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Warhammer 40,000 General /40kg/

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Memes passing in the night, edition.

>Previous thread
>>53441217

>Warhammer 40k 8th Edition: "Leak" Compilation
http://bloodofkittens.com/blog/2017/04/26/warhammer-40k-8th-edition-leak-compilation/

>Your daily duncan
https://www.youtube.com/watch?v=rMSixTwriNY [Embed]

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format:
https://sites.google.com/site/wh40000rules/

>Latest GW teases:
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs:
https://www.games-workshop.com/en-JP/Rules-Errata

>8th edition FAQ:
https://warhammer40000.gw-hub.com/wp-content/uploads/sites/2/2017/04/New-Edition-of-40K-FAQ.pdf
>>
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SoB never getting new models!
>>
First for the leaders of the xenos hordes.
>>
>new edition comes

>it favors spam of medium strength weapons
>hands split fire to everything
>kiting melee units is possible
>flying units ignore the malus for disengaging
>morale is more relevant
>armour modifiers are in
>having slightly higher toughness is better against a larger selection of high strength weapons
>infantry gets cover regardless of size

>GW proceeds to release large flying marine infantry with multiple hand held assault weapons with medium strength, armour modifier, immunity to battleshock and higher toughness instead of higher armour since cover would already bring it to 2+
>>
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>>53444591
sing it
>>
>>53444571

Volume of fire is king against infantry, primarines are infantry.
>>
When people say "painted to a tabletop standard" just how bad are we talking?
>>
>>53444643
>slowly the game transforms into battlefleet gothic
>>
need NEED new berzerker and noise marine models
they can't just make new rubrics and plague marines and leave the other 2 gods

right?
>>
>>53444643
oh fuck, this is the new fabius pasta
>>
>>53444571
Not against vehicles, but given the increased effectiveness of armour I reason that it'll probably become more feasible to drown Space Marines in wounds than try to grind a smaller number of shots that only slightly impact saves through a big block. Also, being a good shot helps for blasts now. It's not that woundspam has got stronger, although they did buff small arms a tad (especially vs. T5) with new wounding, it's that they've dramatically nerfed AP3.

>>53444596
>>53444578

A second wound that's invalidated by an autocannon two-thirds of the time. Doesn't really amount to as much as it used to. We'll have to see how the points look.
>>
>>53444643

Yeah, but I wouldn't use them if you gave me free starter sets then paid me to use them.
>>
>>53444661
Primed and painted with like 3 colors.
>>
Newfag here, grabbing necrons for 8th and was wondering if anyone had any pics of some decently painted warriors. Obviously theres only so much one can do with them, but was wondering what a paintjob that was a bit more than spray painted silver + wash would look like.
>>
>>53444693
Then pass them my way
>At least the Incessors. Not only do they look great, but statwise they're good too.
>>
>>53444715
Highlights, glowy bits. Heck, I've seen Necrons painted to look like ceramics.
>>
>>53444571
Comparing the new rules to the way sigmar plays makes me wonder if melee won't be a central necessity of 40k 8th. Combing wound inflation with the overall increased durability of 40k units compared to sigmar makes me think that shooting just won't be able to put out enough damage anymore to stop say an imperial knight with a lot of strong multi wound units like dreadnauts from getting in.
>>
>>53444715

Google Thokt.

And seriously, you can paint them whatever colour you like. Personally I started with leadbelcher all over as normal, then added a bunch of red to personalise them and make them less bland than Sautekh. I wasn't very creative, but it was my first army.
>>
>>53444715
>leadbelcher
>nuln oil
>necron compound
>paint details
Done, your standard warrior.

The real key is to paint the details nicely, They're goddamn robot space aliens. Make them look as alien as possible.
>>
Sword Gauntlet

4.17 hits 3.33 hits
2 3.47 wounds 2.78 wounds
3 2.78 wounds 2.78 wounds
4 2.08 wounds 2.78 wounds
5 1.39 wounds 2.22 wounds
6 1.39 wounds 2.22 wounds
7 1.39 wounds 2.22 wounds
8 0.69 wounds 1.67 wounds

All hail the Grotslaying Sword!
>>
Hey, if one were to start playing, what would be the minimum amount of points(?) in my army I should have before I play a game? Is there a specific minimum?
>>
>>53444618
Isn't that a trap?
>>
>>53444770
start at about 500 points for small games
the maximum point limits for standard games are about 2000-2500
>>
>>53444770
I recommend building a 500 pts army first, then a 1000 pts based off of it, then a 1500 pts expanding on that, then 1850, then 2000, and then 2500.

Then buy whichever models that are in your list in the order that they come in your army list.
>>
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>>53444770
i would aim for 750 or so. enough to have a small army to paint and not get overwhelmed by having too much to work on at once

>>53444753
no mercy to shooting armies, we had a few editions where shooting was really strong. don't you wanna slap tau silly in cqc?
>>
>>53444791
Nop.

Buying SoB is a trap thou.
>>
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>>53444627
>pictured: leader of the chaos spa- I mean loyalist space marines
>>
So if test tube captain #954 has 6 wounds and guilliman has 9 most named charcters are looking to have 7-8 wounds?

If so I feel like snipers are going to be super important in 8th with efficient ones perhaps being too strong.
>>
>>53444843
>tfw bought a vindicare assassin just before 8th rules were announced
>tfw 8th ed just made him incredibly vital to taking out HQs
ty based nuGW
>>
>>53444843
I think snipers will be more important for killing off the weaker independent characters that hand out buffs, like Ork Painboys or Commisars.

For really heavily armored characters, I feel like you'd still be better off peeling away their bodyguard squad until you can shoot them with heavy weapons.
>>
>>53444764
You use the sword when fighting 2 wound models, when rolling a 1 on the damage would be inconvenient for the fist
>>
>>53444661
Actually fairly good.
"Tabletop standard" means "no excessive embellishment" but otherwise has layers, highlighting and clean features.

So basically above pleb standard, which is still unattainable by us plebs.
>>
>>53444839
That's not dark angels though.
>>
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>>53444591
So, now that we've seen the souped up Mega Captain and Ultra Ultramarines what do you guys think Custodes will have for a statline? I expect with terminators and characters getting buffed we'll be seeing something close to Monstrous Creature numbers.
>>
>>53444895
upvoted :)
>>
>>53444895
Careful, you know what happens when you bully the Dark Angels.
>>
>>53444895
hohohoho
>>
>>53444843
I think guilliman would have had 5 wounds in 7th like most primarchs. seems they more or less double the wounds for characters based on what we know
>>
>>53444817
Then whodat?
>>
>>53444591
Oh wow a OP that's worse than Inceptor models.
Impressive.
>>
>>53444915
I know exactly what happens, which is why I do it.
>>
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>>53444627
Yess, believe this Thrall
>>
>>53444890
I guess the term varies than, TT standard here is 3 tones and a wash or above.
>>
>>53444770
1000 right now seems to be a good low point. Not sure about after the 17th though, but I'd guess 500-1000
>>
>>53444918
You realize Guilliman has a published 7th edition profile, right?
he has 6 wounds currently, bumped to 9 in 8th.
characters will prolly have ~1.5x the wounds they have now.
>>
>>53444977
A start collecting box should be all you "need"
They usually are around ~500pts
>>
>>53444934
T'au gonna steal psi-transmitters from Starcraft, Octavius war leads into orkanid hybrids who dominates all the other hive fleets leading to single orkanid race. T'au gets eaten but Shadowsun is assimilated, bullshit plot things happen, Shadowsun becomes the queen of orkanids who leads the WAAAAAGH fleet against Ynnari, Primaris marines and chaos.

Primaris marines will take over the side of galaxy Bobby G is and replace all the fighting forces because they are so cool and shit.

Ynncarne will revert necrons back to flesh and finally the War in Heavens is over and the Silent King and ynnari join forces to defeat orkanids.

Chaos conquers the Dark imperium but can't cross the great rift thanks to the combined tech of ynnari and necrontyr.
>>
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Since the Chad not!Assault marines have two Assault 3 Assault Bolters each, do they get 6 shots a piece?
>>
>>53444677
GW will probably slowly add new kits over the next couple years. If you look at some of the early 6th CSM models, they look absolutely shitty by today's standard, especially all the "finecast" models they released. i can see those all getting new models akin to Kharn, Ahriman, and Typhus
>>
Thanks for answering my question regarding the minimum starting points!
>>
>>53444907
4-5 wounds a guy, 2+ 4++
>>
>>53445055
Yep.
>>
>>53445055
No, they get sqroot(3*2+[number of chadassults in squad]+[turn number])
>>
>>53444811
I'm not upset about it, just that no one expects that it will be as big of a deal as it will probably end up being. Knights can wade through 20+ typical lascannon shots. A dreadnaut can take about 6, it seems to me like these big dudes can shrug even the heavy weapons meant to handle them whereby the only way to get the firepower to kill them is with other big dudes swinging their armor killing drill fist or whatever with 5 attacks per round each.
>>
>>53445071
This.
I want custodes to cost as much as five captains
And then BE five captains.
>>
>>53444661
"Tabletop standard" varies wildly and people will give you a million and one answers. Basically from what I've seen it's anything between unpainted/only primed or base coated minis and Golden Daemon nominees. Realistically, just don't half-ass your minis.
>>
>>53445127
Aren't meltas going to be really good at taking out vehicles actually? iirc, within a given range, it's 2D6 pick highest. I'd see this as a good deterrent to moving in too close.
>>
>>53444907
Same as they are I expect, although any Cusodes characters will probably be fucking ridiculous
>>
>>53445184
>custodes characters
dear god no
it'll be kaldor draigo all over again
>>
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I'm still holding out hope that bikes and jink will get massive nerfs. :(
>>
>>53445178
Actually, given wound counts a melta's potential for oneshotting a vehicle has been completely destroyed. High RoF attacks with multiwound potential carry a much higher potential power, but meltas are more consistent.

A meltagun rolls 2d6 and picks the highest, but with it's one shot it will never score more than 6 wounds, which pretty much every vehicle exceeds. A lascannon has the same issue.

A battle cannon, on the other hand, has a small chance of throwing 18 wounds at your target. It's a VERY small chance, but it's there.
>>
So, are all the new space marine suits Mk. X or was there some confusion and the basic primaris are in Mk IX?
>>
>>53445227
Bikes shouldn't get +1T but jink needs to be more tweaked than nerfed.
>>
>>53445282
no, 9 didn't make it past production testing or cawl didn't see a benefit to using it
>>
>>53445227
Is it possible that jink is gone since there is no longer a cover save and vehicles just have a flat armour save now?
>>
>>53445178
A Meltagun in assault range kind of essentially is a melee weapon for most purposes. I'm saying I suspect melee will be required because you'll need to the 2x or more amount of attacks you typically get over ranged weapons to have enough heavy tier weaponry to deal with the wound inflation in 8th.
>>
>>53445287
I miss the days of "boosting gives a buff"
Do that
>>
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>>53445282
There's Mk X Tacticus and Mk X Gravis.

I have no idea why they seem to have skipped Mk IX (possibly an unfunny Windows 9 joke?) or why the differences between Tacticus and Gravis don't justify them being different marks.
>>
>>53445287
Unfortunately, today's article hints that bikes are still +1 T
>they combine the speed of Assault Squads, the durability of units like Bikes
>>
Can someone check my mathhammer for swarmlord VS mark X gravis captian, because right now I'm getting thst it takes 7.6 rounds for the captian to kill the swarmlord, which doesn't seem right.
5*(4/6)*(3/6)*(3/6)*3.5= 1.666.... right? Which takes 7.6 rounds to equal 12.

Some nidfags were bitching about the captian being to powerful compared to the SL last thread, but I just can't see how they figure that. Mathhammer, the swarmlord kills the captian in 1 round, so I can't seem to understand the issue.

Can xenos and heretics not into basic math? Do they lack the STCs for calculators or something?
>>
>>53445275
When was the last time anyone used single melta gun to anything? It's always squad of fire dragons, melta vets, sternguards, crisis suits etc.
Also chunking the vehicle down to just few wounds allows your smaller guns to take it out more easier.
>>
>>53445275
>It's a VERY small chance, but it's there.
There's a VERY small chance you're going to win the lottery and then immediately be struck by lightning, too.
>>
>>53445314
Unlikely. They seem to be trending towards agile units getting an invulnerable save for dodging (dark eldar, harlequins and genestealers all get invulnerables), so jink is probably going to become an invulnerable. It's going to be on an unit-by-unit basis though because USRs are gone.
>>
>>53445314
Hopefully, but they'll probably bring some way to bring that bullshit back.

"Oh you shot at me? I get a free 2+ (or 3+) re-rollable save. I'll also cross the board in one turn and I'm still great at melee. Isn't this fun?"
>>
>>53445275
I agree, insta-kills on vehicles will no longer be as much of a thing, and I think that was the goal. However, by the time vehicles/MC get into melee range, a lascannon or melta shot will also have the added effect of possibly reducing the model's stats before it gets into melee.
>>
>>53445378
Yeah speaking as a nidfag those guys were retarded. The Gravis Captain has 0 chance against Swarmlord.
>>
>>53445378
>Can xenos and heretics not into basic math? Do they lack the STCs for calculators or something?

This exactly. The Swarmlord will own the Captain, as is proper, they were just REEEing over him being T5 with a good few wounds.

Excuse me, off to find some Vanguard and wound the guy on a 5+ with double sixes, which is mathematically a 4+.
>>
>>53445394
>>53445383
Yes, yes, but the potential for a spike is very statistically interesting. If there's a psychic power which allows reroll like there is in 7th, the battle cannon can become a truly terrifying weapon. In what other edition can it match the power of THREE meltaguns?
>>
>>53445439
Even with re-rolls you are never going to inflict 18 Wounds with a battlecannon. Ever.
>>
>>53445454
I've seen 4 ork kannons to take out a landraider in a single shooting phase. My body is ready.
>>
>>53445454
Says you. I smoked an entire squad of centurion devastators with a single manticore shot once.

Never count on the spike. But always be aware of it.
>>
>>53445479
Anon I don't care what you've seen. You are literally never in your lifetime going to see a Battlecannon do 18 Wounds. You will never even see it deal 16 or 17 Wounds. Not even with re-rolls.
>>
>>53445454
Sure, you Guard players are enjoying discussing the mathhammer benefits or drawbacks of a Battlecannon as you have the BS to do so.

Meanwhile, Orks now have to roll to-hit with Killkannons and Boomguns (and chances are high they won't get to ignore the "fire on the move" penalty. Enjoy rolling those 6s to hit).
>>
>>53445519
I suspect you'll pick up many many more shots than everyone else, though.

On my end I play Skitarii, so I'm expecting the Neutron Laser to be D3 TOPS given it's laser-accurate.
>>
>>53445519
I'm mostly talking the Battle Cannon because it's related to the Earthshaker Cannon and Demolisher Cannon (my two best problem solvers). I suspect since strength is no longer as relevant they'll have more damage or shot potential than a Battle cannon shot.
>>
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>>53445454
Yes, because you hit with guardsmans BS of fucking 3 or 4+ as it is in the age of sigmar, shooty edition.

I have 6 lemons and im mad, although I have already some turret conversions done but im going to miss the big plate and not having to worry about bs too much.
>>
>>53445454
>I don't know how statistics work: the post
If something is a possible, not matter how unlikely, it sill occur at least once given enough time. For a battle cannon to do 18 wounds against something like a T:16 SV:2++ model, the chance is about .15...%, which means it's bound to happen at least once (from a statistical point of view) if you play 1000 games.
So no, it's objectively untrue to say it will never happen. Highly unlikely? Most certainly, but it's not a never.
>>
>>53445175
I figure this.
Table top standard is half the effort of your best mini in the collection. Likely because they aren't a character but a common infantry unit that you have a ton of.
>>
>>53445508
Are you people just completely incapable of simple math?

The chances of a battlecannon doing 18 Wounds to something equivalent, like let's say, another Leman Russ, is:

(1/6)*(1/2)*(1/2)*(1/2)*(1/2)*(1/2)*(1/2)*(1/2)*(1/2)*(1/2)*(1/2)*(1/2)*(1/2)*(2/3)*(2/3)*(2/3)*(2/3)*(2/3)*(2/3)*(1/3)*(1/3)*(1/3)*(1/3)*(1/3)*(1/3)

Let me know when you find a calculator powerful enough to compute the number of 0's after the decimal point to get to the fraction of a single percent chance of that happening, because the one on my PC gives out before I finish getting through the chances to Wound.
>>
>>53445454
Well now I just wish it happens on warhammer's live stream and someone gifs it... just for the BTFO potential
>>
>>53445637
See
>>53445616
>>
>>53445616
>For a battle cannon to do 18 wounds against something like a T:16 SV:2++ model, the chance is about .15...%
Uhh.... no. Not even remotely. How do you fuck up that bad?
>>
>>53445660
More like, don't see that post, because that guys retarded and cannot do math.
>>
So if it's my birthday and I hit the bottom of the cake and my qt friend is standing next to me and seems all for it but I've got shitty 50/50 guardsman accuracy and I have no idea if she's going left or right what's my chance of accidentally headbutting her?
>>
>>53445616
Are you baiting or are you that bad at math? I agree that it's possible and your post has reason behind it, you're just terrible at applying the theory.
>>
>>53445661
Think my number was around 4.9×10^-9
>Was a Leman Russ shooting something T8 3+
>>
>>53445411
what is your problem with agile melee units?
>>
>>53445719
>Accidentally
BRAIN THAT BITCH ANON
BRAIN THAT BITCH AND OWN IT
>>
>>53445637
That's 4.9*10^-9, or 4 billionths.

>>53445661
>>53445744
Yeah, fucked that up big time. Shouldn't do mathhammer and quantum physics at the same time, it's easy to get confused between the two. Probably shouldn't shitpost while doing lab work anyways, but what are you going to do. Now if you excuse me, I'm going to make sure mathhammer was the only numbers I fucked up.
>>
>>53445674
Math or no, my point is that it's not impossible. Let's actually run it.

Assume the worst case, a T16 model with a 2+ save (assuming such a thing exists). So you have:

(1/6) (chance of rolling 6 shots) x (1/2)^6 (chance of every shot hitting) x (1/6)^6 (chance of every shot wounding) x (1/2)^6 (chance of every failed save) x (1/3)^6 (chance of max damage), or 1.19x10^(-10)%, or 0.000000000119%.

That's small. It's very small. But is it zero? No. That was my point. That was ALWAYS my point.
>>
>>53445719
>not having both your cake and an unconscious qt
>>
>>53445756
>×10^-9
>>53445661
>.15...%
If you feel the need to humiliate yourself that hard, go to >>>/sci/
>>
>>53445719
If you have to ask then it's guaranteed 100%

Enjoy the view while it lasts because you're not going to see much more than that.
>>
>>53445793
>That's 4.9*10^-9, or 4 billionths.
Thank you.

So yeah, for all those people saying it's a totally possible lucky shot... you will, on average, manage to do 18 Wounds with a battlecannon against a Toughness 8, 3+ save target, one out of every 250 million times you shoot at it.

Better get rolling.
>>
>>53445793
>quantum physics
kys or we're all doomed
>>
>>53445795
>But is it zero? No. That was my point. That was ALWAYS my point.
Moving the goalposts here. I said no one in this thread will never see it happen, not that it could never conceivably happen.

The number of games of 40k you would have to play to witness this occurrence will far, far outstrip the amount this entire thread will ever play in the rest of their lifetimes combined.
>>
Anyone got any idea what's up for preorder tonight?
>>
>>53445872
How do we know something is going up for pre-order tonight?
>>
>>53445865
>it will never happen
Moving the goalposts you say.
>>
>>53444689

Autocannons will have - 1 AP, no more, and Primaries will probably be getting a +1 from cover to cancel that out most times. Don't froth at the mouth about "muh massed fire" too much, anon. Plasma/melta/etc will still be better against elites.
>>
do you guys think they'll keep the transport capacities the same? I'm really digging the whole multi-unit transport changes
>>
>>53445872
guess we'll know tonight.
>>
>>53445885

It's super rare for GW not to preorder something every week.
>>
>>53445719
ask yourself, what would Luscious Lucius do?
>>
>>53444661
I think three colors minimum. Could be thick and messy but it has at some details picked out so it looks good enough from 2-3 feet away.
>>
>>53445770
>>53445803
Th.. thanks.

>>53445831
I feel like enjoying the view in front of a crowd of F&F probably won't earn me much more rep.
>>
>>53445890
You're being a pedantic faggot because you got BTFO.

My actual quotes were >>53445454
>Even with re-rolls you are never going to inflict 18 Wounds with a battlecannon. Ever.

And
>>53445511
>You are literally never in your lifetime going to see a Battlecannon do 18 Wounds.

What I did NOT say was
>It can mathematically never happen in a universe where we all live infinite lifespans and play unlimited games of 40k
>>
>>53445841
>brainlet instantly equates quantum physics to """"""world ending""""""" shit like splitting atoms.
Top kek, relax retard. Just doing some investigating the wave/particle duality and needed to make sure being distracted didn't mess up my math lest I get humilated by publishing a glaring mistake.
>>
>>53444907
If the Captain is anything to go off of they'll likely have M6"/WS2+/BS2+/S5/T5/W3/A4/L9/2+5++

I'm curious as to whether they'll reduce their cost or give them something extra for EW going away and their high initiative not mattering.

I expect they're weapons will be mostly the same. The one thing I hope though is that they'll let you tale SS and Guardian Spear on a single model. That and some kind of HQ so we don't get stuck in some minor auxiliary role.
>>
>>53445925
>Unlimited games of 40k

You're being as pedantic as he is but I like that idea. Where can I get signed up for that
>>
How do I make these things not look terrible /tg/?
>>
>>53445926
No, I'm saying if they keep people like you around, they'll lower the standards to the point scientists will spend more time rewriting their papers due to glaring mistakes resulting from posting on an internet board.
>>
>>53445960
>their* wounds
But you put in the effort
>>
>>53444677
I think with the 4th War for Armageddon, there will be a lot more Khorne models, and hopefully more Ork and Steel Legion (IG) models with that.
>>
>>53445967
Those are the only decent models in the army, anon.
>>
>>53445967
They come in a kit with Breacher bits.
Less "scattered scrap", if that's what you're hating on.
>>
>>53445967
ahahahahah it looks like someone strapped a shoulder gun onto wall-e
>>
What size of bases do Primaris-rines use?
>>
>>53445967
Put them on ork legs.
>>
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>>53445997
>not liking the tech-priest dominus
>>
>>53445967
Friend turned them into nifty tank looking things instead. A weird bread between a WW2 Goliath and the unmanned combat robots tested by the army.
>>
>>53445519
>Meanwhile, Orks now have to roll to-hit with Killkannons and Boomguns (and chances are high they won't get to ignore the "fire on the move" penalty. Enjoy rolling those 6s to hit).

I really hope orks have some way to boost to-hit odds, or get re-rolls, or ignore modifiers or something to mitigate this.

Still, they did make mob rule actually scale properly so I'm somewhat optimistic at the moment.
>>
>>53445865
Acording to what I see there are roughly 40 of us here now...
Figuring we play 3 games on average 1.5 times a week that's 4.5 games each 180 games a week
If we need 1 million games to have a chance that's 5555.6 weeks
1388.9 months
Or 115.7 years

Okay we either need to play more, or get more people.
>>
>>53446006
Probably 32mm. HH uses 32mm, but Custodes use 40mm so it could also be those.
>>
>>53445967
The main issue is the undercarriage and the paintscheme. Everything above the waist swivel point looks good. The treads and, more severely, the chassis they are attached to, needs some work.

I'm of the opinion that the paint scheme is the biggest problem with that particular image though.
>>
>>53445314
There are still cover saves anon.
>>
>>53446006
32mm.
Lieutenants, Ancients, and Captains are on 40mm.
https://www.warhammer-community.com/2017/05/23/warhammer-40000-launch-date-announced-may22gw-homepage-post-1/
>>
>>53445975
>honestly believing scientists are perfect beings who never make mistakes
Top kek, nothing could be further from the truth. Scientists make mistakes all the fucking time, hell most of the time we're purposely trying to find mistskes in our or other people's work.
That's practically the entire basis of the scientific method.
Don't tell me your one of those tards who think science is the answer to everything and anything a "scientist" says is automatically true because "science says so."
>>
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>>53445967
Give them boobs.
>>
>>53446031
>>53446046
Thank you very much, anons
>>
>>53446023
there, found a pic he sent me.
>>
>>53446000
nah, dislike those too (less than the destroyers though). Idk what it is honestly, they look too... box-y?
>>
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>>53446056
>weak fleshy eyes
>>
>>53446088
Oh wow, he made them look even worse, AND lowered their vertical profile for WAACfaggotry to boot!
>>
>>53446026
Don't assume anything other than what was mentioned is good, anon.
There's a reason it wasn't mentioned
>>
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>>53446102
The eyes match the weapon for a reason.
>>
>>53446028
>Okay we either need to play more, or get more people.

Okay hear me out. What if we ALL started playing just Armoured Wings with nothing but Battle Tanks.

Remember that probably is per shooting phase. Each game you should be able to get say at least 3 shots off
>>
>>53446146
Well the previous math assumed that at least one battlecannon was being fired per game played, which won't even be the case as many players will have armies that do not even have battlecannons (or even access to them at all).

So the fact that it's per cannon per shooting phase really just balanced that out, *maybe*.
>>
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>>53445769
They're too good at everything. Want to be good at melee? Remove the strong guns. Want to be good at shooting? Get rid of the good melee weapons.

This is even before the retarded jink save comes into play. Plus skilled rider means a bike gets to completely ignore or dangerous terrain. If anything, terrain should affect them MORE.
>>
>>53446146
Good point number of shots counts...but still, unless your Yeshua son of Joseph the carpenter I would hold it as unlikely.
>>
>>53445967
Use the treads to make grot tanks
>>
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>>53446217
Can't wait to re-roll my opponents rolls. I hope the no-rerolling rerolls is still in effect.
>>
>>53445573
IMO, the new battle cannon makes a lot of sense. It's now a mixed use weapon, explosive but nowhere near as much as the earthshaker or demolisher. Those along with the Nova cannon will get more shots but cost more points to upgrade.
>>
>>53446247
you won't be able to re-roll any dice your opponent has rolled
>>
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>>53446270
He's a WAACfag who's about to argue that, RAW, you can
>>
>>53446270
>you can re-roll any single dice
>>
>>53446139
Meh, I like em better that way, and knowing the guy, he isn't all WAAC. I mean, at least this way it doesnt look like someone with a leather fetish was strapped in for the ride.
>>
>>53446197
>>53446217
>>53446240
Keep going son

Post everything you got
>>
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>>53446305
>I mean, at least this way it doesnt look like someone with a leather fetish was strapped in for the ride.
In other words, it doesn't look like AdMech?

Why bother playing them if he doesn't like their lore and aesthetic?
>>
>>53446146
>>53446189
That's actually a good point. Let's see, if the worst case scenario is 1.19*10^-10%, that means we need to play 8403361345 games for it too be garunteed to happen. If we assume that both sides are fielding only battle cannon armed LRs, and both sides have say 20 models, and each one fires 6 times per game, that 40*6= 240 shots per game, which brings it down to 35014005.6 games until it happens. So we're getting a bit closer to happening within our lifetimes here
>>
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>>53446297
it would be "you can force your opponent to re-roll a dice" if it were that
GW always words it so that you can't roll your opponents dice under any circumstances
>>
>>53446088

I'm getting original Xcom vibes
>>
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>be mechanicus player
>glare at primed mechanicus army with occasional model that was painted for money.
>let off quick jack to the omnissiah.
>go to /tg/ and see /40kg/
>brag about how great the mechanicus is and how it's technology is 20x of the Imperium, the Tau, and the Eldar combined.
>get called a faggot.
>"fuck you, mechanicus is the best tech, we just dont share it or use it, fuck you. crawl is my husbando and i want to be pegged by him."
>goes to next /40kg/
>sees picture of female skitarii.
>saves to female robot folder and jacks off for the machine god.
>calls a space marine player a loser.
>today is good day to be an admech player.
>>
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>>53446313
>5 knights or 5 flyers

Oh ffs
>>
>>53446311
where?
>>
>>53446335
am I allowed to have negative command points then
>>
>>53446313
>Actually new
OH SHIT NIGGA.
>>
>>53446053
Nah, just that academia has lowered the standards to the point people like you study in science. It's actually the reason I've become even more doubtful of any publication that hasn't undergone an extensive peer-review and experimental reproduction.
>>
>>53446352
not very ambitious are you. What about 5 knights AND 5 flyers?
>>
>>53446348
I have never ever seen a fully painted skitarii and/or admech army
in fact, all of the ones i've seen have been half painted at best
>>
>>53446364
No, don't be daft
>>
>>53446389
Probably because they're a pain in the ass to paint.
>>
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>>53446240
>more will be published in other sources
So, they got rid of the shitty 7th edition power detachments, but they promise to bring them back ASAP?
>>
>>53446313
>Detatchment of 3 HQs and everything else optional

My prayers to Chaos have been answered. Now I can run as many wacky Chaos Lords and Sorcerers as I want!
>>
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>>53446388
Ded game
>>
>>53446313
>3-5 flyers
Time to whip out some Vendettas and Vultures
>>
>>53446405
Ahriman's Exiles still lives!
>>
>>53444791
I've been searching for sauce on that for years, never found anything.
>>
>>53446313
>supreme command detachment
>1 command point
>>
>>53446240
So no restrictions on the number of Detachments means that, unless there are some other rules for allies somewhere, anyone can just run all their Imperium shit in some Detachments and their Chaos shit in others and that's totally legal?
>>
>>53446404
Well they are bound to release some retarded primaris stuff that has a hard time to fit in any of those, so they'll make a custom detachment for it with slightly boosted bonus CP.
>>
>>53446404
I'm hoping it's more something like, "Hey none of these default formations allow Ravening to exist. We're making one for them."

Instead of, "Hey let's give Tau and Eldar more broken shit!"
>>
>>53446313
Replaced deathstars with deathstar detachments.
>>
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>>53446388
why do you say this
>>
>>53446389
They are fucking hard to paint, so I'm not surprised. Mine are all "painted", but looks like absolute shit.
>>
>>53446364
Less than one will be zero
>>
>>53446440
Yup. But you only can use stratagems of your Faction.

So if took Imperium you can only use Imperium.

If you took Blood Angels and Grey Knights you can use Astartes or Imperium Stratagems.

But if you took only Blood Angels you can use, Imperium, Astarte, or Blood Angels.

Depends if Faction specific stratagems will be worth it.
>>
When will we get a faction focus for necrons?? I want to see how bad they are nerfed
>>
>>53446313

>5 Hellturkeys intesifies
>>
>>53446313
I mean, fuck that SH and Flyer detachment, but I'm digging the detachment that basically lets me take 3 Enginseers with Servitor crew as a little boost.

Thing is, like with >>53446335
I can't really see a point to the "extra slot" one, given you can upgrade to the next FoC size if you start getting cramped and there's other ones for spamming Flyers and LoW. Seems like they're going for larger games.
Then again, if Mech is one faction I can take Enginseers and Vanguard for HQtroops, or Domini, which is about the opposite of a tax.
>>
>>53446385
>Nah, just that academia has lowered the standards to the point people like you study in science
>people like you
What the hell do you mean people like me? anon, what the hell do you think a scientist is? Do you expect us to have no lives outside our work, and just sit still and act like statues when we're waiting for things to happen?
Moreover, you're a retard if you think science has, at any point, had such standards that it doesn't require checking and rechecking and never makes mistakes or gets distracted.
Fuck of brainlet, I'm sure you're doing such important work and you never ever shitpost during freetime at your job.
>>
>>53446440
way more beginner friendly as it lets collectors/newblood use whatever models they want.
>the dark imperium set can be fielded as one army
>chad pushes down an ork while nurglet farts on him
>>
>>53446488
Imperium doesn't even have any according to Live FAQ

So at that point there's no reason not to just throw in some Eldar and Tau shit

There HAS to be more penalty for Allies than just limiting Stratagems of which you'll usually only get to use two a game anyways most of the time
>>
>>53446335
>Still allowed to mix n' match detatchments
>Still obnoxiously super-heavy centric.
>Retarded rules allow Wraithknights in chaos armies with no penalty

Jesus fucking Christ. I was fine with almost everything 8th had for me.
But now this colossal horseshit might be what makes me leave the game.

I was so stupidly optimistic. I should've known the only "Nu" thing about games workshop is their marketing team
Because it's not their company policy.
>>
>>53446313
>supreme command detachment
>basically TSons the detachment
nice
>>
>>53446514
Except that's retarded, you have Open Play for that which doesn't use Detachments at all.

Matched Play needs more restrictions.
>>
>>53446335

Note that the Auxillaries DO NOT GET DEDICATED TRANSPORTS
>>
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>>53446313
>untested and unbalanced formation killed 7th
>have them back!
>>
>>53446495
It's a nice option.

Old example:
For example say I was running Daemons. I want Scarbrand, Bloodthrister, and a Herald. To do that I'd need two CADs, now I could take one as an auxiliary.

>Depends on what the other detachments have.
>>
>>53446335
It costs you a command point to have one random unit, but not if it's a LoW? How the hell does that make sense?

They seem to be written to make knights as easy to take as possible.
>>
>>53446537
they specifically said matched play CAN have more restrictions, expect a list of basic houserules/modifiers for both parties to agree on
>>
>>53446551
These aren't Formations you idiot

Formations came with free stupid powerful bonus rules for some armies, like "have 1000 points of free transports" or "all your Riptides can shoot twice and re-roll their nova reactors forever and get bonus Ballistic Skill for nothing!"
>>
>>53446541
Oh, ya you'll need two auxilary to get them a transport.
>>
>>53446563
>>53446520
we still dont know point costs yet so maybe LoW got a major hike
>>
>>53446335
>1-3 fortifications
>no limit to the number of formations you can take
>for what purpose
>>
So with 8th and my space marines kinda getting shelved, what's probably the best cheapest thousand sons build, not against taking things like vehicles and such. Also forge world is an option, looking for probably the least amount of model work and good on the table.

I was thinking like 3 chaos sorcerers and like 3 scarab occult units to start, thoughts?
>>
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>>53446551
Bottom left knows what's up.
>>
>>53446590
So you could build an army of walls?
>>
>>53446389
There used to be a guy who'd post his arctic themed AdMech from time to time. His looked great.
>>
>>53446590
I think it clearly says that the limit there is 3 fortifications anon
>>
>>53446590
>my army is the emperors palace
>Oh, you mean the custodes and stuff?
>nah, only the palace.
>>
>>53446435
We shall be sad together then anon
>>
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>>53446335
>costs 2 command traits to get a troop with a transport
>takes 3 lord of wars to get 3 command points
What is this arbitrary as fuck nonsense
>>
>>53446590
Because there's no reason to limit them? I've never heard a complaint about someone taking too many fortifications. They are only as good as the rest of your army.
>>
>>53446606
My army is the rock.
Dark Angels
No a literal fucking rock
>uses new deep strike method
>>
>>53446551
I'll wait and see, they did say tourney organisers could impose restrictions on what detachments players could bring... basically asking store owners to do the balancing for them.
>>
>>53446605
nothing stopping you from taking more detachments so far
>>
>>53446627
lel I heard the smash in my head
>>
>>53445865
Welcome to dumbshit central i.e talking to other human beings. Some faggot will always try to one up you with forest through the trees bullshit, its rarely even worth trying.
>>
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>>53446598
i-i like bottom right
>>
>>53446602
>>53446605
>>53446620
I think his point was that, why not just make it 1 Fortification, since you can take any number of Detachments.

There's no reason to group 1-3 of them together when you could just take 3 different Fortification Detachments since the minimum is 1.
>>
>>53446617
Auxiliaries let's you add one more heavy or one more whatever without needing to fill out a new FOC with troops and HQs. But you lose a command point.
>>
>>53446590
Because sometimes you want to Fortify a Position.

I know I'm happy, now I can take my Mechanicus Stormbird and a Landing Pad to start it on without tax. I suspect that's more the spirit of the thing than "here is my army of Wraithknights"
>>
>>53446577
Same shit different name

GW will fuck it up. It has been doing that since the end of 4th. With their peak being 3rd.
>>
>>53446495
>I can't really see a point to the "extra slot" one
I think the key is that it doesn't have to share a faction with the rest of your army. So if I've got an ork army, but I also happen to have a carnifex model which I need to include in order to fill my army out, I can do that but it costs a CP.

I'm wondering if this is going to be how you get 'looted' stuff for orks now.

If we're really lucky, the ork codex will have a detachment which doesn't require all units to share a faction or something.
>>
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Wanted to jump into 8th with an army of Nids
I imagine that everything's gonna roughly cost the same as before, so how does this look for a start?
>>
>>53446683
>Same shit different name
No it's not. Detachments also exist currently and are nothing like Formations - do you just, not play this fucking game?
>>
>>53446659
Ya, something like what Lords of war got would make sense. 1 with no CP or 3-5 with a CP bonus.
>>
Oh god there are already people doing videos on the "The best 40k 8th ed army"
>>
>>53446632
>we made bad rules!
>GM and players must fix our bad game design!
>fun!

If I wanted to play badly made rpg I'd play that, when I have to face random people I want rules that are at least functional.
>>
>>53446696
GW has said on a live FAQ that they won't be releasing faction specific detachments.
>>
>>53446700
>I imagine that everything's gonna roughly cost the same as before,
You imagine completely wrong

W8 4 8
>>
>>53446588
That would involve trusting Nu Games Workshop(TM)*

*New Games Workshop is a registered trademark and is not intended to portray nor can be held accountable for any lack of "newness" in any areas including business practices.
>>
>>53446700
Who knows.
>>
>>53446696
>orks manage to drag a carnifex to a scrap
>no synapse makes it berserk and kill the orks
top kek
>>
>>53446705
>implying it is not the same shitty concept
>>
>>53446348
Do we really look this bad? I've just seen the occasional argument with the Tau guys, but AFAIK most of us just sit around and talk about the usual random bullshit rather than constantly factionwanking.

>>53446603

I remember him from the WIP thread. He had a cool custom Archmagos in the works, I wonder what happened to that?
>>
>>53446713
1-3 is good if tournaments go for a 3 detachment max. Where taking 3 aegis defense lines would fuck you if it was 1per while 1-3 gives that flexibility.
>>
>>53446732
So you don't play this game then. Got it.
>>
>>53446659
We don't know what limits there will be on detachments in matched play. Might be one of each, might be a limited number of detachments in general so you can't just shit out one unit at a time on the 1-5 detachments for extra command points. I'm leaning more towards one of each because there wouldn't be much of a reason to take all knights in one detachment when you can get five times the bonus for the same army.
>>
>>53446736
True, a max detachment rule would screw that idea up.
>>
>>53446754
Formations and detachment sucked ass.

I bet you play one of the waac factions since you defend that shit.
>>
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>>53446721
I'm just too fucking hype
>>
Sucks you can't deck your heroes in wargear like dow II for III
>>
i just want to know how my AdMech will be!
>>
>>53446617
Get the fucking patrol detachment you idiot.
>>
>>53446518
>There HAS to be more penalty for Allies than just limiting Stratagems of which you'll usually only get to use two a game anyways most of the time

I'm guessing that a certain number of points put into one detachment gets you more CP than if you have to split it into two different ones. So allied forces will have fewer CP and fewer stratagems.

Plus, all the 'buff' abilities seem to be keyword linked, so you can't combine the best bits of multiple codexes so much.
>>
>>53446798
Probably the same, maybe some forgeworld models released.
>>
>>53446551
Damn that's a depressing picture.
>>
>>53446732
The main problem of formations is that in addition to letting people take combinations they otherwise wouldn't be able to take, it also gave them special rules that gave them free bonuses on stronger units without much of a restriction. Skyhammer Annhialation Force was one way to be a dick. Even more drop pods for turn one, ignoring some penalties of deep striking like snapshots and not being able to charge, and all that on top of not needing troops that gave you much less for your points. Oh wait, you could also stop overwatch with it. Because why not.
>>
>>53446798
I just wanna know how my Necrons will be!
>>
>>53446793
I know that feel. Fuck this month long drip feed. I need my fix, will all this Renegades shit I've been building be useful? What fucking guns do I give them?
>>
>>53445865
My dad works at games workshop so I'm a play tester and it happened twice in this one game vs Jervis and Andy Chambers combined Ork army. They were so impressed with the narrative being forged that theyre working my guard army into the new codex as a doctrine choice and then we had icecream( 2 scoops) in bugmans bar to celebrate.
My mother works in Nintendo, pm me for info on the next nintendogs
>>
>>53446812
That is how I picture GW working

Everyone doing their own shit and then desperately trying to put it together the day before release.
>>
>>53446596
Anyone?
>>
>>53446732
It's not. Formations gave major bonuses for taking them, whereas these are the same for everyone and give the same bonuses for everyone
Do you even play the game?
>>
>>53446781
Detachments have always existed since 3rd edition. You're retarded for mixing that shit up with the faggotry that was WAAC Formations.
>>
>>53446816
Add to that that only 3 armies had broken formation on top of being already good and broken armies.
>>
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>power levels are a rough idea of point cost
>new primaris jump marines are pl 8, thousand son rubrics are pl 8
>Rubrics are at t4 with 5 wounds total and 1 shot per person (4 or 5 total) at s4 with a rend of -2
>new primaris jump marines are t5 with 6 wounds total a 10" move 6 shots per person (18 total) at s4 with an ap of -1
>"8th is gonna be balanced guise"
look at the people who believed this shit, look at them and laugh
>>
>>53446871
Magnus.
>>
>>53446853
Makes sense when you consider the lore is a kitchen sink of damn near everything thrown in a blender with a lethal dose of grimdark thrown in with it.
>>
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>>53446551
Bottom left's choice is just outta the fucking blue.
>>
>>53446841
>Pm me
I kek'd.
>>
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>>53446876
>3rd
>same detachment concept of 7th

Oh wow!
>>
>>53446880

We already did the math

Inceptors win slightly because they're guaranteed first shot due to deep strike, otherwise it's nearly an even gamble between the two
>>
>>53446880
>Rubrics get a free heavy weapon and psyker on top of that
>Rubrics have an invuln save and a +1 save bonus to the exact type of weapons Crisis-suit marines get
>>
>>53446880
>power levels are a rough idea of point cost.
>new primaris jump marines are pl 8, thousand son rubrics WITH SORCERER are pl 8. WITHOUT SORCERER are pl6
>They also get special weapons the inceptors don't have access to.
>>
>>53446853
I just found it depressing because of middle right. I met my ex at kendo club.
>>
>>53446874
>this level of delusion
Manlets marines are getting new models too?
>>
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>>53446880
>playing with power levels
Points still exist you know.
>>
>>53446931
I found it depressing because it says a lot about how young people want things to conform to their tastes.
>>
>>53446874
>Get three rerolls for taking three superheavies

So balance.
>>
>>53446834
We are fucked my metal brother. Everyone else got free gauss weapons, we are not getting shit.
>>
Anyone have an idea how artillery targets?

Like a Battle Cannon. Do you pick a target and then allocate wounds around them? How far around them?
>>
>>53446718
I saw it, but without a transcript I can't be sure if they meant 'we won't be doing that at launch' or 'we won't be doing that at all'. I strongly suspect that it's the former.
>>
>>53446880
>ignoring the rubric's AS' ability to cast smite
>ignoring rubrics 2+ against small arms fire
>ignoring rubrics invul
>ignoring the fact that rubrics can move and still shoot HW at full BS
>ignoring the fact that rubrics have far more options for weapons

>waah waah the sky is falling
>>
>>53446894
>All Battle-Forged armies start with 3 Command Points
Oh, that's actually much better. That means taking the Brigade brings you up to 6. Okay, I'm feeling better about this Stratagem thing now.
>>
>>53444770
Definitely 1000 points. If you wanna have games with strangers you want at least 1k pts to play with.bid you got buddies then do whatever the hell you want
>>
>>53446880
>Knights are 24 power for 24 Wounds.

Wrong enemy m9
>>
>>53446954
Well, if it is of Japanese origin, it'd be an interesting expression of highly individual taste in a very collectivist society.
>>
>>53446922
Aspiring sorcerer. Aspiring sorcerer who is 1/3rd as effective as any other psyker with his shitty version of smite
>>
>>53446982
>Brigade
I might have meant Battalion, not sure which of those is the 2 HQ 3 Troop and which is the XBOX HUEG one.
>>
>>53444791
It's just your average feminist

>teleports to couch
>unsheathes THICCC
>heh....I'm not a sexual object....kid
>>
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>>
>>53446961
You're probably right.
I hope we're tanky as all hell.
Nice to see another cron player, we're definitely a minority here.
>>
>>53446967
Ya it will be heavy Xd6, likely getting a bonus when shooting at big units. Maybe a penalty to hit if you can't see the target.
>>
>>53444661
painted minis
doesn't matter the quality just not primed or grey
>>
>>53446931
>met my ex at kendo club.
The only people at my Kendo club are old dudes and 7 year olds. Shit's depressing.

On the plus side, I picked up an Admech Start Collecting box for $50 new today. God bless bartertown.
>>
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>>
>>53446913
>detachments in 7th
>the same as detachments in 8th

You heard it bere first folks, everyone having access to the exact same detachments with the same basic stratagems is exactly the same as one formation giving 400 points of free transports and another only giving a second chance to waagh
>>
>>53447015
Battalion is basically Castellans of the Imperium.
>>
>>53447006
>Asian
>Qipao
>Kill heels

10 bucks says she's far from feminist.
>>
What about characters? They can't be attached to units anymore, so how would that work?

Like before you could just pop a disc on top of a character and it'd get lots of people around them. Now, do you only get shots vs the single unit/character/vehicle?
>>
So basically the only real tax is HQ tax, and you can skip even that if you play an all superheavy list of just go "Fuck it, I'm giving up my command points and playing a flood of Canoptek Wraiths, Spyders and Scarabs, screw taking Cryptek tax to get 3 command points"
>>
>>53447043
Nice find, mate.
>>
>>53447059
>5 Knights will be the same as 5 Wraith Knight

I can make retarded implications too!
>>
>>53447082
meant for
>>53447028
>>
>>53447044
Well, here's the Fast Attack/Elite/Heavy Support focused detatchments we were expecting. 3 required and only 1 command point for it. Should still be good for making armored companies or bike armies or whatever.
>>
>>53447044
Can't read shit, captain!
>>
>>53447078
Ao Dai by the way. It is missing the pants thou.
Also Vietnamese in case you didn't notice.
>>
>>53447100
>5 Wraithknights will be the same as 5 Emperor Class Titans

It's almost like there are other factors here other than just slots.
>>
>>53447001
Learn yourself on military organisation.

Brigade is the largest, so if you had kept schtum, you would have looked smart.
>>
>>53447043
I live in a mostly Chinese/Korean neighbourhood. So lots of young people interested in it.
>>
>>53446812
What's depressing about that? Replace the dudes with girls and the girl with a dude and it's the exact same shit, humans are picky
>>
>>53447100
>stay stupid shit like multiple types of detachments is the same as formations in 7th
>get assmad when people call you out on being a tard
Which is it fucktard? Are they "the same shitty concept" or not?
>>
>>53447126
Like GW fucking up as always. I'd be surprise if they made something decent after the shit they being publishing since 5th.
>>
>>53447119
Lack of pants had me assuming Qipao. Never seen Ao Dai without it.

I love Ao Dai though. So practical yet elegant.
>>
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What would a Blood Raven Primaris Marine look like? This.
>>
>>53447102
I imagine you can only hit one unit and ICs will still only be targetable if they are the closest unit. Add in 1d6 shots plus 1d6 per five models in the squad and they'll kill hoards good but be terrible vs characters.
>>
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>>53447044
>COMPULSORY ELITE BATTALION CONFIRMED

Draigowing/scions/deathwing/deffwing/chosen warband/space marine senior citizen field trip FUCKINH CONFIRMED
>>
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>>53447149
Yes

We only need 1-2 HQ, 0-3 Elites, 2-6 Troops, 0-3 Fast and 03 Heavy.

Everything else must go! Make 40k Great again!
>>
>>53447154
And yet, you're still here, shitposting as usual
>>
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>there are detachments made entirely of flyers and lords of war
>there will be no detachment which allows only troops
>there will never be a pure kroot army again
>>
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*necrons music starts playing*
https://youtu.be/XUhVCoTsBaM

Necron faction focus when?
>>
>>53447191
Get ready for my army of 10 assassins
>>
>>53447191
Tank company with two squads in Valkyries confirmed. Deep striking storm troopers might also make the cut.
>>
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How soon do you think the index will be scanned after 8th drops?

Will they sell a box set of them?

I kinda want them but I also would rather have a searchable pdf.
>>
>>53447222
Give kroot an HQ, problem solved
>>
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>>53447229
I love this picture. Necron Faction Focus when????
>>
>>53447267
Theyll all be online within a week of release
>>
>>53447267
I'm hoping to get phone pictures close to the day. I'll be posting chaos.
>>
>>53447275
Never.
t.new&old GW
>>
>>53447255

You get guaranteed no mishap no scatter instant rapid fire range BS4 hellguns and plasma guns, they look great
>>
>>53447267
>How soon do you think the index will be scanned after 8th drops?
Within hours.
>Will they sell a box set of them?
All 5? Might. They are only 20€/book.
>I kinda want them but I also would rather have a searchable pdf.
There will be ebook-versions.
>>
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>>53447191
100% burna army
>>
>>53447294
Shapers are now an HQ that give an Aura bonus like other IC characters.
>>
>>53447299
I'm going to need to swap out my usual melta guns but I am liking how things are looking.
>>
>>53447229
Crons for life brother.
>>
>>53447299
>Hellguns
Don't be cruel anon
>>
>>53447191
>>53447044
>Can now run conquerors/sentinels/devil dogs with Scions legally

This is good
>>
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>>53447275
Literally the only solid information I can remember their facebook account posting said that shapers are not HQ
>>
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>>53447321
It was asked in their facebook and they confirmed that shapers will not be independent characters nor HQ.
>>
>>53447299
Isn't rapid fire range within 9" on hotshot lasgun?
The rule is over 9" specifically so people don't try to charge on a roll of 8.
>>
>>53447426
You are correct
>>
>>53447390
>>53447423
Well fuck, that sucks. They dropped the ball there.
>>
>>53447426
>dude stop being such WAAC rules lawyer! 9,9'' is close enough!
>>
>>53447426
That 9" rule will be a bitch to deal with.

>>53447438
Did you expect anything else?
>>
>>53447390
Your information is wrong then.
>>
>>53447426
Well, we'll see what options there are or if they up the range to 20. Plasma and volley guns are still at optimal range unless they fuck up the volley gun.
>>
>>53447468
Disappointed but not surprised
>>
>>53447044
>Leman Russ Spearhead
>Every Russ gets a chimera buddy
>>
Anyone else really dislike the reroll CP thing?

I find the hilariously bad single rolls to be one of the more memorable parts of our games.
>>
>>53446603
>>53446735
damn how did i missed that ?
i tested a star-wars stormtrooper paint-scheme on my cogboys and it looked awesome
>>
>>53447530
One of the leaks above implies that each unit will have a stat saying if they can take a transport. So unfortunately that might not work.
>>
>>53447570
No because you're sacrificing a CP which could've been used in a better stratagem.
>>
>>53447530
Cute edition!

Cultist need to strap their genestealer buddies in their transport.
Tshirt saves have the same chance of surviving a wrecked transport than a terminator armour. How you ask?

Seatbelts


8th edition! Teaching kids road safety one rule at the time!
>>
>>53447163
But source tho
Reverse search gives me.. language
>>
>>53447570
Man CP has to be the worst name for these things.
>>
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>>53447469
>>
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>>53447631
>>
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>>53447572
Found a pic of his. Had to do a lot of digging through plebs to find it but this is the basic scheme he uses.
>>
>>53447647
Elite characters?
Harlequin-style?
>>
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>>53447572
>>53447672
Here's another of his troops.
>>
>>53447683
Could be but man will he be the biggest sniper bait ever.
>t3 6+ save and like 4-5 wounds in the new system.
I'm leaning on a squad leader like dude like aspiring sorcerer or marine sergeant
>>
>>53447683
Orks got Snikrot, IG used to have Marbo and if you look at the Primaris their standard bearer seems to be a distinct unit as opposed to part of a unit.
>>
>>
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>>
>>53447672
>>53447701
that actually looks great
wish more players would do theirs
>>
>>53447044
>spearhead
Oh my fuck, my devastators are going to be pleased
>>
>>53447741
>assault weapons can advance and shoot
Fuck this truly is the flamer edition.
>>
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i just leave this here :)
>>
>>53447741
>assault may run and shoot, but at a to-hit penalty
>flamers autohit
Oh dear.
>>
>>53447746
Holy fuck! These point values wtf are they doing?! Did they just roll percentage dice and say that's the cost?!
>>
>>53447781
>dat Mortarion

lovely.
>>
>>53447746
>Plasma incinerator
Fuck
>>
>>53447746
>Primaris Ancient
>Ancient
HAHAHAHAHAHAHA
>>
So I'm thinking of doing the old buy the starter set and selling the primaris Marines and those fugly poxwalker dudes but keeping the plague guys. Do you guys think it will be easy to shift those bits and make a decent chunk back? I do like the starter set has the full rules too, that's really good.
>>
>>53447818
It's a title to be fair. But still.

With these fucked up point values I almost feel like they are trying to force people to use power points.
>>
>>53447489
Plasma is, unless there's another volley gun that isn't the hotshot I forgot about then they're pushed out of it.
>>
>>53447818
If I explained it to you, would you even care?
>>
>>53445331
Gravis is the Terminator Armour equivalent, I feel it in my bones.
>>
>>53447781
Oh dear.
>>
>>53447746
few things. First, Primaris are speeendy. Second, Plasma Incinerator? Please be a plasma flamer equivalent...
>>
>>53447818
its a dreadnaut operator given new life through the primaris program
>>
>>53447846
No it looks like it give a +1 T where terminator gives a +1 armor and 5++
>>
>>53447746
What the fucking fuck? For what purpose?
>>
>>53447818
You're aware that older marines can be upgraded to primaris marines, right?
>>
>>53447846
We got the gravis armor dude today, it's +1t 3+.
>>
>>53447864
That's what I'm saying these points are all over the place.
>>
>>53447741
>pistols can shoot in close combat
WARPFLAME
PISTOLS
ROASTED
LOYALISTS
>>
>>53447872
Play with power levels if that level of math and "micromanaging" is too hard or tedious.
>>
>>53447841
Normally a Volley gun would be fine but there is no more volley x/y, so it depends on if they make it rapid fire, assault, or heavy
>>
>>53447846
>>53445331
Gravis is essentially a "add on" to Mk X power armour. It is attached to the existing suit to provide extra protection. Hence why it has those layered shoulder pads and the huge bulky chest.

Source: Phil Kelly's design notes shown at the managers meeting earlier in the week.
>>
>>53447872
only one i have a real issue with is the interceptor squad and the captain. like just round them up a couple of points
>>
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>>53447858
>Davian Thule Reborn
>>
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>>53447672
>>53447701
>dat blue metal
praise the omnissiah brothers
GW should have been more creative when chosing the paintscheme for the different forge-world
>>
>>53447741
Oh man that just answered every remaining question relating to weapon types.
>>
>>53447879
No it's not even that it's just they are using what's seems to be random fucking numbers to make it harder then it needs to be, I mean 39 points for interceptors, did they really need to make it 39? Just fucking make it 40
>>
>>53447875
Nigga that news is at least a month old at this point.
>>53447882
True, I could see some volley weapons being assault and others heavy, forgot it's not automatically going to be rapid fire like the others. Still might, but who knows.
>>
>>53447909
39, plus another 14 for their two assault bolters. Final number is 53 anyway.
>>
Gotta wonder if they're using some kind of algorithm to determine how much stats are worth now. That's the only way I can determine they arrived at such wonky points.
>>
>>53447746
OK, the totals seem to be fairly reasonable, but what is the deal with making you pay for weapons separately but then having some be free? Grenades I can handle, because everyone gets them, but the rest is just weird. Aren't assault bolters compulsory? Why charge for them but not for compulsory bolt rifles?

I'm guessing the power sword is so low because you actually swap the auto bolt rifle for it, but it doesn't give you an instinctive grasp of how good it is at all when you see '4 points' on the list.
>>
>>53447919
Which again, comes out to a really weird ass number when you doing points.
>>
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>>53447795
>>53447774
HeheheheheheehahahaHAHHAHAAA
>>
>>53447909
>>53447919
And then 3 in the squad makes it 159. 1 point short of 160 with no clean way to make it even.
>>
>>53447909
How is 39 any more random than 40? Do you have aspergers or OCD? Are you allowed to be on the internet by yourself?
>>
>>53447934
Exactly I feel like they are purposefully making it this way to force power points
>>
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>>53447741
>grenades can't be used in close combat
FFS
>>
>>53447931
It's because the monopose figures in the starter set have compulsory weapons but when they release the actual kits and Codex they will have options.

IE this is only for the Dark Imperium set.
>>
>>53447946
I'm say why not just make it 40? Why make it some off number.

>>53447959
But anon, only one grenade attack per unit :^}
>>
>>53447954
you're actually retarded then.
>>
>>53447959
They never should have been. It's a retarded concept. Do you really want to be throwing a grenade at a guy who is literally point-blank in your face?

Stuff like Melta Bombs will probably be a Melee weapon now instead.
>>
>>53447972
NO U

But seriously. They could have made the points a lot cleaner and I am sure no balance would have been lost.
>>
>>53447969
Maybe they aren't worth 40 points?
>>
>>53447781
Hah Grand Cultivators sighted.
>>
>>53447795
I think I might have just came hearing that
>>
>>53447954
>>53447946
>>53447934
Wow, this is no less weird than power points as far as numbers that don't come to a flat divisible by 10 number.

This in no way pushes it that way, you just have too much autism
>>
>>53447984
>They could have made the points a lot cleaner and I am sure no balance would have been lost.
No. If you make everything round to 5 then there's no point in having basically anything that doesn't do that, which means you lose a bunch of granularity and points are inflated for now reason. At that point might as well just divide all points costs by 5 across the board.

This way is good, it's how points were in 2nd edition. It allows everything to do a lot more fine-tuned control and probably has some balance algorithms behind it.
>>
Dont worry you can just use power levels if you cant do multiplication
They designed it specifically for lazy simps like you
>>
>>53447818
It means standard bearer, archaic use.

It's used in Othello.
>>
>>53447781
Looks like that leaked image from a few months ago was accurate, although there was pretty much only one way they were going to go with the design.

Anyone know what the things bottom left are? I'm assuming everything in the image (except the scenery) is based on a model.

Also, are those forge world fliers? Xiphon interceptors or something?
>>
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>>53447781
So, not that this really still needed any further confirming, but there it is. 101% confirmed.
>>
>>53448022
Don't forget that they have said they're going to fiddle with point values if things aren't balanced. At that point, having it so things are odd values instead of rounding things for the sake of it is important. If these guys are better than something else that's worth a similar amount of points, then you'd have to dial them up anyway and they wouldn't be a round number, so why have them be there to start?
>>
>>53448007
That was literally my point, you fucking double rotor cannon.
>>
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>>53447044
>dominions can be used as compulsory troops
>>
>>53448064
Exactly. And given that points are now optional there's no reason for them to continue dumbing them down to round easy numbers, better to get the most mileage out of the system by maxing out on the granularity that's already inherent.
>>
>>53447887
>>53447868
>>53447862
I meant it more as
>This is what Primaris Marines will have instead of Terminator Armour
>>
>>53447836
Primaris will sell.

Not sure about poxwalkers. The aesthetic of the nurgle units seems similar enough that I imagine most people who want some of them will want all of them and they will know that there is going to be a reasonable market for primaris guys, so they will buy the set.
>>
>>53447741
>EVERY SINGLE TYRANID CAN ADVANCE AND SHOOT
HAWHAWHAWHAWHAWHAHW
>>
>>53448054
Supposedly Primaris will get their own flyers, tanks and dreads.
>>
>>53448092
Poxwalkers will probably sell too given that they have a special rule to spawn more of themselves when killing enemies.
>>
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>>53447781
mortarion
nurglish ultralisks
updated beast of nurgle

am I missing something?
>>
>>53447781
Those beasts of Nurgle are properly adorable. They're like squishy Tyranid cows.

Also, are those Primaris bearing the Cog Mechanicum? I want to see who those are before they get reaped to fuck by the Big M.
>>
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>>53448101
Not so fast! Tyranids shall know the joy of different weapon types.
>>
>>53448113
No, Grand Cultivators of Nurgle.
>>
>>53448074
Only +1 CP but man is it sexy. Plus retributors should be pretty good now.
>>
>>53448120
Yeah, no. This guy clearly wasn't allowed to touch Tyranids this time around just from what we've seen so far, lol. The playtesters know he's a cock-up.
>>
>>53448113
>beasts
By shape and everything I'd say GUOs.
>>
>>53448124
Those are the "ultralisk" things he listed.

The "updated beasts" he's talking about are probably just GUOs though.
>>
>>53447044
I can finally play my crons without taking warriors
Thank you based god
>>
Can someone tell me the height of a trygon and winged hive tyrant model?
>>
>>53447818
Isn't "ancient" just a title that basically means "banner bearer"?

>>53447840
>>53447872
>>53447909
Math too hard for you when things aren't all multiples of 5? More precise points costs are a good thing.

>>53447864
This is almost certainly just a quick n dirty list for the contents of the starter.
>>
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>>53448113
Look at the legs, that the thing from the rumour engine.
>>
>>53448129

Command squads, man.
Fuck. I might need to get more Seraphim. I "only" have 2 squads of 7 with hand flamers.
>>
>>53448150
IRL or in fiction. Cause the former has a definite answer and the latter doesn't.
>>
>>53448150
http://lmgtfy.com/?q=hive+tyrant+height
>>
>>53448144
the one on the right is kinda sluggish to me
>>
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>>53446335
> want an extra HQ, or troops? that'll be minus one CP
>want an extra super heavy? OPh its on the house sir!
the fuck GW,
T
H
E
F
U
C
K
?
>>
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>>53447864
>>53447879
>>53447909
>>53447932
>>53447934
>>53447954
>>53447969
>>53447984
>NUMBERS ARE HARD!

Man up, ya grots.
>>
>>53448180
Yes, those are Grand Cultivators.
>>
>>53447044
>no need for troops but can bring tons of elites
Welp time to buy a Chaplin and unleash the black rage on my opponents.
>>
>>53447746
Quick check shows that the Imperium side of the start set is ~940 points worth of models.

Holy shit.
>>
>>53448201
Auxiliary support is this editions allied detachment (note there's not battle forge requirement).
If you want more of something pick a different base detachment.
>>
>>53446313
Supreme Command Detachment is basically set up for Blueskin Senate Farsighter isn't it then?
>>
>>53448211
I wasn't even saying they were hard. I was calling that guy a dumbass for thinking adding 1 to the 39 would satisfy his autism and make it even, since the guns also weren't even.
>>
>>53448172
>Isn't "ancient" just a title that basically means "banner bearer"?

Yes, but it's pretty fucking obscure. GW writers are too fond of using their thesaurus.
>>
>>53447044
So I guess Vanguard is for the Custodes or Inquisition? They get what 1 command point? What bullshit
>>
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>>
>>53448236
Yeah but why would you make this weird 'it cost to add anything APART from the most powerful unit'? it seem a really weird way to do it
>>
>>53448201
That's really specific scenario. If you need more troop or HQ slots you can fuck around with patrol, batallion and supreme command detachments.
>>
>>53448309
You showed us that one already senpai.
>>
>>53448201
I assume that something in playtesting made them do that.
The only reason I can think of off the top of my head is trying to prevent people from only spamming the best units and nothing else, or essentially treating the auxillary support detachments as a way of bringing open play into matched, like only bringing grav-cents. With LoW, that's not really a problem. They're almost all either unique models or rather pricey, so you can't really abuse it in the same way because if you're going to spam LoW there's a detachments for that already, and the one LoW detachment is just for bringing a lone knight in something like a narrative game, or wanting to field something like "baneblade and the matiance crew" with the vangaurd and superheavy auxillary detachments
>>
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ACTUAL FUCKING LEAKS, ENJOY FAGGOTS

GrotOrderly/posts/1450048191728003 . Add Facebook at the start

All praise should be directed towards me, Aku. The Masters of Masters, Deliverer of Darkness, the Shogun of Sorrows!
>>
>>53448309
>148 for nu captain
>40ppm for plasma lads
>64 and 60 for lous
>>
>>53448284
>Othello
>Obscure
>>
>>53448331
Thanks aku, but you're dead now so no praise for you.
>>
So, is retarded horns the new nurgle thing? I don't think I like them. They all look suspiciously like someone just used the snake hook tool in z-brush or like something out of a video game with limited polygons. I guess they need to define a distinctive silhouette, but I wish they had made them a little more interesting. Even just blunt slug style antennae would have been better.
>>
>>53448354
Nurgle has had horns for a long, long time. Usually one sprouting out of the forehead of a plaguebearer, but they've always been there. Just look at the GUO from the cover of the original Chaos books.
>>
>>53448331
>>
>>53448328
Precisely. Otherwise someone could take lke, 6 riptides with no troops or something.

Wait...
>>
>>53448309
already showed that.
Do you happen to know what ATSKNF does now?
>>
Is that how they're doing plasma guns now?
>>
>>53448401
Riptide is an elite choice so you must at least bring hq tax for them :^)
>>
>>53448149
This Triggers my Overlord. Warriors are sexy.
>>
>>53448447
I imagine so, normal plasmas should be
24" s7 ap-3 d1, rapid fire 1, overcharge for +1s +1d, die on a 1
>>
>>53448378
Its not the demons, The death guard have horns everywhere now.
>>
>>53448447
Would it kill you to read the thread before phoneposting?
>>
>>53448447
>no just saving the picture itself
come on anon

as for the plasma, maybe? could just be for the incinerator, I doubt anyone will be happy if tanks with plasma guns just die first turn because they rolled a one for shooting.
>>
>>53448475
>saving pic

They were sent to me. I don't have normiebook.
>>
>>53448457
Better than bringing 6 Riptides with no Tax and a Bonus instead
>>
>>53448462
All immortals
All the time
>>
>>53448475
weapons are spelled out individually in each profile, so plasma weapons on vehicles or large monsters will likely say "take x mortal wounds"
>>
>>53448467
The lore entry for plasma incinerators specifically mention that cawl had managed to make normal plasma fire to not overheat Fucking took your time, cogheads.. I'd assume the normal plasma gun has some sort of overheating still and no alternative firing modes.
>>
>>53448331
>that fluff about Baal
nids BTFO, leviathan confirmed non-threat tier
>>
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>>53448500

>magos, won't these plasma guns explode? Why not keep the power level at 6?
>this guns go to 7
>>
>>53448500
>Fucking took your time, cogheads
Nah, we do that all the time. WarConvo gets rid of it, as does advanced Canticles and target-linking. Think it's just a tolerance and maintenance problem. Nice that they finally gave it out to the plebs, though.
>>
>>53448532
heh
>>
So the person defending the models gets to decide who eats wounds? With the exception that anyone who already has a wound must keep taking em.

Shouldn't it be the closest units that die first?
>>
So what fast attack options are we expecting for the Imperial Agents faction? Seraphim and Dominions are all I can think of - Transports are back in the Transport slot and Valkyries are over in the Flyer slot.
>>
>>53448584
No.
>>
>>53448509
They literally cleansed almost all of baal and would have won had the fucking Ultras and Khornites not shown up.
>>
>>53448584

No, I remember 5th ed being like that and I like it more.
>>
I see nothing about allies aside from that auxilliary detachment thing to include any one from any faction. You just have to sacrifice a command point for it.

There's no visible detachment for a basic CAD either, it seems. Hope the faction-specific detachments will cover my ass..
>>
>>53448584
40K has bounced back and forth on which models are removed as casualties. 2nd Ed was closest models. 3rd was owner's choice.
>>
>>53448584
No, because that's shitty
>>
>>53448533
So they kept all the well preserved ones they've salvaged from DaoT for themselves and gave out the half rusted scrap piles to IoM at large.
>>
>>53448588
probably a rhino honestly. does a chimera count as a fast attach?
>>
>>53448616
Those both sound like Dedicated Transports to me...
>>
Am I reading this right, all of Leviathan was killed by Ka'banda?
>>
>>53448588
Taurox?
>>
>>53448604
>There's no visible detachment for a basic CAD either
What is batallion?
>>
>>53448626
If by that you mean the majority of a tendril was killed off by him and an army of daemons, then yes.
>>
>>53448604
There are no faction specific detachments, based on the live FAQ.
Just take a patrol detachment for some small allied additions.
The batallion detachment replaces the CAD by the looks of it.

And most "allied" armies that were all from the same superfaction (eldar, imperium, chaos) can now all fit in one detachment due to more lose faction keywords.
>>
>>53448588

Valkyries/Vendettas, Hellhounds and its variants, Rough Riders, Sentinels. Thats just Imperial Guard.
>>
>>53448626
I'm assuming all the ground forces on the moons were, and the Hive Fleet in space got sucked through the rift to end up elsewhere in the Galaxy just like the T'au 4th sphere expansion.

Basically explanation for how Leviathan can now show up anywhere at any time when the narrative needs it.
>>
>>53448626
Leviathan is a bunch of tendrils which occasionally pierce into some part of the galaxy from below. So that tendril was defeated after baal was almost cleansed of life
>>
>>53448673
Guard are their own thing. Imperial Agents are shit like Inquisition and Sisters of Battle and Custodes.
>>
>>53448615
Well, they can make good ones themselves on a few planets and shitty ones on most of them, but pretty much, yeah.
>>
>>53448604
Have you been braindead for the last few weeks?
>>
>>53448626
>BA were literally saved by Daemons
>>
>>
>>53448708
>And necrons
>>
>>53448626
I love how the story was going describing how they were losing and what they're were doing, and then it just cost off and is like "The Bobby G showed up and they won!" like actually fan fiction.
>>
>>53448708
>when your plot armor is so thick that your mortal enemies ends up saving you
>>
>>53448726
That's literally been every recent battle other than Cawl vs. Orks, though. Not new.
>>
>>53448714
I love how he keeps naming the guns after himself.

Also
>Hey Cawl, what are you tinkering with?
>Oh, I just figured out how to make a heavy bolter the size of a pistol with no recoil. It's been a good afternoon
>>
>can't advance and charge

Welp looks like the melee memes are all over.
>>
>>53448738

Still garbage.
>>
>>53448626
>suddenly ultramarines arrived, day was saved
>>
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>>53448509
>oh noe, tyranids!
>they're everywhere!
>they come out of the fuckimg walls!
>wow much death, so many carnage!
>suddenly a demideus ex machina is pulled from an ass
>we wuz noblebright now and gotta sell blood angels themed primarines
>lol ok no prob, we're fine
>but also, chaos did it
>>
>>53448747
Looks like the shitposting isn't though, eh?
>>
>>53448671
That's bullshit. The battalion is 3-6 Troops. My army has 3 troop choices and 4 Fast Attack, I'd have to use 2 dinky Patrol detachments and get fucking zero command points. That sucks!

Patrol can cover an ally but what about Assassins for example? Sacrifice a command point (that I probably won't even have) ?
>>
>>53448734

They only saved them to finish them off themselves.
>>
>>53448714
This completely goes against pre-established fluff of the Admech keeping all the best stuff to themselves. If they had completely safe plasma technology that even a scrub can handle then they would be given first to the Skitarii to go forth and get even more tech.
>>
>>53448692
naw custodes are part of talons
>>
GW is obviously removing the grumdirk muhreens and replacing it with a Saintly Good Guy Super Marine (Dont do drugs kids!) scooby doo heros. fuck this so much
>>
>>53448747
We've known this for fucking ever.

All the melee armies have special rules to ignore this you retard.
>>
>>53448674
>Basically explanation for how Leviathan can now show up anywhere at any time when the narrative needs it.
but the tyranids can already come up wherever the narrative requires
>>
>baal getting btfo
>demons ignore it and kill nids on some moon
>>
>>53448778
Name 3
>>
>>53448509
>Levianthan attacks Blood angels
>Team up between ALL Blood angels successors, Ultramarines, and fucking CHAOS DAEMONS in order to kill them

Yeah, such a non-threat
>>
>>53448775
Talons are getting folded into Agents, though, I thought.
>>
>>53448750
Yep. Not arguing there.

>>53448743

Cawl's a great character. I like to think he didn't actually name any of his guns after making them, he just stuck them in a vault and kept on tinkering, and when someone asked him what it was he just went
>"Errr... It's a Cawl pattern... Bolt Rifle. That's it, Bolt Rifle"
and carried on looking for his robo-spectacles.
>>
>>53448378
Yeah, but they weren't this particular style of weirdly angular horn. The guys at the front of the cover of the lost and the damned have much more interesting ones that fit the nurgle theme better in my mind.
>>
>>53448792
Literally nazi-germany
>>
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>>53448794
Nope, talons are their own thing. Look at the imperium book 1
>>
so. much. leaks.
>>
>>53448776
Wow, the shitposters have been getting a lot lazier lately.
>>
>>53448790
Tyranids and Orks confirmed so far, I'm sure there will be more
>>
>>53448770
They do, man. What the hell is a War Convocation? Although to be fair the Skittles are their Guard equivalent, they don't exactly get the very best infantry guns they have and their guns are still pretty much on par with the priMarines.
>>
>>53448806
I mean book 2
>>
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>>53448447
The fluff for the plasma incinerator seems to indicate that it is uniquely reliable.
>>
>>53448818
>guns on par with primarines
Nothing to indicate this, there has been no admech focus or info
>>
>>53448824
This. Standard plasma guns will probably be dangerous on any hit roll of 1, not have some special overcharge mode.
>>
>>53448824
>latetotheparty.jpg
>>
>>53448765
you start with 3, get 3 for the batallion. sacrafice a command point to get +1 fast attack choice.

Or if you seriously played an army of ONLY assassins, use 3 aux detachments, otherwise use the 3-6 ELITE detachment and bring a throwaway HQ
>>
>>53448803

>Cawl, what is this
>a gun
>... Does it have a name?
>All guns are serialized. That is G-6727R
>...
>>
>>53448808
good refute
top tier
>>
>>53448818
A War Convocation isn't the plasma being superior plasma technology, it's just existing technology that has been maintained to the highest possible standard and operated with expert proficiency. That makes the chance of shit going wrong so small that it cannot be represented on a d6.

This is just straight up plasma+1.
>>
Plasma weaponry is wierd to me, because in the novels I've read so far (admittedly not many) it's kind of reliable, except when it's dramatic for it to blow up on someone's face.
>>
>>53448832
Galvanic Rifles are literally better Bolt Rifles if the stats are translated over the same as other guns have been.

Plasma Calivers are more of a sidegrade compared to the new Incinerators though.
>>
>>53448765
>My army has 3 troop choices and 4 Fast Attack
Outrider detachment: >>53447044

>what about Assassins for example
Assuming they are elite choices you can put them on any detachment that has elite slots as long as your other units in it share <faction> with them. Or you take your culexus as a auxilary choice and eat that -1CP
>>
>>53448824
So basicially you can supercharge it for super gets hot.
>>
>>53448765
see >>53447044
the Outrider detachement seems more your speed
>b-but I wanted more CP
then take more troops than fast/support/elite
>>
>>53448806
>>53448821
Well then I'm even more confused what the fuck their Fast Attack options will be.
>>
>>53448813
i guarantee you harlequins can do it too, considering they could before.
>>
>>53448765
>my army is imbalanced in favor of fast attack choices, why can't I get bonuses for that?!

Fuck off.
>>
>>53448875
Not even that, since people have pointed out how he could still run that and get command points >>53448863 >>53448839

Either 1 point if he takes the Outrider detatchment (and then he can take even more fast attack and less troops) or 2 if he goes for the battalion and spends a point for his extra fast attack.
>>
>>53448657
Doesn't read like a 'tendril' to me. Looks like the entire hive fleet was wiped out.

>literally killed offscreen

It doesn't get much more NPC than that.
>>
>>53448864
Why would they need a fast attack choice?
Fuck, some armies don't even have HQs
>>
>>53448485
My Bucket of 176 dice flips you the mechanical bird!
>>
>>53448832
Bolt Rifle:
S4, AP-1 (Equivalent to old AP4) Range 30", Rapid Fire.

Skitarii Ranger Galvanic Rifle:
S4, AP4(Equivalent to new AP-1) Range 30", Rapid Fire.

Plasma Calivers are a sidegrade, really. More shots, less range, more burned fingers unless buffed.

>>53448844

Well, they do have better plasma, they just went for fuckyou power levels (double-tapping plascannons, Assault 3 Plasmaguns) over reliability unless very well maintained and operated, as you said. New one looks like it can do both at the cost of exploding slightly harder.

>>53448841

>OK, fine, I shall call it Greg. Come here, Greg.
>Primarine walks off cradling new gun under the impression it's one of Cawl's eggs or something, not having much experience with you know, the universe.
>>
>>53448908
I can't take battalion either cause I have 4 HQs..

Basically it's bulky in the Hq, troops and fast attack while disregarding HS entirely.
>>
so how are primaris marines integrated into chapters exactly?
>>
>>53448950
We don't know.
>>
>>53448950
Through the magic of asspulling
>>
>>53448917
Which allegiance, as listed on the front of the Index books, does not have HQs?
>>
>>53448913
>Doesn't read like a 'tendril' to me.

That's because you know absolutely nothing about Hive Fleet Leviathan
>>
>>53448939
Ah, so you can take the Fast attack detatchment with 1 HQ, 3 troops, and 4 FA, and then also take the 3 HQ detatchment we saw earlier, and end up with 2 command points.

Now you're only 1 point short of a normal Battalion from the weird way you built your army.

What's the problem again?
>>
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>>53448939

>Tfw my Night Lords are heavy on Stealth Havoks and I can take them as compulsory units while still having room for raptors and Dreadclawing Hellbrute/Contemptor
>>
>>53448939
What fucking army do you play?
>>
>>53448626
I understand the narrative is now set on an episodic pace and you can't have all those apocalyptic events every other friday, but this was anticlimatic as fuck

first you introduce the events on the leviathan rising ebooks
then through the shields of baal campaign
then you set up the whole nihilus imperium with the impassable warp rift and the impossibility of receiving reinforcements due to there being other relevant fights everywhere

and then you get the situation saved by the best reinforcements possible going straight through the rift while the threat gets almost singlehandedly nullified by hack writing of greater daemon proportions

This is not fine
>>
>>53448967
Neither does GW. RIP leviathan. Hopefully the hive mind has something better in store for the future.
>>
>>53449018
(you)
>>
>>53448992
I also include an assassin in a xenos army for fluff reasons, so I end up with zero points.

And I actually field 3 elites too. 4 HQs, 4 Troops, 3 Elites, 4 Fast Attack, no HS/Fort/LoW and an assassin.

I might honestly have to drop the assassin and squish some fast attack MSUs together. I'd lose theme but it may help me out better with CP. That way I can kindasorts afford Battalion. Depends if losing a Vindicare's benefits trumps 1 extra CP.
>>
>>53448961
Harlequins.
't'was the case of Tempestus Scions in v7 too but they seem to have been merged with Imperial Guard (or Agents maybe ?)
>>
>>53449015
And it's going to get worse. Bobby G personally will save all those hotspots. EVERY. FUCKING. TIME.
>>
>>53449040
Ah, fair point. I forgot their independent characters were Elites, for reasons unknown.
>>
>>53449015
But how else would they sell Blood Angels players Numarines? Sending a chapter's worth of them through the rift and having them join up in a big campaign book where all this goes down and has some neat stuff for Tyranid and Daemon players too?

Impossible.
>>
>>53449011
Foot-Tau that's heavy on HQ/Fire Warrior/Pathfinder synergy with a buncha stealthsuits and a Vindicare assassin fluffed as a lone ranger Kroot headhunter following the Cadre around.
>>53449006
Nice, man.
>>
>>53448919
*resurrects*
Heh, Not bad kid... time to take it up a notch
*phase shifts behind you*
>>
>>53449036
That would still fit in what I suggested. 2 of 3 elites can fit into the Fast Attack detatchment, and the 3 HQ detatchment also has an optional elite slot for the last one.

Then you ally in an Assassin like you wanted and your clusterfuck of a list still has 1 command point.
>>
>>53449040
I'm hoping both
>>
>>53449069
Oh, I remember you.
That's a weird AF army anon, you did this to yourself.
>>
>>53449015

People will defend this saying its 'fun' and by telling you not to take 40k so seriously
>>
>>53449061
i dont see how this is going to sell me numarines. But then again as long as the 2nd company are still around and they didn't kill off Donatos Aphael ill buy anything blood angels related.
>>
>>53449116
But anon Guilliman came all that way to hand deliver them to you. And it was him who saved you! (please ignore the daemons)
>>
>>53449085
Plus the 3 base for being battle-forged
>>
>>53449112
Well at least it showed that nids ain't shit but hoes and tricks compared to chaos. Back to the cuckshed with the rest of the xenos, bug girls.
>>
>>53449133
Oh, you get 3 for that too? Well there you go.

Also, I counted wrong here >>53449085 it would still be 2, since you only spend 1 on the assassin.

So a grand total of 5 points for >>53449069
>>
>>53448626
>it took a warp rift, ka'bandas forces and a fucking crusade to save baal from Total annihilation
>they aren't even sure all the bugs are gone
Kek
>>
>>53449149
>carnac is at it again
abandon thread boyz and gurlz
>>
>>53449163
Nah, let him kick and scream. It's funny.
>>
>>53449132
I also would have liked that we were given more than a couple paragraphs to answer that plot point. Also i wonder how many of the sucessor chapters they killed off and who all died in the big fight.
>>
>Baal saved in a single paragraph of fluff in a fucking side bar
>no exposition on the demons and nids fighting
>no great battles on baal between primaris and nid
Just Guilliman arrives, imperium wins
>>
>>53449104
>Weird as fuck
I-I'm just trying to play a fun theme and Tau that aren't gundams galore..

>>53449085
Close but no as I'd lack 1 troop slot. I'd have to consolidate 2 of my troops together, which isn't exactly a bad deal mind you. Guess we'll see if Stratagems are even worth having.

Judging from how big the Brigade detachment is and getting 9, Stratagems don't seem to be a thing you can build your list around. they seem more like nifty shit you only get 2-3 of per game. Not having faction-specific detachments is bullshit though.
>>
>>53448626
>Tyranids aka NPC race actually thought they were going to destroy Baal and the Blood Angels
>Stupid NPC race forgot that the Darkest Hour was originally involving daemons as well and thought Chaos wasn't going to cuck them as antagonists.

Ahahaha
>>
>>53449194

This is the future you chose.
>>
>>53449185
I think they intentionally left it vague for a reason.

>5 Chapter masters died!
>Which ones?
>Silence

And in case it wasn't clear, I was joking around. An actual campaign would have been way better and it sucks that you didn't get one.
>>
I hope they make everyone else's fluff as anticlimactic as orks and 'nids.
>and lo were the six gorillian regiments of the imperial guard beset upon from all sides by mortarion the foul smelling and his various flavors of greenie marinies while the guardsmen's flesh bubbled and pustuled from the might of their Pox Blastersâ„¢
>when as the guard prepared for what would undoubtedly be their final stand all the greenie marinies threw down their arms, various diseases, and infections and pointed, screaming, towards the sky
>"huaourgh shit it's gorillaman and his Primaris™ Space Marines®" mortarion coughed as a giant blue boot squashed him like a puss filled balloon
>and so it was that once again, the day was saved by bobby g and his funky marines
>>
>>53449154
Wouldn't I lose the battleforged bonus if I include the assassin? Considering not "every unit is from the same faction"
>>
>>53449209
apperantly 8 of them died in total
>>
>>53449197
>Lack 1 troop slot

And then you can either consolidate them like you suggested or take another -1 for another auxiliary choice.

Generally though, I think the average list isn't going to have all that many points.
>>
>>53449197
What exactly would faction specific detachments add without turning them into formations. They already have the troops formations, the HQ formation, the elites formation, the FA one, the HS one, the Flyers one, the LOW one, supplementary ones for single units. They've covered what you need. And there ARE faction specific stratagems which is where the detachment bonuses are consolidated now.
>>
>>53448201
I agree and also tonari no seki-kun?
>>
>>53449215
An assassin is Keyword: Imperial.

As long as all of your units share at least 1 keyword, it's battle-forged.

And this doesn't even stop you from having Ork-Guard team ups, because it only applies within their own detachment. Well, from what we know so far anyway.
>>
>>53449206
>I can't read: the post
>>
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>>53449258
all i know is that its a manga made for /tg/ reaction images. i think it might be
>>
>>53448657
How many tendrils does Leviathan have? According to lexicanum, the 5th ed nids codex said two tendrils extending forward of the main body. One tendril was destroyed at Tarsis Ultra and another is currently bogged down in the Octarius war. That would imply that the force wiped out attacking Baal was actually the main body of the hive fleet.
>>
>>53449290
Please read me the part where Baal was destroyed.
Please read me the part where the dread Ka'bandha doesn't annihilate shitty NPCs and leave an ominous message for the Blood Angels.
>>
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>>53449313
>How many tendrils does Leviathan have?

More than fucking 3
>>
>>53449257
Faction-specific detachments brought fun rules and ways to play that are different from formations as they were mostly passives.

The Traitor Legion detachments for example. I just fear the flavour of different factions or sub-factions like Legions will be watered down to the point of not being fun. The basic detachments may cover both Thousand Sons and Night Lords in terms of what you can bring but they may not give you the flavour of either.

You can have a TS-flavoured Battalion detachment that gives you the re-roll failed psychic tests while a TS-Brigade may lock perils to 1 mortal wounds instead of D3 for example.
>>
>>53448803

The bolt rifle has an identical statline to the ones built into Scyllax automata. All Cawl did was put a trigger on it so you don't need to have it be part of your body.
>>
>>53449257
>>53449344
I think we already heard word of some Strategems or ways to spend command points that happened before the game or during deployment. It's entirely possible that some of the faction specific strategems might end up being something you do once at the start of the game to give a unit a specific benefit.
>>
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>>53449313
Enough for it to always be a threat in the setting.
>>
>>53449212

>Even as the Great Rift tore the Imperium in twain, the beleaguered defenders of Armageddon barely noticed the galactic shaking events taking place beyond their world. Beset by the numberless hordes of Orks that infested their world, all they could focus on was the endless routine of defend, retreat, and defend.
>Yet their time was running out. Emboldened by his victory over the Tyranids of Octavius, Ghazghkull Mag Uruk Thraka had returned to his old stomping grounds to finish the job, bringing with him countless veterans of that bloody conflict. Hives that had been defended at the cost of billions of Imperial lives fell in less than a day in the face of this renewed onslaught. Only the force of Commissar Yarrick was able to hold the crumbling Imperial defense together, but even the "old man" himself seemed harrowed and drawn in these dark days. Only an unexpected lull in the fighting as the Orks closed in on the final Hives provided any kind of respite, but no man still living on Amrageddon now doubted the ultimate outcome.
>Just as the final defense of the remaining Hives was prepared, Imperial communications officers started to receive garbled signals from orbit. A combination of warp-storm interference and equipment malfunctions made communication difficult, but moments later the identity of the newcomers was made clear.
>>
>>53449261
I think the only thing restricting that is which stratagems you'll have access to. I.e. you can play a Chaos/Imperial team up army, but you'll only be able to spend your cp on the generic stratagems.
>>
>>53449077
*resurrects*
Two can play at that game kid.
*Particle Whip*
>>
>>53449370
Yeah but that's what I mean, I don't think stratagems should be the way sub-faction specific bonuses should be applied. Locking that stuff to a very rare currency means suddenly, 3/4 of your army lacks their specific flavour while the other quarter does. Faction-specific detachments give a blanket flavour to your army. A guy playing Iron Warriors needs to have his 6+ FnP on his units and havocs/oblits/mutis tank hunters, not only some do.
>>
>>53449375
That pic should have an "artist's rendition" asterix. Basically the fleet has as many Tendrils as the plot requires, as always.
>>
>>53448626
This reads as battle for macragge 2: electric boogaloo
>>
>>53449388

>A rippling series of explosions tore into the chaotic ranks of the Orkoid horde, followed shortly afterwards by the ear splitting howl of orbital drop engines. The Indomidus Crusade had arrived on Armageddon.
>Though much fighting remained, with the full force of a Primarch and his newly forged Legions now making planetfall, victory was never truly in doubt. Over the next three weeks Armageddon was systematically purged, the Ork hordes that had decimated the world thrown back, fleeing to the equatorial jungles that had once sheltered then. Gulliman had prepared for this eventuality however, and with the aid of Bellisarius Cawl, the Primarch unleashed a series of defoliant devices across the jungles, reducing them to withered fields of dead wood. Stripped of their cover, the remaining Ork hordes were annihilated in the open. The only blot on the Crusade's record was the failure to track down the Ork leader, Ghazghkull himself. Yarrick swore that the Beast would be tracked down, no matter how long it took.
>Only one aspect of the battle remained unexplained; why the Orks had seemingly held back from their final attack, just when the Imperials had been on their last legs. The only clue came from the Southern Pole, where Imperial investigators found huge piles of Orkoid skulls arranged in 8 immense heaps. The area was quickly cordoned off by the Inquisition.
>>
>>53449436
There will still be faction wide specific special rules, they'll just be on the model rules not the detachments/formations. That's the point of <CHAPTER>, <SEPT>, and <HIVE FLEET>.
>>
New bread
>>53449509
>>53449509
>>53449509
Follow the warp rift
>>
>>53449484
The Chapter, Sept, etc. Are to further specialise an army in what Stratagems they can use. GW have already said that the bonus for focusing on a more specific faction is access to more Stratagems.
>>
>>53449484
In which case, ok, I'll wait and see. I hope I don't sound as if I'm doomsaying, I really don't want to. I'm just kinda bummed out that what I hope are fun faction-specific stuff are behind a paywall.
>>
>>53449525
I see, so less flavour, more "buy more minis to access the bigger detachments and get more CP". Fan-fucking-tastic.
>>
>>53449313
One was stopped at Tarsis Ultra by Inquisitor Kryptman, Magos Locard's Plague and the Ultramarines/Mortifactors/Deathwatch/DKoK/some other Imperial shit I can't remember.

The other had to be slowed down by an Exterminatus Cordon nuking 200 of the Imperium's own worlds and then lured into Octarius to fight the Orks.

Another one pushed through the Black Templars and 12 other Chapters in a massive crusade that totally failed to stop them, current whereabouts unknown. That might have been a different Hive Fleet? I'm pretty sure it was part of Leviathan, will double check later.

Another one went towards Baal, going through Vitria, then the Cryptus System, where the advance wave was destroyed by Necrons and Blood Angels working together after a massive Imperial coalition of Guard and the Sisters failed utterly to stop it, finally ending in this, after wiping out multiple of their Successor Chapters and almost the entire Blood Angels Chapter, 90% of the planet and both moons, and then needing Guilliman's Crusade/Primarines AND a massive Daemon Incursion to stop it.

Another one went to link up with Kraken at Valedor and had to be stopped by the Eldar and Dark Eldar working together and unleashing planet-destroying weaponry from the War in Heaven, some of the survivors were taken back to the Dark Eldar fighting pits in Commorragh and escaped when Khaine's Gate broke open, and are now running rampant through the Dark City underbelly.
>>
>>53449554

No, it's literally use your fluffy themed army and get a bonus for it.
>>
>>53449473

Wasn't Baal supposed to be one of the 5 warzones? For all we know this is just the preliminary attack that failed and lead us to a "you thought you were save but in truth it was I THE HIVEMIND!"
>>
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>>53444591
Okay what if in a major expansion to this new edition has the Imperium splitting apart, one with Traditionalists, who insist that Roboute Guillaume is not Roboute Guillaume, but a demon meant to lead the Imperium astray, and the other the Imperialists, who believe in Guillaume's reformation and want to see the Imperium free of the shittiness that has defined it for the last thousands of years.

The Traditionalists are their own faction, complete with Imperial Guard who are still eating up the dogma, and Traditionalist Space Marines(that is, the more zealous types who wouldnt abandon the idea of the God Emperor so easily) lead by Apostles and Great Prophets, who are incredibly powerful psykers.

Lorefags get something interesting done with the setting, GW gets another faction to shill and sell, everyone wins.
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