God-tier aesthetics thread. Post any visual design that gets everything right.
The portal set was a masterpiece of design. The bold, inky lettering was comfy and gave each spell a weighty significance. The power and toughness symbols looked like something you might might find in a renaissance fencing treatise. The flavor text always gave the sense that there existed a vast and complex world way beyond the borders of the cards. The pre-photoshop art was charming at its worst and the color printing was deeper and richer than previous sets. Together all these elements gave each card an awesome arcane, medieval feel. My old weathered portal cards look like pages torn out of a spellbook.
Portal/Second Age had some of the comfiest flavour I've ever seen.
I love all the wee hints of civilisation in the art.
THAT
FUCKING
TREEHOUSE
>>53499453
TREEHOUSE
AND
FISHING
ELF
>>53499475
B A L L O O N
A
L
L
O
O
N
>>53499532
DRAGONS
SHIPS
HARBOUR
TRIPLE
FUCKING
COMBOOOOOOOOOOOOO
>>53499453
mien nigga
>>53499320
I do miss the old card frame. Something was lost when they changed it.
The Zendikar full art lands have nothing on the Amonkhet mountain.
This is probably my favorite art ever.
>>53499892
The modern card borders worked for mirrodin but look stupid inappropriate in any other setting. I heard the real reason for the change was wotc jewing us to save shekels on ink or something.
SUNLIGHT
U
N
L
I
G
H
T
>>53499320
>swing your axe as a broom, to sweep away the foe
What did they mean by this? That's not how you swing an axe.
>>53502109
>mountain
it's a city goddammit. There's not even a small hill. I like that the lands form a nice coherent set, but it's just the same art with a different shade in the background.
God I miss these old borders.
>>53499320
Portal cards look like absolute dogshit specifically for all the things they changed from regular Magic cards of the time (bold text, huge black separator in the text box, symbols for P/T).