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Flames of War General /fowg/:Milan Spam Edition

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Thread replies: 314
Thread images: 69

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No Complaining about the shit image since the thread has been left dead for hours.

Flames of War SCANS database:
http://www.mediafire.com/?8ciamhs8husms
---Includes our Late War Leviathan rules!
Official Flames of War Free Briefings:
http://www.flamesofwar.com/Default.aspx?tabid=108

Current /tg/ fan projects - Noob Guide &FAQ, and a Podcast
https://drive.google.com/open?id=1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw
Quick Guide on all present FOW Books:
http://www.wargames-romania.ro/wordpress/wargames/flames-of-war/flames-of-war-starting-player-guide-the-books/

Archive of all known Panzer Tracts PDFs: http://www.mediafire.com/folder/nyvobnlg12hoz/Panzer_Tracts

WWII Osprey's, Other Wargames, and Reference Books
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
and, for Vietnam.
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War

--Guybrarian Notes:
https://docs.google.com/document/d/1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw/edit?usp=sharing

http://www.400gb.com/u/1883935

Panzerfunk, the /fowg/ podcast.
http://panzerfunk.podbean.com/
Panzerfunk questions: https://docs.google.com/forms/d/e/1FAIpQLSeOBxEJbNzS_Ec7I76zQmCU9P7o0C5bAgcXriKQ4bOWBp4QkA/viewform

https://vimeo.com/128373915

http://www.flamesofwar.com/Portals/0/Documents/Briefings/CariusNarva.pdf

http://www.flamesofwar.com/hobby.aspx?art_id=1949 the Azul Division: no longer linkable off the main page

Which army do you play the most?
http://strawpoll.me/4631475

What actual country are you from?
http://strawpoll.me/4896764

/fowg/ Approved Media list. Add your favourites!
https://docs.google.com/document/d/1Tthy5-Au4ZF3zuojHiP53Y6-A0p8iuI6xSdMNre0cbw/edit#heading=h.g7ruxmniskpg

https://docs.google.com/document/d/1JWmbvVANUraO9ILWJZduRgiI9w4ZC3ytNUQE8rK7Xrw/edit?usp=sharing an "i want to get a starter set" for late war.

Do you play TANKS? what is the local scene / meta like? (multi)
http://www.strawpoll.me/12127794/r

/fowg/ Discord
https://discord.gg/BfbxDSp
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Last Thread
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/NVA/
https://www.youtube.com/watch?v=1mG3BvkT6YQ
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>>53563668
m8
>>53421751
>>
>macro banner

nasty....
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>>53564876
You fucks had all day to make a thread.
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>>53564977
some of us work....

no, wait...


MOST of us work.
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>>53567036
I'll admit I've been inattentive to the thread recently, but my attention has been in about 12 places at once lately...

So, what have people been working on hobby wise?

I've been assembling a ton of PSC Panzer IIIs recently.
>>
>>53567472
Nothing! I finished basing the last of my rifle stands but I'm having trouble getting more stuff. I don't trust shipping stuff to my apartment because I live in a shithole, and I can't find a store locally that will even order something for me - let alone carry it on the shelves. Closest place is currently 2 hours away.
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>putting polarized light film to leopard 2
Awesome looking.
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>>53567472
You gotta add some extra bits to those.
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>>53569399
That is a very interesting effect. I like it.
>>
>>53569399
Very interesting! I think it looks good
>>
Anything about Red Thunder?
>>
>>53574174
Russiaboos will still not be happy
>>
>>53574174
http://www.team-yankee.com/hobby.aspx?art_id=5637
Am I the only one getting a distinct GW feel from this?
>>
>>53574191
The soviets still lack a decent tank list so that would be why.

Adding the cheap armoured cars and Shturm is something, but they're still going to be best on infantry lists.
>>
Are the cards in the scan link?
>>
>>53574677
I don't believe anyone has scanned the new card packs yet.
>>
My group is fed up with the problems with TY so we have started to experiment with limiting the points to 85 but reducing the points cost of tanks by 1 pt per tank for all tanks in all factions.

Essentially this let's an armored player have the same number of tanks they would have at 100 but at 85, while ATGM spam has less points to work with.

I'm also advocating for increasing the cost of all missile AA by 1 point per vechile with infantry AA missiles exempted.


Thoughts?
>>
>>53578202
It's something to try.

It seems like it might be a bit excessive, but it might be something to try out.
>>
>>53574311
So never forget Team Yankee? unless they do what GW after chaos won the the old black crusade campaing years ago (forget about it). warpact will be completely raped.
>>
>>53580976
They said "Chaos won on the ground but the imperials won the space war in Gothic so it's a stalemate".
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>>53581013
yeah but we had to wait for what?more than 10 years for a retcon?
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>>53569399
I like it, very interesting
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>>53574311
>http://www.team-yankee.com/hobby.aspx?art_id=5637

i've never liked firestorm.

though, this looks like a campaign that will be ran this late-summer/fall. i have a stiffy for campaign play, even mass-campaigns. so, i may bite.

the last 2 campaigns i played in were all right.


>>53574191
i have yet to be a Russian player in Team Yankee. i have offered to build lists and then switch with my opponent, for real.
i think the problem really lies in:
--NATO ATGM strength and availability
--the prevailing attitude in culture now-adays. i'm sorry, we've had far more assholes now than when i was young. gaming used to be mostly fun and B&P. with the rise of tournament centric gaming and the web-culture propelled WAAC groups, we will have dissenters.

Warpac/Soviet players have the biggest reason to be that in Battlefront made games. however. i do say their reasons are often true....

did i ever post about my 2 recent team yankee games? NATO won both
>>
>>53580976
>>53574311

I don't understand. This is just a firestorm campaign. Nothing is going down in any sort of fluff.

Or is the point that the soviets are going to get tabled? i think if they consistently attack Americans they can break though.
>>
>>53578202
Well you mean -1 point for 3 T-55s?
Or zero point for 4 T-55s, 1 point for 5 t-55s.
I am okey with FREE T-55, lol.
>>
>>53583610
>Influence the history of Team Yankee as the Firestorm campaign evolves. Where will the front lines be when the NATO counterattack happens in our next campaign?

I know it is still only a posibility, but since this game is completely fictional without much fluff and since BF went full GW, i think they will use it as a excuse to make new fluff.

For example with the next campaign, where "NATO counterattack happens" can be used as an intro for the USA suplement and maybe an announcement for another NATO book.

>Or is the point that the soviets are going to get tabled? i think if they consistently attack Americans they can break though.

Not enought people play with Warpact forces and in this kind of "multiplayer" driven systems, the games tends to be full of bias and cheese spam like when it happened in the Black Crusade.
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>>53583899

>hey dudes, check out my force!
>HQ tank and 3 units if 3 T55's
> .....1 pt.

>times PV of the game....

ultimate trollbox.
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Thread's dead, lets inject some hot opinions.
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>>53585579
it's the weekend and most of us are grown men, we have wives or gf's
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>>53586033
Yeah...most of us have wives or gf's, even parties to go to on the weekends...yeah.
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>>53586033
Normies on 4chan should be gassed desu. Don't care about your personal life, didn't ask.
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>>53586033
>most of us are grown men, we have wives or gf's
>>
Where the hell did all the dice/token sets go? I can't find them on GF9 or Flames of War stores.
>>
>>53585579
I'm going to disagree with two of these. The change to command teams I think is the best. Now instead of a lucky hit fucking you over and preventing you from being able to move the platoon at all, now it's just the lost of the HQ weapon. So no more Magic Panzerfausts either.

And the No-HE change, sure it's a bit strange, but it makes things like, well basically anything with a 2pdr useful again. It's so frustrating being unable to shoot things with your main gun.
>>
>>53588750
Both of those objections are rooted in what happened IRL. I could see letting No HE guns engage Gun Teams at a penalty (you can take out the gun itself), but letting them engage infantry is silly. For the morale thing, I've read many accounts where the officers in charge died and whole companies got held up until another commander came in and told them what to do. As much as it is a pain for me, as I don't play germans, it's historically accurate.
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>>53583901
I see where you are going. Maybe the campaign system itself will help even things for the Soviets. Maybe they will actually get to exploit the numbers advantage they had... either that or we'all get cheers'd again.

>>53586285
>autistic screeching intensifies
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>>53590169
This is amazing. You should magnetize the face so you can swap them out with other expressions.
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>>53590131
Well if soviets players go full fanatic and tryhard, maybe we can get better things. Maybe we will be able to get some T-80s in 1 to 2 years
>>
>>53583378
>the prevailing attitude in culture now-adays. i'm sorry, we've had far more assholes now than when i was young. gaming used to be mostly fun and B&P. with the rise of tournament centric gaming and the web-culture propelled WAAC groups, we will have dissenters.
>Warpac/Soviet players have the biggest reason to be that in Battlefront made games. however. i do say their reasons are often true....
Wat? The current WAAC list is Panzertruppen.
>>
>>53588280
Token sets are changing, so they've been pulled.
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>>53590574
I mean there is the BMP spam, but you could definitely put Leo 1 spam and Million Milan lists into the same basket.
>>
I need someone to do maths for me.

Assuming that the table is perfectly flat, and that the enemy is retarded and has no AT guns overwatching the position, we have 49 Crusader Tanks at our disposal.

Two of the universal carriers can be six inches away from their commander, and then because of spearhead eight inches around them becomes part of your deployment zone. The Carriers are roughly an inch by an inch.

The question is, mathematically what is the highest density of Crusader tanks one can achieve with a single spearhead.

Crusader Armoured Squadron HQ:
2x 2pdrs
2x 3"

Crusader II platoon
3x Crusaders
Crusader II platoon
3x Crusaders
Crusader II platoon
3x Crusaders
Crusader II platoon
3x Crusaders
Crusader II platoon
3x Crusaders

x3

Universal Carriers.

100 points, $1125 spent on tanks.
49 tanks and three Carriers.
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>>53591161
I'm not sure BMP-spam is good so much as mech inf are generally better than tanks everywhere in TY. The T-72 is overcosted but US mech is better than Abrams companies, M113 Panzergrens are better than panzerkompanies, and brits get milan spam.
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>>53591528
back of envelope calc says you can make a spearhead roughly eight inches deep by twenty inches wide, so roughly 160-40(corners)=120 square inches/Crusaders assuming you don't care about arty and the Spearheaders are on the border of your deployment. If you can put them 8 inches from your deployment, you can double that number.
>>
Say, did anyone ever talk to Phil about the ahistorical Stillbrew upgrade? Or was that done and subsequently Cheers'ed away?
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>>53590131
>German troops flank a British platoon during the battle of berlin
>British platoon
>Battle of Berlin
>>
>>53592913
The power of Cheers transcends time and space to pull out goodies for all the good NATO boys and girls and take away ERA from all the naughty little commies.
>>
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The horde ready for sprays of grey undercoat and tankovy green
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>>53594354
You're not gonna do your mig21s in pimpin' silver?
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>>53594419
I'm one of these weirdos I'm afraid..
>>
>>53590574
nigger, i meant Soviets are DISSENTERS
>caused by WAAC

reading comprehension, slag!
>>
so is someone going to post the new cards or what?

It takes like +1 month delay or more for mys tore to get stuff.
>>
>>53596668
I'd scan them, but I am not going to give Battlefront money for shitty cash grab/DLC ideas.
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>>53596703
I would have PREFERED a shitty cash grab/DLC idea. This is just Call of Duty: Tabletop edition.
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>>53596703
one guy buys, the rest of FOWchan get theirs for free.

cheers!
>>
>>53596668
When we have a copy in the database we'll make an announcement.

Until then, be patient.
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>>53599173

i will probably get the command cards for DAK.

chances are it will be a bit, as i haven't dropped by GAJO to see what's in, but since i'm betting release date is after my pay-day, i should be good. i will scan and release.
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>Playing 2000 points as Soviet against a wehraboo
>Friendly match. I know he's bringing several heavy cats so I don't want to screw him over by bringing IL-2 Tip 3M

Thinking about trying to run this hero Tankovy list. Trying to use infiltrate to be a sneaky breeki and do some flanking. Will attempt to use movement orders to minimize amount of fire taken.

Any thoughts or things I should change?

```Compulsory Hero Tankovy Brigada HQ (Regular) (p.39) - CinC T-34/85 obr 1944 (85 pts)

Compulsory Hero Tankovy Company (Regular) (p.39) - Command T-34/85 obr 1944, 3x T-34/85 obr 1944 (330 pts)

Compulsory Hero Tankovy Company (Regular) (p.39) - Command T-34/85 obr 1944, 3x T-34/85 obr 1944 (330 pts)

Hero Tankovy Company (Regular) (p.39) - Command T-34 obr 1942, 3x T-34 obr 1942 (230 pts)

Hero Anti-tank Company (Regular) (p.45) - Command Rifle, 4x 57mm ZIS-2 gun (150 pts)

Hero Medium Assault Gun Company (Regular) (p.51) - Command SU-100, 2x SU-100 (320 pts)

Hero Spetsnaz Platoon (p.53) - Command SMG, 4x SMG, 3x Captured Sd Kfz 251 half-track (170 pts)
- Replace Command SMG with Command Panzerfaust SMG (10 pts)

Hero Motostrelkovy Company (Regular) (p.43) - Command SMG, 8x SMG (160 pts)
- Maksim HMG (25 pts)
- 2x Replace SMG with Panzerfaust SMG (20 pts)

Hero Heavy Mortar Company (Regular) (p.48) - Command Rifle, 4x 160 obr 1943 mortar (145 pts)
- Observer Rifle (15 pts)


1990 Points, 8 Platoons```
>>
>>53604937
I see no obvious flaws with it, but I'll admit I'm not an expert on Soviets.
>>
http://theflamescorner.blogspot.co.nz/2017/06/flames-of-war-25-pounder-field-troop.html

Review on the new Plastic 25pdr field troop
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>>53604937
>Hero Anti-tank Company (Regular) (p.45) - Command Rifle
no, or are you playing 3rd?
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>>53608889
Fowlists Blogspot uses old compositions for gun teams.
>>
>>53567579
wow what?
>yes am store no refuse sell product
nice shithole m8
>>
>>53583899
>>53583944
maybe don't play with WAACfucks
>>
>>53604937
You could mix some 76s in with the 85s to take some heat off the 85s with the Mistaken Target rule. But try to retain 3 platoons, 'cause that nice to have in v4.
>>
>>53609969
you know, that is a good idea, it's just that it's more expensive to upgrade a few T-34s in each company than it is to upgrade them all, so I would likely have to lose 1 T-34/85 for a /76. Might be worth it to have ablative armor though.
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New plastics bump
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>>53609969
>>53610068
Taking three T-34/85s and one 76 is 320 points, while four T-34/85s is 330 points. I don't think the 10 points is worth it.
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>>53612836
New plastics are not bad for its scale, imo.
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>>53614384
Some are fine... some look like they are from Whoville if we are being generous.
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Baby Motor rifles are done lads, but Rpg7s didnt arrive yet
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I have a bunch of those H&R Motor Rifles to do and really like how you did yours. What colours did you go for on the uniform? And did you build all colours from a dark brown base coat?
>>
>>53617303
Thanks lad, the method I followed is basically this
>Base-coated black but I think any colour will do
>steel legion drab on the base dry-brushed with vallejo buff
then for the guys
>vallejo khaki grey base-coat
>vallejo dark flesh for faces and hands
>wash with agrax
>uniforms highlighted with german camo beige (its a bit light for the russian uniform colour, but its tough to get any kind of contrast at this scale without straying from truly accurate colours)
>helmets and heavy weapons in a russian green/warboss green mix
>rifles are leadbelcher with bestial brown for the bakelight mags
>little pouches picked out with vallejo buff
>patches in wazdakka red

Thats the exact colours I used, but the colours for the equipment and stuff probably doesnt matter too much.
>>
>>53617951
Cool, I don't have any GW paint but your technique suits my style so I will emulate :-)
>>
>>53563647

> OP Image for ants.

It would be a British Milan section.

When does Red Thunder come out guys?
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>>53618443
July 8th
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>>53618452

Thanks. I hate BF's store, you go on the pre-orders and it doesn't even tell you when stuffs out.
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>>53618504
yeah, it's shit.

try ordering during a sale.
>>
>>53619305
No kidding. The Vietnam sale a few years back had absolutely god awful stock and back order issues.
>>
>>53620486
>Vietnam
I miss playing vietnam.
>>
>>53620850
>>53620486
People played Vietnam?

Isn't that why they had the sale in the first place?
>>
>>53622296
They had the sale, so we played it.
>>
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>>53622547

I still hate myself for not getting all the WWI British and Germans I would have ever needed there and then.
>>
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>>53623705
>>
>>53622296
Our group got pretty into it but there were only two PAVN players.
>>
>>53627955
That's the main problem I see with 'nam stuff in general; no-one wants to be the baddies.
>>
>>53628074
But the US are really popular?

Being less sarcastic I think it's more that the north doesn't have any cool toys like the US and ANZACs do.
>>
>>53628137
That, and the asiatic hordes problem (namely that you seem to need a shit-ton of stuff to get points)
>>
>>53623705
this isn't from the christmas truce.
>>
>>53628439
i had been reading a lot into Ho Chi Minh during university and thought a NVA army would be cool until i realized they were just going to be EW soviets in coolies.
its a pity really. i liked the look of their models.
>>
>>53628074
I was interested in getting VC until I found out everyone else interested in 'nam wanted to get Australian armour. That killed my interest pretty quick.
>>
>>53629287
Pure armour is easy, platoons are tiny and easily ambushed.
>>
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>>53623705
>Christmas Truce.jpg
I don't want to be That Guy but despite the filename that pic is definitely not from the Christmas Truce of 1914. The absence of snow and the fact the German is wearing a M1916 kind of give that away. In fact, it was taken after the Battle of Épehy in September 1918. The two Germans we can see were among the 11,000 prisoners captured by the Allies; the "Tommys" are most probably Australians because they led the attack. Interesting to note the guys looking up, perhaps a plane was passing overhead.

I have seen several photos of fraternizing troops over the years labelled as the "Christmas Truce", when in fact only a handful of blurry pictures of that event are confirmed (see pic related). They naturally show Brits in caps and Germans in picklehaubes. Also it is clearly very cold and snow in visible in some pics Every other picture of fraternizing you find, like the one above, is almost always of a prisoner and his captors.
>>
>>53628846
>>53629388

I know it isn't.

There aren't any images of the Christmas truce like that. But this is a thread for model soldiers not /hist/.

If you want the truth it's a wounded British soldier at a British field hospital during the Battle of Épehy, near the end of the First World War (1918). Photo: Lt. Thomas K. Aitken, British Army photographer/Imperial War Museums.
>>
Utter noob here, feel free to tell me to fuck off, but which of PSC/Zvezda/anyone else do the best TY era stuff? I am looking for cheap tanks etc for scenery and wrecks.
>>
>>53630078
Zvezda's Soviet stuff is okay and apparently their M109 too but their Abrams is awful and I hear bad stuff about the Bradley too. Bear in mind it's for the 90s, not 80s, though.

PSC only do a T-55 and it's not out yet because they've been delayed like five times.

In short BF basically have the market at the moment.
>>
>>53630119
Thanks (or, rather, Cheers).
>>
>>53630078
Zvezda does a small range of Cold War stuff. I got some of their Shilkas and Gvozdikas which are neat, they do a 1/100 Ural truck as well which might be good for terrain/objectives.
>>
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>>53630078
Other cheaper options are Skytrex/Old Glory or QRF. These are all mostly all metal kits, but some are in resin. They are all just a bit cheaper than Battlefront plastics.
>>
>>53630261
I'm not actually sure they are. Even in the box, BF are £30 for five, same as QRF and skytrex bundles (individual skytrex are actually more at £6.50 per).

Bought single BF are actually cheaper.
>>
>>53630487

In the US. BF plastic is about $9 per plastic tank for TY ($45 for 5). Skytrex run about $8.33 a tank ($25 for 3). I think someone at the shop told me QRF was around $7 per tank.
>>
>>53630937
From what I've read around, QRF casts are a bit on the rough side.
>>
>>53630973
Depends on which model you get. I'd look into reviews before you buy. I've only seen the Leopard 1, and they look pretty good. Slightly smaller scale than the Battlefront one, but pretty clean cast.
>>
>>53630937
Oh, huh. We get BF cheap and skytrex and QRF more expensive, then.

>>53630973
>>53631154
The trouble is they have moulds that're decades old and no clear markings which are which. New stuff is deece.
>>
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>>53563647
What do you guys think of my list? Was wanting to go for an "Air Cav" feel.

A quick rundown of the list:
>100pts
>30 Helicopters
>42 MILAN teams
>8 AA Vehicles
>Full Harrier slot
>>
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>>53632539

I love the smell of crumpets in the morning/10
>>
>>53632539
30 Lynx?!? Are you injecting tea directly into your veins?

Never getting built/10
>>
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>>53632539
>42 MILAN teams

Good luck ever finding someone who wants to play against that.
>>
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>>53632539
Try this.
>24 Shilkas
>40 BMP-1
>>
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>>53632539
>31 M47 Dragons
>24 Improved TOW missiles
>>
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I had a bunch of chores to do this weekend so I played a few lectures about the Eastern Front on YouTube. Some were by the Dole Institute of Politics, others by the National WWII Museum or whatever “TheUSAHEC” is. I learned a few things:

>Before Barbarossa, German logisticians predicted that they could only sustain the army at a steady pace for 7-800km. Everyone ignored them. They were right.
>Russian horses were small and weak (basically steppe ponies) but they could live off the land. Germany’s big, proud horses died in droves, hence images of companies of men dragging artillery pieces through the mud.
>Spring 1941 was wet, so Barbarossa could not really have happened any earlier.
>There are highly-regarded historians on both sides of the “Going for Moscow was a good idea” debate. On one side, Hitler was smart for seeing that this would be a long war so it made more sense to go straight for resources (Ukrainian farmland and oil in the Caucuses). On the other, Moscow was a good target because all communications (especially rail) went through there; without it, the Soviets couldn’t get resources to factories or men from one area to another.
>Germany did have winter clothing ready because they expected to be an occupation force during the winter. But since they hadn’t won yet, they still had to transport war materiel to the front and they didn’t have enough logistics to move those AND the winter clothes.
>All of Germany’s previous opponents tended to surrender as soon as they were surrounded, which made their victories inexpensive. The Soviets fought on (to various degrees), which hurt.
>The number of Soviet divisions destroyed in Ukraine probably made that detour worthwhile; driving on Moscow with those guys threatening Army Group Central’s southern flank would have been bad.
>>
>>53633340
cont'
>No word on whether the Moscow counterattack was by Siberian veterans or not. What matters is that the Soviets were closer to their infrastructure (more comfy) and had fresh troops. They weren’t likely to lose.
>If things had gone better for the Germans, it would’ve looked more like Leningrad than Stalingrad – encircle the city to cut off communications and starve it out.
>The lectures were all very strategic-level, not on the scale we’d see in FoW. But it’s the usual – good top-level generals once Stalin got past the purges and started trusting them, not so good at the field officer level. The enlisted men were decent because the USSR had prepared for an attritional war. They had the systems in place to lose their entire army and reconstitute it with reservists who’d received some prewar training. Once Germany started rushing fresh guys to the front, the Soviets were better at that lowest level (often negated at the officer tier, though).
>Taking Stalingrad itself was unimportant, but cutting the Volga would have hurt a lot because of the oil being shipped upriver.
>The Germans didn’t spend enough money on tooling; Tiger factories, for example, had a small number of general-purpose machines so a lot of time was wasted setting them to make different parts. Sherman factories had 100-1,000x the number of machines so that each could churn out one shape.
>After Stalingrad, a German victory was impossible. Before Kursk, it may have been possible to consolidate gains and sue for peace. It wasn’t so much Hitler’s personality that made that impossible as the Prussian officer culture. Especially after losing WWI – they all believed the Stabbed in the Back myth and thought it was silly that they'd surrendered while still sitting on enemy territory. This time, they’d maintain honor by being totally destroyed.
>>
>>53633340
Makes you wonder where the hell Cheers came from.
>>
>>53633490
I've read all the same memoirs as the BF guys, and I can see where they're coming from. Great strategic planning, lousy tactical work with some exceptions (who do actually deserve CV status). The top staff seemed to take that into account and just lived with all their moves being inefficient and costly because they could afford them. They seemed to get used to it and didn't hesitate to rush their offensives towards the end to beat the US and UK to Berlin. I wonder what effect those extra losses had on the Cold War. I'm not saying communism works well, but they did alright for a country that didn't industrialize until 1930 and lost so much during the war.

Oh yeah, one more factoid. The number of production changes made to the Tiger I meant that on average, tanks six units apart on the production line weren't identical. It was a little better than that but not much, because the changes weren't deliberately grouped together. Fun for the factory workers, fun for the guys doing maintenance.
>>
>>53633855
>lousy tactics
Remember the environment those decisionseeking are in for early and mid war, total chaos in command and vague orders to attack and reclaim ground. It does get better, but the doctrine of attack is strong.

>cold war
Probably lead directly to client states given paranoia about being adjacent to alleged allies who used to hate them and how traumatic losing so much land was.
>>
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>>
Ded game
>>
>>53638682
Nah, just a slow thread.

We're drawing to the close of their most recent release cycle and we have not gotten many looks yet at what is up next.

So discussion has been a bit slow due to lack of topics.
>>
So, is it true as Phil said that the Soviets at Berlin were only as well trained and skilled as the Americans at Tunisia? Having an argument over whether Soviets are worth playing in FoW and need clarification.
>>
>>53640139
They added Heroes and some Vets with the Berlin and Desperate Measures books, so that's not 100% true to the game any more, but it does pretty typically fit Phil's perspective on things.
>>
>>53640139
Yes. Something like "the best soviet divisions were only ever as good as the Americans at Kasserine Pass". I think this was just before or after Berlin, too; I think it was defending the decision to only have FT hero lists (they eventually relented and added two gimmick digital lists with FV standard troops).
>>
>>53640286
>>53640139
V4 also made 'Veteran' Soviet lists actually worth considering too.
>>
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>>53639363
speed it up by critiquing my speed painted dak
>>
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>>53641016
the new dak plastic box plus the old dak schutzen platoon
>>
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>>53641044
>>
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>>53641067
>>
>>53641016
I gotta say I'm not a huge fan of the "stowage blocking all the forward vision ports" decor

but the painting is solid
>>
>>53640139
I know jack shit about the Kesserine Pass, but I do know that the Red Army in Berlin was a highly flexible and competent force. You can see this in engagements such as when Lieutenant Vnukov, seeing an opening in the line, yanked 18 riders onto his tank platoon and hauled ass into the suburb. Upon reaching a metro station several blocks inside enemy territory they formed a circle and held off multiple company-sized attacks during the night. At sunrise reinforcements arrived and counted 142 German corpses. Officers like Vnukov did this all across the city, permeating the front line and practicing controlled mayhem without regard for formalities like prior orders or who belonged to what unit. Commanders were expected to manage all this, and they did. Shit, there's that one motor rifle brigade that achieved a 50:1 kill ratio in the city itself (it's easier when your losses are in the single digits).

I've managed to erase Phil's post from my mind entirely, but CHEERS doesn't jive with the records we have. I will say that comparing casualties to casualties is hard, as German wounded were simply ignored by both sides. Kills to kills is horribly lopsided in Soviet favor, the units I know the totals for (the armored ones) are like 16:1.

Looking back, I have literally no idea if this actually answered your question but fuck it I wrote it so up it goes.
>>
>>53641260
>I know jack shit about the Kesserine Pass
US got annihilated by vastly inferior numbers of tanks that were only stopped when they drove into AT guns.
>>
>>53641373
They also failed to dig in when the British told them repeatedly "Dig in or Rommel will push your shit in when he attacks."
>>
>>53641238
they need to have boxes to steal and scavenge as much as possible. They are like dust pirates.
>>
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>>53640473
Had fun playing heroes tonight. They definitely still have weaknesses, but they are much more flexible with movement orders. Used some blitz moves to get some sweet, sweet side shots.
>>
>>53586033
fuck off normie
>>
>>53639363

The answers a bit more mundane.

The new edition of 40Keks is out.
>>
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What other miniature ranges go with Flames of War?
>>
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>>53632539
Have fun building that fucking list. Prices are in Dollarydos.

Shipping is reasonable though.
>>
>>53644900
Plastic Soldier Company in 15mm (1/100), and Zvezda in 1/100 are both good sources of tanks and vehicles in the correct scale.

Although the detail might be a bit soft or a bit minimal on some Zvezda kits.
>>
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Soldiers, Sailors, and Airmen of the Allied Expeditionary Force:

You are about to embark upon the Great Crusade, toward which we have striven these many months.

The eyes of the world are upon you. The hopes and prayers of liberty-loving people everywhere march with you.

In company with our brave Allies and brothers-in-arms on other Fronts you will bring about the destruction of the German war machine, the elimination of Nazi tyranny over oppressed peoples of Europe, and security for ourselves in a free world.

Your task will not be an easy one. Your enemy is well trained, well equipped, and battle-hardened. He will fight savagely.

But this is the year 1944. Much has happened since the Nazi triumphs of 1940-41. The United Nations have inflicted upon the Germans great defeats, in open battle, man-to-man. Our air offensive has seriously reduced their strength in the air and their capacity to wage war on the ground. Our Home Fronts have given us an overwhelming superiority in weapons and munitions of war, and placed at our disposal great reserves of trained fighting men. The tide has turned. The free men of the world are marching together to victory.

I have full confidence in your courage, devotion to duty, and skill in battle. We will accept nothing less than full victory.

Good Luck! And let us all beseech the blessing of Almighty God upon this great and noble undertaking.
>>
>>53629979
>this is a thread for model soldiers not /hist/.
the two are not mutually exclusive
>>
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>>53648539
>Fames of War
>historical
>>
>>53644900
Forged In Battle
>>
>>53648645
It's better about it than a certain 28mm game that's super popular in /hwg/.
>>
>>53649391
I dunno man, Soviets aren't straight out of Enemy at the Gates in that game.
>>
>>53649422
There's just having individual artillery pieces show up at the front line (not even a battery, individual freaking guns), every tank moving exactly the same, absolutely nothing to stop ahistorical force compositions, .50cals perma-pinning King Tigers unless the crews are vets, etc...

Flames isn't super-great about history (on the eastern front), but it's better than WWII: The Movie: The Game.
>>
>>53649517
So now FoW is WWII: The Novel: The Game?
>>
>>53649517
Yeah,I enjoy Bolt Action, but the rules allow for some real memery, like moving a flakvierling around without a tow or having a single katyusha on the table in 28mm supporting infantry.

Some things it handles better, like tank riders. They can't be targeted while on a tank, but as soon as anything fires at the tank, they have to immediately dismount.

Platoon scale combat let's the game get away with a lot of the generic/ahistorical stuff whereas Company scale makes it really stick out (Matilda II LL hordes). In general Flames seeks to be more detailed in replicating how vehicles and weapons performed historically, though sometimes they get it wrong (or intentionally fudge something for game design raisins) and it sticks out like a sore thumb.
>>
>>53649615
>They can't be targeted while on a tank, but as soon as anything fires at the tank, they have to immediately dismount.
I mean, that's how infantry riding on tanks works in flames, the odd bit is how there's a distinction between that and Tank Escorts.
>>
>>53644250
Well it is fault of Phil that i wasted my money in Imperial Guards and Space Marines to get back to that shit after 6 years, instead of T-55/T-72/BMP for his Team NATO
>>
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>>53649646
In Bolt Action they don't take any hits, if I understand it correctly. Putting guys on tanks is murder in Flames.
>>
Anyone have any recommendations on a late war US list. So far I've need playing 4th tank division both mechanised and armour.
>>
* been /autocorrect/
>>
>>53649603

Don't get hung up on it, it's just a system.

How players use that system is mostly up to them. Basic Flames of War gives a 'fair' game most of the time, that is why it became popular. Because it became popular a tournament scene developed, but in a competition players often try and get matchups that are in their favour. This eventually leads to less than fair matches (remember BAR?), and the system loses some interest because of that.
>>
>>53649661

In the grim darkness of the 41st millennium there is only cheers.
>>
>>53649517

I prefer Flames but lets be honest neither of them are realistic in that sense, on a 6X4 table both games have artillery far too close to the front.
>>
>>53651212
On proximity to the front, yes. BA does the additional sin of having those guns be by themselves, as individuals, when artillery was generally grouped close to make fire coordination easier.
>>
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Just started painting my first box of Team Yankee :D got me some Abrams. Was going well I thought until it came to drybrushing the bone colour, then I went a bit too heavy. Strangely, it almost passes for dried off summer dirt, but I'm thinking of going back to step one. Beautiful models though.

>>53590169
>>53590240

This reminds me of the Amiga 500 Thomas the Tank Engine game. There's a mission where you have to transport tourists to the seaside but the game designers kept the same generic cargo wagons instead of passenger coaches. Even at that early age I knew it was a code for driving Jews. The Island of Sodor is really the Island of Sobibor

>>53628074

Building a Giap's Guerillas army at the moment, and a Tropic Lightning Infantry force, just solely so I can make a diorama of them on my shelves. I was told a local group tried getting into Vietnam a few years back, but everyone went 7th Cavalry and the game became Hueys orbiting one another impatiently. Got my dad into the game, but ironically, he went ant did PAVN so we're both filthy communists without Imperialist invaders to ruck with.
>>
>>53649517
>WWII: The Movie: The Game

To be fair, that *can* also be an accurate description of FoW sometimes as well.

>>53651503
It's a heavy dry brush, but it does work well if you want that dusty dirt covered look.
>>
I am about to paint WW2 15mm for the first time. I have a company of British rifles assembled and primed black, and I have a tube of English Uniform.

Do I just drybrush on English Uniform? Do I basecoat and wash? I'm not sure what I can get away with at this scale - but I am not a good painter and the simpler the better.
>>
pain the uniform english uniform
paint the skin
paint the weapons

do some details like webbing and gun stocks
>>
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Our local club is going to be doing a Utah Beach mission tomorrow, and I wanted to get some opinions on the mission balance. Anyone mind looking this over to see if it seems balanced?
>>
>>53654761
thanks Eagles. If you think I can get away with it, I might just pass it on as intentional.

Does anyone have a good diagram of where to put the M1 transfers? I'm guessing it's numbers on the front of the turret and a > on the side skirts?
>>
>>53649661
>playing 40k
oh shit nigguh what are you doing.
8th isn't even out yet
>>
>>53644250
This the timing of V4 letting me down on some minor yet significant things and 40k getting great again was impeccable
>>
>>53656908
I won't claim I've gone that far... but Blood & Plunder is proving surprisingly fun to paint.
>>
>>53563647
I got some IS-2's to support my LW strelkovy. Didn't make the IS-85s because I like the look of the 122mm.

How bad are they? How can I make them suck as little dick as possible?
>>
>>53657078
>How can I make them suck as little dick as possible?
By leaving them on the shelf
>>
>>53657123
fair enough, but once they hit the table?
>>
>>53657144
You concede so they don't have to suffer
>>
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>>53657168
>>53657123
H-haha you're being funny about my cool russian heavies
>>
>>53657144
Pretend they don't have a gun and dash them toward enemy infantry until you get close enough to assault.
>>
>>53657230
Make 'em Heroes. That'll give them improved Tactics and Assault Ratings. You absolutely cannot move and shoot, so dash up, then blitz move for the final positioning before smacking the target with your big gun.
>>
>>53657078
Upgrade them with bedsprings and riders, then ram them into an enemy infantry platoon. Engage whatever you can on the way in, but don't count on your RoF 1 gun doing anything. If defending, pick a point, plop them down there, and have them shoot when they can at things before doing an assault counterattack. Get the '44s if you're using Desperate Measures or Berlin, as the extra front armor is generally worth the tiny points increase.
>>
>>53657286
>>53657358
>>53657325
> roll up to the enemy and bop them on the head
I can do that, thanks

Is the RoF1 gun really that shit? If I math through it it does less damage than the 85s to be sure, but you make it sound like there's no damage output left. Or is the 85 just as bad and is the damage per point the bigger problem?
>>
>>53657480
You can't move and fire, that's the biggest issue.
>>
>>53657622
isn't it just a -1 for RoF1?
>>
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>two red releases back to back
does this mean (while phil can chomp chundering chode) that they've finally learned they need to support non "good guy" armies
>>
>>53657715
against vets 5+ with one shot
Against trained 4+ with one shot

you won't likely be shooting conscripts, these groups will likely be in cover and this is not including long range.
point is this is a numbers game and you don't have them on your side
>>
>>53657715
>>53657944
Plus you have to pay the premium for a heavily nerfed "breakthrough gun".
>>
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>>53656032
Anyone?
>>
>>53656032
It seems like a fun scenario, and one I'd be interested in trying myself.

The multiple deployment zones and multiple objectives spread across the table will certainly make for a very movement focused game for the American player, and will require crucial decisions about when and where to concentrate your forces.

>>53656379
It's not my personal painting style,(I prefer cleaner looking tanks for myself) but if that's the look you're trying to go for, it certainly does a good job making the tank look like it's gotten some dirt and dust on in from recent combat.
>>
>>53657857
>two red releases
We know what's after the Red Thunder stuff?
>>
>>53660101
I think he means Volksspamie->Red Thunder, which is two in a row.
>>
>>53659933
Yeah, decided to do it like that because it makes it much more interesting than the "throw men at the defenses till they break" it would normally be. Instead there's the meat grinder, but also a fluid fight in the back, and if one side falls things are going to be harder for that team on the other side. Utah was nice for letting this sort of thing happen, and because we don't need to make massive cliff terrain like we would for Omaha.
>>
>>53660179
Volksarmee was meant to be a booklet and it really shows.
>>
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>>53660179
i do.
I've heard nothing but bitching from my fellow warpacs leading up to the release and now soviets are getting another. As much as it does suffer from Asiatic hordes syndrome is still there but it's better than 3 nato 1 war pact we had before.

>>53660101
i hear its going to be an American booklet but that's hearsay

>>53660291
it's still miles ahead of the drought we had previously.
>2 nato, with progressively more formations than us.
>all we had got was a gimped afgansty
>>
>>53660396
I think after Red Thunder is whatever wave 2 of Mid-War is. Probably US and Italy.

Then after that, for Team Yankee we're getting Stripes which is a similar release to Red Thunder, fleshing out other US forces.
>>
>>53661243
>Then after that, for Team Yankee we're getting Stripes which is a similar release to Red Thunder, fleshing out other US forces.
And apparently the ANZAC and Canadian booklets.
>>
>>53657857
but still. they released 2 NATO books before them, so be prepared for a minor NATO nation for after the turbo burger book.
>>
>>53661301
Canadians are a relatively simple addition. Most of their gear already exists from the US and West German model ranges.

People were using Panzertruppen lists to model Canadians shortly after Panzertruppen came out.
>>
>>53663446
ANZAC used a lot of the same shit as well, so it's really not a big release.
>>
Some people might say a simple command card would suffice to implement Canadians and ANZAC
>>
>Red Thunder Comes out July
>USA for FoW MW4 is September
>Stars n' Stripes for November

>spattering of TANKS in the meantime.

Flames of War has gotten a bit slow as hobbies go....

any guesses for...2018?

>Italians
>Something Something Team Yankee
>...more TANKS?
>>
>>53665560
End of the War Compilation, like Berlin etc is supposed to be out this year.
>>
Does any of you fellow historical wargamers know if there's something like Bolt Action but set in the TY time period? I feel like BA would work much better as a modern skirmish wargame.
>>
There is a very detailed Home-Brew Mod for modern BA in their forum. Many Factions available (even Innies and Kebabs)
>>
>>53667943
There is a very detailed Home-Brew Mod for modern BA in their forum. Many Factions available (even Innies and Kebabs)
>>
>>53667943
I think Force on Force can be played in multiple eras and multiple scales, including 28mm modern.
>>
where's my T-55s!? reeeeeeeeeeeeeeeeeeeeeeeee
>>
>>53672631
I'm waiting for mine as well.

Does anyone know what the hold up is for those?

The last update from PSC that I know of was at least a month ago.
>>
>>53672631
>>53674032
Phil personally sunk the shipments in his battlefront U-Boat
>>
>>53674937

Das Cheers
>>
>>53669961

> Kebabs

It always made me laugh in ALT that there was a game set against ISIS and I always used to wonder, who the fuck wanted to play as them?
>>
>>53674032
>The last update from PSC that I know of was at least a month ago.
Literally said they're shipping this week today.
>>
>>53675852
Ah. Ok. I did not know that.

Good to hear.
>>
>>53675852
>>53676684
BEGINNING shipping this week. My guess is if you're a Zebediah or something it'll be next week.
>>
>>53675606
Like me.
You can even say Allah hu akbar when you roll dices!
>>
>>53678815
that's a terrible idea
>>
>>53675852
Nice.

I've been waiting for some myself.
>>
>>53675606
Anyone who's ever bought and painted up some towel heads, I'm sure. Black-blanketed ones are easier to paint than decorated headwraps anyhoo.
>>
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Double 88s
>>
>>53684781
https://youtu.be/m_2GWS9fxwg?t=22
>>
>>53684843
https://youtu.be/2Pxk4zy_SQw?t=23s
>>
>>53684781
They look like shitty styrene model railway men.
>>
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I'm out of BMPs now.
>>
>>53687506
They seem OK to me.

They're 15mm scale crewmen. You'll only ever be looking at them from above at a distance of several feet.

So why do people care about the lack of detail? It's not like you're looking at them up close during game play.
>>
>>53684781

Are these the much maligned new bendy plastic infantry?

You can really notice a difference in the face.
>>
>>53684781
I was going to say thin your paint, but I guess this is just our model quality now huh
>>
>>53692786
I'll be buying PSC infantry for the forseeable future.
>>
>>53691836
>So why do people care about the lack of detail? It's not like you're looking at them up close during game play.

I wouldn't say that having a face (that doesn't look like they've just opened the ark of the covenant) is too much to ask for in 15mm. I think details like that help me to value my units both in real life and the game. I am not great at painting faces, but a little face detail on the sculpt helps out a lot.

The biggest thing is that it is a very noticible step backwards from the metal and hard plastic kits. Battlefront is trying to market this as progress but I don't think anybody is buying it.
>>
>>53684781
Also I am pretty sure the spotter on the top base would only be able to see gunshield from where he is standing.
>>
>>53691836
>So why do people care about the lack of detail?
because an existing product has gotten a lot worse.
>>
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>>53693172
They aren't the worst thing, but honestly they look like scaled-up 6mm to me
>>
few questions for getting into Vietnam. Thinking of using marines at Khe Sahn. Do you think marines would be FV or CV? Also, were F4s used much for ground support? Prefer to buy one rather than an Skyraider.
>>
>>53694136
ouch
>>
>>53694651
>playing vietnam

How about you just fuck off to /40kg/ already.
>>
>>53695727
I do not understand this meme
>>
>>53695727
>40kg

what's that in lbs?
>>
>>53697650
88lbs
>>
>>53697664

Dubs confirm I play 40k
>>
>>53697797
those are flak dubs play germans boltaction
>>
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>>53693172
Price does matter, and i bought 6 boxes of plastic 88s to play kampfgruppe Swoboda.
In addtion, hard plastic gun is gorgeous.
>>
>>53698616
Yeah, nobody's complaining about the GUN. But PSC has the 8.8 and 17 pdr down their pipeline, and they have actual detail on the crew figures.
>>
>>53695727
is that a meme or something?
>>
>>53694651
First of all you need a partner willing to play Vietnamise army, does not lose heart when hundreds of Vietnamise soldiers die for just a bleeding 4-men base free world infantry.
>>
>>53699276

I can easily see them merging Team Yanke with Six Day war and 'Nam.

In this scenario they would certainly have to consider "what if"-Factions to broaden these eras up.

I wouldn't be opposed to some potential additional participants.
- China in 'Nam
- Turkey, Saudi Arabia in Middle East

To me, Team Yankee should be a brand like FoW that just represents Cold war in general. And then they can replicate the whole "Early", "Mid", "Late" phase stuff again.

I don't mind seeing Israel vs. Cuba on the table as long as it is balanced. Cold war was batshit. None of the "What if" scenarios could be too crazy for it to happen.

Just my two cents
>>
>>53563647
what is the normal size of a flames of war game? i got a box called pattons eagles or something and was wondering if its playable or if i have to buy a lot other stuff to play a normal game
>>
>>53691836
>shilling this hard
>>
>in lbs
I don't know, but it'll be about 35pts worth of TY Polish and Czechs.
Cheers
>>
>>53700382
Average point limit for most people is 1500 points.
Points of the box may vary depending on your list and options, from minimum 1260 to maximum 1595 points assuming using every model in the box.
>>
>>53700961
ah ok thanks.

is there any really good tool for building flames of war army lists?
>>
>>53701038

http://fowlists.blogspot.ca/
>>
>>53691836
I am paying the same for a worse product
not just in detail but in physical durability
>>
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>>53695727
uhm, cunt.

playing Vietnam or AiW or Great War is AS BATTLEFRONT AS IT GETS.
it's like being a Man-o-War or Necromunda fan. it's that special game that marks you as deep culture.

you just lost your /fowtg/ card, now burn those metal sisters and primaris marines and get yourself some proper T-34's or Panthers instead.
>>
>>53596703
totally agree.

and have you seen some of these cards? last stand 3+ on tanks.. 2+ saves for infantry ... yea .. fuck you battlefront.

I said they would be must haves and probably will have shit that used to be in armies but ripped out to make you spend more money, or they would just make units op for some factions and would be auto use in tournaments.

goddammit .. i may just sell off my germans.
>>
>>53705106
>2+ saves for infantry
uwotm8
>>
>>53705106
Card with 2+ saves? Pls no, this is just getting silly.
>>
>>53649391
Most of the true /hwg/-ers have disdain for that game - which is essentially 40K with WWII skins.

Side note - can you run Soviet-Afghan war with TY? are there rules for asymmetrical warfare or Mujahideen?
>>
>>53694651
>were F4s used much for ground support
Yes, often if no MiGs showed up they would be used to attack ground targets. Most of the F-4 pilots hoped that MiGs did show up because they didn't like ground attacks.
>>
>>53706621
You absolutely can, just by usimg your TY armies. We just gave players the option to represent the Afghans using NATO equipment to better aCcount for How thEy wERe able to beat the Soviets.

Accurate CIA files show the Afghans made extensive use of M1 tanks.
>>
>>53706621
You could just bash the Vietnam rules for how they hit and ran. As for actual troops that's a trickier prospect.
>>
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>>53706652
>Accurate CIA files show the Afghans made extensive use of M1 tanks.
Are you confusing the soviet-afghan war of 1979 - 1989 with modern day taliban? I've never read anything about M1's being used by 80's Mujahideen - although they were supplied with stingers by 1986.
Mujahideen would have had access to T-55s and maybe T-62s via deserters from the DRA, or perhaps captured vehicles from the battlefield, but I've never heard of M1s being present in Afghanistan during that period.

>>53706663
Most of their equipment is soviet save for the stingers - AK-47s, SPG-9s, DShK HMGs, Goyunov MGs.
As long as TY allows things to 'disappear into the mountains', it should work ok. Does TY represent civilians and the inclinations of locals to help one side or the other? That seems to be the main reason people lose in countries like Afghanistan and Vietnam - turn the locals against them by killing too many civilians..
>>
>>53706736
Sigh. They're trolling. It's a CHEERS meme.

TY Natively does not, again, I'd check out Tour of Duty, Brown Water Navy and kitbash something together.
>>
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>>53706750
Ah, CHEERS I guess?

>I'd check out Tour of Duty, Brown Water Navy and kitbash something together.
I was just wondering if TY dealt in depth with asymmetrical warfare, I actually have a system for Soviet-Afghan war (pic related) which we've been playing over the last few weeks - I have a bunch of 6mm minis that we use for it.
>>
>>53706781
>I was just wondering if TY dealt in depth with asymmetrical warfare
It does not; it's a peer vs peer game, based around a hypothetical WW3. That said you could just hack Vietnam into it, yeah.
>>
>>53706990
Could Have fooled mE becausE I was pRetty Sure team yankee is an asymmetrical warfare game.
>>
>>53563647
I'm looking through my books, and EW and MW soviet strelkovy have access to 50mm (light) mortar teams, but I can't find them anywhere in LW.
Are 50mm just "out" in LW, or are they hidden somewhere out of sight?
>>
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>>53705106
>2+ saves for infantry
Wat? You sure you aren't confusing this card?

Either way, fuck cards. Battlefront's trying to gut their books and make us buy them piecemeal. Phil is actively telling people to proxy 6lbers as portees so people are still using Battlefront's shiny new models. Cards would have been a way to add an infantry formation and infantry tanks, but Battlefront can't sling new plastic with that, so of course they aren't there.
>>
>>53707621
They stopped carrying them in LW. Change of doctrine.
>>
>>53707680
alright that explains, thanks!
>>
>>53707672
So I can play the game with just the cards and no books?
>>
>>53707672
> scans still not posted
>>
>>53708126
Honestly not sure if you can completely go without the cards. Can't remember if there are cards that show formation diagrams or divisonal support. If you know that, you should just need to cards to keep track of unit cost + stats.

>>53708201

I ain't buying that shit. Not even to burn.
>>
>>53684781
I was worried about the quality of my sculpts and casts, but at least my mans have faces.
>>
>>53709443
There are definitely cards with formation/divisional info.
>>
>>53708201
You do realize that is an official preview image from the official website, right?
>>
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>>53706652
>Accurate CIA files show the Afghans made extensive use of M1 tanks.
Grow up kid.
>>
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>>53713181
It's just a cheers meme. How many times do we have to say this?
>>
>>53713181
>>53706736
If you're not familiar Phil keeps citing sources he can't show to use that show that the T-72 was comparable to tanks decades older than it or that there were never any tanks deployed in XYZ place so they don't need to be in the book.
>>
So the M60 is coming with the new US book? I wonder if there will be M48 option for other NATO countries.

I've been thinking of doing the (fictional) disguised FJB.40 once I am done with my main force.
>>
So, soon I'll have this core (all combat and weapons platoons) for an airborne recce company:
Airborne Armored Recce Squadron HQ - CiC and 2iC White Scout Cars - 70
Airborne Armored Recce Platoon - 4 Locusts - 160
Airborne Recce platoon - 2 Universal Carriers and 2 Dingoes - 140
Airborne Recce Machine-Gun platoon - 4 MMG carrier - 170
Airborne Recce Mortar Platoon - Command, observer, 4x 4.2" mortar - 170
710 points total.

What else should I add on to that core for a 1500-1750 point range list?
>>
>>53715374
3 CHURCHILLS. BEAUT OF A TANK.
>>
Help me /fowg/, you're my only hope.
Me and my group would like to start playing either Fow Arab-Israeli war or Team Yankee, but we are kind at a loss about some things.
First of all, books: are the older ones and those alternate setting ones compatible with 4th edition? Could we take the 4th ed rulebook, Fate of a nation and/or other books that might interest us and be good to go? Is the printed version of Fate of a nation different from the one downloadable on Battlefront's website?
Could we pit forces from different periods/theaters against one another without problems, should we fancy some what if scenarios?
About Team Yankee: as far as I can see online, it has a different point system and seems bloodier and quicker than standard Fow, but I can see a fair bit of "homebrew fixes" too, is it really so fucked up?
Which system is more "noob friendly"? We all have played other wargames (Warzone, Wh40k, Whfb, AoS, BA, WM, etc) so we have some experience, but since it's a new game we would like to start together, what would be best to start off?
>>
>>53715886
I'd peg TY to be far more friendly over all, AIw should still in that older more rules heavy period but i could be taking out of my ass. Check the scans for that.
AIw should be it's own system like tour of duty and really should be all that related to 4e other than sharing a framework with 3e.
If I'm not mistaken fate of a nation is all you really need for it but then again it's a "shit people play this?" popular variant in a "shit people play this?" popular game series.
4e is closer to TY and as far as I've found it a lot more streamlined and casual than old 3e stuff... while some shit is just arse backwards.

Even then the rules were never all that complex, folks learned it and you fellas have played quite a bit (shit warzone really?) you should able to pick up either pretty easy.

Really it should come down to two major things: 1 do you want updates in your game.
2. is cost an issue.
number one is cut and dry, you need updates team yankee is not a dead game.
number 2 it can be weird but i think AIw is cheaper over all and if not they will likely try to move the surplus they have at some point.
Then again nothing can really beat US armored for cheap in TY but british and COMMIE lists are fucked dude.
>>
>>53716135
>shit warzone really?
Yes, we started with first edition back in 1996/1997, switched to second ed in 1999, kept playing that because we didn't know what the fuck was happening after that, missed Universe under siege altogether and started again when Warzone Resurrection came out. We were young and stupid, now we're no longer young.

As for TY, US are the only list no one would like to start with, so maybe that would save us some asspains, if I understand correctly. Cost is not an issue, although I have to say the prices for the starter sets seem a bit high for what's inside.
>>
>>53715374
Real paras (that means infantry)
>>
>>53716618
points wise it's better than you think.
5 tanks can go up to at least 1/5 of your force
generally i think these boxes come out to 1/3 of your force i'd need to do the math
>>
>>53716863
>>53715754
3 Churchills, and a large platoon of paras is 335+240 (why ever NOT take the faust?). 215 left after that for 1500. Could fit 4 25pdrs and an AOP, or some M10s/17 pdrs/6pdrs for more AT.

If I felt stupid or silly, I could put the Airborne Assault Platoon down on the field. Because four motorcycle pioneer rifles led by an armored vehicle that can't dismount is a great platoon composition in flames.
>>
TY timeline, WW3 kicks off, large-scale conventional war through Germany. Would the Soviets have slogans written on their tanks again?
>>
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guess what?

cards: these are one anyone can use.
>>
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>>53718419

these are for infantry
>>
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>>53718440

and these 're fur TONKS

Tigger cards on the bottom
>>
>>53718419
>>53718440
>>53718462
I'm not mad Battlefront, just disappointed. Very, very disappointed.
>>
>>53717509
Max Airlanding platoon w/faust - 230
3 Churchills, two Applique and one VII - 380
2 M10s - 185
Total 1505
Could drop the panzerfaust to be under 1500, or upgrade to a para platoon if doing the 1515 tourney points. Gives two more mobile tracked platoons, and some infantry that can defend or ride on the Churchills when attacking.
>>
>>53718440
2+ save infantry confirmed
>>
>>53719815
In one building, that your HQ Unit has to be in. What's stopping you from putting the objectives further away from any buildings and making that card useless? What if there aren't any buildings? Doesn't protect from assaults etc. It's bad, but it's not like, horrible.
>>
>>53719890
good luck getting them out of an objective
and there is usually 4 stands in a building
>>
>>53718419
>>53718440
>>53718462

Awesome.

Now the british, please!
>>
>>53720022
Depends on the building. Also effectively your opponent has spent 2 points to root themselves to the ground in one location.So you outflank them. Make the objective worthless.
>>
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>>53719890
hate to be that guy, but keep in mind both players set objectives. in some missions, you even set one on each side. bingo. it's done, lad.

also, look at the one i posted while anon, it's stuff ANY DAK GERMAN can use.
this allows:
>concealed command tanks in the open. hell, Tiger Company when?
>panzer III brushes off a direct airstrike, once.
>murderous assault tanks

nothing too nasty in that set, but it's odd. the tanks cards by comparison are pretty utilitarian,
>>
>>53718462
i see at least 4 cards i'll never use because tigers are too expensive to put on the table.
>>
>>53720066
>Now the british, please!
the British don't get cards
>>
>>53720358

:'(
>>
>>53721202
Someone will leak them eventually.
http://www.flamesofwar.com/hobby.aspx?art_id=5618
Eventually...
>>
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After watching some people play it, I wanted to try getting into the game. I want to stick with Plastic Soldier Company figures because I like the proportions and prices.

I was looking at their US Army deal which includes
7x Sherman M4A1's,
5x M4A1's 76mm wet,
3x Stuart M5A1's,
5x M3 Halftracks,
29x Riflemen,
4x M1917 MG teams,
4x M1919 MG teams,
4x M2 HMG teams,
4x Basooka teams,
4x 80mm mortar teams,
4x 120mm mortar teams

What kind of list should I try making with these guys? What should I get after that box in order to make a full sized late war US Army? Would I even want to get that box at all considering the contents?
>>
>>53722799
The Shermans, Stuarts, halftracks, and riflemen/bazookas/LMGs point nicely towards a generic tank company, which shows up in basically every US book. The HMGs and mortars are generally only avaliable with an infantry company, and adding a box of infantry with what you have there will let you field an infantry company instead of an armored company (generally they'll be able to take much of your armor in support as well).
>>
>>53722799
PSC US Infantry has wrong webbing, just you you know. Instead of an X shape they have the German Y strap.
>>
>>53725291
THIS
An important factor to be taken into account
>>
>>53569399
How very intriguing. I approve.
>>
>>53723074
>>53725291
I will keep these in mind, thanks anons. I plan to grab a box of riflemen in order to make myself an infantry company. I will have to use greenstuff to fix the webbing as well if it comes to that.
>>
I have a bunch of unpainted soviets that I'm finally going to get around to painting.

What's the best way to achieve a whitewashed winter camo sort of look on vehicles? I figured basecoat green and drybrush light grey then white, or maybe try the salt method.
>>
>>53728708
I paint white, pinwash recesses, then edge-line and weather with green.
>>
Shall we get this one over with then?
>>
>>53730230
what are you replying to?
>>
>>53718282

I'd imagine so. As war intensifies, the brass won't really care for minor misdemeanours as hundreds of thousands of dead, and chemical attacks occur. That's if your troops found the time to decorate the vehicle.
>>
>>53730384
The inevitable death of the thread
>>
>>53722799
US didn't use 120mm mortars. Guessing you meant 4.2" mortars?

It's a bit of a mish mash of various items that can't all fit into the same list. However, with some extra purchases, I can see either a Medium Tank Company, Armored Rifle Company, or Rifle Company being made with these items.
Thread posts: 314
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