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Warhammer 40000 general /40kg/

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40k is a monolithic ideology edition

>Lastest news :
https://www.warhammer-community.com/2017/05/27/warhammer-fest-live-blog/

>Your daily duncan
[YouTube] WHTV Tip of the Day - Transonic Blades. (embed)

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>Latest GW teases:
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata
>>
>>53540423
>not kangz edition
>>
xth for list building.

What are you crafting and are you going to start play testing games tonight?
>>
I play nids am i allowed here?
fucking captcha is Carnac weg
>>
Full rules and indexes
https://drive.google.com/drive/folders/0B4IGo22sDo4zdEtrRmEyelg2TkU
https://drive.google.com/drive/folders/0B4IGo22sDo4zdEtrRmEyelg2TkU
https://drive.google.com/drive/folders/0B4IGo22sDo4zdEtrRmEyelg2TkU
https://drive.google.com/drive/folders/0B4IGo22sDo4zdEtrRmEyelg2TkU
>>
How many necron players took their noose down after realizing GW is going to give us good rules and actually give a shit about us for another edition?
>>
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Enough generals
>>
>>53540423
>painting human hieroglyphics on alien vehicles when Necron runes already exist
>>
my dudes > your dudes
>>
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Show me the army lists you're planning on taking to your first game of 8th ed, niggers.
>>
What's the maximum firepower I can put out with SM tanks?
>>
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NOBZ IN A NAUT?
NOBZ IN A NAUT.
>>
>>53540462
>necrontyr are based off ancient Egyptians
>ancient Egyptians were undoubtedly black
Were necrontyr black?
>>
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hello, am from polan, here is custom regiment
>>
8e rules/index mega: https://mega.nz/#F!J5lBiY7L!xdu4vTwbDakoCD6BsnH7sA
google drive pics: https://drive.google.com/drive/folders/0B4IGo22sDo4zdEtrRmEyelg2TkU
>>
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Slaanesh rules
>>
>>53540494
B-But anon Orks are bad still didn't you see.
>>
>>53540484
>Implying there aren't Monoliths hidden within the Egyptian Pyramids.
>>
>>53540473
I wasn't that worried, but we're going to have a hard time with vehicle spam.
>>
>>53540488
A shitload of guardsmen and tanks
Just like last edition
>>
>>53540488
Haven't actually made a list, but it's basically gonne be all noise marines and raptors with a jump pack lord.
new noise marine ability looks potentially hilarious
>>
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>>53540423
what do I do with her now?
harpies are better in everything
>>
>>53540488
I might actually start collecting nids, like I've been meaning to for three editions.
>>
>>53540513
>THRONE! NOOOOOOO!
>>
>>53540502
God's work anon.

OPs get this shit in your pasta.
>>
>>53540504
who cares about winning? i'm just in it for the WAAAAGH
>>
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Anything that creates a new unit (via reserves, summoning, or other special rules) requires that points be set aside during army creation to bring it into play. However, the wording of that rule specifies units ("Each time a unit is added to an army during battle...") which leads me to believe that special rules that add models to existing units (Daemonic Icons, Reanimation Protocols) do not need points set aside. This distinction is reinforced by the note in the Pink Horrors entry that states you have to pay points for the Blue and Brimstone Horrors their Split rule creates. That note would be unneeded if you had to pay for adding models to existing units by default.

TL;DR = Bringing a new unit onto the board requires points be paid. Adding models to an existing unit does not.
>>
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>>53540519
>>53540520
Well, we have all the points values, get writing the actual lists you lazy fucks.
>>
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Fulgrim when
>>
>>53540525
looks like i have missed harpy and crone rule leaks. gimme gimme gimme
>>
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>>53540550
>Adding models to an existing unit does not.
logical, the rule was brought forth with the intention of stopping armies from growing indefinitely.
>>
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So in the eldar rules, there's no cost for swapping out a regular aspect warrior for am exarch? Barring warhead ofc.
>>
>>53540549
>T. Games workshop sales department
Orkz are deader than before, the only difference is that they'll die in the field rather than run off board
>>
You guys know of anything that could work as an alternate Kastelan head? I know Wargame Exclusive has some, but I'm always looking for other ideas.
>>
>>53540561
Oh i will, but i'm first going home in two weeks and preparing a campaign for me and some buddies to get us familiar with the new edition, so making a list is second priority atm
>>
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>>53540465
Are you a woman?
>>
>>53540488
well i've redone my eldar lists for 8th though i'm not sure about the new army lists blocks

8th list 1212
farseer, bike, witchblade, pistol (154, 0, 7) 161
10 guardians, scatterlaser (85+15) 100
10 guardians, scatterlaser (85+15) 100
3 jetbikes with 1 scatter (60+15) 75
9 dire avengers with exarch, power mace and shimmer shield (100+4+20+70) 194
nightspinner (155+0) 155
vyper starcannon and shuriken cannon (64+12+30) 106
wraithlord sword flamers and bright lance (103+9+9+20+10) 151
fire prism shuriken cannon (158+12) 170
>>
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>>53540596
*wargear
>>
>>53540608
No just a hairy man
>>
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>Punisher Gatling Cannon
>Heavy 20 S5 AP0 D1

You guys ready for the BRRRRRRRRT!
>>
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Im so mad right now. So you are telling me baneblade has almost exact stats as knight, not even 2+ or T9. More fire power with shittier balistic, less assault potential and no invul and costs 100 points more.
FUCK
YOU
GW
>>
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>>53540591
first harpy
mortal wounds litterally coming from her ass and stranglethorn cannons are actually effective
>>
>>53540488
I have no idea. I was hoping to make an Inquisition army but I don't even know where to start.
>>
>>53540488
i'm a new player and see these seals everywhere. fluff-wise, are they actually working or do people wear them out of superstution?
>>
>>53540596
Yep. Exarches are free now so you might as well grab em up for that +1w and +1a.
>>
what do people think of pyrovores now? are they still the kings of the cuckshed?
>>
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>>53540465
No girls allowed unless they're actually boys
>>
>>53540599
t. tau player
what's wrong with enjoying the game even when your army is bad?
>>
>>53540470
>>53540423
There is pages missing for the Imperial 2 index - Page 124 and Page 125, it contains either more inquisition information or Custodian information
>>
>>53540634
A baneblade has like over9000 fucking guns on it, you tard.
>>
>>53540567
>+1S -1Ap ALWAYS 3 wounds.
vs a D3

Given that plus it's myriad of independent firing sponsons I think it is genuinely better.
>>
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>points cost not on a model's sheet
>power points are
why not both?
>>
>>53540672
What about trannies
>>
>>53540652
It's just religious reasons.
>>
>>53540636
I kind of wonder if the best thing about the harpy won't turn out to be that sonic screech ability. That looks like it's got some serious utility.
>>
>>53540620
Thinking of replacing my Falcon with a Wave Serpent. Falcons are too expensive. Any reason why they cost more than Fire Prism?
>>
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So with all this talk of 8th me and my oldfag friend decided to play 3rd edition
He brought Orks, I tried to build this psudo deathstar with yarrik and a bunch of hardened vets, turns out 7th edition mentality doesn't really work in 3rd and I was chopped to death by 'uge choppas, was a great time and hopefully I can play more with him, guess ranging on basilisks is fun as fuck
>>
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>>53540636
now tell me what I'm supposed to do with the crone?

the harpy can be better at anti infantry, better at anti elite, better antitonk, roughly similar or better flyer hunter, the melee is basically the same except for that single tail attack that hits on a 4+
>>
>>53540488
BOYZ
BOYZ
BOYZ
STORMBOYZ
STORMBOYZ
Wierdboy


Maybe some lootas
>>
>>53540626
Damn, it's such a fucking sausage fest in here.
>>
So how have your lists changed, /40kg/?
My 2k lists have become the following:
Eldar: 2630
Harlequins: 2361
Skitarii: 1818
Tzeentch Daemons: 2537

And lets not even talk about skitarii, harlequins, or daemons no longer fitting properly in detachments
or my daemons no longer playing even remotely close to how they did before.
>>
>>53540634
>>53540690
>>
>Deathspitter with slimer maggots
>Devourer with brainleech worms
Who the fuck game up with these retarded names?
>>
>>53540698
Because weapons that are shared across datasheets can be updated independantly of all the sheets their on.
>>
>>53540671
They seem like they could be playable. Drop them in a spore pod and flamenwerf away.
>>
>>53540720
Likely the transport capacity.
A pulse laser + shuriken cannon is relatively similar to a prism cannon, I guess?
>>
So, looking at the ork rules, it seems the following units are now actually good:

Lobbas. They were good before and they continue to be good. Durability is irrelevant when you can hide behind stuff. Hitting on BS is actually better with 4+ compared to scatter with no adjustment.
Kustom Mega Kannons. They nerfed them, but not hard enough. Still fuck shit up good and take a while to kill.
Deffkoptas, mostly because biggbombs are now free and fucking awesome. What fabulous retard gave them a cost of 0?
Blitza Bommas, because even more mortal wounds, motherfuckers.
Kommandos. Someone fucked up and made burnas free. Squad of five with a nob and two burnas is 45 points. Well worth it.

I'm probably going to take some killa kans too, because they aren't terrible and I love the models.

So, what do I take to round out my army? I'm going to need some HQs and the only ones which seem to offer synergy are Boss Snikrot to buff the kommandos and Big Meks on Bikes to repair the deffkoptas and kans while giving them invulnerable saves.
>>
>>53540634
It got a price drop so suck it up and take what you can get for your center peice model
>>
>>53540682
So you have no problem with
>14 13 12 9 HP
tank having same profile with
>13 12 11 6 HP
>gutted demolisher
>6 heavy bolters
>auto cannon
>4+ to hit, and gets worse
>can't charge and brake faces
>can't stomp
>doesn't have invul
>costs more
>>
SPACE WOLVES BTFO

BLOOD ANGELS ASSAULT MARINE SPAM IS BACK
>Blood Chalices +1 Strength
>Unleash Rage +1 Attack
>Death Company & Lemartes holy shit

We lost overcharged engines on everything but Baal Predators are fucking amazing.
>>
>>53540753
Cruddace probably.

I don't understand why modern GW is so bad at names.
>>
>>53540736
another hairy tyranid player here; what did you expect? 100% of female population?
it's already something if it's 10%
>>
>>53540783
Fire Prism focused is S12 AP -4 D d6
>>
how do you transport your minis without spending fucking 100 bucks on a gw suitcase?
>>
>>53540736
>sausage fest
Welcome to most nerd hobbies, but there are some females
You don't have to say but any girls here post a tyranid picture so that we'll know they're here
>>
>>53540488
>Longstrike
>2 more Hammerheads
>Devilfish full of Drones
>Sky Ray

Should hopefully be able to squeeze that under 1000 points, but that's the general idea
>>
>>53540795
>price drop
>was 575
>now 567
Based
>>
>>53540737

Skitarii... yeah. Suddenly I need to build two tech priests to even field a decent sized skitarii army using the battalion detachment. Quite fucking annoying. Atleast I already have the dudes because I got 3 of the start collecting sets, but it's still more shit forced into my painting queue.
>>
Where are the inquistion/SoB servitors? Have they been squatted?
>>
>>53540838
I just use a normal suitcase.
>>
>>53540819
oh I see.
definitely the transport capacity then
>>
>>53540792
>So, what do I take to round out my army?
Stormboyz

Lots and lots of Stormboyz
>>
>>53540865
The tech priest dominus duders that came with the starter kit go cheap on ebay because nobody wanted them with skitarii
>>
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>>53540840
>>
>>53540848
Considering every other super heavy seems to be more expensive? Yeah, a lot better relatively
>>
>>53540867
They're in.

Sisters got a sidegrade of sorts. Except squads of penitent engines. They can run through imperial knights in a single charge.
>>
>>53540792
To throw something out there, I kind of like the look of burna boyz as a cheap(ish) warboss escort.
>advance to get close
>shoot because Assault weapons
>don't give a fuck about -1 penalty because autohits
>charge because of Waargh
>hit things at AP -2
>>
>>53540838
You could build one yourself for dirt cheap with some wood, nails, glue and foam.
>>
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>>53540848
I didn't say it was a big one guardsmen-chan
If you think is guardsmen ever get nice things then you need to go see your local commissar
>>
>>53540731
thank you and those spores truly look awesome.
luckily i magnetized all my fliers just for this type of situation.
cant you just change the loadout on the model, nobody cares about the head just change those guns and snip missiles off.
>>
>>53540865
Yep. I'm actually surprised my army lost nearly 200 points. Lets me at least fit the dominus in there without changing too much up.

Also means I can just move straight to a heavy-support detachment, because of the army comp I had before (3 vanguard/onagers, killcade, dragoon formation)

Sucks that rust stalkers and infiltraters got nerfed so hard, but at least they're super cheap (comparatively) now
>>
>>53540671
definitely look playable, I know GW said they'd be good but it's still honestly quite surprising.
>>
>>53540652
It's difficult to say, because a lot of the material is written from an in-universe perspective and people in the setting believe they do stuff. Also, the writers are incredibly inconsistent, believing in stuff really hard actually seems to sort-of work and there are probably a load of different types of seals ranging from certificates that an item has been inspected and found to be in good order to actual magical talismans.
>>
>>53540909
How much for stompa and naut?
>>
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Seems coteaz's trolling days are over, he lost half his abilities and his classic anti deep striking trick has been limited to inq units only and only snap shots
It was deserved but I'll miss the butthurt I could accumulate with just one 100 pt model
>>
>>53540737
Yep I have to buy a tech-priest if I want to play my Skitarii in future. Not only that but all the movement bonuses from the Maniples are gone and we still have no transport to make up for it. Also the Canticles are a waste of space compared to the old Docrinta's.

But at least I can afford to get Omniplexs for everything since I freed up about 300 pts.
>>
>>53540488
slugga boyz + trukk
slugga boyz + trukk
shoota boyz + trukk
nobz + trukk OR nobz + bikes
meganobz + battlewagon
burna boyz + trukk OR in the battlewagon
kanz
propa orky airforce

not sure about what else
>>
>>53540976
stompa is 900
>>
>>53540463
I've found out that I need an HQ for my Custodes so I'm throwing in a Magos Dominus and some Skittari to round out the list. Going for a very General Grievous feel. The Custode Tribune who leads them got torn too pieces on the Vengeful Spirit and is "more machine than man" now. I think it'll be fun to have Custodes chopping the enemy to bits well radiation and phosphex blast them into skeletal ruins.
>>
>>53540917
Yeah, Burnas do seem relatively improved. Only d3 shots is a bummer though.

I was also hoping them and some of the other specialist boyz would get an upgrade option for heavy armor. Instead normal boyz just lost it entirely.
>>
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r8 my 1k nidzilla list

Spearhead detachment: +1 command point
HQ:
Tyranid prime: (BS, ST, Adrenal glands): 105

Elite:
Maleceptor (Adrenal glands): 189

Troops:
8x tyranid warriors (BS, ST, adrenal glands): 200

Heavy:
carnifex (Dual ST, adrenal glands): 92
carnifex (Dual ST, adrenal glands): 92
carnifex (Dual ST, adrenal glands): 92
Exocrine: 228

Total: 998
>>
>>53540916
>They're in.
Where are they? I don't see them under SoB or inquisition - are they admech now?
>>
>>53540976
stompa is an outrageous 900 pts for a 40 wound titan, so you'll never actually play with it outside apoc.

'naut look like a poor man's budget knight, around the 350(?) pt range compared to nearly 500 for knights.
>>
>>53541019
Yeah, you're either going to go budget with burna boyz or wholesale with skorcha nobz.
>>
>>53541019
You didn't expect them to let burna boys get like 15d6 hits did you?
>>
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>>53540423
SO LE ME GET THIS STRAIGHT, WE LIKE SOM. *smacks lips ANCIEN SPACE FARIN KANGZ AN SHIT ?
>>
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>>53540907
>>53540840
>realize there's girls here
>didn't instantly leave the thread
>didn't instantly fall in love with them and only barely started sweating
Guess I'm cured, I'll see you later losers I'm off to do normie things
>>
>>53540840
>there are some females
I know a few female 40k players personally, so they're not a completely rare site. They just always play with friends and avoid LFGSes which you can't blame them for considering the average clientele.
>>
>>53540838
Buy a big ass tacklebox and foam it up.

>>53540792
Stormboyz only being 2 more points than slugga boyz seem like a steal. You miss out on shootas and heavy weapons but gain M12.
Not to mention charging aircraft is hilarious
>>
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>>53541082
>>
>>53540867
>You will never be this talented or have an army painted this well
;_;
>>
>>53541082
I worry a little bit about losing 1/6 when charging + what's lost to overwatch but it still probably makes its points back with the fast movement.
>>
>>53540488
weirdboy x2

30 choppa boy with nob x 2

15 stormboyz

7 loota+trukk x2

15 tankbusta in a bw

some bikers

extra hq detachment

1x warboss in bike
1x painboy in bike
1x zagstrukk

or

spam of weirdboyz and full units of boyz
>>
>>53541076
I know a few who hobby, 1 who actually plays but never seems interested in a game at the store, when pressed she admitted she didn't enjoy playing with neckbeards at the LGS and said she mostly plays at her friend's house
>tfw I'm playing her dark Eldar this Wednesday
>>
>>53540488
forgot to link
>>53541021
>>
>>53540699
there are only two genders
>>
>>53541069
So if necrons are the blacks then are the old ones the white man and the star gods the Jews manipulating them?
>>
>>53540917
Kommandos vs. Burna Boyz

45 points vs 70
6 wounds vs 5
Ld 7 (while the nob lives) vs 6
Can take a big choppa or claw on nob vs. spannas with killsaws
Move 6" vs 5"
Can infiltrate vs. can't
Feeble cover save bonus vs. none
Two burnas vs. five per five models

I'm leaning heavily towards the kommandos. Infiltrate is useless for escorting a warboss, but otherwise they are superior in every respect except the number of burnas. Personally, I'd rather have a few disposable bullet-catchers in a unit like that.
>>
>>53540994
tell me about it.
I ran the sicarian killcade, Ironstrider Cavileers, and vangaurd in a maniple.
On turn one most of my army was within 12" of my opponent, and turn 2 I was usually in combat with everything melee.
>>
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>>53541185
explain your hotdog and bun theory to slaanesh heretic
>>
>>53540674
>Ork, deldar, Tyranids players
>Enjoying only losing
I must have stumbled into bizarro /tg/, step up your game GW sempai, we won't believe your lies
>>
>>53541066
I'd be fine with D3, but the potential to roll a 1 for the whole unit's attacks is a bummer. I wish they'd taken that stupid rule off lootas as well.
>>
>>53541216
a-anon i just like my orks
;_;
>>
>>53541131
You only lose dudes when you advance and charge.

T1 move 12 and advance, T2 move and charge.

Going 27~ inches up the table and a 2d6 rerollable charge should get you into combat with whatever 100% of the time.
>>
>>53540488
Waiting for the Forgeworld indexes to show me how the drop troop list has fared.
>>
Are models cheaper in the U.K. Or Germany converting from dollars? I'll be vacationing to both the same week 8th drops
Fingers crossed you lads elect Corbin so the economy crashes and shits cheap
>>
>>53541021
Forgot the tail weapons on the carnifexes, you have to pay for those

Also there's no need to run them in 3 separate units, you can take one unit of 3 and they deploy separately like combat squads at the start of the game.
>>
GK or BA now that we've seen leaks.

I want the most balls out assault focused Space Marine army.
>>
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>>53541201
you think thats bad? I ran a skitarii mantiple - two ranger squads of 6, a dragoon and an onager with fucking an inquisition detachment that included;
Servitors (now admech and not inquisition)
Deathcult assassins (now SoB)
Crusaders (also now SoB)
a Daemonhost (now a single, non-character unit, so it will be board wiped instantly)
a jokero (same)
and a ton of acolyes, where I can now only fit 5 per unit, and fucking all that is now Elite options, including the fucking servitors, so fitting it in now is a nightmare
>>
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>>53541233
Especially with how close some of these deployments are
>>
>>53541266
You and me both.

I like that valks are the only transport you can disembark from after it moves.
I like that comanders are no longer tied to squads so you can fit them in valks with your vets

deepstrike not scattering anymore means those infantry go right where you want them.

I'm looking forward to see what happens there.
>>
>>53541040
Adeptus Ministorum.

With vehicle changes including so many Heavy D6 weapons instead of Blast the Exorcist is better by relative comparison. Especially given its D3 damage.

Seraphim have some neat stuff too.
>>
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>>53540423
Awesomeness of reanimation protocols
5th>>>>>8th>>>7th>Honorary place for we will be back
>>
>>53541266
They get dropped in, then butt fucked by the enemies and lack of supply lines, just like in the lore.
>>
>>53540488
Deathwatch, although I'll probably still lose loads

Somebody please assure me that Deathwatch are better. Please
>>
>>53541283
>Also there's no need to run them in 3 separate units
spearhead formation requires 3 heavy units and there is no advantage to keeping them in one unit.

also are tail weapons mandatory?
>>
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Is the heat Ray defacto choice for the stalker now? It's the fluffy choice for my guys regardless...
>>
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>Psychic phase a smoldering ruin
>Tzeentch psychic tree a colossal pile of shit of high warp charge abilities that aren't very good
>Chance to perils of the warp doubled and expanded to drag every unit within 3" along to hell with the psyker
>Tzeentch daemons nerfed to shit
>Magnus nerfed hard
>Black Staff of Ahriman and Staff of Tomorrow provide no benefits to psychic powers anymore and are simply slightly better melee weapons for units who have no business being in melee
>Heralds of Tzeentch give Tzeentch Daemon units +1S in exchange for being way shittier casters without gaining Pink Horrors' ability to fire a lasgun
>Pink Horrors can only roll 1d6 to try and cast smite on the nearest target
>Blue Horrors can only use Smite and Brimstones automatically die when they do so
>No more spell familiars
>Death Guard get a unique psychic tree and 1ksons don't

Now that last one is just insult to injury.
>>
>>53541266

I wonder how the FW balance will be?
What FW units do you wanna see?
>>
>>53541311
>Adeptus Ministorum.
nope
>>
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>>53541340
>>
Holy shit, Devourers are only 4 points now and still have the same stats.

A devilgaunt is 8 points for an 18" assault 3 S4 gun, if you have a Tervigon nearby they re-roll 1s to hit, if you have 20+ models in the unit they re-roll 1s to wound.

30 devilgaunts wipes a full tactical squad or Intercessor squad in one round.
>>
>>53541331
Magnus is a fucking beast in CC now. Not much compensation I know, but at least that's something.
>>
>>53541327
I prefer the gauss, if only because crons are hurting for long range high damage.
>>
>>53540634
Forget the baneblade, the hellhammer does everything better, all the guard rules and points are a shitfest.

Check the taurox prime , for 96 points 28 shots 20 gatling 8 hotshot.

the shadowsword can reliably destroy a knight every turn without even counting with the command points reroll

the manticore is better than the basilisk in everything an its dirt cheap at 125 points

the vanquisher is dogshit but the devildog fucks shit up and does the antitank role a lot better for only 108 points

the ratlings are 7 a piece and the snipers are great now

all the vehicles range from T 6-8 W 10-12 and have a +3 and no minimun range for artillery so theres no difference between using a leman russ or almost every other vehicle as your main armor, a lascannon hit follows exactly the same roll for all the guard vehicle roster except that the leman can endure one extra wound until the decrease of its BS, no that it matters because with the shit weapons it has you may as well not even roll

hell with the new void shield we can park all the artillery and half the army around it and get a 4++ for 190 points.

Its clear they want to sell until now barely used (and sold) models but I hope they fix this shit in the codex
>>
>>53541339
>What FW units do you wanna see?
Corsairs and Elysians.
>>
Roll for anal circumference

Sisters Battalion -1500

:HQ:
Canoness w/Combi-Flamer and Condemnor - 57

Canoness w/Combi-Plas and Evicerator - 82

:Troop:
15 Battle Sisters with 2 Storm Bolters and a Condemnor - 144

5 Battle Sisters with 2 Flamers and Combi-Flamer - 74

5 Battle Sisters with 2 Flamers and Combi-Flamer - 74

:Elite:
Imagrifier - 40

:Fast:
5 Dominions with 4 Metas and Combi-Melta - 154

5 Dominions with 4 Metas and Combi-Melta - 154

:Heavy:
10 Retributers with 4 Heavy Bolters and a Condemnor - 131

5 Retributers with 4 Heavy Flamers and Combi-Flamer 111

:Dedicated Transport:
3 Immolator with Heavy Flamer 103 (303)
2 Immolator with Heavy Bolter 85 (170)
>>
>>53541351
what are you showing me? there are no servitors here
>>
>>53541325
Oh got it.

And yeah they come with thresher scythes at 7ppm, although if you're running the double scything talons they're probably not worth it so just swap for the cheaper bone maces at 2ppm
>>
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>>53541340
>>53541351
>>
Where's it say d3 fer burnaz?
>>
>>53540488
5x5 GK Terminators with incinerators, halberds and a hammer.
2x4 GK Paladins with 2x psycannons and halberds.
1x Draigo
2x Librarian Terminators with staves
2x Apothecaries with hammers
1x Dreadknight with psycannon, incinerator, and sword

Librarians and apothecaries hide behind paladins, prioritize/assign targets and deep strike away. I had inquisition allies but now my crusaders and priests are ministorum so I'm not sure if I can run them the same way.
>>
>>53541339
A mercenary, hive scum faction
A faction that is all <UNALIGNED>
>>
>>53541357
Looking at the taurox and Shadowsword it's pretty obvious they didn't give a shit about balancing guard.
>>
>>53540497
>live in inhospitable hellhole
>need foreign aid
>seen as a plague by other species after recieving aid
>pray to weird stuff
>>
Asked i an earlier thread but no response. How would you feel about someone using Deathwatch rules to represent a non codex compliant or loyalist renegade chapter?

Thinking of doing a chapter which has been declared renegade for using forbidden technologies.
>>
>>53540488

>HQ

Celestine - 250
2x Geminae

Canoness - 82
Combi-Plasma
Eviscerator

Canoness - 60
Combi-plasma

>Elites

Imagifier - 40

Hospitaller - 30

>Troops

Battle sister squad - 63
2x Storm bolter
Heavy bolter

2x Battle sister squad - 82
Combi-flamer
Flamer
Heavy flamer

3x Immolator - 122
Twin Multi-melta

>Fast attack

2x Dominion Squad - 137
Combi-melta
4x Meltagun

2x Immolator - 103
Immolation flamer

1x Seraphim - 145
4x Hand flamers
Plasma pistol
Power sword

>Heavy support

2x Exorcist - 160

2000 points, 7 command points


Pretty similar to my current list, but trying out few of the new things.
>>
>>53541374
you can post it page by page, but there still aint no servitors in there
>>
>>53540550
So far i think this is true as well, but i think the wording is different. I think its not about the distinction between "unit" and "model" and more about the fact that other than things like pink horrors that call it out specifically they use the term "reinforcement".
>>
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So with the absence of any weapons with skyfire, do things hit (((flyers))) as normal?
>>
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>Tyrant Guard are an Elite slot now
>Max brood of 6
>take a wound for Tyrants/Swarmy on a +2

>Take Vanguard Detachment
>6 broods of 6 Tyrant Guard
>mfw
>>
>>53541371
Oh SERVITORS? I read that as an "and"statement.

You mean archo flagellents?
They're under the inquisitors I think. Did. It save.
>>
>>53541428
Depends on the fliers. It will say in the datasheet
>>
>>53541428
get -1 to hit. Flamers is best aa now
>>
>>53541353
devilgaunts where always 8 points
also
30 devilgaunts with a tervigon is almost 500 points and tervigons cant make free termagaunts anymore, you have to pay for them.
>>
>>53540488

Sisters Battalion -1500
9 command points

>:HQ:
Canoness w/Combi-Flamer and Condemnor - 57

Canoness w/Combi-Plas and Evicerator - 82

>:Troop:
15 Battle Sisters with 2 Storm Bolters and a Condemnor - 144

5 Battle Sisters with 2 Flamers and Combi-Flamer - 74

5 Battle Sisters with 2 Flamers and Combi-Flamer - 74

>:Elite:
Imagrifier - 40

>:Fast:
5 Dominions with 4 Metas and Combi-Melta - 154

5 Dominions with 4 Metas and Combi-Melta - 154

>:Heavy:
10 Retributers with 4 Heavy Bolters and a Condemnor - 131

5 Retributers with 4 Heavy Flamers and Combi-Flamer 111

:Dedicated Transport:
3 Immolator with Heavy Flamer 103 (303)
2 Immolator with Heavy Bolter 85 (170)

>>53541400
Celestine is for cum guzzling faggots, faggot.
>>
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>>53541436
>>
>>53541431
>archo flagellents?
no the arco-flaggents are now ministorum but servitors have been made admech and removed from both space marines and inquisition
>>
>>53541445
Can't tervigons reinforce existing units (which would be free?)
>>
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>>53541339
Elysians of course, but also all the Imperial Navy stuff. I want to know how much it's going to cost to field a fuck ton of planes.
>>
>>53541339
Leman Russ Annhilator so I can replace my Vanquishers
>>
>>53541461
you also have to pay to reinforce
and you can only reinforce bog standard termgaunts anyway
>>
>>53541445
But 30 fleshborer gaunts with a tervigon is under 400 points and can be refreshed by the tervigon for free
>>
>>53541289
Space wolves are still kings of the hill when we talk about assault space marines armies
>>
Alright enough moping from me. What are my best options when running a deathwatch army in 8th? Are my terminators really gonna cost over 70 points now that I have to buy my powerfist and whatever other weapon?
>>
>>53540488
Chaos Lord w/ JP and dual claws 106

Chaos sorc in TDA (warptime) 140
5 Warp talons w/ dual claws 140

5 terminators w/ 5 combimelta, 2 CF, 3 power axe 309
10 CSM w/ 2 plasma gun & rhino w/ combi bolter 228

10 CSM w/ 2 plasma gun & rhino w/ combi bolter 228
10 havocs w/ 4 plasma gun & rhino w/ combi bolter 254

Laspred w/ twin LC and LC sponsons 202
Subtotal 1647
Hopefully the points remaining will be enough for a grav-flux bombard leviathan
>>
>>53540463
COME AT ME HERETICS I'M RIPPED 999/1000
++ Vanguard Detachment ++

Inquisitor Firebrand: 79
- Incinerator
- Power Sword

Callidus: 80
Culexus: 85
Eversor: 70
Vindicare: 90

++ Vanguard Detachment ++
Inquisitor Valerian: 59
- Null Rod

Daemonhost: 25

2 Flamer Acolytes: 34

5 Vigilators: 95
Rhino: 72


++ Vanguard Detachment ++
Inquisitor Karamazov:69
- Force Stave:
- Psyker

2 Melta Acolytes: 50

9 Repentia: 153
Mistress of Repentence: 38

999
>>
>>53541490
>free
anon...
>>
>>53541481
Are we reading the same thing? Reinforcements are free.
>>
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>>53541430
about that rule I've got a question

what happens when a tyrant takes a wound that would cause multiple damage? do I roll the look out sir when the wound surpasses the armour or I have to take one roll for each damage it causes?
>>
>>53541339

I wanna see the flamer riptide variant
Hopefully it is good
>>
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>Black Library said they will be trying to make sure multiple ethnicities and sexual orientations are represented in their stories from now on
How does everyone feel about this?
>>
>>53541354
Yes, but I'm wondering what I have to send up to join melee with Magnus. I guess my Ahriman/Exlated Sorcerers are melee units now instead of ranged/support. Force Staff + pistol and who can forget that extra attack from the disc.

My armies' entire roll/play style is suddenly very different and I'm not sure where to go from here.
>>
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Post cool Slaanesh stuff so I can get ideas for an army
>>
>>53541481
You don't pay to reinforce to the model count the unit started with. You pay for new units.
>>
>>53541509
Each damage, it cares about when the tyrant actually loses the wounds.
>>
>>53541339
I already know all my Chaos stuff is split between two books, which I'm pissed about, but I'm curious as to what else is going to be in the Chaos book beside Leviathan rapetrains.

My Thousand Sons army will likely be 75% FW since we know they'll be complete instead of the bare bones stuff we have from GW.
>>
>>53541519

Sauce or fuck off shit tier eldar poster.
>>
>>53541519
Eat a bag of raw dicks
>>
>>53541519
>tranny slaaneshits incoming
>>
>>53541502
>best options for deathwatch
I'd just recommend buying a gun and shooting yourself, prepare to be slowly forgotten about over the course of this edition and the next
>>
God DAMMIT why are terminators so fucking shit now.
>>
>>53541519
>multiple ethnicities and sexual orientations
how much could it change a story about war and hatred?
>>
>>53541547
>now
>>
>>53541529
/d/
>>
>>53541430
Holy fuck, TGuard with no upgrades are only 37ppm with Mv 7" WS 3+ S5 T5 W3 3+ saves and Rending Claws.
>>
>>53541519
Would totally not be surprised if this is true
>>
>>53541519
source?
>>
>>53541551
>>53541544

Stop replying to the bait without sauce you imbeciles.
>>
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>>53541547
>now
>>
>>53541546
fuck man :(
>>53541557
They are even worse now. 32 points plus 20 for the powerfist, then you pay for whatever other weapon you wanna give it.
>>
soo now snipers can kill character easly
>>
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>>53541547
>now
>>
>>53540575
After angry pants
>>
>>53541547
They got a lot better anon, calm yourself
>>
Overall, is 8th edition a failure?
>>
>>53541580
CAUZ DAT WHAT SNIPAS DO
>>
>>53541356
I'm thinking destoryers or heavies might be the ticket for the long range whipping as they're more mobile? But they're expensive points wise so I dunno
>>
>>53541428
Flyers have the "hard to hit rule"
>-1 to roll to hit
>>
>>53541599
How. 52 points per terminator if you want to buy a powerfist is bad.
>>
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I hear a lot of talk about Necrons being garbage in the new rules.

Is this true? Or is it just a nerf to put them in line and ppl are losing their shit over it? Is it their rules specifically or the general rules conflicting with their list? Looking for any insight or info. Can't open the docs here at work. Much appreciated
>>
>>53541560
Nah but seriously though, is Slaanesh colors always restricted to purple?
>>
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I have a question. Forgive if it has already been answered somewhere else.

>All units in a matched play army must have at least one Faction Keyword in common, though they may be different detachments
The Dark Eldar Archon has Faction Keywords Aeldari, Drukhari, <Kabal>, and Unit Keywords Character, Infantry, Archon.
The Tau Commander has Faction Keywords T'au empire, <Sept>, and Unit Keywords Battlesuit, Character, Jetpack, Fly, Commander.

Keywords like <Kabal> and <Sept> are left blank to use any one, or make up your own. My question is, what if you make the two Faction Keywords the EXACT same? You would then have two races with a common faction keyword in separate detachments in Matched Play.

Let's say you took a Tau Commander and two squads of Fire Warriors. You name the blank Sept keyword "Wu Tang Clan." You then take an Archon and two squads of Kabalites. You name THEIR blank Kabal keyword "Wu Tang Clan." Wu Tang Clan is the same Faction Keyword as Wu Tang Clan, and while you won't get any special character support, you should be able to field them as separate detachments, and even share a Commander ability or two. I admit I only skimmed the rules while I was at work, is there anything that says we can't Enter the Wu Tang? I always wanted to have a Tau / Dark Eldar army work on the tabletop...
>>
>>53541601
Well it looks like they have balanced it by cutting all the fun and unique parts from each faction. Take that as you will.
>>
>>53541580
"Easily" may depend on the character. A company commander or lord commissar? Yeah. A necron overlord? Hope you're a Vindicare.
>>
>>53541454

How do you figure your list has 9 command points? Also, I'm still wondering if command points are good enough to not just skip them and just run spearhead and outrider detachments, not that I have the models the run a 30 meltagun army.

Celestine is life[/spolier]even if transporting her is not.
>>
>>53541629
I remember last edition where I couldn't play my faction until it's codex came out
At least this edition I can play a more bland version that is actually up to date with the rules until the proper codex is released a year from now
>>
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>>53541627
>>
>>53541619
They have double the Wounds, which means per Wound they're now 26points, compare that to the previous versions. Power Fists also no longer strike last, Storm Bolters have double the shots in half range, you can never lose them to mishaps or have to watch them get vaporized after Deep Striking by AP 2 pie plates, they can even charge out of DS if you roll high enough. They're looking decent.
>>
>>53541623
They aren't garbage, they have godly infantry and decent character. They just happen to have the worst anti-tank firepower ever seen in any codex in years.

Which, understandably, puzzles necron players a bit.
>>
>>53540488
I'll probably start a Death Guard army after I finish collecting my genestealer cults one. I hope both end up being .
>>
>>53540806
>I don't understand why modern GW is so bad at names.
Cruddace probably.
>>
>>53541627
Careful, I hear the wu-tang clan ain't nothin to fuck with
>>
>>53541623
every army except nids thinks they are garbage in the new rules

gonna take that to mean everything was actually balanced properly
>>
>>53541623
Its more the lack of rules. They, admittedly along with several other factions, have been robbed of this that defined them, things that made them unique.
>>
>>53541623
They're still seriously resilient, and have some good weaponry. The thing people are whining about is that they can't take generalist options that are good at everything, they have to take specialist anti-tank units to kill tanks. You know, like every other army does. They're not garbage, some people just don't want to adapt to a new edition.
>>
>>53540423
So, how did GW fucked up 8 now? Too many salt around many armies
>>
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>>53541627
>>
>>53540488
Blood Angels 1215/1250
Vanguard detachment
Chaplin 90 pts (Jump pack, Bolt pistol and crozius)
Death company squad 248 (10 men 2 power fists 2 power swords 2 bolt pistols 8 boltguns jump packs)
Death company squad 248 (10 men 2 power fists 2 power swords 2 bolt pistols 8 boltguns jump packs)
Death company squad 248 (10 men 2 power fists 2 power swords 2 bolt pistols 8 boltguns jump packs)
Patrol detachment
captain 81 (plasma pistol and Power sword)
Tactical squad 121 (10 marines 7 boltguns 1, flamer. 1 heavy flamer, 1 power sword and 1 bolt pistol)
Tactical squad 129 (10 marines 7 boltguns 1, flamer. 1 heavy flamer, 1 power sword and 1 hand flamer)
Rhino 70
Rhino 70
God this list after writing this up i am amazed by the point drops. Like this would of been a way more expensive list last edition.
>>
>>53541627
Good job, the game isnt even on pre-order yet, and you already broke the ally system.
>>
>>53541675
Necrons always had shit anti tank
Show me one necron who hasn't rolled 30 dice and not end up with a single six to glance a vehicals and I'll such their dick in hopes of gaining some of their power by swallowing their seed
>>
>>53541675
Gotcha. How are they vs MEQ otherwise?

>>53541683
Makes sense. Although any buff to nids must make nid players spluge
>>
>>53541603
The problem I can see is that the melta is only better within 12" and by that point it's too late to have much of an impact. You really need to be able to deal some damage before carnifexes start hitting your lines.

>>53541698
Really the only issue is that we don't have much in the way of specialist tech as we didn't need it before.
>>
>>53541519

Tbh it's not like IoM gives a shit about any of those, if you're a human who can carry a rifle then you're good to go.

I guess what matters is how hard they try to push those features to the spotlight.
>>
>>53541499
Are you fucking stupid?

Seriously.

Blood Angels get way more options for assault and cumulative buffs.
Who the fuck gives a shit about Grey Hunters when BA can just load up on Jump Pack Assault Marines and Death Company?!
Our Sanguinary Priests, Chaplains, and Librarians all work together to buff our guys with +1 Strength, +1 Attack, re-rolling hits in combat. Our psychic powers are straight up better too.
Sanguinary guard are straight up mean.
>>
>>53541675
>They just happen to have the worst anti-tank firepower ever seen in any codex in years.
Anon.... what? Are you joking? Just because you went from "deletes land raiders with basic troops lol" to "has to actually work to kill things like everyone else now that haywire and grav are nerfed" doesn't mean you have the "worst anti-tank in years".
>>
>>53541701
In their attempt to stream line things a lot of armies lost what made them cool and weren't given anything to make up for it.

Except necrons, necron players are happy as shit.
>>
>>53541529
https://youtu.be/lL3ZS6TFyK0
>>
>>53541693
I am a new player starting nids and I feel like they have it quite well with the "flavour" that some anons have been talking about.
For those which look more generic (even for the we are generic guys! guard) I'd wait until the codexes are released / leaked before being assblasted no?
>>
>>53541679
You can't blaim everything on ((((cruddance)))) anon
>>
>>53541627

I for one can't see any problem with the Wu Tang Hypothesis. We'll probably have to wait for the full rules to come out.
>>
>>53541527
warp talons
>>
>>53540488
Full infantry Tau, riding the new and improved Tidewall Shieldlines. Pathfinders with rail rifles fucking everywhere, markerlights out the ass, drones swarming behind the ever-moving wall, fire warriors and breachers manning the battlements and several Cadre Fireblades granting all units within 6" an extra shot at half range with pulse weaponry. Get fucked, literally everything.
Might also have two rail-rifle Braodsides on the flanks with target locks so they can fire without penalty on the move.
>>
Storm troopers now cost like half of price, and they are troops, holy shit.
>>
>>53541519
I mean, I wouldn't really care that much unless they start using it as a platform for politics, but has Black Library ever released a story with anything more than the barest implication of sex or romance?

The only thing I remember is Cain and that Inquisitor maybe having something.
>>
>>53541519
Why don't they start by featuring more than one personality? Everyone is just a slightly different shade of grim stoicism.
>>
>>53541664
Say I wanted to field a single terminator. Powerfist and an assault cannon let's say. That there my friend is 73 points for a single model. I want a cyclone missile launcher on my termie? Whoops, that one terinator is now 123 points.
>>
>>53541737
>We'll probably have to wait for the full rules to come out.
we HAVE the full rules already.
>>
>>53541730
Necron player here, can confirm
I literally have had this erection for 6 hours
>>
>>53541710
They always had shit anti-tank specialists. They could always kill tanks with non-specialists through saturation. Now they can't, so they have to use the specialized and crappy options.
>>
I play DE and Death Guard

Here's my summary of the rules

>Death Guard
Lost access to a bunch of units
Currently not sure what the bonus loss is exactly but have no real heavy support and FA options is a big deal
Can build a decent army around zombies now that Typhus is cheaper and more useful
Everything other then most Lord entires and cult units have been nerfed
No actual Mark or legion rules

>DE
Sub faction management shit fest
Again not sure what you loose if you do mix factions
Everyone's DE mono build is now better in every way (raider/venom spam with warriors)
One of 2 factions to actually get fluffy bonuses
Power from pain is good
Core rule changes favor this army

I'm going to be selling my Death Guard if the codex is a steaming pile which i am betting it is.

Now I have to finish painting the world's more fragile minis so my DE are table top ready
>>
>>53541735
ikr, worst shit is from Ward
>>
>>53541648
You're right, it's 6. Thought the brigade was 6.

Most let because I am limited to my special weapons, which is like 8 meltas, 4/5 flamers, 5 heavy flamers, 4 heavy bolters, and 3 storm bolters I think. Not counting the Seraphim and tanks. What's funny though is that I have enough models to field a brigade anyway.

cum guzzling faggot with a crutch up your ass
>>
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>>53541233
Problem is, unless your entire army is stormboys, the enemy just deletes the stormboys in their first shooting phase and you've lost more points than you would have if you were running boys.
>>
>>53541626

Not purple but pretty bright and conflicting colors would go alright with them.(neon green,turquoise etc.)

If you feel nauseaus when looking at the painted minis you have done right with it.
>>
>>53541627

FUCK THE EAST COAST NIGGAS

WEST COAST BEST COAST
>>
Skitarii: is it just me, or did they take all the movement buffs from the skitarii infantry, making them slower than ever with no transports?

Which seems...problematic.
>>
>>53541762
>Ward returns to GW
>Guilliman comes back to life
>Primaris marines
>>
>>53541735
You can usually blame Tyranid-related woes on him though. Especially the bad naming schemes since Tyranids having some shittily named things started with his first nid Codex.
>>
>>53541741
>half of the price
D-HURRRRR
>>
>>53541742
>maybe
Cain confirmed plowed or was plowed by Veil every time they met
>>
So, from what I understand after the last few days of leaks...

>Tanks are useless because they can be killed by lasguns
>Anti-tank weapons are too weak and can't kill basic transports
>Characters are just fodder for sniper spam, completely worthless
>They said morale would matter, but all these supporting characters let you ignore it
>Transports are overcosted
>The guys they transport are undercosted
>Flamers are useless
>How am I supposed to assault that flamer squad?

anything I miss?
>>
>>53541770
Alright cool, and how about design wise, are they all horrifying leather bound kinda pinhead guys or what?
>>
>>53540488
Is it possible to make a space marine list yet for 8th? I can't wait to fight with the Blood Ravens again
>>
>>53541627
Why dont you drop the trip first retard, and than try again ?
>>
Are we going to see more footslogging now that transports have doubled and tripled in price?
>>
>>53541788
>Tanks are useless because they can be killed by lasguns
> 894 shots for land raider
> useless
>>
>>53541792
Everything has been leaked dude. We have full scans of every index.
>>
>>53541774
correct!
I was hoping we'd see faster advancing and charging on the sicarians and chicken walkers, but nope. +2" move, thats it!
Add that to no more maniple detachment for scout, and the army is slower and less maneuverable than ever
>>
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>>53541788
>anything I miss?
Yes, everything there is wrong.
>>
Why do tyranids have so many thropes and vores?
>>
>>53541655
>until the proper codex is released a year from now
I hope you play either csm or marines because that's what we will get the next 2 years
>>
>>53541717
They are going to murder MEQ. Tesla somehow improved when it comes to saturation and Gauss has higher than average AP.

Also, the new Reanimation Protocol and Living Metal are just brutal. Necron Infantryhammer is going to be something impressive.
>>
>>53541822
Because vore is hot
>>
>cyclone missile launcher went from 25 points to 50
why live
>>
>>53541675
>>53541683
>>53541693
>>53541698
>>53541710
>>53541720
>>53541729
>>53541758

Thanks for all the Necron input, cheers! I feel better
>>
Kek, just saw there was a faction focus today.
You took too long to release em all, fellas.
>>
What are people's feelings about haywire weaponry in 8th? My gut feeling (obviously haven't playtested yet) is it isn't great, only doing 1 mortal wound a lot of the time isn't so good when vehicles have way more than the 3 HP they used to, but it's hard to judge.
>>
>>53541070
Under rated comment lol
>>
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>>53541773
>did I just hear you right?
BIggie smalls plastic model when?
>>
>>53541775
>Matt Ward returns to W40k.
>Roboute Guilliman practically becomes new Emperor.
>Business as usual.

Fix'd
>>
>>53541818
Oh my I must get to work then. Please excuse my stupidity.
>>
>>53541627

what armies have some synergy cludged together this way?
>>
>>53541829
Tesla really needed the buff as the changes to wounding and cover would've hit it hard otherwise.
>>
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>>53541770
>if you feel nauseous
Nauseated. If you feel Nauseated.
>>
>>53541733
>nidfag
>waiting to be assblasted
Youre not the right type of player for nids.

Also waiting seems the only excuse that can be made
>wait for 6th
>wait for 7th
>w8 4 8th
>wait for codexes
Wait, wait wait wait, thats all there is
>>
>>53541683
Well Tyranids were so shit that any change was bound to be an improvement
>>
>>53541788
u got it m8
>>
>>53541788
It only takes 1500 lasguns at BS3 to kill a stompa, prepare to be crushed by the (math) hammer of the Emperor
>>
>>53541838
It was nerfed for sure, and needed to be. But keep in mind that mortal wound (or multiples if you roll a 6) is in addition to the normal weapon damage you can still inflict.
>>
>>53541838
haywire was too good. This is fine.
>>
>>53541272
Not really much difference, but Warhammer World has some exclusive models you can only get there.
>>
>>53541830
I wanna fuck a tervigons mouth then get swallowed by it
>>
>>53541830
:D

>>53541819
D:
Well, fuck. Kind of feels like most of their stuff got a big nerf vs. what it was before. Maybe/hopefully this was written in anticipation of the Fires of Cyraxus release? Which fixes everything? (Does that sound desperate?)
>>
>>53541820

--------- T H E - J O K E ------>
(you)
>>
>>53541769
But that's also a phase of shooting wasted on storm boys rather than your main blob.
Or you could make other distractions, such as outflanking buggie squads and infiltrating kommandos to keep the fire off your stormboys.
>>
>>53541729
>"has to actually work to kill things like everyone else now that haywire and grav are nerfed"
Well, give me the goddamn lascannon then. Destroyers are pretty much the only thing in the list than can realistically threaten vehicles and they cost an arm and a leg.
>>
BLOOD ANGELS DIDN'T GET FUCKED OVER!

COULD THIS DAY GET ANY BETTER?!
>>
>>53541908
wait till the codex, you'll get fucked over there
>>
>>53541908
Not for me. Deathwatch continue to be shit

Gonna start a new army guys. What army do I choose?
>>
>>53541892
Not everything got nerfed for AdMech. There are goods with the bads. Cyraxus also should indeed hit the spot for missing content in terms of transports and such.
>>
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>>53541788
>some people are taking contradictory positions
>all arguments are equally valid, regardless of evidence
>number of people holding each position is irrelevant
>truth must lie somewhere in the middle
>therefore 8th edition is actually perfect
>>
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>>53541890
Same senpai, would settle for a Daemonette too
>>
Whats the best outfit for a nurgle marked cultist squad? Just ccw and pistol?
>>
>>53541830
I expected this... but i am still disappointed that you used this answer.
>>
>>53541870

1500 lasguns or 1500 lasgun shots?

Because the latter is actually achievable at 1850 in 7E, in a single turn no less.
>>
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>>53541761
>Power from pain is good
It's shit, all deldars will die before getting any benefit for PFP
>>
>>53541070
>>
>>53541896
>But that's also a phase of shooting wasted on storm boys rather than your main blob.
>shooting at a more expensive unit
>which dies just as easily
>wasted
>>
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>>53541929
EXPECT WE GOT SHIT INSTEAD OF CSM. NOT EVEN SHIT FACTION, JUST A PIECE OF SHIT
>>
>>53541648

Actually, here's my Brigade

Sisters 2500
Command 12

>HQ
3x Cannoness w/Combi-Flamer

>Troop
5x Sisters x5 w/Flamer, HFlamer, CFlamer, and THFlamolator

Sisters x15 w/Condemnor

>Elite
2x Imagrifier
Hospotalier
Priest

>Fast
2x Dominions x5 w/4 Melta, CMelta, and TLMMolator

Seraphim x10 w/2 Hand Flamer

>Heavy
2x Exorcist

Retributers x10 w/4 Heavy Bolters
>>
>>53541892
stop freaking out. we didn't really get nerfed. read the index pages directly instead of listening to idiots.
>>
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>>53541789
When you try to define slaanesh always think on tthese two words , excess and grotesque
>>
>36" range Heavy6 S7 AP-3 D2
>can be shot twice if it doesn't move
Is it just me or does the Exocrine sound absolutely amazing?
>>
So how exactly does counter-offensive work? after a charging unit does its fight first you get to pick one of your units to hit first in a combat or do you just pick a fight to resolve?
>>
>>53541943
LAsgun shots at 12"
So with FRFSRF it's doable with a few turns of sustained fire
>>
>>53541974
<Chaos><Shit><Heretic Astartes><Death Guard>
>>
>>53541814
>Implying guard players won't spam hwt with lascanons and kill land raiders and everything with more than one wound before they get to do shit
>>
>>53542009
Don't forget it also has BS 3+ if it doesn't move.

It's a goddamn monster.
>>
>>53541892

Is cyrax ever coming out
What models will it have?
>>
>>53541761
I think your assessment of DG is way off. The bloat drone is an incredible option at its points cost for a FA slot.
>>
>>53542013
You pick a unit and resolve its attacks.
>>
>>53542013
I cannot believe people still don't understand this
>>
>>53541863
Well I am usually the one assblasting my gf rather than the other way around .

Also you have a point but with the codexes released it will be all that there is to see, including brand new factions I guess and next ed won't be until fucking emprah is born so I don't think it's too uncalled for to suggest to wait until we have all the rules.
>inb4 wait for re-balancing updates
>>
>>53542025
So 125 guardsmen shooting for 3 turns straight with FRFSRF will kill one
The imperium doesn't seem that dark with all these flashlights
>>
>>53541998
The canticles seemed underwhelming too, unless you're referring to something else?
>>
>>53541924
I feel ya DWanon. The two Imperium armies that I play are AdMech/Skitarii and Deathwatch, and I'm so sad to see that my marines are still overcosted, as well as still lacking stuff like Apothecaries or jump packs on chaplains.
Admech at least is still kinda ok
>>
>>53541831
>People believe this is balanced
I'll get the gun
>>
>>53542030
Same with the Tyrannofex rupture cannon. S10 AP-4 Dd6 if both shots hit. Tyranids are looking really good.
>>
>>53542063
> assblasting my gf
Thats gay
>>
So what seems to be the most spammable unit in your army /tg/
>>
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>>53542009
you forgot that it increases its BS when stationary

it's awesome, unless forgeworld gives me a reason to use the dimachaeron, an exocrine will spawn from my tyrannocyte all games
>tfw deploying from the pod isn't moving ;^)
>>
>>53541765

Sounds like you're pretty much where I am when it comes to special weapons, I posted this in a previous thread if you do feel like spamming melta
>http://www.ebay.co.uk/itm/Melta-Gun-Convestion-setr-Sisters-of-Battle-dominion-squad-create-combi-melta-/122514827197?hash=item1c8673e7bd:g:mb0AAOSwoBtW4uHh

I have 21 bolter bitches sitting in blister packs which maybe getting switched into melta, depending on how the meta shapes up. I would like to try an infantry based list as well, with lots of MM and heavy bolter retributors as well, since I think they work better with the new acts of faith than mechanized units.

I would no homo get spit roasted by any combination of Celestine and her Geminae
>>
>>53541774
>augmented humanoids with mechanical legs designed to cross inhabitable terrain
>moves the same distance as conscripts

???????
>>
>>53542034
Theoretically, it will! (Personally, glad it's being released for 8th rather than 7th.)

Apparently it adds some of the FW Horus Heresy stuff to 40k for Ad Mech, and has rules for FW Tau stuff too.
>>
So I've come to terms with the role the Leman Russ has in 8e, I'm fine with it, but I'm still so dissapointed that they made the Nova Cannon d6 shots with d3 damage instead of 2d6 shots with 1 damage.
>>
>>53541854
>>53541754

I'm going to try Dark Eldar and Orks for a big old slave moshpit.
>>
>>53540488
Pask on a full dakka punisher "Extreme Prejudice"
2x full plasma executioners "Hot" and "Sweaty"
Armored sentinel with laser "Target Practice"
Manticore battery (4 vehicles) "Bad Weather"
Wyvern battery (3 vehicles) "Steel Rain"
1500 pts
>>
is guilliman /ourguy/?
>>
>>53541974
Fuck off. We haven't even gotten started on reliable deep strike and warp time shenanigans yet and you're already bitching.
>>
>>53542116
Those executioners better not have Plasma Sponsons
>>
>>53541730
And Deldar!
>>
>>53542116
I'm trying not to spoil too much for myself but how are manticores looking over basilisks?
Surely they got a price drop right?
>>
>>53541789
Combine your sickest sexual fantasies and fetishes, or even better the shit you've seen one day that killed your boner and you have no idea how anyone could ever deal with it, then combine it with the most fucked up gore and sadism you can think of, then sprinkle drug addiction and a taste for the fine arts in.
>>
>>53541974
Really? You guys looked fairly middle-ground, as far as things go.
>>
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>>53542135
We already got roll d3 to roll d3 to roll d3 and recieve warpshit in face
>>
>>53542034
30k mechanicum vehicles/robots
>>
>>53542090
Fucking all of the Tyranid MCs are amazing now. Even the Maleceptor can hold its own in CC and deals out free mortal wounds in the psychic phase. Jesus 8th edition is actually good.
>>
>>53542095
>spit roasted by Celestine
Is Celestine a futa or is that just headcannon?
>>
>>53542068
Maybe I should do Dark Eldar. Something new.
>>
>>53542152
no marks, legions, melta-bombs, legions, nerf of units and another shit
>>
>>53542146
They're only 25 pts more than a basilisk and much more powerful
>>
>>53542161
No you idiot they would obviously use a strap-on. How did you not realize that?
>>
>>53542149
Erection but also despair but also erection
>>
>>53541266
I'm with you waiting on FW, I'm going to need them for my tank guard. I want to know if co-axials will still let me re-roll with Vanquishers and what happens to Beast Hunter Shells. Troop choice tanks, Vendettas and Commissar tank give me more to look forward to.
>>
Are Chaos Rhinos worthwhile? Havoc Launchers seem kinda shitty and people are saying transports are overcosted.
>>
>>53542095

It's still enough for >>53541990 though, which is funny. Personally, I think running THFlamolators as a front wall backed by squads might be the winner for us because that's 2d6 hits per immolators even with an advance. They don't even need anyone inside. Squads of MM are going to be scary with faith (my 4 are coming), but they will really need ablative bodies to survive the shooting before annihilating
With faith.
>>
>>53542089
Well, I'm still deciding which to get ready (i.e. finally fucking paint 100% of the models I own) for 8th, but:
>necrons
Basic warriors. Who cares about the anti-vehicle thing, 20 of these cunts will be an absolute nightmare to get rid of for good.
>deldar
Probably warriors-inna-venom again.
>nids
I think we may see a lot of hormagaunt blobs. Which makes me very happy, that's what the army is meant to look like.
>>
>>53542149
What i must do with this boner now, anon? Its all your fault
>>
>>53542073
At BS 4+ you're only hitting with both shots 25% of the time though. If you stand still to shoot twice you'll pull it off maybe once every two turns, but when you do it should be crazy strong - also command re-rolls exist.

I really really like the acid spray now, though.
>>
Captain Lysander: 150
Librarian in Terminator Armour w/ Force Stave + Stormshield: 174
Captain w/ Relic Blade: 95

5 Scouts w/ Sniper + Camo-Cloaks: 90
5 Scouts w/ Sniper + Camo-Cloaks: 90
5 Scouts w/ Sniper + Camo-Cloaks: 90

5 Assault Terminators w/ TH+SS: 280

Stormtalon Gunship w/ Skyhammer Missiles: 134

Devastator Squad w/ Lascannons: 265
Devastator Squad w/ Heavy Bolters: 105

1473

What do I spend my last 27 points on?
>>
Anyone else getting rid of their Primaris Interceptors? I'm not a fan.
>>
>>53542193
Related to this, can you stand on your Rhino to get a better shooting angle?
>>
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So have point costs generally gone up or down? Skitarii books seems quite even, Dominus, Dunecrawlers, Dragoons, Katas all up, Kastelans, Electros, Sicarians all down and Skitarii almost the same base but with cheaper upgrades.

Also I just noticed that two Kastelans on shooty mode with Phosphor have more dakka than a Stormlord. Holy shit.
>>
Wait the new point values were released?
>>
>>53541519
>implying 40k isnt already full of this
Seriously tho, 40k has a rep for basically all cultures on earth.
>>
Is tzeentch (specially daemons) fucked without salvation? Or still can be viable?
>>
>>53542211
>Fleshborer Hive
>Heavy 20
>can be shot twice
>at BS3+
MUH DIK
>>
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>>53542136
Oooh you bet they do! There wouldn't be enough dakka in the list otherwise
what do you think i'm running pask for?
>>
>>53542235
EVERYTHING was released.
>>
>>53542172
So just like 7th?
Honestly I'd take the extra strength and potential for more shots over AP 3 any day unless I'm twin linked and ignoring cover
>>
>one lobba
>>30 points
>imperial guard heavy weapons team with three mortars
>>27 points
Why fucking bother? The only units in our codex which seem viable are the ones which get free shit because of poor proofreading.
>>
>>53542233
Vehicles up, infantry down. Seems like they are pushing for less vehicles in 8th.
>>
>>53542163
Release isn't evwn out and Drew Carey is already a faction to flee to.
This truly is a blessed day.
>>
>>53542250
Where?! Sorry for my retardation.
>>
>>53542099
Budget cuts? ¯\_(ツ)_/¯
>>
>>53542146
Ignore basilisks aquire more manticores
>>
>>53542235
https://mega.nz/#F!J5lBiY7L!xdu4vTwbDakoCD6BsnH7sA
Mega link of pdfs compiled from pics is up, but certain faggots keep forgetting to link it in the OP.
>>
>>53542210
I'm afraid i won't take responsibility for that, you were supposed to follow that erection causing thought with an erection destroying one.
>>
>>53542239
The army no longer plays anything like it did before (if you played to the psychic phase)
>>
>>53542251
They're the same AP now, the storm eagle rocket is straight up better in every way over an earthshaker.
>>
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>>53542250
Can I be released from my suffering?
>>
>>53542159
I don't know about that

the maleceptor is gimmick and works better defensively than on the offensive
the toxicrene doesn't really have a niche of its own with the pure strength a haruspex or carnifices can churn out, I guess there's some trick to be found with its ranged attacks being able to hit people in combat; the mawloc is outperformed by the biovores and its borrowing schedule can be fucked by an enemy charging it; the harpy is better than the hive crone in everything.

they're not bad, but not all of them have such a straightforward role and reliability like the exocrine and the fexes
>>
>>53542272
Ty.
>>
>>53542260
No dude Deathwatch got properly shafted. Everything costs too much.
>>
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>>53542259
>pushing for less vehicals
>almost all guard vehicals got a price drop
Stay mad marine-fag
>>
>Rhino Primaris
>Cannot transport Primaris models
wut
>>
SpearHead +1 CP

HQ 277
Pask 177 Punisher 20
LasCanon 20

Creed 70
Kell 50

T 0-3
Infantry Sqaud x10 40
HWs Lascanon 20
Vox Caster 5

Infantry Sqaud x10 40
HWs Lascanon 20
Vox Caster 5

E 0-3
C Squad 6
H Flamer 17
HWs Lascanon 20
Vox Caster 5

V Sqaud 6
7 Shotguns
HWs Lascanon 20

H 3-6
Lamen Russ Demo 40 132
x3 H Flamer 17+17+17

Lamen Russ 132 Battle Canon 22
Lamen Russ 132 Battle Canon 22

Lamen Russ 132 Plasma Canon 20

12224

Ignoring if this list is good or not, did I do the points correct? Do I have that many points left over to get to 1500?
>>
>>53542300
they should just call it rhino prime or command rhino
>>
>>53542205

That sounds like a pretty cool and fluffy way of running the army desu, it's nice to see the immolator return to being more of a light tank like in 2nd edition, rather than just a transport. I'm going to look at writing a list like that next, but I want to squeeze in some penitent engines somewhere. I think the army on a whole feels less mono-listy, but that could just be down to not knowing the new meta.

Amusingly, since flamers hit automatically, Immolation flamers are our best anti air units now.
>>
>>53542297
Most IG vehicles got a price because they used blast weapons. And blast weapons got the nerf of the century, at least where their original use is concerned.
>>
Just wanted toss out a huge 'haha I was right, fuck you' to everyone who said an Eldar Windrider was going to be 41 points base. Kill yourself you idiots.

I know you'll hide your face in shame but seriously eat a dick.
>>
>>53542278
Rockets are cool in a Soviet Union kinda way, but I've always thought giant thundering guns fit the guard much better, oh well, I own 4 of each type of guard artillery except my hydras and wyverns are the same just magnetized
>that orgasmic feel when someone is trying to set up away from your guns and tou see their face when you tell them you could hit the guy 3 tables over
>>
>>53542297
>vehicals got a price drop
Except the wyvern, but it deserved a bump
>t. Wyvern spamming guard fag
Also it bothers me a wyvern is not an animal hybrid despite being a chimera chassis
>>
>>53542335
I will admit that i was wrong
>>
>>53542064
that implies they aren't getting dakka'd up by the boyz around the stompa... but yes.
>>
>>53542291
>its borrowing schedule can be fucked by an enemy charging it
No sane man would charge a Mawloc. But I get what you're saying. Yeah the crone is bad. with the tentaclids it looks like its strictly an anti flyer model.
>>
>>53541361
>3 Immolator with Heavy Flamer 103 (303)
isn't that 309?
>>
>>53542296
Why GWs? If you wanted DW to simply be something for Imperium armies to ally with, why did you make it it's own army? Why tempt so?!
>>
>>53542297
>a harem anime where a guardsmen has a girl from every race and faction looking to bang him
I'd watch it
>>
Can you start mutiple units in a transport now? Say a unit and 2 characters?
>>
I'm looking forward to bringing my tau-eldar strike force come release day
>>
>>53542172
Eh. I'm not so sure about the much more poweful thing.

4d6 shots is average 13, right? After wounds (which you reroll thankfully) you've killed... 4 guardsmen? Assuming they aren't in cover, which you no longer ignore.
>>
>>53542401
>the flash git with squigtails is the main love interest
>>
>>53542407
Yes
>>
If lasguns were as easy to produce as an AK or AR-15 how would it change the battlefield of today?
>>
Now that everything is released, what armies are looking to be the most competitive?
>>
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>>53542401
>best girl doesn't win
>>
>>53542444
the problem is it looks like everything is not release anon.
>>
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Hey nid and ork players

Want to take a minute and laugh at all those faggots that green texted us the past few editions?
All those Eldar, Tau, SM pieces of garbage that have reaction images saved just for us?
How about they see our reactions now?
>>
>>53542329
Here's something to consider
>Immolator can advance and shoot 2d6 heavy flamer
>dominions scout with 5 flamers or meltas
Boy, that's a nice everything you have there. Would be a shame if something happened to it on T1.

But yea, flamer Immos are back, baby. The old "so much fire we don't need to aim" rule is back, which means they just zoom around vomiting fire everywhere. Hell, even THBolators aren't strictly speaking terrible because it's 6 shots and only 85pts. It's decent fire support for units in the back while providing LoS denial.

>>53542384
Yes, I wrote it wrong, sorry.
>>
>>53542388
Because they are cool.
>>
>>53542428
wait, I'm retarded, thought you were talking about wyverns
>>
>>53542428
The earthshaker is worse, 2D6 drop lowest. I also don't know why you'd be shooting guardsmen with a str 10 ap -2 D3 damage gun.
>>
>>53542437
>Suddenly Achmed and all his ISIS friends found a new way to blow up Abram Tanks
>>
>lemans sure suck, but at least basilisk is ok, 108 points, decent damage
>lets check mantico-
>133 pts str 10 2d6 hits, -2, d3 damage
>93 pts wyvern 4d6 str 4 shots
Is there even a reason to take basilisk?
>>
>>53542401
Tyranid girl and GSC girl are twins.
>>
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>>53542457
>How about they see our reactions now?
nah, I'm fine thanks
>>
>>53542437
Literally everything would change you mong. Amor, logistics, security, everything.
>>
>>53542444
I'd say Tyranids and Infantry Guard at the top.
>>
For all the complaining I saw before that Primaris Marines were going to be the next big thing, these leaks make them look like they seriously suck.

They can't take transports, they don't get any vehicles, and they don't get any special weapons besides plasma. Unless they get a mind-blowing codex, I fail to see the use for these fat fucks.
>>
>>53542457
Dude i think the best way is just to be chill about it. Show them no malice do not become them.
>>
>>53542485
>they are also lesbian
>>
>>53542312
>12k points
>guard tanks got cheaper guys!
>>
>>53542089
Orks
>probably kommandos, although deffkoptas shitting out mortal wounds for free seems like an option
Mechanicus
>Robots and robot repairmen
Genestealer Cult
>Purestrains
>>Actually, why not just use the tyranids rules, since they seem to get them much cheaper
>>>Why the fuck are they cheaper?
>>>>Being able to ride in trucks and cult ambush don't seem worth a 75% increase in points
>>
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>>53542457
I cannot, for I know what it feels like, I will silently give them a knowing head nod as I head towards the horizon.

To Victory.
>>
>>53542466
Wyverns are still pretty good though a squadron of three can clean up almost a squad of 20 guards/cultists/gaunts in a single turn. Nothing insane like they were before but still pretty good.
>>
Especially with the buffs, albeit removal of splinter racks, 2 deldar start collecting should be a good force, yeah?
Probably run one of the sets of kabalites as trueborn, and pick up another raider and succubus to buff my wyches.
>>
>>53542506
Bi- remember they are suppose to want to fuck the Guardsman.
>>
>>53542496
Sweet, I was planning to play Guard.
>>
>>53542457
Oh they don't need to see my reaction, all i want to see is the looks on their faces when i eat their whole army before turn 2 is over
>>
>>53542528
All lesbians are also bisex, it's implicit
>>
>>53542498
At the moment they are pretty shit, but I expect that to change when they get their own codex and more primaris units.
>>
>>53542488
Please dont ever post a coll Tyranid pic again, you dont know how hard it is to not "requisition" my brothers army
>>
>>53542193
They're basically guaranteed to deliver your occult troops without fail now so I'm gonna say yes. 70 points for a transport you can warptime into the enemy's backline on turn 1 is well worth it
>>
>>53542509
1244, sorry my fingers went wild.
>>
>>53542496
How the fuck is infantry guard any good?
>>
Is the Destructor or Annihilator shaping up to be the best version of the Predator?
>>
>>53542528
They'll eat you bro it's not worth it
>>
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>>53542457
You realise orks are still garbage, right?
>>
>>53542498
It'll be non-stop primaris releases until they are double 7e eldar level and you love them.
>>
>>53542488
that scrotum tho
>>
>>53542528
Nah, they want to eat him but everyone thinks it's just an innuendo.
>>
>>53542571
Neither, just take leman russes in your marine detachment.
>>
>>53542571
Annihilator not even a contest
>>
>>53542460

I wish vehicles had acts of faith so much, they have shields of faith why not acts?
>>
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Have they removed the retarded gets hot rule from the vehicles yet?

Also, since the blast weapons are gone does that mean leman russes can move and shoot all their weapons?

That makes buying sponsons viable again.
>>
What is the deal with psykers? Can Sm librarian chose only from 3 powers?
>>
Wait they took away Deathwatch special issue ammunition?

Why?
>>
>>53542401
>Episode where neophyte girl wants to introduce the guardsmen to her family.
>>
>>53542614
>he doesn't know
>>
>>53542483
Take the gun off and run it as an artillery carriage. Biggest problem is you won't move it with its range so you are paying extra for a HB and ability to move if absolutely necessary

So how's CSM looking? Seems it's gone AoS for marks so it probably dedicate to one or none with it.
>>
>>53542614
Sponsons fire at -1 to hit if you move.
>>
>>53542614
You still take -1 on your sponsons because fuck you.
>>
>>53542603
I dunno. Predator cannon is average of 4 shots at S7 Ap-1 3 damage. TL lascannon is 2 at S9 Ap-3 d6 damage. I'd say both have their place.
>>
Oh boy, all the nidleafs are dancing on the table right now.
>blow their neetbux on more bugs
>first point balance rolls in
>activatethecrudd.dataslate
I bet Ka'bandha is laughing already.
>>
>>53542565
Heavy weapon squads being criminally undercosted while having access to excellent weaponry and benefitting from just about every single rule change, mostly.

The new rules are way better for massed infantry, especially massed infantry with squad special/heavy weapon and extensive character support.
>>
>>53542540
This. Oh god, this.

I'm not even going to say a word until the game is over about new Tyranid rules, I won't act excited, I'll just play like I always do and then at the end go "OH WOW THAT ACTUALLY WENT LIKE THE FLUFF FOR ONCE WOULD YOU LOOK AT THAT"
>>
>>53542523
Yeah, but it's hard to justify expensive mid-range no save modifier anti infantry guns in a world where the 12pt heavy bolter team exists.
>>
>>53542401
But who's the tsundere of the group?
Is it Dark Eldar chan?
>>
>>53542659
No i mean I'm literally going to eat their models.
>>
>>53542659
Just shut the fuck up. This is a bad day for loads of people. What the fuck did dark eldar players ever do to you? What did deathwatch ever do to you?

A moment of silence for the shit armies that got nerfed more.
>>
>>53542628
They changed it, but now Deathwatch marines are actually the only ones with multiple types of speciall ammo, while everyone else has a single "special ammunition" option for their veterans.
>>
>>53542655
They take up heavy support slots though which means we cant take any admittedly now shit tanks if we want to spam heavy weapons.
>>
HEY LEAK GUYS, can you post some fluff photos?
>>
>>53542565
4. Point. Heavy. Weapon. Squad.
>>
Does anyone have a IG list that uses all this theory crafting? Or are we just pissing in the wind?
>>
>>53540488
Probably a heavy Daemon engine list with Hellbrutes, a Warpsmith, and some Chaos Terminators in addition to my Forge/Maulerfiends.
>>
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>>53542498
All marines got a massive buff with the new cover rules and a smaller one with to-hit penalties.

Primaris marines would be the top tier army, but GW felt bad that they upset marine players by giving them new models, so they buffed all their old marines up to primaris level too.

But don't worry, primaris vehicles are coming and they are going to be overpowered as fuck.
>>
>>53542598
Ah lets see he will probably end up getting picked up by the super tsundere SoB
>>
>>53542687

Dark Eldar are good you shit stain. Wracks are T5 with a 5++, 6++, Warriors in Raiders just don't get out of their boat ever, and Scourges are amazing.
>>
So, pink horrors are garbage. They couldn't even give them back their S4 shooting and they can only cast smite on 1d6? What the actual fuck?
>>
>>53542686
What if you kill something big like a knight or baneblade?
>>
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>>53542650
>Carnac is permanently assdamaged
>m-m-muh crud will n-nerf you!
>>
>>53542687
Dark eldar got nerfed? I thought they looked pretty good, and most players sound happy about them.
>>
>>53542701
They are made of fucking paper though and die as soon as someone looks at them.
>>
>>53542726
>>53542740
My bad, some autists told me they were bad
Deathwatch though. God help Deathwatch players.
>>
If a lasgun can hurt everything now how many will it take to just kill your opponent?
>>
>>53542639
>>53542645

Oh well, gw loves to give you one hand and slapping you with the other.
>>
>>53542451

Isn't that the case with most harem mangas, anyways? MC always ends up with the shitty ass tsundere that got him into the mess firstly.
>>
>>53542732
I've got a hobby knife
>>
>>53542683
Definitely SoB-chan.
>>
>>53542638
>Take the gun off and run it as an artillery carriage.
I was thinking about that. What should i do with chimera chassis?
>>
>>53542687
Calm down lad, nid players can be excited for the first time in 8 fucking years you don't need to sperg the fuck out about it, I didn't even say anything about Dark Eldar (which by the way are looking to be the other top tier army so what the hell are you bitching about) or Deathwatch (if you expect non Primaris Marines to ever be good again I'm not sure what to tell you)
>>
>>53542731
Oh, and they cost more at the same time? Jesus fucking christ why bother? I just wanted them to go back to how fun they were in 5th, but instead they're fighting for the worst unit in the game.
>>
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>>53542749
Mortars. Don't let anyone look at them.
>>
>>53542693
Must have missed the rule then. I'll read it again without my retard goggles on.
>>
Question for the DElder guys, are helions looking useable yet?

I always wanted to run a helion gang themed army, with special weapon guys counting-as scourges, which is all really easy to now with detachments.
>>
>>53542759

Quiet a lot, i dont know how you can manage to kill a person with that small piece of plastic. Maybe pour a lot of them down their throats , forcing them to choke on them?
>>
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>>53542650
EVERYONE LAUGH AT HIM

HE PROBABLY PLAYS TAU

HE'S SO MAD
>>
>>53542749
Eh? 2 wounds, 5+, and a heavy bolter isn't too shabby for 12 points each.

Really the biggest threat to them is Autocannons. Anything more powerful than that and you're just wasting shots.
>>
>>53542687

>Just shut the fuck up. This is a bad day for loads of people. What the fuck did dark eldar players ever do to you?

Did you even look at the deldar changes?
The worst thing that happened to us is Lelith Hesperax is a combat druggie now, alongside everyone else.
>>
>>53542701

A) They're 4 without a weapon so that's a misnomer.

B) They can't hide anywhere, ever - the best you're going to get is a 4+ save and they're going to get fucking shredded.
>>
Anyone have the imperium I imgur album link? I just want to have a quick look at the spess muhreens, I don't play them so I'm not going to bother downloading.
>>
>>53542687
Dark eldar are fine and deathwatch isn't a real army.

fuck your shit.
>>
>>53542792
It's Carnac, of course he plays Tau. That is if he even plays 40k and doesn't just sit in his mom's basement shitposting about muh lore all day.
>>
>>53542770
Wreckage for terrain? Or maybe buy the bits to turn it into a chimera?
>>
>>53542677
H.w. teams clog up all your heavy slots if you try to spam them, may as well add another anti-infantry weapon and more beefiness to that h.bolter, don't you think?
>>
>>53542693
Ahh of course. The rule us pretty much first page. Silky me.
>>
Am I reading the rules for the fucking Dreadnought right?

I've got to pay for his fucking close combat weapon.

I've got to pay for his fucking assault cannon.

If I want a rifleman dread with 2x twin autocannons I've got to pay 3pts for fucking each of them? For a grand fucking total of 136pts???

The rulebook says to refer to the "Dreadnought heavy weapons list" But I don't see any section entitled that.
>>
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>mfw vindicare assassins fire Turbo-HellBreakShieldFirePenetrator rounds in 8th edition
>>
>See hellions
>14 inch movement
Catch me if you can, nid-fucks!
>>
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>>53542792
>>
>>53542697
You can spam detachments though. As Guard players we will have a ridiculous amount of command points.
>>
What config to go for? Ghostglaive + scattershield and 2x starcannon? Wonder if it could be better than the standard 2x heavy wraithcannons.
>>
>>53542856
>All your heavy weapon slots

For the price of a single HQ you can take a Spearhead detachment for more than you could ever need
>>
>>53542483
Well, Wyverns seem mediocre unless you run a squadron of them. Killing 4 guardsmen a turn from 48" isn't impressive. That number drops singificantly if the guardsmen took cover of if the wyvern moved that turn.

Then again, neither is the basilisk, but I'd rather have a basilisk than a wyvern, if I had to choose.
>>
>>53542787

At 17 ppm I think they're viable for sure.
>>
>>53542873
>90 points
>>
>>53542884
Detachments are limited by points limit.
>>
>>53542697
Indeed but:

1/ They cost nothing. A lascannon team is 24 points. Twenty-four. For what looks like one of the best anti-tank weapons in the game right now. And that's the pricy option, a mortar team costs 9 fucking points.

2/ They are massively more resilient than before. No templates, no instant death (though they still fear multi-damage weapons), actually being able to use their armour save.Still made of paper but they may accidentally survive a shooting sequence now. And they cost less than the gun used to shoot at them.

3/ That's more for other squads, but split fire is awesome for heavy weapons.

4/ They can actually receive orders without fucking up half of the time.

5/ You can spam them like there's no tomorrow due to the force organisation.

They aren't even the only good thing about infantry guard. Ratling are cool, Rough Riders are awesome, command squads are nice, conscripts are nice, characters are pretty good.
>>
>>53542888
For the wraithknight
>>
Considering that Inquisition forces can go into whatever fucking Imperium vehicle they want, what do you think is the best for them?
I'm partial to Chimeras and Valks myself. However, the new buffet of options has me really interested. How good are the Tauruxes?
>>
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>>53542873
>mfw they all got cheaper too
>>
So everyone is talking about point a and datasheets, it have we seen any leaks on what sort of Stratagems there are?

Didn't they say each army would have a handful specific to them?
>>
>>53542875
Motherfucker don't think I won't deploy my shit 9.1" away out of trygon tunnels and spore pods and run your ass down.

Don't think I don't have three (3) Lictors ready to charge shit turn 1 with those re-rolls, I will smack a bitch up.

Enjoy your viable hellions my friend
>>
>>53542906
>Power 5
FTFY.
>>
>>53542925
Primaris Rhino
>>
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WHERE ALL MY SLAANESH FAGS AT
>>
>>53542818
They out-shoot bolter marines in cover or out and cost less.
They have the wounds of two lasgun guys and six times the firepower for three times the cost
>>
>>53542907
You will never need more than a Brigade + 2 others under 2k points.
>>
>>53542934
Bitch I have cocaine. Get ready for all of your precious little monstrous creatures to be drowned in poison

Thank you. Gangs of Commoragh wasn't such a bad set to buy after all
>>
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>>53542875
>8"+advance+charge genestealers
>swarmlord allows another movement in shooting phase
>adrenal glands add 1 to advance and charge

I'm coming fucko
>>
>>53542925
Land Speeder Storm
>>
>>53542925

For perspective. A Taurox with a Gatling Gun, Volley Guns, and a Storm Bolter is 100 points. The ML variant with ACs is 112. That's pretty BAMF.
>>
>>53542280
LoL nope, unless you play Tyranids, everyone else was fycked one way or the other except Tyranids and necrons, orkz got buffed but they'll still die like flies
>>
>>53542927
Apparently they misled us about those being in the Indexes, we'll have to wait for our Codexes to see our unique Faction stratagems.
>>
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>>53542856
>clog up all your heavy slots
That's not how 8th works
You fill a bunch of slots, then take a little HQ tax to get command points
The more slots you fill, the more command points
>>
>>53542904

Cool, all I know about them is their fluff and I like their models, are they usually considered shooty or assault units? Since the have decent guns, but lots of melee special rules.

As for scourges, I'm guessing dark Lance's are the way to go atm?
>>
>>53542977
>14+d6 advance
Come and get it bug boy!
>>
>>53542706
tax cg
tax line
a bunch of flame tanks for AA
a lot of wyverns/gatling taurox prime for soft targets
a lot of manticores for the heavy ones
a shadowshord for the superheavies

done
>>
>>53542787
>m14
>A2
>S4
>D2
>2 18" poison shots
>drugs
>17ppm

Gee, I don't know, billy.
>>
>>53542779

Daemons of tzeentch are just utterly destroyed by nerfhammer time to go nurgle, khorne or, god forgive me, slaanesh
>>
What army has he best feeling of a master plan coming together during a game?

For me I feel it's Orks because of the massive amount of positioning the army requires to not be shit
>>
>>53542957
WAITING DADDY TO COME HOME
>>
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>>53543006
>34 inch charge

lmaoing at you're life
>>
>>53542961
Someone who actually cares enough to do the math, what's the comparable survivability of a 12pt HWT and a 13pt SM?
>>
tfw the google drive was taken down
>>
>>53542977
>I'm coming fucko
But why? What exactly are hellions going to achieve playing keepaway round the edges of the table?
>>
>>53542749
>>53542794
Same thought's here. 12 HB Heavy Weapon Teams are great for filling out Brigade HS slots. Sure they die fast to concerted fire but they're cheap enough that's not a big deal. Just plop em down in cover somewhere to get that 4+. Mortars are great too. Just don't do something stupid and buy Lascannon HW Squads. Leave those for in the Infantry Squads.
>>
>>53541730
Nids too.
>>
>>53540470
They just closed up
Hope someone saved 'em
>>
>>53543030
>using my 17 point hellion to drag you straight into a hail of poison

40keks
>>
>>53542977
The Swarmlord bonus move allows Advancing too.

You can go 8" + d6+1" + 8" + d6+1" + 2d6+1"

19"+4d6" charge.

That's an AVERAGE 33" threat range.

Genestealers with adrenal glands under the psychic lash of the Hive Mind are literally fast enough to spring on Fire Warriors from outside effective pulse rifle range faster than they can react.
>>
>>53543036

Shooting Genestealers trying to catch them, who are also drowning in splinter shots
>>
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>>53543006
>advance+swarmlord+charge
>(8"+d6+1)+(8"+d6+1)+(2d6+1)

gotta go fast
>>
Should we be using Land Raiders as MBTs now or sticking with Predators and Vindicators?
>>
>>53543034
I'll math it for you if you give me all the HWT stats and tell me what's shooting at them.
>>
>>53543071
>screeeeeee
>>
>>53543071
>Using your swarmlord to take out my hellions
Like pottery
>>
>>53543025
KINKY
>>
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>>53543019
The changeling/flamers/exalted flamers and chariots are really good. Lords of Change as well, who can straight up routinely steal your opponents characters and use them for shooting, charging, and assault for that turn. Not to mention churning out chaos spawn (which are actually great units now) for free still
>>
I highly suspect most organized events are going to stick with the detachment limits as presented in Match Play.
>>
>>53542907
>>53542697
Cheaply filling a Brigade detachment is a huge benefit. Guard should be rolling in command points compared to most armies, which is extremely powerful.
>>
>>53542882
Glorious.

>>53542957
What whaaaaaat! (Seriously I hope they actually get a significant release. Would love to see models of the caliber of those new DG releases!)
Any more opinions on the state of Skitarii?
>>
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>>53543071
>woa, he's fa(s)t
>>
>>53543080
t3 w2 sv5+
I assume you don't need the MEQ statline

a Bolter, Heavy Bolter, and Autocannon. Just how many shots it takes to kill one.
>>
>>53543053
Hit them up with catalyst and you have a 5+/5++ with another 5+ after they take any wounds as well
>>
>>53543104
Are those models on the right new?
>>
>>53543104
I can't agree with you on the spawn. I liked them better when they had M12 instead of M7.
>>
>>53543104
>for free
Oh how wrong you are. You need to set aside points for that, son. It's a new unit.
>>
>>53543071
https://youtu.be/VTHsOSGJHN0
>>
>you can repair you mek gunz now with meks
Neat!
>>
Army I'm working on:

2k pts battallion detachment

Captain (Relic blade, master crafted bolter) 98
Terminator librarian (Storm bolter, force stave) 161

Tactical squad (plasmagun, plasma cannon) 164
Tactical squad (plasmagun, missile launcher) 168
Infantry squad (grenade launcher, autocannon) 60

Sternguard squad 95
Vanguard squad (jump packs, thunder hammer + storm shield, double lightning claw, double lightning claw, bolt pistol + power sword, bolt pistol + power sword) 149
Contemptor dread (DCCW + Multimelta) 165
Cataphractii terminators (Heavy flamer+chainfist, combi bolter + chainfist, combi bolter + power sword, double lightning claw, double lightning claw) 245
Veteran squad (3 flamers, heavy flamer) 96

Predator (Predator autocannon and LC sponsons) 201
Leman Russ (Battle cannon, 3 HBs) 178
Heavy weapon squad (3 mortars) 27

Chimera 93
Razorback (Double assault cannon) 100
>>
>>53543111
Skittari are great but muh Slaanesh will always have my love
>>
>>53543072
Probably depends on your points. A Quad Las Predator Annihilator is getting most of what you'd want out of a Godhammer firepower wise, but the LR does have some nice additional benefits. Vindicators seem meh overall.
>>
>>53543107
IG having a lot of command points? Nooooo.... you must be pulling my leg.

It's just too bad that the basic commands are mostly useless for guard, besides the morale one.
>>
>>53542872
This. wtf does a basic default equipment (ie assault cannont w/stormbolter and Dreadnought CCW) Dreadnought cost?

70 points?
or 131 points?
>>
>>53543101
Question was whether or not nids can catch hellions, which they can
It's not advisable ofcourse
>>
>>53540488
Never thought I'd make the jump to Chaos, but it looks like I am. Hydra Dominatus! I just want to jump a squad of Lerneans in some fool's face from out of nowhere.
>>
>>53543135
Aside from the pink horrors, new as of Jan/Feb of this year. They came out with the AoS Tzeentch book.
>>
>>53540606
Lol maybe imperial knight bare head
>>
>>53542872
>>53543166
are you two serious?
>>
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>>53543137
Yeah but they get a save all the time now, and not just in assault. 4 T5 Wounds with D6 attacks and a guaranteed -2 rend with 2 damage a piece? With possibility for rerolling wounds/+2 A/or -4 on all attacks?

Did I mention you can get it for free?
>>
This thread is weird as.
Nids and Deldar shit talking about how good they are, Tau absent (probably off burning their models), etc.

I like it.
>>
>>53543200
I want to see just one taufag burn his 6 riptides by the end of this. That's all I need.
>>
>>53543165
Re-rolls? I can't see how re-rolls are ever going to be bad. Plus there's the "new orders" one for Maelstrom of War missions.
>>
>>53540504
Nobs.
In.
A.
Naut.
>>
>>53543200
Checked
Also cron players are surprisingly quiet despite getting an incredibly promising faction focus today
>>
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What did GW mean by this? Shame it's Japan only, the Sergeant looks pretty cool
>>
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>>53543034
In cover
>vs marine bolter
>>marine loses 0.06 wounds per shot
>>HWT loses 0.22 wounds per shot
>vs guard HB
>>marine loses 0.11 wounds per shot
>>HWT loses 0.22 wounds per shot
>vs guard Autocannon
>>marine loses 0.11 wounds per shot
>>HWT loses 0.56 wounds per shot
Not in cover
>vs marine bolter
>>marine loses 0.11 wounds per shot
>>HWT loses 0.30 wounds per shot
>vs guard HB
>>marine loses 0.17 wounds per shot
>>HWT loses 0.28 wounds per shot
>vs guard Autocannon
>>marine loses 0.17 wounds per shot
>>HWT loses 0.69 wounds per shot
>>
>>53543200
Yeah, it's pretty nice.
And having played a few games of 8th, my marines and 1k sons are powerful, but not broken OP like my marines could be last edition with grav and battle company.

This edition is going to be fun.
>>
>>53543165
Eh, I'll take the re-roll. You always need re-rolls, especially now with D6 damage on every heavy weapon.
>>
>>53543198
Yes. The rulebook doesn't say which wargear comes for free and which costs.

Do stormravens need to buy the weapons they come with as well?
>>
>>53543224
We've already seen everything.
>>
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>>53543149
Seems pretty explicit to me. Both daemonic ritual and split clarify that points need to be set aside.

Considering its supposed to represent them mutating
>>
>>53543246
>mandatory wargear costs
We third edition now
>>
>>53543246
You have to pay for everything now m8. I wasn't sure if I liked the system at first but I've found it makes list building a lot easier.
>>
Wound table spreadsheet for close combat

https://docs.google.com/spreadsheets/d/1Y_W2nkVxKXvoKJRCVFDHXH2DqY1bksu4LIezbTnQ9ZE/edit#gid=453601724

The different power/nemesis weapons are looking a whole lot more useful now. No more 1 obviously being superior to the other.
>>
>>53543125
7 bolter shots at BS 3+ kills a HWT, 9 to kill a MEQ

around 6 HB shots for HWT at BS 3+, only 5 for an MEQ

around 5 autocannon shots at BS 3+ for both
>>
>>53543246
Jfc this is like pulling teeth
>>
>>53543242

Can only use it once per turn so yeah - not that impressive.
>>
>>53543246
>>53543166
>>53542872
You all are retards.
At the very top of the points list it says (without weapons). Only characters include cost of weapons.
For everything else, you have to pay the base cost and the cost of the weapons you equip it with.

Being able to read is vital to being able to play, if you can't you really should find a different hobby you mong.
>>
>>53543224
Necrons are in a weird spot. They're super-durable, but their big guns are pretty expensive and hard to come buy so they have a hard time putting out a lot of firepower. They look to be very, very grindy, and possibly quite good, but I don't think its clear they're a top army or anything.
>>
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>>53543246
>Point table litterally say "Point per model (does not include wargear)"
>The rulebook doesn't say which wargear comes for free and which costs.
>>
>>53543286
Once per phase, not per turn. Huge difference.
>>
>take 4 grav-inhibitor drones
>reduce all charge ranges by 4d3''
>>
>>53543190
I gotta admit I really like the little nurgling guys at his feet.
>>
>>53543302
This.

They're tanky though. So fucking tanky.
>>
Hmmm...
Wyches in a raider? is that viable now?
>>
>>53543286
>Can only use it once per turn
Once per phase
>>
>>53543308
All of it costs, some just has a cost of 0.
>>
>>53543259
Oh nevermind the matched play rules themselves dictate that you have to set aside even for that. Man I feel bad for necrons if they actually have to pay for their reanimation now.
>>
Best edition rulewise laddies??

I'm going 4th personally
>>
>>53543335
Well then the math should be even easier.
>>
>>53543316
Brimstone Horrors
>>
>>53543309

Not really? At least not in the instance of Guard because you're still only getting to re-roll one of your 'blast' weapon shots.
>>
>>53543269
holy shit
>storm raven in 7E
>200 points

>storm raven in 8E
>303 points

What in the actual fuck? And fliers are just a -1 to hit now, so it's not like they're hard to hit anymore. The fuck am I paying an additional 100 fucking points for?
>>
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>>53542726
>Implying it wasn't made like that because literally no one had wracks before
>Implying raiders won't die like flies anyways from mass fire
>One or two units will carry the while codex
How stupid can you be?
>>
>>53543302
The infantry is exceptional. The characters are godlike. The bikes/beasts/monsters are decent. The vehicles are... weird. Like, half of them are made of paper and the other half is made of tough-looking paper. Or something.
>>
>>53543295
>grey knights now have to pay 2 points for each of their shitty storm bolters now
I
AM
LAFFIN
>>
>>53543366

Do you legitimately think Dark Eldar aren't going to be a top tier book in early 8th?

If so - well talking to you isn't actually worthwhile because you lack basic evaluation skills.
>>
>>53543360
Land raiders went from 250 to 359. Predator annihilators from 115 to 202. Marine vehicles are just vastly more expensive now.
>>
>>53543302
I'm wondering how frustrating they'll be to play against.
Impossible to put down, but they'll take their time with most of your stuff too.
Painful slogging match.
>>
>>53543398
ALL VEHICLES ARE MORE EXPENSIVE
>>
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>>53543342
7th
>>
>>53542801
>Implying that's a good thing
Lilith whole deal was that she didn't needed drugs because she was awesome
>>
>>53543360
Most vehicles went way up in cost across the entire game.
>>
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>>53543409

Not very?
>>
>>53543414
Not by that much.

A leman russ went from around 150 to 170. Marine vehicles are getting 50-100% increases.
>>
>>53543385
Do regular marines have to buy their bolters or do they get them for free?

I bet they get them for free. GG marine bias.
>>
>>53543414
>most or all vehicals are more expensive
>for most factions
>smilingGuardsmen.cadia
>>
>>53543435
Most big things did.
Except carnifexes. Those went on clearance.
>>
>>53543441
>all my vehicles used to be free but now no have to pay for them!

I'll buy all your rhinos for $15 a pop
>>
>>53543437
Reanimation protocols returns models, not units. So you don't need reinforcement points.
>>
>>53541627
it would be <WU TANG SEPT> and <WU TANG KABAL>
>>
>>53543340
It's pay for any new units.
Reanimation isn't a new unit.
>>
>>53543050
They've already been uploaded to imagur and mega. Not sure what the links are though.
>>
>>53543447
They buy it for zero points.
>>
>>53543465
Would you mind quoting where I said anything about free vehicles you mongoloid?
>>
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>>53543314
>he thinks they stack
>>
>>53543441
Yeeag, but all but a few russ variants are now much worse at killing things. Being cheap as all hell is the selling point now .
>>
>>53543329
I'm thinking. Get em close, disembark, charge.

I dunno how it'll compare to keeping it full of warriors still, but I can see it being done.
>>
>>53543437
>>53543340
Reanimation doesn't make new units.
Are you fucking people even literate?
>>
>>53543441
>waaaa waaaa I have to actually pay for my rhinos!
Can we just quarantine marine players to their own game and board? 30k isn't doing it well enough, seriously the community would be so much better without them
>>
>>53543437
Reanimation Protocols doesn't use Reinforcement points. Since it does not add or replace "units" but instead simply puts models back into a currently existing unit they are free. This is explicitly how the "parent" rule was explained in FAQs for Age of Sigmar as well. I imagine there will be an FAQ shortly after release to make this crystal clear.

Note, for example, split is different since it's actually creating new units of blue/brimstone horrors. Summoning creates new units. Magnus's sword creates a new unit, etc.
>>
>>53543463
They did?
>>
>>53543437
Reading is so very hard
>>
>>53543494
t-this is a blue board anon...
>>
>>53543488

You play space Marines and space Marines got free vehicles in 7th, ergo, free vehicles. However, now you have to pay for them, so the butthurt is even greater because now they're more expensive.

Also, shut the fuck up, Marine players. You known damn well the first 5 codexes of this edition are going to be Marine wank while everyone else surfers with a half assed stop gap
>>
>>53543494
If mantises have yuri sex then who's head gets eaten?
>>
>>53543432
How does saying that's the worst thing imply it's a good thing?
It's just all the other stuff was positive.
>>
>>53543462

Have fun with your battle cannon that can kill one marine a turn.
>>
>>53543523
>the got out of their way to specifically hurt daemons

Fuck. I didn't even use split. I just want my old 5th edition fun back
>>
>>53543533
67 points base, just short of 100 with proper upgrades
>>
>>53543546
Space marines get free transports with one specific formation which I don't use. I use my Iron Hands formation.
>>
>>53543533
59 PPM base
>>
>>53543011
>a bunch of flame tanks for AA
This has to be the saddest thing about v8.
>>
8th has castrated grey knights as an army.

Best you can do now it "ally" a unit or 2 into a different army.

Everything they have is way too fucking expensive and gets shit on by a similar, cheaper vanilla marine unit.

RIP GK
>>
>>53543468
This. Or even <SEPT WU TANG CLAN> and <KABAL OF THE WU TANG CLAN>. They won't be the same tag.
>>
>>53543360
Maybe stop comparing costs in 8th edition to costs in 7th because it's an entirely different game??

This is like bitching that a Grey Knight in Shadow War: Armageddon is 200 points. The context of the points of everything else has changed around it, AND all their stats and abilities.
>>
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HOLD UP

HWT are 4 points a pop. Mortars are 5. So a full team is 27 points?! I am going to spam so many of these babies.

THE SKY WILL RAIN DOWN THE EMPERORS FURY
>>
>>53543571
>he thinks GKs aren't one of the ones that came out on top
>>
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What faction in 40k has the most lesbians?
>>
>>53543551
the one in the jewish controlled media

that mantis eat each other after sex is an overly exaggerated occurrence
>>
>>53540561
Antispam thinks that my list is too big so here's a screenshot.
>>
>>53543551
Mine after they let me finish watching~
>>
>>53543571
When was the last time GK were good as a solo army?
>>
>>53543596
Dark eldar most likely
>>
>>53543590
39?
>>
>>53543582
><kaban of the wutang clan>
Why do I want to start dark Eldar now?
>>
>>53543546
God, I hate how much I agree with this.

I don't like to stereotype armies, but it pissed me off to see Marine Players whining about how their fucking constant stream of releases led to them needing to get bigger, better sculpts. I mean, how many models were left waiting while we got different boxes of marines for INDIVIDUAL CHAPTERS.
>>
>>53543342
Core rules, I probably liked 7th best.
Codex balance? There is no competition with 4th edition.
>>
>>53543596
slaanesh daemons. obvious bisexuals everywhere
>>
>>53543595
>more expensive across the board
>lost access to non-sanctic psychic powers
>lost all good sanctic powers except gate of infinity
>can't start 50%+ of list in deepstrike

The only thing GK gained from 8th was gate of infinity. Everything else was a crushing loss for them.
>>
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Are grey knights still shit?
>>
>>53543615
At release of the first codex:Grey Knights (as opposed to Ordo Maleus).
>>
>>53543596
the one with the most females

so tyranids
>>
>>53543634
Fortunately you can redeploy non deepstriked units with gate of infinity
>>
>>53543615
5th-7th
>>
>>53543560
>got out of their way to specifically hurt daemons
Daemons were the number one abusers of summoning and free units in 40k. They rode it right to the top of the tourney charts.
>>
Wait did Valkyries get hard nerfed? didnt they used to be able to take 3 twin-linked Lascannons??
>>
>>53543639
There's literally no reason for a GK list to include a librarian now.

Let that sink in. They're beyond useless now.
>>
>>53543559
So if I put 5 wounds into a tac squad from a battle canon and one marine dies, do the 4 other wounds just go away?
>>
>>53543564
>>53543568
Which is it?

Also, what the fuck? Even if it's either of those that's less than a fucking rhino! They better only have gotten an extra wound or so at most, because that's ridiculously cheap.
>>
>>53543656
No. That was Vendettas. And since Vendetta technically don't have a model (you had to convert yours or buy from FW), they also don't have rules anymore.
>>
>>53543656
That was the vendetta variant.
>>
>wraithknight with heavy ghostglaive, scattershield and 2 starcannons comes out to 547 points

Is it worth it? That's about 100 points higher than a fully kitted knight.
>>
are rough riders any good? surprised they didnt get dropped.
>>
>>53543680
No, but that's a mighty big if.
>>
>>53543680
Wounds no, damage yes

Considering a Battle Cannon only does D3 damage, you would have had to deal at least two separate Wounds to get 5 out of that
>>
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>>53543394
>Do you legitimately think Dark Eldar aren't going to be a top tier book in early 8th?
If you believe this then I'll start believing you have brain damage
>>
>>53543656
Vendettas are probably in the Forgeworld book now. They've never had a plastic model.
>>
>>53543684
T7 W8 3+.
>>
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>>53543582
><Da Wu Tang Klan>
>>
Pyrovore and Biovore Model update when?
>>
>>53543719
Anon there are people already playing games with these leaked rules

Every person who leaked rules was at a GW shop where games were happening with them

Everyone is saying the top armies are Dark Eldar and Tyranids
>>
>>53543711
>>53543708
BC does D6 and D3 damage. and make the Tacs 5+ saves, how does that end up being so few wounds?
>>
>>53543599
Don't the males keep their sex organs in their heads?
>>
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>>53543688
>>53543722
>>53543690


>Doesnt have rules anymore
oh my christ my buddy is gunna flip.... he literaelly bought 3 of them for a winged airstrike force....
>>
I hope I got the point costs right. Can Leman Russ tanks or even artillery compete with this amount of infantry firepower?

>1246/1250 Points Cadians
>Spearhead Deatchment
Lord Castellan Creed
Company Commander
Colour Sergeant Kell
Command Squad +Medi-pack, Regimental Standard, 2 Sniper Rifles
3 x 20 Conscripts
6 x Heavy Weapon Squads +3 Lascannons each

>Spearhead Deatchment
Company Commander
Lord Commissar
Commissar
Command Squad +Medi-pack, Regimental Standard, 2 Sniper Rifles
2 x 20 Conscript Squads
6 x Heavy Weapon Squads +3 Mortars each
>>
>>53543738
because damage doesn't spill over.
>>
>>53543732
Sorry lamenters need their special models
>>
>>53543684
They're a minimum of 89 points with cheapest upgrades.

67 base + 20 for double scything talons + 2 for bone mace
>>
>>53543680
If you get multiple hits it can hurt multiple models, if you hit with multiple wounds it wont spill over.

Think of it like if I punch a guy it doesn't matter how hard he's punched, it doesn't hit his friends.
>>
>>53543743
FW rules are coming. All the FW 40k models should have rules by the end of June.
>>
>>53543515
>>53543469

go blow a rules lawyer for the distinction between a unit reanimating and placing a model back on the table not exactly being clear
>>
>>53543738
You have D6 shots, hitting on 4+ and wounding on 2+. BC does D3 damage but MEQ only have 1 wound each so you might as well do 1 damage per wound, the extra is lost. They still have a 5+ save, 4+ if in cover.

On average, you're killing about one marine (out of cover) per turn with a battle cannon.
>>
>>53543738
D6 shots averages 3.5
Hit on 4+, averages 1.75 hits
Wound on 2's, avg 1.45 Wounds
-2 AP leaves a tac marine with a 5+ save, avg 0.97 unsaved Wounds

D3 damage roll only matters against multi-Wound models because extra damage doesn't spill over. If you deal one unsaved Wound, that Marine takes either 1, 2, or 3 damage, but either way he just dies or dies really hard, it doesn't hurt his buddies.
>>
>>53543799
>>53543805


Thank you, I don't understand why that was so hard for me to understand. I'll go cry with my pop gun tanks now.
>>
>>53543680

>roll your D6
3.5 shots on average
>roll to hit a 4+
1.75 hits
>roll to wound at 2+
1.45 wounds
>roll to save at 5+
0.97 wounds

And that's assuming they don't have cover. D3 damage doesn't help at all against 1 wound models, and even against multi-wound models it won't matter all that much.
>>
>>53543596
>tfw you rp what was supposed to be a quick fap erotic SisterXcraftworlder RP but it turns into a cutsie romance rp and you've now been in a relationship with the other girl for 3 years now
>>
>>53542957
Reporting for duty.
>>
>>53543719

You're a fool who's bad at the game then. Please dear jester - tell me what lists you think will be top meta in early 8th.
>>
>>53543819
If it's any comfort, the battle cannon is actually decent at popping tanks and monsters, particularly if they are T7 or lower.
>>
>>53543799
>>53543805
Does that not tell you that you shouldn't be using anti-tank weaponry against infantry units since obviously there are more effective options
>>
>>53543777
It's pretty clear to me and I've never played this game. RP explicitly doesn't work once the entire unit is destroyed so it's clearly a different mechanic from creating a new unit.
Besides that, it can only reanimate models that have died, so you've already paid for them.
>>
>>53543226
>primaris marines for the west
>midget marines for the japs
>>
>>53543728
So, they're not even trying to fucking balance them then? Great. Fucking fantastic.
>>
>>53543851
The battle cannon was very much anti-infantry before though. And particularly good at destroying MEQs in the open. The confusion is understandable.
>>
>>53543770
Do IG not have the ability to form platoons or whatever the fuck anymore either or am I blind
>>
>>53543777

Placing a model back on the table is not the same as placing a unit back on the table. Unit is a descriptor in 40k for a group of models - this isn't even that hard to understand.

Summoning points are for either replacing or simply placing whole units.
>>
>>53543777
You can't tell the difference between a model and a unit?
Fuck blowing a rules lawyer, if you're that retarded go blow your brains out.
>>
>>53543704
don't take the star cannons, you want to be punching things.
>>
>>53543879
No more platoon, no. The Brigade detachment is pretty much your new platoon.
>>
>>53543850
>>53543851
Problem is they're not actually that good at hitting tanks very hard either.

Average 1.5 Wounds against a Carnifex, which has 8 of them and will probably be in combat with you turn 2 and come in packs of 3.
>>
So what's the consensus on heavy weapons guard fags?
Is this the edition of heavy bolter, autocannon, missile launcher, or lascannon spam?
>>
>>53543741
what?
>>
>>53543226

They have slanty eyes because they are japs? White Scars successor perhaps?
>>
>>53543747
No, but they're a lot more survivable.

Looking at the Russ options, the punisher looks like the only one that's any good.

Pay off me wants to be a sadist, and play 300+ conscripts at the 1500pt level.
>>
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>>53542957
ready to rain 5*s on Fulgrim's return
>>
>>53543733

Tier list please
>>
>>53543879

Nope, but don't worry, it'll be coming with the codex (in 2023, after Codex Primaris Maximus Excelsior Marines)!
>>
>>53543914
Pretty sure white scars are Mongorians
You'd get fucking killed if you called a Mongolian Japanese
>>
>>53543733
>Nids are top tier

HAHAHA- Wait.

Oh shit. Is this what Tau players felt like?
>>
>>53543882
>>53543880

Neither of you could tell me the effective difference between daemonic icon resurrection, reanimation protocol, whatever other unit replacement shit might exist, and ritual summoning in terms of how they relate to reinforcement points off the top of your head. Literally go outside
>>
>>53543924
Can we get a meme tier list and then a real one in a month when people have actually played more than 2 games?
>>
>>53540423
On a scale of good to bad ideas, where does giving a dreadnaught librarian FNP lie? Making a BA list and toying with it
>>
>>53543931

Welcome to getting accused of being a band wagoner.
>>
>>53543733
>Trusting anything from a GW source
GW drone spotted
>>53543842
Eldars duh
>>
>>53543432
Look, she's just been going through some hard times ever since Yvraine fucked up her tournament and then daemons poured into commorragh and turned it into a living hellscape complete with escaped tyranids and vect abandoned her to his bunker

Things haven't been easy for her, you can't judge if you're not in her... lack of shoes. The drugs give her comfort when daddy isn't there.
>>
>>53543907
That's what I heard a long time ago, that male mantises keep their testes in their heads and that's why the females eat them. Also heard that the males can survive this, at least for a little while.

Never bothered to fact check either bit of trivia, though. Cockroaches have an ass-brain so it's not hard to believe just about anything about insects.
>>
>>53543931
No, taufags would vehemently deny being good while autistically screeching about anything tau that was short of OP
>>
>>53543931
No, that's what IG player felt like. Tau were never NPC Faction-tier.
>>
>>53543955
B-But... I've been playing since the end of 4th...
>>
>>53543957

Eldar are good but not where they were. Dark Eldar are at least as competitive if not better over all.
>>
>put icarus array on my dunecrawler
I-I think I fucked up
>>
>>53543898
J-Jesus

>>53543906
Not a Guard player but I would bet money on Lascannons and Autocannons

>>53543928
I know my buddy laughed at me while spamming Wyverns and when my Orks kept getting worse and worse but it feels bad to watch it happen the other way now
>>
>>53543733
>one of the worst selling armies (DE) is high tier
Makes sense to me with my GW goggles on
>>
>>53543906
I don't know about consensus, but I'm super hyped on the Missile Launcher. Either D6 hits at S4 or D6 damage at S8, I'll take it over Autocannons(Heavy 2 S7) every time.
>>
I main GK. Should I just kill myself this edition?
>>
Will 8th edition tell us what GK are hiding in their terminus decree?

>inb4 the degree says lol you guys get primaris grey knights lolol
>>
>>53543943
Has the model been on the table in a unit already?
If not, it needs to be paid for.
If yes, reanimation protocol will bring it back for free.

I'm really not sure why this is confusing.
>>
>>53543995
yes
>>
>>53543931
Yeah, enjoy getting 0 games unless you play with only ripperswarms. And even then about half of your opponents just refuse anyway.
>>
>>53543995
If you made it through 7th without eating a bullet you are stronger than me
>t. Former Gk player circa 2 months ago
>>
Is it just me or am I losing a command point for every assassin I take?
>>
>>53543999
Um sorry sweaty the rule doesn't explicitly say it doesn't cost anything so you have to pay for it
>>
>>53543906
Split fire makes things very less clear. I think it will very much depend on the platform and your opponents. At first blush I like HB or Mortar Heavy Weapon Squads and Lascannons in Infantry Squads. Russes I'm not sure about. I could see it going cheap with hull HB only, but if you want more Lascannons a Russ is a pretty good place to put them.
>>
So did Captains just forget how to put on artificer armour?
>>
>>53544011
Too bad even rippers are halfway decent now
>>
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>>53543733

>nids are top tier

BETTER HOPE SO
>>
>>53543989
Yeah, ML look pretty nice. Which I'm so happy about, because the Missile Sentinel looks way better than the Autocannon Sentinels
>>
>start 40k
>play ravenwing
>turns out it's OP and overdone

Okay

>start tau as my second army
>turns out they are even more OP and some people literally refuse to play them

Well fuck

>start Dark Eldar army because I want at least one low tier army where people don't complain
>8E happens

Just kill me.
>>
>>53544024
You're essentially spending your command point to call in an assassin.

Because assassins don't show up normally for ANY faction. They're not battlefield units, they're called in for special occasions.
>>
>>53540423
ABANDON
>>53544018
ALL
>>53544018
HOPE
>>53544018

except Tyranids, glad they weren't fucked over again
>>
>>53543931
Just as long as faggot craft world players get knocked down a peg I don't care who beats me next edition
>>
>>53544041

There are only the very basic options for most index list units, it seems. Good stuff like that is missing from every single army. Hopefully they'll bring that stuff back in the codexes.
>>
>>53544017
What do you play now?
>>
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>>53544050
I'm just looking for a reason to run more of these guys.
>>
>>53543906
I want to use missle launchers, but once get a feeling a mix or late cannons and auto cannon are better.
>>
>>53543985
To elaborate on platoons:
- Company commander and Lord Commissar are in HQ (normal)
- Platoon commander, commissar, special weapon squads, veterans and command squad are in elite
- Heavy weapon squads are in heavy support
- Infantry squads and conscripts are in troops

So, to complete a full V7 platoon (command squad with platoon commander, commissar, five infantry squads, five heavy weapon squads, two special weapon squads and a conscript squad) you would need to fill 5 Elite slots, 6 troop slots and 5 heavy support slots.

Weirdly enough, you'll need to have three company commanders and three sentinel/rough rider/whatever squads to go with each platoon to build a valid army.
>>
Have they confirmed the existence of chapter tactics and traitor legion rules this edition? Would be disappointed to see those legion rules have such a short existence.
>>
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BLOOD ANGELS ARE VIABLE AS ASSAULT MARINE SPAM
BAAL PREDATORS ARE GOOD
LEMARTES AND DEATH COMPANY WOOOO
>>
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>>53544027
>>
>>53541742
Yes. Gaunt fucks a noble lady in Necropolis. Septimus gets Octavia pregnant in the Night Lords trilogy (which also has at least one near-rape scene, or possibly a post-rape scene). The remembrancers have a lot of sex in the early HH books, even that "Blessed Lady" chick the Word Bearers like so much got laid on the regular.
Bequin from the Eisenhorn books is a fucking prostitute.
The main character of Ambassador, a WHFB novel, has a lover and is scene getting out of her bed on a few occasions.
And then there's Felix Jaegar, who is a man whore of epic proportions. Oh, fuck, and Teclis bangs a pair of elf girls at the same time in Giantslayer; he subsequently erases their memories.

Black Library is NOT prudish.
>>
>>53544170
Am I correct that assault marines can jump up and chainsaw planes because that seems rad as heck
>>
>>53544047
This thread was amazing.
>>
>>53543924
I can't really do a power tier list because we don't have enough data yet, but I can do a "how well did the factions receive their changes" list that might hint at how they're moving in the tiers from where they were in 7th

>orgasmic tier
Tyranids

>looking good! tier
Dark Eldar
Grey Knights

>cautious optimism tier
Necrons
Sisters
Daemons, Non-Tzeentch

>relieved they weren't nerfed into oblivion tier
Eldar

>mixed feelings but okay now that the dust has settled tier
AdMech
IG
Tau, Good Players

>skub tier
Chaos Space Marines
Orks
Space Marines?
Daemons, Tzeentch

>autistic panic tier
Tau, Riptide Spammers

I missed a few armies probably but that's all I can attest to
>>
>>53543468

It doesn't say the keyword has to end in sept or kabal or klan or other modifier. It's perfectly within the rules to assign the tag "Superfriends" and we're back to where we started.
>>
Fellow Guard players: is it just me, or are our psyker choices now extremely lackluster? What's the deal with it being almost impossible for wyrdvanes to successfully use ANY psychic power unless you take a huge group?

I was really hoping 8e would give us some unique powers that were neater than just spamming the general divination stuff. I was badly mistaken.
>>
>>53544265
i'd say orks are under mixed feelings but okay now tier desu, but these are pretty accurate
>>
>>53544281
Kind of underwhelming yes. But primas psykers are all of 40pts.

A well placed eyes off the emperor seems like it could be pretty brutal.
>>
>>53544265
You forgot BA DA and SW
>>
>>53544281
I don't know, I'm sure there's some major fuckery to do with Psychic Barrier. Like a Baneblade with 2+ save or Bullgryns with 1+ save.
>>
>>53544371
I'm upset that we don't have a reroll 1's power. Seems like everyone and their brother has the ability to reroll 1's en masse but IG.

>>53544444
Saves can't get better than 2+...or at least I'm going to assume that's still a rule, haven't looked. Baneblade really, really should be a 2+ to begin with, the 3+ there is a real slap in the face.
>>
>>53544281
Psychic powers in general are limited in range and horribly bland. Really disappointed

>>53544444
1 will always fail. In some circumstances it can be rerolled, but it is always fail.
>>
2000pt CSM Havoks on Parade
5 Command Points

Lord w/Combi Plas
Lord w/Combi Plas

Terminators w/5 Combi-Melta x5
Terminators w/5 Combi-Plas x5

Havoks x5 w/ Autocannon, Heavy Bolter, Missile, Lascannon

Havoks x5 w/ Autocannon, Heavy Bolter, Missile, Lascannon

Havoks x5 w/ Autocannon, Heavy Bolter, Missile, Lascannon

Havoks x5 w/ Autocannon, Heavy Bolter, Missile, Lascannon

Havoks x5 w/ 4 Autocannons

Havoks x5 w/ 4 Melta and CMelta
Rhino w/CFlamer

Havoks w/ 4 Plasma and CPlasma
Rhino

Havoks w/ 4 Flamer and CFlamer
Rhino w/ CFlamer
>>
>>53544525
>>53544514
1 always fails, sure. That still means that you'd need at least 2 AP to downgrade it to a 3+, making it retardedly tough.
>>
>>53542801
That shit with Lelith getting combat drugs burns me up so damn much. I used her in my army explicitly because she was a cool character with a cool background. Now she's just another fucking succubus, and worse, a Ynnari now. Way to cock up a perfectly good character, GW, you just couldn't leave well enough alone.
>>
>>53544567
>MAI WAIFU
>>
>>53544050
What about muh plasma sentinels?
>>
Can't decide between building and painting BA or GK now.

Any advice to help me pick one? I own both, but I only have time for one project.
>>
>>53544212
And a Slaanesh Lord rape-kills a beastman in Lord of Undeath for AoS.
>>
>>53543988
Only selling bad because of bad rules. We have some of, if not THE BEST models in the 40k range. Seriously, those are some GORGEOUS sculpts. Even the finecast shit, while it may be shit to work with, Incubi, mandrakes, and anything that is post 2011 style looks great. No other basic troop is more customizable than Kabalites and Wyches.
>>
>>53541818
where can i find said leaks? I'm a scrub
>>
>>53543906
Autocannon still trumps the heavy bolter.

Lascannon wins over krak missiles because of that ap-4. Would you like to have a land raider roll on 4+ or 6+? Basically while vs most things a krak missile will wound at the same rate the target has a much better chance of laughing it off, and you're trading that away for a heavy d6 s4 ap- D1 attack. The same damage job can be done better by other men.

Mortars are better, and in fact more point efficient than the wyvern, which is a reversal of previous editions, but in terms of indirect fire everyone loses to the basilisks. Especially now that orders only reroll 1s and there's no twin linking.


Basically, while in 7th there was disincentive to specialize, in 8th there s simply no need for it, especially as everything is cheaper- a lascannon team was once 120 points, now is 72, and the remaining points can easily buy an entire team of autocannons.

I have autocannons and lascannons, and I'm sticking with 'em. No need for mortars, heavy bolters, and missile launchers.
>>
>>53544655
Honestly because guard BS is still guard BS the missile launcher and lascannon suffer from one shot disease. My money is on the autocannon and plasma cannon, especially now that the autocannon does 2 damage a shot and the plasma can be safely fired.
>>
>>53544917
Nah, scrubs are litterate. The link has only been posted twice in this thread and once again in the new one.
>>
>>53541339
I want my Shas O'Ra'Lai and hazard suits
>>
>>53544918
Lascannon is ap-3 anon
Thread posts: 791
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