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Infinity General: Reptilians Edition

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Thread replies: 317
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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where cute alien waifus await those who join the Combined Army.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Catalog of fluff, dossiers, and unit models
https://human-sphere.com/index.php?title=Main_Page

>Rules wiki (now updated with HSN3 content):
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup:
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>Batreps:
https://www.youtube.com/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc
https://www.youtube.com/playlist?list=PLO-Uv_G4cY91ZfMy3rWOKDQL1cl7YyYzf
https://www.youtube.com/playlist?list=PLf5JWn6xciCkYcBaTLGs6_FmFiZtCk2zm

>Terrain:
http://pastebin.com/Hy9SRkmJ
http://pastebin.com/PJaETXMV

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8
>Operation Red Veil Missions (brought to attention it's missing pages) http://www84.zippyshare.com/v/xjlY6Mip/file.html

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>RPG previews (+ a couple scans)
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

Previous Thread
>>53393130
>>
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>>53439471
STOP RIGHT THERE
>>
Any tohaa player who has used the units from the 50€ pack? Just bought the 300pt box and don't know if I should just get the support box.
>>
>>53439471
>cute alien waifus await those who join the Combined Army.
You need to stop lying to people.
>>
>>53439721
>You need to stop lying to people.
Pot, meet kettle.
>>
>>53439617
All of the units in the bundle are good. Rasails are tough fuckers who can go doorkicking and then really shit up the midfield with their mines, supp fire and flamethrowers. The support pack is the support pack. Kerails with Surdas get you regular smoke which allows for smoke combos and very respectable warbands with a side order of shock/AP suppressive fire.

Don't use Mutan beasts though. They just suck. Luckily you can build it as a Surda by just not attaching the guns.
>>
Where is my Military Order bundle CB?

This is why your country came dead last in Eurovision.
>>
>>53439747
They would have put the starter in there, a Seraph and one of the old Joans as well as all the Teutons.
Are you sure you'd want *that*?
>>
>>53439760
Better than nothing.
>>
>>53439775
It would be more of a trap set than the NCA one.
Now a 300pts box that has some thought put into it (and does not use the starter, like they decided with the ASS one) would be welcome.
>>
>>53439760
Is there anything wrong with a Seraph as your TAG?
>>
>>53439064
If you care about having smoke, very. YJ have some spicy MSV2 options to take advantage of smoke with the Hsien and Ru Shi, and if you want a cheap delivery system it's either monks or the Kuang Shi Controller CG (or both, nothing wrong with both).

Plus the monks themselves are super fucking killy for their cost, a 5pt chainrifle is scary enough and they've got the CC stats to bash a fucker's skull in with impunity.
>>
>>53439879
It's just better in vanilla then MO.
>>
>>53439064
>how important are monks to playing vanila yu jing?
Not mandatory, but if you weren't gonna take smoke Pan O is probably the better faction, and if you are taking smoke they are basically your go to.

You could take a kuang shi control device and some kuang shi instead, but then as soon as kuang shi go in your list monks become a major force multiplier since they get to activate before the kuang shi and set up smoke for them.

So, you can play fine without them, but you're better off finding the 10-20 points to include some.
>>
>>53439747
We are proud of being last, and we hate Portugal not for winning but for giving us the 5 points we got.
>>
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>>53439728
ALEPH is demonstrably full of cute waifus though.
>>
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Cyberpunk Slum, progress
>>
>>53440756
But it still keeps lying to people.
>>
>>53440756
>that butt window
ALEPH certainly knows how to sell its robots.
>>
>>53439721
Why lie when the truth is already so attractive?
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>>53440770
>>
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>>53440780
>muh dark incident, muh bakunin, muh lady of the knife

R E M O V E
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>>53440794
>>
When are these cheap starter packs for each faction available? Can't see any mention of them on the store.
>>
>>53440997
starting 29th of May
>>
>>53440997
May 29th to June somethingth
>>
>>53440997
Monday, when Wotan kicks off
>>
>>53439471
Shasvastii are the best part of CA.
>>
>>53441028
29th to 2nd of June. Damn Cubans couldn't even let it run for a full week.
>>
>>53441115
>to 2nd of June.
Oh hey, it ends the day UKGE starts.
>>
>>53440799
Yanderefags pls go and stay go
>>
>>53441195
Tsundere EI > Yandere ALEPH
>>
>>53440756
Gosh I wish the Sophotect was sold Separately.
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Regarding roof access points. How about installing two draining pipes, running parallel. Paint some bright orange rust to make them real visible. Put on couple metal clasps that look like a trained trooper could easily step on and climb them.

Would this be a satisfyingly believable solution?
>>
>>53441358
Ah, a classic.

Could also go for just having one by itself, with matchsticks across it for rungs. Put it in a corner, have matchsticks go from one wall to another so they look like they're holding the pipe in place.
>>
>>53441230
Duh.

>>53441356
It was, if you can find a store that sells old blisters.
>>
>>53439617

Rasails are beastmode, the support pack isn't bad but isn't necessary (tohaa has specialists everywhere). It's the only way you'll get an engineer, so pick it up if you're running the avatar of khaine.

Kerails+Surda is like a discount triad. You throw smokes to get your beasts into range, then suicide them into mobs with Pulzars; with Kinematica L2 and Dogged, you're probably going to kill some shit (Viral CCWs aren't terrible either). Smokes aren't super useful in Tohaa, only Gao-Rail can really make use of it, and you have plenty of Eclipse and Nimbus+ models.

It's a good pickup if you want to paint Symbiobeasts. Otherwise, pick up the Rasails and something else you want for the $50.
>>
>>53441195
Alke is tsundere tho.
>>
>>53441483
I've never seen it. I've seen the DEVA sold separately, which is close enough, but not the Sophotect.

And I'm a guy who found the Battlefoam Exclusive Yuan Yuan in a store and bought it for about 17 bucks.
>>
>>53441403
Oh, I like that! Good chances I'll post the results in the coming days. Cheers
>>
>>53441503
>It's the only way you'll get an engineer
Kosuils say hello
>>
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>>53440756
Nomads > ALEPH or CA
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>>53441524
I'll gladly trade you my Sophotect for that LE Yuan ;)
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>>53441563
Only doctor. Woops.
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>>53441592
QFT
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A pic posted by Kenny Ruiz for his meet up tomorrow.
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>>53441070
Have you not seen the space apes?
>>
ALIVE! Background: Meet SWITCH
Since the incident he has not like to be called by his name. Since then, he only has answered to his alias: Switch.
Switch is a very special boy, although he might seem at first impression apathetic, depressive, or even violent.
I first met Switch when he lost his parents in a strange laboratory incident in the Silvania region. After that, he was assigned to me as a patient here in the psychology unit of the PanOceanian Military Complex on Paradiso.
His parents were buried with full honors, and as compensation apart from this treatment, the High Command decided to pay for Switch’s studies. The truth is that he is a brilliant student.
When he arrived he barely said a word. Had I not already known of his traumatic loss, I might have thought him autistic. During our chats, there were some subjects that seemed to turn on a switch in him that connected him to reality. This is why the office chose the nickname.
We have worked hard in that sense and now he seems like someone else. He is now working on a personal project. I have no idea what it’s about, but it seems to motivate him and help him to live with the pain.
And that is pretty much all I am allowed to tell. The rest of it is protected by patient confidentiality.
[Statement by Dr. Abigail Weise, interrogation 085-19B85]
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>>53441618
Oh hell no. I knew that goes for sixty bucks or so when I was buying it a year an a half ago.

Plus Red Veil and the Fat Yuan Yuan pack has long given QK players chances to get good lucking Yuan Yuan.

And I ruined it with my paintjob already after holding on to it for a year.

I'm not doing that uneven a trade, I'm proud of having this model.
>>
Which 50 euro bundles are good? I am thinking of starting Infinity, but unsure of faction.
>>
>>53442345
Yu Jings the best (most recent models), the Haqqislam, combined army, and Nomads ones are ok, the rest are meh.
>>
>>53441718
I do wish we saw more of the rest of the team and their dynamic. I dont remember the ninja even doing anything outside dying.
>>
>>53441978
I have, and they are inferior to sneaky space bug lizards.
>>
All this talk of waifus has made me realize that the Aleph list I'm planning is basically a harem anime.

>Asura, the kuudere
>Dasyu Hacker, the yandere
>Myrmidon Officer, the tomboy
>Danavas, the dandere
>Sophotect, the christmas cake
>buncha remotes
>the sole male, a Dasyu sniper

I Can Believe My Aspect Is This Cute!: coming soon on Maya.
>>
>>53442345
Yes. And no. It almost entirely depends on the faction. I'm honestly thinking about the Corregidor one, which is solid enough. The NCA one is pretty shitty, but I think that's just because CB still have no idea what NCA players actually run. I can't say shit about the ALEPH, Tohaa or the Haqq ones. The Morat one is pretty good; buy some Furies, and you've got yourself an army right there. I'm pretty sure the ISS one is good, but I don't know the faction well enough to say. And the Ariadna one...

Well, the Ariadna bundle is glorious Kazak. Which is good, yes. But also strange since it's the only bundle other than the ALEPH -- and I guess Tohaa -- that isn't for a sectorial. It's also hilariously far from being 300 points. And it's only three separate kits which is short-changed compared to everything else. It is kind of a steal to get the double Dog-Warriors at that price, but that also sort of spoils the bundle. It'd honestly probably have been a lot better if instead of the pups, they'd given you a Tankhunter, Spetsnaz, and Scout. But as is, you just get a really scattered pile of pewter that requires a good deal of work to actually turn into a list.

And fuck Vanilla Ariadna. The self-mortification of the Kazak Sectorial is the only way to go. I'll even forgive you for being a backwater Tartary savage instead of an urban warrior from Rodina.

>>53442443
Don't forget hermaphrodites.
>>
>>53442345
The Corregidor one is pretty good, comes to about 250pts. What you need for it is a Moran or two, a Bandit or two and the HRL Wildcat in case you want to run them as core instead of Jaguars. Two Intruders is a bit excessive, but I guess with two you can do some shell games.
>>
>>53442788
Yeah, I actually kinda dig the double Intruder. Obviously, one for HMG kill-murder, especially with help from some Jaguar smoke. The second one, your enemy knows is also going to be an Intruder, but you can spice him up each and every time. A Hacker this time, benefiting from a Wildcat's deployable repeater. A hidden LT the next. All of the Intruders profiles look good to me, from a pure numbers perspective, aside from maybe the base and the ADHL.

I have sort of been spoiled by playing Kazaks as far as shell games go, though. From Tankhunters and Scouts and Ambush Camo Spetsnaz with their tricksy extra Camo marker, it seems like Corregidor is sort of limited as far as what can be underneath a camo marker. If it's out of deployment zone, obviously a Bandit. If it isn't, obviously -- most likely -- an Intruder.

I fucking love Ambush Camo. Last game I played, the decoy token lurking on a vantage point over a courtyard actually prompted my opponent to go for a different objective rather than risk the wrath of the Camo. Cautious movement through the alley that it was covering, and then running off to the other side of midfield. The look on his face when the actual Spetsnaz gunned that guy down and the token was revealed to be a decoy... priceless.
>>
>>53442345
Do you agree with >>53439741 thought?
>>
>>53442428
I meant the >>53439741 of course, hard to concentrate with all the fuzz around.
>>
>>53442345

Pick up the Morat box and you can get about 300 points right there. Personally I'd by the Hungries box ($25 on gamenerds) and you have a pretty legit list.
>>
>>53443073

You can run a Wildcats core and a Massacre haris; it'll eat up a lot of SWC but hey, Nomad problems.

I wouldn't personally run two Intruders, but they tend to die to bullshit, so having a backup isn't bad. With two jags roaming and two in a haris, you have plenty of smoke coverage to support two Intruders.

It's a decent pack. Decent pickups would be the Tomcat engineer, Geckos, Lunokhod, and a Bandit or two.

The killer hacker profile on the Bandit is super legit. She gets Cybermask, so walk her up to something with Impersonation 2, blast them with a shotgun Surprise Shot for a solid -6/+6 modifier. I do it all the time with the Custodier.
>>
>>53442444
>Aspect
I see what you did there.
>>
>>53440805
Noice
>>
Jesus, €21.50 shipping to the states. Guess I'm skipping this.
>>
>>53443972
Yeah, if you take the YJ bundle for example on gamenerdz, it adds up to about 81 dollars free shipping where the bundle with the shipping and converting the Euros to real money is 77 dolars. So, yeah, you do save some money, but it isn't that much.
>>
>>53443972
Check if your FLGS can order it for you, I guess.
>>
>>53439879
Vanilla TAGs are actually bad. Unless the TAG has something really special about it, don't bother.
>>
>>53444272
TAGs with non multi hmgs or spitfires always just seem terrible.
>>
>>53442428
I don't think the CA one is good. Morats are easy to learn but ultimately lacking in punch and unsatisfying. There's nothing wrong with the contents and I actually really like Morat models (they're very satisfyingly bulky and physically imposing) but wouldn't recommend them as an army.
>>
>>53442503
Vanilla Ariadna is probably one of the strongest vanilla armies, I think.
>>
>>53444405
Almost without a doubt. But only bitchboys run Vanilla.
>>
>>53444405
What are the other Strong ones? Aleph, YJ, and CA I'd imagine (discounting Tohaa).

Which one's on top? Seems like a tough call.
>>
>>53443073
>All of the Intruders profiles look good to me
Interesting, the commonly held belief is that you either take MSR or HMG, nothing else. The Intruder is already quite expensive for a 1W model and he's damn slow, so he benefits from long range weapons. For a hardy hacker the Brigada is better and faster. For ADHL you go with a Hellcat or a Bandit. For an Lt a Wildcat is my personal choice, but that's because I run a Core of them. But here Brigada might be better again due to second Wound and MULTI Rifle instead of Combi.
>>
>>53444703
Well, I did put an exclusion on the base and the ADHL, but as a Kazak player, the Intruders just look nice for a bit of a shell game with markers. Obviously, one of those two markers is going to be an HMG, but if you plop down a second? Who's lurking there? You can whip out a hacker if you don't want to pay for the price of a Brigada and use a Wildcat's repeater and remotes to expand his hacking area. You can just hide a cowardly Lt there to make yourself a little safer from LoL than if you had it on a Wildcat that's up in your enemy's face. Etc. I never discount the ability to mindfuck my opponent with Camo tokens. And in an army that has so little Camo, the fact that your opponent knows it's an Intruder lurking beneath it but not what variety can help to make them rethink their movements.

Paying for a Visor that you might not ever use is a bit annoying, but at the same time, if you just toss a Jaguar nearby to give him smoke, even a Combi Rifle or a flamethrower can become at least moderately effective.
>>
>>53444886
You must absolutely love the Raiden and the brand new Major Lunah.
>>
>>53444886
The problem with Camo shellgame is that Corregidor has exactly two camo units (and for a long time had only one): Intruder and Bandit. If it's in DZ it's an Intruder, if it's out of DZ and generates an Irregular Order, it's a Bandit. And an Intruder is always a high priority target. There's no Minelayer without a Spec-Ops either.
Hardly a shell game when all your shells contain the same thing. If you want to play Camo games with Nomads, you have to go with vanilla or Bakunin.
>>
>>53444886
Also:
>use a Wildcat's repeater
That's a pretty stupid way to get a Repeater out when you have Repeater-laying Bandits or Hellcats and Repeater carrying Remotes and Morans.
Wildcats are slow and order hungry with their weapons alone. That profile is taken for the shotgun, not the Repeater. And I never take it anyway, since my Engi, Lt and Number 2 all have underslung LFTs for close range.

>Paying for a Visor that you might not ever use is a bit annoying
That's why people were rather upset at the Hacker Nisse model, aside from Bostria hyping up Black Friar.
>>
>>53444945
The Raiden is superb.
>>
>>53444650
So first caveat: all vanilla options are actually good because of the wide variety of options. I just feel Ariadna is particularly good because they essentially write off on side of the game without (much) punishment and many of their troops are very, very good at the thing they do without a ton of frills adding to cost.

I think the "strongest" vanilla options are probably like ALEPH and Nomads.
>>
>>53444295
Iggy is sex, fuck you.
>>
>>53444945
Shit, I love the Raiden just as it is. In all of my theoretical JSA samurai-spam lists, they are what most of my SWC gets dumped into.

>>53444996
>>53445096
Fair enough. And all of this is just theory-crafting without having ever placed Corregidor on the table. But you also seem to be taking half of my statements without the rest. I already said that the Wildcat's repeater would just be part of using remotes as well to extend a hypothetical Intruder hacker's ZoC. And yes, Wildcats are 4-2 MI, but if it is also your Core teamteam, it's going to be coming along for the ride and getting into enemy territory. And a B3 auto-hitting BSG that's still B2 on the reactive turn is nothing to write-off.

And again, don't write-off even limited shell games. Everyone I play knows that my Camo tokens outside of the DZ are Scouts. But are they BSG? Are they Ojotniks? Specialist that's going to run the point, or an E/Mauler ready to lock down their HI? Consider it this way. When what is underneath the token is limited to one or two units, that only makes your opponent second-guess themselves that much more. You know exactly what unit is underneath the token, but there's still 5 different profiles that one unit might be. And if you approach it the wrong way, if it treat it as the profile that it isn't, you might just burn yourself. Especially since you say that the Intruder is going to be a priority target. You know that, your opponent knows that. And you can lure them in, using their own decisions against them.
>>
>>53444295
Don't you talk to me or my Eduardo ever again!
>>
>>53445390
This and your last post are pretty much what i said last thread. JCC is a good deal, most people are of the hmg/msr or nothing mindset. Intruder Lt is fairly safe and can protect cheerleaders.
>>
>tfw the greatest unassisted shot in the entire galaxy is some frog slut into getting knotted
>>
where can i find all those bundles?
>>
>>53446758
The Infinity webstore in three days.
>>
>>53446956
ah ok.
>>
This may be old to most people here, but is there any way to get the "Dire Foes" missions and fluff stories without buying the boxes?
>>
>>53446638
nonfurfags btfo
>>
>>53447305
Yeah, by asking on 4chan.
Someone will share any you want shortly.
>>
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>>53445181
Nomads aren't fun to play against. It's the most aggravating experience I've had. It's a sandbox of anxiety as they play with your units.

Crazy Koalas, Sin Eaters, Covering the board with repeaters, those fucking furries and more.

Be im overexerting
>>
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>>53447613
My friend is legit triggered by Koalas. Like he once said: "I dread the day I will meet a person without God in their heart who plays Taskmaster Duo".
>>
>>53447587
>>53447305
I remember having to type this out a long time ago so yeah. I am that someone.

First off, look closely on the downloads page of infinity, the missions were there all along. Free nontheless.

https://assets.infinitythegame.net/downloads/direfoes/defiant-truth/en/v1.0/defiant-truth.pdf

Now on to fluff:

Guǐ Fēng Xi Zhuang

Most would consider Xi Zhuang a workaholic; he'll claim to be 'committed to his duty'. It's in his blood. His grandfather was a policeman for twenty years until he was gunned down furing the Mùyú Wars between the Shentang Triads. Xi Zhuang has devoted his life to law enforcement, working his way to the Celestial Guard, where he was approached by the Yanjing intelligence service to join the Guǐ fēng as a Special Forces operative. He became known for bringing the Imperial Service brand of implacability to the job, which only helped his reputation as a man not to be trifled with. As far as Xi Zhuang is concerned, the law is the only thing keeping citizens free, even if it must be enforced from the shadows of a covert operation.

Husam Operative Leila Sharif

Who am I? Isn't that what you're really asking? Take your pick. I'm a young Daylami from the Azar desert — a bleak place, harsh place. By dint of perseverance and discipline, this young girl became a valuable asset to the brass and earned the commendations to join the special forces, where she was asked to risk her life in classified operations of which there is no record anywhere.

Or maybe I'm a scion of the Daylami neotribal culture and its infamous guerrilla militias. A scion who made it into the Special Forces, where she trained under Hassassin masters to learn all about assassination and sabotage. Maybe I put those lessons to bear throughout the Human Sphere, following the enigmatic designs of the sect, becoming an enemy of society.

Who am I, then? An exemplary operative, or a menace? Which do you need me to be?

...Leila Sharif. Evaluation interview...
>>
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>>53447305
https://www.dropbox.com/sh/2fmd7u1o1bep3g1/AAAbn9_ExewWeHRRR3b3oH3Ga?dl=0
>>
>>53447447
Truly I just want more profiles for Mirage-5. Ideally one without AD and one that can fielded solo for each.
>>
>>53447709
CrazyKoalas are the reason I love Holo Level 2.
>>
>>53447810
>>53447876
Thank you, dear Anons!
The dropbox is missing "Viral Outbreak" in English (and of course "Defiant Truth" but that's probably too fresh), but other than that, thank you for providing!
>>
>>53447613
>>53447709

I play Aleph so I get super scared going up against our local nomad player.
>>
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>>53448548
As you should be.
>>
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>>53448602
>Shit tier Waifus
>Annoying ass gameplay
>No AI to guide you
I'm good
>>
>>53448548
Honestly mate there's nothing better than making Bakunerds and Cuntguskans cry as ALEPH.

You Corregidors alright, don't come to the Circulars tomorrow.
>>
>>53448873
It's actually not as bad as i'm making it out to be. I've time i've played this guy i've come closer and closer to defeating him. Luckily he's giving me tips on how to play better.
>>
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>>53448691
>>Shit tier Waifus
ALEPH caught lying again!
>>
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>>53448691
>>53448933
Ariadna waifus are best waifus
>>
>>53450550
Stupid cyka, lose some weight and put on a pair of fucking pants.
>>
So how cheesy can the Burgers and Scots get in particular? I know vanilla Ariadna can get really bad, but from the looks of it, that's mostly due to the Kazaks. I already use Aleph, and I'd hate to use too much cheese, it gives one constipation.
>>
>>53448903
As a nomad player, I think I know how you feel when I go against my buddies ariadna. Most of my tricks seem to just not be effective, and I hate relying on the old intruder+smoke combo, so my games are usually meatgrinders
>>
In terms of effectiveness how is moving a Lu Duan to a mid area of the table and setting them in Supressive fire using the Holoecho trick?

A few orders sunk, but if combined with a TR bot I feel like it may help a lot in forcing the enemy to waste orders or avoid an area.
>>
>>53448060
I have Viral Outbreak but have not downloaded the PDF yet.

Could I do so and add it to the dropbox?
>>
>>53445390
The Lt is okay, he's pretty hardy with camo and can defend himself from assassins.

But the reason Scout shell games are useful is because Scouts have a bunch of good profiles. Intruders have the HMG and sniper which are both incredibly useful, the lieutenant which can be decent if you want your backline Lt to be harder to kill than a Wildcat or Alg, the hacker which is nothing but an overpriced supportware bitch, and the ADHL which costs a full SWC for a short ranged weapon on a slow platform that will betray the shell game the moment it tries to lug its fat ass towards the midfield. I'm all for useless dudes who exist solely to contribute camo markers, but not when they cost 40 points.
>>
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I've had this idea in my head for the better part of eight months but not the commitment to do so. I mention it on and off here and there ...So let me pitch it here:

I will contextualize with this excerpt:

"These Ariadnan-Americans seamlessly continued the society they had left behind: mid-21st century United States. Many international teams of historians, anthropologists and sociologists have since made camp in the American Ariadna to study this virtually unchanged shard of Earth history. USAriadna has its own Coca-Cola factory--a once famous, long-defunct soft drink brand--and myriad of old-fashioned fast food chains. They speak the archaic English of the 21st century and maintain many centuries-old cultural quirks."

Now, Coca-cola has some quirks to it that's been marketed since its invention by Pemberton. One, coca leaves as an ingredient and it being the only legal importer of it. Two, the exact formula kept secret by two executives, fiercely protected to the point they pulled out of India in the 70s to not divulge what exact ingredients they use and that the original copy is at an undisclosed bank in Atlanta. Anyways, thinking about Coca-cola and the United States of Ariadna Sectorial, I think we can apply a decent theme to a USAriadna force. A Coca-cola security detail, the HVT being the executive in charge of keeping the formula safe, and there being a ranger force dedicated to protecting the HVT.

My thoughts would be: ice/snow basing with cans and bottles. The marketing campaign for Coca-cola is well known for having polar bears in the arctic, and popularizing the pop-culture image of Santa Claus, so I would think that the Dog Warriors should be painted white, with perhaps a green stuffed Santa hat. Otherwise the scheme would be red and white. Could be a dope scheme and theme, if a bit gimmicky.
>>
>>53440793
>implying that thing's attractive.
I bet you tried fucking an alligator didn't you, Florida man?
>>
>>53453164
>popularizing the pop-culture image of Santa Claus, so I would think that the Dog Warriors should be painted white, with perhaps a green stuffed Santa hat
Van Zanta Claus
>>
>>53441230
Sepitorizing someone is the most yandere act I can think of. You literally rewrite their personalities to make them like you. They're no longer people, just dolls.

We might not like, or agree with the decisions some of our charges make (Nomads, Ardiana, I'm looking at you) but we respect their right to make those choices.
>>53440799
It's okay, the dark incident was declassified. We were killing a Shaavasti nest.
>>
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>>53441592
>>
>>53453206
>Van Zanta Claus
Minute Maid Men.
>>
>>53453206
OMG, that's great. I'll keep that in mind.
>>53453245
Minute Maid is a property owned by Coca-cola. This checks out better than one might expect from the mere pun.
>>
How do Steel Phalanx and base Aleph differ in terms of gameplay? I can see that Steel Phalanx has lots of links
>>
>>53453804
Quite different. Aleph has tough units with good stats and high tech. Also good infiltrators.

ASS sacrifices the infiltrators and most long range options, but gains special link teams that involve special characters. They like getting close with Myrmidons.
>>
>>53453804
Generic ALEPH has Post-Humans who change the game considerably.
>>
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>>53439471

Dats a chrysalid my friendo.

BURN. EVERYTHING. DOWN.
>>
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>>53455655
Nah, there used to be a much better Chrysalid looking thing. Similar levels of pants-shitting terror when they hit the board too.
>>
>>53455793
Man, I really want to see the redesigned Exrah from the RPG's CA book (or Mercs, if they decide to put them in there), but that'll come out slightly before the Rodina sectorial.
>>
>>53455793
I would love to see the Caskuda return with N3 quality T.A.G. rules.
>>
>>53453164
That is superb, anon. If you do it you have to post it. I'm seeing ringpull can grenades and everything.
>>
>>53447613
You should let it go
>>
REEE WHY CAN'T I TAKE SALADIN IN A HASSASSIN LIST REEE
>>
>>53457176
The honourable and glorious Saladin would never stoop to working with assassins.
>>
>>53457176
Because vanilla master race.
>>
>>53457176
Because, among other things like fluff, that'd be OP. Go generic and play Al-Djabel and the Fiday if you want, it's purrrty gud
>>
>>53457222
>>53457356
>>53457369
REEE WHY ISN'T THERE A STRATEGOS 3 RASHID AD-DIN SINAN REEEEEEEEEEEE
>>
>>53455822
>slightly before the Rodina sectorial
Eh, that's only a few thousand years, comrade. Modiphius makes their content oh so fast. :^)
>>
>>53457440
Hey, they've already got a sourcebook out for Conan. Fucking Thewsman, I want to read about space bugs and artichoke women already.
>>
>>53457440
I don't know man, CB already brought out the Tartary Kazak sectorial and it's really good. You don't even need linkteams! I think it's okay if they take a while before we get TWO Kazak sectorials.
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So this thing ... Pre-order exclusive, or do you think Aristeia the board game will have actual metal models?
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>>53457504
>implying we'll actually get a Tartary and a Rodina sectorial
>implying it wouldn't just be higher AVA Scouts and Dog-Warriors in Tartary, higher Spetsnaz and mercs in Rodina
>>
>>53457795
What do you mean
>implying
I thought you were a Kazak sectorial player?
>>
>>53457845
There is no Kazak sectorial.
>>
>>53457881
Wow. Get with the times, fag.
>>
>>53457845
Da. I spend Command Orders to coordinate suppression. Same thing as link-team, no? Vet Kazak still AVA 2, and the Siestafuckers took the Doctor profile from him. At the benefit of blanket Mimetism, sure. But still.
>>
>>53457176
Because historically the Hassassins hated Saladin and attempted to kill him several times.
Also they only answer to the Old Man of the Mountain.
>>
So I got my first models today, (combined starter set)
When it comes to painting how do you guys decide on a scheme? just straight up try to immitate the box art or something different.
Also I don't really know much about the fluff yet but would it look odd for a combined army to be on city/urban style basing
>>
>>53459266
>would it look odd for a combined army to be on city/urban style basing
Nah, there was a bunch of urban combat against the CA on the planet Paradiso.
>>
>>53459266
>When it comes to painting how do you guys decide on a scheme?
I don't. Mine emerges with more pain than a complicated childbirth, then I see something new or interesting and I want to repaint my minis and do that instead.
It's not a big problem since I never paint anything
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>>53459266
When I first started, way back in about 2012 with the JSA starter I saw a movie and decided I'd go for a drab World War Two Scheme of a tan-green.
It was horrible, and I couldn't set any of my friend to committing to playing Infinity with me. Promptly shelved that until I decided to get back in it around April 2015 when my best friend was finally convinced because of a sale on the Icestorm pack, this time I stripped the models as best I could, and repainted it. I didn't want to do the official white scheme so I chose red (partly thinking of the legend of the flag representing a white suit stained red, other partly because of being used to painting red due to painting a cult of Red Grief Dark Eldar army). It seemed Japanese enough, and I made it work.

Then, as I was expanding from JSA to regular Yu Jing I experimented a bit with colors, painted an invincible purple just to try it, tried doing orange-yellow with white or leaf green with some Tiger Soldiers and eventually decided I really like the Modern Generic scheme on the box and went on to go for that, using Coal Black for the base for cloth on an Anon's suggestion, and a tutorial I saw online (eternal rival's Orange is the new black). Now I'm pretty happy with my Yu Jing.

But I've painted other armies.

Nomads of my best friend were different. He liked the Vanilla Scheme (red) and the Cult of Red Grief colors so what ended up happening was basically the box color schemes with small touches of orange-brown here and there that make "tribal" tattoos based on African and Polynesian designs. After I worked it up from a Mobile Brigada, it really stands out on the Iguana and remotes I've painted.

My Haqqislam is a third story. I like "tacticool" riot police so I painted it with touches of white and orange for elite troops.

Now I'm thinking of something based on fluff and gimmick as I laid out here
>>53453164
Urban basing's fine
>>
>>53440756
>peach shaped butt window that is also a heart

IT WORKS ON SO MANY LEVELS AND ACROSS SO MANY CULTURES
>>
>>53455793
>drop TAGs on hardened positions

It's like six-dimensional pottery.
>>
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>>53459266
>Helghast are pretty cool, and so are Duty/Monolith in STALKER
>I like the idea of playing Urban Kazaks, styled after the MVD
>MVD definitely works since all of my local players aside from one either play Ariadna, Nomads, or ALEPH, so I'd be handling tactical response against insurgent groups among the Ariadna territories, uppity ALEPH trying to start trouble, or Nomads evading proper channels and permits
Thus the Rodina Mat MVD - 7th OSN "Orlov" were born. Toss in a Dog-Warrior that's painted to look like Captain Pronin, and ya good.
>>
>>53461307
wow those look so cool. I tried doing a grey camo look on my USaryadna scouts, but they did not come out looking well. Not that I expected my painitng to end up very good.
>>
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Whats everyone playing for Wontan.

Can't decide between Aleph of CA(Onyx).
>>
>>53462177
The winning team.
>>
>>53462177
Considering using it as an excuse to start a third army and pick up Corregidor. Since damn near everything has Multiterrain or AD/Zero-G, I'd also be able to collect on those nebulous benefits for having space troopers on the table. But the ISS just looks like a really fun army. And I'd get to play another faction's secret police.
>>
>>53462598
Im not picking up any new toy soldiers cos i'll be moving soon and wont be able to take them.
I''ll be over seas for about a year and I wont be able to play Infinity at all.
>>
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>>53462177
Buying the ISS bundle, it's the perfect expansion to my already existing force of WuMing and old celestial box. Already have Sforza, but he should sell, I hope.

Won't lie, am hype.
>>
Christ I wish they would release the Tohaa symbiobug using unit already.
>>
>>53441718
Nice.
>>
PanO Military Order strong!
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>>53461307
Good to see im not the only person going for more urban camo schemes. Wish I had your hand for detail though.
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>Excited to try my O-Yoroi tag for the first time today
>mfw it ended up dying to a 30 point model in suppressive fire and was completely underwhelming

TAGS that weak? Or just the O'Yoroi?
>>
>>53469138
What was the model it died to? That seems like a real bad case of shit luck.
>>
>>53469138
TAGs are high-risk, high-reward. They are powerful, but if anything goes wrong, there goes most of your points.

I tend to run one TAG and a bunch of cheap specialists/cheerleaders in my lists. I have had games where my TAG died early and games where my TAG killed most of my opponent's army single-handed. I would play a few games with the O-Yoroi before passing judgment.
>>
>>53469264
Combined remote with plasma, it was hacked to ignore cover.

For all it's points, it's just a HMG. I can't really see how it will ever outperform a Hac Tao with HMG..
>>
>>53469138
Without knowing if it was, say, a Reverend Moira or a Marksmanshipped Bulleteer I'd say it's bad luck.
>>53469292
It's an HMG, LARGE FLAMETHROWER, decent close combat specialist with an explosive sword at damage 17, Crazy Koalas, and has stealth.

Otherwise, yeah. Hac Tao's are great, that's why they're almost as many points. The main benefits of the TAG and those kinds in general is high armor, varied equipment with template weapons, and high mobility with movement 6-4. Otherwise yeah, it can't surprise shot like a Hac Tao, can't dodge as well, but guess what, it isn't nor is it trying to be, nor is the Hac Tao available in the sectorial with an excellent engineer and the link teams to feed it order efficiency.
>>
>>53469292
Ah, that makes more sense. Q Drones don't give half a fuck what you throw in front of them, and plasma is especially effective for cutting up heavy armour. I wouldn't even risk a Hac Tao directly engaging one of those with supportware, they're murderous.

Smoke+CC, disposable direct templates, hacking, speculative fire, smoke combo, or in the case of the plasma rifle just outranging them can work. Don't throw your rambo at them in their optimal range, that's exactly what they're designed to counter.

And the O-Yoroi specifically is an unconventional TAG. Only having a normal HMG kind of sucks, but it has the utility of being able to set up in the midfield with suppressive fire, flamethrower and crazykoalas. Stealth gained from martial arts is nice too, plus if you flank a big guy that EXP CCW can be useful. Not something I'd recommend starting TAG use with, as it's a weird one.

>>53469353
One aspect of TAG mobility that is sometimes forgotten is that they can just walk over any terrain their size or smaller without slowing down.
>>
>>53461307
Terran Republic right?
>>
>>53469583
Huh? Oh, I suppose so. I honestly haven't even considered them. Mostly just going for a mash-up of Duty from Shadow of Chernobyl mixed intentionally with the camo of Monolith from Clear Sky, combined with the Helghast. With red highlights to pop some color into it, and go with the Helghast emblem that I openly looted for a the insignia for the OSN.

I guess the best factions in games are generally grey/blacks with urban camo and red/black insignia.
>>
>>53469453
>One aspect of TAG mobility that is sometimes forgotten is that they can just walk over any terrain their size or smaller without slowing down.

Love this, able to engage and break line of sight at will is super powerful. Also makes the Seraph look like its right out of Armored Core/Gundam.
>>
>>53469292
It finds more of a home in JSA where HMG choices are extremely limited. I certainly wouldn't toss it against a main battle TAG unless I was up close, but it's still fine for bullying all but the most ferocious of lighter models.
>>
Has anyone come up with models to use from each starter box as a good starting place for demo games? Need to teach someone the game using the missions from Red Veil but they have the SAA starter
>>
Why don't you guys have all the armies uploaded to the TTS workshop yet?
>>
>>53470483
Most starter boxes have the same 3 basic troops. a heavy, a skirmisher and a support guy. But SAA is a bit weird about it.

I think I'll advise to use the Spitfire Regular as a Combi for the first few missions, use the sniper as the support guy (the place where Nisse and Grenzer were introduced in Icestorm, dunno about Red Veil). For the extra 7th figure maybe a Peacemaker, an ORC or a Naga, possibly Guarda de Assalto.
>>
>>53470527
That sounds about right. I have the ISS box so I think I'd be introducing CG's>Pheasant>Zhanying>Hsien?
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>>53469266
One tag.

>You've gotta run three tags and a fireteam Core

Thats how you play CA
>>
>>53470746
I meant Crane instead of the Hsien
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>>53471419
Yeah, probably. Although Icestorm did Brigada/ORC in the second mission, as an introduction to Lieutenants. A big guy with a big gun is less complicated than Camo or AD.
A Hsien might be a good choice for the final 7th guy though. That or a Ninja, like in Red Veil.
>>
I am interested in starting infinity, and ALEPH was the faction that caught my atention first. Is the Steel Phalanx Starter pack a good start for a Infinity newbie?

The Infinity community in my town is quite small, there is only one nomad, PanOceania, and Yujing players, barring me if I end up starting
>>
>>53471795
Steel Phalanx is called a noobstomper because they are an elite force with high stats and tons of equipment like ODD on top of their specific type of link teams.
They're as good as any force to start with, though bear in mind that their playstyle is vastly different even from generic ALEPH. Also some people may claim you're playing the OP army (you aren't you're still going to lose if you're not good at tactics).

There's a Steel Phalanx 300pts box incoming that has a ready to go army right away and the contents do not double the starter pack, so you may get both and already have more than enough to play at standard points level. And the box will have ASS staples like Myrmidons and Phoenix. However it is advisable to start with 200pts first. You'll want someone to link up your Thorakitai, for that you need either Thrasymedes, Nessaie Alke or Hector.

Steel Phalanx has few units and many named characters, as you may have noticed by there being one in the starter pack itself.
>>
>>53472172
>Also some people may claim you're playing the OP army
>may claim
>may
Steel Phalanx is laughably OP on a stats/unit basis, albeit I still agree with your conclusion. The Tohaa have some of this as well but at least they also have a clear vulnerability.
>>
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Next wave of details: little sunroofs and small ACs.

Coming up next: big ACs and piping
>>
>>53472172
Interesting to hear, I am mostly picking my favourite aesthetic desu and like more the Steel phalanx starting box than the regular aleph.

I Will research better the gameplay difference between both, I had assumed it would be minor but seems not
>>
>>53472190
>The Tohaa have some of this as well but at least they also have a clear vulnerability.
Wait, what is that? Most of their big vulnerabilities got removed in HSN3 with the symbiont armour change and the inclusion of multiple good HMGs. They still don't like template weapons because of their links but beyond that there isn't much obvious.
>>
>>53469353
>>53469453

Wasn't even a Q Drone, just a regular Unidron whatever those things are called :). Pretty disheartening and wasn't really bad luck. He needed 14s at his range band, I was sitting at 11 after his cover/range band. No cover added to my ARM due to impact and I'm making two saves per FTF loss. Pretty rough from a 14 point model.

Q-Drones if they are plasma, I just smoke/Hsien or smoke/Rui Shi, etc. I can deal with those.

Just seems like a mish mosh of rules. I couldn't play him aggressive because they had a Umbra waiting with Monofilament. At that point, he's just an HMG platform that's better served elsewhere.

I'm not sure on the argument against the Hac Tao. His draws over a TAG are;

Smaller footprint, much easier to hide
Hidden Deployment
-6 to hit against most things
Surprise shots
Better dodge
Hacker option
etc. etc.

Also, so far in my limited experience, I'd rather have 4 Kuang Shi + a CG Smoke launcher to feed orders as opposed to Keisotsu from the Japs :). I'm relatively new though.

Anyways, I'm not totally against it yet. I make myself play 5-10 games with a piece before I write it off but at first showing, it didn't seem like it knew what it wanted to do.
>>
>>53472172
is it ok to take the spec ops model, give her the LGL from one of the thorikatai, and run her as Thrasymedes?
>>
>>53470765
>being scared of TAGs
What you think we are, pathetic PanO babies who cry when stub their toe? Other than that sickening Marut, I haven't gone against a single TAG that didn't die within the first turn it activated.

>>53472197
Looking damn good. Stop reminding me that I've still got a big fucking pile of magnetic MDF hab blocks to assemble and paint.

>>53472983
Honestly, I really love those fucking Keisotsu. Was doing some proxy games when I was considering hopping on the weeb train, and I don't know if I've ever loved anything quite so much as a Keisotsu + Kempeitai link that fields 3-4 FO. And the reason for that is utterly infuriating your opponent by shining laser pointers in their army's eyes. It's honestly a major reason why I run FO Line Kazaks when I bring them, and cannot wait to slap 4 onto a Vet Kazak special link team when we actually get out sectorial.

By no means is it the best thing to do, but if ever have a chance, try it out. You have 3-4 Keisotsu, all with Flash Pulses. In the reactive turn, this means a B2 weapon that is using your WIP instead of BS for a quick +2 buff. If the whole link is alive, that's a +3 mod on top of that. From 8-24, another +3. And whatever you hit with a mass of laser pointers, BTS roll or else Stunned -- no attacks for the rest of their turn -- and auto-fail their Guts roll unless they've got Courage.

Flash Pulses are honestly what my Line Kazaks shoot more often than their actual weapons. And while you don't have the WIP 13 that we get, you can still shit all over an enemy's idea for their turn by invalidating that TAG, that Hac Tao, whatever makes the mistake of coming to the FO rave and having to deal with 6-8 bright lights that are usually hitting -- before accounting for mods for cover/camo -- on a 18's.
>>
>>53472983
That's basically my problem with TAGs as well. A TAG is a huge investment - usually more points and SWC than a HI troop to the extent that you could have a powerful HI + another soldier at least for the cost of a TAG. A TAG is typically more durable than a HI troop, but it also has a way bigger profile so is harder to hide and it's not like there are any shortage of weapons which can fuck a TAG up. Even if your opponent does not prepare for TAGs they will prepare for HI and what's effective against one is pretty effective against the other. So potentially you're playing something which is tougher but more likely to attract fire, and you're giving up flexibility and maybe one or more orders to do that.

The O-Yorio is cheap, has Martial Arts and CrazyKoalas as its thing. I think those are decent but also kind of counterintuitive to the role of a TAG. It's not the kind of thing you can hold midfield with while the opponent tries to deal with the important stuff, because it *is* the important stuff. And it's too big to go try and be clever on the fringes with. Cutters were always like the definition of "this TAG is special and beyond the usual expectations" for me but I think N3 has mostly improved TAGs across the board and I can see merit in some other ones too now: the Tikbalang seems worth trying, the Maghariba is dirt-cheap (with an interesting more expensive option for some very serious board control which I suspect is not actually worth it but might really mess with opponents not used to it) and from other factions I'm less aware but the famous ones are like the Sphinx, the Avatar, the Marut. I feel there's a spectrum between the TAG which is a true lynchpin of your force which would be like most obviously the Avatar, and one which is basically just used as very heavy HI, most obviously the Gecko but running right up to some heavier TAGs. I'd say the O-Yoroi is more of the latter, and I don't think it really works if you try to use one as the other.
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>>53473628
Usually. Ask your locals.
>>
>>53473776
I saved this post from another anon and it mostly mirrors what you're saying with less words.

>God-tier
Cutter, Jotum, Sphinx

>High-tier
Tikbalang, Dragao, Maghariba, Iguana, Szalamandra, The Avatar, Marut

>Meh-tier
Squalo, Seraph, Uhlan (if you pretend the Cutter doesn't exist), Guijia, O-Yoroi, Lizard, usually Gorgos

>Shit-tier
Uhlan (when you remember the Cutter exists), Raicho, Gorgos against large amounts of flame, Anaconda

>Basically HI and don't belong on this list-tier
Geckos, Xeodrons, Overdrons
>>
>>53473835
I'd be cool with it.
>>
>>53474057
> Xedrons are the best especially when they are in a link team harris. The super jump is super useful for sniping enemies.
>>
>>53474529
No doubt about that. Love my Geckos for tanking hits that would otherwise mulch my important squishies. Nevertheless, they are still glorified HI.
>>
>>53474057
I'd move the Gorgos up one tier. AP Spitfire + Pulzar combined with the Symbio make it a bitch to deal with. The Chaksa is solid gold, and can easily lead to a better than 1:1 kill to order ratio. Plus you can use it to kill repeaters or hackers safely.

Scarface is at least midtier due to how cheap he is.

The Anaconda should also be in the basically HI tier. 4-4 move and all.
>>
>>53475859
I love that Geckos no longer eat that much SWC. It made them a lot more viable as fire magnets/support. I bought mine back when they still costed SWC and I was rather annoyed at their uselessness.
>>
>>53475872
Others have brought up those points about the Gorgos. Never had to fight it so I really can't comment on it.

Anaconda is S7, that is baseline TAG size. Its the shit version of the Iguana.

Scarface is actually pretty neat in PanO because of his sister. Bring a TechBee and now you have a WIP 14 Engineer. Scarface is the WB of TAGs, being able to Assault 10" thru most terrain can help his longevity once the frenzy kicks in. Also being able to run a pair of Geckos, him, and an Iguana in limited insertion is hilarious.

>>53476487
It really did make them incredibly useful. You get to feed your SWC to other things like Wildcats for that bullshit 2SWC HRL. Plus now they double as WIP13 specialists which further increases the utility of manned TAGs. I just wish if the pilot is outside of their TAG, its destruction wouldn't make them commit sudoku. If they wouldn't generate an order and still be able to stick around is all Im asking for CB, throw me a bone here.

>A table is not a handbag, captcha
>>
>>53472197
Nice work man. I would have been lazy and just use spray paint.
>>
Does anyone have a copy of Angel Giraldez's mini painting book floating around? I want to start airbrushing but have no idea where to start.
>>
Hm, in my endless theory-crafting of shit to get... Actually taking a look at the CA. I do love the Morats and the Shas, but fuck me if the EI Aspect units were always a real treat. Remember them fondly from the 2nd Ed days back with the people I started playing the game with. And I decided to toss up some shit, see how the pricing would be. And after making the first, I realized it's not a terrible issue to swap out the Aspects and toss in some Xeodrons to make an Onyx list out of the same thing. Starting with the EI army, it'd be $116, but then half of the Onyx army is already there, and it's just $63 to finish the second army.

And a note for people autistically screeching about Dr. Worm, him and the Slave drone are a clean 27 points which is exactly the same as an M-Drone and Ikadron. So I could easily slot those in and out, as needed.

>EI Aspect Army
Charontid, HMG MSV3 Lt
Anathematic, EI Hacking Device
Unidron, Plasma Carbine FO x2
Unidron, Plasma Sniper x2
Ikadron x2
M-Drone x2

>Onyx Contact Force
Umbra Samaritan, EI AHD + Upgrade
Xeodron, Red Fury
Xeodron, K1 Combi or MULTI Rifle
Umbra Legate, Spitfire LT
Unidron, Spitfire
Unidron, Plasma Sniper
Unidron, Plasma Carbine FO x2
Ikadron
M-Drone

Thoughts on those from any CA players? I know running two Aspects probably isn't the smartest idea, but fuck me if it doesn't sound like amazing fun. Charontid is the immediate threat and then the Anathematic comes out of hidden deployment. I figure at least one of the two should be able to have a good game even if the other gets dumpstered by shit rolls. And with Unidron snipers providing cover, Command tokens being used to get coordinated suppression from the HMG, plasma carbines, and even the plasma rifle, it seems like it might at least be useable. Far from top tier, but fun?

The second list just seems a little more standard. Xeodrons look rad-fucking-tastic, and pairing a Haris of them and a Unidron core seems efficient as fuck.
>>
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I'm conflicted. I have the Onyx Contact Force 300pts and the CA/Morat deal would let me easily expand into Vanilla and Morat sectorial...

... but I also have a Red Veil Haqq. starter that could be easily brought to 300 with the QK deal. I can't get both because I'm locked into Gencon.

What would ya'll suggest?
>>
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>>53479450

Whoops, meant to show them from the front. We're not MRRF or anything.
>>
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>>53461307
>>53468331

What does /tg/ think of my urban qk look so far? There will be yellow lights.
>>
>>53472197
You really need to fix up that fucked up corner though.
>>
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>>53480274
>>
>>53450610
>lose some weight
That's just her grunt sweater

> put on a pair of fucking pants
Still ARM3
>>
Please give a rundown about this 50eu morat and tohaa forces. The word file does not really give a good rundown i think.
>>
>>53481005
the 50% off new bundles?
Tohaa one is shit and unplayable as is, but a great addon if you have the 300pt army pack.

Morats can have some good synergy in that, it's one of the better packs. I'd take either Vanguard special weapons box or Hungries box to have a full core link.
>>
>>53481107

I don't think the Tohaa box was meant to be 'playable'. There's no sectorials so it's competing with the 300pt pack, it only comes out to like 130pts.
>>
>>53481005
where are these special packs you speak of? link?
>>
>>53481107
I have nothing, just want to start, but Tohaa is more pleasing aesthetically, thought i hoped their bundle will be like "a good start" thing.
What about Aleph thought? And will it be very expensive to expand from that Tohaa box? I just love those beast-things, but if it will be easier to start with Aleph or Combined Army (you can field with both Morat and those weird insectoid aliens altogether, right?) then i think i will actually consider picking one of them.
>>
>>53481257
http://www.beastsofwar.com/infinity/special-army-bundles-fight-strike-zone-wotan/
>>
>>53481254
Me too, but newbies won't know this and will ask.
>>
>>53481257
http://www.beastsofwar.com/infinity/special-army-bundles-fight-strike-zone-wotan/
There you go, took some time to get to it, cursed call of duty...
>>
>>53481305

The Tohaa 300pt box is fantastic. The Makauls and the starter pack are a must, the other units are excellent and at a great discount.

The 50 euro pack has Rasails, which are very, very strong. The Bioengineer is good but not required purchase. As for the Kerails:

>>53441503
>>
That feel when BoW doesn't deliver stuff to your country and you can buy your infiniaty only at the 100%+ 23% vat price. Good times.
>>
>>53481316
>>53481372
hmm some of these are nice though I already own the core sets for a bunch of these unfortunately. Is this being shipped from CB or?
>>
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>>53481305
Best option for the Tohaa would be to take that and the 300pt box (that costs ~100$ -any special offers) and you'll be set for a long while, by the time you need different models you'll probably know exactly what you want.

Aleph offer is decent but vanilla-only. Literally, no model can be used in its sectorial.

And if by weird insectoid armies you mean the Hungries then yes, Morats can field them. (there are also other OOP insectoids called the Exrah if you want HVT or proxies)
>>
>>53478725
I don't, but I've heard the book is more of a "paint the rest of the owl" type of deal instead of step-by-step in detail.
>>53480274
Looks dope. Always loved that color combination.

Consider purple wash for the greys to give it a warm look.
>>
>>53478926
I play a list really similar to that. It has one major downside, specialist for completing objectives. Following that it has no tricks up it's sleeve
>>
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This weekends work.
>>
>>53480274
>>53480318
>More grey haqq

looks grey
>>
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>>53482307
>>
>>53482332
>>53482328
Stop making me look bad.

JK, looks dope. The effort you put in it was worth it.
>>
>been trying to get good at painting
>life keeps getting in my way, I've moved 5 times in the past year
>models I have managed to get painted look like garbage and are starting to flake
>I still haven't been able to actually play the game more than three times
I'm just about ready to pay someone to paint them for me, this is infuriating, bros.
>>
>>53482421
If your time is worth more than the cost of paying a commission painter, than do it.
>>
>>53482421

What paints do you use? I lost my set of Vellejo during a move, I ended up buying some Nicole's Craft paint for $0.80 a piece. If you thin them 7-3 paint to water, with a drop of dish soap, they actually work pretty well. The colors aren't amazing, but pigments are thin enough to look nice.

Make sure you're using a decent brush, hit up a craft store and get a $4-6 acrylic brush. The difference between the $1 and $5 brushes is worlds apart.

I can paint tabletop quality in 25 minutes, add another 20 minutes to do highlights.
>>
>>53483140
I've recovered these from storage. No idea what condition they're in. Brushes are destroyed, models aren't looking great.
>>
>>53448933
Ok breeki, need some sauce on that pic..
>>
>>53483983
It's exactly what you think it is.

A nomad furry orgy
>>
>>53472983
That would be very rough for a 14 point model if it were a legal move. But Unidrons only get plasma carbines, which cannot enter suppressive fire under any circumstances. Your opponent fucked up the rules.
>>
>>53483915
dropper bottles usually hold up ok, as long as there's some liquid they should be salvageable

just add water, shake, and keep going until it's back to the right consistency
>>
>>53484626

The Unidron wasn't in suppression fire.

During my turn, I shot at a tracker in suppression, took a structure, failed to kill her.

During his turn, he hacked up a Unidron, gave it a few orders to walk around a building for a good range band, killed my Tag.
>>
>>53484906
Did you not have supporting units covering it? Shouldn't be that easy to flank unless a bunch of your dudes are already dead.

Honestly I'd try out the O Yoroi a few more times and if you can't get the hang of it hold off for a while and go back when you're experienced. TAGs aren't what I'd call user friendly, especially the weirdo ones like O Yoroi.
>>
>>53485081
If it's an O Yoroi make sure to leverage those Krazy Koalas too. Remember they can be 8 inches from the TAG and they attack models that enter within 8 inches of them. Yes even through walls.
>>
What does everyone use for Mad Traps and Krazy Koalas since they're a bitch to get enough of?
>>
>>53481907
That blows. Are there good youtube tutorials for that style out there I can hit up?
>>
>>53447613
I am new to the game and play Corregidor. What should I be doing to make my opponent as miserable as humanly possible?

Aside from Massacre core links and cheap TAGs.
>>
>>53486272
Massacre Haris links are more vicious. Less of a footprint and he doesn't need the +3 to fuck face.

Also lets you core link your basic line troops for a hilarious 5 man order generator and ARO pieces. BS14 BB2 Missile Launcher AROs are hilarious.
>>
Is Legionforge a legit website? They have Dire Foes characters separated out.
>>
>>53486565
The website? Sure. The models? Dunno.

I have an order coming in pretty soon to see if they are. I will report my findings but my gut instinct is telling me they will be recasts, mostly because Kingdom Death is listed on their store. Its possible they buy the KDM recasts from the same place the aliexpress sellers do(if they are not the recasters themselves). However, they have the King listed which is total bullshit.
>>
>>53481419
If you mean
https://store.corvusbelli.com/products/packs/280012-0618-tohaa-300-pt-pack
this one, it is pretty pricy i think for someone who is not sure about faction yet.
>>53481448
I am ordering that stuff from our store, we gather the guys who wish something and make an order altogether.
>>53481468
I feel pretty disgusted about cyborg greek guys, so its okay. No, not hungries, but other guys, like these
https://store.corvusbelli.com/products/combined-army/280657-0433-shasvastii-expeditionary-unit-aswang-spitfire


Overall, i remake my question. Which of 50 eu boxes would be good for a kickstart?
>>
>>53486272
CrazyKoalas. The answer is always CrazyKoalas.
>>
>>53487038
Corregidor, ISS, and Morats are all good kickstarts. Not a full list but they are mostly units you use in the force, sometimes not together though.
>>
>>53481907
>I've heard the book is more of a "paint the rest of the owl" type of deal instead of step-by-step in detail.

The first book was, the second book took it back to basics a lot further and is a solid investment IMO
>>
Is the Multi HMG on the Guijia a separate piece? Considering a minor conversion to swap the sword I'll never use for the gun.
>>
>>53482307
>>53482332
Are you the anon who dips his models? If yes, could you just quickly describe how you did it for this guy, he looks great. What colors do you use? How much time did it take overall?
>>
>>53480295
Yes, ofc. Underestimated how much foamcore bends after being painted with waterbased acryl.
>>
>>53450550
THICC
>>
>>53487038
The best ones are Nomads and Yu Jing. Next would be CA. Since you like CA, the Morats you would get let you branch into vanilla and MAF, then if you get the 300point onyx pack, you are solidly <AF with okay presence for Onyx. Then you'd just need to scrounge up a few worthwhile shasvastii pieces from vanilla and you have the entire faction essentially.

FYI, Morat sectorial is hard mode bootcamp.

If you like the artichokes, just proxy them for the more useful units, as long as you are clear on what is what, everything is groovy. Unless your LGS is filled with faggots, then there is no helping that.

>>53486272
Listen to >>53487134 FO Morans are great, you can maximally set up a ~32"x16" zone of koala goodness per Moran/Lunokhod. Just get really familiar with the CK rules, if the Moran goes down before setting them then they go poof. Your next workhorse is probably going to be a KHD Bandit. Popped out of camo? Go into impersonation! Then stab a mofo and steal his gun. And complete objectives or some shit, i guess. Intruder with a HMG or MSR, costs as much as HI and will murder just about anything. Tomcats are good, one is usually enough and will win objectives for you.

Core link options
>Alguacils
Basic line infantry, you can do this>>53486455
or do a kitchen sink approach, use Lupe to add even more versatility to your Core link.

>Wildcats
Better Alguacils outside of dual ML ARO, slower movement, EVERYTHING WILL BE FIRE

>Brigada
Pure sex HI, will take up most of your points, in cover they hit that nice tipping point where they make more ARM saves than they lose and this couples well with courage. Kitchen sink approach to Core team.


Pitfalls for JCC
>Slim picking for Lts, can lead them to be relatively obvious, no Chain of Command or Executive order
>Obvious camo tokens, in deployment zone its an Intruder, if its upfield its a Bandit.
>Not king shit of hacker mountain, thats the russians and degenerates realm.
>>
Hello.
>>
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>>53487471
Hi!
>>
Awful lot of Saracens in here.
>>
>>53487579
Fun to paint, fun to play. RW faith politics can go hang while I have dice to roll.
>>
>>53487621
I shall pray for you.
>>
>>53487666
Look at me. Then back to you. Then at me. I'm the impersonating death commando your martyrs could be like.
>>
>>53485698
I've been pretty luck so far, getting the little bastards organically. Starting as a Nomad player, the Moran and Lunokhod gave me two sets of Koala.

Running into JSA gave me 2 more sets via O Yoroi and Yojimbo. Split a Defiant Truth box for Xi got me Madtraps.
>>
>>53482332
Armour is stellar, but I feel the gun could get a bit more work done to it.
>>
>>53486272
Basically what everyone has said so far. Oh and Zone of Control. That is important, playing aginst PanO, Alpeh, Yujing or anything that can get hacked you can wreck their day. Employ the use of Adhesive launcher and make sure to remove their engineer. You can literally stall a cutter or Maruat indefinitely.

And just be smart with your placements. Terrain is probably one the biggest factors in the game.
>>
>>53487038
Those are Shasvastii and they have their own sectorial (which is badly in need of update ATM so if you want them I'd say play vanilla CA with heavy Shasvastii presence instead)

>>53487666
>"pray for you"
>666
Your trips are showing, Satan.
>>
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>>53487363

I'm not the anon who dips, I just use traditional layer methods to paint this guy. Guide:

Orange:

Base: skag brown
Wash: agrax
L1: skag+fire dragon bright
L2: add more fire dragon
L3: add more fire dragon
L4: add more fire Dragon
L5: add Uriel yellow
L6: add more Uriel yellow
L7: add white
L8: add more white and line Highlight

Eyes:

L1:Mix moot green and Vallejo yellow green.
L2:add more yellow green
L3: make a dot of white

For glow, create a glaze by adding white to second layer colour and watering it down and applying under the eye.

Metal:
L1: mechanicus standard great
Wash: agrax
L2: dawnstone, consider your light source.
L3: dawnstone+white
L4: add white
L5: add white

Optionally you can do a wash of incubi darkness between your transitions to smooth it out and get a cool metal look.

Guns:

L1: mix skaven blight dinge and a little black.
Wash: nuln oil
L2 re higlight w/ original colour.
L3 line higlight dawnstone
L4: add white and pick out reflective corners.

This model took 10 hours to paint. Did most of it after work Saturday night, the next day doing some metal and the base for two hours maybe.

>>53488843
Thanks, the pic washed the gun out a bit, also the sides look much more interesting, not a lot going on on the top to higlight.

Someone on the infinity forums edited my pic to bring the colours back, my light source for my "light box" really washed it out.
>>
>>53489389
Thanks for that detailed answer. This is brushwork, right? Very tight blending.
>>
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any news on wotan?
>>
>>53489659
Registration is open now
>>
>>53486565
>Legionforge
Given that it has/had Kingdom Death Models for sale which is usually rare and out of stock and sold through kickstarters

And that they sell weapons separately, dire foes separetely, and the general models for competitive pricing roughly thirty percent below retail, I'm smelling recasts.

They'll probably ship it just fine.
>>
>>53487452
So basically for CA i will require the 300-points box aswell, right, and they will go well? Does the same apply to Tohaa?
My brother owns Red Veil and a couple of other models for those factions, but i personally want something more or less alien, because it is the interstellar future, right?
>>53487241
Ty.
>>53489217
So i wont be able to use Shasvastii along with Morat? What do you mean by "they need an update"? Resculpts?
>>
>aleph resculpts when
They are so fun to play but 80% of their models are painfull to look at.
>>
>>53491035
You can use all CA units together in vanilla CA, but there are themed sub-armies called sectorials that limit the units you can take while allowing some units to join together in fireteams that let them move around together and give them combat bonuses. CA has MAF (Morats), SEF (Shasvastii) and Onyx (Robots with a few units from various races)

The Shasvastii sectorial army is just bad. There's only one link team worth using at all, you lack several rather important things because of limited unit selection, and some units and skills are simply dysfunctional because they're from last edition. They'll be getting an update with the next book, but until then don't play SEF.

However using the better Shasvastii units in vanilla CA is very common, as they have really good stuff like Speculo Killers, Shrouded and Noctifers.
>>
>>53491035

CA is made up of some robot dudes who lead the faction, and some captured Tohaa (maakrep, fraacta, nexus ops). After that is the Shasvastii and Morats.

The vanilla army gives you access to everything, but not link teams. Link teams are relegated to sectorial armies which give up 60-70% of your choices to allow you run 3-5 models together like a 40k unit of dudes, giving them increased efficiency and better stats.

Morat Aggression Force drops most of the robots, all of shasvastii and the tohaa so you can run all apes.

Onyx Contact Force drops the weak units of everything lets you run the strongest and most expensive of each group. This means you're running a much smaller, elite force.

Shasvastii Expedition Force gives you access to all the Shas, but no apes or robots or tohaa. The Shas have a lot of cool units, but their sculpts have not been updated, and neither has their sectorial, since the previous editions. This means that, if you start an army of their right now, you're likely going to see them all get new sculpts within the next year or so, and their army will change and the units you like may be changed.
>>
>>53489980
The scenario etc. PDF requires login, can anyone post it for those who don't wanna make accounts?

>>53491035
Rules mostly. They got a token update in N3, were totally ignored in HSN3 in favor of the new Onyx sectorial, and CB has admitted thay don't know what exactly to do with them design-wise. But the sculpts are dated too, and the last time we got something Shasvastii except the little TAG drone was in 2014.
>>
>>53491091
Same month as my Keisotsu

In seriousness though, they'll probably have a "year of Aleph" like they did with Yu Jing, but after the "Acheron Falls" book release with the Vedic sectorial. I mean, it's been slowly happening with non greek releases like the Garuda, Posthumans, and the Danavas
>>
>>53491376
PDF:
Strikezone: Wotan
Phase 1
>>
>>53491661
Thanks.
For those interested, pages 37-40 are repeated Lorem Ipsum, and not even the text but some shitty article with English and Spanish translations and footnotes. FFS, CB.
>>
38.9 euros for shipping to the states for those %50 off packs. Horrible.
>>
>>53491310
Aha, so i pretty much want to run a sectorial, but theirs is terrible. Got it. But doesnt it force you to play a certain style if you pick sectorial and thus limiting your choices and way to deal with this and that?
>>53491350
Wow, i thought those dudes and dudettes were tohaa-looking, but wasnt certain untill you said it.
http://www.thediceabide.com/2016/05/infinity-hsn3-onyx-contact-force-review/
I think this is Onyx Contact Force, right? Doesnt seem like they include any of the Morat forces from that bundle thought, or do i miss something?
>>53491376
Guess no Shasvastii then, sadly.

>>53491091
Thats why i am not buying their box lol! The starter part looks straight awful.
>>
>>53491854
>But doesnt it force you to play a certain style if you pick sectorial and thus limiting your choices and way to deal with this and that?
Yes. That's the tradeoff: Flexibility for effectiveness.
>>
>>53491797
Just ask the local folks who wants that stuff, gather enough people and make a big order, then slice the shipment payment. Ask about how much boxes can be placed in one order first, thought.
>>
>>53491661
Is there an Op Flamestrike PDF about?
>>
>>53491854
>Doesnt seem like they include any of the Morat forces from that bundle thought, or do i miss something?
Onyx includes only Rodoks and Suryats as far as Morats go.
>>
>>53491854
You can do a decent majority Shasvasti army in vanilla. You give up the link teams - though who wants big deathstar units in a stealth based faction anyway? Just add two or three things to balance out your dudes. Should end up with 6/7 Shas, a drone or two and one or two non Shas bodies.

One obvious route is a Charontid, which gives you MSV and a lieutenant solution. Fluffwise dudes like the Charontid command the Shas anyway, so it's no stretch. If you don't like that, take brainwashed ex-human Ko Dali as your camo killer and play the Aswang/Hasht shell game.
>>
>>53491899
Well, that is a fair choice actually.
>>53492004
Oh okay, did not see that line i guess.
>>
>>53491661
That looks kinda... Meh. Getting a nice giggle about the fact that the only benefit of Zero-G is one inch of movement added only to your first MOV value. And that the "Close Quarters Fighting" rule just gives templates +1 Damage. Maybe I've just been spoiled by 20x20, but I can't really see any draw to this. No real sense of personal progression, campaign progress is based on everyone else playing rather than just the group at your FLGS, it doesn't really seem like it captures much of a SPESS FITTAN feel, and ultimately, well, meh.
>>
By the way what about Operation Icestorm+new Nomads bundle? Will it make a good entrance-ish army?
>>
>>53491902

Shipping price goes up the more you buy, so 80 euros for two of the packs. I ended up just getting a Lizard while I wait for the next MM sale, it'll be fun to paint at least.
>>
>>53493383

The bundle gives you four Wildcats and Senor Massacre, which are pretty useless in vanilla. No sense in running two Intruders in vanilla, either.

If you're running full Corregidor, then you're wasting the Spektr, Healer-Killer, and Grenzer.

It's not a bad pickup if you're planning on playing vanilla and Corregidor. Pick up a 5th Wildcat, the Brigada box, Lunokhods, and a Moran or two; you'll have a full Corregidor army and have plenty of good choices for vanilla.
>>
>>53493730
Woot? That would make it not worth for me in my little snowy Russia. But need a confirmation from the guy who organizes the buying procedure.
>>53493606
You have filled my head with information i cannot yet comprehend with my feeble mortal mind. So i will ask another question - is there much of a "must have\meta" picks and useless units overall? How much units per side is there in an average game and what, well, point cost would it be?
>>
Which panocenia is the best to play for new players, and how do I keep the army cheap.
I understand that the starting point are the faction boxs, but panocenia seems to have more then one.
>>
I am definetely in a need of sleep.
>>53493730
You have filled my head with information i cannot yet comprehend with my feeble mortal mind. So i will ask another question - is there much of a "must have\meta" picks and useless units overall? How much units per side is there in an average game and what, well, point cost would it be, just so i can imagine the size of battles. Because for example i dont like the battle sizes of Warmachine, i want a lesser combats and WITHOUT the spam of 1 very same unit for effeciency.
>>53493606
Woot? That would make it not worth for me in my little snowy Russia. But need a confirmation from the guy who organizes the buying procedure.
>>
>>53493970
There's little in the way of must haves (there are some units you'll find in 90%+ of the lists, but it's not like you have to build half a list in a certain way) and metas vary widely from city to city, often when people cement into their heads that something is shit someone who doesn't know it comes in and uses it to good effect to win a tournament.
>>
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>>53493970

The shipping costs are to the USA, if you're in Russia the price probably won't be that bad. If you are in the states, it's cheaper to buy from MM or Gamenerdz.

There are very, very few worthless models in Infinity. Any purchase you make will likely be useful in some form or another.

You seem new so let me go through the basics. Each faction, nomads, PanO, Ariadna, etc all have something called Sectorial armies. Essentially, you can play Nomads, which chooses from all nomad models, or you could play the Bakunin or Corregidor sectorials. Sectorial armies give up 60-70% of the models that the 'vanilla' nomad army can play, in order to get other bonuses. For example, the Reverend Healer in the Icestorm box can be played in Vanilla and Bakunin, but not Corregidor; while the Intruder can be played in Vanilla and Corregidor. but not Bakunin. Some models like the Spektr and Grenzer cannot be played in either Bakunin or Corregidor, only Vanilla.

The 50% off bundle on the Corvus Belli store is filled with models from the Corregidor sectorial of Nomads. You can play all those models in the Vanilla Nomad army, but many of them are not useful in multiples, unless they're in Corregidor. If you bought the bundle, as well as Icestorm, you'd find you have a lot of models that are either good in Corregidor or Vanilla, but not in both of them. Wildcats in particular are excellent in Corregidor, but there are better options in Vanilla.
>>
>>53494526

cont.

The normal 6 model starting packs come out to about 150pts. A normal army is 300pts. The Icestorm box gives you the vanilla Nomad starter box, and also a Reverend Healer (about 30pts). I would personally pick up the Icestorm box and the Bakunin starter box. Those two together with the Reverend Healer will bring you to 300pts, and give you a bunch of good units for either a vanilla or Bakunin army. If you like the Corregidor box set, get it and the regular nomad set, not the Icestorm box. The Grenzer and Spektr won't be usable in a Corregidor, but the 3 Alguiciles and the Mobile Brigada are highly useful.

If you buy the new $50 bundle, you have about 270pts. With that, you could pick up a Lunkhod and have a full functioning army.
>>
>>53494604
why is everyone so hard up for lunkhods
>>
>>53494604
So it is around 10-15 models in most situations, right? I am just thinking of actually selling the warmachine armies i was gifted with and buying Infinity stuff. Because why? Because i do not find the x10 Warjackname/Warbeastname being cool to play and overall i dont like the sculpts. Obviously, keeping the models which looks i like.
If someone experienced could comment on that decision (like ex-warmachine player or someone) i would be very grateful.
>>53494491
Great, thanks.
>>
>>53494893
I am pretty sure those things are supposed to be called Lunohods, but someone from Corvus Belli misstyped and decided to keep the things that way afterwards.
>>
>>53494940
They have similar problems with Chinese and Arabic names it seems.
>>
>>53495375
And even the HMG. Which, y'know. Are explicitly LMGs.
>>
Two upcoming Antenociti dropships compared to the Jade Dragon.
>>
>>53495375
Oh lol, no, actually they are called Lunokhods, it is just mistype on the post i was answering to.
>>
>>53495669
I liked how the Jade Dragon was in the Manga.
>>
>>53494893
CrazyKoalas for adorable death. Minesweeper to tell your opponents SK shenanigans to fuck right off, Repeater cause Nomads, C+, sturdy ARM/BTS for a REM, D-charges for some objectives.

Also if you have never super glue cannoned a big expensive unit and then put a d-charge on them you have yet to truly live.
>>
>>53494916

Warmachine just got an update to Mk3, which a number of people (myself included) don't particularly enjoy. More winners and losers opposed to balance. The game as a whole is gaining momentum, or so I've heard. You shouldn't have any problems selling off your models. I sold my whole set of WM earlier this year.

Some factions lean towards more or fewer than 10 models, but many people agree that ~14 is average. Typically you'll have a main group of 10 and a sniper with support units in a second group, or a group of 8 and 6 for more tactical flexibility. You can run a single group of 10 without giving much up, though early losses become more devastating.

Generally speaking, the average WM/H army would cost about the same as nearly an entire line of a sectorial of Infinity.
>>
>>53495950

On top of all that, your HD+ can give it and all other repeater remotes BS2 in ARO. This makes the LK pretty much the king of protecting corners, able to throw two Koalas and two HFTs or BS18 HSG at whatever bastard is rounding the corner.

Really though, it's either going to make its points back or take a lot of orders to kill. That BTS6 is also amazing against viral shit.
>>
>>53483983
https://zokva.tumblr.com/post/136037408553/porn-of-some-miniature-game-made-for-this-nurd
>>
>>53495669
>>53495756
Doh! Sorry. AZURE Dragon.
>>
File: 1478742853939.gif (3MB, 700x285px) Image search: [Google]
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>>53491661
>Nomad freighter Don Peyote
>>
>>53496167
>Kind of rhymes with Don Quijote but I don't get why it's funny
>Peyote is a psychoactive alkaloid that comes from a small cactus that grows wildly in the Chihuahuan Desert.
>Oh I get it now.
>>
>>53496167

That Nomad mission is pretty weird. Assault the command room covered in turrets, capture the enemy LT, some panoplies. Seems like a trip.
>>
>>53494143
Everyone has more than one.
The basic one is the best, no contest. Add second Nisse (HMG) or a Croc Man (run as a Specialist or get the old Shotgun one), an Auxilia box or Dronbot Remotes (you want to assemble Sierra and Pathfinder, most people will let you proxy the other ones with them) with a hacker to supplement them (Fusilier Hacker should be enough).
Basically you'll want this to get to 200pts and 4 SWC. Learn the game with that and then expand into 300pts 6 SWC.
>>
>>53498346
thx man, I think I will got for the nisse and dron bots. they look more baltic comparing to the other options.
the basic starter set is which one? sorry for the noob question.
is it the one with the guys with red helmets or the one with beret guys?
>>
File: panoceania-starter-pack.jpg (110KB, 960x403px) Image search: [Google]
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>>53499192
The one labeled simply "PanOceania starter pack". Pic related.
The other ones are for Sectorials, which are like sub-armies with some units available to them and some not (e.g. NeoTerra uses Fusiliers and ORCs, but not Nisse or Akalis, while Acontecimento uses Akalis and ORC, but not Fusiliers or Nisse, every sectorial uses Dronbots), but generic or "vanilla" PanO gives you the most options and allows you to change into one of those sectorials later if you want to.
>>
File: LNEBMCp.jpg (85KB, 720x765px) Image search: [Google]
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>>53499192
>more baltic
>wanting to be inferior Balt instead of superior Slav
>not picking either of the two actual Slav factions instead of Aussies, Flips and Huahuehuahues
Disappointed in you, son.
>>
>>53439741
Why do mutan suck exactly? quite new to the game and it kinda sucks as the mutan looks so much cooler than the surda
>>
>>53499480
I'm pretty sure that was a typo.
No one would willingly go for a baltic look
>>
>>53495952
>Warmachine just got an update to Mk3, which a number of people (myself included) don't particularly enjoy. More winners and losers opposed to balance.
It appears to be settling out somewhat, 18 months after roll-out. The rather blatant "old and busted vs new hotness" GW-style gambit they launched Mk3 with has largely backfired, which should come as no surprise given how many chess-savant autists are fans of TheoryMachine.
>>
>>53484906
>During my turn, I shot at a tracker in suppression
Found your problem, senpai.

As a nomad, I use iguanas. Lighter and softer than your samurobot, it has the same guns. It can do work, I promise, but you have to think of it as a fighter plane, not a battle tank. It's fast enough to pick fights it likes. Don't pick fights with shit in suppression. Use nades, templates, warbands, grenades, anything else to make them move.

you basically just drove your sports car into a cement divider and are now frustrated that it's totalled.
>>
>>53495952
>More winners and losers opposed to balance.

Absolute bullshit, the balance is far better than it was in MkII. Some factions were ridiculously more viable than others back then. There is not a single faction in MkIII as utterly gimped as Minions/Ret was in MkII, and not a single faction as blatantly overpowered as Cryx was.

Infinity's still a better game though, so yeah go with Infinity.
>>
>>53499951

Absolutely, it's a more balanced game. It just still feels like several factions have a multitude of options while other factions are filled with trap units. I'll be honest and say I'm still salty about all the Pirates I bought before Mk2 launch still being complete fucking ass almost a decade later.
>>
>>53497597
Looks like a KHD Bandits playground.

>>53493001
I can see why they didn't use the usual Zero-G rules. Nomads would curbstomp via sheer mobility and everyone else would devolve into bringing as many SK as possible. While the +1MOV isnt the best solution, it does thematically play into Nomads MI Zero-G superiority. A Prowler or Moira being able to move almost its full MOV as a short skill is a nice deal, and now they are almost 4-4. A 5" cautious move could open up more options too. and hell, my Geckos almost move at real TAG speeds now too!

The +1DAM for templates and everything outside of 32" being an auto miss is pretty meh for a CQB theme. Probably helps those poor fucks dealing with sniper lamp posts in their meme countries. The +1DAM upgrades shotguns a category up(DAM 16 HSG blasts are going to wreck LI links), Flamethrowers are somewhat similarly upgraded a category, HRL are going to be sweet, ML arent straight upgraded due to the 32" restriction. Nice buff to all grenades, plasma is still gonna be nasty af.
>>
>>53499490

Surda are CC focused and pretty good at it.

Mutan have shitty guns and don't do anything well. You can run the Mutan as a Surda, just don't mount the guns to it.
>>
>>53499587
Using a gun to shoot someone in suppression is a good idea.

Suppression has no effect past 24 inches, no -3, no shots fired, nothing. So if you see someone in suppression just shoot them with someone greater than 24 inches away with a weapon in a positive range band. HMGs, Snipers, Triangulated Fire, HRL, ect.
>>
>>53499490
Contenders are shit guns. The cheaper ones have Viral CC weapons which wreck face in CC, are cheaper, and still have spray weapons.

You have them flank and suicide spray to take out valuable enemies.
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