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Warhammer 40,000 General - /40kg/

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Thread images: 88

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Marines are the new weeaboo edition

Previous edition >>53486648

>Warhammer 40k 8th Edition: "Leak" Compilation
http://bloodofkittens.com/blog/2017/04/26/warhammer-40k-8th-edition-leak-compilation/

>Lastest news :
https://www.warhammer-community.com/2017/05/27/warhammer-fest-live-blog/

>Your daily duncan
https://youtu.be/x6NPOyMKJSw

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>Latest GW teases:
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata

>8th edition FAQ:
https://warhammer40000.gw-hub.com/wp-content/uploads/sites/2/2017/04/New-Edition-of-40K-FAQ.pdf
>>
The only thing I don't like about the new points cost is that fucking all of them are weird numbers that don't add up to 5.
>>
First for tyranids will be shit again
>>
>>53490068
>Marines are the new weeaboo edition
>"""""""NEW"""""""""
Marines have always been and will always be the most weeb faction in this game.
>>
>>53490090
t. tau player
>>
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Could someone tell me how tall are tyranid models? I was truly suprised when some Anon posted a pic of his hive tyrant yesterday - I had no idea how small it is (11cm)
>>
Mephiston

M 7" / WS 2+ / BS 2+ / S 5 / T 5 / W 5 / S 2+
His sword is S X2 / -3 VP / D3 Wounds
Ignores Wounds and mortal wounds on a 5+
Casts/Dispels (with an added +1 bonus) 2 powers and knows 3 Powers from BA discipline

Tervigon

M 8" / WS 4+ / BS 4+ / S 7 / T 8 / W 14 / S 3+

Creates a unit of 10 barebone termagants or can add up to 10 dead barebone termagants to an unit (not over the unit size at the start of the game)


from dakkadakka
>>
>>53490082
Pretty sure it's a wargear thing, so people are more willing to take small point items to round out their lists.
>>
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WHEN WILL WE BE AMPLIFIED, /TG/?
>>
>>53490113
Never. Stop forcing your shitty memes, degenerate.
>>
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>>53490105
Hey, I'm Rippy, who are you?
>>
What news are we expecting for today?
>Talons faction focus when
>>
>>53490134
I'm hoping for admech.
>>
>chaos cultists 5 ppm
>tzaangors 7 ppm
>space marines 13 ppm
It's not looking good for horde armies at this point.
>>
>>53490084
sadness :(
>>
Some anon calculated the average on battle cannons in the last thread. Got it really this shit?
>>
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The new Primaris dread looks kind of silly.
>>
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>>53490113
Soon brother.
>>
>>53490096

60 mm base.

>I was shocked hive tyrants are only ~16 foot tall
>>
>>53490105

Tervigons confirmed shit
>>
>>53490134
>Talons
Eventually since there are ten faction focuses left before release and there arent many left aside from marine chapters
>>
Eldar:
Scatter lasers are 36" Heavy 4 Ap0

Inquisition and Grey Knights:

Inquisitors can enter any Imperial vehicle and give bubble buffs to Imperium keyword units, depending on the Ordo chosen
Grey Knights know a nerfed verison of Smite, 12" 1 mortal wound (3 if Daemon keyword)

Necrons:
Reanimation protocols are made at the start of your movement phase. Roll a D6 for every slain model, on a 5+ it comes back. You can roll again in the following turns. You cannot roll if the whole unit is slain.

Living metal allows for automatically regaining lost wounds

Basic Gauss is 24" Rapid Fire **Ap-2**, Gauss Cannon is Ap-3 Dmg
Discipline 10

Warriors cost unchanged form 7th.

Monolith M6" W20 S8 T8 Save3+, Gauss Flux Arc Heavy 3 S5 Ap-2, Whip Heavy 6 S8 Ap-2 DmgD6. When it gets charged, roll on a D6 and if 4+ (or worse, depending on wounds lost) charging unit gets D6 mortal wounds.

Space Marines:
Grav is S5 Ap-3 and does DmgD3 if Save is 3+ or better

Narthecium no longer provides FnP but heals a model for D3 wounds

Tau:
Markerlights are cumulative per phase and provide different bonuses, depending on how many hit the unit. Basic is reroll 1s, then you have remove cover bonus, increase BS, use Seeker/Destroyer Missiles (normally snapshooting)

Railguns have a chance to do Mortal Wounds
Activating Nova Reactor may result in Mortal Wound

Firesight Marksmen are Independent Characters
Pulse rifles are AP0. Pulse Blasters AP-1 at 10" and AP-2 at 5", Assault 2.

Ghostkeels and Stealth Suits give a -1 malus to BS if shot at from more than 12", can deploy outside of deployment zone at 12".

Broadside Railgun is Heavy 2 S8 Ap-4 DmgD6, HYMP is Heavy 4 S7 Ap-1 DmgD3

Pathfinders and Kroots are faster than Fire Warriors
>>
>>53490082
It's weird.
It's like they used some kind of formula to get the points.

Not a bad thing if it works.
>>
>>53490159
It basically is a random Small blast or large blast weapon.
That can kill 1 to 3 times the same model.

I didn't think it was possible to make the battle cannon worst.

New Games-Workshop still can't into basic math.
>>
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>>53490096
>>
>>53490096
Sure, from foot to the top of the model
Warriors are just shy of 5.5cm
Termagants are 2.5
Zoanthropes are 8
Tyrnnocytes are probably the biggest at 22cm
hive guard are also 5.5
Carnifex is 7cm
Tervigon is 11
Dimacharadon is 16

That should be most of them
>>
>>53490105
is that tervigon spawning a once/game thing? Because if thats the case they damn well better have dropped the price of them significantly.
>>
>>53490113
I can't wait to be able to move and (reliably) fire with Noise Marines.

The salvo rule is gone, THINGS SHALL GET LOUD further than before!
>>
>>53490172
Narthecium providing regeneration will be topkek tier

Regenerating terminators here I come!
>>
>>53490175
It feels like the old "make your own Xeno or tank" rules.

It was basically a D&D point buy system. You can put into a formula, but is not that.
>>
>>53490172
So are Tau buffed, nerfed or nothing really changed?
>>
>>53490197
5-20 models. 16 points each.

Poxwalker cost 6 each.
>>
>>53490082
>that don't add up to 5.
was it autism?
>>
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>>53490197
YES SCREAM TO BE HEARD, BROTHER!
>>
>>53490212
They are with the NPC factions so we don't care.
>>
>>53490218
Wanting your points to add up neatly to 1500 or 1495 is not "autism" unfortunately.
>>
>>53490217
Because Noise Marines have to buy the Sonic Weapons separately.

Noise Marines comes equipped like a normal CSM, and can be set up for melee.
>>
>>53490187
>>53490186
Thank you mate
>Warriors are just shy of 5.5cm
Still bigger than sigmarines so painting them should be easy
>Termagants are 2.5
Taller than skaven clanrats so I'm okay with this.
Fuck, it will be hard to choose an army for this edition
>>
>starting hobby again with 8th now that there's a chance Tyranids might be updated into being not complete shit

>decide to go Tyranids with GSC allies
>will probably eventually get Guard with my allies for extra long ranged dakka

>mfw thinking about the 300+ MINIMUM troops I'll need to build and paint between Tyranids, GSC, and Guard

Should I just kill myself now?
>>
>>53490228
>we don't care
Show me on the doll where the riptide has touched you
>>
>>53490262
Oh look, I can't believe it's the same eternally triggered shitposter again.

It's like the Tau version of DAfag.
>>
>>53490258
>Should I just kill myself now?
W8 4 8 M8 then kill youself
>>
>>53490262
Oh a quest giver?!
>>
>>53490212
SSS+++ extra good. Get ready for yet another 3 years of being cucked by Big Blue Dicks. Sky is falling, armageddon is here! PANIC! PANIC!
Wait for the point costs, retard.
>>
>>53490172

>Basic Gauss is equivalent to old AP3

That seems a dumb way to handle it.

>Reanimation requires you to track original unit size of every non vehicle unit

This seems bookkeepingy and liable to slow the game.
>>
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Fucking well leak the ork stuff already!
>>
>>53490252
Bear in mind that Warriors and Hive Guard stand upright while Gants are on all fours
>>
>>53490288
>>Reanimation requires you to track original unit size of every non vehicle unit
>This seems bookkeepingy and liable to slow the game.
Well, it should be on your army list, so as long as your units can be distinguished from one another it's not going to be too tough. Alternatively, put casualties into groups and count them to see how many dice to roll.
>>
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>>53490284
Man, I'm brand new here. Just asked because I thought that these infos are actually somehow revealing. No need to be rude
>>
>>53490258
>intentionally choose three factions known for their hordes of low cost models
>intentionally choose the cheapest units from those factions
I honestly don't know what you were expecting or how we can have any sympathy.
>>
>>53490288
>Reanimation requires you to track original unit size of every non vehicle unit
while you are right, who the fuck runs necron units in multiples that aren't 5?
>>
>>53490172

>Basic Gauss is 24" Rapid Fire **Ap-2**
I'm assuming the -2 is on a 6 to-wound roll.

Reanimation protocol seems pretty powerful, although it's still much better than it is now.
>>
I'm assuming people got a chance to play 8e at WarhammerFest.

Do we have any reliable reports of how it is?
>>
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>>53490258
>play nids
Yeah just do it. Better to die by your own hand before Khorne gets you.
>>
>>53490273
It's obvious that the anti-Tau shitposters are way more triggered than the Tau shitposters and I don't even like the blueberries.
>>
>>53490288
it should be on your fucking list.
>>
Why is everyone excited about the points costs when they didnt drop the armoury at the same time? This doesnt tell us anything yet.
>>
>>53490339
>muh anti tau
Stop falseflagging.
>>
>>53490335
Primaris kept losing to nurgle.
>>
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>>53490105
>tfw I just spent 8 hours painting up my tervigon
They better have a hefty price drop to go with this, this shit isn't worth 195 points
>>
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>>53490291
I hope flash gitz won't be shit. I want to actually use them in a game for once.
>>
>>53490082
As was said in the last thread, it allows for better balance.
If something is a hair better, would you want it 5pts more, or the same as the lesser?
Either way, one of them is never gonna get used.
>>
>>53490318
>>intentionally choose the cheapest units from those factions

>implying I won't have atleast 100+ required troops just filling out minimum slots of 1000 point armies for each faction
>>
>>53490315
>>53490319

Still means you need to count the remaining models in the unit, look up or recall the original number and do a subtraction with every wounded unit in your army, then roll. All minor, but all adds up.

In a big game your "reanimation phase" could be nearly as long as an extra shooting phase.
>>
>>53490291
Ork Battlewagon M12" W16 T7 Save 4+, can get T8 but loses Open-topped. Deff Rolla hits on a 2+, 6 attacks S8 Ap-2.

DakkaDakka leak.
>>
>>53490349
Awww... did the wittle blue man hurt you? It's ok, Uncle Cawl can make you all the same toys he has so you can be cool too.
>>
>>53490325
Apparently not. It's always -2
>>
>>53490350
The game they're playing is unbalanced though.

Fairly sure the demo game is with the 2 Tacs and Captain, vs all the Plague Marines, Cultists and the Termie lord
>>
Are all chaos champions apart from sorcerers free upgrades now? Just in case you needed more motivation to run MSU.
>>
>>53490345

>It should be on your fucking list

Is this faceless warrior blob 2 or 3?
>>
>>53490367
but anon didn't you know the game is streamlined?
>>
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>>53490344
>being this triggered because someone asked about something
You could just said that you have no idea how Tau work so you can't help me. Sorry about destroying your safe space
>>
>>53490170
>>53490194
Depending on points cost they might be alright.

S7 T8 W14 vehicle-crunching MC who will most likely be a psyker buffmachine.
>>
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>>53490373
Well, at least you have the decency to admit that you were falseflagging.

It's ok though, you'll always be the most hated faction in the game, even moreso than Ultramarines, Primarines, Grey Knights, Orks, Tyranids, Eldar etc. No one likes you and you fit horrible into the setting. In other words, a perfect mirror of their players.
>>
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>>53490371
Holy shit, they made deff rollas even better than the 4th edition ones. Shame the BW itself seems significantly weaker.
>>
>>53490394
We know.
>>
>>53490350
I'm not too fussed about starter kit balance (Dark Vengeance was about 100 pts extra to marines, iirc).

I was meaning is it fun.
>>
>>53490172
>Monolith M6" W20 S8 T8 Save3+, Gauss Flux Arc Heavy 3 S5 Ap-2, Whip Heavy 6 S8 Ap-2 DmgD6. When it gets charged, roll on a D6 and if 4+ (or worse, depending on wounds lost) charging unit gets D6 mortal wounds.

Is this enough to make Monoliths good again?

I always loved Monoliths. They're gigantic and their teleporting powers are neato.
>>
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Rubrics are 18 points base now, hoping the bolters aren't that expensive. Land Raider same cost though it's better. Scarab Occult same issue as Rubrics, points will determine.

But AHRIMAN IS 100 POINTS CHEAPER HOLY SHITBALLS. Exalted Sorcerers cheaper than regular ones! Magnus got a 235 point pricecut!
>>
Tervigon M8" W14 S7 T8 Save3+, can either create a 10 Fleshbane Termagaunt unit (you need to keep the points for them) OR re-add 10 Fleshbane Termagaunt models to an existing unit IF the lost models has Fleshbane already.

Ork Battlewagon M12" W16 T7 Save 4+, can get T8 but loses Open-topped. Deff Rolla hits on a 2+, 6 attacks S8 Ap-2.


What is fleshbane?
>>
Traslating from the Italian Forum that is leaking.


C'tan 220/230 points

M8 WS2+ BS2+ S8 T8 W8 4++

melee AP-4 d6 damage nightbringer, the same but 3 damage the deceiver.

Deceiver can redeploy itself and 1d3 units everywhere at almost 12" from the enemy but can't charge.

Nighbringer has a shooting attack 12" assault d6 S8 AP -4 d3 damage

They know a c'tan power listed at the beginning.

Apparently they are characters so holy shit they can't be targeted.
>>
>>53490412
>What is fleshbane?
Probably meant fleshborer. Seems kind of shit that you can't even choose the weapons.
>>
>>53490409
Nerfs are going to asspound Magnus harder than the Wolves asspounded Prospero.
>>
>>53490412
fleshborers, I imagine

being able to immediately beef up a squad could be gud, depending on the other buffs it can sling around
>>
>>53490408
I like the way they're making it beneficial to bring more of the same group.
You can take different Chaos or legion units, but it takes more spaces in your land raider.
>>
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>>53490448
We know.
>>
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>>53490443
no, it's just saying obliterators/mutilators are very bulky in a roundabout way
>>
>>53490412
Well, so it's the best time to ask at LGSs if they still have any box of pic related
>>
>>53490417
>Apparently they are characters so holy shit they can't be targeted.
Assuming most sniper rifles are now S 4 D 1, they will be difficult as fuck to kill unless there are some psychic powers which let you target characters or something.

Seems like big (but not too big) characters are really tough now.

Hope to hell that cognis lascannon are sniper weapons.
>>
>>53490394
Slowpoke.jpeg
>>
Is there leak for Plasma Cannon yet ? Do they have the regular/overcharge thingy ? I'm considering making a whole squad full of them if they do.
>>
>>53490409
This appears to be there cost without weapons so dont get too excited.
>>
Possible leaks of CSM wargear costs or other Thousand Sons stuff? I'm starving for details holy shit.
>>
>>53490113
THIS SILENCE OFFENDS SLAANESH
>>
>>53490477
Only the primaris marines get the plasma incinerator.
>>
>>53490459


But why would you use a Tervigon if it's shit?

I still have hope for Trygons and Carnifexes though
>>
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Eldar battle focus is that they don't have the -1 to hit when shooting after advancing.

Power from pain is now dependant on turn

turn 1: 6+ fnp
2: +1 to hit
3: reroll run and charge
4: ignore battleshock
5: -1 to enemy leadership.
>>
>>53490481
Yeah I know, I'm wary. I have a fun 2K TS list from 7th, just hoping at the very least shit doesn't get more expensive as I wouldn't have the points. TS lists are really tight to build due to expensive units and next to zero wargear you can use to tweak points. You'd have to straight-up get rid of a unit.
>>
Is jink still considered a cover save in 8th do we know?

Also where the Deldar leaks at
>>
>>53490454
wait, we can pick powers again, Yay!
>>
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So the points cost difference between a regular Terminator and an Occult Terminator is 2 points. 31 vs 33.

Based on the special rules that Rubric Marines get, I think it's safe to bet that the Occult Terminators will get, if not the same rules, something similar.

This would give them :
1+ saves vs D1 weapons
5+ invulnerable saves
and assumedly, some kind of Inferno Weapon, which is AP -2

So assuming they get all that... does that really seem like it's only worth 2 points more?
>>
>>53490457
Ah, dang, you're right.
It says cult of destruction, I apparently skimmed it and assumed it was Chaos or other legion tagged.
>>
>>53490509
"Abbadon has always been a bit of a disappointment to me. I have tried to play him in countless armies, but he often just ended up poking himself in the eye with Drach’nyen and not accomplishing a whole lot. Well how about we change that around and allow Abbadon to kick some serious Imperial tail?"

Sounds to me like he still fucking kills himself.
>>
>>53490519
>Assumptions: The Post
Got anymore information coming out of your ass boss?
>>
>>53490383
>I can't remember which squad is which
gtfo.
>>
>>53490172
>Grav is S5 Ap-3 and does DmgD3 if Save is 3+ or better
That's a nerf, right? Makes them kind of laughable vs Wraithguard.

>>53490408
Sweet Hovering Hellchickens!

Anyone know if only #fly models can charge fliers?
>>
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>>53490454
>Dark Hereticus
>>
>>53490535
they said it was an assumption in their post, but you know, good job perpetuating stereotypes
>>
>>53490498
>morale matters again!
>everyone has blanket immunity to it though.
Granted you have 3 turns to spook those fragile elfs away but still, what's the fucking point?
>>
>>53490477
Current indications are that all plasma works on the standard/overcharge model now. Probably worth waiting a bit until we know for sure though,
>>
Adeptus Mechanicus:
Forge Worlds keywords, Cawl has Mars keyword and buffs Mars FW units.
Adeptus Mechanicus keyword is shared, Cult Mechanicus kw and Skitarii kw are present to differentiate. Bonuses target AM keyword
Canticles are chosen at the start of each Battle Round and last that much, cannot be chosen twice. Among the effects they allow for rerolling 1s to same FW kw units within 6".
>>
Is it known how FLY works in 8th?
>>
>>53490488
That's cool, considering making a Devastator Squad of 4 PC right now. They would wreck so much infantry shit.
>>
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>>53490498
I thought the dark eldar faction focus said power from pain was now just a name for a FNP-like ability?
>>
>>53490532
>halved damage
>re-rolls
>fearless
>excessive movement
>better point value
Nah mate.
>>
>>53490566
Yes. You can mover over models and terrain, and if you retreat from combat you can still shoot.
>>
>>53490498
>That T3/T4 bonus
Meh - we're a mainly MSU army, only someone running a largely Wych cult army will benefit from this
>>
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>>53490535
>assuming they get all that
>THOSE ARE ALL ASSUMPTIONS LOL I BEAT YOU BRB TELLING MOM ABOUT HOW I WON AN ARGUMENT ON THE INTERNET WHILE SHE CRIES AND I DONT KNOW WHY
>>
>>53490185
But it can potentially do 18 damage! Clearly this makes it a beast!

But seriously, it looks like you either bring several or none at all. I really wish it did d6+2 or something against groups to at least make it a bit reliable.
>>
>>53490288
>>53490367
This is how you do it, because apparently you weren't around before 7th ed.
>as models die you place them on their side
>at the start of your turn you roll a d6 for each model down
>on a 5+ they get back up
>>
I guess he can only do 5 wounds to himself in 5 turns...
>>
>>53490574
It was the stream, and they said that PfP gives a 6+ fnp. Which it does if the source is right, it just gives addictional bonuses the other turns.
>>
>>53490379
Both have 4 units:
Termielord, Plague Marines, Bloat Drone and poxwalkers
vs
Captain, Tacticals, Jump Marines and Plasmamarines.

Both lists have their ups and downs. Plasmamarines are very good thou and is good counter against 3 out of 4 units in nurgles arsenal.
>>
>>53490519
They've already been shown to underprice units which have expensive weapons.
Wait until you know what a hellfire boltgun and power sword cost.
>>
>>53490519
ANY one can take the warp flamer, ten of the guys hop out of a rihno or somethin within 8" and get 9d6 str4 ap-2 hits without rolling to hit.
>>
>>53490573
meant for >>53490563
>>
>>53490566
No downside to falling back, can move over enemy models. That seems to be it. From the looks of things, you can fucking assault planes with ground-pounders.
>>
>>53490150
never ever
>>
>>53490600
From the looks of things they'll be getting those as standard. Rubric Marines don't have to pay for their special stuff.
>>
>>53490532
1/6 chance to lose 1 wound. Any other result gives him 2-6 extra attacks. That's up to 12 s5 ap-3 Dd3 attacks or as you can now divide your attacks on several weapons 5 s8 ap-3 Dd3 and up to 7 s5 ap-3 Dd3 attacks.
>>
>>53490412
>Tervigon M8" W14 S7 T8 Save3+, can either create a 10 Fleshbane Termagaunt unit (you need to keep the points for them) OR re-add 10 Fleshbane Termagaunt models to an existing unit IF the lost models has Fleshbane already.
wait, is it 10 models once per game or 10 models every turn?
>>
>>53490575
Is it round up or down?
>>
>>53490519
As much as I dearly wish for them to be cheaper, I suspect Inferno weapons will be like 5 points minimum. Boltguns would knock Rubrics back up to 23 ppm and Inferno Combi-bolters would be like 7 each, making them 40 again.
>>
>>53490611
You have to basis to say that. We don't have Chaos weapon costs.
>>
>>53490611
>Rubric Marines don't have to pay for their special stuff.
And you know this how?
>>
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>>53490535
>>
>>53490587
No it can't even do 18 damage.

It can do potentionally 18 damage to a single big model like a knight. But anything else the those d6 shots and d3 don't spill over.

If you shoot some grots you can only kill 6. No matter how many 3s you roll.

It seems that single model units are getting fucked up hard.
>>
>>53490576


So it's the end of the flying hive tyrant. When other units got better I'm content with this
>>
>>53490519
Presumably scarab occult get -1" move.
>>
>>53490625
Go back to Sweden.
>>
>>53490618
Ummm, uhhh, just so I can say I'm right, down.
>>
>>53490615
It's apparently each turn. Which is very good, but nerfed by the fact that you need to pay points for new units.
>>
>>53490564
Hey Ad Mech is one faction now. Nice.
>>
>>53490288
>24W on models now.
Talk about dumb and bookeepy.
>>
>>53490636
We don't really know, flyers are going to have individual rules which include the -x to being hit. But the leaked heldrake desn't have it, so who knows.
>>
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>unit stats on one page
>unit upgrades/wargear on another page
>point costs in a huge mess on another page
>still need to get some universal rules from the rulebook

So much for reducing page flipping and keeping rules in the same place. It's going about as well their streamlining the game by reducing (read: increasing) dice rolls everywhere.
>>
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>>53490623
Here?
>>
>>53490629
I know it won't spill over, that's why I said 18 damage and not 18 wounds.
>>
>>53490417

What about the tranny C'tanny?
>>
>>53490644

I guess it works like summoning daemons now. I'm not sure if it will see use, as it seems to be a better idea to run termagants with trygons
>>
>>53490663
I believe the idea was for them to have a digital warscroll/army builder up and ready for 8th but they cocked it up.
>>
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>>53490663
this

its going to be a clusterfuck
>>
>>53490644
I don't see the problem, I'll just consider those models as if they were embarked, while keeping units to restore constantly (for which I don't have to pay points as far as I understand)
>>
>>53490663
Well you only need the point costs pre-game and the actual rules are like 12 pages? So you need the datasheets + rulebook in game. Unless you are a summoning asshole that haven't made any pre emptive choices in advance.
>>
>>53490611
Rubric marines don't have to pay Power for their special stuff.
The only points we've seen were on the Primaris marines list, and all equipment (even mandatory equipment) was priced individually. which is retarded

Expect the doublebolter to be pricey as fuck.
>>
>>53490669
Weapons arent free anymore mate you still have to pay for that gun.
>>
I NEED MORE INFO ON THE ADEPTUS MECHANICUS

WHO ARE THEY
WHY DO THEY WEAR THE MASKS?

I've made investments into them, I better not have fucked myself here
>>
>>53490606
Just waiting for Skies of Death II.
>$ha $hing
>>
>>53490669
Is this shit going to be the blitz brigade / thunderwolf cavalry thunder hammer shit for the early 8th edition?
>>
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How do you think us templars will fare in 8th, being allowed to charge from rhinos and all?
>>
>>53490679
>>53490669

Read this you idiot.

https://www.warhammer-community.com/2017/05/12/new-warhammer-40000-points-power-levels-may12gw-homepage-post-4/
>>
any niceguys anons have a link to the Italian restaurant where I can a-reada-da-rules ?
>>
>>53490672
Damn it! The hits, damage and wounds, are going to get confusing the first few games
>>
They've really played down the religious zealot aspect of the imperium for a while now.
>>
>>53490638
Fuck you Norway.
>>
>>53490702
Having both wound and damage being a thing is a rather poor choice on gw's part, though I'm not sure what a better choice would be.
>>
>>53490685
>why do they wear the masks
Because forgeworlds are shitholes Beijing 10000%?
>>
>>53490509
Will mortal wounds bypass the Dark Destiny rule?
>>
So assuming that the great rift broke through the main leviathan's fleet, cutting the main splinters off synapse, does it mean that the rest is now directly pouring into the warp?
>>
>>53490691
Who?
>>
>>53490691
Unsure as of yet, but Primaris Black Templars will wreck the fuck out of stuff assuming they get a dedicated melee troops choice.
>>
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>>53490698
Not sure why I was linked in there but okay.

Read this you idiot.
>>
>>53490736
Mortal wounds ignore all saves. Only rules that say "on a 5+ the wound is ignore" negate it.
>>
Is there something about the Space Wolves?
I'm worried that they'll turn some of our units in the generic SM equivalent, losing their original stuff
>>
>>53490765
I think he meant the "halves all damage" part.
>>
>>53490691
>literally who
>>
>>53490763
>For this level of granularity, you have points. These will be just as detailed as they are now, right down to points for individual weapon upgrades on every squad member. For example, a Tactical Marine Squad of five models is Power Level 5, but in a matched play game, each of those Tactical Marines would cost 13 points each, with upgrades ranging from a grav-pistol for the Sergeant at 7 pts, all the way up to multi-meltas at 27 pts. The full squad totals up at a similar number of points to what it costs today.

And FFS read the image you just posted.
>Points per level (Does not include weapons)
>>
>>53490777
What a waste of trips, no one gives a fuck about furries.
>>
>>53490736
>>53490765
>And then we discover he gets +1 Str & Attk on charge, +1 invuln, 5+ FnP & Always attack first
>>
looking at how many weapons do multiple wounds while anti horde weapons like blasts got nerfed hard in horde killing i have no idea why you wouldn't just wield shit tons of 1 wound models.
>>
>>53490787
>That's whaaaat I've been saying.
>>53490679

You a dumb?
>>
>>53490794
I don't see how that would happen unless keywords can bestow buffs now.
>>
>>53490777
>losing their original stuff
You may not see it now but it's the best thing for them.
>>
>>53490794
If marks works like in AoS keyword alone don't give any bonuses, but allow you to qualify for stratagems and for things like "all khorne units get +1 to hit"
>>
>>53490799
This is exactly what I'm thinking, too. All high-D weapons are effectively negated by large squads of 1 wound models, and there doesn't appear to be a great many consistently good anti-horde weapons so far.
>>
>>53490777
Unlike all the other snowflake SM chapters, Space Wolves would actually benefit if they lost a few snowflake units, like... ahem, the Wulfen.
>>
>>53490790
Go suck some more dicks, Azrael

>>53490813
They're going to keep the Wulfen or the TWC, I'm talking about tacticals that can take chainswords, sergeants that can take terminator armors, having less ranged options but being able to take storm shields or thunder hammers on power armor units
>>
>>53490823
and TWC
>>
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>Battlewagons are T7 with a 4+ save
>Trukks are T5 with 6+
>>
>>53490813
But anon don't you like the wolf guard riding wolves with their wolf bolters?
>>
>>53490763
So the box sets is 877 points of primaris marines?
>>
>>53490836
sigh... maybe next time fellow ork players...
>>
>>53490847
940ish
>>
>>53490829
>being this butthurt about being the least liked SM chapter
You know what? My dad works at GW and he says SW are getting squatted. Sorry!
>>
>>53490808
>>That's whaaaat I've been saying.
That Rubrics need to pay for there Inferno bolter?
>>
>>53490836
on the bright side a horde of boys looks like its better
>>
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>>53490836
I'm considering making an Ork army for 8e since their vehicles is fuking cool. Next edition I guess.
>>
>>53490852
They sure sell quite a lot kits for being the least liked
>>
>>53490371
Why would you want open topped when everything is an assault vehicle now?
>>
>>53490822
Well at first I thought that the morale phase should keep hordes in check as those 4 dead dudes could very well transform into 4 more dead dudes at the end of turn but now that I've seen that everyone and their mothers can get immunity or ld50+ this just might be the horde edition.
>>
>>53490849
There are day I wonder if GW is the kid that always play with cheats in video games.

Challenges are too hard for him that is why GW makes their non favorite armies so shit.
>>
>>53490867
[citation needed]
Show me those sweet sweet sales figures bby
>>
>>53490105
>Tervigon
>M 8" / WS 4+ / BS 4+ / S 7 / T 8 / W 14 / S 3+
>Creates a unit of 10 barebone termagants or can add up to 10 dead barebone termagants to an unit (not over the unit size at the start of the game)

Now hold up just a minute guys
If this statline comes with a price drop (40~ points) to make up for the decreased production of termagaunts here's what I'm thinking:

Tervigon warlord (If thats even a thing in 8th)
think about it, this thing is without a doubt going to be one of the if not the toughest HQ for the price with its new T8.
>>
Do all chaos marines have a compulsory <legion> keyword now? Wonder how that works with guys like the red corsairs who aren't part of any legion?

In fact, is there any indication if those subfaction keywords have to be chosen from a list or if you can make up your own?
>>
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>>53490836
>Orks are more durable in 8th!
>Two 6+ saves
>>
>>53490855
That Rubics will need to pay points (not power) for their mandatory boltguns, yes.
>>
>>53490879
You have to pay for the Termgaunts now so its basically a points sink if it gets killed off before you bring them in.
>>
>>53490864
Muh fearless!!

You're still S3, no signs of twin-linked, and AP 0
>>
>>53490868
Because they can shoot their weapons (and their pistols in combat) if they are open topped

Not saying that it's a worthy trade-off for Orks, but that's what you lose
>>
>>53490868
>LootaSpam
>>
>>53490907
>BS5+
>>
>>53490900
You pay for termagants if they are a new unit, they can reinforce an existing unit at no cost.
>>
>Flash Gitz can now take power swords
Fix'd?
>>
>>53490911
See>>53490914
>>
>>53490907
Why would anyone want to keep their orks INSIDE a transport anymore? They're even bigger death traps than they used to be.
>>
>>53490172
>Monolith M6" W20 S8 T8 Save3+, Gauss Flux Arc Heavy 3 S5 Ap-2, Whip Heavy 6 S8 Ap-2 DmgD6. When it gets charged, roll on a D6 and if 4+ (or worse, depending on wounds lost) charging unit gets D6 mortal wounds.
This is tasty. If what I've heard is correct and firing arcs are no longer a thing this will be nasty if it can fire without the old ordnance BS.
>>
>>53490885
>not taking KFFs
>>
>>53490917
Up to its initial amount. So you can heal units yes but there no making more if you dont pay for them.
>>
>>53490876
The Grey Hunters kit was a mainstay of the best sellers category until it became just triumvirates and boxed games, but why should I argue with someone that obviously started playing just yesterday and needs a way to fit in the general?
>>
>>53490944
>Giving your opponent a save
>>
>>53490876
We don't have those since WHF 6th.

We can only guess how well things sell. Usually by "out of stock" this means very little since SoB exist.

Either GW kept a bunch of old metal model and are doing a Nintendo or they are making metal models for SoB only.

Either explanation is fucking strange
>>
>>53490928
>s1 ap2 instant death
>>
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Thoughts, /tg/?
>>
>>53490082
13 point marine/sergeant
27 point multimelta/7 point grav pistol
Adds up neatly.
>>
>>53490947
>but there no making more if you dont pay for them.
which is why I assume it's gonna tae a price drop, which combined with its new sorely needed T8 would make it an alternative to the hive tyrant in smaller games. Healing a blob of termagaunts isn't bad and it being harder to kill with a (hopefully) lower cost should make it a good choice.
>>
Will death guard rules be in these upcoming 25 buck compendiums or will we have to wait?
>>
>>53490836
Take da 'Naught!
>>
>>53490955
That's not a source, bby. But it's ok, keep jacking off to furry porn. Maybe your little dogmen will become less hated one day!
>>
>>53490914
>>53490925
Didn't stop them being decent cheap bulletspam in the last few editions.
8th Cover save on a T-shirt? I'd rather use a battlewagon.
>>
>>53490973
Thoughts are nothing changes at all for Orks in 8th, Eldar will be top tier with how much access to Mortal Wounds they have, and Tau will continue to look like the faggots they are.
>>
>>53490417
>Deceiver can redeploy itself and 1d3 units everywhere at almost 12" from the enemy but can't charge.

This shit right here is why I love Necrons.

Teleporting around the fucking battlefield is awesome. A Deceiver... A monolith... A lord with Veil of Darkness... teleport shit away from the Genestealers baring down on you and right into rapid fire range of the enemy's big bugs (or equivalent)

I'm buying a Tyranid army AND a Necron army for 8th. My poor poor wallet.
>>
>>53490914
That's why I said that it's not a worthy trade-off
But the Battlewagon has been able until now to be open-topped or not, so they needed to make give them different rules in 8th.
Also, thinking back about it, filling it with flamers could be an interesting option

>>53490928
They are more dangerous death traps to a degree. Now one ork out of 6 will die with the vehicle, but if they were able to make it explode in 7th it basically meant that half the unit would die
>>
>>53490991
>Eldar will be top tier with how much access to Mortal Wounds they have

I missed something?
>>
>>53490879
Or you could take a character with less than ten wounds but tough enough to be unkillable with most sniper weapons.

I mean, if you were playing marines or tau you could.
>>
>>53490989
>Didn't stop them being decent cheap bulletspam in the last few editions

Clearly we've played two different games.
>>
>>53490973
I'm kinda sad Stealthsuits get just that. I run a lot of them and I wanted them to be a wee bit better, but let's wait and see the datasheets I guess.
>>
Who test Obli? How they now? And LR
>>
>>53490995
Yeah, but now characters inside it have a 1/6 chance to die too. Ghazgkull can die on a single dice roll. Everything is instakilled by car crashes.
>>
>>53490973
I think it's not in the form of a datasheet, and as such is fucking nothing.
>>
>>53491002
>I missed something?
no, he's just butthurt shitposting
>>
>>53490979
The compendiums are for old stuff. Any new units will be in the codex.
>>
>>53490885
Still a faggot
>>
>>53491002
>Distort weapons

What else could they be?
>>
>>53491017
Spurdo spemge kurva
>>
>>53491022
>ers inside it have a 1/6 chance to die too. Ghazgkull can die on a single dice roll. Everything is instakilled by

You roll your pile of deice, then YOU get to choose where to put the instant death. Once for everything embarked, not separately for each unit inside.
>>
>>53491040
S20 D3+d3?
>>
>>53491042
what?
>>
>>53490995
Filling it with flamers means you have to get your battlewagon within 8", not impossible, but given how fast everything is going to be now, probably difficult.
>>
>>53491040
>What else could they be?
just look at the reaper chainsword
>>
Leaks are restarted

Wraithknight
3+ S8 T8 W24 3+

Wraithcannon assault 2 S10 Ap -4 d6 damage
Wraithsword S x2 AP -4 6 damage

Wraithscythes are 8" assault d3 S10 AP -4
>>
>>53491040
this? >>53491058
>>
>>53491058
Rip wraithwing.
>>
>>53490836
Are orks known for their durable vehicles? They're held together by duct tape and faith. They SHOULD be flimsy.
>>
>O-Orks are really good in the new edition guys!
>They get 6+ saves and erm...erm... a 6+fnp!
>Oh and to be fearless you punch yourself in the head still, wasn't that lolrandum and great
>>
>>53491058
From D back down to S10?
No mortal wounds?

Pics or GTFO
>>
>>53491022
No, you choose who dies. Your top-tier character is only going to bite it if literally everyone in the vehicle rolls a 1.

Which opens up the possibility of putting in an 'insurance' unit to take the casualties if your battlewagon or whatever gets exploded. 10 boyz and 10 burna boyz, for example.
>>
>>53491082
cry some more faggot. We already know that S:D weapons on the knight became 6 Damage with high strenght.
>>
>>53491058
Hahahahahhaha get fucked WAACfags
>>
>>53491053
We don't want you then either.
The good thing about the lean years is that it weeded out the garbage.
>>
>>53491081
No. Mob Rule doesn't require any self punching.
>>
>>53491077
You mean those vehicles that have been constructed by piling the toughest alien metals / organic materials one on top of the other, or the vehicle that are literally looted? Yes they are.
>>
>>53491109
Piling stuff dont guarantee durability, you have to secure the bits in place properly.
>>
Goddamn there are some whiny faggots in here
>>
>>53491103
If the only good thing about your army is that it doesn't have to take wounds for a while as you lose piles of units per round whilst other armies just get flat out fearless isn't exactly "great".

But Ork fags have been abused so long they'd take a 2 wound grot as the coming of the messiah.
>>
>>53491109
Believe it or not just piling battlefield debris together and bolting everything in place doesn't lend itself to structural integrity.
>>
>>53491058
Blood Angels

Black rage is fnp 6+ and +1 attack if charging.

Lemartes allows reroll on hit and charging for death company within 6".

Sanguinary guards reroll hit if within 6" from a BA General

Death mask is -1 Ld within 3". Encarmine weapons are like power weapons but 1d3 damage.

Sanguinor gives each BA units within 6" an extra attack, can charge after retreating.

Dante is W6 aqnd gives reroll to hit at BA within 6", the axe is S+2 Ap -3 d3 damage.
>>
>>53490885
Kys
>>
>>53491013
maybe it's just one thing. better than nothing i guess
>>
>>53491022
>Everything is instakilled by car crashes.

That's kind of awesome though

Sad to hear Trukkz seem shitty. t5 SOUNDS good by current 40k standards, but then i remember every weapon in 8th is like -1 rend and does at least d3 wounds.

Trukkz are gonna get one-shot just the same, and with everything getting split fire all it takes is a lascannon or two
>>
>>53491155
One sec, my leadership isn't low enough yet.
>>
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>>53491150
>>53491058

Where you getting this shit fampai?
>>
>>53491155
>ork players are this mad
I'm loving every laugh.
>>
>>53491175
He claims it's from some italian 40k forum
>>
>>53491103
But battleshock does.

Yes I know it represent models falling back or moving wounded friends, but the rules look like the "Mob rule"
>>
Any news on Forgeworld indexes yet? Prices?
>>
>>53491175
DakkaDakka or an italian forum from a store there.
>>
>>53491175
I'm translating from someone that is leaking in the italian forum.
>>
>>53491191

Link to the forum? I'm Italian.
>>
>>53491195
forumgwtilea, you need an account.
>>
>>53491191
Leaking in a public forum? Couldn't he hold it in?
>>
>>53491191
Anything on the Admech? Have they gutted Canticles and Doctrinas or are they much the same? What happened to Radium Weapons and Haywire?
>>
>>53491177
>samefag in every thread trying and failing to be funny

So sad
>>
>>53490560
You have to be within 12" of the Harmless one. You have to die for him being the closest thing.
He's more points than a fucking Landraider which is more useful.

He's Armless the Fucking Harmless. They had to give him something to make him worth taking.
>>
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>>53491235
>BUT GUYS I HAVE A 6+ FNP NOW
>>
>>53491235
>mucking 'bout sum git in da waaghnet
>>
So what's the deal with 7+ SV on the Poxwalkers?

Are they supposed to not be able to save unless they get that +1 to rolls if they have more than 10 units in a squad, or are they meant to abuse cover for extra saves?
>>
>>53491275
Yes
>>
>>53490068
my orks are gonna be unstoppable!

just you wait ya gits
>>
>>53491150
>Can charge after falling back
I knew someone would get this rule, I just thought it would be elfs.
>>
>>53491275
I think thats the "no armor save" now so they all can get 6+ in cover.
>>
>>53490606
Are we 100% on the no downside to falling back and sure it's not just a tau flyer thing? After all we got that from the Tau Preview. Where they pointed out that if you surround an enemy and they have no room to get out they can't fall back. Which makes models with fly (by being able to move over enemy models) already pretty damned powerful.
>>
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>>53491290
yes
>>
HOW MUCH TIL NEWS?
>>
>>53491257
At least it's a new pic
>>
>>53491330
>unit falling back cant charge or shoot
lel
>>
>>53491340
Usually within 5-10 minutes, but right now we are receiving real leaks from the game
>>
>>53491330


So.. Gargoyles might be worth taking now?
>>
Why did the Lamenters not heed the call of BA to defend Baal?
>>
>>53490836
Huh? Where did you get that t5 6+ info from Bro?
>>
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>>53491340
One hour. Do we know what it's going to be?
>>
>>53491367
Nothing of value.
>>
>>53491367
Admech pls
>>
>>53491353


We can't be sure if the Italian is talking out if his ass though
>>
>>53491362
They all got eaten by Hive Fleet Kraken(?)

Also there's one Lamenter Dreadnought in the Deathwatch would all of the BA and their Successors have to come back?
>>
>>53491363
His ass
>>
>>53491367
Talons pls
>>
>>53491362
They are all dead, Iacomus.
>>
>>53491359
I hope so, I just started assembling my nids SC box
>>
>>53491150
Dreadknight

M8" S6 T6 W12

Heavy Psycannon 24" S7 -1 2 damage
Psylencer Heavy 6 S4 1d3 damage.
Space Wolves

Thunderwolf is no longer an upgrade, but a different warscroll

thunderwolf cavalry is

M10" S4 T5 W3 3+

characters have 7 wounds on average.

frost shooting weapons do mortal wounds on a 6 against a multiwound model that they wounded but not killed.
>>
>>53491340
now

https://www.warhammer-community.com/2017/05/27/warhammer-40000-faction-focus-necrons/
>>
>>53491390
Thats what I thought
>>
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>>53491367
If it was Dark Eldar, i would be sooo happy
>>
>>53491382
This news >>53491399 and the one about BA came out before the Dakkadakka one, so it's either the same guy baiting two threads or two different guy that have a Tilea account
>>
>>53491416

They've already done the Dark Eldar faction focus.
>>
>>53491399
Banshee

M8" A2 Sv 4+

Mask make them attack always first in melee
+3" to charge or advance
-1 to hit them in melee if with exarch

Executioner blase is S+2 Ap-3 d3 damage but with a -1 to hit.
>>
>>53491392
Do talons have more than two units? (Not counting rhinos and LR)
>>
>>53491399
>characters have 7 wounds on average.
Do you mean the one on thunderwolves, that have gained the additional wound, or by themselves the SW characters have more wounds than the normal ones?
>>
>>53491416
we already got that, yes they gave you a fancy new name. Get over it.
>>
>>53491425
I know, i just want info about them
>>
>>53491430
weow

banshees might be worth it now
>>
>>53491406
At least change the date.
>>
>>53491406
>wrong date
Sloppy
>>
>>53491435
the one on thunderwolves.
>>
>>53491406

Nice try, the faction focus isn't till about 4-5, though we are due one today in addition to the normal leak.
>>
>>53491431
They are listed as a standalone faction. Well they can also use contemptor
I'm hoping we get fw models rules.
>>
>>53491444
>>53491451
>>53491459

Your feeding him? Why? Starve it out. Don't give it (you) give it silence.
>>
>>53491459
How many bongs is that?
>>
>>53491457
Wow that sounds cool.
Can't wait to start my Wolves now.
>>
https://www.warhammer-community.com/2017/05/29/new-warhammer-40000-the-ultima-founding-may29gw-homepage-post-4/
>>
>>53491459
It's a bank holiday tho
>>
>>53491430
AND THEY SHALL KNOW NO FEAR

Is just a morale reroll.
>>
>>53491469
Because it was funny and I'd like to see him improve.
>>
>>53491474
1-2 bongs.
>>
>>53491483
Only in the US, not in the Motherland of 40k
>>
>>53491430
warp talons and berzerkers pls
>>
>>53491385
>>53491393

Thanks, for some reason I missed that. What is the current status of the several hive fleets then?
>>
>>53491468
Does GW knows they own FW?

Make it 3 units then. For fuck sake they have less units than assassins and are their own faction.
Oh my fucking god they have less units than Inquisition

Please tell me I'm missing something.
>>
>>53491482
>>
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>>53491482
You know how this will end
>>
>>53491482
>It's LITERALLY nothing

Fuck off with New-Marine lore GW, we've had enough of that already.
>>
>>53491496
It's a bank holiday here too
t. Londoner
>>
>>53491496
Fuck you on about son, I'm not at work because its a Bank Holiday.
>>
>>53491474

Well the villiage clock tower doesn't do the fun string of little musical bongs before ringing the hour, so 4 or 5.

If it was one of the bigger towers that does play villiage up in town then I guess 16+4 or 5 so an average of 20.5 bongs.
>>
>>53491496
https://www.gov.uk/bank-holidays#england-and-wales
>>
>>53491482
>https://www.warhammer-community.com/2017/05/29/new-warhammer-40000-the-ultima-founding-may29gw-homepage-post-4/
More primaris shit?
>>
>>53491498
Go begging on the Italian forum, I'm translatinng from there.
>>
>>53491496
Nope, Bank Holiday here too m8. You could at least check before making these baseless assumptions.
>>
>>53491502
I hoped they at least got plastic HQ and aquilons, but no, all for FW. I guess it's just a forgeworld magnet faction now.
>>
>>53491482
>but it still remains to be seen if Cawl was able to successfully stabilise any of the known genetic deviations or impart any additional resistance to the effects of Chaos.

HORUS HERESY 2: PRIMARIS BOOGALOO
>>
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>>53491482
Wonder if the starter set Primaris have too much ultraswag on them.

I'd love to include some BT Primaris to my religious cultist fanatic armies
>>
>>53491399
>Thunderwolf Cavalry
Unless they have given them some strong special rules or a price drop they are definitely worse than now, with 2" less of movement and -1S (but one more wound)

Not to say that they were balanced before, I'm just commenting the changes
>>
>>53491142
>Believe it or not...

But that's the point isn't it? The orks believe it should be more durable, so it should be?
>>
>>53491506
Yes, all old marines will be upgraded to primaris and get new toys while guardfucks and taufaggots suck cocks.
>>
>tfw paralyzed with choice choosing an army

why live friends

why live
>>
>>53491503
That fucking scope being blocked by the front sight triggers me so fucking much.
>>
>>53491482
So we have a bunch of gay new chapters
>Knights of Chalice (blood angels)
>Blades of Vengeance (dark angels)
>Fulminators (ultras)
>Rift Stalkers (raven guard)
What color will YOUR primaris chapter be, /tg/?
>>
>>53491547

From what I can see, the starter set models are just generic bodies with Ultramarine decals on them.
>>
>>53491542
Invisible colour.
>>
>>53491496
Wait you guys celebrate your honored military dead on this day as well. Damn it did we steal this holiday from you when we broke away?
>>
>>53491547
I wonder how the DA successors will work without Deathwing or Ravenwing
>>
>>53491559

>What color will YOUR primaris chapter be, /tg/?

If white dwarf gives me a free one on the cover I guess I'll paint it something suitably silly but otherwise no.
>>
>>53491547
>>53491561
Not even just ultramarines, the starter set comes with decals for all the main chapters.
>>
>>53491572
>introducing the new Primaris Deathwing™ and Primaris Ravenwing™
Just kill me already
>>
>>53491547
Don't IH only have one Silver arm?
>>
>>53491572
You mean like every other DA successor? DW and RW are only for the dark angels themselves.
>>
>>53491556
>implying it's a hard choice
Praise the Omnissiah.
>>
>>53491556
>That feel when I have collected over 2000 points for each of 7 armies, the most being 6000 points of Emperor's Children.

Send help.
>>
>>53491593
In the DA codex is said they all have some equivalents
>>
>>53491572
Heh, just wait for primaris terminators
>>
>>53491547
>Iron Hands Primaris has no bionics
The flesh is
W E A K
E
A
K
>>
https://www.warhammer-community.com/2017/05/29/new-warhammer-40000-the-ultima-founding-may29gw-homepage-post-4/
>>
Crisis suits can't be less than three in a unit now, apparently.
>>
>>53491569
>Wait you guys celebrate your honored military dead on this day as well
Nah, we just have a holiday. Britbongland is generally much less inclined to wave flags and thank people for their service than Clapistan.
>>
>>53491585
The new Primaris™ Iron Hands™ come with TWO silver hands, to represent DOUBLE THE TOUGHNESS!
>>
>>53491628
Don't worry, they want you to buy as many regular primaris as you can before selling you Primaris Bionics
>>
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They gave us a little colouring book!
>>
Can we please start calling this /88lbs/ instead of /40kg/? 4chan is based in America, and I would prefer we used American units of measure instead of bullshit England measuring units.
>>
>>53491482
>Starting with the Ultramarines

Oh Guilliman, never change.
>>
>>53491585
Nah
>>
>>53491663
>He think Britain uses kg
>>
>>53491663
This.
>>
>>53491663
>Anon's attempt at a joke

Keep trying
>>
>>53491663
I'm actually laughing. Damn.
>>
>>53490900

Think of it more as a transport that can reinforce nearby units.
>>
>>53491628
>primaris marines arrive at iron hands monastery
>the various groups of IH marines all stop chatting amongst themselves and look at the newbies
>suddenly someone up the back breaks the silence by yelling out "haha look at them, they've still got all their limbs and eyes"
>the crowd all erupt in mocking laughter
>the primaris run in tears to their quarters and slam the door
>>
>>53491594

I'm a shit painter, senpai.

Couldn't do AdMech justice.
>>
>>53491598
iron hands always have two iron hands
>>
>>53491692
Don't bully the little marines.
>>
>>53491670
I mean what did you expect? Would you expect any Primarch to act differently than favouring their own legion at least a little bit?
>>
>>53491697
Metal is easy.
>>
>>53491663
4chan is Japanese now, cakeboy.
>>
ORKS

Shokk attack gun is 60" S2d6 AP -5 d3 damage if you roll 11 or 12 for strenght you do 1d3 mortal wounds instead.


Nobs
S5 T4 W2 Sv 4+

orks within 3" don't run away on a 6"

They can have power knife (Im not kidding) at 3points for Ap-2

Saw is Sx2 AP -4 2 damage
Claw is Sx2 AP -3 d3 damage.

Flash gits have 24" Heavy 3 S5 Ap -2

After they shoot roll a dice, on a 6 they shoot again at the nearest enemy unit. Badrukk reroll 1 to hit. Every model can have an ammo runt for a single hit reroll in the shooting phase.
>>
>>53491709

Everything on the AdMech that isn't metal is fucking difficult though.
>>
>>53491663

someone better fucking make the next thread /88lbs/
>>
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Tzaangors still the same cost and cultists actually went up? WTF?

They are going to keep boyz the same price, aren't they?
>>
>>53491707
That line read like "fuck the other marines"

The Ultramarines vs everything, is starting to look less than a joke and more of a reality
>>
>>53491740
I really hope Guilliman accidentally goes to Chaos because he believes the Ultramarines can run the Imperium better than everyone else, and his hubris causes his second death.
>>
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>>53491663
>uses british measure units in Murrica
>blames british for using the metric system
>of course they don´t

I rate this bait: Uninspired reply/10

You is a good Anon. Keep on it.
>>
>>53491756
fulgrim get off 4chan
>>
>>53491482
>https://www.warhammer-community.com/2017/05/29/new-warhammer-40000-the-ultima-founding-may29gw-homepage-post-4/
Yes create another SW successor chapter that doesnt recruit from Fenris. This is a good and well thought out plan.
>>
>>53491756
In gathering storm he dodged that exact same thing in the form of a crown tainted by Fulgrim. It said that after that Guilliman will never trust any sense of accomplishment again.
>>
>>53491727
>Flash gits have 24" Heavy 3 S5 Ap -2

After they shoot roll a dice, on a 6 they shoot again at the nearest enemy unit. Badrukk reroll 1 to hit. Every model can have an ammo runt for a single hit reroll in the shooting phase.

Holy shit yes.
>>
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Guys I just got back from my local GW and I found a flight stand with human tooth marks on it in my back pocket
>>
>>53491785
oh sorry it's mine :)
>>
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>leaving half the space marine playerbase with no big guys

For what purpose?
CSM needs loving too. Nurgle doesnt count
>>
>>53491727
>They can have power knife (Im not kidding) at 3points for Ap-2
That's actually awesome.

Any idea how many shots with the SAG?

Flash Gitz are nice and reliable now, and have what is probably the optimum S and AP for general purpose use. Bonus shooting is worthless, but whatever. Mostly disappointed they don't qualify as snipers, as they were the only ork unit which seemed like they might be able to target characters.
>>
>>53491727
>they shoot roll a dice, on a 6 they shoot again at the nearest enemy unit. Badrukk reroll 1 to hit. Every model can have an ammo runt for a single hit reroll in the shooting phase.


ammo runts one use or one use per shooting phase? 0.o
>>
>>53491802
>Any idea how many shots with the SAG?

Heavy d6, I forgot.
>>
>>53491801
Just get enough Chaosbux to become a Daemon Prince
>>
>>53491801
Compare old rubrics to new rubrics and you'll realise they already got a truescale upgrade.
>>
>>53491802
Bonus shooting is worthless? We're BS 5+!
>>
>people eating up "leaks" that have no source, no webpage to link to, have no special rules outside what we have already seen from official previews
You people are fucking dummies.
Remember the 6e "codex"?
>>
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trying to cast a wide net:

With my army basically finished and 8th ed around the corner, I'm interested in getting a second army going. I'm not planning to stop playing my based dark eldar, but having a second army to toy with will be neat.

Here's what I have my eye on:
>Imperial guard(armageddon steel legion, so heavy emphasis on tanks and artillery)
>emperor's children/slaaneshi daemons
>Thousand Sons led by Magnus

which army is the most fun?
>>
>>53491834
>which army is the most fun?
Ultramarines
>>
Just woke up,
Did something leak?

Where we getting these pics and stats from?
>>
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>>53491801
That is what you get for betraying Emperor, one-boob slags with crab hands and daemon right up into your ass instead of elf waifus and new weapons.
>>
>>53491801
Nurgle and Rubrics are taller. When they release the next plastic CSM (which will resemble the dead model on Guilliman's base as well as the models in Dark Vengeance), they will be taller than they are now but not as tall as Primaris Marines. All cult options will also be taller once updated.

t. My Dad works for Nintendo
>>
>>53491834
Ultramarines obviously
>>
Who would love official gue'vesa tau auxilliaries rules?
>>
>>53491834
Thousand Sons are basically the opposite of DE mechanically if you're looking for a change.

Slow with the psychic phase being critical to your plans.
>>
>Inb4 all Orks are 3" Movement
>Inb4 Orks -2 from all charge rolls because there are so many of them they get in the way of each other!
>>
>>53491585
ALL IH have AT LEAST the iron hand by the time they become proper marines.
However, due to the risk of the job and the harshness of the training, a lot of IH have a fuckload of bionics even before being actual marines, with some scouts having several metal limbs already.
The recent novel Eye of Medusa gives a loooot of fluff on that, and is solid read if you want.
>>
>>53491164
Yeah it's definitely thematic for them, I just somehow expected more for a unit that has both stealth AND shrouded (and fluffwise they'd be invisible). I thought maybe -2 at least.

That said, it'd make marines hit them on 4s and they can still hug cover to gain a probable 2+ save within a more favourable AP system.
>>
>>53491855
Just model them as humans and use Fire Warrior stats.
>>
>>53491834
Ultramarines tbqh familia
>>
>>53491885
I'd love a Tau gue'vesa Sentinel more than the standard infantry though...just because I really like the model!
>>
>>53491884
Lets just be glad you're not writing the rules then.
>>
>>53491815
That's a significant downgrade from a large blast. Hopefully it is much, much cheaper. Shouldn't cost more than 40 points for the mek and the gun now, since it's less firepower than a single devastator marine and he's easy to kill with snipers.
>>
>>53491847
Nafta mostly and some Italian form
>>
>>53491847
The most important italian forum about Warhammer
>>
>>53491908
That's some free trade agreement.
>>
>>53491933

I can't register to that fucking shithole of a forum
>>
>>53491898
All Large blast have become 1d6 shots.
>>
>>53491874
>4 Orks -2 from all charge rolls because there are so many of them

I'd hit you if I could.
>>
>>53491898
SAG is shit and so are the people who field it.
>>
>>53491933
GIVE THE FUCKING NAME FAGGOT
>>
>>53491908
wtf i love NAFTA now
>>
What ever happened to that mega link that had all the books and such in it that the generals used to always have up there. I havent seen it in several days.
>>
>>53491894
Is it no longer possible to ally Tau with Guard in 8th?
>>
>>53491939
>>53491956
It's Tilea the name of not!Italy in WHFB, but you need to be approved before accessing the threads
>>
>>53491971
THANKS
>>
Would basing a SoB army on 32mm bases be acceptable, instead of using the 25mm ones they come with? They look much better and I have way more room for conversions and basing.

Considering that canoness Veridian and the sisters of silence use 32mm ones, it doesn't seem too far fetched to think that in a future update (hahaha) they would be moved to this base size, and gameplay wise there doesn't seem to be a big advantage.
>>
>>53491971
Good job.

Matt,
GW Employee
>>
>>53491966
It is but even in 7th they didn't have specific rules, didn't they?
>>
>>53491851
Shouldnt they release them now?

Or is GW giving all the space marine chapters a power trip stomping on little spiky fellas for a few months.
>>
>sob
HAHAHAHA
nice meme
>>
>>53491998
It's a forum, not a chinaman
Even if they accessed it they wouldn't be able to do anything
>>
>>53491840
>>53491853
>>53491892
shit taste, especially since it wasn't an option.
>>
>>53491727
If Italy is wrong I hope he gets dox'd.
>>
>>53491995
I personally dislike large bases.

Mostly because putting stuff inside terrain with large bases is annoying.
>>
>>53492025
Also transport is a bitch
>>
https://www.warhammer-community.com/2017/05/27/warhammer-40000-faction-focus-imperial-agents
NECRONS BTFO
>>
>>53491995
If you're playing matched play, the 8th edition rules specify that you have to use the standard base size or smaller.
>>
I want to know what marks do. I see Heldrakes can now take them and be from specific legions
>>
>>53492046
>2017/05/27
Nice try.
>>
>>53492046

>Still the wrong date

Why are you so bad at this?
>>
>http://natfka.blogspot.com/2017/05/8th-ed-sisters-of-battle-revealed.html

>SISTERS ARE STILL SHIT
>>
>>53492046
Not even changing the date. Again!

How pathetic.
>>
>>53492069

>Sisters
>Shit

They've always been a pretty good army, have you ever actually played this game or do you just shitpost on the internet?
>>
>>53492050
It's a faction keyword, so the only things it will do are allow access to stratagems if your army all follow the same god and allow units that buff on <mark of chaos> instead of <legion> to affect you.
>>
>>53491727
Death to the false emperor

Extra attack on a 6 to hit vs Imperium

Icons:
Khorne - Reroll charge
Nurgle - -1 Ld enemies within 3"
Tzeentch - Mortal wound on a 6 against an enemy units within 12".

Berzerkers
M6" S5 A2 and can attack twice each combat.

Khorne axe S+1 Ap-1


Magnus
S8 T7 W18 4++
Sx2 Ap -4 3 damage in melee
3 powers
His smite does d6 or 2d6 mortal wounds
Reroll hit and invulnerable of 1 for Thousand sons within 9"

Typhus
S4 T5 W6 A4 2+ 4++ (halves advancing)
on a 5+ ignore wounds
Manreaper is S+3 Ap-3 3 damage,
Pistol is Pistol 2d6 S4 Ap-3.
+1 S and T for poxwalkers within 7"
has the same ability for death guard unit of the starter nurgle lord.
>>
>>53492094
meme army
>>
>>53492046
https://www.warhammer-community.com/2017/05/29/warhammer-40000-faction-focus-kroot-empire/

G-guys
>>
>*Don’t worry – none of the big ones, though Magnus gave it a pretty good go at Fenris…
What did they mean by this?
>>
>>53492110
https://www.warhammer-community.com/2017/05/29/warhammer-40000-faction-focus-squats/
Oh boy
>>
>>53492113
He tried to kill the wolves but didn't manage it.

Some smaller chapters will die.
>>
>>53492113
space wolves btfo
>>
>>53491547
What do you think are the three new Primaris organs?
Talleceptor, Woundsmodula and a yolk pouch?
>>
>>53491995
The old rules were "on the base they came with" so technically no but due to the new charging rules not caring as much about base size, the fact that marines can be on both 28 and 32 mm bases, and the fact that the size is so small I can't see a worthwhile advantage
>>
>>53491895
What's wrong with throwing one of the most underused units in the codex a bone?
>>
>>53492118
https://www.warhammer-community.com/2017/05/29/warhammer-40000-faction-focus-stormcast-eternals/

wew
>>
>>
>>53492141
Not enough ablative adjectives, try again
>>
>>53492100
>Berzerkers M6" S5 A2 and can attack twice each combat.
>Khorne axe S+1 Ap-1
HAHAHAHAHAHAHAHAHAHAHAHAHA

PRAISE KHORNE MY NIGGERS
>>
>>53492100
Lysander
2+ 2+ S4 T4 W6 A4 3++
+1 Ld and reroll 1 to hit for every IF unit within 6"
His Hammer is S+6 Ap-3 3 damage.
>>
>>53492150
Needs more jpg, but interesting. Thanks.
>>
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>>53492069
I expected nothing and still got disappointed
>>
>>53492100
You either post Slaanesh or I'll have to consider this whole post bullshit
>>
>>53492100
>Magnus goes from having 13 powers to 4
>But he DOES get a nifty bubble that makes already-tougher-in-8th Rubrics even tougher

I don't know how to feel about this. Does he still ignore perils? Easier to cast with him?
>>
>>53492113
'Literally no loyalists marines you have ever heard of have been destroyed by thousands of worlds being sucked into the warp. There is no danger that any imperial marine players will have to suffer hurt feelings from our writing.'

'PS: hive fleet behemoth was also wiped out by some hrud or something.'
>>
>>53492149
https://www.warhammer-community.com/2017/05/29/warhammer-40000-faction-focus-half-eldar-ultramarines
Ahh
>>
>>53492187
> nurgle is 3 inch -1 leadership

It is bullshit
>>
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>>53492163

Commissars give his LD to each AM unit within 6". Those units also can't lose more than 1 model from a failed battleshock test.

>>53492178
I'm only translating dude.
>>
https://www.warhammer-community.com/2017/05/29/warhammer-40000-faction-focus-my-entire-ass/

Wow!
>>
IT'S HERE
https://www.warhammer-community.com/2017/05/29/warhammer-40000-faction-focus-female-space-marines/
>>
>>53492100
>Khorne - Reroll charge
Worse than Furious

>Nurgle - -1 Ld enemies within 3"
Better than Fear

>Tzeentch - Mortal wound on a 6 against an enemy units within 12".
Not Soul Blaze which is great
(Also not Soul Blaze even though this is hordehammer now which is bad)

>..?
Why no FNP?
>>
https://www.warhammer-community.com/2017/05/29/warhammer-40000-faction-focus-space-marines/

For real this time.
>>
>>53492069
If anyone actually needed any proof that this edition is going to be as shitty balance-wise as every other edition, look no further.
>>
>>53491727

No more Double 6 Shokk Attack Gun shenanigans makes me sad
>>
https://www.warhammer-community.com/2017/05/29/warhammer-40000-faction-focus-space-marines/
>>
>>53492216
I'M NOT FALLING FOR THAT O-

OH SHIT
>>
>>53492150
Cultists went up by 20% but are shown as 'no change' so I doubt the rest of it, but can't be bothered with the eye-strain of checking.
>>
https://www.warhammer-community.com/2017/05/29/warhammer-40000-faction-focus-space-marines/

GODDAMMIT
>>
>>53492150
Hot, but sadly lacking mandatory shoots n' stabs
>>
>>53492216
>>53492221
fucking liars
>>
>>53492227
>Armies of the Adeptus Astartes are currently mostly played two ways. One is the Battle Company play style which consists of lots of Space Marines, grav cannons and (often free) vehicles. All told, it can often make them feel like a bit of a horde army. The other way is to pair them up with Space Wolves and Dark Angels to combine the numerous overlapping Universal Special Rules from Characters into a single, powerful unit.

Heh
>>
>>53492221
I was right about ultramarines.
>>
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>>53492216
Finally !
>>
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>>53492100
>S5 A2 berzerkers who hit you twice with +1S Ap-1 chainaxes
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
https://www.warhammer-community.com/2017/05/29/warhammer-40000-faction-focus-space-marines/
>>
>>53492113
Magnus fails at everything he tries.
>>
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>>53492216
>>53492221
>He cannot have anything else going for him could he? Well, he also gives all Ultramarines within 6” of him the ability to re-roll hits and wounds. That is magnificently powerful. Guilliman is a warrior straight out of legend and will be seen on many a tabletop.
HOW CAN OTHER CHAPTERS EVEN COMPETE
>>
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>>53492216
>strength 12 dreadnoughts
>>
>>53492227
Marines again?
God fucking damn it.

Guys Marines a popular! We are not pushing this things down everyone's throats!
>>
>>53492187
>Psychics don't belong in 8th
>>
>>53492190
hah
>>
>>53491554
No.
That's just what retards belive Waaagh power does.
>>
>>53492278
>Psykers and Force Weapons now dole out shitloads of relatively easy-cast mortal wounds that not even invulns save you from
Yeah, nah.
>>
>>53492227
>Let’s start with the Centurions since these guys have been very popular since their release.
>>
>>53492199
Riptide

M12" BS4+ S6 T7 W14 2+ 5++
Nova reactor gives moral wounds
can put wounds on drones

Heavy 8 S6 Ap-1 damage 1

72" heavy 3 S7 AP -3 damage 1

can overwatch if within 6" from a charged unit (generic Tau rule)
>>
>>53492216
One day someone with enough knowledge of HTML will make a fake community page and link it
Hopefully they very subtly put in some piece of fake news that makes /tg/ shit it's pants
>>
>>53492221
>>53492227
Not really much other than the Guilliman thing...
>>
>>53492100
>Tzeentch - Mortal wound on a 6 against an enemy units within 12".
This needs some explaining?
>>
>>53492265
>Girlyman does what IF have been doing for a millennia

Really makes you think...
>>
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Are necrons any fun?

I feel like teleporting around the map and rapid firing shit to death could be fun.

Should I make Necron my second army, after I finish my Tyranids?
>>
This is actually legit. Has this been posted in this thread and missed because of the shitpost links?

https://www.warhammer-community.com/2017/05/29/new-warhammer-40000-the-ultima-founding-may29gw-homepage-post-4/
>>
> Let’s start with the Centurions since these guys have been very popular since their release
They are shitting with us right ?
>>
>>53492321
Yup
>>
>>53491382
It's Italian, of course we're sure it's a lie.
>>
>>53492323
They mean on the tabletop you nigger
>>
>>53492216
Grav is brutally nerfed
Praise be to 8th!
>>
>>53492300
Grav Amps are now part of the Grav Cannon profile,

Heavy 4 S5 Ap-3 damage 1 or d3 against 3+ saves

Centurions don't have malus for shooting heavy weapons after moving

Omniscope gives ignore cover.
>>
>>53492323
>implying grav centurions aren't popular
>>
>>53492025
>>53492028
>>53492142


Thanks guys!

>>53492049
By standard base size, do you mean the base the miniature came with, or are they now setting standard sizes for each type of miniature (power armour/terminator armour/caparace/etc) in the new rulebook?

>>53492110
Don't play with that :(
>>
>>53492321
>ctrl-f "founding"
>shows that the link has been posted 4 times already
Take your head in your hands and twist it around until you hear a snap
>>
>>53492321
>*Don’t worry – none of the big ones, though Magnus gave it a pretty good go at Fenris…
What did they mean by this? Are Space Wolves getting assfucked in 8th?
>>
>>53492318
Necrons are great. My first army and by far my favorite. They also dont suffer from "get slaughtered by marines" syndrome
>>
>>53492333
Well, if nothing else, they nailed the grav
>>
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>>53492265
How can literally anyone ever compete
>>
>>53492341
So grav is still bullshit OP against everything short of Tzeench daemons.
>>
>>53492323
Grav cents are one of the most powerful units in the game
>>
>>53492368
It's talking about one of the last 7th edition campaign
Magnus was able to kill one out of 12 Wolf Lords, which for Chaos is a great result
>>
>>53492100
wow
>>
>>53492301
>with enough knowledge of HTML
the closest thing you can do is use a resembling domain name
like www.warhammer-cornmunity.com
>>
>>53492341
This still seems better Anti-tank than Melta and better Anti-Deathstar that Plasma
>>
Logan

7 wounds, 5 attacks, 4++

Wolf guards are immune to battleshock within 6".

Morkai is S+2 Ap-3 damage d3 or Sx2 AP-3 damage 3 -1 to hit.
>>
you know what, the shitty toughness on ork vehicles bothered me untill I saw how much a rhino costs....

If they make it so that orks are the only race that can spam the fuck out of transport vehicles cheaply, then I am okay with them having shit costs... Particularly if they are swinging wrecking balls and steamrollers as they plough forward.
>>
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>>53492100
And Slaanesh?
>>
>>53492409

Well to be fair we haven't seen plasma cannons yet, just plasma guns and primaris better range plasma guns.
>>
>>53492409
>Anti-deathstar
Deathstars aren't a thing anymore, one less star wars reference in my game system
>>
MOAR NEWS

https://www.warhammer-community.com/2017/05/29/warhammer-40000-faction-focus-necrons/
>>
Do we have any eldar leaks?

How are scorpions?
>>
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>>53492216
>Their heavy flamer is excellent for overwatch and killing hordes
>D6 wounds
Kek
>>
>>53492429
>>53492341


Demolisher Cannon

24" Heavy d3 (d6 against 5 or more models) S10 Ap-3 d6 damage.
>>
>>53492383
Holy shit are you joking, they nerfed the SHIT out of it! This is amazing news!
>>
>>53492383
>>53492409
And isn't shit against hordes anymore
>>
>>53492453
My little fag cant possibly be this autistic!
>>
>>53492460

>Nerfed the shit out of Grav

Well they nerfed the Grav amp, but it still looks kinda overpowered?
>>
>>53492459
that seems like it's worse than the battle cannon in almost every situation
>>
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>>53492453
See I knew this was fake and it still made me mad because of how long I've waited for necrons
>>
>>53492358
Nop, it means that the official base is the one in the box.

If your marines came with 25 it is that
>>
>>53492408
>waaghbanner-khorneunity.com/39.999/999/warhammer-now-faction-focus-beakys
>>
>>53492429
Now the Axe Morkai is actually useful, finally
First version against guards and such, second version against marines and teqs
>>
>>53491727
Getting an extra shooting attack for the whole unit on a roll of 6 is a bit bullshit unless they balanced it with a roll meaning you shoot at the closest unit of either player.
>>
>>53492430
trukks were flimsy anyway in 7th. What worries me is how disembark work in 8th and the movement stat of truks. in 7th u could move 12 and than turboboost to be in face or your enemy. in 8th there isn't turbo boosting u just move an extra d6.
>>
>>53492523
Yeah ikr orks shooting each other is epic
>>
>>53492523
Nearest enemy unit. It's right there.
>>
>>53492482
It does less unsaved Wounds than before against most Monstrous Creatures, NOT ACCOUNTING FOR THE FACT that they now have more than twice as many Wounds on average.

It's literally less than 50% as effective as before.
>>
>>53491727
RA RA POWA SHIV
>>
>>53492578
>It does less unsaved Wounds than before against most Monstrous Creatures
I'd like to see the math on that. The D3 damage feels like it'll tip the average closer to what it is in 7e.
>>
>>53492069
>http://natfka.blogspot.com/2017/05/8th-ed-sisters-of-battle-revealed.html
>Shit
>Exorcists firing twice
>"shit"
>>
>>53492561
I just gotta know what Boardin planks do
>>
>>53492611
maybe extra movement after disembark, i'm courius to see what open topped do
>>
>>53492605
Where did you read the twice shooting?
>>
>>53492605

>It's not actually fake

WTF
>>
>>53492604
Using the Tervigon stats here >>53490105

In 7th:
3 grav-cannons with amps
15 shots
10 hits
Wounding on 3+ with re-roll
8.88 Wounds
AP 2, no save
Dead Tervigon

8th edition
12 shots
8 hits
Wounding on 5+, 2.6 Wounds
AP -3, 6+ t-shirt save, 2.22 unsaved Wounds
4.44 inflicted after damage rolls

10 Wounds remaining on the Tervigon, it lost less than 30% of its Wounds.
>>
>>53492659
Open topped does nothing but let passengers fire while the vehicle is in combat apparently
>>
>>53492672

Divine guidance AOF
>>
>>53492684
Speaking as an Admech player, this looks good. I can use it to burn through shit like termies and Primaris and can point stuff like Neutron Lasers at the MCs.
>>
>>53492710
That is assuming Exorcist get AoF
Last time they didn't

Also 7" movements in almost everything?
>>
>>53492684
50% effectiveness, though there's the potential for spiked dice. Interdasting.
>>
>>53492383

You are a moron. It is so much of a nerf its unreal. It can't kill MCs worth a shit now. Do you know how excited I will be to punch to death shitty fucking grav units with my Wraithknight now?
>>
>>53492739
Exactly. It's good against high armour low-to-medium toughness multi-wound elites but now it's significantly worse against anything large like a Land Raider or MC.

Ideally you're looking to shoot it at anything with Toughness 4 or 5, save 2+ or 3+, with 2-3 Wounds. So, like you said, Terminators, Primaris, things like that, it will shine.
>>
>>53492751
50% effectiveness WHILE MOST TARGETS GOT DOUBLE+ WOUNDS, basically it's 25% as good as before against big models.
>>
>>53492568
I meant a roll of 1 meaning you shoot the closest unit of either player. SO on a 6 it's closest enemy unit and a 1 is whoever is closest
>>
https://imgur.com/a/kPLQc

Didn't see where it had been posted already.
>>
Do regular marines get Contempter Dreadnoughts or are those still Forgeworld only?
>>
>>53492684
Follow-up:

While you now need more than 3x the gravcannons as before to kill a Tervigon, you need exactly the same amount of lascannons as before. GW actually managed to balance the weapons and give them roles, the madmen.
>>
If armor can go past 6+, what's the point of AP -5 mortal wounding weapons?
>>
>>53492775
>eldar WAACfag happy that the one thing that can stop his shitty underpriced overpowred unit is nerfed to shit
>>
>>53492846
What?
>>
>>53492777
Probably still worth including my two squads of Grav-Kataphrons, given that with Phosphor Blasters they might make a decent fist of just ripping up light infantry too. Really liking what the new edition has for the Mech now.
>>
What about IG stuff? Only demolisher cannon?
>>
>>53492859
High AP weapons can remove armor entirely. Mortal wounds ignore armor. Redundant much?
>>
>>53492482

We don't know how much they cost yet, also we dont know how many wounds teq level things are going to have. NuGrav is seriously good vs leman russ, riptides and the like though.

I feel like the -3 rend is a little overkill, but everything else seems fair
>>
>>53492798
>basically it's 25% as good as before against big models
definitely better than before against mid-size and character models, though

sure you're wounding on 3's now, but D3 damage means they'll pop on a couple failed saves
>>
>>53492860
Yeah people should keep in mind they're also much better against light infantry now with a flat Strength 5 instead of Wounding on armour.
>>
>>53492846
There might be some units that have a rule that can downgrade mortal wounds to regular wounds. Also I've not seen any weapons that cause auto-mortal wounds that have an AP modifier. Only ones that do it on a 6 or whatever.
>>
>>53492814
They do along with cataphract terminators..
>>
>>53492806
Thanks m8.
>>
>>53492881
Most weapons don't deal mortal wounds and weapons that do don't have an AP value.

Mortal wounds also ignore invulnerable saves and don't need to make Wound rolls.

What the fuck are you asking?
>>
no moar leaks?
>>
>>53492459
Striking Scorpions
Move 7"
Can deploy everywhere more than 9" from the enemy.
+1 to hit against unit in cover
mandiblaster does mortal wound on 6
Exarch gives unit extra attack on 6 to hit.
chainsabre is the same as chainsword but +1 strenght

Wraithguards/blades are S5 T5 W3 3+
Wraithcannon is 12" Assault 1 S10 Ap-4 d6 damage

Wave M16" T7 W13. Serpent shield reduce damage by 1, minimun 1.
>>
>>53492887
Nice.
I'm looking at getting back in using a bunch of the Burning of Prospero/Betrayal at Calth Marines and was wondering if the Terminators/Contemptor had rules in actual 40k that wasn't FW
>>
>>53492932
Oh boi

Scorps seem good
>>
>>53492932
Is anyone compiling these leaks? Someone should make a pastebin so that we can post it easily once the spaghettinigger is done.
>>
>>53492932
>Wraithcannon is 12" Assault 1 S10 Ap-4 d6 damage
oh
>>
>>53492884
They're actually worse against Terminators too.

Compare 3 Grav-Cents in 7th edition:
15 shots, 10 hits
9.72 Wounds with 2+ re-rollable
6.48 dead Terminators after failed invulnerable saves

Now:
12 shots, 8 hits
5.3 Wounds
3.5 failed invuln saves
And with average rolls one of those three Terminators should come out alive with 1 Wound remaining after damage

Went from wiping 6 Termies to killing 2 and injuring 1
>>
Ork is m5 s4 t4

Stompa 900 pts. Trukk 76. Open toped vehicles dont give any bonus expext for shooting from inside

Trukk m12 w10 t6 sv4+

Battlewagon M12" W16 T7 Save 4+, can get T8 but loses Open-topped. Deff Rolla hits on a 2+, 6 attacks S8 Ap-2

^from dakka^
>>
>>53492972
Basically just a higher strength meltaguns with less reliable damage.

I'm actually really surprised it wasn't just d3 mortal wounds
>>
>>53492977
Also with wound allocation its no dead termies
>>
>>53492978

Hahaha - get fucked whatever shit head argued with me about Ork Trukks being T6. Kill yourself, I fucking told you.
>>
>>53492978
>M5
As expected

>Base S4
There you go lads, finally

>10 Wound Trukks
Jesus christmas
>>
>>53492978
>m5"
>melee race
>>
>>53492978
That's about what I was expecting, except holy he'll 10 wounds on a trukk?
>>
Feels like this will be the edition of hordes and vehicles
>>
>>53493004
No, that's not how it works. You have to allocate Wounds to injured models first, then you roll damage and all that damage hits that one model, no musical Wounds.
>>
hey guys i am very new to the game. i grabbed a skitarri sc box and now im assembling my onager dunecrawler. however, i do not know what weapon to use. judging from the points, the icarus array (anti aircraft) seems to be the best option. but none of my friends has any aircraft models. they mostly play with infantry and land vehicles... what wepaon should i pick?
>>
>>53492978
I'm alright with this
>>
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>>53493026
>>
>>53493026

Can run and shoot and charge.

>>53493004

Incorrect. Rule state a unit that has already lost wounds must have all further wounds allocated to it until dead.
>>
>>53493031
Rhinos cost 70 points naked brah
>>
>>53493026
SoB move 7"

The hell is this edition doing?!
>>
>>53493051
>a unit that has already lost wounds
A model, not a unit.
>>
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Owo what's this?
>>
>>53493059
>SoB as fast as eldar
>>
>>53493065
We know you nigger
>>
>>53493065
At least a day old now.
>>
>>53493065
few hours late, eh?
>>
>>53493065
slowpokes.jpg reposting pics they found from websites that were reposting the pics that they found from the last thread
>>
>>53493044
Are you 12?
>>
>>53492605
>read this
>whine whine whine waaaah waaaah!
Holy shit SoB players were a mistake. I hope they actually can this army in 9e.
>>
>>53493059
>>53493067
My bad it was 6"
Arco move 7"

>Penitent Engine: 6power for 1, 18 for 3
M7" WS3 S5 T6 W7 A4 Ld8 4+

Make PE great again?
>>
>>53493044
Neutron Laser, it has never failed me
>>
>>53492978
>inb4 Ork players complaining about losing Furious Charge
>>
>>53492978
900 pts for a fkng stompa, i hope it's worth the points. This rumors contradict the previous ones. not so sure about it
>>
>>53493114
I only agree about the AoF being rather shit and depending too much on luck.

But yah he is bitching for nothing.
>>
>>53492592
I think it's a power choppa, just italian translation that's lacking.
>>
>>53493130
>This rumors contradict the previous ones. not so sure about it
It doesn't contradict anything, lines up perfectly with the battlewagon/deff rolla rumours we got already
>>
>>53493095
no. but fuck you for not giving helpful advice
>>53493121
all right. thanks man
>>
>>53493127
we just got what we've wanted since 4th edition why would anyone complain
>>
https://www.warhammer-community.com/2017/05/29/warhammer-40000-faction-focus-space-marines/
>>
>>53493147
Like in Spanish power weapons are "energy weapon" and power fist are "combat fist"

There is a difference between power weapons and power fist. Tech wise in Spanish they use energy and fist use warp field
>>
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>>53493059
power of high heels son
>>
>>53492898
>Shokk attack gun is 60" S2d6 *AP -5* d3 damage if you roll 11 or 12 for strenght you do 1d3 *mortal wounds* instead.
>>
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>>53492978
>>53493130

>900 points for a Stompa
>465 for a LoS
>>
>>53493149
trukk was rumored being t5 6+ not t 6 4+
>>
>>53493059

Where are you getting that from? The article on naftka says they're 6"
>>
>>53493201
It was an anon saying bullshit to anger Ork players, it was immediately obvious
>>
>>53493189
>hurr what does the word "instead" mean
>what is a conditional ability

>>53493201
That was a shitposter, that wasn't in any of the actual rumour drops
>>
>>53493170
Because Ork players always find a reason to complain
>>
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>>53493027
Well truck HAVE traditionally been all about ablative design.
With the driver just yelling "HA! DON'T NEED DAT YA GIT" whenever something is blow off, until it's just 4 wheels and his seat, with the passengers flintstoning it ahead.
>>
>>53493201

That wasn't a valid rumor that was just a fucking moron who wanted to be right (who I am also assuming is you).
>>
>>53493226
No they don't, they just had a huge fucking list of actual legitimate reasons to complain up until now.

t. not even an Ork player but sick of the people who play OP races complaining about the factions with shit power level complaining before they even get a chance to say anything.
>>
>>53493212
Correct my self here >>53493117

My mind is still getting used to different movements. Last time used that was on 6th WHF
>>
>>53493193
>>53493130
Current one has 12 Hullpoints.

I'm expecting the 8th version to break 36.
>>
>>53493226
Would say that Ork players have more reason to complain than damn near any of the other armies, not sure why your autism is flaring but you should probably get off the general for awhile
>>
I want more info on Tyranids REEEEEEEEEE
>>
>>53493219
mh maybe but i don't see anything on dakka about that.
>>53493246
did not post any rumors sorry

anyway i prefer my trukks with t6 and 4+ save
>>
>>53493201
That was just shitposters mate.
>>
>>53493242
Yeah, I really like it, I'm just surprised they went so far. Hopefully that makes up for the relatively lower toughness and save. The point increase is also pretty big, but I feel like that means transports in general are gonna be more pricey
>>
>>53493065
> no grand cultivator of nurgle even with all the other death guard models included

What did they mean by this?
>>
>>53493274
They're getting squatted. Goodbye!
>>
>>53493267
My LGS said 40
>>
>>53493267
It'll probably be exactly 36 as GW seems to like keeping the Wound values as multiples of 12 for their Wound counter dice
>>
>>53493226
The only army that can't really bitch and moan are marine players.

The rest can bitch and moan all they want. Specially when they still have kits from more than 10 years ago.
>>
>>53493283
It's a daemon of nurgle. I'm betting that name will be the name of the IC on top of the beast and not the beast itself too.
>>
>>53493283
Those are Daemons, the leaks are for CSM.
>>
>>53493283
The Index contains the DG models that will be in the starter.

You'll need to get the DG Codex with their full release after the edition launch release to get stuff like Grand Cultivator and Mortarion.
>>
>>53493281
If the trukk will be 10 wounds at 76 points.. I'm scared to see the Battlewaggon... I mean-.. it's gonna have the price and wounds count of a Knighs.
>>
>>53493276
ok i thought it was from the tilea leaks
>>
>>53493321
Keep in mind transports all saw a points hike because of the fact that they can charge into combat to absorb overwatch for the occupants.
>>
>>53493270
Maybe you are the one that should take a break with a bit of physiological 4chan shitposting is treated as having insulted your mother
>>
>>53493274
so far we have swarmlord, warriors, genestealers and tervigon.
>>
>>53493305
>>53493308
They wont just let us mix the armies for a small tax :,)
>>
Waiting to find the weapon profiles for the Triarch Stalker is annoying. It's sitting there half assembled because I don't know what to pick and it would be hard to magnetise.
>>
http://imgur.com/vJSTxAC

blood angels leak
>>
>>53493321
>>53492978
>Battlewagon M12" W16 T7 Save 4+, can get T8 but loses Open-topped. Deff Rolla hits on a 2+, 6 attacks S8 Ap-2
>>
>>53493321
We already know BWs are 16 wounds, nothing else though

>>53493335
>I-I was just shitposting haha XD
>>
>>53493290
no, you
>>
>>53493337
We don't really have the full rules on any of those things. Tyranids are very reliant on army-wide special rules, psychic powers and the like.
>>
>>53492932
Carnifex
67 points
M7" WS4+ S6 T7 W8 A4 3+
It doesn't degrade
if charge does mortal wound on a 4+
Crushing claws are Sx2 AP-3 damage 3
Scything Talons S: User AP-3 damage 3
Bonemace S8 Ap-1 d3 damage.
If with 2 weapons +1 attacks
2 Scything talons reroll 1 to hit.
Noise Marines
If killed in melee don't remove them, and at the end of the phase they can attack with melee or shooting weapons (even if engaged) before removing them.

Blastmaster 48" Heavyd3 S8 Ap-2 damage d3 ignore cover
Or Assault d6 S4 Ap-1 damage 1
Doomsiren assault d3 S5 Ap-2 damage 1 ignore cover
Other sonic weapon Assault3 24" S4 ignore cover.
>>
>>53493304
I'm still waiting for new scout sculpts so I can finally play Raven guard.
>>
>>53493345
This was already covered in the Italian leak, but thanks for extra proof that this Italian guy isn't talking shit.
>>
>>53493349
What else could it have been?
>>
>>53493345
>ATSKNF is actually fucking morale reroll
Holy fuck kill me
>>
>>53493348
Yeah, I should have read up properly, I'm normally the first to tell others to, I think I left my brain on Sunday setting.
>>
>>53493369
Scouts models are fine after a headswap.
>>
Any clue when forgeworld models will get their ponts and stats?
I got some of FW orks and I'love to use them since release day.
>>
>>53493361
you're sure about the weapon profiles?
>>
>>53493299
Well, imperial knights were 6 wounds and went to 24, so a Stomps which was 12 could go to 48
>>
>>53493361
>Carnifex
>67 points
>M7" WS4+ S6 T7 W8 A4 3+
>It doesn't degrade
>if charge does mortal wound on a 4+
>Crushing claws are Sx2 AP-3 damage 3
>Scything Talons S: User AP-3 damage 3
>Bonemace S8 Ap-1 d3 damage.
>If with 2 weapons +1 attacks
>2 Scything talons reroll 1 to hit.
God fucking dammit GW

The biomorphs better make up for this shi- WAIT ONLY 67 POINTS? Those weapons better not be fucking overcosted and the scything talons better come free.
>>
>>53493380

Get fucked Marinefags - your shitty fucking special rule isn't 'haha I don't care about morale ever for any reason' anymore.
>>
>>53492300
So nova-charged burst cannon is 8 mortal wounds? Wtf?
>>
>>53493361
I like that half price Carnifex
>>
>>53493408
Yeah, but I'm only translating. It's probable that they are only the monstrous creatures version, so no Hormagaunts with damage 3.
>>
He suffers it if he fails it. So pretty much like before.
>>
>>53493361
But what about the Stonecrusher Ramshield?
>>
>>53493434
>https://imgur.com/a/kPLQc

It gives mortal wounds to the riptide if it fails.
>>
>>53492069
>Penitent engine and repentia blow
Fuck. There goes my reason to play sisters.

Seems like you play for cheap 9pt sister spam, or nothing.
>>
>>53493391
Don't they have all of 5 poses per type? (bolter/sniper/melee).
>>
>>53493380
I will, loyalist scum
>>
>>53493445
okay, thanks
i was more confused about the small difference
>>
>>53493436
As long as they aren't charging something obscene for crushing claws.

Also hopefully adrenal glands add to move speed or something.
>>
>>53493434

It does mortal wounds to the Riptide.
>>
>>53493369
Those are fine, just give them a head swap.

Hell the metal ones are fine too
>>
>>53493445
>>53493408
Might be like the oldschool "S/A user+x" guns
That was great fun back then.
>>
So what time should i log onto gw's site to preorder? 12 midnight on the third eastern us time or what
>>
>>53493414
I mean, at a baseline that profile is already on par h a dreadnought for fairly so. As long as all the weapons are in the 5-20 point range instead of being 40 or something stupid, it looks pretty good
>>
File: 1487346461522.gif (1016KB, 640x432px) Image search: [Google]
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>mfw reading ork spoilers
>mfw it will be slightly less sure that I'll loose with everyone else in LGS
>>
>>53493460
>t. no morale modifier of any sort
You guys are even more assfucked than we are ahahahahhahahahahaha
>>
>>53493458
Some pieces are monopose like the sergeant unscoped sniper rifle, but that's no big deal because the sprues come with enough parts to never need to use them.
>>
>>53493452
>https://imgur.com/a/kPLQc
There better be fucking riptide wing rerolls else that's bullshit.
>>
>>53493488
Weapon Skill 4+ on a Tyranid makes me so fucking angry. The original Carnifex had the same Weapon Skill as a Genestealer.
>>
>>53493470
Honestly I'm thinking just leave it bare with Scytalons maybe in a pack of 2 coming out of a Trygon tunnel
>>
>>53493513
Trygon tunnel is only for Troops choices

You can drop one in a Tyrannocyte though
>>
>>53493485

12:00 in the afternoon on the Saturday of launch.
>>
>>53493513
trygons tunnels work only for troops now.
>>
>>53493506
It's a cheap, tough, battering ram. Basically what it was always supposed to be
>>
>>53493474
>>53493496
Yeah, now i give them a second look they are decent, I just really hate fixed pose models.

And I'd need about 40 of them, so it might get repetitive unless i start chopping an deposing elbows and shoulders.
>>
>>53493513
you can only put troops in the trygon tunnel
>>
>>53493361
Eldar Jetbike
41 points
M18" advance 36"
scatter lasers 9 points per model, everyone can still take
>>
>>53492592
FLAYING UP SOME TYRANIDS
>>
Thunderwolves Cavalry M10″ W3 S4 T5 Save 3+, same equip as before and they cost nine melta bombs without equipments
Lord on Wolf has W7
Frost weapons add a mortal wound on a 6 (not clear on what dice roll)
Runic Armours give 5+ Invuln Save (4+ if Terminator)
>>
>>53493490
65% win ratio and counting.
I find the key is.. or was to completely ignore the idea of meta and balanced approach, just go balls to the wall on a single aspect.
>>
>>53493535
>he doesn't know about 1997 metal armies
>Cadian kits are basically mono pose with no proper special weapons

You have it way easier than most armies have to deal with
>>
File: oh yes.png (152KB, 666x666px) Image search: [Google]
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>>53493361
>>
>>53493361


Holy shit, carnifexes are good?
>>
>>53493532
I mean, y Tyranid feature should be pretty cheap as a baseline. I just Joe res lot of ways to upgrade it so that you can have a single elite Old one eye style fex rather than needing to run several
>>
>>53493361
What's the source on this?
>>
>>53493361
Wave Serpents
M12" W10
Serpent Shield heavy 3D6 S6 ap0 d1
5+ invulnerable save until shield is used
>>
Anything on Mechanicus, just getting back in and spent all day magnetizing all options on the Onager Dunecrawler.
>>
>>53493569

You play in a terrible fucking store then.
>>
>>53493532
In 2e it was Mv 6 Weapon Skill 6 S7 T8 10 Wounds 3+ save on 2d6 (same as terminators)

Translated to now that should be Mv 9" WS 3+ (AT LEAST) S7 T8 W10 Sv 2+ with some sort of invuln

However, if we still have lots of options in biomorph stuff to give it, like adrenal glands, regeneration, carapace upgrades, then it's perfectly fine at low points with low stats, like the 4e version.

But I'm not holding my breath for lots of options, 8e seems to be cutting that stuff out all over the place.
>>
>>53493600
Italian forum has a guy leaking shit, translation gets posted to Dakka.
>>
>>53493545
>14 extra points over current Scatbikes
>scatter lasers being heavy four means BS 3 on the move
>still really fast

Seems fine overall.
>>
>>53492932
>>53493602
>contradicting wave serpent statline
who do we beliiiiieve?
>>
I wonder if we get MC's that get angrier and deadlier the more wounds get piled on.
>>
>>53493614
>tfw we're even worse than dicka dicka
Where are the spaghettiniggers in this thread?
>>
>>53493592
>>53493612

I agree, my brother used to play Tyranids, finally gave up playing after the joke that was the 6thed codex.

I just wanna get overwhelmed by Carnifexs and Gaunts again while my Orks are screaming bloody murder

Maybe one of the morphs will give better WS?

Or this! >>53493627
>>
>>53493627
>skarbrand
>>
>>53493621
The first one sounds way more legit
>>
Can pistols shoot in the assault phase or is it that they shoot in the shooting phase but are allowed to fire if within 1 inch
>>
>>53493615

If they have fly they won't take the penalty.

Also they're cheaper by 13 points than they were before.

New cost is 63 points, old cost is 81 points.
>>
>>53493361


With those scything talons raveners might become scary
>>
>>53493664
The second one
>>
>>53492300
Thank Aun'va I didn't fell for the riptidewing meme in 7e.
>>
>>53493664
The latter.
>>
>>53493637
Here. I'm translating shit as soon as they get out, but there is another on dakka. You can see that the traslations are worded differently


This is not me thought. I don't know the source, but they aren't from the Italian Forum.

>>53493545
>>53493602
Also, Scything talons are 14 points for a couple, 20 points for 2 couples.
>>
>>53493669
I read it as 41 points per jetbike
>>
>>53493673
I think there has to be 2 Scytal stats one for smaller bugs and one for bigger ones or else Hormagaunts will be stupid
>>
>>53493673
Those are monstrous scything talons. The profiles are different for every model.
>>
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1MB, 687x881px
>>53493627
>>53493645
To expand upon
>skarbrand
here's his AoS statline.
>>
>>53493669
we've seen the core rules. Fly doesn't affect the move and fire at -1bs penalty on heavy weapons.
>>
>>53493545
Warp Spiders
M12" advance 24"
Flickerjump gives 4+ invul
Deathspinner 12" S6 assault 2 ap-1, mortal wound on 6 to hit
>>
>>53493684
Also confirmed that those are "Monstrous scything talons".
>>
>>53493117
>Make PE great again?

Penitent engine looks decent, especially since there's a lot more heavy support slots to go around in an army.

Somehow they found a way to make repentia even worse, which is disappointing since if they were just a straight copy from the last edition they might have been usable.

It looks like the army is still going to revolve around sisters, dominions in immolators, and exorcists, with some penitents thrown in if you can build the model. They'll probably have a lower model count than before though because of the increase in special weapons and transports. If Imagifiers have the character rule then they'll be worth testing out.
>>
Am I correct that it's a 41pts per jetbike, which makes a full squad of 3 150 with scatters? Lol that's one hell of a nerf
>>
>>53493669
Those are per model costs.

Scatbikes are now 50 points a pop.

Also Fly doesn't ignore the penalty for firing Heavy Weapons on the move.
>>
TALONS FOCUS WHEN??
>>
>>53493414
>WS4
>S6
>W8
Awful
>>
>>53492978
What About Boarding Plaaanks?
>>
>>53493734
>3 UNITS
>MEME ARMY
>>
>>53493718
Yah I got the feeling that my 10 year old army list didn't change.
>>
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Me after just painting and converting my hellbrute: I-IT'S NOT FAIR!!!
>>
>>53493721
Yes
>>
>>53493706
4+ invuln will be a lot less obnoxious current jumping rules
>>
Ok I put on a name because this >>53493706 little shit is posting things without a source that aren't from the Italian leaks and directly contradict it.

Blood Angels Dreadnought weapons

Blood Claws
Sx2 Ap-3 d6 damage

Blood Fist
Sx2 AP-3 3 damage reroll to hit if you have 2.

Frag Cannon
8" assault 2d6 S6 Ap-1 damage 1 hit automatically.
>>
>>53493723
>>53493686

If its 41 points a model a squad of 3 with lasers is 150 points. You are a fucking moron if you think they increased in cost from 17 ppm to 41ppm.
>>
>>53493759
Literally making every other army into manlets
>>
>>53493751
Still a confirmed faction. Fuck off cuckfaggot
>>
>>53493044
>>53493155
Here's some advice.
W888888888888
>>
>>53493609
>store
Wew lad, that's cancer
Clubs are the answer, great mix of armies.

Our last tournament saw:
2x DA (Greenwing)
2x CSM (1 DG, 1 WB)
1x Ultra
1x SW
2x Orks (1 heavily converted Feral boyz list and opposite 1 heavily converted Dred Mob)
1x Nids
1x Nid/GSC
1x Tau
1x Necron
1x Admech
1x Renegades

Winner was the Wolves with their massive Alpha pack.
>>
>>53493769
All of the points costs being leaked are per model. All of them. They don't point things up by unit any more whatsoever.

So yes. Your bullshit OP eldar jetbikes went up to 41ppm. Deal with it faggot.
>>
>>53493768
Space Wolves dreadnought weapons?
>>
>>53493779
Sorry anon, I'm not the one playing cuckstodes. :^)
>>
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>>53493778
Atleast they dont look as cool...r-right?
>>
>>53493769
That's barely enough seeing that they can do everything. Maybe all those "fluffy" Saim-hann players have to actually use vypers and shit again.
>>
>>53493769
>You're a moron if you think they increased point cost of this overpowered underpriced unit!

Those jump pack NuMarines are around 50 points each themselves.

Also, a basic bike would be putting out 4 shuriken catapult shots after advancing 36 inches. Potentially with no penalty thanks to battle focus
>>
>>53493706
Fire Prism
60" S5 heavy 2D6 AP-1
60" S8 heavy D6 AP-3
60" S10 heavy 1 d3 damage AP-5
>>
>>53493769
Chaos Space Marines bikes cost 31 points now.
Considering the ridiculous movement rating, and the fact that hammer of wrath now seems to inflict mortal wounds, and bikes generally being undercosted before (and battlefocus allowing you to advance and shoot assault weapons without penalty), i totally understand the huge point increase on eldar jetbikes
>>
>>53493794

We'll see - I will fucking crow for 7 threads in 40kg when I am right.
>>
>>53493821
More like 88lbs.
>>
>>53493821
How can you possibly be right when we know for a fact, having seen actual leaked pages of points costs, that they are all now done per model? Face it faggot. Jetbikes are now 41 points for a single one.
>>
>>53493819
I wonder if there's a clear 'best option' for most targets here
>>
>>53493807
>what is allies
>>
>>53493759
Just be glad your old man in a tin can doesn't need a metal diaper.
>>
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Cawl meme.png
596KB, 1292x1078px
>>53493759
CAAAAAAWL!!1!
>>
>>53493344
Its not hard to magnetize, it has little slots where the carriage attaches to the chassis. It seems like it would be complicated but you only need to magnetize 4 locations. 2 on the ends of the weapon carriage and 2 on the chassis
>>
>>53493819
Is there some news about the Harlequins?
>>
>>53493361
>carnifexes will probably be 100-150 points with upgrades

are....are Tyranids back?
>>
>>53493808
I dislike Nuglite filth, but I gotta admit that looks pretty cool.
>>
>>53493839

Link to the page - not Italian translation but the actual image.
>>
>>53493848
He stole so many Xenotechs and might have even gone through Sanguinius and Horus's bodies for organs.
>>
>>53493753

Might be worth digging out the twin heavy bolters for the immolator, depending on if the Immolation flamer is any good. It is cool that they've brought that back as it's own gun.
>>
>>53493768
Seriously, when it comes with trustable leaks I'm cool with a tripcode
>>
>>53493860
Toughness 7 with 8 wounds is a pretty good starting point
>>
>>53493860
We need to see what the upgrades do first, among other things.

As is, it looks like a barebones fex runs 87 points with two sets of talons, getting +1 attack and re-rolling hits of 1, which isn't spectacular but it's decent.
>>
Can some people recommend me europe-based online retailers who sell cheap?

I've only used Waylandgames as of yet
>>
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>>53493842
>he needs allies to make up for the failure of his meme army
>>
Man I wish the Chaos leak had included points for wargear so I could do a little figuring on my current squads.
>>
>>53493859
the guy translating the ACTUAL italian leaks has a trip. Don't trust leaks that dont come from a trip.

The guy you quoted posted contradictory wave serpent information from what was posted earlier, and has been posting some made up shit to mess with people
>>
>>53493867
that post is not from the Italian leak.
>>53493878
never used a Tripcode. did it work?
>>
>>53493894
>what is fluff
fuck off waacfag
>>
>>53493868
>primaris were upgraded by using Horus's geneseed
Wouldn't that be a twist.
>>
We need a new thread gents
>>
>>53493891
I've hear REALLY well of Element Games and Triple Helix.

Wayland has burned me twice now, there won't be a third time.
>>
>>53493865
You make my heart happy, thank you anon
>>
>>53493922
>Implying it isn't Alpharius
>>
>>53493891
I use Element Gaming, they give you a free pen with every order
>>
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>>53493928
We're archiving this thread, with no shurvivorsh!
>>
>>53493922
I mean, the article today says he discovered the new organs.
>>
>>53493930
>Wayland has burned me twice now, there won't be a third time.


fucking this, delivery is shocking
>>
>>53493912
Now that you have the trip, can you go back and quote all the posts that were from you so we know what info can be trusted? Sorry to be a pain in the ass
>>
>>53493922

>>primaris were upgraded by using Horus's jeanssuite
>>
>>53493912
Sure.
Now you gotta drop another screenshot and we're golden.
>>
>>53493922
The Primaris Heresy? Cool. More coolest would be 3 civil war: 1. Normal Imperium vs Girlyman 2.Traitor/Separatist marine vs anybody 3. Primaris vs Imperium and Girlyman
>>
Haruspex

S7 (degrades) T8 W13
If it kills a model it can do an extra attack and heal 1 wound.
Every wound he takes does a mortal wound on the enemy on a 6 (I suppose it's acid blood)
If killed roll a dice, on a 6 it does 3 mortal wound on an enemy unit within 3"
Digging claws Sx2 AP-3 damage d6


Venomthrope
-1 to be hit for infantry.

Lictor
WS2+ S6 W4 A3 5+
+2 armour save in cover,
-1 to be hit
can infiltrate at 9" and can reroll charge the turn it shows up

>>53493962
As I said, I'm just translating from the italian forum, there hasn't been screenshots, but the guy got this >>53493345 info lots of time before the screenshot showed up.
>>53493956
Sure, give me one sec.
>>
>>53493954
First time they dragged their feet for 2 monts and then gave a refund becsuse they couldn't get the box.. they said they had in stock.

Second time it was "only" a month, and they they claimed those data cards was no longer in production, meanwhile GW direct had them aplenty.
>>
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Mark_slaanesh.png
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>>53493993
What does Mark of Slaanesh do?
>>
>>53493993
<3
Did you post the Carnifex stats above too?
>>
>>53493993
I mean screenshot like this>>53492199
>>
>>53494014
The top crescent nibbles the prostate. The reversed larger one prevents extraction.
>>
>>53494014
+D3 dicks
>>53494047
I like how you think.
>>
>>53494013
exactly my experience.
>>
>>53493993
>If killed roll a dice, on a 6 it does 3 mortal wound on an enemy unit within 3"

Ichor blood?
>>
MORE ORKS! DREADS AND KANS AND STOMPS!
>>
File: Pleasing.png (130KB, 403x403px) Image search: [Google]
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>>53494047
>>53494057
>>
>>53494047
this is now my favorite shitpost about 8th. Good job.
>>
>>53493930


I've looked into them, their shipping seems ridiculously high.. Seems like only really high cost orders are worth it
>>
>>53494047
Does it inflate?
>>
Trygon stats?
>>
>>53494063
My friend got it really bad, 5 months wait then just silence.
>>
Give it too me straight doc, Sky slashers and Shrikes are they still in
>>
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>>53494073
THIS
>>
>>53490105
>>53490172
>>53490371
>>53490417 (this is not confirmed, it's from another guy)
>>53490412
>>53490498
>>53490564>>53491058
>>53491150
>>53491399
>>53491430
>>53491457
>>53491484
>>53491727
>>53491815
>>53492100
>>53492163
>>53492199
>>53492300
>>53492341
>>53492429
>>53492459
>>53492932
>>53493361
>>53493709
>>53493768
Here we go
>>53493956

I could have missed something, also I included shit I have not translated personally but it's on the forum.
>>
who /xenos/ here ?
>>
>>53493361
>67 point carnifex
NIDZILLA LIVES
>>
>>53494164
TIME TO CRASH
>>
How the fuck is this thread at 800+?
>>
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>>53494150
>Trukk leak was fake
>>
>>53494188
i blame reddit
>>
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>>53494033
Oh, ok, no problem.

Also

Gabriel Seth 135 points.

W6 A4 3+ 4++

Every time a unit of flesh teares consolidate within 6" from him it can attack again.

Sx2 AP-1 damage 3. On a 6 to hit he has another attack.
>>
>>53494188
no one made a new thread
>>
>>53494150
Any idea what was meant by Magnus only having 3 spells. >>53492199 here I think.
>>
>>53494164
Nobody tells him.
>>
Leaks without pics... no fun :(
>>
>>53494164
Do dreadnoughts have a stat gap?
Might be a 10+ Wounds only thing
>>
>>53494231
It can cast 3 powers each round. No Idea how many he knows.
>>
>>53494244
Boosh, New thread
>>53494244
Beware of Eels
https://www.youtube.com/watch?v=0AckvdGbk4w
>>
>>53494244
>>
>>53494211

Any news on Trygons, Toxicrenes and Hive Tyrants? (or Raveners)
>>
>>53494244
>>53494244
new thread
>>53494244
>>53494244
leaks continue hopefuly
>>53494244
>>53494244
Italian pizza version
>>
So now that we're getting leaks and there's no points on the profiles are we assuming we're just using power points?
>>
>>53492069
BUT WHAT ABOUT THE MODELS????
>>
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>>53491727
>SAG is boring now

right after i finished mine of course
>>
>>53492162
>Berzerkers M6" S5 A2 and can attack twice each combat.

I don't get this. what does it mean that they "attack twice each combat"?
isn't what A2 stands for? help me out, I've been out since 4th ed
Thread posts: 853
Thread images: 88


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