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MTG Snowflake General

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Thread replies: 143
Thread images: 35

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Supplementary Product/Variant Format Edition.

Share/Rate your MTG snowflakes here.

>Would your flake be more likely to assist the Gatewatch or assist Nicol Bolas?

>Is your flake more likely to be an archenemy or more likely to be among those teaming up against one? Perhaps describe the scenario.

>If ever an archenemy, what would your flakes have for archenemy schemes? (Use either custom or existing schemes)

>New Nicol Bolas Schemes: (Scroll to the bottom, to Click to Reveal Scheme Gallery)
http://magic.wizards.com/en/articles/archive/feature/archenemy-nicol-bolas-preview-2017-06-05

>Archenemy Rules:
http://mtg.gamepedia.com/Archenemy_(format)

>Plane flaking and companion planechase cards to go with them are also encouraged.

>Planechase Rules:
http://mtg.gamepedia.com/Planechase_(format)
(See 901.3. for details of planar deck stipulations for 1v1 dueling.)

We also have a discord - https://discord.gg/6d8HgM
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>>53645504
Salum would probably assist the Gatewatch. None of the flakes would probably assist Bolas.

Fuar Linn is blatantly a ridiculous meta joke and a plot device, so obviously he'd be an archenemy. If he wants to make planeswalkers fight one another to prove their worth so he knows that they are worth fighting, then he surely could get himself into a problem where he has to fight a few at once.

Here's a Scheme that I brewed up for him.
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>>53645504
Reposting invicibird from last thread.

Actually made before Amonkhet was released, and I was super worried that my idea for an egyptian birdwalker wouldn't fit with it, but it turned out fine.
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>>53645611
I want to repeat how much I like this. I like this a lot.
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>>53645611
I'm not 100% on my Amonkhet lore, but do beings of all of the races run trials? I guess I just was under the impression that it was humans.
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>>53645504

Ashlyn wouldn't directly assist the gatewatch, but she'd be trying (and failing) to kick Bolas' dragon ass.
So maybe she could be an enemy as a Slave of Bolas after a failed attempt, but would most likely be fighting against him instead.

She is not archenemy material, I don't think.
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>>53645702
Nahkt was doing the trials along with Djeru and Samut.
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>>53645504
>>Would your flake be more likely to assist the Gatewatch or assist Nicol Bolas?
> Thane
Most likely Bolas, although Nissa seems like she might be able to help with the leyline linking thing, he'd probably be too salty they took any of the glory from him.
> Lydia
Well she's got more colors in common with Bolas, but also is more into discovering new things in dangerous ways for the benefit of the world, so probably Jacewatch. She'd be pretty tempted to look into the Hekma and how the gods work however.
>>Is your flake more likely to be an archenemy or more likely to be among those teaming up against one? Perhaps describe the scenario.
> Thane
Archenemy, for sure. I've actually been planning a quest on another site which revolves around finding out who's behind some strange activities, and ending up learning the whole story behind Thane's plane, and how to help it if the MC is interested enough
> Lydia
Teaming up against, and most likely against Thane, or against Ugin. She likes ghosts, she doesn't like ghost planeswalkers who have time magic.
>>If ever an archenemy, what would your flakes have for archenemy schemes? (Use either custom or existing schemes)
> Thane
Picture attached, if the story I have planned plays out.

I might do some casual intro-story writing here, get some feedback on how the character interacts first.
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>>53645504
>Would your flake be more likely to assist the Gatewatch or assist Nicol Bolas?

Orlov would help the Gatewatch. He's not a good guy but what kind of moron would help Bolas when they themselves have ambitions across the planes.
>>Is your flake more likely to be an archenemy or more likely to be among those teaming up against one? Perhaps describe the scenario.

At the height of his power Orlov would be an Archenemy. After he restores the Falkenrath to power on Innistrad he plans to spread his bloodline across several planes
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>>53645611
I'd like to second >>53645671, bird dude is pretty awesome. Thinking of making some nonhuman walkers myself now.
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Quick, what planes have Dwarves on them. Does Zendikar?
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>>53646724
The main one is Kaladesh. I don't think Zendikar has dorfs
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>>53646753
Yeah, I found two kinds of dwarves, and saw last thread we're lacking Mardu and Azban colors, so I thought I'd make two diametrically opposed dwarf walker mercs in those colors, but it looks like dorfs aren't green.
> one will protect you, the other will try to kill you. Choose wisely.
>>
>>53646724
Dominaria had Dorfs.
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>>53646823
Yeah, making the Mardu from the Pardic Mountains
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How do you guys come up with names? It's been the hardest part for me. I try to find something that's appropriate for the plane but the more bizarre the plane gets the harder it gets
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>>53646905
> stuntedbrain. picking a name that subtly shows off the character's skills or personality
> smallbrain. spamming namegens online to find fantasy sounding names
> largerbrain. mashing together random letters and adding adjectives
> biggerbrain. making anagrams of names of people you already know
> brainplanet. google "Hammer McFistFace
>>
Bumping while I finish off these dorfs
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>>53646801
Here comes that dorf, oh shit whaddup
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>>53646801
More dorfs.

I tried to make their backstory and the spells they use flow together into a sort of story - so Cohen equips his men with the mining-type cards and pillages in the first row, goes full battle-bro in the second, and then shows off his military-police skills in the third.
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>>53645504
Reposting the updated sheet from the last thread, since for some reason it wasn't included in the OP.
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>>53648572
Needs more nonhumans imo
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>>53645504
>Last Thread
>>53509353
.
>>
>>53648598
Doing god's work. Have you got the templates?
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>>53648733
Not that guy, but I do. The old ones, at least.
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>>53648733
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>>53648779
Oh, there's the new one.
>>53648733
Here's the plane template, which I think has been used like, twice. We should get some more of these things.
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>>53648584
Main features of the third storm:
>Everyone seems to have an aversion to monocolor flakes.
>For better or worse, most people seem to gravitate towards human flakes. At least, more than they did before. There's barely even any elves.
>Thankfully, no particularly memetic or supremely popular flakes have emerged. Even Celuel and Cala only have moderate followings.

Overall, it's a pretty chill storm, even if it lacks variety.
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>>53648918
If you follow the Discord (I wouldn't, it's masturbatory shitposting that produces negative content) Hroth has emerged as the preeminent husbando flake.
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>>53648997
That was just something that lasted for like, a week. It's calmed down since then.
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>>53648918
>Everyone has an aversion to monocolor flakes
I dropped a WUBRG cycle of flakes into it as soon as it started. I dunno what everyone else's problem is.
>>
Keep your fucking thread titles consistent so you pathetic shits wont slip past my filters. Or just do your shit at Discord out of real people's way.
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>>53649234
(You)
>>
>>53648572

Does anybody have Amogenos's flake sheet?
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>>53650518
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>>53650614
Thanks.
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>>53648918
>implying any flakes have any followings
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>>53648918
>>>53648997
No flakes really have a following. Everybody hid away in the Discord, so people can't shitpost and force anything anonymously.
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>Today, I will remind them all.
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>>53657186
Thank you
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>>53655953
>>53655562
The only people who anonymously shitpost are those that are against such circlejerking in the first place.
>>
I've gotta do some work on kherto's sheet to shape up his character a bit more. Swap away from a Phyrexian horror and have him be assaulted by a disgruntled mirran. He's supposed to be very auþoritarian, pro selfless servitude and oppressive order.

>>53645504
>Gate watch or bolas?
Assuming bolas is going to make a structured plane of slaves, bolas, but if he's going to make a chaotic, grixisian hellscape, he'd probably just stay out of it. Upstarts aren't to be humoured, no matter which way you cut it.
>Be an archenemy or team up?
Kherto's loftiest desire would probably be being a mid-rank governor over and orderly township. He's more of an archenemy's henchman.
>schemes?
Staxxing, taxing, and prison effects. I may have a go at a custom scheme later, but it'd level out to pure suppression, denial, and punishment, probably. He wins by being weak, but making opponents weaker.
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>>53645504
Tsukiyo would probably assist the Gatewatch from arm's length, and wouldn't be an archenemy. The whole "monastic discipline" thing means she'd frown upon anything like "meddling", seeing Bolas as the worse option but the Gatewatch themselves as a possible threat, and wouldn't be manipulative and self-aggrandizing enough to be an archenemy.
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>>53648041
>>53648205
> go to sleep
> wake up
> no comment on my dwarves
Shit, should I just keep to humans?
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>>53662162
Your issue is dwarves are too human-like.
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>>53662162
No one actually comments on each other's flakes in these threads unless they're waifus or particularly unique.

There is nothing unique about a dwarf on /tg/.
>>
>>53662162

>>53648041
How does a Dwarf end up on Amonkhet and end up unnoticed, unless he was walked right into a place that was easily looted? Not to mention noticing Jace. The rest of it works, I like the gambling problem where he's trying to get back into the gambling dens he was initially kicked out of.

>>53648205

The only thing I am curious about it if the memories of Khans Tarkir just straight up vanish, leaving a gap in people's memories, or if they end up with memories of a similar time spent in Dragons Tarkir.
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>>53664701
KTK Tarkir never existed. At all. No altered memories, no gaps. It's always been dragons. One mentally unwell, dragon-loving hobo had amnesia, and is still a little confused, but it's all in his head.
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>>53662292
> short, angry men who are good at mining with a vice associated with a minority on the British Isles
Shit, what am I doing wrong?
>>53664701
>How does a Dwarf end up on Amonkhet and end up unnoticed, unless he was walked right into a place that was easily looted?
I'm just imagining they tell everyone they see they're a dwarf, and people think they mean stunted human and it works.
>>53664701
> memories of Khans Tarkir just straight up vanish
He never ended up going because history changed, but I'm counting that he 'visited' it once, since it's something he would have done if history wasn't borked. So now his lightning power is from the Everstorm on Valla instead.
>>
>>53666723

The only place history changed is Tarkir, so Walkers who went to Tarkir in the Khans timeline also went to Tarkir in the Dragons timeline for the same duration. Otherwise none of the events Sarkhan was involved in would have taken place because he was never born in the new timeline, yet he still exists outside of Tarkir.
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>>53666723
Canon is that no planeswalker visited Tarkir between Ugin's 'death' and Sarkhan reviving him, creating the Dragons timeline. So any walking that he would have done would have been in the Dragons timeline.
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>>53666891
>>53666954
Alright, so he arrived, did a bit of fighting as usual, left.
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New villain flake, ahoy
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This guy is WAY too old for this shit.

>>53668300
Would give headpats to and possibly turned into a tree by.
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>>53668300
One of the best flakes made so far in terms of flavor.
>>53669246
Normally I'd say that this guy has too many spells from planes he didn't visit, but those spells don't have any flavor that ties them to their plane of origin, so it's okay.
Is he still interested in fighting that demon of his? If so, I imagine he wouldn't stay put on Theros. Instead, he'd probably search for other planeswalkers that would go with him to his world.
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>>53669909
He definitely is interested in fighting the demon again, but he knows he can't take it on his own. I imagine his hero-training as a way of trying to recruit someone who can help him, but he hasn't met any planeswalkers yet.
And even so, he has sort of a complex about his destiny. He's willing to compromise accepting help, but the demon is still his nemesis and he has to be the one who kills it.
>>
>tfw you're a custom card fag with your own settings so it's impossible to find appropriate images for your Planeswalkers because they're not of established fantasy races.
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>>53645504
>Would your flake be more likely to assist the Gatewatch or assist Nicol Bolas?
Petra assists those who can help her. If Jace could pull some Guildpact strings and get her into a Mizzium foundry, then the Gatewatch bought her services.
If Nicol Bolas dropped her a book of "World destroying machines I came up with in my sleep last night by Urza Planeswalker" Then he'd be getting her help with whatever.
I'd guess option 1 is more likely than option 2 though.


>Is your flake more likely to be an archenemy or more likely to be among those teaming up against one?
She could do both, but is more likely to be one of the team. Of course if she was ever in the archenemy position, perhaps by finally getting that foundry and going invention happy or her using more of the Rakdos in her, she could definitely have archenemy levels of capabilities.
Scheme choice is obvious: The pieces are coming together, the Iron Guardian stirs, Only blood can end your nightmares, Know naught but fire, I delight in your convulsions, feed the machine, there is no Refuge, Delight in the Hunt, and maybe Behold the Power of Destruction
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>>53673200
Stealing from Shardbound.
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>>53645504

>Would your flake be more likely to assist the Gatewatch or assist Nicol Bolas?
Hard to say, the presence of Liliana makes helping the Gatewatch questionable but there's such a thing as a greater good.

>Is your flake more likely to be an archenemy or more likely to be among those teaming up against one? Perhaps describe the scenario.
More likely to team up against one, though as an angel there is definitely room for her to be teamed up on. Evil flakes(as in flakes that a Black and White mentality like that of an angel would consider evil) could team up to beat on her or maybe she's evil herself like pic related.

>If ever an archenemy, what would your flakes have for archenemy schemes? (Use either custom or existing schemes)
I think it'd need to be mardu Serena to work, as RW does not lend itself well to interesting archenemies. Inside that I'd be thinking something aristocrats based, tokens, saccing and temporary mind controls to sac their stuff too. Schemes like 'What's yours is mine' would need to be there and maybe a scheme with a replacement effect similar Kalitas or Anafenza implying her draining the life from victims leaving them unable to be revived.
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>>53671424
Why not ask in a drawthread? Or commission one?
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>>53678104
BOLASED.com
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>>53678957
The BDC was too strong.
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>Didn't get home in time for the Orc Girl thread to get art for a new flake
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>>53680987
Try >>53641225.
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>>53678104
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>>53681031
Thanks
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>>53677927
They shouldn't of been an almost unheard of game with perfect art for the character I wanted to make.

I do admit using the name too was uncreative of me, but I am not good at names.
>>
Hey, question. Anon who made >>53645611 up here and I'm working on a Gwyllion flake based around curses. Question is, should I make her monoblack or b/w? I couldn't figure out what would make a better curse walker, or honestly where the W would come from beyond just "is a gwyllion".
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>>53683116
Just go monoblack, unless you come up with a reason for her to be otherwise.
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>>53682936
>almost unheard of
Don't besmirch the developers of Dawngate with that slander.
>>
There's an MMO for MtG coming out
>>53682533
Taking bets on how quickly this place gets spammed with screenshots, and we're forced to make a containment thread on /v/ for them.
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>>53687334
Holy shit that's going to be a trainwreck. I'll still play it, though.
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>>53648572

Wait, why is there a non-green elf. Aren't all MTG elves green?
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>>53687466
> expecting consistency with flakes
If Wizards doesn't respect their storyline and characters enough to keep them consistent, we might as well make monogreen dwarves, blue thrulls and angel/construct walkers, cos fuck em.
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>>53687490

Even outside that we've had blue, black and white elves. Though the blue was also green.
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>>53687466
> mutant
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>>53687466
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>>53689098
Elves in Lorwyn are black and/or green.
>>53689075
There's also a UR elf artificer.
>>53687466
Some people just don't respect the color pie.
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>>53689123

>Elves in Lorwyn are black and/or green.

iirc, they are also white?

>Some people just don't respect the color pie.

Colour pie is more for mechanics than creatures. I mean, literally every single colour has angels at this point.
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>>53687466
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>>53689133
Elves in Shadowmoor are white or green.
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>>53689151

Right, that's what I was thinking of. Since they are two halves a whole.
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>>53687466
>Aren't all MTG elves green?

no
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>>53687466
>>53687490
>>53689123
>>53689133
Look, creatures going against the grain of their colors are always a thing within MtG lore.

Vampires donning white, red, and blue.
Zombies donning blue and white.
Merfolk donning green, white and black.
Dwarves donning white.
Eldrazi donning colors.

Need I go on? Seriously though, it's not like the flake is a normal creature expanding off against it's own nature. The flake is a Planeswalker. Their identity and personality can be drastically affected by the planes they visit. Just look at Sarkhan, Tamiyo, and Ajani. Hell, even Nissa who was once a tree hugging Nazi is now taking in a little blue.

It's called story telling. And if nothing changes, it gets boring.
>>
So, who wants a storyarc involving multiple flakes?
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>>53691025
Please no more. Snow-Time Spiral was bad enough last time.
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>>53691140
Neah, I was thinking more of a simple adventure.
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>>53691166
I mean, if you wanna do some collabs I'm sure people would be down.
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>>53689585
Those creatures just splash the colors you say they "don"
Creatures sometimes change colors because it's related to the lore or Whizzards of the Cunts decides that it would be "balanced" to make things colored.
Eldrazi are one of the biggest fucking exceptions to the rule because Eldrazi weren't supposed to be colored but due to R&D worrying that colorless Eldrazzi would make them splashable, they got colors
>>
>Shitposting about color pie and races

Look at it this way, people. Orcs are Chaotic Evil as a race. That doesn't mean every orc is Chaotic Evil.
It's the same with Elves and using green mana.

In fact, a non-green elf actually has an unique perspective, given their use of different mana would impact their worldview.
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>>53691369
We could always do Obilev
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>>53691468
Then make that part of their character, rather than making a non-green elf and not mention why they're divorced from the elvish focus on nature and tradition.
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>>53691617
So which elf are you talking about? We have two that aren't green, and both of them have reasons to not be green. One was justifiably terrified of Slivers, forsaking tradition in order to exterminate them, and one was a mad scientist, which isn't very green at all unless you count the Simic under Momir Vig.
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>>53691552
Obilev is like, 3% finished.
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>>53692056
fuck man, I am in the middle of mocking up a planesheet, we should probably finish it up sooner than later
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ok so here is a rough draft of the planesheet for Obilev. If anyone's interested, I'll post more about it later
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>>53689098
But that's not an Elf, that's Oona.
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>>53692648
oh right, Oona kills Oona
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>>53692675
Well, you'd kill Oona too, if Oona wanted to kill you for being Oona.
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>>53692715
Wait, I'm confused. How many Oonas are there now?
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>>53692715

Thank goodness Oona was there to stop all this.
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Have a character that's either a demented old fart or an incredibly powerful nega-Buddha. Or maybe it's a sliding scale rather than a binary thing.
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>>53693871
Since we have no idea what current day Kamigawa is like, besides moonfolk still existing in some capacity, I try to avoid using it as a setting.
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>>53695222
Going by basic Wizards of the Coast logic, they like to keep things the same when doing revisits in order to appeal to the original fans of the plane. See Ravnica suddenly getting its guilds back, Innistrad getting all of its iconic monsters back, etc.

So Kamigawa is likely very much the same as what it once was. In addition, the only assumption that character makes about Kamigawa is that budokas still exist.
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I'll stop hiding and post my flakesheet now.
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>>53695319
>in order to appeal to the original fans of the plane
Except according to Wizards there weren't enough fans of Kamigawa to even try and keep the original fans of the plane.
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>>53695377
Thanks Ayla
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>>53695403
There were enough for them to make a moonfolk planeswalker. After everything we've learned from her, moonfolk of Kamigawa don't seem very different from how they once were.
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>>53693871
I shiggy diggy
>>
Would a character who simply enjoys the outdoors be green as well? Say, somebody who spends part of their time on a low civilization plane in a log cabin they built, away from places like Ravnica or Fiora and the people there?
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>>53697754
Depends on if they just like the freedom (red) or if they enjoy it in a more transcendentalist-like way, where most of the joy comes from self sufficiency (green).
Transcendentalists themselves were very red/green.
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>>53697992

They are a "Teach a Man to fish" sort of Walker, but they are from Ravnica, so the closest they've come to self sufficiency is growing some herbs on the windowsill before their Spark Ignited. So they've specifically found a plane that they can learn these skill, not only to "become a fisherman" metaphorically speaking, but so they might be able to teach those skills to others.
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>>53698096
Why do they want to teach these skills to others?

Is it because they want to do good by others and ensures that others live the best lives they possibly can or because it should in the nature of every man to be able to sustain their own life?
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>>53698096
Sounds pretty UG to me.

Aside from fishing being a fish/water related thing, it's a skill that typically takes a great deal of patience. This is also reinforced by the choice to spread knowledge regarding the subject outward.

With Green comes an appreciation for nature and survival, as well as with community.
>>
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>>
>>53698096
>>53699890
You could also argue some W in there too, if you took a regimented approach to teaching people like a school or apprenticeship system. Otherwise yeah, UG sounds right to me.
>>
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>>53700439
If there was anything there to criticize, I'd do it.
As it is, just have a smug anime girl. Nothing wrong with a short walker, but damn, there's no personality there or anything.
>>
>>53703173
>Lucifer
>Girl
anon, please. He may be a NEET and a shite demon, but he's not a girl.
>>
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>>53703250
Tell that to Elizabeth Hurley.
>>
>>53692563
Ok so to kinda tl;dr what the Discord has kinda-sorta agreed upon for the setting is
>Bellugi brought some sort of Legendary Treasure to the plane, which began to terraform it into a dungeon
>Fuar Lin(n?) is using the plane to "test" walkers while Bellugi has set up shop there as a merchant due to the loot found within
>The deeper you go into the plane, the smarter and more dangerous the monsters are
>The rooms of the dungeon vary in size, from room sized to city sized, with small ecosystems throughout
>The LT resides in the core of the plane
What hasn't been decided yet or has yet to be fleshed out
>What is above the dungeon? Is it a desolate wasteland, a castle acting as an aboveground extension of the dungeon, some sort of safe haven from the beasts below, or some kind of combination?
>Where do the inhabitants live
>What kind of "boss monsters" reside within
>How does the economy work (thanks AA)
>Are there any people of note in the plane
>What kind of traps and creatures are found in the dungeons
>Anything I might have glossed over
>>
>>53645504
>bolas or gatewatch
My snowflake? Depends on the scenario. If he's on his own plane he'd prob help bolas but on another plane he'd help the gatewatch.

>Is your flake more likely to be an archenemy or more likely to be among those teaming up against one? Perhaps describe the scenario.
If he's on his own plane, he's almighty so he'd be the archenemey. If he is on a other plane, he's just some strong 5 color dude so he'd probably help the gatewatch
>>
>>53645504

The discord invite has expired.
>>
>>53706636
godammit OP all you had to do was make a permanent invite
here you go
https://discord.gg/U75Uxwf
>>
>>53700439
Who is this guy? We know what he does, but there's no justification for any of it.
>>
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>>53708699
It's a mystery that Des-chan will explain in future writings.
>>
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Senseless Bumpage.


And daily reminder...
>>
>>53712643
Go away, you shit.
>>
>>53705213
You forgot:
>Monsters drop gold when killed
My opinion on stuff to be decided
>Desolate, maybe sparse camps of nomadic people who constantly climb upwards to avoid being consumed by an ecer expanding dungeon
>Very few non-dungeon-monster planebounds are left a couple of small encampments exist in decomposing castle ruins scattered and unrelated in dungeon chambers, a few are nomads, including sky seekers and merchants
>Boss monsters are regular monsters, just slightly upgrades
>gold mostly only matters to Bellugi's merchants and random merchants. Random merchants sell it to Bellugi's for wares and Bellugi just likes gold. Bellugi's merchants have access to a trove of supplies like gear, food, and medicine from off plane, which is exchanged for gold.
>I feel like it'd be cool to see a ghost guide whoever takes on dungeon delving. Old spirits who can explain how stuff works, but have ghost madness, so each just kinda resets after some times and returns to shallow levels where it teaches new adventurers all over again.
>Mimics, pitfalls, lowering spiked ceilings and whatnot. Traps are probbably mostly pointy and clampy. Treasure mostly better gear, but can take on all shapes and sizes to tempt adventurer's deeper down. It's all made by shapeshifting stone, so it can rework itself, if need be.
>>
>>53716394
Do they drop gold, or are (some of) their bones made of gold?
>>
>>53716808
they drop gold, like in an RPG
>>
Since the dungeon-adventures plane doesn't excite me, I'm going to trawl back through the original planeforger thread and make the plane for that.
>>
>>53716394
I don't like the idea of "boss monsters" being slight upgrades. That sounds pretty boring. They should be important, big, and bad.
>>
>>53719645
Out of all my proposals, it's one I'm least attached to, and would gladly yield it. How do you feel boss monsters should be executed? Like legendary creatures? A related cycle of a single species and each kind of reflects what it's a boss of? Or a different idea?
>>
>>53719822
Definitely legendary creatures, in that they're power players among the monsters who may serve a greater purpose in the dungeon.
Like, perhaps a great leviathan that's actually the source of all the water flooding the nearest 80 rooms and causing the rain further down.
>>
>>53662329
Why the fuck should I comment on some assfuck's retard Donut Steel? I'm here to make mine.
>>
>>53720210
Why not just the monstrous mechanic?
>>
>>53720865
Oh well I wasn't even talking mechanics there.
Mechanics have already taken a turn with gold that I don't care for, so I haven't done much steering there.
>>
>>53722673
Well rather than inventing a new one, it makes sense for regular monsters to become boss monsters by becoming monstrous./
>>
>>53724033
That's pretty boring and lame. What's a "boss monster" if it's just any monster with +1/+1 counters on it?
>>
>>53724491
> When this creature becomes monstrous, it can't be blocked by more than 1 creature/gains (ability)/deals X damage to X number of creatures and players
That's why.
Alternatively, flip cards.
>>
>>53725277
Why on earth would you want to do anything so convoluted as run a mechanic stack on generic cards when boss fights are a kind of thing that's more special?
>>
>>53725277
>flip cards

Nooooooooooooooooooooo
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