-engineer them
>Primaris Space Marines with jetbikes are sold 50€ 3 models.
>Khan miniature with his incredible awesome jetbike is sold for another 30€.
>>
>>53692853
you build armies with faction keywords, which Imperium is one you can superfaction within the relevant faction keywords.

But the rules do stop you from making a crossover faction as every index states what the name change you would make represents.
>>
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Commentators just said Custodes are no more HQ. What about this picture taken during their strem?
>>
So anons, what's a better layout for Space Marine sergeants?

A bolt pistol and thunder hammer or a cheap power weapons and a plasma pistol?
>>
Well lads, the rules have been leaked for about a week now.

What does everybody think of them now we've had time to digest them?

I personally think they're an improvement.

Pros.
Less of a gap between the worst and best units in the game.
Rules are more concise but haven't lost too much depth, at least when compared to Fantasy and AoS.
All the armies got an update and pretty much everything is viable now.

Cons.
I still think armour facing should have been included in a reduced toughness.
Charging rules look a bit iffy, I've seen some weird shit where a charge can catch nearby units and drag them into combat.
Some of the wargear points seem a bit off, some stuff is objectively better.
>>
>Arguing with autists over RAW
It will be FAQ'd day one
>>
Given Admech has to take 3 FA choices for Brigade, that would be 3 separate Dragoons for most people.

Could you run them as harassers? They don't scream Priority Target, but they move 10" and are dodgy bastards. Go charge artillery and shooty units, force them to Fall Back instead of tear up the Skittles.

Kill Point central, though, unless you beefed the units up, and Dragoons are so expensive that seems tricky. Thoughts?
>>
>>53692850

>95p vs 125p
>6w vs 10w but maintains its efficiency
>5 capacity vs 10
>16" vs 14" diminishing

Yeah it's arguably better, but if you're thinking of just loading it up with dark lances remember they get -1 to hit when it moves.
>>
>>53693545
what i mean is look at top left
>>
>>53693540
>>Primaris Space Marines with jetbikes are sold 50€ 3 models.

Ha you wish

More like €50 for each individual primarine on jetbike, and at least €100 for Khan on bike

But what is more likely is that DA get jetbikes.
>>
>>53693540
Please no. The dickbikes are awful.

>>53693545
>>53693575
Maybe my monitor's crappy, but I can't see anything to the left of the power level, it's just black.
>>
>>53693548

I still think combi-weapons are the way to go, if they're in combat somethings gone wrong.
>>
>>53693585
>More like €50 for each individual primarine on jetbike, and at least €100 for Khan on bike

Thats how I almost wrote it, but in the end seemed too much even for GW

I was too innocent, yeah
>>
>>53693512
Well it might be different as SW are their own wildly divergent chapter the <Keywords> entry for vanilla marines states that custom chapter names are a stand in for <CHAPTER>
>>
>>53693556
>I've seen some weird shit where a charge can catch nearby units and drag them into combat.

Taufag detected
>>
>>53693575
Wat custodes are hq now. Does this mean less golden bannana faggot spam?
>>
>>53692809
Almost like every rule regarding SoB since the horrible WD rules.

No one cares or understand how the army plays. Since the greedy bastards of GW does not have the balls to kill the factions they end with random and senseless as fuck rules.

For fuck sake the Twin multi melta doesn't have the 2d6 pick highest rule.
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>>53693545
Because that's not the actual image?
>>
>>53693596
If something gets close you want your unit to be the one that charges though, now that charging units strike first.
>>
You guys are all dumb.
If you change <Hive Fleet> to <Wutang>
And you change <CHAPTER> to <Wutang>
You can't magically use them together. Marines don't have a <Hive Fleet> Keyword and bids don't have a <CHAPTER> Keyword. It does not matter what you name your shit the keyword stays the same.
>>
>>53693545
There's something wrong with their datasheets on the stream. They showed Enginseers and Datasmiths as HQ too, but they should only be elite.
>>
>>53693594
They are cool you raging homosexual faggot
>>
>This is shorthand for a keyword of your own choosing
>A keyword of your own choosing
The most playtested edition
>>
>>53693621
Ah so they are troops instead of hq
>>
>>53693606

> GW shill detected.

No anon it's retarded that when a unit charges, rather than everyone concentrating on getting close to the enemy you can chain them out and through a badly worded rule attack none charged units without them getting an overwatch.
>>
>>53693633
>Jetbikes look like flying dicks
>Dark Angels loved jetbikes and still have a functional one
>Dark Angels are gay as fuck

It all makes sense now
>>
>>53693652
Youre ignoring all the text around that, which defines what that keyword of your own choosing stands in for.

Which is faction specific.
>>
>>53693652
You can't plan for weapons grade autism
>>
>>53693599
No, it isn't just Space Wolves.

ALL chapters are just their name and never "Chapter: ____" just like IG are not "regiment:" either.
Dark Angels, Space Wolves, Imperial Fists, White Scars, Raven Guard, Deathwatch, Grey Knights, Blood Angels, Flesh Tearers, Black Templars, Salamanders, Smurfs, and Crimson fists are all just named their names. the <Chapter> Name is just symbolic of them being marines. Just like how Imperial Guard are Regiments, and Sisters are Orders.
>>
>>53693594
there's an hq symbol. someone show them the pic in stream
>>
Archons! Who is riding along with you in your Venom? I'm not a fan of the hiked up Sslyth price as much as I love them and the rest seem meh. I'm considering taking an understrength squad of trueborn with 4 Blasters/2 Dark Lances and taking the Blaster/Agoniser on my Archon, anyone thought of a better idea? Also do HQ aura buffs work inside transports? A Succubus giving reroll 1s to hit from inside a venom seems very handy.
>>
>>53693667
>>53693621

The pic was taken during their stream. I remember them saying they ca be fielded either as HQ or troops.
>>
>>53693487
Trazyn only pops on characters, a sarge is not a character... apologize for cheating the store owner
>>
>>53693561
Honestly Scourges are looking like the hands down best unit for dark lances to me.
>>
>>53693696
They are Troops in GWs stores.
>>
>>53693670
Deathwing? More like dickwing amirite?
>>
>>53693416
So everything that was jump infantry? I love it. I can't wait to shred gargoyles.
>>
>>53693625
<hive fleet> isn't a keyword though. It's shorthand for the keyword of your choosing.
>>
>>53693535
Well surely there is some equivalent on the hut-covered island upon which you reside.
>>
>>53693426
Hey, don't worry about it. Create a mock account just for wargaming groups and book matches that way.
Once you actually start playing, wargamers are generally a lot more patient when it comes to dealing with people. When there's a very limited amount of people to play with, you don't want to scare anyone away.
Just stay positive, don't bring a WAAC list and don't try to bend the rules until you've got a foot in the door and you know what the group is like.
>>
>>53693674
No everyone has a differently named keyword slot like "chapter" "order" "regiment" "hive fleet" so when people but the same word in all of those and says look it's a real army you can call them an idiot.
>>
Most patrician sm chapter?
>>
>>53693711

They still get the -1 to hit when they land, I used some last night and it wasn't too big a deal but they didn't survive to get another round of shooting off. Still, took out a Wyvern single handedly so can't be too disappointed at 150 points
>>
>>53693713
They aren't a chapter know for supreme 'swordplay' for nothing :^)
>>
>>53693672
No it's not. The <chapter>/<craft world>/<hive fleet> keyword is replaced. Completely. The rules make no indication that the TYPE of faction keyword is at all relevant.
>>
>>53693674
Thats literally not the RaW sorry and SW have their own restrictions as they are a wildly divergent chapter.
>>
>>53693750
red scorpions
>>
>>53693375

Practically my entire deldar army.
>>
>>53693669
>Be guardsman.
>Squad to my left gets charged by heretic scum, but continue firing at my originally ordered target like good soldier.
>In the chaos of the melee on the left, heretics begin to spill over and attack my squad as well.
>Cannot fire at them at this close quarters without risk of hitting squad on left already in melee.
>FIX BAYONETS
>>
How viable are Vanguard detachments? Do CP count that much?
>>
>>53693775
>Ignores that this is every single chapter included in index 1
They are just called Space Wolves mate, not Chapter:Space Wolves.

Regardless, Wu-Tang is moronic and already stated by GW to not be valid.
>>
>>53691785
It's basically a WW1 themed list, 300 conscripts with officers and 12 bailisks, it's obviously not optimised but it'll be good fun for me and my opponent.
>>
>>53693768
Nope established with direct quotes from the rules section thats not the case.

>Youre literally repeating debunked arguments further down in the thread now.

RaW are clear on how armies build and keywords interact, work on reading comprehension.
>>
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Does 8th edition 40k remind anybody else of D&D 4E?

>The games more 'balanced' at the expense of everything being virtually identical and homogenised
>The games more 'simplified' at the expense of any form of tactical complexity.
>The game requires even more miniatures to play.
>The game is so drastically different from the former editions that it's virtually an entirely different game.
>The games fluff is raped with the introduction of new races designed for ten year olds
>The systems entirely incompatible with any of the material designed before it
>The system splits the fanbase in half , third party companies prey on those who scattered.
>>
>>53692756
I think you misunderstand. Let me break it down:

A 40k Abrams is a Predator. Maneuverable, capable of carrying the weapons needed to attack heavy targets (autocannon or lascannons), and highly accurate with armor which is difficult to penetrate.

A 40k WWI tank is a Leman Russ. The very presence of it changes the battlefield: bolstering the courage of Imperial forc a while being a serious threat to enemy forces. Only with concentrated and coordinated firepower do you kill one. See that one anon who crunched the numbers and found that Deathstrike Missiles (aka nuclear weapons) have a three in one thousand chance of killing a LR in one shot.
>>
>>53693768
Except for the rules that define each individual <bracket faction> when you are selecting the keyword to replace it with.
>>
My wife's son is interested in Warhammer 40,000, what army would you recommend for him?
>>
>>53693768
It's idiots like you that caused so many FAQ's to be released. You know what the rules are. Just drop it you will never walk into a store with your keyword nonsense army list. If you really think it's a problem then tell GW and get on with your life every knows what the rules mean.
>>
>>53693811
They seem really good to me, I have a ton of elites in my Tau army, so it's just free CP desu
>>
>>53693840
Genestealer cults
>>
>>53693750
Marines Malevolent
>>
>>53693814
Yes SW dont cross over with vanilla marines and never were intended to, the RaW are clear.

Remember mate everything quoted earlier was in refrence to vanilla marines, SW like DA and some others arent covered by those rules.

Youre applying an argument to the vanilla marines chapter entry based on the SWs one but theyre not actually the same faction.
>>
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>>53693815
>300 conscripts with officers and 12 basilisks
>it's obviously not optimized
>it'll be good fun for me and my opponent.
>>
>>53693840
First
Your wife's son not your son lol

Second
This is the wrong place to ask why not take him to the store and have him pick something he likes.
>>
>>53693803

No anon it's just been overlooked by GW.

What the rule should have said was 'you must end your consolidation move closer to an enemy FROM THE ENGAGED SQUAD' and it would have solved the problem.
>>
>>53693840
Just let him play your Retron 5. :^)
>>
>>53693840
Anything in power armour is usually decently easy to paint and quite a forgiving army for new players. Necrons too, but some of their models can be a little fragile compared to space marines.
>>
>>53693697
I asked him specifically if it worked on leaders and such and he said yes after looking at the rules.
>>
>>53693747
my army is GK, I think it is the opposit of what WAAC is. Although who the hell knows, maybe GK are broken in 8th.
>>53693741
the problem is that there are no such things sold. The closest things are xbox monthly subscritptions, but to buy those you need to have an ID and prove that you own an xbox which is located in the place you are registered to live. and yes we have something like obligatory registration, it is something left from communist times, when you just couldn't live where ever you wanted
>>
>>53693432
Sure. You'll all still share both the "Chaos" and "Heretic Astartes" keywords.
>>
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>>53693815
I would rather kms than face that much arty....
>>
>>53693896
That is how he used to work in 7th.
8th it only works on units with the tag 'character'
So I guess he cheated himself them.
>>
>>53693803
>Why Orks love fighting Guardsmen: the post
>>
>>53693819
When you realize why that is all mostly false, you'll realize why nobody has responded to you until now. Try playing a few games.
>>
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>>53693750
Auric Patricians
>>
>>53693696
My guess they have available codex materials for the stream and accidentally disclosed you can use them as HQ, but that was probably reserved for the codex release
>>
How will 8th treat Necrons?
>>
>>53693840
The Ultramarines
>>
>>53693856
Underrated.
>>
>>53693669
It was even more retarded that a blob of boyz/gaunts are so intensely focused on a single unit of mooks that they can't touch the other units of mooks standing right next to them even if they aren't in range to attack the ones they're focused on.
Or that a blob of boyz/gaunts completely kills off the unit they're so intensely focused on and are able to continue moving but they're unable to actually engage a unit that's standing right next to them.
>>
>>53693934

I was waiting for this after yesterdays thread and I was not disappointed.
>>
>>53693934
you just couldn't call them Jews right?
>>
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>>53693881
>>
>>53693432
It should work, and I'm planning to do the same due to DG not allowing things like standard CSM troops. Can anyone clarify if there's something forcing us to only have one <legion> in the same detachment, so I know if I need more than one detachment for this?
Also Daemons, can I include a single Daemon troop choice or do I need a proper detachment for them only?
>>
>rubric marines come in 5s or 10s
>your exalted sorcerer or Ahriman can't ride at full capacity

Gay
>>
>>53693887
Except it wasn't an oversight. Being able to consolidate into another melee was an intentional design choice and is meant to make gunlines more careful with their spacing. It was the same in 3rd and 4th edition.
>>
>>53693953

Yes but if GW had intended this there would have been rules to allow them to overwatch.

As it stands you can get around enemies overwatching by just abusing the consolidation rules once in combat.

This was not intended and is just a mistake. If they allow them to overwatch then I would be fine because I'd know that it was an intended part of the charge rules.
>>
>>53693868
>don't cross over with vanilla marines.
Except for all the units the SW secton specifically states it uses. There are only specific units that can be from "Space Wolves", yes.

All the sub-sections specifically state is that units cannot have their specific, and unique, name if they are not part of their list. Hence why you cannot play a librarian, and call its chapter "Black Templars" to benefit from their rules. This is specifically noted in both the BT and generic <Chapter> rules.

The section is only there to allow people to put generic marine units into existance, and allow for them not to have to duplicate "<chapter> tactical squad" 30 times in the book.

It also makes it impossible to change the names of any fixed chapter units. There IS "cross over", it has stipulations.

I don't even understand what you are trying to say, all subchapters sections are specifically quite clear in RAW about who and what can be taken.
>>
>>53693819
>The games more 'simplified' at the expense of any form of tactical complexity.
7th was complex but it wasn't deep. Command points and stratagems alone offer more depth than all of 7th's obsolete rules together.
>>
>>53693933
>Any criticism is met with 'try playing it lol' or ' wait for supplements.

Similarities keeps piling up!
>>
>>53693984
only if you are playing with PP
>>
>>53693817
Nothing was posted that directly says <craftworld> is different to <chapter>. I've shown passages that directly say the keyword is replaced.

I don't know why you can't admit that GW is capable of making mistakes but whatever.
>>
>>53693987

No it wasn't because this bypasses their overwatch.

Can people please stop trying to defend this mistake, I like 8E but this is clearly an oversight.
>>
I'm looking for good stand-in models for Clawed Fiends and Khymerae that are cheap and not made of fried shit like the current finecast models.
>>
>>53694007
So you admit you haven't actually played it. Your opinion is worse than worthless, as it wastes the time of all those who read it.
>>
>>53693975
You can have any number of legions in your detachment. But units cannot benefit from one <legions> rules. So if your...Chaos Lord gives the "Traps aren't Gay" legion +1 to LD and your detachment includes some Death Guard...then your DG do not get +1 LD.

Understand?
>>
>>53694015
Why are you being this obtuse over semantics?
>>
>>53694019
bypassing the overwatch was part of the intentional decision.
Again, control your spacing.
>>
>>53694050
autism
>>
>>53693819
The game lost some tactical depth and gained some in different areas.

And I'm not sure where you're getting the idea that you need more models to play. There are bigger firmations but there are also smaller formations, if you want to play smaller games it's easier than ever.
>>
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>>53693946
Don't take this as gospel truth or anything, but a co-worker of mine who's also into 40k mentioned he's been hearing the setting's Spooky Skeletons and Angry Green Mushrooms have been dominating a lot of the early 8e games.
So... good? At least if the claim is true. I have no idea myself.
>>
>>53693975
There is no such rule. Your army and detachments must all share a single individual keyword.

For you, CHAOS would be fine.

IF all of your units share a more specified keyword, such as HERETIC ASTARTES, you might be able to spend command points on more specified stratagems in the future.

For example, there's a strategem that says a nondescript unit may reroll ones or something, but there may also be strategems that allow BLACK LEGION units to reroll misses while all gaining a victory point.

Right now, those don't exist, though, so....
>>
>>53694050
you do not seem to understand how writen law works. It is all about semantics.
>>
>>53694053

How? Why do they allow one unit to overwatch and not another?

It's called a page break, ie. when you're discussing a new topic, such as here.
>>
>>53694061
>autism arguing with autism
>claim one side has autism.
It's pretty clear <Wu Tang> is retarded and no one with any merit would attempt it. GW, on stream, has already said its bullshit. But in defense against it, people are arguing that replaced words keep words.
It's all pretty simple to understand.
>>
>>53694019
Bypassing overwatch does not inherently make it a design flaw. Please explain your line of thinking. The rules are simple. The unit targeted by the charge gets to fire overwatch, but at the beginning of the fight phase any enemy units within one inch of each other are engaged. Again, this isn't a new concept. Like many aspects of 8th edition, it's a return to one of the ways things used to be in older editions.
>>
>>53693946
Pretty poorly if the batraps are anything to go by. They melt to mass armor (heavy Gauss is spendy) and melt to mass hoard armies (not much available to deal with T1 charges) .
>>
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>>53694015
I'm able to admit that GW is capable of making mistakes.
It seems pretty clear that your mother made some, too.
>>
>>53693997
Read the daily articles and watch the Q&A videos, it's very much intended.

Also, a unit that charges can only target units that it charged with its close combat attacks. You can drag other units into the melee with your pile in move, and the advantage is that you avoid overwatch, but the drawback is that you can't attack them during that turn yet they get to attack you.
>>
>>53693845
If you'd read a single thing I'd written you'd know that I want GW to change this because they are trying to get people to take them seriously as a competitive game and RAI doesn't fly in a competitive setting and I'm possibly the only person on earth who actually wants GW to succeed. People rarely succeed when you hold them to a low standard.

But no it's easier for you to make an argument if you just ignore everything I say and assume I'm some cheeselord grognard who wants to abuse the system.
>>
>>53694080
Why aren't most units allowed to overwatch against charges near them?

You're allowed to overwatch against enemy units that CHARGE you. But there are ways to get units into melee outside of charging, this is intentional.
Place too close, then I can pile in and get within 1", now you're in melee. Place too close, I wipe out the screen, consolidate, then engage in you in melee.

It's intentional. Ways to get around overwatch are intentional.
>>
>>53694015
If you feel it's a problem tell GW we don't care
>>
>>53694082

I think you must defend your reasoning because this instance is the only time a unit does not get to overwatch when charged, in every other instance they get an overwatch, you can even overwatch multiple times in this edition.

It's also rules as intended, consolidation is basically designed to get everyone into combat since now only one model has to be within an inch to start a melee, in order for the over-spill to occur you have to ignore this and chain the unit in an awkward fashion in order to get near another unit. So rather than piling in they're just milling around at the back or to one side trying to catch another unit.
>>
>>53694050
Because I actually like GW and want them to succeed. So I hold them to a higher standard than other games.
>>
>>53694080
>It's called a page break, ie. when you're discussing a new topic, such as here.
He meant control the spacing of your models, you massive autismotron.
>>
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>>53694080
Read carefully.
>Any unit that charged OR has models within 1" of an enemy unit can be chosen to fight in the fight phase.
>Consolidate - You may move each model in the unit up to 3" - this move can be in ANY direction so long as the model ends the move closer to the nearest enemy model.

It's not going to happen unless you have your gunline troops so damn close to each other that they're basically a single unit. If someone positions that badly then they deserve to lose the chance at overwatch. We're talking distances that require your units to be right on top of each other.
>>
>>53694106
If you're willing to do it then do it and stop defending their mistakes.
>>
>>53694120
the rules also don't say you can't drop your pants and piss all over your opponents models.
The rules don't say you can't use weighted dice.

Use common sense and don't require every damn thing spelled out for you.
>>
>>53694134
You clearly do if you keep responding. You could gave scrolled right past and wanked off about the newest biggest model being released instead.
>>
>>53694141
>I think you must defend your reasoning because this instance is the only time a unit does not get to overwatch when charged
false.
pile in brings in new units.
special rules saying no overwatch.

double false, because the unit wasn't charged. Its a way of getting into melee range, but it's not a charge. If it was a charge, you'd get to overwatch.
>>
>>53694141
You are confusing consolidation, which occurs at the end of the fight phase, and piling in, which is what you're thinking of, being intended to get as many models into the melee as possible. >>53694110
This anon is correct. The developers make it clear in the multitude of videos they've released that it's intentional.

Also, it's not the only time a unit does not get overwatch.
>>
>>53691785
A Guard force that runs its own prison world, using prisoners to beef up their numbers as well as recruiting from various worlds, including feral and death worlds for sneaky infantry and animal riders. Known for its artillery, use of Bullgryn shield walls, animal riders, swarms of bodies, zealous religious figures and ballsy commanders who lead from the front lines ushering everyone into the fray. Close ties with an Inquisitor lady who frequently uses them for risky head on missions and siege warfare.

They get pulled from lots of different backgrounds, but fall in line with the various commanders who are out there risking just as much as the rest of the infantry. That's why I often use a Straken count as model, I always liked his way of leading. I also pull some of it from the Last Chancers.
>>
>>53694187
>still ignoring me.
Okay.
>>
>>53694182
No one is defending your mother's mistakes.
>>
>>53692350
The 7+ save is the result of someone noticing a fuck-up in AoS. Units that don't have a Save can't ever get one no matter how many modifiers you stack, which leads to hilarious bullshit like Bloodreavers gaining no bonus from cover because they don't have a save and +1 to something non-existant is still non-existant. So in 40k models like that have a 7+ save so that you need to give them a modifier before their save actually does something.
>>
>>53694120
>If you'd read a single thing I'd written you'd know that I want GW to change this

Then tell them not use we are not GW. You think GW watches 4chan to find problems with there game? And yes I will ignore everything you said because I don't care. I know how the rule works and it's not my job to fix the problem you see because I don't work at GW. So once more.

Email GW and tell them and then get on with your life.
>>
>>53693669
Units can't fight units they haven't declared a charge against on the turn that they charge.

thats to ensure that those units have to take overwatch against units they want to damage.

however they can lap into combat after they're activated and what this does is it does let the models you lap into fight (so don't lap into close combat units) but it also forces heavy weapons and infantry squads into combat where they'll either have to fall back or fight.
>>
>>53692783

If its a fluffy list, why is 8th edition changing his mind so much?

Its not that similar >>53692887, you built your list for action, so win some, to make back your points! You getting upset is a lot more understandable as you want value out of your units. A fluff list should not have this desire in first place.
>>
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>>53693997

They literally said you can do that in the preview articles so I think it was in fact intended.

Don't keep your shit too close together famalam.
>>
>>53694236
8th is AoS second edition.

Fun fact! You can run 40k units in AoS system.
>>
>>53694002
>I missed now I can reroll to hit.
>Deep
>>
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>>53692962
Uhm... That's a RL tank... As >>53692927 stated, the tank in MGS3 is the Shagohod, which does not look like Object 279...
>>
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>tfw trying to cut back on random spending on warhammer
>drop $60 on a bucket of cultists anyway

Please send help
>>
>blacksword missile launcher in the unit's profile: heavy 1
>blacksword missile launcher on the wargear page: heavy 10
Day 1 erratas here we come !
>>
>>53694205
Because I love you anon and I am sad you are wasting your life arguing on 4chan with people who both don't agree and can not change how the rules are written. So tell GW and get on with your life.
>>
>>53693417
Venom doesn't lose stats as it takes damage, cheaper, arguably tougher because of the Flickerfield and Splinter Cannons can hurt tanks now. Also, Raiders don't get Splinter Racks anymore.
>>
>>53691530
Sniper basically just lets you target characters if they aren't the closest?
Fluffy Markerlights should have the sniper rule and should grant the sniper rule friendly tau units.

Disagree?
>>
>>53694261
You're trying to hard kiddo
>>
>>53694261
yep, they kept the good stuff and changed a lot of the bad stuff.

Instead of wounding being at a set number, so no way to represent a unit being tougher outside of wounds, they just simplified and squished the wound chart.

Invuln saves are a thing to represent non physical defense.

Points a thing from the start, and even a simplied point system for casual/quick/narrative games where you still want an idea of army power.

Etc. etc.
>>
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>>53693819
Actually we lost some tactical dervisty in certain phases but we gained aloooot of tactical dervisty in the fight phase .... My favorite phase as an ork player
>>
>Lizardmen and Skaven as Tau Auxiliaries

>40k Orks vs Fantasy Orks

>Squats are back

Cool.
>>
>>53694317
That model looks like it's carved from vomit found in a special ed classroom.
>>
>>53693457
Holy fuck this works. I love it.

In a more serious vein, it would also work for IMPERIUM, just in case someone brings a mixed army along.
>>
>>53694295
disagree. Tau already have access to sniper units, no reason to make them all snipers.

Also, the people who fire markerlights aren't snipers.
>>
>>53694295
Fluffwise it makes sense, but mechanically I feel it'd become increasingly frustrating to fight against.
>>
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>>53694333
Thank u i wanted it to look like that
>>
>>53694257
Don't get me wrong anon, I love incinerators. I love the look, I love the idea of using sanctified promethium, and I love flame weapons in general. In Rogue Trader my character uses one as well. I only have one NDK and it's purely because I love the model I used to proxy it. Definitely not a WAAC list, although it's significantly stronger in 8th. I'm mostly bummed that they're going to lose out on a turn of shooting in the all important alpha strike and mostly just be overwatch devices. Also I don't like painting much (shaky hands + perfectionist) so having to get another box of GK termis just for two models is tedious. I can't really assembly line two models. Probably going to add a paladin ancient and another apothecary just to get more worth out of the box.
>>
So seriously.

Why Primaris marines?

Why didn't they just make mkX armor and say it was only given to the largest marines or something? Like say it was some specialized siege armor or something like that? Like Guilliman comes back to life, sees centurions and says "that's a good idea, make a less shit version of that."
>>
>>53693312
I'd say with Flamers not scaling with unit size and a lot of rules dealing a certain number of mortal wounds to "every enemy unit within X"", MSU is about the worst thing you can field right now.
>>
>>53694260
Thanks anon I was looking for that specific bit. End of discussion right there.
>>
>>53694279
>Fateweaver is the only Daemon who doesn't have his Daemon of X bonus.

Intentional or Typo!

>Even when you give an Unaligned Daemon the Daemon of X keyword they gain the bonus associated with it.
>>
>>53694273
O P P O R T U N I T Y C O S T
>>
This is getting ridiculous,I'm almost tempted to start a Wu Tang Clan Rule Interpretation General containment thread to go along with the next general.

Or, you know, people could stop responding to the fishermen. That would help too.
>>
>>53693312
you can take like 9 platoon commanders in battalion or whatever it's called and regimental command can issue two. I don't think you are going to be short on orders. Is it correct that bullgryns can attack twice in one turn if they fix bayonets then charge?
>>
>>53693082
>Hi, I'm <anon>, I'm new to the store and I was wondering if any of you are looking for a game
proceed from there
>>
>>53694362
I don't understand how a person could be this incompetent when video tutorials exist
>>
>>53694279
It doesnt make sense if its heavy 1 or heavy 10
One's way worse than avenger bolters and one is just ridiculous.
>>
>>53693187
Wow, if any of that is true, then you have a really shit LGS. I'm sorry, anon.
>>
>>53694443
I see. You replace your <Anon> keyword with "Store Regular" so other Store Regulars keyword players automatically accept you as one of them.
>>
NOISE MARINES ARE SO FUCKING AWESOME

huge number of shots
ignores cover
almost as good in melee as berserkers (no extra fight phase but hey)

ROCK AND ROLLLLLLLLLLL
>>
>>53694476
Kek
>>
>>53694481
Too bad they don't look so, um... awesome
>>
>>53694504
they look amazing once the drugs kick in
>>
>>53694476
Is <anon: store regular> thecsame as <OP: store regular>?
>>
>>53693312

Generally speaking this edition, shooting favors MSU and Melee favors large units. MSU makes sure your guys will get cover saves, you can spread out against melee, and you opponent has to manually split his shots when trying to kill you. Meanwhile, the ability for one side or the other to burn 2 CP and interrupt the charging order can fuck with MSU melee, hard. In fact, I've already seen it when 3 squads of 3 warriors charged a bunch of boys, swung with one squad, and were then crippled before the other two could swing.

There are exceptions to shooting, particularly when buffs are being handed out. Aura buffs not so much, orders and acts of faith definitely favor large shooting units.
>>
>>53694504
How they look is entirely up to the guy modeling and painting them.
>>
>>53694518
>requires drugs in order for his shitty models to look good
Slaanesh players truly are the saddest fucks on the planet.
>>
>>53694409
Here I made a copy pasta. Just reply with this and they will move on.

We don't work for Games Workshop and have no control over how the rules are written. If you believe this is a problem please contact them and inform them.
>>
>>53694548
>fucking furious already and I didn't even have to start trolling
So THIS is the power of Chaos!
>>
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>>53694545
Which unfortunately does not alter their manlet status
>>
>>53694539
From my small experience so far, elite melee units beat large mobs of basic melee units easily.
>>
>>53694564
>fucking furious
Jesus, are all Slaaneshcucks constantly this deluded? At all times? No wonder no one likes dealing with you, not even other chaosfags.
>>
>>53694476
But I'm a special character who's already part of Clan Autism
>>
>>53694569
or their weird shoulder joint situation
>>
>>53694531
Faction Keywords: 4chan, Anon <Board>
Keywords: OP, You
>>
>>53694587
>and then he started screaming "I'm not mad you're delusional!!!"
gg no re
>>
Wait. If this 8th setting is 100+ years after gathering storm....why/are Creed/Kell playable characters?
>>
>>53694605
>i-i-it'll look much better after i-i hit this b-blunt i swear
>>
how to fix vehicle rules:
take 1 extra damage on sides.
take 2 extra damage on rear.
tough nut to crack: same damage on all sides - things like landraiders etc.

how to fix blast rules:

D6+2 if model didnt move this turn.
D3+1 for the smaller blasts.

how to fix lemons:

- -10pts for all variants
-lemons can keep in units of 1-3
-vanquisher cannon has +2 to hit against vehicles without FLY.
-exterminator cannon is now heavy 6
-multi-meltas are now heavy 2
-heavy flamers are 12ppw

chimera
-down to 85pts with all weapons
-may take autocannon for +5pts

tank orders: can be used on any non-lord of war vehicle squadron in your army.

due to this all artillery units are +15pts.

tank orders can also be used on tank commander's own tank.

1: re-roll dice to determine number of shots from vehicle unit's main weapons. i.e d6 from battlecannon
2: allow vehicle unit to re-roll hit rolls against enemy vehicles.
3: cause each casualty inflicted by vehicle unit to count as double wounds for battleshock in the following phase.

part 1/2
>>
>>53694614
longevity drugs.
They've been in the settting for a while.
>>
>>53694606
Ahh okay
>>
Fuck, Eldar won. I suppose that the Eldar list couldn't really be more tailored to killing Kastelans spam if it tried, though.
They played that game so sodding slowly it was unreal. 4 hours for 1500pts with very elite lists?
>>
>>53694614
Well Kell's dead for a start and Creed's been pokéball'd
>>
>>53694610
I can practically taste the salt through my screen. Cry harder for me, will ya?
>>
>>53694617
Wow look at all this damage control. Go back to 7th, we don't need or want you in the glorious future of 8th.
>>
>>53694617

infantry fixes:
sergeants can take lasguns +0pts.
infantry squads can now be taken in up to 20 man units.
veterans back to troops choice. +1 WS +1A when within 6" of an objective. 0-1 per infantry squad in army.
heavy weapons squads are 6ppm instead of 4.
scions are ld7 tempestor ld8

vox casters -
priority fire mission: if infantry unit didnt move this turn it can call in any heavy weapon squads in your army to shoot nearby at +2 to hit if an enemy is within 6" of a squad with vox caster. heavy weapon squad has to be in firing range of enemy as well. any misses hit the squad who called the fire mission. heavy weapons squads can only be used once per turn with this rule and count as firing.

broadwave frequency: vox also can extend order range to 36" but only if the unit receiving has a vox too.

infantry orders:
take aim - all ranged weapons gain -1 AP for the turn
frfsrf - same
bring it down - re roll wounds against a target that has already been wounded this game.
get back in the fight - same
secure it at all costs - an infantry unit within 6" of an objective does not take battleshock tests for a turn.
fix bayonets - unit gains +1 WS upto (3+) and +1 Attack if in base to base contact with at least two other models in the squad.

master of ordnance 0-1 per detachment 50pts
can issue tank orders to artillery and infantry orders to heavy weapons teams.
artillery and heavy weapons teams re-roll 1's to hit when within 6" of this character.

officer of the fleet 0-1 per detachment: 40pts
once per game redeploy a friendly infantry unit that was destroyed previously by the enemy within 12" of the officer. it may not move this turn or charge and counts as moving for the purposes of firing any weapons.
any friendly air units gain +1 BS when this model is on the battlefield.

2/2

y/n?
>>
>>53694615
>blunt
He said drugs.
>>
>>53694617
none of those fixes are necessary.
>>
>>53694381
To sell new models.
>>
>>53694617
Lot of changes from someone who hasn't played any games.
>>
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>>53694634
lol look at him go
>>
>>53694652
I'm sorry I misswrote that.

None of those are fixes. all of them make the game worse.
>>
>>53694647
>sergeants can take lasguns +0pts.
Lasguns already cost 0 points?
>>
>>53694673
Jesus, I could build my own saltwater lake with all these tears! It's beautiful!
>>
>>53694630
They played amazingly slow indeed. Even a 1500 points 7th game I usualyl easily finish within half of that, depending on the opponent (there just is no way to speed things up againt that guy who can take up to an hour just to do his movementphase)
>>
>>53694657
My suggestion would have allowed that.
>>
>>53694614
Wibbly wobbly warpy schworpy.
>>
>>53693819
>The game requires even more miniatures to play.
This definitely isn't true if you use point values, you're taking at least 30% less models.
>>
>>53694696
probably intentional for the camera and commentators.
Need to make everything clear for the audience, but can't just say the things.
>>
>>53694569
wtf im a #khornedog now
>>
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>>53694694
Awww, look he's still trying. :^)

Pic related, the best MEQ unit in the game
>>
>>53694718
>also manlets
>stilllaughing.png
>>
>>53694684

sergeants cant take them though.
>>
>>53693881
Is this even bait?
>>
>>53694647
>take aim - all ranged weapons gain -1 AP for the turn

Lolno.
>>
>>53693669
>taufags first time having to think about something while playing 40k
space your shit out 5 inches, you are now immune to free consolidation "charges."
I'll give you that one for free
>>
>>53694627
Yeah but Abbadon killed Kell and Creed got pokeball'd
>>
>>53692876
I have a voldus I'm not gonna use if your wanna pay shipping I'd just send him to you
>>
>>53694722
That's cute. Now post their models.
>>
>>53694614
Every single game with special characters that isn't explicitly mentioned in current lore can be assumed to be part of a past battle or a dream match
>>
>>53694576

My experience has largely been seeing it against boyz.
>>
>>53693669
They can't actually attack you unless they declared a charge against you, thus you will always get overwatch against being charged.
The worst they can do otherwise is consolidate into you, forcing you to fall back on your next turn, which is easily nullified with proper spacing.
>>
>>53694647
>>53694617

Uhhh

No
>>
>>53694746
Tycho has been dead for a while and he was still in the Blood angels 7th and even the 8th dex
>>
>>53694617
How about you play a few games with the rules as-is before you have another accident all over the forums?
>>
>>53694739
Don't you have to consolidate towards the nearest unit?
>>
>>53694753

Oh right, all those battles in the past with Creed and Kell fighting those Primaris Marines
>>
>still no faction focus adeptus mechanicus

we're not getting one are we?
>>
>>53694749
Post the best model in the game? Don't mind if I do!
>>
>>53694786
Your models have to go towards the next closest enemy models. Not exactly the same thing which is why you can consolidate into other units.
>>
>>53694784
>forum

back 2 reddit pls
>>
>>53694799
I'm sorry, I couldn't hear you from down there. You'll have to speak up, little man!
>>
>>53694791
They went in a warp time rift
>>
>>53694772
Against units that have good shooting but have weak combat it will definately be usefull to pile into them even if your unit isn't allowed to attack them.
But against things like marines or orks you'll generally not want to pull more units into the combat lol.
>>
How to make dakka and take on hordes with Primaris and Space Marines?
>>
>>53694786

Yes. However, only one model actually had to end within 1" of the enemy unit, so the rest of the unit can basically go where ever they want, including just outside of 1" of another unit. That way when they consolidate, they're forced to move towards your second unit.
>>
>>53694749
>>
>>53694747
I'd take that deal
>>
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>>53694812
>>
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>>53694799
>noiselets
>>
>>53694697
To "pump up" the new models they want to sell.
>>
>>53694812
POST THE BEST MODEL IN THE GAME? DON'T MIND IF I DO!
>>
>>53694814
Has anyone ever encountered a time paradox in the lore with how warp travel can fuck your arrival date?
>>
>>53694832
>even the overpriced resin models made out of shite material are manlets
AHAHAHAHHAHAHAHAHHAHAHAHAHHAHAHAHAHAHAHAHAHAHA
>>
>>53694791
Did you willingly ignore the "dream match" part or do you have actual brain problems?
>>
>>53694845
Might wanna get a stool there buddy, you're still too far down for me to hear you!
>>
>>53694783
Still I was kind of hoping for a chance to get some different special characters in the roster. It's neat that Catachans get one good one and one cool one but Creed/Pask as the only other choice after all this time is kind of a letdown.

Also Nork is just an Ogryn upgrade he don't count.
>>
how complete is the 8th battlescribe?
>>
>>53694875
Sorry, I'm not into stool, that's why I don't play Primaris "marines".
>>
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>>53694812
>>53694875
>tfw to big and stupid to understand words properly
>>
>>53694866
>Creed can finally outflank units from every edge of the table thanks to Rough Riders plus no scatter Scions.
Man he's now the king of "my hq can beat up your hq" fights.
>>
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>>53693768
The rule is clear and your argument has been debunked multiple times. Only you are autistic enough to actually think you can do that.
If you've actually managed to convince your hopelessly retarded self that what you're saying is RAW, then put your money where your mouth is, build a <Wu Tang> army, bring it to a GW store or tournament, and let us know whether or not they let you field it.
Here's how I know you won't do that: you're wrong, everyone knows you're wrong, even you know you're wrong. You could have just as easily said, "huh, I guess I got that one wrong, my mistake," like a fucking adult, and no one would've given you shit, but instead, everyone knows you're just a screeching fucking autistic retard.
>>
>>53694921
Still can't hear you dude! Why are you so small anyways? Your patron god didn't feed you enough grain when you were a kid or something?
>>
>try to charge crisis suits with 10 berserkers
>he has 2x flamers on each battlesuit
>charge from 8.5" to prevent flamers
>lose 2 berserkers
>gravity drone reduces my charge by 3"
>still roll 11
>uses command point to reroll the 6
>now a 5, failed charge
>on his turn he shoots me with flamers, kills 3 guys
>next turn i charge from short range and take overwatch from flamers, only kills 2 guys (lucky)
>get into melee finally
>between ethereal, stim injector, and nearby drones the battlesuits only take 2 wounds
>fall back
>shoot again

I THOUGHT YOU GUYS SAID TAU ARE BAD NOW
>>
>>53694820
Twin Assaulcannon Razorbacks
Whirlwinds with Castellan launcher
Models with Stormbolters
Assault marines with flamers
Land Raider Crusader (it can fire up to 37 shots at 12'' now)
Land Raider Redeemer
Basically, as little actual primaris marines as possible. They're generally better against other elite units, even the inceptors have less shots with less strenghts compared to 2 twin assault cannon Razorbacks.
>>
>>53694722
>>53694799
looks cool
>>
>>53694848
Well, there was that story about the Ork boss who travelled through the warp, reappeared the day before he left, went and killed himself from the past so now he has his favorite gun twice.
>>
>>53694931
What are bullgryn saves now anyway? I hope it's 3+ since they're literally wearing a Leman Russ
>>
>>53693840
one of the spiky armies like chaos or dark eldar so that you step on little spikes barefoot every time you wake up in the middle of the night to go piss or get a glass of water
>>
>>53694971
>>uses command point to reroll the 6

Why would you do that if you made the charge ?!!??!!!
>>
>>53694983
A++++++++++++++
>>
>>53694960
>knows all the fancy bully lines from what he was told as a child
>thinks he can get back at the universe by using those same lines on a Vietnamese ladyboy trading forum
>>
>>53694947
>anon watches quietly as the thread goes to shit
>but then he sees something unexpected
>the arguments stop, people go back to talking about the game
>it even looks like some if them might be having fun
>UNACCEPTABLE
>Calling on his three weeks of 4chan experience, anon dusts the cheetoh dust off his keyboard and furiously types out his carefully constructed shit post

What will happen next? Will /40kg/ give in to anon's shitposting? Or will his evil master plan fail?

Find out today on /40kg/

**theme song**
>>
>>53694994
His opponent did
>>
>>53694994
I didnt

He rerolled my charge
>>
>>53694983
I love this. I would like a source please so I may experience this art myself!
>>
>>53695015
Still can't hear you! Is there something wrong with your vox speakers? Geez, so much for "noise" marines...
>>
How are Hydras looking this edition? I feel like having one or two can be relatively useful and be the new Exterminators for my tank army. RIP Exterminator Autocannons.
>>
>>53693887
No, it should be that you must end your move closer to ANY ENEMY UNIT, not just the closest.
If it's always just the closest, you can end up in weird situations where one model is stuck in limbo because he's closer to a different unit than the rest of his own unit, but moving closer to them would break squad coherency
>>
>>53695032
>>53695028
Nice b8 m8.
>>
>>53695015
Looking at his obsession with height difference he probably gets bullied IRL because he's smaller than most woman or something.
>>
>>53694971
>charging crisis suits with flamers

They're a distraction why would you

>charge from 8.5
>lose 2 berserkers

How, if you were out of range?

>roll 11
>reroll 6

Why not reroll the 5?

>I THOUGHT YOU GUYS SAID TAU ARE BAD NOW

No, it's just you who's bad. If you had charged one of the other things nearby, or focused on a target that wasn't specifically designed with everything possible to counter assaults, or if you had just gotten as close as possible so you only lose a few guys to the initial flamer overwatch and still make the charge (why would you make risky charges with a grav drone nearby), you would have been fine.

You did that in the dumbest way you could have
>>
>>53693819
That's pretty good b8, you almost got me for a second there.
Have a (You) for effort.
>>
>>53695054
You're a tad bit soft my man, can you speak up?
>>
>>53695036
>he's gone deaf
Mission accomplished.
>>
>>53695028
>>53695032
>Claiming something that was confirmed not allowed by the rules days ago

I should have known it was a made up story used as bait ...
>>
>>53694260
>>53694391
Do note, that while you prevent them from firing at you, and you force them to fall back.

You cannot attack them as a melee target since you can only attack charge targets.

you're only disrupting their shooting.

if you want to attack them you have to declare them as a charge, give them the opportunity to over watch and then you can allocate however many resources you want into that combat.
>>
>>53695073
Sorry dude, I can't hear what you're saying at all. Hold on, let me just pick up the vox reciever here....
>>
>>53695064
>They're a distraction why would you
Theyre in the way to the rest of his army and my berserkers arent mobile enough to go elsewhere. Either they try to charge the crisis suits or they do nothing all game long and get shot to bits by fire warriors.

>How, if you were out of range?
Shit I deleted that part by accident
He had a missile broadside in range of supporting fire
>>
>>53695032
Are you two idiots? It says "you can re-roll any single dice" not "make your opponent re-roll any single dice"

You spend the point you roll the dice. And you can't pick your opponents dice to roll yourself.
>>
Chart-anon here, working more on the Blood Angels. I'm currently figuring out the damage calc for the Smite power for the Librarian Dreadnought. Using the 2d6 distribution to find the odds of getting 5-9 and 10-12, then mulitplying those by average mortal wounds caused by each result.

(.1111+.1389+.1667+.1389+.1111)+2*(.0833+.0556+.0278)=1.0001

Almost exactly one wound/round on average, regardless of target. Huh.
>>
>>53695047
I have a really bad feeling that some people are actually this stupid and this isn't bait. You wouldn't believe how many people fuck up AoS' 4 pages of rules, so it wouldn't shock me if people fuck up with 40k's 8 pages of rules.

>>53695042
Like most AA gun platforms. Decently strong shots that get +1 to hit Flyers (which includes Jetbikes and Jump Infantry and shit) and -1 to hit everything else.
>>
>>53695042
A SHITLOAD of stuff has the "fly" keyword.
>>
>>53695080
That sounds like way too much nuance for what people are saying is AoS 2.0
It can't possibly be true.
>>
Do you guys think the Cicatrix Maledictum (warp storm splitting the galaxy in half) is a Metaphor for the split between the East and West Roman Empire?
>>
>>53695099
Well, perhaps next time you should kill off some of his dedicated anti-assault units instead of expecting 1 squad of guys to kill his entire gunline via the part of the gunline that is the absolute most defended against charges possible
>>
>>53695077
Where did they confirm this?

The stratagem doesn't say anything about only using it on your own dice.
>>
>>53691759
I'm using dark elf riders, I switched out the heads and kept the arms and torsos cause I wanted the capes. It was my first conversion job so they don't look the best. I've been planning to get se Victoria miniatures bits and some horses from another company. I've stayed away from using motorcycles mainly because I like the thought of horses charging xenos.
>>
>>53695100
Wrong
>>
>>53695135
On twitter, somebody screencapped it and posted it a few threads back.
>>
File: charge targets.jpg (37KB, 296x290px) Image search: [Google]
charge targets.jpg
37KB, 296x290px
>>53695122
>>
>>53695123
Very possibly. Funny enough, Guilliman would be Belisarius...
>>
>>53695120
Dude, people fuck up Monopoly. Of course they're going to fuck up 40k
>>
>>53695176
>TFW you know a guy who broke up with his GF over a game of monopoly
>>
>>53695195
Holy shit
>>
>>53695195
Sounds like she was Just Visiting
>>
File: Spangboob.jpg (102KB, 600x847px) Image search: [Google]
Spangboob.jpg
102KB, 600x847px
>>
File: 1496737142434.png (36KB, 636x376px) Image search: [Google]
1496737142434.png
36KB, 636x376px
>>53695176
>>53695120
Are you dumb or dumb?
>>
>>53695120
>>53695121
Beautiful, I was hesitant in 7th after seeing points wasted taking some but it now they'll be good support regardless. Should have made a quick search since someone asked this before me but thanks.
>>
heres another highlight from that game vs tau

>commander and bomber are flying around the map together
>plane bomb is insane
>flies over a squad of 10 dudes
>rolls 10 dice
>each 4+ is a mortal wound
>apparently commander can move 40" and still shoot with no penalty?
>he positions the plane between me and the commander every time
>cant shoot commander because it is a character and the plane is closer
>plane is T6 12W and -1 to hit, can take a decent amount of fire
>cant get within 1" of plane
>its so fucking huge I cant get my guys around it with a charge
>cant shoot commander
>cant charge commander

REEEEEEEEEEEEEE

TAU ARE BULLSHIT
>>
>>53695080
Not true that you can only disrupt their shooting. If they don't fall back before the next fight phase after your consolidation you can indeed attack them.
>Any unit that has charged - OR - has models within 1" of an enemy unit can be chosen to fight in the fight phase.

>>53695170
This is a moot point as the charge itself cannot bring you to within 1" of any unit other than your target. Pulling more units into the melee will only happen with the consolidation at the end of the phase, and only assuming that the other player doesn't just pull those other units out on his turn.
>>
>>53695268
Oh yeah. FLY isn't just for the stuff that was a flying unit before, it's for skimmers, jump packs, etc too.
>>
Can i make cadian Harker and pretend that my cadians are catachan?
>>
>>53695325
>>53695325
>>53695325
HURRY BEFORE THE SHITPOSTS RUN COLD
>>
>>53695278
I love how your game just happens to be all the stuff from that ongoing Tau thread that people are suggesting as hypothetical strategies and combos
>>
>>53695280
well of course if you're in base to base, but your opponent will always have the opportunity to fall back, unless you pill in on their phase, but if they're not reacting at that point then they deserve to be rolled up.

its came up in the tau khorne game where the khorne berserkers can activate twice in each fight phase, but only ended up charging one unit and murder fucking it. so when they piled in they couldn't attack again because they only charged one unit. that's just the one example where it becomes important to note.

also you forget piling in after a charge but before a fight. you can pile into other units but you can't attack them unless you had declared to charge them.
>>
>>53695278
>>apparently commander can move 40" and still shoot with no penalty?
yeah if it has a target lock, it can move 40", even if it didn't have a target lock it'd only be a -1 to his bs2+ shooting.
>>
>>53695175
Interesting, I was trying to think of comparisons of Julius Caesar to Gulliman what with the stagnation of the Imperium and the Indomitas Crusade being compared to the Gaul Campaign of Caesar however it wouldnt fit Thematically with it considering the Gaul Campaign was before it was an Empire but a Republic. I could imagine the Emperor being a Julius Caesar/ Augustus Caesar type instead what with uniting the Triumvirate (Lost worlds in the Age of Strife). And Guilleman being annoyed at the effect of the Emperor becoming a Religious cult (much the way the Roman Empire became Christian before its collapse.
>>
>>53694617
I'm not bothered about the vehicle rules, really. At absolute most a token +1 on to-wound rolls, or maybe an additional -1 AP for attacks on the rear of the vehicle would be more than enough, and even that isn't necessary and only serves to keep vehicles objectively worse than monsters for no real reason

I do think they need to do something else with blast weapons, as it stands they're just far too unreliable to be worth taking, unless you can spam them in mass quantities
>>
>>53695080

No actually you can attack any targets within 1". You just don't automatically go first.
>>
>>53695456
see
>>53695170
>>
>>53695135
The way it's worded RAW puts absolutely no restrictions on whose dice you're allowed to re-roll, but the lead dev confirmed on twitter that you can't re-roll your opponent's dice rolls. I guess they fucked up the wording pretty badly, this is one of the most common questions on here and the rest of the internet about 40k so far.
See: >>53695249
>>
>>53691727
ig got even cheaper? lmao how much is a conscript now?
>>
>>53695604
You know what you must do
>>
>>53695759
Pray that they put it in the FAQ so I don't have to show people a print-out of a fucking tweet every time this question comes up?
>>
>>53695785
Nope, that's only a temporary solution.
>>
>>53692638
>Sentinels now hitting at BS5+ most of the time with their weapons is pretty bad.

>Not using Sentinels with Heavy Flamers and Chainsaws
>>
>>53695877
Pray that they fix the wording in the rulebook so people won't ask this question a million times?
>>
Pistols Question;

If I have 5 wyches embarked on a Venom and the Venom ends it's movement 10" away from a unit, both the crew and the vehicle fire and do some damage. Then, the venom Charges the unit.

Can the wyches use their pistols in the immediate combat from on board the venom into the engaged unit? Or do they need to wait til the next turn's shooting phase (assuming they're still in combat) to fire at the engaged unit?
>>
>>53695913
Nope, that isn't going to do it either
>>
>>53695936
You can only shoot pistols during the shooting phase
>>
>>53693187
>everyone at my store said that they are going to play all old flamer weapons with a 8" range

Why. It is clear it says 12" in the weapon rules. Why would you make it 8"? On what grounds would you make such an argument? Gah!

That being said, there's something to remember about the ndk. It can now take gate of infinity. Now I am going to assume you're playing with the Psychic focus rule, which means you can only gate 1 per turn. Even so, that shit is still good because gate does not stipulate that you have moved unlike other deep striking powers (Da jump, ork power, for reference). If for some reason your store does not play with the psychic focus rule, give all your NDK's gate of infinity and jump EVERYWHERE
>>
>>53695956
I give up. What would make people stop asking this question forever?
>>
>>53695973

That's cool, might be worth wyches staying on board in some charges with a blast pistol popping off shots then
>>
>>53696064
Suicide
>>
>>53696101
Oh. Yeah, I guess if everyone committed suicide there would be no one left to question the rule. You're a real problem solver, aren't you? You should be president of earth.
>>
>>53692477
That was true for 7th.
In Eight a 2k game takes the couple of hours you'd expect from a game.
>>
>>53696203
I've played 2 2000 points games in 8th so far, definitely faster than in 7th. Once everyone is familiar with the rules shit is going to fly by.
>>
>>53695234
oh wow
>>
>>53695897
THAT'S 42 points for one heavy flamer, anon. And they have to end within 8" of their target since they don't have JSJ or whatever, which opens them up to charges.
>>
>>53695897
>>53696587
While that does sound fun on a Scout Sentinel move 9, then start your turn, move 6 and flame things. I'm with the other anon, it's an expensive distraction.
>>
Is it sad that I just want to paint something again?
>>
>>53692289
those would look amazing in some jungle terrain
>>
>>53692682
>sounds like the sovietnukularmisslebombevilmans tank from vidyagarme

Sounds like any tank fielded after 1980. Anything short of a "direct hit" (caught in the actual nuclear fireball) and the crew is very likely to survive. Long as the tank stays treads side down.
>>
>>53694569
GW sales rep plz go.
Thread posts: 609
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