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Age of Sigmar General /aosg/

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Thread replies: 318
Thread images: 73

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Nurgle SOON

>resources
pastebin.com/Cb3X4ZKW

>General's Handbook pdf
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE (dead)

>army builder
scrollbuilder.com

Previous thread: >>53416494

We need a new link for the GHB
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>>53456547
First for painting gold should be illegal
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>>53456575

why
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>>53456547
>dices
DICE IS ALREADY THE PLURAL, YOU MONG! REEEEEEEEEEEEEEE!
>>
have the new skirmish rules been scanned yet?
>>
>>53456639
Probably not. My shop opens in an hour and I'll be tjere grabbing my book and playin'
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>>53456683
Oh UK stores have been open for a good while, i guess brit bros are busy playing
>>
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what are you working on /aosg/?

been painting some blood warriors for my warband
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>>53456751
Im not the best painter but im working on my Anvils of the Heldenhammer, i got the starter box and the start collecting box for my birthday last weekend
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>>53456863
ive done a lot more detailing and shading since this picture was taken i need to update
>>
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>>53456751
Stormcast

Trying to get my tournament list painted before 40k drops and I start on a Tau force
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How good is Archaon in a Tzeentch army? I heard he is pretty good when combined with the lore of fate and destiny dice, but I'm talking about 2000 points armies. The big guy can definitely pack a mean punch, but for his cost I can bring a Lord of Change, two other wizards and a vortex to abuse that sweet-ass Tzeentch spellcasting.
Does anyone play/played against a Tzeentch Archaon list? What are your experiences?
I'm thinking about getting him, but I'd like to know more about how will he fit in my Tzeentch army before I spend that many shekels
>>
>>53456990
He's pretty gimmicky, but good

Most common use is saving two 6 destiny dice and using his special ability to instant kill any model in the game
>>
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>>53456547
AOSGs seem to be pretty dead lately. That's unexpected - I thought that skirmish release will bring back life to these threads.

Also a question.
My friend has bought two Spire of Dawn boxes to run an aelven army (like probably 90% of newbies these times). I decided to share the cost with him so I ended up with two skaven halves. The question is - should I stick up with rats or sell them and buy a Nurgle army?

Now I see that skavens are actually squated and I'm worried that I will end up with a played-out army. I like their aesthetic same as nurgle one so I can't really decide. On the one hand I already have a lot of skaven minis so maybe it is possible to expand them cheaply (like buying a single start collecting for the machines and call it a day) but on the other hand Nurgle seems to be really easy to run and collect and 40k releases raise hopes that we will see a Nurgle battletome and stuff (unlike Skavens probably).

I have only assembled a one half (didn't paint any of SoD models yet) to play demo games with my friend and had not enough time to play any full scale games with my rats but I like the game itself - played few times with LGS army. I think that at best I can sell them for the money equivalent of 1 and 1/2 of a Start Collecting so with my small own contribution I will be able to buy two Nurgle start collecting boxes.

So tell me Anons - it there a hope for Rats? Is there any way to put my current models together into a playable army and upgrade it cheaply or should I meet the Papa Nurgle - I see that he has a lot of love here
>>
>>
>>53457079
I sure hope so.
>>
>>53457019
Yeah, I figured, but that's not very reliable since it depends on a decent destiny dice roll.
My main issue is that his command ability is gonna be useless since I can't bring any more commanders
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>>53457079
>>53457089
It's not hope.
It's real.
>>
>>53457061
I would sell up the rats and just go nurgle, like you said theres going to be some more love for them in 40k so if you wanted to play both you can, and they have at least some rules
>>
>>53457109
I'm to lazy to verify this but it's enough to masturbate
>>
>>53457109
Hhhhnnnnggghhhh
>>
So who's gonna give us scans of the skirmish game first? Or have they already been posted
>>
>>53457079
>>53457109
Please let this be real
>>
>>53457079
Well that's all the work spent on my savage worlds RPG wasted.

Hoping it lets us play members from all the alliances, though focus on just Order adventurers in a recently colonised region would be cool too.

That or a Stormcast focus would be cool.
>>
>>53457201
It's 8€, dude
>>
>>53457221
If I don't get to play a raptor or Venator it won't be worth looking at. Kidding, of course.
>>
>>53457221
>Well that's all the work spent on my savage worlds RPG wasted.
It will came out in 2018.
It's a long way, your game will be good for 8+ months.
>>
>>53457231
Fuck off
>>
>>53457145
I went on their website, it's true. So much for it being "classic Warhammer" like grogs wanted.
>>
>>53457268
True, I don't mind though since this news is like a dream come true.

If the official thing is more focused there will always be room for my stuff.
>>
>>53457231
The nearest place that sells it is 45 minutes away by car and I currently don't have one
>>
Im going to buy the skirmish book tomorrow but i want to read up some of the rules and such before me and my roommate play some tomorrow
>>
>>53456590
Because some of the brighter ones (Auric Armour Gold especially) are a blobby, blotchy mess that takes 5 minutes of getting it usable for every 2 minutes of actually using it.

That being said, Retributor Armour is pretty damn fucking good.
>>
>>53457370
Try vallejo game colour gold and bronze, they work surprisingly well.
>>
>>53457141
I don't really want to jump into 40k but I hope we will see something like Tzeentch release for Nurgle
>>
>>53456639
>>53456683
>>53456736
I have the book, but no scanner.

It is more or less what we already knew (no summoning, rule of one still applies, unit champions are allowed, as are special weapons but no more than the number requirements let you have).

On a quick flick through I noticed the Black Ark Fleetmaster is only 8 points, which I am pretty sure is the lowest point cost for a hero in the entire book.
>>
>>53457484
It's the point costs that matter
>>
>>53457484
Also, Dispossessed seem to be pretty competitively pointed. 2 points for either a Warrior or Longbeard - the same price as a Skeleton Warrior which is worse in every single way. Most expensive units (other than heroes) are Hammerers and Longbeards at 4 points each. Same price as a Stormcast Liberator.
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>>53457370
>are a blobby, blotchy mess that takes 5 minutes of getting it usable for every 2 minutes of actually using it
>>
>>53457604
>skeleton warriors cost same points a dwarf warrior

so what you're trying to say is the points balance is skirmish is utter garbage just like the GHB points for matched play?
>>
>>53457484
>Black Ark Fleetmaster down to 40 pt in the GH2
It's okay I guess
>>
I think im finished with my list, very happy with it, too bad i had to drop out some skullcrushers to facilitate a bloodseractor and some more bloodreavers. Plan is to buff the shit out of bloodreavers to 4 additional attacks, and tie up enemy units with them while my cavalry flanks, varanguards take on big enemies.

Alliegance
Mortals of Khorne - 1980pts

Leader
Archaon, The Everchosen [320pts]
General
Aspiring Deathbringer [80pts]
Goreaxe & Skullhammer
Bloodsecrator [120pts]
Lord of Khorne on Juggernaut [140pts]

Battleline
Bloodreavers [60pts]
10x Bloodreavers, Hornblowers, Icon Bearers, Meatripper Axe
Bloodreavers [60pts]
10x Bloodreavers, Hornblowers, Icon Bearers, Meatripper Axe
Bloodreavers [60pts]
10x Bloodreavers, Hornblowers, Icon Bearers, Meatripper Axe
Bloodreavers [60pts]
10x Bloodreavers, Hornblowers, Icon Bearers, Meatripper Axe

Other
Mighty Skullcrushers [320pts]
Bloodglaive, Hornblowers, 6x Mighty Skullcrushers, Standard Bearers
Mighty Skullcrushers [160pts]
Bloodglaive, Hornblowers, 3x Mighty Skullcrushers, Standard Bearers
Mighty Skullcrushers [160pts]
Bloodglaive, Hornblowers, 3x Mighty Skullcrushers, Standard Bearers
Varanguard [360pts]
3 Varanguard, Enscrolled Weapons

Battalion
Battalion: Brass Stampede [80pts]
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>>53457691
>implying black ark fleetmaster is even worth 40 points.

it isn't
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>>53457604
>2 points for either a Warrior or Longbeard

Daemonettes are 2 points too.
So good.
>>
>>53457672
>implying anything will ever fix Auric Armour Gold

>>53457690
Some armies seem weirdly overpriced, and Deathrattle are one of them.
Skeleton Warriors: 2 Renown
Wight King: 24 Renown (pretty standard for a hero)
Black Knights: 5 Renown
Grave Guard: 3 Renown

The Black Knights and Skeleton Warriors are both overpriced for some odd reason, since they can't really take advantage of their normal buffs in Skirmish.
It is clearly because they balanced Death as a single faction where you will use bits from every category, since it is the smallest. Stormcast have more available units and heroes on their own than the entire Death roster. (20 Death vs 25 Stormcast Eternals)
For a game themed in the Realm of Death, they sure got the shaft.
>>
>>53457484
What about beastmen? What points do they cost?
>>
>>53457950
>>
>>53457950
Brayherds:
Gors - 2 Renown (Max 10 models)
Ungors - 1 Renown (Max 20 models)
Great Bray Shaman - 18 Renown
Bestigors - 3 Renown per Model (Max 10 models)
Ungor Raiders - 2 Renown (Max 20 models)

Warherds:
Bullgors - 12 Renown (Max 3 models)
>>
>>53457322
They're making wfrp4e too though, they announced it a few days ago.

Part of me wishes they'd done it the other way around just to see the chaos.
>>
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I said last night that I would post a picture of my Warherds when they were done so I tried to get the best picture I could (sorry I only have a shitty phone camera).

Overall, I like how they turned out. I might end up going back and touching up some of the fuck ups eventually. I think it's a pretty good effort for someone who has been painting for only a couple months.

>>53457996
Does Warherds not include the Doombull? I would love to bring him and a couple bulls to a 50 point game.
>>
>>53458308
Unfortunately not. No monsters in Skirmish I'm afraid.

It would be neat if they release renown for some monsters for special battleplans.
>>
Seraphon 1000 points list, for a casual tournament, maybe doubles, depends on Numbers.

Slann Starmaster (General)--260
Oxyotl -------------------------------100
Eternity Warden------------------100
5 Saurus Guard-------------------100
5 Saurus Guard-------------------100
10 Saurus Guard------------------100
Eternal Starhost-------------------80

Plan is for Slann and Starhost to bunker down on an objective and force opponents to close to melee, due to 2+ saves and rerolling shooting saves. Oxyotl hangs on the max range, and snipes objectives or lone characters.
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https://www.warhammer-community.com/2017/05/27/warhammer-fest-live-blog/
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think he'll be big enough (for me) to make a new doombull?
>>
>>53458308
very intimidating banner and udders you have there
>>
>>53457484
Could you post Free Peoples? (freeguild) I'd really appreciate it.
>>
>>53456596
>REEEEEEEEEEEEEEE
End yourself.
>>
>>53457370
>buying paint in a pot
>>
>>53458774
>painting models
>>
I'm so happy we are having an RPG. Now we just need a vidya game and I'll be in heaven.

Hm... anyone know programing here?
>>
>>53458696
Not him but i do have the book

Archers/Crossbow/Guard/handgunners - 2pts
Freeguild General - 20pts
Demigryphs - 11pts
Greatsword - 3pts
Pistol/Outriders - 5pts
>>
So it's been confirmed on Cubicle 7's Facebook page that they're making two role playing games, one for the Age of Sigmar and one for the Old World.
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GUYS, SLAANESH HAS TITS AGAIN!!!!!!! WE'RE BACK IN BUSINESS FELLOW DEGENERATES!!!
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Fast-quick you take-secure blessed scriptures! Glory to the Horned One!
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Here we go you lazy poorfags
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>>53459170
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>>53459168
I scurry-flee with this most humble gift, use it wisely...
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>>53458659
Thanks, they're an intimidating bunch.
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>>53459184
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>>53459170
Where the FUCK is slaanesh?
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>>53458954
I know right. AoS using the DoW engine would be awesome.

However I don't see it happening. Because the way these video games work, is GW doesn't approach game companies to have them make stuff, those companies approach GW and buy the licence. All GW does is accept or deny proposed projects. GW may have confidence in AoS, but vidya game companies may not yet, and find spending so many resources on a relatively new game and setting to be a risk. WHFB and 40k is much older and more established so has a greater chance of return.

AoS is growing, but it's still too young for game companies willing to buy the license from GW.
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>>53459197
>>53459200
Degenerates BTFO
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>>53459222
>>
>>53459200
>i can't read! the post
>>53459184
>>
>>53458644
I think he would be fine with a couple changes. If you're just looking for a substitute model for a Doombull you could also look at the Ogroid Thaurmaturge with a replaced staff head.
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>>53459246
The last one. Plz don't call GW. Also I hope that some good Anon will upload a pdf version
>>
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>>53456751
still working on this, hardest part is actually finding the time.
>>
>>53459107
just needs some abs and thick muscle thighs
>>
sorry for stupid question but for this new skirmish game do units use the same warscrolls and rules as they would in the regular matched play games?

I only ask because looking over those points for things there are some glaring imbalances.
>>
>>53459273
>25 points to start skirmish campaign, 3 model minimun
StormCast BTFO
>>
>>53456575
Gold with Fleshshade on is my fetish.
>>
>>53459364
they do
I also noticed a theme with the destruction models, in that NONE of the legal models are finecast. Same for death too
>>
>Skirmish came our
>FW has no point lists for their range to use in Skirmish


Reeeee
>>
Can you mix units from various factions within an alliance, like for example can I take some freeguild handgunners along with some stormcast?
>>
>>53459640
Yes, you can - both in skirmish and "normal" games
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>>53459661
Ok good to know!
>>
>>53459621
Plastic models only, boi.
>>
>>53459699
Why do they hate resin?
>>
>>53459716
Better question is why the fuck they hate Forge World when it brings in stupid amounts of money?
>>
>>53459716
Because resin is shit
>>
>>53459772
yes, yes it is. I've got Tamurkhan and loads of nurgle toys just sat in a box because I can't be bothered to clean/assemble them
>>53459766
if it's not 30k it's really not making them much money, AoS FW stuff really does seem like an afterthough
>>
>>53459766
Horus Heresy gets the big meal, Blood Bowl gets the left overs and then AoS gets the Khorne flavoured crumbs
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>>53459898
At least Chaos Dwarfs got a really cool centaur hero guy, that's something right?
>>
>>53459931

Yeah, and the rest of FW's releases, bar the new verminlord, have been khorne: the fuekhuge dragon, the prince, the great khorgorath, etc.
>>
Skirmish ePub
https://mega.nz/#!qZwElBQQ!_8IUfx_Mqie55febS-PSIwmB4T3_YVJF9QIX7Fp3mpM

General Handbook
https://mega.nz/#!nMpnGQBS!Ew5rz8JMzKi5e7_mtN9nibMGY3UWO5jwOl8DIf9UZ1I
>>
>>53460138
Got Nagash Undying King and Shadows Overhammerhal's book?
>>
>>53460138
You sexy beast thank you
>>
>>53460166
No worries
I know it's going to replaced with a pdf soon, but at least the files out there now so other people can do that for us
>>
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>>53460138
thanks buddy
>>
>>53460138
Thank you Anon
why are we puting links into spoilers?
>>
>>53460258
He still hasn't finished Breath of the Wild.
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>>53460138
how do I make a pdf from an epub?
>>
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>>53460109
>>53459830
Fucking sick of Khorne and 30k dogshit. I at least wish they'd write a fucking rule set for AoS FW models in a Battletome
>>
>>53460362
I just want them to release those two fimir they sploiled already
Maybe they're trying to actually make them their own army so they can put them all out at once
>>
Having read the rules for a campagin, it advises you to start a campagin about 25 renown (granted it doesnt have to be) but if a store does it at this renown (keeping to the 3 model limit minimum) that ive looked if you need at least a single lord, deathrattle cant do it and stormcast cant (unless they take a lord relictor) i really dont think they thought some of the renown points enough
>>
>>53460138
based
>>
When i open .epub its get crashed. Can anybody convert it into .pdf?
>>
>>53456990
I'm surprised that this dude pulled off such an extreme conversion, but didn't bother to greenstuff over the chaos symbols.
>>
Wait, you can't take a vampire in skirmish?

The fuck??
>>
>>53460381
Wishful thinking, CD showed that people aren't very interested in a full FW fantasy army, and CD had much more appeal than Fimir for sure.
>>
>>53460602
A "Full army" in AoS is like, 6 units though
>>
>>53459389
We changed ours to start at 35. I still struggled lol. For buying a model, I got some extra points to start with (when we do the campaign), so I'll start with Venator and two hunters.

Played two games today: first wad 5 way freeforall and second was 1v1. Both used the first scenario as normal.

I won both of them. The Venator's range is awesome in this game. First game had a lot going on.

Second game lasted about 10-15 min. In star fated arrow'd his tzeench summoner first thing, but lost my hunters to the melee dude on the disk. Melee almost assassinated my Venator next turn but failed and died to him in round 2. His tzangor ran away after that.

I like this as a game and a gateway, and I can see it as a perfect progression to that narrative slow grow and beyond. Good stuff. 50pt tournaments would be hella fun, too.
>>
>>53460697
Still not gonna happen. FW is now firmly in 40k/30k territory, and GW, with their dislike for resin in main line, wants to keep it this way.
>>
>>53461210
We have the point value for one , rules for two (Models) and three sculpts. They WILL release these eventually
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>>53457061
Bump my question
>>
>>53457061
The pestilens have battletome, and they use skaven artwork in many books, and they're mentioned in actual realmgate background books. I don't think they'll get squatted.
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>lord of decay
>random tentacles and clean green armor
>>
>>53457484
Where the fuck are my vampire heroes?!
>>
>>53461289
>probably has maggots in her pussy
>>
>>53461320
But pestilens are just a one clan and they are not even good desu. Also there would be no point in changing my current skaven forces into dedicated pestilens army - don't really see my clanrats working well with monks
>>
>>53457061
I think that the announcement of the RPG's brought quite the bit of life to it. Just give it a few months and we will gain traction again as we turn thread upon thread into dumpster fires.
>>
>>53461396
In that case, my stance would be- you have them already, 2x spire is pretty decent force. Keep them, and see what happens as you collect nurgle in the meantime. Their resell value is pants anyway.
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>>53461471
>Their resell value is pants anyway
Excuse me Anon, but english is not my prime language - what this funny idiom means?
>>
Wow, the point values are aweful hahaha. Did they even try to balance it? Why didn't they just use GHB points and allow single minis?
>>
>>53461401
Everyone knows AoS is on the backburner because of the new 40k edition, if we are lucky we might get a preview of something at Warhammer fest, but somehow I doubt it since the next few months are gonna be based on 40k
>>
>>53459222

Whut?! No Greenskinz warboss...?
>>
>>53461844
I felt the same when I saw there wasn't a beastlord.
>>
>>53461537
It means you're not going to get enough money if you try to sell them on ebay to be worth the effort anyway. Might as well keep them and play.
>>
>>53459298
Keep going, it's a really good work
>>
>>53462100
Well, then I'm fucked. I saw that people are actually getting their price on FB trade groups so maybe I will just make a reconnaissance
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>>53459197
>No moonclan cave squigs, herders, fanatics or even hoppers
why
>>
So I don't know if I agree with Bloodletters being 2 Points, especially with Blood Warriors being 4. Having Rend and the ability to causes Mortal Wounds does mean they are strong in large amounts.
>>
>>53457786
death is getting overpriced to compensate for the 5+ deathless I'd imagine.
>>
>>53457370
GW metallics are fucking trash compared to their competitors. VMA metallics shit on them.
>>
>>53462567
are they plastic?
>>
>>53462662
N-no, is that a problem?
>>
>>53462701
Maybe I'm wrong but if I see clearly only plastic models have skirmish points
>>
>>53459222
9 for a gore-grunta seems pretty good.
>>
Only basecoats so far but I'm really liking this colour scheme
>>
>>53459184
>herald of slaanesh
but that's resin!
>>
>>53462728
Yep. The reasoning for that is simple:

Like Shadow War, Skirmish is a gateway drug. Why on earth would they include models that are too expensive (FW), niche (FW), or that they don't sell (not including leftover stock)? There wouldn't be a point for a new player.

The decision is a smart one. Oldbloods get a kick in the nuts, but who cares? I sure don't. They have to keep going as a business. I've never been a GW fanboy, nor will I, but I'm impressed with their recent decisions. Making the game fun and accessible is a big win for me.
>>
>>53462936
Yeah, that's true and actually this is what pulled me into the game. I have started with Start Collecting and playing 500 pts / regiments of renown
>>
>>53462605
Bloodletters in this format as single models at 4+/3+ with one attack are much weaker then in units. I'd rather have a Daemonette.
>>
What seems like a solid 50 renown warband for Free Peoples?
>>
Did a /tg/ discord ever get made? I meant to link mine ages ago on the Steam /tg/ group, but I didn't... Is there one that's got people?
>>
>>53458749
Nope.
>>
>>53462879
>Stormnig Nigternals
Do they steal bikes?
>>
>>53462662

Fanatic is made of plastic, maybe they are little too crazy for skirmish battle...
>>
>That fucking TINY list for the entire Death warband section in the Skimirsh rule

I am laughing so hard right now. Why did they even bother?
>>
>>53462905
I guess you can get an extra plastic one if you build the exalted chariot.

Also am I the only one confused by the 4 renown discrepancy between the aspiring deathbringers? They have the same points in regular matched play. Apparently, the hammer guy's ability is worth a lot on this game.
>>
>>53463144
I don't think so lad.
>>
There was a timeskip?
>>
>>53459107
>the first page of rules for the Daemons have a naked Keeper of Secrets

I love 8th edition already
>>
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>>53462905
>Take the exalted chariot
>Build a normal seeker chariot out of it
>Use the two herald heads, bodies, saddles and the armored steeds to build two Heralds on Steed
>Now you have 2 mounted characters for the price of a single new plastic one on foot (23€)
>>
>reading /aosg/ yesterday
>complaints about Saurus Knights 'lances' being 1"
>go and check
>it's literally fucking random
>Drakespawn Knights are classed as 'Lance and Blade" but are 2"
>Dragon Princes are "Lances and Blades" but are 1"

Now their stats are way better. Drakespawn are 4+, re-roll 1 armour save and 1-2 when in combat. Saurus Knights are 5+ and ignore -1 rend, which is kinda fucking useless as most units don't have Rend.

However there is even stupider shit than Saurus Knights being crap.

Demigryph Knights have Lance option, which is 2", 4+, 4+, 1 damage and it gets +1 to wound when they charge. Okay, fair enough. Yet if they're equipped with Halberds, they're the exact same stats, but are 4+/3+ default. Why would you ever use Lances?

I don't get this. Why did GW turn Heavy Shock Cavalry to this weird Light Cavalry shit for the Saurus Knights? GW is odd as fuck and I hope this is fixed.
>>
>>53464883
different teams writing the rules for different factions that didn't communicate sufficiently enough with one another. Compounded by a shitty quality control oversight that is practically non existent as far as I can tell.
>>
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>>53459360
femcast models when
>>
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>>53465085
They're already confirmed. Also, I requested that picture :3 Glad somebody saved it after somebody did hard work on it. I have some others.
>>
Is Age of Sigmar's setting significantly different from the original WHFB?
>>
>>53465046
Yeah but, come on. The mistake on the Demigryph Knights is hilarious. I wish GW allowed me to make a General on Demigryph.
>>
>>53465132
Yes
>>
I really wish the Alter-Kin Coven didn't require that random unit of Skyfires.
Whether or not they're good, there's a lot of things I'd rather do with 160 points.
>>
>>53465132
It's basically WHFB but in a copyrightable world instead of Not!Earth where only 60% of it is used and most of the story happens in Not!Germany.

But it's relatively new. WHFB had 35 years of writing.
>>
>>53465126
I also have the black and white one. Love both but prefer the later.
>>
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>>53464883
>Why would you ever use Lances?
>>
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>>53465196
This one?
>>
>>53465216
Oh I didn't remember that. Fair enough.
>>
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>The fucking leaked Skaven tail is actually some shitty obese Blood-bowl dude

REEEEEEEEEEEEEEEEEEEE
>>
>>53465243
This one? The tail looks similar, wish there is a different angle to fully match with the rumour engine pic
>>
>>53465243
>>53465328
Why do you care? You don't need to use it, what do you want? A fucking rocket powered gutter runner with 10MV and 8AGI?
>>
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>>53465243
lmfao
>>
>>53465328
Yeah, disappointing as hell, as least the other BB players could maybe proxy for a warlord or whatever.

I was so ready for fucking Gutter-runners, censers, weapon teams, anything really.

I think it's time for me to accept GW will never do back and remake an older unit, they haven't done so for anyone else so i'm just holding out mad hope

>>53465345
Wanted new shit for use in AoS man
>>
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soon™
>>
>>53465345
What are you on about? I just posted the pic so people know what we're talking about, no need to sperg out on us
>>
>>53465371
>>53465383

Oh. Sorry.
>>
>>53465381
New Dark Elf blood bowl player?
>>
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wtf is this?
>>
>>53465371
>I think it's time for me to accept GW will never do back and remake an older unit,

Also i think it's time to accept the Skyvern meme is just a meme, Skaven are just NPCs for use in silver-tower or the fluff

i can't see them getting anything soon and i think GW has it in their heads they ain't popular anymore (Plus the shabby Death-tier treatment they have had in AoS so far)
>>
>>53465328
>>53465356
E X T R A T H I C C
>>
>>53464883
I think pretty much most of the cavalry is shit now. The only one people use is maybe blood knights. Lances should be increased to 2 damage with +1 on charge across the board.
>>
>>53465443
The irony is that skaven have become much more important in the story, but in the worst possible way. Now YOU get to be the jobbers of chaos and not the beastmen.
But the beastmen still exist so they kinda just have to hang out in the cuck shed
>>
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>>53465487
>But the beastmen still exist so they kinda just have to hang out in the cuck shed


I know right.

I have fucking said this since i read the first bit of fluff that mentioned 'Skaven dig the tunnels for everyone else lol'

Rats get to be the ferrymen for the important Chaos people, and Beastmen are just...JUST
>>
>>53465432
What makes this dragon Khornate? Being angry? You could literally call this "Dragon" and no one would care
>>
>>53465536
Skaven provide transportation and meat shields for their chaos masters, and the beastmen just kinda... shit. Everywhere. Forever
Though that's NOT new
>>
>>53464054
I am surprised Spite Revenants and Tree Revenants are the same renown, since Spite Revenants look like they have the potential to be very powerful in Skirmish because of their battleshock abilities and the density of terrain, plus they can spread it out a lot more since you will be getting a fear bubble around every revenant.
>>
>>53465466
If you look at its tail, you can see it is covered in armour.

Also, isn't it supposed to have a rider?
>>
>>53465691
I'm surprised heroes cost so damn much, I'd rather take some needed warscroll than essentially have heroes who can't get involved in the campaign mode
Also
>30" range Knight Azyros with his snipe ability is one of stormcasts cheapest heroes
>Knight Questor and Lord Celestant, the two heroes from the collection boxes for SCE are 20 a pop and nowhere near as good
Skirmish balance is ass
>>
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>>53465243
>Doesn't like best boy Glart

Fucking shit taste senpai
>>
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>>53465796
>Barafags
Nah

Not even once fami
>>
>>53465769
Nerfed not needed
>>
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>>53465796
>Likes some fat, ugly as shit ratplanet.
>>
>>53465769
>>30" range Knight Azyros with his snipe ability is one of stormcasts cheapest heroes
You're thinking of the Knight-Venator, who costs more than the Questor and Celestant. It's also worth noting that the Celestant has an aoe +1 to hit, and has ranged mortal wound output, and the Questor is really tough with his re-rolling saves.
>>
>>53460282
Deserved at least one reply
>>
>>53460572
There is a formula to figure out points for everything.
I think its /by unit size then /5.
So a vampire would be (140/1)/5 = 28 renown
>>
>>53465796
Give it some pom-poms and it would make a good Blood Bowl cheerleader.

It has just struck me that I've never seen a Skaven cheerleader.
>>
>>53465405
Yep. Was shown at Warhammer Fest
>>
>>53465911
is this causing some people to just now realize that the balance in the GHB is shit?

some of us have known for a long long time
>>
>>53465978
>>53465405

serious? that's depressing.
>>
>>53466034
Not actually serious. Just busting balls.
>>
What is the best way to equip Tzaangors? I have 10, eventually will build to a unit of 20. I was thinking 4 greatblades, 2 mutants, 1 paired blades, and 3 shields? Probably have the leader be one of the greatblades.
>>
>>53465569
Maybe it's of the same type that Abhorash drank from to cure his thirst, it's blood being the ultimate reward for the ultimate of martial mastery.
>>
>>53465432
Boy I'm sure glad Khorne is getting more models
>>
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Soon
>>
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>>53466176
SOON.
>>
>>53466118
Secondary question, how bad do you think it would look if I painted Tzaangors flesh/brown to match my Brayherds?
>>
>>53465769
As noted, you're talking about the Venator, which is 24 points. I played Venator with two hunters today. 100% worth his points. That 30" shot is gravy. Star fated arrow'd my opponent's general (tzeentch summoner) off the board first activation. But that's what he does. Even in a competitive 50pt game or whatever he's 50% of your points. Definitely not worth that much
>>
>>53466118
I'd have everything with shields except the greatblades and mutants.
>>
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>>53466324
>not doing it a proper colour
>>
>>53466237
How old is this?
>>
>>53466991
A year? something like that.
>>
Do we know how certain abilities work in Skirmish? I was thinking about how each model is considered it's own unit, and how they would be affected by things like the Knight-Azyros's lantern, and the Knight-Heraldors horn. Seems stupidly powerful it hits each individual model.
>>
What the fuck do I do for a leader with an ogor skirmish warband?
>>
Could a Nighthaunt Skirmish Warband work well?
>>
>>53467593
Are you on 25 points?
If so I would just make one of my Ogors or a special weapon Ironguts the leader.
If you are playing matched play, put in an Ironblaster there for maximum lulz.
>>
>still haven't bought skirmish cause the other item I want doesn't make it £30 on site
>next week is the 8th edition, so gotta spend on that

Reeeeeeeeeeee!
>>
>>53466658
Jesus H Christ I think my eyes are bleeding.
So I mean, well done, for Tzeentch. But yeah there's no way in hell I can paint like that.
>>
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>>53465243

Really that tail is pick related?

I suppose Skyven dream is over for us :(
>>
>>53466658

Holy Mother of God... Is an incredible nice peace of paint work but... Just not for me
>>
Please let it be aelves next.
>>
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>>53468697
>>
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>>53468175
It is. It's some woman, she does amazing paint jobs like that. She's quite qt as well. Shame she seems to have stopped.

>>53468129
Yeah. She has a pretty cool army like this. I wish she'd do some Seraphon (since they're quite colourful).

>>53468160
>>53465243
I don't think so. The rumour engine tail is smooth, the Glart model has a kink at the end. I don't think it's the same model.
>>
So I'm confused. How the hell are you supposed to build a 25 point list when heroes all cost like 24 points? It seems like you get one or two options per faction, then a bunch of shit you can't pick.

And the fleet master can't be eight points, that's literally half the cost of the next cheapest guy
>>
>>53469409
>>53469409
It seems like the intent is that you start a campaign with a hero and like 1-5 basic infantry, then work your way up from there. Personally I'd think 30 is a more reasonable starting point.
>>
>>53469409
>>53469446
And it looks like ,y Tzeench stuff is super overcosted because I'm paying points for models spells and effects that make more dudes but I'm not allowed to use those abilities. Feels really jank.
>>
>>53469409
25 points is a meme
>>
1k pts nurgle vs dwarves.
walked up the field with my sloppy disgusting boys, shrugging off the irondrake shooting thanks to cloud of flies.

the dwarf player thought it would be a good idea to try to engage me in melee, and met me in the middle of the field.
i had plague drones on one flank and toads on the other

i ate
him
alive
>>
question about wound allocation- the handbook states once you start assigning wounds to a model, you must continue assigning wounds to it until it is slain or there are no models remaining.

now, if in one lot of melee attacks, a unit with a total wound pool of 4 takes 3 wounds, then the attacker swings with his next melee for say, 1 wound, i assume i have to put it on the wounded model? the distinction between combat swings doesnt affect the rule, right?

basically i find nurglings rubbish, healing off end of combat doesnt matter when they just lose one model a turn, is there any way to spread out wounds?
>>
Double checking. If I had a big monster which can do like 36 wounds in total with lucky rolls and it went up against 36 models with 1 wound, the 36 wounds the big monster does means the entire unit is wiped out?

Or does it not work like that (say the model has a 3 attack with D6 damage weapon) and the potential 6 wounds just overkills the guy?
>>
>>53468929
i bet the followers of the 532234 legacy factions are totally surpried/butthurt that it won't be THEIR aelf faction that will be updated
>>
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>>53468929
>>53470415

the glorious return of the Aelves is at hand.
>>
has AoS skirmish hit 4chan already or noone has it ?
>>
So what happens with the order battle trait in skirmish games? It says you can reroll battleshock tests for units within range of the general but skirmish doesn't use individual battleshock tests
>>
>>53470577
Read the thread

>>53470647
The general takes the battleshock test so I assume they get to reroll since in skirmish they are a unit and they're within range of themselves. Could be wrong but any other reading is useless in skirmish
>>
>>53470378
the former. if you have a pool of 6 wounds against a squad, you keep allocating them to the squad until theyre all spent. you wouldnt be able to, say, do a bunch of attacks on some dwarven warriors, wipe them, and put the remaining wounds onto a nearby runepriest, but a single squad can take as many hits as you can dish out, which is why anti-infantry guns and artillery tend to do d6 wounds or 2d6 against units of 10+
>>
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Is the verdict in on Endrinriggers v Skywardens?

It seems to me the Endriniggers are much better, with the skywarden's main advantage being the spear's range? Am I missing something?

I am making a fairly small KO army with the following
>Admiral
>10 Arkanauts
>Frigate
>3x Endrinriggers/Skywardens.

Barak-Ziflin style. What do people think? Skywardens or Endrinriggerniggers?
>>
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>>53466658
my tzeentch army is actually inspired by her works, but I can't go as vivid as her colours. Hopefully soon I'll be able to do it properly.
>>
>>53470754
Riggers all day, they've got better weapon profiles and special abilities , plus they only cost 20 points more than Skywardens
>>
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>>53470777
and those guys are still unfinished
>>
>>53470789
Yeah I can see they are unfinished. It looks good so far though, hoping to see the finished product.
>>
>>53470786
That's what I figured.

Plus, imo, they look better. The spare parts from the wardens can go on my arkanaut company.
>>
>>53470289
I love how Ghetto your gaming table looks.

Also, are those moria goblin on the dorf side?
>>
>>53470742
Okay so, let's say you charge a big unit of 35+ and you charge the 36 wound monster in. Even the units further back in the unit (obviously they can't all line up and attack) get hit? So let's say you charge, you're 2" away from the enemy unit, you have a 2" weapon that does D6, even though only one unit is in range, if you roll 6, you'll kill 6 of the enemy unit?
>>
>>53470777
>>53470789
Very fucking nice. If those are unfinished to you, then I can wait till they're 'finished'.

>>53470800
What? I've seen people never get close to that level or even attempt it.
>>
>>53470876
The weapons look really flat.
>>
>>53470868
with the rules-as-written, you assign wounds to the squad as a single entity, and just keep assigning wounds as needs be until you run out of wounds, even if you're assigning wounds to units in the squad that are a few inches away.

40k used to have wound allocation with rules like line of sight, weapon reach, area of affect and shit, and when they released sigmar that just made it as simple as possible.
so if you shoot or attack a unit, you hit your to hit rolls, you wound your to wound rolls, after your opponent saves, whatever wounds you have go on that squad regardless of how theyre positioned, or how far away they are, or anything.

you can do some hijinks like, if your squad of 20 archers can only reach the first model in an enemy squad and land 10 hits, rules-as-written still allow you to put the wounds on the whole squad. the slight bending of how you think it should work is what you sacrifice for simplicity.

at least, that's my understanding.

in your example, you would charge, and bear in mind you have to get within a half inch for it to be a successful charge, but if your weapon has 2 inch range and there are enemies in the same squad more than 2" away, yes, they take the wounds.
this prevents people marching their infantry in in such a way that your monstrous behemoth god-creature can only smack one at a time.
>>
>>53470868
>>53470900
also, i've found a good way to look at it is when you have a question like this, think 'does anything in the rules say it SHOULDNT work as stated?'

theres a rule that says you allocate wounds to a model, and no rule about models being 'out of reach', so rules-as-written, this supports the interpretation.
>>
>>53470890
Oh I know it can be better, it can always be 'better', but I suspect these are for gaming rather than display. They're a good game quality.
>>
>>53470900
>>53470914
Thanks man. It's just nice to have another perspective. That's how I viewed it working but I could see the argument of "he was too far away, why is he getting hit?" as well. I was thinking of units like the Hydra, which will unlikely never die and can dish out a fair amount of damage.
>>
>>53470921
Oh yeah no doubt about that. I would love to see these on the table.
>>
>>53470931
no worries, i know how obtuse tabletop gaming can be especially if you have no one to ask. my friends, some of whom dont even read the rules, like to try to argue things in their favour by logic not based on mechanics ("space marines are always fearless in the games, so why should they morale test") so i've had practise in picking through rules with a fine-tooth comb

anyway, enjoy this picture of my plague toads.
>>
>>53470950
Look... sticky. I read the rules and I think I understand them but then arguments happen. Well not arguments, but discussions.
>>
>>53470950
>space marines are always fearless in the games, so why should they morale test

What the fuck am I reading?
How the fuck do you play 40K without knowing the rules?
>>
>>53471117
do not even get me started. my friend thought 'dedicated transport' meant 'free transport' because on the units sheet it lists it can take a transport without stating the cost

so for months he took free droppods, and since we were both new i never thought to audit his lists
>>
>>53464883
Honestly, the saurus cavalry is very similar to roman cavalry. No stirrups (perches I guess, but I don't know how much purchase it gives them), overhand thrusting spears instead of couched lances, it all screams light cav.
>>
>>53471332
Yeah but in the WHFB fluff they used their dew claws as a form of stirrup. Furthermore they were considered to have heavy armour due to their skin. So instead of +1 armour save due to being cavalry, they got +2 armour save. This made them, with shields, 2+ against arrows (3+ in combat if they had spears) and 2+ all round and 6++ if they had hand weapons. So they were some of the heaviest cavalry in the game. This was 'balanced' by them being Stupid (though in essence, meant nothing, as Stupidity was a Ld test and Saurus had decent Ld and the re-rolls).

So suddenly changing them for some heavy ass cavalry, who had better WS than Saurus Warriors, to Light Cavalry is a bit odd. Or Light Shock Cav if you give them Spears. If you run them with Spears and the formation; you can do really well... If you roll 6's. Cause it means 1 wound + 2 Mortal Wounds. Which is great. But needing 6 to get that is annoying. I'm just angery (as the meme goes) cause I have like 43 cavalry models, with 8 unmade in the Start Collecting box. So 50 odd? I might have miscounted. Either way, 50 odd Saurus Knights all with Spears and they're kinda sucky. Better to run the monster formation with 6 Bastilidons than take the Knight formation.

Also, fun fact, Games Workshop allowed Creative Assembly to give Lizardmen in Warhammer Total War 2 the ability to 'heal' with their bastilidon. Which is something the fluff didn't really imply (it said they got empowered by it in 8th WHFB and they get empowered in AoS... But only in a formation, yes the fluff piece says they do by default but crunch doesn't match it... fucking GW) but they got OK'd for it.

Also they made Mazdamundi one of the Lords. He's orange. No sign of Zlaaq though. Also some idiots wanted Thunder Lizards added, they were miles long and miles high. Dread Saurian is the only thing worth adding of that size.
>>
>>53460210
>>53460138
I actually prefer epubs. Got all the books on my tablet like that.
>>53465443
>>53465487
The fuck are you guys whining about Skaven? You can play them in exactly the same way, minus the 500 slaves in AoS
>>53465371
Silver lining, you can easily convert the blood bowl gutter runners to normal gutter runners. Just add in some knives and blades.
>>
Lmao the points for skirmish are so fucked.

Khorne Blood bound and Chaos marauders = 1pt each? But garbage like Skelly warriors and Freeguild are 2pts each, the same as an Arkanaut. Wahahaha what the fuck

Did they do any playtesting at all?
>>
>>53471955
They've never ever play tested their games. However the new CEO has opened the FAQ system which is essentially "we write it and you fix it for us" and they'll fix ir in the Errata. So make a complaint.
>>
>>53465432
>Khornate Dtagon
>is just the Dread Saurian head with more spikes attached to a dragon body

Lazy ass. It's the woman who does these.
>>
>>53472099
>yfw this
>yfw it was first previewed like 2 years ago
>>
So, are you not supposed to take a Commander model for a Skirmish campaign in the beginning? 25 points is very little, all things considered.
>>
>>53462879

Kangs...
>>
>>53472268
You have to have a hero. So basically elite shit like stormcast is looking at 2-3 models to start. 25 is dumb.
>>
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>>53465432
>>53472099
>>53472257
Similar. Dragon is more beaky.
>>
>>53456596
stupid western germanic holdover that deserves to be ignored
>>
>>53471955
Actually a lot of units are changed with many cost decreases. Swordsmen and Skeletons are better than Marauders they just aren't a whole point better. No one is going to run any death that isn't FEC so its irrelevant anyway.
>>
>>53465796
if you gave him a sword could you say he's a skaven warlord with warpforged blade?
>>
Anybody got a Discord for /tg/? I don't wanna offer mine up if one already exists... Mine is empty but set up...
>>
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what green would you recommend for stormcast eternal knights of the aurora?

The one they recommend in the painting guide (Incubi darkness) is too dark for my taste.
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>>53472503
or warlord on broodhorror. He is both of them
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>>53457732
If youre using the blades of khorne Reaver's are now 70pts
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please be a sign that GW will repackage them into start collections
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>>53472268
I play at a GW store and we're doing 35 points to start because plenty of factions outright CAN'T be played with 25 points to start out with.

We did test games yesterday, at the 25 point level there are standout armies that dominate, 35 points evens things out a bit. The fact that the General you nominate when you create your warband is the General for the entire campaign makes 25 points extra frustrating, because it makes themed lists for most factions entirely impossible, even within the confines of unit choice in the rules.
>>
>>53470322
>is there any way to spread out wounds?
No
>>
>>53473038
theyre just sold out in your local area
>>
Here's some of the new converted cost I found relevant if the skirmish points are based on GHB2 like everyone thinks.

Chaos Knights 160
Flamers 180
Screamers 140
Khorgoraths 80
Varanguard 300
Skullreapers 180
Mighty Skullcrushers 140

Ghoul King 140
Crypt Horrors 160

Ironguts 200
Leadbelchers 140
Ironblaster 140
Savage Big Boss 120
Mournfang 160
Goregruntas 140
Troggoths 180

White Lion Chariot 100
White Lions 160
Phoenix Guard 160 or 180
Swordmasters 160 or 180
Black Guard 160 or 180
Executioners 160 or 180
Witch Elves 100 or 120
Demigryph Knights 160
Outriders/Pistoliers 120
Kurnoth Hunters 220
Spite/Tree Revenants 80
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>>53473038
They had a good run
Only temporarily unavailable. I wouldnt worry. Though I imagine their days are numbered
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>>53470322
Nurglings at the moment aren't really that great in general, but try them out with units that heal Nurgle keyword stuff and you can get a lot more mileage out of them.

For the most part, your Nurglings are supposed to be a tarpit that your enemy wastes resources trying to remove while your other units actually accomplish things. Losing one Nurgling a turn sounds like a value move as long as your other units are taking advantage of the opening your enemy has left.
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>>53469067
>She's quite qt as well
You weren't lying. Looks like she works for forgeworld and shares a name with some girl who plays basketball in a wheelchair. 10/10 would paint with
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>>53473349
I can't remember if she's the sculptor for monsters or not. I know the person who did Khornate Dragon and Dread Saurian was a woman. Might be her I guess.

She'll never masturbate using one of her brushes whilst giving you a footjob as you paint models

But seriously, she's pretty good at painting. I'll never be that good.
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>>53473458
>ywn have a qt scottish metalhead waifu to paint demons and orks with
why live?
>>
>>53473349
She looks mental
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>>53473621
It's the big eyes, they always make people look a little demented. I'd let her edge highlight my boltgun any time.
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>>53473458
She must be surrounded by sweaty nerds all the time
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>>53473458
>Might be her I guess.
you're thinking of trish morrison
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>>53473772
Oh. Okay. Sorry I'm not that knowledgeable about anything, really.

>>53473695
I'd like her convert my penis to a erection, if you know what I mean.

>>53473707
It's what caused my sister to quit. She couldn't cope with sweaty and stinky rooms when she went to try and learn everything.


Anyway, her Snakebite conversions; I think.
>>
>>53473695
Oh yeah, its the eyes. Crazy eyes. Can't look away, but you should...

>>53473680
Monster High.
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>>53473879
Thanks. Realised that picture had nipples on the dolls, so deleted it.
>>
So, anyone's been to WHF here this may?
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>>53467408
Command groups use a 6" range. The book also supplies command abilities that works on that same principle.

Aside from that, no changes are listed
>>
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>Literally no AoS reveals at WH Fest

Fug
>>
>>53474656
We had an RPG revealed there. It's something. And we've kind of dominated the release schedule for the last 3 months.
>>
>>53474666
Yeah I know...I'm just greedy admittedly
>>
>>53474680
I know. I know. Man, apparently we've seen two more teams from Shadespire hinted on the rumour engine. Or so claims hastings.
>>
>>53474666
>We had an RPG revealed there.

What now?
>>
>>53474720
Age of Sigmar tabletop RPG was released alongside the Warhammer fantasy RPG 4e announcement, both done by the same company.
>>
>>53473458
>She'll never masturbate using one of her brushes whilst giving you a footjob as you paint models
>>53473848
>I'd like her convert my penis to a erection, if you know what I mean.

Then we have:

>>53469067
>Shame she seems to have stopped.

GEE I WONDER WHY?
You faggets are why girls never get into the hobby
>>
>>53474707
I just want any kind of lore or universe expansion. I don't even play Death and I want some Death stuff just because you can't have cool heros without cool villains.
>>
>>53474735
People say things online they'd never say in real life, anon. We're joking. It's just memeing. Do you think when people go "mfw they'll never squash my balls with a sledgehammer jdims!!!" they really want their balls crushed into paste?

Her last post was 28th April 2017. So perfectly fine. She's around.
>>
>>53474731
Huh. Neat. I want a AoS vidya RPG now desu. I didn't see this though. I only saw the new Horus Heresy shit.
>>
>>53474901
I swear. They made a licensed products area where they showcased the newest videogames. Didn't you see anything AoS related seriously?

Sigh, turns out my prediction of not seeing any videogame until 3-4 years time will turn out right.
>>
>>53474818
While what you said is true, the amount of greasy neckbeards that think that every girl that's into wargaming is certain to find them attractive because they like the same thing IS one of the reasons girls are reluctant to get into the hobby. It's a sad fact.
>>
>>53474997
Well I didn't go, obviously, but I've watched all the leaks and pictures and all that daft stuff and I didn't see anything. I mean, I've found the RPG announcement; but no video game stuff. It'd be great if we got one. But I suspect not until Total War: Warhammer 3 is out.
>>
How does a skirmish campaign work if it says you must start with one hero, two other models, and 25 renown, but almost all heroes cost 20-25?
>>
Newfag here, AOS RPG announcement got me interested in the setting and I have some questions.

If the setting is now split up into nine infinite realms representing the different winds of magic, is there anywhere normal people live? Are there like, normal human towns and cities around anywhere anymore? In WHFRP, starting characters were almost all some degree of peasants, like rat catchers and shit, and looking at the setting overview I really can't figure out where those kinds of people even are anymore. In Azyr?
>>
>>53475490
Normal people can live in any realm. For example, humans from the realm of beasts can be more of a tribal/hunter people, while those from the realm of light are more or less scholars and wizards. But nothing is set in stone when it comes to where various factions live.
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>>53475490
First, welcome her new blood!

Second and third: actually there's 8 realms.

All but Azyr form a continuous but unconnected surface, about the size of our solar system (Azyr' is on top of everything). It's not "infinite" but very large and that's why people think so in-universe.

As for cities, there's plenty of them. Barring the skyports of the Kharadrons, the main enclaves that have sprung up (but no the only ones!) are: Hallowguild, Excelsis, Ghyran, Greywater Fastness, Phoenicium (elven rule) the Living City (Alarielle's city) and the great city of Hammerhal, split in two halfs and realms (Hammerhal-Aqsha and Hammerhal-Ghyra).

Ratcathers have a lot of job in Hammerhal-Aqsha apparently.
>>
>>53475490
The realms were created to allow players infinite scope to do what they want, instead of humans being stuck in Not!Germany or Not!Russia or Not!France. Or whatever.

There are normal towns and cities around in the realms, large % of them have been destroyed by Chaos but there will always be some. As the Stormcast clear the Chaos armies away, the Devoted of Sigmar follow (so Flaggeants and Witch Hunters et al) and bless the round, even with their own deaths, to remove taint of Chaos. Once that's done, the Elves or Dwarfs will follow and rebuild cities and towns and shit. Then the Freeguild will defend them. These towns and cities then will develop or attract other aspects of Free Peoples like Cults of Khaine and Order Draconis and so on.

So, there will always be low class scum doing stuff like that. You might like the Age of Sigmar book "City of Secrets". It covers the story of a Freeguild Soldier, wrongly accused of a crime, and a Witch Hunter trying to uncover the real culprits. It takes place in a town and has nice descriptions of what goes on. It's a city outside of the Realm of Azyr, so it's not a bastion of purity. There are rogues and beggers and cool stuff like spiders which give you glimpses of the future and people end up dying to them, ensared in the webs... Right in the middle of a city.

So have a read of that, it'll give you an insight to what one city is like. If you can imagine it, it exists. Want an Aztec Temple City where naked Amazonian women live together in massive lesbian orgies? Then that exists, my friend. Want a place where people converse in rap battles? It exists. Want a place where memes aren't dreams? It's there, my friend.

Some don't like the unlimited scope because it's so big it feels... not friendly or understandable. Like Isle of the Dead in WHFB was an important place, you knew it existed. It was important. The Realms are so big that anything important can simply be overshadowed by something even MORE important.
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>>53475752
>not counting the Seraphon's realm as the 9th

It's not reachable by mortals but it's literally a realm in the stars or some shit.
>>
>>53475826

The seraphon reside at the uppermost area of Azyr.
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>>53475896
It actually says far beyond Azyr. Higher than even the High Star Siengdall or w/e it's called. Stormcast/Sigmar are the lightning form of Azyr, focused. While Seraphon are pure and more powerful star Azyr power. But obviously Stormcast has focused Azyr energy rather than pure undiluted Azyrite.

So they're not of Azyr, the Realm of Heavens/Lore of Heavens, they are ABOVE it. They hover over Azyr, but they're not part of it.

Stormcast = Order Warriors
Rotbringers, Bloodbound, Arcanites etc = Chaos Warriors

Bloodletters, Pink Horrors, Plague Bearer = Daemons of Chaos/Chaos Daemons

Seraphon = Daemons of Order.

So Stormcast are the mortal warriors powered by a God to be better than mortals. Just like Chaos Warriors. While Seraphon are the Daemons of Order.

So, just like Daemons of Chaos aren't part of where Chaos Warriors hang out, neither are the Seraphon. Daemons used to come from the Chaos Wastes when they were strong enough to support them. They didn't live there, they entered from Realm of Chaos/Warp.
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>>53476020
Most of Azyr is actual space. Well, aether and shit, with stars in it. That's definitely not reachable to mortals or even most gods, but it's still Azyr. Just it's most elemental part. Same like realm of fire- no one's going to see the bottom of the rivers of fire, but they're not "below", they're still part of the realm.
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>>53476537
>Legends tell of an empire within the stars, far above even the highest towers of Sigmaron or the light of Sigendil that burns above it. Beyond the reach of all but the slann themselves, this is the place where the seraphon dwell, waiting for the call of the Starmasters.

Seems to imply they're not part of the lands. So maybe you're right.
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>>53476824

NEW THREAD FAGGOTS!

>53476824

>53476824

>53476824
>>
>>53474707
>hastings
He's gotten the last few things totally wrong, like the plastic thunderhawk he claimed was coming. Not sure how accurate he is anymore.
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>>53475031
whatever sperg no one cares.
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