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Warhammer 40k general

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Thread replies: 859
Thread images: 142

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Leaked pdf edition.

>Warhammer 40k 8th Edition: "Leak" Compilation
http://bloodofkittens.com/blog/2017/04/26/warhammer-40k-8th-edition-leak-compilation/

>Lastest news :
https://www.warhammer-community.com/2017/05/27/warhammer-fest-live-blog/

>Your daily duncan
[YouTube] WHTV Tip of the Day - Transonic Blades. (embed)

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>Latest GW teases:
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata

>8th edition FAQ:
https://warhammer40000.gw-hub.com/wp-content/uploads/sites/2/2017/04/New-Edition-of-40K-FAQ.pdf
>>
Deathstrikes makes 3d6 4+ hits or 3d6 mortal wounds?
>>
>>53534878
>3d6 mortal wounds
You wish.
>>
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Why not link to the leaks, you stupid git?

https://drive.google.com/drive/folders/0B4IGo22sDo4zdEtrRmEyelg2TkU
>>
>>53534852
>Blood Angels don't have access to Cataphractii or Tartaros
>They also can't take the only vehicle that can transport Primaris Marines

What did they mean by this?
>>
Reminder that Talons aren't squatted
The big box was limited run anyway and it says "This product will not be compatible and will soon be unavailable." because it has 7th edition codexes in it
>>
So any other dark eldar leaks except unit point tables?
>>
I'm relatively pleased with my Deathwatch.

Everything else sucks balls. But if everyone sucks balls, the non-sucking ball man is king.
>>
Why did I fall in love with playing 40k with the most expensive army in the game?

I WANT TO LOVE YOU, TYRANIDS.
>>
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Any requests?
>>
So, who are the most elite soldiers in the Imperium who aren't space marines? Tempestus scions?
>>
>>53534956
Scions pls?
>>
>Undivided legions get cucked again
>>
>>53534896
What transport is that?
>>
>>53534956

fuck off dipshit a much better Russian already did your job. The time for getting internet dick-sucks for leaking is over. YOU MISSED YOUR CHANCE.
>>
>>53534969
Imperial Knights are the most elite
>>
>>53534956
Nigger we have every book uploaded with good quality already
>>
>>53534986
None. I'm retarded. I saw the Terminus Ultra had the "Land Raider" keyword, and thought it had the same transport capacity, but it can't transport shit.

Disregard me, I suck cocks.
>>
>>53534969
custodeds
NOT TECHNICALLY SPACE MARINES HURR
fucking kill me
>>
>>53534998
link for non-virus drive?
>>
>>53534969
Assassins, Skitarii.
>>
I asked in another thread but can anyone red pill me on tyranids? What's good now, what isn't?

So far I understand this:
S tier: Biovore
A tier: Genestealers, Zoanthropes, Flyrants
B tier: Carnifex
F tier: Pyrovores
>>
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>>53534970
Here
>>53534987
>>53534998
Its for people who are too scared to download/ have shit internet/etc
>>
>>53534969
Custodes because they aren't space marines
>>
Random weirdness: ork edition

Boss Nobz seem to be a free upgrade. That reduces the effective cost of many units by ~10 points, not a bad deal. Of course, veteran sergeants and the like are also free, but the BN is one of the better unit leaders.

Burnas are a free weapon, although burna boys are horribly overpriced. However on kommandos you can now have two of them for free. A 5 model kommando squad is 45 points with a boss nob and two burnas, compared to 90 points in the previous codex. This is more than enough to compensate for losing a decent cover save in my opinion. Also they move 6" instead of 5".
>>
>>53534852
>not linking the drive
Why not just link the full leak for fuck sake
https://drive.google.com/drive/folders/0B4IGo22sDo4zdEtrRmEyelg2TkU
>>
>>53534914
The entire index is in
>>53534892
>>
>>53534944
Just buy chinese recasts, that's what I'm doing.
A caster like Z does plastics really, really well.
>>
Best terminator captain model for codex chapters?
>>
Harlequin look great in 8th

I don't like how there're lots of psychic powers (from across all factions) that give -1 to hit, look like it was rushed to hell.
>>
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THEY MADE OGRYNS WORSE
HOW IS THIS POSSIBLE
>>
>>53534914
Everything was leaked. I don't have a copy, though, sorry.
Biggest upset was Lilith Hesperax now uses combat drugs.
>>
>>53535032
Thanks m8

The taurox rules are looking pretty sexy
>>
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So, how many pages the core rules actually have? Did GW went full Sigmar or have they pulled extra rules out of their asses and splash them on 10 other pages in books?
>>
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>>53534956
Points costs for Astra Militarum / Imperial Guard please
>>
>>53535060
But are they plastics or resin recasts fo plastics?
>>
>>53535121
They're all resin anon.
>>
>>53535109
280 pages, including fluff.
>>
>>53535110
Zero trigger discipline
Gaged ears
Weapon barrel pushed into ground
Unsanctioned Imperium hair style
Makeup on the battlefield
Woman

10/10 would execute for morale
>>
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>>53535110
>>
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>>53535121
Some kits come as near-GW ABS plastic, others are a mix, you'd have to look up exactly what you want on r/yoyhammer to see what they come as.
>>
>>53535163
Wait, what? They said that core rules will be free - they are 280 pages? I think that you have misunderstood my question Anon
>>
>>53535135
No they aren't, they couldn't possibly be all resin due to the sprue reproduction process.
>>
Do we have any idea what the "standard" power level is going to be yet?
>>
>>53535190
Just read this. Its the non-fluff part of the rule book.
https://drive.google.com/drive/folders/0B4IGo22sDo4zd0dwZ3RUdWpDeVU
>>
>>53535190
free core rules are just a 12-page booklet. advanced stuff must be paid for
>>
>>53535204
47
>>
>>53535216
>>53535210
Ok, that's what I was asking about. Thanks
>>
>>53535204
Probably 100 power, or 2,000 points.
>>
>>53535197
So recaster can make plastic mold now? Have lots of friends buying recast, even of recent kit like the Guilliman one and they're all resin.
>>
can't mix units from different factions in the same army, unless they share at least 1 faction keyword... that's sad
>>
>>53535266
Thanks.
>>
>>53535284
>thats sad
nope
>>
>>53535284
What were you planning?
>>
>>53535284
Get fucked TauDar.
>>
>>53535186
link pls
>>
So with most army info leaked, do we know if there are based liwt builder website bros already working on things?
>>
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>>53535032
> who are too scared to download
ahahahha wow
>>
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>>53535170
Thanks!
>>
>>53535310
a mix of necrons as melee for my tau

>>53535322
never did that
>>
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So it looks like that buying two start collecting boxes would not be enough to play 1k pts games. That's all about new player-friendly new GW
>>
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Very interesting, wouldn't you say?
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>>53535284
Oh no my fluffy Grey Knight + Slannesh Demons + Eldar army cant be fielded together!
>>
>>53535338
Fucking pussy deserve nothing.
>>
>>53535268
Enjoy your cancer
>>
>>53535268
Their plastic is a bit different, but yes they offer some stuff in plastics now.
It's sorta like a weird mix between the china resin and GW plastics. I don't know the exact make up, though.
>>
What's the point of Custodes if they don't have Deep Strike?
>>
>>53535369
They want you to buy Primarines.
Custodes were shafted hard, anon
>>
>>53535356
didn't play that
>>
>>53534976
Yeah, because "you can take your cult unit as troops" is such a massive effort. Christ, Thousand Sons don't even get a discipline. You take Ahriman or Magnus and all of your other psykers get to fuck off as far as magic goes.

But, hey, at least they gutted the squad psykers for Rubric Marines and Scarab Occult, so you don't have to worry about them even pretending to be members of the Thousand Sons.
>>
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>5th edition stalker gives rapid fire to same target
>7th edition gives an aura of +1 to shooting
>8th gives a small shooting bonus to people aiming at the same target

I mean Particle Shredder is one of the best midsized weapons but still come on Stop fuckin around with my units support abilities
>>
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Someone requested grinders earlier
>>
>>53535364
Nah, I don't buy recast. My room is small so I'd rather fill it with genuine products than non-genuine one. Also the low price of recast could cause me to go on shopping frenzy and I don't want that to happen.
>>53535365
You have any Taobao link for that shop? My friends would be interested in that.
>>
>>53534892
>https://drive.google.com/drive/folders/0B4IGo22sDo4zdEtrRmEyelg2TkU

>Relentless gone
>Skitarii Rangers can no longer move and shoot the Transuranic arquebus

Fuck, so much for Admech mobile heavy sniper infantry.
>>
So Nu-GW ripped out everyone special rules and flavour to resell to us again in another round of who gets the strongest codex.

At this point I'm just kind of in awe.
>>
>>53535395
are there rules for generic C'tan shards or are we stuck with deceiver/nightbringer again?
>>
>A missile + autocannon taurox prime is 130 pts
JUST
>>
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This thread belongs to Slaanesh
>>
>elfdar are still good
>>
>>53535439
Hey, Anon, Frankie here to tell you that this is the most balanced edition of Warhammer 40,000 yet. Wasn't it awesome of Games Workshop to offer us updated rules for all our models for such a low, low price?
>>
>>53535335
imgur.com/a/km7jp
Some plastic, some resin
>>
>>53535439
I don't expect much to change for the baseline stats, future codexes will just expand on it.
>>
>>53535466
thanks, but was asking for a link to the recasters site lol
>>
>>53535452
no anon, that was the last trainwreck of a thread
>>
>>53535478
Wew.
>>
>>53535478
>t. GW employee
>>
>>53535467
I'm very, very doubtful that codexes will receive updates without significant additions to their model lines. The whole point of putting all the matched play points in the back is to make updating easy, which is defeated if unit datascrolls are being updated frequently in codexes.

If your army has fuckall for flavor or options now, it ain't getting better any time soon.
>>
>>53535452
Have we seen (heard) anything as powerful as the Kakophoni of Traitor Cults?
>>
>>53535482
What happened in the last thread, this is my first post of the day
>>
>>53535484
Actually a dissaponted csm player, but ok
>>
>>53535438
They can still move and shoot, only now they fire them as -1 to hit as what replaces Snap Shots.
>>
>>53535440
There's still the nerfed Transcendent C'tan but they got rid of the bonus point of strength so it's meh.

I'm just sad that they took away Nightbringers ability to regen wounds
>>
>>53535284
Eat shit Taudar + assassins WAACfag
get fucked HAHAHAHAH
>>
>>53535433
>link
Go to yoyhammer and search from there. I don't say that to be a tool, but to clarify that directly linking to recasters can be a cause of their sites being shut down, cease and desists, etc.
>>
>>53534956
I need the allies rules
>>
>>53535438
They did get actually usable, though, and it's not like your dedicated artifact humpers were going anywhere. Stick 'em on a building and an objective, grab them an Omnispex and keep it out of sight and pop lesser characters from range. Personally I really like what they've turned into, although I'm irritated we lost so many things.

Relentless
Doctrinas
Scout/Crusader
6+ FnP (although invuln is there, just way more useless)
Rad-saturation wound spread
AP-1 (NO, getting it 1/6 of the time doesn't exactly count)

Generally had all their cool shit taken away for simplicity's sake, and now I have to tolerate missing on 2s. Sodding hell. At least the Kastelans reached true peak dakka, and plascals and Skitarii/Sicarians are cheaper even in Price Rises: The Edition.
>>
>>53535486
I play IG so my fluff was gone a long time ago. Even Pask lost his bonuses for different turrets.
>>
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>conscripts can still blob up
>basilisks are good now
>shadowsword can one shot anything short of a Land Raider
>Bullgryns are amazing with 4++ and bonus attacks on the charge for 42 ppm
>rough riders get 2 wounds and 8 ppm, finally
>wyvern is still cheap and still throws out dozens of shots
>Hydra is good again
>autocannons hit for 2 damage
>master of ordnance and master of the fleet are good now
>Doomhammer and Stormlord are the only firepoint transports in the game now and the embarked enginseer trick still works
>the deathstrike always inflicts mortal wounds on a hit
>except for the basilisk, guard vehicles haven't been price hiked, unlike every other faction

I was scared for a moment...but I think it's gonna be okay.
>>
>>53535455
>Guard are even shittier.

Thanks GW. :c
>>
>>53535494
1st rule of chinamen
no fucking sharing of info
>>
>>53535488
Carnifax and Abaddon are IMO the terrors of 8th from what we have seen
>>
>>53535509
didn't play that
>>
>>53535498
they can't. it says in the weapon profile that they can't be fired if the model moved
>>
>>53535526
>muh secret club
kys senpai
>>
>>53535295
>>53535351
I know what you both mean
for me (CSM) it sort of just feels the same as playing post-6th but pre-legions, there isn't really anything "special"
>>
>>53535514
Good luck shutting down Taobao shop. I know about Yoyhammer and the email bussiness. But in my place Taobao is much faster and safer.
>>
>>53535263
Yea but that is entirely because these are just the bare minimum rules to play. When the codexes come out i think everything will look at lot better. Hell i mean i think every codex has at least one mention of different keywords such as
Clans and Chapters so i assume they will all get their own special rules
>>
>>53535338
>>53534998
>>53534987
Go away, Jew-Workshop
>>
>>53535515
see
>>53535284
>>
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>>53535452
Slaanesh is best!
and also lewdest
>>
>>53535478
I don't normally mind spoonfeeding (being a newcomer to the gaming aspect of the hobby) but a 20 second glance over on the subreddit will give you all the answers you need.

When you ask for the recaster information it makes you look like a GW informant by the way, so avoid doing that.
>>
So if I'm looking at this correct Death Guard Armies dont get access to bikes anymore? Nor do they get Heldrakes forgefiends or maulerfiends?
>>
>>53535541
Go fuck yourself you waste of space quadranigger, see
>>53535514
>>
>>53535493
Eh nothing just some people talking about their fetishes while also discussing 40k
>>
>>53534956
Is the Tempester Prime a stand alone model, or does he keep his command squad?
>>
>>53535539
Oh, I assumed something like that would be stated on the unit card. And they still sting you 25 points a pop for them...I might run a single squad with two of them for AT/anti-character duty.
>>
>>53535541
AFAIK it's less "sekrit klub" bullshit and more protecting the recasters from GW C&Ds. Though DESU the only really justifiable recasts are OOP/ultra rare models. Buying recasts of readily available figures is just blatant poorfaggotry.
>>
>>53535521
and the best part is i just bought into the imperial guard meme
>>
>>53535552
If a 20 second glance on reddit gives him all the info he needs why would a GW informant ask for links on 4chan instead? It makes no sense.
>>
>>53535546
>When the codexes come out i think everything will look at lot better.
>said the retard that hasn't paid attention to the past two years of Sigmar releases
>>
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>>53534852
>Deathwing still can't take Tartaros or Cataphractii armor
>>
>>53535521
Basilisks look really cheap, they are only 100 points. Earthshaker is 0, but it says Heavy Bolter is 8. Does that mean they are 108 points?

What does a 4++ do exactly? Does that mean no matter what Bullgryn have a 4+ save with the Brute Shield?
>>53535524
They aren't really. The only difference is that orders aren't as good for single Infantry squads. Guard are also super good at getting Command Points. We can fill out that big one that gives +9 Command Points super easy. 40 point troops, like 50 point elites and 60 ish points heavy support.
>>
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>>53535430
Furies cannot be Unaligned anymore.
>>
>>53535563
Isn't that every thread?
>>
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When I went to sleep last night, the leaks had just begun.

Now I'm waking up to see that GW has effectively killed 40k.

Anyone know a good hotline?
>>
Titanic Feet is at least 12 attacks wtf?
>>
>>53535552

copy that
>>
>>53535593
Time to start working on 7.5 edition, amigo.
>>
>>53535582
Show me a single piece of art that portrays Deathwing in anything but Indomitus.
>>
>>53535581
I play 40k so i dont really pay attention to the other games sorry.
>>
>>53535354

His time will come.
>>
>>53535593
I play Daemons. I'm going to go play AoS for awhile. At least they have complete rules for my faction.
>>
>>53535593
>Now I'm waking up to see that GW has effectively killed 40k.
Don't we get this literally every edition/update, wait a few months and then realize it's actually pretty OK?
>>
>>53535493

Bunch of roleplaying faggots

>>53535544

Yeah, I was in the process of building a Black Legion-aligned Tzeentch cult. Now there's no more "marked character makes cult legions troops" so that's up in the air right now.

Wouldn't mind so much if GW would put out a not-shit Chaos Marine kit REEEEEEEEEEEEE
>>
>>53535593
t. riptide faggot
>>
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daemon chariots seem very powerful generally
>>
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>>53535551
Are you that tranny from the last thread?
>>
>>53535593

Only buttplugs crying about a ruined edition are Taufags and Tzeentch cunts. Which one are you, I wonder?
>>
>>53535493
cringe borderline erp
>>
>>53535552
Maybe I'm stupid, maybe I'm a newfag, but I'm not able to do that ;_; the prices for FW stuff on taobao are even higher than normal, and searching the subreddit I only found reviews
>>
What benefits does FLY give?
>Ignores Terrain
>Can disengage from combat and still act.

Is there any other bonuses? Was reading the core rules and didn't see any consolidated summary list.
>>
>>53535580
Because GW informants and employees are 100% guaranteed lurking here especially since all of their rules were leaked. If I'm not mistaken this is the source of the leaks.
>>
>>53535611
>Belakor ready to perform a ritual to give him ghaos god tier powers
>Temple starts to shake
>Rocks begin to fall
>One rock crushes his head in forcing him to go back to the warp
>>
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Anyone have the first page of Necrons rules? I mean the one with abilities and keywords. The russian pic is blurry as fuck
>>
>>53535633
even the ork doomsayers have stopped whinging, yeah
>>
Allies have to share a faction keyword

everyone is fucked.
>>
>>53535629
They aren't, I am, but I've stopped posting that stuff I'm all about the leak stuff now.

Can you do multiple detachments and stack Command Points?
>>
>>53535586
Are tank armies gud?

seems you could field a few more tonks now that they appear cheaper
>>
>tfw trying to fit an exocrine into my 1500 point almost-entirely-melee Tyranid list
>tfw the cost of the model, plus the tax for needing a synapse unit to babysit it so it can shoot important shit, is way too many points

H E L P
>>
>>53535615
Even if you ignore the balance issues which have yet to emerge, the new rules are BORING. And given how long it takes GW to pump out proper codexes, we're going to be stuck with this garbage for ages.

I honestly think Games Workshop have to be applauded for creating a ruleset which actually makes fucking 7th edition look desirable.
>>
>>53534956
Kharn please.
>>
I'm looking for some scantily-clad or nude female models I can convert to genestealer breeders. Already know about Brother Vinni, Hasslefree and WF female survivors. If anyone does an already pregnant one, that would be fantastic, but I think my green-stuff skills are up to the challenge.
>>
>>53535639
Charging Flyers as well
>>
What was the point of releasing 8th if noone has a codex yet? All the armies are bland as shit. Relics, factions, unique strategems are completely missing.

This is babies first ruleset but for our models instead of the game. Whoever gets the first codex will DESTROY everyone until they get theirs and the power creep can begin again.
>>
>>53535552
>>53535637
Can I make a throwaway or something? I swear I'm not a gw informant :(
>>
>>53535591
>>53535591
>Furies cannot be Unaligned anymore.

wtf is gw doing,,,,
>>
>>53535521
basilisks and master of the fleet were always good
i agree with everything else though
also don't forget that valks look really really good , thanks to our hover mode and 12man capacity we can zoom across the whole table to drop of squads with supporting characters where they're needed and snipe artillery / characters without the risk of going out of bounds
>>
>>53535664
fucking ew
>>
>>53535664
Please don't.
>>
>>53535664
reeee genestealer ovipositors are in their tongue
they dont have dicks
>>
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>>53535639
Most things that were fliers in 7th have a rule they can only be attacked in melee by stuff with the Fly keyword. In other words, your jump infantry can now punch planes.
>>
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Chaos #1 pick???
>>
>>53535667
You need the Flying tag to charge units with the Flying tag?
>>
So, did anyone catch the Movement for Orks? Kinda in a rush right now.
>>
>>53535664

gas yourself
>>
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We're playable again, boys
>>
>>53535662
>waaaaaah too much rules bloat strip out all the fluffy rules
>GW does so
>waaaaaaaaah too few fluffy rules the game is boring fuck GW
There is no pleasing some people.
>>
>>53535680
>genestealer ovipositors are in their tongue
That's hot.
>>
>>53535639
Can I charge someone in cc with my plane?
>>
>>53535093

Let's list awful shit that somehow got weaker in the new edition that is touted as 'saving' 40k and making 'everything' playable

Right...

Ogryns.
Possessed

Any Skitarrifag want to explain how their ruststalkers or whatever the fuck they are called got worse?

Have we seen Mutilators / Talons yet?

Pyrovores? i didn't see them in the nid thread, at least the maleceptor seems decent now
>>
>>53535639
Can move over other models
Interacts with Airborne keyword to allow them to attack fliers
Some weapons get a bonus to hit them
>>
>>53535690
No.
Flyers.
>>
>>53535664
Link to uncensored?
>>
>>53535682
So Flying MCs / "Jump" troops / Crisis Suits are immune to being Charged by say Ork Boyz?
>>
>>53535586
>basilisks are 100 ppm
I thought it was 200. The image was a bit blurry. That's great!

4++ means you get a save of 4+ versus everything except mortal wounds. Roll a 4, you're good. That's it.
>>
>>53535099
She's sleeping with Duke - what did you expect?
>>
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>>53535569
stand alone
on the plus side command squads are really good specialist squads , and he can actually give two orders now
>>
>>53535699
No, the "airborne" rule prevents the model from charging.
>>
>>53535700

How did Ogryns get worse?
>>
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>>53535657
Not Imperium and Chaos ;^)
>>
>>53535659
Im that perv from the last thread, do you have any website like a da or tumblr where you post pics of your stomach

And yeah the leaks are looking good, I'm pretty excited for 8th
>>
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>>53535608
They're the First Legion, whose gimmick is having old shit, they where the first to get this armor, and they apparently all gave it away to the Salvation Army.
>>
>>53535698
they dont stick in in the pucci
its in the throat
fucking fetishfags just want to be raped by the xenomorph even if it doesn't happen that way in the lore
>>
>>53535700
Lelith got nerfed and they fucked up her fluff by giving her Combat Drugs.
>>
>>53535697
>strip out all the fluffy rules
Nobody asked for that. It was all the simulationist shit that was bloating the system you strawmanning retard.
>>
>>53535498
>Transuranic Aquebus
>You cannot fire this weapon if you moved in the movement phase

Don't lie to me anon
>>
>>53535633
I play six armies, and none of them seem fun to play anymore.

I'm genuinely very depressed by this shit.
>>
>>53535707
Ah. K no wonder I didn't see it. Wasn't reading old Fliers.


Kinda odd there is no summary of what certain Keywords do :/
>>
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>>53535593
I play DE, nothing has really changed for us, but everyone has been brought closer to us
>>
>>53535680
It's a hybrid; only one arm on the near side. Hybrids reproduce sexually.
>>
>>53535687
Fiends look fucking hilarious. I can't wait to lock a Land Raider or Baneblade in melee with one.
>>
>>53535697
>>waaaaaah too much rules bloat strip out all the fluffy rules

I have literally never asked for this. I wanted the exact opposite of this. 8th is a complete and utter failure in my eyes.
>>
If Farseers and Eldrad can't take Revenant powers, who can?
>>
>>53535031

S tier: Genestealer/Trygon combo
A tier: melee Flyrant, Swarmlord
B tier: Carnifex, Warriors
>>
>>53535514
Min>>53535552
>>53535575
>>53535637

How do they even get business if their black market club can't tell other people how to buy it? Surely 6 people can only buy so many chinese titans?
>>
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>>53535653

Here ya go. Sorry about your army getting cucked dude. We're all feeling it.
>>
My 500pt Eldar army became a 710 point Eldar army under the new rules. The biggest breaker was my Falcon with a bright lance, which went from 130pts to 204pts.

Fug.
>>
>>53535637
My dude it's the VERY FIRST sticky.
A search with the keyword "email" or "catalogue" will also yield results. I would suggest ordering from Z personally.
>>
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>>53535694
5, except for mega armour (4) and kommandos (6)
>>
>>53535714
command squads seem best suited towards acting as meat shields for the boss and giving him vox access so your main trooper squads have a bit more punch to them

which is A-OK with me
>>
Is it me or did a lot of units and armies lose a huge amount of their flavor? It seems like it's all just walking statlines now.
>>
>>53535722
god please fucking stop this
you people are worse than doomsayers
>>
How are the Dark Angels flyers this time around? My internet is too potato to download.
>>
Is it worth getting 4 rhinos for use with CSM?
>>
>>53535710
no
the only being able to be charged by flying model rule is intrinsic to some flyers (not even all of them , the helldrake for example can be charged by anything)
also don't forget a flyer can just fall back from combat without penalty so it's basically jepack troops taking a swing at a passing aircraft
>>
>>53535614
Are daemons shit now? Wanted to make a nurgle daemons army for both AoS and 40k
>>
>>53535167
>Cannot imply properly
>>
>>53535687
Hellflayers can make a D6 shooting attack S4 0 D1, attack 4 times, attack d6 times at 2x -1 D2 and then make an additional 4 S4 0 D1 attacks while in combat

Great googly moogly
>>
>>53535726
Thats
>a: not Deathwing
>b: from 30k
Try again. The Deathwing in 30k only use shitty Indomitus.
>>
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Be'lakor is confirmed to be the most important character in the setting but....

What role will he play in the end of the galaxy?
>>
>>53535754
Shuriken Cannon Jetbikes went from 27 to 32 points. In exchange, they can chip away wounds from Russes and Land Raiders (especially if Doom is up). Just use Vypers and stuff to tie up enemies as well.
>>
>>53535749
>B tier: Carnifex, Warriors

>22 point warriors with lashwhip + bonesword
>B

>87 point carnifex with 2xscything talons
>B

anon...
>>
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>>53535726
>Salvation Army.

Yeah, that's what happened to it.
>>
>>53535748
Yvraine and the Yncarne.
>>
>>53535697
>There is no pleasing some people.
I'm pretty sure no one was ever asking for fluffy rules to be stripped out.
Fuck, Orks are all about the fluffy rules!
This is BULLSHIT.

>>53535760
>5, except for mega armour (4) and kommandos (6)
...Why the fuck are Orks slower than everyone else now? That's a bullshit nerf if I ever saw one.

WTF GW. WTF?
>>
>>53535614

This. We just cannot compete right now
>>
>>53535760
Movement 6 seems nice, Kommandoes worth taking now?

Ghazkhull seemed pathetic as fuck compared to everyone elses big heroes.

Did we see Zag / Snikkrot?
>>
>>53535700
>Any Skitarrifag want to explain how their ruststalkers or whatever the fuck they are called got worse?
They got slower, lost feel no pain and infiltrators have a pathetic debuff aura compared to what they got before. But they are much cheaper.
>>
>>53535687
Any Chance you can post Defiler, Forge Fiend, Raptor, and/or Warp Talon profiles?

Thanks!
>>
So apparently flyer is the only shit that can transports Dreanought now ?
>>
>>53535780
>30k
*40k
I mean.
>>
>>53535762
They're likely saving all of those special rules and wargear for their actual faction codex books. It's a fucking shame that some armies are literally going to play without some of the rules that make them work for the better part of a year knowing how slow GW is about this shit.
>>
>>53535722
I don't, but if I ever do I'll reach out to you here.
>>53535717
They didn't get worse, they are cheaper and cheaper than Bullgryn by quite a bit. Bullgryn are 42 or 45 points depending on what you give them, but Ogryn are just 30. Ogryn got better because they are cheaper.
>>
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>>53535774
Nurgle Daemons are very, very good

>>53535803
Voila
>>
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>>53535767
>>
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>no vendetta
>>
not sure if anyone still cares but...
https://www.warhammer-community.com/2017/05/31/warhammer-40000-faction-focus-necrons/
>>
>>53535746
>I wanted the exact opposite of this.
What, yet more special rules and multi-books-to-make-one-army-playable bullshit? Literally all I've heard from Doomsayers is bitching about how there's "too many rules" and how they need to "strip down the system and make it more like (insert favourite wargame here)". And now that they've gotten that they whine.

You made your bed, now get fucked in it.
>>
>>53535753
Not my army yet - I'm the new one here and I want to pick __Tau__
Necrons are my girlfriend's pick
>>
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>>53535782
8th edition confirmed to be last edition before explosion and Age of Emprah
just like Fantasy :^)
>>
>>53535813
You're doing Papa Nurgle's work anon, keep it up!
>>
>>53535801
More like... they lost everything that make them worth fielding. Transonice weapon are hot garbage with 0 ap, the Mortal Wound bonus are "instead" and not even "In addition to". No Haywire grenade, no Dataspike, no option. No 3 arms.

Look like they might become the new "meme" unit of this edition.
>>
>>53535792
SHIT!
>>
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>>53535803
>>
>>53535813
>Nurgle Daemons are very, very good
I know they are an easy to run army for newbies in AoS but had no chance to look at their rules in 8e yet
>>
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Is there a page online with all the Eldar stuff that has been leaked?
>>
>>53535708
Check /d/
>>
>>53535350
play a 500 or 750 point game then?
>>
>>53535827
>You made your bed, now get fucked in it.
No. Nobody asked for this.
>>
>>53535821
it's gonna be forgeworld
we've pretty much known this since 7th ed death from the skies
don't worry guardsman, 6d6 damage rolls will be yours , always count on the imperial navy
>>
>>53535758
I've found a catalog from Z, but I don't know if it's the most recent one and I don't know how to contact him :(
>>
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>>53535780
That's literally the Deathwing symbol on his chest kid. How are this retarded?
>>
>>53535855
Xenos book, third post of this thread.
>>
So with the leaks, what's better for an inquisitorial army: running acolytes and the like or jusy saying fuck it and leading a bunch of scions with an inquisitor?
>>
Did the Chimera lose Command Vehicle? Can I not issue orders from inside of it anymore?
>>
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>How many attacks do you want?
>Just
>Fuck
>Me
>Up
>>
>>53535811
I am really of the camp that sigmar was generally a success and they learned a bit now, but we likely will still be in limbo like how legacy armies are there for a while. The problem is sigmar didn't actively take a step down from fantasy, but 40k is going from tons of fun (not broken) formations and army rules to just statlines.
>>
ELDAR PSYCKERS SUCK EDITION!!!!
>>
>>53535824
>And just because you’ve all been waiting patiently for millions of years
kek
I R O N Y
R
O
N
Y
>>
Anyone know what the "Fly" keyword does? Trying to find it in the leaks but unable to.
>>
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>>53535664
Ah, you're a 'That guy'
>>
>>53535865
nobz @ vip. 163. com
>>
>>53535812
Not by much, Las edition they were 35 per, and they don't get the save wizardry of Bullgryns. They DO get the ripper gun and the fact that you don't need low AP to do damage, so they've gotten somewhat better.

All in all most of the guard codex has made out pretty good.
>>
>>53535879
>PSYKERS SUCK EDITION!!!!
Ftfy
>>
>>53535710
No you retard,(most) things that WERE FLYERS in 7th have a rule called Airborne that means only models with Fly can charge them. Read before posting.
>>
>>53535867
Fair enough. It's still 30k and therefore means jack shit.
>>
>>53535858
Sure I will but that's just stupid GW move desu. The 1k pts games are the lowest legal ones so LGSs will not run any lower games even for newbie tournaments. 1k pts is also the lowest format for AoS and guess if any LGS has run 500 or 750 tournaments
>>
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>>53535812
lovely, I simply adore stuffing and gut worship, praise Slaanesh, indulge and swell
I'm also waiting because I wanna start some daemonettes and Chaos Space Marines but I'm afraid they'll immediately make a start collecting daemonettes and release better CSM sculpts
>>
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>>53535820
Not bad.
>>
>>53535874
I think so, but the musical wounds and th fact that your commanders seem to be able to embed themselves in REALLY big units like 50 man conscript blobs makes up for it. Somewhat.
>>
>>53535889
I'm pretty sure they know, hence the joke.
>>
>Gauss
Thing was autowounding/glancing on sixes
Gets -1 AP on basic guns instead of better results (Rending or Higher Damage, since that's pretty much the only thing you can do to weapons now) on sixes.
>Galvanic Rifles
Thing was AP4 which should be AP-1.
Gets AP-1 on sixes instead of the basic AP their actual purpose was.

Did GW confuse the robot factions?
>>
>>53535867
>star of david in the chest
A FUCKING JEWMINATOR
>>
>>53535799
Free burnas and nob make a minimal unit about half what it was in last edition, so yes. Kommandos are totally worth it.

Is there any consensus on whether command points are actually good? As in, good enough to take the crappy slugga boys over kommandos? Or even to pay for a few 30 point grot squads?
>>
>>53535900
Wanna fuck my boipucci later?
>>
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>>53535847
>>53535813

>Free wounds per turn
>Magma cutter shooting attacks
>No gets hot Ectoplas
>Dat autocannon
>Mauler fists

Hhnnnrghhh!!!!!!!

Okay GW....you win...I'll overlook the Obliterator nerf, you glorious bastards

Thank you, anon.
>>
>>53535785
Those Carnifexes have a hard time getting hits in with WS 4+, and the crushing claws taking away an attack AND the re-roll 1's AND giving a -1 hit penalty is absolute ass.

If you want useful crushing claw fexes you are basically forced to run OOE
>>
>>53535865
Christ anon. Chances are the listing is the same, only a possible change in price. If you enter the code and put the title of the mini next to one another any discrepencies will be corrected. I'm not giving out the email, just google it. Goddamn.
>>
>>53535801
Jeeze, this is a huge letdown for an otherwise pretty great models....

Atleast Infiltrators are useable, althought in a much different, unfluffiest way, and i like their models more anyway.
>>
>>53535944
tfw no cute boipuccis to fucc
>>
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>>53535824
Faction Focus when everything had already been leaked.

Thanks GW.
>>
The fuck is with things in the google drive vanishing after it loads?
>>
>>53535879

Until the codecies come out with new psychic powers.
>>
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>no generic chapter masters
WHAT?
HOW COULD THEY FORGET THIS?
>>
>>53535891
allows you to fall back from combat and still shoot , can move across units and terrain as if they weren't there
if you want to know about flyers in specific , most of them have a special rule on their unit profile stating they can only be charged by models with the keyword fly, and that models targeting them suffer a -1 to hit
>>
>>53535975
Wait, really?
>>
>>53535905
They were 40 per Ogryn plus 10 for the Bone Ead. 130 points for base 3 Ogryn, but now they are a flat 90 for the base 3. That's a big difference to me.
>>
>>53535969
It's the Russians
>>
>>53535939
The Dangles always have the most obvious religious symbolism. With their biblical names, a civil war caused by a guy named Luther, their ancient forgotten Jew-Star armor.
>>
>>53535900
>>53535944
Email him and ask for the catalogue first, that way you know you got the right person. Follow the directions in the sticky on the subreddit to a T otherwise you'll get ignored and marked as a no-sale.
>>
>>53535951
who gives a shit about crushing claws when you have a dirt cheap mortal wound on charge machine?
Even if they have shitty 4+, you can still get 3 of those for the price of 1 tervigon.
>>
>>53535356

Isnt that the faggot that got out manuevered by ahriman?
Not very promising.
>>
>>53535860
Then what DID you want? More band-aid books? More needlessly complex rules within rules? Games taking even longer than they already did?

People have been whining about "rules bloat" without actually saying what that means and then are surprised when GW tries to accommodate them and doesn't give them EXACTLY what they want. You wanted a quicker, simpler and more streamlined game. You got one. Put up or shut up.
>>
>>53535981
I noticed that Drukhai Reaver Jetbikes, Scourges and Hellions had the keyword "Fly". I heard something about -1 to hit, is that also true?
>>
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>2ppm
>5+inv
>can cast Smite
Cheap Disposable unit causing mortal wounds
Terminators on suicide watch
>>
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>autocannons deal 2 wounds
>but the exterminator doesn't shoot 8 times
>but the hydra does
>and it can fire at 5+ vs ground targets

Eh, I'll take it. Pom-pom is go!

And while we're at it:
>punisher with 3 heavy flamers
DID SOMEONE SAY INFANTRY?
>>
>>53535994
Ooops wrong post, meant to quote >>53535354
>>
>>53535556
You only have to ensure one of your faction keywords is the same for the entire army.

Protip: Yours is Chaos you illiterate traitorous fuck.
>>
>>53535985
>>53535975
I can understand why. They are extremely rare people for an extremely rare army (fluff-wise). More focus on captain's are OK in my book, especially now that Lieutenants are a thing as well.
>>
>>53534852
So does every army also have a bracket faction/flavor faction?

Do any of the armies have an example of what these do OTHER than simply keeping certain characters from providing cross-chapter/sept benefits or being in the same transport?
>>
>>53535675
>Too bad Vendetas are kill
>>
>>53535987
Hey, no argument here, trooper. I'm taking em.
>>
>>53535951
>using crushing claws
>not just using scything talons for a s6 t8 distraction/fuck machine that only costs 87 points
>>
>>53535975
a lot of interesting options have disappeared. But there's a paragraph in the general rules about codices, saying there's a lot more shit in that that in the indices: special rules, new options, relics, etc.
Basically we have the bulk of the game but we're still going to have to pay for up-to-date codices with better options
>>
>>53536018
"We will make rules for every model we currently produce" - GW

Is there a plastic vandetta model?
>>
>>53535948
The autocannon isn't actually that great. Hilariously, if the Forgefiend wants to move, it now hits things on 5s. Enjoy.
>>
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>>53535985
Only captains in their various suits.
No way to upgrade any to a Chapter Master.
NO WAY TO GET FUCKING ARTIFICER ARMOUR!
SO HONOUR GUARD WILL HAVE BETTER ARMOUR THAN THE GUY THEY'RE GUARDING!
>>
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>>53535996
nope
that rule is specific to a unit's special rules and they seem to be lacking it
>>
>>53536029
Yeah I have one. The only thing that FW provides for it is the lascannons.
>>
Alpharius rules when?
>>
>>53535975
>FORGET
Captains and chapter masters were barely removed form one another rules-wise in 7e.

It was likely a deliberate omission so they didn't have to do another seven entries for Chapter Master in Ultraimus Armour, Chapter Master with Volkswagon Beetle, etc
>>
>>53536022
I built 8 Bullgryn and Nork, but after seeing how cheap Ogryn are, I'm tempted to get more. I hate this. I will have so many Bullgryn and Ogryn. I should have just magnetized them like I wanted to 6 months ago. It was just too much effort.
>>
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>>53536039

All the faggots with Smashfuckers are now useless
>>
>>53536013
Protip go read the Death Guard army list you spastic dickjockey.
>>
>>53536027

It's like 3rd edition all over again where all we got was a very basic list for every army in the main rulebook until the codices came out.
>>
>>53536018
forgeworld my dude
have faith
>>
>>53536053
You're literally me
Couldn't be bothered to magnetize, but I have 5 Ogryn, Nork and 9 Bulls
>>
>>53535992
Because 1 mortal Wound on a 4+ isn't going to do much when attempting to peel open a Land Raider, and neither are S6 scything talons Wounding on 5s. Carnifexes are now significantly worse at being can-openers which was the entire point of the unit before. They're still really good models and still have a role but it feelsbadman to not be able to rip into tanks with them like before, I'm still trying to figure out what the best model for that job even is anymore.
>>
>>53536027
Honestly I'm fine with that

Generic rules for cheap so you can run the armies with the big convert to new rules books and actual faction books later
>>
So weren't we supposed to get faction-specific strategems? Or did I read over them when I skimmed the leaks or did I just imagine that?
>>
>>53535032
>Its for people who
don't really want the rules.
>>
>>53535875
T-that thing hits like 5 genestealers!
>>
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>>53535951
>If you want useful crushing claw fexes you are basically forced to run OOE

>Implying that is a bad thing

Good luck he's behind 4 fucking Carnifexes

>tfw building my fourth now

I've had it lying around, i like the sound of the Heavy Strangle-cannon hitting on 3's versus big groups. i think i'll go Talons+that but the rest are all talons+crush claws
>>
>>53536058
You don't come here often, do (you)?
>>
>>53536045
thanks anon
>>
>>53535939
Time to mail my deathwing to auschwitz
>>
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>>53536015
You know who's more rare than a chapter master?
UNIQUE, ONE OF A KIND CHARACTERS, INCLUDING NAMED CHAPTER MASTERS!
BUT GW DIDN'T FORGET TO PUT THEM IN THE BOOK!
>>
>>53535922
My fliers don't have Airborne. Hince the confusion.

Wasn't sure if that was an intrinsic benefits Fly (and thus be in the core rules) have or was model specific (and be on the datasheets).
>>
>>53536025
It's toughness 7, not 8

And the talons won't be cracking tanks very well anymore
>>
>>53536070
Right? It's so much more frustrating than magnetizing other things. I couldn't do it in a way that I liked. Time to buy another Ogryn pack and maybe buy a single Ogryn off of ebay. I'll go 4 of each.

Good to see another player with tons of Ogryn and Bullgryn.
>>
>>53535939
>In Imperial Caliban, Jew burns you

No seriously, it looks more like a unicursal hexagram, the kind Aleister Crowley would use.
>>
>>53536093
They've got models though, Chapter Masters do not
>>
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>>53535870
Link me the post i cant find it lad
>>
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>>53536076
>mfw 5 genestealers are only 60 points now
Daemons BTFO
>>
>>53536000
>2ppm
>4+inv
>can cast Smite on 5+
>Lose one 2pt model each time you cast Smite
>>
>>53536110
>>53534892
>>
>>53536073
We were told we would, but apparently those aren't coming until the Codex releases
>>
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>>53536062
not him but
???????
>>
>>53536093
"EVERY MODEL WE CURRENTLY PRODUCE"

It's like the post-5th cleansing of units with no models, "no fun allowed" edition inc.
>>
>>53534956
>power Lance and Maul are the same
dude I love the New GW
>>
>>53536119
>5
I think you mean 2 genestealers, they have 4 attacks now aslong as you have 10 in a unit
>>
>>53536110
I've downloaded everything. What do you want?
>>
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>you can warptime a lord of skulls (which is now a potentially usable unit thanks to a points reduction)
>>
>>53536108
But you're wrong.
https://www.games-workshop.com/en-GB/Space-Marine-Masters-of-the-Chapter
>>
there are no vehicle firing arcs anymore right? so monolith/tesseract vault/obelisk can fire all their weapon at single target as long as it can reach it from any point?
>>
Can any guard friends explain what on earth has happened to platoons?

are they kill
>>
Post vallyrie stats plox
>>
>>53536093
Boy, I look forward to Guardsmen With Slight Limp, Guardsmen With One Eye Missing, and Extra Cowardly Guardsman all getting rules soon. They're much more common than the named heroes of the 41st millennium, after all.
>>
>>53536133
Go to the Death guard lore page. On the other side read the Deaath guard army rules. No bikes.
>>
chaos pdf yet?
>>
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Any requests?
>>
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>Death throes

Did they want to make MCs as much like tanks that they suddenly make them EXPLODE?
>>
Punisher Pask
2 Battle Cannon Russ
1 Demo Russ
1 Executioner Russ

2 Chimera w/ Vets w/ shotguns and Las Team

1 HVS w/ Las


85 Play Points.

Am I just shitting or is this an ok list for casual games?
>>
Already so many things I'm hoping for from the codex. A vanquisher cannon that's actually better at killing than the battle cannon and punisher for one thing.
>>
>>53536145
This fucking thing gets more attacks as it has less wounds wtf.
>>
What are the stats on brain-leech devourers? Are they still king? I saw they where dirt cheap now and got worried.
am I gonna have to pull my dakkafexes apart?
>>
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>>53536133
>>53536062

also
pic related excplicitly mentions you're allowed to take <Legion> units as DG or TS if you fllow their restrictions (which means mark of nurgle and dg legion tag
>>
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>>53536154
They got blammed soldier
>>
>>53536177
It always had that rule
>>
>>53536029
But the model is there anon, they don't give the weapons though, now that i think about it Autocannon Chimeras are still a thing?
>>
>>53536149
>but all of those are captains
>>
>>53536167
Kharn!
>>
>>53536149

Protip those are all captains
>>
>>53536154
Platoons aren't a troop choice now, however the units in a platoon are troops, heavy, and elites choices
>>
>>53536077
What is your list looking like so far?
Same anon as >>53535031
>>
>>53536169
Not enough firepower or bodies. A quick army will run over you on turn 2
>>
>>53536149
Those are Master of the Chapter, not Chapter's Masters. Glorified captains.
>>
>>53536196

Honestly this is a hidden blessing as it makes it unbelievably easy for a normal guard army to have a massive amount of command points to use
>>
So instinctive behavior seems alright.
>>
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for anyone that missed it, here's all the rules:

Rules: http://imgur.com/a/OrSvi
Chaos: http://imgur.com/a/o3qv8
Imperium 1: http://imgur.com/a/Sgf3b
Imperium 2: http://imgur.com/a/LyyZg
Xenos 1: http://imgur.com/a/F1RkD
Xenos 2: http://imgur.com/a/CbFvm
>>
>>53536168
They're not exploding, they're thrashing around as they die, which is super fluffy for Tyranids actually, and is almost always going to get you more value than you lose for the one or two gaunts that get caught in the crossfire while you end up dealing extra mortal wounds to tanks and terminators
>>
>>53536187
Yeah, but all the forge world models will be in the forge world book.
>>
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>>53536185
Oh well. I might go play older editions with friends instead.
>>
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>>53536189
Any more requests?
>>
>>53536169
>min vet squads as tax
Avé! Edition Nova! Similis Edition Seneca!
>>
>>53535813
This is very good to hear I still need to expand my nurgle daemons collection!
>>
>>53536134
they don't currently produce Rough Riders and we still have the rules.
>>
>>53536184
>>53536160
oh shit nvm you are correct
my bad
you could still take a bike and give them mark of nurgle but they won't be affected by DG command abilities i guess
>>
>>53536179
18" Assault 3 S6 AP 0 D1

They're basically the same as before except you don't get the re-roll from twin-linked. Yeah you get double the shots but these were one of the weird weapons in 7th, like the exterminator autocannon, that got both double shots AND re-rolls, which now just lost the re-rolls while all other twin-linked weapons replaced them with the double shots
>>
>>53535957
Infiltrators are looking way better now, being so much cheaper and infiltrate is a guaranteed turn 1 charge. They also have an extra attack and can shoot those assault 5 pistols in cc.
Ruststalkers were always a tax, let's not pretend otherwise.
>>
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>>53536176
>>
>>53536039
>ITT, People who are first experiencing a "Get you by" ruleset.
>>
>>53536221
Pretty sure forge world doesnt make any non-dkk rough riders either.
>>
>>53536225
Which I guess doesnt matter as we dont have any yet but we will eventually.
>>
How many Points is OOE?
I want to run
>18 * 87pt Carnifex = 1566
>Old One Eye =
>>
>>53536216
HOLD FAST, TROOPER!

Conscripts can still blob up to 50 men, and vehicles are almost universally cheaper. You want your big blob, you got it.
>>
>>53536233
why'dd you have to ruin his dreams anon
>>
>>53536153
Basically yes. Only exception is in Death from the Skies games, where fliers have facings during the dogfight phase.
>>
>>53536198
OOE will lead my force all day long, i finally get to tear shit up with him.

I've not looked at the points yet i'll figure it out later. i'll pick the Force org that gives the most heavy slots i think

My Behemoth army is roughly:

OOE
3-5 Warriors
About 26 Hormagaunts
2Hive guard because i like the models.
Trygon-Prime
Tyrannofex
3 Zoanthrope, maybe.
2 Crusher Fex
1 Crusher fex in Drop pod
1 more Fex with Strangle-cannon?
>>
>>53536250
People are forgetting you have to pay for the Carnifex tail weapon, so add another 2 or 7 points to those guys each

Old One Eye is a flat 140, he's actually disgustingly good
>>
>>53535782
Be'lakor is the first Ascended Old One.
>>
>>53536218
Is there a table of what each unit type does? Read through the core book and didn't see if Cavalry did anything.

>Mostly trying to see if Advance move can be modified by Keywords or only by abilities on the Datasheets... as my army just got a hell of a lot slower
>>
>>53536251
I want my PCS and CCS with my command dude in them. I want my platoons back mang.
>>
>>53536154
They seem to have split the platoons up, which really fucks with unit roles! Like, you can take command squads with or without the commander and they perform the same role as special weapons squads better for the same price, albeit with 2 less troops to take fire. But both of those compete with veteran squads, which is basically the command squad but more wounds.
>>
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So a Commander is an HQ choice.
Their Command Squad is an HQ choice.

An individual squad of 10 guardsmen is a Troops choice.
A Specialist Squad is an Elites Choice.
A Veterans Squad is an Elites Choice.
A Heavy Weapons Squad is a Heavy Weapons Choice.

Who's looking forward to filling out six Detachments in 2000 points.
>>
>>53536261
>things that everyone is going to ignore for good reason up untill that 1 waac shows up and ruins it for everyone
god damn i'm dreading the point in time where facings will no longer matter at my store
>>
>>53536265
So call the Carns 1600 and OOE 140
First 1850 list is GO!
>>
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Fulgrim when?
>>
>>53536218
>can fight TWICE

BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE!

Kharn alone punt outs 12 attacks each fight phase.
>>
>>53536267
He's actually a man from the WHFB world.
>>
>>53536218
Epidemius!
>>
>>53536218
>>53536218
anything emperors children and what units they can take like the death guard one
>>
>>53536225
Dumb phoneposter here.
Are there any restrictions on what 1K Sons and Emperor's Children cant take?
>>
>>53536206
What can other armies do at 85 points? I've never been good at list building and my buying of models wasn't very forward thinking. I have a bunch of infantry 5 russes 2 Chimeras and 2 Taurox.
>>
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>What the fuck I still can't get an invul save on my inquisitor
>are you fucking kidding me I can't take power armor on my acolytes any mo-
>acolytes have look out sir for melee and ranged on the inquisitor on a 2+
>acolytes have THREE fucking wounds each
>my terminator inquisitor is now 21 wounds 2+ save 5+ invul
>they can all hop in a Valkyrie for a 28" disembark and they all have full blown melta guns

Looks like daemons back on the menu boys
>>
a question for my fellow Tau player
in 8th what special weapon do i take with my pathfinder
ion rifle or rail weapons ?
>>
>>53536139
>someone didn't read the rules
It gets 8* base attacks then 8 additional from the steeds
>>
>>53536282
a command squad is an elite choice
couldn't agree more though , looks like at least 40% of my guard lists are going to be elites and 15 % hq's
>>
>tactical squad sergeant CAN REPLACE BOLT PISTOL AND BOLTGUN

>devastator squad sergeant CAN REPLACE BOLTGUN

What did they mean by this?
>>
>>53536072
>>53536063
I'm fine with it as well, it's much better than having a single Marine dex and rvety other faction having a hard time using most of their shit
>>
>>53536285
Soon hopefully. Magnus was fucking awesome and Mortarion looks good too, hopefully ol' Snakearse will look up to par.
>>
>>53536282

All of the command points

All of them
>>
>>53536285
After Angron
>>
>>53536240
so FW make generic chapter master?
>>
>>53536211
I'm not talking about effectiveness in game and no matter how they call it, they just made tyranid monstrous creatures explode.
>>
>>53536233
>Vanquisher still has one shot disease
>battle cannon is okay
>Eradicator is okay
>exterminator didn't get heavy 8
>punisher is as was, and therefore great
>demolisher is crud because of its cost
>executioner is good because low power and venting

I think Russes have come out good. Especially with the across the board discounts.
>>
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>>53536251
>vehicles are almost universally cheaper.
What? Which vehicles got cheaper?
>>
>>53536321
>more Khorne shit

Reeeee
>>
>>53536306
please someone answer me
>>
>>53536184
>Imperium only extra attacks
>Fucking Mark of Slaanesh makes this better and nothing else

Fuck's sake.
>>
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>>53536294
>>
>>53536321
ur high if u think shit eaters are next
>>
>>53535758
Has he the highest quality?
>>
>>53536282
Why would you even take Veterans now since scions are troop choices and are the only infantry with caparace armor?
>>
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>>53536306
Here
>>
>>53536284
With no synapse on the board you will always be forced to shoot/charge the nearest visible enemy unit. A smart opponent will ruin your day.
>>
>>53536232
In 7th They could be great tank buster with Haywire Grenade and the Dataspike if they can get in combat Furious charge and Ạp 5 also help alot. Now they're just walking turd. Even Guardmen laughs at their dumbass AP0 weapon :(. Shame because the kit are my favorite Admech kit, I bought 2 of them and I don't even play Admech.
>>
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>>53536321
Fuck off Khornate.
>>
>>53536237
Cut them some slack, it's been... nineteen years since the last time.

I remember all the salt on dakkadakka and portent.
>>
>>53536353
>Slaanesh accusing others of being high
>>
>>53536272
PCS was always a tax, now you can just use command squads for both and attach officers.

The real problem is that heavy weapons can't be embedded in big blobs anymore to protect them. Though at the same time there are no good orders for making them killier...
>>
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>>53536296
emps chilluns can take everything aslong as you're slaanesh and give them the emps chilluns legion tag
also noise marines become troops for them
(which strangely enough means you could take noise marines as troops in a mixed legion tag army )
>>
>>53536347
I was hoping it would let you apply it to Eldar. It would make more lore sense.

Icon of Excess is effectively useless unless you're tailoring against Imperials.
>>
>>53536361
So what you're saying is, the rules actually now support playing tyranids against yourself?
>NPC race
>>
>>53536329
I don't see what the problem is

Giant Tyranids thrashing around as they die and killing more guys is fluffy as fuck
>>
>>53534852
so are unit leaders free now? you just have to pay for their wargear?

like my sluggas get a nob for free?
>>
>>53536282
Why does it feel like gaurdsmen squads have become troops tax

At four points a model they're nice but the only other troops choice is conscripts
>>
>>53536379
>attach officers.

...How?
>>
>>53536333
Eradicator will be my go to probably. There will probably be lots of cover bonuses and that denies them.
>>
>>53536356
No. CCON and Miranda Irene outdo him but cost more. Check reviews.
>>
>>53536391
Well, IB doesn't affect your actual Movement at all, so you can use that to get around it a bit.
>>
>>53536334
Well, reletive to everyone else...

...why can't the tank commander command his own tank? Were they worried people would spam "Kill on Sight" to make pask a twin-linked BS5 mister so much they nerfed the entire tank commander role?
>>
>>53536356
Ha, no not by a mile
>>
>>53536333
Executioner should have been 3d3 heavy, vanquisher need the mortal wound rule and Exterminator heavy 4 is a kick in the dick
>>
>>53536388
Going to be taking them anyway, because fluff first, even in matched play.

Oh well.
>>
>>53535354
>Bel'akor
>Do anything but job
>Ever

Good one.
>>
>>53536334
Russ chassis is 132 base, the turret gun increases things a bit. Compared to the last edition most of them have bee increased, except the executioner, but compared to every other faction we made out like bandits.

A land raider is like three times the price of a Russ now
>>
>>53536387
Thanks hombre
>>
>>53536406
>>53536417
Fuck
I'll have to search the mails of those twos too now
>>
>>53536426
>a fucking pebble
>>
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So is Slaanesh good in new edition or not? I'm considering starting a mixed Chaos army themed around Slaanesh
>>
>>53536402
They still are useful. 55 points for a squad with and autocannon and there are no longer tax for Conscripts. Infantry squads can eat charges and hold objectives and be fire Support.
>>
>>53536333
I agree, executioners were great to op and now are ok to great, punisher is always good, exterminator and demolisher nerf are uncalled for and vanquisher is even shittier. Also i consider Pask or a tank commander to be almost a must if you're fielding executioners, that reroll 1s order is a godsend.
>>
>>53536285
Killed off screen by Guilliman.
>>
So GK do not need Librarians and Babycarriers anymore?
>>
>>53536210
wtf Celestine looks great
>>
Is anyone else pleasantly surprised by how good toxin sacs are on nids now? I was afraid they were gonna be a shitty "re-roll 1's to Wound" like the poison on death guard, but these can actually cause some fucking damage.
>>
>>53536451
Nope.
>>
>>53536435
Z's infantry is usually top tier. I'd only go for the others if I wanted a vehicle or something big
>>
>>53536416
thing is , you can take an extra tank commander and still do that
>>
>>53535794
I should point out that warbosses let us Waaaugh every turn now, so it's more like 5+1d6
>>
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>most intereating rules and options outright dissapear from the game
>indexes are a fucking mess where you have to look up weapon costs, model costs and profiles in three separate sections
>even more retarded dice rolling added for it's own sake, with 'd3 damage' or 'd6 hits' fucking everywhere
>everything that isn't loyalist SM or Eldar either kept shit or nerfed to the ground
This is it folks. The end of Warhammer 40k has finally arrived.
>>
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o
>>
>>53536491
We've known this for a while.
>>
>>53536446
Vanquisher might get a reprieve if the Tank Commander hits on 2s. Otherwise it's garbage until the FW rules for coaxial weapons come out.
>>
>>53536439
Noise Marines are still good.
Daemons of Slaanesh are still solid as per always.

They didn't get nerfed as hard as some other competitive factions so they faired well.
>>
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ALRIGHT /40KILOGRAMS/ EVERYONE PLEASE DIRECT YOUR ATTENTION HERE FOR JUST A MOMENT, WE NEED TO GET ONE THING SORTED.

Right now, let's agree upon a standard points size for lists in 8th edition, so everyone can start writing and posting shit up and we can compare and analyze. Power Level faggots need not apply.

Are we sticking with 1850? Going to 2000? What's the deal lads, let's get this worked out, I DONT NEED BICKERING I NEED SOLUTIONS, DAMMIT, JENKINS RUN THE NUMBERS.
>>
So what about Kill Team and Shadow War? Are they still playable with new rules or they have to be updated?
>>
>>53536473
I need some dkok
>>
>>53536477
What part of "cannot order a character" do you people not understand?
>>
>>53536484
>indexes are a fucking mess where you have to look up weapon costs, model costs and profiles in three separate sections
three seperate sections right behind each other ordered alphabetically
it's not great but it's not that big of a deal either anon
>>
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>>53536470
Didn't Archaon taught you anything? No slaanesh releases ever, you faggots should suffer.
>>
>>53536453
>So GK do not need Librarians and Babycarriers anymore?

Librarians, like all Psykers, got nerfed hard and now a liability.

Babycarriers are decent

Strikes got more expensive and no more durable.
Purifiers got way more expensive, lost a Mastery Level, and their Vet status.

Paladins are 9ppm? More than Terminators, for +1W, +1Ld, and two Specials per 5.

Honestly. With Babycarriers / Interceptors able to shunt (to arrive within 9") and only half your army can DS. It's probably Babycarriers + Paladins if you want pure GKs.
>>
>>53536516
Tank commander hits on 3, Pask on 2
>>
Does anyone else feel like they've pretty much removed all the fluffiness of armies and just pushed WAAC into overdrive.
>>
>>53536521
1500 is and will always be the standard.
AMERICANS OUT.
>>
>>53536446
Reroll 1s p my works on infantry, but if you want to make it work take a squad of vets with 3 plasma guns and attach a platoon commander.

I'm pretty sure characters pick a squad and stay with it for the game.
>>
>>53536516
So basically you give Pask a vanquisher and have a nearby leman Russ executioner ready to take orders
>>
>>53536529
If it works like Apothecaries. Ya.
>>
So with the current rules the only downside to "Mixed Chaos" or "Mixed Imperium" armies is some of your auras won't support each other right? Also how do you choose "Death Guard" rather than "Chaos" as your faction, and can you choose different factions for each detachment?
>>
>>53536521
1850 lists tend to work out to around 1500 in the new points system

I imagine the standard will be 1850 or 2000 because people are fucking retarded
>>
>>53535812
Tfw bored and horny at work because of this poster now

So who all is preordering this Saturday?
>>
>>53536484
None of this is correct, weak bait.
>>
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>>53536371
>>53536353
>logical sucession of events based on previous trends gets pointed out
>snowflake slaneeshis instantly start autistic screeching because they won't go first
Like clockwork.
>>
>>53536529
Geminae die before celestine
>>
>>53536521
750 new meta
>>
>>53536568
>1850 lists tend to work out to around 1500 in the new points system
What the dick, I thought everything got more expensive not less
>>
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>>53536560
>>
>>53536522
Shadow War uses a totally different ruleset. Kill Team i think has to stick with 7th edition rules, but im pretty sure the unofficial kill team will update to 8th.
>>
>>53536521
1500 Points was my standard. May need an increase now that transports cost a fuck ton.

100 Power.
>>
>>53536562
To be DG everything in your army must have DG, how is this difficult to understand?

There's a list an everything that tells you what can be DG
>>
>>53536544
Well, Pask is pretty much the only guy who can use the Vanquisher now. Problem is it's still only one shot. About 4 wounds on one model ain't that great. And certainly not for 177 points.
>>
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>40 wounds
>can regain d3 a turn with big mek buddy
>>
>>53536558
No you give him a punisher and BRRRRRRT the xeno away
>>
>>53535551
>>53536516


No. Even when hitting on 2's the vanquisher only averages 1 unsaved wound per every two turns on most vehicles.
>>
>>53536579
if there wasn't a way for Celestine to die before the Girls do, there wouldn't be a clause about how to position her after she resurrects depending on if she has her sisters or not
>>
>>53536573
>its not true i swear
>i wont say why though
You need to work on your shilling skills.
>>
>>53536581
NO SHITPOSTERS ALLOWED IN THIS DISCUSSION GET OUT THIS IS SERIOUS BUSINESS SON

Matched Play starts at a minimum of 1000 points also
>>
>>53536546
No because they neutered the competitive lists and unfluffy interactions.
>>
>>53536523
https://www.reddit.com/r/yoyhammer/comments/2ron2u/a_review_of_zhanchui_death_korp_of_krieg_with/

Here's a review of his Kriegers. They look good to me. Do whatever you want though
>>
>>53536583
>everything got more expensive
vehicles, yes
infantry and weapon upgrades got much cheaper

I guess if you were a faggot who took tons of vehicles and min sized infantry your armies will have increased in cost across the board.
>>
>>53536583
Infantry is less, vehicles are way more. Special Characters are WAY less
>>
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>>53536576
>snowflake
R U NIGGA, NIGGA?
>>
>>53536614
Lists feel unfluffy as hell now.
>>
FORGEWORLD LEAKS WHEN
>>
why do people say biovores are awesome? 108 points for average 1 mortal wound a turn sounds pretty lackluster.
>>
>>53536593
>How is this difficult to understand
Because i haven't read anything that suggests that. The DG page says "to be death guard you gotta be on the list" but it doesn't seem to say "also no other chaos allowed".
>>
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The points values per unit for eldar are not in the docs file, anyone post them?
>>
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Fabius Bile can't one-shot Titans.

You lied to me, /tg/
>>
>>53536333
the demolisher got cheaper though
>>
>>53536613
matched play is up to 1000 ya dingus
>>
what special weapons do i take for my pathfinder team ?
>>
>>53536546
>pushed WAAC into overdrive
They fucking murdered WAAC, raped its mother on top of its grave and then pissed on her, what in gods name are you even talking about
>>
>>53536602
Pretty much. He's wasted on anything but the Punisher and executioner now.

Exterminator should get 8 shots, that's such horseshit.
>>
>>53536593
yeah but there are no death guard specific anythings yet so you can just go chaos and take death guard models as part of it your death guard only auras just wont affect them
>>
I'm SHOCKED nobody mentioned it already but ORKS ARE s4!!! ORKS MELEE RACE NAO!
>>
So the general consensus is that everyone is kind of bland right now, but we should be more flavorful when codices release? Any idea when that will be? And how will it work when one faction with a codex squares off against a faction without?
>>
>>53536562
To get death guard on generic CSM, replace <Legion> with Death Guard and <Mark of Chaos> with Nurgle
>>
>>53536612
And you need to work on your argument skills. You posted a mix of factually incorrect information and unquantifiable buzzwords and expect to be taken seriously? Gtfo
>>
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>>53536638
We'll always have the dream.
>>
>>53536460
what? toxin sacs suck now. only work if you roll 6 and do nothing against single wound models.
>>
>>53536665
165 points for 2 autocannons and a heavy bolter. Anyone else feel shafted for their poor pompoms?
>>
I should really buy 10 ratlings.
>>
>>53536685

>melee race
>M5
>>
Is there any restriction for flyers as to which direction can they go? or they can just bounce from spot A to B indefinitely? (similar like vehicles can now just drift, providing the cover to the army and not caring about facing?)
>>
>>53536630
It's average 1.5 Mortal Wounds a turn at 48" range and every time you miss you spawn a spore mine which the opponent has to waste fire on next turn or take more Mortal Wounds
>>
>>53536643
Except it doesn't, unless you're a poorfag or have some form of ADHD and can't pay attention to a game for more than 1h you play like big boys on a classic 6'x4' table with 1500 points of your army
>>
>>53536690
So for example i could take Death Guard Plague Marines as troops along with Black Legion Plague Marines as elites in the same detachment? Because so far that is what the rules i have read seem to suggest, which is kinda surprising.
>>
>>53534852
Reading the new rules/point system, is there any reason to use the Combat Squad rules as opposed to taking 2 separate squads?
>>
>>53536695
>HAMON OVER-DURAIVU
>>
>>53536625
This. It's all been replaced with random D3 or D6 rolls. Most special rules, one of the fluffiest and coolest things about the game, are outright gone.

All the 'Hatred', 'Stubborn', 'Crusader', 'It Will Not Die' and 'Furious Charge' unit traits, which used to give 40k so much personality, have been killed and replaced with dull stat increases and random damage rolls.
>>
>>53536638
> listen to /tg/
You can only blame yourself.
>>
>>53536686
It's not the general consensus, its one guy pushing a meme. Read the posts, they're all the same guy.

Probably a butthurt tau.
>>
>>53536233
Can someone mathhammer whats better, the Demolisher or the Executioner?
Dont know I should swap my turrets
>>
>>53536625
Is your idea of fluff a fucking Riptide Wing?
>>
>>53536717
oh i forgot they spawn spore mine if they miss. that is indeed extremely powerful
>>
>>53536306
Ion is +7ppm
Rail is +22ppm
Those rails are pretty big investment on a chaff unit
>>
>>53536695
That's Magnus right now, desu.
>>
>>53536707

Killing single Wound models is not an issue, bringing down these massive dozen Wound Monsters and Tanks and shit in half the number of Rends is a huge buff
>>
>>53536392
Its fluffy when they do it alive, they have no reason to suddenly be deadly when they are dying.
>>
>>53536723
Detachment restrictions?
>>
>>53536542
Since I hate babycarriers, i was thinking about terminators, paladins, and dreadnoughts for antiarmour support.
Would that work?
>>
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So why the fuck can't Custodes deep strike anymore?
The 7th Codex talked about how they have these GODLIKE fucking teleporters, with which they can even deep strike Dreadnoughts into battle, but now nothing?
Is it going to be like a detachment thing? Is it going to be a Warlord trait? God damnit, GW. Make the new codices already, this index shit isn't doing it for me
>>
Just remember the panic will eventually subside

It will settle down and not every reaction will be quite so polar once we've sat down with it a little bit
>>
>>53536738
Executioner costs half of the Demolisher
No need to be a math genius to figure out wich is better
>>
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>>53536691
>it's nor correct because I say so!
>w-what do you mean I have to refute your arguments
Top kek, let me talk to your manager you're doing a terrible job.
>>
>>53534956
If you are the shitter that leaked tau when tau was leaked kys
>>
Alright after some flipping around I think I've got my first impressions sorted on daemons/csm

>Khorne
Everything from letters on up looks good. Daemon princes are ferocious, heralds on thrones and juggernauts are as deadly as ever with plentiful buffs to go around. Thirsters are expensive but they're killing anything they touch and can throw out a lot of shots to boot. Skarbrand clocks in at a whopping 380 but his no fall back aura could justify it. Even bloodcrushers are decent.

>Tzeentch
Hit and miss. Powers are still very good and plentiful opportunities to net yourself additional chaos spawn. Kairos doesn't seem worth his 400 but LoCs are great. Screamers leave something to be desired without heralds around to buff them, but the changeling coupled with any fast tzeentch unit is going to be a pain in the ass to hit. Flamers/Exalted Flamers/Burning Chariots are all incredibly good. Once again, point reductions in some cases and nothing too wildly expensive. Did I mention everything has a 4++?

>Nurgle
Bad fuckin' news for anyone you're playing. Mostly more aggressively costed. Excellent psychic powers. And FNP stapled onto everything. Coupled with how good Death Guard seem to be you might be seeing a lot of sickly green around

>Slaanesh
Basically not a bad unit here either. Noise marines are still good, lucius is vastly improved and costed, and all of their daemon units are ridiculously killy and always go first. Possibly the best psychic table among three great ones to boot.
>>
>>53536721
Don't think so, as you need to replace all instances of Legion with Death Guard, unless you take two FoCs.
>>
>>53536772
I'm afraid we won't get shit, fellow bananaman
I'm pissed too.
I don't want to resort to having inferior commanders.
>>
>>53535696
We are?
>>
So is the A stat the number of attacks the model gets? Does it apply to shooting, or only melee? Because a basilisk getting 3d3 shots isn't awful
>>
>>53536772
>>53536785

>playing a meme army of naked oiled dudes
>>
what are the stats for brain leech devourers?
>>
>>53536685
Orks are Redcoats in space.
3 attacks when 20 or more, defender allocates all wounds ("Ready Formation")
No more templates. ("Form Ranks")
Free Shootas. ("Muskets Ready")
Rokkits can target separate units ("Take Aim")
Infinite Overwatch ("Fire")
S4 at all times, even when charged. ("Fix Bayonets")

Enjoy the mental image.
>>
Does Pask cost an arm and a leg because he comes with the tank?
>>
>>53536764
>spasming death throes for massive twitchy insectile alien killing machines isn't fluffy
Nigger what
>>
>>53536777
Don't pretend to be cheetahfag, anon. You'll never shitpost like him.
>>
>>53536685
Werent they already S4 with Choppas?
>>
>>53536785
I'm just pissed off that I went out and bought some Custodes like 2 weeks ago and now they're functionally useless unless I spunk another 300 points on a Land Raider. Over a quarter of a standard point limit .on 1 unit
>>
>>53536795
Read the fucking rulebook
>>
>>53536784
Do you mean the rule on page 57? That says one of the datasheets may replace it in all instances, which i read as meaning all instances on that datasheet, rather than all instances in the army. If GW uses some fucked up version of english they might have intended all instances in the army or FOC but i cant see how.
>>
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>>53536785
God damnit. I guess I'll have to assemble that Land Raider, after all.
At least the Guardian Spears are much better, now.
>>53536800
>I-is that a Jojo reference..!?!1?one!
>>
>>53536810
Yeah, it's the same idea as upgrading a tank to a commander and then to Pask.
>>
>>53536817
Oh man, some? Meanwhile im here with 30 bananas in one hand and my dick in the other
>>
>>53536748
but ion has a strength of 7 and when it's overcharged it's 8
also what is a damage of D3 ?
it is the number of wound i can make ?
>>
>>53536795
How new are you dude? Attacks is only for close combat, the number of shots a weapon gets is in the weapon profile
>>
>exterminator is 4 autocannon shots
>quad-gun is 8 autocannon shots
Well, fuck you too, gw.
>>
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>>53536731
No, they've been replaced by representation in the statline and actually putting the description of the ability on the unit's page, rather than having to cross-reference something three times.
>Huh, this unit has Zealot. I wonder what it does.
>Zealot: oh fuck, it's made of two other rules. I wonder what they do.
>Have to go looking for two other rules when they could have just put those two rules on the unit rather than Zealot
>GW fucking skipped the middleman and just put the rules on the sheet to make it easier to pick up and play and you're bawwwwing about 'muh fluff'.

Special rules still have names, the descriptors are just on the fucking sheet.
>>
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>Daemonettes hit first

Oh hoh hooooh~
>>
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>>53536740
Welcome to T'au 40k
>>
>>53536560
If a character dies, the unit is gone right? You cannot target something that does not exist.
>>
>>53536770
Dreadnoughts work as Ranged Support. As they cannot DS or take a Drop Pod, (granted you can use your ONE Gate to bring it to the front line)

Terminators aren't that good imo. And I'd only bring them if you really wanted to do a Detachment with Troops.

9ppm upgrades a Terminator to a Paladin and gives you +1W and Ld (46ppm vs. 55ppm).

Given there are detachments that require Elites you can easily do Paladin / Dreadnought
>>
>>53536435
Z's tyranids are fantastic. You'd be perfectly fine ordering them, MI or Pillpitt will be expensive buying a horde army.
>>
So with the new allies rules can I start my skitarii vanguard in tauroxes or do they have to have scions units and board turn 1 like now?
>>
>>53536801
Literally the fucking same stop asking it's already been answered

Get some fucking melee bugs you nu-nid fuck
>>
>>53536836
Yes, it's the wounds you inflict to a single model after saves are rolled for. They don't spill over onto others.
>>
>>53536576
>plays the least interesting legion

heard of age of sigmar? u and your kind should go play that
>>
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>>53536810
>Pask's profile is that of a Leman Russ
>has even all the options of a LR laid out under the profile
Really tickles your axons
>>
>>53536852
The Girls are a part of her unit
if some of the girls survive, then the unit is still intact.
It has a clause on the resurrection thing, that if her initial resurrection roll is a 1 (succeeds on a 2+), then any remaining Geminae are removed and the unit counts as lost.
Nothing else says that the unit would be gone if Celestine goes
>>
>>53536862
>Literally the fucking same
I thought they got rid of twin linked?
>>
Is the Vindicare worth buying a model for or should I get Ratlings? I really want a Character popper for my IG.
>>
>>53536890
They did, you just take two of them now at 3 shots each
>>
>>53536858
Ah so you meant skip troops altogether. My friends are already planning for +9 points detachment so I'm afraid I would get left behind with just +1.
>>
So wait, I can just give a Chaos Lord any weapons? Throw a missile launcher on there?
>>
>>53536865
so rail rifle is pretty OP with it's D3 damage
is a strength of 6 high or not
i'm kinda new so please excuse the dumb question
>>
>>53536852
Shes composed of Her + 0-2 Twins. It appears she lost the rule that you must allocate Wounds to her Twins first.
Thus if she died, but a/the Twin(s) the Medic can bring Celestine back on a 4+ (again assuming SOB medics work like Apothecaries)
>>
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> only snipers and melee can kill characters easy now
>no headhunters team
>>
>>53536903
but can you take 4 of them then?
>>
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>>53536919
they removed chaos legion rules, u really think headhunters would be a thing?
>>
>>53535682
That's actually kind of fun. I'm just imagining a jump pack vanguard vet squad bouncing up and punching a plane with their power fists.
>>
>>53536905
You're playing GKs. Lol. We'll always be lower on units/models/ and now CP.
>>
>>53536842
The problem, you idiot, is that they left out the vast majority of the rules because they couldn't be fucking bothered to write them on every datasheet with different names that would need the players to spend even longer explaining what their armies do to each other than they already do.

Hence, Electro-Priests lost Zealot, Skitarii, Sicarians and Domini lost Feel No Pain, Dominus lost some wargear options, Sicarians lost Stealth, Haywire Grenades, the relic that made them decent by granting Zealot, their charge bonuses, etcetera etecetera.

Every unit is either a complete clusterfuck of a dozen specially-worded rules that do the same thing as the next one in somebody else's book, like the six billion ways to name "Deep Strike", or has lost all their uniqueness and cool and been reduced to a boring statline.
Hell, they cut Doctrinas because they couldn't be bothered to give Admech a second faction mechanic, they didn't even half-ass a replacement like Forge World did with Secutarii Hazard Protocols in HH.
>>
Not going to lie. Kinda depressed as fuck about the new list building.
>>
>>53536924
Obviously

You have two weapon slots

You can fill a single slot with two devourers

But there's no fucking reason to do this because the new Deathspitters are strictly better, for one thing, and Fexes are clearly melee bugs. Since there's no more Smash rules for MCs if you take away all it's melee weapons a Carnifex has 0 fucking AP and will be worthless in CC.
>>
>>53536542

Strikes went up a fucking point while their special weapons went down in cost and all nemesis weapons besides the hammer are free

That plus cover and rhinos and razorbacks not being shit anymore makes them at least viable
>>
>>53536954
What is the problem?
>>
love how Carnifexes got the old lictor and zoanthrope rule of being bought as a unit but moving alone
>>
Can Inquisitors and Inquisitorial warbands still take dedicated transport Chimeras? I'm a little confused on the rules right now.
Are double Heavy Bolter Chimeras with Psybolt ammunition dead?
>>
>>53535657
I'm not sweating it. I doubt anyone at my flgs is going to get pissy if I still play my orks and chaos together.
>>
>>53536956
the new fex is only S6 and hits on 4+ though
>>
>>53536944
Well of course I didn't plan on 6 troops but maybe the +3 detachment kek
>>
>>53536891
I haven't seen the page but my buddy who has says he's 70 points,gets +2 for being in cover, has a 4++, hits on 2s and ignores cover bonuses, wounds infantry on 2s and deals d3 wounds a hit. And invuln saves can't be taken against him.

And he gets a -4 AP.

And on a wound roll of 6 he deals d6 mortal wounds.
>>
>>53536974
Unfortunately in this edition it's actually kind of a huge nerf. Now instead of being able to cast Catalyst and Onslaught on 3 Carnifexes at once you can only cast it on a single one per turn, and with universal total split fire MSU doesn't offer a lot of benefits, and it's harder to get all the fexes in range of buff auras because it can't chain through coherency.
>>
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>MFW Tau got open-topped transports that inflict mortal wounds on things that fire at it when it saves on a 6
>T6 W10 4+ 6" M
>10 man capacity
>70pts

I ordered two. I have found the replacement for my Pathfinder's Shrouded rule from the Ranged Support Cadre. Now everyone has to deal with mobile Pathfinder chariots that fuck you up when you shoot at them.
I'm also going to have a million marker drones whizzing around for ablative wounds on my Broadsides and Stealth Suits.
>>
Tfw ratlings are super good this edition
>>
>>53536911
Bump
>>
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>>53536991
90 pts
>>
>>53536989
Carnifexes w/ scything talons are 81 points for a T7 W8 3+ save model that rips shit in combat for cheap.
6 of them won't break 500 points. They are pretty damn nice now.
>>
>>53536989
It also only hits on 4+ with shooting attacks, and the guns have crap for AP.
>>
>>53536861
tauroxes and taurox primes can only take astra militarum and militarum tempestus infantry respectively
>>
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>not a melee race
>S4
>>
>>53537012
>mortal wounds
Oh boy, I love being automatically wounded with no saves allowed by a gun that would all but never do anything to me otherwise (and I love it even more when said gun is my own)!
>>
>>53536787

All around buffs, dreadnoughts are legit alternatives to dreadknights,

It's lookin pretty good
>>
>>53537022
they are 87 points with dual scything talons though? Unless you wanna skip out on an extra attack to save what, 6 points?
also they're still only S6, they'll wound marines on 3+ and only hit on 4+.

I
>>
>>53536945
>they left out the vast majority of the rules
You asked for the game to be streamlined, you got it.
>sicarians
ruststalkers are terrible now, dont pretend otherwise. Domini and electro priests got buffed.
>Every unit is either a complete clusterfuck of a dozen specially-worded rules that do the same thing
yes, this gives them more uniqueness and flavor. Skitarii dont just have (FNP 6+) now, they have Bionics. fluffier.

>they cut Doctrinas because they couldn't be bothered to give Admech a second faction mechanic
they never should have been two factions, and deciding which to use/figuring out what each applied to was just a pain in the ass. I would rather have doctrinas than canticles, though.
>>
>>53537022
94 pts
Carnifex 67 + two pairs of scything talons 20 + thresher scythe 7

You can shave off 5 points by switching the tail weapon to a bone mace, but you also probably want to give them all adrenal glands for that sweet speed bonus which are 5 pts
>>
The madman actually included primaris rhino and land raider excelsior in codex
>>
>>53536975

Not only can they take chimeras, they can take literally any imperial transport

Taurox? Totally

Valkyrie? Absolutely

Storm Raven? Go ahead

Drop pod? Easy as fuck

Corvus black star? If you want
>>
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>>53536891
Are melee nids actually good now, I can I use my melee fex's Tyrants and my 70 Hormagaunts?

Is this what it feels like to have a good codex written by someone who likes your army?
>>
>>53536912
Strength 6 isn't as good as it was before, it's going to wound basically all infantry on 3's now. For multi-damage weapons, you're going to want high strength (higher than 6) because vehicles like Rhinos are T6 which means S6 only wounds on a 4. Missile Pods are going to be the way to go, since you can fire shitloads of them at S7, Ap-1, D3 damage per hit. They're also only 24 points.
But the real vehicle-killers are going to be Broadsides and Hammerheads. Their railguns are either Heavy 2 S8 AP -4, D6 Damage with to-wound of 6 causing an unsavable wound, or S10 AP-4 D6 Damage with D3 unsavable wounds on a 6 to wound. Personally, I'm going to run a couple of Heavy-rail-rifle Broadsides for anti tank.
>>
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>>53537012
>tau get attacking fortresses
>Iron warriors didnt
>>
SOMEONE ASK GW ABOUT CUSTODES DEEP STRIKE AND HQ FFS

THERE MUST BE A MISTAKE
>>
Damn, the Exorcist is like a better Leman Russ. A bit cheaper, same armour, better accuracy when stationary, better AP on the main gun and an invulnerable save if needed.
>>
>>53536970
>Strikes went up a fucking point
And Tacticals went down a fucking point.
So instead of being 6ppm more (same durability) they're now 8ppm more.
Which is worth noting when you're paying that for only increased damage and no durability increase.

>While their special weapons went down in cost
Incinerators went from 5pts to 14pts
Psilencers got 6pt drop and Psycannons got a 1pt drop.
>>
>>53537021
>-2 BS penalty
Orks and conscripts literally cannot hit him. Does.anyone else notice that?
>>
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>>53537110
> Rhino primaris
> Cannot transport pimaris
>>
>>53537150
roll 7+. Its 6+ and then 2+
>>
>>53537125
Your fortresses don't move, stop lying.
>>
>>53537114
>Not only can they take chimeras, they can take literally any imperial transport
Oh neat. Still not seeing an entry for Psybolt Ammunition though which is worrying.
Oh well, if I can field Autocannon Chimeras instead I might not lament the loss too hard.
>>
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>>53537150
Should I order one of him or a squad of Ratlings?
>>
>>53536912
Yea dude rail is totally awesome OP for popping vehicles and terminators.
Also make sure you load with drones for savior protocols, bubble wrapping and extra Dakka.
>>
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>>53536975
yep , chimeras are a dedicated transport choice and so you can take 1 for each unit in your army
you'll have to use keyword imperium though not that that matters at this point
normally chimeras are restricted to astra militarum only but the inquisition has pic related as a special rule on inquisitors and acolytes
>guardsmen i am on a mission of the utmost importance ordained by the god emperor himself and require transportation
fuck of bananaboi read the sign, astra militarum only
>>
>>53536840
>not at least heavy 6
Yeah, fuck you too GW
>>
>>53537182
Both. I have vindicare and i will buy ratlings soon.
>>
>>53537182
He's cheaper than an entire squad of metal models and I'm thinking more effective. So yeah, go for it.
>>
>>53537142

theyre both 2+ saves in cover, except the GKs will wipe the tacticals on the charge pretty handily

>>53537180

Autocannon chimeras will be in the forgeworld release
>>
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>>53537178
>tidewall shieldline
>m 6"
>>
Am I weird for thinking the Mek gunz looks pretty good? The only one I don't like is the bubblechuka (WAAAAAY too much random), but all the others look like they could fill in a pretty important niche in Ork armies, Mega-kannon for big stuff, Smasha for relatively low toughness models with good armor saves (looks like it would absolutely wreck MEQs with its AP-4), and the Traktor kannon as a pretty scary anti-air gun.
>>
>>53536048
Then show a Vendetta in the GW catalogue.
>>
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>>53536914
>>
Battlescribe data files when?!
>>
>>53537138
this
>>
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>>53537116
so Ion is more worth than rail ?

Ion is 7 and 8 when overcharged but has only AP-1
also concerning AP does it substract the number(-1) from the toughness of the unit targetted ?
>>53537186
doesn't seem that much OP compared to ion rifle
>>
>>53537164
I know you're shitposting but since is summer and autism levels on the chans tend to go up: there is no relation whatsoever between the Primaris marines and the Rhino Primaris. It's a command vehicle, nothing more. See Land Raider Excelsior, it's the same shit
>>
>>53537224
Are you a fucking retard?
>>
>the blue scribes can straight up steal your ability to cast smite
>>
>>53537186
Vehicle killing is going to be done with either the long-range railguns or Fusion Blasters. Fusion is only 21pts and you can deep-strike guaranteed within melta range with it.
>>
>>53537228
Yep so if:
The remaining Twin(s) are not Wounded, Celestine is dead, AND the Hospitalier rolled a 4+. Celestine comes back (again)
>>
leaks taste bland :/
>>
>>53536911
>>53537018
No. Look at the wargear options to see what shit you can pick. Chaos Lords do have quite a few choices but i dont think missile launcher is one of them, just combi, pistols or melee, the lists of which are at the start of the index.
>>
>>53537164
At first I thought chadmarines were helping their Manlet bros out
Then I realized the chads are hauling the manlets to the front lines to kill them off faster.
It's all part of a Nu-marine eugenics program.
Fucking Brutal
>>
>>53537115
Yes. They're not just good they're scary good.

Hormagaunts for example have a 6" pile-in and 6" consolidate. That means after they charge into combat, they then get another 6" to move to surround the enemy, get to make their attacks, and then get ANOTHER 6" to surround. So either you can drag half the opponents army into CC while avoiding all that extra overwatch, or you can surround a Land Raider and laugh as it is now unable to move out of combat or deploy the units inside because they have no room to be placed. If you then somehow manage to destroy that Land Raider, by, for example, bring a Haruspex over to charge it (which is no longer blocked by the horms being in the way since you only need to be within 1" to be in combat, not base to base) then everything inside INSTANTLY DIES because the new rules for destroying transports with occupants force them to disembark BEFORE the model is removed, and if they can't be placed within 3" while staying more than 1" away from all the hormagaunts wrapped around it, they are instantly slain.

Abaddon will die to hormagaunts when you surround and pop his Land Raider.
>>
>>53537213
Effectiveness will depend on the target. Ratlings are much better at killing lightly armored characters (like commissars) but they will need 6s to wound to graze SM Captains and Chaos Lords. The Vindicare will only inflict a couple wounds each turn but will do so on anything.

On the other hand, the Ratling will disappear in seconds if targetted, while the Vindicare is virtually unkillable.
>>
Fucking hell, stalker bolter isn't sniper weapon now.
>>
>>53537280
Tau have mobile fortress. Irons dont have.
>>
>>53537251
AP subtracts from the target's save, making it harder for them to negate the shot. If you shoot at a Marine with a 3+ save, with a AP-1 weapon, that marine has a 4+ save against that weapon. Strength is compared to the target's Toughness to determine what roll is needed to wound it in the first place.
>>
>>53537310
wtf I love Phil Kelly now
>>
>>53537244
Eh. Infantryhammer look pretty strong. IG vehicles can cry in a corner though.
>>
>>53535820
>Those Darkshroud rules
Is it dead?
>>
>>53537333
what happened to ig vehicles? too expensive for their firepower?
>>
I wonder if different hive fleets will have different special rules I also wonder what those will be.
>>
>>53537311
>mortal wound
>graze
>>
>>53537251
Ion Rifle can only do 1 damage per shot, unless you want to risk losing your model to a bad hit roll. The rail rifle not only won't damage the firer, it does 1-3 damage with one shot, and has a much higher penalty to their save with the -4 AP.
>>
>>53537325
oh thanks for the help

a last question
when a weapon have Rapid Fire 1
what does the 1 mean ?
same with Heavy D3
>>
>>53537358
They're fine if they're not using blast weapons.

But... most of them used blast weapons.

I think Wyverns are still decent though, despite being nowhere near the levels of Codex-carrying cheeserape they were before.
>>
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>>53537311
I really love the fluff of the Vindicare more than halflings with guns. and I want to keep my army all Pure Humans so Vindi it is.
>>
>>53537378
yeah. i supposed vanilla IG was the only army that cared about templates
>>
>>53537227
It's included in the valkyrie kit. The vendetta isn't even implied on the box, just "valkyrie"
>>
>>53537372
Heavy D3 means it is a heavy weapon that shoots D3 times. Rapid Fire 1 Means at full range it fires once, but if its at half range or less it fires double that, so 2.
>>
>>53537372
number after type is number of shots. if its no number think its 1
>>
>>53537361
When the Codex comes out they very likely will.
>>
>>53536359
Because of keywords.
>>
>>53537372
Rapid Fire 1/x is how many shots it fires at full range, doubled at half range. Heavy D3 means random amount of hits, rolled on a D3.
>>
Are CSM Rhinos worthwhile?
>>
>>53537365
One mortal wound a turn isn't going to scare a 5W model. If the ratlings get more than one turn of shooting the captain, it's the opponent's fault.
>>
>>53537361
I hope that Forge Worlds will have different rules. At this point there's literally no reason to play anything other than Mars because they get objectively more units with no drawbacks whatsoever.
>>
>>53537378
This. Blast weapons in general are less than they were, especially vs tightly packed targets, but for the most part IG vehicles have gone down in price.

By virtue of the fact that anything else that can hit that far is worse the battle cannon is actually kinda good now.

And of course since ordnance is gone. So the 'assault tank' with 3 heavy flamers and a demolisher might be a thing too, though at that distance you're competing against the beautiful BRRRRT
>>
>>53537394
I asked a simple question. Can you show me the model or not?
>>
>>53537366
yeah but Rail cost much than the Ion
>>
>GW remembered to specify that bomb squigs can't attack things which Fly
Spoilsports.
>>
>>53537400
I wonder what each hive fleet may do. I cant imagine rules for something like their increase adaptiveness.
>>
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>>53535039
>tfw kommandos are actually good units this edition
>>
>>53537372
Rapid Fire means the weapon doubles the number of shots when fired at half-range or less. The one means that it has one shot at full range, double that for half range.
D3 means that you roll a dice to determine the number of shots. Since 40k doesn't use actual D3 dice, you roll your regular 6-sided die and count you 1 and 2 as a 1, 3 and 4 as a 2, and 5 and 6 as a three. Likewise, if the profile says D6, you roll a dice and apply the number it comes out with. You don't have to do numbers fuckery because a 6-sided die is simple to use.
Heavy is a type of weapon that has a -1 to hit when you've moved with it in that turn, unlike a Rapid Fire weapon, which you can move with and fire without a penalty.
>>
>>53537284
Stop this realistic nonsense, I'm trying to get someone to build a Tau army based around rail pathfinders damnit.
It'll be glorious
>>
>>53535521
Veterans being Elite is messing my mech list up a bit, i'll need to grab some Tempestus Scions and use the Elitè detachment
>>
>>53537358
Too expensive compared to infantry.

It's simple: an heavy weapon squad with three lascannons costs 72 points, after a number of buffs (no instant death, can actually reliably receive orders, can shoot on the move). Firepower-wise, there's simply no vehicles in the guard that can compete with its points in heavy weapon squads.

Even the Wyvern costs as much as 9 mortar teams, while having the firepower of 8 (being generous). And, with the new rules, a wyvern is particularly harder to shut-down that 9 mortar team.
>>
>>53536232
>Infiltrators are looking way better now,
Loosing both of their fluffiest ability and being slower for buymoarmodels are way better now?

Those not! Deep strike wasn't even special, we're already doing that since 7th ed, albeit with 3" longer range and no charge, but thats not their primary job anyway.

Instead, they becomes the most boring units with the power of hoping-those-marines-doen't-make-their-save-roll.
>>
>>53537517
yeah sorry bud i don't want to waste my optimised pathfider team
thank you for your help

also big thanks to
>>53537395
>>53537397
>>53537409
>>53537510
>>
>>53537284
>Fusion is only 21pts and you can deep-strike guaranteed within melta range with it.
Only with a homing beacon
>>
>>53537526
Wyvern is a single unit, while 9 hwts are 3 units. And having more units to deploy than your opponent is a bad thing now.
>>
>>53536597
damn man... dude had the best WIP thread on dakkadakka
>>
>>53537464
Yeah, but it's better in a different role. The Ion doesn't do a lot of damage, only one (or 1-3 with a chance for your firing model to kill itself) wheras the Rail Rifle can do 1-3 damage without a chance to kill the firer, and has a much higher subtraction of the target's save. Against an Ion Rifle, a 3+ save model will save on a 4+. Against a rail rifle, it saves on a 6+. The rail rifle has a much higher chance of its damage not being saved against, though it is harder to wound with. Against anything higher than toughness 6, both weapons will wound on a 5 anyway, but the rail rifle will have a much better chance of getting its damage through.
>>
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>>53537391
>tfw Kriegers
It's okay, this is just a sign from the Emperor that we weren't trying hard enough. We'll try harder, we promise!
>>
>>53537441
>By virtue of the fact that anything else that can hit that far is worse the battle cannon is actually kinda good now
lascannons and autocannons
due to the removal of the melta and armor bane special rules lascannons are the best, most widespread at option in game atm
i mean shit nothing i've seen so far is above toughness 8 so a lascannon went from needing a 5+ to glance the top av to a 3+ and beating a 6+ save that's going from a 1/3 to a 1 in 2 chance
autocannons are just better at shooting heavy infantry at long range due to being more reliable
and if you mean really long range the eartshaker far outclasses it
>>
>>53537550
ok retard, put them on ebay for $20 and I'll take all these now useless units off your hands.

they're better, and now much better for the price since they're like half cost now.

I know you want something to freak out about but ad mech isn't it. we're looking fine in the new e.

boring is a meaningless word in this context, since apparently you draw the line at boring from 1" of movement and 3" of aura that people forgot half the time anyway.
>>
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What armor bitz i must use to make this nazi-marines?
>>
>>53537526
The exception, of course, being the basilisk.

At 100 points per model and 2.25 s9 ap-2 Dd3 hits per model per turn it can put out more hurt than its PV in lascannon. And then you put a master of ordnance next to it.
>>
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Anyone got the chaos terminator page?
>>
>>53537640
>nazi-marines
you're new here, i guess
>>
>>53537517
Tidewall faggot here. I'm considering putting several Rail Rifles in the two 5-man teams garrisoning that floating hunk of menace. At 22 pts, it's looking like a steal.
>>
>>53537225
Smasha gun seems redundant with KMK; more shots kills more infantry and it's more reliable against big things too. Only downside is it kills itself, but with around twice the firepower of the alternatives it might be worth it.

Traktor Kannon is worse than the KMK against most fliers. D6 shots doing D3 damage is better than 1 shot doing D6.

KMK seem OK though. About as much firepower as other races heavy weapons and around the durability of three marines or a squad of guardsmen.

Not as good as they used to be, but still worth taking.
>>
>>53537244
but the planet broke before the Cadians, and the Steel Legion will carry us to victory,
>>
>>53537657
I mean they look like kaiser marines. Or bikers. Are all bikers nazis?
>>
>>53537615
Yep, so the annihilator might be a mainline contender for Russ power, and the basilisk is a genuine winner in the artillery game, but massed lascannons are massed lascannons.
>>
>>53537568
Oh right, 'more than' 9". Thought it was 9".
>>
>>53537640
Those aren't marines, they're custodes.
>>
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>>53537652
>Cypher
A FUCKING GAY POET
>>
Ready to have the elite detachment for Guard. There are so many good things in elite. Bullgryn/Ogryn, Vets, command squads, ratlings, platoon commanders. It's killing me.
>>
>>53537640
This picture always makes me so sad.
>>
>>53537693
Could be
I never thought of that though
>>
>>53537693
I always thought its sons of horus standing around Emperor
>>
Am I missing the rules for the Primaris Redemptor Dreadnought? seriously cannot find it.
>>
>>53537609
anon your (most likely) ws 3+ kriegers rapid fire 4 times each before charging and can fight twice the next fase because they where ordered to , as well as getting 2 attacks each because a priest gave them a pat on the back
also you'll most likely be able to save out elites slots because you don't need no commissars to keep your boys from breaking
accept your new fate as melee guard
>>
>>53537607
please be serious, are you memeing me to take rail rifle or it genuinely good
>>
>>53536546
>pushed WAAC into overdrive
More like pushed list building depth into overdrive. Unless riptide wing and barkbarkstar is your idea of funâ„¢
>>
Whats a good 2k IG list now? Just load up on Infantry with Lascanon Hws?
>>
Fix bayonets confuses me. How could you ever get that order off and why? FRSRF would be better and then you could charge after too.
>>
>>53537735
It's not in there mate

The boxed starter has it's models in there because there's a release and the rules are already in public eye. Dread and that Primaris tank don't because there's nowt on it yet.
>>
>>53537793
Don't you disengage after combat now? So IF you survive the first round of combat you could order Fix and then get a free round of attacks off right?
>>
>>53537615
If characters work they way I think they do, the triple lascannon + Platoon commander combo is going to be a serious bruiser this edition. 1.75 hits average (with take aim), wounds nearly anything, kills anything that's not a vehicle most of the time, and gives actual vehicles a beating.
>>
>>53537820
You can back out yeah but then there's an order that allows you to shoot after disengaging too.
>>
>>53537688
Yeah it at least it is 10 times better than the Vanquisher now.

>>53537698
>Vets
>Good things
>Without doctrines and being elites
Yeah, what ever it works for you anon.
>>
>>53537793
>How could you ever get that order off
your officer is within 6 inches, or 18 inches and withing range of a vox caster while the targeting unit also has a vox caster
>why
you have a unit in melee, most likely buffed by a priest and would like to let them get an extra fighting fase for for free
most realistically this is gonna be used on 50 man conscript blobs that are being used as a tarpit
>FRFSRF would be better and then you could charge after too.
not when the unit is already in combat
>>
>>53537741
>melee guard
>implaying that something bad
>still having full access to the IG FW armory.
>>
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>>53536177
Because it's a horrific mechanical murder monstrosity
>>
>>53537820
you don't automatically
the order is for units already stuck in melee and basically allows them to strike again for free in the shooting fase
though disengaging and rapid firing might be the better option most of the time sometimes you just gotta tarpit that enemy vehicle
>>
>>53537787
All conscrips with HWS support and commisars/command squads for the buffs.
>>
Exalted Sorc on Disk: 120+1+14=135pts
Tzaangors: 7ppm
Rubric: 30+15/18+2ppm, so 125 + 20 ppm. Sword/Axe cost -/+2pts, warpflame pistol is 7 while warpflamer is 15.
SOTs: 33+4+3/55+14+3, so 270 + 40 ppm. Soulreaper is 20, Heavy Warpflamer 23 and Missile Rack 22
>>
I want to buy a Predator tomorrow when I go into town

Should I bother?
>>
>>53537878
i'm not implying it's bad at all
kriegers are going to rock in melee
>>
>>53535598
>Titanic Feet is at least 12 attacks wtf?
You roll 3 attacks instead of 1? 12 attacks?
>>
So how long do people think we'll have these lists for?

Are GW still planning on releasing new books for each army again or are we staying in this format?

I have to say I quite like it. It's very freeing to be able to play any faction anyway you want without all the special rules making you feel guilty. I always wanted to paint my marines as blood angels but run them like a more codex chapter, like they were in 2nd edition before everything had to have jump packs.
>>
>>53537793
If a nearby unit is charged or has charged, you can issue the order to them and they fight out-of-phase. It's like a melee version of rank fire. This plus a pile of Bullgryns is going to result in some SERIOUS pain.

From a chimera, 3 Bullgryns with maul n shields + a priest + a platoon commander means something like 17 s7 ap-1 attacks on the charge, and with musical wounds and 4++ the Bullgryns will happily last a round vs most units. Then during the next turn you order them to fight and they swing out-of-phase for another pile of attacks. Not including the priest and PC himself.

I think this also allows you to pseudo-charge by moving up to exclusion distance, then using the order. Even though your unit hasn't charged yet, they still swing!
>>
>>53537663
Bet it'll catch your opponents off guard when that shows up on the tabletop
>>
>>53537916
sure, lascannons are going to be great this edition
>>
>>53537939
>4 attacks
>every attack makes 3
>>
>>53537939
Default 4 attacks and every attack is x3
>>
>>53537292
There's no way Celestine will die before the twins, they automatically get her wounds.
>>
>>53537744
No, it's geniunely good. I completely forgot, but on a roll of 6 to wound, it automatically inflicts an additional Mortal Wound as well as whatever damage you've rolled for it. Mortal Wounds can't be saved against, and that makes the Rail Rifle a solid choice against basically anything below Toughness 12. Most other armies would kill to have something as potentially deadly as this.
Weigh it up: the Ion Rifle can inflict 3 damage at the most, while subtracting only one from the target's save, and having a chance to kill the one holding the rifle. That is bad.
The Rail Rifle costs more, but it is never going to kill the firer, does the potential D3 damage by default with a greater chance of success, due to the -4 to the target's save, and also has the chance to inflict an additional wound that can't be saved against, on top of the 1-3 wounds it's going to inflict. The only thing that's worse is the strength, and that's not going to matter because against anything higher than toughness 6, both the rail rifle and the ion rifle have exactly the same chance to wound. The Rail Rifle is straight-up better, if you can spare the points for it.
>>
>>53537950
>This plus a pile of Bullgryns is going to result in some SERIOUS pain.
you can't do that , you need the <regiment> keyword and bulgryns don't have that
>>
>>53536546
The point was that the fluffiness would come later once legit codices are released, and these are basically just a hold-over until said releases.
>>
>>53537943
New codexes, with points updates for everything updated yearly.
>>
>>53537981
Aww. Well in that case a conscript blob with 2 priests in it. No one says War Hymns don't stack.

>YFW 150 melee attacks out of phase
>>
>tfw tank guard
Looking at these rules I'm starting to think I should take only Heavy Bolters or Flamers on sponsons due to BS 5+ if you move and shoot non-turret weapons. I also can't wait for FW to get my troop choice tanks and Twin Lascannon Russ.
>>
>>53538022
I've never played Conscripts before, can I just use regular guard and just call them Conscripts?
>>
>>53538022
Or for that matter, 9 Bullgryns with slabshields with a pair of priests. Or hell, like 5 priests! Just let ek walk avross the field and smash everything that moves!
>>
>>53538022
That's what I'm saying. You can get more with FRFSRF then charging. Rapid Fire 2 at that range is 4 shots each.
>>
>>53538022
>wrecked the table with a bucket of cubes
>>
>company commander take take item from melee list
>trampling hooves
>bullgryn maul
Am i missing something or gw is retarded?
>>
>>53537990

So we'll each get a codex again but all the points will be in a general's handbook style text?
>>
>>53538041

Plasma cannons and multi meltas work fine if you move up turn 1 and then just don't move anymore

There's no facing anymore so it's not like you have to pivot to shoot
>>
>>53538046
The only difference, and this is exclusive to Cadian regiments, is a white stripe on the helmet. So yes, they have the same model.
>>
>>53538068
I think it means wargear list on page 11, but if someone wants a centaur company commander then alright.
>>
>>53538090
My army isn't painted yet only primed cause I cant art

I'll have to try that out, I've been wanting to try something different cause my tank based list seems weak now.
>>
>>53538041
> troop choice tanks
> tank troopers
WH
AT?
>>
>>53535039
They aren't a free upgrade, you have to check the Nob price instead of a Boy price when building the unit. Which means they because 1 point more expensive (6---17)
>>
Will command points actually be relevant? Can I be safe without paying the tax troop and going for +1 detachments?
>>
>>53538157
Forge World released an army list that had Leman Russes as a troops choice last edition.
>>
>>53538172
They became*
>>
>>53538177

Depends on the army but right now command points are auto pass a morale check, reroll one dice or mission specific commands.
>>
>>53538177
Even with a basic detachment, you get 4 points (3 + 1) so that's 4 rerolls per game
>>
Do we still have the rule about not by able to reroll more than once? If so, why in the world is there so many ways to get reroll-1s in Tau?
>>
>>53538069
They will be in the codex too, but they get yearly Handbook style updates.
>>
>>53538124
Fuck me. Im barely comprehending how to make roster, i have two tabs open and now i need third one.
>>
>>53537978
okay thank you anon you made my day
if you still have time can you tell what to put on the shoulder of my crisis suit shas'vre ?
he has a fusion blaster and a plasma rifle
the two others have :
shield generator plasma rifle and a missile pod

flamer plasma rifle and a target lock (planning to remove the target lock (i'm not sure if it's worth to keep the target lock)
>>
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> Rules/points for all existing models
> Haemotrope Reactors aren't included
>>
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>>53538068
nope you are
>>
>>53538251
So they dont exist
>>
>>53537964
>>53537967
Tell me why that isn't fucking OP
>>
>>53538041
You can just use the detachment that lets you use 3-5 HS and 1+ elite without any troop requirement.
Sure, you only get 1 command point but you're running all tanks anyway.
>>
>>53537668
So I guess the trade off for being slightly worse than a the KMK for the Smasha and Taktor is that they don't wound themselves?
>>
>>53538177
Being able to ensure that you attack first is gigantic.
>>
>>53537446
https://www.games-workshop.com/en-US/Imperial-Guard-Valkyrie

Why the fuck would they even release a kit labeled vendetta when all it needs is the FW lascannon kit? Or any lascannons glued to it?
>>
>>53538276
Because its a ~450 point model and that attack profile is much weaker than its main weapons. It's just to stomp on weak infantry chaff.
>>
>>53538203
Answered my own question, it's in core rules on the psychic phase page. Welp. Time to never take a MTT if I plan to use Markerlights and vice versa.
>>
>>53538296
The Smasha and Traktor are also both a little bit cheaper than the KMK.
>>
Wait
Did I read correctly
GK dreadnoughts are now psykers?
>>
>>53538246
It's generally not a good idea to mix and match too many weapons. You want a set role for each unit in your army. If I were you, I'd leave the slot free for a Support System. There's some great ones now, my personal fave is the Advanced Targeting System, which adds an extra -1 AP to all weapons on the suit. Think of dual burst cannons, so you'd be firing 8 S5 shots all having -1 AP to your traget's saves. They'd mulch through Space Marines, and completely shit on Guard, Nids and Orks. Don't forget your shitloads of markerlights as well, they're possibly better than last edition, provided you can get 5 counters on a unit.
>>
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Top kek
>>
>>53538253
Blessed Leaker, will you please drop the information of the Lychguard or the Wraiths please.
>>
>>53538246
Also shield generators are going to be almost uselss now that you can just allocate wounds to drones within 3". Spend the points on more drones if you want to absorb more damage, and you might as well make those drones useful, so bring marker drones. Not only will they act as extra wounds for your units, they can be marking shit while doing so.
>>
>commissar is armed with bolt pistol
So what the cost, 30 or 31?
>>
>>53538401
shit fuck i have already build the models and painted them
well i guess that will be my next unit of crisis suit
>>
Looks like it's time to get some rough riders. And I know what i wanna ride.

Anyone know some good appropriately sized models for this?
>>
>>53538418
D E S T R O Y ED
E E
S S
T T
R R
O O
Y Y
E E
D D
>>
>>53538462
http://imgur.com/a/F1RkD
>>
Any other Tzeentch players feel like you were gutted? Half as many powers, pinks are just smite dispensers now, no warpstorm, no boons/rewards... I'm fine with a nerf, but we just feel so boring now. Don't even have quirky rules like Soul Blaze.
>>
>>53538482
You never want to glue Crisis Suit weapons and systems. Magnetize everything.
>>
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>>53538494
>http://imgur.com/a/F1RkD

Its everything I asked for and more.
>>
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>>53538418
SAVAGE
>>
Is Psychic overload from the Maleceptor a MEQ killer? That 2+ mortal wound looks pretty nasty. Also do we know what shadow in the warp does?
>>
Do all ranged shots resolve at the same time, or can Ynnari still turbo-boost away?
>>
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>>53538490
I SAY
>>
>>53538482
It's OK, as long as you make it clear to your opponent what the loadouts are you should be fine. Nobody even remembers what the different support systems look like.
I would strongly advise magnetizing all the weaponry on the suits. Crisis Suits chop and change loadouts in my lists so often that I'd go nuts if I couldn't represent it easily. Just drill holes in the plastic, glue magnets in, and make sure the holes line up and the magnetic poles aren't repelling. You can buy 1mm magnets super cheaply off ebay.
>>
>>53538559
its one mortal wound per unit
it's good vs elite/solo
it's complete and utter garbo vs blobs
>>
>>53538468
31
>>
>>53538580
Home depot has the best deal I could find for magnets. Got a couple hundred for ten bucks.
>>
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>>53538559
Zoanthropes are better with their smite
>>
>>53538370

They've been psykers since 5th

And yeah they can smite and deny the witch
>>
>>53538612
>Maleceptor vs elites hiding behind a blob unit
>blob and elites get hit

>zoanthropes vs elites hiding behind a blob unit
>they blast the blob
>>
>>53538570
Sod off, Baldrick, that's a bloody bird!
>>
>>53538595
Ah sheit I completely misread model for unit, yeah not great then.
Also is it me or most of everyone's psychic phase will be smiting each other to death?
>>
>>53538612
is there any lore in the those books? or is it purely rules and some artwork?
>>
>>53538665
everyone will be smiting the nearest target yeah
>>
>>53538305
It is clearly said that it's a Valkyrie. Link me a Vendetta please.
>>
>>53535827
>how they need to "strip down the system and make it more like (insert favourite wargame here)". And now that they've gotten that they whine.
Let's be real, shitposter-kun. They didn't really change that much of the system. The game still does a very poor job of integrating shit like knights and gretchin into the same system. The game still puts way too many models out for a 28 mm game. The turn structure is still going to result in stupidly long opposing turns wherein one player does nothing. Sure, they slightly simplified the game by removing vehicles (but that also cost them a fuckton of design space). Weapon profiles are kinda neat, but the end-effect is just making all our shit die faster so that we need to buy more models.
>>
>>53537446
Why don't you show me where the rough riders are first, then we can talk smartass
>>
>>53538580
okay, thank you for the tip !

will buy some really quickly
>>
>>53538696
GW never released a "vendetta" kit because it wouldn't make sense to do so you fucking autist
Literally the only thing that separates the two are a couple of lascannons
>>
10 paladins
2 lascannon/missile dreadnoughts
grand master
amounts to exactly 1k. Could this work?
>>
>>53538696
There isn't one, which I think is your point. It's concerted from a calorie using forge world bits.

Honestly it's a wonder it's been considered a codex unit this long.
>>
>>53538667
Theres a very small amount of text giving basic descriptions of each army, but its pure rules updates to old models. Zero new models, doesnt add much if any new shit and has near zero fluff.
>>
>>53538775
You want interceptors.
>>
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>>53537652
>>
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>>53536635
>>
>scions troops
>veterans elite
Bravo gw
>>
>they gave imperial space marine rules
ooooooook
>>
>>53538580
what diameter do you use with your magnet ?
>>
>>53538812
figured as much, any funny summaries in there?
>>
>>53538612
>Mortal wounds mean no saves
>This power gives you a save against mortal wounds
IT
BEGINS
ALREADY
>>
>>53538696
Here's your vendetta fuckhead

forgeworld.co.uk/en-US/Valkyrie-Vendetta-Conversion-Kit

$26 for a couple lascannons.
>>
>>53538612
Wait, what are the points of Neurothropes? I can't seem to find them in the point list, would there be any point on not taking one in each unit?
>>
Warp Spiders deserved a nerf, but now they're just boring. Everything is the fucking same!
>>
>4 zoanthropes= 160
>1 maleceptor= 184

Any reason to ever pick the Maleceptor?
>>
>>53537266
>he didn't see the previews of the Excelsior Marines
pleb
>>
They nerfed Scatbikes AND made them fast attack so they couldn't be used to get big detachment CP? And we're forced to buy shitty guardians? WTF GW?
>>
>>53538646
I don't understand
>>
>>53538883
I don't know.
>>
>>53538975
Zoanthropes have to shoot the nearest target

Maleceptor just hits stuff in range up to a number detemined by its remaining wounds.
>>
So, let's say there's a detachment:
chaos sorcerer, mark of Nurgle, <legion>
1 unit of chaos marines, no mark, <legion>
1 unit of Tzaangors, Tzeentch, Thousand Sons

Is it legal in battle-forged armies? They do have a common keyword...

Can I have daemons AND chaos space marines in ONE detachment?
>>
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>>53538971
>eldar players on suicide watch
>>
>>53538894
Nope, they're free. GW only made them optional for people who own the older Zoanthrope models and therefore don't own one. If you have it there's literally no reason not to take it.
>>
>>53538998
Yes.
>>
>>53536218
>plasma always in overcharge
the absolute madman
>>
>>53538997
Forgive me for being new, say you charge the screening blob with hormagaunts, does this mean that you can forego the blob and target the elites behind it being that the blob is in combat or is that not how it works?
>>
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>>53537310
That's a hilarious scenario, but I only see idiots making that kind of mistake more than once in 8ths infantry-friendly extra-dakka edition
>>
>>53538918
Maleceptor is a melee psyker for if you want to get stuck in.
>>
>>53539023
That's nice!

But that means I can have, like, leman russes in Tyranid detachment due to cult's tanks having tyranid keyword. Kind of bizzare.
>>
>>53538971
>he doesn't like weekend warriors

get off my craftworld
>>
>>53539010
Only cuckdar
We Commarraghites are pleased
>>
>2000 Points <Cadia> IG
>Spearhead Detachment
Pask +Punisher, Lascannon, 2 Multi-meltas
Tank Commander +Vanquisher, Lascannon, 2 Multi-meltas
2 Enginseers
Punisher +3 Heavy Bolters
Battle Tank +Lascannon
Battle Tank +Lascannon

>Spearhead Detachment
Tank Commander +Vanquisher, Lascannon, 2 Multi-meltas
Master of Ordnance
Enginseer
Executioner +Lascannon, 2 Plasma Cannons
2 Wyverns +Heavy Bolter
Manticore +Heavy Bolter

Muh tanks. I think I counted this correctly with wargear and ppm, in 7th this would be about 1765 points so not too big of an increase in point cost but I'm going to really miss my Exterminators. Also if Pask can really only give orders to other tank characters that's a bit weird. Can't complain about BS3+ with re-roll 1s on Vanquishers, I'm hoping that would make them reliable and not complete garbage for being one shot wonders.

Also where are my camo nets? I think I missed them somewhere.
>>
>>53539015
well I am literally just starting my first army ever and will still be stuck painting the SC box for a while so I have no other models whatsoever. Thanks! I was ready to take it or be mid tier since all the 7th incident, now I'm just slightly sad that I will fall within the bag of WAAC faggots that jumped the strong train
>>
>>53538971
Is not even enough, for you last edition scattfaggots
t. Aspect Player
>>
>>53538971
>They nerfed Scatbikes AND made them fast attack
Holy shit did you really
really
really believe
this wasn't the most inevitable thing to happen in the entirety of 8th edition?

Did you really think scatbikes weren't going to get nerfed straight up their OP cheese-filled assholes? The most hated unit in the game besides the Riptide? Really?
>>
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>>53538490
Does anyone recognize this model? Someone used it for a conversion Army with space marines and it arms to be the right size. I don't know if the reins are included.
>>
>>53539067
They would be Genestealer Cults Tanks, fluffed, so not that weird.
>>
>>53539045
shooting phase is before charge phase
>>
wait so they gave a description for marks but gave them no rules? interesting i wonder if that just means that they are getting rules in the codex or if it is just going to be you cant use x mark units with other x mark units kind of thing.
>>
>>53539107
Yeah but what about the next turn implying the hormagaunts survive
>>
>>53539085
>Also where are my camo nets? I think I missed them somewhere.
>he doesn't know
>>
>>53539125
you can just leave close combat so no, only way to lock a unit in combat is if you can surround them so they cant retreat.
and any opponent worth his salt will explode your thropes if you put them near a tasty target for a full round.
>>
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>>53538971
Hahahahahahahah.
>>
>>53536826
>At least the Guardian Spears are much better, now.
Except they lost the block ability so the days of being able to no-sell literally any attacks thrown at them are over, at least for now.
>>
>>53539045
Zoanthropes and Maleceptor are using psychic powers, not guns, so they don't have the restrictions of not being able to target units in combat.

Smite doesn't get to target at all, it just always hits the closest visible enemy unit. Even if they are in combat.
>>
How many Scions and/or Taurox do I need now for a 1500 point game? They look seriously undercosted now
>>
>>53538971
Get fucked and start tasting the rainbow
t. Eldar player
>>
>>53539147
>and any opponent worth his salt will explode your thropes if you put them near a tasty target for a full round.
They're 3 Wound models with 3+ invulnerable saves that heal themselves every time they do damage, no one is going to be easily exploding them.
>>
>>53539156
So this makes zoanthropes not good?
>>
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>>53539152
How can you laugh at this sad time for CSM?
>>
>>53538866
1-2mm. either 0.5 or 1mm depth. I use two magnets side-by-side for my guns, it helps keep them facing straight.
>>
>>53538971
Up yours cousin
>>
>>53539100
I know - I played cult from the beginning (that means 25 years or so) so I know my bugs. yet it's kinda strange in light of new rules. For example, you can have conscripts in your cult army but ONLY in separate detachment. I'd say AM is way more integrated into cult than Tyranid bioforms, yet you cannot have AM units in your cult detachments but can have Tyranids. Patriach has total control over his brood brothers (infected humans).
>>
So, Russes shoot at 5+ anything that is not the turret?
1 missile Taurox prime is 130+ points?

WHAT THE FUCK
>>
>>53539185
they still shit out mortal wounds for very few points and self heal, its just that an opponent with blobs can easily tarpit their shots.
>>
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Just pulled these out of a box from when I started half way through 7th. How does it look? I know I need to paint them but what should I look to be buying?
>>
So how demons look like? Especially nurgle.
>>
Are pyrovores still shit (although cheap one)?
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