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/5eg/ - Fifth Edition General

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D&D 5th Edition General Discussion

>Stream of Annihilation:
http://dnd.wizards.com/streamofannihilation

>Unearthed Arcana Update
http://dnd.wizards.com/articles/unearthed-arcana/unearthed-arcana-update

>5etools:
https://astranauta.github.io/5etools.html

>/5eg/ Mega Trove:
https://mega.nz/#F!oHwklCYb!dg1-Wu9941X8XuBVJ_JgIQ!pXhhFYqS

>Resources Pastebin:
http://pastebin.com/X1TFNxck

Previous Thread:
>>53593683
>>
are druids gay?
>>
>>53598624
No, just ghey
>>
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I was going to play a fabulous Bladesinger with a longsword in the AL, but nevermind that now.
>>
5e more than any other edition is about letting go of the rules and just going with the flow of the narrative.
If you want something changed or refluffed, just go for it. It's less about being anal retentive about rules and mechanics.
>>
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When will the official errata for the Player's Handbook be released that allows elven weapon training to use a longsword as a dexterity weapon?
>>
>>53598669
What about organized play, motherfucker?
>>
>>53598670
Why can't an elf use strength?
>>
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>>53598657
I feel your pain brother.
>>
>>53598682
That has its place too.
>>
>>53598612

Any guesses for some magic items or archetypes that will be in Xanthar's guide that weren't released in UA?
>>
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WAKE ME UP
>>
>>53598657
>>53598682
AL actually allows you to refluff stuff to be whatever you want, as long as the name of whatever thing you're using the stats for is written on your character sheet
>>
>>53598716
>cursed instrument
>You are cursed to play music fitting of the current situation you are in.
>You no longer require sleep.
>>
>>53598687
They can, but we are talking about a dexterity character not being able to use a longsword.
>>
>>53598754
>make a madness roll after playing lullabies for 8 hours
>>
>>53598716
Necromancy bard. More wishful thinking than a real guess, but hey.
>>
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>>53598687
Elf-folk are known for being dexterous buggers.

Elven trait for elven weapon training gives them longsword proficiency.

Agile-footed elven fighter cannot use a longsword as a finesse weapon.

Spry, combat-born wood elf fighter has to use a shortsword (lame) or a scimitar (ew).

Do you understand my pain now?
>>
>>53598764
because dex melee weapons are all one handed and top out at 1d8 damage. why would longswords be an exception? why not make warhammers and battle axes finessable too?
>>
>>53598764
cause versatile
>>
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>>53598670
>mfw the only way to play a Geralt build is with a rapier or scimitar.
>>
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>>53598796
use a rapier you fucking worm sucking idiot
>>
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>>53598825
Fuck, never even thought of that.

I'm so sorry man.
>>
>>53598825
>>53598796
Fuck you guys, scimitars are awesome
>>
>>53598825
The only way to play Geralt is with 20s in every stat except Charisma
>>
>>53598745
Damn, that's nice.

>>53598856
Yeah, his charisma would be 24.
>>
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>>53598856
>Except Charisma
>Literally fucks almost every girl in the game
>>
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>>53598830
Rapiers aren't longswords. If you mention rapiers again I'm going to shove one up your ass for 1d8 piercing damage + 1d12 rectal damage for the bleedout.

>>53598848
Scimitars are fine for some kind of fruity faggot but I want a hardcore elven fighter with a longsword and a shield.

YOU CAN'T MAKE LINK IN 5e! LINK IS DEFINITELY NOT STRENGTH BASED! THE MASTER SWORD DEFINITELY IS NOT A SHORTSWORD!

I DEMAND A REFUND WIZARDS REEEEEEE
>>
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>>53598848
Who needs Geralt when you have Drizzt, right?
>>
>>53598893
>>53598897
Yeah, its up to you. He isn't well-liked by most people, but he undeniably has a presence.
>>
>>53598916
>Rapiers aren't longswords. If you mention rapiers again I'm going to shove one up your ass for 1d8 piercing damage + 1d12 rectal damage for the bleedout.
Do it, faggot.
>>
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>Just let my fighters use any weapon and give them the stats of the martial weapon they want to use with it as long as it fits
>>
>>53598916
rapiers rapiers rapiers rapiers rapiers rapiers rapiers rapiers rapiers rapiers rapiers rapiers use a fucking rapier
>>
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>>53598946
Some autist /r/epost the 5e Guide to Sex.

Time to roll for initiative and engage some grapples. Rape check incoming faggot.
>>
>>53598947
I think this dumbfuck is whining about not being able to use a dex longsword in AL but who the fuck cares about AL
>>
>>53598916
Ray Pierre
>>
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>>53598951
You're the worst kind of person.
>>
>>53598798
dexcucks will never answer this because they can't, they just want to make their special snowflake elf master swordsmen
>>
>>53598971
can't rape the willing, senpai.
>>
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>>53598973
STOP IT

I HATE RAPIERS

STOP IT DAMNIT
>>
>>53598987
>boohoo im too autistic to talk to my dm to ask him if i can use dex for a longsword since im some faggoty elf princess
>>
>>53598972
Not everyone has a group of players to play with, faggot.
>>
>One or two adventures per year
Why the fuck are we not getting an adventure per *month*? Sweet jesus I hate this release schedule.
>>
>>53598934
I don't care about Drizzt, scimitars are just actually cool IRL
>>
>>53599013
make friends, ultrafaggot
>>
>>53599017
The adventures take 6 months to play through, I guarantee you this release schedule was chosen to maximize sales
>>
>>53599017
Because the slow release has proven extremely, *extremely* profitable, and good for the growing popularity of the hobby. D&D as a brand had its best year in its entire history last year, and this year is slated to be even bigger (WotC's own words during the stream).
>>
>>53598996
Can you stop? This is your punishment for playing adventurers league.
>>
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CUT MY LIFE INTO PIECES THIS IS MY LAST RESORT.
>>
>>53599030
>>53599013
>>53598972
you guys are both retarded anyway
>>53598745
>>
>>53599039
How does that even work? I understand the concept of oversaturating everyone with adventures, but would it be so hard to do...I dunno, six or seven adventures a year? Maybe 8 or 9 but vary the setting a little bit? Keep it at paperback so they're affordable and I'm not sure how it would hurt profits at all.
>>
>>53599074
Fewer people would buy each one, and you'd be having to pay more people to work more hours to produce more content.
>>
>>53598745
Can you give me a source on that?
>>
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>>53599011
Okay. I'll stop. I just wanted... I... ... yeah, okay, I'll go. I'm done.
>>
>>53599085
>Fewer people would buy each one
How do you know? Paizo does a shit ton of adventures every year and they don't seem to have any trouble.
>>
>>53598777
>A slender woman plays a haunting melody on her flute at the edge of the lake. Bubbles slowly form on the surface, and a short while later limbs breach the calm water's surface. The corpses follow the sound of the flute into the night.

I've never thought about this before but it sounds really cool.
>>
>>53599074
>but would it be so hard to do...I dunno, six or seven adventures a year? Maybe 8 or 9 but vary the setting a little bit? Keep it at paperback so they're affordable and I'm not sure how it would hurt profits at all.

While there is no absolute answer for this sort of thing, but the running theory that makes economic sense is that people get easily overwhelmed by a oversaturation of products, so they don't know which is 'good' to buy, making them more likely to not buy anything.
This was actually a huge problem with 3/3.5 according to WotC

So now they release products slowly, so people can afford more easily to buy every product, or at least most.
>>
>>53599101
>How do you know?
Because thats the explanation the developers gave.
>>
>>53599108
I guess that makes sense. I think the best solution is to bring back Dungeon or some sort of monthly 'adventure path' type deal alongside the 'big' DnD releases.
>>
>>53599101
They take 6 months to play through, so a significant amount of the people buying one aren't going to buy another for 6 months.
I'm sure you know better than the massive business that's clearly figured out the most profitable path though.
>>
>>53599101
Their APs have become progressively shit and their mechanics are garbage.
They do and did write pretty good fluff which I'd use in a 5e game.
>>
>>53599101
Paizo's problem is quality, and it applies to more than just the adventures.
>>
>>53599129
In theory DMs Guild could/should serve this purpose.
>>
>Curse of Strahd coming to Roll20 this month.
>Tomb of Annihilation on Roll20 at release

Is Roll20 finally getting its shit together?
>>
It is pretty shitty that there is only one finesse d8 weapon though while str characters can use
>Battleaxe
>Flail
>Longsword
>Morningstar
>Raiper
>War Pick
>Warhammer
>>
>>53599108
Yes, Chris Perkins has specifically said this was the issue and they didn't want a repeat of this.
>>
>>53599169
all those choices, and yet none of them matter.
>>
>>53599133
>I'm sure you know better than the massive business that's clearly figured out the most profitable path though.
I never said that. What I did say was that another big company (big for RPGs, anyway) is doing the polar opposite and they seem to be doing just fine.
>>
>>53599156
>unscaleable code being worked on by new underpaid devs brought on to a skeleton-crew startup
Nope.
>>
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>>53599169
I just said I'd stop bitching about it but you're making me want to keep going.
>>
>>53599108
Choice Paralysis is a well documented phenomenon.

https://hbr.org/2006/06/more-isnt-always-better
>>
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>>53598916
Fuck you, scimitars and kopesh are great.

Also the Master Sword changes size all the bloomin' time.

And from what I can find, the 1:1 scale replicas being advertised out there would totally be short swords, only around 40 inches long.
>>
>>53599169
>>53599192
yea but dex characters are better than str characters
>>
>>53599188
muh flavor
>>
>>53599189
Spewing out shit isn't good for a company though. They also have the luck of retards hovering up their shit like no tomorrow.
>>
>>53598825
Use blood hunter
>>
>>53599169
There aren't that many light weapons that could qualify for d8s, are there? There obviously should be a candidate for a d8 nonlight slashing weapon (Urumi or Cavalry saber), but bludgeoning weapons and polearms don't come light.
>>
>>53599189
You got any proof that they're making as much as WotC?
>>
>You can still move if you're incapacitated
I should really reread the PHB to see if I missed things
>>
>>53599232
hoovering*
>>
>>53599243
>but bludgeoning weapons...don't come light.
Who would have thought that a weapon that specializes in hitting you with something heavy, wouldn't be light.
>>
>>53599232
It doesn't seem to be negatively affecting them. I'm not saying Wizards should do the exact same thing, but a similar model on a smaller scale (which Wizards has done before) would be better than waiting this long for each new release.

Also, people keep saying the adventures take 6 months? Does it really take you guys that long?
>>
>>53599189
>What I did say was that another big company (big for RPGs, anyway) is doing the polar opposite and they seem to be doing just fine.
Different demographics and market strategy.
>>
>>53599270
Yes, that was my point.
>>
>>53599246
I never said they were making as much a WotC, and it seems obvious through sales data that they never were. What I do know is that they were beating WotC in the RPG market for a time and they are showing no signs of economic turmoil.
>>
So what's the Drizzt book I keep seeing in the background of the stream?
>>
Oh fuck! This game is going to be as bad as the one with that pink haired dude yesterday. Fuck this shitty day of the stream
>>
>>53599313
Got a pic?
>>
>>53598897
>the game

Get the fuck out.
>>
>>53599224
my favorite thing about those flavor fags is this:
>I just want to use X, I don't care if it's good
>Dude, just use Y
>THAT'S NOT X, REEEEEEEEEEE
>You just said you don't care if it's good or not, so why not just reskin?
>REEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
>>53599271
>but a similar model on a smaller scale (which Wizards has done before) would be better than waiting this long for each new release
Towards the end 3e/3.5e did poorly, and 4e flopped pretty hard so the current D&D team got downsized 'a lot', they simply don't have the manpower to produce so many products quickly and it will take some time of writing solid revenue numbers before they will be allowed to increase their staff to make more products, because they have to prove a market exists for more products.
>>
>>53598612
both of those covers are fucking awesome but what's inside?
>>
>>53599207
Ranged dex > Melee str > Melee dex
>>
>>53599409
4e was a financial success (outsold 3e in the same way that 5e outsold both 3e and 4e) but a critical failure (no pun intended). The path forward for 4e just wasn't good for the brand, especially with Pathfinder growing based on the old system. So much so that they abandoned 4e for two whole years to run the 5e playtests.
>>
>>53599420
What we know:
- About 200 pages
- Has Xanathar (the beholder crime lord of Waterdeep's underbelly) narrating in a similar style to VGM
- More than 25 subclasses, all seen in the weekly UAs, 2 or more for each class except wizard.
- Downtime rules (from UA)
- Revised trap rules (from UA)
- New rules for magic items
- New spells

What we can safely assume:
- New magic items
- Race and skill feats, if not more
- Warlock invocations from UA
- Revised mass combat
- Other variant rules similar to those found in the DMG
>>
>>53599432
Sometimes I feel like the only person on this board that actually likes 5e. There's a whole lot of whining and not a whole lot of discussion most threads.
>>
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You guys did it, I fucking hate AL now. Fuck this shit and fuck D&D.
>>
>>53599420
Selection of UA options, among other things
>>
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>>53599490
AL isn't that bad when you aren't playing a dex-based wood elf fighter that wants to use a longsword and a shield.

It's actually much, much worse.
>>
>>53599484
5e is great
>>
>>53599432
>4e was a financial success
I HEAVILY doubt this claim.

>outsold 3e
You mean just 3e, right? Because I really doubt it outsold 3e and 3.5e (which was really one edition), if it had they wouldn't have killed it after six years.
>>
>>53599484
The problem with 5e being released so slowly is there is little to discuss outside of blogposting
>>
>>53599484
I like 5e, I just want it to be better
>>
>>53599074
>I dunno, six or seven adventures a year? Keep it at paperback so they're affordable and I'm not sure how it would hurt profits at all.
They have smaller adventures for AL that are also sold on the DM's Guild. IIRC they also have non-seasonal adventures too, by...I think an outfit called Baldman Games? Still designed to work in the AL framework, but probably a bit easier to pull into your own campaign than the full-on seasonal stuff.
>>
>>53599535
I like discussing character concepts/building, homebrew settings, and general rules. The only module I've ever run is LMOP before getting into homebrew stuff.
>>
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>>53599484
I feel you on that. I love 5e and run multiple games a week. I want to see more homebrew adaptation of old stuff from beloved settings (Eberron especially) and talk of cool enemy, magic item, and adventure ideas. Instead we get conniptionfits over small details and Virt coming in with MUH ESS JAY DOUBLEYOO ELVES, derailing multiple threads in a row because /tg/ loves taking bait.

Unfortunately, the only way to really change things is to start yourself, and I'm a lazy fuck.
>>
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>>53599504
MYSTIC FAGS BTFO
>>
>>53599312
>they were beating WotC in the RPG market for a time
They only achieved this when WotC wasn't releasing new products for 4e as it was too busy playtesting NEXT.
>>
>>53599586
I'm pretty sure mystic/artificer will be coming out in the NEXT book.
>>
>>53599484

I love 5e. The only editions I've played are 2, 3.5 and 5.

2e makes me wanna neck myself and 3.5 seems really...uh I wanna say clogged? Like there is so much shit. Maybe 5e will be like this eventually? I dunno.
>>
>>53599481
>2 or more for each class except wizard
Are wizards getting more or less subclasses?
>>
>>53599481
>>53599504
forge cleric incoming HYPE
>>
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>Mystic and Artificer not slated for next book
>going to be in playtesting through DMs Guild and AL for an entire year
>Will probably end up in the same book at the same time
>"The Splatbook"/"The Mechanical Expansion" book is coming out this year as XGE
>unlikely to have another proper splatbook just a year after it
>Artificer started in Eberron and psionics play a big part in it
>Eberron 2018 confirmed
>>
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>>53599586
Need time to make it perfect. Make sure to playtest it!
>>
>>53599632
Wizard supposedly getting only one thank god
>>
>>53599632
I need a Chosen Of Mystra archetype so I can play Elminster.
>>
>>53599660
Why is that? I thought it might be because they already have 9, but so do Clerics
>>
>>53599660
I hope it's lore or theurge
>>
>>53599611
Honestly, I wouldn't be shocked if they just released them for free on the DM's Guild when that bit of public testing is settled.
It also helps settle the balance a little: they're more willing to push how acceptable things are because of the suggested (or mandated, in organized play) "one splat per character" rule.

>>53599662
Wouldn't that be more of a blessing/feat/boon sort of thing, on top of more standard wizardliness?
>>
>>53599689
If forge cleric isn't released I'll eat my sock.
>>
>>53599617
The only word to describe 3.5e/PF would be autistic.
>>
>>53599689
Wizard will get +50 new spells
>>
>>53599689
probably because they are incapable of making a wizard subclass that isn't OP as shit, and people told them to stop it with that shit.
>>
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Stat him.
>>
If Wizards released variant rules for higher powered play, that would be fucking sweet.

Oh, to those who do like 5e, what is it about it that you like?
>>
>>53599743
No
>>
>>53599743
>str 1
>dex 10
>con 8
>int 12
>wis 10
>cha 10

basically he looks like a little bitch
>>
>>53599662
So some sort of Theurge/Lore Master mix?

>"Oh hey, I have access to wizard and cleric magic, and can eventually copy any other spells I miss. And I can make them better."
>>
>>53599751
Simplicity in-play and how easy it is to homebrew for.
>>
>>53599761
didn't know it was a picture of you
>>
>>53599751
Levels 11 - 20 already have rules.

They suck, just like high levels have always sucked in every edition of D&D.
>>
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stat him?
>>
>>53599775
no u
>>
>>53599779
Nah, I meant more fantastical in power than the more grounded fantasy we currently have with 5e.
>>
>>53599751
It's a nice middle ground between super strict, rules based games, and super lenient rules light kinds of games, and can be played in either manner with great success.

You could sit your mom down at a table with a character and play a session without having to spend 10 years explaining everything.
>>
>>53599751
They need to add things to do from 11-20 first.

More monsters and NPCs, more adventures. Something to make it worth playing that far.
>>
>>53599763
Pretty much.
>>
>>53599653
you mean spelljammer right? because everything in volo's points to spelljammer on the horizon
>>
>>53599780
>str 18
>dex 10
>con 18
>int 8
>wis 10
>cha 12
>>
>>53599821
Just make it up yourself.
>>
>>53599821
there's a ton of badass high level shit you can fight bro what are you on about?
>>
>>53599828
How so?
>>
Help me make a Wizard especialized in killing giants.
>>
>>53599805
How would you do it?

>>53599828
How so?
>>
Anyone got any stories of that DM?
I always found them to be worse than that guy, because the only way to win is to leave. There's not really a satisfying way to beat them, if there even is one.
But I digress:
>DM hyped up the campaign he's about to hold as a sandbox style world, with rich lore and culture, and plenty of opportunities for adventure and fun.
>Sure, sounds good, the group generally agrees that it could be a cool campaign and give him a shot.
>He's a new DM relatively speaking, he ran one quite successful quasi-sandbox homebrew adventure campaign for us over the course of a year that we had a satisfying ending for, so we thought we'd give him a shot again.
>Me and another player decide to be travelling mercenary brothers, a wizard and a fighter, and tell the DM we wanna start in the continent full of criminals and scoundrels.
>session zero comes around, we start there, walk into a rough bar for a drink and some jobs, and suddenly we're teleported to the elven continent on the other side of the world.
>"whatthefuck" we exclaim, repeatedly.
>We are now sat at a table with our employer, a level 20 fighter known as Miller.
>A level 20 fighter with a continent spanning abduction teleportation spell.
>The rest of our group are sat at the table too.
>"Welcome, it's good to see you, now your first job can begin"
>Excuse me what.
>"Oh, don't you remember the contracts you signed?"
>Miller brings out all of our contracts, magically sealed, protected, and enforced.
>"You'll be working for me for a year, remember, you signed them last week in exchange for a pittance and a scroll of knock."
>RUKIDDINGMENIGGA
>Immediately leave the tavern
>Ported back inside.
>I cast firebolt at this turdbiscuit.
>Suddenly you are on the ground, faster than the eye can see he grappled you.

This set the precedent for the rest of that session. Forced into submission in a sandbox game. Scarily, the rest of the group didn't seem to mind. I thought they'd have a problem with it.
>>
>>53599867
Killing by yourself? or shutting them down so the party can deal with them?
>>
>>53599694
>I hope it's lore

Fucking neck yourself
>>
>>53599889
I have a lore wizard in my current party and he's the most useless motherfucker on the face of the earth.

Not that lore is bad, its just that he is bad.
>>
>>53599870
I think you would have to bring back the Christmas tree effect and have magic items for every body slot, like in previous editions.

And also blow out the ability score cap to 25, like in 2e.

Otherwise, there's also extending the class level limit to 25 or 30.
>>
>>53599921
jesus, what kind of fucking idiot can't make a LORE wizard work?
>>
>>53599921
I get that in the hands of a chuckle fuck that has no idea what to do it's just like any other class. Any one who has even half a mind of what to do can easily break everything.
>>
>>53599856
lotta monsters from spelljammer/planescape, the nautaloid they mention, the spelljammer ship as a regular ship in storm kings thunder. they've said that the monsters they release reflect future campaigns.
>>
>>53599873
I had a game like that once. The NPC who was supposed to be the quest giver just so happens to be a crazy king that burned half of his kingdom to stop a plague from spreading. My Dragonborn Paladin thought that was pretty evil and refused to work with him, so the king slapped me in the face. I got really pissed off and was ready to smite that fucker but then the DM lost his shit and ended the game.
>>
>>53599966
The kind that takes remove curse and feign death for his spells when he hit 5th level.
>>
>>53599886
Both can work.
>>
>>53600011
kindly suggest champion fighter for his next character. He cannot be trusted with choices.
>>
>>53600027
He's like a robe of useless items, but instead he's a wizard of useless spells
>>
>>53599995
What an absolute faggot.
>>
Who hyped for Acecerak?

Is he the one known as the Soulmonger?
>>
25 subclasses guarantees this book to be a unbalanced mess.
>>
>>53599828
That's a bit of a reach. Illithids are pretty prolific throughout FR
>>
>>53600027
The DM had to bend the rules and give him a scroll of firebolt and allowed him to copy a cantrip into his spellbook since he was so useless.
>>
>>53600072
please stop, anon. You're hurting me.
>>
>>53600072
Is he an actual retard?
>>
>>53600048
Meh if they pick even halfway smart and grab the ones the community liked for not being broken trash, one way or the other, then it shouldn'tbe too bad.
>>
>Rogue only has Inquisitive and Scout UA
So if that means they are going to make a new one that we've never seen, do you think other classes will have non-UA subclasses
>>
>>53599873
Ah the good old demigod needs your level 1 help to do something. I experienced that from a vampire count once.
>>
>>53600088
>>53600093
Yall dont even know the half of it... People on this board always talk about wizards being OP but they haven't seen the things I've seen.

Also, fuck captcha
>>
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Will beholders be playable?
>>
>>53600118
at least with a vampire count, i can assume/believe he's got shit warded against him and literally cannot set foot within 100 miles of the objective.
>>
>>53600134
only by me because the DM is my bf
>>
>>53600122
>>53600118
>>53600093
>>53600088
Actually, now that I think about it, he's not that bad. He's good for knowledge checks.
>>
>>53600139
No he was just the ruler of the city we were in, but he wanted us to kill the cultists and werewolves plotting against him.
>>
>>53600177
>king
>doesn't have champions or other mooks that would completely kick the players asses that he can use to kill cultists etc
>>
>>53600197
Oh he had an army of vampires. They were chilling in his castle though.
>>
>>53600177
>>53600197
>>53600203

eh i can kinda see that. If his enemies know what he is, they can make life a real shitfest for him (and his fellow vamps) if he were to personally try to stop them.
>>
So, why is the scimitar 1d6 and not 1d8? Isn't a scimitar just a curved sword?
>>
>>53600228
Light and finesse
>>
So I'm gonna be running a campaign after our current one is finished. I'll be DMing for the first time. I want to more or less steal from the WC3 campaign and have the players investigating a plague turning motherfuckers into undead. How do i go about this without making it too obvious?
>>
>>53600228
>See those warriors from Hammerfell?
>>
>>53600228
light and finesse
>>
>>53600228
"""""""""""""""""""""Balance"""""""""""""""""""""
>>
>>53600264
as long as you don't use the same names, it wont be obvious, undead plagues are a fairly common trope.
>>
>>53600264
You can't. Even if they didn't play War3 they'll fucking know because of WoW or some shit.

That said, war3 has a great story I think, so I wouldn't hold it against you, were I one of them, if you do it well.
>>
>>53599751
>>53599805
>Increase attunement limit to 4 or 5
>magic items are more plentiful, with all that implies
>use more disposable minion variants of many creatures
>free feat at character creation
>free feat at entry into each tier
>make full use of blessings and charms as rewards
The free feats make multiclassing much more comfortable, and with those feat options it enables some interesting options for the normally less immediately desirable classes, like Warlock and Monk.

>>53599653
There was also the Inquisitive rogue archetype that was in UA a while back.
And for adventure content, Tomb of Annihilation may as well be taking place in Eberron. It'll let people have content that fits the setting to a T, right out of the gate. From what I've seen the only thing you'll even need to change is the location of the adventure in a very nominal way.
>>
>>53600228
Just like a shortsword is just a short sword.
>>
>>53599780
THE MOST VERSATILE WEAPON IN EXISTENCE
>>
>>53600291
>>53600322
I think what I'm going to do is start them off during a grand feast and tourney, allow them to dick around a bit, joust/melee/archery and probably get their asses beat but still have fun since they're low level. But as the tourney begins to wrap up, at the final feast the king & other nobles food was poisoned, throwing the kingdom into turmoil.

From there, as a civil war develops and lesser nobles begin to vie for power (maybe allow the players to side with someone), the cultists behind it all unleash their plague and the greater plot begins.

How does that sound for a campaign?

>>53600454
(versatility intensifies)
>>
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>>53600454
halberd not listed as versatile? heresy!
>>
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>>53600454
>>
>>53600633
sorry i don't speak chinese
>>
>>53600600
yeah, no heavy weapon is versatile.
>>
>>53600650
That's true but technically the heavy property doesn't preclude versatile, two-handed does.
>>
>>53600723
Well, it has to be held in two hands because it's heavy.
>>
>>53600784
>not understanding that the halberd is the most versatile weapon ever crafted
>>
>>53600492
Well that's basically a completely different approach, so you're not copying that much. I like it!
>>
>>53600854
Yeah, but I'm totally gonna steal the plagued grain and possibly Stratholme
>>
>>53599889

>he fell for the lore wizard is OP meme

kek
>>
>>53599743

Human Illusion Wizard, with a story feat of being able to cast Plane Shift 1/long rest without material components.

STR 8
DEX 12
CON 10
INT 18
WIS 12
CHA 8

Jace is a bitch and he knows it too, which is why he relies on his illusions and forethought to avoid/win any potential fights.
>>
>>53599169
Dexterity is so much better in every way, shape, and form than Strength. Tossing Strength a bone in weapon variety is barely a thing.

Especially since weapon variety doesn't actually matter, mechanically.
>>
>>53600908
It's not
>The OP wizard archetype
so much as the
>Why pick anything else wizard archetype
>>
>>53600952
>Longsword, Rapier, Greatsword, and Halberd are all the same weapon in DnD.

Do you have autism?
>>
>>53600155
But what if the DM is your gf
>>
Do you think they'll upload this stuff to youtube? I want to watch mearls game at x2 speed
>>
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>Had a player tell us he'd be "20 minutes late"
>Hour later, "I'll be there in 40"
>Two hours later "I'm on my way"
>Find out during the session he was drinking at a bar when he knew we'd have a session
>Had enemies focus him, he lost his entire right arm down to the shoulder
>Originally he was gonna have him die but the player controlling him roleplayed better as his character than he ever had, saying "I want to check to see if his God will intervene and save him in his last moments"
>Crits
>Great sword wielding Great Weapon Fighting Paladin is still alive but only has one arm
Acceptable punishment or should I have just killed him?
>>
>>53601062
Either kill the character and kick the player or just have his character not be there when he's not there, don't go halfway.
>>
>>53600924
Given his inbuilt Telepathy, wouldn't he make more sense as an illusion using GOOLock?
>>
>>53600986

Greatsword and Maul
Longsword, Warhammer, Battleaxe
Halberd, Glaive, Pike
Flail, Morningstar, Warpick

All of those are effectively the same weapon as the others in their list, since damage type means fuckall.
>>
>>53601062
You should have been less of an autist and done nothing to him. Maybe then he'd also be comfortable enough to tell you he felt like going to the bar that day instead of bullshitting you.

Alternatively he is a massive douche and why are you even playing with him?
>>
>>53601106
>oozes
>skeletons
get rekt kiddo
>>
>>53599188
Higher chance of rolling a STR weapon on magic item table
>>
>>53601126
>implying anyone rolls on the magic item table
>>
>>53600986
The person was talking about battleaxe, flail, longsword, morning star, war picks, and war hammers.

And they are the exact same except if you're fighting Skeletons and one or two other enemies, because they are the only ones with varying resistances against slashing, bludgeoning, or piercing.

Learn to read before you accuse others of autism.
>>
>>53601095
The problem is he doesn't have any sort of active "patron," as the ones he did have he either mind-raped to death (the Sphinx mentor from his back story) or they mind-raped him (Nicol Bolas).

Maybe he's got a magic item or custom spell that lets him just Telepathy or mind scan people.
>>
>>53601106
And they're all strength weapons. You were trying to say some dumb shit about dex.
>>
>>53599039
I don't think it was a wotc person specifically that said that. Was it?
>>
>>53601139
>>53601126
Are there more magic rapiers than any other magic weapon because they are so good?
>>
>>53601152
The original person was claiming that Strength had too much weapon variety when the weapon variety means jack shit. Especially since Strength is worse than Dexterity in every way.

The last thing that needs to happen is to give Dexterity even more legs up over Strength.
>>
>Warlock PC picked Devil Sight and Eldritch Sight
>Spams ES all the time, and is just doing a dice tap as a sign that he is using it, which I have to react to if there is anything that pings out of the ordinary
Fuck this shit. I feel like I should kill his character and force him to make a non-warlock.

How the hell do I cripple this bullshit? Only level 4, I need some way that wont TPK them.
>>
>>53599313
Left side it just says drizzt
>>
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What's the stance on the right called?
>>
>>53601230

>nystul's magic aura

on everything
>>
>>53601165
>sees a cool magical longsword in the dmg
>is too fucking retarded to make it a rapier and instead complains about magic weapon variety on a website dedicated to discussing chinese cartoons
>>
>>53601309
Perfect, thank you.

I'll just make sure to not let them get to 15 where he gets Witch Sight.
>>
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>>53601089
Fair point, I have no comeback
>>53601115
He's already a problem player in the fact he sees we're planning a campaign, says "I want to join", I tell him read the rules, get in an RP mindset, yadda yadda, and he proceeds to not read the rule book with 2 months before the first session, doesn't know what Paladins do, and among the many events the PCs have experienced thus far has done zero role play. He's a Half-Elf and hasn't even decided which of his parents was the Elf. I'm sort of expecting him to leave, but I don't want to just remove a first-time players chance since everyone else is having so much fun.

I guess what I'm trying to say is that as a first time DM, I'm a giant bitch.
>>
>Dexfags are now complaining about Finesse weapons
>threads have been full of people wondering how to make Str comparable since it's such a bad stat compared to Dex
hm
>>
>>53601416
>str guy with huge sword does massive damage
>dex guy with toothpick down small damage
>str guy throwing weapons does small damage
>dex guy with ranged weapons does massive damage
What's the problem?
???
>>
>>53601381
He clearly doesn't give a fuck though, so you just give him the axe.
>>
Two sessions, two TPK's.

Are we "That Party", or are do we have "That DM"

Maybe It's a little bit of both but that's for you to decide.

Some background on the setting: portals, portals everywhere. magic portals transferred our whole party from their worlds to this one. We know for a fact that more portals exist on this world as well.
>>
>>53601144
Good point.

Of course didn't he start as some kind of innate caster back on Vryn? Maybe he's got some kind of Mind Mage sorcerous origin for Sorcerer. The inbuilt telepathy would be one of his level 1s.
>>
>>53601381
Trust me, removing him will be less disruptive. If all your players agree, tell him he has to shape up by next session or you'd prefer he stop coming. And when you say prefer, state clearly that he MAY NOT come.
>>
>>53601471
Last week's session: Our party of 4 is contracted to clear out an alchemist's warehouse of WereRats or some shit.

Full disclosure, the alchemist did tell us to be careful with fire

>>Walk into warehouse, place is a firetrap
>>No windows, back doors, nothing
>>Attacked on sight by rats
>>Kill most of them
>>Rat leader runs away out a back tunnel that collapses behind him
>>Take 2 rats captive and tie them up
>>Questgiver walks in to interrogate the captured rats

>>Rat leader walks in with backup
>>Cleric sets leader on fire with searing smite in a surprise round
>>"From the room where the Alchemist was with the captured rats, you hear a scream followed by a splash."
>>"So.. the rat broke free from his restraints and pushed the questgiver into that boiling cauldron before we even rolled initiative?"
>>*Short pause*
>>"Yes"
>>roll initiative
>>Wizard casts grease on rat leader
>>Flaming Rat Leader slips in the grease.
>>Grease ignites
>>Only exit now enveloped in flames and grease
>>Rat leader gets up, starts swinging twice a turn for 30 damage on average
>>level 3 party
>>manage to kill the leader somehow despite the warlock going down and being revived multiple times
>>Rat underlings still fighting us
>>Cleric tries to douse the wood around the grease fire with rain
>>fire spreads
>>Warlock goes unconscious again
>>Cleric tries to escape through the fire
>>slips in grease
>>dies
>>Ranger downs mystery potion looted from a dead rat
>>chugs it at low health out of desperation
>>fails con save
>>instant death
>>1 Rat underling still left fighting
>>1 hp Wizard attempts to find a weak spot in the wooden walls.
>>"Is there anywhere I can break through the planks with magic missile or with my dagger?"
>>"There's no weak spots in the wood anywhere for you to do that."
>>Wizard dies
>>TPK
>>DM: "Yeah I didn't expect you to fight that guy"
>>
>>53601471
Depends how you are dying. Is it something you can avoid or not?
>>
>>53601471
>>53601496

Today's session: Everyone has rerolled - Now a lvl 3 party of 3 because a member cant make it last minute.

>>Investigating missing girls in a northern village at the mayor's behest
>>girls go missing from their rooms without a trace
>>No one knows anything
>>No one sees anything
>>No evidence of forced entry
>>no tracks in the snow
>>Girls referred to as being somewhat "promiscuous"
>>Mention of a handsome young priest at the local church
>>"How long has the priest lived here?"
>>"About a year"
>>"When did the girls start going missing?"
>>"About a month ago"

>>only the mayor's daughter and her friend who lives across town fit the kidnapper's victim profile
>>come up with plan to watch over the friend's house that night while the mayor's guard watches the daughter
>>arrange a system for the guard to ring the town bell in case they spot the kidnapper.

That night:
>>town guard watches the daughter and puts up torches in the village
>>Bard uses disguise kit to dress up like a young girl
>>Rolls an 18 on the check
>>Pretty passable, gets hit on a lot at the local tavern
>>goes to speak with the priest after dark, posing as a passing traveler seeking shelter
>>put out heavy signals that he/she wants the "D"
>>Priest is very cordial and polite, suggests that maybe he'll see her at the bar later
>>Bard leaves
>>CeilingRogue continues watching in stealth for the next half hour
>>Priest does nothing out of the ordinary, just reads his holy book
>>later, Priest shows up at the tavern, has a few drinks with the locals swapping stories
>>Flirts with disguised Bard, wishes her a good night and leaves
>>Weird guy starts flirting with the bard, invites her over to his place
>>turns out to be a completely harmless nerd who just wanted to get his dick wet
>>Spend the rest of the night watching the daughter's friend
>>nothing happens
>>
>>53601471
>>53601496
>>53601526
Next morning
>>Mayor's daughter missing, despite being on watch
>>No trace, save a single solitary set of footprints outside the window. Again, guards saw nothing.
>>Check out the church again
>>Priests living quarters are completely "normal"
>>Bed has a fine film of dust over it
>>Wait for church sermon to end

>>Confront Priest
>>Bard finds hidden switch in the altar, stones part revealing a subterranean staircase
>>At this point Rogue pins the priest to the wall with his shortsword to his neck
>>Bashes him in the skull, dealing damage and drawing blood
>>"Where are the girls asshole?"

>>Priest is as suprised as everyone else
>>All roll insight checks
>>highest is a 17
>>hes legitimately suprised and confused
>>"I..I don't know whats happening"
>>decide he must be charmed or under some sort of spell by whoever is doing this

>>take him downstairs with us
>>single solitary room, solid looking stonework
>>no trapdoors
>>no hidden switches
>>only other path leads to a bottomless chasm with a 30 ft gap to the other side
>>nothing to attach a rope to
>>rogue with climb speed cannot climb to the other side
>>no way to attach a rope to the ceiling
>>no long planks of wood to reach over to the other side
>>Priest: "Maybe it's a leap of faith?"
>>"it's your funeral"
>>tie rope around priest
>>He jumps, rope goes taught, then limp in our hands
>>Pull rope back up, knot still tied
>>Priest fades into view standing on the other side
>>"Oh my God it's a miracle!"

At this point I feel I should reiterate that portals have been a continually occuring theme within this campaign.

>>figure there must be some sort of portal or gate suspended in midair similar to what we have encountered before
>>We jump
>>"Yeah, you fall to your deaths, the priest was an incubus the whole time with 20 charisma +9 to deception etc"
>>"The other party I ran this with didn't jump but broke the stone wall down in the other room"
>>
>>53601496
>>53601526
>>53601555

I feel the need to kick this person in the balls.
>>
>>53601526
>>53601555
I didn't think it was possible to top the rat bullshit, yet he's managed to do it. Someone needs to hurt this fool.
>>
>>53601471
>>53601496
>>53601526
>>53601555

On the face of things I understand how laughably retarded it is to jump into this chasm expecting there to be a portal.

Why is a 3rd level party of 3 going up against a CR 4 in the first place

How could we have determined this priest was lying to us?

We physically threatened him, damaged him, and drew blood without getting the slightest clue he wasn't what he appeared to be.

We had multiple opportunities to catch him showing his true colors
.
We served him up a lone traveler at night right into his lair

Our rogue kept tabs on him for a good amount of time while he was completely alone

It seems the only way we could have gotten him to reveal himself to us would have been to go full on murderhobo right away.

Also, we can't break through a wooden wall last week to escape a fire but the solution this week is to tear down a stone wall to get to a hidden room we can't see? what?
>>
>>53601634
Going full murderhobo probably wouldn't have revealed anything and you guys would've ended up the bad guys or something and it really wouldn't have died. Why are you putting up with this bullshit?
>>
>>53601634
Your DM is an asshole
Was a really bad idea to jump at the same time tho'
>>
>>53601496
>firetrap
>searing smite
>>
Looking for some help here lads, if anyone is interested.

I'm trying to make a Lawful Good Dragonborn Paladin that wields a two-handed Great Sword.

I want to try and make an Oath of the Ancients Paladin but am finding it difficult. My main issue is that the flavor is based on a nature-style, almost druidic or fey-like influence. Throwing me for a loop when I want Bahamut as the deity.

Also can't decide between a Gold or Silver Dragonborn. Both are 15 foot cones, gold is fire and silver is cold.

>Silver dragons are the second most powerful of the metallic dragons, and are true friends to all. The silver dragon enjoys the company of humans and elves so much that it will often take the form of a human or elf and live among them for the majority of its life. Unlike the gold or bronze dragon, the silver dragon does not usually go out of its way to bring justice to the world. Instead, it waits for others to ask for help. Silver dragons will attempt to right an injustice if they see one, but they have no inclination to intentionally seek evil out and destroy it. They are more interested in protecting the humans or elves it has come to care for than in looking for evil.

>Gold dragons are the most powerful of the metallic dragons (in some versions they are the strongest of all dragons), and the most dedicated to defeating evil. They spend the bulk of their lives in human form, seeking out evil and punishing wrongdoers to the best of its considerable abilities. Its typical mode of operation runs roughly along the lines of a sting operation: the dragon will listen for stories of dangerous or evil creatures or persons, then reveal its true form and mete out punishment. They prefer to turn villains over to law enforcement if available, but will ultimately take whatever actions they deem necessary in order to see justice served. They are best summarized as the paladins of the draconic world.
>>
>>53601678
we're not, we're going to look for a new DM after today

We don't mind dying, it happens. We don't expect to always be superheroes.
>>
>>53601759
Yeah I know, Guess we should have known to start attacking a stone wall instead.
>>
>>53601797
Ancients is primarily about the natural beauty of the world, or generally beauty etc.

So it can fit a Bahamut Paladin perfectly fine if thats what you want. You just need to reflavour the spells into draconic motives.
Ensnaring Strike as large dragon claw, Spectral Vines from Nature's Wrath the same.

Just give it all a dragon motive.
>>
>>53601230
At least it's not Gaze of Khirad.
Alternatively just talk to the fucker and tell him this is upsetting you, ask him to use it more sparingly and actually speak out loud "I cast detect magic" or "I use Eldritch Sight".
>>
>Dinosaurs go from the ground up
What did she mean by this?

>>53601797
>>Gold dragons... are best summarized as the paladins of the draconic world
>>
so what does 5eg think of the aussie group on stream now?
>>
>>53601968
meh. not really paying attention, but mostly because there are no qt3.14 grills on it
>>
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Hey, quick question. My party (First timers, level four now, one Wolf Totem Barbarian, one Spell-less Ranger and one Swashbuckler Rogue) has been doing well, but two of them can't roleplay for shit. Neither of them have been able to take things seriously outside of combat zones, and I don't know how to get them to. Everyone is having fun, at least in combat, but the Barbarian is the only one who can get down to seriousness when outside of combat, and feels a bit upset that they're pretty much hindering the game because of it.

Some more in detail explanations, the Barbarian is a pretty good Dragonborn roleplayer, although he can sometimes have trouble judging risks. Thinks he can take on everything, and has only ever thought about running away when pitted against an Owlbear at level 3. They still killed it, but it was one of the first hard encounters they had. The Rogue is more or less just playing to fight, and has barebones roleplaying, but nothing to really add. Then we have the Ranger, who is the same as the Rogue at the beginning of sessions, but slips into lol so randumb shit when he gets tired (and he does at the two hour mark, every single time, no matter when we play.). He's also slightly upset he doesn't get a pet companion, even though he didn't choose the beast master when it was a choice, but we talked about that and got it settled. The Barbarian has one, but only because we gambled for it in session 1 with a poker match and a nat 20 on animal handling twice.

How do I get the Rogue and Ranger invested? Give them more consequences for non-sequiturs? Kill a character? Is it a problem on my end, running LMoP for a group of first-timers? Any experience you guys have with this problem?

Does all three of them being cousins of mine make anything different?
>>
>>53601968
Better than the last couple of groups. Having one guy dedicated to doing all the NPCs while the DM just narrates and adjudicates is interesting. The keyboard guy is their regular so they have good rapport with him as well.
>>
>>53602042
If the rogue just isn't roleplaying at all then try to throw some stuff at him that's specific to his character. Does he have any family, any strong religious or ideological beliefs, etc.? Go with those. The lolsorandumb is harder to deal with, you probably just need to tell him to knock it off.
>>
>>53598916
just change the damage type of a rapier to slashing
there's no d8 finesse slashing weapon so you can call it whatever you want
>>
>>53602042
Make events and encounters they won't be able to fight out of. Balls, Festivals, encounters with enemies who they won't be able to kill (though that might be a dangerous route and lead to a TPK). For example, I had a bunch of level 3 characters encounter a community of Hill Giants throwing a festival, and they had to outsmart and sneak out several cages of captured villagers. One player who plays WoW for 18 hours a day who was previously very uninterested in role playing immediately took the reigns and made this whole elaborate plan of convincing the Hill Giants they had come to perform as entertainment for their feast while another player slipped in the back and freed everyone. Naturally it didn't go as planned, but it lead to some hilarious moments and ended with everyone getting away safely. Stuff like that.

Also, talk to them, but that's a given.
>>
>>53598916
>LINK IS DEFINITELY NOT STRENGTH BASED
>when he's basically the poster child for Battlemaster and not agile beyond a normal fit warrior
>>
I can't stop looking at that chick's lips.
>>
>>53602188
weirdo
>>
>>53602188
Shut up, Homu
>>
>>53602092
He has a pretty barebones backstory, but he has the noble background, so I can probably do something with that.
>>53602180
I want to do those, but at the same time, they're still a new group. It's been around 6 sessions, and I don't think they're ready to start roleplaying without a concrete combat basis. So far the only times they've roleplayed were in the town to get ready to go to the next combat area, with the Barbarian starting to branch out when he found out about the Lord's Alliance.
>>
>>53601902
Hmmm, I think I can do that. Thanks for the idea.

>>53601926
Yes, but Silver seems to fit the theme of a more Oath of Ancients oriented dragon. And I think they're more badass personally.

But Gold is the Paladin stereotype and would definitely fit the Oath of Devotion. And I like the idea of a golden dragonborn knight paladin unleashing divine energies.

Classic gold versus cool silver. Do you feel my pain, Anon?
>>
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>>53602184
>>53602184
>he never watched a speedrun of Ocarina of Time
anon pls
>>
>>53601375
>suddenly everything important in the world is covered by nystul's magic aura because i'm annoyed
10/10 gming
>>
Are Australians naturally better at D&D?
>understand the rules
>creative layout, with dedicated NPC guy and musician in the background
>amusing
>plot is advancing
>>
>>53601230
What's wrong with that?

Warlocks are already shit and you're mad because he took 2 shit invocations?
>>
>>53602357
>Are Australians naturally better
yes
>>
I have to share this.

Guy in my group is playing a loud and boisterous character who constantly brags about being an extremely powerful wizard.

Constantly takes credit for things the group does, casts modify memory on group members after battles to make us recall that he actually heroically defeated the bad guys.

Significant NPCs are constantly suggested and modified memoried as to think even more highly of character.

Disguises self and casts friends on NPCs, furthering his legend. Becomes prominent member of wizard council, and advisor to king.

Major battle this week. Close to TPK. An attack is about to kill a party member. Wizard uses cutting words, d12 die. Entire party flips out, we've been playing for a year, this guy was just a non optimized wizard, spellbook and all.

Look closer at his backstory, it's completely ripped off from Gilderoy Lockhart.

Went from most annoying character at the table, to the best one.
>>
>>53602357
Yeah this is probably the best one so far, but I didn't watch Mearls
>>
Thinks of making a Tabaxi monk order of the long death. Does my racial effect my unarmed strikes?
>>
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Rate my main antagonist, what do you all think I should change? This guy is based on a Graveknight from Pathfinder.
>>
>>53602393
>5th level spell
>on multiple party members
>never fails
?
>>
>>53602413
The claws? I believe you can indeed use them to do slashing instead of bludgeoning.
>>
>>53602335
>high Dex means you run faster
>rolling and backflips are something only high Dex characters can do
>>
I want to play a character who can shit out a fuckton of bullets and lasers like a 2hu. What's the best way to do thjs?
>>
>>53602476
Bard with ranger spells or sorlock I guess
>>
>>53602441
It failed quite a bit. It would've be at higher level and take a while to do.
>>
Gentlemen,

I think all of the Warlock UA invocations that require a patron, and pact of the blade, should be weapon agnostic.

Would it break anything to change "insertspecificweaponhere" to "your pact weapon" in all of those invocations?

I think not.
>>
>>53602184
Battlemaster is just a retard who hits things and it doesn't even do anything that Link does.
Hunter Ranger is the most appropriate since it gets an at-will spin slash, abilities for moving around an environment, and magic arrow spells.
>>
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>tfw have a butt pillow on my uncomfortable chair
>placed my player's handbook under it to hide it from guests
>go out for a while and come back home
>forget where I put the PHB
>use the pdf version in the meantime
>keep thinking that this chair is getting worse in the back of my mind
>constantly feel like I'm sitting on a hard surface
>but it never really registers on my radar
>a fly that came in from the open window buzzes onto my face
>freak out and jump up, chair gets knocked over
>grab the falling book without even realizing what it was
>swat the fly against the wall in an epic snake-like viper-strike
>entire maneuver took a split second
>now I have a giant fly stain on my player's handbook
>put the book back under my butt pillow
>"it's not that uncomfortable"
anyone else have a good day?
>>
>>53602476
Not gonna happen, it breaks the action economy. Best you can do is Sorlock with Eldrich Blast Twinned spell, which can eventually do eight blasts in one turn, at level 17. Most likely, you can get to four at once in a standard campaign.
>>
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>you will never be able to do a Werner Herzog impression for your NPCs
Why live?
>>
>>53602587
why not?
>>
>>53602393
>Things that never ever ever happened
>>
>>53602619
I'm shit at accents
>>
>>53602568
You can't twin Eldritch Blast.

"When you cast a spell that targets only one creature and doesn't have a range of self"

Eldritch Blast doesn't target only one creature, it can target many.

You can Quicken it, not Twin it.
>>
>control+f (you)
>32 results
im famous
>>
>>53602651
Doesn't beat that time I said disadvantage is the same as advantage.
>>
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>>53602557
Yesterday but
>Have the players meet a friendly Kuo-Toa who ferries them across and underground lake
>A rowdy player who's first time playing throws a shitfit (he quit an hour later because he's an autist, but I went into it yesterday and won't do it again) attacks the Kuo-Toa
>Entire party restrains him, Kuo-Toa starts raving about how they need to calm down before The Deepest One comes
>A fucking Aboleth comes out, Kuo-Toa bro talks it out of eating the party
>Most experienced player and the one who got us into D&D starts hysterically laughing and goes
>You goddamn Bastard! You glorious motherfucking goddamn bastard!
>Entire rest of the party doesn't know enough of the MM to know what an Aboleth is, just that it's big, scary, and wants to eat them
>Encounter ends peacefully, everyone lands one shore going "Holy fuck anon that was some intense shit
Felt pretty proud of myself.
>>
>>53602308
I view ancients paladins as the most bro-tier. They're the ones that know how to have a good time out of the three base subclasses. Could see a silver dragonborn one from a far away land having a habit of trying to fit in with the locals to comedic effect.
>>
>>53602476
Sun Soul Monk.
>>
>>53602730
Doesn't beat the time I asked if you end your turn mid jump are you still in the air next turn
>>
>>53602549
>Link having any move-around abilities that require features
>Link's magical arrows being a part of his own skills and not a fucking magical rock that he finds in a box and charges up with green paste
>>
>>53601118
>2 monsters in an entire book of monsters

boy sure am glad your combat encounters are built around 2 whole creature types to make sure the damage vulnerabilities are put to use. That's a pitiful amount anon, be honest with yourself.

>>53601152
Need to brush up on your reading comprehension anon.
>>
>>53602809
>play fighter with a longsword and nothing else because damage types don't matter
>come across an ooze
shiggy diggy my dude
>>
Fill in the blank /5eg/
>No D&D is better than ____ D&D
>>
>>53602843
no
>>
>>53602843
gay
>>
>>53602476
Conjure volley spell on a level 10 bard from magical secrets.
>>
>>53602829
>meleeing an ooze to begin with
Walk away and throw rocks.
>>
>>53602829
bludgeon it to death with your helmet.
>>
>>53602843
Is this a "not having D&D is better than this kind of D&D" 'no', or a "this kind of D&D is better than this other kind" 'no'?
>>
>>53601797, >>53602308
Dragonborn color has literally nothing to do with their breath weapon, and in fact dragonborn do not come in silver, just gold, rust, ochre, scarlet, bronze, and brown.

Remember, dragonborn are NOT half-dragons.
>>
>>53602947
There would be a comma after the No if it were the latter.

>>53602843
3.pf
>>
>>53602989
You don't need a comma for that, or do you think "No man can kill me" is an unparseable statement? While adding a comma wouldn't change the second sense of that D&D sentence, it would change that one.
>>
>>53602987
Yes, I know. I want to make a somewhat stereotypical dragonborn and paladin rolled into one.

Still having some trouble with the Ancients Oath though. Devotion is much more simpler.
>>
Hey /5eg/, is there some way to make the Undying Warlock more like a proper necromancer? I'm writing up a campaign setting where the largest human society is ruled by Liches and I want to throw in Undying Necromancers for variety, but their abilities aren't all that exciting. The high level ones have some nice flavorful stuff with being unaging and sticking severed limbs back on, but the early stuff sucks and they don't actually get Animate Dead in their class spells.
>>
>>53603016
Devotion Paladins don't need to be uptight dicks.
I actually played a NG Devotion Paladin who kept his code easily enough, but while he generally preferred to stay within the boundaries of the law he was also willing to leave it if he felt that the law wasn't being sufficiently efficient and fast about dealing with the problem....he just couldn't lie about doing it if someone asked.

This actually came up once in-game.
>>
>>53603038
Build a wizard, fluff it as a warlock
>>
>>53603014
Oh I see what you meant now. Do you have autism?
>>
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>>53603038
You put two levels in warlock and then go the rest in necromancer wizard.
>>
>>53603038
Pro-tip, you're a DM.

Make shit up. Liches get Animate Dead in your world on transformation. Wow. Who would've thought that was possible? You can do it.
>>
So how good/bad is the Alchemist?

We're starting a new campaign soon and I'd love to play one.
>>
>>53598612
can't choose which group is best between the DM group led by Mearls and the Aussie dragonfriends group. Marisha Ray actually wasn't fucking terrible?
>>
>>53603124
It's dull. It has a bad spell list and spends the majority of its turns throwing a vial
>>
>>53603016
So here's what you need to understand: PALADINS DO NOT GET THEIR POWER FROM GODS

They are their own batteries, fueled by their own zealous beliefs in their cause.

If your cause is championing Bahamut, and you're an Ancients Paladin, that's just the form your devotion takes.

Like that other anon said, just fluff vines as dragon claws and shit.

Ignore the default fluff if you want to, it's literally irrelevant.
>>
>>53602829
Longswords are for plebs, I exclusively use bludgeoning weapons because they're unresisted and objectively superior to their piercing and slashing brethren.

Also any DM who doesn't have a Lucerne Hammer or Bec de Corbin for a reach bludgeoning weapon is an utter pleb.
>>
>be a goodly God
>empower your Clerics to cast Raise Dead and Resurrect
>approve of this good work of turning back unnecessary deaths at the hands of evil monsters and shit
>some lich comes along
>casts a spell that breaks all rezz magic and causes anyone who was ever rezzed to wither and die in 30 days
>SIT BACK AND DO FUCKING NOTHING WHILE 4-5 ADVENTURERS OF UP TO LEVEL 10 SOLVE THE PROBLEM FOR YOU
Realistically, we should expect 30 God Avatars teleporting into Acererak's bathroom and blowing the fuck out of him and all of his contingencies and traps because liches ain't THAT smart. Faerunian Gods are supposed to be proactive, because the last time they were a bunch of lazy lounge-abouts looking out for their own, Ao slapped their shit in.

An event like this happening in a setting like Mystara, where the Gods are supposed to take a very hands-off approach to world events and manipulate mortals or otherwise guide them around to do things, would warrant direct full-powered Godly intervention by multiple shit-ruiners ASAP.

So what's the deal, WotC? This isn't just a bunch of fucking giants kicking over some mud hovels.
>>
>>53603094
I guess, I just want a variety of magic dudes in the evil dead guy empire. I'm thinking of making a custom Pact that gives them the Wizard necromancer features of adding proficiency to the undead's damage and getting more pets for each cast, and probably letting them cast animate dead once per day for free as a ritual. Pact of the Skull maybe?

Really, as long as I can have one Undying Warlock and two skeletons in a squad I'm happy. I could just DO THAT I guess as the DM, but I was hoping to have it be supported by the rules in case one of my players wanted to be from that group.

>>53603107
Mixing CHA caster with INT caster makes me sad
>>
>>53603155
It really is weird as fuck that they don't even get any bonus when trying to create potions out of combat or have the option to get some exotic or unique potion effects to toss at people, like shrink or polymorph potions and stuff like that.
>>
>>53603038
>Pact of the Undying 2: Undie Harder
>Prerequisites: The Undying Patron, Level 5+, Path of the Tome Feature
>You learn the Animate Dead spell and add it to your Grimoire. You may cast it at its lowest level without expending a spell slot. You must take a Long Rest after you use this feature before you can use it again.
There you go.
>>
>>53603207
>Mixing CHA caster with INT caster makes me sad
>Putting a single point into physical scores on a wizard

Your'e doing it wrong.
>>
>>53603215
Well, they automatically get double proficiency with their tools, so I guess it's assumed that you'll choose alchemist's tools for one of them. But yeah, inability to customize potions is shit.
>>
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>>53603155
You're not wrong, but this is such a cool character concept.
>>
>>53603154
Chris Perkins also ran a fucking sick game.

Mearls is a good DM?
>>
>>53603119
In the setting the undead empire is the only part of the world ruled by humans (dead humans but humans), and I have a player who has played Warlocks or Necromancers in the last five campaigns we have played, so I'm like 90% sure that if I mention the setting has Necromancer Warlocks it'll be like catnip for him.
>>
>>53603186
>Faerunian Gods are supposed to be proactive
Not anymore since 5e.
>>
>>53603186
Re-read 1e products and the SCAG; the gods are no longer allowed to do literally everything for their worshippers and don't seem to manifest avatars anymore.
The closest you get are the Chosen, a lot of whom are no longer active.

In fact the gods literally constantly intervening was something that Ed Greenwood said he wasn't fond of, it was a 2e and after thing and one of the things he personally ignored.
I mean, the Old Empires were special specifically BECAUSE their gods were right down there with the rest of them compared to the rest of Faerun where they acted through their worshippers.
>>
>>53602430
Did the math, your monster is CR 20, not 14. An effective HP of 345, dealing an average 117 damage per round at +10 to hit. It would kill a death knight in 1 turn.
>>
>>53603186
Good gods intervene, evil gods intervene the intervening because fuck those guys.
>>
>>53603267
>The closest you get are the Chosen, a lot of whom are no longer active.
Speaking of the Chosen and the Old Empires; what's the difference between and Incarnate of a god and a Chosen of one?
>>
>>53603292
Every time Pelor tries to go down and smite somebody Asmodeus pops up punches him right in the dick
>>
>>53603186
>>53603264
>>53603267
>>53603292
This is going to rile Lathander the fuck up.
He is one of the most directly intervening deities and it's his portfolio being challenged.
>>
>>53603311
exactly.

>>53603332
Really it makes sense for the gods to have a severe non-intervention pact, because without one, God-wars happen and reality gets all kinds of fucked.
>>
>>53603332
Lathander is a little bitch who does what Ao tells him to.
>>
>>53603301
No practical difference, actually.
When the Old Empires book was written the Chosen weren't a thing, and Incarnate were effectively only found in the Old Empires. It was mostly later that they got so common.
Presumably Manifestations still work, but doing that presents a HUGE risk for a god so it's probably not done by any others.

The guy who's leading the new Unther, the "Gilgeam reborn" actually sounds like a Chosen, not a Manifestation, and his actions actually fit with why Gilgeam didn't make any Chosen/Incarnations during 1e.
>>
>>53603332
>Lathander gets active again
>he gets another non-Evil God killed and pisses off that God's Good God husbando
>>
>>53603352
None of the Gods are going to sign a pact with the Evil guys ever again because the last time they did that Asmodeus fucked 'em all over because they suck at reading legalese.
>>
>>53603332
Portfolios don't exist anymore.
Lathander AND Aumanator exist at the same time now, remember?
The Tablets of Fate were shattered and seemingly everything post- Time of Troubles the gods did was undone, with dead gods coming back and shit like that.

So basically Ao, the 2e-created Divine Personification of Editorial Dickery from Corporate Owners, is no longer in play I think.
>>
>>53603375
while they would certainly be reluctant, a pact to not fuck literally everything would be enticing, especially with big papa Ao having already told them to stop fucking with reality
>>
>>53603267
>>53603399
If Ao released the Gods from all their rules, why are they prevented from intervention again?
>>
>>53603423
Divine intervention is literally a 10th level cleric feature
>>
>>53603408
Except now there's a lich fucking with reality and none of the Gods are allowed to step in and stop him?

It's like
All the Gods are sitting around playing with matches
Ao gets pissed and sprays them all down with a fire extinguisher and beats a few upside the head, then says "NO PLAYING WITH FUCKING MATCHES, GO TO YOUR ROOMS"
Gods sulk and go back to their rooms
On a snack run to the kitchen late at night, they see Acererak playing with matches
They shrug and go back to bed as the kitchen erupts into a blazing inferno and slowly creeps towards their rooms and engulfs them
Ao's off playing in Greyhawk and gets a text alert from his Smart Realm app that says someone has turned on the furnace and set it to 5,000 degrees
>shit
>>
>>53603468
We're talking about intervention in the sense that the Gods just pop in to the mortal world and solve problems instead of waiting for a party of teens with attitude (none of whom may even be worshipers now unless Ao shattered the Tablets of Fate but left the Wall of the Faithless around) to do it.
>>
>>53603352
Yeah, the lack of a non-intervention pact is what caused the Dawn Cataclysm and the death of Murdane in the first place.

>>53603356
>>53603301
I think the Incarnates from the Old Empires were the vessels of the deities trapped on the mortal coil (they were unable to leave because of Imaskari magic) - they were less than avatars but greater than Chosen.

>>53603399
Really, is that actually a thing?
>>
>>53603249
Meals did really good despite his shit eating grin.
>>
>>53603274
Really? Okay, that's actually not a bad thing, This is made for an encounter with 5+ People each estimated around level 14+, they might have some NPCs as well.
>>
>>53603423
They've probably learned their collective lesson; the Spellplague was literally CAUSED by their meddling bullshit, and that was the second time in less then twenty-five years that that "Earth-shattering shit had happened due to some crap one of them did, which is basically no time at all to a god.

Now they probably do it like the gods do on every other planet in the Prime Material universe; Keep Your Divine vs Divine Conflicts Out of the Prime Material Plane.

We know that several of these gods DO exist in another form on other worlds, both their appearances and Greenwood have said as much.
>>
>>53603249
I hope the Perkins game you're talking about wasn't that TWELVE CYCLOPS ON THE PINNACLE HIT YOU FOR 60 DAMAGE EACH game. Did he have a second?
>>
>>53603360
Helm is neutral and the most vilified out of the Faerunian pantheon, probably because he had to go full retard during the Avatar Crisis.
>>
>people actually care about Forgotten Realms

Is there something about the setting I missed? I always thought it was just "generic as fuck fantasy template used for boilerplate adventures," not something where people put legitimate effort into it.
>>
>>53603537
Nah, the Bite the Dust Dice Camera Action game. Was that where we got the Dust codename from?
>>
>>53603545
OG Forogotten Realms >>> nuRealms
>>
>>53603503
>Really, is that actually a thing?
Ao literally didn't exist before 2e books came out and was created as a way to explain the Avatar Wars, which was something ordered by TSC and not really wanted by Ed Greenwood, who ignores it entirely in his home game.

So yes, Ao is the Divine Patron of "Fuck You, I Own The Product Line", almost a literal manifestation in-universe of totally arbitrary setting changes.
>>
>>53603545
FR gets decent when you leave the Sword Coast. It's literally just empty frontier lands. It's the front for the entire setting and also the worst part.

On that note: why the fuck is the largest city in the world on the edge of orc-and-barbarian-populated frontier lands?
>>
>>53603545
The FR does have good lore and is generally pretty good. Only contrarians, retards or autists dislike the setting.
>>
>>53603545
You know how /tg/ memes are basically always shallow and wrong, and how almost ALL modern D&D players are 3e Babbies originally?

Well it turns out that that meme is shallow and wrong and that before WotC got it's hands on the setting it was actually pretty fucking rad.
>>
>>53603569
No, I mean Ao fucking off presently. He was like the Lady of Pain of the FR realmsphere.
>>
>>53603532
I think there's a difference between "apocalypse caused by Evil Gods assassinating the literal incarnation of Magic" and "a non-Divine lich rewrites the rules of magic and resurrection spells".

For the first part, how does a non-intervention deal that prevents Gods from acting on the Prime Material stop Gods from murdering each other on their own planes? The only thing that would stop THAT is a non-aggression pact, which they're never going to sign.

Second, how does "keep your divine vs. divine bullshit out of the PM" apply to a bunch of divines showing up and stomping on a non-divine guy? Again, Mystara has rules against Immortals manifesting on the PM and killing random people or using their full power to do anything, but that's never been the case in FR and I can't find anything in SCAG like that other guy was talking about. "Ao" and "Tablet" appear once in the whole book, and "intervene(d) / intervention" appears only twice. None of them have anything to do with current actions by Ao to change the way Gods work.
>>
>>53603571
>why the fuck is the largest city in the world on the edge of orc-and-barbarian-populated frontier lands?
Because that's rad.
>>
>>53603571
Even the Sword Coast isn't bad, it's just the "plainest" of the areas, just like how plain vanilla ice cream isn't bad.
Even for the plainest part of the setting it has more detail put into it in that one part then most entire fantasy settings do.

Also, Waterdeep is NOT the largest city in Faerun going by hard population numbers.
That would actually be Skuld in Mulhorond.
>>
>>53603559
>>53603571
>>53603572
>>53603595
Do you guys have some recommendations for FR shit to read, then? All I know about are the sourcebook tidbits, SCAG and fucking Drizzit books.

I'm gonna go out on a limb and assume most of the good shit is pre-2000 or so?
>>
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>>53603520
>>
>>53603571
>why the fuck is the largest city in the world on the edge of orc-and-barbarian-populated frontier lands?
Fortified city, so it probably attracted a lot of settlers out of safety and accessibility. If it's constantly under threat it probably also hires a lot of adventurers, which lures over merchants, smiths and prostitutes that serve adventurers. There are a lot of cases historically of fortress cities becoming quite large.
>>
>>53603639
Lands of Intrigue, Cloak and Dagger, the Faiths and Avatars line, the Volo's Guides, Chult now because of the current adventure.

These are all great and come from the 2e era. I'd also recommend the 1e and 2e campaign setting books.
>>
Why can't Necromancy be better than it is?

The archetype features are pretty underwhelming, your undead are often barely a threat unless you spend days and hundreds of gold creating an army of skeletons and the few actual offensive spells available are also almost all extremely underwhelming.
I've played a Necromancer for 6 or 7 levels now and I don't think I've ever gotten off more than maybe 2 very, very minor heals through my class feature and my zombies/skeletons usually end up as nothing more than distractions and sponges.
>>
>>53603601
He hasn't been mentioned since the Spellplauge and the Tablets of Fate are shattered.
>>
>>53603545
You should probably check out some of the 2E source books on FR lore or read the non-official but likely canonical musings and design documents of their original authors so you can make an informed decision on whether it's boring or not.

Forgotten Realms gets a bad rap because everyone plays in the fucking Sword Coast (the larger version that includes Amn) or Cormyr. on the off chance they go anywhere else, they play it exactly like it's Cormyr, too. In fact, they play Neverwinter and Amn and Baldur's Gate and every other locale in the Sword Coast like it's fucking Cormyr. And that's because "generic ye olde medieval fantasy" is all they can think of, and that's what Cormyr is, and that's what they imagine the whole fucking setting must be.

But it ain't. Forgotten Realms has everything and the kitchen sink, location and culture-wise. There are regions in FR that work like Eberron, where magic is fucking everywhere and you can get along with an ogre or whatever, and parts that are like Dark Sun and everything is fucked up forever. But if you only ever play in the most boring and standard areas of the setting, no shit it's going to seem like a boring and standard setting.

FR is massive and has backstory going back bajillions of years. Just about every inhabited spot worth mentioning is built on the ruins of three ancient civilizations from different time periods and any of their goofy bullshit could come back and fuck shit up at any moment. Elves are mutants from another dimension, Dwarves and Orcs are from space, birds invented dragons, the entire planet was once ruled by frogs, and the movie Stargate actually fucking happened. Don't give me this "Forgotten Realms is boring" shit.
>>
>>53603663
>>53603639
Also the Underdark series, Old Empires, Spellbound. These also come from 1e or 2e.
>>
>>53603627
Too bad Skuld got entirely destroyed by the Spellplague.
>>
>Spend a lot of time thinking how to balance weapons
>tfw all I had to do was remove GWM and limit PAM to Quarterstaff
http://anydice.com/program/be2d
>>
>>53603723
5e's modus operandi is change or keep or modify or run however you want to things in your own game.
>>
Does anyone have any kind of scales for different ability scores? Like what score of INT classifies you as a genius?
>>
>>53603685
>Just about every inhabited spot worth mentioning is built on the ruins of three ancient civilizations from different time periods and any of their goofy bullshit could come back and fuck shit up at any moment.

Sometimes that stuff is named Larlock.

One of the things I liked about FR is how it's history felt appropriately dense; there is NO single generic "this civilization is why there are ruins everywhere" cop-out and EVERY named ruin in the setting comes from an era or time where it was something other then a dungeon for adventurers to raid, and the ruins are always in areas of historical influence of other cultures or empires that existed once upon a time.
>>
>>53603723
The Spellplague destroyed a lot of things that are totally not destroyed in 5E.
>>
>>53603723
Sort of like how The Shaar got turned into a giant hole post-Spellplague and then that was completely undone too?
Yeah, I'm sure it's back, especially since Mulhorond is back too and has it's former territory again.

5e Realms is the "We're Real Sorry About That Dumb Shit We Did In 4e" Edition Realms.
>>
File: Rawr.png (826KB, 530x578px) Image search: [Google]
Rawr.png
826KB, 530x578px
Pic related is the cover to the 2e Jungles of Chult sourcebook.
>>
>>53603747
"Genius" is something of a subjective term since most people denote people as geniuses using criteria that have nothing to do with actual intelligence.

That said, 20 is the stat maximum for PC's, so I think we can safely assume that once you get to the 16-20 range you are on the far-end bell curve of intellectual capability.
>>
>>53603794
That poor sap was literally scared to death.
>>
>>53603794
See if you can spot the four Vril.
>>
>>53603841
>Vril
>Chult isn't a peninsula, it's a convenient borderless teleporter to Hollow Earth
That would actually make it a thousand times cooler.
>>
New thread when?
>>
>>53603784
Remember that time when demons were elementals and devils were humanoids?
>>
>>53603858
>>53603841
Also to Hollow World and Mystara, I would play the shit out of that.
>>
>>53603882
when we're at page 10.
>>
>>53603882
never ever

pack it in boys /5eg/ is finished
>>
>>53603899
My nigga.

I think I'll insist on running ToA for my group, give everyone some Legacies from Red Steel, and not tell them that they're playing in Mystara-where-everything-is-named-Chult.
>>
Has anyone here playtested the Artificer, specially the alchemist specialization? Seemed kind of neat and wanted to try one out, but a lot of the alchemy formulas seem kind of weak, and the group I generally play with is kind of combat focused.
>>
>>53604014
>>53604014
new thread
>>
>>53603960
The issue is that save-based attacks scale poorly with level compared to attack vs. AC. Thanks to the way 5e was designed ACs don't really get too high even at higher levels, but saving throw proficiencies, legendary resistances and inflating stats make saving-throw based attacks a little weak after >level 10.
>>
>>53603747
With most people and most things, 'genius' would be more a matter of having Expertise in a skill or two, combined with an 12-16 ability score.
Thread posts: 389
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